core keeper

This page contains a list of conditions IDs that are used internally to reference status effects.

IDInternal nameDescription
0NoneN/A
1BlueGlow# blue glow
2SlowedBySlime#% movement speed from slime
3HealthAddition# health
4MovementSpeedIncrease#% movement speed
5HealOverTime# health every sec
6IncreasedMaxHealth# max health
7StarvingMovementSpeedDecrease#% movement speed from starving
8HungerAddition# food
9MiningIncrease# mining damage
10PhysicalMeleeDamageIncrease#% physical melee damage
11ArmorIncrease# armor
12CritChance#% critical hit chance
13ChanceToApplyPoisoned#% chance to apply poison on hit, reduces enemy healing received by 75%
14Poisoned75% reduced healing received
15DodgeChance#% dodge chance
16IncreasedMaxHealthPermanent# max health
17AcidDamage# acid damage every sec, ignores armor
18ApplySlowedBySlimeReduces the target's movement speed by #% for 4 sec
19LifeOnHit# life on melee hit
20ImmuneToSlimeSlowImmune to being slowed by slime
21ThornsDamage# thorns damage
22PhysicalRangeDamageIncrease#% physical range damage
23ExtraHarvestChance#% larger harvests
24SuffocatingSuffocating
25ChanceOnHitToKnockback#% chance to knockback on melee hit
26ApplySnareEnsnare
27SnaredSnared
28LarvaDisguiseDisguised as a larva
29Burning# burn damage every other sec
30ApplyBurning# burn damage applied on hit
31ChanceOnCritToSpawnThunderBeam#% chance to spawn a thunder beam on melee critical hits
32WellFedMovementSpeedIncrease#% movement speed from being well fed
33ReducedDamageFromBosses#% reduced damage taken from bosses
34ImmuneToPoisonImmune to poison
35InfectedWithMold#% movement speed, increasingly slows down movement from mold infection
36ImmuneToMoldImmune to mold infection
37ImmuneToAcidImmune to acid damage
38HealthReduction# health
39MovementSpeedDecrease#% movement speed
40StarvingHealthDecrease#% reduced max health from starving
41WellFedHealthIncrease#% increased max health from being well fed
42StarvingDamageDecrease#% reduced damage and max health from starving
43WellFedDamageIncrease#% increased damage and max health from being well fed
44HealthAdditionPercentage#% health
45OrangeGlow# glow
46IncreasedFishing# fishing
47LoveGives you a heart-warming feeling
48ArmorPercentageIncrease#% armor
49MiningPercentageIncrease#% mining damage
50MiningSpeedIncrease#% mining speed
51MeleeAttackSpeedIncrease#% melee attack speed
52RangeAttackSpeedIncrease#% range attack speed
53VisibleOreDistanceIncrease# tiles visible ore distance
54PercentageOfMiningAsMelee#% of mining damage added as melee damage
55PercentageOfFishingAsRange#% of fishing added as range damage
56ChanceForAdditionalOre#% chance to gain an additional ore from walls containing ores
57IncreasedExplosivesDamage#% explosives damage
58MovementSpeedBoostAfterMining#% movement speed boost for a short duration after mining a wall
59ShortMovementSpeedBoost#% movement speed
60ChanceForRandomLootFromWall#% chance to drop a valuable item from any mined wall
61SlipperyMovementYour movement is slippery
62ImmuneToSlipperyMovementImmune to slippery movement
63ChanceOnHitToApplySlipperyMovement#% chance on hit to apply slippery movement
64SlipperyMovementFromGroundThe ground is slippery
65KillsIncreaseCritChanceKilling an enemy increases critical hit chance by 3%, stacks up to 5 times
66StackedCritChance#% critical hit chance
67DrainLessHunger#% less food drained when running
68ArmorIncreaseFromMovementSpeed#% armor of current movement speed increase
69SnareAndStunDurationReductionSnare and stun durations reduced by #%
70GainDodgeIncreaseWhileStandingStill#% dodge chance after standing still for a short duration
71DodgeIncreaseFromStandingStill# % dodge chance from standing still
72GainMovementSpeedFromRunningConsistently#% movement speed after running consistently for a short duration
73MovementSpeedIncreaseFromRunningConsistently# movement speed from consistent running
74MovementSpeedBoostAfterDodge#% movement speed boost for a short duration after dodging an attack
75GainDamageIncreaseFromRunning#% damage after consistently running for a short duration
76DamageIncreaseFromRunning#% damage
77AuraApplyMovementSpeedDecreaseAny nearby enemies movement speed is reduced by #%
78AuraMovementSpeedDecrease#% movement speed from a nearby aura
79ChanceToGainExtraCookedFood#% extra cooked food chance
80ChanceForExtraCookedFoodToBeRare#% chance for additional food gained from cooking to be rare
81ImmuneToDamageAfterRespawnImmune to damage
82GainMeleeDamageFromHittingGain 2% melee damage every time an enemy is hit, stacks up to # times
83MeleeDamageIncreaseFromHitting#% physical melee damage
84GainRangeDamageFromShootingGain 2% range damage every time an enemy is shot, stacks up to # times
85RangeDamageIncreaseFromShooting#% physical range damage
86ChanceOnHitToGainMeleeAttackSpeed#% chance on melee hit to increase melee attack speed by 50% for a short duration
87MeleeAttackSpeedFromChanceOnHit#% melee attack speed
88ChanceOnShotToGainCriticalHitChance#% chance on ranged hit to increase critical hit chance by 100% for a short duration
89CriticalHitChanceFromShot#% critical hit chance
90ChanceOnHitToIncreaseRangeDamage#% chance on melee hit to increase range damage by 30%
91IncreasedRangeDamageFromMeleeHit#% physical range damage
92ChanceOnShotToIncreaseMeleeDamage#% chance on ranged hit to increase melee damage by 30%
93IncreasedMeleeDamageFromShot#% physical melee damage
94GainMeleeDamageIncreaseFromHittingSameTargetGain #% melee damage when hitting the same target successively
95MeleeDamageIncreaseFromHittingSameTarget#% physical melee damage
96IncreasedDamageAgainstBosses#% damage against bosses
97ChanceToRestoreHealthOnMeleeHit10% chance on melee hit to restore #% health
98ChanceOnRangeShotToApplySlowedBySlime20% chance to slow down target by #% on ranged hit
99CriticalDamagePercentageIncrease#% critical hit damage
100GainRangeDamageIncreaseFromStandingStill#% range damage after standing still for a short duration
101RangeDamageIncreaseFromStandingStill#% physical range damage
102ChanceOnRangeShotToStun#% chance to stun targets on ranged hit
103ImmuneToStunImmune to stun
104StunnedStunned
105IncreasedHealthRegenEffectiveness#% more healing from health over time regeneration
106GainHealthRegenWhileBelowHalfHealthGain # health every sec while below half max health
107HealthRegenFromBeingBelowHalfHealth# health every sec
108CheatDeath#% chance to restore a bit of health instead of dying when taking lethal damage
109GainDamageIncreaseAtMaxHealth#% damage while at max health
110DamageIncreaseAtMaxHealth#% damage
111GainDamageIncreaseAtLowHealth#% damage while at low health
112DamageIncreaseAtLowHealth#% damage
113HealingPotionAddHealOverTimeHealing potions also heal for #% of health gained from the potion over time
114HealOverTimeFromPotion# health every sec
115GainIncreasedMaxHealthFromAllSkillPoints#% of all skill points added to max health
116IncreasedMaxHealthFromAllSkillPoints# max health
117ToolDurabilityLastsLonger#% chance to not lose durability when using tools and weapons
118EquipmentDurabilityLastsLonger#% chance to not lose durability on equipment when taking damage
119ChanceToGainExtraItemFromBaseBuilding#% chance to gain an extra item when crafting any wall, floor, bridge or fence
120ChanceToGainExtraItemFromAlchemy#% chance to gain an extra item when crafting any item at the alchemy, laboratory or distillery tables
121GainExtraIndustryItems# extra items gained when crafting rails, wires or conveyor belts.
122ChanceForPolishedJewelry#% chance to gain a polished version of any item crafted at the jewelry workbench
123ReducedAnvilEquipmentCostsCrafting items at the anvil and repairing items costs #% less materials
124GainArmorAtLowHealth#% armor while at low health
125IncreasedArmorFromLowHealth#% armor
126ChanceToGainRarePlant#% chance that plants planted by you become golden
127SeedDropChance#% chance to gain a seed when harvesting plants
128ChanceToNotConsumeWaterCan#% chance to not consume water when using water can
129GainMoreFoodFromPlants#% food when eating plants or cooked food made out of plants
130DamageIncreaseAgainstPoisoned#% damage against poisoned targets
131IncreasedChanceToGetFish#% chance to get a fish on the hook
132IncreasedRodRange#% fishing rod throw range
133FishBitesFasterFish (and other things) bite #% faster
134GainIncreasedBossDamageFromEatingFish#% damage against bosses after eating fish or cooked food made out of fish
135IncreasedBossDamageFromEatingFish#% damage against bosses
136FishStartsCloserToBeReeledInFish starts #% closer to be reeled in
137ReducedImpactOfSlipperyMovement#% reduced impact of slippery movement
138LongerCookedFoodBuffs#% longer cooked food buff durations
139WellFedBuffsThresholdReductionWell fed buffs are gained at #% lower food
140StrongerWellFedBuffsWell fed buffs are #% stronger
141GainMeleeAttackSpeedFromCookedFood#% melee attack speed when eating cooked food
142MeleeAttackSpeedFromCookedFood#% melee attack speed
143GainMoreFoodFromCookedFood#% food from cooked food
144AuraApplyDamageIncrease#% damage dealt by you and all nearby allies
145AuraDamageIncrease#% damage
146AuraApplyHealingOverTime# health every sec to you and all nearby allies
147AuraHealingOverTime# health every sec
148CriticalDamagePercentageIncreaseFromGardening#% critical hit damage
149CriticalDamagePercentageIncreaseFromRange#% critical hit damage
150AllDamageIncrease#% damage
151GainDamageIncreaseAfterMining#% damage for a short duration after mining a wall
152DamageIncreaseAfterMining#% damage
153GainCriticalHitChanceFromStandingStill#% critical hit chance after standing still for a short duration
154CriticalHitChanceFromStandingStill#% critical hit chance
155ChanceOnHitToKillTargetWithLowerHealth#% chance on hit to kill any target that has lower health than you
156ChanceToApplyPoisonOnBlock#% chance to apply poison when blocking melee hits, reduces enemy healing received by 75%
157IncreaseCritChanceAfterPoisonApply#% critical hit chance for a short duration after successfully applying poison
158CritChanceIncreaseFromPoisonApply#% critical hit chance
159ImmuneToBurningImmune to burning
160AuraApplyDamageDecrease#% damage dealt by all nearby enemies
161AuraDamageDecrease#% damage
162AllDamageDecrease#% damage
163AuraApplyBurningAll nearby enemies burn for # damage every other sec
164AuraBurning# burn damage every other sec
165RemovePoisonRemoves any poison from the imbiber
166MeleeDamageIncreaseFromPotion#% physical melee damage
167RangeDamageIncreaseFromPotion#% physical range damage
168ReducedDamageFromBossesFromPotion#% reduced damage taken from bosses
169ArmorIncreaseFromPotion# armor
170ApplyMovementSpeedReductionReduces the target's movement speed by #% for 4 sec
171GainAttackSpeedFromMissingHealthAttack speed is increased by 0.2% for every percentage of missing health
172AttackSpeedFromMissingHealth#% melee and range attack speed
173AttackSpeed#% melee and range attack speed
174DiggingIncrease# digging damage
175ChanceOnKillToSummonGhost#% chance to summon a ghost caveling when killing any enemy
176IncreasedChanceToGetFishLoot#% chance to get a valuable or other non-fish item on the hook when fishing
177ChanceOnRangeHitToSpawnOctopusBossProjectile#% chance on range hit to spawn a tornado
178ChanceToGetDoubleFish#% chance to get double fish when catching a fish
179MovementSpeedIncreaseFromPotion#% movement speed
180IncreasedChanceForHigherRarityFish#% chance for higher rarity fish to bite
181IncreasedPickUpRadius#% pickup radius
182IncreasedBoatSpeed#% boat speed
183ApplySlipperyMovementWhenHitMelee attackers become slippery when attacking you
184ChanceToShootShockWaveOnBlock#% chance on block to release energy shockwaves dealing damage equal to what was blocked
185IncreasedArmorPercentageWhileAdjacentToWater#% armor while adjacent to water
186IncreasedArmorPercentageFromAdjacentWater#% armor
187ImmuneToDamageAfterLoginN/A
188KingOfSlimesYou are the king of slimes
189RedGlowingEyesYour eyes glow red
190LookLikeGhostYou look like a ghost
191AttackSpeedBoostAfterDodge#% melee and range attack speed
192DealAoeFireDamageOnBlockDeals # damage to all nearby enemies when blocking with the shield
193ChanceForOreOnMiningWall#% chance to gain an ore that is common in the currently mined wall when destroying the wall
194DamageIncreaseAgainstBurning#% damage against burning targets
195CritDamageIncreaseAgainstBurning#% critical hit damage against burning targets
196ThornsDamageAddedToMeleeAndRangeYour thorns damage is added to your melee and range damage
197ChanceOnHitToSpawnScarabBossProjectile#% chance on melee or range hit to spawn an ancient projectile that follows the hit target and deals damage on impact
198GainAttackSpeedBoostAfterDodge#% melee and range attack speed for a short duration after dodging
199GiantMushroomBuff# max health
200AmberLarvaBuff# max health
201StarlightNautilusBuff# max health
202AdditionalChanceOnCritToSpawnThunderBeam#% additional chance to trigger Azeos' soul power
203AdditionalChanceOnHitToSpawnScarabBossProjectile#% additional chance to trigger Ra-Akar's soul power
204AdditionalChanceOnRangeHitToSpawnOctopusBossProjectile#% additional chance to trigger Omoroth's soul power
205IncreasedDashDuration#% longer dash duration
206AuraApplyRadioactiveDamageOverTimeAll nearby enemies take # radioactive damage every other sec
207AuraRadioactiveDamageOverTime# radioactive damage every other sec
208SnowingYou can feel the winter embracing you
209AttackSpeedIncreaseFromPotion#% melee and range attack speed
210SleepingFall asleep
211HealOverTimePercentage#% health every sec
212GoldenChocolateBuff# max health
213ImmuneToCharmN/A
214ChanceToApplyCharmed#% chance on hit to apply charm for 20 sec
215CharmedN/A
216IncreasedCharmDuration#% longer duration of applied charm effects
217PinkGlow# pink glow
218AnniversaryCakeBuff# max health
219ChanceOnMeleeHitToStun#% chance to stun targets on melee hit
220IncreasedAppliedStunDuration#% longer stun durations
221DamageIncreaseAgainstStunned#% damage against stunned targets
222ChanceToDealTripleDamage#% chance on hit to deal triple amount of damage
223IncreasedDamageBasedOnTargetRemainingHealthDeal up to #% more damage based on targets remaining health
224ChanceToConsumeBurning#% chance on hit to consume target's burning effect and deal the total burning damage immediately
225PiercingProjectiles# target(s) pierced by projectiles
226GodModeYou are in god mode
227ReducedImpactOfSlowedBySlime#% reduced impact of slowed movement from slime
228PetMeleeDamageIncrease#% physical melee damage
229PetMeleeAttackSpeedIncrease#% melee attack speed
230PetRangeDamageIncrease#% physical range damage
231PetRangeAttackSpeedIncrease#% range attack speed
232PetCritDamageIncrease#% critical hit damage
233PetCritChanceIncrease#% critical hit chance
234PetBuffsIncreaseN/A
235ApplyPetDamageIncrease#% damage dealt by your pet
236ApplyPetCritDamageIncrease#% critical hit damage for your pet
237ApplyPetCritChanceIncrease#% critical hit chance for your pet
238ApplyPetAttackSpeedIncrease#% attack speed for your pet
239ApplyPetBuffsIncrease#% effectiveness of your pets talent effects
240GainIncreasedMaxHealthFromPet#% health when a pet is equipped
241IncreasedMaxHealthFromPetN/A
242AtlantianWormHeartBuff# max health
243ImmuneToRadioactiveDamageImmune to radioactive damage
244IncreasedDamageTakenPercentage#% damage taken
245ReducedDamageTakenPercentage#% damage taken
246ProtectiveArmorN/A
247VulnerableN/A
248AuraApplyVoidDamagePercentageOverTimeN/A
249AuraVoidDamagePercentageOverTime#% of health as void damage every sec
250AuraApplyImmuneToVoidDamageOverTimeN/A
251ImmuneToVoidDamageOverTimeN/A
252DurabilityIncreaseAfterMiningOreGain # durability on your tool, when breaking walls containing ores
253HungerAdditionOnHarvest# food gained when harvesting plants
254ChanceToPreserveBait#% chance bait will not be consumed when catching a fish
255IncreasedManaRegenEffectiveness#% faster mana regeneration
256IncreasedMaxMana# max mana
257IncreasedMinionLifespanPercentage#% minion lifespan
258IncreasedChanceToSpawnMinionOnHit#% chance to spawn a mininon when an enemy is hit
259IncreasedMaxMinions# max minion count
260IncreasedMinionDamagePercentage#% minion damage
261IncreasedMagicDamagePercentage#% magic damage
262ManaBarrier#% of damage taken is absorbed by your mana pool
263MagicBarrier# magic barrier
264GainManaPercentageOnCrit#% mana recovered on critical hit
265GainManaOnHealN/A
266WellFedManaRegenerationPercentage#% mana regeneration from being well fed
267GainManaPercentageOnDamageTaken#% mana recovered on damage taken
268GainMagicDamagePercentageBoostAfterCrit#% magic damage for a short duration on critical hit
269ReducedManaRegenDelayPercentageMana regeneration delay reduced by #%
270ReducedMagicBarrierRegenDelayPercentageMagic barrier regeneration delay reduced by #%
271PercentageOfMagicBarrierAsMagicDamage#% of magic barrier is added as magic damage
272MagicBarrierAsManaRegenRecover #% of your magic barrier as mana every sec
273GainRemainingManaAsMagicDamagePercentageUp to #% magic damage based on your remaining mana
274MagicDamagePercentageBoostAfterCrit#% magic damage
275GainRangeAttackSpeedPerMinion#% range attack speed per active minion
276RangeAttackSpeedPerMinionN/A
277IncreasedMinionAttackSpeed#% minion attack speed
278IncreasedMinionCountAsMagicDamagePercentage#% magic damage for every active minion
279IncreasedMagicDamageToMinionDamageMinion damage is increased by #% of your magic damage increase
280IncreasedMinionCountAsMagicBarrier# magic barrier per active minion
281MinionCountAsMagicBarrierN/A
282IncreasedHealOnMinionDamageHeal #% on minions attack damage
283MinionCountAsMagicDamagePercentageN/A
284LiquidMetalBuff# max health
285HealOnMinionDespawnMinions heal you for #% health when they despawn
286IncreasedManaRegen# mana every sec
287IncreasedMinionCritChance#% minion critical hit chance
288IncreaseDamageAsLongAsNotBeingHitN/A
289MeleeDamageIncrease#% melee damage
290RangeDamageIncrease#% range damage
291MagicDamageIncreaseFromPotion#% magic damage
292MinionDamageIncreaseFromPotion#% minion damage
293GainMeleeDamageAsLongAsNotTakenDamage#% melee damage
294MeleeDamageAsLongAsNotTakenDamage#% melee damage
295IncreasedMinionCountAsArmor#% armor
296MinionCountAsArmor#% armor
297PetChanceToGainManaOnAttack#% chance to gain mana on hit
298SpawnExplosionOnDamageTakenDeals # damage to all nearby enemies when taking damage
299ChanceToAddRandomConditionOnHitHigh chance to apply a random condition on hit
300MitochondrionBuff# max health
301FruitBasketBuff# max health
302SlowedByGroundSlime#% movement speed from slime
303LightningGunChainLightningWhen targeting an enemy the lightning will chain to 3 other nearby enemies
304IncreasedMaxHealthPercentage#% health
305ChanceToNotConsumeExplosives#% chance to not consume explosive items on use
306ChanceToDropExplosivesComponents#% for explosives to drop their components
307IncreasedExplosivesRadiusPercentage#% explosives radius
308ChanceForAdditionalOreFromExplosivesN/A
309ReducedDamageFromExplosions#% reduced damage from explosions caused by you and your allies
310GainManaFromExplosionGain # mana when detonating an explosive
311ChanceToSpawnMinionOnExplosionN/A
312ExplosionIncreaseMeleeDamageGain #% melee damage increase for a short duration after detonating an explosion
313ChanceToSpawnNapalmOnExplosion#% chance to spawn napalm from explosions
314IncreasedBurningDamagePercentage#% burning damage
315IncreasedMagicDamagePercentageWhileAdjacentToWater#% magic damage while adjacent to water
316IncreasedMagicDamagePercentageFromAdjacentWater#% magic damage from adjacent water
317MinionsExplodeAsTheyDespawnWhen your minions despawn, they explode for #% of their attack damage
318ChanceOnHitToStun#% chance to stun targets on hit
319SupermanN/A
320BiliBiliDodgeChance#% dodge chance
321GreenGlow# green glow
322Unused1N/A
323Unused2N/A
324LifeOnMinionHit# life on minion hit
325LifeOnPetHit# life on pet hit
326IncreasedMinionCritDamagePercentage#% minion critical hit damage
327IncreasedMinionBossDamagePercentage#% minion damage against bosses