This page contains a list of conditions IDs that are used internally to reference status effects.
| ID | Internal name | Description |
|---|---|---|
| 0 | None | N/A |
| 1 | BlueGlow | # blue glow |
| 2 | SlowedBySlime | #% movement speed from slime |
| 3 | HealthAddition | # health |
| 4 | MovementSpeedIncrease | #% movement speed |
| 5 | HealOverTime | # health every sec |
| 6 | IncreasedMaxHealth | # max health |
| 7 | StarvingMovementSpeedDecrease | #% movement speed from starving |
| 8 | HungerAddition | # food |
| 9 | MiningIncrease | # mining damage |
| 10 | PhysicalMeleeDamageIncrease | #% physical melee damage |
| 11 | ArmorIncrease | # armor |
| 12 | CritChance | #% critical hit chance |
| 13 | ChanceToApplyPoisoned | #% chance to apply poison on hit, reduces enemy healing received by 75% |
| 14 | Poisoned | 75% reduced healing received |
| 15 | DodgeChance | #% dodge chance |
| 16 | IncreasedMaxHealthPermanent | # max health |
| 17 | AcidDamage | # acid damage every sec, ignores armor |
| 18 | ApplySlowedBySlime | Reduces the target's movement speed by #% for 4 sec |
| 19 | LifeOnHit | # life on melee hit |
| 20 | ImmuneToSlimeSlow | Immune to being slowed by slime |
| 21 | ThornsDamage | # thorns damage |
| 22 | PhysicalRangeDamageIncrease | #% physical range damage |
| 23 | ExtraHarvestChance | #% larger harvests |
| 24 | Suffocating | Suffocating |
| 25 | ChanceOnHitToKnockback | #% chance to knockback on melee hit |
| 26 | ApplySnare | Ensnare |
| 27 | Snared | Snared |
| 28 | LarvaDisguise | Disguised as a larva |
| 29 | Burning | # burn damage every other sec |
| 30 | ApplyBurning | # burn damage applied on hit |
| 31 | ChanceOnCritToSpawnThunderBeam | #% chance to spawn a thunder beam on melee critical hits |
| 32 | WellFedMovementSpeedIncrease | #% movement speed from being well fed |
| 33 | ReducedDamageFromBosses | #% reduced damage taken from bosses |
| 34 | ImmuneToPoison | Immune to poison |
| 35 | InfectedWithMold | #% movement speed, increasingly slows down movement from mold infection |
| 36 | ImmuneToMold | Immune to mold infection |
| 37 | ImmuneToAcid | Immune to acid damage |
| 38 | HealthReduction | # health |
| 39 | MovementSpeedDecrease | #% movement speed |
| 40 | StarvingHealthDecrease | #% reduced max health from starving |
| 41 | WellFedHealthIncrease | #% increased max health from being well fed |
| 42 | StarvingDamageDecrease | #% reduced damage and max health from starving |
| 43 | WellFedDamageIncrease | #% increased damage and max health from being well fed |
| 44 | HealthAdditionPercentage | #% health |
| 45 | OrangeGlow | # glow |
| 46 | IncreasedFishing | # fishing |
| 47 | Love | Gives you a heart-warming feeling |
| 48 | ArmorPercentageIncrease | #% armor |
| 49 | MiningPercentageIncrease | #% mining damage |
| 50 | MiningSpeedIncrease | #% mining speed |
| 51 | MeleeAttackSpeedIncrease | #% melee attack speed |
| 52 | RangeAttackSpeedIncrease | #% range attack speed |
| 53 | VisibleOreDistanceIncrease | # tiles visible ore distance |
| 54 | PercentageOfMiningAsMelee | #% of mining damage added as melee damage |
| 55 | PercentageOfFishingAsRange | #% of fishing added as range damage |
| 56 | ChanceForAdditionalOre | #% chance to gain an additional ore from walls containing ores |
| 57 | IncreasedExplosivesDamage | #% explosives damage |
| 58 | MovementSpeedBoostAfterMining | #% movement speed boost for a short duration after mining a wall |
| 59 | ShortMovementSpeedBoost | #% movement speed |
| 60 | ChanceForRandomLootFromWall | #% chance to drop a valuable item from any mined wall |
| 61 | SlipperyMovement | Your movement is slippery |
| 62 | ImmuneToSlipperyMovement | Immune to slippery movement |
| 63 | ChanceOnHitToApplySlipperyMovement | #% chance on hit to apply slippery movement |
| 64 | SlipperyMovementFromGround | The ground is slippery |
| 65 | KillsIncreaseCritChance | Killing an enemy increases critical hit chance by 3%, stacks up to 5 times |
| 66 | StackedCritChance | #% critical hit chance |
| 67 | DrainLessHunger | #% less food drained when running |
| 68 | ArmorIncreaseFromMovementSpeed | #% armor of current movement speed increase |
| 69 | SnareAndStunDurationReduction | Snare and stun durations reduced by #% |
| 70 | GainDodgeIncreaseWhileStandingStill | #% dodge chance after standing still for a short duration |
| 71 | DodgeIncreaseFromStandingStill | # % dodge chance from standing still |
| 72 | GainMovementSpeedFromRunningConsistently | #% movement speed after running consistently for a short duration |
| 73 | MovementSpeedIncreaseFromRunningConsistently | # movement speed from consistent running |
| 74 | MovementSpeedBoostAfterDodge | #% movement speed boost for a short duration after dodging an attack |
| 75 | GainDamageIncreaseFromRunning | #% damage after consistently running for a short duration |
| 76 | DamageIncreaseFromRunning | #% damage |
| 77 | AuraApplyMovementSpeedDecrease | Any nearby enemies movement speed is reduced by #% |
| 78 | AuraMovementSpeedDecrease | #% movement speed from a nearby aura |
| 79 | ChanceToGainExtraCookedFood | #% extra cooked food chance |
| 80 | ChanceForExtraCookedFoodToBeRare | #% chance for additional food gained from cooking to be rare |
| 81 | ImmuneToDamageAfterRespawn | Immune to damage |
| 82 | GainMeleeDamageFromHitting | Gain 2% melee damage every time an enemy is hit, stacks up to # times |
| 83 | MeleeDamageIncreaseFromHitting | #% physical melee damage |
| 84 | GainRangeDamageFromShooting | Gain 2% range damage every time an enemy is shot, stacks up to # times |
| 85 | RangeDamageIncreaseFromShooting | #% physical range damage |
| 86 | ChanceOnHitToGainMeleeAttackSpeed | #% chance on melee hit to increase melee attack speed by 50% for a short duration |
| 87 | MeleeAttackSpeedFromChanceOnHit | #% melee attack speed |
| 88 | ChanceOnShotToGainCriticalHitChance | #% chance on ranged hit to increase critical hit chance by 100% for a short duration |
| 89 | CriticalHitChanceFromShot | #% critical hit chance |
| 90 | ChanceOnHitToIncreaseRangeDamage | #% chance on melee hit to increase range damage by 30% |
| 91 | IncreasedRangeDamageFromMeleeHit | #% physical range damage |
| 92 | ChanceOnShotToIncreaseMeleeDamage | #% chance on ranged hit to increase melee damage by 30% |
| 93 | IncreasedMeleeDamageFromShot | #% physical melee damage |
| 94 | GainMeleeDamageIncreaseFromHittingSameTarget | Gain #% melee damage when hitting the same target successively |
| 95 | MeleeDamageIncreaseFromHittingSameTarget | #% physical melee damage |
| 96 | IncreasedDamageAgainstBosses | #% damage against bosses |
| 97 | ChanceToRestoreHealthOnMeleeHit | 10% chance on melee hit to restore #% health |
| 98 | ChanceOnRangeShotToApplySlowedBySlime | 20% chance to slow down target by #% on ranged hit |
| 99 | CriticalDamagePercentageIncrease | #% critical hit damage |
| 100 | GainRangeDamageIncreaseFromStandingStill | #% range damage after standing still for a short duration |
| 101 | RangeDamageIncreaseFromStandingStill | #% physical range damage |
| 102 | ChanceOnRangeShotToStun | #% chance to stun targets on ranged hit |
| 103 | ImmuneToStun | Immune to stun |
| 104 | Stunned | Stunned |
| 105 | IncreasedHealthRegenEffectiveness | #% more healing from health over time regeneration |
| 106 | GainHealthRegenWhileBelowHalfHealth | Gain # health every sec while below half max health |
| 107 | HealthRegenFromBeingBelowHalfHealth | # health every sec |
| 108 | CheatDeath | #% chance to restore a bit of health instead of dying when taking lethal damage |
| 109 | GainDamageIncreaseAtMaxHealth | #% damage while at max health |
| 110 | DamageIncreaseAtMaxHealth | #% damage |
| 111 | GainDamageIncreaseAtLowHealth | #% damage while at low health |
| 112 | DamageIncreaseAtLowHealth | #% damage |
| 113 | HealingPotionAddHealOverTime | Healing potions also heal for #% of health gained from the potion over time |
| 114 | HealOverTimeFromPotion | # health every sec |
| 115 | GainIncreasedMaxHealthFromAllSkillPoints | #% of all skill points added to max health |
| 116 | IncreasedMaxHealthFromAllSkillPoints | # max health |
| 117 | ToolDurabilityLastsLonger | #% chance to not lose durability when using tools and weapons |
| 118 | EquipmentDurabilityLastsLonger | #% chance to not lose durability on equipment when taking damage |
| 119 | ChanceToGainExtraItemFromBaseBuilding | #% chance to gain an extra item when crafting any wall, floor, bridge or fence |
| 120 | ChanceToGainExtraItemFromAlchemy | #% chance to gain an extra item when crafting any item at the alchemy, laboratory or distillery tables |
| 121 | GainExtraIndustryItems | # extra items gained when crafting rails, wires or conveyor belts. |
| 122 | ChanceForPolishedJewelry | #% chance to gain a polished version of any item crafted at the jewelry workbench |
| 123 | ReducedAnvilEquipmentCosts | Crafting items at the anvil and repairing items costs #% less materials |
| 124 | GainArmorAtLowHealth | #% armor while at low health |
| 125 | IncreasedArmorFromLowHealth | #% armor |
| 126 | ChanceToGainRarePlant | #% chance that plants planted by you become golden |
| 127 | SeedDropChance | #% chance to gain a seed when harvesting plants |
| 128 | ChanceToNotConsumeWaterCan | #% chance to not consume water when using water can |
| 129 | GainMoreFoodFromPlants | #% food when eating plants or cooked food made out of plants |
| 130 | DamageIncreaseAgainstPoisoned | #% damage against poisoned targets |
| 131 | IncreasedChanceToGetFish | #% chance to get a fish on the hook |
| 132 | IncreasedRodRange | #% fishing rod throw range |
| 133 | FishBitesFaster | Fish (and other things) bite #% faster |
| 134 | GainIncreasedBossDamageFromEatingFish | #% damage against bosses after eating fish or cooked food made out of fish |
| 135 | IncreasedBossDamageFromEatingFish | #% damage against bosses |
| 136 | FishStartsCloserToBeReeledIn | Fish starts #% closer to be reeled in |
| 137 | ReducedImpactOfSlipperyMovement | #% reduced impact of slippery movement |
| 138 | LongerCookedFoodBuffs | #% longer cooked food buff durations |
| 139 | WellFedBuffsThresholdReduction | Well fed buffs are gained at #% lower food |
| 140 | StrongerWellFedBuffs | Well fed buffs are #% stronger |
| 141 | GainMeleeAttackSpeedFromCookedFood | #% melee attack speed when eating cooked food |
| 142 | MeleeAttackSpeedFromCookedFood | #% melee attack speed |
| 143 | GainMoreFoodFromCookedFood | #% food from cooked food |
| 144 | AuraApplyDamageIncrease | #% damage dealt by you and all nearby allies |
| 145 | AuraDamageIncrease | #% damage |
| 146 | AuraApplyHealingOverTime | # health every sec to you and all nearby allies |
| 147 | AuraHealingOverTime | # health every sec |
| 148 | CriticalDamagePercentageIncreaseFromGardening | #% critical hit damage |
| 149 | CriticalDamagePercentageIncreaseFromRange | #% critical hit damage |
| 150 | AllDamageIncrease | #% damage |
| 151 | GainDamageIncreaseAfterMining | #% damage for a short duration after mining a wall |
| 152 | DamageIncreaseAfterMining | #% damage |
| 153 | GainCriticalHitChanceFromStandingStill | #% critical hit chance after standing still for a short duration |
| 154 | CriticalHitChanceFromStandingStill | #% critical hit chance |
| 155 | ChanceOnHitToKillTargetWithLowerHealth | #% chance on hit to kill any target that has lower health than you |
| 156 | ChanceToApplyPoisonOnBlock | #% chance to apply poison when blocking melee hits, reduces enemy healing received by 75% |
| 157 | IncreaseCritChanceAfterPoisonApply | #% critical hit chance for a short duration after successfully applying poison |
| 158 | CritChanceIncreaseFromPoisonApply | #% critical hit chance |
| 159 | ImmuneToBurning | Immune to burning |
| 160 | AuraApplyDamageDecrease | #% damage dealt by all nearby enemies |
| 161 | AuraDamageDecrease | #% damage |
| 162 | AllDamageDecrease | #% damage |
| 163 | AuraApplyBurning | All nearby enemies burn for # damage every other sec |
| 164 | AuraBurning | # burn damage every other sec |
| 165 | RemovePoison | Removes any poison from the imbiber |
| 166 | MeleeDamageIncreaseFromPotion | #% physical melee damage |
| 167 | RangeDamageIncreaseFromPotion | #% physical range damage |
| 168 | ReducedDamageFromBossesFromPotion | #% reduced damage taken from bosses |
| 169 | ArmorIncreaseFromPotion | # armor |
| 170 | ApplyMovementSpeedReduction | Reduces the target's movement speed by #% for 4 sec |
| 171 | GainAttackSpeedFromMissingHealth | Attack speed is increased by 0.2% for every percentage of missing health |
| 172 | AttackSpeedFromMissingHealth | #% melee and range attack speed |
| 173 | AttackSpeed | #% melee and range attack speed |
| 174 | DiggingIncrease | # digging damage |
| 175 | ChanceOnKillToSummonGhost | #% chance to summon a ghost caveling when killing any enemy |
| 176 | IncreasedChanceToGetFishLoot | #% chance to get a valuable or other non-fish item on the hook when fishing |
| 177 | ChanceOnRangeHitToSpawnOctopusBossProjectile | #% chance on range hit to spawn a tornado |
| 178 | ChanceToGetDoubleFish | #% chance to get double fish when catching a fish |
| 179 | MovementSpeedIncreaseFromPotion | #% movement speed |
| 180 | IncreasedChanceForHigherRarityFish | #% chance for higher rarity fish to bite |
| 181 | IncreasedPickUpRadius | #% pickup radius |
| 182 | IncreasedBoatSpeed | #% boat speed |
| 183 | ApplySlipperyMovementWhenHit | Melee attackers become slippery when attacking you |
| 184 | ChanceToShootShockWaveOnBlock | #% chance on block to release energy shockwaves dealing damage equal to what was blocked |
| 185 | IncreasedArmorPercentageWhileAdjacentToWater | #% armor while adjacent to water |
| 186 | IncreasedArmorPercentageFromAdjacentWater | #% armor |
| 187 | ImmuneToDamageAfterLogin | N/A |
| 188 | KingOfSlimes | You are the king of slimes |
| 189 | RedGlowingEyes | Your eyes glow red |
| 190 | LookLikeGhost | You look like a ghost |
| 191 | AttackSpeedBoostAfterDodge | #% melee and range attack speed |
| 192 | DealAoeFireDamageOnBlock | Deals # damage to all nearby enemies when blocking with the shield |
| 193 | ChanceForOreOnMiningWall | #% chance to gain an ore that is common in the currently mined wall when destroying the wall |
| 194 | DamageIncreaseAgainstBurning | #% damage against burning targets |
| 195 | CritDamageIncreaseAgainstBurning | #% critical hit damage against burning targets |
| 196 | ThornsDamageAddedToMeleeAndRange | Your thorns damage is added to your melee and range damage |
| 197 | ChanceOnHitToSpawnScarabBossProjectile | #% chance on melee or range hit to spawn an ancient projectile that follows the hit target and deals damage on impact |
| 198 | GainAttackSpeedBoostAfterDodge | #% melee and range attack speed for a short duration after dodging |
| 199 | GiantMushroomBuff | # max health |
| 200 | AmberLarvaBuff | # max health |
| 201 | StarlightNautilusBuff | # max health |
| 202 | AdditionalChanceOnCritToSpawnThunderBeam | #% additional chance to trigger Azeos' soul power |
| 203 | AdditionalChanceOnHitToSpawnScarabBossProjectile | #% additional chance to trigger Ra-Akar's soul power |
| 204 | AdditionalChanceOnRangeHitToSpawnOctopusBossProjectile | #% additional chance to trigger Omoroth's soul power |
| 205 | IncreasedDashDuration | #% longer dash duration |
| 206 | AuraApplyRadioactiveDamageOverTime | All nearby enemies take # radioactive damage every other sec |
| 207 | AuraRadioactiveDamageOverTime | # radioactive damage every other sec |
| 208 | Snowing | You can feel the winter embracing you |
| 209 | AttackSpeedIncreaseFromPotion | #% melee and range attack speed |
| 210 | Sleeping | Fall asleep |
| 211 | HealOverTimePercentage | #% health every sec |
| 212 | GoldenChocolateBuff | # max health |
| 213 | ImmuneToCharm | N/A |
| 214 | ChanceToApplyCharmed | #% chance on hit to apply charm for 20 sec |
| 215 | Charmed | N/A |
| 216 | IncreasedCharmDuration | #% longer duration of applied charm effects |
| 217 | PinkGlow | # pink glow |
| 218 | AnniversaryCakeBuff | # max health |
| 219 | ChanceOnMeleeHitToStun | #% chance to stun targets on melee hit |
| 220 | IncreasedAppliedStunDuration | #% longer stun durations |
| 221 | DamageIncreaseAgainstStunned | #% damage against stunned targets |
| 222 | ChanceToDealTripleDamage | #% chance on hit to deal triple amount of damage |
| 223 | IncreasedDamageBasedOnTargetRemainingHealth | Deal up to #% more damage based on targets remaining health |
| 224 | ChanceToConsumeBurning | #% chance on hit to consume target's burning effect and deal the total burning damage immediately |
| 225 | PiercingProjectiles | # target(s) pierced by projectiles |
| 226 | GodMode | You are in god mode |
| 227 | ReducedImpactOfSlowedBySlime | #% reduced impact of slowed movement from slime |
| 228 | PetMeleeDamageIncrease | #% physical melee damage |
| 229 | PetMeleeAttackSpeedIncrease | #% melee attack speed |
| 230 | PetRangeDamageIncrease | #% physical range damage |
| 231 | PetRangeAttackSpeedIncrease | #% range attack speed |
| 232 | PetCritDamageIncrease | #% critical hit damage |
| 233 | PetCritChanceIncrease | #% critical hit chance |
| 234 | PetBuffsIncrease | N/A |
| 235 | ApplyPetDamageIncrease | #% damage dealt by your pet |
| 236 | ApplyPetCritDamageIncrease | #% critical hit damage for your pet |
| 237 | ApplyPetCritChanceIncrease | #% critical hit chance for your pet |
| 238 | ApplyPetAttackSpeedIncrease | #% attack speed for your pet |
| 239 | ApplyPetBuffsIncrease | #% effectiveness of your pets talent effects |
| 240 | GainIncreasedMaxHealthFromPet | #% health when a pet is equipped |
| 241 | IncreasedMaxHealthFromPet | N/A |
| 242 | AtlantianWormHeartBuff | # max health |
| 243 | ImmuneToRadioactiveDamage | Immune to radioactive damage |
| 244 | IncreasedDamageTakenPercentage | #% damage taken |
| 245 | ReducedDamageTakenPercentage | #% damage taken |
| 246 | ProtectiveArmor | N/A |
| 247 | Vulnerable | N/A |
| 248 | AuraApplyVoidDamagePercentageOverTime | N/A |
| 249 | AuraVoidDamagePercentageOverTime | #% of health as void damage every sec |
| 250 | AuraApplyImmuneToVoidDamageOverTime | N/A |
| 251 | ImmuneToVoidDamageOverTime | N/A |
| 252 | DurabilityIncreaseAfterMiningOre | Gain # durability on your tool, when breaking walls containing ores |
| 253 | HungerAdditionOnHarvest | # food gained when harvesting plants |
| 254 | ChanceToPreserveBait | #% chance bait will not be consumed when catching a fish |
| 255 | IncreasedManaRegenEffectiveness | #% faster mana regeneration |
| 256 | IncreasedMaxMana | # max mana |
| 257 | IncreasedMinionLifespanPercentage | #% minion lifespan |
| 258 | IncreasedChanceToSpawnMinionOnHit | #% chance to spawn a mininon when an enemy is hit |
| 259 | IncreasedMaxMinions | # max minion count |
| 260 | IncreasedMinionDamagePercentage | #% minion damage |
| 261 | IncreasedMagicDamagePercentage | #% magic damage |
| 262 | ManaBarrier | #% of damage taken is absorbed by your mana pool |
| 263 | MagicBarrier | # magic barrier |
| 264 | GainManaPercentageOnCrit | #% mana recovered on critical hit |
| 265 | GainManaOnHeal | N/A |
| 266 | WellFedManaRegenerationPercentage | #% mana regeneration from being well fed |
| 267 | GainManaPercentageOnDamageTaken | #% mana recovered on damage taken |
| 268 | GainMagicDamagePercentageBoostAfterCrit | #% magic damage for a short duration on critical hit |
| 269 | ReducedManaRegenDelayPercentage | Mana regeneration delay reduced by #% |
| 270 | ReducedMagicBarrierRegenDelayPercentage | Magic barrier regeneration delay reduced by #% |
| 271 | PercentageOfMagicBarrierAsMagicDamage | #% of magic barrier is added as magic damage |
| 272 | MagicBarrierAsManaRegen | Recover #% of your magic barrier as mana every sec |
| 273 | GainRemainingManaAsMagicDamagePercentage | Up to #% magic damage based on your remaining mana |
| 274 | MagicDamagePercentageBoostAfterCrit | #% magic damage |
| 275 | GainRangeAttackSpeedPerMinion | #% range attack speed per active minion |
| 276 | RangeAttackSpeedPerMinion | N/A |
| 277 | IncreasedMinionAttackSpeed | #% minion attack speed |
| 278 | IncreasedMinionCountAsMagicDamagePercentage | #% magic damage for every active minion |
| 279 | IncreasedMagicDamageToMinionDamage | Minion damage is increased by #% of your magic damage increase |
| 280 | IncreasedMinionCountAsMagicBarrier | # magic barrier per active minion |
| 281 | MinionCountAsMagicBarrier | N/A |
| 282 | IncreasedHealOnMinionDamage | Heal #% on minions attack damage |
| 283 | MinionCountAsMagicDamagePercentage | N/A |
| 284 | LiquidMetalBuff | # max health |
| 285 | HealOnMinionDespawn | Minions heal you for #% health when they despawn |
| 286 | IncreasedManaRegen | # mana every sec |
| 287 | IncreasedMinionCritChance | #% minion critical hit chance |
| 288 | IncreaseDamageAsLongAsNotBeingHit | N/A |
| 289 | MeleeDamageIncrease | #% melee damage |
| 290 | RangeDamageIncrease | #% range damage |
| 291 | MagicDamageIncreaseFromPotion | #% magic damage |
| 292 | MinionDamageIncreaseFromPotion | #% minion damage |
| 293 | GainMeleeDamageAsLongAsNotTakenDamage | #% melee damage |
| 294 | MeleeDamageAsLongAsNotTakenDamage | #% melee damage |
| 295 | IncreasedMinionCountAsArmor | #% armor |
| 296 | MinionCountAsArmor | #% armor |
| 297 | PetChanceToGainManaOnAttack | #% chance to gain mana on hit |
| 298 | SpawnExplosionOnDamageTaken | Deals # damage to all nearby enemies when taking damage |
| 299 | ChanceToAddRandomConditionOnHit | High chance to apply a random condition on hit |
| 300 | MitochondrionBuff | # max health |
| 301 | FruitBasketBuff | # max health |
| 302 | SlowedByGroundSlime | #% movement speed from slime |
| 303 | LightningGunChainLightning | When targeting an enemy the lightning will chain to 3 other nearby enemies |
| 304 | IncreasedMaxHealthPercentage | #% health |
| 305 | ChanceToNotConsumeExplosives | #% chance to not consume explosive items on use |
| 306 | ChanceToDropExplosivesComponents | #% for explosives to drop their components |
| 307 | IncreasedExplosivesRadiusPercentage | #% explosives radius |
| 308 | ChanceForAdditionalOreFromExplosives | N/A |
| 309 | ReducedDamageFromExplosions | #% reduced damage from explosions caused by you and your allies |
| 310 | GainManaFromExplosion | Gain # mana when detonating an explosive |
| 311 | ChanceToSpawnMinionOnExplosion | N/A |
| 312 | ExplosionIncreaseMeleeDamage | Gain #% melee damage increase for a short duration after detonating an explosion |
| 313 | ChanceToSpawnNapalmOnExplosion | #% chance to spawn napalm from explosions |
| 314 | IncreasedBurningDamagePercentage | #% burning damage |
| 315 | IncreasedMagicDamagePercentageWhileAdjacentToWater | #% magic damage while adjacent to water |
| 316 | IncreasedMagicDamagePercentageFromAdjacentWater | #% magic damage from adjacent water |
| 317 | MinionsExplodeAsTheyDespawn | When your minions despawn, they explode for #% of their attack damage |
| 318 | ChanceOnHitToStun | #% chance to stun targets on hit |
| 319 | Superman | N/A |
| 320 | BiliBiliDodgeChance | #% dodge chance |
| 321 | GreenGlow | # green glow |
| 322 | Unused1 | N/A |
| 323 | Unused2 | N/A |
| 324 | LifeOnMinionHit | # life on minion hit |
| 325 | LifeOnPetHit | # life on pet hit |
| 326 | IncreasedMinionCritDamagePercentage | #% minion critical hit damage |
| 327 | IncreasedMinionBossDamagePercentage | #% minion damage against bosses |