The data source for Module:Obtaining.
-- 1.1.2.9
return {
[8331] = {
[0] = {
drop = {
{
notes = {},
chance = 0.0148,
chanceAtLeastOne = 0.0148,
amount = 1,
rolls = 1,
entity = {
id = "CavelingShaman",
variation = 0
}
},
{
notes = {},
chance = 0.0182,
chanceAtLeastOne = 0.0182,
amount = 1,
rolls = 1,
entity = {
id = "DiggingSpotNature",
variation = 0
}
}
}
}
},
AFBottledAnomaly = {
[0] = {
plunder = {
{
scene = "AFScene2",
amount = 3
}
},
vendor = {
{
id = "AFVendingMachine",
variation = 0
}
},
drop = {
{
notes = {},
chance = 0.037,
chanceAtLeastOne = 0.055,
amount = 1,
rolls = { 1, 2 },
entity = {
id = "AFWoodenDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0877,
chanceAtLeastOne = 0.1677,
amount = 1,
rolls = 2,
entity = {
id = "AFWoodenDestructible",
variation = 1
}
},
{
notes = {},
chance = 0.023,
chanceAtLeastOne = 0.023,
amount = 1,
rolls = 1,
entity = {
id = "AFPestElectric",
variation = 0
}
}
}
}
},
AFDrink1 = {
[0] = {
vendor = {
{
id = "AFVendingMachine",
variation = 0
}
},
drop = {
{
notes = {},
chance = 0.0926,
chanceAtLeastOne = 0.1356,
amount = 1,
rolls = { 1, 2 },
entity = {
id = "AFWoodenDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0877,
chanceAtLeastOne = 0.1677,
amount = 1,
rolls = 2,
entity = {
id = "AFWoodenDestructible",
variation = 1
}
}
}
}
},
AFDrink2 = {
[0] = {
vendor = {
{
id = "AFVendingMachine",
variation = 0
}
},
drop = {
{
notes = {},
chance = 0.0926,
chanceAtLeastOne = 0.1356,
amount = 1,
rolls = { 1, 2 },
entity = {
id = "AFWoodenDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0877,
chanceAtLeastOne = 0.1677,
amount = 1,
rolls = 2,
entity = {
id = "AFWoodenDestructible",
variation = 1
}
}
}
}
},
AFDrink3 = {
[0] = {
vendor = {
{
id = "AFVendingMachine",
variation = 0
}
},
drop = {
{
notes = {},
chance = 0.0926,
chanceAtLeastOne = 0.1356,
amount = 1,
rolls = { 1, 2 },
entity = {
id = "AFWoodenDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0877,
chanceAtLeastOne = 0.1677,
amount = 1,
rolls = 2,
entity = {
id = "AFWoodenDestructible",
variation = 1
}
}
}
}
},
AFDrink4 = {
[0] = {
vendor = {
{
id = "AFVendingMachine",
variation = 0
}
},
drop = {
{
notes = {},
chance = 0.0926,
chanceAtLeastOne = 0.1356,
amount = 1,
rolls = { 1, 2 },
entity = {
id = "AFWoodenDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0877,
chanceAtLeastOne = 0.1677,
amount = 1,
rolls = 2,
entity = {
id = "AFWoodenDestructible",
variation = 1
}
}
},
lootScene = {
{
entity = {
id = "WoodTable",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "AFScene2" }
}
}
}
},
AFDrink5 = {
[0] = {
vendor = {
{
id = "AFVendingMachine",
variation = 0
}
},
drop = {
{
notes = {},
chance = 0.0926,
chanceAtLeastOne = 0.1356,
amount = 1,
rolls = { 1, 2 },
entity = {
id = "AFWoodenDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0877,
chanceAtLeastOne = 0.1677,
amount = 1,
rolls = 2,
entity = {
id = "AFWoodenDestructible",
variation = 1
}
}
},
lootScene = {
{
entity = {
id = "WoodTable",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "AFScene2" }
}
}
}
},
AFDrink6 = {
[0] = {
vendor = {
{
id = "AFVendingMachine",
variation = 0
}
},
drop = {
{
notes = {},
chance = 0.0926,
chanceAtLeastOne = 0.1356,
amount = 1,
rolls = { 1, 2 },
entity = {
id = "AFWoodenDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0877,
chanceAtLeastOne = 0.1677,
amount = 1,
rolls = 2,
entity = {
id = "AFWoodenDestructible",
variation = 1
}
}
},
lootScene = {
{
entity = {
id = "WoodTable",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "AFScene2" }
}
}
}
},
AFPestElectric = {
[0] = {
plunder = {
{
scene = "AFScene2",
amount = 8
}
}
}
},
AFPestElectricTrophy = {
[0] = {
vendor = {
{
id = "AFVendingMachine",
variation = 0
}
},
drop = {
{
notes = {},
chance = 0.0104,
chanceAtLeastOne = 0.0104,
amount = 1,
rolls = 1,
entity = {
id = "AFPestElectric",
variation = 0
}
}
}
}
},
AFPipeClub = {
[0] = {
drop = {
{
notes = {},
chance = 0.0185,
chanceAtLeastOne = 0.0276,
amount = 1,
rolls = { 1, 2 },
entity = {
id = "AFWoodenDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0175,
chanceAtLeastOne = 0.0348,
amount = 1,
rolls = 2,
entity = {
id = "AFWoodenDestructible",
variation = 1
}
}
},
lootScene = {
{
entity = {
id = "WoodTable",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "AFScene2" }
}
}
}
},
AFPortal = {
[0] = {
plunder = {
{
scene = "AFScene2",
amount = 1
}
}
}
},
AFQuillRifle = {
[0] = {
drop = {
{
notes = {},
chance = 0.0185,
chanceAtLeastOne = 0.0276,
amount = 1,
rolls = { 1, 2 },
entity = {
id = "AFWoodenDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0175,
chanceAtLeastOne = 0.0348,
amount = 1,
rolls = 2,
entity = {
id = "AFWoodenDestructible",
variation = 1
}
},
{
notes = {},
chance = 0.023,
chanceAtLeastOne = 0.023,
amount = 1,
rolls = 1,
entity = {
id = "AFPestElectric",
variation = 0
}
}
},
lootScene = {
{
entity = {
id = "Pedestal",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "AFScene2" }
}
}
}
},
AFScienceBreastArmor = {
[0] = {
drop = {
{
notes = {},
chance = 0.0556,
chanceAtLeastOne = 0.0822,
amount = 1,
rolls = { 1, 2 },
entity = {
id = "AFWoodenDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0526,
chanceAtLeastOne = 0.1025,
amount = 1,
rolls = 2,
entity = {
id = "AFWoodenDestructible",
variation = 1
}
}
},
lootScene = {
{
entity = {
id = "Mannequin",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "AFScene2" }
}
}
}
},
AFScienceHelm = {
[0] = {
drop = {
{
notes = {},
chance = 0.0556,
chanceAtLeastOne = 0.0822,
amount = 1,
rolls = { 1, 2 },
entity = {
id = "AFWoodenDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0526,
chanceAtLeastOne = 0.1025,
amount = 1,
rolls = 2,
entity = {
id = "AFWoodenDestructible",
variation = 1
}
},
{
notes = {},
chance = 0.023,
chanceAtLeastOne = 0.023,
amount = 1,
rolls = 1,
entity = {
id = "AFPestElectric",
variation = 0
}
}
},
lootScene = {
{
entity = {
id = "Mannequin",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "AFScene2" }
}
}
}
},
AFSciencePantsArmor = {
[0] = {
drop = {
{
notes = {},
chance = 0.0556,
chanceAtLeastOne = 0.0822,
amount = 1,
rolls = { 1, 2 },
entity = {
id = "AFWoodenDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0526,
chanceAtLeastOne = 0.1025,
amount = 1,
rolls = 2,
entity = {
id = "AFWoodenDestructible",
variation = 1
}
}
},
lootScene = {
{
entity = {
id = "Mannequin",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "AFScene2" }
}
}
}
},
AFVendingMachine = {
[0] = {
plunder = {
{
scene = "AFScene2",
amount = 2
}
}
}
},
AFWaterCooler = {
[0] = {
plunder = {
{
scene = "AFScene2",
amount = 4
}
}
}
},
AFWhiteBoard = {
[0] = {
plunder = {
{
scene = "AFScene2",
amount = 2
}
}
}
},
AFWoodenDestructible = {
[0] = {
plunder = {
{
scene = "AFScene2",
amount = 13
}
}
},
[1] = {
plunder = {
{
scene = "AFScene2",
amount = 12
}
}
}
},
AbandonedCampMatress = {
[0] = {
plunder = {
{
scene = "AbandonedCampScene",
amount = 1
},
{
scene = "ClayCamp",
amount = 1
},
{
scene = "BeachedCavelingShip",
amount = 3
},
{
scene = "HuntingSceneRock",
amount = 3
},
{
scene = "OasisSettlement",
amount = 3
},
{
scene = "ClaySettlement3",
amount = 3
},
{
scene = "DirtFishingLake",
amount = 1
},
{
scene = "MelodyMuralSceneNature",
amount = 1
},
{
scene = "CrystalExplorerCamp",
amount = 1
},
{
scene = "SMAbandonedCherryHut",
amount = 1
},
{
scene = "SMDirtCamp",
amount = 1
},
{
scene = "SMScarletCamp",
amount = 2
},
{
scene = "SMSeaCampIsland1",
amount = 1
},
{
scene = "SMNaturePatch",
amount = 1
},
{
scene = "SMNatureWell",
amount = 2
},
{
scene = "DesertAbandonedFarm",
amount = 2
},
{
dungeon = "NatureCavelingArea"
}
}
}
},
AbandonedCampTent = {
[0] = {
plunder = {
{
scene = "AbandonedCampScene",
amount = 1
},
{
scene = "ClayCamp",
amount = 1
},
{
scene = "OasisSettlement",
amount = 2
},
{
scene = "DirtFishingLake",
amount = 1
},
{
scene = "SMAzeosBrokenBridge",
amount = 1
},
{
scene = "SMDirtCamp",
amount = 1
},
{
scene = "SMScarletCamp",
amount = 2
},
{
scene = "SMSeaCampIsland1",
amount = 1
},
{
scene = "SMMeadowPond",
amount = 1
},
{
scene = "SMNaturePond",
amount = 1
},
{
scene = "SMSeaPond",
amount = 1
},
{
scene = "DesertAbandonedFarm",
amount = 1
},
{
dungeon = "NatureCavelingArea"
}
}
}
},
AbandonedCampfire = {
[0] = {
plunder = {
{
scene = "AbandonedCampScene",
amount = 1
},
{
scene = "BeachedCavelingShip",
amount = 1
},
{
scene = "HuntingSceneRock",
amount = 1
},
{
scene = "OasisSettlement",
amount = 1
},
{
scene = "DirtFishingLake",
amount = 1
},
{
scene = "MelodyMuralSceneNature",
amount = 1
},
{
scene = "CrystalExplorerCamp",
amount = 1
},
{
dungeon = "NatureCavelingArea"
}
}
}
},
AcidLarva = {
[0] = {
plunder = {
{
dungeon = "SmallLarvaHiveDungeon"
},
{
dungeon = "LarvaHiveBossDungeon"
}
}
}
},
AcidLarvaTrophy = {
[0] = {
drop = {
{
notes = {},
chance = 0.006,
chanceAtLeastOne = 0.006,
amount = 1,
rolls = 1,
entity = {
id = "AcidLarva",
variation = 0
}
}
}
}
},
AdderStone = {
[0] = {
loot = {
{
notes = {},
chance = 0.0124,
chanceAtLeastOne = 0.0426,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "LockedIronChest",
variation = 0
}
}
},
lootScene = {
{
notes = {},
chance = 0.0124,
chanceAtLeastOne = 0.0426,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "IronChest",
variation = 0
},
dungeons = { "ShamanBossRoom", "StoneBridgeArea" }
},
{
notes = {},
chance = 0.0124,
chanceAtLeastOne = 0.0426,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "InventoryAncientChest",
variation = 0
},
scenes = { "MelodyMuralSceneDirt", "MelodyMuralSceneDirt2" }
},
{
notes = {},
chance = 0.0124,
chanceAtLeastOne = 0.0426,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "CopperChest",
variation = 0
},
scenes = { "MelodyMuralSceneClay" }
}
},
fishing = {
{
biomes = { "Stone" },
liquids = {},
type = "Loot",
chance = 0.0168
}
}
}
},
AdvancedJewelryWorkBench = {
[0] = {
crafting = {
{
station = "OctarineWorkbench",
amount = 1
}
}
}
},
AgarthaReport = {
[0] = {
lootScene = {
{
entity = {
id = "SkeletonPedestal",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "CrystalExplorerCamp" }
}
}
}
},
AggressiveSlimeBlob = {
[0] = {
naturalSpawn = {
respawn = true
},
plunder = {
{
scene = "MelodyMuralSceneDirt",
amount = 1
},
{
dungeon = "SlimeArea"
},
{
dungeon = "SlimeBossDungeon"
}
}
}
},
AlchemyTable = {
[0] = {
crafting = {
{
station = "TinWorkbench",
amount = 1
}
}
}
},
AlienChest = {
[0] = {
plunder = {
{
scene = "AlienRingRoom3",
amount = 1
}
},
miscellaneous = {
{
source = "PlunderChallengeArenaReward"
}
}
}
},
AlienFloorVent = {
[0] = {
plunder = {
{
scene = "AlienCrossPath1",
amount = 1
},
{
scene = "AlienMaterialDepot1",
amount = 8
},
{
scene = "AlienPath1",
amount = 2
},
{
scene = "EventTerminalCrystal1",
amount = 9
},
{
scene = "EventTerminalCrystal2",
amount = 9
},
{
scene = "EventTerminalCrystal3",
amount = 8
},
{
scene = "AlienRingRoom2",
amount = 3
},
{
scene = "AlienRingRoom3",
amount = 4
}
}
}
},
AlienObeliskSmall = {
[0] = {
plunder = {
{
scene = "AlienPath1",
amount = 2
},
{
scene = "AlienPillar1",
amount = 2
},
{
scene = "EventTerminalCrystal1",
amount = 10
},
{
scene = "EventTerminalCrystal2",
amount = 7
},
{
scene = "EventTerminalCrystal3",
amount = 5
},
{
scene = "EventTerminalCrystal4",
amount = 15
},
{
scene = "EventTerminalCrystal5",
amount = 15
},
{
scene = "AlienRingRoom2",
amount = 2
},
{
scene = "AlienRingRoom3",
amount = 2
}
}
}
},
AlienObeliskTall = {
[0] = {
plunder = {
{
scene = "AlienPillar1",
amount = 2
},
{
scene = "EventTerminalCrystal1",
amount = 7
},
{
scene = "EventTerminalCrystal2",
amount = 7
},
{
scene = "EventTerminalCrystal3",
amount = 5
},
{
scene = "EventTerminalCrystal4",
amount = 11
},
{
scene = "EventTerminalCrystal5",
amount = 11
},
{
scene = "AlienRingRoom2",
amount = 2
},
{
scene = "AlienRingRoom3",
amount = 2
}
}
}
},
AlienTechBreastArmor = {
[0] = {
loot = {
{
notes = {},
chance = 0.0063,
chanceAtLeastOne = 0.0156,
amount = 1,
rolls = { 2, 3 },
guaranteedChance = 0.0833,
guaranteedChanceAtLeastOne = 0.0833,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "LockedSolariteChest",
variation = 0
}
},
{
notes = { "EventTerminal" },
chance = 0.0161,
chanceAtLeastOne = 0.0476,
amount = 1,
rolls = 3,
guaranteedChance = 0.1429,
guaranteedChanceAtLeastOne = 0.1429,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "AlienChest",
variation = 0
}
}
},
drop = {
{
notes = {},
chance = 0.0164,
chanceAtLeastOne = 0.0406,
amount = 1,
rolls = { 2, 3 },
entity = {
id = "LargeAlienTechDestructible",
variation = 0
}
}
},
lootScene = {
{
notes = {},
chance = 0.0063,
chanceAtLeastOne = 0.0156,
amount = 1,
rolls = { 2, 3 },
guaranteedChance = 0.0833,
guaranteedChanceAtLeastOne = 0.0833,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "InventoryDesertBiomeChest",
variation = 0
},
scenes = { "MelodyMuralSceneDesert", "MelodyMuralSceneDesert2" }
},
{
notes = {},
chance = 0.0113,
chanceAtLeastOne = 0.0499,
amount = 1,
rolls = { 3, 6 },
entity = {
id = "AlienChest",
variation = 0
},
scenes = { "AlienRingRoom3" }
}
}
}
},
AlienTechCrystalLight = {
[0] = {
drop = {
{
notes = {},
chance = 0.0768,
chanceAtLeastOne = 0.181,
amount = 1,
rolls = { 2, 3 },
entity = {
id = "LargeAlienTechDestructible",
variation = 0
}
}
},
plunder = {
{
scene = "IntactCryoPodScene",
amount = 2
},
{
scene = "DamagedCryoPodScene",
amount = 2
},
{
scene = "BrokenCryoPodScene",
amount = 1
},
{
scene = "CryoPodGatheringScene",
amount = 1
},
{
scene = "AlienCrossPath1",
amount = 3
},
{
scene = "AlienMaterialDepot1",
amount = 1
},
{
scene = "AlienFloatingNode1",
amount = 1
},
{
scene = "EventTerminalCrystal1",
amount = 5
},
{
scene = "EventTerminalCrystal2",
amount = 6
},
{
scene = "EventTerminalCrystal3",
amount = 7
},
{
scene = "EventTerminalCrystal4",
amount = 4
},
{
scene = "EventTerminalCrystal5",
amount = 6
},
{
scene = "AlienRingRoom1",
amount = 2
}
},
lootScene = {
{
notes = {},
chance = 0.0565,
chanceAtLeastOne = 0.2303,
amount = 1,
rolls = { 3, 6 },
entity = {
id = "AlienChest",
variation = 0
},
scenes = { "AlienRingRoom3" }
}
}
}
},
AlienTechDestructible = {
[0] = {
plunder = {
{
scene = "IntactCryoPodScene",
amount = 6
},
{
scene = "DamagedCryoPodScene",
amount = 5
},
{
scene = "BrokenCryoPodScene",
amount = 5
},
{
scene = "CryoPodGatheringScene",
amount = 12
},
{
scene = "AlienComms1",
amount = 4
},
{
scene = "AlienCrossPath1",
amount = 3
},
{
scene = "AlienMaterialDepot1",
amount = 8
},
{
scene = "AlienPillar1",
amount = 3
},
{
scene = "AlienFloatingNode1",
amount = 5
},
{
scene = "EventTerminalCrystal1",
amount = 9
},
{
scene = "EventTerminalCrystal2",
amount = 8
},
{
scene = "EventTerminalCrystal3",
amount = 7
},
{
scene = "EventTerminalCrystal4",
amount = 4
},
{
scene = "EventTerminalCrystal5",
amount = 5
},
{
scene = "AlienRingRoom1",
amount = 5
},
{
scene = "AlienRingRoom2",
amount = 6
},
{
scene = "AlienRingRoom3",
amount = 2
},
{
dungeon = "CrystalAreaWithCustomScenes"
}
}
}
},
AlienTechHelm = {
[0] = {
loot = {
{
notes = {},
chance = 0.0063,
chanceAtLeastOne = 0.0156,
amount = 1,
rolls = { 2, 3 },
guaranteedChance = 0.0833,
guaranteedChanceAtLeastOne = 0.0833,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "LockedSolariteChest",
variation = 0
}
},
{
notes = { "EventTerminal" },
chance = 0.0161,
chanceAtLeastOne = 0.0476,
amount = 1,
rolls = 3,
guaranteedChance = 0.1429,
guaranteedChanceAtLeastOne = 0.1429,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "AlienChest",
variation = 0
}
}
},
drop = {
{
notes = {},
chance = 0.0164,
chanceAtLeastOne = 0.0406,
amount = 1,
rolls = { 2, 3 },
entity = {
id = "LargeAlienTechDestructible",
variation = 0
}
}
},
lootScene = {
{
notes = {},
chance = 0.0063,
chanceAtLeastOne = 0.0156,
amount = 1,
rolls = { 2, 3 },
guaranteedChance = 0.0833,
guaranteedChanceAtLeastOne = 0.0833,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "InventoryDesertBiomeChest",
variation = 0
},
scenes = { "MelodyMuralSceneDesert", "MelodyMuralSceneDesert2" }
},
{
notes = {},
chance = 0.0113,
chanceAtLeastOne = 0.0499,
amount = 1,
rolls = { 3, 6 },
entity = {
id = "AlienChest",
variation = 0
},
scenes = { "AlienRingRoom3" }
}
}
}
},
AlienTechPantsArmor = {
[0] = {
loot = {
{
notes = {},
chance = 0.0063,
chanceAtLeastOne = 0.0156,
amount = 1,
rolls = { 2, 3 },
guaranteedChance = 0.0833,
guaranteedChanceAtLeastOne = 0.0833,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "LockedSolariteChest",
variation = 0
}
},
{
notes = { "EventTerminal" },
chance = 0.0161,
chanceAtLeastOne = 0.0476,
amount = 1,
rolls = 3,
guaranteedChance = 0.1429,
guaranteedChanceAtLeastOne = 0.1429,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "AlienChest",
variation = 0
}
}
},
drop = {
{
notes = {},
chance = 0.0164,
chanceAtLeastOne = 0.0406,
amount = 1,
rolls = { 2, 3 },
entity = {
id = "LargeAlienTechDestructible",
variation = 0
}
}
},
lootScene = {
{
notes = {},
chance = 0.0063,
chanceAtLeastOne = 0.0156,
amount = 1,
rolls = { 2, 3 },
guaranteedChance = 0.0833,
guaranteedChanceAtLeastOne = 0.0833,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "InventoryDesertBiomeChest",
variation = 0
},
scenes = { "MelodyMuralSceneDesert", "MelodyMuralSceneDesert2" }
},
{
notes = {},
chance = 0.0113,
chanceAtLeastOne = 0.0499,
amount = 1,
rolls = { 3, 6 },
entity = {
id = "AlienChest",
variation = 0
},
scenes = { "AlienRingRoom3" }
}
}
}
},
AlienTechSpire = {
[0] = {
plunder = {
{
scene = "AlienComms1",
amount = 2
},
{
scene = "EventTerminalCrystal3",
amount = 4
},
{
scene = "EventTerminalCrystal4",
amount = 7
},
{
scene = "EventTerminalCrystal5",
amount = 8
}
}
}
},
AmberBoulder = {
[0] = {
plunder = {
{
scene = "AmberBoulderScene",
amount = 1
}
}
}
},
AmberChunk = {
[0] = {
loot = {
{
notes = {},
chance = 0.0121,
chanceAtLeastOne = 0.0418,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "LockedScarletChest",
variation = 0
}
}
},
drop = {
{
notes = {},
chance = 0.0159,
chanceAtLeastOne = 0.0842,
amount = 1,
rolls = { 5, 6 },
entity = {
id = "HydraBossNature",
variation = 0
}
},
{
notes = {},
chance = 0.0545,
chanceAtLeastOne = 0.0545,
amount = 1,
rolls = 1,
entity = {
id = "DiggingSpotNature",
variation = 0
}
}
},
lootScene = {
{
notes = {},
chance = 0.0121,
chanceAtLeastOne = 0.0418,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "IronChest",
variation = 0
},
scenes = { "MelodyMuralSceneStone" }
},
{
notes = {},
chance = 0.0121,
chanceAtLeastOne = 0.0418,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "InventoryAncientChest",
variation = 1
},
scenes = { "MelodyMuralSceneStone2" }
}
}
}
},
AmberFishEgg = {
[0] = {
fishing = {
{
biomes = { "Slime" },
liquids = { "Dirt" },
type = "Loot",
chance = 0.0168
}
}
}
},
AmberLarva2 = {
[0] = {
lootScene = {
{
notes = {},
chance = 0.009,
chanceAtLeastOne = 0.0355,
amount = 1,
rolls = { 3, 5 },
entity = {
id = "InventoryLarvaHiveChest",
variation = 0
},
dungeons = { "LarvaHiveBossDungeon", "SmallLarvaHiveDungeon" },
scenes = { "MelodyMuralSceneClay2" }
}
},
drop = {
{
notes = {},
chance = 0.002,
chanceAtLeastOne = 0.01,
amount = 1,
rolls = 5,
entity = {
id = "BossLarva",
variation = 0
}
},
{
entity = {
id = "AmberBoulder",
variation = 0
},
chance = 1.0,
chanceAtLeastOne = 1.0,
amount = 1,
multiplayerScaling = 0.0,
notes = {}
}
}
}
},
Ammonite = {
[0] = {
loot = {
{
notes = {},
chance = 0.0121,
chanceAtLeastOne = 0.0418,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "LockedCopperChest",
variation = 0
}
}
},
drop = {
{
notes = {},
chance = 0.0595,
chanceAtLeastOne = 0.0595,
amount = 1,
rolls = 1,
entity = {
id = "FallingRockDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0231,
chanceAtLeastOne = 0.0231,
amount = 1,
rolls = 1,
entity = {
id = "DiggingSpot",
variation = 0
}
}
}
}
},
AmmoniteNecklace = {
[0] = {
drop = {
{
entity = {
id = "LargeShell",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1
}
}
}
},
AmoebaBomb = {
[0] = {
drop = {
{
entity = {
id = "AmoebaWormSegment",
variation = 0
},
chance = 1.0,
chanceAtLeastOne = 1.0,
amount = 1,
notes = {}
}
},
naturalSpawn = {
object = true
}
}
},
AmoebaGiantSegment = {
[0] = {
naturalSpawn = {
object = true
}
}
},
AmoebaWormSegment = {
[0] = {
naturalSpawn = {
object = true
}
}
},
AnchorAxe = {
[0] = {
lootScene = {
{
notes = {},
chance = 0.0083,
chanceAtLeastOne = 0.0448,
amount = 1,
rolls = { 4, 7 },
entity = {
id = "InventoryAncientChest",
variation = 0
},
dungeons = { "BigCityDungeon1", "BigCityDungeon2", "BigCityDungeon3", "CityDungeon" },
scenes = { "CitySewers", "CityStore", "SMBrokenCityIsle", "SMCityArchive", "SMLoneCityIsland" }
},
{
notes = {},
chance = 0.0083,
chanceAtLeastOne = 0.0448,
amount = 1,
rolls = { 4, 7 },
entity = {
id = "BossChest",
variation = 0
},
scenes = { "CityHall" }
},
{
entity = {
id = "InventorySeaBiomeChest",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "MelodyMuralSceneSea" }
}
},
drop = {
{
notes = {},
chance = 0.0386,
chanceAtLeastOne = 0.1787,
amount = 1,
rolls = 5,
entity = {
id = "OctopusBoss",
variation = 0
}
}
}
}
},
AncientCoin = {
[0] = {
loot = {
{
notes = {},
chance = 0.1212,
chanceAtLeastOne = 0.3637,
amount = { 10, 20 },
rolls = { 3, 4 },
entity = {
id = "LockedCopperChest",
variation = 0
}
},
{
notes = {},
chance = 0.1137,
chanceAtLeastOne = 0.3446,
amount = { 15, 25 },
rolls = { 3, 4 },
entity = {
id = "LockedIronChest",
variation = 0
}
},
{
notes = {},
chance = 0.1163,
chanceAtLeastOne = 0.3513,
amount = { 20, 30 },
rolls = { 3, 4 },
entity = {
id = "LockedScarletChest",
variation = 0
}
},
{
notes = {},
chance = 0.1217,
chanceAtLeastOne = 0.4048,
amount = { 20, 35 },
rolls = { 3, 5 },
entity = {
id = "LockedOctarineChest",
variation = 0
}
}
},
lootScene = {
{
notes = {},
chance = 0.1137,
chanceAtLeastOne = 0.3446,
amount = { 15, 25 },
rolls = { 3, 4 },
entity = {
id = "IronChest",
variation = 0
},
dungeons = { "ShamanBossRoom", "StoneBridgeArea" }
},
{
entity = {
id = "InventoryChest",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 30,
scenes = { "AncientMaze" }
},
{
entity = {
id = "InventoryAncientChest",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 35,
scenes = { "DirtRuins2" }
},
{
entity = {
id = "InventoryAncientChest",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 20,
scenes = { "DirtRuins4" }
},
{
entity = {
id = "InventoryAncientChest",
variation = 1
},
chance = 1,
chanceAtLeastOne = 1,
amount = 250,
scenes = { "StoneMaze" }
},
{
notes = {},
chance = 0.1163,
chanceAtLeastOne = 0.3513,
amount = { 20, 30 },
rolls = { 3, 4 },
entity = {
id = "IronChest",
variation = 0
},
scenes = { "MelodyMuralSceneStone" }
},
{
notes = {},
chance = 0.1163,
chanceAtLeastOne = 0.3513,
amount = { 20, 30 },
rolls = { 3, 4 },
entity = {
id = "InventoryAncientChest",
variation = 1
},
scenes = { "MelodyMuralSceneStone2" }
},
{
notes = {},
chance = 0.1137,
chanceAtLeastOne = 0.3446,
amount = { 15, 25 },
rolls = { 3, 4 },
entity = {
id = "InventoryAncientChest",
variation = 0
},
scenes = { "MelodyMuralSceneDirt", "MelodyMuralSceneDirt2" }
},
{
notes = {},
chance = 0.1137,
chanceAtLeastOne = 0.3446,
amount = { 15, 25 },
rolls = { 3, 4 },
entity = {
id = "CopperChest",
variation = 0
},
scenes = { "MelodyMuralSceneClay" }
},
{
notes = {},
chance = 0.1217,
chanceAtLeastOne = 0.4048,
amount = { 20, 35 },
rolls = { 3, 5 },
entity = {
id = "InventoryAncientChest",
variation = 0
},
scenes = { "MelodyMuralSceneNature" }
},
{
notes = {},
chance = 0.1217,
chanceAtLeastOne = 0.4048,
amount = { 20, 35 },
rolls = { 3, 5 },
entity = {
id = "InventoryMoldDungeonChest",
variation = 0
},
scenes = { "MelodyMuralSceneNature2" }
}
},
drop = {
{
notes = {},
chance = 0.0431,
chanceAtLeastOne = 0.0431,
amount = 1,
rolls = 1,
entity = {
id = "InfectedCaveling",
variation = 0
}
},
{
notes = {},
chance = 0.1351,
chanceAtLeastOne = 0.1351,
amount = 1,
rolls = 1,
entity = {
id = "MoldTentacle",
variation = 0
}
},
{
notes = {},
chance = 0.0806,
chanceAtLeastOne = 0.0806,
amount = { 1, 5 },
rolls = 1,
entity = {
id = "CavelingPot",
variation = 0
}
},
{
notes = {},
chance = 0.0589,
chanceAtLeastOne = 0.0589,
amount = { 3, 5 },
rolls = 1,
entity = {
id = "LavaWoodenDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.1377,
chanceAtLeastOne = 0.4045,
amount = { 3, 5 },
rolls = { 3, 4 },
entity = {
id = "LavaWoodenDestructible",
variation = 1
}
},
{
notes = {},
chance = 0.0926,
chanceAtLeastOne = 0.1356,
amount = 1,
rolls = { 1, 2 },
entity = {
id = "AFWoodenDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0877,
chanceAtLeastOne = 0.1677,
amount = 1,
rolls = 2,
entity = {
id = "AFWoodenDestructible",
variation = 1
}
}
}
}
},
AncientDestructible = {
[0] = {
naturalSpawn = {
initial = true
},
plunder = {
{
scene = "DestructiblesRiverScene",
amount = 11
},
{
scene = "SmallIslands",
amount = 9
},
{
scene = "LargeShellScene",
amount = 5
},
{
scene = "AncientMaze",
amount = 13
},
{
scene = "TempleNature1",
amount = 3
},
{
scene = "TempleNature2",
amount = 6
},
{
scene = "TempleNature4",
amount = 7
},
{
scene = "TempleAddition7",
amount = 3
},
{
scene = "MoldDungeonMainTemple",
amount = 7
},
{
scene = "DirtRuins2",
amount = 5
},
{
scene = "DirtRuins3",
amount = 8
},
{
scene = "DirtRuins4",
amount = 8
},
{
scene = "CavelingThroneRoom",
amount = 31
},
{
scene = "DirtRuins7",
amount = 13
},
{
scene = "GiantBridge",
amount = 15
},
{
scene = "StoneMaze",
amount = 80
},
{
scene = "CavelingCampfire",
amount = 7
},
{
scene = "ClayHut",
amount = 3
},
{
scene = "MelodyMuralSceneStone",
amount = 8
},
{
scene = "WaypointRoomStone",
amount = 3
},
{
scene = "SMOvergrownGrove",
amount = 4
},
{
scene = "SMGoldOreScene",
amount = 9
},
{
scene = "BirdBossRoom1",
amount = 2
},
{
scene = "BirdBossRoom3",
amount = 3
},
{
dungeon = "StoneBridgeArea"
},
{
dungeon = "CavelingRuins"
},
{
dungeon = "CavelingMerchantRoom"
},
{
dungeon = "ShamanBossRoom"
}
}
}
},
AncientFeather = {
[0] = {
drop = {
{
notes = {},
chance = 0.0119,
chanceAtLeastOne = 0.0119,
amount = 1,
rolls = 1,
entity = {
id = "CavelingGardener",
variation = 0
}
},
{
notes = {},
chance = 0.0179,
chanceAtLeastOne = 0.0179,
amount = 1,
rolls = 1,
entity = {
id = "CavelingHunter",
variation = 0
}
},
{
notes = {},
chance = 0.0078,
chanceAtLeastOne = 0.0116,
amount = 1,
rolls = { 1, 2 },
entity = {
id = "NatureDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0091,
chanceAtLeastOne = 0.0226,
amount = 1,
rolls = { 2, 3 },
entity = {
id = "NatureDestructible",
variation = 1
}
}
},
plunder = {
{
scene = "MoldGrassPatchScene",
amount = 2
},
{
scene = "SMScarletCamp",
amount = 1
},
{
scene = "BirdBossArena",
amount = 7
},
{
dungeon = "BirdBossRoom"
}
}
}
},
AncientFishingHook = {
[0] = {
fishing = {
{
biomes = { "Desert" },
liquids = {},
type = "Loot",
chance = 0.0678
},
{
biomes = {},
liquids = { "Lava" },
type = "Loot",
chance = 0.0883
}
}
}
},
AncientForge = {
[0] = {
plunder = {
{
scene = "AncientForgeScene",
amount = 1
}
}
}
},
AncientGemNecklace = {
[0] = {
drop = {
{
notes = { "ArcheologistWallLoot" },
chance = 0.0526,
chanceAtLeastOne = 0.0526,
amount = 1,
rolls = 1,
entity = {
custom = "AnyWall"
}
}
}
}
},
AncientGemPlate = {
[0] = {
drop = {
{
notes = { "ArcheologistWallLoot" },
chance = 0.1053,
chanceAtLeastOne = 0.1053,
amount = 1,
rolls = 1,
entity = {
custom = "AnyWall"
}
}
},
lootScene = {
{
entity = {
id = "InventoryAncientChest",
variation = 1
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "MelodyMuralSceneStone2" }
}
}
}
},
AncientGemRing = {
[0] = {
drop = {
{
notes = { "ArcheologistWallLoot" },
chance = 0.0526,
chanceAtLeastOne = 0.0526,
amount = 1,
rolls = 1,
entity = {
custom = "AnyWall"
}
}
}
}
},
AncientGemstone = {
[0] = {
salvage = {
{
id = "AncientMiningPick",
variation = 0,
amount = 1
},
{
id = "CavelingSkinTome",
variation = 0,
amount = { 2, 4 }
},
{
id = "TurtleShell",
variation = 0,
amount = 2
},
{
id = "GolemShield",
variation = 0,
amount = 1
},
{
id = "LavaShield",
variation = 0,
amount = 1
},
{
id = "HydraBoneShield",
variation = 0,
amount = 1
},
{
id = "RiftLensOffhand",
variation = 0,
amount = 1
},
{
id = "MoonstoneOffhand",
variation = 0,
amount = 2
},
{
id = "SummonerOffhand",
variation = 0,
amount = 1
},
{
id = "ScholarBag",
variation = 0,
amount = { 2, 4 }
},
{
id = "OctopusHelm",
variation = 0,
amount = 1
},
{
id = "OctopusBreastArmor",
variation = 0,
amount = 2
},
{
id = "AncientGemstoneBreastArmor",
variation = 0,
amount = { 9, 15 }
},
{
id = "OctopusPantsArmor",
variation = 0,
amount = { 1, 2 }
},
{
id = "AncientGemstonePantsArmor",
variation = 0,
amount = { 8, 12 }
},
{
id = "AncientGemNecklace",
variation = 0,
amount = { 2, 3 }
},
{
id = "OctarineNecklace",
variation = 0,
amount = 2
},
{
id = "PolishedOctarineNecklace",
variation = 0,
amount = 2
},
{
id = "ConchShellNecklace",
variation = 0,
amount = 1
},
{
id = "OceanHeartNecklace",
variation = 0,
amount = 1
},
{
id = "TowerShellNecklace",
variation = 0,
amount = { 3, 5 }
},
{
id = "CrystalNecklace",
variation = 0,
amount = 1
},
{
id = "HydraJewelryDesertNecklace",
variation = 0,
amount = 1
},
{
id = "CrescentNecklace",
variation = 0,
amount = 1
},
{
id = "SoulNecklace",
variation = 0,
amount = { 3, 5 }
},
{
id = "SwiftRing",
variation = 0,
amount = 1
},
{
id = "PolishedSwiftRing",
variation = 0,
amount = 1
},
{
id = "AncientGemRing",
variation = 0,
amount = { 1, 2 }
},
{
id = "OctarineRing",
variation = 0,
amount = 2
},
{
id = "PolishedOctarineRing",
variation = 0,
amount = 2
},
{
id = "ShardClub",
variation = 0,
amount = { 3, 5 }
},
{
id = "RitualDagger",
variation = 0,
amount = 1
},
{
id = "ScholarStaff",
variation = 0,
amount = 1
},
{
id = "RazorFlake",
variation = 0,
amount = 1
},
{
id = "VoidOrbGun",
variation = 0,
amount = 2
},
{
id = "ArcaneStaff",
variation = 0,
amount = 1
},
{
id = "SunStaff",
variation = 0,
amount = { 3, 5 }
},
{
id = "TomeOfOrbit",
variation = 0,
amount = 2
},
{
id = "TomeOfMelee",
variation = 0,
amount = 1
},
{
id = "HydraJewelryNatureRing",
variation = 0,
amount = { 1, 2 }
},
{
id = "HydraJewelrySeaRing",
variation = 0,
amount = { 1, 2 }
}
},
lootScene = {
{
notes = {},
chance = 0.0673,
chanceAtLeastOne = 0.2691,
amount = { 2, 4 },
rolls = { 4, 5 },
entity = {
id = "InventoryChest",
variation = 0
},
dungeons = { "BridgeArea", "WoodRoom" },
scenes = { "AbandonedCampScene", "ClayHiddenChest", "SmallIslands", "TurfHiddenChest" }
},
{
notes = {},
chance = 0.0831,
chanceAtLeastOne = 0.3793,
amount = { 3, 6 },
rolls = { 4, 7 },
entity = {
id = "InventoryAncientChest",
variation = 0
},
dungeons = { "BigCityDungeon1", "BigCityDungeon2", "BigCityDungeon3", "CityDungeon" },
scenes = { "CitySewers", "CityStore", "SMBrokenCityIsle", "SMCityArchive", "SMLoneCityIsland" }
},
{
notes = {},
chance = 0.0683,
chanceAtLeastOne = 0.2463,
amount = { 2, 3 },
rolls = { 3, 5 },
entity = {
id = "InventorySeaBiomeChest",
variation = 0
},
dungeons = { "SeaIslands", "SeaWallsWithChest" },
scenes = { "SMSeaCampIsland1", "SMSeaCampIsland2", "SMSeaCampIsland4", "SMSeaCampIsland6", "SMSeaOasis", "SMSurfaceCoralIsland" }
},
{
notes = {},
chance = 0.0169,
chanceAtLeastOne = 0.0661,
amount = { 3, 6 },
rolls = 4,
entity = {
id = "PassageChest",
variation = 0
},
dungeons = { "HydraCultDungeon" }
},
{
entity = {
id = "InventoryChest",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 10,
scenes = { "AncientMaze", "SandRuins" }
},
{
entity = {
id = "StonePedestal",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "TempleNature2" }
},
{
entity = {
id = "InventoryAncientChest",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 5,
scenes = { "DirtRuins4", "TempleNature2" }
},
{
entity = {
id = "InventoryAncientChest",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 10,
scenes = { "DirtRuins2" }
},
{
entity = {
id = "InventoryAncientChest",
variation = 1
},
chance = 1,
chanceAtLeastOne = 1,
amount = 10,
scenes = { "StoneMaze" }
},
{
entity = {
id = "RuinsPedestal",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "RemembranceHall" }
},
{
entity = {
id = "BossChest",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 15,
scenes = { "CityHall" }
},
{
notes = {},
chance = 0.0831,
chanceAtLeastOne = 0.3793,
amount = { 3, 6 },
rolls = { 4, 7 },
entity = {
id = "BossChest",
variation = 0
},
scenes = { "CityHall" }
},
{
entity = {
id = "BossChest",
variation = 1
},
chance = 1,
chanceAtLeastOne = 1,
amount = 15,
scenes = { "ShrineMuralScene" }
},
{
entity = {
id = "IronChest",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 10,
scenes = { "AncientForgeScene" }
},
{
entity = {
id = "InventoryMoldDungeonChest",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 20,
scenes = { "MelodyMuralSceneNature2" }
},
{
notes = {},
chance = 0.1255,
chanceAtLeastOne = 0.2848,
amount = { 3, 6 },
rolls = { 2, 3 },
entity = {
id = "InventoryDesertBiomeChest",
variation = 0
},
scenes = { "MelodyMuralSceneDesert", "MelodyMuralSceneDesert2" }
},
{
entity = {
id = "CryoPod2",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 15,
scenes = { "CryoPodGatheringScene", "DamagedCryoPodScene" }
},
{
entity = {
id = "CryoPod3",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 15,
scenes = { "BrokenCryoPodScene" }
},
{
notes = {},
chance = 0.024,
chanceAtLeastOne = 0.0927,
amount = { 3, 6 },
rolls = 4,
entity = {
id = "PassageChest",
variation = 0
},
scenes = { "OasisGrassTemple", "OasisGrassTempleAlt", "OasisHouse", "OasisHouseAlt" }
}
},
loot = {
{
entity = {
id = "UnlockedPrinceChest",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 10
},
{
entity = {
id = "UnlockedQueenChest",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 10
},
{
entity = {
id = "UnlockedKingChest",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 10
},
{
notes = {},
chance = 0.1255,
chanceAtLeastOne = 0.2848,
amount = { 3, 6 },
rolls = { 2, 3 },
entity = {
id = "LockedSolariteChest",
variation = 0
}
},
{
notes = { "EventTerminal" },
chance = 0.1613,
chanceAtLeastOne = 0.41,
amount = { 2, 3 },
rolls = 3,
entity = {
id = "AlienChest",
variation = 0
}
}
},
drop = {
{
notes = {},
chance = 0.0117,
chanceAtLeastOne = 0.0117,
amount = 1,
rolls = 1,
entity = {
id = "SlimeBlob",
variation = 0
}
},
{
notes = {},
chance = 0.0704,
chanceAtLeastOne = 0.3056,
amount = { 1, 2 },
rolls = 5,
entity = {
id = "BossLarva",
variation = 0
}
},
{
notes = {},
chance = 0.1826,
chanceAtLeastOne = 0.6352,
amount = 1,
rolls = 5,
entity = {
id = "LarvaHiveBoss",
variation = 0
}
},
{
notes = {},
chance = 0.011,
chanceAtLeastOne = 0.011,
amount = 1,
rolls = 1,
entity = {
id = "AggressiveSlimeBlob",
variation = 0
}
},
{
notes = {},
chance = 0.0107,
chanceAtLeastOne = 0.0107,
amount = 1,
rolls = 1,
entity = {
id = "MushroomEnemy",
variation = 0
}
},
{
notes = {},
chance = 0.1826,
chanceAtLeastOne = 0.6352,
amount = 1,
rolls = 5,
entity = {
id = "LarvaHiveHalloweenBoss",
variation = 0
}
},
{
notes = {},
chance = 0.1034,
chanceAtLeastOne = 0.4204,
amount = { 1, 2 },
rolls = 5,
entity = {
id = "SlimeBoss",
variation = 0
}
},
{
notes = {},
chance = 0.0155,
chanceAtLeastOne = 0.0155,
amount = 1,
rolls = 1,
entity = {
id = "PoisonSlimeBlob",
variation = 0
}
},
{
notes = {},
chance = 0.016,
chanceAtLeastOne = 0.016,
amount = 1,
rolls = 1,
entity = {
id = "SlipperySlimeBlob",
variation = 0
}
},
{
notes = {},
chance = 0.0748,
chanceAtLeastOne = 0.3221,
amount = { 2, 3 },
rolls = 5,
entity = {
id = "PoisonSlimeBoss",
variation = 0
}
},
{
notes = {},
chance = 0.0764,
chanceAtLeastOne = 0.328,
amount = { 2, 3 },
rolls = 5,
entity = {
id = "SlipperySlimeBoss",
variation = 0
}
},
{
notes = {},
chance = 0.0233,
chanceAtLeastOne = 0.0233,
amount = 1,
rolls = 1,
entity = {
id = "LavaSlimeBlob",
variation = 0
}
},
{
notes = {},
chance = 0.2182,
chanceAtLeastOne = 0.7078,
amount = { 2, 3 },
rolls = 5,
entity = {
id = "LavaSlimeBoss",
variation = 0
}
},
{
notes = {},
chance = 0.0531,
chanceAtLeastOne = 0.0531,
amount = 1,
rolls = 1,
entity = {
id = "Caveling",
variation = 0
}
},
{
notes = {},
chance = 0.0494,
chanceAtLeastOne = 0.0494,
amount = 1,
rolls = 1,
entity = {
id = "CavelingShaman",
variation = 0
}
},
{
notes = {},
chance = 0.0179,
chanceAtLeastOne = 0.0179,
amount = 1,
rolls = 1,
entity = {
id = "CavelingHunter",
variation = 0
}
},
{
notes = {},
chance = 0.0493,
chanceAtLeastOne = 0.0961,
amount = 1,
rolls = { 1, 3 },
entity = {
id = "CavelingBrute",
variation = 0
}
},
{
notes = {},
chance = 0.0645,
chanceAtLeastOne = 0.0645,
amount = 1,
rolls = 1,
entity = {
id = "CavelingScholar",
variation = 0
}
},
{
notes = {},
chance = 0.0718,
chanceAtLeastOne = 0.0718,
amount = 1,
rolls = 1,
entity = {
id = "AncientGolem",
variation = 0
}
},
{
notes = {},
chance = 0.1234,
chanceAtLeastOne = 0.4823,
amount = { 5, 8 },
rolls = 5,
entity = {
id = "ShamanBoss",
variation = 0
}
},
{
notes = {},
chance = 0.0187,
chanceAtLeastOne = 0.0187,
amount = 1,
rolls = 1,
entity = {
id = "CavelingAssassin",
variation = 0
}
},
{
notes = {},
chance = 0.0184,
chanceAtLeastOne = 0.0184,
amount = 1,
rolls = 1,
entity = {
id = "CavelingMummy",
variation = 0
}
},
{
notes = {},
chance = 0.2082,
chanceAtLeastOne = 0.6888,
amount = 1,
rolls = 5,
entity = {
id = "BirdBoss",
variation = 0
}
},
{
notes = {},
chance = 0.2082,
chanceAtLeastOne = 0.6888,
amount = 1,
rolls = 5,
entity = {
id = "BirdBoss",
variation = 1
}
},
{
notes = {},
chance = 0.2548,
chanceAtLeastOne = 0.7702,
amount = 1,
rolls = 5,
entity = {
id = "OctopusBoss",
variation = 0
}
},
{
notes = {},
chance = 0.2816,
chanceAtLeastOne = 0.8086,
amount = 1,
rolls = 5,
entity = {
id = "ScarabBoss",
variation = 0
}
},
{
notes = {},
chance = 0.2646,
chanceAtLeastOne = 0.8155,
amount = { 2, 3 },
rolls = { 5, 6 },
entity = {
id = "HydraBossNature",
variation = 0
}
},
{
notes = {},
chance = 0.2618,
chanceAtLeastOne = 0.8116,
amount = { 2, 3 },
rolls = { 5, 6 },
entity = {
id = "HydraBossSea",
variation = 0
}
},
{
notes = {},
chance = 0.2618,
chanceAtLeastOne = 0.8116,
amount = { 2, 3 },
rolls = { 5, 6 },
entity = {
id = "HydraBossDesert",
variation = 0
}
},
{
notes = {},
chance = 0.1781,
chanceAtLeastOne = 0.6249,
amount = { 2, 3 },
rolls = 5,
entity = {
id = "SnakeBossSegment",
variation = 0
}
},
{
notes = {},
chance = 0.1448,
chanceAtLeastOne = 0.1448,
amount = 1,
rolls = 1,
entity = {
id = "OrbitalTurret",
variation = 0
}
},
{
notes = {},
chance = 0.1485,
chanceAtLeastOne = 0.1485,
amount = 1,
rolls = 1,
entity = {
id = "Mimite",
variation = 0
}
},
{
notes = {},
chance = 0.2633,
chanceAtLeastOne = 0.8402,
amount = { 5, 8 },
rolls = 6,
entity = {
id = "CoreBoss",
variation = 0
}
},
{
notes = {},
chance = 0.0531,
chanceAtLeastOne = 0.1033,
amount = { 1, 2 },
rolls = 2,
entity = {
id = "MushroomBrute",
variation = 0
}
},
{
notes = {},
chance = 0.3183,
chanceAtLeastOne = 0.8996,
amount = { 3, 5 },
rolls = 6,
entity = {
id = "GiantCicadaBoss",
variation = 0
}
},
{
notes = {},
chance = 0.0531,
chanceAtLeastOne = 0.0531,
amount = 1,
rolls = 1,
entity = {
id = "CavelingMerchant",
variation = 0
}
},
{
notes = {},
chance = 0.0531,
chanceAtLeastOne = 0.0531,
amount = 1,
rolls = 1,
entity = {
id = "SlimeMerchant",
variation = 0
}
},
{
notes = {},
chance = 0.0531,
chanceAtLeastOne = 0.0531,
amount = 1,
rolls = 1,
entity = {
id = "FishingMerchant",
variation = 0
}
},
{
notes = {},
chance = 0.0531,
chanceAtLeastOne = 0.0531,
amount = 1,
rolls = 1,
entity = {
id = "CrystalMerchant",
variation = 0
}
},
{
notes = {},
chance = 0.0696,
chanceAtLeastOne = 0.1025,
amount = 1,
rolls = { 1, 2 },
entity = {
id = "AncientDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.159,
chanceAtLeastOne = 0.4545,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "LargeAncientDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0595,
chanceAtLeastOne = 0.0595,
amount = 1,
rolls = 1,
entity = {
id = "FallingRockDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0117,
chanceAtLeastOne = 0.0117,
amount = 1,
rolls = 1,
entity = {
id = "SlimeDestructSmall",
variation = 0
}
},
{
notes = {},
chance = 0.0311,
chanceAtLeastOne = 0.0463,
amount = 1,
rolls = { 1, 2 },
entity = {
id = "SlimeDestructMedium",
variation = 0
}
},
{
notes = {},
chance = 0.0311,
chanceAtLeastOne = 0.0463,
amount = 1,
rolls = { 1, 2 },
entity = {
id = "SlimeDestructLarge",
variation = 0
}
},
{
notes = {},
chance = 0.0167,
chanceAtLeastOne = 0.0249,
amount = 1,
rolls = { 1, 2 },
entity = {
id = "WoodenDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0296,
chanceAtLeastOne = 0.0999,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "WoodenDestructible",
variation = 1
}
},
{
notes = {},
chance = 0.0485,
chanceAtLeastOne = 0.0719,
amount = 1,
rolls = { 1, 2 },
entity = {
id = "NatureDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0455,
chanceAtLeastOne = 0.1098,
amount = { 1, 2 },
rolls = { 2, 3 },
entity = {
id = "NatureDestructible",
variation = 1
}
},
{
notes = {},
chance = 0.0155,
chanceAtLeastOne = 0.0155,
amount = 1,
rolls = 1,
entity = {
id = "PoisonSlimeDestructSmall",
variation = 0
}
},
{
notes = {},
chance = 0.0155,
chanceAtLeastOne = 0.0155,
amount = 1,
rolls = 1,
entity = {
id = "PoisonSlimeDestructMedium",
variation = 0
}
},
{
notes = {},
chance = 0.0155,
chanceAtLeastOne = 0.0155,
amount = 1,
rolls = 1,
entity = {
id = "PoisonSlimeDestructLarge",
variation = 0
}
},
{
notes = {},
chance = 0.0497,
chanceAtLeastOne = 0.0736,
amount = 1,
rolls = { 1, 2 },
entity = {
id = "NatureWoodenDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.058,
chanceAtLeastOne = 0.1886,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "NatureWoodenDestructible",
variation = 1
}
},
{
notes = {},
chance = 0.0398,
chanceAtLeastOne = 0.0398,
amount = 1,
rolls = 1,
entity = {
id = "CityDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0428,
chanceAtLeastOne = 0.1035,
amount = 1,
rolls = { 2, 3 },
entity = {
id = "LargeCityDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0187,
chanceAtLeastOne = 0.0187,
amount = 1,
rolls = 1,
entity = {
id = "DesertDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0416,
chanceAtLeastOne = 0.1007,
amount = { 1, 2 },
rolls = { 2, 3 },
entity = {
id = "LargeDesertDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0118,
chanceAtLeastOne = 0.0118,
amount = 1,
rolls = 1,
entity = {
id = "LavaWoodenDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0393,
chanceAtLeastOne = 0.131,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "LavaWoodenDestructible",
variation = 1
}
},
{
notes = {},
chance = 0.0118,
chanceAtLeastOne = 0.0118,
amount = 1,
rolls = 1,
entity = {
id = "DesertTempleDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0467,
chanceAtLeastOne = 0.1542,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "LargeDesertTempleDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0424,
chanceAtLeastOne = 0.0424,
amount = 1,
rolls = 1,
entity = {
id = "GreenDesertDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0404,
chanceAtLeastOne = 0.0979,
amount = { 1, 2 },
rolls = { 2, 3 },
entity = {
id = "GreenLargeDesertDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0995,
chanceAtLeastOne = 0.0995,
amount = 1,
rolls = 1,
entity = {
id = "AlienTechDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.1096,
chanceAtLeastOne = 0.252,
amount = 1,
rolls = { 2, 3 },
entity = {
id = "LargeAlienTechDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.1622,
chanceAtLeastOne = 0.1622,
amount = 1,
rolls = 1,
entity = {
id = "CrystalDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.2667,
chanceAtLeastOne = 0.5395,
amount = 1,
rolls = { 2, 3 },
entity = {
id = "LargeCrystalDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0431,
chanceAtLeastOne = 0.1043,
amount = { 1, 4 },
rolls = { 2, 3 },
entity = {
id = "LargePassageDestructible",
variation = 0
}
}
},
merchant = {
{
id = "CavelingMerchant",
variation = 0,
stock = 5,
requirement = "CoreActivated"
}
},
fishing = {
{
biomes = {},
liquids = { "Lava" },
type = "Loot",
chance = 0.0883
}
},
terrain = {
{
biome = "Slime"
},
{
biome = "Larva"
},
{
biome = "Stone"
},
{
biome = "Nature"
},
{
biome = "Sea"
},
{
biome = "Desert"
}
}
}
},
AncientGemstoneBreastArmor = {
[0] = {
loot = {
{
notes = {},
chance = 0.0063,
chanceAtLeastOne = 0.0156,
amount = 1,
rolls = { 2, 3 },
guaranteedChance = 0.0833,
guaranteedChanceAtLeastOne = 0.0833,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "LockedSolariteChest",
variation = 0
}
}
},
lootScene = {
{
notes = {},
chance = 0.0063,
chanceAtLeastOne = 0.0156,
amount = 1,
rolls = { 2, 3 },
guaranteedChance = 0.0833,
guaranteedChanceAtLeastOne = 0.0833,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "InventoryDesertBiomeChest",
variation = 0
},
scenes = { "MelodyMuralSceneDesert", "MelodyMuralSceneDesert2" }
}
}
}
},
AncientGemstonePantsArmor = {
[0] = {
loot = {
{
notes = {},
chance = 0.0063,
chanceAtLeastOne = 0.0156,
amount = 1,
rolls = { 2, 3 },
guaranteedChance = 0.0833,
guaranteedChanceAtLeastOne = 0.0833,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "LockedSolariteChest",
variation = 0
}
}
},
lootScene = {
{
notes = {},
chance = 0.0063,
chanceAtLeastOne = 0.0156,
amount = 1,
rolls = { 2, 3 },
guaranteedChance = 0.0833,
guaranteedChanceAtLeastOne = 0.0833,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "InventoryDesertBiomeChest",
variation = 0
},
scenes = { "MelodyMuralSceneDesert", "MelodyMuralSceneDesert2" }
}
}
}
},
AncientGiant = {
[0] = {
plunder = {
{
scene = "AncientGiantScene",
amount = 1
}
}
}
},
AncientGoldenCoin = {
[0] = {
loot = {
{
entity = {
id = "UnlockedPrinceChest",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1
},
{
entity = {
id = "UnlockedQueenChest",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1
},
{
entity = {
id = "UnlockedKingChest",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1
}
},
drop = {
{
notes = {},
chance = 0.003,
chanceAtLeastOne = 0.003,
amount = 1,
rolls = 1,
entity = {
id = "DesertTempleDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0023,
chanceAtLeastOne = 0.0082,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "LargeDesertTempleDestructible",
variation = 0
}
}
}
}
},
AncientGolem = {
[0] = {
naturalSpawn = {
respawn = true
},
plunder = {
{
scene = "BrokenCore1",
amount = 2
},
{
scene = "BrokenCore2",
amount = 3
},
{
scene = "BrokenCore3",
amount = 2
},
{
scene = "CityPlaza",
amount = 2
},
{
scene = "MelodyMuralSceneSea2",
amount = 1
},
{
dungeon = "CityDungeon"
},
{
dungeon = "BigCityDungeon1"
},
{
dungeon = "BigCityDungeon2"
},
{
dungeon = "BigCityDungeon3"
}
}
}
},
AncientGuardianNecklace = {
[0] = {
loot = {
{
entity = {
id = "AncientGiant",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1
}
}
}
},
AncientGuardianRing = {
[0] = {
drop = {
{
notes = {},
chance = 0.0072,
chanceAtLeastOne = 0.0072,
amount = 1,
rolls = 1,
entity = {
id = "AncientGolem",
variation = 0
}
}
}
}
},
AncientHologramPod = {
[0] = {
crafting = {
{
station = "LarvaHiveBossStatue",
amount = 1
}
}
}
},
AncientMakeupSet = {
[0] = {
lootScene = {
{
notes = {},
chance = 0.003,
chanceAtLeastOne = 0.0134,
amount = 1,
rolls = { 3, 6 },
entity = {
id = "InventoryDesertBiomeChest",
variation = 0
},
dungeons = { "DesertBridgeArea", "DesertTempleDungeon", "DesertTempleDungeon2" },
scenes = { "DesertMaze1", "DesertMaze2", "DesertMaze4", "MelodyMuralSceneDesert2", "SMTempleTrapRoom1", "SMTreasureTemple" }
},
{
notes = {},
chance = 0.0163,
chanceAtLeastOne = 0.056,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "InventorySeaBiomeChest",
variation = 0
},
scenes = { "MelodyMuralSceneSea" }
},
{
notes = {},
chance = 0.0163,
chanceAtLeastOne = 0.056,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "OctarineChest",
variation = 0
},
scenes = { "MelodyMuralSceneSea2" }
},
{
entity = {
id = "TemplePedestal",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "SMTempleTrapRoom2" }
}
},
loot = {
{
notes = {},
chance = 0.0163,
chanceAtLeastOne = 0.056,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "LockedGalaxiteChest",
variation = 0
}
}
},
drop = {
{
notes = {},
chance = 0.0234,
chanceAtLeastOne = 0.0794,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "LargeDesertTempleDestructible",
variation = 0
}
}
}
}
},
AncientMiningPick = {
[0] = {
drop = {
{
notes = {},
chance = 0.0315,
chanceAtLeastOne = 0.1481,
amount = 1,
rolls = 5,
guaranteedChance = 0.1613,
guaranteedChanceAtLeastOne = 0.1613,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "BirdBoss",
variation = 0
}
},
{
notes = {},
chance = 0.0315,
chanceAtLeastOne = 0.1481,
amount = 1,
rolls = 5,
guaranteedChance = 0.1613,
guaranteedChanceAtLeastOne = 0.1613,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "BirdBoss",
variation = 1
}
}
},
lootScene = {
{
entity = {
id = "StonePedestal",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "WhiteWhistleScene" }
}
}
}
},
AncientSpear = {
[0] = {
drop = {
{
notes = {},
chance = 0.0822,
chanceAtLeastOne = 0.0822,
amount = 1,
rolls = 1,
entity = {
id = "DiggingSpotDesert",
variation = 0
}
}
},
dropScene = {
{
entity = {
id = "DiggingSpotDesert",
variation = 0
},
chance = 1.0,
chanceAtLeastOne = 1.0,
amount = 1,
multiplayerScaling = 0.0,
notes = {},
scenes = { "MammothFossilScene" }
}
}
}
},
AngleFish = {
[0] = {
drop = {
{
notes = {},
chance = 0.1027,
chanceAtLeastOne = 0.4184,
amount = { 2, 5 },
rolls = 5,
entity = {
id = "SnakeBossSegment",
variation = 0
}
}
},
fishing = {
{
biomes = { "Crystal" },
liquids = { "Crystal" },
type = "Fish",
chance = 0.2963
}
}
}
},
AnniversaryCake = {
[0] = {
trading = {
{
station = "SeasonalMerchant",
amount = 1
}
}
}
},
AnniversaryPartyHatBlue = {
[0] = {
trading = {
{
station = "SeasonalMerchant",
amount = 1
}
}
}
},
AnniversaryPartyHatGreen = {
[0] = {
trading = {
{
station = "SeasonalMerchant",
amount = 1
}
}
}
},
AnniversaryPartyHatPurple = {
[0] = {
trading = {
{
station = "SeasonalMerchant",
amount = 1
}
}
}
},
AnniversaryPartyHatRed = {
[0] = {
trading = {
{
station = "SeasonalMerchant",
amount = 1
}
}
}
},
AntiqueBoardGame = {
[0] = {
drop = {
{
notes = { "ArcheologistWallLoot" },
chance = 0.1053,
chanceAtLeastOne = 0.1053,
amount = 1,
rolls = 1,
entity = {
custom = "AnyWall"
}
}
},
lootScene = {
{
entity = {
id = "RuinsPedestal",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "CityStore" }
}
}
}
},
ApprenticeBreastArmor = {
[0] = {
lootScene = {
{
notes = {},
chance = 0.0027,
chanceAtLeastOne = 0.0121,
amount = 1,
rolls = { 4, 5 },
entity = {
id = "InventoryChest",
variation = 0
},
dungeons = { "BridgeArea", "WoodRoom" },
scenes = { "AbandonedCampScene", "ClayHiddenChest", "SmallIslands", "TurfHiddenChest" }
}
},
loot = {
{
notes = {},
chance = 0.001,
chanceAtLeastOne = 0.0034,
amount = 1,
rolls = { 3, 4 },
guaranteedChance = 0.0274,
guaranteedChanceAtLeastOne = 0.0274,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "LockedCopperChest",
variation = 0
}
}
},
drop = {
{
notes = {},
chance = 0.0198,
chanceAtLeastOne = 0.0198,
amount = 1,
rolls = 1,
entity = {
id = "AggressiveSlimeBlob",
variation = 0
}
},
{
notes = {},
chance = 0.0258,
chanceAtLeastOne = 0.1227,
amount = 1,
rolls = 5,
guaranteedChance = 0.0794,
guaranteedChanceAtLeastOne = 0.0794,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "SlimeBoss",
variation = 0
}
},
{
notes = {},
chance = 0.0137,
chanceAtLeastOne = 0.0205,
amount = 1,
rolls = { 1, 2 },
entity = {
id = "SlimeDestructMedium",
variation = 0
}
},
{
notes = {},
chance = 0.0137,
chanceAtLeastOne = 0.0205,
amount = 1,
rolls = { 1, 2 },
entity = {
id = "SlimeDestructLarge",
variation = 0
}
}
}
}
},
ApprenticeHelm = {
[0] = {
lootScene = {
{
notes = {},
chance = 0.0027,
chanceAtLeastOne = 0.0121,
amount = 1,
rolls = { 4, 5 },
entity = {
id = "InventoryChest",
variation = 0
},
dungeons = { "BridgeArea", "WoodRoom" },
scenes = { "AbandonedCampScene", "ClayHiddenChest", "SmallIslands", "TurfHiddenChest" }
}
},
loot = {
{
notes = {},
chance = 0.001,
chanceAtLeastOne = 0.0034,
amount = 1,
rolls = { 3, 4 },
guaranteedChance = 0.0274,
guaranteedChanceAtLeastOne = 0.0274,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "LockedCopperChest",
variation = 0
}
}
},
drop = {
{
notes = {},
chance = 0.0198,
chanceAtLeastOne = 0.0198,
amount = 1,
rolls = 1,
entity = {
id = "AggressiveSlimeBlob",
variation = 0
}
},
{
notes = {},
chance = 0.0258,
chanceAtLeastOne = 0.1227,
amount = 1,
rolls = 5,
guaranteedChance = 0.0794,
guaranteedChanceAtLeastOne = 0.0794,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "SlimeBoss",
variation = 0
}
},
{
notes = {},
chance = 0.0137,
chanceAtLeastOne = 0.0205,
amount = 1,
rolls = { 1, 2 },
entity = {
id = "SlimeDestructMedium",
variation = 0
}
},
{
notes = {},
chance = 0.0137,
chanceAtLeastOne = 0.0205,
amount = 1,
rolls = { 1, 2 },
entity = {
id = "SlimeDestructLarge",
variation = 0
}
}
}
}
},
ApprenticePantsArmor = {
[0] = {
lootScene = {
{
notes = {},
chance = 0.0027,
chanceAtLeastOne = 0.0121,
amount = 1,
rolls = { 4, 5 },
entity = {
id = "InventoryChest",
variation = 0
},
dungeons = { "BridgeArea", "WoodRoom" },
scenes = { "AbandonedCampScene", "ClayHiddenChest", "SmallIslands", "TurfHiddenChest" }
}
},
loot = {
{
notes = {},
chance = 0.001,
chanceAtLeastOne = 0.0034,
amount = 1,
rolls = { 3, 4 },
guaranteedChance = 0.0274,
guaranteedChanceAtLeastOne = 0.0274,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "LockedCopperChest",
variation = 0
}
}
},
drop = {
{
notes = {},
chance = 0.0198,
chanceAtLeastOne = 0.0198,
amount = 1,
rolls = 1,
entity = {
id = "AggressiveSlimeBlob",
variation = 0
}
},
{
notes = {},
chance = 0.0258,
chanceAtLeastOne = 0.1227,
amount = 1,
rolls = 5,
guaranteedChance = 0.0794,
guaranteedChanceAtLeastOne = 0.0794,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "SlimeBoss",
variation = 0
}
},
{
notes = {},
chance = 0.0137,
chanceAtLeastOne = 0.0205,
amount = 1,
rolls = { 1, 2 },
entity = {
id = "SlimeDestructMedium",
variation = 0
}
},
{
notes = {},
chance = 0.0137,
chanceAtLeastOne = 0.0205,
amount = 1,
rolls = { 1, 2 },
entity = {
id = "SlimeDestructLarge",
variation = 0
}
}
}
}
},
Aquarium = {
[0] = {
crafting = {
{
station = "GlassWorkbench",
amount = 1
}
}
}
},
AquariumBeach = {
[0] = {
crafting = {
{
station = "GlassWorkbench",
amount = 1
}
}
}
},
AquariumCrystal = {
[0] = {
crafting = {
{
station = "GlassWorkbench",
amount = 1
}
}
}
},
AquariumDesert = {
[0] = {
crafting = {
{
station = "GlassWorkbench",
amount = 1
}
}
}
},
AquariumNature = {
[0] = {
crafting = {
{
station = "GlassWorkbench",
amount = 1
}
}
}
},
AquariumPassage = {
[0] = {
crafting = {
{
station = "GlassWorkbench",
amount = 1
}
}
}
},
ArcaneMonkBreastArmor = {
[0] = {
loot = {
{
notes = {},
chance = 0.0063,
chanceAtLeastOne = 0.0156,
amount = 1,
rolls = { 2, 3 },
guaranteedChance = 0.0833,
guaranteedChanceAtLeastOne = 0.0833,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "LockedSolariteChest",
variation = 0
}
}
},
lootScene = {
{
notes = {},
chance = 0.0169,
chanceAtLeastOne = 0.0661,
amount = 1,
rolls = 4,
guaranteedChance = 0.0926,
guaranteedChanceAtLeastOne = 0.0926,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "PassageChest",
variation = 0
},
dungeons = { "HydraCultDungeon" }
},
{
notes = {},
chance = 0.0063,
chanceAtLeastOne = 0.0156,
amount = 1,
rolls = { 2, 3 },
guaranteedChance = 0.0833,
guaranteedChanceAtLeastOne = 0.0833,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "InventoryDesertBiomeChest",
variation = 0
},
scenes = { "MelodyMuralSceneDesert", "MelodyMuralSceneDesert2" }
},
{
notes = {},
chance = 0.0113,
chanceAtLeastOne = 0.0499,
amount = 1,
rolls = { 3, 6 },
entity = {
id = "AlienChest",
variation = 0
},
scenes = { "AlienRingRoom3" }
}
},
drop = {
{
notes = {},
chance = 0.0265,
chanceAtLeastOne = 0.1371,
amount = 1,
rolls = { 5, 6 },
entity = {
id = "HydraBossNature",
variation = 0
}
},
{
notes = {},
chance = 0.0262,
chanceAtLeastOne = 0.1358,
amount = 1,
rolls = { 5, 6 },
entity = {
id = "HydraBossSea",
variation = 0
}
},
{
notes = {},
chance = 0.0262,
chanceAtLeastOne = 0.1358,
amount = 1,
rolls = { 5, 6 },
entity = {
id = "HydraBossDesert",
variation = 0
}
},
{
notes = {},
chance = 0.0241,
chanceAtLeastOne = 0.0241,
amount = 1,
rolls = 1,
entity = {
id = "OrbitalTurret",
variation = 0
}
},
{
notes = {},
chance = 0.0164,
chanceAtLeastOne = 0.0406,
amount = 1,
rolls = { 2, 3 },
entity = {
id = "LargeAlienTechDestructible",
variation = 0
}
}
}
}
},
ArcaneMonkHelm = {
[0] = {
loot = {
{
notes = {},
chance = 0.0063,
chanceAtLeastOne = 0.0156,
amount = 1,
rolls = { 2, 3 },
guaranteedChance = 0.0833,
guaranteedChanceAtLeastOne = 0.0833,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "LockedSolariteChest",
variation = 0
}
}
},
lootScene = {
{
notes = {},
chance = 0.0169,
chanceAtLeastOne = 0.0661,
amount = 1,
rolls = 4,
guaranteedChance = 0.0926,
guaranteedChanceAtLeastOne = 0.0926,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "PassageChest",
variation = 0
},
dungeons = { "HydraCultDungeon" }
},
{
notes = {},
chance = 0.0063,
chanceAtLeastOne = 0.0156,
amount = 1,
rolls = { 2, 3 },
guaranteedChance = 0.0833,
guaranteedChanceAtLeastOne = 0.0833,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "InventoryDesertBiomeChest",
variation = 0
},
scenes = { "MelodyMuralSceneDesert", "MelodyMuralSceneDesert2" }
},
{
notes = {},
chance = 0.0113,
chanceAtLeastOne = 0.0499,
amount = 1,
rolls = { 3, 6 },
entity = {
id = "AlienChest",
variation = 0
},
scenes = { "AlienRingRoom3" }
}
},
drop = {
{
notes = {},
chance = 0.0265,
chanceAtLeastOne = 0.1371,
amount = 1,
rolls = { 5, 6 },
entity = {
id = "HydraBossNature",
variation = 0
}
},
{
notes = {},
chance = 0.0262,
chanceAtLeastOne = 0.1358,
amount = 1,
rolls = { 5, 6 },
entity = {
id = "HydraBossSea",
variation = 0
}
},
{
notes = {},
chance = 0.0262,
chanceAtLeastOne = 0.1358,
amount = 1,
rolls = { 5, 6 },
entity = {
id = "HydraBossDesert",
variation = 0
}
},
{
notes = {},
chance = 0.0241,
chanceAtLeastOne = 0.0241,
amount = 1,
rolls = 1,
entity = {
id = "OrbitalTurret",
variation = 0
}
},
{
notes = {},
chance = 0.0164,
chanceAtLeastOne = 0.0406,
amount = 1,
rolls = { 2, 3 },
entity = {
id = "LargeAlienTechDestructible",
variation = 0
}
}
}
}
},
ArcaneMonkPantsArmor = {
[0] = {
loot = {
{
notes = {},
chance = 0.0063,
chanceAtLeastOne = 0.0156,
amount = 1,
rolls = { 2, 3 },
guaranteedChance = 0.0833,
guaranteedChanceAtLeastOne = 0.0833,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "LockedSolariteChest",
variation = 0
}
}
},
lootScene = {
{
notes = {},
chance = 0.0169,
chanceAtLeastOne = 0.0661,
amount = 1,
rolls = 4,
guaranteedChance = 0.0926,
guaranteedChanceAtLeastOne = 0.0926,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "PassageChest",
variation = 0
},
dungeons = { "HydraCultDungeon" }
},
{
notes = {},
chance = 0.0063,
chanceAtLeastOne = 0.0156,
amount = 1,
rolls = { 2, 3 },
guaranteedChance = 0.0833,
guaranteedChanceAtLeastOne = 0.0833,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "InventoryDesertBiomeChest",
variation = 0
},
scenes = { "MelodyMuralSceneDesert", "MelodyMuralSceneDesert2" }
},
{
notes = {},
chance = 0.0113,
chanceAtLeastOne = 0.0499,
amount = 1,
rolls = { 3, 6 },
entity = {
id = "AlienChest",
variation = 0
},
scenes = { "AlienRingRoom3" }
}
},
drop = {
{
notes = {},
chance = 0.0265,
chanceAtLeastOne = 0.1371,
amount = 1,
rolls = { 5, 6 },
entity = {
id = "HydraBossNature",
variation = 0
}
},
{
notes = {},
chance = 0.0262,
chanceAtLeastOne = 0.1358,
amount = 1,
rolls = { 5, 6 },
entity = {
id = "HydraBossSea",
variation = 0
}
},
{
notes = {},
chance = 0.0262,
chanceAtLeastOne = 0.1358,
amount = 1,
rolls = { 5, 6 },
entity = {
id = "HydraBossDesert",
variation = 0
}
},
{
notes = {},
chance = 0.0241,
chanceAtLeastOne = 0.0241,
amount = 1,
rolls = 1,
entity = {
id = "OrbitalTurret",
variation = 0
}
},
{
notes = {},
chance = 0.0164,
chanceAtLeastOne = 0.0406,
amount = 1,
rolls = { 2, 3 },
entity = {
id = "LargeAlienTechDestructible",
variation = 0
}
}
}
}
},
ArcaneStaff = {
[0] = {
drop = {
{
notes = {},
chance = 0.0101,
chanceAtLeastOne = 0.0493,
amount = 1,
rolls = 5,
guaranteedChance = 0.0625,
guaranteedChanceAtLeastOne = 0.0625,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "BossLarva",
variation = 0
}
},
{
notes = {},
chance = 0.0187,
chanceAtLeastOne = 0.09,
amount = 1,
rolls = 5,
guaranteedChance = 0.0909,
guaranteedChanceAtLeastOne = 0.0909,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "ShamanBoss",
variation = 0
}
}
}
}
},
ArcheologyHelm = {
[0] = {
crafting = {
{
station = "LoomSpinningWheel",
amount = 1
}
}
}
},
ArcheologyPants = {
[0] = {
crafting = {
{
station = "LoomSpinningWheel",
amount = 1
}
}
}
},
ArcheologyShirt = {
[0] = {
crafting = {
{
station = "LoomSpinningWheel",
amount = 1
}
}
}
},
AssassinBreastArmor = {
[0] = {
loot = {
{
notes = {},
chance = 0.0016,
chanceAtLeastOne = 0.0057,
amount = 1,
rolls = { 3, 4 },
guaranteedChance = 0.0769,
guaranteedChanceAtLeastOne = 0.0769,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "LockedGalaxiteChest",
variation = 0
}
}
},
drop = {
{
notes = {},
chance = 0.0093,
chanceAtLeastOne = 0.0093,
amount = 1,
rolls = 1,
entity = {
id = "CavelingAssassin",
variation = 0
}
}
},
lootScene = {
{
notes = {},
chance = 0.0016,
chanceAtLeastOne = 0.0057,
amount = 1,
rolls = { 3, 4 },
guaranteedChance = 0.0769,
guaranteedChanceAtLeastOne = 0.0769,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "InventorySeaBiomeChest",
variation = 0
},
scenes = { "MelodyMuralSceneSea" }
},
{
notes = {},
chance = 0.0016,
chanceAtLeastOne = 0.0057,
amount = 1,
rolls = { 3, 4 },
guaranteedChance = 0.0769,
guaranteedChanceAtLeastOne = 0.0769,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "OctarineChest",
variation = 0
},
scenes = { "MelodyMuralSceneSea2" }
}
}
}
},
AssassinHelm = {
[0] = {
loot = {
{
notes = {},
chance = 0.0016,
chanceAtLeastOne = 0.0057,
amount = 1,
rolls = { 3, 4 },
guaranteedChance = 0.0769,
guaranteedChanceAtLeastOne = 0.0769,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "LockedGalaxiteChest",
variation = 0
}
}
},
drop = {
{
notes = {},
chance = 0.0093,
chanceAtLeastOne = 0.0093,
amount = 1,
rolls = 1,
entity = {
id = "CavelingAssassin",
variation = 0
}
}
},
lootScene = {
{
notes = {},
chance = 0.0016,
chanceAtLeastOne = 0.0057,
amount = 1,
rolls = { 3, 4 },
guaranteedChance = 0.0769,
guaranteedChanceAtLeastOne = 0.0769,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "InventorySeaBiomeChest",
variation = 0
},
scenes = { "MelodyMuralSceneSea" }
},
{
notes = {},
chance = 0.0016,
chanceAtLeastOne = 0.0057,
amount = 1,
rolls = { 3, 4 },
guaranteedChance = 0.0769,
guaranteedChanceAtLeastOne = 0.0769,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "OctarineChest",
variation = 0
},
scenes = { "MelodyMuralSceneSea2" }
}
}
}
},
AstralJelly = {
[0] = {
fishing = {
{
biomes = { "Nature" },
liquids = {},
type = "Fish",
chance = 0.13
}
},
lootScene = {
{
entity = {
id = "TemplePedestal",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "TitanTempleScene" }
}
}
}
},
AtlantianWormChest = {
[0] = {
drop = {
{
entity = {
id = "SnakeBossSegment",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
notes = {}
}
}
}
},
AtlantianWormHeart = {
[0] = {
drop = {
{
entity = {
id = "SnakeBossSegment",
variation = 0
},
chance = 1.0,
chanceAtLeastOne = 1.0,
amount = 1,
multiplayerScaling = 0.0,
notes = {}
},
{
notes = {},
chance = 0.0137,
chanceAtLeastOne = 0.0666,
amount = 1,
rolls = 5,
entity = {
id = "SnakeBossSegment",
variation = 0
}
}
}
}
},
AtlantianWormHelm = {
[0] = {
drop = {
{
notes = {},
chance = 0.0274,
chanceAtLeastOne = 0.1297,
amount = 1,
rolls = 5,
guaranteedChance = 0.25,
guaranteedChanceAtLeastOne = 0.25,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "SnakeBossSegment",
variation = 0
}
}
}
}
},
AtlantianWormNecklace = {
[0] = {
drop = {
{
notes = {},
chance = 0.0274,
chanceAtLeastOne = 0.1297,
amount = 1,
rolls = 5,
guaranteedChance = 0.25,
guaranteedChanceAtLeastOne = 0.25,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "SnakeBossSegment",
variation = 0
}
}
}
}
},
AtlantianWormRing = {
[0] = {
drop = {
{
notes = {},
chance = 0.0274,
chanceAtLeastOne = 0.1297,
amount = 1,
rolls = 5,
guaranteedChance = 0.25,
guaranteedChanceAtLeastOne = 0.25,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "SnakeBossSegment",
variation = 0
}
}
}
}
},
AtlantianWormSword = {
[0] = {
drop = {
{
notes = {},
chance = 0.0274,
chanceAtLeastOne = 0.1297,
amount = 1,
rolls = 5,
guaranteedChance = 0.25,
guaranteedChanceAtLeastOne = 0.25,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "SnakeBossSegment",
variation = 0
}
}
}
}
},
AtlantianWormTrophy = {
[0] = {
drop = {
{
notes = {},
chance = 0.0274,
chanceAtLeastOne = 0.1297,
amount = 1,
rolls = 5,
entity = {
id = "SnakeBossSegment",
variation = 0
}
}
}
}
},
AutomationTable = {
[0] = {
crafting = {
{
station = "TinWorkbench",
amount = 1
}
},
plunder = {
{
scene = "SprinklerFarmScene",
amount = 1
}
}
}
},
AzeosBeakNecklace = {
[0] = {
drop = {
{
notes = {},
chance = 0.0379,
chanceAtLeastOne = 0.1755,
amount = 1,
rolls = 5,
guaranteedChance = 0.1935,
guaranteedChanceAtLeastOne = 0.1935,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "BirdBoss",
variation = 0
}
},
{
notes = {},
chance = 0.0379,
chanceAtLeastOne = 0.1755,
amount = 1,
rolls = 5,
guaranteedChance = 0.1935,
guaranteedChanceAtLeastOne = 0.1935,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "BirdBoss",
variation = 1
}
}
}
}
},
AzeosFeatherFan = {
[0] = {
lootScene = {
{
entity = {
id = "QueenGrave",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "QueenGrave" }
}
}
}
},
AzeosSoulOrb = {
[0] = {
drop = {
{
entity = {
id = "BirdBoss",
variation = 0
},
chance = 1.0,
chanceAtLeastOne = 1.0,
amount = 1,
notes = {}
},
{
entity = {
id = "BirdBoss",
variation = 1
},
chance = 1.0,
chanceAtLeastOne = 1.0,
amount = 1,
notes = {}
}
}
}
},
AzeosSwiftFeather = {
[0] = {
loot = {
{
entity = {
id = "UnlockedQueenChest",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1
}
},
drop = {
{
notes = {},
chance = 0.0379,
chanceAtLeastOne = 0.1755,
amount = 1,
rolls = 5,
guaranteedChance = 0.1935,
guaranteedChanceAtLeastOne = 0.1935,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "BirdBoss",
variation = 0
}
},
{
notes = {},
chance = 0.0379,
chanceAtLeastOne = 0.1755,
amount = 1,
rolls = 5,
guaranteedChance = 0.1935,
guaranteedChanceAtLeastOne = 0.1935,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "BirdBoss",
variation = 1
}
}
}
}
},
AzeosTrophy = {
[0] = {
drop = {
{
notes = {},
chance = 0.0284,
chanceAtLeastOne = 0.1341,
amount = 1,
rolls = 5,
entity = {
id = "BirdBoss",
variation = 0
}
},
{
notes = {},
chance = 0.0284,
chanceAtLeastOne = 0.1341,
amount = 1,
rolls = 5,
entity = {
id = "BirdBoss",
variation = 1
}
}
}
}
},
AzureFeatherFish = {
[0] = {
merchant = {
{
id = "FishingMerchant",
variation = 0,
stock = 20,
requirement = "None"
}
},
fishing = {
{
biomes = { "Nature" },
liquids = {},
type = "Fish",
chance = 0.37
}
}
}
},
BagOfMarbles = {
[0] = {
lootScene = {
{
notes = {},
chance = 0.003,
chanceAtLeastOne = 0.0134,
amount = 1,
rolls = { 3, 6 },
entity = {
id = "InventoryDesertBiomeChest",
variation = 0
},
dungeons = { "DesertBridgeArea", "DesertTempleDungeon", "DesertTempleDungeon2" },
scenes = { "DesertMaze1", "DesertMaze2", "DesertMaze4", "MelodyMuralSceneDesert2", "SMTempleTrapRoom1", "SMTreasureTemple" }
},
{
entity = {
id = "PrinceGrave",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 3,
scenes = { "PrinceGrave" }
},
{
notes = {},
chance = 0.0163,
chanceAtLeastOne = 0.056,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "InventorySeaBiomeChest",
variation = 0
},
scenes = { "MelodyMuralSceneSea" }
},
{
notes = {},
chance = 0.0163,
chanceAtLeastOne = 0.056,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "OctarineChest",
variation = 0
},
scenes = { "MelodyMuralSceneSea2" }
},
{
entity = {
id = "TemplePedestal",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "SMTempleTrapRoom1", "SMTempleTrapRoom2" }
}
},
loot = {
{
notes = {},
chance = 0.0163,
chanceAtLeastOne = 0.056,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "LockedGalaxiteChest",
variation = 0
}
}
}
}
},
BaitFishBitesFaster = {
[0] = {
crafting = {
{
station = "FishingWorkBench",
amount = 10
}
},
lootScene = {
{
entity = {
id = "InventorySeaBiomeChest",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 5,
scenes = { "FishFarm" }
},
{
entity = {
id = "InventorySeaBiomeChest",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 10,
scenes = { "SeaHarborTown1" }
}
}
}
},
BaitFishBitesFasterAndIncreasedChanceToGetFish = {
[0] = {
merchant = {
{
id = "FishingMerchant",
variation = 0,
stock = 30,
requirement = "None"
}
},
lootScene = {
{
entity = {
id = "InventorySeaBiomeChest",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 5,
scenes = { "SeaHarborTown1" }
}
}
}
},
BaitFishBitesFasterAndStartsCloserToBeReeledIn = {
[0] = {
merchant = {
{
id = "FishingMerchant",
variation = 0,
stock = 30,
requirement = "None"
}
},
lootScene = {
{
entity = {
id = "InventorySeaBiomeChest",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 5,
scenes = { "SeaHarborTown1" }
}
}
}
},
BaitFishStartsCloserToBeReeledIn = {
[0] = {
crafting = {
{
station = "FishingWorkBench",
amount = 10
}
},
lootScene = {
{
entity = {
id = "InventorySeaBiomeChest",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 10,
scenes = { "SeaHarborTown1" }
}
}
}
},
BaitIncreaseChanceOfHigherRarityFish = {
[0] = {
merchant = {
{
id = "FishingMerchant",
variation = 0,
stock = 30,
requirement = "None"
}
},
lootScene = {
{
entity = {
id = "InventorySeaBiomeChest",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 5,
scenes = { "SeaHarborTown1" }
}
}
}
},
BaitIncreasedChanceToGetFish = {
[0] = {
crafting = {
{
station = "FishingWorkBench",
amount = 10
}
},
lootScene = {
{
entity = {
id = "InventorySeaBiomeChest",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 10,
scenes = { "SeaHarborTown1" }
}
}
}
},
BaitIncreasedChanceToGetFishLoot = {
[0] = {
crafting = {
{
station = "FishingWorkBench",
amount = 5
}
},
lootScene = {
{
entity = {
id = "InventorySeaBiomeChest",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 10,
scenes = { "SeaHarborTown1" }
}
}
}
},
BaitOctopusBoss = {
[0] = {
crafting = {
{
station = "AncientHologramPod",
amount = 1
}
}
}
},
BaitOnAPole = {
[0] = {
merchant = {
{
id = "CrystalMerchant",
variation = 0,
stock = 5,
requirement = "None"
}
}
}
},
BalloonSpore = {
[0] = {
drop = {
{
notes = {},
chance = 0.0364,
chanceAtLeastOne = 0.0364,
amount = 1,
rolls = 1,
entity = {
id = "DiggingSpotNature",
variation = 0
}
},
{
notes = {},
chance = 0.0254,
chanceAtLeastOne = 0.0254,
amount = 1,
rolls = 1,
entity = {
id = "MoldDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0549,
chanceAtLeastOne = 0.0813,
amount = 1,
rolls = { 1, 2 },
entity = {
id = "LargeMoldDestructible",
variation = 0
}
}
},
lootScene = {
{
entity = {
id = "StonePedestal",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "InfestedFarm" }
},
{
entity = {
id = "InventoryMoldDungeonChest",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "MelodyMuralSceneNature2" }
}
}
}
},
Banner = {
[0] = {
crafting = {
{
station = "Carpenter",
amount = 1
}
}
}
},
BasicStaff = {
[0] = {
lootScene = {
{
notes = {},
chance = 0.0067,
chanceAtLeastOne = 0.0299,
amount = 1,
rolls = { 4, 5 },
entity = {
id = "InventoryChest",
variation = 0
},
dungeons = { "BridgeArea", "WoodRoom" },
scenes = { "AbandonedCampScene", "ClayHiddenChest", "SmallIslands", "TurfHiddenChest" }
}
},
loot = {
{
notes = {},
chance = 0.0017,
chanceAtLeastOne = 0.0059,
amount = 1,
rolls = { 3, 4 },
guaranteedChance = 0.0479,
guaranteedChanceAtLeastOne = 0.0479,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "LockedCopperChest",
variation = 0
}
}
},
drop = {
{
notes = {},
chance = 0.0167,
chanceAtLeastOne = 0.0249,
amount = 1,
rolls = { 1, 2 },
entity = {
id = "WoodenDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0119,
chanceAtLeastOne = 0.0409,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "WoodenDestructible",
variation = 1
}
}
},
backgroundPerks = {
{
background = "Mage",
amount = 1
}
}
}
},
BattleAxe = {
[0] = {
lootScene = {
{
notes = {},
chance = 0.0024,
chanceAtLeastOne = 0.0106,
amount = 1,
rolls = { 4, 5 },
entity = {
id = "InventoryChest",
variation = 0
},
dungeons = { "BridgeArea", "WoodRoom" },
scenes = { "AbandonedCampScene", "ClayHiddenChest", "SmallIslands", "TurfHiddenChest" }
},
{
notes = {},
chance = 0.0025,
chanceAtLeastOne = 0.0086,
amount = 1,
rolls = { 3, 4 },
guaranteedChance = 0.069,
guaranteedChanceAtLeastOne = 0.069,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "IronChest",
variation = 0
},
dungeons = { "ShamanBossRoom", "StoneBridgeArea" }
},
{
notes = {},
chance = 0.0017,
chanceAtLeastOne = 0.0076,
amount = 1,
rolls = { 3, 6 },
entity = {
id = "InventoryChest",
variation = 0
},
scenes = { "Farmhouse5", "SMAzeosBrokenBridge" }
},
{
notes = {},
chance = 0.0017,
chanceAtLeastOne = 0.0076,
amount = 1,
rolls = { 3, 6 },
entity = {
id = "InventoryAncientChest",
variation = 0
},
scenes = { "TempleNature2", "TempleNature4" }
},
{
notes = {},
chance = 0.0025,
chanceAtLeastOne = 0.0086,
amount = 1,
rolls = { 3, 4 },
guaranteedChance = 0.069,
guaranteedChanceAtLeastOne = 0.069,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "InventoryAncientChest",
variation = 0
},
scenes = { "MelodyMuralSceneDirt", "MelodyMuralSceneDirt2" }
},
{
notes = {},
chance = 0.0025,
chanceAtLeastOne = 0.0086,
amount = 1,
rolls = { 3, 4 },
guaranteedChance = 0.069,
guaranteedChanceAtLeastOne = 0.069,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "CopperChest",
variation = 0
},
scenes = { "MelodyMuralSceneClay" }
}
},
loot = {
{
notes = {},
chance = 0.0025,
chanceAtLeastOne = 0.0086,
amount = 1,
rolls = { 3, 4 },
guaranteedChance = 0.069,
guaranteedChanceAtLeastOne = 0.069,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "LockedIronChest",
variation = 0
}
}
},
drop = {
{
notes = {},
chance = 0.0091,
chanceAtLeastOne = 0.0448,
amount = 1,
rolls = 5,
entity = {
id = "LarvaHiveBoss",
variation = 0
}
},
{
notes = {},
chance = 0.0091,
chanceAtLeastOne = 0.0448,
amount = 1,
rolls = 5,
entity = {
id = "LarvaHiveHalloweenBoss",
variation = 0
}
},
{
notes = {},
chance = 0.0197,
chanceAtLeastOne = 0.039,
amount = 1,
rolls = { 1, 3 },
entity = {
id = "CavelingBrute",
variation = 0
}
},
{
notes = {},
chance = 0.0187,
chanceAtLeastOne = 0.09,
amount = 1,
rolls = 5,
entity = {
id = "ShamanBoss",
variation = 0
}
},
{
notes = {},
chance = 0.0053,
chanceAtLeastOne = 0.0184,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "LargeAncientDestructible",
variation = 0
}
}
}
}
},
Bed = {
[0] = {
crafting = {
{
station = "CopperWorkbench",
amount = 1
}
},
plunder = {
{
scene = "SMHiveAbandonedHut",
amount = 1
},
{
scene = "OasisHouse",
amount = 1
},
{
scene = "OasisHouseAlt",
amount = 1
}
}
}
},
BentFork = {
[0] = {
drop = {
{
notes = {},
chance = 0.0064,
chanceAtLeastOne = 0.0064,
amount = 1,
rolls = 1,
entity = {
id = "CavelingScholar",
variation = 0
}
}
}
}
},
BigFloorTileCaveling = {
[0] = {
plunder = {
{
scene = "BrokenCore2",
amount = 6
},
{
scene = "BotanicGarden",
amount = 3
},
{
scene = "CityPlaza",
amount = 2
},
{
scene = "CityBath",
amount = 4
},
{
scene = "CityHarbor",
amount = 2
},
{
scene = "MainCityEntrance",
amount = 2
},
{
scene = "CityQuarters1",
amount = 1
},
{
scene = "CityQuarters3",
amount = 2
},
{
scene = "CityStore",
amount = 2
},
{
scene = "CityHall",
amount = 2
},
{
dungeon = "CityDungeon"
},
{
dungeon = "BigCityDungeon1"
},
{
dungeon = "BigCityDungeon2"
},
{
dungeon = "BigCityDungeon3"
}
}
}
},
BigFloorTileGemstone = {
[0] = {
plunder = {
{
scene = "BrokenCore1",
amount = 6
},
{
scene = "BotanicGarden",
amount = 2
},
{
scene = "CityPlaza",
amount = 1
},
{
scene = "CityBath",
amount = 4
},
{
scene = "CityLibrary",
amount = 1
},
{
scene = "CityHarbor",
amount = 2
},
{
scene = "MainCityEntrance",
amount = 1
},
{
scene = "CityQuarters1",
amount = 1
},
{
scene = "CityQuarters2",
amount = 1
},
{
scene = "CityStore",
amount = 1
},
{
scene = "CityHall",
amount = 2
},
{
scene = "ShrineMuralScene",
amount = 4
},
{
scene = "SMResearchLab",
amount = 1
},
{
dungeon = "CityDungeon"
},
{
dungeon = "BigCityDungeon1"
},
{
dungeon = "BigCityDungeon2"
},
{
dungeon = "BigCityDungeon3"
}
}
}
},
BigFloorTileScholar = {
[0] = {
plunder = {
{
scene = "BrokenCore3",
amount = 5
},
{
scene = "BotanicGarden",
amount = 2
},
{
scene = "CityPlaza",
amount = 3
},
{
scene = "CityLibrary",
amount = 4
},
{
scene = "CityQuarters1",
amount = 1
},
{
scene = "CityHall",
amount = 1
},
{
scene = "ShrineMuralScene",
amount = 2
},
{
scene = "SMCityArchive",
amount = 2
},
{
dungeon = "CityDungeon"
},
{
dungeon = "BigCityDungeon1"
},
{
dungeon = "BigCityDungeon2"
},
{
dungeon = "BigCityDungeon3"
}
}
}
},
BigJungleTree = {
[0] = {
plunder = {
{
scene = "VictoriaJungleTree",
amount = 1
}
}
}
},
BigLarva = {
[0] = {
naturalSpawn = {
respawn = true
},
plunder = {
{
dungeon = "SmallLarvaHiveDungeon"
}
}
},
[1] = {
plunder = {
{
scene = "Barn3",
amount = 1
},
{
scene = "ClaySettlement3",
amount = 1
},
{
scene = "MelodyMuralSceneClay2",
amount = 3
},
{
dungeon = "LarvaHiveBossDungeon"
}
}
}
},
BigLarvaTrophy = {
[0] = {
drop = {
{
notes = {},
chance = 0.0031,
chanceAtLeastOne = 0.0031,
amount = 1,
rolls = 1,
entity = {
id = "BigLarva",
variation = 0
}
},
{
notes = {},
chance = 0.0031,
chanceAtLeastOne = 0.0031,
amount = 1,
rolls = 1,
entity = {
id = "BigLarva",
variation = 1
}
}
}
}
},
BigLarvaVampireTrophy = {
[0] = {
drop = {
{
entity = {
id = "BigLarva",
variation = 0
},
chance = 0.01,
chanceAtLeastOne = 0.01,
amount = 1,
multiplayerScaling = 0.0,
notes = { "SeasonHalloween" }
},
{
entity = {
id = "BigLarva",
variation = 1
},
chance = 0.01,
chanceAtLeastOne = 0.01,
amount = 1,
multiplayerScaling = 0.0,
notes = { "SeasonHalloween" }
}
}
}
},
BikiniBreastArmorBlue = {
[0] = {
lootScene = {
{
notes = {},
chance = 0.0085,
chanceAtLeastOne = 0.0337,
amount = 1,
rolls = { 3, 5 },
entity = {
id = "InventorySeaBiomeChest",
variation = 0
},
dungeons = { "SeaIslands", "SeaWallsWithChest" },
scenes = { "SMSeaCampIsland1", "SMSeaCampIsland2", "SMSeaCampIsland4", "SMSeaCampIsland6", "SMSeaOasis", "SMSurfaceCoralIsland" }
},
{
notes = {},
chance = 0.0024,
chanceAtLeastOne = 0.0097,
amount = 1,
rolls = { 3, 5 },
guaranteedChance = 0.0385,
guaranteedChanceAtLeastOne = 0.0385,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "InventoryAncientChest",
variation = 0
},
scenes = { "MelodyMuralSceneNature" }
},
{
notes = {},
chance = 0.0024,
chanceAtLeastOne = 0.0097,
amount = 1,
rolls = { 3, 5 },
guaranteedChance = 0.0385,
guaranteedChanceAtLeastOne = 0.0385,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "InventoryMoldDungeonChest",
variation = 0
},
scenes = { "MelodyMuralSceneNature2" }
}
},
loot = {
{
notes = {},
chance = 0.0024,
chanceAtLeastOne = 0.0097,
amount = 1,
rolls = { 3, 5 },
guaranteedChance = 0.0385,
guaranteedChanceAtLeastOne = 0.0385,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "LockedOctarineChest",
variation = 0
}
}
}
}
},
BikiniBreastArmorGreen = {
[0] = {
lootScene = {
{
notes = {},
chance = 0.0085,
chanceAtLeastOne = 0.0337,
amount = 1,
rolls = { 3, 5 },
entity = {
id = "InventorySeaBiomeChest",
variation = 0
},
dungeons = { "SeaIslands", "SeaWallsWithChest" },
scenes = { "SMSeaCampIsland1", "SMSeaCampIsland2", "SMSeaCampIsland4", "SMSeaCampIsland6", "SMSeaOasis", "SMSurfaceCoralIsland" }
},
{
notes = {},
chance = 0.0024,
chanceAtLeastOne = 0.0097,
amount = 1,
rolls = { 3, 5 },
guaranteedChance = 0.0385,
guaranteedChanceAtLeastOne = 0.0385,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "InventoryAncientChest",
variation = 0
},
scenes = { "MelodyMuralSceneNature" }
},
{
notes = {},
chance = 0.0024,
chanceAtLeastOne = 0.0097,
amount = 1,
rolls = { 3, 5 },
guaranteedChance = 0.0385,
guaranteedChanceAtLeastOne = 0.0385,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "InventoryMoldDungeonChest",
variation = 0
},
scenes = { "MelodyMuralSceneNature2" }
}
},
loot = {
{
notes = {},
chance = 0.0024,
chanceAtLeastOne = 0.0097,
amount = 1,
rolls = { 3, 5 },
guaranteedChance = 0.0385,
guaranteedChanceAtLeastOne = 0.0385,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "LockedOctarineChest",
variation = 0
}
}
}
}
},
BikiniBreastArmorRed = {
[0] = {
lootScene = {
{
notes = {},
chance = 0.0085,
chanceAtLeastOne = 0.0337,
amount = 1,
rolls = { 3, 5 },
entity = {
id = "InventorySeaBiomeChest",
variation = 0
},
dungeons = { "SeaIslands", "SeaWallsWithChest" },
scenes = { "SMSeaCampIsland1", "SMSeaCampIsland2", "SMSeaCampIsland4", "SMSeaCampIsland6", "SMSeaOasis", "SMSurfaceCoralIsland" }
},
{
notes = {},
chance = 0.0024,
chanceAtLeastOne = 0.0097,
amount = 1,
rolls = { 3, 5 },
guaranteedChance = 0.0385,
guaranteedChanceAtLeastOne = 0.0385,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "InventoryAncientChest",
variation = 0
},
scenes = { "MelodyMuralSceneNature" }
},
{
notes = {},
chance = 0.0024,
chanceAtLeastOne = 0.0097,
amount = 1,
rolls = { 3, 5 },
guaranteedChance = 0.0385,
guaranteedChanceAtLeastOne = 0.0385,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "InventoryMoldDungeonChest",
variation = 0
},
scenes = { "MelodyMuralSceneNature2" }
}
},
loot = {
{
notes = {},
chance = 0.0024,
chanceAtLeastOne = 0.0097,
amount = 1,
rolls = { 3, 5 },
guaranteedChance = 0.0385,
guaranteedChanceAtLeastOne = 0.0385,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "LockedOctarineChest",
variation = 0
}
}
}
}
},
BikiniPantsArmorBlue = {
[0] = {
lootScene = {
{
notes = {},
chance = 0.0085,
chanceAtLeastOne = 0.0337,
amount = 1,
rolls = { 3, 5 },
entity = {
id = "InventorySeaBiomeChest",
variation = 0
},
dungeons = { "SeaIslands", "SeaWallsWithChest" },
scenes = { "SMSeaCampIsland1", "SMSeaCampIsland2", "SMSeaCampIsland4", "SMSeaCampIsland6", "SMSeaOasis", "SMSurfaceCoralIsland" }
},
{
notes = {},
chance = 0.0024,
chanceAtLeastOne = 0.0097,
amount = 1,
rolls = { 3, 5 },
guaranteedChance = 0.0385,
guaranteedChanceAtLeastOne = 0.0385,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "InventoryAncientChest",
variation = 0
},
scenes = { "MelodyMuralSceneNature" }
},
{
notes = {},
chance = 0.0024,
chanceAtLeastOne = 0.0097,
amount = 1,
rolls = { 3, 5 },
guaranteedChance = 0.0385,
guaranteedChanceAtLeastOne = 0.0385,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "InventoryMoldDungeonChest",
variation = 0
},
scenes = { "MelodyMuralSceneNature2" }
}
},
loot = {
{
notes = {},
chance = 0.0024,
chanceAtLeastOne = 0.0097,
amount = 1,
rolls = { 3, 5 },
guaranteedChance = 0.0385,
guaranteedChanceAtLeastOne = 0.0385,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "LockedOctarineChest",
variation = 0
}
}
}
}
},
BikiniPantsArmorGreen = {
[0] = {
lootScene = {
{
notes = {},
chance = 0.0085,
chanceAtLeastOne = 0.0337,
amount = 1,
rolls = { 3, 5 },
entity = {
id = "InventorySeaBiomeChest",
variation = 0
},
dungeons = { "SeaIslands", "SeaWallsWithChest" },
scenes = { "SMSeaCampIsland1", "SMSeaCampIsland2", "SMSeaCampIsland4", "SMSeaCampIsland6", "SMSeaOasis", "SMSurfaceCoralIsland" }
},
{
notes = {},
chance = 0.0024,
chanceAtLeastOne = 0.0097,
amount = 1,
rolls = { 3, 5 },
guaranteedChance = 0.0385,
guaranteedChanceAtLeastOne = 0.0385,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "InventoryAncientChest",
variation = 0
},
scenes = { "MelodyMuralSceneNature" }
},
{
notes = {},
chance = 0.0024,
chanceAtLeastOne = 0.0097,
amount = 1,
rolls = { 3, 5 },
guaranteedChance = 0.0385,
guaranteedChanceAtLeastOne = 0.0385,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "InventoryMoldDungeonChest",
variation = 0
},
scenes = { "MelodyMuralSceneNature2" }
}
},
loot = {
{
notes = {},
chance = 0.0024,
chanceAtLeastOne = 0.0097,
amount = 1,
rolls = { 3, 5 },
guaranteedChance = 0.0385,
guaranteedChanceAtLeastOne = 0.0385,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "LockedOctarineChest",
variation = 0
}
}
}
}
},
BikiniPantsArmorRed = {
[0] = {
lootScene = {
{
notes = {},
chance = 0.0085,
chanceAtLeastOne = 0.0337,
amount = 1,
rolls = { 3, 5 },
entity = {
id = "InventorySeaBiomeChest",
variation = 0
},
dungeons = { "SeaIslands", "SeaWallsWithChest" },
scenes = { "SMSeaCampIsland1", "SMSeaCampIsland2", "SMSeaCampIsland4", "SMSeaCampIsland6", "SMSeaOasis", "SMSurfaceCoralIsland" }
},
{
notes = {},
chance = 0.0024,
chanceAtLeastOne = 0.0097,
amount = 1,
rolls = { 3, 5 },
guaranteedChance = 0.0385,
guaranteedChanceAtLeastOne = 0.0385,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "InventoryAncientChest",
variation = 0
},
scenes = { "MelodyMuralSceneNature" }
},
{
notes = {},
chance = 0.0024,
chanceAtLeastOne = 0.0097,
amount = 1,
rolls = { 3, 5 },
guaranteedChance = 0.0385,
guaranteedChanceAtLeastOne = 0.0385,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "InventoryMoldDungeonChest",
variation = 0
},
scenes = { "MelodyMuralSceneNature2" }
}
},
loot = {
{
notes = {},
chance = 0.0024,
chanceAtLeastOne = 0.0097,
amount = 1,
rolls = { 3, 5 },
guaranteedChance = 0.0385,
guaranteedChanceAtLeastOne = 0.0385,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "LockedOctarineChest",
variation = 0
}
}
}
}
},
BindingString = {
[0] = {
dropScene = {
{
entity = {
id = "DiggingSpot",
variation = 0
},
chance = 1.0,
chanceAtLeastOne = 1.0,
amount = 1,
multiplayerScaling = 0.0,
notes = {},
scenes = { "BindingStringScene" }
}
}
}
},
BirdBossScanner = {
[0] = {
crafting = {
{
station = "AncientHologramPod",
amount = 1
}
}
}
},
BirdPoop = {
[0] = {
plunder = {
{
scene = "Barn3",
amount = 1
},
{
scene = "MoldEggScene",
amount = 3
},
{
scene = "BirdBossArena",
amount = 4
},
{
dungeon = "BirdBossRoom"
}
}
}
},
BlackBubblePearl = {
[0] = {
lootScene = {
{
notes = {},
chance = 0.0066,
chanceAtLeastOne = 0.036,
amount = 1,
rolls = { 4, 7 },
entity = {
id = "InventoryAncientChest",
variation = 0
},
dungeons = { "BigCityDungeon1", "BigCityDungeon2", "BigCityDungeon3", "CityDungeon" },
scenes = { "CitySewers", "CityStore", "SMBrokenCityIsle", "SMCityArchive", "SMLoneCityIsland" }
},
{
notes = {},
chance = 0.0034,
chanceAtLeastOne = 0.0136,
amount = 1,
rolls = { 3, 5 },
entity = {
id = "InventorySeaBiomeChest",
variation = 0
},
dungeons = { "SeaIslands", "SeaWallsWithChest" },
scenes = { "SMSeaCampIsland1", "SMSeaCampIsland2", "SMSeaCampIsland4", "SMSeaCampIsland6", "SMSeaOasis", "SMSurfaceCoralIsland" }
},
{
notes = {},
chance = 0.0066,
chanceAtLeastOne = 0.036,
amount = 1,
rolls = { 4, 7 },
entity = {
id = "BossChest",
variation = 0
},
scenes = { "CityHall" }
}
},
drop = {
{
notes = {},
chance = 0.0135,
chanceAtLeastOne = 0.0135,
amount = 1,
rolls = 1,
entity = {
id = "DiggingSpotSea",
variation = 0
}
},
{
notes = {},
chance = 0.0039,
chanceAtLeastOne = 0.0079,
amount = 1,
rolls = { 1, 3 },
entity = {
id = "LargeJellyfishDestructable",
variation = 0
}
},
{
notes = {},
chance = 0.0039,
chanceAtLeastOne = 0.0079,
amount = 1,
rolls = { 1, 3 },
entity = {
id = "SeaWoodenDestructible",
variation = 1
}
}
}
}
},
BlackDesertDiamond = {
[0] = {
drop = {
{
notes = {},
chance = 0.0274,
chanceAtLeastOne = 0.0274,
amount = 1,
rolls = 1,
entity = {
id = "DiggingSpotDesert",
variation = 0
}
}
},
lootScene = {
{
entity = {
id = "InventoryDesertBiomeChest",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "MelodyMuralSceneDesert" }
}
}
}
},
BlackNecklace = {
[0] = {
lootScene = {
{
notes = {},
chance = 0.0139,
chanceAtLeastOne = 0.061,
amount = 1,
rolls = { 3, 6 },
entity = {
id = "InventoryLavaChest",
variation = 0
},
dungeons = { "AncientForgeDungeon", "LavaDungeon", "LavaSlimeBossDungeon" },
scenes = { "LavaMineScene3", "SMLavaBoulderMine1" }
}
},
drop = {
{
notes = {},
chance = 0.0472,
chanceAtLeastOne = 0.0472,
amount = 1,
rolls = 1,
entity = {
id = "DiggingSpotLava",
variation = 0
}
},
{
notes = {},
chance = 0.002,
chanceAtLeastOne = 0.0069,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "LavaWoodenDestructible",
variation = 1
}
}
}
}
},
BlackRing = {
[0] = {
lootScene = {
{
notes = {},
chance = 0.0069,
chanceAtLeastOne = 0.0309,
amount = 1,
rolls = { 3, 6 },
entity = {
id = "InventoryLavaChest",
variation = 0
},
dungeons = { "AncientForgeDungeon", "LavaDungeon", "LavaSlimeBossDungeon" },
scenes = { "LavaMineScene3", "SMLavaBoulderMine1" }
}
},
drop = {
{
notes = {},
chance = 0.0472,
chanceAtLeastOne = 0.0472,
amount = 1,
rolls = 1,
entity = {
id = "DiggingSpotLava",
variation = 0
}
}
}
}
},
BlackSteelUrchin = {
[0] = {
fishing = {
{
biomes = {},
liquids = { "Mold" },
type = "Fish",
chance = 0.13
}
}
}
},
BlastBreastArmor = {
[0] = {
loot = {
{
notes = {},
chance = 0.0008,
chanceAtLeastOne = 0.0028,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "LockedCopperChest",
variation = 0
}
},
{
notes = {},
chance = 0.0008,
chanceAtLeastOne = 0.0029,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "LockedIronChest",
variation = 0
}
}
},
lootScene = {
{
notes = {},
chance = 0.0008,
chanceAtLeastOne = 0.0029,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "IronChest",
variation = 0
},
dungeons = { "ShamanBossRoom", "StoneBridgeArea" }
},
{
notes = {},
chance = 0.0008,
chanceAtLeastOne = 0.0029,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "InventoryAncientChest",
variation = 0
},
scenes = { "MelodyMuralSceneDirt", "MelodyMuralSceneDirt2" }
},
{
notes = {},
chance = 0.0008,
chanceAtLeastOne = 0.0029,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "CopperChest",
variation = 0
},
scenes = { "MelodyMuralSceneClay" }
}
},
drop = {
{
notes = {},
chance = 0.0097,
chanceAtLeastOne = 0.0146,
amount = 1,
rolls = { 1, 2 },
entity = {
id = "AncientDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0053,
chanceAtLeastOne = 0.0184,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "LargeAncientDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0294,
chanceAtLeastOne = 0.0294,
amount = 1,
rolls = 1,
entity = {
id = "ClayPot",
variation = 0
}
}
}
}
},
BlastHelm = {
[0] = {
loot = {
{
notes = {},
chance = 0.0008,
chanceAtLeastOne = 0.0028,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "LockedCopperChest",
variation = 0
}
},
{
notes = {},
chance = 0.0008,
chanceAtLeastOne = 0.0029,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "LockedIronChest",
variation = 0
}
}
},
lootScene = {
{
notes = {},
chance = 0.0008,
chanceAtLeastOne = 0.0029,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "IronChest",
variation = 0
},
dungeons = { "ShamanBossRoom", "StoneBridgeArea" }
},
{
notes = {},
chance = 0.0008,
chanceAtLeastOne = 0.0029,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "InventoryAncientChest",
variation = 0
},
scenes = { "MelodyMuralSceneDirt", "MelodyMuralSceneDirt2" }
},
{
notes = {},
chance = 0.0008,
chanceAtLeastOne = 0.0029,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "CopperChest",
variation = 0
},
scenes = { "MelodyMuralSceneClay" }
}
},
drop = {
{
notes = {},
chance = 0.0097,
chanceAtLeastOne = 0.0146,
amount = 1,
rolls = { 1, 2 },
entity = {
id = "AncientDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0053,
chanceAtLeastOne = 0.0184,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "LargeAncientDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0294,
chanceAtLeastOne = 0.0294,
amount = 1,
rolls = 1,
entity = {
id = "ClayPot",
variation = 0
}
}
}
}
},
BlastPantsArmor = {
[0] = {
loot = {
{
notes = {},
chance = 0.0008,
chanceAtLeastOne = 0.0028,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "LockedCopperChest",
variation = 0
}
},
{
notes = {},
chance = 0.0008,
chanceAtLeastOne = 0.0029,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "LockedIronChest",
variation = 0
}
}
},
lootScene = {
{
notes = {},
chance = 0.0008,
chanceAtLeastOne = 0.0029,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "IronChest",
variation = 0
},
dungeons = { "ShamanBossRoom", "StoneBridgeArea" }
},
{
notes = {},
chance = 0.0008,
chanceAtLeastOne = 0.0029,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "InventoryAncientChest",
variation = 0
},
scenes = { "MelodyMuralSceneDirt", "MelodyMuralSceneDirt2" }
},
{
notes = {},
chance = 0.0008,
chanceAtLeastOne = 0.0029,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "CopperChest",
variation = 0
},
scenes = { "MelodyMuralSceneClay" }
}
},
drop = {
{
notes = {},
chance = 0.0097,
chanceAtLeastOne = 0.0146,
amount = 1,
rolls = { 1, 2 },
entity = {
id = "AncientDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0053,
chanceAtLeastOne = 0.0184,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "LargeAncientDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0294,
chanceAtLeastOne = 0.0294,
amount = 1,
rolls = 1,
entity = {
id = "ClayPot",
variation = 0
}
}
}
}
},
BlastingDung = {
[0] = {
drop = {
{
entity = {
id = "Camel",
variation = 0
},
chance = 1.0,
chanceAtLeastOne = 1.0,
amount = 4,
multiplayerScaling = 0.0,
notes = {}
},
{
notes = {},
chance = 0.1069,
chanceAtLeastOne = 0.1069,
amount = { 1, 3 },
rolls = 1,
entity = {
id = "BombScarab",
variation = 0
}
},
{
notes = {},
chance = 0.1109,
chanceAtLeastOne = 0.4443,
amount = { 3, 5 },
rolls = 5,
entity = {
id = "ScarabBoss",
variation = 0
}
},
{
notes = {},
chance = 0.335,
chanceAtLeastOne = 0.9135,
amount = { 5, 7 },
rolls = 6,
entity = {
id = "GiantCicadaBoss",
variation = 0
}
},
{
notes = {},
chance = 0.1285,
chanceAtLeastOne = 0.1285,
amount = { 1, 3 },
rolls = 1,
entity = {
id = "GoldenBombScarab",
variation = 0
}
},
{
notes = {},
chance = 0.0118,
chanceAtLeastOne = 0.0118,
amount = 1,
rolls = 1,
entity = {
id = "LavaWoodenDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0393,
chanceAtLeastOne = 0.131,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "LavaWoodenDestructible",
variation = 1
}
}
},
cattleProduce = {
{
station = "Camel",
amount = 1,
entityAmount = 2
}
}
}
},
BloatOat = {
[0] = {
naturalSpawn = {
initial = true
},
farming = {
{
id = "BloatOatSeed",
variation = 0,
notes = {},
growthTime = 600.0
}
},
plunder = {
{
scene = "CavelingFarm",
amount = 6
},
{
scene = "Field1",
amount = 4
},
{
scene = "Field2",
amount = 3
},
{
scene = "Field3",
amount = 6
},
{
scene = "Field4",
amount = 6
},
{
scene = "SMMeadowBloatOatIsle",
amount = 17
},
{
scene = "DesertAbandonedFarm",
amount = 29
}
},
lootScene = {
{
entity = {
id = "DecorativePot",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "SMMeadowBloatOatIsle", "SMTempleTrapRoom1" }
},
{
entity = {
id = "CattleFeedTray",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 3,
scenes = { "SMMeadowOasis" }
},
{
entity = {
id = "InventoryChest",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 5,
scenes = { "SMNaturePatch" }
}
}
}
},
BloatOatRare = {
[0] = {
farming = {
{
id = "BloatOatSeed",
variation = 0,
notes = { "RarePlant" },
growthTime = 600.0
}
},
lootScene = {
{
entity = {
id = "DecorativePot",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "SMMeadowBloatOatIsle" }
}
}
}
},
BloatOatSeed = {
[0] = {
drop = {
{
notes = {},
chance = 0.0679,
chanceAtLeastOne = 0.0679,
amount = 1,
rolls = 1,
entity = {
id = "CavelingGardener",
variation = 0
}
},
{
notes = {},
chance = 0.0485,
chanceAtLeastOne = 0.0719,
amount = 1,
rolls = { 1, 2 },
entity = {
id = "NatureDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0909,
chanceAtLeastOne = 0.212,
amount = { 1, 2 },
rolls = { 2, 3 },
entity = {
id = "NatureDestructible",
variation = 1
}
},
{
notes = {},
chance = 0.0561,
chanceAtLeastOne = 0.0561,
amount = 1,
rolls = 1,
entity = {
id = "DesertDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0831,
chanceAtLeastOne = 0.195,
amount = 1,
rolls = { 2, 3 },
entity = {
id = "LargeDesertDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.1186,
chanceAtLeastOne = 0.1186,
amount = 1,
rolls = 1,
entity = {
id = "GreenDesertDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.1211,
chanceAtLeastOne = 0.2757,
amount = 1,
rolls = { 2, 3 },
entity = {
id = "GreenLargeDesertDestructible",
variation = 0
}
},
{
entity = {
id = "BloatOatPlant",
variation = 0
},
chance = 0.75,
chanceAtLeastOne = 0.75,
amount = 1,
multiplayerScaling = 0.0,
notes = {}
}
}
}
},
BlobRosaryNecklace = {
[0] = {
drop = {
{
notes = {},
chance = 0.031,
chanceAtLeastOne = 0.1457,
amount = 1,
rolls = 5,
guaranteedChance = 0.0952,
guaranteedChanceAtLeastOne = 0.0952,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "SlimeBoss",
variation = 0
}
}
}
}
},
BloodSkull = {
[0] = {
lootScene = {
{
notes = {},
chance = 0.036,
chanceAtLeastOne = 0.1364,
amount = 1,
rolls = { 3, 5 },
entity = {
id = "InventoryLarvaHiveChest",
variation = 0
},
dungeons = { "LarvaHiveBossDungeon", "SmallLarvaHiveDungeon" },
scenes = { "MelodyMuralSceneClay2" }
}
},
drop = {
{
notes = {},
chance = 0.0112,
chanceAtLeastOne = 0.0548,
amount = 1,
rolls = 5,
entity = {
id = "ShamanBoss",
variation = 0
}
},
{
notes = {},
chance = 0.0288,
chanceAtLeastOne = 0.0429,
amount = 1,
rolls = { 1, 2 },
entity = {
id = "HiveDestructible",
variation = 0
}
}
}
}
},
Blowpipe = {
[0] = {
lootScene = {
{
notes = {},
chance = 0.0482,
chanceAtLeastOne = 0.2188,
amount = 1,
rolls = { 4, 6 },
entity = {
id = "InventoryMoldDungeonChest",
variation = 0
},
dungeons = { "MoldDungeon0", "MoldDungeonMain0" },
scenes = { "SMMoldOasis" }
},
{
notes = {},
chance = 0.0146,
chanceAtLeastOne = 0.0641,
amount = 1,
rolls = { 3, 6 },
entity = {
id = "InventoryChest",
variation = 0
},
scenes = { "Farmhouse5", "SMAzeosBrokenBridge" }
},
{
notes = {},
chance = 0.0146,
chanceAtLeastOne = 0.0641,
amount = 1,
rolls = { 3, 6 },
entity = {
id = "InventoryAncientChest",
variation = 0
},
scenes = { "TempleNature2", "TempleNature4" }
},
{
notes = {},
chance = 0.0482,
chanceAtLeastOne = 0.2188,
amount = 1,
rolls = { 4, 6 },
entity = {
id = "InventoryAncientChest",
variation = 0
},
scenes = { "SMMoldGarden" }
}
},
drop = {
{
notes = {},
chance = 0.0043,
chanceAtLeastOne = 0.0043,
amount = 1,
rolls = 1,
entity = {
id = "InfectedCaveling",
variation = 0
}
},
{
notes = {},
chance = 0.0135,
chanceAtLeastOne = 0.0135,
amount = 1,
rolls = 1,
entity = {
id = "MoldTentacle",
variation = 0
}
},
{
notes = {},
chance = 0.0165,
chanceAtLeastOne = 0.0246,
amount = 1,
rolls = { 1, 2 },
entity = {
id = "LargeMoldDestructible",
variation = 0
}
}
}
}
},
BlueCaveGuppy = {
[0] = {
fishing = {
{
biomes = { "Slime" },
liquids = { "Dirt" },
type = "Fish",
chance = 0.29
}
}
}
},
BlueFireFly = {
[0] = {
naturalSpawn = {
initial = true,
respawn = true
},
plunder = {
{
scene = "ConchShellScene",
amount = 1
}
}
}
},
BlueGlassKalimba = {
[0] = {
drop = {
{
notes = {},
chance = 0.0053,
chanceAtLeastOne = 0.0133,
amount = 1,
rolls = { 2, 3 },
entity = {
id = "LargeCityDestructible",
variation = 0
}
}
}
}
},
BlueGlassShard = {
[0] = {
loot = {
{
notes = {},
chance = 0.0163,
chanceAtLeastOne = 0.056,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "LockedGalaxiteChest",
variation = 0
}
}
},
drop = {
{
notes = {},
chance = 0.0822,
chanceAtLeastOne = 0.0822,
amount = 1,
rolls = 1,
entity = {
id = "DiggingSpotDesert",
variation = 0
}
},
{
notes = {},
chance = 0.003,
chanceAtLeastOne = 0.003,
amount = 1,
rolls = 1,
entity = {
id = "DesertDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0067,
chanceAtLeastOne = 0.0165,
amount = 1,
rolls = { 2, 3 },
entity = {
id = "LargeDesertDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0068,
chanceAtLeastOne = 0.0068,
amount = 1,
rolls = 1,
entity = {
id = "GreenDesertDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0065,
chanceAtLeastOne = 0.0161,
amount = 1,
rolls = { 2, 3 },
entity = {
id = "GreenLargeDesertDestructible",
variation = 0
}
}
},
lootScene = {
{
notes = {},
chance = 0.0163,
chanceAtLeastOne = 0.056,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "InventorySeaBiomeChest",
variation = 0
},
scenes = { "MelodyMuralSceneSea" }
},
{
notes = {},
chance = 0.0163,
chanceAtLeastOne = 0.056,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "OctarineChest",
variation = 0
},
scenes = { "MelodyMuralSceneSea2" }
},
{
entity = {
id = "TemplePedestal",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "SMTempleTrapRoom2" }
}
}
}
},
BlueKelp = {
[0] = {
fishing = {
{
biomes = { "Sea" },
liquids = { "Sea" },
type = "Loot",
chance = 0.2012
}
}
}
},
BlueSlimeTrophy = {
[0] = {
drop = {
{
notes = {},
chance = 0.0048,
chanceAtLeastOne = 0.0048,
amount = 1,
rolls = 1,
entity = {
id = "SlipperySlimeBlob",
variation = 0
}
}
}
}
},
BlunderBomb = {
[0] = {
loot = {
{
notes = {},
chance = 0.0242,
chanceAtLeastOne = 0.0823,
amount = { 3, 6 },
rolls = { 3, 4 },
entity = {
id = "LockedScarletChest",
variation = 0
}
}
},
crafting = {
{
station = "LaboratoryWorkbench",
amount = 1
}
},
drop = {
{
notes = {},
chance = 0.0155,
chanceAtLeastOne = 0.0531,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "NatureWoodenDestructible",
variation = 1
}
}
},
lootScene = {
{
notes = {},
chance = 0.0243,
chanceAtLeastOne = 0.105,
amount = { 3, 5 },
rolls = { 3, 6 },
entity = {
id = "InventoryChest",
variation = 0
},
scenes = { "Farmhouse5", "SMAzeosBrokenBridge" }
},
{
notes = {},
chance = 0.0243,
chanceAtLeastOne = 0.105,
amount = { 3, 5 },
rolls = { 3, 6 },
entity = {
id = "InventoryAncientChest",
variation = 0
},
scenes = { "TempleNature2", "TempleNature4" }
},
{
notes = {},
chance = 0.0242,
chanceAtLeastOne = 0.0823,
amount = { 3, 6 },
rolls = { 3, 4 },
entity = {
id = "IronChest",
variation = 0
},
scenes = { "MelodyMuralSceneStone" }
},
{
notes = {},
chance = 0.0242,
chanceAtLeastOne = 0.0823,
amount = { 3, 6 },
rolls = { 3, 4 },
entity = {
id = "InventoryAncientChest",
variation = 1
},
scenes = { "MelodyMuralSceneStone2" }
}
}
}
},
Boat = {
[0] = {
crafting = {
{
station = "BoatWorkbench",
amount = 1
}
},
plunder = {
{
scene = "SeaHarborTown1",
amount = 1
}
}
}
},
BoatWorkbench = {
[0] = {
crafting = {
{
station = "ScarletWorkBench",
amount = 1
}
},
plunder = {
{
scene = "SeaHarborTown1",
amount = 1
}
}
}
},
Bomb = {
[0] = {
lootScene = {
{
notes = {},
chance = 0.0202,
chanceAtLeastOne = 0.0877,
amount = { 4, 8 },
rolls = { 4, 5 },
entity = {
id = "InventoryChest",
variation = 0
},
dungeons = { "BridgeArea", "WoodRoom" },
scenes = { "AbandonedCampScene", "ClayHiddenChest", "SmallIslands", "TurfHiddenChest" }
},
{
notes = {},
chance = 0.045,
chanceAtLeastOne = 0.1682,
amount = { 4, 8 },
rolls = { 3, 5 },
entity = {
id = "InventoryLarvaHiveChest",
variation = 0
},
dungeons = { "LarvaHiveBossDungeon", "SmallLarvaHiveDungeon" },
scenes = { "MelodyMuralSceneClay2" }
},
{
notes = {},
chance = 0.0904,
chanceAtLeastOne = 0.3772,
amount = { 4, 8 },
rolls = { 4, 6 },
entity = {
id = "InventoryMoldDungeonChest",
variation = 0
},
dungeons = { "MoldDungeon0", "MoldDungeonMain0" },
scenes = { "SMMoldOasis" }
},
{
notes = {},
chance = 0.0599,
chanceAtLeastOne = 0.2426,
amount = { 4, 8 },
rolls = { 3, 6 },
entity = {
id = "InventoryDesertBiomeChest",
variation = 0
},
dungeons = { "DesertBridgeArea", "DesertTempleDungeon", "DesertTempleDungeon2" },
scenes = { "DesertMaze1", "DesertMaze2", "DesertMaze4", "MelodyMuralSceneDesert2", "SMTempleTrapRoom1", "SMTreasureTemple" }
},
{
notes = {},
chance = 0.0368,
chanceAtLeastOne = 0.0368,
amount = 1,
rolls = 1,
entity = {
id = "Pedestal",
variation = 0
},
dungeons = { "WoodRoom" }
},
{
notes = {},
chance = 0.0618,
chanceAtLeastOne = 0.2001,
amount = { 4, 8 },
rolls = { 3, 4 },
entity = {
id = "IronChest",
variation = 0
},
dungeons = { "ShamanBossRoom", "StoneBridgeArea" }
},
{
notes = {},
chance = 0.0487,
chanceAtLeastOne = 0.2012,
amount = { 4, 8 },
rolls = { 3, 6 },
entity = {
id = "InventoryChest",
variation = 0
},
scenes = { "Farmhouse5", "SMAzeosBrokenBridge" }
},
{
notes = {},
chance = 0.0487,
chanceAtLeastOne = 0.2012,
amount = { 4, 8 },
rolls = { 3, 6 },
entity = {
id = "InventoryAncientChest",
variation = 0
},
scenes = { "TempleNature2", "TempleNature4" }
},
{
notes = {},
chance = 0.0606,
chanceAtLeastOne = 0.1964,
amount = { 4, 8 },
rolls = { 3, 4 },
entity = {
id = "IronChest",
variation = 0
},
scenes = { "MelodyMuralSceneStone" }
},
{
notes = {},
chance = 0.0606,
chanceAtLeastOne = 0.1964,
amount = { 4, 8 },
rolls = { 3, 4 },
entity = {
id = "InventoryAncientChest",
variation = 1
},
scenes = { "MelodyMuralSceneStone2" }
},
{
notes = {},
chance = 0.0618,
chanceAtLeastOne = 0.2001,
amount = { 4, 8 },
rolls = { 3, 4 },
entity = {
id = "InventoryAncientChest",
variation = 0
},
scenes = { "MelodyMuralSceneDirt", "MelodyMuralSceneDirt2" }
},
{
notes = {},
chance = 0.0618,
chanceAtLeastOne = 0.2001,
amount = { 4, 8 },
rolls = { 3, 4 },
entity = {
id = "CopperChest",
variation = 0
},
scenes = { "MelodyMuralSceneClay" }
},
{
notes = {},
chance = 0.0608,
chanceAtLeastOne = 0.222,
amount = { 4, 8 },
rolls = { 3, 5 },
entity = {
id = "InventoryAncientChest",
variation = 0
},
scenes = { "MelodyMuralSceneNature" }
},
{
notes = {},
chance = 0.0608,
chanceAtLeastOne = 0.222,
amount = { 4, 8 },
rolls = { 3, 5 },
entity = {
id = "InventoryMoldDungeonChest",
variation = 0
},
scenes = { "MelodyMuralSceneNature2" }
},
{
notes = {},
chance = 0.0904,
chanceAtLeastOne = 0.3772,
amount = { 4, 8 },
rolls = { 4, 6 },
entity = {
id = "InventoryAncientChest",
variation = 0
},
scenes = { "SMMoldGarden" }
}
},
loot = {
{
notes = {},
chance = 0.0606,
chanceAtLeastOne = 0.1965,
amount = { 4, 8 },
rolls = { 3, 4 },
entity = {
id = "LockedCopperChest",
variation = 0
}
},
{
notes = {},
chance = 0.0618,
chanceAtLeastOne = 0.2001,
amount = { 4, 8 },
rolls = { 3, 4 },
entity = {
id = "LockedIronChest",
variation = 0
}
},
{
notes = {},
chance = 0.0606,
chanceAtLeastOne = 0.1964,
amount = { 4, 8 },
rolls = { 3, 4 },
entity = {
id = "LockedScarletChest",
variation = 0
}
},
{
notes = {},
chance = 0.0608,
chanceAtLeastOne = 0.222,
amount = { 4, 8 },
rolls = { 3, 5 },
entity = {
id = "LockedOctarineChest",
variation = 0
}
}
},
drop = {
{
notes = {},
chance = 0.0075,
chanceAtLeastOne = 0.0368,
amount = { 4, 8 },
rolls = 5,
entity = {
id = "ShamanBoss",
variation = 0
}
},
{
notes = {},
chance = 0.089,
chanceAtLeastOne = 0.089,
amount = { 3, 5 },
rolls = 1,
entity = {
id = "BombScarab",
variation = 0
}
},
{
notes = {},
chance = 0.007,
chanceAtLeastOne = 0.0104,
amount = 1,
rolls = { 1, 2 },
entity = {
id = "AncientDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0053,
chanceAtLeastOne = 0.0184,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "LargeAncientDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0182,
chanceAtLeastOne = 0.0182,
amount = { 2, 4 },
rolls = 1,
entity = {
id = "DiggingSpotNature",
variation = 0
}
},
{
notes = {},
chance = 0.0058,
chanceAtLeastOne = 0.0086,
amount = { 2, 4 },
rolls = { 1, 2 },
entity = {
id = "HiveDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0111,
chanceAtLeastOne = 0.0166,
amount = 3,
rolls = { 1, 2 },
entity = {
id = "WoodenDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0119,
chanceAtLeastOne = 0.0409,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "WoodenDestructible",
variation = 1
}
},
{
notes = {},
chance = 0.0245,
chanceAtLeastOne = 0.0245,
amount = { 2, 4 },
rolls = 1,
entity = {
id = "ClayPot",
variation = 0
}
}
},
crafting = {
{
station = "AlchemyTable",
amount = 1
}
},
salvage = {
{
id = "MinionDetonator",
variation = 0,
amount = 2
}
},
fishing = {
{
biomes = { "Larva" },
liquids = { "LarvaHive" },
type = "Loot",
chance = 0.0066
}
}
}
},
BombNecklace = {
[0] = {
loot = {
{
notes = {},
chance = 0.0012,
chanceAtLeastOne = 0.0043,
amount = 1,
rolls = { 3, 4 },
guaranteedChance = 0.0345,
guaranteedChanceAtLeastOne = 0.0345,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "LockedIronChest",
variation = 0
}
}
},
lootScene = {
{
notes = {},
chance = 0.0012,
chanceAtLeastOne = 0.0043,
amount = 1,
rolls = { 3, 4 },
guaranteedChance = 0.0345,
guaranteedChanceAtLeastOne = 0.0345,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "IronChest",
variation = 0
},
dungeons = { "ShamanBossRoom", "StoneBridgeArea" }
},
{
notes = {},
chance = 0.0012,
chanceAtLeastOne = 0.0043,
amount = 1,
rolls = { 3, 4 },
guaranteedChance = 0.0345,
guaranteedChanceAtLeastOne = 0.0345,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "InventoryAncientChest",
variation = 0
},
scenes = { "MelodyMuralSceneDirt", "MelodyMuralSceneDirt2" }
},
{
notes = {},
chance = 0.0012,
chanceAtLeastOne = 0.0043,
amount = 1,
rolls = { 3, 4 },
guaranteedChance = 0.0345,
guaranteedChanceAtLeastOne = 0.0345,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "CopperChest",
variation = 0
},
scenes = { "MelodyMuralSceneClay" }
}
},
drop = {
{
notes = {},
chance = 0.0187,
chanceAtLeastOne = 0.09,
amount = 1,
rolls = 5,
guaranteedChance = 0.0909,
guaranteedChanceAtLeastOne = 0.0909,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "ShamanBoss",
variation = 0
}
},
{
notes = {},
chance = 0.0139,
chanceAtLeastOne = 0.0208,
amount = 1,
rolls = { 1, 2 },
entity = {
id = "AncientDestructible",
variation = 0
}
}
}
}
},
BombPepper = {
[0] = {
naturalSpawn = {
initial = true
},
farming = {
{
id = "BombPepperSeed",
variation = 0,
notes = {},
growthTime = 600.0
}
},
plunder = {
{
scene = "Field1",
amount = 6
},
{
scene = "Field4",
amount = 6
},
{
dungeon = "NatureCavelingArea"
}
}
}
},
BombPepperRare = {
[0] = {
farming = {
{
id = "BombPepperSeed",
variation = 0,
notes = { "RarePlant" },
growthTime = 600.0
}
}
}
},
BombPepperSeed = {
[0] = {
drop = {
{
notes = {},
chance = 0.082,
chanceAtLeastOne = 0.082,
amount = 1,
rolls = 1,
entity = {
id = "SlimeBlob",
variation = 0
}
},
{
notes = {},
chance = 0.0604,
chanceAtLeastOne = 0.0604,
amount = 1,
rolls = 1,
entity = {
id = "Larva",
variation = 0
}
},
{
notes = {},
chance = 0.0604,
chanceAtLeastOne = 0.0604,
amount = 1,
rolls = 1,
entity = {
id = "Larva",
variation = 1
}
},
{
notes = {},
chance = 0.1555,
chanceAtLeastOne = 0.1555,
amount = 1,
rolls = 1,
entity = {
id = "BigLarva",
variation = 0
}
},
{
notes = {},
chance = 0.1555,
chanceAtLeastOne = 0.1555,
amount = 1,
rolls = 1,
entity = {
id = "BigLarva",
variation = 1
}
},
{
notes = {},
chance = 0.0602,
chanceAtLeastOne = 0.0602,
amount = 1,
rolls = 1,
entity = {
id = "AcidLarva",
variation = 0
}
},
{
notes = {},
chance = 0.0771,
chanceAtLeastOne = 0.0771,
amount = 1,
rolls = 1,
entity = {
id = "AggressiveSlimeBlob",
variation = 0
}
},
{
notes = {},
chance = 0.107,
chanceAtLeastOne = 0.107,
amount = 1,
rolls = 1,
entity = {
id = "MushroomEnemy",
variation = 0
}
},
{
notes = {},
chance = 0.0679,
chanceAtLeastOne = 0.0679,
amount = 1,
rolls = 1,
entity = {
id = "CavelingGardener",
variation = 0
}
},
{
notes = {},
chance = 0.0578,
chanceAtLeastOne = 0.0578,
amount = 1,
rolls = 1,
entity = {
id = "CavelingSkirmisher",
variation = 0
}
},
{
notes = {},
chance = 0.1155,
chanceAtLeastOne = 0.1155,
amount = 1,
rolls = 1,
entity = {
id = "DiggingSpot",
variation = 0
}
},
{
notes = {},
chance = 0.082,
chanceAtLeastOne = 0.082,
amount = 1,
rolls = 1,
entity = {
id = "SlimeDestructSmall",
variation = 0
}
},
{
notes = {},
chance = 0.0622,
chanceAtLeastOne = 0.0919,
amount = 1,
rolls = { 1, 2 },
entity = {
id = "SlimeDestructMedium",
variation = 0
}
},
{
notes = {},
chance = 0.0622,
chanceAtLeastOne = 0.0919,
amount = 1,
rolls = { 1, 2 },
entity = {
id = "SlimeDestructLarge",
variation = 0
}
},
{
notes = {},
chance = 0.0445,
chanceAtLeastOne = 0.066,
amount = 1,
rolls = { 1, 2 },
entity = {
id = "WoodenDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0415,
chanceAtLeastOne = 0.1379,
amount = { 1, 2 },
rolls = { 3, 4 },
entity = {
id = "WoodenDestructible",
variation = 1
}
},
{
notes = {},
chance = 0.0485,
chanceAtLeastOne = 0.0719,
amount = 1,
rolls = { 1, 2 },
entity = {
id = "NatureDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0909,
chanceAtLeastOne = 0.212,
amount = { 1, 2 },
rolls = { 2, 3 },
entity = {
id = "NatureDestructible",
variation = 1
}
},
{
notes = {},
chance = 0.0363,
chanceAtLeastOne = 0.0363,
amount = 1,
rolls = 1,
entity = {
id = "MoldDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0549,
chanceAtLeastOne = 0.0813,
amount = 1,
rolls = { 1, 2 },
entity = {
id = "LargeMoldDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0561,
chanceAtLeastOne = 0.0561,
amount = 1,
rolls = 1,
entity = {
id = "DesertDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0831,
chanceAtLeastOne = 0.195,
amount = 1,
rolls = { 2, 3 },
entity = {
id = "LargeDesertDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.1186,
chanceAtLeastOne = 0.1186,
amount = 1,
rolls = 1,
entity = {
id = "GreenDesertDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.1211,
chanceAtLeastOne = 0.2757,
amount = 1,
rolls = { 2, 3 },
entity = {
id = "GreenLargeDesertDestructible",
variation = 0
}
},
{
entity = {
id = "BombPepperPlant",
variation = 0
},
chance = 0.75,
chanceAtLeastOne = 0.75,
amount = 1,
multiplayerScaling = 0.0,
notes = {}
}
},
lootScene = {
{
entity = {
id = "InventoryChest",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 5,
scenes = { "TurfRuins" }
}
}
}
},
BombRing = {
[0] = {
loot = {
{
notes = {},
chance = 0.0016,
chanceAtLeastOne = 0.0057,
amount = 1,
rolls = { 3, 4 },
guaranteedChance = 0.0769,
guaranteedChanceAtLeastOne = 0.0769,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "LockedGalaxiteChest",
variation = 0
}
}
},
drop = {
{
notes = {},
chance = 0.0089,
chanceAtLeastOne = 0.0089,
amount = 1,
rolls = 1,
entity = {
id = "BombScarab",
variation = 0
}
},
{
notes = {},
chance = 0.0129,
chanceAtLeastOne = 0.0129,
amount = 1,
rolls = 1,
entity = {
id = "GoldenBombScarab",
variation = 0
}
}
},
lootScene = {
{
notes = {},
chance = 0.0016,
chanceAtLeastOne = 0.0057,
amount = 1,
rolls = { 3, 4 },
guaranteedChance = 0.0769,
guaranteedChanceAtLeastOne = 0.0769,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "InventorySeaBiomeChest",
variation = 0
},
scenes = { "MelodyMuralSceneSea" }
},
{
notes = {},
chance = 0.0016,
chanceAtLeastOne = 0.0057,
amount = 1,
rolls = { 3, 4 },
guaranteedChance = 0.0769,
guaranteedChanceAtLeastOne = 0.0769,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "OctarineChest",
variation = 0
},
scenes = { "MelodyMuralSceneSea2" }
}
}
}
},
BombScarab = {
[0] = {
naturalSpawn = {
initial = true,
respawn = true
},
plunder = {
{
scene = "ScarabBossScene",
amount = 16
},
{
dungeon = "ScarabBossArea"
},
{
dungeon = "GiantCicadaBossDungeon"
}
}
}
},
BombScarabTrophy = {
[0] = {
drop = {
{
notes = {},
chance = 0.0071,
chanceAtLeastOne = 0.0071,
amount = 1,
rolls = 1,
entity = {
id = "BombScarab",
variation = 0
}
}
}
}
},
BoneCreole = {
[0] = {
drop = {
{
notes = {},
chance = 0.0462,
chanceAtLeastOne = 0.0462,
amount = 1,
rolls = 1,
entity = {
id = "DiggingSpot",
variation = 0
}
},
{
notes = {},
chance = 0.0245,
chanceAtLeastOne = 0.0245,
amount = 1,
rolls = 1,
entity = {
id = "ClayPot",
variation = 0
}
}
}
}
},
BoneNecklace = {
[0] = {
lootScene = {
{
notes = {},
chance = 0.009,
chanceAtLeastOne = 0.0398,
amount = 1,
rolls = { 3, 6 },
entity = {
id = "InventoryDesertBiomeChest",
variation = 0
},
dungeons = { "DesertBridgeArea", "DesertTempleDungeon", "DesertTempleDungeon2" },
scenes = { "DesertMaze1", "DesertMaze2", "DesertMaze4", "MelodyMuralSceneDesert2", "SMTempleTrapRoom1", "SMTreasureTemple" }
}
},
drop = {
{
notes = {},
chance = 0.1096,
chanceAtLeastOne = 0.1096,
amount = 1,
rolls = 1,
entity = {
id = "DiggingSpotDesert",
variation = 0
}
},
{
notes = {},
chance = 0.004,
chanceAtLeastOne = 0.0101,
amount = 1,
rolls = { 2, 3 },
entity = {
id = "GreenLargeDesertDestructible",
variation = 0
}
}
},
dropScene = {
{
entity = {
id = "DiggingSpotDesert",
variation = 0
},
chance = 1.0,
chanceAtLeastOne = 1.0,
amount = 1,
multiplayerScaling = 0.0,
notes = {},
scenes = { "HuntingSceneRock" }
}
}
}
},
BoneRing = {
[0] = {
lootScene = {
{
notes = {},
chance = 0.009,
chanceAtLeastOne = 0.0398,
amount = 1,
rolls = { 3, 6 },
entity = {
id = "InventoryDesertBiomeChest",
variation = 0
},
dungeons = { "DesertBridgeArea", "DesertTempleDungeon", "DesertTempleDungeon2" },
scenes = { "DesertMaze1", "DesertMaze2", "DesertMaze4", "MelodyMuralSceneDesert2", "SMTempleTrapRoom1", "SMTreasureTemple" }
}
},
drop = {
{
notes = {},
chance = 0.1096,
chanceAtLeastOne = 0.1096,
amount = 1,
rolls = 1,
entity = {
id = "DiggingSpotDesert",
variation = 0
}
},
{
notes = {},
chance = 0.004,
chanceAtLeastOne = 0.0101,
amount = 1,
rolls = { 2, 3 },
entity = {
id = "GreenLargeDesertDestructible",
variation = 0
}
}
},
dropScene = {
{
entity = {
id = "DiggingSpotDesert",
variation = 0
},
chance = 1.0,
chanceAtLeastOne = 1.0,
amount = 1,
multiplayerScaling = 0.0,
notes = {},
scenes = { "MeteorRock" }
}
}
}
},
BossChest = {
[0] = {
plunder = {
{
scene = "CityHall",
amount = 1
},
{
scene = "ShrineMuralScene",
amount = 1
}
},
drop = {
{
entity = {
id = "BirdBoss",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
notes = {}
},
{
entity = {
id = "ScarabBoss",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
notes = {}
}
}
}
},
BossLarva = {
[0] = {
plunder = {
{
scene = "BossLarvaScene",
amount = 1
}
}
}
},
BottomTracer = {
[0] = {
drop = {
{
notes = {},
chance = 0.1027,
chanceAtLeastOne = 0.4184,
amount = { 2, 5 },
rolls = 5,
entity = {
id = "SnakeBossSegment",
variation = 0
}
}
},
fishing = {
{
biomes = { "Sea" },
liquids = { "Sea" },
type = "Fish",
chance = 0.32
}
},
lootScene = {
{
entity = {
id = "FishingNetRack",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "FishFarm" }
}
}
}
},
BoundaryRing = {
[0] = {
loot = {
{
notes = {},
chance = 0.0012,
chanceAtLeastOne = 0.0043,
amount = 1,
rolls = { 3, 4 },
guaranteedChance = 0.0345,
guaranteedChanceAtLeastOne = 0.0345,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "LockedIronChest",
variation = 0
}
}
},
lootScene = {
{
notes = {},
chance = 0.0012,
chanceAtLeastOne = 0.0043,
amount = 1,
rolls = { 3, 4 },
guaranteedChance = 0.0345,
guaranteedChanceAtLeastOne = 0.0345,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "IronChest",
variation = 0
},
dungeons = { "ShamanBossRoom", "StoneBridgeArea" }
},
{
notes = {},
chance = 0.0012,
chanceAtLeastOne = 0.0043,
amount = 1,
rolls = { 3, 4 },
guaranteedChance = 0.0345,
guaranteedChanceAtLeastOne = 0.0345,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "InventoryAncientChest",
variation = 0
},
scenes = { "MelodyMuralSceneDirt", "MelodyMuralSceneDirt2" }
},
{
notes = {},
chance = 0.0012,
chanceAtLeastOne = 0.0043,
amount = 1,
rolls = { 3, 4 },
guaranteedChance = 0.0345,
guaranteedChanceAtLeastOne = 0.0345,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "CopperChest",
variation = 0
},
scenes = { "MelodyMuralSceneClay" }
}
},
drop = {
{
notes = {},
chance = 0.0198,
chanceAtLeastOne = 0.0198,
amount = 1,
rolls = 1,
entity = {
id = "CavelingShaman",
variation = 0
}
}
}
}
},
BoxOfChocolates = {
[0] = {
loot = {
{
notes = {},
chance = 0.102,
chanceAtLeastOne = 0.102,
amount = 1,
rolls = 1,
entity = {
id = "ValentinePresent",
variation = 0
}
}
}
}
},
BrightLavaEater = {
[0] = {
fishing = {
{
biomes = {},
liquids = { "Lava" },
type = "Fish",
chance = 0.2817
}
}
}
},
BrokenCore = {
[0] = {
plunder = {
{
scene = "BrokenCore1",
amount = 1
},
{
scene = "BrokenCore2",
amount = 1
},
{
scene = "BrokenCore3",
amount = 1
}
}
}
},
BrokenCoreIdol = {
[0] = {
loot = {
{
notes = {},
chance = 0.0124,
chanceAtLeastOne = 0.0426,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "LockedIronChest",
variation = 0
}
}
},
lootScene = {
{
notes = {},
chance = 0.0124,
chanceAtLeastOne = 0.0426,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "IronChest",
variation = 0
},
dungeons = { "ShamanBossRoom", "StoneBridgeArea" }
},
{
entity = {
id = "InventoryChest",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "AbyssHome" }
},
{
entity = {
id = "StonePedestal",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "TempleNature2" }
},
{
entity = {
id = "InventoryAncientChest",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "ClayHut", "DirtRuins2" }
},
{
entity = {
id = "RuinsPedestal",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "CityHall" }
},
{
notes = {},
chance = 0.0124,
chanceAtLeastOne = 0.0426,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "InventoryAncientChest",
variation = 0
},
scenes = { "MelodyMuralSceneDirt", "MelodyMuralSceneDirt2" }
},
{
notes = {},
chance = 0.0124,
chanceAtLeastOne = 0.0426,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "CopperChest",
variation = 0
},
scenes = { "MelodyMuralSceneClay" }
}
},
drop = {
{
notes = {},
chance = 0.0035,
chanceAtLeastOne = 0.0052,
amount = 1,
rolls = { 1, 2 },
entity = {
id = "AncientDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0053,
chanceAtLeastOne = 0.0184,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "LargeAncientDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0231,
chanceAtLeastOne = 0.0231,
amount = 1,
rolls = 1,
entity = {
id = "DiggingSpot",
variation = 0
}
},
{
notes = {},
chance = 0.0173,
chanceAtLeastOne = 0.0173,
amount = 1,
rolls = 1,
entity = {
id = "CavelingPot",
variation = 0
}
}
}
}
},
BrokenCoreSentry1 = {
[0] = {
plunder = {
{
scene = "BrokenCore1",
amount = 1
},
{
scene = "BrokenCore2",
amount = 1
},
{
scene = "BrokenCore3",
amount = 2
},
{
scene = "CityPlaza",
amount = 1
},
{
scene = "SMLoneCityIsland",
amount = 1
},
{
scene = "SMBrokenCityIsle",
amount = 1
},
{
dungeon = "CityDungeon"
},
{
dungeon = "BigCityDungeon1"
},
{
dungeon = "BigCityDungeon2"
},
{
dungeon = "BigCityDungeon3"
}
}
}
},
BrokenCoreSentry2 = {
[0] = {
plunder = {
{
scene = "BrokenCore1",
amount = 2
},
{
scene = "BrokenCore2",
amount = 3
},
{
scene = "BrokenCore3",
amount = 1
},
{
scene = "CityPlaza",
amount = 1
},
{
scene = "MelodyMuralSceneSea2",
amount = 1
},
{
scene = "SMLoneCityIsland",
amount = 1
},
{
scene = "SMBrokenCityIsle",
amount = 1
},
{
dungeon = "CityDungeon"
},
{
dungeon = "BigCityDungeon1"
},
{
dungeon = "BigCityDungeon2"
},
{
dungeon = "BigCityDungeon3"
}
}
}
},
BrokenGourd = {
[0] = {
fishing = {
{
biomes = { "Desert" },
liquids = {},
type = "Loot",
chance = 0.0678
}
}
}
},
BrokenGrave = {
[0] = {
plunder = {
{
scene = "TitanTempleScene",
amount = 3
},
{
scene = "DesertCoffinCorridorScene",
amount = 7
},
{
scene = "ScarabTempleRoom4",
amount = 1
},
{
dungeon = "DesertTempleDungeon"
},
{
dungeon = "DesertTempleDungeon2"
}
}
}
},
BrokenLegendarySword = {
[0] = {
lootScene = {
{
notes = {},
chance = 0.0034,
chanceAtLeastOne = 0.0151,
amount = 1,
rolls = { 4, 5 },
entity = {
id = "InventoryChest",
variation = 0
},
dungeons = { "BridgeArea", "WoodRoom" },
scenes = { "AbandonedCampScene", "ClayHiddenChest", "SmallIslands", "TurfHiddenChest" }
},
{
notes = {},
chance = 0.0024,
chanceAtLeastOne = 0.0109,
amount = 1,
rolls = { 3, 6 },
entity = {
id = "InventoryChest",
variation = 0
},
scenes = { "Farmhouse5", "SMAzeosBrokenBridge" }
},
{
notes = {},
chance = 0.0024,
chanceAtLeastOne = 0.0109,
amount = 1,
rolls = { 3, 6 },
entity = {
id = "InventoryAncientChest",
variation = 0
},
scenes = { "TempleNature2", "TempleNature4" }
},
{
entity = {
id = "InventoryAncientChest",
variation = 1
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "StoneMaze" }
},
{
notes = {},
chance = 0.0007,
chanceAtLeastOne = 0.0025,
amount = 1,
rolls = { 3, 4 },
guaranteedChance = 0.0204,
guaranteedChanceAtLeastOne = 0.0204,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "IronChest",
variation = 0
},
scenes = { "MelodyMuralSceneStone" }
},
{
notes = {},
chance = 0.0007,
chanceAtLeastOne = 0.0025,
amount = 1,
rolls = { 3, 4 },
guaranteedChance = 0.0204,
guaranteedChanceAtLeastOne = 0.0204,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "InventoryAncientChest",
variation = 1
},
scenes = { "MelodyMuralSceneStone2" }
}
},
loot = {
{
notes = {},
chance = 0.0007,
chanceAtLeastOne = 0.0025,
amount = 1,
rolls = { 3, 4 },
guaranteedChance = 0.0204,
guaranteedChanceAtLeastOne = 0.0204,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "LockedScarletChest",
variation = 0
}
}
},
drop = {
{
notes = {},
chance = 0.0091,
chanceAtLeastOne = 0.0448,
amount = 1,
rolls = 5,
guaranteedChance = 0.0714,
guaranteedChanceAtLeastOne = 0.0714,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "LarvaHiveBoss",
variation = 0
}
},
{
notes = {},
chance = 0.0091,
chanceAtLeastOne = 0.0448,
amount = 1,
rolls = 5,
guaranteedChance = 0.0714,
guaranteedChanceAtLeastOne = 0.0714,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "LarvaHiveHalloweenBoss",
variation = 0
}
},
{
notes = {},
chance = 0.0252,
chanceAtLeastOne = 0.12,
amount = 1,
rolls = 5,
guaranteedChance = 0.129,
guaranteedChanceAtLeastOne = 0.129,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "BirdBoss",
variation = 0
}
},
{
notes = {},
chance = 0.0252,
chanceAtLeastOne = 0.12,
amount = 1,
rolls = 5,
guaranteedChance = 0.129,
guaranteedChanceAtLeastOne = 0.129,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "BirdBoss",
variation = 1
}
},
{
notes = {},
chance = 0.0026,
chanceAtLeastOne = 0.0092,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "LargeAncientDestructible",
variation = 0
}
}
}
}
},
BrokenStonePillar = {
[0] = {
plunder = {
{
scene = "AncientGiantScene",
amount = 7
},
{
scene = "RuinMeadow",
amount = 12
},
{
scene = "Farmhouse5",
amount = 3
},
{
scene = "TempleNature1",
amount = 6
},
{
scene = "TempleNature2",
amount = 16
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{
scene = "TempleAddition1",
amount = 3
},
{
scene = "TempleAddition2",
amount = 3
},
{
scene = "TempleAddition3",
amount = 4
},
{
scene = "TempleAddition5",
amount = 8
},
{
scene = "TempleAddition6",
amount = 3
},
{
scene = "TempleAddition8",
amount = 3
},
{
scene = "DirtRuins5",
amount = 4
},
{
scene = "GiantBridge",
amount = 8
},
{
scene = "TurfRuins",
amount = 4
},
{
scene = "MelodyMuralSceneStone",
amount = 6
},
{
scene = "MelodyMuralSceneStone2",
amount = 2
},
{
scene = "MelodyMuralSceneDirt",
amount = 2
},
{
scene = "WaypointRoomDirt",
amount = 4
},
{
scene = "WaypointRoomHive",
amount = 4
},
{
scene = "WaypointRoomLava",
amount = 3
},
{
scene = "WaypointRoomNature",
amount = 4
},
{
scene = "WaypointRoomSea",
amount = 4
},
{
scene = "WaypointRoomStone",
amount = 4
},
{
scene = "SMOvergrownGrove",
amount = 4
},
{
scene = "SMStoneOasis",
amount = 3
},
{
scene = "BirdBossRoom1",
amount = 4
},
{
scene = "BirdBossRoom2",
amount = 3
},
{
scene = "BirdBossRoom3",
amount = 3
},
{
scene = "BirdBossRoom4",
amount = 3
},
{
scene = "OasisGrassTempleAlt",
amount = 4
},
{
dungeon = "CavelingRuins"
},
{
dungeon = "NatureCavelingArea"
},
{
dungeon = "ShamanBossRoom"
},
{
dungeon = "BirdBossRoom"
}
}
}
},
BrokenToyShip = {
[0] = {
fishing = {
{
biomes = { "Desert" },
liquids = {},
type = "Loot",
chance = 0.0271
}
},
lootScene = {
{
entity = {
id = "TemplePedestal",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "SMTempleTrapRoom1" }
}
}
}
},
BronzeBreastArmor = {
[0] = {
crafting = {
{
station = "TinAnvil",
amount = 1
}
}
}
},
BronzeHelm = {
[0] = {
crafting = {
{
station = "TinAnvil",
amount = 1
}
}
}
},
BronzePantsArmor = {
[0] = {
crafting = {
{
station = "TinAnvil",
amount = 1
}
}
}
},
BrownDuneTail = {
[0] = {
fishing = {
{
biomes = { "Desert" },
liquids = {},
type = "Fish",
chance = 0.188
}
}
}
},
BubbleGun = {
[0] = {
loot = {
{
notes = {},
chance = 0.0024,
chanceAtLeastOne = 0.0097,
amount = 1,
rolls = { 3, 5 },
guaranteedChance = 0.0385,
guaranteedChanceAtLeastOne = 0.0385,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "LockedOctarineChest",
variation = 0
}
}
},
drop = {
{
notes = {},
chance = 0.0205,
chanceAtLeastOne = 0.0205,
amount = 1,
rolls = 1,
entity = {
id = "CrabEnemy",
variation = 0
}
}
},
lootScene = {
{
notes = {},
chance = 0.0024,
chanceAtLeastOne = 0.0097,
amount = 1,
rolls = { 3, 5 },
guaranteedChance = 0.0385,
guaranteedChanceAtLeastOne = 0.0385,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "InventoryAncientChest",
variation = 0
},
scenes = { "MelodyMuralSceneNature" }
},
{
notes = {},
chance = 0.0024,
chanceAtLeastOne = 0.0097,
amount = 1,
rolls = { 3, 5 },
guaranteedChance = 0.0385,
guaranteedChanceAtLeastOne = 0.0385,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "InventoryMoldDungeonChest",
variation = 0
},
scenes = { "MelodyMuralSceneNature2" }
}
}
}
},
BubblePearl = {
[0] = {
lootScene = {
{
notes = {},
chance = 0.0085,
chanceAtLeastOne = 0.0337,
amount = 1,
rolls = { 3, 5 },
entity = {
id = "InventorySeaBiomeChest",
variation = 0
},
dungeons = { "SeaIslands", "SeaWallsWithChest" },
scenes = { "SMSeaCampIsland1", "SMSeaCampIsland2", "SMSeaCampIsland4", "SMSeaCampIsland6", "SMSeaOasis", "SMSurfaceCoralIsland" }
},
{
entity = {
id = "TemplePedestal",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "TitanTempleScene" }
},
{
notes = {},
chance = 0.0122,
chanceAtLeastOne = 0.0478,
amount = 1,
rolls = { 3, 5 },
entity = {
id = "InventoryAncientChest",
variation = 0
},
scenes = { "MelodyMuralSceneNature" }
},
{
notes = {},
chance = 0.0122,
chanceAtLeastOne = 0.0478,
amount = 1,
rolls = { 3, 5 },
entity = {
id = "InventoryMoldDungeonChest",
variation = 0
},
scenes = { "MelodyMuralSceneNature2" }
},
{
entity = {
id = "InventorySeaBiomeChest",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "SeaCoveIsland1" }
}
},
loot = {
{
notes = {},
chance = 0.0122,
chanceAtLeastOne = 0.0478,
amount = 1,
rolls = { 3, 5 },
entity = {
id = "LockedOctarineChest",
variation = 0
}
}
},
drop = {
{
notes = {},
chance = 0.027,
chanceAtLeastOne = 0.027,
amount = 1,
rolls = 1,
entity = {
id = "DiggingSpotSea",
variation = 0
}
},
{
notes = {},
chance = 0.0083,
chanceAtLeastOne = 0.0083,
amount = 1,
rolls = 1,
entity = {
id = "JellyfishDestructable",
variation = 0
}
},
{
notes = {},
chance = 0.0157,
chanceAtLeastOne = 0.0312,
amount = 1,
rolls = { 1, 3 },
entity = {
id = "LargeJellyfishDestructable",
variation = 0
}
},
{
notes = {},
chance = 0.0083,
chanceAtLeastOne = 0.0083,
amount = 1,
rolls = 1,
entity = {
id = "SeaWoodenDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0157,
chanceAtLeastOne = 0.0312,
amount = 1,
rolls = { 1, 3 },
entity = {
id = "SeaWoodenDestructible",
variation = 1
}
}
}
}
},
BubblePearlNecklace = {
[0] = {
fishing = {
{
biomes = { "Stone" },
liquids = {},
type = "Loot",
chance = 0.0202
}
}
}
},
Bucket = {
[0] = {
crafting = {
{
station = "IronWorkBench",
amount = 1
}
},
lootScene = {
{
entity = {
id = "Pedestal",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "SMSeaCampIsland1", "SeaHarborTown1" }
}
}
}
},
BugNet = {
[0] = {
crafting = {
{
station = "TinWorkbench",
amount = 1
}
},
lootScene = {
{
entity = {
id = "Pedestal",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "SMStrollyCamp" }
}
}
}
},
Burnzooka = {
[0] = {
lootScene = {
{
notes = {},
chance = 0.0069,
chanceAtLeastOne = 0.0309,
amount = 1,
rolls = { 3, 6 },
entity = {
id = "InventoryLavaChest",
variation = 0
},
dungeons = { "AncientForgeDungeon", "LavaDungeon", "LavaSlimeBossDungeon" },
scenes = { "LavaMineScene3", "SMLavaBoulderMine1" }
}
},
drop = {
{
notes = {},
chance = 0.0044,
chanceAtLeastOne = 0.0216,
amount = 1,
rolls = 5,
guaranteedChance = 0.0909,
guaranteedChanceAtLeastOne = 0.0909,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "LavaSlimeBoss",
variation = 0
}
}
}
}
},
Bush = {
[0] = {
naturalSpawn = {
initial = true
},
plunder = {
{
scene = "AbandonedCampScene",
amount = 4
},
{
scene = "AncientGiantScene",
amount = 11
},
{
scene = "ChildCavelingsSceneGrave",
amount = 12
},
{
scene = "OldRebreatherScene",
amount = 19
},
{
scene = "WorshipMuralScene",
amount = 28
},
{
scene = "AbyssHome",
amount = 11
},
{
scene = "RuinMeadow",
amount = 95
},
{
scene = "CavelingFarm",
amount = 31
},
{
scene = "Field3",
amount = 4
},
{
scene = "Field4",
amount = 3
},
{
scene = "Pond1",
amount = 5
},
{
scene = "Pond2",
amount = 4
},
{
scene = "Pond3",
amount = 6
},
{
scene = "Pond4",
amount = 5
},
{
scene = "TempleNature1",
amount = 6
},
{
scene = "TempleNature2",
amount = 40
},
{
scene = "TempleNature3",
amount = 16
},
{
scene = "TempleNature4",
amount = 24
},
{
scene = "TempleAddition2",
amount = 10
},
{
scene = "TempleAddition3",
amount = 4
},
{
scene = "TempleAddition4",
amount = 2
},
{
scene = "TempleAddition5",
amount = 5
},
{
scene = "InfestedFarm",
amount = 11
},
{
scene = "TempleAddition6",
amount = 1
},
{
scene = "TempleAddition7",
amount = 4
},
{
scene = "TempleAddition8",
amount = 3
},
{
scene = "MoldDungeonMainTemple",
amount = 16
},
{
scene = "TurfRuins",
amount = 14
},
{
scene = "CityPark",
amount = 28
},
{
scene = "BotanicGarden",
amount = 4
},
{
scene = "CityLibrary",
amount = 1
},
{
scene = "FishingMerchantScene",
amount = 5
},
{
scene = "QueenGrave",
amount = 4
},
{
scene = "DesertRuinGarden2",
amount = 5
},
{
scene = "DirtNatureHole",
amount = 9
},
{
scene = "MelodyMuralSceneNature",
amount = 5
},
{
scene = "VictoriaJungleTree",
amount = 38
},
{
scene = "SMAbandonedCherryHut",
amount = 35
},
{
scene = "WaypointRoomNature",
amount = 4
},
{
scene = "SMAzeosBrokenBridge",
amount = 16
},
{
scene = "SMMeadowPen",
amount = 1
},
{
scene = "SMOvergrownGrove",
amount = 6
},
{
scene = "SMPathwayHut",
amount = 5
},
{
scene = "SMScarletBoulderScene",
amount = 19
},
{
scene = "SMScarletCamp",
amount = 15
},
{
scene = "SMCherryPatch",
amount = 4
},
{
scene = "SMMeadowPatch",
amount = 3
},
{
scene = "SMMeadowPond",
amount = 3
},
{
scene = "SMMeadowSpiral",
amount = 6
},
{
scene = "SMMeadowTreeBridge",
amount = 20
},
{
scene = "SMNatureMoonLake",
amount = 14
},
{
scene = "SMNaturePond",
amount = 7
},
{
scene = "SMTurfPatch",
amount = 4
},
{
scene = "SMMeadowOasis",
amount = 2
},
{
scene = "SMMoldWellCircle",
amount = 16
},
{
scene = "SMNatureEggHut",
amount = 17
},
{
scene = "SMNatureOasis",
amount = 6
},
{
scene = "SMStoneOasis",
amount = 3
},
{
scene = "SMTempleGardenRoom",
amount = 5
},
{
scene = "SMTurfOasis",
amount = 6
},
{
scene = "SMNaturePatch",
amount = 2
},
{
scene = "SMDirtCherryTree",
amount = 4
},
{
scene = "SMInstrumentRoom",
amount = 7
},
{
scene = "SMDesertTemplePatch",
amount = 3
},
{
scene = "SMGoldOreScene",
amount = 2
},
{
scene = "SMNatureWell",
amount = 12
},
{
scene = "DesertAbandonedFarm",
amount = 31
},
{
scene = "BirdBossArena",
amount = 28
},
{
scene = "BirdBossRoom1",
amount = 4
},
{
scene = "BirdBossRoom2",
amount = 3
},
{
scene = "BirdBossRoom3",
amount = 12
},
{
scene = "BirdBossRoom4",
amount = 6
},
{
dungeon = "NatureCavelingArea"
},
{
dungeon = "CustomFarm"
},
{
dungeon = "NatureTemple"
},
{
dungeon = "BirdBossRoom"
}
}
}
},
ButterflyBase = {
[0] = {
naturalSpawn = {
object = true
},
plunder = {
{
scene = "QueenGrave",
amount = 2
},
{
scene = "DirtNatureHole",
amount = 1
},
{
scene = "SMPathwayHut",
amount = 2
}
}
}
},
ButterflyCitrus = {
[0] = {
naturalSpawn = {
object = true
},
plunder = {
{
scene = "QueenGrave",
amount = 3
},
{
scene = "VictoriaJungleTree",
amount = 5
},
{
dungeon = "GuaranteedOasis1"
},
{
dungeon = "GuaranteedOasis2"
},
{
dungeon = "GuaranteedOasis3"
}
}
}
},
ButterflyDreamy = {
[0] = {
naturalSpawn = {
object = true
},
plunder = {
{
scene = "QueenGrave",
amount = 2
},
{
scene = "VictoriaJungleTree",
amount = 4
}
}
}
},
ButterflyIcy = {
[0] = {
naturalSpawn = {
object = true
},
plunder = {
{
scene = "QueenGrave",
amount = 3
},
{
scene = "WhiteWhistleScene",
amount = 7
}
}
}
},
ButterflySunset = {
[0] = {
naturalSpawn = {
object = true
},
plunder = {
{
scene = "QueenGrave",
amount = 2
},
{
scene = "CartScene",
amount = 2
},
{
scene = "VictoriaJungleTree",
amount = 6
}
}
}
},
CalcifiedBone = {
[0] = {
drop = {
{
notes = {},
chance = 0.1408,
chanceAtLeastOne = 0.5319,
amount = { 1, 4 },
rolls = 5,
entity = {
id = "WallBoss",
variation = 0
}
},
{
notes = {},
chance = 0.75,
chanceAtLeastOne = 0.75,
amount = 1,
rolls = 1,
entity = {
id = "PassageDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.3966,
chanceAtLeastOne = 0.7171,
amount = { 2, 3 },
rolls = { 2, 3 },
entity = {
id = "LargePassageDestructible",
variation = 0
}
}
}
}
},
Calendar = {
[0] = {
crafting = {
{
station = "Carpenter",
amount = 1
}
}
}
},
Camel = {
[0] = {
naturalSpawn = {
initial = true
},
plunder = {
{
scene = "OasisHouseAlt",
amount = 2
},
{
dungeon = "GuaranteedOasis1"
},
{
dungeon = "GuaranteedOasis2"
},
{
dungeon = "GuaranteedOasis3"
}
}
}
},
CamelBaby = {
[0] = {
breeding = {
{
id = "Camel"
}
},
plunder = {
{
scene = "OasisHouseAlt",
amount = 1
}
}
}
},
Campfire = {
[0] = {
plunder = {
{
scene = "CavelingCampfire",
amount = 1
},
{
scene = "ClayCamp",
amount = 1
},
{
scene = "FishingMerchantScene",
amount = 1
},
{
scene = "SMAzeosBrokenBridge",
amount = 1
},
{
scene = "SMDirtCamp",
amount = 1
},
{
scene = "SMHiveAbandonedHut",
amount = 1
},
{
scene = "SMSeaCampIsland1",
amount = 1
},
{
scene = "SMSeaCampIsland4",
amount = 1
},
{
scene = "SMStrollyCamp",
amount = 1
},
{
scene = "SMCherryPatch",
amount = 1
},
{
scene = "SMDesertPatch",
amount = 1
},
{
scene = "SMLavaPatch",
amount = 1
},
{
scene = "SMMeadowPatch",
amount = 1
},
{
scene = "SMMeadowPond",
amount = 1
},
{
scene = "SMNaturePond",
amount = 1
},
{
scene = "SMSeaPatch",
amount = 1
},
{
scene = "SMSeaPond",
amount = 1
},
{
scene = "SMTurfPatch",
amount = 1
},
{
dungeon = "WoodRoom"
},
{
dungeon = "CavelingMerchantRoom"
}
},
drop = {
{
entity = {
id = "AbandonedCampfire",
variation = 0
},
chance = 1.0,
chanceAtLeastOne = 1.0,
amount = 1,
multiplayerScaling = 0.0,
notes = {}
}
}
}
},
Candle = {
[0] = {
crafting = {
{
station = "ChristmasWorkbench",
amount = 1
}
}
}
},
CandleStack = {
[0] = {
crafting = {
{
station = "HalloweenWorkbench",
amount = 1
}
}
}
},
CarapaceBreastArmor = {
[0] = {
lootScene = {
{
notes = {},
chance = 0.018,
chanceAtLeastOne = 0.0701,
amount = 1,
rolls = { 3, 5 },
entity = {
id = "InventoryLarvaHiveChest",
variation = 0
},
dungeons = { "LarvaHiveBossDungeon", "SmallLarvaHiveDungeon" },
scenes = { "MelodyMuralSceneClay2" }
}
},
drop = {
{
notes = {},
chance = 0.0274,
chanceAtLeastOne = 0.1297,
amount = 1,
rolls = 5,
entity = {
id = "LarvaHiveBoss",
variation = 0
}
},
{
notes = {},
chance = 0.0274,
chanceAtLeastOne = 0.1297,
amount = 1,
rolls = 5,
entity = {
id = "LarvaHiveHalloweenBoss",
variation = 0
}
},
{
notes = {},
chance = 0.023,
chanceAtLeastOne = 0.0344,
amount = 1,
rolls = { 1, 2 },
entity = {
id = "HiveDestructible",
variation = 0
}
}
}
}
},
CarapaceHelm = {
[0] = {
lootScene = {
{
notes = {},
chance = 0.018,
chanceAtLeastOne = 0.0701,
amount = 1,
rolls = { 3, 5 },
entity = {
id = "InventoryLarvaHiveChest",
variation = 0
},
dungeons = { "LarvaHiveBossDungeon", "SmallLarvaHiveDungeon" },
scenes = { "MelodyMuralSceneClay2" }
}
},
drop = {
{
notes = {},
chance = 0.0274,
chanceAtLeastOne = 0.1297,
amount = 1,
rolls = 5,
entity = {
id = "LarvaHiveBoss",
variation = 0
}
},
{
notes = {},
chance = 0.0274,
chanceAtLeastOne = 0.1297,
amount = 1,
rolls = 5,
entity = {
id = "LarvaHiveHalloweenBoss",
variation = 0
}
},
{
notes = {},
chance = 0.023,
chanceAtLeastOne = 0.0344,
amount = 1,
rolls = { 1, 2 },
entity = {
id = "HiveDestructible",
variation = 0
}
}
}
}
},
Carpenter = {
[0] = {
plunder = {
{
scene = "OasisHouseAlt",
amount = 1
}
},
crafting = {
{
station = "CopperWorkbench",
amount = 1
}
}
}
},
Carrock = {
[0] = {
naturalSpawn = {
initial = true
},
farming = {
{
id = "CarrockSeed",
variation = 0,
notes = {},
growthTime = 600.0
}
},
plunder = {
{
scene = "CarrockLake",
amount = 12
},
{
scene = "SMOvergrownGrove",
amount = 6
}
},
lootScene = {
{
entity = {
id = "RuinsPedestal",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "CityStore" }
}
}
}
},
CarrockRare = {
[0] = {
farming = {
{
id = "CarrockSeed",
variation = 0,
notes = { "RarePlant" },
growthTime = 600.0
}
},
lootScene = {
{
entity = {
id = "StonePedestal",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "CarrockLake" }
}
}
}
},
CarrockSeed = {
[0] = {
drop = {
{
notes = {},
chance = 0.0679,
chanceAtLeastOne = 0.0679,
amount = 1,
rolls = 1,
entity = {
id = "CavelingGardener",
variation = 0
}
},
{
entity = {
id = "CarrockPlant",
variation = 0
},
chance = 0.75,
chanceAtLeastOne = 0.75,
amount = 1,
multiplayerScaling = 0.0,
notes = {}
}
}
}
},
CartographyTable = {
[0] = {
crafting = {
{
station = "IronWorkBench",
amount = 1
}
},
plunder = {
{
scene = "SeaHarborTown1",
amount = 1
}
}
}
},
CatalystGemstone = {
[0] = {
fishing = {
{
biomes = { "Crystal" },
liquids = { "Crystal" },
type = "Loot",
chance = 0.0291
}
},
loot = {
{
notes = { "EventTerminal" },
chance = 0.0323,
chanceAtLeastOne = 0.0937,
amount = 1,
rolls = 3,
entity = {
id = "AlienChest",
variation = 0
}
}
},
lootScene = {
{
entity = {
id = "CryoPod2",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "CryoPodGatheringScene", "DamagedCryoPodScene" }
},
{
entity = {
id = "CryoPod3",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "BrokenCryoPodScene" }
},
{
entity = {
id = "RuinsPedestal",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "SMResearchLab" }
}
}
}
},
CattleCage = {
[0] = {
crafting = {
{
station = "CattleWorkbench",
amount = 1
}
}
}
},
CattleFeedTray = {
[0] = {
plunder = {
{
scene = "SMMeadowPen",
amount = 1
},
{
scene = "SMStrollyCamp",
amount = 1
},
{
scene = "SMMeadowOasis",
amount = 1
},
{
scene = "OasisHouseAlt",
amount = 1
}
},
crafting = {
{
station = "CattleWorkbench",
amount = 1
}
}
}
},
CattleWorkbench = {
[0] = {
crafting = {
{
station = "WoodenWorkBench",
amount = 1
}
},
plunder = {
{
scene = "SMMeadowPen",
amount = 1
}
}
}
},
CaveBag = {
[0] = {
lootScene = {
{
notes = {},
chance = 0.0034,
chanceAtLeastOne = 0.0151,
amount = 1,
rolls = { 4, 5 },
entity = {
id = "InventoryChest",
variation = 0
},
dungeons = { "BridgeArea", "WoodRoom" },
scenes = { "AbandonedCampScene", "ClayHiddenChest", "SmallIslands", "TurfHiddenChest" }
}
},
loot = {
{
notes = {},
chance = 0.0024,
chanceAtLeastOne = 0.0085,
amount = 1,
rolls = { 3, 4 },
guaranteedChance = 0.0685,
guaranteedChanceAtLeastOne = 0.0685,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "LockedCopperChest",
variation = 0
}
}
},
drop = {
{
notes = {},
chance = 0.008,
chanceAtLeastOne = 0.008,
amount = 1,
rolls = 1,
entity = {
id = "Caveling",
variation = 0
}
},
{
notes = {},
chance = 0.0074,
chanceAtLeastOne = 0.0074,
amount = 1,
rolls = 1,
entity = {
id = "CavelingShaman",
variation = 0
}
},
{
notes = {},
chance = 0.008,
chanceAtLeastOne = 0.008,
amount = 1,
rolls = 1,
entity = {
id = "CavelingMerchant",
variation = 0
}
},
{
notes = {},
chance = 0.008,
chanceAtLeastOne = 0.008,
amount = 1,
rolls = 1,
entity = {
id = "SlimeMerchant",
variation = 0
}
},
{
notes = {},
chance = 0.008,
chanceAtLeastOne = 0.008,
amount = 1,
rolls = 1,
entity = {
id = "FishingMerchant",
variation = 0
}
},
{
notes = {},
chance = 0.008,
chanceAtLeastOne = 0.008,
amount = 1,
rolls = 1,
entity = {
id = "CrystalMerchant",
variation = 0
}
},
{
notes = {},
chance = 0.0026,
chanceAtLeastOne = 0.0092,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "LargeAncientDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0093,
chanceAtLeastOne = 0.014,
amount = 1,
rolls = { 1, 2 },
entity = {
id = "SlimeDestructMedium",
variation = 0
}
},
{
notes = {},
chance = 0.0093,
chanceAtLeastOne = 0.014,
amount = 1,
rolls = { 1, 2 },
entity = {
id = "SlimeDestructLarge",
variation = 0
}
},
{
notes = {},
chance = 0.0083,
chanceAtLeastOne = 0.0125,
amount = 1,
rolls = { 1, 2 },
entity = {
id = "WoodenDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0089,
chanceAtLeastOne = 0.0308,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "WoodenDestructible",
variation = 1
}
},
{
notes = {},
chance = 0.0196,
chanceAtLeastOne = 0.0196,
amount = 1,
rolls = 1,
entity = {
id = "ClayPot",
variation = 0
}
}
}
}
},
CaveGuppyNecklace = {
[0] = {
fishing = {
{
biomes = { "Slime" },
liquids = { "Dirt" },
type = "Loot",
chance = 0.0337
}
}
}
},
Caveling = {
[0] = {
naturalSpawn = {
initial = true,
respawn = true
},
plunder = {
{
scene = "StoneMaze",
amount = 39
},
{
scene = "CavelingCampfire",
amount = 3
},
{
dungeon = "CavelingRuins"
},
{
dungeon = "ShamanBossRoom"
}
}
}
},
CavelingAssassin = {
[0] = {
naturalSpawn = {
initial = true,
respawn = true
},
plunder = {
{
dungeon = "DesertBridgeArea"
}
}
}
},
CavelingAssassinTrophy = {
[0] = {
drop = {
{
notes = {},
chance = 0.0056,
chanceAtLeastOne = 0.0056,
amount = 1,
rolls = 1,
entity = {
id = "CavelingAssassin",
variation = 0
}
}
}
}
},
CavelingBed = {
[0] = {
plunder = {
{
scene = "Farmhouse4",
amount = 1
},
{
scene = "Farmhouse5",
amount = 1
},
{
scene = "ClayHut",
amount = 1
},
{
scene = "CityBath",
amount = 3
},
{
scene = "CityQuarters1",
amount = 2
},
{
scene = "CityQuarters2",
amount = 4
},
{
scene = "CityQuarters3",
amount = 1
},
{
scene = "FishingMerchantScene",
amount = 1
},
{
scene = "SprinklerFarmScene",
amount = 1
},
{
scene = "SMOvergrownGrove",
amount = 1
},
{
scene = "SMResearchLab",
amount = 1
},
{
dungeon = "CavelingRuins"
},
{
dungeon = "CavelingMerchantRoom"
}
}
}
},
CavelingBread = {
[0] = {
drop = {
{
notes = {},
chance = 0.0531,
chanceAtLeastOne = 0.0531,
amount = 1,
rolls = 1,
entity = {
id = "Caveling",
variation = 0
}
},
{
notes = {},
chance = 0.0494,
chanceAtLeastOne = 0.0494,
amount = 1,
rolls = 1,
entity = {
id = "CavelingShaman",
variation = 0
}
},
{
notes = {},
chance = 0.0493,
chanceAtLeastOne = 0.0961,
amount = 1,
rolls = { 1, 3 },
entity = {
id = "CavelingBrute",
variation = 0
}
},
{
notes = {},
chance = 0.0645,
chanceAtLeastOne = 0.0645,
amount = 1,
rolls = 1,
entity = {
id = "CavelingScholar",
variation = 0
}
},
{
notes = {},
chance = 0.0531,
chanceAtLeastOne = 0.0531,
amount = 1,
rolls = 1,
entity = {
id = "CavelingMerchant",
variation = 0
}
},
{
notes = {},
chance = 0.0531,
chanceAtLeastOne = 0.0531,
amount = 1,
rolls = 1,
entity = {
id = "SlimeMerchant",
variation = 0
}
},
{
notes = {},
chance = 0.0531,
chanceAtLeastOne = 0.0531,
amount = 1,
rolls = 1,
entity = {
id = "FishingMerchant",
variation = 0
}
},
{
notes = {},
chance = 0.0531,
chanceAtLeastOne = 0.0531,
amount = 1,
rolls = 1,
entity = {
id = "CrystalMerchant",
variation = 0
}
},
{
notes = {},
chance = 0.0278,
chanceAtLeastOne = 0.0415,
amount = 1,
rolls = { 1, 2 },
entity = {
id = "AncientDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.1033,
chanceAtLeastOne = 0.3173,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "LargeAncientDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0167,
chanceAtLeastOne = 0.0249,
amount = 1,
rolls = { 1, 2 },
entity = {
id = "WoodenDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0296,
chanceAtLeastOne = 0.0999,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "WoodenDestructible",
variation = 1
}
},
{
notes = {},
chance = 0.0331,
chanceAtLeastOne = 0.0493,
amount = 1,
rolls = { 1, 2 },
entity = {
id = "NatureWoodenDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0386,
chanceAtLeastOne = 0.1289,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "NatureWoodenDestructible",
variation = 1
}
},
{
notes = {},
chance = 0.0576,
chanceAtLeastOne = 0.0576,
amount = 1,
rolls = 1,
entity = {
id = "CavelingPot",
variation = 0
}
}
},
merchant = {
{
id = "CavelingMerchant",
variation = 0,
stock = 5,
requirement = "None"
}
},
lootScene = {
{
entity = {
id = "InventoryChest",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 3,
scenes = { "AbyssHome" }
},
{
entity = {
id = "InventoryMoldDungeonChest",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 3,
scenes = { "MoldDungeonMainTemple" }
},
{
entity = {
id = "InventoryAncientChest",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 5,
scenes = { "ClayHut" }
},
{
entity = {
id = "InventoryAncientChest",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 10,
scenes = { "BeachedCavelingShip" }
},
{
entity = {
id = "RuinsPedestal",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "CityStore" }
},
{
entity = {
id = "WoodTable",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "SMNatureEggHut" }
}
}
}
},
CavelingBreastArmor = {
[0] = {
drop = {
{
notes = {},
chance = 0.0106,
chanceAtLeastOne = 0.0106,
amount = 1,
rolls = 1,
entity = {
id = "Caveling",
variation = 0
}
},
{
notes = {},
chance = 0.0099,
chanceAtLeastOne = 0.0099,
amount = 1,
rolls = 1,
entity = {
id = "CavelingShaman",
variation = 0
}
},
{
notes = {},
chance = 0.0148,
chanceAtLeastOne = 0.0293,
amount = 1,
rolls = { 1, 3 },
entity = {
id = "CavelingBrute",
variation = 0
}
},
{
notes = {},
chance = 0.0106,
chanceAtLeastOne = 0.0106,
amount = 1,
rolls = 1,
entity = {
id = "CavelingMerchant",
variation = 0
}
},
{
notes = {},
chance = 0.0106,
chanceAtLeastOne = 0.0106,
amount = 1,
rolls = 1,
entity = {
id = "SlimeMerchant",
variation = 0
}
},
{
notes = {},
chance = 0.0106,
chanceAtLeastOne = 0.0106,
amount = 1,
rolls = 1,
entity = {
id = "FishingMerchant",
variation = 0
}
},
{
notes = {},
chance = 0.0106,
chanceAtLeastOne = 0.0106,
amount = 1,
rolls = 1,
entity = {
id = "CrystalMerchant",
variation = 0
}
}
}
}
},
CavelingBrute = {
[0] = {
naturalSpawn = {
initial = true,
respawn = true
},
plunder = {
{
scene = "StoneMaze",
amount = 3
},
{
dungeon = "CavelingRuins"
},
{
dungeon = "ShamanBossRoom"
}
}
}
},
CavelingBruteTrophy = {
[0] = {
drop = {
{
notes = {},
chance = 0.0049,
chanceAtLeastOne = 0.0098,
amount = 1,
rolls = { 1, 3 },
entity = {
id = "CavelingBrute",
variation = 0
}
}
}
}
},
CavelingChair = {
[0] = {
plunder = {
{
scene = "AbyssHome",
amount = 1
},
{
scene = "CavelingFarm",
amount = 2
},
{
scene = "Farmhouse1",
amount = 2
},
{
scene = "Farmhouse2",
amount = 1
},
{
scene = "Farmhouse4",
amount = 1
},
{
scene = "TempleNature4",
amount = 10
},
{
scene = "InfestedFarm",
amount = 3
},
{
scene = "ClayHut",
amount = 1
},
{
scene = "FishingMerchantScene",
amount = 1
},
{
scene = "SMOvergrownGrove",
amount = 5
},
{
scene = "BirdBossRoom2",
amount = 2
},
{
scene = "BirdBossRoom4",
amount = 1
},
{
dungeon = "CavelingRuins"
}
}
}
},
CavelingCoffee = {
[0] = {
vendor = {
{
id = "VendingMachine",
variation = 0
}
}
}
},
CavelingCrunch = {
[0] = {
vendor = {
{
id = "VendingMachine",
variation = 0
}
}
}
},
CavelingCup = {
[0] = {
drop = {
{
notes = {},
chance = 0.0064,
chanceAtLeastOne = 0.0064,
amount = 1,
rolls = 1,
entity = {
id = "CavelingScholar",
variation = 0
}
}
},
lootScene = {
{
entity = {
id = "RuinsTableSmall",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "CityQuarters1" }
}
}
}
},
CavelingDoll = {
[0] = {
dropScene = {
{
entity = {
id = "DiggingSpot",
variation = 0
},
chance = 1.0,
chanceAtLeastOne = 1.0,
amount = 1,
multiplayerScaling = 0.0,
notes = {},
scenes = { "ChildCavelingsSceneGrave" }
}
}
}
},
CavelingEffigy = {
[0] = {
lootScene = {
{
entity = {
id = "RuinsPedestal",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "CityQuarters3", "ShrineMuralScene" }
}
}
}
},
CavelingFarmerTrophy = {
[0] = {
drop = {
{
notes = {},
chance = 0.0079,
chanceAtLeastOne = 0.0079,
amount = 1,
rolls = 1,
entity = {
id = "CavelingGardener",
variation = 0
}
}
}
}
},
CavelingFloorTile = {
[0] = {
plunder = {
{
scene = "ChildCavelingsSceneGrave",
amount = 1
},
{
scene = "RuinMeadow",
amount = 52
},
{
scene = "Farmhouse1",
amount = 2
},
{
scene = "Farmhouse4",
amount = 4
},
{
scene = "Farmhouse5",
amount = 7
},
{
scene = "TempleNature1",
amount = 4
},
{
scene = "TempleNature2",
amount = 16
},
{
scene = "TempleNature3",
amount = 24
},
{
scene = "TempleNature4",
amount = 15
},
{
scene = "TempleAddition1",
amount = 1
},
{
scene = "TempleAddition2",
amount = 6
},
{
scene = "TempleAddition4",
amount = 27
},
{
scene = "TempleAddition5",
amount = 9
},
{
scene = "TempleAddition6",
amount = 3
},
{
scene = "TempleAddition7",
amount = 4
},
{
scene = "TempleAddition8",
amount = 2
},
{
scene = "Railways10",
amount = 5
},
{
scene = "CavelingThroneRoom",
amount = 16
},
{
scene = "DirtRuins5",
amount = 5
},
{
scene = "DirtRuins6",
amount = 4
},
{
scene = "CavelingCampfire",
amount = 20
},
{
scene = "TurtleRockScene",
amount = 13
},
{
scene = "BrokenCore1",
amount = 11
},
{
scene = "BrokenCore2",
amount = 15
},
{
scene = "BrokenCore3",
amount = 9
},
{
scene = "CityPark",
amount = 24
},
{
scene = "CityPlaza",
amount = 38
},
{
scene = "RemembranceHall",
amount = 8
},
{
scene = "CityQuarters1",
amount = 15
},
{
scene = "CityQuarters3",
amount = 4
},
{
scene = "DirtMushroomFarm",
amount = 7
},
{
scene = "MelodyMuralSceneStone",
amount = 5
},
{
scene = "WaypointRoomDirt",
amount = 20
},
{
scene = "WaypointRoomHive",
amount = 18
},
{
scene = "WaypointRoomNature",
amount = 19
},
{
scene = "WaypointRoomSea",
amount = 18
},
{
scene = "WaypointRoomStone",
amount = 19
},
{
scene = "SMAzeosBrokenBridge",
amount = 3
},
{
scene = "SMTurfOasis",
amount = 2
},
{
scene = "BirdBossRoom1",
amount = 6
},
{
scene = "BirdBossRoom2",
amount = 1
},
{
scene = "BirdBossRoom3",
amount = 8
},
{
dungeon = "CavelingRuins"
},
{
dungeon = "NatureCavelingArea"
}
}
}
},
CavelingFloorTileDark = {
[0] = {
plunder = {
{
scene = "MoldDungeonMainTemple",
amount = 51
},
{
scene = "MoldTemple1",
amount = 25
},
{
scene = "MoldTemple2",
amount = 15
},
{
scene = "DirtRuins2",
amount = 12
},
{
scene = "DirtRuins3",
amount = 14
},
{
scene = "DirtRuins4",
amount = 15
},
{
scene = "CavelingThroneRoom",
amount = 8
},
{
scene = "BotanicGarden",
amount = 4
},
{
scene = "CityLibrary",
amount = 18
},
{
scene = "CityQuarters2",
amount = 4
},
{
scene = "WaypointRoomDesert",
amount = 19
},
{
scene = "WaypointRoomLava",
amount = 15
},
{
scene = "SMAzeosBrokenBridge",
amount = 4
},
{
scene = "SMMeadowTreeBridge",
amount = 14
},
{
scene = "SMMoldOasis",
amount = 6
},
{
scene = "SMNatureEggHut",
amount = 10
},
{
scene = "SMStoneOasis",
amount = 5
},
{
scene = "SMDirtCherryTree",
amount = 12
},
{
scene = "DesertAbandonedFarm",
amount = 5
},
{
dungeon = "MoldDungeon0"
},
{
dungeon = "ShamanBossRoom"
},
{
dungeon = "MoldDungeonMain0"
}
}
}
},
CavelingGardener = {
[0] = {
naturalSpawn = {
initial = true,
respawn = true
},
plunder = {
{
scene = "CavelingFarm",
amount = 1
},
{
scene = "MoldGrassPatchScene",
amount = 1
},
{
dungeon = "NatureCavelingArea"
}
}
}
},
CavelingHelm = {
[0] = {
drop = {
{
notes = {},
chance = 0.0212,
chanceAtLeastOne = 0.0212,
amount = 1,
rolls = 1,
entity = {
id = "Caveling",
variation = 0
}
},
{
notes = {},
chance = 0.0148,
chanceAtLeastOne = 0.0293,
amount = 1,
rolls = { 1, 3 },
entity = {
id = "CavelingBrute",
variation = 0
}
},
{
notes = {},
chance = 0.0212,
chanceAtLeastOne = 0.0212,
amount = 1,
rolls = 1,
entity = {
id = "CavelingMerchant",
variation = 0
}
},
{
notes = {},
chance = 0.0212,
chanceAtLeastOne = 0.0212,
amount = 1,
rolls = 1,
entity = {
id = "SlimeMerchant",
variation = 0
}
},
{
notes = {},
chance = 0.0212,
chanceAtLeastOne = 0.0212,
amount = 1,
rolls = 1,
entity = {
id = "FishingMerchant",
variation = 0
}
},
{
notes = {},
chance = 0.0212,
chanceAtLeastOne = 0.0212,
amount = 1,
rolls = 1,
entity = {
id = "CrystalMerchant",
variation = 0
}
}
},
lootScene = {
{
entity = {
id = "Mannequin",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "SMDirtCamp" }
}
}
}
},
CavelingHunter = {
[0] = {
naturalSpawn = {
initial = true,
respawn = true
},
plunder = {
{
scene = "MoldGrassPatchScene",
amount = 2
},
{
scene = "BirdBossRoom1",
amount = 1
},
{
scene = "BirdBossRoom2",
amount = 3
},
{
scene = "BirdBossRoom3",
amount = 5
},
{
dungeon = "NatureCavelingArea"
},
{
dungeon = "BirdBossRoom"
}
}
}
},
CavelingHunterTrophy = {
[0] = {
drop = {
{
notes = {},
chance = 0.0048,
chanceAtLeastOne = 0.0048,
amount = 1,
rolls = 1,
entity = {
id = "CavelingHunter",
variation = 0
}
}
}
}
},
CavelingID = {
[0] = {
lootScene = {
{
notes = {},
chance = 0.0249,
chanceAtLeastOne = 0.1296,
amount = 1,
rolls = { 4, 7 },
entity = {
id = "InventoryAncientChest",
variation = 0
},
dungeons = { "BigCityDungeon1", "BigCityDungeon2", "BigCityDungeon3", "CityDungeon" },
scenes = { "CitySewers", "CityStore", "SMBrokenCityIsle", "SMCityArchive", "SMLoneCityIsland" }
},
{
notes = {},
chance = 0.0249,
chanceAtLeastOne = 0.1296,
amount = 1,
rolls = { 4, 7 },
entity = {
id = "BossChest",
variation = 0
},
scenes = { "CityHall" }
}
}
}
},
CavelingInfectedTrophy = {
[0] = {
drop = {
{
notes = {},
chance = 0.0011,
chanceAtLeastOne = 0.0011,
amount = 1,
rolls = 1,
entity = {
id = "InfectedCaveling",
variation = 0
}
}
}
}
},
CavelingMedal = {
[0] = {
loot = {
{
notes = {},
chance = 0.0121,
chanceAtLeastOne = 0.0418,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "LockedScarletChest",
variation = 0
}
}
},
fishing = {
{
biomes = { "Nature" },
liquids = {},
type = "Loot",
chance = 0.0079
}
},
lootScene = {
{
entity = {
id = "BossChest",
variation = 1
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "ShrineMuralScene" }
},
{
notes = {},
chance = 0.0121,
chanceAtLeastOne = 0.0418,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "IronChest",
variation = 0
},
scenes = { "MelodyMuralSceneStone" }
},
{
notes = {},
chance = 0.0121,
chanceAtLeastOne = 0.0418,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "InventoryAncientChest",
variation = 1
},
scenes = { "MelodyMuralSceneStone2" }
},
{
entity = {
id = "InventoryAncientChest",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 2,
scenes = { "MelodyMuralSceneNature" }
}
}
}
},
CavelingMerchant = {
[0] = {
plunder = {
{
dungeon = "CavelingMerchantRoom"
}
},
validHouse = {
{
item = "MysteriousIdol"
}
}
}
},
CavelingMonument = {
[0] = {
plunder = {
{
scene = "MainCityEntrance",
amount = 3
}
}
}
},
CavelingMonumentBroken = {
[0] = {
plunder = {
{
scene = "MainCityEntrance",
amount = 1
}
}
}
},
CavelingMothersRing = {
[0] = {
dropScene = {
{
entity = {
id = "DiggingSpot",
variation = 0
},
chance = 1.0,
chanceAtLeastOne = 1.0,
amount = 1,
multiplayerScaling = 0.0,
notes = {},
scenes = { "ChildCavelingsSceneGrave" }
}
}
}
},
CavelingMummy = {
[0] = {
plunder = {
{
scene = "ScarabTempleRoom1",
amount = 4
},
{
scene = "ScarabTempleRoom2",
amount = 4
},
{
scene = "ScarabTempleRoom3",
amount = 4
},
{
scene = "ScarabTempleRoom4",
amount = 5
},
{
dungeon = "DesertTempleDungeon"
},
{
dungeon = "DesertTempleDungeon2"
}
}
}
},
CavelingMummyTrophy = {
[0] = {
drop = {
{
notes = {},
chance = 0.0055,
chanceAtLeastOne = 0.0055,
amount = 1,
rolls = 1,
entity = {
id = "CavelingMummy",
variation = 0
}
}
}
}
},
CavelingPantsArmor = {
[0] = {
drop = {
{
notes = {},
chance = 0.0106,
chanceAtLeastOne = 0.0106,
amount = 1,
rolls = 1,
entity = {
id = "Caveling",
variation = 0
}
},
{
notes = {},
chance = 0.0099,
chanceAtLeastOne = 0.0099,
amount = 1,
rolls = 1,
entity = {
id = "CavelingShaman",
variation = 0
}
},
{
notes = {},
chance = 0.0148,
chanceAtLeastOne = 0.0293,
amount = 1,
rolls = { 1, 3 },
entity = {
id = "CavelingBrute",
variation = 0
}
},
{
notes = {},
chance = 0.0106,
chanceAtLeastOne = 0.0106,
amount = 1,
rolls = 1,
entity = {
id = "CavelingMerchant",
variation = 0
}
},
{
notes = {},
chance = 0.0106,
chanceAtLeastOne = 0.0106,
amount = 1,
rolls = 1,
entity = {
id = "SlimeMerchant",
variation = 0
}
},
{
notes = {},
chance = 0.0106,
chanceAtLeastOne = 0.0106,
amount = 1,
rolls = 1,
entity = {
id = "FishingMerchant",
variation = 0
}
},
{
notes = {},
chance = 0.0106,
chanceAtLeastOne = 0.0106,
amount = 1,
rolls = 1,
entity = {
id = "CrystalMerchant",
variation = 0
}
}
}
}
},
CavelingPerfume = {
[0] = {
loot = {
{
notes = {},
chance = 0.0124,
chanceAtLeastOne = 0.0426,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "LockedIronChest",
variation = 0
}
}
},
lootScene = {
{
notes = {},
chance = 0.0124,
chanceAtLeastOne = 0.0426,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "IronChest",
variation = 0
},
dungeons = { "ShamanBossRoom", "StoneBridgeArea" }
},
{
entity = {
id = "BossChest",
variation = 1
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "ShrineMuralScene" }
},
{
entity = {
id = "RuinsPedestal",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "MelodyMuralSceneStone" }
},
{
notes = {},
chance = 0.0124,
chanceAtLeastOne = 0.0426,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "InventoryAncientChest",
variation = 0
},
scenes = { "MelodyMuralSceneDirt", "MelodyMuralSceneDirt2" }
},
{
notes = {},
chance = 0.0124,
chanceAtLeastOne = 0.0426,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "CopperChest",
variation = 0
},
scenes = { "MelodyMuralSceneClay" }
}
},
fishing = {
{
biomes = { "Stone" },
liquids = {},
type = "Loot",
chance = 0.0084
}
}
}
},
CavelingPot = {
[0] = {
naturalSpawn = {
initial = true
},
plunder = {
{
scene = "LabyrintScene1",
amount = 13
},
{
scene = "AncientGiantScene",
amount = 6
},
{
scene = "ChildCavelingsSceneGrave",
amount = 3
},
{
scene = "WorshipMuralScene",
amount = 18
},
{
scene = "AbyssHome",
amount = 2
},
{
scene = "RuinMeadow",
amount = 17
},
{
scene = "CavelingFarm",
amount = 6
},
{
scene = "Farmhouse1",
amount = 1
},
{
scene = "Farmhouse2",
amount = 3
},
{
scene = "Farmhouse3",
amount = 1
},
{
scene = "Farmhouse4",
amount = 5
},
{
scene = "Field4",
amount = 1
},
{
scene = "TempleNature1",
amount = 3
},
{
scene = "TempleAddition2",
amount = 3
},
{
scene = "InfestedFarm",
amount = 4
},
{
scene = "DirtRuins3",
amount = 4
},
{
scene = "DirtRuins5",
amount = 4
},
{
scene = "StoneMaze",
amount = 45
},
{
scene = "CarrockLake",
amount = 12
},
{
scene = "CavelingCampfire",
amount = 11
},
{
scene = "MelodyMuralSceneStone",
amount = 1
},
{
scene = "MelodyMuralSceneStone2",
amount = 8
},
{
scene = "WaypointRoomStone",
amount = 2
},
{
dungeon = "CavelingRuins"
},
{
dungeon = "ShamanBossRoom"
}
}
}
},
CavelingProphetMask = {
[0] = {
dropScene = {
{
entity = {
id = "DiggingSpot",
variation = 0
},
chance = 1.0,
chanceAtLeastOne = 1.0,
amount = 1,
multiplayerScaling = 0.0,
notes = {},
scenes = { "BindingStringScene" }
}
}
}
},
CavelingSandal = {
[0] = {
drop = {
{
notes = {},
chance = 0.1096,
chanceAtLeastOne = 0.1096,
amount = 1,
rolls = 1,
entity = {
id = "DiggingSpotDesert",
variation = 0
}
},
{
notes = {},
chance = 0.0414,
chanceAtLeastOne = 0.0414,
amount = 1,
rolls = 1,
entity = {
id = "DesertTempleDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0234,
chanceAtLeastOne = 0.0794,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "LargeDesertTempleDestructible",
variation = 0
}
}
}
}
},
CavelingScholar = {
[0] = {
naturalSpawn = {
respawn = true
},
plunder = {
{
scene = "SprinklerFarmScene",
amount = 1
},
{
dungeon = "CityDungeon"
},
{
dungeon = "BigCityDungeon1"
},
{
dungeon = "BigCityDungeon2"
},
{
dungeon = "BigCityDungeon3"
}
}
}
},
CavelingShaman = {
[0] = {
naturalSpawn = {
initial = true,
respawn = true
},
plunder = {
{
scene = "StoneMaze",
amount = 12
},
{
dungeon = "CavelingRuins"
},
{
dungeon = "ShamanBossRoom"
}
}
}
},
CavelingShamanTrophy = {
[0] = {
drop = {
{
notes = {},
chance = 0.004,
chanceAtLeastOne = 0.004,
amount = 1,
rolls = 1,
entity = {
id = "CavelingShaman",
variation = 0
}
}
}
}
},
CavelingShip = {
[0] = {
plunder = {
{
scene = "BeachedCavelingShip",
amount = 1
},
{
scene = "CityHarbor",
amount = 1
}
}
}
},
CavelingShortWall = {
[0] = {
plunder = {
{
scene = "AbyssHome",
amount = 1
},
{
scene = "DirtRuins2",
amount = 11
},
{
scene = "DirtRuins3",
amount = 8
},
{
scene = "CavelingThroneRoom",
amount = 10
},
{
scene = "DirtRuins6",
amount = 8
},
{
scene = "DirtRuins7",
amount = 14
},
{
scene = "CavelingCampfire",
amount = 19
},
{
scene = "ClayHut",
amount = 7
},
{
dungeon = "CavelingRuins"
}
}
}
},
CavelingSkinTome = {
[0] = {
crafting = {
{
station = "LarvaHiveBossStatue",
amount = 1
}
}
}
},
CavelingSkirmisher = {
[0] = {
naturalSpawn = {
initial = true,
respawn = true
},
plunder = {
{
scene = "ClaySettlement1",
amount = 2
},
{
scene = "ClaySettlement2",
amount = 1
},
{
scene = "ClaySettlement3",
amount = 2
},
{
dungeon = "ClayCavelingArea"
}
}
}
},
CavelingSkirmisherTrophy = {
[0] = {
drop = {
{
notes = {},
chance = 0.0035,
chanceAtLeastOne = 0.0035,
amount = 1,
rolls = 1,
entity = {
id = "CavelingSkirmisher",
variation = 0
}
}
}
}
},
CavelingSkull = {
[0] = {
loot = {
{
notes = {},
chance = 0.0163,
chanceAtLeastOne = 0.056,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "LockedGalaxiteChest",
variation = 0
}
}
},
drop = {
{
notes = {},
chance = 0.0311,
chanceAtLeastOne = 0.0311,
amount = 1,
rolls = 1,
entity = {
id = "BigLarva",
variation = 0
}
},
{
notes = {},
chance = 0.0311,
chanceAtLeastOne = 0.0311,
amount = 1,
rolls = 1,
entity = {
id = "BigLarva",
variation = 1
}
},
{
notes = {},
chance = 0.0112,
chanceAtLeastOne = 0.0548,
amount = 1,
rolls = 5,
entity = {
id = "ShamanBoss",
variation = 0
}
},
{
notes = {},
chance = 0.0124,
chanceAtLeastOne = 0.0186,
amount = 1,
rolls = { 1, 2 },
entity = {
id = "SlimeDestructMedium",
variation = 0
}
},
{
notes = {},
chance = 0.0124,
chanceAtLeastOne = 0.0186,
amount = 1,
rolls = { 1, 2 },
entity = {
id = "SlimeDestructLarge",
variation = 0
}
},
{
notes = {},
chance = 0.0414,
chanceAtLeastOne = 0.0414,
amount = 1,
rolls = 1,
entity = {
id = "DesertTempleDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0234,
chanceAtLeastOne = 0.0794,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "LargeDesertTempleDestructible",
variation = 0
}
}
},
salvage = {
{
id = "ViciousRing",
variation = 0,
amount = 1
}
},
lootScene = {
{
entity = {
id = "StonePedestal",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "CavelingThroneRoom" }
},
{
entity = {
id = "InventorySeaBiomeChest",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 3,
scenes = { "OCeanKIngFossilScene" }
},
{
entity = {
id = "KingGrave",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "KingGrave" }
},
{
entity = {
id = "QueenGrave",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "QueenGrave" }
},
{
notes = {},
chance = 0.0163,
chanceAtLeastOne = 0.056,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "InventorySeaBiomeChest",
variation = 0
},
scenes = { "MelodyMuralSceneSea" }
},
{
notes = {},
chance = 0.0163,
chanceAtLeastOne = 0.056,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "OctarineChest",
variation = 0
},
scenes = { "MelodyMuralSceneSea2" }
}
}
}
},
CavelingSpearman = {
[0] = {
naturalSpawn = {
initial = true,
respawn = true
},
plunder = {
{
scene = "ClaySettlement1",
amount = 2
},
{
scene = "ClaySettlement2",
amount = 1
},
{
scene = "ClaySettlement3",
amount = 2
},
{
dungeon = "ClayCavelingArea"
}
}
}
},
CavelingSpearmanTrophy = {
[0] = {
drop = {
{
notes = {},
chance = 0.0034,
chanceAtLeastOne = 0.0034,
amount = 1,
rolls = 1,
entity = {
id = "CavelingSpearman",
variation = 0
}
}
}
}
},
CavelingTable = {
[0] = {
plunder = {
{
scene = "CavelingFarm",
amount = 1
},
{
scene = "Farmhouse1",
amount = 1
},
{
scene = "Farmhouse2",
amount = 1
},
{
scene = "Farmhouse4",
amount = 1
},
{
scene = "InfestedFarm",
amount = 1
},
{
scene = "ClayHut",
amount = 1
},
{
scene = "CityQuarters2",
amount = 4
},
{
scene = "FishingMerchantScene",
amount = 1
},
{
dungeon = "CavelingRuins"
},
{
dungeon = "ShamanBossRoom"
}
}
}
},
CavelingThrone = {
[0] = {
plunder = {
{
scene = "CavelingThroneRoom",
amount = 1
},
{
scene = "CityHall",
amount = 1
},
{
scene = "ShrineMuralScene",
amount = 1
},
{
scene = "MelodyMuralSceneStone2",
amount = 1
}
}
}
},
CavelingToilet = {
[0] = {
plunder = {
{
scene = "AbyssHome",
amount = 1
},
{
scene = "Farmhouse3",
amount = 1
},
{
scene = "InfestedFarm",
amount = 1
},
{
scene = "CityBath",
amount = 3
},
{
scene = "CityQuarters1",
amount = 2
},
{
scene = "CityQuarters3",
amount = 4
},
{
scene = "SMHiveAbandonedHut",
amount = 1
},
{
scene = "DesertAbandonedFarm",
amount = 1
},
{
dungeon = "CavelingRuins"
},
{
dungeon = "ShamanBossRoom"
}
}
}
},
CavelingTrophy = {
[0] = {
drop = {
{
notes = {},
chance = 0.0016,
chanceAtLeastOne = 0.0016,
amount = 1,
rolls = 1,
entity = {
id = "Caveling",
variation = 0
}
},
{
notes = {},
chance = 0.0016,
chanceAtLeastOne = 0.0016,
amount = 1,
rolls = 1,
entity = {
id = "CavelingMerchant",
variation = 0
}
},
{
notes = {},
chance = 0.0016,
chanceAtLeastOne = 0.0016,
amount = 1,
rolls = 1,
entity = {
id = "SlimeMerchant",
variation = 0
}
},
{
notes = {},
chance = 0.0016,
chanceAtLeastOne = 0.0016,
amount = 1,
rolls = 1,
entity = {
id = "FishingMerchant",
variation = 0
}
},
{
notes = {},
chance = 0.0016,
chanceAtLeastOne = 0.0016,
amount = 1,
rolls = 1,
entity = {
id = "CrystalMerchant",
variation = 0
}
}
},
lootScene = {
{
entity = {
id = "InventoryAncientChest",
variation = 1
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "StoneMaze" }
}
}
}
},
CavelingWall = {
[0] = {
plunder = {
{
scene = "DirtRuins4",
amount = 7
},
{
scene = "CavelingThroneRoom",
amount = 6
},
{
scene = "DirtRuins7",
amount = 3
},
{
scene = "ClayHut",
amount = 2
},
{
dungeon = "CavelingRuins"
}
}
}
},
CeremonialFlute = {
[0] = {
loot = {
{
notes = {},
chance = 0.0121,
chanceAtLeastOne = 0.0418,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "LockedScarletChest",
variation = 0
}
}
},
drop = {
{
notes = {},
chance = 0.0058,
chanceAtLeastOne = 0.0201,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "NatureWoodenDestructible",
variation = 1
}
}
},
fishing = {
{
biomes = {},
liquids = { "Mold" },
type = "Loot",
chance = 0.0086
}
},
lootScene = {
{
notes = {},
chance = 0.0121,
chanceAtLeastOne = 0.0418,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "IronChest",
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scenes = { "MelodyMuralSceneStone" }
},
{
notes = {},
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chanceAtLeastOne = 0.0418,
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entity = {
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variation = 1
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scenes = { "MelodyMuralSceneStone2" }
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}
}
},
ChaosStaff = {
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{
station = "PassageCraftingStatue",
amount = 1
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}
}
},
CharmGrenade = {
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notes = {},
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chanceAtLeastOne = 0.0665,
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entity = {
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dungeons = { "SeaIslands", "SeaWallsWithChest" },
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{
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chanceAtLeastOne = 0.0938,
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entity = {
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scenes = { "MelodyMuralSceneNature" }
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{
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chanceAtLeastOne = 0.0938,
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entity = {
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scenes = { "MelodyMuralSceneNature2" }
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notes = {},
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chanceAtLeastOne = 0.0938,
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entity = {
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crafting = {
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station = "LaboratoryWorkbench",
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},
drop = {
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notes = {},
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chanceAtLeastOne = 0.0772,
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entity = {
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variation = 0
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},
{
notes = {},
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chanceAtLeastOne = 0.0772,
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entity = {
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}
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}
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CharredCavelingSkull = {
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notes = {},
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chanceAtLeastOne = 0.0904,
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entity = {
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dungeons = { "AncientForgeDungeon", "LavaDungeon", "LavaSlimeBossDungeon" },
scenes = { "LavaMineScene3", "SMLavaBoulderMine1" }
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},
drop = {
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notes = {},
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chanceAtLeastOne = 0.0943,
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entity = {
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},
{
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chanceAtLeastOne = 0.0412,
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entity = {
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},
{
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chanceAtLeastOne = 0.0672,
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rolls = { 3, 4 },
entity = {
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ChemicalRation = {
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notes = {},
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chanceAtLeastOne = 0.0597,
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entity = {
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},
{
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chanceAtLeastOne = 0.0932,
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rolls = { 2, 3 },
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{
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chanceAtLeastOne = 1,
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scenes = { "BrokenCryoPodScene" }
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{
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chanceAtLeastOne = 0.074,
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entity = {
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scenes = { "AlienRingRoom3" }
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ChewyConeCandy = {
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notes = {},
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chanceAtLeastOne = 0.5589,
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entity = {
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ChieftainBreastArmor = {
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dungeons = { "BridgeArea", "WoodRoom" },
scenes = { "AbandonedCampScene", "ClayHiddenChest", "SmallIslands", "TurfHiddenChest" }
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{
notes = {},
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entity = {
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variation = 0
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dungeons = { "LarvaHiveBossDungeon", "SmallLarvaHiveDungeon" },
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drop = {
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{
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guaranteedChance = 0.125,
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entity = {
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{
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entity = {
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{
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entity = {
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ChieftainHelm = {
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notes = {},
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dungeons = { "BridgeArea", "WoodRoom" },
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{
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entity = {
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dungeons = { "LarvaHiveBossDungeon", "SmallLarvaHiveDungeon" },
scenes = { "MelodyMuralSceneClay2" }
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drop = {
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{
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{
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guaranteedChanceAtLeastOne = 0.125,
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variation = 0
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{
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{
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},
ChieftainPantsArmor = {
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{
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{
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{
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guaranteedChanceAtLeastOne = 0.125,
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{
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{
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},
{
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entity = {
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}
}
}
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ChineseCoin = {
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notes = {},
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chanceAtLeastOne = 1.0,
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entity = {
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}
},
salvage = {
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id = "DragonMaskHelm",
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amount = { 3, 5 }
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}
},
ChineseFoldingScreen = {
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station = "SeasonalMerchant",
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},
ChineseGuardianLion = {
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station = "SeasonalMerchant",
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}
},
ChineseKnot = {
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station = "SeasonalMerchant",
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}
},
ChineseLantern = {
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station = "SeasonalMerchant",
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},
ChineseWallLantern = {
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station = "SeasonalMerchant",
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},
ChippedPlate = {
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notes = {},
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chanceAtLeastOne = 0.0872,
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entity = {
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variation = 0
},
dungeons = { "MoldDungeon0", "MoldDungeonMain0" },
scenes = { "SMMoldOasis" }
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{
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},
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amount = 2,
scenes = { "StoneMaze" }
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{
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entity = {
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scenes = { "SMMoldGarden" }
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}
},
ChristmasBruteTrophy = {
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entity = {
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loot = {
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rolls = 1,
entity = {
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}
}
}
},
ChristmasCavelingTrophy = {
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entity = {
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multiplayerScaling = 0.0,
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{
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chance = 0.01,
chanceAtLeastOne = 0.01,
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multiplayerScaling = 0.0,
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},
loot = {
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chanceAtLeastOne = 0.0083,
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rolls = 1,
entity = {
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}
}
}
},
ChristmasFireplace = {
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crafting = {
{
station = "ChristmasWorkbench",
amount = 1
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}
}
},
ChristmasLightDecorationMix = {
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station = "ChristmasWorkbench",
amount = 1
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}
},
ChristmasLightDecorationPaintable = {
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crafting = {
{
station = "ChristmasWorkbench",
amount = 1
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}
}
},
ChristmasLuxuryPresent = {
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crafting = {
{
station = "SantasLittleHelper",
amount = 1
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}
}
},
ChristmasPresent = {
[0] = {
crafting = {
{
station = "SantasLittleHelper",
amount = 1
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}
}
},
ChristmasShamanTrophy = {
[0] = {
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{
entity = {
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chance = 0.01,
chanceAtLeastOne = 0.01,
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multiplayerScaling = 0.0,
notes = { "SeasonChristmas" }
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},
loot = {
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chanceAtLeastOne = 0.0083,
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rolls = 1,
entity = {
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}
}
}
},
ChristmasShroomanTrophy = {
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entity = {
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variation = 0
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chance = 0.01,
chanceAtLeastOne = 0.01,
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multiplayerScaling = 0.0,
notes = { "SeasonChristmas" }
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{
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chance = 0.01,
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multiplayerScaling = 0.0,
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},
loot = {
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chanceAtLeastOne = 0.0083,
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rolls = 1,
entity = {
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}
}
}
},
ChristmasSlimeTrophy = {
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entity = {
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variation = 0
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chance = 0.01,
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multiplayerScaling = 0.0,
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},
loot = {
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chanceAtLeastOne = 0.0083,
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rolls = 1,
entity = {
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}
}
}
},
ChristmasSnowman = {
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crafting = {
{
station = "ChristmasWorkbench",
amount = 1
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}
}
},
ChristmasSpikedSlimeTrophy = {
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entity = {
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chance = 0.01,
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multiplayerScaling = 0.0,
notes = { "SeasonChristmas" }
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{
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chance = 0.01,
chanceAtLeastOne = 0.01,
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multiplayerScaling = 0.0,
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},
loot = {
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chanceAtLeastOne = 0.0083,
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rolls = 1,
entity = {
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}
}
},
ChristmasStool = {
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crafting = {
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station = "ChristmasWorkbench",
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}
},
ChristmasTable = {
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crafting = {
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station = "ChristmasWorkbench",
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}
},
ChristmasTree = {
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crafting = {
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station = "ChristmasWorkbench",
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},
ChristmasWallDecorationA = {
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notes = {},
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chanceAtLeastOne = 0.0658,
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rolls = 1,
entity = {
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variation = 0
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}
}
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ChristmasWallDecorationB = {
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notes = {},
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chanceAtLeastOne = 0.0658,
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rolls = 1,
entity = {
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}
}
}
},
ChristmasWallDecorationC = {
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{
notes = {},
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chanceAtLeastOne = 0.0658,
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rolls = 1,
entity = {
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}
}
}
},
ChristmasWallDecorationD = {
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{
notes = {},
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chanceAtLeastOne = 0.0658,
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rolls = 1,
entity = {
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}
}
}
},
ChristmasWallDecorationE = {
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{
notes = {},
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chanceAtLeastOne = 0.0658,
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rolls = 1,
entity = {
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variation = 0
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}
}
}
},
ChristmasWorkbench = {
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trading = {
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station = "SeasonalMerchant",
amount = 1
}
}
}
},
ChronicleGallery = {
[0] = {
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scene = "RemembranceHall",
amount = 1
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}
}
},
Chrysalis = {
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scene = "LarvaTerritory",
amount = 203
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{
scene = "LarvaHiveBossScene",
amount = 57
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{
scene = "LarvaTterritory1",
amount = 153
},
{
scene = "Barn1",
amount = 3
},
{
scene = "ClaySettlement2",
amount = 6
},
{
scene = "MelodyMuralSceneClay2",
amount = 21
},
{
scene = "SMClayAbandonedHut",
amount = 9
},
{
scene = "SMStrollyCamp",
amount = 9
},
{
dungeon = "SmallLarvaHiveDungeon"
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{
dungeon = "LarvaHiveBossDungeon"
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}
}
},
CicadaBurrow = {
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plunder = {
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scene = "CicadaNatureBurrowScene",
amount = 1
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}
},
CicadaNatureTrophy = {
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drop = {
{
notes = {},
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chanceAtLeastOne = 0.0064,
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rolls = 1,
entity = {
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variation = 0
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}
}
}
},
CicadaNymph = {
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dungeon = "GiantCicadaBossDungeon"
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CicadaNymphTrophy = {
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notes = {},
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chanceAtLeastOne = 0.006,
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rolls = 1,
entity = {
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variation = 0
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}
}
}
},
CityCavelingMoss = {
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{
notes = {},
chance = 0.0451,
chanceAtLeastOne = 0.0451,
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rolls = 1,
entity = {
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variation = 0
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},
{
notes = {},
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chanceAtLeastOne = 0.0503,
amount = 1,
rolls = 1,
entity = {
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variation = 0
}
}
},
plunder = {
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scene = "MelodyMuralSceneSea2",
amount = 3
},
{
scene = "SMBrokenCityIsle",
amount = 5
},
{
dungeon = "CityDungeon"
},
{
dungeon = "BigCityDungeon1"
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{
dungeon = "BigCityDungeon2"
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{
dungeon = "BigCityDungeon3"
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}
}
},
CityDestructible = {
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scene = "BrokenCore1",
amount = 34
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{
scene = "BrokenCore2",
amount = 33
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{
scene = "BrokenCore3",
amount = 38
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{
scene = "CityPark",
amount = 24
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{
scene = "BotanicGarden",
amount = 18
},
{
scene = "CityPlaza",
amount = 29
},
{
scene = "RemembranceHall",
amount = 14
},
{
scene = "CityBath",
amount = 17
},
{
scene = "CityLibrary",
amount = 41
},
{
scene = "CityHarbor",
amount = 18
},
{
scene = "MainCityEntrance",
amount = 7
},
{
scene = "CityQuarters1",
amount = 32
},
{
scene = "CityQuarters2",
amount = 20
},
{
scene = "CityQuarters3",
amount = 9
},
{
scene = "CityStore",
amount = 2
},
{
scene = "CityHall",
amount = 20
},
{
scene = "CitySewers",
amount = 12
},
{
scene = "CityPassing",
amount = 19
},
{
scene = "ShrineMuralScene",
amount = 18
},
{
scene = "MelodyMuralSceneSea",
amount = 7
},
{
scene = "MelodyMuralSceneSea2",
amount = 6
},
{
scene = "SMCityArchive",
amount = 25
},
{
scene = "SMBrokenCityIsle",
amount = 3
},
{
scene = "SMResearchLab",
amount = 7
},
{
dungeon = "CityDungeon"
},
{
dungeon = "BigCityDungeon1"
},
{
dungeon = "BigCityDungeon2"
},
{
dungeon = "BigCityDungeon3"
}
}
}
},
ClayCavelingMoss = {
[0] = {
naturalSpawn = {
initial = true
},
drop = {
{
notes = {},
chance = 0.0933,
chanceAtLeastOne = 0.0933,
amount = 1,
rolls = 1,
entity = {
id = "BigLarva",
variation = 0
}
},
{
notes = {},
chance = 0.0933,
chanceAtLeastOne = 0.0933,
amount = 1,
rolls = 1,
entity = {
id = "BigLarva",
variation = 1
}
},
{
notes = {},
chance = 0.0433,
chanceAtLeastOne = 0.0433,
amount = 1,
rolls = 1,
entity = {
id = "CavelingSkirmisher",
variation = 0
}
},
{
notes = {},
chance = 0.043,
chanceAtLeastOne = 0.043,
amount = 1,
rolls = 1,
entity = {
id = "CavelingSpearman",
variation = 0
}
}
},
plunder = {
{
scene = "ClaySettlement1",
amount = 15
},
{
scene = "ClaySettlement2",
amount = 13
},
{
scene = "ClaySettlement3",
amount = 20
},
{
scene = "SMStrollyCamp",
amount = 7
},
{
dungeon = "ClayCavelingArea"
}
}
}
},
ClayPot = {
[0] = {
plunder = {
{
scene = "ClaySettlement1",
amount = 15
},
{
scene = "ClaySettlement2",
amount = 10
},
{
scene = "ClaySettlement3",
amount = 9
},
{
scene = "MelodyMuralSceneClay",
amount = 6
},
{
scene = "SMHiveAbandonedHut",
amount = 4
},
{
scene = "SMStrollyCamp",
amount = 10
},
{
dungeon = "ClayCavelingArea"
}
}
}
},
ClayWormSegment = {
[0] = {
naturalSpawn = {
initial = true
}
}
},
ClayWormTrophy = {
[0] = {
drop = {
{
notes = {},
chance = 0.029,
chanceAtLeastOne = 0.0432,
amount = 1,
rolls = { 1, 2 },
entity = {
id = "ClayWormSegment",
variation = 0
}
}
}
}
},
ClotRing = {
[0] = {
drop = {
{
notes = {},
chance = 0.0457,
chanceAtLeastOne = 0.2084,
amount = 1,
rolls = 5,
entity = {
id = "LarvaHiveBoss",
variation = 0
}
},
{
notes = {},
chance = 0.0457,
chanceAtLeastOne = 0.2084,
amount = 1,
rolls = 5,
entity = {
id = "LarvaHiveHalloweenBoss",
variation = 0
}
},
{
notes = {},
chance = 0.0115,
chanceAtLeastOne = 0.0172,
amount = 1,
rolls = { 1, 2 },
entity = {
id = "HiveDestructible",
variation = 0
}
}
}
}
},
Cocoon = {
[0] = {
naturalSpawn = {
respawn = true
},
plunder = {
{
scene = "LarvaTterritory1",
amount = 8
},
{
scene = "Barn1",
amount = 1
},
{
scene = "SMClayAbandonedHut",
amount = 1
},
{
dungeon = "SmallLarvaHiveDungeon"
},
{
dungeon = "LarvaHiveBossDungeon"
}
}
}
},
CocoonTrophy = {
[0] = {
drop = {
{
notes = {},
chance = 0.0066,
chanceAtLeastOne = 0.0099,
amount = 1,
rolls = { 1, 2 },
entity = {
id = "Cocoon",
variation = 0
}
}
}
}
},
ColossCicada = {
[0] = {
plunder = {
{
scene = "ColossCicadaScene",
amount = 1
}
}
}
},
ColossalAmoebaTrophy = {
[0] = {
drop = {
{
notes = {},
chance = 0.0085,
chanceAtLeastOne = 0.0211,
amount = 1,
rolls = { 2, 3 },
entity = {
id = "AmoebaGiantSegment",
variation = 0
}
}
}
}
},
ConceiledBlade = {
[0] = {
lootScene = {
{
notes = {},
chance = 0.006,
chanceAtLeastOne = 0.0267,
amount = 1,
rolls = { 3, 6 },
entity = {
id = "InventoryDesertBiomeChest",
variation = 0
},
dungeons = { "DesertBridgeArea", "DesertTempleDungeon", "DesertTempleDungeon2" },
scenes = { "DesertMaze1", "DesertMaze2", "DesertMaze4", "MelodyMuralSceneDesert2", "SMTempleTrapRoom1", "SMTreasureTemple" }
}
},
loot = {
{
entity = {
id = "UnlockedPrinceChest",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1
}
},
drop = {
{
notes = {},
chance = 0.0093,
chanceAtLeastOne = 0.0093,
amount = 1,
rolls = 1,
entity = {
id = "CavelingAssassin",
variation = 0
}
}
}
}
},
ConchShell = {
[0] = {
plunder = {
{
scene = "ConchShellScene",
amount = 1
}
}
}
},
ConchShellNecklace = {
[0] = {
drop = {
{
entity = {
id = "ConchShell",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1
}
}
}
},
ConveyorBelt = {
[0] = {
crafting = {
{
station = "AutomationTable",
amount = 5
}
},
plunder = {
{
scene = "SMLavaBoulderMine1",
amount = 8
}
}
}
},
CookHelm = {
[0] = {
crafting = {
{
station = "LoomSpinningWheel",
amount = 1
}
}
}
},
CookPants = {
[0] = {
crafting = {
{
station = "LoomSpinningWheel",
amount = 1
}
}
}
},
CookShirt = {
[0] = {
crafting = {
{
station = "LoomSpinningWheel",
amount = 1
}
}
}
},
CookedSoup = {
[0] = {
crafting = {
{
station = "CookingPot",
amount = 1
}
}
}
},
CookiesAndMilk = {
[0] = {
drop = {
{
entity = {
id = "SlimeBlob",
variation = 0
},
chance = 0.2,
chanceAtLeastOne = 0.2,
amount = 1,
multiplayerScaling = 0.0,
notes = { "SeasonChristmas" }
},
{
entity = {
id = "AggressiveSlimeBlob",
variation = 0
},
chance = 0.2,
chanceAtLeastOne = 0.2,
amount = 1,
multiplayerScaling = 0.0,
notes = { "SeasonChristmas" }
},
{
entity = {
id = "MushroomEnemy",
variation = 0
},
chance = 0.2,
chanceAtLeastOne = 0.2,
amount = 1,
multiplayerScaling = 0.0,
notes = { "SeasonChristmas" }
},
{
entity = {
id = "Caveling",
variation = 0
},
chance = 0.2,
chanceAtLeastOne = 0.2,
amount = 1,
multiplayerScaling = 0.0,
notes = { "SeasonChristmas" }
},
{
entity = {
id = "CavelingShaman",
variation = 0
},
chance = 0.2,
chanceAtLeastOne = 0.2,
amount = 1,
multiplayerScaling = 0.0,
notes = { "SeasonChristmas" }
},
{
entity = {
id = "CavelingBrute",
variation = 0
},
chance = 0.2,
chanceAtLeastOne = 0.2,
amount = 1,
multiplayerScaling = 0.0,
notes = { "SeasonChristmas" }
},
{
entity = {
id = "CoreBoss",
variation = 0
},
chance = 0.2,
chanceAtLeastOne = 0.2,
amount = 1,
multiplayerScaling = 0.0,
notes = { "SeasonChristmas" }
},
{
entity = {
id = "MushroomBrute",
variation = 0
},
chance = 0.2,
chanceAtLeastOne = 0.2,
amount = 1,
multiplayerScaling = 0.0,
notes = { "SeasonChristmas" }
},
{
entity = {
id = "AFPestElectric",
variation = 0
},
chance = 0.2,
chanceAtLeastOne = 0.2,
amount = 1,
multiplayerScaling = 0.0,
notes = { "SeasonChristmas" }
}
}
}
},
CookingPot = {
[0] = {
crafting = {
{
station = "WoodenWorkBench",
amount = 1
}
},
plunder = {
{
scene = "Farmhouse1",
amount = 1
},
{
scene = "Farmhouse5",
amount = 1
},
{
scene = "SeaHarborTown1",
amount = 1
},
{
scene = "SMHiveAbandonedHut",
amount = 1
},
{
scene = "SMSeaCampIsland4",
amount = 1
},
{
scene = "DesertAbandonedFarm",
amount = 1
},
{
dungeon = "WoodRoom"
},
{
dungeon = "DesertBridgeArea"
}
},
backgroundPerks = {
{
background = "Chef",
amount = 1
}
}
}
},
CookingPotBreastArmor = {
[0] = {
drop = {
{
notes = {},
chance = 0.0201,
chanceAtLeastOne = 0.0965,
amount = 1,
rolls = 5,
guaranteedChance = 0.125,
guaranteedChanceAtLeastOne = 0.125,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "BossLarva",
variation = 0
}
}
}
}
},
CookingPotHelm = {
[0] = {
drop = {
{
notes = {},
chance = 0.0201,
chanceAtLeastOne = 0.0965,
amount = 1,
rolls = 5,
guaranteedChance = 0.125,
guaranteedChanceAtLeastOne = 0.125,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "BossLarva",
variation = 0
}
}
}
}
},
CopperAnvil = {
[0] = {
crafting = {
{
station = "CopperWorkbench",
amount = 1
}
}
}
},
CopperBar = {
[0] = {
salvage = {
{
id = "CopperShovel",
variation = 0,
amount = 1
},
{
id = "CopperMiningPick",
variation = 0,
amount = 1
},
{
id = "WaterCan",
variation = 0,
amount = { 1, 2 }
},
{
id = "CopperHoe",
variation = 0,
amount = 1
},
{
id = "CopperSledge",
variation = 0,
amount = 1
},
{
id = "SmallLantern",
variation = 0,
amount = 1
},
{
id = "WoodShield",
variation = 0,
amount = 2
},
{
id = "JuteBag",
variation = 0,
amount = 1
},
{
id = "CopperHelm",
variation = 0,
amount = { 2, 3 }
},
{
id = "BronzeHelm",
variation = 0,
amount = { 1, 2 }
},
{
id = "DiverHelm",
variation = 0,
amount = { 6, 10 }
},
{
id = "RangerHelm",
variation = 0,
amount = 1
},
{
id = "CopperBreastArmor",
variation = 0,
amount = { 2, 4 }
},
{
id = "BronzeBreastArmor",
variation = 0,
amount = { 2, 3 }
},
{
id = "RangerBreastArmor",
variation = 0,
amount = 2
},
{
id = "RainBreastArmor",
variation = 0,
amount = 2
},
{
id = "CopperPantsArmor",
variation = 0,
amount = { 2, 3 }
},
{
id = "BronzePantsArmor",
variation = 0,
amount = 2
},
{
id = "RangerPantsArmor",
variation = 0,
amount = { 1, 2 }
},
{
id = "RainPantsArmor",
variation = 0,
amount = { 1, 2 }
},
{
id = "CopperCrossNecklace",
variation = 0,
amount = { 3, 5 }
},
{
id = "HeartBerryNecklace",
variation = 0,
amount = { 3, 5 }
},
{
id = "BlobRosaryNecklace",
variation = 0,
amount = { 2, 4 }
},
{
id = "CaveGuppyNecklace",
variation = 0,
amount = { 2, 4 }
},
{
id = "PolishedCopperCrossNecklace",
variation = 0,
amount = { 3, 5 }
},
{
id = "RustedNecklace",
variation = 0,
amount = { 3, 5 }
},
{
id = "RingOfStone",
variation = 0,
amount = 2
},
{
id = "MeltingCrystalRing",
variation = 0,
amount = { 1, 2 }
},
{
id = "RustedRing",
variation = 0,
amount = 2
},
{
id = "CopperSword",
variation = 0,
amount = 2
},
{
id = "SlimeSword",
variation = 0,
amount = { 3, 5 }
},
{
id = "RustyDagger",
variation = 0,
amount = { 2, 3 }
}
},
lootScene = {
{
notes = {},
chance = 0.0673,
chanceAtLeastOne = 0.2691,
amount = { 4, 8 },
rolls = { 4, 5 },
entity = {
id = "InventoryChest",
variation = 0
},
dungeons = { "BridgeArea", "WoodRoom" },
scenes = { "AbandonedCampScene", "ClayHiddenChest", "SmallIslands", "TurfHiddenChest" }
},
{
entity = {
id = "InventoryAncientChest",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 5,
scenes = { "DirtRuins2" }
},
{
entity = {
id = "IronChest",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 10,
scenes = { "AncientForgeScene" }
},
{
entity = {
id = "CopperChest",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 12,
scenes = { "CartScene" }
}
},
loot = {
{
notes = {},
chance = 0.1212,
chanceAtLeastOne = 0.3637,
amount = { 4, 8 },
rolls = { 3, 4 },
entity = {
id = "LockedCopperChest",
variation = 0
}
}
},
crafting = {
{
station = "Furnace",
amount = 1
}
}
}
},
CopperBreastArmor = {
[0] = {
crafting = {
{
station = "CopperAnvil",
amount = 1
}
}
}
},
CopperChest = {
[0] = {
plunder = {
{
scene = "MelodyMuralSceneClay",
amount = 1
},
{
scene = "CartScene",
amount = 1
}
}
}
},
CopperCrossNecklace = {
[0] = {
crafting = {
{
station = "JewelryWorkBench",
amount = 1
}
},
drop = {
{
notes = {},
chance = 0.0035,
chanceAtLeastOne = 0.0052,
amount = 1,
rolls = { 1, 2 },
entity = {
id = "AncientDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0037,
chanceAtLeastOne = 0.0129,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "LargeAncientDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0028,
chanceAtLeastOne = 0.0042,
amount = 1,
rolls = { 1, 2 },
entity = {
id = "WoodenDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.003,
chanceAtLeastOne = 0.0103,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "WoodenDestructible",
variation = 1
}
}
}
}
},
CopperHelm = {
[0] = {
crafting = {
{
station = "CopperAnvil",
amount = 1
}
}
}
},
CopperHoe = {
[0] = {
crafting = {
{
station = "CopperWorkbench",
amount = 1
}
},
backgroundPerks = {
{
background = "Gardener",
amount = 1
}
}
}
},
CopperKey = {
[0] = {
lootScene = {
{
notes = {},
chance = 0.0135,
chanceAtLeastOne = 0.0592,
amount = 1,
rolls = { 4, 5 },
entity = {
id = "InventoryChest",
variation = 0
},
dungeons = { "BridgeArea", "WoodRoom" },
scenes = { "AbandonedCampScene", "ClayHiddenChest", "SmallIslands", "TurfHiddenChest" }
},
{
notes = {},
chance = 0.0225,
chanceAtLeastOne = 0.087,
amount = 1,
rolls = { 3, 5 },
entity = {
id = "InventoryLarvaHiveChest",
variation = 0
},
dungeons = { "LarvaHiveBossDungeon", "SmallLarvaHiveDungeon" },
scenes = { "MelodyMuralSceneClay2" }
},
{
entity = {
id = "CopperChest",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "MelodyMuralSceneClay" }
}
},
drop = {
{
notes = {},
chance = 0.0117,
chanceAtLeastOne = 0.0117,
amount = 1,
rolls = 1,
entity = {
id = "SlimeBlob",
variation = 0
}
},
{
notes = {},
chance = 0.011,
chanceAtLeastOne = 0.011,
amount = 1,
rolls = 1,
entity = {
id = "AggressiveSlimeBlob",
variation = 0
}
},
{
notes = {},
chance = 0.0117,
chanceAtLeastOne = 0.0117,
amount = 1,
rolls = 1,
entity = {
id = "SlimeDestructSmall",
variation = 0
}
},
{
notes = {},
chance = 0.0059,
chanceAtLeastOne = 0.0206,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "WoodenDestructible",
variation = 1
}
}
},
crafting = {
{
station = "KeyCraftingTable",
amount = 1
}
},
fishing = {
{
biomes = { "Slime" },
liquids = { "Dirt" },
type = "Loot",
chance = 0.0236
}
}
}
},
CopperMiningPick = {
[0] = {
lootScene = {
{
notes = {},
chance = 0.0336,
chanceAtLeastOne = 0.1427,
amount = 1,
rolls = { 4, 5 },
entity = {
id = "InventoryChest",
variation = 0
},
dungeons = { "BridgeArea", "WoodRoom" },
scenes = { "AbandonedCampScene", "ClayHiddenChest", "SmallIslands", "TurfHiddenChest" }
}
},
crafting = {
{
station = "CopperWorkbench",
amount = 1
}
},
backgroundPerks = {
{
background = "Miner",
amount = 1
}
}
}
},
CopperOre = {
[0] = {
plunder = {
{
scene = "LakeWithFlowers",
amount = 9
},
{
scene = "LarvaTerritory2",
amount = 33
},
{
scene = "TurfHiddenChest",
amount = 5
},
{
scene = "CartScene",
amount = 14
}
},
oreBoulder = {
{
id = "CopperOreBoulder",
variation = 0,
total = 1800
}
},
drop = {
{
notes = {},
chance = 0.1034,
chanceAtLeastOne = 0.4204,
amount = { 2, 5 },
rolls = 5,
entity = {
id = "SlimeBoss",
variation = 0
}
},
{
notes = {},
chance = 0.1062,
chanceAtLeastOne = 0.1062,
amount = 1,
rolls = 1,
entity = {
id = "Caveling",
variation = 0
}
},
{
notes = {},
chance = 0.0985,
chanceAtLeastOne = 0.1873,
amount = 1,
rolls = { 1, 3 },
entity = {
id = "CavelingBrute",
variation = 0
}
},
{
notes = {},
chance = 0.1062,
chanceAtLeastOne = 0.1062,
amount = 1,
rolls = 1,
entity = {
id = "CavelingMerchant",
variation = 0
}
},
{
notes = {},
chance = 0.1062,
chanceAtLeastOne = 0.1062,
amount = 1,
rolls = 1,
entity = {
id = "SlimeMerchant",
variation = 0
}
},
{
notes = {},
chance = 0.1062,
chanceAtLeastOne = 0.1062,
amount = 1,
rolls = 1,
entity = {
id = "FishingMerchant",
variation = 0
}
},
{
notes = {},
chance = 0.1062,
chanceAtLeastOne = 0.1062,
amount = 1,
rolls = 1,
entity = {
id = "CrystalMerchant",
variation = 0
}
},
{
notes = {},
chance = 0.174,
chanceAtLeastOne = 0.2493,
amount = 1,
rolls = { 1, 2 },
entity = {
id = "AncientDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.106,
chanceAtLeastOne = 0.3244,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "LargeAncientDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.2381,
chanceAtLeastOne = 0.2381,
amount = 1,
rolls = 1,
entity = {
id = "FallingRockDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.1867,
chanceAtLeastOne = 0.2665,
amount = 1,
rolls = { 1, 2 },
entity = {
id = "SlimeDestructMedium",
variation = 0
}
},
{
notes = {},
chance = 0.1867,
chanceAtLeastOne = 0.2665,
amount = 1,
rolls = { 1, 2 },
entity = {
id = "SlimeDestructLarge",
variation = 0
}
},
{
notes = {},
chance = 0.1669,
chanceAtLeastOne = 0.2397,
amount = 1,
rolls = { 1, 2 },
entity = {
id = "WoodenDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.1778,
chanceAtLeastOne = 0.4961,
amount = { 2, 3 },
rolls = { 3, 4 },
entity = {
id = "WoodenDestructible",
variation = 1
}
},
{
notes = {},
chance = 0.0806,
chanceAtLeastOne = 0.0806,
amount = { 2, 3 },
rolls = 1,
entity = {
id = "CavelingPot",
variation = 0
}
}
},
merchant = {
{
id = "SlimeMerchant",
variation = 0,
stock = 10,
requirement = "None"
}
},
fishing = {
{
biomes = { "Slime" },
liquids = { "Dirt" },
type = "Loot",
chance = 0.202
}
},
terrain = {
{
biome = "Slime"
},
{
biome = "Larva"
},
{
biome = "Stone"
}
}
}
},
CopperOreBoulder = {
[0] = {
naturalSpawn = {
initial = true
}
}
},
CopperPantsArmor = {
[0] = {
crafting = {
{
station = "CopperAnvil",
amount = 1
}
}
}
},
CopperShovel = {
[0] = {
lootScene = {
{
notes = {},
chance = 0.0336,
chanceAtLeastOne = 0.1427,
amount = 1,
rolls = { 4, 5 },
entity = {
id = "InventoryChest",
variation = 0
},
dungeons = { "BridgeArea", "WoodRoom" },
scenes = { "AbandonedCampScene", "ClayHiddenChest", "SmallIslands", "TurfHiddenChest" }
}
},
crafting = {
{
station = "CopperWorkbench",
amount = 1
}
}
}
},
CopperSledge = {
[0] = {
lootScene = {
{
notes = {},
chance = 0.0067,
chanceAtLeastOne = 0.0299,
amount = 1,
rolls = { 4, 5 },
entity = {
id = "InventoryChest",
variation = 0
},
dungeons = { "BridgeArea", "WoodRoom" },
scenes = { "AbandonedCampScene", "ClayHiddenChest", "SmallIslands", "TurfHiddenChest" }
}
},
loot = {
{
notes = {},
chance = 0.0024,
chanceAtLeastOne = 0.0085,
amount = 1,
rolls = { 3, 4 },
guaranteedChance = 0.0685,
guaranteedChanceAtLeastOne = 0.0685,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "LockedCopperChest",
variation = 0
}
}
},
drop = {
{
notes = {},
chance = 0.003,
chanceAtLeastOne = 0.0103,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "WoodenDestructible",
variation = 1
}
}
}
}
},
CopperSword = {
[0] = {
lootScene = {
{
notes = {},
chance = 0.0336,
chanceAtLeastOne = 0.1427,
amount = 1,
rolls = { 4, 5 },
entity = {
id = "InventoryChest",
variation = 0
},
dungeons = { "BridgeArea", "WoodRoom" },
scenes = { "AbandonedCampScene", "ClayHiddenChest", "SmallIslands", "TurfHiddenChest" }
}
},
crafting = {
{
station = "CopperAnvil",
amount = 1
}
},
backgroundPerks = {
{
background = "Fighter",
amount = 1
}
}
}
},
CopperWorkbench = {
[0] = {
crafting = {
{
station = "WoodenWorkBench",
amount = 1
}
}
}
},
CoralAmulet = {
[0] = {
crafting = {
{
station = "AdvancedJewelryWorkBench",
amount = 1
}
},
lootScene = {
{
entity = {
id = "InventorySeaBiomeChest",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "CoralIsland" }
}
}
}
},
CoralBridge = {
[0] = {
crafting = {
{
station = "OctarineWorkbench",
amount = 2
}
}
}
},
CoralDoor = {
[0] = {
crafting = {
{
station = "OctarineWorkbench",
amount = 1
}
}
}
},
CoralFence = {
[0] = {
crafting = {
{
station = "OctarineWorkbench",
amount = 2
}
}
}
},
CoralFenceGate = {
[0] = {
crafting = {
{
station = "OctarineWorkbench",
amount = 1
}
},
plunder = {
{
scene = "SMSeaCampIsland5",
amount = 1
}
}
}
},
CoralFloor = {
[0] = {
crafting = {
{
station = "OctarineWorkbench",
amount = 2
}
}
}
},
CoralPlank = {
[0] = {
salvage = {
{
id = "GalaxiteMiningPick",
variation = 0,
amount = { 6, 10 }
},
{
id = "GalaxiteShovel",
variation = 0,
amount = { 5, 9 }
},
{
id = "GalaxiteFishingRod",
variation = 0,
amount = { 5, 8 }
}
},
crafting = {
{
station = "TableSaw",
amount = 1
}
}
}
},
CoralRing = {
[0] = {
loot = {
{
notes = {},
chance = 0.0024,
chanceAtLeastOne = 0.0097,
amount = 1,
rolls = { 3, 5 },
guaranteedChance = 0.0385,
guaranteedChanceAtLeastOne = 0.0385,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "LockedOctarineChest",
variation = 0
}
}
},
drop = {
{
notes = {},
chance = 0.0204,
chanceAtLeastOne = 0.0978,
amount = 1,
rolls = 5,
guaranteedChance = 0.1,
guaranteedChanceAtLeastOne = 0.1,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "SlipperySlimeBoss",
variation = 0
}
}
},
lootScene = {
{
entity = {
id = "InventorySeaBiomeChest",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "CoralIsland" }
},
{
notes = {},
chance = 0.0024,
chanceAtLeastOne = 0.0097,
amount = 1,
rolls = { 3, 5 },
guaranteedChance = 0.0385,
guaranteedChanceAtLeastOne = 0.0385,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "InventoryAncientChest",
variation = 0
},
scenes = { "MelodyMuralSceneNature" }
},
{
notes = {},
chance = 0.0024,
chanceAtLeastOne = 0.0097,
amount = 1,
rolls = { 3, 5 },
guaranteedChance = 0.0385,
guaranteedChanceAtLeastOne = 0.0385,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "InventoryMoldDungeonChest",
variation = 0
},
scenes = { "MelodyMuralSceneNature2" }
}
}
}
},
CoralRootSeed = {
[0] = {
drop = {
{
notes = {},
chance = 0.0259,
chanceAtLeastOne = 0.0259,
amount = 1,
rolls = 1,
entity = {
id = "CoralWood",
variation = 0
}
},
{
entity = {
id = "CoralRootPlant",
variation = 0
},
chance = 0.75,
chanceAtLeastOne = 0.75,
amount = 1,
multiplayerScaling = 0.0,
notes = {}
}
}
}
},
CoralWood = {
[0] = {
salvage = {
{
id = "OctarineSeeder",
variation = 0,
amount = { 3, 5 }
},
{
id = "OctarineMiningPick",
variation = 0,
amount = { 3, 5 }
},
{
id = "OctarineShovel",
variation = 0,
amount = { 3, 5 }
},
{
id = "OctarineFishingRod",
variation = 0,
amount = { 2, 4 }
},
{
id = "OctarineSledge",
variation = 0,
amount = { 3, 5 }
},
{
id = "OctarineShield",
variation = 0,
amount = { 4, 7 }
},
{
id = "CoralAmulet",
variation = 0,
amount = { 24, 39 }
},
{
id = "PolishedCoralAmulet",
variation = 0,
amount = { 24, 39 }
},
{
id = "CoralRing",
variation = 0,
amount = { 9, 15 }
},
{
id = "OctarineBow",
variation = 0,
amount = { 4, 7 }
}
},
lootScene = {
{
notes = {},
chance = 0.0498,
chanceAtLeastOne = 0.2451,
amount = { 4, 8 },
rolls = { 4, 7 },
entity = {
id = "InventoryAncientChest",
variation = 0
},
dungeons = { "BigCityDungeon1", "BigCityDungeon2", "BigCityDungeon3", "CityDungeon" },
scenes = { "CitySewers", "CityStore", "SMBrokenCityIsle", "SMCityArchive", "SMLoneCityIsland" }
},
{
notes = {},
chance = 0.1468,
chanceAtLeastOne = 0.47,
amount = { 2, 5 },
rolls = { 3, 5 },
entity = {
id = "InventorySeaBiomeChest",
variation = 0
},
dungeons = { "SeaIslands", "SeaWallsWithChest" },
scenes = { "SMSeaCampIsland1", "SMSeaCampIsland2", "SMSeaCampIsland4", "SMSeaCampIsland6", "SMSeaOasis", "SMSurfaceCoralIsland" }
},
{
entity = {
id = "InventorySeaBiomeChest",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 15,
scenes = { "CoralIsland" }
},
{
notes = {},
chance = 0.0498,
chanceAtLeastOne = 0.2451,
amount = { 4, 8 },
rolls = { 4, 7 },
entity = {
id = "BossChest",
variation = 0
},
scenes = { "CityHall" }
}
},
plunder = {
{
scene = "SlipperySlimeBossScene",
amount = 27
},
{
scene = "CoralIsland",
amount = 50
},
{
scene = "BeachedCavelingShip",
amount = 18
},
{
scene = "MelodyMuralSceneSea",
amount = 7
},
{
scene = "WaypointRoomSea",
amount = 18
},
{
scene = "SMResearchLab",
amount = 5
}
},
drop = {
{
notes = {},
chance = 0.1289,
chanceAtLeastOne = 0.1289,
amount = 1,
rolls = 1,
entity = {
id = "CavelingScholar",
variation = 0
}
},
{
notes = {},
chance = 0.1383,
chanceAtLeastOne = 0.1383,
amount = 1,
rolls = 1,
entity = {
id = "SmallTentacle",
variation = 0
}
},
{
notes = {},
chance = 0.137,
chanceAtLeastOne = 0.137,
amount = 1,
rolls = 1,
entity = {
id = "CrabEnemy",
variation = 0
}
},
{
notes = {},
chance = 0.2162,
chanceAtLeastOne = 0.2162,
amount = 1,
rolls = 1,
entity = {
id = "DiggingSpotSea",
variation = 0
}
},
{
notes = {},
chance = 0.1493,
chanceAtLeastOne = 0.1493,
amount = { 1, 2 },
rolls = 1,
entity = {
id = "CityDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.1604,
chanceAtLeastOne = 0.3541,
amount = { 1, 2 },
rolls = { 2, 3 },
entity = {
id = "LargeCityDestructible",
variation = 0
}
}
},
farming = {
{
id = "CoralRootSeed",
variation = 0,
notes = {},
growthTime = 600.0
}
}
}
},
CoreBossSummoningItem = {
[0] = {
merchant = {
{
id = "CavelingMerchant",
variation = 0,
stock = 3,
requirement = "CoreBossDefeated"
}
}
}
},
CoreCommanderBreastArmor = {
[0] = {
drop = {
{
notes = {},
chance = 0.0395,
chanceAtLeastOne = 0.2148,
amount = 1,
rolls = 6,
guaranteedChance = 0.2,
guaranteedChanceAtLeastOne = 0.2,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "CoreBoss",
variation = 0
}
}
}
}
},
CoreCommanderChest = {
[0] = {
drop = {
{
entity = {
id = "CoreBoss",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
notes = {}
}
}
}
},
CoreCommanderHelm = {
[0] = {
drop = {
{
notes = {},
chance = 0.0395,
chanceAtLeastOne = 0.2148,
amount = 1,
rolls = 6,
guaranteedChance = 0.2,
guaranteedChanceAtLeastOne = 0.2,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "CoreBoss",
variation = 0
}
}
}
}
},
CoreCommanderPantsArmor = {
[0] = {
drop = {
{
notes = {},
chance = 0.0395,
chanceAtLeastOne = 0.2148,
amount = 1,
rolls = 6,
guaranteedChance = 0.2,
guaranteedChanceAtLeastOne = 0.2,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "CoreBoss",
variation = 0
}
}
}
}
},
CoreCommanderTrophy = {
[0] = {
drop = {
{
notes = {},
chance = 0.0342,
chanceAtLeastOne = 0.1886,
amount = 1,
rolls = 6,
entity = {
id = "CoreBoss",
variation = 0
}
}
}
}
},
CoreEye = {
[0] = {
fishing = {
{
biomes = {},
liquids = { "Lava" },
type = "Loot",
chance = 0.0035
}
}
}
},
CoreProtocol1 = {
[0] = {
lootScene = {
{
entity = {
id = "BrokenCore",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "BrokenCore1" }
}
}
}
},
CoreProtocol2 = {
[0] = {
lootScene = {
{
entity = {
id = "BrokenCore",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "BrokenCore2" }
}
}
}
},
CoreProtocol3 = {
[0] = {
lootScene = {
{
entity = {
id = "BrokenCore",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "BrokenCore3" }
}
}
}
},
CoreTrophy = {
[0] = {
vendor = {
{
id = "VendingMachine",
variation = 0
}
}
}
},
CorruptWardenBreastArmor = {
[0] = {
loot = {
{
notes = {},
chance = 0.0024,
chanceAtLeastOne = 0.0085,
amount = 1,
rolls = { 3, 4 },
guaranteedChance = 0.068,
guaranteedChanceAtLeastOne = 0.068,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "LockedScarletChest",
variation = 0
}
}
},
drop = {
{
notes = {},
chance = 0.0078,
chanceAtLeastOne = 0.0078,
amount = 1,
rolls = 1,
entity = {
id = "PoisonSlimeBlob",
variation = 0
}
},
{
notes = {},
chance = 0.02,
chanceAtLeastOne = 0.0958,
amount = 1,
rolls = 5,
guaranteedChance = 0.0851,
guaranteedChanceAtLeastOne = 0.0851,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "PoisonSlimeBoss",
variation = 0
}
},
{
notes = {},
chance = 0.0505,
chanceAtLeastOne = 0.2281,
amount = 1,
rolls = 5,
entity = {
id = "BirdBoss",
variation = 0
}
},
{
notes = {},
chance = 0.0505,
chanceAtLeastOne = 0.2281,
amount = 1,
rolls = 5,
entity = {
id = "BirdBoss",
variation = 1
}
},
{
notes = {},
chance = 0.0049,
chanceAtLeastOne = 0.0073,
amount = 1,
rolls = { 1, 2 },
entity = {
id = "NatureDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0136,
chanceAtLeastOne = 0.0337,
amount = 1,
rolls = { 2, 3 },
entity = {
id = "NatureDestructible",
variation = 1
}
},
{
notes = {},
chance = 0.0078,
chanceAtLeastOne = 0.0078,
amount = 1,
rolls = 1,
entity = {
id = "PoisonSlimeDestructSmall",
variation = 0
}
},
{
notes = {},
chance = 0.0078,
chanceAtLeastOne = 0.0078,
amount = 1,
rolls = 1,
entity = {
id = "PoisonSlimeDestructMedium",
variation = 0
}
},
{
notes = {},
chance = 0.0078,
chanceAtLeastOne = 0.0078,
amount = 1,
rolls = 1,
entity = {
id = "PoisonSlimeDestructLarge",
variation = 0
}
}
},
lootScene = {
{
notes = {},
chance = 0.0097,
chanceAtLeastOne = 0.0431,
amount = 1,
rolls = { 3, 6 },
entity = {
id = "InventoryChest",
variation = 0
},
scenes = { "Farmhouse5", "SMAzeosBrokenBridge" }
},
{
notes = {},
chance = 0.0097,
chanceAtLeastOne = 0.0431,
amount = 1,
rolls = { 3, 6 },
entity = {
id = "InventoryAncientChest",
variation = 0
},
scenes = { "TempleNature2", "TempleNature4" }
},
{
notes = {},
chance = 0.0024,
chanceAtLeastOne = 0.0085,
amount = 1,
rolls = { 3, 4 },
guaranteedChance = 0.068,
guaranteedChanceAtLeastOne = 0.068,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "IronChest",
variation = 0
},
scenes = { "MelodyMuralSceneStone" }
},
{
notes = {},
chance = 0.0024,
chanceAtLeastOne = 0.0085,
amount = 1,
rolls = { 3, 4 },
guaranteedChance = 0.068,
guaranteedChanceAtLeastOne = 0.068,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "InventoryAncientChest",
variation = 1
},
scenes = { "MelodyMuralSceneStone2" }
}
}
}
},
CorruptWardenHelm = {
[0] = {
loot = {
{
notes = {},
chance = 0.0024,
chanceAtLeastOne = 0.0085,
amount = 1,
rolls = { 3, 4 },
guaranteedChance = 0.068,
guaranteedChanceAtLeastOne = 0.068,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "LockedScarletChest",
variation = 0
}
}
},
drop = {
{
notes = {},
chance = 0.0078,
chanceAtLeastOne = 0.0078,
amount = 1,
rolls = 1,
entity = {
id = "PoisonSlimeBlob",
variation = 0
}
},
{
notes = {},
chance = 0.02,
chanceAtLeastOne = 0.0958,
amount = 1,
rolls = 5,
guaranteedChance = 0.0851,
guaranteedChanceAtLeastOne = 0.0851,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "PoisonSlimeBoss",
variation = 0
}
},
{
notes = {},
chance = 0.0505,
chanceAtLeastOne = 0.2281,
amount = 1,
rolls = 5,
entity = {
id = "BirdBoss",
variation = 0
}
},
{
notes = {},
chance = 0.0505,
chanceAtLeastOne = 0.2281,
amount = 1,
rolls = 5,
entity = {
id = "BirdBoss",
variation = 1
}
},
{
notes = {},
chance = 0.0049,
chanceAtLeastOne = 0.0073,
amount = 1,
rolls = { 1, 2 },
entity = {
id = "NatureDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0136,
chanceAtLeastOne = 0.0337,
amount = 1,
rolls = { 2, 3 },
entity = {
id = "NatureDestructible",
variation = 1
}
},
{
notes = {},
chance = 0.0078,
chanceAtLeastOne = 0.0078,
amount = 1,
rolls = 1,
entity = {
id = "PoisonSlimeDestructSmall",
variation = 0
}
},
{
notes = {},
chance = 0.0078,
chanceAtLeastOne = 0.0078,
amount = 1,
rolls = 1,
entity = {
id = "PoisonSlimeDestructMedium",
variation = 0
}
},
{
notes = {},
chance = 0.0078,
chanceAtLeastOne = 0.0078,
amount = 1,
rolls = 1,
entity = {
id = "PoisonSlimeDestructLarge",
variation = 0
}
}
},
lootScene = {
{
notes = {},
chance = 0.0097,
chanceAtLeastOne = 0.0431,
amount = 1,
rolls = { 3, 6 },
entity = {
id = "InventoryChest",
variation = 0
},
scenes = { "Farmhouse5", "SMAzeosBrokenBridge" }
},
{
notes = {},
chance = 0.0097,
chanceAtLeastOne = 0.0431,
amount = 1,
rolls = { 3, 6 },
entity = {
id = "InventoryAncientChest",
variation = 0
},
scenes = { "TempleNature2", "TempleNature4" }
},
{
notes = {},
chance = 0.0024,
chanceAtLeastOne = 0.0085,
amount = 1,
rolls = { 3, 4 },
guaranteedChance = 0.068,
guaranteedChanceAtLeastOne = 0.068,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "IronChest",
variation = 0
},
scenes = { "MelodyMuralSceneStone" }
},
{
notes = {},
chance = 0.0024,
chanceAtLeastOne = 0.0085,
amount = 1,
rolls = { 3, 4 },
guaranteedChance = 0.068,
guaranteedChanceAtLeastOne = 0.068,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "InventoryAncientChest",
variation = 1
},
scenes = { "MelodyMuralSceneStone2" }
}
}
}
},
CorruptWardenPantsArmor = {
[0] = {
loot = {
{
notes = {},
chance = 0.0024,
chanceAtLeastOne = 0.0085,
amount = 1,
rolls = { 3, 4 },
guaranteedChance = 0.068,
guaranteedChanceAtLeastOne = 0.068,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "LockedScarletChest",
variation = 0
}
}
},
drop = {
{
notes = {},
chance = 0.0078,
chanceAtLeastOne = 0.0078,
amount = 1,
rolls = 1,
entity = {
id = "PoisonSlimeBlob",
variation = 0
}
},
{
notes = {},
chance = 0.02,
chanceAtLeastOne = 0.0958,
amount = 1,
rolls = 5,
guaranteedChance = 0.0851,
guaranteedChanceAtLeastOne = 0.0851,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "PoisonSlimeBoss",
variation = 0
}
},
{
notes = {},
chance = 0.0505,
chanceAtLeastOne = 0.2281,
amount = 1,
rolls = 5,
entity = {
id = "BirdBoss",
variation = 0
}
},
{
notes = {},
chance = 0.0505,
chanceAtLeastOne = 0.2281,
amount = 1,
rolls = 5,
entity = {
id = "BirdBoss",
variation = 1
}
},
{
notes = {},
chance = 0.0049,
chanceAtLeastOne = 0.0073,
amount = 1,
rolls = { 1, 2 },
entity = {
id = "NatureDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0136,
chanceAtLeastOne = 0.0337,
amount = 1,
rolls = { 2, 3 },
entity = {
id = "NatureDestructible",
variation = 1
}
},
{
notes = {},
chance = 0.0078,
chanceAtLeastOne = 0.0078,
amount = 1,
rolls = 1,
entity = {
id = "PoisonSlimeDestructSmall",
variation = 0
}
},
{
notes = {},
chance = 0.0078,
chanceAtLeastOne = 0.0078,
amount = 1,
rolls = 1,
entity = {
id = "PoisonSlimeDestructMedium",
variation = 0
}
},
{
notes = {},
chance = 0.0078,
chanceAtLeastOne = 0.0078,
amount = 1,
rolls = 1,
entity = {
id = "PoisonSlimeDestructLarge",
variation = 0
}
}
},
lootScene = {
{
notes = {},
chance = 0.0097,
chanceAtLeastOne = 0.0431,
amount = 1,
rolls = { 3, 6 },
entity = {
id = "InventoryChest",
variation = 0
},
scenes = { "Farmhouse5", "SMAzeosBrokenBridge" }
},
{
notes = {},
chance = 0.0097,
chanceAtLeastOne = 0.0431,
amount = 1,
rolls = { 3, 6 },
entity = {
id = "InventoryAncientChest",
variation = 0
},
scenes = { "TempleNature2", "TempleNature4" }
},
{
notes = {},
chance = 0.0024,
chanceAtLeastOne = 0.0085,
amount = 1,
rolls = { 3, 4 },
guaranteedChance = 0.068,
guaranteedChanceAtLeastOne = 0.068,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "IronChest",
variation = 0
},
scenes = { "MelodyMuralSceneStone" }
},
{
notes = {},
chance = 0.0024,
chanceAtLeastOne = 0.0085,
amount = 1,
rolls = { 3, 4 },
guaranteedChance = 0.068,
guaranteedChanceAtLeastOne = 0.068,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "InventoryAncientChest",
variation = 1
},
scenes = { "MelodyMuralSceneStone2" }
}
}
}
},
CosmicCheese = {
[0] = {
merchant = {
{
id = "CrystalMerchant",
variation = 0,
stock = 15,
requirement = "None"
}
},
drop = {
{
notes = {},
chance = 0.0498,
chanceAtLeastOne = 0.0498,
amount = 1,
rolls = 1,
entity = {
id = "AlienTechDestructible",
variation = 0
}
}
},
loot = {
{
notes = { "EventTerminal" },
chance = 0.1129,
chanceAtLeastOne = 0.3019,
amount = { 1, 3 },
rolls = 3,
entity = {
id = "AlienChest",
variation = 0
}
}
}
}
},
CosmicForm = {
[0] = {
drop = {
{
notes = {},
chance = 0.0411,
chanceAtLeastOne = 0.1893,
amount = 1,
rolls = 5,
entity = {
id = "SnakeBossSegment",
variation = 0
}
}
},
fishing = {
{
biomes = { "Crystal" },
liquids = { "Crystal" },
type = "Fish",
chance = 0.1111
}
}
}
},
Cow = {
[0] = {
plunder = {
{
scene = "SMMeadowPen",
amount = 1
},
{
scene = "SMMeadowSpiral",
amount = 1
},
{
dungeon = "MeadowArea"
},
{
dungeon = "MeadowAreaBig"
}
}
}
},
CowBaby = {
[0] = {
breeding = {
{
id = "Cow"
}
}
}
},
CrabEnemy = {
[0] = {
naturalSpawn = {
initial = true,
respawn = true
},
plunder = {
{
scene = "MelodyMuralSceneSea",
amount = 1
},
{
dungeon = "SeaIslands"
},
{
dungeon = "SeaWallsWithChest"
},
{
dungeon = "SlipperySlimeBossDungeon"
}
}
}
},
CrabTrophy = {
[0] = {
drop = {
{
notes = {},
chance = 0.0041,
chanceAtLeastOne = 0.0041,
amount = 1,
rolls = 1,
entity = {
id = "CrabEnemy",
variation = 0
}
}
}
}
},
CrescentNecklace = {
[0] = {
lootScene = {
{
notes = {},
chance = 0.0085,
chanceAtLeastOne = 0.0337,
amount = 1,
rolls = { 3, 5 },
entity = {
id = "InventorySeaBiomeChest",
variation = 0
},
dungeons = { "SeaIslands", "SeaWallsWithChest" },
scenes = { "SMSeaCampIsland1", "SMSeaCampIsland2", "SMSeaCampIsland4", "SMSeaCampIsland6", "SMSeaOasis", "SMSurfaceCoralIsland" }
},
{
notes = {},
chance = 0.0024,
chanceAtLeastOne = 0.0097,
amount = 1,
rolls = { 3, 5 },
guaranteedChance = 0.0385,
guaranteedChanceAtLeastOne = 0.0385,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "InventoryAncientChest",
variation = 0
},
scenes = { "MelodyMuralSceneNature" }
},
{
notes = {},
chance = 0.0024,
chanceAtLeastOne = 0.0097,
amount = 1,
rolls = { 3, 5 },
guaranteedChance = 0.0385,
guaranteedChanceAtLeastOne = 0.0385,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "InventoryMoldDungeonChest",
variation = 0
},
scenes = { "MelodyMuralSceneNature2" }
}
},
loot = {
{
notes = {},
chance = 0.0024,
chanceAtLeastOne = 0.0097,
amount = 1,
rolls = { 3, 5 },
guaranteedChance = 0.0385,
guaranteedChanceAtLeastOne = 0.0385,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "LockedOctarineChest",
variation = 0
}
}
},
drop = {
{
notes = {},
chance = 0.0309,
chanceAtLeastOne = 0.1452,
amount = 1,
rolls = 5,
guaranteedChance = 0.125,
guaranteedChanceAtLeastOne = 0.125,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "OctopusBoss",
variation = 0
}
}
},
fishing = {
{
biomes = { "Sea" },
liquids = { "Sea" },
type = "Loot",
chance = 0.0106
}
}
}
},
CrescentRing = {
[0] = {
drop = {
{
notes = {},
chance = 0.0258,
chanceAtLeastOne = 0.1227,
amount = 1,
rolls = 5,
guaranteedChance = 0.0794,
guaranteedChanceAtLeastOne = 0.0794,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "SlimeBoss",
variation = 0
}
},
{
notes = {},
chance = 0.0231,
chanceAtLeastOne = 0.0231,
amount = 1,
rolls = 1,
entity = {
id = "DiggingSpot",
variation = 0
}
}
}
}
},
CritterBeetle = {
[0] = {
drop = {
{
entity = {
id = "Wood",
variation = 0
},
chance = 0.15,
chanceAtLeastOne = 0.15,
amount = 1,
notes = {}
},
{
entity = {
id = "ThornWood",
variation = 0
},
chance = 0.15,
chanceAtLeastOne = 0.15,
amount = 1,
notes = {}
},
{
entity = {
id = "CoralWood",
variation = 0
},
chance = 0.15,
chanceAtLeastOne = 0.15,
amount = 1,
notes = {}
},
{
entity = {
id = "GleamWood",
variation = 0
},
chance = 0.15,
chanceAtLeastOne = 0.15,
amount = 1,
notes = {}
},
{
entity = {
id = "WoodenDestructible",
variation = 0
},
chance = 0.3,
chanceAtLeastOne = 0.3,
amount = { 1, 2 },
notes = {}
},
{
entity = {
id = "WoodenDestructible",
variation = 1
},
chance = 0.3,
chanceAtLeastOne = 0.3,
amount = { 5, 8 },
notes = {}
},
{
entity = {
id = "NatureWoodenDestructible",
variation = 0
},
chance = 0.3,
chanceAtLeastOne = 0.3,
amount = { 1, 2 },
notes = {}
},
{
entity = {
id = "NatureWoodenDestructible",
variation = 1
},
chance = 0.3,
chanceAtLeastOne = 0.3,
amount = { 5, 8 },
notes = {}
},
{
entity = {
id = "SeaWoodenDestructible",
variation = 0
},
chance = 0.3,
chanceAtLeastOne = 0.3,
amount = { 1, 2 },
notes = {}
},
{
entity = {
id = "SeaWoodenDestructible",
variation = 1
},
chance = 0.3,
chanceAtLeastOne = 0.3,
amount = { 5, 8 },
notes = {}
},
{
entity = {
id = "LavaWoodenDestructible",
variation = 0
},
chance = 0.3,
chanceAtLeastOne = 0.3,
amount = { 1, 2 },
notes = {}
},
{
entity = {
id = "LavaWoodenDestructible",
variation = 1
},
chance = 0.3,
chanceAtLeastOne = 0.3,
amount = { 5, 8 },
notes = {}
},
{
entity = {
id = "AFWoodenDestructible",
variation = 0
},
chance = 0.3,
chanceAtLeastOne = 0.3,
amount = { 1, 2 },
notes = {}
},
{
entity = {
id = "AFWoodenDestructible",
variation = 1
},
chance = 0.3,
chanceAtLeastOne = 0.3,
amount = { 5, 8 },
notes = {}
}
},
naturalSpawn = {
object = true
},
plunder = {
{
scene = "DesertCoffinCorridorScene",
amount = 41
}
}
}
},
CritterCentipede = {
[0] = {
naturalSpawn = {
object = true
}
}
},
CritterCockroach = {
[0] = {
naturalSpawn = {
object = true
}
}
},
CritterCrab = {
[0] = {
naturalSpawn = {
object = true
},
plunder = {
{
scene = "KingGrave",
amount = 2
},
{
scene = "SeaCoveStash",
amount = 2
}
}
}
},
CritterCrab2 = {
[0] = {
naturalSpawn = {
object = true
},
plunder = {
{
scene = "KingGrave",
amount = 2
}
},
lootScene = {
{
entity = {
id = "InventorySeaBiomeChest",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 2,
scenes = { "SeaCoveIsland1" }
}
}
}
},
CritterGrasshopper = {
[0] = {
naturalSpawn = {
object = true
}
}
},
CritterLarva = {
[0] = {
naturalSpawn = {
object = true
},
drop = {
{
entity = {
id = "Cocoon",
variation = 0
},
chance = 0.5,
chanceAtLeastOne = 0.5,
amount = { 2, 5 },
notes = {}
}
},
plunder = {
{
scene = "ClaySettlement3",
amount = 2
}
}
}
},
CritterNewt = {
[0] = {
naturalSpawn = {
object = true
}
}
},
CritterPassageFly = {
[0] = {
naturalSpawn = {
initial = true,
respawn = true
}
}
},
CritterScorpion = {
[0] = {
naturalSpawn = {
object = true
},
plunder = {
{
scene = "PrinceGrave",
amount = 4
}
}
}
},
CritterSnootFly = {
[0] = {
naturalSpawn = {
object = true
}
}
},
CritterTinySnail = {
[0] = {
naturalSpawn = {
object = true
},
drop = {
{
notes = {},
chance = 0.1,
chanceAtLeastOne = 0.1462,
amount = 1,
rolls = { 1, 2 },
entity = {
id = "CrystalBigSnail",
variation = 0
}
},
{
notes = {},
chance = 0.08,
chanceAtLeastOne = 0.1882,
amount = 1,
rolls = { 2, 3 },
entity = {
id = "LargeCrystalDestructible",
variation = 0
}
}
}
}
},
CritterWorm = {
[0] = {
naturalSpawn = {
object = true
}
}
},
CrossCircuit = {
[0] = {
crafting = {
{
station = "ElectronicsTable",
amount = 1
}
}
}
},
CrownSquid = {
[0] = {
fishing = {
{
biomes = { "Stone" },
liquids = {},
type = "Fish",
chance = 0.13
}
}
}
},
CrudeDrill = {
[0] = {
crafting = {
{
station = "AutomationTable",
amount = 1
}
},
plunder = {
{
scene = "SMLavaBoulderMine1",
amount = 2
},
{
scene = "SMLavaBoulderMine2",
amount = 1
},
{
scene = "SMScarletCamp",
amount = 1
}
}
}
},
CryoPod1 = {
[0] = {
plunder = {
{
scene = "IntactCryoPodScene",
amount = 1
},
{
scene = "CryoPodGatheringScene",
amount = 2
}
}
}
},
CryoPod2 = {
[0] = {
plunder = {
{
scene = "DamagedCryoPodScene",
amount = 1
},
{
scene = "CryoPodGatheringScene",
amount = 1
}
}
}
},
CryoPod3 = {
[0] = {
plunder = {
{
scene = "BrokenCryoPodScene",
amount = 1
}
}
}
},
CrystalBigSnail = {
[0] = {
naturalSpawn = {
initial = true
},
plunder = {
{
dungeon = "CrystalAreaWithCustomScenes"
}
}
}
},
CrystalBone = {
[0] = {
drop = {
{
notes = {},
chance = 0.0865,
chanceAtLeastOne = 0.0865,
amount = 1,
rolls = 1,
entity = {
id = "CrystalDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0267,
chanceAtLeastOne = 0.0653,
amount = 1,
rolls = { 2, 3 },
entity = {
id = "LargeCrystalDestructible",
variation = 0
}
}
},
fishing = {
{
biomes = { "Crystal" },
liquids = { "Crystal" },
type = "Loot",
chance = 0.0971
}
}
}
},
CrystalBreastArmor = {
[0] = {
crafting = {
{
station = "SolariteAnvil",
amount = 1
}
}
}
},
CrystalCicada = {
[0] = {
plunder = {
{
scene = "FailedTitan",
amount = 1
}
}
}
},
CrystalCrust = {
[0] = {
naturalSpawn = {
initial = true
},
plunder = {
{
scene = "FailedTitan",
amount = 16
},
{
scene = "AlienMaterialDepot1",
amount = 4
},
{
scene = "EventTerminalCrystal3",
amount = 26
},
{
scene = "EventTerminalCrystal4",
amount = 28
},
{
scene = "AlienRingRoom3",
amount = 11
},
{
scene = "CrystalForestMeadow",
amount = 2
},
{
scene = "SMCrystalPond",
amount = 33
},
{
dungeon = "CrystalForest"
}
}
}
},
CrystalDestructible = {
[0] = {
naturalSpawn = {
initial = true
},
plunder = {
{
scene = "IntactCryoPodScene",
amount = 9
},
{
scene = "DamagedCryoPodScene",
amount = 4
},
{
scene = "FailedTitan",
amount = 3
},
{
scene = "CryoPodGatheringScene",
amount = 9
},
{
scene = "CrystalExplorerCamp",
amount = 3
},
{
scene = "EventTerminalCrystal4",
amount = 4
},
{
scene = "CrystalForestMeadow",
amount = 31
},
{
scene = "RadiationCrystalMaze",
amount = 21
},
{
scene = "SMCrystalPond",
amount = 24
},
{
scene = "SMSolariteBoulderScene",
amount = 8
},
{
dungeon = "CrystalForest"
},
{
dungeon = "CrystalAreaWithCustomScenes"
}
}
}
},
CrystalHelm = {
[0] = {
crafting = {
{
station = "SolariteAnvil",
amount = 1
}
}
}
},
CrystalKelp = {
[0] = {
fishing = {
{
biomes = { "Crystal" },
liquids = { "Crystal" },
type = "Loot",
chance = 0.1456
}
}
}
},
CrystalLamp = {
[0] = {
plunder = {
{
scene = "BrokenCore1",
amount = 5
},
{
scene = "BrokenCore2",
amount = 4
},
{
scene = "BrokenCore3",
amount = 3
},
{
scene = "CityPark",
amount = 4
},
{
scene = "CityPlaza",
amount = 3
},
{
scene = "RemembranceHall",
amount = 5
},
{
scene = "CityBath",
amount = 3
},
{
scene = "CityLibrary",
amount = 4
},
{
scene = "CityHarbor",
amount = 2
},
{
scene = "MainCityEntrance",
amount = 6
},
{
scene = "CityQuarters1",
amount = 4
},
{
scene = "CityStore",
amount = 2
},
{
scene = "CityHall",
amount = 6
},
{
scene = "CityPassing",
amount = 4
},
{
scene = "ShrineMuralScene",
amount = 2
},
{
scene = "MelodyMuralSceneSea2",
amount = 2
},
{
scene = "SMCityArchive",
amount = 8
},
{
scene = "SMLoneCityIsland",
amount = 2
},
{
scene = "SMBrokenCityIsle",
amount = 1
},
{
scene = "SMResearchLab",
amount = 2
},
{
dungeon = "CityDungeon"
},
{
dungeon = "BigCityDungeon1"
},
{
dungeon = "BigCityDungeon2"
},
{
dungeon = "BigCityDungeon3"
}
}
}
},
CrystalMerchant = {
[0] = {
validHouse = {
{
item = "CrystalMerchantSpawnItem"
}
}
}
},
CrystalMerchantSpawnItem = {
[0] = {
loot = {
{
notes = { "EventTerminal", "CrystalMerchantSpawnItem" },
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
entity = {
id = "AlienChest",
variation = 0
}
}
}
}
},
CrystalMeteor = {
[0] = {
plunder = {
{
scene = "CrystalMeteorScene",
amount = 1
}
}
}
},
CrystalMeteorBoulder = {
[0] = {
plunder = {
{
scene = "CrystalMeteorScene",
amount = 8
}
}
}
},
CrystalMeteorShard = {
[0] = {
drop = {
{
entity = {
id = "CrystalMeteorBoulder",
variation = 0
},
chance = 1.0,
chanceAtLeastOne = 1.0,
amount = 1,
multiplayerScaling = 0.0,
notes = {}
}
},
salvage = {
{
id = "CrystalMeteorShardOffhand",
variation = 0,
amount = { 2, 4 }
}
}
}
},
CrystalMeteorShardOffhand = {
[0] = {
recipe = {
{
item = "CrystalMeteorShard",
amount = 1
}
}
}
},
CrystalNecklace = {
[0] = {
drop = {
{
notes = {},
chance = 0.011,
chanceAtLeastOne = 0.0272,
amount = 1,
rolls = { 2, 3 },
entity = {
id = "LargeAlienTechDestructible",
variation = 0
}
}
},
loot = {
{
notes = { "EventTerminal" },
chance = 0.0161,
chanceAtLeastOne = 0.0476,
amount = 1,
rolls = 3,
guaranteedChance = 0.1429,
guaranteedChanceAtLeastOne = 0.1429,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "AlienChest",
variation = 0
}
}
}
}
},
CrystalPantsArmor = {
[0] = {
crafting = {
{
station = "SolariteAnvil",
amount = 1
}
}
}
},
CrystalRing = {
[0] = {
drop = {
{
notes = {},
chance = 0.0199,
chanceAtLeastOne = 0.0199,
amount = 1,
rolls = 1,
entity = {
id = "AlienTechDestructible",
variation = 0
}
}
},
loot = {
{
notes = { "EventTerminal" },
chance = 0.0161,
chanceAtLeastOne = 0.0476,
amount = 1,
rolls = 3,
guaranteedChance = 0.1429,
guaranteedChanceAtLeastOne = 0.1429,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "AlienChest",
variation = 0
}
}
}
}
},
CrystalSpearhead = {
[0] = {
drop = {
{
notes = {},
chance = 0.0177,
chanceAtLeastOne = 0.0856,
amount = 1,
rolls = 5,
entity = {
id = "ScarabBoss",
variation = 0
}
},
{
notes = {},
chance = 0.0822,
chanceAtLeastOne = 0.0822,
amount = 1,
rolls = 1,
entity = {
id = "DiggingSpotDesert",
variation = 0
}
}
},
dropScene = {
{
entity = {
id = "DiggingSpotDesert",
variation = 0
},
chance = 1.0,
chanceAtLeastOne = 1.0,
amount = 1,
multiplayerScaling = 0.0,
notes = {},
scenes = { "HuntingSceneRock", "MammothFossilScene" }
}
}
}
},
CrystalSphere = {
[0] = {
lootScene = {
{
notes = {},
chance = 0.0033,
chanceAtLeastOne = 0.0181,
amount = 1,
rolls = { 4, 7 },
entity = {
id = "InventoryAncientChest",
variation = 0
},
dungeons = { "BigCityDungeon1", "BigCityDungeon2", "BigCityDungeon3", "CityDungeon" },
scenes = { "CitySewers", "CityStore", "SMBrokenCityIsle", "SMCityArchive", "SMLoneCityIsland" }
},
{
notes = {},
chance = 0.0033,
chanceAtLeastOne = 0.0181,
amount = 1,
rolls = { 4, 7 },
entity = {
id = "BossChest",
variation = 0
},
scenes = { "CityHall" }
}
},
drop = {
{
notes = {},
chance = 0.0157,
chanceAtLeastOne = 0.0834,
amount = 1,
rolls = { 5, 6 },
entity = {
id = "HydraBossSea",
variation = 0
}
},
{
notes = {},
chance = 0.0053,
chanceAtLeastOne = 0.0133,
amount = 1,
rolls = { 2, 3 },
entity = {
id = "LargeCityDestructible",
variation = 0
}
}
}
}
},
CrystalStar = {
[0] = {
loot = {
{
notes = {},
chance = 0.0658,
chanceAtLeastOne = 0.0658,
amount = 1,
rolls = 1,
entity = {
id = "ChristmasPresent",
variation = 0
}
},
{
notes = {},
chance = 0.0833,
chanceAtLeastOne = 0.0833,
amount = 1,
rolls = 1,
entity = {
id = "ChristmasLuxuryPresent",
variation = 0
}
}
}
}
},
CrystalTent = {
[0] = {
plunder = {
{
scene = "CrystalExplorerCamp",
amount = 1
}
}
}
},
CrystalWater = {
[0] = {
vendor = {
{
id = "VendingMachine",
variation = 0
}
},
lootScene = {
{
entity = {
id = "WoodTable",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "OasisHouse" }
}
}
}
},
CultistColossCicada = {
[0] = {
plunder = {
{
scene = "CultistCicadaStudyRoom",
amount = 1
}
}
}
},
CupidBow = {
[0] = {
loot = {
{
notes = {},
chance = 0.0306,
chanceAtLeastOne = 0.0306,
amount = 1,
rolls = 1,
entity = {
id = "ValentinePresent",
variation = 0
}
}
}
}
},
CupidBreastArmor = {
[0] = {
loot = {
{
notes = {},
chance = 0.0408,
chanceAtLeastOne = 0.0408,
amount = 1,
rolls = 1,
entity = {
id = "ValentinePresent",
variation = 0
}
}
}
}
},
Cytoplasm = {
[0] = {
lootScene = {
{
notes = {},
chance = 0.0237,
chanceAtLeastOne = 0.0916,
amount = { 5, 8 },
rolls = 4,
entity = {
id = "PassageChest",
variation = 0
},
dungeons = { "HydraCultDungeon" }
}
},
drop = {
{
notes = {},
chance = 0.4963,
chanceAtLeastOne = 0.6425,
amount = { 1, 2 },
rolls = { 1, 2 },
entity = {
id = "AmoebaWormSegment",
variation = 0
}
},
{
notes = {},
chance = 0.8511,
chanceAtLeastOne = 0.9914,
amount = { 3, 5 },
rolls = { 2, 3 },
entity = {
id = "AmoebaGiantSegment",
variation = 0
}
},
{
notes = {},
chance = 0.1408,
chanceAtLeastOne = 0.5319,
amount = { 6, 12 },
rolls = 5,
entity = {
id = "WallBoss",
variation = 0
}
},
{
notes = {},
chance = 0.0833,
chanceAtLeastOne = 0.0833,
amount = 1,
rolls = 1,
entity = {
id = "PassageDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.2155,
chanceAtLeastOne = 0.4549,
amount = { 1, 2 },
rolls = { 2, 3 },
entity = {
id = "LargePassageDestructible",
variation = 0
}
}
},
salvage = {
{
id = "PandoriumHelm",
variation = 0,
amount = { 3, 5 }
},
{
id = "PandoriumBreastArmor",
variation = 0,
amount = { 3, 5 }
},
{
id = "PandoriumPantsArmor",
variation = 0,
amount = { 2, 4 }
},
{
id = "PandoriumAxe",
variation = 0,
amount = { 6, 10 }
},
{
id = "ChaosStaff",
variation = 0,
amount = { 4, 7 }
}
}
}
},
DaggerFin = {
[0] = {
merchant = {
{
id = "FishingMerchant",
variation = 0,
stock = 20,
requirement = "None"
}
},
fishing = {
{
biomes = { "Stone" },
liquids = {},
type = "Fish",
chance = 0.37
}
}
}
},
DancerBreastArmor = {
[0] = {
drop = {
{
notes = {},
chance = 0.015,
chanceAtLeastOne = 0.015,
amount = 1,
rolls = 1,
entity = {
id = "DesertDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0042,
chanceAtLeastOne = 0.0104,
amount = 1,
rolls = { 2, 3 },
entity = {
id = "LargeDesertDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0102,
chanceAtLeastOne = 0.0102,
amount = 1,
rolls = 1,
entity = {
id = "GreenDesertDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0081,
chanceAtLeastOne = 0.0201,
amount = 1,
rolls = { 2, 3 },
entity = {
id = "GreenLargeDesertDestructible",
variation = 0
}
}
},
lootScene = {
{
notes = {},
chance = 0.024,
chanceAtLeastOne = 0.0927,
amount = 1,
rolls = 4,
guaranteedChance = 0.1282,
guaranteedChanceAtLeastOne = 0.1282,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "PassageChest",
variation = 0
},
scenes = { "OasisGrassTemple", "OasisGrassTempleAlt", "OasisHouse", "OasisHouseAlt" }
}
}
}
},
DancerHelm = {
[0] = {
drop = {
{
notes = {},
chance = 0.015,
chanceAtLeastOne = 0.015,
amount = 1,
rolls = 1,
entity = {
id = "DesertDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0042,
chanceAtLeastOne = 0.0104,
amount = 1,
rolls = { 2, 3 },
entity = {
id = "LargeDesertDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0102,
chanceAtLeastOne = 0.0102,
amount = 1,
rolls = 1,
entity = {
id = "GreenDesertDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0081,
chanceAtLeastOne = 0.0201,
amount = 1,
rolls = { 2, 3 },
entity = {
id = "GreenLargeDesertDestructible",
variation = 0
}
}
},
lootScene = {
{
notes = {},
chance = 0.024,
chanceAtLeastOne = 0.0927,
amount = 1,
rolls = 4,
guaranteedChance = 0.1282,
guaranteedChanceAtLeastOne = 0.1282,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "PassageChest",
variation = 0
},
scenes = { "OasisGrassTemple", "OasisGrassTempleAlt", "OasisHouse", "OasisHouseAlt" }
}
}
}
},
DancerPantsArmor = {
[0] = {
drop = {
{
notes = {},
chance = 0.015,
chanceAtLeastOne = 0.015,
amount = 1,
rolls = 1,
entity = {
id = "DesertDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0042,
chanceAtLeastOne = 0.0104,
amount = 1,
rolls = { 2, 3 },
entity = {
id = "LargeDesertDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0102,
chanceAtLeastOne = 0.0102,
amount = 1,
rolls = 1,
entity = {
id = "GreenDesertDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0081,
chanceAtLeastOne = 0.0201,
amount = 1,
rolls = { 2, 3 },
entity = {
id = "GreenLargeDesertDestructible",
variation = 0
}
}
},
lootScene = {
{
notes = {},
chance = 0.024,
chanceAtLeastOne = 0.0927,
amount = 1,
rolls = 4,
guaranteedChance = 0.1282,
guaranteedChanceAtLeastOne = 0.1282,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "PassageChest",
variation = 0
},
scenes = { "OasisGrassTemple", "OasisGrassTempleAlt", "OasisHouse", "OasisHouseAlt" }
}
}
}
},
DarkBlueKelp = {
[0] = {
fishing = {
{
biomes = {},
liquids = { "Lava" },
type = "Loot",
chance = 0.2226
}
},
lootScene = {
{
entity = {
id = "InventorySeaBiomeChest",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 13,
scenes = { "SeaHarborTown1" }
}
}
}
},
DarkLavaEater = {
[0] = {
fishing = {
{
biomes = {},
liquids = { "Lava" },
type = "Fish",
chance = 0.2817
}
}
}
},
DarkVoidCrystal = {
[0] = {
drop = {
{
entity = {
id = "GiantCicadaBoss",
variation = 0
},
chance = 1.0,
chanceAtLeastOne = 1.0,
amount = 1,
multiplayerScaling = 0.0,
notes = {}
}
}
}
},
DataSlate = {
[0] = {
fishing = {
{
biomes = {},
liquids = { "Mold" },
type = "Loot",
chance = 0.0043
}
}
}
},
DecorativePot = {
[0] = {
plunder = {
{
scene = "Farmhouse2",
amount = 6
},
{
scene = "DirtRuins4",
amount = 3
},
{
scene = "ClayHut",
amount = 2
},
{
scene = "CityQuarters1",
amount = 1
},
{
scene = "SMAbandonedCherryHut",
amount = 2
},
{
scene = "SMHiveAbandonedHut",
amount = 1
},
{
scene = "SMMeadowTreeBridge",
amount = 4
},
{
scene = "SMMeadowBloatOatIsle",
amount = 5
},
{
scene = "SMMeadowOasis",
amount = 1
},
{
scene = "SMNatureEggHut",
amount = 1
},
{
scene = "SMNatureOasis",
amount = 1
},
{
scene = "SMStoneOasis",
amount = 2
},
{
scene = "SMTempleTrapRoom1",
amount = 4
},
{
scene = "SMTurfOasis",
amount = 1
},
{
scene = "DesertAbandonedFarm",
amount = 1
},
{
dungeon = "DesertBridgeArea"
}
},
crafting = {
{
station = "Carpenter",
amount = 1
}
}
}
},
DecorativeTorch1 = {
[0] = {
plunder = {
{
scene = "InfestedFarm",
amount = 2
},
{
scene = "ParsecPalsScene",
amount = 2
},
{
scene = "MelodyMuralSceneStone2",
amount = 2
},
{
scene = "MelodyMuralSceneDirt",
amount = 2
},
{
scene = "MelodyMuralSceneClay",
amount = 2
},
{
scene = "MelodyMuralSceneSea",
amount = 2
},
{
scene = "DesertCoffinCorridorScene",
amount = 5
},
{
scene = "DesertUrnRoomScene",
amount = 2
},
{
scene = "SMHiveAbandonedHut",
amount = 3
},
{
scene = "SMShipwreck",
amount = 2
},
{
scene = "StartSceneWithEasterEggItem",
amount = 1
},
{
dungeon = "WoodRoom"
}
},
crafting = {
{
station = "Carpenter",
amount = 1
}
}
}
},
DeepspaceLog = {
[0] = {
lootScene = {
{
entity = {
id = "CryoPod2",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "CryoPodGatheringScene", "DamagedCryoPodScene" }
},
{
entity = {
id = "CryoPod3",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "BrokenCryoPodScene" }
}
}
}
},
Deepstalker = {
[0] = {
fishing = {
{
biomes = { "Crystal" },
liquids = { "Crystal" },
type = "Fish",
chance = 0.2593
}
}
}
},
DelayCircuit = {
[0] = {
crafting = {
{
station = "ElectronicsTable",
amount = 1
}
}
}
},
DesertBreastArmor = {
[0] = {
lootScene = {
{
notes = {},
chance = 0.009,
chanceAtLeastOne = 0.0398,
amount = 1,
rolls = { 3, 6 },
entity = {
id = "InventoryDesertBiomeChest",
variation = 0
},
dungeons = { "DesertBridgeArea", "DesertTempleDungeon", "DesertTempleDungeon2" },
scenes = { "DesertMaze1", "DesertMaze2", "DesertMaze4", "MelodyMuralSceneDesert2", "SMTempleTrapRoom1", "SMTreasureTemple" }
},
{
notes = {},
chance = 0.0016,
chanceAtLeastOne = 0.0057,
amount = 1,
rolls = { 3, 4 },
guaranteedChance = 0.0769,
guaranteedChanceAtLeastOne = 0.0769,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "InventorySeaBiomeChest",
variation = 0
},
scenes = { "MelodyMuralSceneSea" }
},
{
notes = {},
chance = 0.0016,
chanceAtLeastOne = 0.0057,
amount = 1,
rolls = { 3, 4 },
guaranteedChance = 0.0769,
guaranteedChanceAtLeastOne = 0.0769,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "OctarineChest",
variation = 0
},
scenes = { "MelodyMuralSceneSea2" }
}
},
loot = {
{
notes = {},
chance = 0.0016,
chanceAtLeastOne = 0.0057,
amount = 1,
rolls = { 3, 4 },
guaranteedChance = 0.0769,
guaranteedChanceAtLeastOne = 0.0769,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "LockedGalaxiteChest",
variation = 0
}
}
},
drop = {
{
notes = {},
chance = 0.0023,
chanceAtLeastOne = 0.0082,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "LargeDesertTempleDestructible",
variation = 0
}
}
}
}
},
DesertBush = {
[0] = {
naturalSpawn = {
initial = true
},
plunder = {
{
scene = "ScarabBossScene",
amount = 2
},
{
scene = "HuntingSceneRock",
amount = 5
},
{
scene = "PrinceGrave",
amount = 4
},
{
scene = "GalaxiteBoulderScene",
amount = 5
},
{
scene = "SMTreasureTemple",
amount = 16
},
{
scene = "SMDesertMoonLake",
amount = 6
},
{
scene = "SMDesertPatch",
amount = 3
},
{
scene = "DesertAbandonedFarm",
amount = 6
}
}
}
},
DesertCavelingMoss = {
[0] = {
naturalSpawn = {
initial = true
},
plunder = {
{
scene = "OasisSettlement",
amount = 23
},
{
scene = "DesertRuinGarden3",
amount = 4
},
{
scene = "DesertRuinPlaza1",
amount = 8
},
{
scene = "DesertRuinPlaza3",
amount = 5
},
{
dungeon = "ScarabBossArea"
}
}
}
},
DesertDestructible = {
[0] = {
naturalSpawn = {
initial = true
},
plunder = {
{
scene = "ScarabBossScene",
amount = 17
},
{
scene = "MeteorRock",
amount = 10
},
{
scene = "GalaxiteBoulderScene",
amount = 14
},
{
scene = "DesertRuinsPath3",
amount = 2
},
{
scene = "MelodyMuralSceneDesert",
amount = 4
},
{
scene = "DesertCoffinCorridorScene",
amount = 4
},
{
scene = "DesertTempleGapScene",
amount = 1
},
{
scene = "DesertUrnRoomScene",
amount = 1
},
{
scene = "WaypointRoomDesert",
amount = 3
},
{
scene = "SMDesertMoonLake",
amount = 3
},
{
scene = "SMDesertPatch",
amount = 2
},
{
scene = "SMDesertTemplePatch",
amount = 9
},
{
scene = "SMLavaLake",
amount = 15
},
{
scene = "DesertAbandonedFarm",
amount = 4
},
{
dungeon = "DesertBridgeArea"
},
{
dungeon = "ScarabBossArea"
}
}
}
},
DesertDiamond = {
[0] = {
drop = {
{
notes = {},
chance = 0.0111,
chanceAtLeastOne = 0.0542,
amount = 1,
rolls = 5,
entity = {
id = "ScarabBoss",
variation = 0
}
},
{
notes = {},
chance = 0.0548,
chanceAtLeastOne = 0.0548,
amount = 1,
rolls = 1,
entity = {
id = "DiggingSpotDesert",
variation = 0
}
}
},
lootScene = {
{
entity = {
id = "QueenGrave",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 3,
scenes = { "QueenGrave" }
},
{
entity = {
id = "TemplePedestal",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "SMTempleTrapRoom2", "SMTreasureTemple", "TitanTempleScene" }
}
}
}
},
DesertGemstone = {
[0] = {
lootScene = {
{
notes = {},
chance = 0.0271,
chanceAtLeastOne = 0.1041,
amount = 1,
rolls = 4,
guaranteedChance = 0.1481,
guaranteedChanceAtLeastOne = 0.1481,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "PassageChest",
variation = 0
},
dungeons = { "HydraCultDungeon" }
},
{
notes = {},
chance = 0.0271,
chanceAtLeastOne = 0.1041,
amount = 1,
rolls = 4,
entity = {
id = "PassageChest",
variation = 0
},
dungeons = { "HydraCultDungeon" }
},
{
entity = {
id = "SolariteChest",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 3,
scenes = { "RadiationCrystalMaze2" }
},
{
notes = {},
chance = 0.0021,
chanceAtLeastOne = 0.0063,
amount = 1,
rolls = 3,
guaranteedChance = 0.3333,
guaranteedChanceAtLeastOne = 0.3333,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "PassageChest",
variation = 0
},
scenes = { "CultistCicadaStudyRoom" }
},
{
notes = {},
chance = 0.0385,
chanceAtLeastOne = 0.1452,
amount = 1,
rolls = 4,
guaranteedChance = 0.2051,
guaranteedChanceAtLeastOne = 0.2051,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "PassageChest",
variation = 0
},
scenes = { "OasisGrassTemple", "OasisGrassTempleAlt", "OasisHouse", "OasisHouseAlt" }
},
{
notes = {},
chance = 0.0385,
chanceAtLeastOne = 0.1452,
amount = 1,
rolls = 4,
entity = {
id = "PassageChest",
variation = 0
},
scenes = { "OasisGrassTemple", "OasisGrassTempleAlt", "OasisHouse", "OasisHouseAlt" }
}
},
drop = {
{
entity = {
id = "HydraBossDesert",
variation = 0
},
chance = 1.0,
chanceAtLeastOne = 1.0,
amount = 2,
multiplayerScaling = 0.7,
notes = {}
},
{
notes = {},
chance = 0.0297,
chanceAtLeastOne = 0.0297,
amount = 1,
rolls = 1,
entity = {
id = "Mimite",
variation = 0
}
},
{
notes = {},
chance = 0.1317,
chanceAtLeastOne = 0.5713,
amount = { 1, 2 },
rolls = 6,
entity = {
id = "CoreBoss",
variation = 0
}
},
{
notes = {},
chance = 0.0939,
chanceAtLeastOne = 0.3892,
amount = 1,
rolls = 5,
entity = {
id = "WallBoss",
variation = 0
}
},
{
notes = { "OnlyInDesert" },
chance = 0.0329,
chanceAtLeastOne = 0.0802,
amount = 1,
rolls = { 2, 3 },
entity = {
id = "LargeAlienTechDestructible",
variation = 0
}
},
{
notes = { "OnlyInDesert" },
chance = 0.0162,
chanceAtLeastOne = 0.0162,
amount = 1,
rolls = 1,
entity = {
id = "CrystalDestructible",
variation = 0
}
},
{
notes = { "OnlyInDesert" },
chance = 0.04,
chanceAtLeastOne = 0.097,
amount = 1,
rolls = { 2, 3 },
entity = {
id = "LargeCrystalDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0133,
chanceAtLeastOne = 0.033,
amount = 1,
rolls = { 2, 3 },
entity = {
id = "LargeCrystalDestructible",
variation = 0
}
}
},
loot = {
{
notes = { "EventTerminal", "OnlyInDesert" },
chance = 1,
chanceAtLeastOne = 1,
amount = { 2, 3 },
entity = {
id = "AlienChest",
variation = 0
}
}
}
}
},
DesertGuardianBreastArmor = {
[0] = {
drop = {
{
notes = {},
chance = 0.067,
chanceAtLeastOne = 0.3404,
amount = 1,
rolls = 6,
guaranteedChance = 0.2105,
guaranteedChanceAtLeastOne = 0.2105,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "GiantCicadaBoss",
variation = 0
}
}
},
fishing = {
{
biomes = { "Desert" },
liquids = {},
type = "Loot",
chance = 0.0149
}
},
lootScene = {
{
notes = {},
chance = 0.0419,
chanceAtLeastOne = 0.1206,
amount = 1,
rolls = 3,
entity = {
id = "PassageChest",
variation = 0
},
scenes = { "CultistCicadaStudyRoom" }
}
}
}
},
DesertGuardianHelm = {
[0] = {
drop = {
{
notes = {},
chance = 0.067,
chanceAtLeastOne = 0.3404,
amount = 1,
rolls = 6,
guaranteedChance = 0.2105,
guaranteedChanceAtLeastOne = 0.2105,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "GiantCicadaBoss",
variation = 0
}
}
},
fishing = {
{
biomes = { "Desert" },
liquids = {},
type = "Loot",
chance = 0.0149
}
},
lootScene = {
{
notes = {},
chance = 0.0419,
chanceAtLeastOne = 0.1206,
amount = 1,
rolls = 3,
entity = {
id = "PassageChest",
variation = 0
},
scenes = { "CultistCicadaStudyRoom" }
}
}
}
},
DesertGuardianPantsArmor = {
[0] = {
drop = {
{
notes = {},
chance = 0.0503,
chanceAtLeastOne = 0.2661,
amount = 1,
rolls = 6,
guaranteedChance = 0.1579,
guaranteedChanceAtLeastOne = 0.1579,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "GiantCicadaBoss",
variation = 0
}
}
},
lootScene = {
{
notes = {},
chance = 0.0419,
chanceAtLeastOne = 0.1206,
amount = 1,
rolls = 3,
entity = {
id = "PassageChest",
variation = 0
},
scenes = { "CultistCicadaStudyRoom" }
}
}
}
},
DesertHelm = {
[0] = {
lootScene = {
{
notes = {},
chance = 0.009,
chanceAtLeastOne = 0.0398,
amount = 1,
rolls = { 3, 6 },
entity = {
id = "InventoryDesertBiomeChest",
variation = 0
},
dungeons = { "DesertBridgeArea", "DesertTempleDungeon", "DesertTempleDungeon2" },
scenes = { "DesertMaze1", "DesertMaze2", "DesertMaze4", "MelodyMuralSceneDesert2", "SMTempleTrapRoom1", "SMTreasureTemple" }
},
{
notes = {},
chance = 0.0016,
chanceAtLeastOne = 0.0057,
amount = 1,
rolls = { 3, 4 },
guaranteedChance = 0.0769,
guaranteedChanceAtLeastOne = 0.0769,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "InventorySeaBiomeChest",
variation = 0
},
scenes = { "MelodyMuralSceneSea" }
},
{
notes = {},
chance = 0.0016,
chanceAtLeastOne = 0.0057,
amount = 1,
rolls = { 3, 4 },
guaranteedChance = 0.0769,
guaranteedChanceAtLeastOne = 0.0769,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "OctarineChest",
variation = 0
},
scenes = { "MelodyMuralSceneSea2" }
}
},
loot = {
{
notes = {},
chance = 0.0016,
chanceAtLeastOne = 0.0057,
amount = 1,
rolls = { 3, 4 },
guaranteedChance = 0.0769,
guaranteedChanceAtLeastOne = 0.0769,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "LockedGalaxiteChest",
variation = 0
}
}
},
drop = {
{
notes = {},
chance = 0.0023,
chanceAtLeastOne = 0.0082,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "LargeDesertTempleDestructible",
variation = 0
}
}
}
}
},
DesertPantsArmor = {
[0] = {
lootScene = {
{
notes = {},
chance = 0.009,
chanceAtLeastOne = 0.0398,
amount = 1,
rolls = { 3, 6 },
entity = {
id = "InventoryDesertBiomeChest",
variation = 0
},
dungeons = { "DesertBridgeArea", "DesertTempleDungeon", "DesertTempleDungeon2" },
scenes = { "DesertMaze1", "DesertMaze2", "DesertMaze4", "MelodyMuralSceneDesert2", "SMTempleTrapRoom1", "SMTreasureTemple" }
},
{
notes = {},
chance = 0.0016,
chanceAtLeastOne = 0.0057,
amount = 1,
rolls = { 3, 4 },
guaranteedChance = 0.0769,
guaranteedChanceAtLeastOne = 0.0769,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "InventorySeaBiomeChest",
variation = 0
},
scenes = { "MelodyMuralSceneSea" }
},
{
notes = {},
chance = 0.0016,
chanceAtLeastOne = 0.0057,
amount = 1,
rolls = { 3, 4 },
guaranteedChance = 0.0769,
guaranteedChanceAtLeastOne = 0.0769,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "OctarineChest",
variation = 0
},
scenes = { "MelodyMuralSceneSea2" }
}
},
loot = {
{
notes = {},
chance = 0.0016,
chanceAtLeastOne = 0.0057,
amount = 1,
rolls = { 3, 4 },
guaranteedChance = 0.0769,
guaranteedChanceAtLeastOne = 0.0769,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "LockedGalaxiteChest",
variation = 0
}
}
},
drop = {
{
notes = {},
chance = 0.0023,
chanceAtLeastOne = 0.0082,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "LargeDesertTempleDestructible",
variation = 0
}
}
},
fishing = {
{
biomes = { "Desert" },
liquids = {},
type = "Loot",
chance = 0.0149
}
}
}
},
DesertRock1 = {
[0] = {
naturalSpawn = {
initial = true
},
plunder = {
{
scene = "MeteorRock",
amount = 1
},
{
scene = "HuntingSceneRock",
amount = 1
},
{
scene = "RingOfSandScene",
amount = 2
},
{
scene = "OasisSettlement",
amount = 3
},
{
scene = "MammothFossilScene",
amount = 2
},
{
scene = "DesertCoffinCorridorScene",
amount = 1
},
{
scene = "DesertTempleGapScene",
amount = 1
},
{
scene = "SMTreasureTemple",
amount = 1
},
{
scene = "SMDesertMoonLake",
amount = 3
},
{
scene = "SMDesertPatch",
amount = 1
},
{
scene = "SMLavaLake",
amount = 1
},
{
scene = "DesertAbandonedFarm",
amount = 2
},
{
scene = "GiantCicadaBossScene",
amount = 1
}
}
}
},
DesertRock2Left = {
[0] = {
naturalSpawn = {
initial = true
},
plunder = {
{
scene = "MeteorRock",
amount = 1
},
{
scene = "RingOfSandScene",
amount = 1
},
{
scene = "DesertAbandonedFarm",
amount = 1
}
}
}
},
DesertRock2Right = {
[0] = {
naturalSpawn = {
initial = true
}
}
},
DesertRock3Left = {
[0] = {
naturalSpawn = {
initial = true
},
plunder = {
{
scene = "OasisSettlement",
amount = 1
},
{
scene = "MammothFossilScene",
amount = 1
}
}
}
},
DesertRock3Right = {
[0] = {
naturalSpawn = {
initial = true
},
plunder = {
{
scene = "MeteorRock",
amount = 1
},
{
scene = "RingOfSandScene",
amount = 1
},
{
scene = "SMTreasureTemple",
amount = 1
}
}
}
},
DesertRockSmall = {
[0] = {
plunder = {
{
scene = "ScarabBossScene",
amount = 4
},
{
scene = "CrystalMeteorScene",
amount = 3
},
{
scene = "MeteorRock",
amount = 1
},
{
scene = "HuntingSceneRock",
amount = 6
},
{
scene = "RingOfSandScene",
amount = 6
},
{
scene = "OasisSettlement",
amount = 11
},
{
scene = "MammothFossilScene",
amount = 5
},
{
scene = "DesertRuinPlaza2",
amount = 1
},
{
scene = "DesertRuinPlaza3",
amount = 1
},
{
scene = "MelodyMuralSceneDesert",
amount = 1
},
{
scene = "DesertCoffinCorridorScene",
amount = 4
},
{
scene = "DesertTempleGapScene",
amount = 3
},
{
scene = "WaypointRoomDesert",
amount = 4
},
{
scene = "SMTreasureTemple",
amount = 10
},
{
scene = "SMDesertMoonLake",
amount = 4
},
{
scene = "SMDesertPatch",
amount = 1
},
{
scene = "SMLavaLake",
amount = 2
},
{
scene = "DesertAbandonedFarm",
amount = 8
},
{
scene = "OasisSceneAlt",
amount = 6
},
{
scene = "GiantCicadaBossScene",
amount = 3
},
{
scene = "CultistFloodedOasisRoom",
amount = 5
},
{
dungeon = "GuaranteedOasis1"
},
{
dungeon = "GuaranteedOasis2"
},
{
dungeon = "ScarabBossArea"
},
{
dungeon = "GuaranteedOasis3"
}
}
}
},
DesertTempleDestructible = {
[0] = {
plunder = {
{
scene = "DesertMaze1",
amount = 3
},
{
scene = "DesertMaze2",
amount = 4
},
{
scene = "DesertMaze3",
amount = 4
},
{
scene = "DesertMaze4",
amount = 6
},
{
scene = "KingGrave",
amount = 30
},
{
scene = "QueenGrave",
amount = 30
},
{
scene = "PrinceGrave",
amount = 30
},
{
scene = "TitanTempleScene",
amount = 76
},
{
scene = "DesertRuinPillar1",
amount = 6
},
{
scene = "DesertRuinPillar2",
amount = 4
},
{
scene = "DesertRuinPlaza2",
amount = 3
},
{
scene = "DesertRuinPlaza3",
amount = 4
},
{
scene = "DesertRuinPlaza4",
amount = 3
},
{
scene = "DesertRuinsPath1",
amount = 3
},
{
scene = "DesertRuinsPath2",
amount = 3
},
{
scene = "DesertCoffinCorridorScene",
amount = 5
},
{
scene = "DesertTempleGapScene",
amount = 14
},
{
scene = "DesertUrnRoomScene",
amount = 9
},
{
scene = "SMTreasureTemple",
amount = 6
},
{
scene = "SMTempleGardenRoom",
amount = 39
},
{
scene = "SMTempleTrapRoom1",
amount = 48
},
{
scene = "SMTempleTrapRoom2",
amount = 29
},
{
scene = "ScarabTempleRoom1",
amount = 3
},
{
scene = "ScarabTempleRoom2",
amount = 4
},
{
scene = "ScarabTempleRoom3",
amount = 3
},
{
scene = "ScarabTempleRoom4",
amount = 3
},
{
dungeon = "DesertTempleDungeon"
},
{
dungeon = "DesertTempleDungeon2"
}
}
}
},
DevilWorm = {
[0] = {
fishing = {
{
biomes = { "Larva" },
liquids = { "LarvaHive" },
type = "Fish",
chance = 0.21
}
}
}
},
DiggingSpot = {
[0] = {
naturalSpawn = {
initial = true
},
plunder = {
{
scene = "ColossCicadaScene",
amount = 7
},
{
scene = "ChildCavelingsSceneGrave",
amount = 1
},
{
scene = "AncientSquare",
amount = 2
},
{
scene = "LakeWithFlowers",
amount = 4
},
{
scene = "DirtRuins5",
amount = 1
},
{
scene = "BindingStringScene",
amount = 1
},
{
scene = "DirtMushroomFarm",
amount = 1
},
{
scene = "CartScene",
amount = 2
}
}
}
},
DiggingSpotDesert = {
[0] = {
naturalSpawn = {
initial = true
},
plunder = {
{
scene = "MeteorRock",
amount = 1
},
{
scene = "HuntingSceneRock",
amount = 4
},
{
scene = "FrozenFlameScene",
amount = 1
},
{
scene = "RingOfSandScene",
amount = 1
},
{
scene = "MammothFossilScene",
amount = 5
},
{
scene = "DesertRuinGarden3",
amount = 2
},
{
scene = "DesertRuinPlaza1",
amount = 1
},
{
scene = "DesertRuinPlaza3",
amount = 1
},
{
scene = "SMDesertMoonLake",
amount = 1
},
{
scene = "SMLavaLake",
amount = 1
}
}
}
},
DiggingSpotLava = {
[0] = {
plunder = {
{
scene = "LavaMineScene1",
amount = 3
},
{
scene = "LavaMineScene4",
amount = 6
},
{
scene = "LiquidMetalScene",
amount = 4
},
{
scene = "SMLavaBoulderMine1",
amount = 2
},
{
scene = "SMLavaBoulderMine2",
amount = 3
},
{
dungeon = "LavaDungeon"
},
{
dungeon = "LavaSlimeBossDungeon"
},
{
dungeon = "AncientForgeDungeon"
}
}
}
},
DiggingSpotNature = {
[0] = {
naturalSpawn = {
initial = true
},
plunder = {
{
scene = "FishingMerchantScene",
amount = 2
},
{
scene = "WhiteWhistleScene",
amount = 1
},
{
scene = "DirtNatureHole",
amount = 1
},
{
scene = "VictoriaJungleTree",
amount = 8
},
{
scene = "SMScarletCamp",
amount = 3
},
{
scene = "SMMeadowSpiral",
amount = 1
},
{
scene = "SMNatureMoonLake",
amount = 2
},
{
scene = "SMNaturePond",
amount = 1
}
}
}
},
DiggingSpotSea = {
[0] = {
naturalSpawn = {
initial = true
},
plunder = {
{
scene = "TurtleRockScene",
amount = 9
},
{
scene = "CoralIsland",
amount = 4
},
{
scene = "OctarineIsland",
amount = 2
},
{
scene = "BeachedCavelingShip",
amount = 3
},
{
scene = "SeaCoveIsland1",
amount = 1
},
{
scene = "SeaCoveStash",
amount = 2
},
{
scene = "SMSeaCampIsland1",
amount = 1
},
{
scene = "SMSeaStarIsle",
amount = 1
},
{
dungeon = "SeaWallsWithChest"
}
}
}
},
DistilledSlime = {
[0] = {
loot = {
{
notes = {},
chance = 0.0714,
chanceAtLeastOne = 0.0714,
amount = 1,
rolls = 1,
entity = {
id = "ValentinePresent",
variation = 0
}
}
}
}
},
DistilleryTable = {
[0] = {
merchant = {
{
id = "SlimeMerchant",
variation = 0,
stock = 1,
requirement = "None"
}
}
}
},
DiverArmor = {
[0] = {
fishing = {
{
biomes = {},
liquids = { "Mold" },
type = "Loot",
chance = 0.0207
}
}
}
},
DiverHelm = {
[0] = {
fishing = {
{
biomes = { "Sea" },
liquids = { "Sea" },
type = "Loot",
chance = 0.0106
}
}
}
},
DiverNecklace = {
[0] = {
merchant = {
{
id = "FishingMerchant",
variation = 0,
stock = 1,
requirement = "None"
}
},
fishing = {
{
biomes = { "Larva" },
liquids = { "LarvaHive" },
type = "Loot",
chance = 0.0079
}
}
}
},
DiverPantsArmor = {
[0] = {
fishing = {
{
biomes = { "Slime" },
liquids = { "Dirt" },
type = "Loot",
chance = 0.0202
}
}
}
},
DiverRing = {
[0] = {
fishing = {
{
biomes = { "Stone" },
liquids = {},
type = "Loot",
chance = 0.0202
}
}
}
},
Dodo = {
[0] = {
naturalSpawn = {
initial = true
}
}
},
DodoBaby = {
[0] = {
breeding = {
{
id = "Dodo"
}
}
}
},
DoubleRing = {
[0] = {
fishing = {
{
biomes = { "Desert" },
liquids = {},
type = "Loot",
chance = 0.0095
}
}
}
},
DragonMaskHelm = {
[0] = {
trading = {
{
station = "SeasonalMerchant",
amount = 1
}
}
}
},
Dresser = {
[0] = {
crafting = {
{
station = "Carpenter",
amount = 1
}
},
plunder = {
{
scene = "SMHiveAbandonedHut",
amount = 1
},
{
scene = "AFScene2",
amount = 1
}
}
}
},
DriftwoodStool = {
[0] = {
plunder = {
{
scene = "FishFarm",
amount = 6
},
{
scene = "SeaHarborTown1",
amount = 8
},
{
scene = "SMSeaCampIsland1",
amount = 2
},
{
scene = "SMSeaCampIsland2",
amount = 2
},
{
scene = "SMSeaCampIsland3",
amount = 3
},
{
scene = "SMSeaCampIsland4",
amount = 3
},
{
scene = "SMSeaCampIsland5",
amount = 1
},
{
scene = "SMResearchLab",
amount = 2
}
}
}
},
DriftwoodTable = {
[0] = {
plunder = {
{
scene = "FishFarm",
amount = 1
},
{
scene = "SeaHarborTown1",
amount = 1
},
{
scene = "SMSeaCampIsland1",
amount = 1
},
{
scene = "SMSeaCampIsland2",
amount = 1
},
{
scene = "SMSeaCampIsland3",
amount = 1
},
{
scene = "SMSeaCampIsland4",
amount = 1
},
{
scene = "SMResearchLab",
amount = 1
}
}
}
},
Drill = {
[0] = {
crafting = {
{
station = "AutomationTable",
amount = 1
}
}
}
},
DrillTool = {
[0] = {
lootScene = {
{
notes = {},
chance = 0.018,
chanceAtLeastOne = 0.0701,
amount = 1,
rolls = { 3, 5 },
entity = {
id = "InventoryLarvaHiveChest",
variation = 0
},
dungeons = { "LarvaHiveBossDungeon", "SmallLarvaHiveDungeon" },
scenes = { "MelodyMuralSceneClay2" }
}
},
loot = {
{
notes = {},
chance = 0.0012,
chanceAtLeastOne = 0.0042,
amount = 1,
rolls = { 3, 4 },
guaranteedChance = 0.0342,
guaranteedChanceAtLeastOne = 0.0342,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "LockedCopperChest",
variation = 0
}
}
},
drop = {
{
notes = {},
chance = 0.0101,
chanceAtLeastOne = 0.0493,
amount = 1,
rolls = 5,
entity = {
id = "BossLarva",
variation = 0
}
}
}
}
},
DrillToolScarlet = {
[0] = {
loot = {
{
notes = {},
chance = 0.0024,
chanceAtLeastOne = 0.0085,
amount = 1,
rolls = { 3, 4 },
guaranteedChance = 0.068,
guaranteedChanceAtLeastOne = 0.068,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "LockedScarletChest",
variation = 0
}
}
},
drop = {
{
notes = {},
chance = 0.0039,
chanceAtLeastOne = 0.0135,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "NatureWoodenDestructible",
variation = 1
}
}
},
fishing = {
{
biomes = { "Nature" },
liquids = {},
type = "Loot",
chance = 0.0158
}
},
lootScene = {
{
notes = {},
chance = 0.0097,
chanceAtLeastOne = 0.0431,
amount = 1,
rolls = { 3, 6 },
entity = {
id = "InventoryChest",
variation = 0
},
scenes = { "Farmhouse5", "SMAzeosBrokenBridge" }
},
{
notes = {},
chance = 0.0097,
chanceAtLeastOne = 0.0431,
amount = 1,
rolls = { 3, 6 },
entity = {
id = "InventoryAncientChest",
variation = 0
},
scenes = { "TempleNature2", "TempleNature4" }
},
{
notes = {},
chance = 0.0024,
chanceAtLeastOne = 0.0085,
amount = 1,
rolls = { 3, 4 },
guaranteedChance = 0.068,
guaranteedChanceAtLeastOne = 0.068,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "IronChest",
variation = 0
},
scenes = { "MelodyMuralSceneStone" }
},
{
notes = {},
chance = 0.0024,
chanceAtLeastOne = 0.0085,
amount = 1,
rolls = { 3, 4 },
guaranteedChance = 0.068,
guaranteedChanceAtLeastOne = 0.068,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "InventoryAncientChest",
variation = 1
},
scenes = { "MelodyMuralSceneStone2" }
}
}
}
},
DryButterfly = {
[0] = {
drop = {
{
notes = {},
chance = 0.0032,
chanceAtLeastOne = 0.0032,
amount = 1,
rolls = 1,
entity = {
id = "CavelingGardener",
variation = 0
}
},
{
notes = {},
chance = 0.0078,
chanceAtLeastOne = 0.0116,
amount = 1,
rolls = { 1, 2 },
entity = {
id = "NatureDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0364,
chanceAtLeastOne = 0.0884,
amount = 1,
rolls = { 2, 3 },
entity = {
id = "NatureDestructible",
variation = 1
}
},
{
notes = {},
chance = 0.005,
chanceAtLeastOne = 0.0074,
amount = 1,
rolls = { 1, 2 },
entity = {
id = "NatureWoodenDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0058,
chanceAtLeastOne = 0.0201,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "NatureWoodenDestructible",
variation = 1
}
},
{
notes = {},
chance = 0.003,
chanceAtLeastOne = 0.003,
amount = 1,
rolls = 1,
entity = {
id = "DesertDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0067,
chanceAtLeastOne = 0.0165,
amount = 1,
rolls = { 2, 3 },
entity = {
id = "LargeDesertDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0068,
chanceAtLeastOne = 0.0068,
amount = 1,
rolls = 1,
entity = {
id = "GreenDesertDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0065,
chanceAtLeastOne = 0.0161,
amount = 1,
rolls = { 2, 3 },
entity = {
id = "GreenLargeDesertDestructible",
variation = 0
}
}
}
}
},
DynamitePack = {
[0] = {
crafting = {
{
station = "AlchemyTable",
amount = 1
}
}
}
},
EarPlate = {
[0] = {
loot = {
{
notes = {},
chance = 0.0121,
chanceAtLeastOne = 0.0418,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "LockedCopperChest",
variation = 0
}
}
},
drop = {
{
notes = {},
chance = 0.0053,
chanceAtLeastOne = 0.0053,
amount = 1,
rolls = 1,
entity = {
id = "Caveling",
variation = 0
}
},
{
notes = {},
chance = 0.0049,
chanceAtLeastOne = 0.0049,
amount = 1,
rolls = 1,
entity = {
id = "CavelingShaman",
variation = 0
}
},
{
notes = {},
chance = 0.0049,
chanceAtLeastOne = 0.0098,
amount = 1,
rolls = { 1, 3 },
entity = {
id = "CavelingBrute",
variation = 0
}
},
{
notes = {},
chance = 0.0053,
chanceAtLeastOne = 0.0053,
amount = 1,
rolls = 1,
entity = {
id = "CavelingMerchant",
variation = 0
}
},
{
notes = {},
chance = 0.0053,
chanceAtLeastOne = 0.0053,
amount = 1,
rolls = 1,
entity = {
id = "SlimeMerchant",
variation = 0
}
},
{
notes = {},
chance = 0.0053,
chanceAtLeastOne = 0.0053,
amount = 1,
rolls = 1,
entity = {
id = "FishingMerchant",
variation = 0
}
},
{
notes = {},
chance = 0.0053,
chanceAtLeastOne = 0.0053,
amount = 1,
rolls = 1,
entity = {
id = "CrystalMerchant",
variation = 0
}
},
{
notes = {},
chance = 0.0035,
chanceAtLeastOne = 0.0052,
amount = 1,
rolls = { 1, 2 },
entity = {
id = "AncientDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0053,
chanceAtLeastOne = 0.0184,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "LargeAncientDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0028,
chanceAtLeastOne = 0.0042,
amount = 1,
rolls = { 1, 2 },
entity = {
id = "WoodenDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.003,
chanceAtLeastOne = 0.0103,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "WoodenDestructible",
variation = 1
}
}
},
lootScene = {
{
entity = {
id = "InventoryChest",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "SandRuins" }
}
}
}
},
EarlyHumanSkull = {
[0] = {
lootScene = {
{
notes = {},
chance = 0.012,
chanceAtLeastOne = 0.0528,
amount = 1,
rolls = { 3, 6 },
entity = {
id = "InventoryDesertBiomeChest",
variation = 0
},
dungeons = { "DesertBridgeArea", "DesertTempleDungeon", "DesertTempleDungeon2" },
scenes = { "DesertMaze1", "DesertMaze2", "DesertMaze4", "MelodyMuralSceneDesert2", "SMTempleTrapRoom1", "SMTreasureTemple" }
},
{
entity = {
id = "RuinsPedestal",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "RemembranceHall" }
}
},
drop = {
{
notes = {},
chance = 0.003,
chanceAtLeastOne = 0.003,
amount = 1,
rolls = 1,
entity = {
id = "DesertDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0067,
chanceAtLeastOne = 0.0165,
amount = 1,
rolls = { 2, 3 },
entity = {
id = "LargeDesertDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0068,
chanceAtLeastOne = 0.0068,
amount = 1,
rolls = 1,
entity = {
id = "GreenDesertDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0065,
chanceAtLeastOne = 0.0161,
amount = 1,
rolls = { 2, 3 },
entity = {
id = "GreenLargeDesertDestructible",
variation = 0
}
},
{
notes = { "ArcheologistWallLoot" },
chance = 0.2105,
chanceAtLeastOne = 0.2105,
amount = 1,
rolls = 1,
entity = {
custom = "AnyWall"
}
}
},
dropScene = {
{
entity = {
id = "DiggingSpotDesert",
variation = 0
},
chance = 1.0,
chanceAtLeastOne = 1.0,
amount = 1,
multiplayerScaling = 0.0,
notes = {},
scenes = { "HuntingSceneRock" }
}
}
}
},
EasterAzeosTrophy = {
[0] = {
drop = {
{
entity = {
id = "BirdBoss",
variation = 1
},
chance = 1.0,
chanceAtLeastOne = 1.0,
amount = 1,
multiplayerScaling = 0.0,
notes = {}
}
}
}
},
EasterChest = {
[0] = {
drop = {
{
entity = {
id = "BirdBoss",
variation = 1
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
notes = {}
}
}
}
},
EasterChickenHat = {
[0] = {
crafting = {
{
station = "EasterWorkbench",
amount = 1
}
}
}
},
EasterChickenPants = {
[0] = {
crafting = {
{
station = "EasterWorkbench",
amount = 1
}
}
}
},
EasterChickenSuit = {
[0] = {
crafting = {
{
station = "EasterWorkbench",
amount = 1
}
}
}
},
EasterDaisyFloorspread = {
[0] = {
crafting = {
{
station = "EasterWorkbench",
amount = 1
}
}
}
},
EasterEggClay = {
[0] = {
drop = {
{
entity = {
id = "Larva",
variation = 0
},
chance = 0.15,
chanceAtLeastOne = 0.15,
amount = 1,
multiplayerScaling = 0.0,
notes = { "SeasonEaster" }
},
{
entity = {
id = "Larva",
variation = 1
},
chance = 0.15,
chanceAtLeastOne = 0.15,
amount = 1,
multiplayerScaling = 0.0,
notes = { "SeasonEaster" }
},
{
entity = {
id = "BigLarva",
variation = 0
},
chance = 0.15,
chanceAtLeastOne = 0.15,
amount = 1,
multiplayerScaling = 0.0,
notes = { "SeasonEaster" }
},
{
entity = {
id = "BigLarva",
variation = 1
},
chance = 0.15,
chanceAtLeastOne = 0.15,
amount = 1,
multiplayerScaling = 0.0,
notes = { "SeasonEaster" }
},
{
entity = {
id = "AcidLarva",
variation = 0
},
chance = 0.15,
chanceAtLeastOne = 0.15,
amount = 1,
multiplayerScaling = 0.0,
notes = { "SeasonEaster" }
},
{
entity = {
id = "CavelingSkirmisher",
variation = 0
},
chance = 0.15,
chanceAtLeastOne = 0.15,
amount = 1,
multiplayerScaling = 0.0,
notes = { "SeasonEaster" }
},
{
entity = {
id = "CavelingSpearman",
variation = 0
},
chance = 0.15,
chanceAtLeastOne = 0.15,
amount = 1,
multiplayerScaling = 0.0,
notes = { "SeasonEaster" }
},
{
entity = {
id = "HiveDestructible",
variation = 0
},
chance = 0.1,
chanceAtLeastOne = 0.1,
amount = 1,
multiplayerScaling = 0.0,
notes = { "SeasonEaster" }
}
},
salvage = {
{
id = "EasterChickenHat",
variation = 0,
amount = 1
},
{
id = "EasterChickenSuit",
variation = 0,
amount = 1
},
{
id = "EasterChickenPants",
variation = 0,
amount = 1
},
{
id = "EasterEggcellentHat",
variation = 0,
amount = 1
},
{
id = "EasterEggcellentSuit",
variation = 0,
amount = 1
},
{
id = "EasterEggcellentPants",
variation = 0,
amount = 1
}
}
}
},
EasterEggDirt = {
[0] = {
drop = {
{
entity = {
id = "SlimeBlob",
variation = 0
},
chance = 0.15,
chanceAtLeastOne = 0.15,
amount = 1,
multiplayerScaling = 0.0,
notes = { "SeasonEaster" }
},
{
entity = {
id = "AggressiveSlimeBlob",
variation = 0
},
chance = 0.15,
chanceAtLeastOne = 0.15,
amount = 1,
multiplayerScaling = 0.0,
notes = { "SeasonEaster" }
},
{
entity = {
id = "MushroomEnemy",
variation = 0
},
chance = 0.15,
chanceAtLeastOne = 0.15,
amount = 1,
multiplayerScaling = 0.0,
notes = { "SeasonEaster" }
},
{
entity = {
id = "MushroomBrute",
variation = 0
},
chance = 0.15,
chanceAtLeastOne = 0.15,
amount = 1,
multiplayerScaling = 0.0,
notes = { "SeasonEaster" }
},
{
entity = {
id = "SlimeDestructSmall",
variation = 0
},
chance = 0.1,
chanceAtLeastOne = 0.1,
amount = 1,
multiplayerScaling = 0.0,
notes = { "SeasonEaster" }
},
{
entity = {
id = "SlimeDestructMedium",
variation = 0
},
chance = 0.1,
chanceAtLeastOne = 0.1,
amount = 1,
multiplayerScaling = 0.0,
notes = { "SeasonEaster" }
},
{
entity = {
id = "SlimeDestructLarge",
variation = 0
},
chance = 0.1,
chanceAtLeastOne = 0.1,
amount = 1,
multiplayerScaling = 0.0,
notes = { "SeasonEaster" }
},
{
entity = {
id = "WoodenDestructible",
variation = 0
},
chance = 0.05,
chanceAtLeastOne = 0.05,
amount = 1,
multiplayerScaling = 0.0,
notes = { "SeasonEaster" }
},
{
entity = {
id = "WoodenDestructible",
variation = 1
},
chance = 0.05,
chanceAtLeastOne = 0.05,
amount = 1,
multiplayerScaling = 0.0,
notes = { "SeasonEaster" }
},
{
entity = {
id = "AFWoodenDestructible",
variation = 0
},
chance = 0.05,
chanceAtLeastOne = 0.05,
amount = 1,
multiplayerScaling = 0.0,
notes = { "SeasonEaster" }
},
{
entity = {
id = "AFWoodenDestructible",
variation = 1
},
chance = 0.05,
chanceAtLeastOne = 0.05,
amount = 1,
multiplayerScaling = 0.0,
notes = { "SeasonEaster" }
},
{
entity = {
id = "AFPestElectric",
variation = 0
},
chance = 0.15,
chanceAtLeastOne = 0.15,
amount = 1,
multiplayerScaling = 0.0,
notes = { "SeasonEaster" }
}
},
salvage = {
{
id = "EasterChickenHat",
variation = 0,
amount = 1
},
{
id = "EasterChickenSuit",
variation = 0,
amount = 1
},
{
id = "EasterChickenPants",
variation = 0,
amount = 1
},
{
id = "EasterEggcellentHat",
variation = 0,
amount = 1
},
{
id = "EasterEggcellentSuit",
variation = 0,
amount = 1
},
{
id = "EasterEggcellentPants",
variation = 0,
amount = 1
}
}
}
},
EasterEggFlowerpot = {
[0] = {
crafting = {
{
station = "EasterWorkbench",
amount = 1
}
}
}
},
EasterEggLamp = {
[0] = {
crafting = {
{
station = "EasterWorkbench",
amount = 1
}
}
}
},
EasterEggNature = {
[0] = {
drop = {
{
entity = {
id = "PoisonSlimeBlob",
variation = 0
},
chance = 0.15,
chanceAtLeastOne = 0.15,
amount = 1,
multiplayerScaling = 0.0,
notes = { "SeasonEaster" }
},
{
entity = {
id = "CavelingGardener",
variation = 0
},
chance = 0.15,
chanceAtLeastOne = 0.15,
amount = 1,
multiplayerScaling = 0.0,
notes = { "SeasonEaster" }
},
{
entity = {
id = "CavelingHunter",
variation = 0
},
chance = 0.15,
chanceAtLeastOne = 0.15,
amount = 1,
multiplayerScaling = 0.0,
notes = { "SeasonEaster" }
},
{
entity = {
id = "InfectedCaveling",
variation = 0
},
chance = 0.15,
chanceAtLeastOne = 0.15,
amount = 1,
multiplayerScaling = 0.0,
notes = { "SeasonEaster" }
},
{
entity = {
id = "MoldTentacle",
variation = 0
},
chance = 0.15,
chanceAtLeastOne = 0.15,
amount = 1,
multiplayerScaling = 0.0,
notes = { "SeasonEaster" }
},
{
entity = {
id = "NatureDestructible",
variation = 0
},
chance = 0.05,
chanceAtLeastOne = 0.05,
amount = 1,
multiplayerScaling = 0.0,
notes = { "SeasonEaster" }
},
{
entity = {
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variation = 1
},
chance = 0.05,
chanceAtLeastOne = 0.05,
amount = 1,
multiplayerScaling = 0.0,
notes = { "SeasonEaster" }
},
{
entity = {
id = "MoldDestructible",
variation = 0
},
chance = 0.035,
chanceAtLeastOne = 0.035,
amount = 1,
multiplayerScaling = 0.0,
notes = { "SeasonEaster" }
},
{
entity = {
id = "LargeMoldDestructible",
variation = 0
},
chance = 0.035,
chanceAtLeastOne = 0.035,
amount = 1,
multiplayerScaling = 0.0,
notes = { "SeasonEaster" }
},
{
entity = {
id = "NatureWoodenDestructible",
variation = 0
},
chance = 0.05,
chanceAtLeastOne = 0.05,
amount = 1,
multiplayerScaling = 0.0,
notes = { "SeasonEaster" }
},
{
entity = {
id = "NatureWoodenDestructible",
variation = 1
},
chance = 0.05,
chanceAtLeastOne = 0.05,
amount = 1,
multiplayerScaling = 0.0,
notes = { "SeasonEaster" }
}
},
salvage = {
{
id = "EasterChickenHat",
variation = 0,
amount = 1
},
{
id = "EasterChickenSuit",
variation = 0,
amount = 1
},
{
id = "EasterChickenPants",
variation = 0,
amount = 1
},
{
id = "EasterEggcellentHat",
variation = 0,
amount = 1
},
{
id = "EasterEggcellentSuit",
variation = 0,
amount = 1
},
{
id = "EasterEggcellentPants",
variation = 0,
amount = 1
}
}
}
},
EasterEggStone = {
[0] = {
drop = {
{
entity = {
id = "Caveling",
variation = 0
},
chance = 0.15,
chanceAtLeastOne = 0.15,
amount = 1,
multiplayerScaling = 0.0,
notes = { "SeasonEaster" }
},
{
entity = {
id = "CavelingShaman",
variation = 0
},
chance = 0.15,
chanceAtLeastOne = 0.15,
amount = 1,
multiplayerScaling = 0.0,
notes = { "SeasonEaster" }
},
{
entity = {
id = "CavelingBrute",
variation = 0
},
chance = 0.15,
chanceAtLeastOne = 0.15,
amount = 1,
multiplayerScaling = 0.0,
notes = { "SeasonEaster" }
},
{
entity = {
id = "CoreBoss",
variation = 0
},
chance = 0.15,
chanceAtLeastOne = 0.15,
amount = 1,
multiplayerScaling = 0.0,
notes = { "SeasonEaster" }
},
{
entity = {
id = "AncientDestructible",
variation = 0
},
chance = 0.05,
chanceAtLeastOne = 0.05,
amount = 1,
multiplayerScaling = 0.0,
notes = { "SeasonEaster" }
},
{
entity = {
id = "LargeAncientDestructible",
variation = 0
},
chance = 0.05,
chanceAtLeastOne = 0.05,
amount = 1,
multiplayerScaling = 0.0,
notes = { "SeasonEaster" }
},
{
entity = {
id = "MoldDestructible",
variation = 0
},
chance = 0.035,
chanceAtLeastOne = 0.035,
amount = 1,
multiplayerScaling = 0.0,
notes = { "SeasonEaster" }
},
{
entity = {
id = "LargeMoldDestructible",
variation = 0
},
chance = 0.035,
chanceAtLeastOne = 0.035,
amount = 1,
multiplayerScaling = 0.0,
notes = { "SeasonEaster" }
},
{
entity = {
id = "CavelingPot",
variation = 0
},
chance = 0.05,
chanceAtLeastOne = 0.05,
amount = 1,
multiplayerScaling = 0.0,
notes = { "SeasonEaster" }
},
{
entity = {
id = "ClayPot",
variation = 0
},
chance = 0.05,
chanceAtLeastOne = 0.05,
amount = 1,
multiplayerScaling = 0.0,
notes = { "SeasonEaster" }
},
{
entity = {
id = "EasterEggFlowerpot",
variation = 0
},
chance = 0.05,
chanceAtLeastOne = 0.05,
amount = 1,
multiplayerScaling = 0.0,
notes = { "SeasonEaster" }
}
},
salvage = {
{
id = "EasterChickenHat",
variation = 0,
amount = 1
},
{
id = "EasterChickenSuit",
variation = 0,
amount = 1
},
{
id = "EasterChickenPants",
variation = 0,
amount = 1
},
{
id = "EasterEggcellentHat",
variation = 0,
amount = 1
},
{
id = "EasterEggcellentSuit",
variation = 0,
amount = 1
},
{
id = "EasterEggcellentPants",
variation = 0,
amount = 1
}
}
}
},
EasterEggcellentHat = {
[0] = {
crafting = {
{
station = "EasterWorkbench",
amount = 1
}
}
}
},
EasterEggcellentPants = {
[0] = {
crafting = {
{
station = "EasterWorkbench",
amount = 1
}
}
}
},
EasterEggcellentSuit = {
[0] = {
crafting = {
{
station = "EasterWorkbench",
amount = 1
}
}
}
},
EasterGarland = {
[0] = {
crafting = {
{
station = "EasterWorkbench",
amount = 1
}
}
}
},
EasterGoldenEgg = {
[0] = {
trading = {
{
station = "SeasonalMerchant",
amount = 1
}
}
}
},
EasterMeadowStool = {
[0] = {
crafting = {
{
station = "EasterWorkbench",
amount = 1
}
}
}
},
EasterMeadowTable = {
[0] = {
crafting = {
{
station = "EasterWorkbench",
amount = 1
}
}
}
},
EasterPedestal = {
[0] = {
crafting = {
{
station = "EasterWorkbench",
amount = 1
}
}
}
},
EasterPillar = {
[0] = {
crafting = {
{
station = "EasterWorkbench",
amount = 1
}
}
}
},
EasterWorkbench = {
[0] = {
trading = {
{
station = "SeasonalMerchant",
amount = 1
}
}
}
},
EerieChest = {
[0] = {
trading = {
{
station = "SeasonalMerchant",
amount = 1
}
}
}
},
EerieDresser = {
[0] = {
crafting = {
{
station = "HalloweenWorkbench",
amount = 1
}
}
}
},
EerieFloor = {
[0] = {
crafting = {
{
station = "HalloweenWorkbench",
amount = 1
}
}
}
},
EerieRug = {
[0] = {
crafting = {
{
station = "HalloweenWorkbench",
amount = 1
}
}
}
},
EerieStool = {
[0] = {
crafting = {
{
station = "HalloweenWorkbench",
amount = 1
}
}
}
},
EerieTable = {
[0] = {
crafting = {
{
station = "HalloweenWorkbench",
amount = 1
}
}
}
},
EerieTreeLight = {
[0] = {
crafting = {
{
station = "HalloweenWorkbench",
amount = 1
}
}
}
},
Egg = {
[0] = {
cattleProduce = {
{
station = "Dodo",
amount = 1,
entityAmount = 2
}
}
}
},
EggIncubator = {
[0] = {
plunder = {
{
scene = "SMNatureEggHut",
amount = 2
}
},
crafting = {
{
station = "CopperWorkbench",
amount = 1
}
}
}
},
ElderDragonfish = {
[0] = {
fishing = {
{
biomes = {},
liquids = { "Lava" },
type = "Fish",
chance = 0.1878
}
}
}
},
ElectricalDoor = {
[0] = {
crafting = {
{
station = "ElectronicsTable",
amount = 1
}
}
}
},
ElectricalWire = {
[0] = {
crafting = {
{
station = "ElectronicsTable",
amount = 3
}
},
plunder = {
{
scene = "EventTerminalCrystal1",
amount = 48
},
{
scene = "EventTerminalCrystal2",
amount = 32
},
{
scene = "EventTerminalCrystal3",
amount = 34
},
{
scene = "EventTerminalCrystal4",
amount = 64
},
{
scene = "EventTerminalCrystal5",
amount = 53
},
{
scene = "SMLavaBoulderMine1",
amount = 3
},
{
scene = "SMScarletCamp",
amount = 1
}
}
}
},
ElectricityGenerator = {
[0] = {
crafting = {
{
station = "ElectronicsTable",
amount = 1
}
}
}
},
ElectricityStick = {
[0] = {
crafting = {
{
station = "ElectronicsTable",
amount = 1
}
}
}
},
ElectronicsTable = {
[0] = {
crafting = {
{
station = "CopperWorkbench",
amount = 1
}
}
}
},
EmberPit = {
[0] = {
plunder = {
{
scene = "AncientForgeScene",
amount = 1
},
{
scene = "LavaMineScene1",
amount = 1
},
{
scene = "SMLavaBoulderMine2",
amount = 1
},
{
scene = "SMLavaPatch",
amount = 1
},
{
dungeon = "LavaDungeon"
},
{
dungeon = "AncientForgeDungeon"
}
}
}
},
EmeraldFeatherFish = {
[0] = {
fishing = {
{
biomes = { "Nature" },
liquids = {},
type = "Fish",
chance = 0.29
}
},
lootScene = {
{
entity = {
id = "StonePedestal",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "SMNatureMoonLake" }
}
}
}
},
EmptyGrave = {
[0] = {
plunder = {
{
scene = "TitanTempleScene",
amount = 1
},
{
scene = "DesertCoffinCorridorScene",
amount = 1
},
{
scene = "ScarabTempleRoom3",
amount = 2
},
{
scene = "ScarabTempleRoom4",
amount = 1
},
{
dungeon = "DesertTempleDungeon"
},
{
dungeon = "DesertTempleDungeon2"
}
}
}
},
EnchantedRose = {
[0] = {
loot = {
{
notes = {},
chance = 0.0408,
chanceAtLeastOne = 0.0408,
amount = 1,
rolls = 1,
entity = {
id = "ValentinePresent",
variation = 0
}
}
}
}
},
EnemySpawnerPlatform = {
[0] = {
plunder = {
{
scene = "EventTerminalCrystal1",
amount = 16
},
{
scene = "EventTerminalCrystal2",
amount = 8
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{
scene = "EventTerminalCrystal3",
amount = 26
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{
scene = "EventTerminalCrystal4",
amount = 12
},
{
scene = "EventTerminalCrystal5",
amount = 8
}
}
}
},
EnhydroCrystal = {
[0] = {
fishing = {
{
biomes = { "Stone" },
liquids = {},
type = "Loot",
chance = 0.0042
}
},
lootScene = {
{
entity = {
id = "RuinsPedestal",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "MelodyMuralSceneStone2" }
},
{
entity = {
id = "StonePedestal",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "SMStoneOasis" }
}
}
}
},
EnragePotion = {
[0] = {
lootScene = {
{
notes = {},
chance = 0.0336,
chanceAtLeastOne = 0.1427,
amount = { 3, 5 },
rolls = { 4, 5 },
entity = {
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variation = 0
},
dungeons = { "BridgeArea", "WoodRoom" },
scenes = { "AbandonedCampScene", "ClayHiddenChest", "SmallIslands", "TurfHiddenChest" }
},
{
notes = {},
chance = 0.0831,
chanceAtLeastOne = 0.3793,
amount = { 3, 6 },
rolls = { 4, 7 },
entity = {
id = "InventoryAncientChest",
variation = 0
},
dungeons = { "BigCityDungeon1", "BigCityDungeon2", "BigCityDungeon3", "CityDungeon" },
scenes = { "CitySewers", "CityStore", "SMBrokenCityIsle", "SMCityArchive", "SMLoneCityIsland" }
},
{
notes = {},
chance = 0.0427,
chanceAtLeastOne = 0.16,
amount = { 1, 3 },
rolls = { 3, 5 },
entity = {
id = "InventorySeaBiomeChest",
variation = 0
},
dungeons = { "SeaIslands", "SeaWallsWithChest" },
scenes = { "SMSeaCampIsland1", "SMSeaCampIsland2", "SMSeaCampIsland4", "SMSeaCampIsland6", "SMSeaOasis", "SMSurfaceCoralIsland" }
},
{
entity = {
id = "InventoryChest",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 3,
scenes = { "LabyrintScene1" }
},
{
notes = {},
chance = 0.0831,
chanceAtLeastOne = 0.3793,
amount = { 3, 6 },
rolls = { 4, 7 },
entity = {
id = "BossChest",
variation = 0
},
scenes = { "CityHall" }
},
{
entity = {
id = "InventoryChest",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "SMDirtCamp", "SMMeadowSpiral" }
}
},
crafting = {
{
station = "AlchemyTable",
amount = 1
}
},
drop = {
{
notes = {},
chance = 0.0155,
chanceAtLeastOne = 0.0531,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "NatureWoodenDestructible",
variation = 1
}
},
{
notes = {},
chance = 0.0249,
chanceAtLeastOne = 0.0249,
amount = 1,
rolls = 1,
entity = {
id = "CityDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0267,
chanceAtLeastOne = 0.0655,
amount = 1,
rolls = { 2, 3 },
entity = {
id = "LargeCityDestructible",
variation = 0
}
}
}
}
},
EostreNecklace = {
[0] = {
drop = {
{
entity = {
id = "BirdBoss",
variation = 1
},
chance = 1.0,
chanceAtLeastOne = 1.0,
amount = 1,
multiplayerScaling = 0.0,
notes = {}
}
}
}
},
EventTerminal = {
[0] = {
plunder = {
{
scene = "EventTerminalCrystal1",
amount = 1
},
{
scene = "EventTerminalCrystal2",
amount = 1
},
{
scene = "EventTerminalCrystal3",
amount = 1
},
{
scene = "EventTerminalCrystal4",
amount = 1
},
{
scene = "EventTerminalCrystal5",
amount = 1
}
}
}
},
EvilEyeCandy = {
[0] = {
loot = {
{
notes = {},
chance = 0.2085,
chanceAtLeastOne = 0.5589,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "HalloweenGoodieBag",
variation = 0
}
}
}
}
},
ExplorerBackpack = {
[0] = {
crafting = {
{
station = "TinWorkbench",
amount = 1
}
}
}
},
ExplorerHelm = {
[0] = {
drop = {
{
notes = {},
chance = 0.0231,
chanceAtLeastOne = 0.0231,
amount = 1,
rolls = 1,
entity = {
id = "DiggingSpot",
variation = 0
}
}
},
lootScene = {
{
entity = {
id = "SkeletonPedestal",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "CrystalExplorerCamp" }
}
}
}
},
FallingRockDestructible = {
[0] = {
drop = {
{
entity = {
id = "FallingRockMortarProjectile",
variation = 0
},
chance = 1.0,
chanceAtLeastOne = 1.0,
amount = 1,
notes = {}
}
}
}
},
FangNecklace = {
[0] = {
loot = {
{
notes = {},
chance = 0.0024,
chanceAtLeastOne = 0.0085,
amount = 1,
rolls = { 3, 4 },
guaranteedChance = 0.0685,
guaranteedChanceAtLeastOne = 0.0685,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "LockedCopperChest",
variation = 0
}
}
},
drop = {
{
notes = {},
chance = 0.0031,
chanceAtLeastOne = 0.0031,
amount = 1,
rolls = 1,
entity = {
id = "BigLarva",
variation = 0
}
},
{
notes = {},
chance = 0.0031,
chanceAtLeastOne = 0.0031,
amount = 1,
rolls = 1,
entity = {
id = "BigLarva",
variation = 1
}
},
{
notes = {},
chance = 0.0183,
chanceAtLeastOne = 0.088,
amount = 1,
rolls = 5,
guaranteedChance = 0.1429,
guaranteedChanceAtLeastOne = 0.1429,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "LarvaHiveBoss",
variation = 0
}
},
{
notes = {},
chance = 0.0183,
chanceAtLeastOne = 0.088,
amount = 1,
rolls = 5,
guaranteedChance = 0.1429,
guaranteedChanceAtLeastOne = 0.1429,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "LarvaHiveHalloweenBoss",
variation = 0
}
}
}
}
},
FarmerHelm = {
[0] = {
loot = {
{
notes = {},
chance = 0.0024,
chanceAtLeastOne = 0.0085,
amount = 1,
rolls = { 3, 4 },
guaranteedChance = 0.068,
guaranteedChanceAtLeastOne = 0.068,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "LockedScarletChest",
variation = 0
}
}
},
drop = {
{
notes = {},
chance = 0.0119,
chanceAtLeastOne = 0.0119,
amount = 1,
rolls = 1,
entity = {
id = "CavelingGardener",
variation = 0
}
}
},
lootScene = {
{
notes = {},
chance = 0.0024,
chanceAtLeastOne = 0.0085,
amount = 1,
rolls = { 3, 4 },
guaranteedChance = 0.068,
guaranteedChanceAtLeastOne = 0.068,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "IronChest",
variation = 0
},
scenes = { "MelodyMuralSceneStone" }
},
{
notes = {},
chance = 0.0024,
chanceAtLeastOne = 0.0085,
amount = 1,
rolls = { 3, 4 },
guaranteedChance = 0.068,
guaranteedChanceAtLeastOne = 0.068,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "InventoryAncientChest",
variation = 1
},
scenes = { "MelodyMuralSceneStone2" }
},
{
entity = {
id = "StonePedestal",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "SMMeadowBloatOatIsle" }
},
{
entity = {
id = "InventoryChest",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "SMNatureOasis" }
}
}
}
},
FeatherFishScale = {
[0] = {
fishing = {
{
biomes = { "Nature" },
liquids = {},
type = "Loot",
chance = 0.0158
}
}
}
},
FeatherTree = {
[0] = {
naturalSpawn = {
initial = true
},
plunder = {
{
dungeon = "FeatherTreeForest"
}
}
}
},
FeatherTreeCyan = {
[0] = {
naturalSpawn = {
initial = true
},
plunder = {
{
dungeon = "FeatherTreeForest"
}
}
}
},
Fiber = {
[0] = {
naturalSpawn = {
initial = true
},
salvage = {
{
id = "BugNet",
variation = 0,
amount = { 2, 4 }
},
{
id = "AFScienceBreastArmor",
variation = 0,
amount = { 2, 3 }
},
{
id = "AFSciencePantsArmor",
variation = 0,
amount = { 2, 3 }
},
{
id = "SwiftFeather",
variation = 0,
amount = 2
},
{
id = "AzeosSwiftFeather",
variation = 0,
amount = 2
},
{
id = "CavelingSkinTome",
variation = 0,
amount = { 2, 4 }
},
{
id = "ConceiledBlade",
variation = 0,
amount = { 3, 5 }
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{
id = "SmithingGlove",
variation = 0,
amount = { 3, 5 }
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{
id = "PetRock",
variation = 0,
amount = { 3, 5 }
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{
id = "TrinityHeartOrbOffhand",
variation = 0,
amount = 2
},
{
id = "CaveBag",
variation = 0,
amount = 2
},
{
id = "ExplorerBackpack",
variation = 0,
amount = { 3, 5 }
},
{
id = "OctarineBackpack",
variation = 0,
amount = { 4, 7 }
},
{
id = "MorphaBag",
variation = 0,
amount = { 9, 15 }
},
{
id = "ScholarBag",
variation = 0,
amount = { 9, 15 }
},
{
id = "PeasantHelm",
variation = 0,
amount = { 1, 2 }
},
{
id = "CavelingHelm",
variation = 0,
amount = { 4, 6 }
},
{
id = "IronHelm",
variation = 0,
amount = 2
},
{
id = "BronzeHelm",
variation = 0,
amount = 1
},
{
id = "HunterHelm",
variation = 0,
amount = { 8, 12 }
},
{
id = "FarmerHelm",
variation = 0,
amount = { 4, 7 }
},
{
id = "RadicalRabbitEars",
variation = 0,
amount = { 9, 15 }
},
{
id = "ScholarHelm",
variation = 0,
amount = { 8, 12 }
},
{
id = "AssassinHelm",
variation = 0,
amount = { 9, 15 }
},
{
id = "DesertHelm",
variation = 0,
amount = { 9, 15 }
},
{
id = "GhostBlanketHelm",
variation = 0,
amount = { 4, 6 }
},
{
id = "SkirmisherHelm",
variation = 0,
amount = { 3, 5 }
},
{
id = "SantaHelm",
variation = 0,
amount = { 3, 5 }
},
{
id = "GingerbreadManHelm",
variation = 0,
amount = { 4, 7 }
},
{
id = "GingerbreadHoodHelm",
variation = 0,
amount = { 4, 7 }
},
{
id = "WeddingHelm",
variation = 0,
amount = { 2, 3 }
},
{
id = "RadicalRabbitEarsDiadem",
variation = 0,
amount = { 9, 15 }
},
{
id = "ExplorerHelm",
variation = 0,
amount = 2
},
{
id = "TamerHelm",
variation = 0,
amount = { 3, 5 }
},
{
id = "RangerHelm",
variation = 0,
amount = 2
},
{
id = "MushroomHelm",
variation = 0,
amount = 2
},
{
id = "HiveBoneHelm",
variation = 0,
amount = { 3, 5 }
},
{
id = "RamboHelm",
variation = 0,
amount = { 4, 7 }
},
{
id = "PlagueDoctorHelm",
variation = 0,
amount = 2
},
{
id = "NinjaHelm",
variation = 0,
amount = { 6, 10 }
},
{
id = "RadiationHelm",
variation = 0,
amount = { 6, 10 }
},
{
id = "WitchDoctorHelm",
variation = 0,
amount = { 3, 5 }
},
{
id = "ApprenticeHelm",
variation = 0,
amount = { 2, 3 }
},
{
id = "SorcererHelm",
variation = 0,
amount = { 3, 5 }
},
{
id = "ArcaneMonkHelm",
variation = 0,
amount = { 4, 7 }
},
{
id = "ChieftainHelm",
variation = 0,
amount = { 3, 5 }
},
{
id = "SoaringHelm",
variation = 0,
amount = { 2, 3 }
},
{
id = "DancerHelm",
variation = 0,
amount = { 3, 5 }
},
{
id = "SwampMageHelm",
variation = 0,
amount = { 2, 3 }
},
{
id = "DesertGuardianHelm",
variation = 0,
amount = 2
},
{
id = "BlastHelm",
variation = 0,
amount = 2
},
{
id = "PeasantBreastArmor",
variation = 0,
amount = { 2, 3 }
},
{
id = "CavelingBreastArmor",
variation = 0,
amount = { 4, 7 }
},
{
id = "IronBreastArmor",
variation = 0,
amount = { 2, 3 }
},
{
id = "BronzeBreastArmor",
variation = 0,
amount = { 1, 2 }
},
{
id = "HunterBreastArmor",
variation = 0,
amount = { 9, 15 }
},
{
id = "IvyBreastArmor",
variation = 0,
amount = { 2, 4 }
},
{
id = "ScholarArmor",
variation = 0,
amount = { 9, 15 }
},
{
id = "DiverArmor",
variation = 0,
amount = { 9, 15 }
},
{
id = "TowelBreastArmor",
variation = 0,
amount = { 9, 15 }
},
{
id = "BikiniBreastArmorGreen",
variation = 0,
amount = { 9, 15 }
},
{
id = "BikiniBreastArmorBlue",
variation = 0,
amount = { 9, 15 }
},
{
id = "BikiniBreastArmorRed",
variation = 0,
amount = { 9, 15 }
},
{
id = "AssassinBreastArmor",
variation = 0,
amount = { 10, 17 }
},
{
id = "MinerBreastArmor",
variation = 0,
amount = { 15, 24 }
},
{
id = "DesertBreastArmor",
variation = 0,
amount = { 10, 17 }
},
{
id = "GhostBlanketBreastArmor",
variation = 0,
amount = { 4, 7 }
},
{
id = "VampireCapeBreastArmor",
variation = 0,
amount = { 6, 10 }
},
{
id = "GingerbreadBreastArmor",
variation = 0,
amount = { 6, 10 }
},
{
id = "CupidBreastArmor",
variation = 0,
amount = { 6, 10 }
},
{
id = "TamerBreastArmor",
variation = 0,
amount = { 3, 5 }
},
{
id = "RangerBreastArmor",
variation = 0,
amount = { 2, 3 }
},
{
id = "HiveBoneBreastArmor",
variation = 0,
amount = { 4, 6 }
},
{
id = "TrenchcoatBreastArmor",
variation = 0,
amount = { 4, 7 }
},
{
id = "RamboBreastArmor",
variation = 0,
amount = { 4, 7 }
},
{
id = "NinjaBreastArmor",
variation = 0,
amount = { 7, 11 }
},
{
id = "RadiationBreastArmor",
variation = 0,
amount = { 7, 11 }
},
{
id = "WitchDoctorBreastArmor",
variation = 0,
amount = { 4, 7 }
},
{
id = "ApprenticeBreastArmor",
variation = 0,
amount = { 3, 5 }
},
{
id = "SorcererBreastArmor",
variation = 0,
amount = { 3, 5 }
},
{
id = "ArcaneMonkBreastArmor",
variation = 0,
amount = { 4, 7 }
},
{
id = "ChieftainBreastArmor",
variation = 0,
amount = { 4, 7 }
},
{
id = "SoaringBreastArmor",
variation = 0,
amount = { 3, 5 }
},
{
id = "DancerBreastArmor",
variation = 0,
amount = { 9, 15 }
},
{
id = "SwampMageBreastArmor",
variation = 0,
amount = { 2, 3 }
},
{
id = "DesertGuardianBreastArmor",
variation = 0,
amount = { 2, 3 }
},
{
id = "BlastBreastArmor",
variation = 0,
amount = { 2, 3 }
},
{
id = "CavelingPantsArmor",
variation = 0,
amount = { 4, 6 }
},
{
id = "IronPantsArmor",
variation = 0,
amount = { 2, 3 }
},
{
id = "BronzePantsArmor",
variation = 0,
amount = 2
},
{
id = "IvyPantsArmor",
variation = 0,
amount = { 2, 3 }
},
{
id = "DiverPantsArmor",
variation = 0,
amount = { 3, 5 }
},
{
id = "SwimingPantsArmorGreen",
variation = 0,
amount = { 8, 12 }
},
{
id = "SwimingPantsArmorBlue",
variation = 0,
amount = { 8, 12 }
},
{
id = "SwimingPantsArmorRed",
variation = 0,
amount = { 8, 12 }
},
{
id = "BikiniPantsArmorGreen",
variation = 0,
amount = { 8, 12 }
},
{
id = "BikiniPantsArmorBlue",
variation = 0,
amount = { 8, 12 }
},
{
id = "BikiniPantsArmorRed",
variation = 0,
amount = { 8, 12 }
},
{
id = "MinerPantsArmor",
variation = 0,
amount = { 14, 22 }
},
{
id = "DesertPantsArmor",
variation = 0,
amount = { 10, 16 }
},
{
id = "GingerbreadPantsArmor",
variation = 0,
amount = { 5, 9 }
},
{
id = "TamerPantsArmor",
variation = 0,
amount = { 3, 5 }
},
{
id = "RangerPantsArmor",
variation = 0,
amount = { 2, 3 }
},
{
id = "HiveBonePantsArmor",
variation = 0,
amount = { 3, 5 }
},
{
id = "RamboPantsArmor",
variation = 0,
amount = { 4, 7 }
},
{
id = "NinjaPantsArmor",
variation = 0,
amount = { 7, 11 }
},
{
id = "AncientGemstonePantsArmor",
variation = 0,
amount = { 3, 5 }
},
{
id = "RadiationPantsArmor",
variation = 0,
amount = { 7, 11 }
},
{
id = "WitchDoctorPantsArmor",
variation = 0,
amount = { 4, 6 }
},
{
id = "ApprenticePantsArmor",
variation = 0,
amount = { 2, 4 }
},
{
id = "SorcererPantsArmor",
variation = 0,
amount = { 3, 5 }
},
{
id = "ArcaneMonkPantsArmor",
variation = 0,
amount = { 4, 7 }
},
{
id = "ChieftainPantsArmor",
variation = 0,
amount = { 4, 6 }
},
{
id = "SoaringPantsArmor",
variation = 0,
amount = { 2, 4 }
},
{
id = "DancerPantsArmor",
variation = 0,
amount = { 6, 10 }
},
{
id = "SwampMagePantsArmor",
variation = 0,
amount = { 2, 3 }
},
{
id = "DesertGuardianPantsArmor",
variation = 0,
amount = { 2, 3 }
},
{
id = "BlastPantsArmor",
variation = 0,
amount = { 2, 3 }
},
{
id = "TamerNecklace",
variation = 0,
amount = { 3, 5 }
},
{
id = "BombNecklace",
variation = 0,
amount = { 2, 3 }
},
{
id = "WoodCrossbow",
variation = 0,
amount = 2
},
{
id = "ScarletCrossbow",
variation = 0,
amount = 2
},
{
id = "TomeOfRange",
variation = 0,
amount = 2
},
{
id = "TomeOfOrbit",
variation = 0,
amount = 2
},
{
id = "TomeOfMelee",
variation = 0,
amount = 2
},
{
id = "TomeOfFire",
variation = 0,
amount = 2
},
{
id = "TomeOfPoison",
variation = 0,
amount = 2
},
{
id = "TomeOfRadiation",
variation = 0,
amount = 2
},
{
id = "AnniversaryPartyHatGreen",
variation = 0,
amount = 2
},
{
id = "AnniversaryPartyHatRed",
variation = 0,
amount = 2
},
{
id = "AnniversaryPartyHatBlue",
variation = 0,
amount = 2
},
{
id = "AnniversaryPartyHatPurple",
variation = 0,
amount = 2
}
},
lootScene = {
{
notes = {},
chance = 0.0673,
chanceAtLeastOne = 0.2691,
amount = { 4, 8 },
rolls = { 4, 5 },
entity = {
id = "InventoryChest",
variation = 0
},
dungeons = { "BridgeArea", "WoodRoom" },
scenes = { "AbandonedCampScene", "ClayHiddenChest", "SmallIslands", "TurfHiddenChest" }
},
{
notes = {},
chance = 0.045,
chanceAtLeastOne = 0.1682,
amount = { 4, 8 },
rolls = { 3, 5 },
entity = {
id = "InventoryLarvaHiveChest",
variation = 0
},
dungeons = { "LarvaHiveBossDungeon", "SmallLarvaHiveDungeon" },
scenes = { "MelodyMuralSceneClay2" }
},
{
notes = {},
chance = 0.0735,
chanceAtLeastOne = 0.0735,
amount = 1,
rolls = 1,
entity = {
id = "Pedestal",
variation = 0
},
dungeons = { "WoodRoom" }
},
{
notes = {},
chance = 0.1236,
chanceAtLeastOne = 0.3699,
amount = { 4, 8 },
rolls = { 3, 4 },
entity = {
id = "IronChest",
variation = 0
},
dungeons = { "ShamanBossRoom", "StoneBridgeArea" }
},
{
notes = {},
chance = 0.1236,
chanceAtLeastOne = 0.3699,
amount = { 4, 8 },
rolls = { 3, 4 },
entity = {
id = "InventoryAncientChest",
variation = 0
},
scenes = { "MelodyMuralSceneDirt", "MelodyMuralSceneDirt2" }
},
{
notes = {},
chance = 0.1236,
chanceAtLeastOne = 0.3699,
amount = { 4, 8 },
rolls = { 3, 4 },
entity = {
id = "CopperChest",
variation = 0
},
scenes = { "MelodyMuralSceneClay" }
}
},
loot = {
{
notes = {},
chance = 0.0969,
chanceAtLeastOne = 0.3002,
amount = { 4, 8 },
rolls = { 3, 4 },
entity = {
id = "LockedCopperChest",
variation = 0
}
},
{
notes = {},
chance = 0.1236,
chanceAtLeastOne = 0.3699,
amount = { 4, 8 },
rolls = { 3, 4 },
entity = {
id = "LockedIronChest",
variation = 0
}
}
},
drop = {
{
notes = {},
chance = 0.0604,
chanceAtLeastOne = 0.0604,
amount = 1,
rolls = 1,
entity = {
id = "Larva",
variation = 0
}
},
{
notes = {},
chance = 0.0604,
chanceAtLeastOne = 0.0604,
amount = 1,
rolls = 1,
entity = {
id = "Larva",
variation = 1
}
},
{
notes = {},
chance = 0.1889,
chanceAtLeastOne = 0.649,
amount = { 3, 5 },
rolls = 5,
entity = {
id = "BossLarva",
variation = 0
}
},
{
notes = {},
chance = 0.0602,
chanceAtLeastOne = 0.0602,
amount = 1,
rolls = 1,
entity = {
id = "AcidLarva",
variation = 0
}
},
{
notes = {},
chance = 0.1461,
chanceAtLeastOne = 0.5461,
amount = { 3, 5 },
rolls = 5,
entity = {
id = "LarvaHiveBoss",
variation = 0
}
},
{
notes = {},
chance = 0.8278,
chanceAtLeastOne = 0.9286,
amount = { 2, 3 },
rolls = { 1, 2 },
entity = {
id = "Cocoon",
variation = 0
}
},
{
notes = {},
chance = 0.1461,
chanceAtLeastOne = 0.5461,
amount = { 3, 5 },
rolls = 5,
entity = {
id = "LarvaHiveHalloweenBoss",
variation = 0
}
},
{
notes = {},
chance = 0.1062,
chanceAtLeastOne = 0.1062,
amount = 1,
rolls = 1,
entity = {
id = "Caveling",
variation = 0
}
},
{
notes = {},
chance = 0.0989,
chanceAtLeastOne = 0.0989,
amount = 1,
rolls = 1,
entity = {
id = "CavelingShaman",
variation = 0
}
},
{
notes = {},
chance = 0.0985,
chanceAtLeastOne = 0.1873,
amount = 1,
rolls = { 1, 3 },
entity = {
id = "CavelingBrute",
variation = 0
}
},
{
notes = {},
chance = 0.2311,
chanceAtLeastOne = 0.2311,
amount = 1,
rolls = 1,
entity = {
id = "CavelingSkirmisher",
variation = 0
}
},
{
notes = {},
chance = 0.2291,
chanceAtLeastOne = 0.2291,
amount = 1,
rolls = 1,
entity = {
id = "CavelingSpearman",
variation = 0
}
},
{
notes = {},
chance = 0.1062,
chanceAtLeastOne = 0.1062,
amount = 1,
rolls = 1,
entity = {
id = "CavelingMerchant",
variation = 0
}
},
{
notes = {},
chance = 0.1062,
chanceAtLeastOne = 0.1062,
amount = 1,
rolls = 1,
entity = {
id = "SlimeMerchant",
variation = 0
}
},
{
notes = {},
chance = 0.1062,
chanceAtLeastOne = 0.1062,
amount = 1,
rolls = 1,
entity = {
id = "FishingMerchant",
variation = 0
}
},
{
notes = {},
chance = 0.1062,
chanceAtLeastOne = 0.1062,
amount = 1,
rolls = 1,
entity = {
id = "CrystalMerchant",
variation = 0
}
},
{
notes = {},
chance = 0.0696,
chanceAtLeastOne = 0.1025,
amount = 1,
rolls = { 1, 2 },
entity = {
id = "AncientDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.053,
chanceAtLeastOne = 0.1735,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "LargeAncientDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.1113,
chanceAtLeastOne = 0.1622,
amount = 1,
rolls = { 1, 2 },
entity = {
id = "WoodenDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0889,
chanceAtLeastOne = 0.2781,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "WoodenDestructible",
variation = 1
}
},
{
notes = {},
chance = 0.0663,
chanceAtLeastOne = 0.0978,
amount = 1,
rolls = { 1, 2 },
entity = {
id = "NatureWoodenDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0773,
chanceAtLeastOne = 0.2454,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "NatureWoodenDestructible",
variation = 1
}
},
{
notes = {},
chance = 0.0922,
chanceAtLeastOne = 0.0922,
amount = 1,
rolls = 1,
entity = {
id = "CavelingPot",
variation = 0
}
},
{
notes = {},
chance = 0.1961,
chanceAtLeastOne = 0.1961,
amount = 1,
rolls = 1,
entity = {
id = "ClayPot",
variation = 0
}
},
{
notes = {},
chance = 0.0589,
chanceAtLeastOne = 0.0589,
amount = 1,
rolls = 1,
entity = {
id = "LavaWoodenDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.1967,
chanceAtLeastOne = 0.5353,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "LavaWoodenDestructible",
variation = 1
}
},
{
notes = {},
chance = 0.0591,
chanceAtLeastOne = 0.0591,
amount = 1,
rolls = 1,
entity = {
id = "DesertTempleDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.2336,
chanceAtLeastOne = 0.606,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "LargeDesertTempleDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.2301,
chanceAtLeastOne = 0.2301,
amount = 1,
rolls = 1,
entity = {
id = "AFPestElectric",
variation = 0
}
}
},
merchant = {
{
id = "SlimeMerchant",
variation = 0,
stock = 10,
requirement = "None"
}
},
farming = {
{
id = "GrubKapokSeed",
variation = 0,
notes = {},
growthTime = 600.0
}
},
fishing = {
{
biomes = { "Slime" },
liquids = { "Dirt" },
type = "Loot",
chance = 0.1178
},
{
biomes = { "Larva" },
liquids = { "LarvaHive" },
type = "Loot",
chance = 0.046
},
{
biomes = { "Stone" },
liquids = {},
type = "Loot",
chance = 0.1179
},
{
biomes = { "Nature" },
liquids = {},
type = "Loot",
chance = 0.1108
},
{
biomes = { "Sea" },
liquids = { "Sea" },
type = "Loot",
chance = 0.1236
},
{
biomes = { "Desert" },
liquids = {},
type = "Loot",
chance = 0.1355
},
{
biomes = {},
liquids = { "Mold" },
type = "Loot",
chance = 0.1208
}
}
}
},
FireGrenade = {
[0] = {
drop = {
{
notes = {},
chance = 0.1285,
chanceAtLeastOne = 0.1285,
amount = 1,
rolls = 1,
entity = {
id = "GoldenBombScarab",
variation = 0
}
},
{
notes = {},
chance = 0.0255,
chanceAtLeastOne = 0.0624,
amount = 1,
rolls = { 2, 3 },
entity = {
id = "NatureDestructible",
variation = 1
}
}
},
crafting = {
{
station = "LaboratoryWorkbench",
amount = 1
}
},
lootScene = {
{
notes = {},
chance = 0.0962,
chanceAtLeastOne = 0.3326,
amount = { 3, 10 },
rolls = 4,
entity = {
id = "PassageChest",
variation = 0
},
scenes = { "OasisGrassTemple", "OasisGrassTempleAlt", "OasisHouse", "OasisHouseAlt" }
}
}
}
},
FireTrap = {
[0] = {
drop = {
{
entity = {
id = "ShamanBossMortarProjectile",
variation = 0
},
chance = 1.0,
chanceAtLeastOne = 1.0,
amount = 1,
notes = {}
}
}
}
},
FireballStaff = {
[0] = {
loot = {
{
notes = {},
chance = 0.0025,
chanceAtLeastOne = 0.0086,
amount = 1,
rolls = { 3, 4 },
guaranteedChance = 0.069,
guaranteedChanceAtLeastOne = 0.069,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "LockedIronChest",
variation = 0
}
}
},
lootScene = {
{
notes = {},
chance = 0.0025,
chanceAtLeastOne = 0.0086,
amount = 1,
rolls = { 3, 4 },
guaranteedChance = 0.069,
guaranteedChanceAtLeastOne = 0.069,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "IronChest",
variation = 0
},
dungeons = { "ShamanBossRoom", "StoneBridgeArea" }
},
{
notes = {},
chance = 0.0025,
chanceAtLeastOne = 0.0086,
amount = 1,
rolls = { 3, 4 },
guaranteedChance = 0.069,
guaranteedChanceAtLeastOne = 0.069,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "InventoryAncientChest",
variation = 0
},
scenes = { "MelodyMuralSceneDirt", "MelodyMuralSceneDirt2" }
},
{
notes = {},
chance = 0.0025,
chanceAtLeastOne = 0.0086,
amount = 1,
rolls = { 3, 4 },
guaranteedChance = 0.069,
guaranteedChanceAtLeastOne = 0.069,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "CopperChest",
variation = 0
},
scenes = { "MelodyMuralSceneClay" }
}
},
drop = {
{
notes = {},
chance = 0.0148,
chanceAtLeastOne = 0.0148,
amount = 1,
rolls = 1,
entity = {
id = "CavelingShaman",
variation = 0
}
},
{
notes = {},
chance = 0.0374,
chanceAtLeastOne = 0.1735,
amount = 1,
rolls = 5,
entity = {
id = "ShamanBoss",
variation = 0
}
}
}
}
},
FireworkBig = {
[0] = {
crafting = {
{
station = "ChristmasWorkbench",
amount = 1
}
},
loot = {
{
notes = {},
chance = 0.0333,
chanceAtLeastOne = 0.0333,
amount = 1,
rolls = 1,
entity = {
id = "ChristmasLuxuryPresent",
variation = 0
}
}
}
}
},
FireworkBlue = {
[0] = {
crafting = {
{
station = "ChristmasWorkbench",
amount = 1
}
},
loot = {
{
notes = {},
chance = 0.05,
chanceAtLeastOne = 0.05,
amount = 1,
rolls = 1,
entity = {
id = "ChristmasLuxuryPresent",
variation = 0
}
}
}
}
},
FireworkGreen = {
[0] = {
crafting = {
{
station = "ChristmasWorkbench",
amount = 1
}
},
loot = {
{
notes = {},
chance = 0.05,
chanceAtLeastOne = 0.05,
amount = 1,
rolls = 1,
entity = {
id = "ChristmasLuxuryPresent",
variation = 0
}
}
}
}
},
FireworkPurple = {
[0] = {
crafting = {
{
station = "ChristmasWorkbench",
amount = 1
}
},
loot = {
{
notes = {},
chance = 0.05,
chanceAtLeastOne = 0.05,
amount = 1,
rolls = 1,
entity = {
id = "ChristmasLuxuryPresent",
variation = 0
}
}
}
}
},
FireworkRed = {
[0] = {
crafting = {
{
station = "ChristmasWorkbench",
amount = 1
}
},
loot = {
{
notes = {},
chance = 0.05,
chanceAtLeastOne = 0.05,
amount = 1,
rolls = 1,
entity = {
id = "ChristmasLuxuryPresent",
variation = 0
}
}
}
}
},
FireworkYellow = {
[0] = {
crafting = {
{
station = "ChristmasWorkbench",
amount = 1
}
},
loot = {
{
notes = {},
chance = 0.05,
chanceAtLeastOne = 0.05,
amount = 1,
rolls = 1,
entity = {
id = "ChristmasLuxuryPresent",
variation = 0
}
}
}
}
},
FishFossil = {
[0] = {
drop = {
{
notes = {},
chance = 0.0676,
chanceAtLeastOne = 0.0676,
amount = 1,
rolls = 1,
entity = {
id = "DiggingSpotSea",
variation = 0
}
}
}
}
},
FishPouch = {
[0] = {
crafting = {
{
station = "PouchWorkbench",
amount = 1
}
},
fishing = {
{
biomes = { "Slime" },
liquids = { "Dirt" },
type = "Loot",
chance = 0.0118
}
}
}
},
FishShoal = {
[0] = {
naturalSpawn = {
initial = true,
respawn = true
},
plunder = {
{
scene = "ClayMaw",
amount = 5
},
{
scene = "ClayLake",
amount = 3
},
{
scene = "FishFarm",
amount = 12
},
{
scene = "BotanicGarden",
amount = 3
},
{
scene = "FishingMerchantScene",
amount = 3
},
{
scene = "DirtFishingLake",
amount = 6
},
{
scene = "CoralPatchLarge1",
amount = 5
},
{
scene = "CoralPatchMedium1",
amount = 3
},
{
scene = "CoralPatchMedium2",
amount = 3
},
{
scene = "CoralPatchSmall1",
amount = 2
},
{
scene = "CoralPatchSmall2",
amount = 2
}
}
}
},
FishingMerchant = {
[0] = {
plunder = {
{
scene = "FishingMerchantScene",
amount = 1
}
},
validHouse = {
{
item = "PileOfChum"
}
}
}
},
FishingNetRack = {
[0] = {
plunder = {
{
scene = "FishFarm",
amount = 3
},
{
scene = "FishingMerchantScene",
amount = 1
},
{
scene = "SMSeaCampIsland1",
amount = 2
},
{
scene = "SMSeaCampIsland2",
amount = 1
},
{
scene = "SMSeaCampIsland3",
amount = 3
},
{
scene = "SMSeaCampIsland4",
amount = 1
},
{
scene = "SMSeaCampIsland5",
amount = 1
},
{
scene = "SMShipwreck",
amount = 1
},
{
scene = "SMSeaPond",
amount = 1
}
}
}
},
FishingWorkBench = {
[0] = {
crafting = {
{
station = "TinWorkbench",
amount = 1
}
},
plunder = {
{
scene = "FishingMerchantScene",
amount = 1
},
{
scene = "SeaHarborTown1",
amount = 1
}
}
}
},
FizzyCrystal = {
[0] = {
lootScene = {
{
notes = {},
chance = 0.0083,
chanceAtLeastOne = 0.0448,
amount = 1,
rolls = { 4, 7 },
entity = {
id = "InventoryAncientChest",
variation = 0
},
dungeons = { "BigCityDungeon1", "BigCityDungeon2", "BigCityDungeon3", "CityDungeon" },
scenes = { "CitySewers", "CityStore", "SMBrokenCityIsle", "SMCityArchive", "SMLoneCityIsland" }
},
{
notes = {},
chance = 0.0128,
chanceAtLeastOne = 0.0502,
amount = 1,
rolls = { 3, 5 },
entity = {
id = "InventorySeaBiomeChest",
variation = 0
},
dungeons = { "SeaIslands", "SeaWallsWithChest" },
scenes = { "SMSeaCampIsland1", "SMSeaCampIsland2", "SMSeaCampIsland4", "SMSeaCampIsland6", "SMSeaOasis", "SMSurfaceCoralIsland" }
},
{
notes = {},
chance = 0.0083,
chanceAtLeastOne = 0.0448,
amount = 1,
rolls = { 4, 7 },
entity = {
id = "BossChest",
variation = 0
},
scenes = { "CityHall" }
}
},
drop = {
{
notes = {},
chance = 0.0157,
chanceAtLeastOne = 0.0834,
amount = 1,
rolls = { 5, 6 },
entity = {
id = "HydraBossSea",
variation = 0
}
},
{
notes = {},
chance = 0.0405,
chanceAtLeastOne = 0.0405,
amount = 1,
rolls = 1,
entity = {
id = "DiggingSpotSea",
variation = 0
}
},
{
notes = {},
chance = 0.0124,
chanceAtLeastOne = 0.0124,
amount = 1,
rolls = 1,
entity = {
id = "JellyfishDestructable",
variation = 0
}
},
{
notes = {},
chance = 0.0276,
chanceAtLeastOne = 0.0544,
amount = 1,
rolls = { 1, 3 },
entity = {
id = "LargeJellyfishDestructable",
variation = 0
}
},
{
notes = {},
chance = 0.0075,
chanceAtLeastOne = 0.0075,
amount = 1,
rolls = 1,
entity = {
id = "CityDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.008,
chanceAtLeastOne = 0.0199,
amount = 1,
rolls = { 2, 3 },
entity = {
id = "LargeCityDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0124,
chanceAtLeastOne = 0.0124,
amount = 1,
rolls = 1,
entity = {
id = "SeaWoodenDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0276,
chanceAtLeastOne = 0.0544,
amount = 1,
rolls = { 1, 3 },
entity = {
id = "SeaWoodenDestructible",
variation = 1
}
}
}
}
},
FlameNecklace = {
[0] = {
lootScene = {
{
notes = {},
chance = 0.0139,
chanceAtLeastOne = 0.061,
amount = 1,
rolls = { 3, 6 },
entity = {
id = "InventoryLavaChest",
variation = 0
},
dungeons = { "AncientForgeDungeon", "LavaDungeon", "LavaSlimeBossDungeon" },
scenes = { "LavaMineScene3", "SMLavaBoulderMine1" }
}
},
drop = {
{
notes = {},
chance = 0.0096,
chanceAtLeastOne = 0.0096,
amount = 1,
rolls = 1,
entity = {
id = "LavaButterfly",
variation = 0
}
}
}
}
},
FlameRing = {
[0] = {
drop = {
{
notes = {},
chance = 0.0093,
chanceAtLeastOne = 0.0093,
amount = 1,
rolls = 1,
entity = {
id = "LavaSlimeBlob",
variation = 0
}
},
{
notes = {},
chance = 0.0472,
chanceAtLeastOne = 0.0472,
amount = 1,
rolls = 1,
entity = {
id = "DiggingSpotLava",
variation = 0
}
},
{
notes = {},
chance = 0.0041,
chanceAtLeastOne = 0.0041,
amount = 1,
rolls = 1,
entity = {
id = "LavaWoodenDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.002,
chanceAtLeastOne = 0.0069,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "LavaWoodenDestructible",
variation = 1
}
}
}
}
},
FleshKelp = {
[0] = {
fishing = {
{
biomes = { "Desert" },
liquids = {},
type = "Loot",
chance = 0.1653
}
}
}
},
FlintlockMusket = {
[0] = {
lootScene = {
{
notes = {},
chance = 0.0202,
chanceAtLeastOne = 0.0877,
amount = 1,
rolls = { 4, 5 },
entity = {
id = "InventoryChest",
variation = 0
},
dungeons = { "BridgeArea", "WoodRoom" },
scenes = { "AbandonedCampScene", "ClayHiddenChest", "SmallIslands", "TurfHiddenChest" }
},
{
notes = {},
chance = 0.0225,
chanceAtLeastOne = 0.087,
amount = 1,
rolls = { 3, 5 },
entity = {
id = "InventoryLarvaHiveChest",
variation = 0
},
dungeons = { "LarvaHiveBossDungeon", "SmallLarvaHiveDungeon" },
scenes = { "MelodyMuralSceneClay2" }
}
},
loot = {
{
notes = {},
chance = 0.0024,
chanceAtLeastOne = 0.0085,
amount = 1,
rolls = { 3, 4 },
guaranteedChance = 0.0685,
guaranteedChanceAtLeastOne = 0.0685,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "LockedCopperChest",
variation = 0
}
}
},
drop = {
{
notes = {},
chance = 0.0101,
chanceAtLeastOne = 0.0493,
amount = 1,
rolls = 5,
guaranteedChance = 0.0625,
guaranteedChanceAtLeastOne = 0.0625,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "BossLarva",
variation = 0
}
},
{
notes = {},
chance = 0.0027,
chanceAtLeastOne = 0.0027,
amount = 1,
rolls = 1,
entity = {
id = "Caveling",
variation = 0
}
},
{
notes = {},
chance = 0.0119,
chanceAtLeastOne = 0.0119,
amount = 1,
rolls = 1,
entity = {
id = "CavelingHunter",
variation = 0
}
},
{
notes = {},
chance = 0.0027,
chanceAtLeastOne = 0.0027,
amount = 1,
rolls = 1,
entity = {
id = "CavelingMerchant",
variation = 0
}
},
{
notes = {},
chance = 0.0027,
chanceAtLeastOne = 0.0027,
amount = 1,
rolls = 1,
entity = {
id = "SlimeMerchant",
variation = 0
}
},
{
notes = {},
chance = 0.0027,
chanceAtLeastOne = 0.0027,
amount = 1,
rolls = 1,
entity = {
id = "FishingMerchant",
variation = 0
}
},
{
notes = {},
chance = 0.0027,
chanceAtLeastOne = 0.0027,
amount = 1,
rolls = 1,
entity = {
id = "CrystalMerchant",
variation = 0
}
},
{
notes = {},
chance = 0.003,
chanceAtLeastOne = 0.0103,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "WoodenDestructible",
variation = 1
}
}
},
dropScene = {
{
entity = {
id = "DiggingSpotNature",
variation = 0
},
chance = 0.5,
chanceAtLeastOne = 0.5,
amount = 1,
multiplayerScaling = 0.0,
notes = {},
scenes = { "DirtNatureHole" }
}
}
}
},
FloatyMold = {
[0] = {
plunder = {
{
scene = "MoldDungeonMainTemple",
amount = 10
},
{
scene = "MoldTemple1",
amount = 14
},
{
scene = "MoldTemple2",
amount = 8
},
{
scene = "MoldEggScene",
amount = 7
},
{
scene = "MoldGrassPatchScene",
amount = 4
},
{
dungeon = "MoldDungeon0"
},
{
dungeon = "MoldDungeonMain0"
}
}
}
},
FloorPillow = {
[0] = {
plunder = {
{
scene = "DesertAbandonedFarm",
amount = 1
}
},
crafting = {
{
station = "LoomSpinningWheel",
amount = 1
}
}
}
},
FoodRation = {
[0] = {
backgroundPerks = {
{
background = "Explorer",
amount = 3
},
{
background = "Miner",
amount = 3
},
{
background = "Fighter",
amount = 3
},
{
background = "Fisherman",
amount = 3
},
{
background = "Ranger",
amount = 3
},
{
background = "Mage",
amount = 3
},
{
background = "Warlock",
amount = 3
}
}
}
},
ForkedCoral = {
[0] = {
drop = {
{
notes = {},
chance = 0.0676,
chanceAtLeastOne = 0.0676,
amount = 1,
rolls = 1,
entity = {
id = "DiggingSpotSea",
variation = 0
}
},
{
notes = {},
chance = 0.0413,
chanceAtLeastOne = 0.0413,
amount = 1,
rolls = 1,
entity = {
id = "JellyfishDestructable",
variation = 0
}
},
{
notes = {},
chance = 0.0315,
chanceAtLeastOne = 0.062,
amount = 1,
rolls = { 1, 3 },
entity = {
id = "LargeJellyfishDestructable",
variation = 0
}
},
{
notes = {},
chance = 0.0413,
chanceAtLeastOne = 0.0413,
amount = 1,
rolls = 1,
entity = {
id = "SeaWoodenDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0315,
chanceAtLeastOne = 0.062,
amount = 1,
rolls = { 1, 3 },
entity = {
id = "SeaWoodenDestructible",
variation = 1
}
}
},
lootScene = {
{
entity = {
id = "InventorySeaBiomeChest",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 3,
scenes = { "CoralIsland" }
}
}
}
},
FrankensteinCavelingBruteTrophy = {
[0] = {
drop = {
{
entity = {
id = "CavelingBrute",
variation = 0
},
chance = 0.01,
chanceAtLeastOne = 0.01,
amount = 1,
multiplayerScaling = 0.0,
notes = { "SeasonHalloween" }
}
}
}
},
FrankensteinHelm = {
[0] = {
drop = {
{
entity = {
id = "CavelingBrute",
variation = 0
},
chance = 0.03,
chanceAtLeastOne = 0.03,
amount = 1,
multiplayerScaling = 0.0,
notes = { "SeasonHalloween" }
}
},
loot = {
{
notes = {},
chance = 0.0064,
chanceAtLeastOne = 0.0222,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "HalloweenGoodieBag",
variation = 0
}
}
}
}
},
FrozenFlame = {
[0] = {
dropScene = {
{
entity = {
id = "DiggingSpotDesert",
variation = 0
},
chance = 1.0,
chanceAtLeastOne = 1.0,
amount = 1,
multiplayerScaling = 0.0,
notes = {},
scenes = { "FrozenFlameScene" }
}
}
}
},
FruitBasket = {
[0] = {
lootScene = {
{
entity = {
id = "Pedestal",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "VictoriaJungleTree" }
}
}
}
},
FruitBread = {
[0] = {
loot = {
{
notes = {},
chance = 0.1316,
chanceAtLeastOne = 0.1316,
amount = 1,
rolls = 1,
entity = {
id = "ChristmasPresent",
variation = 0
}
}
}
}
},
FungalBone = {
[0] = {
drop = {
{
notes = {},
chance = 0.0215,
chanceAtLeastOne = 0.0215,
amount = 1,
rolls = 1,
entity = {
id = "InfectedCaveling",
variation = 0
}
},
{
notes = {},
chance = 0.0676,
chanceAtLeastOne = 0.0676,
amount = 1,
rolls = 1,
entity = {
id = "MoldTentacle",
variation = 0
}
},
{
notes = {},
chance = 0.0181,
chanceAtLeastOne = 0.0181,
amount = 1,
rolls = 1,
entity = {
id = "MoldDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0549,
chanceAtLeastOne = 0.0813,
amount = 1,
rolls = { 1, 2 },
entity = {
id = "LargeMoldDestructible",
variation = 0
}
}
}
}
},
FungalGrowth = {
[0] = {
naturalSpawn = {
initial = true
},
drop = {
{
notes = {},
chance = 0.0234,
chanceAtLeastOne = 0.0234,
amount = 1,
rolls = 1,
entity = {
id = "SlimeBlob",
variation = 0
}
},
{
notes = {},
chance = 0.022,
chanceAtLeastOne = 0.022,
amount = 1,
rolls = 1,
entity = {
id = "AggressiveSlimeBlob",
variation = 0
}
},
{
notes = {},
chance = 0.0535,
chanceAtLeastOne = 0.0535,
amount = 1,
rolls = 1,
entity = {
id = "MushroomEnemy",
variation = 0
}
},
{
notes = {},
chance = 0.0234,
chanceAtLeastOne = 0.0234,
amount = 1,
rolls = 1,
entity = {
id = "SlimeDestructSmall",
variation = 0
}
}
},
plunder = {
{
scene = "DirtMushroomFarm",
amount = 15
}
}
}
},
Furnace = {
[0] = {
crafting = {
{
station = "WoodenWorkBench",
amount = 1
}
},
plunder = {
{
scene = "LavaMineScene1",
amount = 2
},
{
scene = "CartScene",
amount = 1
},
{
dungeon = "DesertBridgeArea"
}
}
}
},
FuryForge = {
[0] = {
crafting = {
{
station = "OctarineWorkbench",
amount = 1
}
}
}
},
FusionAlloy = {
[0] = {
fishing = {
{
biomes = {},
liquids = { "Lava" },
type = "Loot",
chance = 0.0353
}
},
dropScene = {
{
entity = {
id = "DiggingSpotLava",
variation = 0
},
chance = 1.0,
chanceAtLeastOne = 1.0,
amount = 1,
multiplayerScaling = 0.0,
notes = {},
scenes = { "LiquidMetalScene" }
}
}
}
},
FusionedChunkNecklace = {
[0] = {
fishing = {
{
biomes = {},
liquids = { "Lava" },
type = "Loot",
chance = 0.0106
}
}
}
},
GalaxiteAnvil = {
[0] = {
crafting = {
{
station = "GalaxiteWorkbench",
amount = 1
}
}
}
},
GalaxiteBar = {
[0] = {
salvage = {
{
id = "GalaxiteMiningPick",
variation = 0,
amount = { 6, 10 }
},
{
id = "GalaxiteShovel",
variation = 0,
amount = { 5, 9 }
},
{
id = "GalaxiteFishingRod",
variation = 0,
amount = { 5, 8 }
},
{
id = "GalaxiteSledge",
variation = 0,
amount = { 6, 10 }
},
{
id = "ConceiledBlade",
variation = 0,
amount = { 3, 5 }
},
{
id = "SmithingGlove",
variation = 0,
amount = { 3, 5 }
},
{
id = "CoreEye",
variation = 0,
amount = { 3, 5 }
},
{
id = "PetRock",
variation = 0,
amount = { 3, 5 }
},
{
id = "GalaxiteHelm",
variation = 0,
amount = { 8, 13 }
},
{
id = "LavaHelm",
variation = 0,
amount = { 10, 17 }
},
{
id = "ScarabHelm",
variation = 0,
amount = { 10, 16 }
},
{
id = "MinerHelm",
variation = 0,
amount = { 10, 17 }
},
{
id = "GodsentHelm",
variation = 0,
amount = { 10, 17 }
},
{
id = "GrimHelm",
variation = 0,
amount = { 6, 10 }
},
{
id = "DancerHelm",
variation = 0,
amount = { 3, 5 }
},
{
id = "DesertGuardianHelm",
variation = 0,
amount = { 7, 11 }
},
{
id = "GalaxiteBreastArmor",
variation = 0,
amount = { 9, 15 }
},
{
id = "LavaBreastArmor",
variation = 0,
amount = { 12, 20 }
},
{
id = "ScarabBreastArmor",
variation = 0,
amount = { 11, 19 }
},
{
id = "GodsentBreastArmor",
variation = 0,
amount = { 12, 20 }
},
{
id = "GrimBreastArmor",
variation = 0,
amount = { 8, 12 }
},
{
id = "DancerBreastArmor",
variation = 0,
amount = { 4, 7 }
},
{
id = "DesertGuardianBreastArmor",
variation = 0,
amount = { 8, 14 }
},
{
id = "GalaxitePantsArmor",
variation = 0,
amount = { 8, 14 }
},
{
id = "LavaPantsArmor",
variation = 0,
amount = { 11, 19 }
},
{
id = "ScarabPantsArmor",
variation = 0,
amount = { 10, 17 }
},
{
id = "GodsentPantsArmor",
variation = 0,
amount = { 8, 13 }
},
{
id = "GrimPantsArmor",
variation = 0,
amount = { 7, 11 }
},
{
id = "DancerPantsArmor",
variation = 0,
amount = { 4, 6 }
},
{
id = "DesertGuardianPantsArmor",
variation = 0,
amount = { 8, 12 }
},
{
id = "RaAkarNecklace",
variation = 0,
amount = { 3, 5 }
},
{
id = "NomadNecklace",
variation = 0,
amount = { 3, 5 }
},
{
id = "BoneNecklace",
variation = 0,
amount = { 3, 5 }
},
{
id = "BlackNecklace",
variation = 0,
amount = { 3, 5 }
},
{
id = "FlameNecklace",
variation = 0,
amount = { 3, 5 }
},
{
id = "FusionedChunkNecklace",
variation = 0,
amount = 1
},
{
id = "RingOfSand",
variation = 0,
amount = { 2, 3 }
},
{
id = "BoneRing",
variation = 0,
amount = { 2, 3 }
},
{
id = "NomadRing",
variation = 0,
amount = { 2, 3 }
},
{
id = "BlackRing",
variation = 0,
amount = { 2, 3 }
},
{
id = "FlameRing",
variation = 0,
amount = { 2, 3 }
},
{
id = "BombRing",
variation = 0,
amount = { 2, 3 }
},
{
id = "NobleRing",
variation = 0,
amount = { 2, 3 }
},
{
id = "DoubleRing",
variation = 0,
amount = { 2, 3 }
},
{
id = "GalaxiteSword",
variation = 0,
amount = { 7, 12 }
},
{
id = "LavaAxe",
variation = 0,
amount = { 7, 11 }
},
{
id = "GalaxiteDagger",
variation = 0,
amount = { 6, 10 }
},
{
id = "AncientSpear",
variation = 0,
amount = { 6, 10 }
},
{
id = "ThrowingDaggers",
variation = 0,
amount = { 6, 10 }
},
{
id = "GalaxiteChakram",
variation = 0,
amount = { 7, 11 }
},
{
id = "Burnzooka",
variation = 0,
amount = { 6, 10 }
},
{
id = "ScarabMortar",
variation = 0,
amount = { 6, 10 }
},
{
id = "ZealotSword",
variation = 0,
amount = { 6, 10 }
}
},
lootScene = {
{
notes = {},
chance = 0.1198,
chanceAtLeastOne = 0.4367,
amount = { 4, 8 },
rolls = { 3, 6 },
entity = {
id = "InventoryDesertBiomeChest",
variation = 0
},
dungeons = { "DesertBridgeArea", "DesertTempleDungeon", "DesertTempleDungeon2" },
scenes = { "DesertMaze1", "DesertMaze2", "DesertMaze4", "MelodyMuralSceneDesert2", "SMTempleTrapRoom1", "SMTreasureTemple" }
},
{
notes = {},
chance = 0.1389,
chanceAtLeastOne = 0.4898,
amount = { 4, 8 },
rolls = { 3, 6 },
entity = {
id = "InventoryLavaChest",
variation = 0
},
dungeons = { "AncientForgeDungeon", "LavaDungeon", "LavaSlimeBossDungeon" },
scenes = { "LavaMineScene3", "SMLavaBoulderMine1" }
},
{
notes = {},
chance = 0.0237,
chanceAtLeastOne = 0.0916,
amount = { 6, 10 },
rolls = 4,
entity = {
id = "PassageChest",
variation = 0
},
dungeons = { "HydraCultDungeon" }
},
{
entity = {
id = "TemplePedestal",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "TitanTempleScene" }
},
{
notes = {},
chance = 0.1634,
chanceAtLeastOne = 0.4644,
amount = { 4, 8 },
rolls = { 3, 4 },
entity = {
id = "InventorySeaBiomeChest",
variation = 0
},
scenes = { "MelodyMuralSceneSea" }
},
{
notes = {},
chance = 0.1634,
chanceAtLeastOne = 0.4644,
amount = { 4, 8 },
rolls = { 3, 4 },
entity = {
id = "OctarineChest",
variation = 0
},
scenes = { "MelodyMuralSceneSea2" }
},
{
notes = {},
chance = 0.0337,
chanceAtLeastOne = 0.128,
amount = { 6, 10 },
rolls = 4,
entity = {
id = "PassageChest",
variation = 0
},
scenes = { "OasisGrassTemple", "OasisGrassTempleAlt", "OasisHouse", "OasisHouseAlt" }
}
},
loot = {
{
notes = {},
chance = 0.1634,
chanceAtLeastOne = 0.4644,
amount = { 4, 8 },
rolls = { 3, 4 },
entity = {
id = "LockedGalaxiteChest",
variation = 0
}
}
},
crafting = {
{
station = "FuryForge",
amount = 1
}
}
}
},
GalaxiteBreastArmor = {
[0] = {
crafting = {
{
station = "GalaxiteAnvil",
amount = 1
}
}
}
},
GalaxiteBridge = {
[0] = {
crafting = {
{
station = "GalaxiteWorkbench",
amount = 2
}
}
}
},
GalaxiteChakram = {
[0] = {
crafting = {
{
station = "GalaxiteAnvil",
amount = 1
}
}
}
},
GalaxiteDagger = {
[0] = {
crafting = {
{
station = "GalaxiteAnvil",
amount = 1
}
}
}
},
GalaxiteDoor = {
[0] = {
crafting = {
{
station = "GalaxiteWorkbench",
amount = 1
}
}
}
},
GalaxiteFence = {
[0] = {
crafting = {
{
station = "GalaxiteWorkbench",
amount = 2
}
}
}
},
GalaxiteFenceGate = {
[0] = {
crafting = {
{
station = "GalaxiteWorkbench",
amount = 1
}
}
}
},
GalaxiteFishingRod = {
[0] = {
crafting = {
{
station = "GalaxiteWorkbench",
amount = 1
}
}
}
},
GalaxiteFloor = {
[0] = {
crafting = {
{
station = "GalaxiteWorkbench",
amount = 2
}
}
}
},
GalaxiteHelm = {
[0] = {
crafting = {
{
station = "GalaxiteAnvil",
amount = 1
}
}
}
},
GalaxiteKey = {
[0] = {
lootScene = {
{
notes = {},
chance = 0.003,
chanceAtLeastOne = 0.0134,
amount = 1,
rolls = { 3, 6 },
entity = {
id = "InventoryDesertBiomeChest",
variation = 0
},
dungeons = { "DesertBridgeArea", "DesertTempleDungeon", "DesertTempleDungeon2" },
scenes = { "DesertMaze1", "DesertMaze2", "DesertMaze4", "MelodyMuralSceneDesert2", "SMTempleTrapRoom1", "SMTreasureTemple" }
},
{
notes = {},
chance = 0.0069,
chanceAtLeastOne = 0.0309,
amount = 1,
rolls = { 3, 6 },
entity = {
id = "InventoryLavaChest",
variation = 0
},
dungeons = { "AncientForgeDungeon", "LavaDungeon", "LavaSlimeBossDungeon" },
scenes = { "LavaMineScene3", "SMLavaBoulderMine1" }
},
{
entity = {
id = "InventorySeaBiomeChest",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "SeaHarborTown1" }
}
},
drop = {
{
notes = {},
chance = 0.0117,
chanceAtLeastOne = 0.0117,
amount = 1,
rolls = 1,
entity = {
id = "LavaSlimeBlob",
variation = 0
}
},
{
notes = {},
chance = 0.0094,
chanceAtLeastOne = 0.0094,
amount = 1,
rolls = 1,
entity = {
id = "DiggingSpotLava",
variation = 0
}
}
},
crafting = {
{
station = "KeyCraftingTable",
amount = 1
}
},
fishing = {
{
biomes = { "Desert" },
liquids = {},
type = "Loot",
chance = 0.019
},
{
biomes = {},
liquids = { "Lava" },
type = "Loot",
chance = 0.0212
}
}
}
},
GalaxiteMiningPick = {
[0] = {
crafting = {
{
station = "GalaxiteWorkbench",
amount = 1
}
}
}
},
GalaxiteOre = {
[0] = {
plunder = {
{
scene = "CrystalMeteorScene",
amount = 9
},
{
scene = "FrozenFlameScene",
amount = 4
},
{
scene = "GalaxiteBoulderScene",
amount = 10
},
{
dungeon = "ScarabBossArea"
}
},
oreBoulder = {
{
id = "GalaxiteOreBoulder",
variation = 0,
total = 1800
}
},
drop = {
{
notes = {},
chance = 0.2182,
chanceAtLeastOne = 0.7078,
amount = { 2, 5 },
rolls = 5,
entity = {
id = "LavaSlimeBoss",
variation = 0
}
},
{
notes = {},
chance = 0.2226,
chanceAtLeastOne = 0.2226,
amount = 1,
rolls = 1,
entity = {
id = "BombScarab",
variation = 0
}
},
{
notes = {},
chance = 0.3769,
chanceAtLeastOne = 0.9061,
amount = { 2, 5 },
rolls = 5,
entity = {
id = "ScarabBoss",
variation = 0
}
},
{
notes = {},
chance = 0.0524,
chanceAtLeastOne = 0.256,
amount = { 5, 8 },
rolls = { 5, 6 },
entity = {
id = "HydraBossDesert",
variation = 0
}
},
{
notes = {},
chance = 0.274,
chanceAtLeastOne = 0.274,
amount = 1,
rolls = 1,
entity = {
id = "DiggingSpotDesert",
variation = 0
}
},
{
notes = {},
chance = 0.1887,
chanceAtLeastOne = 0.1887,
amount = { 2, 3 },
rolls = 1,
entity = {
id = "DiggingSpotLava",
variation = 0
}
},
{
notes = {},
chance = 0.0374,
chanceAtLeastOne = 0.0374,
amount = 1,
rolls = 1,
entity = {
id = "DesertDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0831,
chanceAtLeastOne = 0.195,
amount = { 2, 3 },
rolls = { 2, 3 },
entity = {
id = "LargeDesertDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0589,
chanceAtLeastOne = 0.0589,
amount = 1,
rolls = 1,
entity = {
id = "LavaWoodenDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.1967,
chanceAtLeastOne = 0.5353,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "LavaWoodenDestructible",
variation = 1
}
},
{
notes = {},
chance = 0.0591,
chanceAtLeastOne = 0.0591,
amount = 1,
rolls = 1,
entity = {
id = "DesertTempleDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.2336,
chanceAtLeastOne = 0.606,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "LargeDesertTempleDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0847,
chanceAtLeastOne = 0.0847,
amount = 1,
rolls = 1,
entity = {
id = "GreenDesertDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0807,
chanceAtLeastOne = 0.1897,
amount = { 2, 3 },
rolls = { 2, 3 },
entity = {
id = "GreenLargeDesertDestructible",
variation = 0
}
}
},
fishing = {
{
biomes = { "Desert" },
liquids = {},
type = "Loot",
chance = 0.1762
},
{
biomes = {},
liquids = { "Lava" },
type = "Loot",
chance = 0.2297
}
},
lootScene = {
{
entity = {
id = "InventoryLavaChest",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 15,
scenes = { "SMLavaBoulderMine1" }
},
{
entity = {
id = "InventoryLavaChest",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 10,
scenes = { "SMLavaBoulderMine1" }
}
},
terrain = {
{
biome = "Desert"
}
}
}
},
GalaxiteOreBoulder = {
[0] = {
naturalSpawn = {
initial = true
},
plunder = {
{
scene = "GalaxiteBoulderScene",
amount = 3
},
{
scene = "SMLavaBoulderMine1",
amount = 2
},
{
scene = "SMLavaBoulderMine2",
amount = 1
}
}
}
},
GalaxitePantsArmor = {
[0] = {
crafting = {
{
station = "GalaxiteAnvil",
amount = 1
}
}
}
},
GalaxiteShovel = {
[0] = {
crafting = {
{
station = "GalaxiteWorkbench",
amount = 1
}
},
lootScene = {
{
entity = {
id = "Pedestal",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "OasisHouseAlt" }
}
}
}
},
GalaxiteSledge = {
[0] = {
lootScene = {
{
notes = {},
chance = 0.009,
chanceAtLeastOne = 0.0398,
amount = 1,
rolls = { 3, 6 },
entity = {
id = "InventoryDesertBiomeChest",
variation = 0
},
dungeons = { "DesertBridgeArea", "DesertTempleDungeon", "DesertTempleDungeon2" },
scenes = { "DesertMaze1", "DesertMaze2", "DesertMaze4", "MelodyMuralSceneDesert2", "SMTempleTrapRoom1", "SMTreasureTemple" }
},
{
notes = {},
chance = 0.0069,
chanceAtLeastOne = 0.0309,
amount = 1,
rolls = { 3, 6 },
entity = {
id = "InventoryLavaChest",
variation = 0
},
dungeons = { "AncientForgeDungeon", "LavaDungeon", "LavaSlimeBossDungeon" },
scenes = { "LavaMineScene3", "SMLavaBoulderMine1" }
},
{
notes = {},
chance = 0.0016,
chanceAtLeastOne = 0.0057,
amount = 1,
rolls = { 3, 4 },
guaranteedChance = 0.0769,
guaranteedChanceAtLeastOne = 0.0769,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "InventorySeaBiomeChest",
variation = 0
},
scenes = { "MelodyMuralSceneSea" }
},
{
notes = {},
chance = 0.0016,
chanceAtLeastOne = 0.0057,
amount = 1,
rolls = { 3, 4 },
guaranteedChance = 0.0769,
guaranteedChanceAtLeastOne = 0.0769,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "OctarineChest",
variation = 0
},
scenes = { "MelodyMuralSceneSea2" }
}
},
loot = {
{
notes = {},
chance = 0.0016,
chanceAtLeastOne = 0.0057,
amount = 1,
rolls = { 3, 4 },
guaranteedChance = 0.0769,
guaranteedChanceAtLeastOne = 0.0769,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "LockedGalaxiteChest",
variation = 0
}
}
},
drop = {
{
notes = {},
chance = 0.0039,
chanceAtLeastOne = 0.0137,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "LavaWoodenDestructible",
variation = 1
}
},
{
notes = {},
chance = 0.0023,
chanceAtLeastOne = 0.0082,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "LargeDesertTempleDestructible",
variation = 0
}
}
}
}
},
GalaxiteSword = {
[0] = {
crafting = {
{
station = "GalaxiteAnvil",
amount = 1
}
}
}
},
GalaxiteTrap = {
[0] = {
crafting = {
{
station = "GalaxiteWorkbench",
amount = 1
}
}
}
},
GalaxiteTurret = {
[0] = {
crafting = {
{
station = "GalaxiteWorkbench",
amount = 1
}
}
}
},
GalaxiteWorkbench = {
[0] = {
crafting = {
{
station = "OctarineWorkbench",
amount = 1
}
}
}
},
GemCrab = {
[0] = {
fishing = {
{
biomes = { "Slime" },
liquids = { "Dirt" },
type = "Fish",
chance = 0.13
}
}
}
},
Geode = {
[0] = {
lootScene = {
{
notes = {},
chance = 0.0735,
chanceAtLeastOne = 0.0735,
amount = 1,
rolls = 1,
entity = {
id = "Pedestal",
variation = 0
},
dungeons = { "WoodRoom" }
},
{
entity = {
id = "InventoryChest",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "LarvaTerritory2", "SandRuins" }
},
{
entity = {
id = "StonePedestal",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "SMTurfOasis" }
}
},
drop = {
{
notes = {},
chance = 0.0357,
chanceAtLeastOne = 0.0357,
amount = 1,
rolls = 1,
entity = {
id = "FallingRockDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0462,
chanceAtLeastOne = 0.0462,
amount = 1,
rolls = 1,
entity = {
id = "DiggingSpot",
variation = 0
}
}
}
}
},
GeodeWallDisplay = {
[0] = {
merchant = {
{
id = "CrystalMerchant",
variation = 0,
stock = 15,
requirement = "None"
}
},
drop = {
{
notes = {},
chance = 0.0324,
chanceAtLeastOne = 0.0324,
amount = 1,
rolls = 1,
entity = {
id = "CrystalDestructible",
variation = 0
}
}
}
}
},
Geyser = {
[0] = {
naturalSpawn = {
initial = true
},
plunder = {
{
scene = "OasisSettlement",
amount = 1
},
{
scene = "OasisSceneAlt",
amount = 1
}
}
}
},
GhormChest = {
[0] = {
drop = {
{
entity = {
id = "BossLarva",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
notes = {}
}
}
}
},
GhormTrophy = {
[0] = {
drop = {
{
notes = {},
chance = 0.0452,
chanceAtLeastOne = 0.2066,
amount = 1,
rolls = 5,
entity = {
id = "BossLarva",
variation = 0
}
}
}
}
},
GhormsStomachBag = {
[0] = {
drop = {
{
entity = {
id = "BossLarva",
variation = 0
},
chance = 1.0,
chanceAtLeastOne = 1.0,
amount = 1,
multiplayerScaling = 0.5,
notes = {}
}
}
}
},
GhostBlanketBreastArmor = {
[0] = {
drop = {
{
entity = {
id = "Caveling",
variation = 0
},
chance = 0.02,
chanceAtLeastOne = 0.02,
amount = 1,
multiplayerScaling = 0.0,
notes = { "SeasonHalloween" }
},
{
entity = {
id = "CoreBoss",
variation = 0
},
chance = 0.02,
chanceAtLeastOne = 0.02,
amount = 1,
multiplayerScaling = 0.0,
notes = { "SeasonHalloween" }
}
},
loot = {
{
notes = {},
chance = 0.0106,
chanceAtLeastOne = 0.0367,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "HalloweenGoodieBag",
variation = 0
}
}
}
}
},
GhostBlanketCavelingTrophy = {
[0] = {
drop = {
{
entity = {
id = "Caveling",
variation = 0
},
chance = 0.01,
chanceAtLeastOne = 0.01,
amount = 1,
multiplayerScaling = 0.0,
notes = { "SeasonHalloween" }
},
{
entity = {
id = "CoreBoss",
variation = 0
},
chance = 0.01,
chanceAtLeastOne = 0.01,
amount = 1,
multiplayerScaling = 0.0,
notes = { "SeasonHalloween" }
}
}
}
},
GhostBlanketHelm = {
[0] = {
drop = {
{
entity = {
id = "Caveling",
variation = 0
},
chance = 0.02,
chanceAtLeastOne = 0.02,
amount = 1,
multiplayerScaling = 0.0,
notes = { "SeasonHalloween" }
},
{
entity = {
id = "CoreBoss",
variation = 0
},
chance = 0.02,
chanceAtLeastOne = 0.02,
amount = 1,
multiplayerScaling = 0.0,
notes = { "SeasonHalloween" }
}
},
loot = {
{
notes = {},
chance = 0.0106,
chanceAtLeastOne = 0.0367,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "HalloweenGoodieBag",
variation = 0
}
}
}
}
},
GiantCicadaBossScanner = {
[0] = {
crafting = {
{
station = "PassageCraftingStatue",
amount = 1
}
}
}
},
GiantCicadaBossSummoningItem = {
[0] = {
crafting = {
{
station = "PassageCraftingStatue",
amount = 1
}
}
}
},
GiantCicadaBossTrophy = {
[0] = {
drop = {
{
notes = {},
chance = 0.0285,
chanceAtLeastOne = 0.1591,
amount = 1,
rolls = 6,
entity = {
id = "GiantCicadaBoss",
variation = 0
}
}
}
}
},
GiantCicadaChest = {
[0] = {
drop = {
{
entity = {
id = "GiantCicadaBoss",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
notes = {}
}
}
}
},
GiantGerm = {
[0] = {
fishing = {
{
biomes = {},
liquids = { "Mold" },
type = "Loot",
chance = 0.0863
}
}
}
},
GiantMite = {
[0] = {
drop = {
{
notes = {},
chance = 0.0137,
chanceAtLeastOne = 0.0205,
amount = 1,
rolls = { 1, 2 },
entity = {
id = "LargeMoldDestructible",
variation = 0
}
}
},
lootScene = {
{
entity = {
id = "InventoryMoldDungeonChest",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "MelodyMuralSceneNature2" }
}
}
}
},
GiantMitochondrion = {
[0] = {
drop = {
{
entity = {
id = "WallBoss",
variation = 0
},
chance = 1.0,
chanceAtLeastOne = 1.0,
amount = 1,
multiplayerScaling = 0.4,
notes = {}
}
}
}
},
GiantMushroom2 = {
[0] = {
naturalSpawn = {
initial = true
},
drop = {
{
notes = {},
chance = 0.0021,
chanceAtLeastOne = 0.0021,
amount = 1,
rolls = 1,
entity = {
id = "MushroomEnemy",
variation = 0
}
},
{
notes = {},
chance = 0.0265,
chanceAtLeastOne = 0.0523,
amount = 1,
rolls = 2,
entity = {
id = "MushroomBrute",
variation = 0
}
}
},
plunder = {
{
scene = "MushroomsArea",
amount = 1
}
}
}
},
GiantSquidEye = {
[0] = {
drop = {
{
notes = {},
chance = 0.0154,
chanceAtLeastOne = 0.0749,
amount = 1,
rolls = 5,
entity = {
id = "OctopusBoss",
variation = 0
}
}
},
fishing = {
{
biomes = { "Sea" },
liquids = { "Sea" },
type = "Loot",
chance = 0.0177
}
},
lootScene = {
{
entity = {
id = "InventorySeaBiomeChest",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "OCeanKIngFossilScene" }
}
}
}
},
GingerbreadBreastArmor = {
[0] = {
drop = {
{
entity = {
id = "Caveling",
variation = 0
},
chance = 0.01,
chanceAtLeastOne = 0.01,
amount = 1,
multiplayerScaling = 0.0,
notes = { "SeasonChristmas" }
},
{
entity = {
id = "CoreBoss",
variation = 0
},
chance = 0.01,
chanceAtLeastOne = 0.01,
amount = 1,
multiplayerScaling = 0.0,
notes = { "SeasonChristmas" }
}
},
loot = {
{
notes = {},
chance = 0.0167,
chanceAtLeastOne = 0.0167,
amount = 1,
rolls = 1,
entity = {
id = "ChristmasLuxuryPresent",
variation = 0
}
}
}
}
},
GingerbreadChest = {
[0] = {
trading = {
{
station = "SeasonalMerchant",
amount = 1
}
}
}
},
GingerbreadHoodHelm = {
[0] = {
drop = {
{
entity = {
id = "Caveling",
variation = 0
},
chance = 0.01,
chanceAtLeastOne = 0.01,
amount = 1,
multiplayerScaling = 0.0,
notes = { "SeasonChristmas" }
},
{
entity = {
id = "CoreBoss",
variation = 0
},
chance = 0.01,
chanceAtLeastOne = 0.01,
amount = 1,
multiplayerScaling = 0.0,
notes = { "SeasonChristmas" }
}
},
loot = {
{
notes = {},
chance = 0.0167,
chanceAtLeastOne = 0.0167,
amount = 1,
rolls = 1,
entity = {
id = "ChristmasLuxuryPresent",
variation = 0
}
}
}
}
},
GingerbreadManHelm = {
[0] = {
drop = {
{
entity = {
id = "CavelingShaman",
variation = 0
},
chance = 0.01,
chanceAtLeastOne = 0.01,
amount = 1,
multiplayerScaling = 0.0,
notes = { "SeasonChristmas" }
},
{
entity = {
id = "CavelingShaman",
variation = 0
},
chance = 0.01,
chanceAtLeastOne = 0.01,
amount = 1,
multiplayerScaling = 0.0,
notes = { "SeasonChristmas" }
}
},
loot = {
{
notes = {},
chance = 0.0167,
chanceAtLeastOne = 0.0167,
amount = 1,
rolls = 1,
entity = {
id = "ChristmasLuxuryPresent",
variation = 0
}
}
}
}
},
GingerbreadPantsArmor = {
[0] = {
drop = {
{
entity = {
id = "Caveling",
variation = 0
},
chance = 0.01,
chanceAtLeastOne = 0.01,
amount = 1,
multiplayerScaling = 0.0,
notes = { "SeasonChristmas" }
},
{
entity = {
id = "CoreBoss",
variation = 0
},
chance = 0.01,
chanceAtLeastOne = 0.01,
amount = 1,
multiplayerScaling = 0.0,
notes = { "SeasonChristmas" }
}
},
loot = {
{
notes = {},
chance = 0.0167,
chanceAtLeastOne = 0.0167,
amount = 1,
rolls = 1,
entity = {
id = "ChristmasLuxuryPresent",
variation = 0
}
}
}
}
},
Glass = {
[0] = {
crafting = {
{
station = "GlassSmelter",
amount = 1
}
},
salvage = {
{
id = "CrystalRing",
variation = 0,
amount = { 3, 5 }
}
}
}
},
GlassBridge = {
[0] = {
crafting = {
{
station = "GlassWorkbench",
amount = 2
}
}
}
},
GlassFloor = {
[0] = {
crafting = {
{
station = "GlassWorkbench",
amount = 2
}
}
}
},
GlassSmelter = {
[0] = {
crafting = {
{
station = "CopperWorkbench",
amount = 1
}
},
plunder = {
{
scene = "SMHiveAbandonedHut",
amount = 1
}
}
}
},
GlassWorkbench = {
[0] = {
crafting = {
{
station = "CopperWorkbench",
amount = 1
}
}
}
},
GlazedHeartberry = {
[0] = {
vendor = {
{
id = "VendingMachine",
variation = 0
}
}
}
},
GleamRootSeed = {
[0] = {
drop = {
{
notes = {},
chance = 0.035,
chanceAtLeastOne = 0.035,
amount = 1,
rolls = 1,
entity = {
id = "GleamWood",
variation = 0
}
},
{
notes = {},
chance = 0.267,
chanceAtLeastOne = 0.3725,
amount = 1,
rolls = { 1, 2 },
entity = {
id = "WormSegment",
variation = 0
}
},
{
notes = {},
chance = 0.0995,
chanceAtLeastOne = 0.0995,
amount = 1,
rolls = 1,
entity = {
id = "AlienTechDestructible",
variation = 0
}
},
{
entity = {
id = "GleamRootPlant",
variation = 0
},
chance = 0.75,
chanceAtLeastOne = 0.75,
amount = 1,
multiplayerScaling = 0.0,
notes = {}
}
},
fishing = {
{
biomes = { "Crystal" },
liquids = { "Crystal" },
type = "Loot",
chance = 0.0971
}
},
lootScene = {
{
notes = {},
chance = 0.113,
chanceAtLeastOne = 0.417,
amount = 1,
rolls = { 3, 6 },
entity = {
id = "AlienChest",
variation = 0
},
scenes = { "AlienRingRoom3" }
}
}
}
},
GleamWood = {
[0] = {
salvage = {
{
id = "SolariteMiningPick",
variation = 0,
amount = { 6, 10 }
},
{
id = "HydraBoneShield",
variation = 0,
amount = { 2, 4 }
},
{
id = "HydraBoneTooth",
variation = 0,
amount = { 3, 5 }
},
{
id = "HydraBoneHelm",
variation = 0,
amount = { 3, 5 }
},
{
id = "CoreCommanderHelm",
variation = 0,
amount = { 3, 5 }
},
{
id = "HydraBoneBreastArmor",
variation = 0,
amount = { 3, 5 }
},
{
id = "CoreCommanderBreastArmor",
variation = 0,
amount = { 3, 5 }
},
{
id = "HydraBonePantsArmor",
variation = 0,
amount = { 3, 5 }
},
{
id = "CoreCommanderPantsArmor",
variation = 0,
amount = { 3, 5 }
},
{
id = "ShardClub",
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amount = { 3, 5 }
},
{
id = "HydraBoneSword",
variation = 0,
amount = { 3, 5 }
},
{
id = "SolariteCrossbow",
variation = 0,
amount = { 4, 7 }
}
},
plunder = {
{
scene = "FailedTitan",
amount = 24
},
{
scene = "CrystalForestMeadow",
amount = 110
},
{
scene = "SMCrystalPond",
amount = 33
},
{
dungeon = "CrystalForest"
},
{
dungeon = "CrystalAreaWithCustomScenes"
}
},
farming = {
{
id = "GleamRootSeed",
variation = 0,
notes = {},
growthTime = 600.0
}
}
}
},
GleamWoodBridge = {
[0] = {
crafting = {
{
station = "SolariteWorkbench",
amount = 2
}
},
lootScene = {
{
notes = {},
chance = 0.0565,
chanceAtLeastOne = 0.2303,
amount = { 5, 10 },
rolls = { 3, 6 },
entity = {
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variation = 0
},
scenes = { "AlienRingRoom3" }
}
}
}
},
GleamWoodDoor = {
[0] = {
crafting = {
{
station = "SolariteWorkbench",
amount = 1
}
},
lootScene = {
{
notes = {},
chance = 0.0565,
chanceAtLeastOne = 0.2303,
amount = { 1, 2 },
rolls = { 3, 6 },
entity = {
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variation = 0
},
scenes = { "AlienRingRoom3" }
}
}
}
},
GleamWoodFence = {
[0] = {
crafting = {
{
station = "SolariteWorkbench",
amount = 2
}
},
lootScene = {
{
notes = {},
chance = 0.0565,
chanceAtLeastOne = 0.2303,
amount = { 5, 10 },
rolls = { 3, 6 },
entity = {
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variation = 0
},
scenes = { "AlienRingRoom3" }
}
}
}
},
GleamWoodFenceGate = {
[0] = {
crafting = {
{
station = "SolariteWorkbench",
amount = 1
}
},
lootScene = {
{
notes = {},
chance = 0.0565,
chanceAtLeastOne = 0.2303,
amount = { 1, 2 },
rolls = { 3, 6 },
entity = {
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variation = 0
},
scenes = { "AlienRingRoom3" }
}
}
}
},
GleamWoodFloor = {
[0] = {
crafting = {
{
station = "SolariteWorkbench",
amount = 2
}
},
lootScene = {
{
notes = {},
chance = 0.0565,
chanceAtLeastOne = 0.2303,
amount = { 5, 10 },
rolls = { 3, 6 },
entity = {
id = "AlienChest",
variation = 0
},
scenes = { "AlienRingRoom3" }
}
}
}
},
GleamWoodPlank = {
[0] = {
salvage = {
{
id = "SolariteFishingRod",
variation = 0,
amount = { 5, 8 }
}
},
loot = {
{
notes = {},
chance = 0.2196,
chanceAtLeastOne = 0.4619,
amount = { 4, 8 },
rolls = { 2, 3 },
entity = {
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variation = 0
}
}
},
crafting = {
{
station = "TableSaw",
amount = 1
}
},
lootScene = {
{
notes = {},
chance = 0.2196,
chanceAtLeastOne = 0.4619,
amount = { 4, 8 },
rolls = { 2, 3 },
entity = {
id = "InventoryDesertBiomeChest",
variation = 0
},
scenes = { "MelodyMuralSceneDesert", "MelodyMuralSceneDesert2" }
}
}
}
},
GlowTulipRing = {
[0] = {
crafting = {
{
station = "JewelryWorkBench",
amount = 1
}
}
}
},
GlowingCoral = {
[0] = {
naturalSpawn = {
initial = true
},
plunder = {
{
scene = "SlipperySlimeBossScene",
amount = 16
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{
scene = "ConchShellScene",
amount = 18
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{
scene = "TurtleRockScene",
amount = 44
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{
scene = "CoralIsland",
amount = 46
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{
scene = "FishFarm",
amount = 34
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{
scene = "OctarineIsland",
amount = 26
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{
scene = "BeachedCavelingShip",
amount = 27
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{
scene = "OCeanKIngFossilScene",
amount = 43
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{
scene = "BotanicGarden",
amount = 3
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{
scene = "CityBath",
amount = 4
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{
scene = "CityHarbor",
amount = 8
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{
scene = "MainCityEntrance",
amount = 10
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{
scene = "KingGrave",
amount = 23
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{
scene = "FrozenFlameScene",
amount = 5
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{
scene = "CoralPatchLarge1",
amount = 14
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{
scene = "CoralPatchMedium2",
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{
scene = "TowerShellScene",
amount = 2
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{
scene = "SMLoneCityIsland",
amount = 8
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{
scene = "SMSeaCampIsland1",
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{
scene = "SMSeaCampIsland2",
amount = 12
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{
scene = "SMSeaCampIsland3",
amount = 13
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{
scene = "SMSeaCampIsland4",
amount = 17
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{
scene = "SMSeaCampIsland5",
amount = 21
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{
scene = "SMShipwreck",
amount = 21
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{
scene = "SMSeaMoonLake",
amount = 5
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{
scene = "SMSeaPond",
amount = 3
},
{
scene = "SMSeaStarIsle",
amount = 11
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{
scene = "SMBrokenCityIsle",
amount = 23
},
{
scene = "SMResearchLab",
amount = 6
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{
scene = "SMSeaOasis",
amount = 3
},
{
scene = "SMSurfaceCoralIsland",
amount = 20
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{
dungeon = "CoralReef"
}
}
}
},
GlowingTulipFlower = {
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naturalSpawn = {
initial = true
},
farming = {
{
id = "GlowingTulipSeed",
variation = 0,
notes = {},
growthTime = 600.0
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},
plunder = {
{
scene = "LargeShellScene",
amount = 4
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{
scene = "ChildCavelingsSceneGrave",
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},
{
scene = "LakeWithFlowers",
amount = 3
},
{
scene = "Field2",
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{
scene = "Field3",
amount = 2
},
{
scene = "Field4",
amount = 5
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{
scene = "Pond2",
amount = 1
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{
scene = "TempleNature1",
amount = 1
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{
scene = "DirtRuins5",
amount = 4
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{
scene = "ClayLake",
amount = 5
},
{
scene = "CityPark",
amount = 44
},
{
scene = "WhiteWhistleScene",
amount = 30
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{
scene = "CartScene",
amount = 3
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{
scene = "SMPathwayHut",
amount = 2
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{
scene = "SMNatureMoonLake",
amount = 3
},
{
dungeon = "NatureCavelingArea"
}
},
salvage = {
{
id = "GlowTulipRing",
variation = 0,
amount = { 3, 5 }
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{
id = "PolishedGlowTulipRing",
variation = 0,
amount = { 3, 5 }
}
},
lootScene = {
{
entity = {
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variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "Farmhouse5" }
},
{
entity = {
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variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 5,
scenes = { "DirtRuins4" }
},
{
entity = {
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variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 3,
scenes = { "CityBath", "CityLibrary", "CityPlaza", "CityQuarters2", "RemembranceHall", "SMCityArchive" }
},
{
entity = {
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variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "CityQuarters1", "SMHiveAbandonedHut", "SMMeadowTreeBridge", "SMNatureEggHut", "SMNatureOasis", "SMStoneOasis", "SMTurfOasis" }
},
{
entity = {
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variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "CityQuarters3" }
}
}
}
},
GlowingTulipFlowerRare = {
[0] = {
farming = {
{
id = "GlowingTulipSeed",
variation = 0,
notes = { "RarePlant" },
growthTime = 600.0
}
},
lootScene = {
{
entity = {
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variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "SMMeadowOasis" }
}
}
}
},
GlowingTulipSeed = {
[0] = {
drop = {
{
notes = {},
chance = 0.082,
chanceAtLeastOne = 0.082,
amount = 1,
rolls = 1,
entity = {
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variation = 0
}
},
{
notes = {},
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chanceAtLeastOne = 0.0771,
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rolls = 1,
entity = {
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}
},
{
notes = {},
chance = 0.107,
chanceAtLeastOne = 0.107,
amount = 1,
rolls = 1,
entity = {
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},
{
notes = {},
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chanceAtLeastOne = 0.0679,
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rolls = 1,
entity = {
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},
{
notes = {},
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chanceAtLeastOne = 0.1155,
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rolls = 1,
entity = {
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variation = 0
}
},
{
notes = {},
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chanceAtLeastOne = 0.1818,
amount = 1,
rolls = 1,
entity = {
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}
},
{
notes = {},
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chanceAtLeastOne = 0.082,
amount = 1,
rolls = 1,
entity = {
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}
},
{
notes = {},
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chanceAtLeastOne = 0.0919,
amount = 1,
rolls = { 1, 2 },
entity = {
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variation = 0
}
},
{
notes = {},
chance = 0.0622,
chanceAtLeastOne = 0.0919,
amount = 1,
rolls = { 1, 2 },
entity = {
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variation = 0
}
},
{
notes = {},
chance = 0.0445,
chanceAtLeastOne = 0.066,
amount = 1,
rolls = { 1, 2 },
entity = {
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variation = 0
}
},
{
notes = {},
chance = 0.0415,
chanceAtLeastOne = 0.1379,
amount = { 1, 2 },
rolls = { 3, 4 },
entity = {
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}
},
{
notes = {},
chance = 0.0485,
chanceAtLeastOne = 0.0719,
amount = 1,
rolls = { 1, 2 },
entity = {
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variation = 0
}
},
{
notes = {},
chance = 0.0909,
chanceAtLeastOne = 0.212,
amount = { 1, 2 },
rolls = { 2, 3 },
entity = {
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variation = 1
}
},
{
notes = {},
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chanceAtLeastOne = 0.0363,
amount = 1,
rolls = 1,
entity = {
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variation = 0
}
},
{
notes = {},
chance = 0.0549,
chanceAtLeastOne = 0.0813,
amount = 1,
rolls = { 1, 2 },
entity = {
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variation = 0
}
},
{
notes = {},
chance = 0.0561,
chanceAtLeastOne = 0.0561,
amount = 1,
rolls = 1,
entity = {
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}
},
{
notes = {},
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chanceAtLeastOne = 0.195,
amount = 1,
rolls = { 2, 3 },
entity = {
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},
{
notes = {},
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chanceAtLeastOne = 0.1186,
amount = 1,
rolls = 1,
entity = {
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},
{
notes = {},
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chanceAtLeastOne = 0.2757,
amount = 1,
rolls = { 2, 3 },
entity = {
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},
{
entity = {
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variation = 0
},
chance = 0.75,
chanceAtLeastOne = 0.75,
amount = 1,
multiplayerScaling = 0.0,
notes = {}
}
},
lootScene = {
{
entity = {
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variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 5,
scenes = { "AbyssHome", "TurfRuins" }
}
}
}
},
GlurchChest = {
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{
entity = {
id = "SlimeBoss",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
notes = {}
}
}
}
},
GlurchTrophy = {
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{
notes = {},
chance = 0.0388,
chanceAtLeastOne = 0.1793,
amount = 1,
rolls = 5,
entity = {
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variation = 0
}
}
}
}
},
GoKartWorkbench = {
[0] = {
crafting = {
{
station = "GalaxiteWorkbench",
amount = 1
}
}
}
},
Goat = {
[0] = {
plunder = {
{
scene = "SMMeadowPen",
amount = 1
},
{
dungeon = "MeadowArea"
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{
dungeon = "MeadowAreaBig"
}
}
}
},
GoatBaby = {
[0] = {
breeding = {
{
id = "Goat"
}
}
}
},
GodsentBreastArmor = {
[0] = {
loot = {
{
entity = {
id = "UnlockedQueenChest",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1
}
}
}
},
GodsentHelm = {
[0] = {
loot = {
{
entity = {
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variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1
}
}
}
},
GodsentPantsArmor = {
[0] = {
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{
entity = {
id = "UnlockedPrinceChest",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1
}
}
}
},
GoldBar = {
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{
id = "RoofingTool",
variation = 0,
amount = 1
},
{
id = "IronShield",
variation = 0,
amount = 1
},
{
id = "OctarineHelm",
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amount = 2
},
{
id = "ScholarHelm",
variation = 0,
amount = 2
},
{
id = "KingSlimeCrown",
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amount = { 4, 7 }
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{
id = "AssassinHelm",
variation = 0,
amount = 2
},
{
id = "DesertHelm",
variation = 0,
amount = { 8, 12 }
},
{
id = "CrystalHelm",
variation = 0,
amount = { 3, 5 }
},
{
id = "RadiationHelm",
variation = 0,
amount = 1
},
{
id = "DesertGuardianHelm",
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amount = { 3, 5 }
},
{
id = "IronBreastArmor",
variation = 0,
amount = 1
},
{
id = "ScholarArmor",
variation = 0,
amount = { 2, 3 }
},
{
id = "AssassinBreastArmor",
variation = 0,
amount = { 2, 3 }
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{
id = "DesertBreastArmor",
variation = 0,
amount = { 9, 15 }
},
{
id = "CrystalBreastArmor",
variation = 0,
amount = { 4, 6 }
},
{
id = "RadiationBreastArmor",
variation = 0,
amount = 2
},
{
id = "DesertGuardianBreastArmor",
variation = 0,
amount = { 4, 7 }
},
{
id = "IronPantsArmor",
variation = 0,
amount = 1
},
{
id = "OctarinePantsArmor",
variation = 0,
amount = { 2, 3 }
},
{
id = "DesertPantsArmor",
variation = 0,
amount = { 8, 13 }
},
{
id = "CrystalPantsArmor",
variation = 0,
amount = { 3, 5 }
},
{
id = "RadiationPantsArmor",
variation = 0,
amount = { 1, 2 }
},
{
id = "DesertGuardianPantsArmor",
variation = 0,
amount = { 4, 6 }
},
{
id = "GoldCrystalNecklace",
variation = 0,
amount = { 3, 5 }
},
{
id = "PolishedGoldCrystalNecklace",
variation = 0,
amount = { 3, 5 }
},
{
id = "ConchShellNecklace",
variation = 0,
amount = { 4, 7 }
},
{
id = "OceanHeartNecklace",
variation = 0,
amount = { 4, 7 }
},
{
id = "FusionedChunkNecklace",
variation = 0,
amount = 1
},
{
id = "HydraJewelryDesertNecklace",
variation = 0,
amount = { 4, 7 }
},
{
id = "GoldCrystalRing",
variation = 0,
amount = { 2, 4 }
},
{
id = "PolishedGoldCrystalRing",
variation = 0,
amount = { 2, 4 }
},
{
id = "GoldenSpikeRing",
variation = 0,
amount = { 8, 12 }
},
{
id = "PolishedGoldenSpikeRing",
variation = 0,
amount = { 8, 12 }
},
{
id = "ArcaneStaff",
variation = 0,
amount = 2
},
{
id = "HourglassRing",
variation = 0,
amount = 2
}
},
lootScene = {
{
notes = {},
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chanceAtLeastOne = 0.1427,
amount = { 3, 6 },
rolls = { 4, 5 },
entity = {
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variation = 0
},
dungeons = { "BridgeArea", "WoodRoom" },
scenes = { "AbandonedCampScene", "ClayHiddenChest", "SmallIslands", "TurfHiddenChest" }
},
{
notes = {},
chance = 0.0299,
chanceAtLeastOne = 0.1278,
amount = { 3, 6 },
rolls = { 3, 6 },
entity = {
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variation = 0
},
dungeons = { "DesertBridgeArea", "DesertTempleDungeon", "DesertTempleDungeon2" },
scenes = { "DesertMaze1", "DesertMaze2", "DesertMaze4", "MelodyMuralSceneDesert2", "SMTempleTrapRoom1", "SMTreasureTemple" }
},
{
notes = {},
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chanceAtLeastOne = 0.147,
amount = { 3, 6 },
rolls = { 3, 6 },
entity = {
id = "InventoryLavaChest",
variation = 0
},
dungeons = { "AncientForgeDungeon", "LavaDungeon", "LavaSlimeBossDungeon" },
scenes = { "LavaMineScene3", "SMLavaBoulderMine1" }
},
{
entity = {
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variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 5,
scenes = { "AncientMaze", "SandRuins" }
},
{
notes = {},
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chanceAtLeastOne = 0.105,
amount = { 3, 6 },
rolls = { 3, 6 },
entity = {
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variation = 0
},
scenes = { "Farmhouse5", "SMAzeosBrokenBridge" }
},
{
notes = {},
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chanceAtLeastOne = 0.105,
amount = { 3, 6 },
rolls = { 3, 6 },
entity = {
id = "InventoryAncientChest",
variation = 0
},
scenes = { "TempleNature2", "TempleNature4" }
},
{
entity = {
id = "InventoryAncientChest",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 8,
scenes = { "BeachedCavelingShip" }
},
{
entity = {
id = "BossChest",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 10,
scenes = { "CityHall" }
},
{
entity = {
id = "BossChest",
variation = 1
},
chance = 1,
chanceAtLeastOne = 1,
amount = 25,
scenes = { "ShrineMuralScene" }
},
{
entity = {
id = "WoodTable",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "SMShipwreck" }
}
},
drop = {
{
notes = {},
chance = 0.1869,
chanceAtLeastOne = 0.6446,
amount = { 4, 7 },
rolls = 5,
entity = {
id = "ShamanBoss",
variation = 0
}
},
{
notes = {},
chance = 0.0541,
chanceAtLeastOne = 0.0541,
amount = 1,
rolls = 1,
entity = {
id = "DiggingSpotSea",
variation = 0
}
}
},
crafting = {
{
station = "SmelterKiln",
amount = 1
}
}
}
},
GoldCrystalNecklace = {
[0] = {
loot = {
{
notes = {},
chance = 0.0025,
chanceAtLeastOne = 0.0086,
amount = 1,
rolls = { 3, 4 },
guaranteedChance = 0.069,
guaranteedChanceAtLeastOne = 0.069,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
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variation = 0
}
}
},
lootScene = {
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notes = {},
chance = 0.0025,
chanceAtLeastOne = 0.0086,
amount = 1,
rolls = { 3, 4 },
guaranteedChance = 0.069,
guaranteedChanceAtLeastOne = 0.069,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "IronChest",
variation = 0
},
dungeons = { "ShamanBossRoom", "StoneBridgeArea" }
},
{
entity = {
id = "StonePedestal",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "WorshipMuralScene" }
},
{
entity = {
id = "InventoryAncientChest",
variation = 1
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "MelodyMuralSceneStone2", "StoneMaze" }
},
{
notes = {},
chance = 0.0025,
chanceAtLeastOne = 0.0086,
amount = 1,
rolls = { 3, 4 },
guaranteedChance = 0.069,
guaranteedChanceAtLeastOne = 0.069,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "InventoryAncientChest",
variation = 0
},
scenes = { "MelodyMuralSceneDirt", "MelodyMuralSceneDirt2" }
},
{
notes = {},
chance = 0.0025,
chanceAtLeastOne = 0.0086,
amount = 1,
rolls = { 3, 4 },
guaranteedChance = 0.069,
guaranteedChanceAtLeastOne = 0.069,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "CopperChest",
variation = 0
},
scenes = { "MelodyMuralSceneClay" }
}
},
crafting = {
{
station = "JewelryWorkBench",
amount = 1
}
}
}
},
GoldCrystalRing = {
[0] = {
loot = {
{
notes = {},
chance = 0.0025,
chanceAtLeastOne = 0.0086,
amount = 1,
rolls = { 3, 4 },
guaranteedChance = 0.069,
guaranteedChanceAtLeastOne = 0.069,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "LockedIronChest",
variation = 0
}
}
},
lootScene = {
{
notes = {},
chance = 0.0025,
chanceAtLeastOne = 0.0086,
amount = 1,
rolls = { 3, 4 },
guaranteedChance = 0.069,
guaranteedChanceAtLeastOne = 0.069,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "IronChest",
variation = 0
},
dungeons = { "ShamanBossRoom", "StoneBridgeArea" }
},
{
notes = {},
chance = 0.0025,
chanceAtLeastOne = 0.0086,
amount = 1,
rolls = { 3, 4 },
guaranteedChance = 0.069,
guaranteedChanceAtLeastOne = 0.069,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "InventoryAncientChest",
variation = 0
},
scenes = { "MelodyMuralSceneDirt", "MelodyMuralSceneDirt2" }
},
{
notes = {},
chance = 0.0025,
chanceAtLeastOne = 0.0086,
amount = 1,
rolls = { 3, 4 },
guaranteedChance = 0.069,
guaranteedChanceAtLeastOne = 0.069,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "CopperChest",
variation = 0
},
scenes = { "MelodyMuralSceneClay" }
}
},
crafting = {
{
station = "JewelryWorkBench",
amount = 1
}
}
}
},
GoldOre = {
[0] = {
lootScene = {
{
notes = {},
chance = 0.1506,
chanceAtLeastOne = 0.5579,
amount = { 3, 6 },
rolls = { 4, 6 },
entity = {
id = "InventoryMoldDungeonChest",
variation = 0
},
dungeons = { "MoldDungeon0", "MoldDungeonMain0" },
scenes = { "SMMoldOasis" }
},
{
notes = {},
chance = 0.1506,
chanceAtLeastOne = 0.5579,
amount = { 3, 6 },
rolls = { 4, 6 },
entity = {
id = "InventoryAncientChest",
variation = 0
},
scenes = { "SMMoldGarden" }
}
},
plunder = {
{
scene = "AmberBoulderScene",
amount = 4
},
{
scene = "LakeWithFlowers",
amount = 3
},
{
scene = "AncientForgeScene",
amount = 12
},
{
scene = "LavaMineScene3",
amount = 5
}
},
oreBoulder = {
{
id = "GoldOreBoulder",
variation = 0,
total = 1800
}
},
drop = {
{
notes = {},
chance = 0.1005,
chanceAtLeastOne = 0.4112,
amount = { 1, 3 },
rolls = 5,
entity = {
id = "BossLarva",
variation = 0
}
},
{
notes = {},
chance = 0.0913,
chanceAtLeastOne = 0.3805,
amount = { 1, 3 },
rolls = 5,
entity = {
id = "LarvaHiveBoss",
variation = 0
}
},
{
notes = {},
chance = 0.0913,
chanceAtLeastOne = 0.3805,
amount = { 1, 3 },
rolls = 5,
entity = {
id = "LarvaHiveHalloweenBoss",
variation = 0
}
},
{
notes = {},
chance = 0.0499,
chanceAtLeastOne = 0.2257,
amount = { 5, 7 },
rolls = 5,
entity = {
id = "PoisonSlimeBoss",
variation = 0
}
},
{
notes = {},
chance = 0.0509,
chanceAtLeastOne = 0.23,
amount = { 5, 7 },
rolls = 5,
entity = {
id = "SlipperySlimeBoss",
variation = 0
}
},
{
notes = {},
chance = 0.1009,
chanceAtLeastOne = 0.4126,
amount = { 1, 3 },
rolls = 5,
entity = {
id = "BirdBoss",
variation = 0
}
},
{
notes = {},
chance = 0.1009,
chanceAtLeastOne = 0.4126,
amount = { 1, 3 },
rolls = 5,
entity = {
id = "BirdBoss",
variation = 1
}
},
{
notes = {},
chance = 0.1236,
chanceAtLeastOne = 0.4828,
amount = { 1, 3 },
rolls = 5,
entity = {
id = "OctopusBoss",
variation = 0
}
},
{
notes = {},
chance = 0.3213,
chanceAtLeastOne = 0.3213,
amount = 1,
rolls = 1,
entity = {
id = "GoldenBombScarab",
variation = 0
}
},
{
notes = {},
chance = 0.0209,
chanceAtLeastOne = 0.0312,
amount = 1,
rolls = { 1, 2 },
entity = {
id = "AncientDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0795,
chanceAtLeastOne = 0.2517,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "LargeAncientDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0119,
chanceAtLeastOne = 0.0409,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "WoodenDestructible",
variation = 1
}
}
},
merchant = {
{
id = "SlimeMerchant",
variation = 0,
stock = 5,
requirement = "HiveBossStatueActivated"
}
},
fishing = {
{
biomes = { "Stone" },
liquids = {},
type = "Loot",
chance = 0.0842
},
{
biomes = { "Nature" },
liquids = {},
type = "Loot",
chance = 0.0792
},
{
biomes = { "Sea" },
liquids = { "Sea" },
type = "Loot",
chance = 0.0883
},
{
biomes = { "Desert" },
liquids = {},
type = "Loot",
chance = 0.0678
},
{
biomes = { "Crystal" },
liquids = { "Crystal" },
type = "Loot",
chance = 0.0485
},
{
biomes = { "Passage" },
liquids = { "Passage" },
type = "Loot",
chance = 0.2
},
{
biomes = {},
liquids = { "Mold" },
type = "Loot",
chance = 0.0863
},
{
biomes = {},
liquids = { "Lava" },
type = "Loot",
chance = 0.0883
}
},
terrain = {
{
biome = "Larva"
},
{
biome = "Stone"
},
{
biome = "Nature"
},
{
biome = "Sea"
},
{
biome = "Desert"
}
}
}
},
GoldOreBoulder = {
[0] = {
naturalSpawn = {
initial = true
},
plunder = {
{
scene = "Railways10",
amount = 1
},
{
scene = "SMGoldOreScene",
amount = 1
}
}
}
},
GoldenAngleFish = {
[0] = {
drop = {
{
notes = {},
chance = 0.0685,
chanceAtLeastOne = 0.2987,
amount = { 2, 3 },
rolls = 5,
entity = {
id = "SnakeBossSegment",
variation = 0
}
}
},
fishing = {
{
biomes = { "Crystal" },
liquids = { "Crystal" },
type = "Fish",
chance = 0.1852
}
},
lootScene = {
{
entity = {
id = "RuinsPedestal",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "SMBrokenCityIsle" }
}
}
}
},
GoldenBombScarab = {
[0] = {
plunder = {
{
dungeon = "GiantCicadaBossDungeon"
}
}
}
},
GoldenBombScarabTrophy = {
[0] = {
drop = {
{
notes = {},
chance = 0.0103,
chanceAtLeastOne = 0.0103,
amount = 1,
rolls = 1,
entity = {
id = "GoldenBombScarab",
variation = 0
}
}
}
}
},
GoldenCavelingMask = {
[0] = {
drop = {
{
notes = { "ArcheologistWallLoot" },
chance = 0.0526,
chanceAtLeastOne = 0.0526,
amount = 1,
rolls = 1,
entity = {
custom = "AnyWall"
}
}
},
lootScene = {
{
entity = {
id = "BossChest",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "CityHall" }
},
{
entity = {
id = "BossChest",
variation = 1
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "ShrineMuralScene" }
}
}
}
},
GoldenChocolate = {
[0] = {
loot = {
{
notes = {},
chance = 0.0167,
chanceAtLeastOne = 0.0167,
amount = 1,
rolls = 1,
entity = {
id = "ChristmasLuxuryPresent",
variation = 0
}
}
}
}
},
GoldenCocoon = {
[0] = {
fishing = {
{
biomes = { "Larva" },
liquids = { "LarvaHive" },
type = "Loot",
chance = 0.0033
}
},
lootScene = {
{
entity = {
id = "InventoryLarvaHiveChest",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "MelodyMuralSceneClay2" }
}
}
}
},
GoldenDeepstalker = {
[0] = {
fishing = {
{
biomes = { "Crystal" },
liquids = { "Crystal" },
type = "Fish",
chance = 0.1481
}
}
}
},
GoldenFeather = {
[0] = {
drop = {
{
notes = {},
chance = 0.0029,
chanceAtLeastOne = 0.0044,
amount = 1,
rolls = { 1, 2 },
entity = {
id = "NatureDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0182,
chanceAtLeastOne = 0.0448,
amount = 1,
rolls = { 2, 3 },
entity = {
id = "NatureDestructible",
variation = 1
}
}
},
lootScene = {
{
entity = {
id = "TemplePedestal",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "TitanTempleScene" }
}
}
}
},
GoldenJellyfish = {
[0] = {
lootScene = {
{
notes = {},
chance = 0.0256,
chanceAtLeastOne = 0.0985,
amount = 1,
rolls = { 3, 5 },
entity = {
id = "InventorySeaBiomeChest",
variation = 0
},
dungeons = { "SeaIslands", "SeaWallsWithChest" },
scenes = { "SMSeaCampIsland1", "SMSeaCampIsland2", "SMSeaCampIsland4", "SMSeaCampIsland6", "SMSeaOasis", "SMSurfaceCoralIsland" }
},
{
notes = {},
chance = 0.0024,
chanceAtLeastOne = 0.0097,
amount = 1,
rolls = { 3, 5 },
guaranteedChance = 0.0385,
guaranteedChanceAtLeastOne = 0.0385,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "InventoryAncientChest",
variation = 0
},
scenes = { "MelodyMuralSceneNature" }
},
{
notes = {},
chance = 0.0024,
chanceAtLeastOne = 0.0097,
amount = 1,
rolls = { 3, 5 },
guaranteedChance = 0.0385,
guaranteedChanceAtLeastOne = 0.0385,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "InventoryMoldDungeonChest",
variation = 0
},
scenes = { "MelodyMuralSceneNature2" }
},
{
entity = {
id = "InventorySeaBiomeChest",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "MelodyMuralSceneSea" }
}
},
loot = {
{
entity = {
id = "UnlockedKingChest",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1
},
{
notes = {},
chance = 0.0024,
chanceAtLeastOne = 0.0097,
amount = 1,
rolls = { 3, 5 },
guaranteedChance = 0.0385,
guaranteedChanceAtLeastOne = 0.0385,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "LockedOctarineChest",
variation = 0
}
}
},
fishing = {
{
biomes = { "Sea" },
liquids = { "Sea" },
type = "Loot",
chance = 0.0265
}
}
}
},
GoldenLarvaMeat = {
[0] = {
lootScene = {
{
notes = {},
chance = 0.009,
chanceAtLeastOne = 0.0355,
amount = 1,
rolls = { 3, 5 },
entity = {
id = "InventoryLarvaHiveChest",
variation = 0
},
dungeons = { "LarvaHiveBossDungeon", "SmallLarvaHiveDungeon" },
scenes = { "MelodyMuralSceneClay2" }
}
},
drop = {
{
notes = {},
chance = 0.0187,
chanceAtLeastOne = 0.0187,
amount = 1,
rolls = 1,
entity = {
id = "BigLarva",
variation = 0
}
},
{
notes = {},
chance = 0.0187,
chanceAtLeastOne = 0.0187,
amount = 1,
rolls = 1,
entity = {
id = "BigLarva",
variation = 1
}
},
{
notes = {},
chance = 0.0503,
chanceAtLeastOne = 0.2272,
amount = 1,
rolls = 5,
entity = {
id = "BossLarva",
variation = 0
}
},
{
notes = {},
chance = 0.05,
chanceAtLeastOne = 0.0741,
amount = 1,
rolls = { 1, 2 },
entity = {
id = "CrystalBigSnail",
variation = 0
}
},
{
notes = {},
chance = 0.0074,
chanceAtLeastOne = 0.0074,
amount = 1,
rolls = 1,
entity = {
id = "ClayPot",
variation = 0
}
}
}
}
},
GoldenNeedle = {
[0] = {
loot = {
{
notes = {},
chance = 0.0122,
chanceAtLeastOne = 0.0478,
amount = 1,
rolls = { 3, 5 },
entity = {
id = "LockedOctarineChest",
variation = 0
}
}
},
fishing = {
{
biomes = { "Sea" },
liquids = { "Sea" },
type = "Loot",
chance = 0.0177
}
},
lootScene = {
{
entity = {
id = "BossChest",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "CityHall" }
},
{
notes = {},
chance = 0.0122,
chanceAtLeastOne = 0.0478,
amount = 1,
rolls = { 3, 5 },
entity = {
id = "InventoryAncientChest",
variation = 0
},
scenes = { "MelodyMuralSceneNature" }
},
{
notes = {},
chance = 0.0122,
chanceAtLeastOne = 0.0478,
amount = 1,
rolls = { 3, 5 },
entity = {
id = "InventoryMoldDungeonChest",
variation = 0
},
scenes = { "MelodyMuralSceneNature2" }
}
}
}
},
GoldenRoseBouquet = {
[0] = {
loot = {
{
notes = {},
chance = 0.0306,
chanceAtLeastOne = 0.0306,
amount = 1,
rolls = 1,
entity = {
id = "ValentinePresent",
variation = 0
}
}
}
}
},
GoldenSpikeRing = {
[0] = {
crafting = {
{
station = "AdvancedJewelryWorkBench",
amount = 1
}
}
}
},
GoldenStarfish = {
[0] = {
fishing = {
{
biomes = { "Slime" },
liquids = { "Dirt" },
type = "Loot",
chance = 0.0084
}
}
}
},
GoldenTorrentDart = {
[0] = {
fishing = {
{
biomes = { "Sea" },
liquids = { "Sea" },
type = "Fish",
chance = 0.22
}
},
lootScene = {
{
entity = {
id = "FishingNetRack",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "FishFarm" }
},
{
entity = {
id = "InventorySeaBiomeChest",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "OCeanKIngFossilScene" }
}
}
}
},
GoldenWhistle = {
[0] = {
lootScene = {
{
entity = {
id = "BossChest",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "CityHall" }
},
{
entity = {
id = "BossChest",
variation = 1
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "ShrineMuralScene" }
}
}
}
},
GolemBreastArmor = {
[0] = {
loot = {
{
notes = {},
chance = 0.0025,
chanceAtLeastOne = 0.0086,
amount = 1,
rolls = { 3, 4 },
guaranteedChance = 0.069,
guaranteedChanceAtLeastOne = 0.069,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "LockedIronChest",
variation = 0
}
}
},
lootScene = {
{
notes = {},
chance = 0.0025,
chanceAtLeastOne = 0.0086,
amount = 1,
rolls = { 3, 4 },
guaranteedChance = 0.069,
guaranteedChanceAtLeastOne = 0.069,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "IronChest",
variation = 0
},
dungeons = { "ShamanBossRoom", "StoneBridgeArea" }
},
{
notes = {},
chance = 0.0025,
chanceAtLeastOne = 0.0086,
amount = 1,
rolls = { 3, 4 },
guaranteedChance = 0.069,
guaranteedChanceAtLeastOne = 0.069,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "InventoryAncientChest",
variation = 0
},
scenes = { "MelodyMuralSceneDirt", "MelodyMuralSceneDirt2" }
},
{
notes = {},
chance = 0.0025,
chanceAtLeastOne = 0.0086,
amount = 1,
rolls = { 3, 4 },
guaranteedChance = 0.069,
guaranteedChanceAtLeastOne = 0.069,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "CopperChest",
variation = 0
},
scenes = { "MelodyMuralSceneClay" }
}
},
drop = {
{
notes = {},
chance = 0.0148,
chanceAtLeastOne = 0.0293,
amount = 1,
rolls = { 1, 3 },
entity = {
id = "CavelingBrute",
variation = 0
}
}
}
}
},
GolemHelm = {
[0] = {
lootScene = {
{
notes = {},
chance = 0.0033,
chanceAtLeastOne = 0.0181,
amount = 1,
rolls = { 4, 7 },
entity = {
id = "InventoryAncientChest",
variation = 0
},
dungeons = { "BigCityDungeon1", "BigCityDungeon2", "BigCityDungeon3", "CityDungeon" },
scenes = { "CitySewers", "CityStore", "SMBrokenCityIsle", "SMCityArchive", "SMLoneCityIsland" }
},
{
notes = {},
chance = 0.0033,
chanceAtLeastOne = 0.0181,
amount = 1,
rolls = { 4, 7 },
entity = {
id = "BossChest",
variation = 0
},
scenes = { "CityHall" }
}
},
drop = {
{
notes = {},
chance = 0.0011,
chanceAtLeastOne = 0.0011,
amount = 1,
rolls = 1,
entity = {
id = "AncientGolem",
variation = 0
}
}
}
}
},
GolemPantsArmor = {
[0] = {
loot = {
{
notes = {},
chance = 0.0025,
chanceAtLeastOne = 0.0086,
amount = 1,
rolls = { 3, 4 },
guaranteedChance = 0.069,
guaranteedChanceAtLeastOne = 0.069,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "LockedIronChest",
variation = 0
}
}
},
lootScene = {
{
notes = {},
chance = 0.0025,
chanceAtLeastOne = 0.0086,
amount = 1,
rolls = { 3, 4 },
guaranteedChance = 0.069,
guaranteedChanceAtLeastOne = 0.069,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "IronChest",
variation = 0
},
dungeons = { "ShamanBossRoom", "StoneBridgeArea" }
},
{
notes = {},
chance = 0.0025,
chanceAtLeastOne = 0.0086,
amount = 1,
rolls = { 3, 4 },
guaranteedChance = 0.069,
guaranteedChanceAtLeastOne = 0.069,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "InventoryAncientChest",
variation = 0
},
scenes = { "MelodyMuralSceneDirt", "MelodyMuralSceneDirt2" }
},
{
notes = {},
chance = 0.0025,
chanceAtLeastOne = 0.0086,
amount = 1,
rolls = { 3, 4 },
guaranteedChance = 0.069,
guaranteedChanceAtLeastOne = 0.069,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "CopperChest",
variation = 0
},
scenes = { "MelodyMuralSceneClay" }
}
},
drop = {
{
notes = {},
chance = 0.0148,
chanceAtLeastOne = 0.0293,
amount = 1,
rolls = { 1, 3 },
entity = {
id = "CavelingBrute",
variation = 0
}
}
}
}
},
GolemShield = {
[0] = {
lootScene = {
{
notes = {},
chance = 0.0083,
chanceAtLeastOne = 0.0448,
amount = 1,
rolls = { 4, 7 },
entity = {
id = "InventoryAncientChest",
variation = 0
},
dungeons = { "BigCityDungeon1", "BigCityDungeon2", "BigCityDungeon3", "CityDungeon" },
scenes = { "CitySewers", "CityStore", "SMBrokenCityIsle", "SMCityArchive", "SMLoneCityIsland" }
},
{
notes = {},
chance = 0.0083,
chanceAtLeastOne = 0.0448,
amount = 1,
rolls = { 4, 7 },
entity = {
id = "BossChest",
variation = 0
},
scenes = { "CityHall" }
}
},
drop = {
{
notes = {},
chance = 0.0072,
chanceAtLeastOne = 0.0072,
amount = 1,
rolls = 1,
entity = {
id = "AncientGolem",
variation = 0
}
}
}
}
},
GolemTrophy = {
[0] = {
drop = {
{
notes = {},
chance = 0.0043,
chanceAtLeastOne = 0.0043,
amount = 1,
rolls = 1,
entity = {
id = "AncientGolem",
variation = 0
}
}
}
}
},
GraveTree = {
[0] = {
naturalSpawn = {
initial = true
},
plunder = {
{
scene = "ChildCavelingsSceneGrave",
amount = 1
},
{
scene = "RuinMeadow",
amount = 5
},
{
scene = "TempleNature1",
amount = 1
},
{
scene = "TempleNature2",
amount = 8
},
{
scene = "TempleNature3",
amount = 1
},
{
scene = "TempleNature4",
amount = 1
},
{
scene = "MoldDungeonMainTemple",
amount = 1
},
{
scene = "CityPark",
amount = 4
},
{
scene = "BotanicGarden",
amount = 1
},
{
scene = "CityLibrary",
amount = 1
},
{
scene = "QueenGrave",
amount = 4
},
{
scene = "DirtNatureHole",
amount = 1
},
{
scene = "MelodyMuralSceneNature",
amount = 1
},
{
scene = "SprinklerFarmScene",
amount = 1
},
{
scene = "MoldGrassPatchScene",
amount = 1
},
{
scene = "VictoriaJungleTree",
amount = 16
},
{
scene = "SMAzeosBrokenBridge",
amount = 15
},
{
scene = "SMOvergrownGrove",
amount = 3
},
{
scene = "SMPathwayHut",
amount = 3
},
{
scene = "SMScarletBoulderScene",
amount = 4
},
{
scene = "SMScarletCamp",
amount = 3
},
{
scene = "SMMeadowSpiral",
amount = 3
},
{
scene = "SMNatureMoonLake",
amount = 3
},
{
scene = "SMNaturePond",
amount = 3
},
{
scene = "SMTurfPatch",
amount = 1
},
{
scene = "SMMoldWellCircle",
amount = 12
},
{
scene = "SMNatureEggHut",
amount = 3
},
{
scene = "SMNatureOasis",
amount = 2
},
{
scene = "SMStoneOasis",
amount = 2
},
{
scene = "SMTempleGardenRoom",
amount = 6
},
{
scene = "SMTurfOasis",
amount = 1
},
{
scene = "SMNaturePatch",
amount = 1
},
{
scene = "SMInstrumentRoom",
amount = 3
},
{
scene = "SMDesertTemplePatch",
amount = 1
},
{
scene = "SMMoldGarden",
amount = 2
},
{
scene = "SMNatureWell",
amount = 2
},
{
dungeon = "NatureCavelingArea"
},
{
dungeon = "CustomFarm"
},
{
dungeon = "NatureTemple"
}
}
}
},
Gravestone = {
[0] = {
plunder = {
{
scene = "ChildCavelingsSceneGrave",
amount = 1
}
}
}
},
GreaterHealingPotion = {
[0] = {
lootScene = {
{
notes = {},
chance = 0.0602,
chanceAtLeastOne = 0.267,
amount = { 3, 6 },
rolls = { 4, 6 },
entity = {
id = "InventoryMoldDungeonChest",
variation = 0
},
dungeons = { "MoldDungeon0", "MoldDungeonMain0" },
scenes = { "SMMoldOasis" }
},
{
notes = {},
chance = 0.0831,
chanceAtLeastOne = 0.3793,
amount = { 3, 6 },
rolls = { 4, 7 },
entity = {
id = "InventoryAncientChest",
variation = 0
},
dungeons = { "BigCityDungeon1", "BigCityDungeon2", "BigCityDungeon3", "CityDungeon" },
scenes = { "CitySewers", "CityStore", "SMBrokenCityIsle", "SMCityArchive", "SMLoneCityIsland" }
},
{
notes = {},
chance = 0.0427,
chanceAtLeastOne = 0.16,
amount = { 1, 3 },
rolls = { 3, 5 },
entity = {
id = "InventorySeaBiomeChest",
variation = 0
},
dungeons = { "SeaIslands", "SeaWallsWithChest" },
scenes = { "SMSeaCampIsland1", "SMSeaCampIsland2", "SMSeaCampIsland4", "SMSeaCampIsland6", "SMSeaOasis", "SMSurfaceCoralIsland" }
},
{
notes = {},
chance = 0.0299,
chanceAtLeastOne = 0.1278,
amount = { 3, 6 },
rolls = { 3, 6 },
entity = {
id = "InventoryDesertBiomeChest",
variation = 0
},
dungeons = { "DesertBridgeArea", "DesertTempleDungeon", "DesertTempleDungeon2" },
scenes = { "DesertMaze1", "DesertMaze2", "DesertMaze4", "MelodyMuralSceneDesert2", "SMTempleTrapRoom1", "SMTreasureTemple" }
},
{
notes = {},
chance = 0.0347,
chanceAtLeastOne = 0.147,
amount = { 3, 6 },
rolls = { 3, 6 },
entity = {
id = "InventoryLavaChest",
variation = 0
},
dungeons = { "AncientForgeDungeon", "LavaDungeon", "LavaSlimeBossDungeon" },
scenes = { "LavaMineScene3", "SMLavaBoulderMine1" }
},
{
notes = {},
chance = 0.0243,
chanceAtLeastOne = 0.105,
amount = { 3, 6 },
rolls = { 3, 6 },
entity = {
id = "InventoryChest",
variation = 0
},
scenes = { "Farmhouse5", "SMAzeosBrokenBridge" }
},
{
notes = {},
chance = 0.0243,
chanceAtLeastOne = 0.105,
amount = { 3, 6 },
rolls = { 3, 6 },
entity = {
id = "InventoryAncientChest",
variation = 0
},
scenes = { "TempleNature2", "TempleNature4" }
},
{
notes = {},
chance = 0.0831,
chanceAtLeastOne = 0.3793,
amount = { 3, 6 },
rolls = { 4, 7 },
entity = {
id = "BossChest",
variation = 0
},
scenes = { "CityHall" }
},
{
entity = {
id = "InventoryAncientChest",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "MelodyMuralSceneDirt2" }
},
{
notes = {},
chance = 0.0602,
chanceAtLeastOne = 0.267,
amount = { 3, 6 },
rolls = { 4, 6 },
entity = {
id = "InventoryAncientChest",
variation = 0
},
scenes = { "SMMoldGarden" }
}
},
crafting = {
{
station = "LaboratoryWorkbench",
amount = 1
}
},
drop = {
{
notes = {},
chance = 0.0249,
chanceAtLeastOne = 0.0249,
amount = 1,
rolls = 1,
entity = {
id = "CityDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0267,
chanceAtLeastOne = 0.0655,
amount = 1,
rolls = { 2, 3 },
entity = {
id = "LargeCityDestructible",
variation = 0
}
}
}
}
},
GreenBlisterHead = {
[0] = {
fishing = {
{
biomes = { "Larva" },
liquids = { "LarvaHive" },
type = "Fish",
chance = 0.29
}
}
}
},
GreenDesertDestructible = {
[0] = {
naturalSpawn = {
initial = true
},
plunder = {
{
scene = "HuntingSceneRock",
amount = 6
},
{
scene = "OasisSettlement",
amount = 28
},
{
scene = "TitanTempleScene",
amount = 2
},
{
scene = "DesertRuinGarden1",
amount = 6
},
{
scene = "DesertRuinGarden2",
amount = 3
},
{
scene = "DesertRuinGarden3",
amount = 7
},
{
scene = "DesertRuinPlaza1",
amount = 3
},
{
scene = "DesertRuinPlaza4",
amount = 4
},
{
scene = "DesertCoffinCorridorScene",
amount = 1
},
{
scene = "DesertTempleGapScene",
amount = 4
},
{
scene = "SMTreasureTemple",
amount = 11
},
{
scene = "SMDesertTemplePatch",
amount = 5
},
{
scene = "DesertAbandonedFarm",
amount = 21
},
{
scene = "OasisSceneAlt",
amount = 12
},
{
scene = "GiantCicadaBossScene",
amount = 3
},
{
scene = "CultistFloodedOasisRoom",
amount = 1
},
{
scene = "CultistFloodedOasisRoom2",
amount = 5
},
{
dungeon = "GuaranteedOasis1"
},
{
dungeon = "GuaranteedOasis2"
},
{
dungeon = "DesertBridgeArea"
},
{
dungeon = "GiantCicadaBossDungeon"
},
{
dungeon = "GuaranteedOasis3"
}
}
}
},
GreenFireFly = {
[0] = {
naturalSpawn = {
initial = true,
respawn = true
}
}
},
GreenKelp = {
[0] = {
fishing = {
{
biomes = { "Slime" },
liquids = { "Dirt" },
type = "Loot",
chance = 0.1886
}
},
lootScene = {
{
entity = {
id = "InventorySeaBiomeChest",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 14,
scenes = { "SeaHarborTown1" }
}
}
}
},
GreenLargeDesertDestructible = {
[0] = {
naturalSpawn = {
initial = true
},
plunder = {
{
scene = "HuntingSceneRock",
amount = 2
},
{
scene = "OasisSettlement",
amount = 9
},
{
scene = "TitanTempleScene",
amount = 2
},
{
scene = "DesertRuinGarden2",
amount = 1
},
{
scene = "DesertRuinGarden3",
amount = 1
},
{
scene = "SMTreasureTemple",
amount = 1
},
{
scene = "DesertAbandonedFarm",
amount = 2
},
{
scene = "OasisSceneAlt",
amount = 3
},
{
scene = "CultistFloodedOasisRoom2",
amount = 1
},
{
dungeon = "GuaranteedOasis1"
},
{
dungeon = "GuaranteedOasis2"
},
{
dungeon = "GiantCicadaBossDungeon"
},
{
dungeon = "GuaranteedOasis3"
}
}
}
},
GreenhornPico = {
[0] = {
fishing = {
{
biomes = { "Passage" },
liquids = { "Passage" },
type = "Fish",
chance = 0.1905
}
}
}
},
Grenade = {
[0] = {
lootScene = {
{
notes = {},
chance = 0.0336,
chanceAtLeastOne = 0.1427,
amount = { 4, 5 },
rolls = { 4, 5 },
entity = {
id = "InventoryChest",
variation = 0
},
dungeons = { "BridgeArea", "WoodRoom" },
scenes = { "AbandonedCampScene", "ClayHiddenChest", "SmallIslands", "TurfHiddenChest" }
},
{
notes = {},
chance = 0.0247,
chanceAtLeastOne = 0.0839,
amount = { 4, 8 },
rolls = { 3, 4 },
entity = {
id = "IronChest",
variation = 0
},
dungeons = { "ShamanBossRoom", "StoneBridgeArea" }
},
{
notes = {},
chance = 0.0247,
chanceAtLeastOne = 0.0839,
amount = { 4, 8 },
rolls = { 3, 4 },
entity = {
id = "InventoryAncientChest",
variation = 0
},
scenes = { "MelodyMuralSceneDirt", "MelodyMuralSceneDirt2" }
},
{
notes = {},
chance = 0.0247,
chanceAtLeastOne = 0.0839,
amount = { 4, 8 },
rolls = { 3, 4 },
entity = {
id = "CopperChest",
variation = 0
},
scenes = { "MelodyMuralSceneClay" }
}
},
loot = {
{
notes = {},
chance = 0.0364,
chanceAtLeastOne = 0.1216,
amount = { 4, 8 },
rolls = { 3, 4 },
entity = {
id = "LockedCopperChest",
variation = 0
}
},
{
notes = {},
chance = 0.0247,
chanceAtLeastOne = 0.0839,
amount = { 4, 8 },
rolls = { 3, 4 },
entity = {
id = "LockedIronChest",
variation = 0
}
}
},
crafting = {
{
station = "AlchemyTable",
amount = 1
}
},
drop = {
{
notes = {},
chance = 0.0083,
chanceAtLeastOne = 0.0125,
amount = 3,
rolls = { 1, 2 },
entity = {
id = "WoodenDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0119,
chanceAtLeastOne = 0.0409,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "WoodenDestructible",
variation = 1
}
}
},
backgroundPerks = {
{
background = "Demolitionist",
amount = 10
}
}
}
},
GreyDuneTail = {
[0] = {
fishing = {
{
biomes = { "Desert" },
liquids = {},
type = "Fish",
chance = 0.188
}
}
}
},
GreyKelp = {
[0] = {
fishing = {
{
biomes = { "Stone" },
liquids = {},
type = "Loot",
chance = 0.1584
}
}
}
},
GrimBreastArmor = {
[0] = {
lootScene = {
{
notes = {},
chance = 0.0069,
chanceAtLeastOne = 0.0309,
amount = 1,
rolls = { 3, 6 },
entity = {
id = "InventoryLavaChest",
variation = 0
},
dungeons = { "AncientForgeDungeon", "LavaDungeon", "LavaSlimeBossDungeon" },
scenes = { "LavaMineScene3", "SMLavaBoulderMine1" }
},
{
notes = {},
chance = 0.0169,
chanceAtLeastOne = 0.0661,
amount = 1,
rolls = 4,
guaranteedChance = 0.0926,
guaranteedChanceAtLeastOne = 0.0926,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "PassageChest",
variation = 0
},
dungeons = { "HydraCultDungeon" }
}
},
drop = {
{
notes = {},
chance = 0.0093,
chanceAtLeastOne = 0.0093,
amount = 1,
rolls = 1,
entity = {
id = "LavaSlimeBlob",
variation = 0
}
},
{
notes = {},
chance = 0.0087,
chanceAtLeastOne = 0.0429,
amount = 1,
rolls = 5,
entity = {
id = "LavaSlimeBoss",
variation = 0
}
},
{
notes = {},
chance = 0.0041,
chanceAtLeastOne = 0.0041,
amount = 1,
rolls = 1,
entity = {
id = "LavaWoodenDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0029,
chanceAtLeastOne = 0.0103,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "LavaWoodenDestructible",
variation = 1
}
}
}
}
},
GrimHelm = {
[0] = {
lootScene = {
{
notes = {},
chance = 0.0069,
chanceAtLeastOne = 0.0309,
amount = 1,
rolls = { 3, 6 },
entity = {
id = "InventoryLavaChest",
variation = 0
},
dungeons = { "AncientForgeDungeon", "LavaDungeon", "LavaSlimeBossDungeon" },
scenes = { "LavaMineScene3", "SMLavaBoulderMine1" }
},
{
notes = {},
chance = 0.0169,
chanceAtLeastOne = 0.0661,
amount = 1,
rolls = 4,
guaranteedChance = 0.0926,
guaranteedChanceAtLeastOne = 0.0926,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "PassageChest",
variation = 0
},
dungeons = { "HydraCultDungeon" }
}
},
drop = {
{
notes = {},
chance = 0.0093,
chanceAtLeastOne = 0.0093,
amount = 1,
rolls = 1,
entity = {
id = "LavaSlimeBlob",
variation = 0
}
},
{
notes = {},
chance = 0.0087,
chanceAtLeastOne = 0.0429,
amount = 1,
rolls = 5,
entity = {
id = "LavaSlimeBoss",
variation = 0
}
},
{
notes = {},
chance = 0.0041,
chanceAtLeastOne = 0.0041,
amount = 1,
rolls = 1,
entity = {
id = "LavaWoodenDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0029,
chanceAtLeastOne = 0.0103,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "LavaWoodenDestructible",
variation = 1
}
}
}
}
},
GrimPantsArmor = {
[0] = {
lootScene = {
{
notes = {},
chance = 0.0069,
chanceAtLeastOne = 0.0309,
amount = 1,
rolls = { 3, 6 },
entity = {
id = "InventoryLavaChest",
variation = 0
},
dungeons = { "AncientForgeDungeon", "LavaDungeon", "LavaSlimeBossDungeon" },
scenes = { "LavaMineScene3", "SMLavaBoulderMine1" }
},
{
notes = {},
chance = 0.0169,
chanceAtLeastOne = 0.0661,
amount = 1,
rolls = 4,
guaranteedChance = 0.0926,
guaranteedChanceAtLeastOne = 0.0926,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "PassageChest",
variation = 0
},
dungeons = { "HydraCultDungeon" }
}
},
drop = {
{
notes = {},
chance = 0.0093,
chanceAtLeastOne = 0.0093,
amount = 1,
rolls = 1,
entity = {
id = "LavaSlimeBlob",
variation = 0
}
},
{
notes = {},
chance = 0.0087,
chanceAtLeastOne = 0.0429,
amount = 1,
rolls = 5,
entity = {
id = "LavaSlimeBoss",
variation = 0
}
},
{
notes = {},
chance = 0.0041,
chanceAtLeastOne = 0.0041,
amount = 1,
rolls = 1,
entity = {
id = "LavaWoodenDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0029,
chanceAtLeastOne = 0.0103,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "LavaWoodenDestructible",
variation = 1
}
}
}
}
},
GrimyStoneBookshelf = {
[0] = {
plunder = {
{
scene = "CultistLibraryRoom",
amount = 2
},
{
scene = "CultistStudyRoom",
amount = 2
},
{
dungeon = "GiantCicadaBossDungeon"
}
}
}
},
GrimyStoneBookshelfLarge = {
[0] = {
plunder = {
{
scene = "CultistCicadaStudyRoom",
amount = 2
},
{
scene = "CultistLibraryRoom",
amount = 2
},
{
scene = "CultistStudyRoom",
amount = 1
}
}
}
},
GrimyStoneFloor = {
[0] = {
crafting = {
{
station = "PassageCraftingStatue",
amount = 1
}
}
}
},
GrimyStonePillar = {
[0] = {
crafting = {
{
station = "PassageCraftingStatue",
amount = 1
}
},
plunder = {
{
scene = "PassageCraftingRuins",
amount = 8
},
{
scene = "GiantCicadaBossScene",
amount = 16
},
{
scene = "CultistCicadaStudyRoom",
amount = 12
},
{
scene = "CultistFloodedOasisRoom",
amount = 3
},
{
scene = "CultistFloodedOasisRoom2",
amount = 3
},
{
scene = "CultistLibraryRoom",
amount = 2
},
{
scene = "CultistStudyRoom",
amount = 3
},
{
dungeon = "HydraCultDungeon"
},
{
dungeon = "GiantCicadaBossDungeon"
}
}
}
},
GrimyStoneTable = {
[0] = {
plunder = {
{
scene = "CultistStudyRoom",
amount = 4
},
{
dungeon = "GiantCicadaBossDungeon"
}
}
}
},
GroundAcidSlime = {
[0] = {
drop = {
{
notes = {},
chance = 0.241,
chanceAtLeastOne = 0.241,
amount = 1,
rolls = 1,
entity = {
id = "AcidLarva",
variation = 0
}
}
},
plunder = {
{
scene = "LarvaHiveBossScene",
amount = 32
},
{
scene = "Farmhouse3",
amount = 1
},
{
scene = "ClayMaw",
amount = 6
},
{
scene = "ClaySettlement3",
amount = 1
},
{
scene = "MelodyMuralSceneClay2",
amount = 16
},
{
dungeon = "SmallLarvaHiveDungeon"
},
{
dungeon = "LarvaHiveBossDungeon"
}
}
}
},
GroundLavaSlime = {
[0] = {
plunder = {
{
scene = "LavaSlimeBossScene",
amount = 99
},
{
scene = "AncientForgeScene",
amount = 13
},
{
scene = "LavaMineScene2",
amount = 14
},
{
scene = "LavaMineScene3",
amount = 4
},
{
scene = "LavaMineScene4",
amount = 47
},
{
scene = "LiquidMetalScene",
amount = 111
},
{
scene = "SMLavaBoulderMine1",
amount = 17
},
{
scene = "SMLavaLake",
amount = 14
},
{
dungeon = "LavaDungeon"
},
{
dungeon = "LavaSlimeBossDungeon"
},
{
dungeon = "AncientForgeDungeon"
}
}
}
},
GroundPoisonSlime = {
[0] = {
naturalSpawn = {
initial = true
},
plunder = {
{
scene = "AbyssHome",
amount = 1
},
{
scene = "Barn2",
amount = 7
},
{
scene = "PoisonSlimeBossScene",
amount = 97
},
{
scene = "MelodyMuralSceneNature",
amount = 8
},
{
dungeon = "PoisonSlimeBossDungeon"
}
}
}
},
GroundSlime = {
[0] = {
plunder = {
{
scene = "SlimeBossScene",
amount = 91
},
{
scene = "SmallIslands",
amount = 162
},
{
scene = "ColossCicadaScene",
amount = 6
},
{
scene = "SlimeTerritory1",
amount = 117
},
{
scene = "LarvaTerritory2",
amount = 115
},
{
scene = "Barn3",
amount = 2
},
{
scene = "MoldDungeonMainTemple",
amount = 7
},
{
scene = "ClaySettlement2",
amount = 2
},
{
scene = "MelodyMuralSceneDirt",
amount = 10
},
{
scene = "MoldVillageScene",
amount = 4
},
{
dungeon = "SlimeArea"
},
{
dungeon = "SlimeBossDungeon"
}
}
}
},
GroundSlipperySlime = {
[0] = {
naturalSpawn = {
initial = true
},
plunder = {
{
scene = "SlipperySlimeBossScene",
amount = 83
},
{
scene = "CitySewers",
amount = 23
},
{
scene = "MelodyMuralSceneSea",
amount = 10
},
{
dungeon = "SlipperySlimeBossDungeon"
}
}
}
},
GrubEggNecklace = {
[0] = {
lootScene = {
{
notes = {},
chance = 0.0315,
chanceAtLeastOne = 0.1202,
amount = 1,
rolls = { 3, 5 },
entity = {
id = "InventoryLarvaHiveChest",
variation = 0
},
dungeons = { "LarvaHiveBossDungeon", "SmallLarvaHiveDungeon" },
scenes = { "MelodyMuralSceneClay2" }
}
},
drop = {
{
notes = {},
chance = 0.0031,
chanceAtLeastOne = 0.0031,
amount = 1,
rolls = 1,
entity = {
id = "BigLarva",
variation = 0
}
},
{
notes = {},
chance = 0.0031,
chanceAtLeastOne = 0.0031,
amount = 1,
rolls = 1,
entity = {
id = "BigLarva",
variation = 1
}
},
{
notes = {},
chance = 0.0457,
chanceAtLeastOne = 0.2084,
amount = 1,
rolls = 5,
entity = {
id = "LarvaHiveBoss",
variation = 0
}
},
{
notes = {},
chance = 0.0457,
chanceAtLeastOne = 0.2084,
amount = 1,
rolls = 5,
entity = {
id = "LarvaHiveHalloweenBoss",
variation = 0
}
},
{
notes = {},
chance = 0.0029,
chanceAtLeastOne = 0.0029,
amount = 1,
rolls = 1,
entity = {
id = "CavelingSkirmisher",
variation = 0
}
},
{
notes = {},
chance = 0.0029,
chanceAtLeastOne = 0.0029,
amount = 1,
rolls = 1,
entity = {
id = "CavelingSpearman",
variation = 0
}
}
}
}
},
GrubKapokSeed = {
[0] = {
drop = {
{
notes = {},
chance = 0.0302,
chanceAtLeastOne = 0.0302,
amount = 1,
rolls = 1,
entity = {
id = "Larva",
variation = 0
}
},
{
notes = {},
chance = 0.0302,
chanceAtLeastOne = 0.0302,
amount = 1,
rolls = 1,
entity = {
id = "Larva",
variation = 1
}
},
{
notes = {},
chance = 0.0933,
chanceAtLeastOne = 0.0933,
amount = 1,
rolls = 1,
entity = {
id = "BigLarva",
variation = 0
}
},
{
notes = {},
chance = 0.0933,
chanceAtLeastOne = 0.0933,
amount = 1,
rolls = 1,
entity = {
id = "BigLarva",
variation = 1
}
},
{
notes = {},
chance = 0.0301,
chanceAtLeastOne = 0.0301,
amount = 1,
rolls = 1,
entity = {
id = "AcidLarva",
variation = 0
}
},
{
notes = {},
chance = 0.1656,
chanceAtLeastOne = 0.2378,
amount = 1,
rolls = { 1, 2 },
entity = {
id = "Cocoon",
variation = 0
}
},
{
notes = {},
chance = 0.0679,
chanceAtLeastOne = 0.0679,
amount = 1,
rolls = 1,
entity = {
id = "CavelingGardener",
variation = 0
}
},
{
notes = {},
chance = 0.0867,
chanceAtLeastOne = 0.0867,
amount = 1,
rolls = 1,
entity = {
id = "CavelingSkirmisher",
variation = 0
}
},
{
notes = {},
chance = 0.0859,
chanceAtLeastOne = 0.0859,
amount = 1,
rolls = 1,
entity = {
id = "CavelingSpearman",
variation = 0
}
},
{
notes = {},
chance = 0.0735,
chanceAtLeastOne = 0.0735,
amount = 1,
rolls = 1,
entity = {
id = "ClayPot",
variation = 0
}
},
{
entity = {
id = "GrubKapokPlant",
variation = 0
},
chance = 0.75,
chanceAtLeastOne = 0.75,
amount = 1,
multiplayerScaling = 0.0,
notes = {}
}
},
lootScene = {
{
entity = {
id = "InventoryChest",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 3,
scenes = { "TurfRuins" }
}
}
}
},
GrubKnot = {
[0] = {
lootScene = {
{
notes = {},
chance = 0.036,
chanceAtLeastOne = 0.1364,
amount = 1,
rolls = { 3, 5 },
entity = {
id = "InventoryLarvaHiveChest",
variation = 0
},
dungeons = { "LarvaHiveBossDungeon", "SmallLarvaHiveDungeon" },
scenes = { "MelodyMuralSceneClay2" }
},
{
entity = {
id = "InventoryChest",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "SMHiveAbandonedHut" }
}
},
drop = {
{
notes = {},
chance = 0.0183,
chanceAtLeastOne = 0.088,
amount = 1,
rolls = 5,
entity = {
id = "LarvaHiveBoss",
variation = 0
}
},
{
notes = {},
chance = 0.0183,
chanceAtLeastOne = 0.088,
amount = 1,
rolls = 5,
entity = {
id = "LarvaHiveHalloweenBoss",
variation = 0
}
},
{
notes = {},
chance = 0.0245,
chanceAtLeastOne = 0.0245,
amount = 1,
rolls = 1,
entity = {
id = "ClayPot",
variation = 0
}
}
}
}
},
GrubPearl = {
[0] = {
fishing = {
{
biomes = { "Larva" },
liquids = { "LarvaHive" },
type = "Loot",
chance = 0.0016
}
}
}
},
Grubzooka = {
[0] = {
crafting = {
{
station = "LarvaBossStatue",
amount = 1
}
}
}
},
Grumpkin = {
[0] = {
farming = {
{
id = "GrumpkinSeed",
variation = 0,
notes = {},
growthTime = 600.0
}
},
salvage = {
{
id = "PumpkinHelm",
variation = 0,
amount = 2
}
}
}
},
GrumpkinRare = {
[0] = {
farming = {
{
id = "GrumpkinSeed",
variation = 0,
notes = { "RarePlant" },
growthTime = 600.0
}
}
}
},
GrumpkinSeed = {
[0] = {
drop = {
{
entity = {
id = "GrumpkinPlant",
variation = 0
},
chance = 0.75,
chanceAtLeastOne = 0.75,
amount = 1,
multiplayerScaling = 0.0,
notes = {}
}
},
loot = {
{
notes = {},
chance = 0.1064,
chanceAtLeastOne = 0.3254,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "HalloweenGoodieBag",
variation = 0
}
}
}
}
},
GuardiansPotion = {
[0] = {
lootScene = {
{
notes = {},
chance = 0.0361,
chanceAtLeastOne = 0.1681,
amount = { 3, 6 },
rolls = { 4, 6 },
entity = {
id = "InventoryMoldDungeonChest",
variation = 0
},
dungeons = { "MoldDungeon0", "MoldDungeonMain0" },
scenes = { "SMMoldOasis" }
},
{
notes = {},
chance = 0.0415,
chanceAtLeastOne = 0.2081,
amount = { 3, 6 },
rolls = { 4, 7 },
entity = {
id = "InventoryAncientChest",
variation = 0
},
dungeons = { "BigCityDungeon1", "BigCityDungeon2", "BigCityDungeon3", "CityDungeon" },
scenes = { "CitySewers", "CityStore", "SMBrokenCityIsle", "SMCityArchive", "SMLoneCityIsland" }
},
{
notes = {},
chance = 0.0213,
chanceAtLeastOne = 0.0826,
amount = { 1, 2 },
rolls = { 3, 5 },
entity = {
id = "InventorySeaBiomeChest",
variation = 0
},
dungeons = { "SeaIslands", "SeaWallsWithChest" },
scenes = { "SMSeaCampIsland1", "SMSeaCampIsland2", "SMSeaCampIsland4", "SMSeaCampIsland6", "SMSeaOasis", "SMSurfaceCoralIsland" }
},
{
notes = {},
chance = 0.0299,
chanceAtLeastOne = 0.1278,
amount = { 3, 6 },
rolls = { 3, 6 },
entity = {
id = "InventoryDesertBiomeChest",
variation = 0
},
dungeons = { "DesertBridgeArea", "DesertTempleDungeon", "DesertTempleDungeon2" },
scenes = { "DesertMaze1", "DesertMaze2", "DesertMaze4", "MelodyMuralSceneDesert2", "SMTempleTrapRoom1", "SMTreasureTemple" }
},
{
notes = {},
chance = 0.0347,
chanceAtLeastOne = 0.147,
amount = { 3, 6 },
rolls = { 3, 6 },
entity = {
id = "InventoryLavaChest",
variation = 0
},
dungeons = { "AncientForgeDungeon", "LavaDungeon", "LavaSlimeBossDungeon" },
scenes = { "LavaMineScene3", "SMLavaBoulderMine1" }
},
{
notes = {},
chance = 0.0243,
chanceAtLeastOne = 0.105,
amount = { 3, 6 },
rolls = { 3, 6 },
entity = {
id = "InventoryChest",
variation = 0
},
scenes = { "Farmhouse5", "SMAzeosBrokenBridge" }
},
{
notes = {},
chance = 0.0243,
chanceAtLeastOne = 0.105,
amount = { 3, 6 },
rolls = { 3, 6 },
entity = {
id = "InventoryAncientChest",
variation = 0
},
scenes = { "TempleNature2", "TempleNature4" }
},
{
notes = {},
chance = 0.0415,
chanceAtLeastOne = 0.2081,
amount = { 3, 6 },
rolls = { 4, 7 },
entity = {
id = "BossChest",
variation = 0
},
scenes = { "CityHall" }
},
{
notes = {},
chance = 0.0361,
chanceAtLeastOne = 0.1681,
amount = { 3, 6 },
rolls = { 4, 6 },
entity = {
id = "InventoryAncientChest",
variation = 0
},
scenes = { "SMMoldGarden" }
}
},
crafting = {
{
station = "LaboratoryWorkbench",
amount = 1
}
},
drop = {
{
notes = {},
chance = 0.0124,
chanceAtLeastOne = 0.0124,
amount = 1,
rolls = 1,
entity = {
id = "CityDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0134,
chanceAtLeastOne = 0.0331,
amount = 1,
rolls = { 2, 3 },
entity = {
id = "LargeCityDestructible",
variation = 0
}
}
}
}
},
HalloweenGoodieBag = {
[0] = {
drop = {
{
entity = {
id = "BigLarva",
variation = 0
},
chance = 0.1,
chanceAtLeastOne = 0.1,
amount = 1,
multiplayerScaling = 0.0,
notes = { "SeasonHalloween" }
},
{
entity = {
id = "BigLarva",
variation = 1
},
chance = 0.1,
chanceAtLeastOne = 0.1,
amount = 1,
multiplayerScaling = 0.0,
notes = { "SeasonHalloween" }
},
{
entity = {
id = "Caveling",
variation = 0
},
chance = 0.1,
chanceAtLeastOne = 0.1,
amount = 1,
multiplayerScaling = 0.0,
notes = { "SeasonHalloween" }
},
{
entity = {
id = "CavelingShaman",
variation = 0
},
chance = 0.1,
chanceAtLeastOne = 0.1,
amount = 1,
multiplayerScaling = 0.0,
notes = { "SeasonHalloween" }
},
{
entity = {
id = "CavelingBrute",
variation = 0
},
chance = 0.1,
chanceAtLeastOne = 0.1,
amount = 1,
multiplayerScaling = 0.0,
notes = { "SeasonHalloween" }
},
{
entity = {
id = "CoreBoss",
variation = 0
},
chance = 0.1,
chanceAtLeastOne = 0.1,
amount = 1,
multiplayerScaling = 0.0,
notes = { "SeasonHalloween" }
}
}
}
},
HalloweenWorkbench = {
[0] = {
trading = {
{
station = "SeasonalMerchant",
amount = 1
}
}
}
},
HandMortar = {
[0] = {
lootScene = {
{
notes = {},
chance = 0.0024,
chanceAtLeastOne = 0.0106,
amount = 1,
rolls = { 4, 5 },
entity = {
id = "InventoryChest",
variation = 0
},
dungeons = { "BridgeArea", "WoodRoom" },
scenes = { "AbandonedCampScene", "ClayHiddenChest", "SmallIslands", "TurfHiddenChest" }
},
{
notes = {},
chance = 0.0012,
chanceAtLeastOne = 0.0043,
amount = 1,
rolls = { 3, 4 },
guaranteedChance = 0.0345,
guaranteedChanceAtLeastOne = 0.0345,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "IronChest",
variation = 0
},
dungeons = { "ShamanBossRoom", "StoneBridgeArea" }
},
{
notes = {},
chance = 0.0017,
chanceAtLeastOne = 0.0076,
amount = 1,
rolls = { 3, 6 },
entity = {
id = "InventoryChest",
variation = 0
},
scenes = { "Farmhouse5", "SMAzeosBrokenBridge" }
},
{
notes = {},
chance = 0.0017,
chanceAtLeastOne = 0.0076,
amount = 1,
rolls = { 3, 6 },
entity = {
id = "InventoryAncientChest",
variation = 0
},
scenes = { "TempleNature2", "TempleNature4" }
},
{
notes = {},
chance = 0.0012,
chanceAtLeastOne = 0.0043,
amount = 1,
rolls = { 3, 4 },
guaranteedChance = 0.0345,
guaranteedChanceAtLeastOne = 0.0345,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "InventoryAncientChest",
variation = 0
},
scenes = { "MelodyMuralSceneDirt", "MelodyMuralSceneDirt2" }
},
{
notes = {},
chance = 0.0012,
chanceAtLeastOne = 0.0043,
amount = 1,
rolls = { 3, 4 },
guaranteedChance = 0.0345,
guaranteedChanceAtLeastOne = 0.0345,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "CopperChest",
variation = 0
},
scenes = { "MelodyMuralSceneClay" }
}
},
loot = {
{
notes = {},
chance = 0.0012,
chanceAtLeastOne = 0.0043,
amount = 1,
rolls = { 3, 4 },
guaranteedChance = 0.0345,
guaranteedChanceAtLeastOne = 0.0345,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "LockedIronChest",
variation = 0
}
}
},
drop = {
{
notes = {},
chance = 0.0091,
chanceAtLeastOne = 0.0448,
amount = 1,
rolls = 5,
guaranteedChance = 0.0714,
guaranteedChanceAtLeastOne = 0.0714,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "LarvaHiveBoss",
variation = 0
}
},
{
notes = {},
chance = 0.0091,
chanceAtLeastOne = 0.0448,
amount = 1,
rolls = 5,
guaranteedChance = 0.0714,
guaranteedChanceAtLeastOne = 0.0714,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "LarvaHiveHalloweenBoss",
variation = 0
}
},
{
notes = {},
chance = 0.0374,
chanceAtLeastOne = 0.1735,
amount = 1,
rolls = 5,
entity = {
id = "ShamanBoss",
variation = 0
}
},
{
notes = {},
chance = 0.0053,
chanceAtLeastOne = 0.0184,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "LargeAncientDestructible",
variation = 0
}
}
}
}
},
HardThorn = {
[0] = {
drop = {
{
notes = {},
chance = 0.0476,
chanceAtLeastOne = 0.0476,
amount = 1,
rolls = 1,
entity = {
id = "ThornWood",
variation = 0
}
},
{
notes = {},
chance = 0.0545,
chanceAtLeastOne = 0.0545,
amount = 1,
rolls = 1,
entity = {
id = "DiggingSpotNature",
variation = 0
}
}
},
lootScene = {
{
notes = {},
chance = 0.0049,
chanceAtLeastOne = 0.0217,
amount = 1,
rolls = { 3, 6 },
entity = {
id = "InventoryChest",
variation = 0
},
scenes = { "Farmhouse5", "SMAzeosBrokenBridge" }
},
{
notes = {},
chance = 0.0049,
chanceAtLeastOne = 0.0217,
amount = 1,
rolls = { 3, 6 },
entity = {
id = "InventoryAncientChest",
variation = 0
},
scenes = { "TempleNature2", "TempleNature4" }
}
}
}
},
HealingPotion = {
[0] = {
lootScene = {
{
notes = {},
chance = 0.0336,
chanceAtLeastOne = 0.1427,
amount = { 3, 5 },
rolls = { 4, 5 },
entity = {
id = "InventoryChest",
variation = 0
},
dungeons = { "BridgeArea", "WoodRoom" },
scenes = { "AbandonedCampScene", "ClayHiddenChest", "SmallIslands", "TurfHiddenChest" }
},
{
notes = {},
chance = 0.135,
chanceAtLeastOne = 0.4402,
amount = { 4, 8 },
rolls = { 3, 5 },
entity = {
id = "InventoryLarvaHiveChest",
variation = 0
},
dungeons = { "LarvaHiveBossDungeon", "SmallLarvaHiveDungeon" },
scenes = { "MelodyMuralSceneClay2" }
},
{
entity = {
id = "InventoryChest",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 3,
scenes = { "LabyrintScene1" }
},
{
entity = {
id = "InventoryChest",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "LarvaTerritory2" }
},
{
entity = {
id = "InventoryMoldDungeonChest",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "MoldDungeonMainTemple" }
},
{
entity = {
id = "InventoryAncientChest",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 3,
scenes = { "DirtRuins4" }
},
{
entity = {
id = "InventoryChest",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 5,
scenes = { "SMNatureOasis" }
}
},
drop = {
{
entity = {
id = "KingSlime",
variation = 0
},
chance = 1.0,
chanceAtLeastOne = 1.0,
amount = 5,
multiplayerScaling = 0.0,
notes = {}
},
{
notes = {},
chance = 0.0155,
chanceAtLeastOne = 0.0531,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "NatureWoodenDestructible",
variation = 1
}
}
},
crafting = {
{
station = "AlchemyTable",
amount = 1
}
}
}
},
HeartBerry = {
[0] = {
naturalSpawn = {
initial = true
},
farming = {
{
id = "HeartBerrySeed",
variation = 0,
notes = {},
growthTime = 600.0
}
},
plunder = {
{
scene = "Field1",
amount = 3
},
{
scene = "Field2",
amount = 5
},
{
scene = "Field3",
amount = 4
},
{
scene = "Field4",
amount = 5
},
{
scene = "InfestedFarm",
amount = 4
},
{
scene = "DirtRuins6",
amount = 9
},
{
dungeon = "NatureCavelingArea"
}
},
lootScene = {
{
entity = {
id = "DecorativePot",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "SMTempleTrapRoom1" }
}
}
}
},
HeartBerryNecklace = {
[0] = {
lootScene = {
{
notes = {},
chance = 0.0013,
chanceAtLeastOne = 0.006,
amount = 1,
rolls = { 4, 5 },
entity = {
id = "InventoryChest",
variation = 0
},
dungeons = { "BridgeArea", "WoodRoom" },
scenes = { "AbandonedCampScene", "ClayHiddenChest", "SmallIslands", "TurfHiddenChest" }
},
{
notes = {},
chance = 0.001,
chanceAtLeastOne = 0.0044,
amount = 1,
rolls = { 3, 6 },
entity = {
id = "InventoryChest",
variation = 0
},
scenes = { "Farmhouse5", "SMAzeosBrokenBridge" }
},
{
notes = {},
chance = 0.001,
chanceAtLeastOne = 0.0044,
amount = 1,
rolls = { 3, 6 },
entity = {
id = "InventoryAncientChest",
variation = 0
},
scenes = { "TempleNature2", "TempleNature4" }
}
},
loot = {
{
notes = {},
chance = 0.0002,
chanceAtLeastOne = 0.0008,
amount = 1,
rolls = { 3, 4 },
guaranteedChance = 0.0068,
guaranteedChanceAtLeastOne = 0.0068,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "LockedCopperChest",
variation = 0
}
}
},
drop = {
{
notes = {},
chance = 0.0139,
chanceAtLeastOne = 0.0139,
amount = 1,
rolls = 1,
entity = {
id = "DiggingSpot",
variation = 0
}
}
}
}
},
HeartBerryRare = {
[0] = {
farming = {
{
id = "HeartBerrySeed",
variation = 0,
notes = { "RarePlant" },
growthTime = 600.0
}
},
lootScene = {
{
entity = {
id = "StonePedestal",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "DirtRuins6" }
}
}
}
},
HeartBerrySeed = {
[0] = {
drop = {
{
notes = {},
chance = 0.082,
chanceAtLeastOne = 0.082,
amount = 1,
rolls = 1,
entity = {
id = "SlimeBlob",
variation = 0
}
},
{
notes = {},
chance = 0.0604,
chanceAtLeastOne = 0.0604,
amount = 1,
rolls = 1,
entity = {
id = "Larva",
variation = 0
}
},
{
notes = {},
chance = 0.0604,
chanceAtLeastOne = 0.0604,
amount = 1,
rolls = 1,
entity = {
id = "Larva",
variation = 1
}
},
{
notes = {},
chance = 0.0602,
chanceAtLeastOne = 0.0602,
amount = 1,
rolls = 1,
entity = {
id = "AcidLarva",
variation = 0
}
},
{
notes = {},
chance = 0.0771,
chanceAtLeastOne = 0.0771,
amount = 1,
rolls = 1,
entity = {
id = "AggressiveSlimeBlob",
variation = 0
}
},
{
notes = {},
chance = 0.107,
chanceAtLeastOne = 0.107,
amount = 1,
rolls = 1,
entity = {
id = "MushroomEnemy",
variation = 0
}
},
{
notes = {},
chance = 0.0679,
chanceAtLeastOne = 0.0679,
amount = 1,
rolls = 1,
entity = {
id = "CavelingGardener",
variation = 0
}
},
{
notes = {},
chance = 0.0859,
chanceAtLeastOne = 0.0859,
amount = 1,
rolls = 1,
entity = {
id = "CavelingSpearman",
variation = 0
}
},
{
notes = {},
chance = 0.1155,
chanceAtLeastOne = 0.1155,
amount = 1,
rolls = 1,
entity = {
id = "DiggingSpot",
variation = 0
}
},
{
notes = {},
chance = 0.082,
chanceAtLeastOne = 0.082,
amount = 1,
rolls = 1,
entity = {
id = "SlimeDestructSmall",
variation = 0
}
},
{
notes = {},
chance = 0.0622,
chanceAtLeastOne = 0.0919,
amount = 1,
rolls = { 1, 2 },
entity = {
id = "SlimeDestructMedium",
variation = 0
}
},
{
notes = {},
chance = 0.0622,
chanceAtLeastOne = 0.0919,
amount = 1,
rolls = { 1, 2 },
entity = {
id = "SlimeDestructLarge",
variation = 0
}
},
{
notes = {},
chance = 0.0445,
chanceAtLeastOne = 0.066,
amount = 1,
rolls = { 1, 2 },
entity = {
id = "WoodenDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0415,
chanceAtLeastOne = 0.1379,
amount = { 1, 2 },
rolls = { 3, 4 },
entity = {
id = "WoodenDestructible",
variation = 1
}
},
{
notes = {},
chance = 0.0485,
chanceAtLeastOne = 0.0719,
amount = 1,
rolls = { 1, 2 },
entity = {
id = "NatureDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0909,
chanceAtLeastOne = 0.212,
amount = { 1, 2 },
rolls = { 2, 3 },
entity = {
id = "NatureDestructible",
variation = 1
}
},
{
notes = {},
chance = 0.0363,
chanceAtLeastOne = 0.0363,
amount = 1,
rolls = 1,
entity = {
id = "MoldDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0549,
chanceAtLeastOne = 0.0813,
amount = 1,
rolls = { 1, 2 },
entity = {
id = "LargeMoldDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0561,
chanceAtLeastOne = 0.0561,
amount = 1,
rolls = 1,
entity = {
id = "DesertDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0831,
chanceAtLeastOne = 0.195,
amount = 1,
rolls = { 2, 3 },
entity = {
id = "LargeDesertDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.1186,
chanceAtLeastOne = 0.1186,
amount = 1,
rolls = 1,
entity = {
id = "GreenDesertDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.1211,
chanceAtLeastOne = 0.2757,
amount = 1,
rolls = { 2, 3 },
entity = {
id = "GreenLargeDesertDestructible",
variation = 0
}
},
{
entity = {
id = "HeartBerryPlant",
variation = 0
},
chance = 0.75,
chanceAtLeastOne = 0.75,
amount = 1,
multiplayerScaling = 0.0,
notes = {}
}
},
lootScene = {
{
entity = {
id = "InventoryChest",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 5,
scenes = { "TurfRuins" }
}
}
}
},
HeartOfGold = {
[0] = {
loot = {
{
notes = {},
chance = 0.0204,
chanceAtLeastOne = 0.0204,
amount = 1,
rolls = 1,
entity = {
id = "ValentinePresent",
variation = 0
}
}
}
}
},
HeartberrySoda = {
[0] = {
vendor = {
{
id = "VendingMachine",
variation = 0
}
}
}
},
HiveBigLarvaTrophy = {
[0] = {
drop = {
{
notes = {},
chance = 0.0016,
chanceAtLeastOne = 0.0016,
amount = 1,
rolls = 1,
entity = {
id = "BigLarva",
variation = 0
}
},
{
notes = {},
chance = 0.0016,
chanceAtLeastOne = 0.0016,
amount = 1,
rolls = 1,
entity = {
id = "BigLarva",
variation = 1
}
}
}
}
},
HiveBone = {
[0] = {
plunder = {
{
scene = "LarvaHiveBossScene",
amount = 8
},
{
scene = "Farmhouse1",
amount = 1
},
{
scene = "Barn1",
amount = 1
},
{
scene = "Barn3",
amount = 3
},
{
scene = "ClayMaw",
amount = 6
},
{
scene = "ClayHut",
amount = 1
},
{
scene = "BeachedCavelingShip",
amount = 4
},
{
scene = "CrystalMeteorScene",
amount = 22
},
{
scene = "MeteorRock",
amount = 6
},
{
scene = "HuntingSceneRock",
amount = 2
},
{
scene = "MelodyMuralSceneClay2",
amount = 5
},
{
scene = "SMClayAbandonedHut",
amount = 5
},
{
scene = "SMHiveAbandonedHut",
amount = 5
},
{
dungeon = "SmallLarvaHiveDungeon"
},
{
dungeon = "LarvaHiveBossDungeon"
},
{
dungeon = "DesertMazeDungeonPrince"
},
{
dungeon = "DesertMazeDungeonQueen"
},
{
dungeon = "DesertMazeDungeonKing"
}
}
}
},
HiveBoneBreastArmor = {
[0] = {
drop = {
{
notes = {},
chance = 0.0183,
chanceAtLeastOne = 0.088,
amount = 1,
rolls = 5,
guaranteedChance = 0.1429,
guaranteedChanceAtLeastOne = 0.1429,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "LarvaHiveBoss",
variation = 0
}
},
{
notes = {},
chance = 0.0183,
chanceAtLeastOne = 0.088,
amount = 1,
rolls = 5,
guaranteedChance = 0.1429,
guaranteedChanceAtLeastOne = 0.1429,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "LarvaHiveHalloweenBoss",
variation = 0
}
}
}
}
},
HiveBoneHelm = {
[0] = {
drop = {
{
notes = {},
chance = 0.0183,
chanceAtLeastOne = 0.088,
amount = 1,
rolls = 5,
guaranteedChance = 0.1429,
guaranteedChanceAtLeastOne = 0.1429,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "LarvaHiveBoss",
variation = 0
}
},
{
notes = {},
chance = 0.0183,
chanceAtLeastOne = 0.088,
amount = 1,
rolls = 5,
guaranteedChance = 0.1429,
guaranteedChanceAtLeastOne = 0.1429,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "LarvaHiveHalloweenBoss",
variation = 0
}
}
}
}
},
HiveBonePantsArmor = {
[0] = {
drop = {
{
notes = {},
chance = 0.0183,
chanceAtLeastOne = 0.088,
amount = 1,
rolls = 5,
guaranteedChance = 0.1429,
guaranteedChanceAtLeastOne = 0.1429,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "LarvaHiveBoss",
variation = 0
}
},
{
notes = {},
chance = 0.0183,
chanceAtLeastOne = 0.088,
amount = 1,
rolls = 5,
guaranteedChance = 0.1429,
guaranteedChanceAtLeastOne = 0.1429,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "LarvaHiveHalloweenBoss",
variation = 0
}
}
}
}
},
HiveBossCrystal = {
[0] = {
drop = {
{
entity = {
id = "ShamanBoss",
variation = 0
},
chance = 1.0,
chanceAtLeastOne = 1.0,
amount = 1,
multiplayerScaling = 0.0,
notes = {}
}
}
}
},
HiveBossSummoningItem = {
[0] = {
merchant = {
{
id = "CavelingMerchant",
variation = 0,
stock = 3,
requirement = "None"
}
}
}
},
HiveDestructible = {
[0] = {
plunder = {
{
scene = "LarvaHiveBossScene",
amount = 12
},
{
scene = "ClayMaw",
amount = 7
},
{
scene = "MelodyMuralSceneClay2",
amount = 18
},
{
scene = "WaypointRoomHive",
amount = 10
},
{
scene = "SMClayAbandonedHut",
amount = 1
},
{
scene = "SMHiveAbandonedHut",
amount = 7
},
{
dungeon = "SmallLarvaHiveDungeon"
},
{
dungeon = "LarvaHiveBossDungeon"
}
}
}
},
HiveHalloweenBossSummoningItem = {
[0] = {
loot = {
{
notes = {},
chance = 0.0213,
chanceAtLeastOne = 0.0725,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "HalloweenGoodieBag",
variation = 0
}
}
}
}
},
HiveHalloweenBossTrophy = {
[0] = {
drop = {
{
entity = {
id = "LarvaHiveHalloweenBoss",
variation = 0
},
chance = 1.0,
chanceAtLeastOne = 1.0,
amount = 1,
multiplayerScaling = 0.5,
notes = {}
}
}
}
},
HiveLarvaTrophy = {
[0] = {
drop = {
{
notes = {},
chance = 0.0006,
chanceAtLeastOne = 0.0006,
amount = 1,
rolls = 1,
entity = {
id = "Larva",
variation = 0
}
},
{
notes = {},
chance = 0.0006,
chanceAtLeastOne = 0.0006,
amount = 1,
rolls = 1,
entity = {
id = "Larva",
variation = 1
}
}
}
}
},
HiveMotherScanner = {
[0] = {
crafting = {
{
station = "AncientHologramPod",
amount = 1
}
}
}
},
HiveSpikeTrap = {
[0] = {
plunder = {
{
scene = "ClayMaw",
amount = 12
},
{
scene = "MelodyMuralSceneClay2",
amount = 4
},
{
dungeon = "SmallLarvaHiveDungeon"
},
{
dungeon = "LarvaHiveBossDungeon"
},
{
dungeon = "DesertMazeDungeonPrince"
},
{
dungeon = "DesertMazeDungeonQueen"
},
{
dungeon = "DesertMazeDungeonKing"
}
}
}
},
HiveVein = {
[0] = {
plunder = {
{
scene = "LarvaHiveBossScene",
amount = 30
},
{
scene = "ClayMaw",
amount = 10
},
{
scene = "MelodyMuralSceneClay2",
amount = 4
},
{
scene = "WaypointRoomHive",
amount = 5
},
{
dungeon = "SmallLarvaHiveDungeon"
},
{
dungeon = "LarvaHiveBossDungeon"
},
{
dungeon = "DesertMazeDungeonPrince"
},
{
dungeon = "DesertMazeDungeonQueen"
},
{
dungeon = "DesertMazeDungeonKing"
}
}
}
},
HivemotherChest = {
[0] = {
drop = {
{
entity = {
id = "LarvaHiveBoss",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
notes = {}
}
}
}
},
HivemotherHalloweenChest = {
[0] = {
drop = {
{
entity = {
id = "LarvaHiveHalloweenBoss",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
notes = {}
}
}
}
},
HivemotherTrophy = {
[0] = {
drop = {
{
notes = {},
chance = 0.0411,
chanceAtLeastOne = 0.1893,
amount = 1,
rolls = 5,
entity = {
id = "LarvaHiveBoss",
variation = 0
}
},
{
notes = {},
chance = 0.0411,
chanceAtLeastOne = 0.1893,
amount = 1,
rolls = 5,
entity = {
id = "LarvaHiveHalloweenBoss",
variation = 0
}
}
}
}
},
HomeworldReminiscence = {
[0] = {
loot = {
{
notes = { "EventTerminal" },
chance = 0.0323,
chanceAtLeastOne = 0.0937,
amount = 1,
rolls = 3,
entity = {
id = "AlienChest",
variation = 0
}
}
},
lootScene = {
{
entity = {
id = "CryoPod2",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "CryoPodGatheringScene", "DamagedCryoPodScene" }
},
{
entity = {
id = "CryoPod3",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "BrokenCryoPodScene" }
}
}
}
},
HotChocolate = {
[0] = {
loot = {
{
notes = {},
chance = 0.1316,
chanceAtLeastOne = 0.1316,
amount = 1,
rolls = 1,
entity = {
id = "ChristmasPresent",
variation = 0
}
}
}
}
},
HotPunch = {
[0] = {
loot = {
{
notes = {},
chance = 0.1667,
chanceAtLeastOne = 0.1667,
amount = 1,
rolls = 1,
entity = {
id = "ChristmasLuxuryPresent",
variation = 0
}
}
}
}
},
HourglassRing = {
[0] = {
drop = {
{
notes = {},
chance = 0.0091,
chanceAtLeastOne = 0.0448,
amount = 1,
rolls = 5,
guaranteedChance = 0.0714,
guaranteedChanceAtLeastOne = 0.0714,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "LarvaHiveBoss",
variation = 0
}
},
{
notes = {},
chance = 0.0091,
chanceAtLeastOne = 0.0448,
amount = 1,
rolls = 5,
guaranteedChance = 0.0714,
guaranteedChanceAtLeastOne = 0.0714,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "LarvaHiveHalloweenBoss",
variation = 0
}
},
{
notes = {},
chance = 0.0106,
chanceAtLeastOne = 0.0106,
amount = 1,
rolls = 1,
entity = {
id = "Caveling",
variation = 0
}
},
{
notes = {},
chance = 0.0374,
chanceAtLeastOne = 0.1735,
amount = 1,
rolls = 5,
entity = {
id = "ShamanBoss",
variation = 0
}
},
{
notes = {},
chance = 0.0106,
chanceAtLeastOne = 0.0106,
amount = 1,
rolls = 1,
entity = {
id = "CavelingMerchant",
variation = 0
}
},
{
notes = {},
chance = 0.0106,
chanceAtLeastOne = 0.0106,
amount = 1,
rolls = 1,
entity = {
id = "SlimeMerchant",
variation = 0
}
},
{
notes = {},
chance = 0.0106,
chanceAtLeastOne = 0.0106,
amount = 1,
rolls = 1,
entity = {
id = "FishingMerchant",
variation = 0
}
},
{
notes = {},
chance = 0.0106,
chanceAtLeastOne = 0.0106,
amount = 1,
rolls = 1,
entity = {
id = "CrystalMerchant",
variation = 0
}
},
{
notes = {},
chance = 0.009,
chanceAtLeastOne = 0.0312,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "LargeAncientDestructible",
variation = 0
}
}
}
}
},
HunterBreastArmor = {
[0] = {
loot = {
{
notes = {},
chance = 0.0024,
chanceAtLeastOne = 0.0085,
amount = 1,
rolls = { 3, 4 },
guaranteedChance = 0.068,
guaranteedChanceAtLeastOne = 0.068,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "LockedScarletChest",
variation = 0
}
}
},
drop = {
{
notes = {},
chance = 0.0119,
chanceAtLeastOne = 0.0119,
amount = 1,
rolls = 1,
entity = {
id = "CavelingHunter",
variation = 0
}
}
},
lootScene = {
{
notes = {},
chance = 0.0024,
chanceAtLeastOne = 0.0085,
amount = 1,
rolls = { 3, 4 },
guaranteedChance = 0.068,
guaranteedChanceAtLeastOne = 0.068,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "IronChest",
variation = 0
},
scenes = { "MelodyMuralSceneStone" }
},
{
notes = {},
chance = 0.0024,
chanceAtLeastOne = 0.0085,
amount = 1,
rolls = { 3, 4 },
guaranteedChance = 0.068,
guaranteedChanceAtLeastOne = 0.068,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "InventoryAncientChest",
variation = 1
},
scenes = { "MelodyMuralSceneStone2" }
}
}
}
},
HunterHelm = {
[0] = {
loot = {
{
notes = {},
chance = 0.0024,
chanceAtLeastOne = 0.0085,
amount = 1,
rolls = { 3, 4 },
guaranteedChance = 0.068,
guaranteedChanceAtLeastOne = 0.068,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "LockedScarletChest",
variation = 0
}
}
},
drop = {
{
notes = {},
chance = 0.0119,
chanceAtLeastOne = 0.0119,
amount = 1,
rolls = 1,
entity = {
id = "CavelingHunter",
variation = 0
}
}
},
lootScene = {
{
notes = {},
chance = 0.0024,
chanceAtLeastOne = 0.0085,
amount = 1,
rolls = { 3, 4 },
guaranteedChance = 0.068,
guaranteedChanceAtLeastOne = 0.068,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "IronChest",
variation = 0
},
scenes = { "MelodyMuralSceneStone" }
},
{
notes = {},
chance = 0.0024,
chanceAtLeastOne = 0.0085,
amount = 1,
rolls = { 3, 4 },
guaranteedChance = 0.068,
guaranteedChanceAtLeastOne = 0.068,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "InventoryAncientChest",
variation = 1
},
scenes = { "MelodyMuralSceneStone2" }
}
}
}
},
HuntingSceneRock = {
[0] = {
plunder = {
{
scene = "HuntingSceneRock",
amount = 1
}
}
}
},
HuntingSpear = {
[0] = {
drop = {
{
notes = {},
chance = 0.0286,
chanceAtLeastOne = 0.0286,
amount = 1,
rolls = 1,
entity = {
id = "CavelingSpearman",
variation = 0
}
}
}
}
},
HydraBoneBreastArmor = {
[0] = {
drop = {
{
notes = {},
chance = 0.0314,
chanceAtLeastOne = 0.161,
amount = 1,
rolls = { 5, 6 },
guaranteedChance = 0.3333,
guaranteedChanceAtLeastOne = 0.3333,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "HydraBossSea",
variation = 0
}
}
}
}
},
HydraBoneHelm = {
[0] = {
drop = {
{
notes = {},
chance = 0.0314,
chanceAtLeastOne = 0.161,
amount = 1,
rolls = { 5, 6 },
guaranteedChance = 0.3333,
guaranteedChanceAtLeastOne = 0.3333,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "HydraBossDesert",
variation = 0
}
}
}
}
},
HydraBonePantsArmor = {
[0] = {
drop = {
{
notes = {},
chance = 0.0317,
chanceAtLeastOne = 0.1626,
amount = 1,
rolls = { 5, 6 },
guaranteedChance = 0.3333,
guaranteedChanceAtLeastOne = 0.3333,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "HydraBossNature",
variation = 0
}
}
}
}
},
HydraBoneShield = {
[0] = {
drop = {
{
notes = {},
chance = 0.0314,
chanceAtLeastOne = 0.161,
amount = 1,
rolls = { 5, 6 },
guaranteedChance = 0.3333,
guaranteedChanceAtLeastOne = 0.3333,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "HydraBossSea",
variation = 0
}
}
}
}
},
HydraBoneSword = {
[0] = {
drop = {
{
notes = {},
chance = 0.0314,
chanceAtLeastOne = 0.161,
amount = 1,
rolls = { 5, 6 },
guaranteedChance = 0.3333,
guaranteedChanceAtLeastOne = 0.3333,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "HydraBossDesert",
variation = 0
}
}
}
}
},
HydraBoneTooth = {
[0] = {
drop = {
{
notes = {},
chance = 0.0317,
chanceAtLeastOne = 0.1626,
amount = 1,
rolls = { 5, 6 },
guaranteedChance = 0.3333,
guaranteedChanceAtLeastOne = 0.3333,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "HydraBossNature",
variation = 0
}
}
}
}
},
HydraBossDesertBait = {
[0] = {
crafting = {
{
station = "HydraWorkbench",
amount = 1
}
}
}
},
HydraBossDesertChest = {
[0] = {
drop = {
{
entity = {
id = "HydraBossDesert",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
notes = {}
}
}
}
},
HydraBossDesertScanner = {
[0] = {
crafting = {
{
station = "HydraWorkbench",
amount = 1
}
}
}
},
HydraBossDesertSoulOrb = {
[0] = {
drop = {
{
entity = {
id = "HydraBossDesert",
variation = 0
},
chance = 1.0,
chanceAtLeastOne = 1.0,
amount = 1,
notes = {}
}
}
}
},
HydraBossDesertTrophy = {
[0] = {
drop = {
{
notes = {},
chance = 0.0262,
chanceAtLeastOne = 0.1358,
amount = 1,
rolls = { 5, 6 },
entity = {
id = "HydraBossDesert",
variation = 0
}
}
}
}
},
HydraBossIceShard = {
[0] = {
drop = {
{
entity = {
id = "HydraBossIceShardMortarProjectile",
variation = 0
},
chance = 1.0,
chanceAtLeastOne = 1.0,
amount = 1,
notes = {}
}
}
}
},
HydraBossNatureBait = {
[0] = {
crafting = {
{
station = "HydraWorkbench",
amount = 1
}
}
}
},
HydraBossNatureChest = {
[0] = {
drop = {
{
entity = {
id = "HydraBossNature",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
notes = {}
}
}
}
},
HydraBossNatureCraftingItem = {
[0] = {
drop = {
{
entity = {
id = "HydraBossNature",
variation = 0
},
chance = 1.0,
chanceAtLeastOne = 1.0,
amount = 3,
multiplayerScaling = 0.7,
notes = {}
}
}
}
},
HydraBossNatureScanner = {
[0] = {
crafting = {
{
station = "HydraWorkbench",
amount = 1
}
}
}
},
HydraBossNatureSoulOrb = {
[0] = {
drop = {
{
entity = {
id = "HydraBossNature",
variation = 0
},
chance = 1.0,
chanceAtLeastOne = 1.0,
amount = 1,
notes = {}
}
}
}
},
HydraBossNatureTrophy = {
[0] = {
drop = {
{
notes = {},
chance = 0.0265,
chanceAtLeastOne = 0.1371,
amount = 1,
rolls = { 5, 6 },
entity = {
id = "HydraBossNature",
variation = 0
}
}
}
}
},
HydraBossSeaBait = {
[0] = {
crafting = {
{
station = "HydraWorkbench",
amount = 1
}
}
}
},
HydraBossSeaChest = {
[0] = {
drop = {
{
entity = {
id = "HydraBossSea",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
notes = {}
}
}
}
},
HydraBossSeaCraftingItem = {
[0] = {
drop = {
{
entity = {
id = "HydraBossSea",
variation = 0
},
chance = 1.0,
chanceAtLeastOne = 1.0,
amount = 3,
multiplayerScaling = 0.7,
notes = {}
}
}
}
},
HydraBossSeaScanner = {
[0] = {
crafting = {
{
station = "HydraWorkbench",
amount = 1
}
}
}
},
HydraBossSeaSoulOrb = {
[0] = {
drop = {
{
entity = {
id = "HydraBossSea",
variation = 0
},
chance = 1.0,
chanceAtLeastOne = 1.0,
amount = 1,
notes = {}
}
}
}
},
HydraBossSeaTrophy = {
[0] = {
drop = {
{
notes = {},
chance = 0.0262,
chanceAtLeastOne = 0.1358,
amount = 1,
rolls = { 5, 6 },
entity = {
id = "HydraBossSea",
variation = 0
}
}
}
}
},
HydraJewelryDesertNecklace = {
[0] = {
drop = {
{
notes = {},
chance = 0.0314,
chanceAtLeastOne = 0.161,
amount = 1,
rolls = { 5, 6 },
guaranteedChance = 0.3333,
guaranteedChanceAtLeastOne = 0.3333,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "HydraBossDesert",
variation = 0
}
}
}
}
},
HydraJewelryNatureRing = {
[0] = {
drop = {
{
notes = {},
chance = 0.0317,
chanceAtLeastOne = 0.1626,
amount = 1,
rolls = { 5, 6 },
guaranteedChance = 0.3333,
guaranteedChanceAtLeastOne = 0.3333,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "HydraBossNature",
variation = 0
}
}
}
}
},
HydraJewelrySeaRing = {
[0] = {
drop = {
{
notes = {},
chance = 0.0314,
chanceAtLeastOne = 0.161,
amount = 1,
rolls = { 5, 6 },
guaranteedChance = 0.3333,
guaranteedChanceAtLeastOne = 0.3333,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "HydraBossSea",
variation = 0
}
}
}
}
},
HydraWorkbench = {
[0] = {
crafting = {
{
station = "SolariteWorkbench",
amount = 1
}
}
}
},
HydraWorkbenchCraftingItem = {
[0] = {
drop = {
{
entity = {
id = "ScarabBoss",
variation = 0
},
chance = 1.0,
chanceAtLeastOne = 1.0,
amount = 1,
multiplayerScaling = 0.0,
notes = {}
}
}
}
},
IgneousTrophy = {
[0] = {
drop = {
{
notes = {},
chance = 0.0314,
chanceAtLeastOne = 0.1475,
amount = 1,
rolls = 5,
entity = {
id = "LavaSlimeBoss",
variation = 0
}
}
}
}
},
IncenseBowl = {
[0] = {
lootScene = {
{
notes = {},
chance = 0.006,
chanceAtLeastOne = 0.0267,
amount = 1,
rolls = { 3, 6 },
entity = {
id = "InventoryDesertBiomeChest",
variation = 0
},
dungeons = { "DesertBridgeArea", "DesertTempleDungeon", "DesertTempleDungeon2" },
scenes = { "DesertMaze1", "DesertMaze2", "DesertMaze4", "MelodyMuralSceneDesert2", "SMTempleTrapRoom1", "SMTreasureTemple" }
},
{
notes = {},
chance = 0.0163,
chanceAtLeastOne = 0.056,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "InventorySeaBiomeChest",
variation = 0
},
scenes = { "MelodyMuralSceneSea" }
},
{
notes = {},
chance = 0.0163,
chanceAtLeastOne = 0.056,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "OctarineChest",
variation = 0
},
scenes = { "MelodyMuralSceneSea2" }
},
{
entity = {
id = "TemplePedestal",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "MelodyMuralSceneDesert", "SMTempleTrapRoom2" }
}
},
loot = {
{
notes = {},
chance = 0.0163,
chanceAtLeastOne = 0.056,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "LockedGalaxiteChest",
variation = 0
}
}
},
drop = {
{
notes = {},
chance = 0.0414,
chanceAtLeastOne = 0.0414,
amount = 1,
rolls = 1,
entity = {
id = "DesertTempleDestructible",
variation = 0
}
}
}
}
},
IndestructibleAncientWire = {
[0] = {
plunder = {
{
scene = "StartScene",
amount = 19
},
{
scene = "BrokenCore1",
amount = 21
},
{
scene = "BrokenCore2",
amount = 18
},
{
scene = "BrokenCore3",
amount = 12
},
{
scene = "StartSceneWithEasterEggItem",
amount = 19
}
}
}
},
InfectedCaveling = {
[0] = {
naturalSpawn = {
initial = true,
respawn = true
},
plunder = {
{
scene = "MelodyMuralSceneNature2",
amount = 3
},
{
dungeon = "MoldDungeon0"
},
{
dungeon = "MoldDungeonMain0"
}
}
}
},
InfoBoardBroken = {
[0] = {
plunder = {
{
scene = "BrokenCore1",
amount = 2
},
{
scene = "BrokenCore2",
amount = 1
},
{
scene = "RemembranceHall",
amount = 1
},
{
scene = "CityLibrary",
amount = 1
},
{
scene = "CityQuarters3",
amount = 2
},
{
scene = "CityStore",
amount = 1
},
{
dungeon = "CityDungeon"
},
{
dungeon = "BigCityDungeon1"
},
{
dungeon = "BigCityDungeon2"
},
{
dungeon = "BigCityDungeon3"
}
}
}
},
InfoBoardLarge = {
[0] = {
plunder = {
{
scene = "BrokenCore1",
amount = 1
},
{
scene = "BrokenCore3",
amount = 1
},
{
scene = "RemembranceHall",
amount = 1
},
{
scene = "CityLibrary",
amount = 1
},
{
scene = "MainCityEntrance",
amount = 2
},
{
scene = "CityQuarters1",
amount = 1
},
{
scene = "CityQuarters3",
amount = 2
},
{
scene = "CityStore",
amount = 2
},
{
scene = "SMResearchLab",
amount = 1
},
{
dungeon = "CityDungeon"
},
{
dungeon = "BigCityDungeon1"
},
{
dungeon = "BigCityDungeon2"
},
{
dungeon = "BigCityDungeon3"
}
}
}
},
InfoBoardSmall = {
[0] = {
plunder = {
{
scene = "BotanicGarden",
amount = 2
},
{
scene = "CityBath",
amount = 2
},
{
scene = "CityHarbor",
amount = 2
},
{
scene = "MainCityEntrance",
amount = 2
},
{
scene = "CityStore",
amount = 1
},
{
scene = "SMResearchLab",
amount = 1
},
{
dungeon = "CityDungeon"
},
{
dungeon = "BigCityDungeon1"
},
{
dungeon = "BigCityDungeon2"
},
{
dungeon = "BigCityDungeon3"
}
}
}
},
InstrumentCello = {
[0] = {
crafting = {
{
station = "MusicWorkbench",
amount = 1
}
},
lootScene = {
{
entity = {
id = "Pedestal",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "SMInstrumentRoom" }
}
}
}
},
InstrumentDrumkit = {
[0] = {
crafting = {
{
station = "MusicWorkbench",
amount = 1
}
}
}
},
InstrumentFlute = {
[0] = {
crafting = {
{
station = "MusicWorkbench",
amount = 1
}
},
lootScene = {
{
entity = {
id = "Pedestal",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "SMInstrumentRoom" }
}
}
}
},
InstrumentHarp = {
[0] = {
crafting = {
{
station = "MusicWorkbench",
amount = 1
}
},
lootScene = {
{
entity = {
id = "Pedestal",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "SMInstrumentRoom" }
}
}
}
},
InstrumentPiano = {
[0] = {
crafting = {
{
station = "MusicWorkbench",
amount = 1
}
}
}
},
IntactGrave = {
[0] = {
plunder = {
{
scene = "KingGrave",
amount = 8
},
{
scene = "QueenGrave",
amount = 8
},
{
scene = "PrinceGrave",
amount = 8
},
{
scene = "TitanTempleScene",
amount = 2
},
{
scene = "DesertCoffinCorridorScene",
amount = 1
},
{
scene = "SMTempleTrapRoom1",
amount = 3
},
{
scene = "SMTempleTrapRoom2",
amount = 4
},
{
dungeon = "DesertTempleDungeon"
},
{
dungeon = "DesertTempleDungeon2"
}
}
}
},
InventoryAncientChest = {
[0] = {
plunder = {
{
scene = "TempleNature2",
amount = 2
},
{
scene = "TempleNature4",
amount = 1
},
{
scene = "DirtRuins2",
amount = 1
},
{
scene = "DirtRuins4",
amount = 1
},
{
scene = "StoneMaze",
amount = 1
},
{
scene = "ClayHut",
amount = 1
},
{
scene = "BeachedCavelingShip",
amount = 1
},
{
scene = "BrokenCore1",
amount = 1
},
{
scene = "BrokenCore2",
amount = 1
},
{
scene = "BrokenCore3",
amount = 1
},
{
scene = "CityStore",
amount = 1
},
{
scene = "CitySewers",
amount = 1
},
{
scene = "MelodyMuralSceneStone2",
amount = 1
},
{
scene = "MelodyMuralSceneDirt",
amount = 1
},
{
scene = "MelodyMuralSceneDirt2",
amount = 1
},
{
scene = "MelodyMuralSceneNature",
amount = 1
},
{
scene = "SprinklerFarmScene",
amount = 1
},
{
scene = "SMCityArchive",
amount = 1
},
{
scene = "SMLoneCityIsland",
amount = 1
},
{
scene = "SMBrokenCityIsle",
amount = 1
},
{
scene = "SMMoldGarden",
amount = 1
},
{
dungeon = "CityDungeon"
},
{
dungeon = "BigCityDungeon1"
},
{
dungeon = "BigCityDungeon2"
},
{
dungeon = "BigCityDungeon3"
}
}
}
},
InventoryChest = {
[0] = {
plunder = {
{
scene = "LabyrintScene1",
amount = 1
},
{
scene = "SmallIslands",
amount = 1
},
{
scene = "AbandonedCampScene",
amount = 1
},
{
scene = "AncientMaze",
amount = 1
},
{
scene = "LarvaTerritory2",
amount = 1
},
{
scene = "AbyssHome",
amount = 1
},
{
scene = "Farmhouse5",
amount = 1
},
{
scene = "ParsecPalsScene",
amount = 1
},
{
scene = "SandRuins",
amount = 1
},
{
scene = "TurfRuins",
amount = 1
},
{
scene = "ClayHiddenChest",
amount = 1
},
{
scene = "TurfHiddenChest",
amount = 1
},
{
scene = "DirtFishingLake",
amount = 1
},
{
scene = "SMAzeosBrokenBridge",
amount = 1
},
{
scene = "SMDirtCamp",
amount = 1
},
{
scene = "SMHiveAbandonedHut",
amount = 1
},
{
scene = "SMScarletCamp",
amount = 1
},
{
scene = "SMMeadowSpiral",
amount = 1
},
{
scene = "SMNatureOasis",
amount = 1
},
{
scene = "SMNaturePatch",
amount = 1
},
{
dungeon = "BridgeArea"
},
{
dungeon = "WoodRoom"
}
},
crafting = {
{
station = "Player",
amount = 1
}
}
}
},
InventoryDesertBiomeChest = {
[0] = {
plunder = {
{
scene = "DesertMaze1",
amount = 1
},
{
scene = "DesertMaze2",
amount = 1
},
{
scene = "DesertMaze4",
amount = 1
},
{
scene = "MelodyMuralSceneDesert",
amount = 1
},
{
scene = "MelodyMuralSceneDesert2",
amount = 2
},
{
scene = "SMTreasureTemple",
amount = 2
},
{
scene = "SMTempleTrapRoom1",
amount = 2
},
{
dungeon = "DesertTempleDungeon"
},
{
dungeon = "DesertTempleDungeon2"
},
{
dungeon = "DesertBridgeArea"
}
}
}
},
InventoryLarvaHiveChest = {
[0] = {
plunder = {
{
scene = "MelodyMuralSceneClay2",
amount = 1
},
{
dungeon = "SmallLarvaHiveDungeon"
},
{
dungeon = "LarvaHiveBossDungeon"
}
}
}
},
InventoryLavaChest = {
[0] = {
plunder = {
{
scene = "LavaMineScene3",
amount = 1
},
{
scene = "SMLavaBoulderMine1",
amount = 3
},
{
dungeon = "LavaDungeon"
},
{
dungeon = "LavaSlimeBossDungeon"
},
{
dungeon = "AncientForgeDungeon"
}
}
}
},
InventoryMoldDungeonChest = {
[0] = {
plunder = {
{
scene = "MoldDungeonMainTemple",
amount = 1
},
{
scene = "MelodyMuralSceneNature2",
amount = 1
},
{
scene = "MoldEggScene",
amount = 1
},
{
scene = "SMMoldOasis",
amount = 1
},
{
dungeon = "MoldDungeon0"
},
{
dungeon = "MoldDungeonMain0"
}
}
}
},
InventorySeaBiomeChest = {
[0] = {
plunder = {
{
scene = "CoralIsland",
amount = 1
},
{
scene = "FishFarm",
amount = 1
},
{
scene = "OCeanKIngFossilScene",
amount = 1
},
{
scene = "MelodyMuralSceneSea",
amount = 1
},
{
scene = "SeaCoveIsland1",
amount = 1
},
{
scene = "SeaHarborTown1",
amount = 2
},
{
scene = "SMSeaCampIsland1",
amount = 2
},
{
scene = "SMSeaCampIsland2",
amount = 1
},
{
scene = "SMSeaCampIsland4",
amount = 1
},
{
scene = "SMSeaCampIsland6",
amount = 1
},
{
scene = "SMSeaOasis",
amount = 1
},
{
scene = "SMSurfaceCoralIsland",
amount = 1
},
{
dungeon = "SeaIslands"
},
{
dungeon = "SeaWallsWithChest"
}
}
}
},
IronAnvil = {
[0] = {
crafting = {
{
station = "IronWorkBench",
amount = 1
}
},
plunder = {
{
scene = "LavaMineScene1",
amount = 1
}
}
}
},
IronBar = {
[0] = {
salvage = {
{
id = "LargeWaterCan",
variation = 0,
amount = { 3, 5 }
},
{
id = "IronMiningPick",
variation = 0,
amount = { 1, 2 }
},
{
id = "IronShovel",
variation = 0,
amount = { 1, 2 }
},
{
id = "IronHoe",
variation = 0,
amount = { 1, 2 }
},
{
id = "StoneSeeder",
variation = 0,
amount = { 1, 2 }
},
{
id = "ScarletShovel",
variation = 0,
amount = 1
},
{
id = "Bucket",
variation = 0,
amount = { 3, 5 }
},
{
id = "IronFishingRod",
variation = 0,
amount = 2
},
{
id = "IronSledge",
variation = 0,
amount = 2
},
{
id = "DrillToolScarlet",
variation = 0,
amount = { 1, 2 }
},
{
id = "AFScienceHelm",
variation = 0,
amount = { 3, 5 }
},
{
id = "AFScienceBreastArmor",
variation = 0,
amount = { 4, 7 }
},
{
id = "AFSciencePantsArmor",
variation = 0,
amount = { 4, 6 }
},
{
id = "AFQuillRifle",
variation = 0,
amount = { 2, 3 }
},
{
id = "Lantern",
variation = 0,
amount = 2
},
{
id = "IronShield",
variation = 0,
amount = { 2, 4 }
},
{
id = "GolemShield",
variation = 0,
amount = { 2, 4 }
},
{
id = "LavaShield",
variation = 0,
amount = { 2, 4 }
},
{
id = "RiftLensOffhand",
variation = 0,
amount = { 3, 5 }
},
{
id = "IronHelm",
variation = 0,
amount = { 3, 5 }
},
{
id = "ScarletHelm",
variation = 0,
amount = 1
},
{
id = "GolemHelm",
variation = 0,
amount = { 10, 17 }
},
{
id = "SunglassesHelm",
variation = 0,
amount = { 1, 2 }
},
{
id = "FrankensteinHelm",
variation = 0,
amount = { 1, 2 }
},
{
id = "ShamanHelm",
variation = 0,
amount = { 3, 5 }
},
{
id = "HiveBoneHelm",
variation = 0,
amount = { 3, 5 }
},
{
id = "PlagueDoctorHelm",
variation = 0,
amount = { 3, 5 }
},
{
id = "CookingPotHelm",
variation = 0,
amount = { 3, 5 }
},
{
id = "BlastHelm",
variation = 0,
amount = { 3, 5 }
},
{
id = "IronBreastArmor",
variation = 0,
amount = { 4, 7 }
},
{
id = "ScarletBreastArmor",
variation = 0,
amount = 1
},
{
id = "HiveBoneBreastArmor",
variation = 0,
amount = { 4, 6 }
},
{
id = "GolemBreastArmor",
variation = 0,
amount = { 4, 7 }
},
{
id = "CookingPotBreastArmor",
variation = 0,
amount = { 4, 6 }
},
{
id = "BlastBreastArmor",
variation = 0,
amount = { 4, 7 }
},
{
id = "IronPantsArmor",
variation = 0,
amount = { 4, 6 }
},
{
id = "ScarletPantsArmor",
variation = 0,
amount = { 1, 2 }
},
{
id = "HiveBonePantsArmor",
variation = 0,
amount = { 3, 5 }
},
{
id = "GolemPantsArmor",
variation = 0,
amount = { 4, 6 }
},
{
id = "BlastPantsArmor",
variation = 0,
amount = { 4, 6 }
},
{
id = "IronChunkNecklace",
variation = 0,
amount = { 3, 5 }
},
{
id = "AmmoniteNecklace",
variation = 0,
amount = { 2, 3 }
},
{
id = "BubblePearlNecklace",
variation = 0,
amount = { 3, 5 }
},
{
id = "PolishedIronChunkNecklace",
variation = 0,
amount = { 3, 5 }
},
{
id = "SkullNecklace",
variation = 0,
amount = { 3, 5 }
},
{
id = "DiverNecklace",
variation = 0,
amount = { 3, 5 }
},
{
id = "FusionedChunkNecklace",
variation = 0,
amount = 1
},
{
id = "SamhainOfferingNecklace",
variation = 0,
amount = { 2, 4 }
},
{
id = "GlowTulipRing",
variation = 0,
amount = { 3, 5 }
},
{
id = "SwiftRing",
variation = 0,
amount = { 4, 6 }
},
{
id = "RingOfRock",
variation = 0,
amount = 2
},
{
id = "PolishedGlowTulipRing",
variation = 0,
amount = { 3, 5 }
},
{
id = "PolishedSwiftRing",
variation = 0,
amount = { 4, 6 }
},
{
id = "SkullRing",
variation = 0,
amount = { 2, 3 }
},
{
id = "DiverRing",
variation = 0,
amount = 2
},
{
id = "MagneticRing",
variation = 0,
amount = { 9, 15 }
},
{
id = "GoldenSpikeRing",
variation = 0,
amount = { 3, 5 }
},
{
id = "PolishedMagneticRing",
variation = 0,
amount = { 9, 15 }
},
{
id = "PolishedGoldenSpikeRing",
variation = 0,
amount = { 3, 5 }
},
{
id = "SamhainCurseRing",
variation = 0,
amount = 2
},
{
id = "IronSword",
variation = 0,
amount = { 2, 4 }
},
{
id = "ScarletSword",
variation = 0,
amount = { 1, 2 }
},
{
id = "BrokenLegendarySword",
variation = 0,
amount = { 4, 6 }
},
{
id = "BattleAxe",
variation = 0,
amount = { 3, 5 }
},
{
id = "ScarletDagger",
variation = 0,
amount = { 1, 2 }
},
{
id = "RitualDagger",
variation = 0,
amount = { 4, 7 }
},
{
id = "IronHalberdSpear",
variation = 0,
amount = { 3, 4 }
},
{
id = "HandMortar",
variation = 0,
amount = { 3, 5 }
},
{
id = "IronBow",
variation = 0,
amount = { 2, 3 }
},
{
id = "ThrowingDaggers",
variation = 0,
amount = 2
},
{
id = "ScarletCrossbow",
variation = 0,
amount = 2
},
{
id = "CrescentRing",
variation = 0,
amount = 2
}
},
lootScene = {
{
notes = {},
chance = 0.0471,
chanceAtLeastOne = 0.1952,
amount = { 4, 8 },
rolls = { 4, 5 },
entity = {
id = "InventoryChest",
variation = 0
},
dungeons = { "BridgeArea", "WoodRoom" },
scenes = { "AbandonedCampScene", "ClayHiddenChest", "SmallIslands", "TurfHiddenChest" }
},
{
notes = {},
chance = 0.1236,
chanceAtLeastOne = 0.3699,
amount = { 4, 8 },
rolls = { 3, 4 },
entity = {
id = "IronChest",
variation = 0
},
dungeons = { "ShamanBossRoom", "StoneBridgeArea" }
},
{
entity = {
id = "InventoryChest",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 10,
scenes = { "AncientMaze" }
},
{
notes = {},
chance = 0.0341,
chanceAtLeastOne = 0.1445,
amount = { 4, 8 },
rolls = { 3, 6 },
entity = {
id = "InventoryChest",
variation = 0
},
scenes = { "Farmhouse5", "SMAzeosBrokenBridge" }
},
{
notes = {},
chance = 0.0341,
chanceAtLeastOne = 0.1445,
amount = { 4, 8 },
rolls = { 3, 6 },
entity = {
id = "InventoryAncientChest",
variation = 0
},
scenes = { "TempleNature2", "TempleNature4" }
},
{
entity = {
id = "IronChest",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 10,
scenes = { "AncientForgeScene" }
},
{
notes = {},
chance = 0.1212,
chanceAtLeastOne = 0.3637,
amount = { 4, 8 },
rolls = { 3, 4 },
entity = {
id = "IronChest",
variation = 0
},
scenes = { "MelodyMuralSceneStone" }
},
{
notes = {},
chance = 0.1212,
chanceAtLeastOne = 0.3637,
amount = { 4, 8 },
rolls = { 3, 4 },
entity = {
id = "InventoryAncientChest",
variation = 1
},
scenes = { "MelodyMuralSceneStone2" }
},
{
notes = {},
chance = 0.1236,
chanceAtLeastOne = 0.3699,
amount = { 4, 8 },
rolls = { 3, 4 },
entity = {
id = "InventoryAncientChest",
variation = 0
},
scenes = { "MelodyMuralSceneDirt", "MelodyMuralSceneDirt2" }
},
{
notes = {},
chance = 0.1236,
chanceAtLeastOne = 0.3699,
amount = { 4, 8 },
rolls = { 3, 4 },
entity = {
id = "CopperChest",
variation = 0
},
scenes = { "MelodyMuralSceneClay" }
},
{
entity = {
id = "InventoryAncientChest",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 12,
scenes = { "SprinklerFarmScene" }
}
},
loot = {
{
notes = {},
chance = 0.1236,
chanceAtLeastOne = 0.3699,
amount = { 4, 8 },
rolls = { 3, 4 },
entity = {
id = "LockedIronChest",
variation = 0
}
},
{
notes = {},
chance = 0.1212,
chanceAtLeastOne = 0.3637,
amount = { 4, 8 },
rolls = { 3, 4 },
entity = {
id = "LockedScarletChest",
variation = 0
}
}
},
crafting = {
{
station = "Furnace",
amount = 1
}
}
}
},
IronBow = {
[0] = {
loot = {
{
notes = {},
chance = 0.0025,
chanceAtLeastOne = 0.0086,
amount = 1,
rolls = { 3, 4 },
guaranteedChance = 0.069,
guaranteedChanceAtLeastOne = 0.069,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "LockedIronChest",
variation = 0
}
}
},
lootScene = {
{
notes = {},
chance = 0.0025,
chanceAtLeastOne = 0.0086,
amount = 1,
rolls = { 3, 4 },
guaranteedChance = 0.069,
guaranteedChanceAtLeastOne = 0.069,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "IronChest",
variation = 0
},
dungeons = { "ShamanBossRoom", "StoneBridgeArea" }
},
{
notes = {},
chance = 0.0025,
chanceAtLeastOne = 0.0086,
amount = 1,
rolls = { 3, 4 },
guaranteedChance = 0.069,
guaranteedChanceAtLeastOne = 0.069,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "InventoryAncientChest",
variation = 0
},
scenes = { "MelodyMuralSceneDirt", "MelodyMuralSceneDirt2" }
},
{
notes = {},
chance = 0.0025,
chanceAtLeastOne = 0.0086,
amount = 1,
rolls = { 3, 4 },
guaranteedChance = 0.069,
guaranteedChanceAtLeastOne = 0.069,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "CopperChest",
variation = 0
},
scenes = { "MelodyMuralSceneClay" }
}
},
crafting = {
{
station = "IronAnvil",
amount = 1
}
},
drop = {
{
notes = {},
chance = 0.0017,
chanceAtLeastOne = 0.0025,
amount = 1,
rolls = { 1, 2 },
entity = {
id = "NatureWoodenDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0019,
chanceAtLeastOne = 0.0067,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "NatureWoodenDestructible",
variation = 1
}
}
}
}
},
IronBreastArmor = {
[0] = {
crafting = {
{
station = "IronAnvil",
amount = 1
}
}
}
},
IronChest = {
[0] = {
plunder = {
{
scene = "AncientForgeScene",
amount = 1
},
{
scene = "MelodyMuralSceneStone",
amount = 1
},
{
dungeon = "StoneBridgeArea"
},
{
dungeon = "ShamanBossRoom"
}
}
}
},
IronChunkNecklace = {
[0] = {
crafting = {
{
station = "JewelryWorkBench",
amount = 1
}
}
}
},
IronFishingRod = {
[0] = {
crafting = {
{
station = "IronWorkBench",
amount = 1
}
},
lootScene = {
{
entity = {
id = "InventorySeaBiomeChest",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "FishFarm" }
},
{
entity = {
id = "InventoryChest",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "DirtFishingLake" }
}
}
}
},
IronHalberdSpear = {
[0] = {
crafting = {
{
station = "IronAnvil",
amount = 1
}
}
}
},
IronHelm = {
[0] = {
crafting = {
{
station = "IronAnvil",
amount = 1
}
}
}
},
IronHoe = {
[0] = {
crafting = {
{
station = "IronWorkBench",
amount = 1
}
}
}
},
IronKey = {
[0] = {
drop = {
{
notes = {},
chance = 0.0106,
chanceAtLeastOne = 0.0106,
amount = 1,
rolls = 1,
entity = {
id = "Caveling",
variation = 0
}
},
{
notes = {},
chance = 0.0106,
chanceAtLeastOne = 0.0106,
amount = 1,
rolls = 1,
entity = {
id = "CavelingMerchant",
variation = 0
}
},
{
notes = {},
chance = 0.0106,
chanceAtLeastOne = 0.0106,
amount = 1,
rolls = 1,
entity = {
id = "SlimeMerchant",
variation = 0
}
},
{
notes = {},
chance = 0.0106,
chanceAtLeastOne = 0.0106,
amount = 1,
rolls = 1,
entity = {
id = "FishingMerchant",
variation = 0
}
},
{
notes = {},
chance = 0.0106,
chanceAtLeastOne = 0.0106,
amount = 1,
rolls = 1,
entity = {
id = "CrystalMerchant",
variation = 0
}
},
{
notes = {},
chance = 0.0007,
chanceAtLeastOne = 0.001,
amount = 1,
rolls = { 1, 2 },
entity = {
id = "AncientDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0053,
chanceAtLeastOne = 0.0184,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "LargeAncientDestructible",
variation = 0
}
}
},
crafting = {
{
station = "KeyCraftingTable",
amount = 1
}
},
fishing = {
{
biomes = { "Larva" },
liquids = { "LarvaHive" },
type = "Loot",
chance = 0.0092
},
{
biomes = { "Stone" },
liquids = {},
type = "Loot",
chance = 0.0236
}
},
dropScene = {
{
entity = {
id = "DiggingSpot",
variation = 0
},
chance = 0.5,
chanceAtLeastOne = 0.5,
amount = 1,
multiplayerScaling = 0.0,
notes = {},
scenes = { "DirtMushroomFarm" }
}
},
lootScene = {
{
entity = {
id = "IronChest",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "MelodyMuralSceneStone" }
}
}
}
},
IronMiningPick = {
[0] = {
crafting = {
{
station = "IronWorkBench",
amount = 1
}
}
}
},
IronOre = {
[0] = {
plunder = {
{
scene = "LakeWithFlowers",
amount = 4
},
{
scene = "LarvaTerritory2",
amount = 4
}
},
oreBoulder = {
{
id = "IronOreBoulder",
variation = 0,
total = 1800
}
},
drop = {
{
notes = {},
chance = 0.201,
chanceAtLeastOne = 0.6744,
amount = { 2, 5 },
rolls = 5,
entity = {
id = "BossLarva",
variation = 0
}
},
{
notes = {},
chance = 0.1826,
chanceAtLeastOne = 0.6352,
amount = { 2, 5 },
rolls = 5,
entity = {
id = "LarvaHiveBoss",
variation = 0
}
},
{
notes = {},
chance = 0.1826,
chanceAtLeastOne = 0.6352,
amount = { 2, 5 },
rolls = 5,
entity = {
id = "LarvaHiveHalloweenBoss",
variation = 0
}
},
{
notes = {},
chance = 0.0531,
chanceAtLeastOne = 0.0531,
amount = 1,
rolls = 1,
entity = {
id = "Caveling",
variation = 0
}
},
{
notes = {},
chance = 0.0494,
chanceAtLeastOne = 0.0494,
amount = 1,
rolls = 1,
entity = {
id = "CavelingShaman",
variation = 0
}
},
{
notes = {},
chance = 0.0493,
chanceAtLeastOne = 0.0961,
amount = 1,
rolls = { 1, 3 },
entity = {
id = "CavelingBrute",
variation = 0
}
},
{
notes = {},
chance = 0.0531,
chanceAtLeastOne = 0.0531,
amount = 1,
rolls = 1,
entity = {
id = "CavelingMerchant",
variation = 0
}
},
{
notes = {},
chance = 0.0531,
chanceAtLeastOne = 0.0531,
amount = 1,
rolls = 1,
entity = {
id = "SlimeMerchant",
variation = 0
}
},
{
notes = {},
chance = 0.0531,
chanceAtLeastOne = 0.0531,
amount = 1,
rolls = 1,
entity = {
id = "FishingMerchant",
variation = 0
}
},
{
notes = {},
chance = 0.0531,
chanceAtLeastOne = 0.0531,
amount = 1,
rolls = 1,
entity = {
id = "CrystalMerchant",
variation = 0
}
},
{
notes = {},
chance = 0.0696,
chanceAtLeastOne = 0.1025,
amount = 1,
rolls = { 1, 2 },
entity = {
id = "AncientDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.053,
chanceAtLeastOne = 0.1735,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "LargeAncientDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0357,
chanceAtLeastOne = 0.0357,
amount = 1,
rolls = 1,
entity = {
id = "FallingRockDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.116,
chanceAtLeastOne = 0.1688,
amount = 1,
rolls = { 1, 2 },
entity = {
id = "NatureWoodenDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.1353,
chanceAtLeastOne = 0.3987,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "NatureWoodenDestructible",
variation = 1
}
},
{
notes = {},
chance = 0.0346,
chanceAtLeastOne = 0.0346,
amount = { 1, 2 },
rolls = 1,
entity = {
id = "CavelingPot",
variation = 0
}
}
},
merchant = {
{
id = "SlimeMerchant",
variation = 0,
stock = 10,
requirement = "HiveBossStatueActivated"
}
},
fishing = {
{
biomes = { "Stone" },
liquids = {},
type = "Loot",
chance = 0.219
}
},
terrain = {
{
biome = "Stone"
}
}
}
},
IronOreBoulder = {
[0] = {
naturalSpawn = {
initial = true
}
}
},
IronPantsArmor = {
[0] = {
crafting = {
{
station = "IronAnvil",
amount = 1
}
}
}
},
IronShield = {
[0] = {
crafting = {
{
station = "IronAnvil",
amount = 1
}
}
}
},
IronShovel = {
[0] = {
crafting = {
{
station = "IronWorkBench",
amount = 1
}
}
}
},
IronSledge = {
[0] = {
loot = {
{
notes = {},
chance = 0.0025,
chanceAtLeastOne = 0.0086,
amount = 1,
rolls = { 3, 4 },
guaranteedChance = 0.069,
guaranteedChanceAtLeastOne = 0.069,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "LockedIronChest",
variation = 0
}
}
},
lootScene = {
{
notes = {},
chance = 0.0025,
chanceAtLeastOne = 0.0086,
amount = 1,
rolls = { 3, 4 },
guaranteedChance = 0.069,
guaranteedChanceAtLeastOne = 0.069,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "IronChest",
variation = 0
},
dungeons = { "ShamanBossRoom", "StoneBridgeArea" }
},
{
notes = {},
chance = 0.0025,
chanceAtLeastOne = 0.0086,
amount = 1,
rolls = { 3, 4 },
guaranteedChance = 0.069,
guaranteedChanceAtLeastOne = 0.069,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "InventoryAncientChest",
variation = 0
},
scenes = { "MelodyMuralSceneDirt", "MelodyMuralSceneDirt2" }
},
{
notes = {},
chance = 0.0025,
chanceAtLeastOne = 0.0086,
amount = 1,
rolls = { 3, 4 },
guaranteedChance = 0.069,
guaranteedChanceAtLeastOne = 0.069,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "CopperChest",
variation = 0
},
scenes = { "MelodyMuralSceneClay" }
}
},
drop = {
{
notes = {},
chance = 0.0053,
chanceAtLeastOne = 0.0184,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "LargeAncientDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0023,
chanceAtLeastOne = 0.0023,
amount = 1,
rolls = 1,
entity = {
id = "CavelingPot",
variation = 0
}
}
}
}
},
IronSword = {
[0] = {
crafting = {
{
station = "IronAnvil",
amount = 1
}
},
lootScene = {
{
entity = {
id = "InventoryAncientChest",
variation = 1
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "MelodyMuralSceneStone2" }
}
}
}
},
IronWorkBench = {
[0] = {
crafting = {
{
station = "TinWorkbench",
amount = 1
}
}
}
},
IvyBreastArmor = {
[0] = {
drop = {
{
notes = {},
chance = 0.02,
chanceAtLeastOne = 0.0958,
amount = 1,
rolls = 5,
guaranteedChance = 0.0851,
guaranteedChanceAtLeastOne = 0.0851,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "PoisonSlimeBoss",
variation = 0
}
}
}
}
},
IvyChest = {
[0] = {
drop = {
{
entity = {
id = "PoisonSlimeBoss",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
notes = {}
}
}
}
},
IvyPantsArmor = {
[0] = {
drop = {
{
notes = {},
chance = 0.02,
chanceAtLeastOne = 0.0958,
amount = 1,
rolls = 5,
guaranteedChance = 0.0851,
guaranteedChanceAtLeastOne = 0.0851,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "PoisonSlimeBoss",
variation = 0
}
}
}
}
},
IvyRing = {
[0] = {
lootScene = {
{
notes = {},
chance = 0.006,
chanceAtLeastOne = 0.0298,
amount = 1,
rolls = { 4, 6 },
entity = {
id = "InventoryMoldDungeonChest",
variation = 0
},
dungeons = { "MoldDungeon0", "MoldDungeonMain0" },
scenes = { "SMMoldOasis" }
},
{
notes = {},
chance = 0.006,
chanceAtLeastOne = 0.0298,
amount = 1,
rolls = { 4, 6 },
entity = {
id = "InventoryAncientChest",
variation = 0
},
scenes = { "SMMoldGarden" }
}
},
drop = {
{
notes = {},
chance = 0.0078,
chanceAtLeastOne = 0.0078,
amount = 1,
rolls = 1,
entity = {
id = "PoisonSlimeBlob",
variation = 0
}
},
{
notes = {},
chance = 0.0349,
chanceAtLeastOne = 0.1628,
amount = 1,
rolls = 5,
guaranteedChance = 0.1489,
guaranteedChanceAtLeastOne = 0.1489,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "PoisonSlimeBoss",
variation = 0
}
},
{
notes = {},
chance = 0.0078,
chanceAtLeastOne = 0.0078,
amount = 1,
rolls = 1,
entity = {
id = "PoisonSlimeDestructSmall",
variation = 0
}
},
{
notes = {},
chance = 0.0078,
chanceAtLeastOne = 0.0078,
amount = 1,
rolls = 1,
entity = {
id = "PoisonSlimeDestructMedium",
variation = 0
}
},
{
notes = {},
chance = 0.0078,
chanceAtLeastOne = 0.0078,
amount = 1,
rolls = 1,
entity = {
id = "PoisonSlimeDestructLarge",
variation = 0
}
}
}
}
},
IvyTrophy = {
[0] = {
drop = {
{
notes = {},
chance = 0.0374,
chanceAtLeastOne = 0.1736,
amount = 1,
rolls = 5,
entity = {
id = "PoisonSlimeBoss",
variation = 0
}
}
}
}
},
JellyFish = {
[0] = {
naturalSpawn = {
initial = true,
respawn = true
},
plunder = {
{
scene = "ConchShellScene",
amount = 10
},
{
scene = "TurtleRockScene",
amount = 32
},
{
scene = "FishFarm",
amount = 23
},
{
scene = "BeachedCavelingShip",
amount = 32
},
{
scene = "OCeanKIngFossilScene",
amount = 20
},
{
scene = "BotanicGarden",
amount = 9
},
{
scene = "RemembranceHall",
amount = 5
},
{
scene = "CityBath",
amount = 5
},
{
scene = "CityHarbor",
amount = 11
},
{
scene = "MainCityEntrance",
amount = 11
},
{
scene = "KingGrave",
amount = 14
},
{
scene = "TitanTempleScene",
amount = 6
},
{
scene = "CoralPatchLarge1",
amount = 7
},
{
scene = "CoralPatchMedium1",
amount = 6
},
{
scene = "CoralPatchMedium2",
amount = 3
},
{
scene = "CoralPatchSmall1",
amount = 4
},
{
scene = "CoralPatchSmall2",
amount = 3
},
{
scene = "SeaHarborTown1",
amount = 12
},
{
scene = "TowerShellScene",
amount = 7
},
{
scene = "SMSeaCampIsland1",
amount = 9
},
{
scene = "SMSeaCampIsland2",
amount = 5
},
{
scene = "SMSeaCampIsland3",
amount = 4
},
{
scene = "SMShipwreck",
amount = 3
},
{
scene = "SMBrokenCityIsle",
amount = 5
},
{
dungeon = "CrystalForest"
}
}
}
},
JellyfishDestructable = {
[0] = {
naturalSpawn = {
initial = true
},
plunder = {
{
scene = "SlipperySlimeBossScene",
amount = 16
},
{
scene = "BeachedCavelingShip",
amount = 4
},
{
scene = "BotanicGarden",
amount = 3
},
{
scene = "SMSeaCampIsland1",
amount = 1
},
{
scene = "SMSeaCampIsland4",
amount = 2
},
{
scene = "SMSeaCampIsland5",
amount = 4
},
{
scene = "SMSeaCampIsland6",
amount = 3
},
{
scene = "SMSeaMoonLake",
amount = 3
},
{
scene = "SMSeaPatch",
amount = 1
},
{
scene = "SMBrokenCityIsle",
amount = 6
},
{
scene = "SMResearchLab",
amount = 1
},
{
scene = "SMSeaOasis",
amount = 1
},
{
scene = "SMSurfaceCoralIsland",
amount = 4
},
{
dungeon = "SlipperySlimeBossDungeon"
}
}
}
},
JewelryWorkBench = {
[0] = {
crafting = {
{
station = "IronWorkBench",
amount = 1
}
}
}
},
JuteBag = {
[0] = {
crafting = {
{
station = "CopperWorkbench",
amount = 1
}
}
}
},
KeenPotion = {
[0] = {
lootScene = {
{
notes = {},
chance = 0.0602,
chanceAtLeastOne = 0.267,
amount = { 3, 6 },
rolls = { 4, 6 },
entity = {
id = "InventoryMoldDungeonChest",
variation = 0
},
dungeons = { "MoldDungeon0", "MoldDungeonMain0" },
scenes = { "SMMoldOasis" }
},
{
notes = {},
chance = 0.0831,
chanceAtLeastOne = 0.3793,
amount = { 3, 6 },
rolls = { 4, 7 },
entity = {
id = "InventoryAncientChest",
variation = 0
},
dungeons = { "BigCityDungeon1", "BigCityDungeon2", "BigCityDungeon3", "CityDungeon" },
scenes = { "CitySewers", "CityStore", "SMBrokenCityIsle", "SMCityArchive", "SMLoneCityIsland" }
},
{
notes = {},
chance = 0.0427,
chanceAtLeastOne = 0.16,
amount = { 1, 3 },
rolls = { 3, 5 },
entity = {
id = "InventorySeaBiomeChest",
variation = 0
},
dungeons = { "SeaIslands", "SeaWallsWithChest" },
scenes = { "SMSeaCampIsland1", "SMSeaCampIsland2", "SMSeaCampIsland4", "SMSeaCampIsland6", "SMSeaOasis", "SMSurfaceCoralIsland" }
},
{
notes = {},
chance = 0.0299,
chanceAtLeastOne = 0.1278,
amount = { 3, 6 },
rolls = { 3, 6 },
entity = {
id = "InventoryDesertBiomeChest",
variation = 0
},
dungeons = { "DesertBridgeArea", "DesertTempleDungeon", "DesertTempleDungeon2" },
scenes = { "DesertMaze1", "DesertMaze2", "DesertMaze4", "MelodyMuralSceneDesert2", "SMTempleTrapRoom1", "SMTreasureTemple" }
},
{
notes = {},
chance = 0.0347,
chanceAtLeastOne = 0.147,
amount = { 3, 6 },
rolls = { 3, 6 },
entity = {
id = "InventoryLavaChest",
variation = 0
},
dungeons = { "AncientForgeDungeon", "LavaDungeon", "LavaSlimeBossDungeon" },
scenes = { "LavaMineScene3", "SMLavaBoulderMine1" }
},
{
notes = {},
chance = 0.0243,
chanceAtLeastOne = 0.105,
amount = { 3, 6 },
rolls = { 3, 6 },
entity = {
id = "InventoryChest",
variation = 0
},
scenes = { "Farmhouse5", "SMAzeosBrokenBridge" }
},
{
notes = {},
chance = 0.0243,
chanceAtLeastOne = 0.105,
amount = { 3, 6 },
rolls = { 3, 6 },
entity = {
id = "InventoryAncientChest",
variation = 0
},
scenes = { "TempleNature2", "TempleNature4" }
},
{
notes = {},
chance = 0.0831,
chanceAtLeastOne = 0.3793,
amount = { 3, 6 },
rolls = { 4, 7 },
entity = {
id = "BossChest",
variation = 0
},
scenes = { "CityHall" }
},
{
notes = {},
chance = 0.0602,
chanceAtLeastOne = 0.267,
amount = { 3, 6 },
rolls = { 4, 6 },
entity = {
id = "InventoryAncientChest",
variation = 0
},
scenes = { "SMMoldGarden" }
}
},
crafting = {
{
station = "AlchemyTable",
amount = 1
}
},
drop = {
{
notes = {},
chance = 0.0155,
chanceAtLeastOne = 0.0531,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "NatureWoodenDestructible",
variation = 1
}
},
{
notes = {},
chance = 0.0249,
chanceAtLeastOne = 0.0249,
amount = 1,
rolls = 1,
entity = {
id = "CityDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0267,
chanceAtLeastOne = 0.0655,
amount = 1,
rolls = { 2, 3 },
entity = {
id = "LargeCityDestructible",
variation = 0
}
}
}
}
},
KelpDumpling = {
[0] = {
cattleProduce = {
{
station = "Turtle",
amount = 1,
entityAmount = 2
}
}
}
},
KelpTree = {
[0] = {
plunder = {
{
scene = "TurtleRockScene",
amount = 5
},
{
scene = "FishFarm",
amount = 4
},
{
scene = "BeachedCavelingShip",
amount = 3
},
{
scene = "BotanicGarden",
amount = 1
},
{
scene = "ShrineMuralScene",
amount = 2
},
{
scene = "KingGrave",
amount = 4
},
{
scene = "MelodyMuralSceneSea",
amount = 1
},
{
scene = "SeaHarborTown1",
amount = 5
},
{
scene = "SMLoneCityIsland",
amount = 2
},
{
scene = "SMSeaCampIsland1",
amount = 7
},
{
scene = "SMSeaCampIsland2",
amount = 2
},
{
scene = "SMSeaCampIsland3",
amount = 1
},
{
scene = "SMSeaCampIsland4",
amount = 3
},
{
scene = "SMSeaCampIsland5",
amount = 1
},
{
scene = "SMSeaMoonLake",
amount = 3
},
{
scene = "SMSeaPatch",
amount = 1
},
{
scene = "SMSeaPond",
amount = 4
},
{
scene = "SMSeaStarIsle",
amount = 5
},
{
scene = "SMBrokenCityIsle",
amount = 3
},
{
scene = "SMResearchLab",
amount = 6
},
{
scene = "SMSeaOasis",
amount = 3
},
{
dungeon = "SeaIslands"
}
}
}
},
KeyCraftingTable = {
[0] = {
crafting = {
{
station = "IronWorkBench",
amount = 1
}
}
}
},
Kiln1 = {
[0] = {
plunder = {
{
scene = "ClaySettlement1",
amount = 1
},
{
scene = "ClaySettlement3",
amount = 1
}
}
}
},
Kiln2 = {
[0] = {
plunder = {
{
scene = "ClaySettlement1",
amount = 1
},
{
scene = "ClaySettlement3",
amount = 1
},
{
scene = "SMHiveAbandonedHut",
amount = 1
}
}
}
},
KingGrave = {
[0] = {
plunder = {
{
scene = "KingGrave",
amount = 1
}
}
}
},
KingSlimeChest = {
[0] = {
drop = {
{
entity = {
id = "KingSlime",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
notes = {}
}
}
}
},
KingSlimeCrown = {
[0] = {
drop = {
{
entity = {
id = "KingSlime",
variation = 0
},
chance = 1.0,
chanceAtLeastOne = 1.0,
amount = 1,
multiplayerScaling = 0.0,
notes = {}
}
}
}
},
KingSlimeSummoningItem = {
[0] = {
drop = {
{
notes = {},
chance = 0.0023,
chanceAtLeastOne = 0.0023,
amount = 1,
rolls = 1,
entity = {
id = "SlimeBlob",
variation = 0
}
},
{
notes = {},
chance = 0.0022,
chanceAtLeastOne = 0.0022,
amount = 1,
rolls = 1,
entity = {
id = "AggressiveSlimeBlob",
variation = 0
}
},
{
notes = {},
chance = 0.0023,
chanceAtLeastOne = 0.0023,
amount = 1,
rolls = 1,
entity = {
id = "PoisonSlimeBlob",
variation = 0
}
},
{
notes = {},
chance = 0.0024,
chanceAtLeastOne = 0.0024,
amount = 1,
rolls = 1,
entity = {
id = "SlipperySlimeBlob",
variation = 0
}
},
{
notes = {},
chance = 0.0023,
chanceAtLeastOne = 0.0023,
amount = 1,
rolls = 1,
entity = {
id = "LavaSlimeBlob",
variation = 0
}
},
{
notes = {},
chance = 0.0023,
chanceAtLeastOne = 0.0023,
amount = 1,
rolls = 1,
entity = {
id = "SlimeDestructSmall",
variation = 0
}
},
{
notes = {},
chance = 0.0023,
chanceAtLeastOne = 0.0023,
amount = 1,
rolls = 1,
entity = {
id = "PoisonSlimeDestructSmall",
variation = 0
}
},
{
notes = {},
chance = 0.0023,
chanceAtLeastOne = 0.0023,
amount = 1,
rolls = 1,
entity = {
id = "PoisonSlimeDestructMedium",
variation = 0
}
},
{
notes = {},
chance = 0.0023,
chanceAtLeastOne = 0.0023,
amount = 1,
rolls = 1,
entity = {
id = "PoisonSlimeDestructLarge",
variation = 0
}
}
}
}
},
KingSlimeTrophy = {
[0] = {
drop = {
{
entity = {
id = "KingSlime",
variation = 0
},
chance = 1.0,
chanceAtLeastOne = 1.0,
amount = 1,
multiplayerScaling = 0.0,
notes = {}
}
}
}
},
KingfishScale = {
[0] = {
drop = {
{
notes = {},
chance = 0.0157,
chanceAtLeastOne = 0.0834,
amount = 1,
rolls = { 5, 6 },
entity = {
id = "HydraBossDesert",
variation = 0
}
}
},
fishing = {
{
biomes = { "Desert" },
liquids = {},
type = "Loot",
chance = 0.0136
}
},
lootScene = {
{
entity = {
id = "KingGrave",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 3,
scenes = { "KingGrave" }
},
{
entity = {
id = "InventoryDesertBiomeChest",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "MelodyMuralSceneDesert" }
}
}
}
},
LaboratoryWorkbench = {
[0] = {
crafting = {
{
station = "ScarletWorkBench",
amount = 1
}
}
}
},
Lamp = {
[0] = {
crafting = {
{
station = "ElectronicsTable",
amount = 1
}
}
}
},
LandKelp = {
[0] = {
naturalSpawn = {
initial = true
},
plunder = {
{
scene = "SlipperySlimeBossScene",
amount = 16
},
{
scene = "ConchShellScene",
amount = 9
},
{
scene = "TurtleRockScene",
amount = 23
},
{
scene = "FishFarm",
amount = 11
},
{
scene = "OctarineIsland",
amount = 15
},
{
scene = "BeachedCavelingShip",
amount = 5
},
{
scene = "OctopusBossScene",
amount = 11
},
{
scene = "OCeanKIngFossilScene",
amount = 20
},
{
scene = "BotanicGarden",
amount = 3
},
{
scene = "CitySewers",
amount = 4
},
{
scene = "ShrineMuralScene",
amount = 12
},
{
scene = "KingGrave",
amount = 4
},
{
scene = "MelodyMuralSceneSea",
amount = 5
},
{
scene = "SeaCoveIsland1",
amount = 14
},
{
scene = "SeaCoveStash",
amount = 8
},
{
scene = "SeaHarborTown1",
amount = 41
},
{
scene = "SMLoneCityIsland",
amount = 3
},
{
scene = "SMSeaCampIsland1",
amount = 7
},
{
scene = "SMSeaCampIsland2",
amount = 6
},
{
scene = "SMSeaCampIsland3",
amount = 7
},
{
scene = "SMSeaCampIsland4",
amount = 4
},
{
scene = "SMSeaCampIsland5",
amount = 9
},
{
scene = "SMSeaCampIsland6",
amount = 7
},
{
scene = "SMShipwreck",
amount = 3
},
{
scene = "SMSeaMoonLake",
amount = 8
},
{
scene = "SMSeaPatch",
amount = 3
},
{
scene = "SMSeaPond",
amount = 6
},
{
scene = "SMSeaStarIsle",
amount = 4
},
{
scene = "SMBrokenCityIsle",
amount = 10
},
{
scene = "SMResearchLab",
amount = 26
},
{
scene = "SMSeaOasis",
amount = 7
},
{
scene = "SMSurfaceCoralIsland",
amount = 10
},
{
dungeon = "SeaIslands"
},
{
dungeon = "OctopusBossRoom"
}
}
}
},
Lantern = {
[0] = {
lootScene = {
{
notes = {},
chance = 0.0269,
chanceAtLeastOne = 0.1156,
amount = 1,
rolls = { 4, 5 },
entity = {
id = "InventoryChest",
variation = 0
},
dungeons = { "BridgeArea", "WoodRoom" },
scenes = { "AbandonedCampScene", "ClayHiddenChest", "SmallIslands", "TurfHiddenChest" }
},
{
notes = {},
chance = 0.018,
chanceAtLeastOne = 0.0701,
amount = 1,
rolls = { 3, 5 },
entity = {
id = "InventoryLarvaHiveChest",
variation = 0
},
dungeons = { "LarvaHiveBossDungeon", "SmallLarvaHiveDungeon" },
scenes = { "MelodyMuralSceneClay2" }
},
{
entity = {
id = "Pedestal",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "SMMeadowBloatOatIsle", "SeaHarborTown1" }
}
},
drop = {
{
notes = {},
chance = 0.023,
chanceAtLeastOne = 0.0344,
amount = 1,
rolls = { 1, 2 },
entity = {
id = "HiveDestructible",
variation = 0
}
}
}
}
},
LargeAlienTechDestructible = {
[0] = {
plunder = {
{
scene = "IntactCryoPodScene",
amount = 7
},
{
scene = "DamagedCryoPodScene",
amount = 9
},
{
scene = "BrokenCryoPodScene",
amount = 4
},
{
scene = "CryoPodGatheringScene",
amount = 7
},
{
scene = "AlienMaterialDepot1",
amount = 4
},
{
scene = "EventTerminalCrystal1",
amount = 6
},
{
scene = "EventTerminalCrystal2",
amount = 6
},
{
scene = "EventTerminalCrystal3",
amount = 7
},
{
scene = "EventTerminalCrystal4",
amount = 4
},
{
scene = "EventTerminalCrystal5",
amount = 6
},
{
scene = "AlienRingRoom1",
amount = 2
},
{
scene = "AlienRingRoom2",
amount = 2
},
{
scene = "AlienRingRoom3",
amount = 1
},
{
dungeon = "CrystalAreaWithCustomScenes"
}
}
}
},
LargeAncientDestructible = {
[0] = {
naturalSpawn = {
initial = true
},
plunder = {
{
scene = "DestructiblesRiverScene",
amount = 2
},
{
scene = "SmallIslands",
amount = 2
},
{
scene = "DirtRuins3",
amount = 1
},
{
scene = "DirtRuins4",
amount = 2
},
{
scene = "CavelingThroneRoom",
amount = 2
},
{
scene = "StoneMaze",
amount = 4
},
{
scene = "MelodyMuralSceneStone2",
amount = 1
},
{
dungeon = "CavelingRuins"
},
{
dungeon = "ShamanBossRoom"
}
}
}
},
LargeBomb = {
[0] = {
lootScene = {
{
notes = {},
chance = 0.0602,
chanceAtLeastOne = 0.267,
amount = { 4, 8 },
rolls = { 4, 6 },
entity = {
id = "InventoryMoldDungeonChest",
variation = 0
},
dungeons = { "MoldDungeon0", "MoldDungeonMain0" },
scenes = { "SMMoldOasis" }
},
{
notes = {},
chance = 0.0831,
chanceAtLeastOne = 0.3793,
amount = { 4, 8 },
rolls = { 4, 7 },
entity = {
id = "InventoryAncientChest",
variation = 0
},
dungeons = { "BigCityDungeon1", "BigCityDungeon2", "BigCityDungeon3", "CityDungeon" },
scenes = { "CitySewers", "CityStore", "SMBrokenCityIsle", "SMCityArchive", "SMLoneCityIsland" }
},
{
notes = {},
chance = 0.0427,
chanceAtLeastOne = 0.16,
amount = { 2, 6 },
rolls = { 3, 5 },
entity = {
id = "InventorySeaBiomeChest",
variation = 0
},
dungeons = { "SeaIslands", "SeaWallsWithChest" },
scenes = { "SMSeaCampIsland1", "SMSeaCampIsland2", "SMSeaCampIsland4", "SMSeaCampIsland6", "SMSeaOasis", "SMSurfaceCoralIsland" }
},
{
notes = {},
chance = 0.018,
chanceAtLeastOne = 0.0783,
amount = { 4, 8 },
rolls = { 3, 6 },
entity = {
id = "InventoryDesertBiomeChest",
variation = 0
},
dungeons = { "DesertBridgeArea", "DesertTempleDungeon", "DesertTempleDungeon2" },
scenes = { "DesertMaze1", "DesertMaze2", "DesertMaze4", "MelodyMuralSceneDesert2", "SMTempleTrapRoom1", "SMTreasureTemple" }
},
{
notes = {},
chance = 0.0208,
chanceAtLeastOne = 0.0904,
amount = { 4, 8 },
rolls = { 3, 6 },
entity = {
id = "InventoryLavaChest",
variation = 0
},
dungeons = { "AncientForgeDungeon", "LavaDungeon", "LavaSlimeBossDungeon" },
scenes = { "LavaMineScene3", "SMLavaBoulderMine1" }
},
{
notes = {},
chance = 0.0146,
chanceAtLeastOne = 0.0641,
amount = { 4, 8 },
rolls = { 3, 6 },
entity = {
id = "InventoryChest",
variation = 0
},
scenes = { "Farmhouse5", "SMAzeosBrokenBridge" }
},
{
notes = {},
chance = 0.0146,
chanceAtLeastOne = 0.0641,
amount = { 4, 8 },
rolls = { 3, 6 },
entity = {
id = "InventoryAncientChest",
variation = 0
},
scenes = { "TempleNature2", "TempleNature4" }
},
{
notes = {},
chance = 0.0831,
chanceAtLeastOne = 0.3793,
amount = { 4, 8 },
rolls = { 4, 7 },
entity = {
id = "BossChest",
variation = 0
},
scenes = { "CityHall" }
},
{
notes = {},
chance = 0.0606,
chanceAtLeastOne = 0.1964,
amount = { 4, 6 },
rolls = { 3, 4 },
entity = {
id = "IronChest",
variation = 0
},
scenes = { "MelodyMuralSceneStone" }
},
{
notes = {},
chance = 0.0606,
chanceAtLeastOne = 0.1964,
amount = { 4, 6 },
rolls = { 3, 4 },
entity = {
id = "InventoryAncientChest",
variation = 1
},
scenes = { "MelodyMuralSceneStone2" }
},
{
notes = {},
chance = 0.0608,
chanceAtLeastOne = 0.222,
amount = { 4, 8 },
rolls = { 3, 5 },
entity = {
id = "InventoryAncientChest",
variation = 0
},
scenes = { "MelodyMuralSceneNature" }
},
{
notes = {},
chance = 0.0608,
chanceAtLeastOne = 0.222,
amount = { 4, 8 },
rolls = { 3, 5 },
entity = {
id = "InventoryMoldDungeonChest",
variation = 0
},
scenes = { "MelodyMuralSceneNature2" }
},
{
notes = {},
chance = 0.0817,
chanceAtLeastOne = 0.2579,
amount = { 4, 8 },
rolls = { 3, 4 },
entity = {
id = "InventorySeaBiomeChest",
variation = 0
},
scenes = { "MelodyMuralSceneSea" }
},
{
notes = {},
chance = 0.0817,
chanceAtLeastOne = 0.2579,
amount = { 4, 8 },
rolls = { 3, 4 },
entity = {
id = "OctarineChest",
variation = 0
},
scenes = { "MelodyMuralSceneSea2" }
},
{
notes = {},
chance = 0.0602,
chanceAtLeastOne = 0.267,
amount = { 4, 8 },
rolls = { 4, 6 },
entity = {
id = "InventoryAncientChest",
variation = 0
},
scenes = { "SMMoldGarden" }
}
},
loot = {
{
notes = {},
chance = 0.0606,
chanceAtLeastOne = 0.1964,
amount = { 4, 6 },
rolls = { 3, 4 },
entity = {
id = "LockedScarletChest",
variation = 0
}
},
{
notes = {},
chance = 0.0608,
chanceAtLeastOne = 0.222,
amount = { 4, 8 },
rolls = { 3, 5 },
entity = {
id = "LockedOctarineChest",
variation = 0
}
},
{
notes = {},
chance = 0.0817,
chanceAtLeastOne = 0.2579,
amount = { 4, 8 },
rolls = { 3, 4 },
entity = {
id = "LockedGalaxiteChest",
variation = 0
}
}
},
drop = {
{
notes = {},
chance = 0.0075,
chanceAtLeastOne = 0.0368,
amount = { 4, 8 },
rolls = 5,
entity = {
id = "ShamanBoss",
variation = 0
}
},
{
notes = {},
chance = 0.1351,
chanceAtLeastOne = 0.1351,
amount = 1,
rolls = 1,
entity = {
id = "DiggingSpotSea",
variation = 0
}
},
{
notes = {},
chance = 0.0472,
chanceAtLeastOne = 0.0472,
amount = { 1, 3 },
rolls = 1,
entity = {
id = "DiggingSpotLava",
variation = 0
}
},
{
notes = {},
chance = 0.0249,
chanceAtLeastOne = 0.0249,
amount = { 3, 7 },
rolls = 1,
entity = {
id = "CityDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0267,
chanceAtLeastOne = 0.0655,
amount = 1,
rolls = { 2, 3 },
entity = {
id = "LargeCityDestructible",
variation = 0
}
}
},
crafting = {
{
station = "AlchemyTable",
amount = 1
}
},
fishing = {
{
biomes = { "Stone" },
liquids = {},
type = "Loot",
chance = 0.0236
}
}
}
},
LargeCityDestructible = {
[0] = {
plunder = {
{
scene = "BrokenCore1",
amount = 3
},
{
scene = "BrokenCore2",
amount = 7
},
{
scene = "BrokenCore3",
amount = 6
},
{
scene = "CityPark",
amount = 3
},
{
scene = "CityPlaza",
amount = 4
},
{
scene = "CityLibrary",
amount = 3
},
{
scene = "CityHarbor",
amount = 4
},
{
scene = "CityStore",
amount = 1
},
{
scene = "CityHall",
amount = 3
},
{
scene = "MelodyMuralSceneSea2",
amount = 2
},
{
scene = "SprinklerFarmScene",
amount = 1
},
{
scene = "SMLoneCityIsland",
amount = 2
},
{
scene = "SMResearchLab",
amount = 1
},
{
dungeon = "CityDungeon"
},
{
dungeon = "BigCityDungeon1"
},
{
dungeon = "BigCityDungeon2"
},
{
dungeon = "BigCityDungeon3"
}
}
}
},
LargeCrystalDestructible = {
[0] = {
naturalSpawn = {
initial = true
},
plunder = {
{
scene = "IntactCryoPodScene",
amount = 2
},
{
scene = "DamagedCryoPodScene",
amount = 1
},
{
scene = "BrokenCryoPodScene",
amount = 1
},
{
scene = "FailedTitan",
amount = 2
},
{
scene = "CryoPodGatheringScene",
amount = 3
},
{
scene = "CrystalExplorerCamp",
amount = 2
},
{
scene = "CrystalForestMeadow",
amount = 4
},
{
scene = "RadiationCrystalMaze",
amount = 3
},
{
scene = "SMCrystalPond",
amount = 2
},
{
scene = "SMResearchLab",
amount = 1
},
{
scene = "SMSolariteBoulderScene",
amount = 1
},
{
dungeon = "CrystalForest"
},
{
dungeon = "CrystalAreaWithCustomScenes"
}
}
}
},
LargeDesertDestructible = {
[0] = {
naturalSpawn = {
initial = true
},
plunder = {
{
scene = "ScarabBossScene",
amount = 3
},
{
scene = "GalaxiteBoulderScene",
amount = 3
},
{
scene = "DesertCoffinCorridorScene",
amount = 2
},
{
scene = "DesertTempleGapScene",
amount = 1
},
{
scene = "SMDesertMoonLake",
amount = 1
},
{
scene = "SMDesertTemplePatch",
amount = 2
},
{
scene = "SMLavaLake",
amount = 2
},
{
scene = "DesertAbandonedFarm",
amount = 1
}
}
}
},
LargeDesertTempleDestructible = {
[0] = {
plunder = {
{
scene = "TitanTempleScene",
amount = 17
},
{
scene = "DesertRuinPillar2",
amount = 1
},
{
scene = "MelodyMuralSceneDesert",
amount = 3
},
{
scene = "DesertCoffinCorridorScene",
amount = 2
},
{
scene = "DesertUrnRoomScene",
amount = 1
},
{
scene = "SMTreasureTemple",
amount = 4
},
{
scene = "SMTempleGardenRoom",
amount = 4
},
{
scene = "SMTempleTrapRoom1",
amount = 6
},
{
scene = "SMTempleTrapRoom2",
amount = 5
},
{
dungeon = "DesertTempleDungeon"
},
{
dungeon = "DesertTempleDungeon2"
}
}
}
},
LargeFishPouch = {
[0] = {
drop = {
{
notes = {},
chance = 0.0274,
chanceAtLeastOne = 0.1297,
amount = 1,
rolls = 5,
entity = {
id = "SnakeBossSegment",
variation = 0
}
}
},
fishing = {
{
biomes = { "Sea" },
liquids = { "Sea" },
type = "Loot",
chance = 0.0106
},
{
biomes = { "Desert" },
liquids = {},
type = "Loot",
chance = 0.0095
}
}
}
},
LargeJellyfishDestructable = {
[0] = {
naturalSpawn = {
initial = true
},
plunder = {
{
scene = "SlipperySlimeBossScene",
amount = 5
},
{
scene = "SMSeaCampIsland4",
amount = 1
},
{
scene = "SMSeaCampIsland5",
amount = 1
},
{
scene = "SMSeaMoonLake",
amount = 1
},
{
dungeon = "SlipperySlimeBossDungeon"
}
}
}
},
LargeMoldDestructible = {
[0] = {
plunder = {
{
scene = "InfestedFarm",
amount = 1
},
{
scene = "MoldDungeonMainTemple",
amount = 10
},
{
scene = "MoldTemple1",
amount = 3
},
{
scene = "MoldTemple2",
amount = 1
},
{
scene = "MelodyMuralSceneNature2",
amount = 2
},
{
scene = "MoldChasmScene",
amount = 3
},
{
scene = "MoldVillageScene",
amount = 1
},
{
scene = "SMMoldWellCircle",
amount = 5
},
{
scene = "SMMoldGarden",
amount = 4
},
{
dungeon = "MoldDungeon0"
},
{
dungeon = "MoldDungeonMain0"
}
}
}
},
LargeOreAndBlockPouch = {
[0] = {
lootScene = {
{
notes = {},
chance = 0.0069,
chanceAtLeastOne = 0.0309,
amount = 1,
rolls = { 3, 6 },
entity = {
id = "InventoryLavaChest",
variation = 0
},
dungeons = { "AncientForgeDungeon", "LavaDungeon", "LavaSlimeBossDungeon" },
scenes = { "LavaMineScene3", "SMLavaBoulderMine1" }
}
},
drop = {
{
notes = {},
chance = 0.0218,
chanceAtLeastOne = 0.1044,
amount = 1,
rolls = 5,
entity = {
id = "LavaSlimeBoss",
variation = 0
}
},
{
notes = {},
chance = 0.0039,
chanceAtLeastOne = 0.0137,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "LavaWoodenDestructible",
variation = 1
}
}
}
}
},
LargePassageDestructible = {
[0] = {
naturalSpawn = {
initial = true
},
plunder = {
{
dungeon = "FeatherTreeForest"
},
{
dungeon = "SulfurForest"
},
{
dungeon = "HydraCultDungeon"
}
}
}
},
LargeSeedAndCropsPouch = {
[0] = {
drop = {
{
notes = {},
chance = 0.0212,
chanceAtLeastOne = 0.111,
amount = 1,
rolls = { 5, 6 },
entity = {
id = "HydraBossNature",
variation = 0
}
},
{
notes = {},
chance = 0.0561,
chanceAtLeastOne = 0.0561,
amount = 1,
rolls = 1,
entity = {
id = "NatureCicadaEnemy",
variation = 0
}
},
{
notes = {},
chance = 0.0036,
chanceAtLeastOne = 0.0091,
amount = 1,
rolls = { 2, 3 },
entity = {
id = "NatureDestructible",
variation = 1
}
}
}
}
},
LargeShell = {
[0] = {
plunder = {
{
scene = "LargeShellScene",
amount = 1
}
}
}
},
LargeShinyGlimmeringObject = {
[0] = {
crafting = {
{
station = "AncientHologramPod",
amount = 1
}
}
}
},
LargeTempleRug = {
[0] = {
plunder = {
{
scene = "KingGrave",
amount = 2
},
{
scene = "QueenGrave",
amount = 2
},
{
scene = "PrinceGrave",
amount = 2
},
{
scene = "RingOfSandScene",
amount = 1
},
{
scene = "TitanTempleScene",
amount = 6
},
{
scene = "DesertRuinPlaza3",
amount = 1
},
{
scene = "ScarabTempleRoom1",
amount = 1
},
{
scene = "ScarabTempleRoom2",
amount = 1
},
{
scene = "ScarabTempleRoom3",
amount = 1
},
{
scene = "ScarabTempleRoom4",
amount = 1
}
}
}
},
LargeValuablePouch = {
[0] = {
lootScene = {
{
notes = {},
chance = 0.0166,
chanceAtLeastOne = 0.088,
amount = 1,
rolls = { 4, 7 },
entity = {
id = "InventoryAncientChest",
variation = 0
},
dungeons = { "BigCityDungeon1", "BigCityDungeon2", "BigCityDungeon3", "CityDungeon" },
scenes = { "CitySewers", "CityStore", "SMBrokenCityIsle", "SMCityArchive", "SMLoneCityIsland" }
},
{
notes = {},
chance = 0.0166,
chanceAtLeastOne = 0.088,
amount = 1,
rolls = { 4, 7 },
entity = {
id = "BossChest",
variation = 0
},
scenes = { "CityHall" }
}
},
drop = {
{
notes = {},
chance = 0.0252,
chanceAtLeastOne = 0.12,
amount = 1,
rolls = 5,
entity = {
id = "BirdBoss",
variation = 0
}
},
{
notes = {},
chance = 0.0252,
chanceAtLeastOne = 0.12,
amount = 1,
rolls = 5,
entity = {
id = "BirdBoss",
variation = 1
}
},
{
notes = {},
chance = 0.0107,
chanceAtLeastOne = 0.0265,
amount = 1,
rolls = { 2, 3 },
entity = {
id = "LargeCityDestructible",
variation = 0
}
}
}
}
},
LargeWaterCan = {
[0] = {
crafting = {
{
station = "IronWorkBench",
amount = 1
}
},
lootScene = {
{
entity = {
id = "WoodTable",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "SMNatureEggHut" }
},
{
entity = {
id = "Pedestal",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "DesertAbandonedFarm" }
}
}
}
},
Larva = {
[0] = {
naturalSpawn = {
respawn = true
},
plunder = {
{
scene = "ClaySettlement2",
amount = 5
},
{
dungeon = "SmallLarvaHiveDungeon"
}
}
},
[1] = {
plunder = {
{
scene = "CavelingFarm",
amount = 3
},
{
scene = "Barn1",
amount = 1
},
{
dungeon = "LarvaHiveBossDungeon"
}
}
}
},
LarvaBBQ = {
[0] = {
plunder = {
{
scene = "ClaySettlement1",
amount = 1
},
{
scene = "ClaySettlement2",
amount = 1
},
{
scene = "ClaySettlement3",
amount = 1
},
{
scene = "SMStrollyCamp",
amount = 1
},
{
dungeon = "ClayCavelingArea"
}
}
}
},
LarvaBossCrystal = {
[0] = {
drop = {
{
entity = {
id = "BossLarva",
variation = 0
},
chance = 1.0,
chanceAtLeastOne = 1.0,
amount = 1,
multiplayerScaling = 0.0,
notes = {}
}
}
}
},
LarvaBossScanner = {
[0] = {
crafting = {
{
station = "SlimeBossStatue",
amount = 1
}
}
}
},
LarvaBossStatue = {
[0] = {
plunder = {
{
scene = "StartScene",
amount = 1
},
{
scene = "StartSceneWithEasterEggItem",
amount = 1
}
}
}
},
LarvaBossSummoningItem = {
[0] = {
merchant = {
{
id = "CavelingMerchant",
variation = 0,
stock = 3,
requirement = "None"
}
}
}
},
LarvaBreastArmor = {
[0] = {
lootScene = {
{
notes = {},
chance = 0.0135,
chanceAtLeastOne = 0.0529,
amount = 1,
rolls = { 3, 5 },
entity = {
id = "InventoryLarvaHiveChest",
variation = 0
},
dungeons = { "LarvaHiveBossDungeon", "SmallLarvaHiveDungeon" },
scenes = { "MelodyMuralSceneClay2" }
}
},
drop = {
{
notes = {},
chance = 0.0201,
chanceAtLeastOne = 0.0965,
amount = 1,
rolls = 5,
guaranteedChance = 0.125,
guaranteedChanceAtLeastOne = 0.125,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "BossLarva",
variation = 0
}
}
}
}
},
LarvaHelm = {
[0] = {
lootScene = {
{
notes = {},
chance = 0.0135,
chanceAtLeastOne = 0.0529,
amount = 1,
rolls = { 3, 5 },
entity = {
id = "InventoryLarvaHiveChest",
variation = 0
},
dungeons = { "LarvaHiveBossDungeon", "SmallLarvaHiveDungeon" },
scenes = { "MelodyMuralSceneClay2" }
}
},
drop = {
{
notes = {},
chance = 0.0183,
chanceAtLeastOne = 0.088,
amount = 1,
rolls = 5,
guaranteedChance = 0.1429,
guaranteedChanceAtLeastOne = 0.1429,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "LarvaHiveBoss",
variation = 0
}
},
{
notes = {},
chance = 0.0183,
chanceAtLeastOne = 0.088,
amount = 1,
rolls = 5,
guaranteedChance = 0.1429,
guaranteedChanceAtLeastOne = 0.1429,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "LarvaHiveHalloweenBoss",
variation = 0
}
}
}
}
},
LarvaHiveBoss = {
[0] = {
plunder = {
{
scene = "LarvaHiveBossScene",
amount = 1
}
}
}
},
LarvaHiveBossStatue = {
[0] = {
plunder = {
{
scene = "StartScene",
amount = 1
},
{
scene = "StartSceneWithEasterEggItem",
amount = 1
}
}
}
},
LarvaHiveEgg = {
[0] = {
plunder = {
{
scene = "LarvaHiveBossScene",
amount = 5
}
}
}
},
LarvaMeat = {
[0] = {
lootScene = {
{
notes = {},
chance = 0.09,
chanceAtLeastOne = 0.3143,
amount = { 3, 4 },
rolls = { 3, 5 },
entity = {
id = "InventoryLarvaHiveChest",
variation = 0
},
dungeons = { "LarvaHiveBossDungeon", "SmallLarvaHiveDungeon" },
scenes = { "MelodyMuralSceneClay2" }
}
},
drop = {
{
notes = {},
chance = 0.0604,
chanceAtLeastOne = 0.0604,
amount = 1,
rolls = 1,
entity = {
id = "Larva",
variation = 0
}
},
{
notes = {},
chance = 0.0604,
chanceAtLeastOne = 0.0604,
amount = 1,
rolls = 1,
entity = {
id = "Larva",
variation = 1
}
},
{
notes = {},
chance = 0.3079,
chanceAtLeastOne = 0.3079,
amount = 1,
rolls = 1,
entity = {
id = "BigLarva",
variation = 0
}
},
{
notes = {},
chance = 0.3079,
chanceAtLeastOne = 0.3079,
amount = 1,
rolls = 1,
entity = {
id = "BigLarva",
variation = 1
}
},
{
entity = {
id = "BossLarva",
variation = 0
},
chance = 1.0,
chanceAtLeastOne = 1.0,
amount = 20,
multiplayerScaling = 0.5,
notes = {}
},
{
notes = {},
chance = 0.0602,
chanceAtLeastOne = 0.0602,
amount = 1,
rolls = 1,
entity = {
id = "AcidLarva",
variation = 0
}
},
{
entity = {
id = "LarvaHiveBoss",
variation = 0
},
chance = 1.0,
chanceAtLeastOne = 1.0,
amount = 15,
multiplayerScaling = 0.5,
notes = {}
},
{
entity = {
id = "LarvaHiveHalloweenBoss",
variation = 0
},
chance = 1.0,
chanceAtLeastOne = 1.0,
amount = 15,
multiplayerScaling = 0.5,
notes = {}
},
{
notes = {},
chance = 0.234,
chanceAtLeastOne = 0.234,
amount = 1,
rolls = 1,
entity = {
id = "CavelingSkirmisher",
variation = 0
}
},
{
notes = {},
chance = 0.2291,
chanceAtLeastOne = 0.2291,
amount = 1,
rolls = 1,
entity = {
id = "CavelingSpearman",
variation = 0
}
},
{
notes = {},
chance = 0.2083,
chanceAtLeastOne = 0.2083,
amount = 1,
rolls = 1,
entity = {
id = "ClayPot",
variation = 0
}
}
},
salvage = {
{
id = "AFPipeClub",
variation = 0,
amount = { 2, 3 }
},
{
id = "GhormsStomachBag",
variation = 0,
amount = { 2, 3 }
},
{
id = "CarapaceHelm",
variation = 0,
amount = { 1, 2 }
},
{
id = "LarvaHelm",
variation = 0,
amount = { 3, 5 }
},
{
id = "SkirmisherHelm",
variation = 0,
amount = { 2, 3 }
},
{
id = "CarapaceBreastArmor",
variation = 0,
amount = 2
},
{
id = "LarvaBreastArmor",
variation = 0,
amount = { 3, 5 }
},
{
id = "GrubEggNecklace",
variation = 0,
amount = { 2, 3 }
},
{
id = "LarvaSpikeClub",
variation = 0,
amount = { 2, 3 }
},
{
id = "Grubzooka",
variation = 0,
amount = { 4, 7 }
}
}
}
},
LarvaRing = {
[0] = {
lootScene = {
{
notes = {},
chance = 0.0675,
chanceAtLeastOne = 0.2439,
amount = 1,
rolls = { 3, 5 },
entity = {
id = "InventoryLarvaHiveChest",
variation = 0
},
dungeons = { "LarvaHiveBossDungeon", "SmallLarvaHiveDungeon" },
scenes = { "MelodyMuralSceneClay2" }
}
},
loot = {
{
notes = {},
chance = 0.0024,
chanceAtLeastOne = 0.0085,
amount = 1,
rolls = { 3, 4 },
guaranteedChance = 0.0685,
guaranteedChanceAtLeastOne = 0.0685,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "LockedCopperChest",
variation = 0
}
}
},
drop = {
{
notes = {},
chance = 0.0012,
chanceAtLeastOne = 0.0012,
amount = 1,
rolls = 1,
entity = {
id = "Larva",
variation = 0
}
},
{
notes = {},
chance = 0.0012,
chanceAtLeastOne = 0.0012,
amount = 1,
rolls = 1,
entity = {
id = "Larva",
variation = 1
}
},
{
notes = {},
chance = 0.0201,
chanceAtLeastOne = 0.0965,
amount = 1,
rolls = 5,
guaranteedChance = 0.125,
guaranteedChanceAtLeastOne = 0.125,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "BossLarva",
variation = 0
}
}
}
}
},
LarvaSkewer = {
[0] = {
plunder = {
{
scene = "ClaySettlement1",
amount = 6
},
{
scene = "ClaySettlement2",
amount = 4
},
{
scene = "ClaySettlement3",
amount = 5
}
}
}
},
LarvaSpikeClub = {
[0] = {
crafting = {
{
station = "LarvaBossStatue",
amount = 1
}
}
}
},
LarvaTrophy = {
[0] = {
drop = {
{
notes = {},
chance = 0.0012,
chanceAtLeastOne = 0.0012,
amount = 1,
rolls = 1,
entity = {
id = "Larva",
variation = 0
}
},
{
notes = {},
chance = 0.0012,
chanceAtLeastOne = 0.0012,
amount = 1,
rolls = 1,
entity = {
id = "Larva",
variation = 1
}
}
}
}
},
LarvaskinRug = {
[0] = {
plunder = {
{
scene = "ClaySettlement1",
amount = 2
},
{
scene = "ClaySettlement3",
amount = 2
},
{
scene = "SMHiveAbandonedHut",
amount = 1
},
{
dungeon = "ClayCavelingArea"
}
}
}
},
LarvaskinRugRed = {
[0] = {
plunder = {
{
scene = "ClaySettlement1",
amount = 1
},
{
scene = "ClaySettlement2",
amount = 2
},
{
scene = "ClaySettlement3",
amount = 1
},
{
scene = "SMStrollyCamp",
amount = 1
}
}
}
},
LarvaskinTent = {
[0] = {
plunder = {
{
scene = "ClaySettlement1",
amount = 3
},
{
scene = "ClaySettlement2",
amount = 1
},
{
scene = "ClaySettlement3",
amount = 5
},
{
scene = "SMStrollyCamp",
amount = 1
}
}
}
},
LaserDrillTool = {
[0] = {
loot = {
{
notes = {},
chance = 0.0088,
chanceAtLeastOne = 0.0218,
amount = 1,
rolls = { 2, 3 },
entity = {
id = "LockedSolariteChest",
variation = 0
}
},
{
notes = { "EventTerminal" },
chance = 0.0161,
chanceAtLeastOne = 0.0476,
amount = 1,
rolls = 3,
guaranteedChance = 0.1429,
guaranteedChanceAtLeastOne = 0.1429,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "AlienChest",
variation = 0
}
}
},
drop = {
{
notes = {},
chance = 0.0314,
chanceAtLeastOne = 0.161,
amount = 1,
rolls = { 5, 6 },
entity = {
id = "HydraBossDesert",
variation = 0
}
},
{
notes = {},
chance = 0.001,
chanceAtLeastOne = 0.001,
amount = 1,
rolls = 1,
entity = {
id = "OrbitalTurret",
variation = 0
}
},
{
notes = {},
chance = 0.0022,
chanceAtLeastOne = 0.0055,
amount = 1,
rolls = { 2, 3 },
entity = {
id = "LargeAlienTechDestructible",
variation = 0
}
}
},
lootScene = {
{
notes = {},
chance = 0.0088,
chanceAtLeastOne = 0.0218,
amount = 1,
rolls = { 2, 3 },
entity = {
id = "InventoryDesertBiomeChest",
variation = 0
},
scenes = { "MelodyMuralSceneDesert", "MelodyMuralSceneDesert2" }
}
}
}
},
LavaAxe = {
[0] = {
lootScene = {
{
notes = {},
chance = 0.0139,
chanceAtLeastOne = 0.061,
amount = 1,
rolls = { 3, 6 },
entity = {
id = "InventoryLavaChest",
variation = 0
},
dungeons = { "AncientForgeDungeon", "LavaDungeon", "LavaSlimeBossDungeon" },
scenes = { "LavaMineScene3", "SMLavaBoulderMine1" }
}
}
}
},
LavaBreastArmor = {
[0] = {
drop = {
{
notes = {},
chance = 0.0087,
chanceAtLeastOne = 0.0429,
amount = 1,
rolls = 5,
guaranteedChance = 0.1818,
guaranteedChanceAtLeastOne = 0.1818,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "LavaSlimeBoss",
variation = 0
}
}
}
}
},
LavaButterfly = {
[0] = {
naturalSpawn = {
respawn = true
},
plunder = {
{
scene = "LavaMineScene4",
amount = 3
},
{
dungeon = "LavaDungeon"
},
{
dungeon = "LavaSlimeBossDungeon"
},
{
dungeon = "AncientForgeDungeon"
}
}
}
},
LavaButterflyTrophy = {
[0] = {
drop = {
{
notes = {},
chance = 0.0077,
chanceAtLeastOne = 0.0077,
amount = 1,
rolls = 1,
entity = {
id = "LavaButterfly",
variation = 0
}
}
}
}
},
LavaHelm = {
[0] = {
drop = {
{
notes = {},
chance = 0.0087,
chanceAtLeastOne = 0.0429,
amount = 1,
rolls = 5,
guaranteedChance = 0.1818,
guaranteedChanceAtLeastOne = 0.1818,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "LavaSlimeBoss",
variation = 0
}
}
}
}
},
LavaPantsArmor = {
[0] = {
drop = {
{
notes = {},
chance = 0.0087,
chanceAtLeastOne = 0.0429,
amount = 1,
rolls = 5,
guaranteedChance = 0.1818,
guaranteedChanceAtLeastOne = 0.1818,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "LavaSlimeBoss",
variation = 0
}
}
}
}
},
LavaPost1 = {
[0] = {
plunder = {
{
scene = "AncientForgeScene",
amount = 3
},
{
scene = "LavaMineScene1",
amount = 1
},
{
scene = "LavaMineScene2",
amount = 4
},
{
scene = "LavaMineScene3",
amount = 2
},
{
scene = "SMLavaBoulderMine1",
amount = 7
},
{
scene = "SMLavaBoulderMine2",
amount = 2
},
{
dungeon = "LavaDungeon"
},
{
dungeon = "AncientForgeDungeon"
}
}
}
},
LavaPost2 = {
[0] = {
plunder = {
{
scene = "AncientForgeScene",
amount = 1
},
{
scene = "LavaMineScene1",
amount = 1
},
{
scene = "LavaMineScene3",
amount = 1
},
{
scene = "SMLavaBoulderMine2",
amount = 2
},
{
scene = "SMDesertMoonLake",
amount = 1
},
{
scene = "SMLavaPatch",
amount = 1
},
{
dungeon = "LavaDungeon"
},
{
dungeon = "AncientForgeDungeon"
}
}
}
},
LavaRock = {
[0] = {
plunder = {
{
scene = "LavaSlimeBossScene",
amount = 18
},
{
scene = "AncientForgeScene",
amount = 3
},
{
scene = "LavaMineScene2",
amount = 2
},
{
scene = "LavaMineScene3",
amount = 3
},
{
scene = "LavaMineScene4",
amount = 2
},
{
scene = "LiquidMetalScene",
amount = 10
},
{
scene = "SMLavaBoulderMine1",
amount = 2
},
{
scene = "SMDesertMoonLake",
amount = 1
},
{
scene = "SMLavaLake",
amount = 5
},
{
dungeon = "LavaDungeon"
},
{
dungeon = "LavaSlimeBossDungeon"
},
{
dungeon = "AncientForgeDungeon"
}
}
}
},
LavaShield = {
[0] = {
drop = {
{
notes = {},
chance = 0.0087,
chanceAtLeastOne = 0.0429,
amount = 1,
rolls = 5,
guaranteedChance = 0.1818,
guaranteedChanceAtLeastOne = 0.1818,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "LavaSlimeBoss",
variation = 0
}
}
}
}
},
LavaSlime = {
[0] = {
drop = {
{
notes = {},
chance = 0.4666,
chanceAtLeastOne = 0.4666,
amount = 1,
rolls = 1,
entity = {
id = "LavaSlimeBlob",
variation = 0
}
},
{
notes = {},
chance = 0.3752,
chanceAtLeastOne = 0.9048,
amount = { 8, 10 },
rolls = 5,
entity = {
id = "LavaSlimeBoss",
variation = 0
}
}
},
crafting = {
{
station = "DistilleryTable",
amount = 1
}
},
salvage = {
{
id = "LavaHelm",
variation = 0,
amount = { 6, 10 }
},
{
id = "LavaBreastArmor",
variation = 0,
amount = { 8, 12 }
},
{
id = "LavaPantsArmor",
variation = 0,
amount = { 7, 11 }
},
{
id = "FlameNecklace",
variation = 0,
amount = { 3, 5 }
},
{
id = "LavaAxe",
variation = 0,
amount = { 6, 10 }
},
{
id = "Burnzooka",
variation = 0,
amount = { 6, 10 }
},
{
id = "MeteorStaff",
variation = 0,
amount = { 6, 10 }
}
}
}
},
LavaSlimeBlob = {
[0] = {
naturalSpawn = {
respawn = true
},
plunder = {
{
scene = "LavaMineScene4",
amount = 6
},
{
dungeon = "LavaDungeon"
},
{
dungeon = "LavaSlimeBossDungeon"
},
{
dungeon = "AncientForgeDungeon"
}
}
}
},
LavaSlimeBoss = {
[0] = {
plunder = {
{
scene = "LavaSlimeBossScene",
amount = 1
}
}
}
},
LavaSlimeBossChest = {
[0] = {
drop = {
{
entity = {
id = "LavaSlimeBoss",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
notes = {}
}
}
}
},
LavaSlimeBossScanner = {
[0] = {
crafting = {
{
station = "AncientHologramPod",
amount = 1
}
}
}
},
LavaSlimeTrophy = {
[0] = {
drop = {
{
notes = {},
chance = 0.0037,
chanceAtLeastOne = 0.0037,
amount = 1,
rolls = 1,
entity = {
id = "LavaSlimeBlob",
variation = 0
}
}
}
}
},
LavaWoodenDestructible = {
[0] = {
plunder = {
{
scene = "AncientForgeScene",
amount = 6
},
{
scene = "LavaMineScene1",
amount = 5
},
{
scene = "LavaMineScene2",
amount = 4
},
{
scene = "LavaMineScene3",
amount = 6
},
{
scene = "SMLavaBoulderMine1",
amount = 8
},
{
scene = "SMLavaBoulderMine2",
amount = 7
},
{
dungeon = "LavaDungeon"
},
{
dungeon = "LavaSlimeBossDungeon"
},
{
dungeon = "AncientForgeDungeon"
}
}
},
[1] = {
plunder = {
{
scene = "AncientForgeScene",
amount = 5
},
{
scene = "LavaMineScene1",
amount = 4
},
{
scene = "LavaMineScene2",
amount = 3
},
{
scene = "LavaMineScene3",
amount = 2
},
{
scene = "SMLavaBoulderMine1",
amount = 4
},
{
scene = "SMLavaBoulderMine2",
amount = 5
},
{
scene = "SMLavaPatch",
amount = 1
},
{
dungeon = "LavaDungeon"
},
{
dungeon = "LavaSlimeBossDungeon"
},
{
dungeon = "AncientForgeDungeon"
}
}
}
},
LeafFossil = {
[0] = {
loot = {
{
notes = {},
chance = 0.0121,
chanceAtLeastOne = 0.0418,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "LockedScarletChest",
variation = 0
}
}
},
drop = {
{
notes = {},
chance = 0.005,
chanceAtLeastOne = 0.0074,
amount = 1,
rolls = { 1, 2 },
entity = {
id = "NatureWoodenDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0058,
chanceAtLeastOne = 0.0201,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "NatureWoodenDestructible",
variation = 1
}
}
},
lootScene = {
{
notes = {},
chance = 0.0121,
chanceAtLeastOne = 0.0418,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "IronChest",
variation = 0
},
scenes = { "MelodyMuralSceneStone" }
},
{
notes = {},
chance = 0.0121,
chanceAtLeastOne = 0.0418,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "InventoryAncientChest",
variation = 1
},
scenes = { "MelodyMuralSceneStone2" }
}
}
}
},
Leash = {
[0] = {
crafting = {
{
station = "CattleWorkbench",
amount = 1
}
}
}
},
LeatherFrame = {
[0] = {
plunder = {
{
scene = "ClaySettlement2",
amount = 2
},
{
scene = "ClaySettlement3",
amount = 1
},
{
scene = "SMHiveAbandonedHut",
amount = 1
}
}
}
},
LeatherFrameSmall = {
[0] = {
plunder = {
{
scene = "ClaySettlement2",
amount = 4
},
{
scene = "ClaySettlement3",
amount = 3
},
{
scene = "SMStrollyCamp",
amount = 2
}
}
}
},
LegendaryBow = {
[0] = {
recipe = {
{
item = "LegendaryBowParchment",
amount = 1
}
}
}
},
LegendaryBowParchment = {
[0] = {
lootScene = {
{
entity = {
id = "BossChest",
variation = 1
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "ShrineMuralScene" }
}
}
}
},
LegendaryBowPart1 = {
[0] = {
lootScene = {
{
entity = {
id = "InventoryAncientChest",
variation = 1
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "BrokenCore1" }
}
}
}
},
LegendaryBowPart2 = {
[0] = {
lootScene = {
{
entity = {
id = "InventoryAncientChest",
variation = 1
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "BrokenCore2" }
}
}
}
},
LegendaryBowPart3 = {
[0] = {
lootScene = {
{
entity = {
id = "InventoryAncientChest",
variation = 1
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "BrokenCore3" }
}
}
}
},
LegendaryMiningPick = {
[0] = {
recipe = {
{
item = "LegendaryMiningPickParchment",
amount = 1
}
}
}
},
LegendaryMiningPickParchment = {
[0] = {
drop = {
{
notes = {},
chance = 0.0393,
chanceAtLeastOne = 0.1815,
amount = 1,
rolls = 5,
entity = {
id = "LavaSlimeBoss",
variation = 0
}
}
}
}
},
LegendarySword = {
[0] = {
recipe = {
{
item = "LegendarySwordParchment",
amount = 1
}
}
}
},
LegendarySwordBlade = {
[0] = {
lootScene = {
{
entity = {
id = "StonePedestal",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "WorshipMuralScene" }
}
}
}
},
LegendarySwordGemstone = {
[0] = {
lootScene = {
{
entity = {
id = "InventoryChest",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "AncientMaze" }
}
}
}
},
LegendarySwordParchment = {
[0] = {
merchant = {
{
id = "CavelingMerchant",
variation = 0,
stock = 1,
requirement = "CoreActivated"
}
}
}
},
Lever = {
[0] = {
crafting = {
{
station = "ElectronicsTable",
amount = 1
}
},
plunder = {
{
scene = "SMLavaBoulderMine2",
amount = 1
},
{
scene = "SMScarletCamp",
amount = 1
},
{
scene = "SMNatureEggHut",
amount = 1
}
}
}
},
LightningGun = {
[0] = {
crafting = {
{
station = "PassageCraftingStatue",
amount = 1
}
}
}
},
LiquidMetal = {
[0] = {
lootScene = {
{
entity = {
id = "LiquidMetalBasin",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "LiquidMetalScene" }
}
}
}
},
LiquidMetalBasin = {
[0] = {
plunder = {
{
scene = "LiquidMetalScene",
amount = 1
}
}
}
},
LiquidMetalVent = {
[0] = {
plunder = {
{
scene = "LiquidMetalScene",
amount = 10
}
}
},
[1] = {
plunder = {
{
scene = "LiquidMetalScene",
amount = 3
}
}
}
},
LithoTrilobite = {
[0] = {
fishing = {
{
biomes = { "Passage" },
liquids = { "Passage" },
type = "Fish",
chance = 0.2381
}
}
}
},
LockedCopperChest = {
[0] = {
plunder = {
{
scene = "SMClayAbandonedHut",
amount = 1
}
},
fishing = {
{
biomes = { "Slime" },
liquids = { "Dirt" },
type = "Loot",
chance = 0.0236
}
},
miscellaneous = {
{
source = "PlunderLockedCopperChestSlime"
},
{
source = "PlunderLockedCopperChestLarva"
}
}
}
},
LockedGalaxiteChest = {
[0] = {
plunder = {
{
scene = "DesertMaze1",
amount = 1
},
{
scene = "DesertMaze3",
amount = 1
},
{
scene = "DesertMaze4",
amount = 1
},
{
dungeon = "DesertBridgeArea"
}
},
fishing = {
{
biomes = { "Desert" },
liquids = {},
type = "Loot",
chance = 0.019
},
{
biomes = {},
liquids = { "Lava" },
type = "Loot",
chance = 0.0212
}
},
miscellaneous = {
{
source = "PlunderLockedGalaxiteChest"
}
}
}
},
LockedIronChest = {
[0] = {
fishing = {
{
biomes = { "Larva" },
liquids = { "LarvaHive" },
type = "Loot",
chance = 0.0092
},
{
biomes = { "Stone" },
liquids = {},
type = "Loot",
chance = 0.0236
}
},
miscellaneous = {
{
source = "PlunderLockedIronChest"
}
}
}
},
LockedKingChest = {
[0] = {
plunder = {
{
scene = "TitanTempleScene",
amount = 1
}
}
}
},
LockedOctarineChest = {
[0] = {
plunder = {
{
scene = "SeaCoveStash",
amount = 4
},
{
scene = "SMShipwreck",
amount = 1
}
},
fishing = {
{
biomes = { "Sea" },
liquids = { "Sea" },
type = "Loot",
chance = 0.0212
}
},
miscellaneous = {
{
source = "PlunderLockedOctarineChest"
}
}
}
},
LockedPrinceChest = {
[0] = {
plunder = {
{
scene = "TitanTempleScene",
amount = 1
}
}
}
},
LockedQueenChest = {
[0] = {
plunder = {
{
scene = "TitanTempleScene",
amount = 1
}
}
}
},
LockedScarletChest = {
[0] = {
fishing = {
{
biomes = { "Nature" },
liquids = {},
type = "Loot",
chance = 0.0222
},
{
biomes = {},
liquids = { "Mold" },
type = "Loot",
chance = 0.0242
}
},
miscellaneous = {
{
source = "PlunderLockedScarletChest"
}
}
}
},
LockedSolariteChest = {
[0] = {
miscellaneous = {
{
source = "PlunderLockedSolariteChest"
}
}
}
},
LogicCircuit = {
[0] = {
crafting = {
{
station = "ElectronicsTable",
amount = 1
}
}
}
},
LoomSpinningWheel = {
[0] = {
crafting = {
{
station = "TinWorkbench",
amount = 1
}
}
}
},
LooseFlooring = {
[0] = {
crafting = {
{
station = "TinWorkbench",
amount = 1
}
}
}
},
LostPaddle = {
[0] = {
fishing = {
{
biomes = { "Nature" },
liquids = {},
type = "Loot",
chance = 0.0792
},
{
biomes = { "Passage" },
liquids = { "Passage" },
type = "Loot",
chance = 0.2
}
}
}
},
LucentOakTree = {
[0] = {
naturalSpawn = {
initial = true
},
plunder = {
{
scene = "CrystalForestMeadow",
amount = 7
},
{
scene = "RadiationCrystalMaze2",
amount = 1
},
{
scene = "SMCrystalPond",
amount = 1
},
{
scene = "SMResearchLab",
amount = 1
},
{
scene = "SMSolariteBoulderScene",
amount = 3
},
{
dungeon = "CrystalForest"
}
}
}
},
LuckyCat = {
[0] = {
trading = {
{
station = "SeasonalMerchant",
amount = 1
}
}
}
},
LuckyRing = {
[0] = {
vendor = {
{
id = "VendingMachine",
variation = 0
}
}
}
},
LumpOfCoal = {
[0] = {
loot = {
{
notes = {},
chance = 0.0658,
chanceAtLeastOne = 0.0658,
amount = 1,
rolls = 1,
entity = {
id = "ChristmasPresent",
variation = 0
}
}
}
}
},
Lunacorn = {
[0] = {
naturalSpawn = {
initial = true
},
loot = {
{
notes = {},
chance = 0.0627,
chanceAtLeastOne = 0.1495,
amount = { 1, 5 },
rolls = { 2, 3 },
entity = {
id = "LockedSolariteChest",
variation = 0
}
}
},
farming = {
{
id = "LunacornSeed",
variation = 0,
notes = {},
growthTime = 600.0
}
},
plunder = {
{
dungeon = "CrystalForest"
}
},
lootScene = {
{
notes = {},
chance = 0.0627,
chanceAtLeastOne = 0.1495,
amount = { 1, 5 },
rolls = { 2, 3 },
entity = {
id = "InventoryDesertBiomeChest",
variation = 0
},
scenes = { "MelodyMuralSceneDesert", "MelodyMuralSceneDesert2" }
}
}
}
},
LunacornRare = {
[0] = {
loot = {
{
notes = {},
chance = 0.0314,
chanceAtLeastOne = 0.0766,
amount = 1,
rolls = { 2, 3 },
entity = {
id = "LockedSolariteChest",
variation = 0
}
}
},
farming = {
{
id = "LunacornSeed",
variation = 0,
notes = { "RarePlant" },
growthTime = 600.0
}
},
lootScene = {
{
notes = {},
chance = 0.0314,
chanceAtLeastOne = 0.0766,
amount = 1,
rolls = { 2, 3 },
entity = {
id = "InventoryDesertBiomeChest",
variation = 0
},
scenes = { "MelodyMuralSceneDesert", "MelodyMuralSceneDesert2" }
}
}
}
},
LunacornSeed = {
[0] = {
drop = {
{
notes = {},
chance = 0.099,
chanceAtLeastOne = 0.099,
amount = 1,
rolls = 1,
entity = {
id = "Mimite",
variation = 0
}
},
{
entity = {
id = "LunacornPlant",
variation = 0
},
chance = 0.75,
chanceAtLeastOne = 0.75,
amount = 1,
multiplayerScaling = 0.0,
notes = {}
}
},
fishing = {
{
biomes = { "Crystal" },
liquids = { "Crystal" },
type = "Loot",
chance = 0.1068
}
}
}
},
LuxuriousHandmirror = {
[0] = {
lootScene = {
{
notes = {},
chance = 0.0033,
chanceAtLeastOne = 0.0181,
amount = 1,
rolls = { 4, 7 },
entity = {
id = "InventoryAncientChest",
variation = 0
},
dungeons = { "BigCityDungeon1", "BigCityDungeon2", "BigCityDungeon3", "CityDungeon" },
scenes = { "CitySewers", "CityStore", "SMBrokenCityIsle", "SMCityArchive", "SMLoneCityIsland" }
},
{
notes = {},
chance = 0.0033,
chanceAtLeastOne = 0.0181,
amount = 1,
rolls = { 4, 7 },
entity = {
id = "BossChest",
variation = 0
},
scenes = { "CityHall" }
}
},
drop = {
{
notes = {},
chance = 0.0053,
chanceAtLeastOne = 0.0133,
amount = 1,
rolls = { 2, 3 },
entity = {
id = "LargeCityDestructible",
variation = 0
}
}
}
}
},
MagicMirror = {
[0] = {
crafting = {
{
station = "Carpenter",
amount = 1
}
}
}
},
MagicPotion = {
[0] = {
crafting = {
{
station = "AlchemyTable",
amount = 1
}
}
}
},
MagneticRing = {
[0] = {
crafting = {
{
station = "AdvancedJewelryWorkBench",
amount = 1
}
},
lootScene = {
{
entity = {
id = "IronChest",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "MelodyMuralSceneStone" }
}
}
}
},
MakeAWishHat = {
[0] = {
lootScene = {
{
entity = {
id = "Pedestal",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "StartSceneWithEasterEggItem" }
}
}
}
},
MalugazChest = {
[0] = {
drop = {
{
entity = {
id = "ShamanBoss",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
notes = {}
}
}
}
},
MalugazTrophy = {
[0] = {
drop = {
{
notes = {},
chance = 0.0393,
chanceAtLeastOne = 0.1814,
amount = 1,
rolls = 5,
entity = {
id = "ShamanBoss",
variation = 0
}
}
}
}
},
MammothFossil = {
[0] = {
plunder = {
{
scene = "MammothFossilScene",
amount = 1
}
}
}
},
Mannequin = {
[0] = {
crafting = {
{
station = "Carpenter",
amount = 1
}
},
plunder = {
{
scene = "SMDirtCamp",
amount = 1
},
{
scene = "SMHiveAbandonedHut",
amount = 1
},
{
scene = "SMLoneCityIsland",
amount = 1
},
{
scene = "SMSeaCampIsland1",
amount = 1
},
{
scene = "SMSeaCampIsland3",
amount = 1
},
{
scene = "AFScene2",
amount = 1
}
}
}
},
MeadowBush = {
[0] = {
plunder = {
{
scene = "SMMeadowPen",
amount = 16
},
{
scene = "SMMeadowPatch",
amount = 3
},
{
scene = "SMMeadowPond",
amount = 14
},
{
scene = "SMMeadowSpiral",
amount = 5
},
{
scene = "SMMeadowTreeBridge",
amount = 1
},
{
scene = "SMMeadowBloatOatIsle",
amount = 9
},
{
scene = "SMMeadowOasis",
amount = 1
},
{
dungeon = "MeadowArea"
},
{
dungeon = "MeadowAreaBig"
}
}
}
},
MeadowTallGrass = {
[0] = {
plunder = {
{
scene = "SMMeadowPen",
amount = 10
},
{
scene = "SMMeadowPatch",
amount = 3
},
{
scene = "SMMeadowPond",
amount = 12
},
{
scene = "SMMeadowSpiral",
amount = 5
},
{
scene = "SMMeadowTreeBridge",
amount = 1
},
{
scene = "SMNatureMoonLake",
amount = 3
},
{
scene = "SMMeadowBloatOatIsle",
amount = 20
},
{
scene = "SMMeadowOasis",
amount = 4
},
{
dungeon = "MeadowArea"
},
{
dungeon = "MeadowAreaBig"
}
}
}
},
MeadowTree = {
[0] = {
plunder = {
{
scene = "SMMeadowPen",
amount = 6
},
{
scene = "SMMeadowPatch",
amount = 1
},
{
scene = "SMMeadowPond",
amount = 3
},
{
scene = "SMMeadowSpiral",
amount = 2
},
{
scene = "SMMeadowTreeBridge",
amount = 2
},
{
scene = "SMMeadowBloatOatIsle",
amount = 3
},
{
scene = "SMMeadowOasis",
amount = 2
},
{
dungeon = "MeadowArea"
},
{
dungeon = "MeadowAreaBig"
}
}
}
},
Meat = {
[0] = {
drop = {
{
entity = {
id = "Cow",
variation = 0
},
chance = 1.0,
chanceAtLeastOne = 1.0,
amount = 1,
multiplayerScaling = 0.0,
notes = {}
},
{
entity = {
id = "Goat",
variation = 0
},
chance = 1.0,
chanceAtLeastOne = 1.0,
amount = 1,
multiplayerScaling = 0.0,
notes = {}
},
{
entity = {
id = "RolyPoly",
variation = 0
},
chance = 1.0,
chanceAtLeastOne = 1.0,
amount = 1,
multiplayerScaling = 0.0,
notes = {}
},
{
entity = {
id = "CowBaby",
variation = 0
},
chance = 1.0,
chanceAtLeastOne = 1.0,
amount = 1,
multiplayerScaling = 0.0,
notes = {}
},
{
entity = {
id = "GoatBaby",
variation = 0
},
chance = 1.0,
chanceAtLeastOne = 1.0,
amount = 1,
multiplayerScaling = 0.0,
notes = {}
},
{
entity = {
id = "RolyPolyBaby",
variation = 0
},
chance = 1.0,
chanceAtLeastOne = 1.0,
amount = 1,
multiplayerScaling = 0.0,
notes = {}
},
{
entity = {
id = "Turtle",
variation = 0
},
chance = 1.0,
chanceAtLeastOne = 1.0,
amount = 1,
multiplayerScaling = 0.0,
notes = {}
},
{
entity = {
id = "TurtleBaby",
variation = 0
},
chance = 1.0,
chanceAtLeastOne = 1.0,
amount = 1,
multiplayerScaling = 0.0,
notes = {}
},
{
entity = {
id = "Dodo",
variation = 0
},
chance = 1.0,
chanceAtLeastOne = 1.0,
amount = 1,
multiplayerScaling = 0.0,
notes = {}
},
{
entity = {
id = "DodoBaby",
variation = 0
},
chance = 1.0,
chanceAtLeastOne = 1.0,
amount = 1,
multiplayerScaling = 0.0,
notes = {}
},
{
entity = {
id = "CamelBaby",
variation = 0
},
chance = 1.0,
chanceAtLeastOne = 1.0,
amount = 1,
multiplayerScaling = 0.0,
notes = {}
},
{
notes = {},
chance = 0.75,
chanceAtLeastOne = 0.875,
amount = { 1, 2 },
rolls = { 1, 2 },
entity = {
id = "CrystalBigSnail",
variation = 0
}
},
{
notes = {},
chance = 0.267,
chanceAtLeastOne = 0.3725,
amount = 1,
rolls = { 1, 2 },
entity = {
id = "WormSegment",
variation = 0
}
},
{
notes = {},
chance = 0.2899,
chanceAtLeastOne = 0.4016,
amount = 1,
rolls = { 1, 2 },
entity = {
id = "ClayWormSegment",
variation = 0
}
}
}
}
},
MechanicalArm = {
[0] = {
loot = {
{
notes = {},
chance = 0.0121,
chanceAtLeastOne = 0.0418,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "LockedScarletChest",
variation = 0
}
}
},
drop = {
{
notes = {},
chance = 0.0072,
chanceAtLeastOne = 0.0072,
amount = 1,
rolls = 1,
entity = {
id = "AncientGolem",
variation = 0
}
},
{
notes = {},
chance = 0.005,
chanceAtLeastOne = 0.0074,
amount = 1,
rolls = { 1, 2 },
entity = {
id = "NatureWoodenDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0058,
chanceAtLeastOne = 0.0201,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "NatureWoodenDestructible",
variation = 1
}
}
},
lootScene = {
{
notes = {},
chance = 0.0121,
chanceAtLeastOne = 0.0418,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "IronChest",
variation = 0
},
scenes = { "MelodyMuralSceneStone" }
},
{
notes = {},
chance = 0.0121,
chanceAtLeastOne = 0.0418,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "InventoryAncientChest",
variation = 1
},
scenes = { "MelodyMuralSceneStone2" }
}
}
}
},
MechanicalPart = {
[0] = {
lootScene = {
{
notes = {},
chance = 0.0673,
chanceAtLeastOne = 0.2691,
amount = { 3, 6 },
rolls = { 4, 5 },
entity = {
id = "InventoryChest",
variation = 0
},
dungeons = { "BridgeArea", "WoodRoom" },
scenes = { "AbandonedCampScene", "ClayHiddenChest", "SmallIslands", "TurfHiddenChest" }
},
{
notes = {},
chance = 0.036,
chanceAtLeastOne = 0.1364,
amount = { 3, 6 },
rolls = { 3, 5 },
entity = {
id = "InventoryLarvaHiveChest",
variation = 0
},
dungeons = { "LarvaHiveBossDungeon", "SmallLarvaHiveDungeon" },
scenes = { "MelodyMuralSceneClay2" }
},
{
notes = {},
chance = 0.0831,
chanceAtLeastOne = 0.3793,
amount = { 3, 6 },
rolls = { 4, 7 },
entity = {
id = "InventoryAncientChest",
variation = 0
},
dungeons = { "BigCityDungeon1", "BigCityDungeon2", "BigCityDungeon3", "CityDungeon" },
scenes = { "CitySewers", "CityStore", "SMBrokenCityIsle", "SMCityArchive", "SMLoneCityIsland" }
},
{
notes = {},
chance = 0.0683,
chanceAtLeastOne = 0.2463,
amount = { 2, 3 },
rolls = { 3, 5 },
entity = {
id = "InventorySeaBiomeChest",
variation = 0
},
dungeons = { "SeaIslands", "SeaWallsWithChest" },
scenes = { "SMSeaCampIsland1", "SMSeaCampIsland2", "SMSeaCampIsland4", "SMSeaCampIsland6", "SMSeaOasis", "SMSurfaceCoralIsland" }
},
{
notes = {},
chance = 0.0599,
chanceAtLeastOne = 0.2426,
amount = { 3, 6 },
rolls = { 3, 6 },
entity = {
id = "InventoryDesertBiomeChest",
variation = 0
},
dungeons = { "DesertBridgeArea", "DesertTempleDungeon", "DesertTempleDungeon2" },
scenes = { "DesertMaze1", "DesertMaze2", "DesertMaze4", "MelodyMuralSceneDesert2", "SMTempleTrapRoom1", "SMTreasureTemple" }
},
{
notes = {},
chance = 0.0694,
chanceAtLeastOne = 0.2767,
amount = { 3, 6 },
rolls = { 3, 6 },
entity = {
id = "InventoryLavaChest",
variation = 0
},
dungeons = { "AncientForgeDungeon", "LavaDungeon", "LavaSlimeBossDungeon" },
scenes = { "LavaMineScene3", "SMLavaBoulderMine1" }
},
{
notes = {},
chance = 0.1236,
chanceAtLeastOne = 0.3699,
amount = { 3, 6 },
rolls = { 3, 4 },
entity = {
id = "IronChest",
variation = 0
},
dungeons = { "ShamanBossRoom", "StoneBridgeArea" }
},
{
notes = {},
chance = 0.0487,
chanceAtLeastOne = 0.2012,
amount = { 3, 6 },
rolls = { 3, 6 },
entity = {
id = "InventoryChest",
variation = 0
},
scenes = { "Farmhouse5", "SMAzeosBrokenBridge" }
},
{
notes = {},
chance = 0.0487,
chanceAtLeastOne = 0.2012,
amount = { 3, 6 },
rolls = { 3, 6 },
entity = {
id = "InventoryAncientChest",
variation = 0
},
scenes = { "TempleNature2", "TempleNature4" }
},
{
notes = {},
chance = 0.0831,
chanceAtLeastOne = 0.3793,
amount = { 3, 6 },
rolls = { 4, 7 },
entity = {
id = "BossChest",
variation = 0
},
scenes = { "CityHall" }
},
{
notes = {},
chance = 0.1212,
chanceAtLeastOne = 0.3637,
amount = { 3, 6 },
rolls = { 3, 4 },
entity = {
id = "IronChest",
variation = 0
},
scenes = { "MelodyMuralSceneStone" }
},
{
notes = {},
chance = 0.1212,
chanceAtLeastOne = 0.3637,
amount = { 3, 6 },
rolls = { 3, 4 },
entity = {
id = "InventoryAncientChest",
variation = 1
},
scenes = { "MelodyMuralSceneStone2" }
},
{
notes = {},
chance = 0.1236,
chanceAtLeastOne = 0.3699,
amount = { 3, 6 },
rolls = { 3, 4 },
entity = {
id = "InventoryAncientChest",
variation = 0
},
scenes = { "MelodyMuralSceneDirt", "MelodyMuralSceneDirt2" }
},
{
notes = {},
chance = 0.1236,
chanceAtLeastOne = 0.3699,
amount = { 3, 6 },
rolls = { 3, 4 },
entity = {
id = "CopperChest",
variation = 0
},
scenes = { "MelodyMuralSceneClay" }
},
{
notes = {},
chance = 0.1217,
chanceAtLeastOne = 0.4048,
amount = { 3, 6 },
rolls = { 3, 5 },
entity = {
id = "InventoryAncientChest",
variation = 0
},
scenes = { "MelodyMuralSceneNature" }
},
{
notes = {},
chance = 0.1217,
chanceAtLeastOne = 0.4048,
amount = { 3, 6 },
rolls = { 3, 5 },
entity = {
id = "InventoryMoldDungeonChest",
variation = 0
},
scenes = { "MelodyMuralSceneNature2" }
},
{
notes = {},
chance = 0.1634,
chanceAtLeastOne = 0.4644,
amount = { 3, 6 },
rolls = { 3, 4 },
entity = {
id = "InventorySeaBiomeChest",
variation = 0
},
scenes = { "MelodyMuralSceneSea" }
},
{
notes = {},
chance = 0.1634,
chanceAtLeastOne = 0.4644,
amount = { 3, 6 },
rolls = { 3, 4 },
entity = {
id = "OctarineChest",
variation = 0
},
scenes = { "MelodyMuralSceneSea2" }
}
},
loot = {
{
notes = {},
chance = 0.1091,
chanceAtLeastOne = 0.3325,
amount = { 3, 6 },
rolls = { 3, 4 },
entity = {
id = "LockedCopperChest",
variation = 0
}
},
{
notes = {},
chance = 0.1236,
chanceAtLeastOne = 0.3699,
amount = { 3, 6 },
rolls = { 3, 4 },
entity = {
id = "LockedIronChest",
variation = 0
}
},
{
notes = {},
chance = 0.1212,
chanceAtLeastOne = 0.3637,
amount = { 3, 6 },
rolls = { 3, 4 },
entity = {
id = "LockedScarletChest",
variation = 0
}
},
{
notes = {},
chance = 0.1217,
chanceAtLeastOne = 0.4048,
amount = { 3, 6 },
rolls = { 3, 5 },
entity = {
id = "LockedOctarineChest",
variation = 0
}
},
{
notes = {},
chance = 0.1634,
chanceAtLeastOne = 0.4644,
amount = { 3, 6 },
rolls = { 3, 4 },
entity = {
id = "LockedGalaxiteChest",
variation = 0
}
},
{
notes = { "EventTerminal" },
chance = 0.1613,
chanceAtLeastOne = 0.41,
amount = { 2, 3 },
rolls = 3,
entity = {
id = "AlienChest",
variation = 0
}
}
},
drop = {
{
notes = {},
chance = 0.1106,
chanceAtLeastOne = 0.4433,
amount = { 1, 2 },
rolls = 5,
entity = {
id = "BossLarva",
variation = 0
}
},
{
notes = {},
chance = 0.0517,
chanceAtLeastOne = 0.233,
amount = { 1, 2 },
rolls = 5,
entity = {
id = "SlimeBoss",
variation = 0
}
},
{
notes = {},
chance = 0.0748,
chanceAtLeastOne = 0.3221,
amount = { 2, 4 },
rolls = 5,
entity = {
id = "PoisonSlimeBoss",
variation = 0
}
},
{
notes = {},
chance = 0.0764,
chanceAtLeastOne = 0.328,
amount = { 2, 4 },
rolls = 5,
entity = {
id = "SlipperySlimeBoss",
variation = 0
}
},
{
notes = {},
chance = 0.0531,
chanceAtLeastOne = 0.0531,
amount = 1,
rolls = 1,
entity = {
id = "Caveling",
variation = 0
}
},
{
notes = {},
chance = 0.0494,
chanceAtLeastOne = 0.0494,
amount = 1,
rolls = 1,
entity = {
id = "CavelingShaman",
variation = 0
}
},
{
notes = {},
chance = 0.0493,
chanceAtLeastOne = 0.0961,
amount = 1,
rolls = { 1, 3 },
entity = {
id = "CavelingBrute",
variation = 0
}
},
{
notes = {},
chance = 0.0645,
chanceAtLeastOne = 0.0645,
amount = 1,
rolls = 1,
entity = {
id = "CavelingScholar",
variation = 0
}
},
{
notes = {},
chance = 0.0718,
chanceAtLeastOne = 0.0718,
amount = 1,
rolls = 1,
entity = {
id = "AncientGolem",
variation = 0
}
},
{
notes = {},
chance = 0.157,
chanceAtLeastOne = 0.5743,
amount = { 4, 7 },
rolls = 5,
entity = {
id = "ShamanBoss",
variation = 0
}
},
{
notes = {},
chance = 0.2896,
chanceAtLeastOne = 0.2896,
amount = 1,
rolls = 1,
entity = {
id = "OrbitalTurret",
variation = 0
}
},
{
notes = {},
chance = 0.0531,
chanceAtLeastOne = 0.0531,
amount = 1,
rolls = 1,
entity = {
id = "CavelingMerchant",
variation = 0
}
},
{
notes = {},
chance = 0.0531,
chanceAtLeastOne = 0.0531,
amount = 1,
rolls = 1,
entity = {
id = "SlimeMerchant",
variation = 0
}
},
{
notes = {},
chance = 0.0531,
chanceAtLeastOne = 0.0531,
amount = 1,
rolls = 1,
entity = {
id = "FishingMerchant",
variation = 0
}
},
{
notes = {},
chance = 0.0531,
chanceAtLeastOne = 0.0531,
amount = 1,
rolls = 1,
entity = {
id = "CrystalMerchant",
variation = 0
}
},
{
notes = {},
chance = 0.0696,
chanceAtLeastOne = 0.1025,
amount = 1,
rolls = { 1, 2 },
entity = {
id = "AncientDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.159,
chanceAtLeastOne = 0.4545,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "LargeAncientDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.1887,
chanceAtLeastOne = 0.1887,
amount = { 2, 3 },
rolls = 1,
entity = {
id = "DiggingSpotLava",
variation = 0
}
},
{
notes = {},
chance = 0.0311,
chanceAtLeastOne = 0.0463,
amount = 1,
rolls = { 1, 2 },
entity = {
id = "SlimeDestructMedium",
variation = 0
}
},
{
notes = {},
chance = 0.0311,
chanceAtLeastOne = 0.0463,
amount = 1,
rolls = { 1, 2 },
entity = {
id = "SlimeDestructLarge",
variation = 0
}
},
{
notes = {},
chance = 0.0445,
chanceAtLeastOne = 0.066,
amount = 1,
rolls = { 1, 2 },
entity = {
id = "WoodenDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0356,
chanceAtLeastOne = 0.119,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "WoodenDestructible",
variation = 1
}
},
{
notes = {},
chance = 0.0497,
chanceAtLeastOne = 0.0736,
amount = 1,
rolls = { 1, 2 },
entity = {
id = "NatureWoodenDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.058,
chanceAtLeastOne = 0.1886,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "NatureWoodenDestructible",
variation = 1
}
},
{
notes = {},
chance = 0.0115,
chanceAtLeastOne = 0.0115,
amount = { 1, 4 },
rolls = 1,
entity = {
id = "CavelingPot",
variation = 0
}
},
{
notes = {},
chance = 0.0398,
chanceAtLeastOne = 0.0398,
amount = 1,
rolls = 1,
entity = {
id = "CityDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0428,
chanceAtLeastOne = 0.1035,
amount = 1,
rolls = { 2, 3 },
entity = {
id = "LargeCityDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0118,
chanceAtLeastOne = 0.0118,
amount = 1,
rolls = 1,
entity = {
id = "LavaWoodenDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0393,
chanceAtLeastOne = 0.131,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "LavaWoodenDestructible",
variation = 1
}
},
{
notes = {},
chance = 0.0118,
chanceAtLeastOne = 0.0118,
amount = 1,
rolls = 1,
entity = {
id = "DesertTempleDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0467,
chanceAtLeastOne = 0.1542,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "LargeDesertTempleDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0431,
chanceAtLeastOne = 0.1043,
amount = { 1, 4 },
rolls = { 2, 3 },
entity = {
id = "LargePassageDestructible",
variation = 0
}
}
},
merchant = {
{
id = "CavelingMerchant",
variation = 0,
stock = 5,
requirement = "CoreActivated"
}
}
}
},
MediumFishPouch = {
[0] = {
crafting = {
{
station = "PouchWorkbench",
amount = 1
}
}
}
},
MediumOreAndBlockPouch = {
[0] = {
crafting = {
{
station = "PouchWorkbench",
amount = 1
}
}
}
},
MediumSeedAndCropsPouch = {
[0] = {
crafting = {
{
station = "PouchWorkbench",
amount = 1
}
}
}
},
MediumValuablePouch = {
[0] = {
crafting = {
{
station = "PouchWorkbench",
amount = 1
}
}
}
},
MelodyListenerMuralClay = {
[0] = {
plunder = {
{
scene = "MelodyMuralSceneClay2",
amount = 1
},
{
scene = "MelodyMuralSceneClay",
amount = 1
}
}
}
},
MelodyListenerMuralDesert = {
[0] = {
plunder = {
{
scene = "MelodyMuralSceneDesert",
amount = 1
},
{
scene = "MelodyMuralSceneDesert2",
amount = 1
}
}
}
},
MelodyListenerMuralDirt = {
[0] = {
plunder = {
{
scene = "MelodyMuralSceneDirt",
amount = 1
},
{
scene = "MelodyMuralSceneDirt2",
amount = 1
}
}
}
},
MelodyListenerMuralNature = {
[0] = {
plunder = {
{
scene = "MelodyMuralSceneNature",
amount = 1
},
{
scene = "MelodyMuralSceneNature2",
amount = 1
}
}
}
},
MelodyListenerMuralSea = {
[0] = {
plunder = {
{
scene = "MelodyMuralSceneSea",
amount = 1
},
{
scene = "MelodyMuralSceneSea2",
amount = 1
}
}
}
},
MelodyListenerMuralStone = {
[0] = {
plunder = {
{
scene = "MelodyMuralSceneStone",
amount = 1
},
{
scene = "MelodyMuralSceneStone2",
amount = 1
}
}
}
},
MeltingCrystalRing = {
[0] = {
drop = {
{
notes = {},
chance = 0.031,
chanceAtLeastOne = 0.1457,
amount = 1,
rolls = 5,
guaranteedChance = 0.0952,
guaranteedChanceAtLeastOne = 0.0952,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "SlimeBoss",
variation = 0
}
}
}
}
},
MeteorRock = {
[0] = {
plunder = {
{
scene = "MeteorRock",
amount = 1
}
}
}
},
MeteorStaff = {
[0] = {
drop = {
{
notes = {},
chance = 0.067,
chanceAtLeastOne = 0.3404,
amount = 1,
rolls = 6,
guaranteedChance = 0.2105,
guaranteedChanceAtLeastOne = 0.2105,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "GiantCicadaBoss",
variation = 0
}
}
},
lootScene = {
{
notes = {},
chance = 0.0147,
chanceAtLeastOne = 0.0434,
amount = 1,
rolls = 3,
entity = {
id = "PassageChest",
variation = 0
},
scenes = { "CultistCicadaStudyRoom" }
}
}
}
},
MeteorStaffLesser = {
[0] = {
loot = {
{
notes = {},
chance = 0.0121,
chanceAtLeastOne = 0.0418,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "LockedScarletChest",
variation = 0
}
}
},
drop = {
{
notes = {},
chance = 0.0078,
chanceAtLeastOne = 0.0078,
amount = 1,
rolls = 1,
entity = {
id = "PoisonSlimeBlob",
variation = 0
}
},
{
notes = {},
chance = 0.02,
chanceAtLeastOne = 0.0958,
amount = 1,
rolls = 5,
guaranteedChance = 0.0851,
guaranteedChanceAtLeastOne = 0.0851,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "PoisonSlimeBoss",
variation = 0
}
},
{
notes = {},
chance = 0.0078,
chanceAtLeastOne = 0.0078,
amount = 1,
rolls = 1,
entity = {
id = "PoisonSlimeDestructSmall",
variation = 0
}
},
{
notes = {},
chance = 0.0078,
chanceAtLeastOne = 0.0078,
amount = 1,
rolls = 1,
entity = {
id = "PoisonSlimeDestructMedium",
variation = 0
}
},
{
notes = {},
chance = 0.0078,
chanceAtLeastOne = 0.0078,
amount = 1,
rolls = 1,
entity = {
id = "PoisonSlimeDestructLarge",
variation = 0
}
}
},
lootScene = {
{
notes = {},
chance = 0.0121,
chanceAtLeastOne = 0.0418,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "IronChest",
variation = 0
},
scenes = { "MelodyMuralSceneStone" }
},
{
notes = {},
chance = 0.0121,
chanceAtLeastOne = 0.0418,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "InventoryAncientChest",
variation = 1
},
scenes = { "MelodyMuralSceneStone2" }
}
}
}
},
MildewLeaf = {
[0] = {
drop = {
{
notes = {},
chance = 0.0036,
chanceAtLeastOne = 0.0036,
amount = 1,
rolls = 1,
entity = {
id = "MoldDestructible",
variation = 0
}
}
}
}
},
Milk = {
[0] = {
cattleProduce = {
{
station = "Cow",
amount = 1,
entityAmount = 2
}
}
}
},
Mimite = {
[0] = {
naturalSpawn = {
initial = true,
respawn = true
},
plunder = {
{
scene = "IntactCryoPodScene",
amount = 3
},
{
scene = "DamagedCryoPodScene",
amount = 5
},
{
scene = "CryoPodGatheringScene",
amount = 4
},
{
scene = "AlienRingRoom3",
amount = 4
},
{
scene = "RadiationCrystalMaze",
amount = 14
},
{
dungeon = "CrystalForest"
},
{
dungeon = "CrystalAreaWithCustomScenes"
}
}
}
},
MimiteTrophy = {
[0] = {
drop = {
{
notes = {},
chance = 0.0099,
chanceAtLeastOne = 0.0099,
amount = 1,
rolls = 1,
entity = {
id = "Mimite",
variation = 0
}
}
}
}
},
Minecart = {
[0] = {
crafting = {
{
station = "RailwayForge",
amount = 1
}
},
plunder = {
{
scene = "Railways1",
amount = 1
},
{
scene = "Railways6",
amount = 1
},
{
scene = "Railways10",
amount = 1
},
{
scene = "LavaMineScene3",
amount = 1
}
}
}
},
MinerBreastArmor = {
[0] = {
lootScene = {
{
notes = {},
chance = 0.0104,
chanceAtLeastOne = 0.046,
amount = 1,
rolls = { 3, 6 },
entity = {
id = "InventoryLavaChest",
variation = 0
},
dungeons = { "AncientForgeDungeon", "LavaDungeon", "LavaSlimeBossDungeon" },
scenes = { "LavaMineScene3", "SMLavaBoulderMine1" }
},
{
notes = {},
chance = 0.0008,
chanceAtLeastOne = 0.0029,
amount = 1,
rolls = { 3, 4 },
guaranteedChance = 0.0385,
guaranteedChanceAtLeastOne = 0.0385,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "InventorySeaBiomeChest",
variation = 0
},
scenes = { "MelodyMuralSceneSea" }
},
{
notes = {},
chance = 0.0008,
chanceAtLeastOne = 0.0029,
amount = 1,
rolls = { 3, 4 },
guaranteedChance = 0.0385,
guaranteedChanceAtLeastOne = 0.0385,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "OctarineChest",
variation = 0
},
scenes = { "MelodyMuralSceneSea2" }
}
},
loot = {
{
notes = {},
chance = 0.0008,
chanceAtLeastOne = 0.0029,
amount = 1,
rolls = { 3, 4 },
guaranteedChance = 0.0385,
guaranteedChanceAtLeastOne = 0.0385,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "LockedGalaxiteChest",
variation = 0
}
}
},
drop = {
{
notes = {},
chance = 0.0472,
chanceAtLeastOne = 0.0472,
amount = 1,
rolls = 1,
entity = {
id = "DiggingSpotLava",
variation = 0
}
}
}
}
},
MinerHelm = {
[0] = {
lootScene = {
{
notes = {},
chance = 0.0069,
chanceAtLeastOne = 0.0309,
amount = 1,
rolls = { 3, 6 },
entity = {
id = "InventoryLavaChest",
variation = 0
},
dungeons = { "AncientForgeDungeon", "LavaDungeon", "LavaSlimeBossDungeon" },
scenes = { "LavaMineScene3", "SMLavaBoulderMine1" }
}
},
fishing = {
{
biomes = {},
liquids = { "Lava" },
type = "Loot",
chance = 0.0053
}
}
}
},
MinerPantsArmor = {
[0] = {
lootScene = {
{
notes = {},
chance = 0.0104,
chanceAtLeastOne = 0.046,
amount = 1,
rolls = { 3, 6 },
entity = {
id = "InventoryLavaChest",
variation = 0
},
dungeons = { "AncientForgeDungeon", "LavaDungeon", "LavaSlimeBossDungeon" },
scenes = { "LavaMineScene3", "SMLavaBoulderMine1" }
},
{
notes = {},
chance = 0.0008,
chanceAtLeastOne = 0.0029,
amount = 1,
rolls = { 3, 4 },
guaranteedChance = 0.0385,
guaranteedChanceAtLeastOne = 0.0385,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "InventorySeaBiomeChest",
variation = 0
},
scenes = { "MelodyMuralSceneSea" }
},
{
notes = {},
chance = 0.0008,
chanceAtLeastOne = 0.0029,
amount = 1,
rolls = { 3, 4 },
guaranteedChance = 0.0385,
guaranteedChanceAtLeastOne = 0.0385,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "OctarineChest",
variation = 0
},
scenes = { "MelodyMuralSceneSea2" }
}
},
loot = {
{
notes = {},
chance = 0.0008,
chanceAtLeastOne = 0.0029,
amount = 1,
rolls = { 3, 4 },
guaranteedChance = 0.0385,
guaranteedChanceAtLeastOne = 0.0385,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "LockedGalaxiteChest",
variation = 0
}
}
},
drop = {
{
notes = {},
chance = 0.0472,
chanceAtLeastOne = 0.0472,
amount = 1,
rolls = 1,
entity = {
id = "DiggingSpotLava",
variation = 0
}
}
}
}
},
MinionDetonator = {
[0] = {
loot = {
{
notes = {},
chance = 0.0024,
chanceAtLeastOne = 0.0085,
amount = 1,
rolls = { 3, 4 },
guaranteedChance = 0.068,
guaranteedChanceAtLeastOne = 0.068,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "LockedScarletChest",
variation = 0
}
}
},
drop = {
{
notes = {},
chance = 0.067,
chanceAtLeastOne = 0.3404,
amount = 1,
rolls = 6,
guaranteedChance = 0.2105,
guaranteedChanceAtLeastOne = 0.2105,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "GiantCicadaBoss",
variation = 0
}
},
{
notes = {},
chance = 0.0137,
chanceAtLeastOne = 0.0137,
amount = 1,
rolls = 1,
entity = {
id = "DiggingSpotDesert",
variation = 0
}
}
},
lootScene = {
{
notes = {},
chance = 0.0024,
chanceAtLeastOne = 0.0085,
amount = 1,
rolls = { 3, 4 },
guaranteedChance = 0.068,
guaranteedChanceAtLeastOne = 0.068,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "IronChest",
variation = 0
},
scenes = { "MelodyMuralSceneStone" }
},
{
notes = {},
chance = 0.0024,
chanceAtLeastOne = 0.0085,
amount = 1,
rolls = { 3, 4 },
guaranteedChance = 0.068,
guaranteedChanceAtLeastOne = 0.068,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "InventoryAncientChest",
variation = 1
},
scenes = { "MelodyMuralSceneStone2" }
},
{
notes = {},
chance = 0.0147,
chanceAtLeastOne = 0.0434,
amount = 1,
rolls = 3,
entity = {
id = "PassageChest",
variation = 0
},
scenes = { "CultistCicadaStudyRoom" }
}
}
}
},
MinionPotion = {
[0] = {
crafting = {
{
station = "AlchemyTable",
amount = 1
}
}
}
},
MoldCicada = {
[0] = {
plunder = {
{
scene = "MoldDungeonMainTemple",
amount = 1
}
}
}
},
MoldCicadaWithoutSickle = {
[0] = {
drop = {
{
entity = {
id = "MoldCicada",
variation = 0
},
chance = 1.0,
chanceAtLeastOne = 1.0,
amount = 1,
multiplayerScaling = 0.0,
notes = {}
}
}
}
},
MoldDestructible = {
[0] = {
plunder = {
{
scene = "InfestedFarm",
amount = 7
},
{
scene = "MoldDungeonMainTemple",
amount = 34
},
{
scene = "MoldTemple1",
amount = 12
},
{
scene = "MoldTemple2",
amount = 4
},
{
scene = "MelodyMuralSceneNature2",
amount = 5
},
{
scene = "MoldChasmScene",
amount = 10
},
{
scene = "MoldGrassPatchScene",
amount = 16
},
{
scene = "MoldVillageScene",
amount = 6
},
{
scene = "SMMoldOasis",
amount = 9
},
{
scene = "SMMoldWellCircle",
amount = 28
},
{
scene = "SMMoldGarden",
amount = 11
},
{
dungeon = "MoldDungeon0"
},
{
dungeon = "MoldDungeonMain0"
}
}
}
},
MoldDew = {
[0] = {
drop = {
{
notes = {},
chance = 0.0036,
chanceAtLeastOne = 0.0036,
amount = 1,
rolls = 1,
entity = {
id = "MoldDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0275,
chanceAtLeastOne = 0.0409,
amount = 1,
rolls = { 1, 2 },
entity = {
id = "LargeMoldDestructible",
variation = 0
}
}
}
}
},
MoldPillar = {
[0] = {
plunder = {
{
scene = "MoldDungeonMainTemple",
amount = 24
},
{
scene = "MoldTemple1",
amount = 4
},
{
scene = "MelodyMuralSceneNature2",
amount = 4
},
{
scene = "MoldEggScene",
amount = 6
},
{
scene = "MoldVillageScene",
amount = 4
},
{
scene = "SMMoldOasis",
amount = 2
},
{
scene = "SMMoldWellCircle",
amount = 4
},
{
scene = "SMMoldGarden",
amount = 5
},
{
dungeon = "MoldDungeon0"
},
{
dungeon = "MoldDungeonMain0"
}
}
}
},
MoldRing = {
[0] = {
lootScene = {
{
notes = {},
chance = 0.0301,
chanceAtLeastOne = 0.1418,
amount = 1,
rolls = { 4, 6 },
entity = {
id = "InventoryMoldDungeonChest",
variation = 0
},
dungeons = { "MoldDungeon0", "MoldDungeonMain0" },
scenes = { "SMMoldOasis" }
},
{
notes = {},
chance = 0.0301,
chanceAtLeastOne = 0.1418,
amount = 1,
rolls = { 4, 6 },
entity = {
id = "InventoryAncientChest",
variation = 0
},
scenes = { "SMMoldGarden" }
}
},
drop = {
{
notes = {},
chance = 0.0022,
chanceAtLeastOne = 0.0022,
amount = 1,
rolls = 1,
entity = {
id = "InfectedCaveling",
variation = 0
}
},
{
notes = {},
chance = 0.0068,
chanceAtLeastOne = 0.0068,
amount = 1,
rolls = 1,
entity = {
id = "MoldTentacle",
variation = 0
}
},
{
notes = {},
chance = 0.0018,
chanceAtLeastOne = 0.0018,
amount = 1,
rolls = 1,
entity = {
id = "MoldDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0165,
chanceAtLeastOne = 0.0246,
amount = 1,
rolls = { 1, 2 },
entity = {
id = "LargeMoldDestructible",
variation = 0
}
}
}
}
},
MoldShark = {
[0] = {
fishing = {
{
biomes = {},
liquids = { "Mold" },
type = "Fish",
chance = 0.5
}
},
lootScene = {
{
entity = {
id = "InventoryMoldDungeonChest",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 3,
scenes = { "MelodyMuralSceneNature2" }
}
}
}
},
MoldShell = {
[0] = {
drop = {
{
notes = {},
chance = 0.0159,
chanceAtLeastOne = 0.0842,
amount = 1,
rolls = { 5, 6 },
entity = {
id = "HydraBossNature",
variation = 0
}
}
},
fishing = {
{
biomes = {},
liquids = { "Mold" },
type = "Loot",
chance = 0.0173
}
}
}
},
MoldTentacle = {
[0] = {
naturalSpawn = {
initial = true,
respawn = true
},
plunder = {
{
scene = "MelodyMuralSceneNature2",
amount = 1
},
{
dungeon = "MoldDungeon0"
},
{
dungeon = "MoldDungeonMain0"
}
}
}
},
MoldTentacleTrophy = {
[0] = {
drop = {
{
notes = {},
chance = 0.0068,
chanceAtLeastOne = 0.0068,
amount = 1,
rolls = 1,
entity = {
id = "MoldTentacle",
variation = 0
}
}
}
}
},
MoldTree = {
[0] = {
plunder = {
{
scene = "MoldDungeonMainTemple",
amount = 4
},
{
scene = "MelodyMuralSceneNature2",
amount = 1
},
{
scene = "MoldEggScene",
amount = 1
},
{
scene = "MoldGrassPatchScene",
amount = 5
},
{
scene = "MoldVillageScene",
amount = 1
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{
scene = "SMMoldOasis",
amount = 2
},
{
scene = "SMMoldWellCircle",
amount = 9
},
{
scene = "SMMoldGarden",
amount = 5
},
{
dungeon = "MoldDungeon0"
},
{
dungeon = "MoldDungeonMain0"
}
}
}
},
MoldVein = {
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{
scene = "InfestedFarm",
amount = 13
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{
scene = "MoldDungeonMainTemple",
amount = 41
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{
scene = "MoldTemple1",
amount = 15
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{
scene = "MoldTemple2",
amount = 12
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{
scene = "MelodyMuralSceneNature2",
amount = 5
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{
scene = "MoldEggScene",
amount = 11
},
{
scene = "MoldChasmScene",
amount = 23
},
{
scene = "MoldGrassPatchScene",
amount = 8
},
{
scene = "MoldVillageScene",
amount = 20
},
{
scene = "SMMoldGarden",
amount = 24
},
{
dungeon = "MoldDungeon0"
},
{
dungeon = "MoldDungeonMain0"
}
}
}
},
MoldVeinNecklace = {
[0] = {
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{
notes = {},
chance = 0.0022,
chanceAtLeastOne = 0.0022,
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rolls = 1,
entity = {
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variation = 0
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},
{
notes = {},
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chanceAtLeastOne = 0.0068,
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rolls = 1,
entity = {
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},
{
notes = {},
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chanceAtLeastOne = 0.0018,
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rolls = 1,
entity = {
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variation = 0
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},
{
notes = {},
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chanceAtLeastOne = 0.0246,
amount = 1,
rolls = { 1, 2 },
entity = {
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variation = 0
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}
}
}
},
MoldWell = {
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{
scene = "MoldDungeonMainTemple",
amount = 4
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{
scene = "MelodyMuralSceneNature2",
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},
{
scene = "MoldVillageScene",
amount = 1
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{
scene = "SMMoldWellCircle",
amount = 1
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{
scene = "SMMoldGarden",
amount = 1
}
}
}
},
MoldWorshipMural = {
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scene = "MoldDungeonMainTemple",
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MoldwebBreastArmor = {
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{
notes = {},
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chanceAtLeastOne = 0.0872,
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rolls = { 4, 6 },
entity = {
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variation = 0
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dungeons = { "MoldDungeon0", "MoldDungeonMain0" },
scenes = { "SMMoldOasis" }
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{
notes = {},
chance = 0.0181,
chanceAtLeastOne = 0.0872,
amount = 1,
rolls = { 4, 6 },
entity = {
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scenes = { "SMMoldGarden" }
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drop = {
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notes = {},
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chanceAtLeastOne = 0.0181,
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rolls = 1,
entity = {
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variation = 0
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}
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MoldwebHelm = {
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notes = {},
chance = 0.0181,
chanceAtLeastOne = 0.0872,
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rolls = { 4, 6 },
entity = {
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variation = 0
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dungeons = { "MoldDungeon0", "MoldDungeonMain0" },
scenes = { "SMMoldOasis" }
},
{
notes = {},
chance = 0.0181,
chanceAtLeastOne = 0.0872,
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rolls = { 4, 6 },
entity = {
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scenes = { "SMMoldGarden" }
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},
drop = {
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notes = {},
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chanceAtLeastOne = 0.0181,
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rolls = 1,
entity = {
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}
}
}
},
MoldwebPantsArmor = {
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lootScene = {
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notes = {},
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chanceAtLeastOne = 0.0872,
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rolls = { 4, 6 },
entity = {
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variation = 0
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dungeons = { "MoldDungeon0", "MoldDungeonMain0" },
scenes = { "SMMoldOasis" }
},
{
notes = {},
chance = 0.0181,
chanceAtLeastOne = 0.0872,
amount = 1,
rolls = { 4, 6 },
entity = {
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scenes = { "SMMoldGarden" }
}
},
drop = {
{
notes = {},
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chanceAtLeastOne = 0.0181,
amount = 1,
rolls = 1,
entity = {
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variation = 0
}
}
}
}
},
MoltenButterflyWing = {
[0] = {
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{
notes = {},
chance = 0.0193,
chanceAtLeastOne = 0.0193,
amount = 1,
rolls = 1,
entity = {
id = "LavaButterfly",
variation = 0
}
}
}
}
},
MoonstoneOffhand = {
[0] = {
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{
notes = {},
chance = 0.0309,
chanceAtLeastOne = 0.1452,
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rolls = 5,
guaranteedChance = 0.125,
guaranteedChanceAtLeastOne = 0.125,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
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variation = 0
}
},
{
notes = {},
chance = 0.0222,
chanceAtLeastOne = 0.1061,
amount = 1,
rolls = 5,
entity = {
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variation = 0
}
}
}
}
},
MorphaBag = {
[0] = {
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{
notes = {},
chance = 0.0204,
chanceAtLeastOne = 0.0978,
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rolls = 5,
guaranteedChance = 0.1,
guaranteedChanceAtLeastOne = 0.1,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
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variation = 0
}
}
}
}
},
MorphaChest = {
[0] = {
drop = {
{
entity = {
id = "SlipperySlimeBoss",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
notes = {}
}
}
}
},
MorphaRing = {
[0] = {
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{
notes = {},
chance = 0.0204,
chanceAtLeastOne = 0.0978,
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guaranteedChance = 0.1,
guaranteedChanceAtLeastOne = 0.1,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
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variation = 0
}
}
}
}
},
MorphaTrophy = {
[0] = {
drop = {
{
notes = {},
chance = 0.0392,
chanceAtLeastOne = 0.1813,
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rolls = 5,
entity = {
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variation = 0
}
}
}
}
},
MucusAmoeba = {
[0] = {
fishing = {
{
biomes = { "Larva" },
liquids = { "LarvaHive" },
type = "Loot",
chance = 0.0658
}
}
}
},
Mushroom = {
[0] = {
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respawn = true
},
drop = {
{
notes = {},
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chanceAtLeastOne = 0.4599,
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rolls = 1,
entity = {
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},
{
notes = {},
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chanceAtLeastOne = 0.7796,
amount = { 3, 5 },
rolls = 2,
entity = {
id = "MushroomBrute",
variation = 0
}
}
},
plunder = {
{
scene = "StartScene",
amount = 7
},
{
scene = "SmallIslands",
amount = 28
},
{
scene = "ColossCicadaScene",
amount = 5
},
{
scene = "MushroomsArea",
amount = 50
},
{
scene = "DirtRuins5",
amount = 5
},
{
scene = "ClayLake",
amount = 9
},
{
scene = "DirtMushroomFarm",
amount = 11
},
{
scene = "WaypointRoomDirt",
amount = 6
},
{
scene = "StartSceneWithEasterEggItem",
amount = 7
}
},
backgroundPerks = {
{
background = "Chef",
amount = 8
}
},
lootScene = {
{
entity = {
id = "InventoryChest",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 7,
scenes = { "SMDirtCamp" }
}
}
}
},
MushroomBrute = {
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respawn = true
}
}
},
MushroomEnemy = {
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respawn = true
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}
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MushroomEnemyTrophy = {
[0] = {
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{
notes = {},
chance = 0.0032,
chanceAtLeastOne = 0.0032,
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rolls = 1,
entity = {
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variation = 0
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}
}
}
},
MushroomHelm = {
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notes = {},
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chanceAtLeastOne = 0.0107,
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rolls = 1,
entity = {
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},
{
notes = {},
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chanceAtLeastOne = 0.1033,
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rolls = 2,
entity = {
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}
}
}
}
},
MusicBowl = {
[0] = {
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{
notes = { "ArcheologistWallLoot" },
chance = 0.1053,
chanceAtLeastOne = 0.1053,
amount = 1,
rolls = 1,
entity = {
custom = "AnyWall"
}
}
}
}
},
MusicSheetCookServeDelicious3ItsDangerousToGoAlone = {
[0] = {
crafting = {
{
station = "MusicWorkbench",
amount = 1
}
}
}
},
MusicSheetCoreKeeperBaseTheme = {
[0] = {
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{
station = "MusicWorkbench",
amount = 1
}
},
lootScene = {
{
entity = {
id = "MusicSheetStand",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "SMInstrumentRoom" }
}
}
}
},
MusicSheetHappyBirthday = {
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trading = {
{
station = "SeasonalMerchant",
amount = 1
}
}
}
},
MusicSheetOwlBoyMainTheme = {
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{
station = "MusicWorkbench",
amount = 1
}
}
}
},
MusicSheetStand = {
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{
scene = "SMInstrumentRoom",
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},
crafting = {
{
station = "MusicWorkbench",
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}
}
},
MusicSheetStardewValleyItsABigWorldOutside = {
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{
notes = {},
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chanceAtLeastOne = 0.0073,
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entity = {
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},
{
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entity = {
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},
{
notes = {},
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chanceAtLeastOne = 0.0124,
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rolls = { 1, 2 },
entity = {
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variation = 0
}
},
{
notes = {},
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chanceAtLeastOne = 0.066,
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rolls = { 3, 4 },
entity = {
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}
}
}
}
},
MusicSheetTerrariaJourneysBeginning = {
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drop = {
{
entity = {
id = "KingSlime",
variation = 0
},
chance = 1.0,
chanceAtLeastOne = 1.0,
amount = 1,
multiplayerScaling = 0.0,
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}
}
},
MusicSheetValheimMeadows = {
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{
notes = {},
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chanceAtLeastOne = 0.0208,
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entity = {
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},
{
notes = {},
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chanceAtLeastOne = 0.0366,
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rolls = { 3, 4 },
entity = {
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}
}
}
},
MusicWorkbench = {
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crafting = {
{
station = "TinWorkbench",
amount = 1
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}
}
},
MysteriousIdol = {
[0] = {
drop = {
{
entity = {
id = "BossLarva",
variation = 0
},
chance = 1.0,
chanceAtLeastOne = 1.0,
amount = 1,
multiplayerScaling = 0.0,
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}
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NatureBones = {
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scene = "LabyrintScene1",
amount = 11
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{
scene = "AbandonedCampScene",
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{
scene = "AncientMaze",
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{
scene = "Barn1",
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{
scene = "Barn2",
amount = 1
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{
scene = "StoneMaze",
amount = 63
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{
scene = "CitySewers",
amount = 5
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{
scene = "ShrineMuralScene",
amount = 1
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{
scene = "DirtFishingLake",
amount = 2
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{
scene = "SMNatureOasis",
amount = 2
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{
scene = "SMInstrumentRoom",
amount = 2
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{
scene = "BirdBossArena",
amount = 8
},
{
scene = "BirdBossRoom1",
amount = 2
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{
scene = "BirdBossRoom2",
amount = 2
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{
dungeon = "BirdBossRoom"
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}
}
},
NatureCavelingMoss = {
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naturalSpawn = {
initial = true
},
drop = {
{
notes = {},
chance = 0.0397,
chanceAtLeastOne = 0.0397,
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rolls = 1,
entity = {
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variation = 0
}
},
{
notes = {},
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chanceAtLeastOne = 0.0298,
amount = 1,
rolls = 1,
entity = {
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}
},
plunder = {
{
scene = "MoldGrassPatchScene",
amount = 12
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{
scene = "SMScarletCamp",
amount = 13
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{
scene = "SMInstrumentRoom",
amount = 18
}
}
}
},
NatureCicadaEnemy = {
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plunder = {
{
scene = "CicadaNatureBurrowScene",
amount = 1
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}
}
},
NatureCicadaSummoningItem = {
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drop = {
{
notes = {},
chance = 0.0159,
chanceAtLeastOne = 0.0159,
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rolls = 1,
entity = {
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{
notes = {},
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rolls = 1,
entity = {
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{
notes = {},
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chanceAtLeastOne = 0.0218,
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rolls = { 1, 2 },
entity = {
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},
{
notes = {},
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chanceAtLeastOne = 0.0448,
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rolls = { 2, 3 },
entity = {
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},
{
notes = {},
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chanceAtLeastOne = 0.0169,
amount = 1,
rolls = 1,
entity = {
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variation = 0
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},
{
notes = {},
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chanceAtLeastOne = 0.0399,
amount = 1,
rolls = { 2, 3 },
entity = {
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variation = 0
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}
}
}
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NatureDestructible = {
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naturalSpawn = {
initial = true
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plunder = {
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scene = "AncientGiantScene",
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{
scene = "ChildCavelingsSceneGrave",
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{
scene = "AbyssHome",
amount = 3
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{
scene = "RuinMeadow",
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{
scene = "CavelingFarm",
amount = 5
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{
scene = "Field3",
amount = 3
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{
scene = "Pond3",
amount = 7
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{
scene = "TempleNature3",
amount = 8
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{
scene = "TempleNature4",
amount = 8
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{
scene = "TempleAddition2",
amount = 3
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{
scene = "InfestedFarm",
amount = 7
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{
scene = "PoisonSlimeBossScene",
amount = 29
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{
scene = "BotanicGarden",
amount = 4
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{
scene = "CityPlaza",
amount = 7
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{
scene = "FishingMerchantScene",
amount = 4
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{
scene = "SprinklerFarmScene",
amount = 1
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{
scene = "VictoriaJungleTree",
amount = 18
},
{
scene = "SMAbandonedCherryHut",
amount = 8
},
{
scene = "WaypointRoomNature",
amount = 3
},
{
scene = "SMAzeosBrokenBridge",
amount = 4
},
{
scene = "SMScarletBoulderScene",
amount = 6
},
{
scene = "SMScarletCamp",
amount = 7
},
{
scene = "SMCherryPatch",
amount = 1
},
{
scene = "SMMeadowSpiral",
amount = 3
},
{
scene = "SMMoldWellCircle",
amount = 28
},
{
scene = "SMNatureEggHut",
amount = 6
},
{
scene = "SMTempleGardenRoom",
amount = 7
},
{
scene = "SMInstrumentRoom",
amount = 6
},
{
scene = "SMNatureWell",
amount = 4
},
{
dungeon = "NatureCavelingArea"
},
{
dungeon = "CustomFarm"
},
{
dungeon = "NatureTemple"
},
{
dungeon = "BirdBossRoom"
}
}
},
[1] = {
naturalSpawn = {
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plunder = {
{
scene = "AncientGiantScene",
amount = 1
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{
scene = "RuinMeadow",
amount = 5
},
{
scene = "Field3",
amount = 1
},
{
scene = "InfestedFarm",
amount = 1
},
{
scene = "BotanicGarden",
amount = 1
},
{
scene = "MelodyMuralSceneNature",
amount = 1
},
{
scene = "SprinklerFarmScene",
amount = 1
},
{
scene = "VictoriaJungleTree",
amount = 5
},
{
scene = "SMAbandonedCherryHut",
amount = 1
},
{
scene = "SMAzeosBrokenBridge",
amount = 2
},
{
scene = "SMScarletBoulderScene",
amount = 1
},
{
scene = "SMScarletCamp",
amount = 1
},
{
scene = "SMMoldWellCircle",
amount = 5
},
{
scene = "SMInstrumentRoom",
amount = 1
}
}
}
},
NatureGemstone = {
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lootScene = {
{
notes = {},
chance = 0.0271,
chanceAtLeastOne = 0.1041,
amount = 1,
rolls = 4,
guaranteedChance = 0.1481,
guaranteedChanceAtLeastOne = 0.1481,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "PassageChest",
variation = 0
},
dungeons = { "HydraCultDungeon" }
},
{
notes = {},
chance = 0.0271,
chanceAtLeastOne = 0.1041,
amount = 1,
rolls = 4,
entity = {
id = "PassageChest",
variation = 0
},
dungeons = { "HydraCultDungeon" }
},
{
entity = {
id = "SolariteChest",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 3,
scenes = { "RadiationCrystalMaze2" }
},
{
notes = {},
chance = 0.0021,
chanceAtLeastOne = 0.0063,
amount = 1,
rolls = 3,
guaranteedChance = 0.3333,
guaranteedChanceAtLeastOne = 0.3333,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "PassageChest",
variation = 0
},
scenes = { "CultistCicadaStudyRoom" }
},
{
notes = {},
chance = 0.0385,
chanceAtLeastOne = 0.1452,
amount = 1,
rolls = 4,
guaranteedChance = 0.2051,
guaranteedChanceAtLeastOne = 0.2051,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "PassageChest",
variation = 0
},
scenes = { "OasisGrassTemple", "OasisGrassTempleAlt", "OasisHouse", "OasisHouseAlt" }
},
{
notes = {},
chance = 0.0385,
chanceAtLeastOne = 0.1452,
amount = 1,
rolls = 4,
entity = {
id = "PassageChest",
variation = 0
},
scenes = { "OasisGrassTemple", "OasisGrassTempleAlt", "OasisHouse", "OasisHouseAlt" }
}
},
drop = {
{
entity = {
id = "HydraBossNature",
variation = 0
},
chance = 1.0,
chanceAtLeastOne = 1.0,
amount = 2,
multiplayerScaling = 0.7,
notes = {}
},
{
notes = {},
chance = 0.0297,
chanceAtLeastOne = 0.0297,
amount = 1,
rolls = 1,
entity = {
id = "Mimite",
variation = 0
}
},
{
notes = {},
chance = 0.1317,
chanceAtLeastOne = 0.5713,
amount = { 1, 2 },
rolls = 6,
entity = {
id = "CoreBoss",
variation = 0
}
},
{
notes = {},
chance = 0.0939,
chanceAtLeastOne = 0.3892,
amount = 1,
rolls = 5,
entity = {
id = "WallBoss",
variation = 0
}
},
{
notes = { "OnlyInNature" },
chance = 0.0329,
chanceAtLeastOne = 0.0802,
amount = 1,
rolls = { 2, 3 },
entity = {
id = "LargeAlienTechDestructible",
variation = 0
}
},
{
notes = { "OnlyInNature" },
chance = 0.0162,
chanceAtLeastOne = 0.0162,
amount = 1,
rolls = 1,
entity = {
id = "CrystalDestructible",
variation = 0
}
},
{
notes = { "OnlyInNature" },
chance = 0.04,
chanceAtLeastOne = 0.097,
amount = 1,
rolls = { 2, 3 },
entity = {
id = "LargeCrystalDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0133,
chanceAtLeastOne = 0.033,
amount = 1,
rolls = { 2, 3 },
entity = {
id = "LargeCrystalDestructible",
variation = 0
}
}
},
loot = {
{
notes = { "EventTerminal", "OnlyInNature" },
chance = 1,
chanceAtLeastOne = 1,
amount = { 2, 3 },
entity = {
id = "AlienChest",
variation = 0
}
}
}
}
},
NatureWoodenDestructible = {
[0] = {
naturalSpawn = {
initial = true
},
plunder = {
{
scene = "CavelingFarm",
amount = 4
},
{
scene = "Farmhouse1",
amount = 2
},
{
scene = "Farmhouse2",
amount = 1
},
{
scene = "Farmhouse3",
amount = 2
},
{
scene = "Farmhouse4",
amount = 1
},
{
scene = "Farmhouse5",
amount = 2
},
{
scene = "Field4",
amount = 1
},
{
scene = "Barn3",
amount = 3
},
{
scene = "FishingMerchantScene",
amount = 6
},
{
scene = "SMAbandonedCherryHut",
amount = 3
},
{
scene = "SMAzeosBrokenBridge",
amount = 3
},
{
scene = "SMMeadowPen",
amount = 9
},
{
scene = "SMScarletCamp",
amount = 4
},
{
scene = "SMCherryPatch",
amount = 2
},
{
scene = "SMMeadowPond",
amount = 5
},
{
scene = "SMMeadowSpiral",
amount = 3
},
{
scene = "SMMeadowTreeBridge",
amount = 7
},
{
scene = "SMNaturePond",
amount = 2
},
{
scene = "SMMeadowBloatOatIsle",
amount = 1
},
{
scene = "SMMeadowOasis",
amount = 4
},
{
scene = "SMNatureEggHut",
amount = 3
},
{
scene = "SMNatureOasis",
amount = 3
},
{
scene = "SMNaturePatch",
amount = 3
},
{
scene = "SMInstrumentRoom",
amount = 9
},
{
scene = "BirdBossRoom1",
amount = 2
},
{
scene = "BirdBossRoom2",
amount = 1
},
{
scene = "BirdBossRoom3",
amount = 1
},
{
scene = "BirdBossRoom4",
amount = 3
},
{
scene = "OasisGrassTemple",
amount = 1
},
{
dungeon = "MeadowAreaBig"
}
}
},
[1] = {
naturalSpawn = {
initial = true
},
plunder = {
{
scene = "Farmhouse2",
amount = 1
},
{
scene = "Farmhouse4",
amount = 1
},
{
scene = "Field4",
amount = 1
},
{
scene = "Barn1",
amount = 1
},
{
scene = "FishingMerchantScene",
amount = 1
},
{
scene = "SMAbandonedCherryHut",
amount = 1
},
{
scene = "SMAzeosBrokenBridge",
amount = 2
},
{
scene = "SMMeadowPen",
amount = 3
},
{
scene = "SMScarletCamp",
amount = 2
},
{
scene = "SMMeadowPond",
amount = 1
},
{
scene = "SMMeadowSpiral",
amount = 1
},
{
scene = "SMNaturePond",
amount = 2
},
{
scene = "SMNatureOasis",
amount = 2
},
{
scene = "SMInstrumentRoom",
amount = 4
},
{
scene = "BirdBossRoom2",
amount = 1
}
}
}
},
NilipedeTrophy = {
[0] = {
drop = {
{
notes = {},
chance = 0.0267,
chanceAtLeastOne = 0.0398,
amount = 1,
rolls = { 1, 2 },
entity = {
id = "WormSegment",
variation = 0
}
}
}
}
},
NinjaBreastArmor = {
[0] = {
loot = {
{
notes = {},
chance = 0.0063,
chanceAtLeastOne = 0.0156,
amount = 1,
rolls = { 2, 3 },
entity = {
id = "LockedSolariteChest",
variation = 0
}
}
},
drop = {
{
notes = {},
chance = 0.0174,
chanceAtLeastOne = 0.0259,
amount = 1,
rolls = { 1, 2 },
entity = {
id = "WormSegment",
variation = 0
}
}
},
fishing = {
{
biomes = { "Crystal" },
liquids = { "Crystal" },
type = "Loot",
chance = 0.0097
}
},
lootScene = {
{
notes = {},
chance = 0.0063,
chanceAtLeastOne = 0.0156,
amount = 1,
rolls = { 2, 3 },
entity = {
id = "InventoryDesertBiomeChest",
variation = 0
},
scenes = { "MelodyMuralSceneDesert", "MelodyMuralSceneDesert2" }
}
}
}
},
NinjaHelm = {
[0] = {
loot = {
{
notes = {},
chance = 0.0063,
chanceAtLeastOne = 0.0156,
amount = 1,
rolls = { 2, 3 },
entity = {
id = "LockedSolariteChest",
variation = 0
}
}
},
drop = {
{
notes = {},
chance = 0.0174,
chanceAtLeastOne = 0.0259,
amount = 1,
rolls = { 1, 2 },
entity = {
id = "WormSegment",
variation = 0
}
}
},
fishing = {
{
biomes = { "Crystal" },
liquids = { "Crystal" },
type = "Loot",
chance = 0.0097
}
},
lootScene = {
{
notes = {},
chance = 0.0063,
chanceAtLeastOne = 0.0156,
amount = 1,
rolls = { 2, 3 },
entity = {
id = "InventoryDesertBiomeChest",
variation = 0
},
scenes = { "MelodyMuralSceneDesert", "MelodyMuralSceneDesert2" }
}
}
}
},
NinjaPantsArmor = {
[0] = {
loot = {
{
notes = {},
chance = 0.0063,
chanceAtLeastOne = 0.0156,
amount = 1,
rolls = { 2, 3 },
entity = {
id = "LockedSolariteChest",
variation = 0
}
}
},
drop = {
{
notes = {},
chance = 0.0174,
chanceAtLeastOne = 0.0259,
amount = 1,
rolls = { 1, 2 },
entity = {
id = "WormSegment",
variation = 0
}
}
},
fishing = {
{
biomes = { "Crystal" },
liquids = { "Crystal" },
type = "Loot",
chance = 0.0097
}
},
lootScene = {
{
notes = {},
chance = 0.0063,
chanceAtLeastOne = 0.0156,
amount = 1,
rolls = { 2, 3 },
entity = {
id = "InventoryDesertBiomeChest",
variation = 0
},
scenes = { "MelodyMuralSceneDesert", "MelodyMuralSceneDesert2" }
}
}
}
},
NobleRing = {
[0] = {
loot = {
{
entity = {
id = "UnlockedKingChest",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1
}
},
fishing = {
{
biomes = { "Desert" },
liquids = {},
type = "Loot",
chance = 0.0136
}
}
}
},
NomadNecklace = {
[0] = {
lootScene = {
{
notes = {},
chance = 0.009,
chanceAtLeastOne = 0.0398,
amount = 1,
rolls = { 3, 6 },
entity = {
id = "InventoryDesertBiomeChest",
variation = 0
},
dungeons = { "DesertBridgeArea", "DesertTempleDungeon", "DesertTempleDungeon2" },
scenes = { "DesertMaze1", "DesertMaze2", "DesertMaze4", "MelodyMuralSceneDesert2", "SMTempleTrapRoom1", "SMTreasureTemple" }
},
{
notes = {},
chance = 0.0016,
chanceAtLeastOne = 0.0057,
amount = 1,
rolls = { 3, 4 },
guaranteedChance = 0.0769,
guaranteedChanceAtLeastOne = 0.0769,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "InventorySeaBiomeChest",
variation = 0
},
scenes = { "MelodyMuralSceneSea" }
},
{
notes = {},
chance = 0.0016,
chanceAtLeastOne = 0.0057,
amount = 1,
rolls = { 3, 4 },
guaranteedChance = 0.0769,
guaranteedChanceAtLeastOne = 0.0769,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "OctarineChest",
variation = 0
},
scenes = { "MelodyMuralSceneSea2" }
}
},
loot = {
{
notes = {},
chance = 0.0016,
chanceAtLeastOne = 0.0057,
amount = 1,
rolls = { 3, 4 },
guaranteedChance = 0.0769,
guaranteedChanceAtLeastOne = 0.0769,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "LockedGalaxiteChest",
variation = 0
}
}
},
drop = {
{
notes = {},
chance = 0.0041,
chanceAtLeastOne = 0.0041,
amount = 1,
rolls = 1,
entity = {
id = "LavaWoodenDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0041,
chanceAtLeastOne = 0.0041,
amount = 1,
rolls = 1,
entity = {
id = "DesertTempleDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0023,
chanceAtLeastOne = 0.0082,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "LargeDesertTempleDestructible",
variation = 0
}
}
}
}
},
NomadRing = {
[0] = {
lootScene = {
{
notes = {},
chance = 0.009,
chanceAtLeastOne = 0.0398,
amount = 1,
rolls = { 3, 6 },
entity = {
id = "InventoryDesertBiomeChest",
variation = 0
},
dungeons = { "DesertBridgeArea", "DesertTempleDungeon", "DesertTempleDungeon2" },
scenes = { "DesertMaze1", "DesertMaze2", "DesertMaze4", "MelodyMuralSceneDesert2", "SMTempleTrapRoom1", "SMTreasureTemple" }
},
{
notes = {},
chance = 0.0016,
chanceAtLeastOne = 0.0057,
amount = 1,
rolls = { 3, 4 },
guaranteedChance = 0.0769,
guaranteedChanceAtLeastOne = 0.0769,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "InventorySeaBiomeChest",
variation = 0
},
scenes = { "MelodyMuralSceneSea" }
},
{
notes = {},
chance = 0.0016,
chanceAtLeastOne = 0.0057,
amount = 1,
rolls = { 3, 4 },
guaranteedChance = 0.0769,
guaranteedChanceAtLeastOne = 0.0769,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "OctarineChest",
variation = 0
},
scenes = { "MelodyMuralSceneSea2" }
}
},
loot = {
{
notes = {},
chance = 0.0016,
chanceAtLeastOne = 0.0057,
amount = 1,
rolls = { 3, 4 },
guaranteedChance = 0.0769,
guaranteedChanceAtLeastOne = 0.0769,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "LockedGalaxiteChest",
variation = 0
}
}
},
drop = {
{
notes = {},
chance = 0.002,
chanceAtLeastOne = 0.0069,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "LavaWoodenDestructible",
variation = 1
}
},
{
notes = {},
chance = 0.0023,
chanceAtLeastOne = 0.0082,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "LargeDesertTempleDestructible",
variation = 0
}
}
}
}
},
OasisStalagmite = {
[0] = {
plunder = {
{
scene = "OasisSceneAlt",
amount = 6
},
{
scene = "CultistFloodedOasisRoom2",
amount = 4
},
{
dungeon = "GuaranteedOasis1"
},
{
dungeon = "GuaranteedOasis2"
},
{
dungeon = "GiantCicadaBossDungeon"
},
{
dungeon = "GuaranteedOasis3"
}
}
}
},
OasisSucculent = {
[0] = {
plunder = {
{
scene = "OasisSceneAlt",
amount = 7
},
{
scene = "GiantCicadaBossScene",
amount = 4
},
{
scene = "CultistFloodedOasisRoom",
amount = 2
},
{
scene = "CultistFloodedOasisRoom2",
amount = 2
},
{
dungeon = "GuaranteedOasis1"
},
{
dungeon = "GuaranteedOasis2"
},
{
dungeon = "GiantCicadaBossDungeon"
},
{
dungeon = "GuaranteedOasis3"
}
}
}
},
OasisSucculentLarge = {
[0] = {
plunder = {
{
scene = "OasisSceneAlt",
amount = 4
},
{
scene = "GiantCicadaBossScene",
amount = 2
},
{
scene = "CultistFloodedOasisRoom2",
amount = 1
},
{
dungeon = "GuaranteedOasis1"
},
{
dungeon = "GuaranteedOasis2"
},
{
dungeon = "GiantCicadaBossDungeon"
},
{
dungeon = "GuaranteedOasis3"
}
}
}
},
ObeliskSmall = {
[0] = {
plunder = {
{
scene = "DesertRuinGarden1",
amount = 1
},
{
scene = "DesertRuinGarden3",
amount = 2
},
{
scene = "DesertRuinPlaza1",
amount = 1
},
{
scene = "DesertRuinPlaza3",
amount = 1
},
{
scene = "SMTempleGardenRoom",
amount = 2
},
{
dungeon = "DesertTempleDungeon"
},
{
dungeon = "DesertTempleDungeon2"
}
}
}
},
ObeliskTall = {
[0] = {
plunder = {
{
scene = "DesertRuinGarden1",
amount = 1
},
{
scene = "DesertRuinGarden3",
amount = 1
},
{
scene = "DesertRuinPlaza1",
amount = 1
},
{
scene = "DesertRuinPlaza3",
amount = 1
},
{
scene = "SMTempleGardenRoom",
amount = 2
},
{
dungeon = "DesertTempleDungeon"
},
{
dungeon = "DesertTempleDungeon2"
}
}
}
},
Ocarina = {
[0] = {
lootScene = {
{
notes = {},
chance = 0.0067,
chanceAtLeastOne = 0.0299,
amount = 1,
rolls = { 4, 5 },
entity = {
id = "InventoryChest",
variation = 0
},
dungeons = { "BridgeArea", "WoodRoom" },
scenes = { "AbandonedCampScene", "ClayHiddenChest", "SmallIslands", "TurfHiddenChest" }
},
{
notes = {},
chance = 0.0735,
chanceAtLeastOne = 0.0735,
amount = 1,
rolls = 1,
entity = {
id = "Pedestal",
variation = 0
},
dungeons = { "WoodRoom" }
},
{
entity = {
id = "InventoryChest",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "AncientMaze" }
},
{
entity = {
id = "Pedestal",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "SMInstrumentRoom" }
}
},
drop = {
{
notes = {},
chance = 0.0035,
chanceAtLeastOne = 0.0052,
amount = 1,
rolls = { 1, 2 },
entity = {
id = "AncientDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0053,
chanceAtLeastOne = 0.0184,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "LargeAncientDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.1455,
chanceAtLeastOne = 0.1455,
amount = 1,
rolls = 1,
entity = {
id = "DiggingSpotNature",
variation = 0
}
}
}
}
},
OceanHeartNecklace = {
[0] = {
lootScene = {
{
entity = {
id = "InventoryAncientChest",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "BeachedCavelingShip" }
}
}
}
},
OceanKingFossil = {
[0] = {
plunder = {
{
scene = "OCeanKIngFossilScene",
amount = 1
}
}
}
},
OctarineAnvil = {
[0] = {
crafting = {
{
station = "OctarineWorkbench",
amount = 1
}
}
}
},
OctarineAxe = {
[0] = {
loot = {
{
notes = {},
chance = 0.0024,
chanceAtLeastOne = 0.0097,
amount = 1,
rolls = { 3, 5 },
guaranteedChance = 0.0385,
guaranteedChanceAtLeastOne = 0.0385,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "LockedOctarineChest",
variation = 0
}
}
},
crafting = {
{
station = "OctarineAnvil",
amount = 1
}
},
lootScene = {
{
notes = {},
chance = 0.0024,
chanceAtLeastOne = 0.0097,
amount = 1,
rolls = { 3, 5 },
guaranteedChance = 0.0385,
guaranteedChanceAtLeastOne = 0.0385,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "InventoryAncientChest",
variation = 0
},
scenes = { "MelodyMuralSceneNature" }
},
{
notes = {},
chance = 0.0024,
chanceAtLeastOne = 0.0097,
amount = 1,
rolls = { 3, 5 },
guaranteedChance = 0.0385,
guaranteedChanceAtLeastOne = 0.0385,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "InventoryMoldDungeonChest",
variation = 0
},
scenes = { "MelodyMuralSceneNature2" }
}
}
}
},
OctarineBackpack = {
[0] = {
crafting = {
{
station = "OctarineWorkbench",
amount = 1
}
}
}
},
OctarineBar = {
[0] = {
salvage = {
{
id = "OctarineSeeder",
variation = 0,
amount = { 3, 5 }
},
{
id = "OctarineMiningPick",
variation = 0,
amount = { 4, 6 }
},
{
id = "OctarineShovel",
variation = 0,
amount = { 3, 5 }
},
{
id = "OctarineFishingRod",
variation = 0,
amount = { 3, 4 }
},
{
id = "OctarineSledge",
variation = 0,
amount = { 4, 6 }
},
{
id = "PearlLantern",
variation = 0,
amount = { 2, 4 }
},
{
id = "SoulLantern",
variation = 0,
amount = { 2, 4 }
},
{
id = "OctarineShield",
variation = 0,
amount = { 5, 9 }
},
{
id = "GoldenJellyfish",
variation = 0,
amount = { 3, 5 }
},
{
id = "CavelingID",
variation = 0,
amount = { 3, 5 }
},
{
id = "OmorothBeak",
variation = 0,
amount = { 6, 10 }
},
{
id = "GolemShield",
variation = 0,
amount = { 5, 9 }
},
{
id = "LavaShield",
variation = 0,
amount = { 5, 9 }
},
{
id = "MoonstoneOffhand",
variation = 0,
amount = 2
},
{
id = "OctarineBackpack",
variation = 0,
amount = { 6, 10 }
},
{
id = "OctarineHelm",
variation = 0,
amount = { 6, 10 }
},
{
id = "ScholarHelm",
variation = 0,
amount = { 4, 6 }
},
{
id = "DiverHelm",
variation = 0,
amount = { 3, 5 }
},
{
id = "SlimeHelm",
variation = 0,
amount = { 4, 7 }
},
{
id = "OctopusHelm",
variation = 0,
amount = { 9, 15 }
},
{
id = "GalaxiteHelm",
variation = 0,
amount = { 2, 4 }
},
{
id = "ScarabHelm",
variation = 0,
amount = { 5, 9 }
},
{
id = "MinerHelm",
variation = 0,
amount = { 5, 9 }
},
{
id = "GodsentHelm",
variation = 0,
amount = { 6, 10 }
},
{
id = "AtlantianWormHelm",
variation = 0,
amount = { 2, 4 }
},
{
id = "SorcererHelm",
variation = 0,
amount = { 4, 7 }
},
{
id = "OctarineBreastArmor",
variation = 0,
amount = { 8, 12 }
},
{
id = "ScholarArmor",
variation = 0,
amount = { 4, 7 }
},
{
id = "SlimeBreastArmor",
variation = 0,
amount = { 6, 10 }
},
{
id = "OctopusBreastArmor",
variation = 0,
amount = { 10, 16 }
},
{
id = "GalaxiteBreastArmor",
variation = 0,
amount = { 4, 6 }
},
{
id = "ScarabBreastArmor",
variation = 0,
amount = { 7, 11 }
},
{
id = "GodsentBreastArmor",
variation = 0,
amount = { 8, 12 }
},
{
id = "SorcererBreastArmor",
variation = 0,
amount = { 6, 10 }
},
{
id = "OctarinePantsArmor",
variation = 0,
amount = { 7, 11 }
},
{
id = "OctopusPantsArmor",
variation = 0,
amount = { 10, 17 }
},
{
id = "GalaxitePantsArmor",
variation = 0,
amount = { 3, 5 }
},
{
id = "ScarabPantsArmor",
variation = 0,
amount = { 6, 10 }
},
{
id = "GodsentPantsArmor",
variation = 0,
amount = { 7, 11 }
},
{
id = "SorcererPantsArmor",
variation = 0,
amount = { 5, 9 }
},
{
id = "OmorothNecklace",
variation = 0,
amount = { 3, 5 }
},
{
id = "OctarineNecklace",
variation = 0,
amount = { 9, 15 }
},
{
id = "PolishedOctarineNecklace",
variation = 0,
amount = { 9, 15 }
},
{
id = "TorcNecklace",
variation = 0,
amount = { 3, 5 }
},
{
id = "FusionedChunkNecklace",
variation = 0,
amount = 1
},
{
id = "CrescentNecklace",
variation = 0,
amount = 2
},
{
id = "MorphaRing",
variation = 0,
amount = 2
},
{
id = "AncientGuardianRing",
variation = 0,
amount = 2
},
{
id = "OctarineRing",
variation = 0,
amount = { 6, 10 }
},
{
id = "PolishedOctarineRing",
variation = 0,
amount = { 6, 10 }
},
{
id = "SpineRing",
variation = 0,
amount = { 3, 5 }
},
{
id = "TopazRing",
variation = 0,
amount = 2
},
{
id = "WhiteGlassRing",
variation = 0,
amount = 2
},
{
id = "SeptumRing",
variation = 0,
amount = 2
},
{
id = "OctarineSword",
variation = 0,
amount = { 5, 8 }
},
{
id = "SlipperySlimeSword",
variation = 0,
amount = { 5, 8 }
},
{
id = "OctarineAxe",
variation = 0,
amount = { 5, 9 }
},
{
id = "AnchorAxe",
variation = 0,
amount = { 8, 12 }
},
{
id = "TentacleWhip",
variation = 0,
amount = { 4, 7 }
},
{
id = "OctarineBow",
variation = 0,
amount = { 4, 7 }
},
{
id = "ScholarStaff",
variation = 0,
amount = { 6, 10 }
},
{
id = "BubbleGun",
variation = 0,
amount = { 4, 7 }
},
{
id = "SunStaff",
variation = 0,
amount = { 6, 10 }
}
},
lootScene = {
{
notes = {},
chance = 0.0599,
chanceAtLeastOne = 0.2426,
amount = { 4, 8 },
rolls = { 3, 6 },
entity = {
id = "InventoryDesertBiomeChest",
variation = 0
},
dungeons = { "DesertBridgeArea", "DesertTempleDungeon", "DesertTempleDungeon2" },
scenes = { "DesertMaze1", "DesertMaze2", "DesertMaze4", "MelodyMuralSceneDesert2", "SMTempleTrapRoom1", "SMTreasureTemple" }
},
{
notes = {},
chance = 0.0694,
chanceAtLeastOne = 0.2767,
amount = { 4, 8 },
rolls = { 3, 6 },
entity = {
id = "InventoryLavaChest",
variation = 0
},
dungeons = { "AncientForgeDungeon", "LavaDungeon", "LavaSlimeBossDungeon" },
scenes = { "LavaMineScene3", "SMLavaBoulderMine1" }
},
{
notes = {},
chance = 0.0237,
chanceAtLeastOne = 0.0916,
amount = { 6, 10 },
rolls = 4,
entity = {
id = "PassageChest",
variation = 0
},
dungeons = { "HydraCultDungeon" }
},
{
entity = {
id = "IronChest",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 10,
scenes = { "AncientForgeScene" }
},
{
notes = {},
chance = 0.1217,
chanceAtLeastOne = 0.4048,
amount = { 4, 8 },
rolls = { 3, 5 },
entity = {
id = "InventoryAncientChest",
variation = 0
},
scenes = { "MelodyMuralSceneNature" }
},
{
notes = {},
chance = 0.1217,
chanceAtLeastOne = 0.4048,
amount = { 4, 8 },
rolls = { 3, 5 },
entity = {
id = "InventoryMoldDungeonChest",
variation = 0
},
scenes = { "MelodyMuralSceneNature2" }
},
{
notes = {},
chance = 0.1634,
chanceAtLeastOne = 0.4644,
amount = { 4, 8 },
rolls = { 3, 4 },
entity = {
id = "InventorySeaBiomeChest",
variation = 0
},
scenes = { "MelodyMuralSceneSea" }
},
{
notes = {},
chance = 0.1634,
chanceAtLeastOne = 0.4644,
amount = { 4, 8 },
rolls = { 3, 4 },
entity = {
id = "OctarineChest",
variation = 0
},
scenes = { "MelodyMuralSceneSea2" }
},
{
notes = {},
chance = 0.0337,
chanceAtLeastOne = 0.128,
amount = { 6, 10 },
rolls = 4,
entity = {
id = "PassageChest",
variation = 0
},
scenes = { "OasisGrassTemple", "OasisGrassTempleAlt", "OasisHouse", "OasisHouseAlt" }
}
},
loot = {
{
notes = {},
chance = 0.1217,
chanceAtLeastOne = 0.4048,
amount = { 4, 8 },
rolls = { 3, 5 },
entity = {
id = "LockedOctarineChest",
variation = 0
}
},
{
notes = {},
chance = 0.1634,
chanceAtLeastOne = 0.4644,
amount = { 4, 8 },
rolls = { 3, 4 },
entity = {
id = "LockedGalaxiteChest",
variation = 0
}
}
},
crafting = {
{
station = "SmelterKiln",
amount = 1
}
}
}
},
OctarineBow = {
[0] = {
crafting = {
{
station = "OctarineAnvil",
amount = 1
}
}
}
},
OctarineBreastArmor = {
[0] = {
crafting = {
{
station = "OctarineAnvil",
amount = 1
}
}
}
},
OctarineChest = {
[0] = {
plunder = {
{
scene = "MelodyMuralSceneSea2",
amount = 1
}
}
}
},
OctarineFishingRod = {
[0] = {
crafting = {
{
station = "OctarineWorkbench",
amount = 1
}
},
lootScene = {
{
entity = {
id = "InventorySeaBiomeChest",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "SeaCoveIsland1" }
},
{
entity = {
id = "Pedestal",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "SeaHarborTown1" }
}
}
}
},
OctarineHelm = {
[0] = {
crafting = {
{
station = "OctarineAnvil",
amount = 1
}
}
}
},
OctarineKey = {
[0] = {
lootScene = {
{
notes = {},
chance = 0.0068,
chanceAtLeastOne = 0.027,
amount = 1,
rolls = { 3, 5 },
entity = {
id = "InventorySeaBiomeChest",
variation = 0
},
dungeons = { "SeaIslands", "SeaWallsWithChest" },
scenes = { "SMSeaCampIsland1", "SMSeaCampIsland2", "SMSeaCampIsland4", "SMSeaCampIsland6", "SMSeaOasis", "SMSurfaceCoralIsland" }
},
{
entity = {
id = "InventorySeaBiomeChest",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "MelodyMuralSceneSea" }
},
{
entity = {
id = "InventorySeaBiomeChest",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 4,
scenes = { "SeaHarborTown1" }
}
},
drop = {
{
notes = {},
chance = 0.0112,
chanceAtLeastOne = 0.0112,
amount = 1,
rolls = 1,
entity = {
id = "SlipperySlimeBlob",
variation = 0
}
},
{
notes = {},
chance = 0.0118,
chanceAtLeastOne = 0.0235,
amount = 1,
rolls = { 1, 3 },
entity = {
id = "LargeJellyfishDestructable",
variation = 0
}
},
{
notes = {},
chance = 0.0118,
chanceAtLeastOne = 0.0235,
amount = 1,
rolls = { 1, 3 },
entity = {
id = "SeaWoodenDestructible",
variation = 1
}
}
},
crafting = {
{
station = "KeyCraftingTable",
amount = 1
}
},
fishing = {
{
biomes = { "Sea" },
liquids = { "Sea" },
type = "Loot",
chance = 0.0212
}
},
dropScene = {
{
entity = {
id = "DiggingSpotSea",
variation = 0
},
chance = 1.0,
chanceAtLeastOne = 1.0,
amount = 1,
multiplayerScaling = 0.0,
notes = {},
scenes = { "SeaCoveStash" }
}
}
}
},
OctarineMiningPick = {
[0] = {
crafting = {
{
station = "OctarineWorkbench",
amount = 1
}
}
}
},
OctarineNecklace = {
[0] = {
loot = {
{
notes = {},
chance = 0.0024,
chanceAtLeastOne = 0.0097,
amount = 1,
rolls = { 3, 5 },
guaranteedChance = 0.0385,
guaranteedChanceAtLeastOne = 0.0385,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "LockedOctarineChest",
variation = 0
}
}
},
crafting = {
{
station = "AdvancedJewelryWorkBench",
amount = 1
}
},
lootScene = {
{
notes = {},
chance = 0.0024,
chanceAtLeastOne = 0.0097,
amount = 1,
rolls = { 3, 5 },
guaranteedChance = 0.0385,
guaranteedChanceAtLeastOne = 0.0385,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "InventoryAncientChest",
variation = 0
},
scenes = { "MelodyMuralSceneNature" }
},
{
notes = {},
chance = 0.0024,
chanceAtLeastOne = 0.0097,
amount = 1,
rolls = { 3, 5 },
guaranteedChance = 0.0385,
guaranteedChanceAtLeastOne = 0.0385,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "InventoryMoldDungeonChest",
variation = 0
},
scenes = { "MelodyMuralSceneNature2" }
}
}
}
},
OctarineOre = {
[0] = {
lootScene = {
{
notes = {},
chance = 0.0831,
chanceAtLeastOne = 0.3793,
amount = { 4, 8 },
rolls = { 4, 7 },
entity = {
id = "InventoryAncientChest",
variation = 0
},
dungeons = { "BigCityDungeon1", "BigCityDungeon2", "BigCityDungeon3", "CityDungeon" },
scenes = { "CitySewers", "CityStore", "SMBrokenCityIsle", "SMCityArchive", "SMLoneCityIsland" }
},
{
notes = {},
chance = 0.1706,
chanceAtLeastOne = 0.5269,
amount = { 3, 4 },
rolls = { 3, 5 },
entity = {
id = "InventorySeaBiomeChest",
variation = 0
},
dungeons = { "SeaIslands", "SeaWallsWithChest" },
scenes = { "SMSeaCampIsland1", "SMSeaCampIsland2", "SMSeaCampIsland4", "SMSeaCampIsland6", "SMSeaOasis", "SMSurfaceCoralIsland" }
},
{
notes = {},
chance = 0.0831,
chanceAtLeastOne = 0.3793,
amount = { 4, 8 },
rolls = { 4, 7 },
entity = {
id = "BossChest",
variation = 0
},
scenes = { "CityHall" }
},
{
entity = {
id = "InventorySeaBiomeChest",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 15,
scenes = { "SeaCoveIsland1" }
}
},
plunder = {
{
scene = "CoralIsland",
amount = 6
},
{
scene = "OctarineIsland",
amount = 27
},
{
scene = "SMSeaCampIsland1",
amount = 10
},
{
dungeon = "SeaWallsWithChest"
},
{
dungeon = "OctopusBossRoom"
},
{
dungeon = "ScarabBossArea"
}
},
oreBoulder = {
{
id = "OctarineOreBoulder",
variation = 0,
total = 1800
}
},
drop = {
{
notes = {},
chance = 0.1019,
chanceAtLeastOne = 0.4157,
amount = { 10, 15 },
rolls = 5,
entity = {
id = "SlipperySlimeBoss",
variation = 0
}
},
{
notes = {},
chance = 0.1289,
chanceAtLeastOne = 0.1289,
amount = 1,
rolls = 1,
entity = {
id = "CavelingScholar",
variation = 0
}
},
{
notes = {},
chance = 0.1436,
chanceAtLeastOne = 0.1436,
amount = 1,
rolls = 1,
entity = {
id = "AncientGolem",
variation = 0
}
},
{
notes = {},
chance = 0.1383,
chanceAtLeastOne = 0.1383,
amount = 1,
rolls = 1,
entity = {
id = "SmallTentacle",
variation = 0
}
},
{
notes = {},
chance = 0.137,
chanceAtLeastOne = 0.137,
amount = 1,
rolls = 1,
entity = {
id = "CrabEnemy",
variation = 0
}
},
{
notes = {},
chance = 0.2625,
chanceAtLeastOne = 0.7819,
amount = { 2, 5 },
rolls = 5,
entity = {
id = "OctopusBoss",
variation = 0
}
},
{
notes = {},
chance = 0.0524,
chanceAtLeastOne = 0.256,
amount = { 5, 8 },
rolls = { 5, 6 },
entity = {
id = "HydraBossSea",
variation = 0
}
},
{
notes = {},
chance = 0.1351,
chanceAtLeastOne = 0.1351,
amount = 1,
rolls = 1,
entity = {
id = "DiggingSpotSea",
variation = 0
}
},
{
notes = {},
chance = 0.2893,
chanceAtLeastOne = 0.2893,
amount = 1,
rolls = 1,
entity = {
id = "JellyfishDestructable",
variation = 0
}
},
{
notes = {},
chance = 0.2362,
chanceAtLeastOne = 0.4166,
amount = { 2, 3 },
rolls = { 1, 3 },
entity = {
id = "LargeJellyfishDestructable",
variation = 0
}
},
{
notes = {},
chance = 0.1493,
chanceAtLeastOne = 0.1493,
amount = 1,
rolls = 1,
entity = {
id = "CityDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.1604,
chanceAtLeastOne = 0.3541,
amount = 1,
rolls = { 2, 3 },
entity = {
id = "LargeCityDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.2893,
chanceAtLeastOne = 0.2893,
amount = 1,
rolls = 1,
entity = {
id = "SeaWoodenDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.2362,
chanceAtLeastOne = 0.4166,
amount = { 2, 3 },
rolls = { 1, 3 },
entity = {
id = "SeaWoodenDestructible",
variation = 1
}
},
{
notes = {},
chance = 0.0589,
chanceAtLeastOne = 0.0589,
amount = 1,
rolls = 1,
entity = {
id = "LavaWoodenDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.1967,
chanceAtLeastOne = 0.5353,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "LavaWoodenDestructible",
variation = 1
}
},
{
notes = {},
chance = 0.0591,
chanceAtLeastOne = 0.0591,
amount = 1,
rolls = 1,
entity = {
id = "DesertTempleDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.2336,
chanceAtLeastOne = 0.606,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "LargeDesertTempleDestructible",
variation = 0
}
}
},
salvage = {
{
id = "LuckyRing",
variation = 0,
amount = 2
}
},
fishing = {
{
biomes = { "Sea" },
liquids = { "Sea" },
type = "Loot",
chance = 0.2295
}
},
terrain = {
{
biome = "Sea"
}
}
}
},
OctarineOreBoulder = {
[0] = {
naturalSpawn = {
initial = true
},
plunder = {
{
scene = "OctarineIsland",
amount = 3
},
{
scene = "SMSeaCampIsland1",
amount = 1
}
}
}
},
OctarinePantsArmor = {
[0] = {
crafting = {
{
station = "OctarineAnvil",
amount = 1
}
}
}
},
OctarineRing = {
[0] = {
crafting = {
{
station = "AdvancedJewelryWorkBench",
amount = 1
}
}
}
},
OctarineSeeder = {
[0] = {
crafting = {
{
station = "OctarineWorkbench",
amount = 1
}
}
}
},
OctarineShield = {
[0] = {
crafting = {
{
station = "OctarineAnvil",
amount = 1
}
}
}
},
OctarineShovel = {
[0] = {
crafting = {
{
station = "OctarineWorkbench",
amount = 1
}
}
}
},
OctarineSledge = {
[0] = {
lootScene = {
{
notes = {},
chance = 0.0083,
chanceAtLeastOne = 0.0448,
amount = 1,
rolls = { 4, 7 },
entity = {
id = "InventoryAncientChest",
variation = 0
},
dungeons = { "BigCityDungeon1", "BigCityDungeon2", "BigCityDungeon3", "CityDungeon" },
scenes = { "CitySewers", "CityStore", "SMBrokenCityIsle", "SMCityArchive", "SMLoneCityIsland" }
},
{
notes = {},
chance = 0.0085,
chanceAtLeastOne = 0.0337,
amount = 1,
rolls = { 3, 5 },
entity = {
id = "InventorySeaBiomeChest",
variation = 0
},
dungeons = { "SeaIslands", "SeaWallsWithChest" },
scenes = { "SMSeaCampIsland1", "SMSeaCampIsland2", "SMSeaCampIsland4", "SMSeaCampIsland6", "SMSeaOasis", "SMSurfaceCoralIsland" }
},
{
notes = {},
chance = 0.0083,
chanceAtLeastOne = 0.0448,
amount = 1,
rolls = { 4, 7 },
entity = {
id = "BossChest",
variation = 0
},
scenes = { "CityHall" }
},
{
notes = {},
chance = 0.0024,
chanceAtLeastOne = 0.0097,
amount = 1,
rolls = { 3, 5 },
guaranteedChance = 0.0385,
guaranteedChanceAtLeastOne = 0.0385,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "InventoryAncientChest",
variation = 0
},
scenes = { "MelodyMuralSceneNature" }
},
{
notes = {},
chance = 0.0024,
chanceAtLeastOne = 0.0097,
amount = 1,
rolls = { 3, 5 },
guaranteedChance = 0.0385,
guaranteedChanceAtLeastOne = 0.0385,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "InventoryMoldDungeonChest",
variation = 0
},
scenes = { "MelodyMuralSceneNature2" }
}
},
loot = {
{
notes = {},
chance = 0.0024,
chanceAtLeastOne = 0.0097,
amount = 1,
rolls = { 3, 5 },
guaranteedChance = 0.0385,
guaranteedChanceAtLeastOne = 0.0385,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "LockedOctarineChest",
variation = 0
}
}
},
drop = {
{
notes = {},
chance = 0.0053,
chanceAtLeastOne = 0.0133,
amount = 1,
rolls = { 2, 3 },
entity = {
id = "LargeCityDestructible",
variation = 0
}
}
},
fishing = {
{
biomes = { "Sea" },
liquids = { "Sea" },
type = "Loot",
chance = 0.0106
}
}
}
},
OctarineSword = {
[0] = {
crafting = {
{
station = "OctarineAnvil",
amount = 1
}
}
}
},
OctarineWorkbench = {
[0] = {
crafting = {
{
station = "ScarletWorkBench",
amount = 1
}
}
}
},
OctopusBoss = {
[0] = {
plunder = {
{
scene = "OctopusBossScene",
amount = 1
}
}
}
},
OctopusBossChest = {
[0] = {
drop = {
{
entity = {
id = "OctopusBoss",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
notes = {}
}
}
}
},
OctopusBossScanner = {
[0] = {
crafting = {
{
station = "AncientHologramPod",
amount = 1
}
}
}
},
OctopusBreastArmor = {
[0] = {
drop = {
{
notes = {},
chance = 0.0309,
chanceAtLeastOne = 0.1452,
amount = 1,
rolls = 5,
guaranteedChance = 0.125,
guaranteedChanceAtLeastOne = 0.125,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "OctopusBoss",
variation = 0
}
}
}
}
},
OctopusHelm = {
[0] = {
drop = {
{
notes = {},
chance = 0.0309,
chanceAtLeastOne = 0.1452,
amount = 1,
rolls = 5,
guaranteedChance = 0.125,
guaranteedChanceAtLeastOne = 0.125,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "OctopusBoss",
variation = 0
}
}
}
}
},
OctopusPantsArmor = {
[0] = {
drop = {
{
notes = {},
chance = 0.0309,
chanceAtLeastOne = 0.1452,
amount = 1,
rolls = 5,
guaranteedChance = 0.125,
guaranteedChanceAtLeastOne = 0.125,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "OctopusBoss",
variation = 0
}
}
}
}
},
OffspringCapsule = {
[0] = {
drop = {
{
notes = {},
chance = 0.0597,
chanceAtLeastOne = 0.0597,
amount = 1,
rolls = 1,
entity = {
id = "AlienTechDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0384,
chanceAtLeastOne = 0.0932,
amount = 1,
rolls = { 2, 3 },
entity = {
id = "LargeAlienTechDestructible",
variation = 0
}
}
}
}
},
OldAmulet = {
[0] = {
lootScene = {
{
notes = {},
chance = 0.0269,
chanceAtLeastOne = 0.1156,
amount = 1,
rolls = { 4, 5 },
entity = {
id = "InventoryChest",
variation = 0
},
dungeons = { "BridgeArea", "WoodRoom" },
scenes = { "AbandonedCampScene", "ClayHiddenChest", "SmallIslands", "TurfHiddenChest" }
},
{
notes = {},
chance = 0.0735,
chanceAtLeastOne = 0.0735,
amount = 1,
rolls = 1,
entity = {
id = "Pedestal",
variation = 0
},
dungeons = { "WoodRoom" }
}
},
loot = {
{
notes = {},
chance = 0.0121,
chanceAtLeastOne = 0.0418,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "LockedCopperChest",
variation = 0
}
}
},
drop = {
{
notes = {},
chance = 0.0035,
chanceAtLeastOne = 0.0052,
amount = 1,
rolls = { 1, 2 },
entity = {
id = "AncientDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0053,
chanceAtLeastOne = 0.0184,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "LargeAncientDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0462,
chanceAtLeastOne = 0.0462,
amount = 1,
rolls = 1,
entity = {
id = "DiggingSpot",
variation = 0
}
},
{
notes = {},
chance = 0.0028,
chanceAtLeastOne = 0.0042,
amount = 1,
rolls = { 1, 2 },
entity = {
id = "WoodenDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.003,
chanceAtLeastOne = 0.0103,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "WoodenDestructible",
variation = 1
}
}
}
}
},
OldJournal = {
[0] = {
drop = {
{
notes = { "ArcheologistWallLoot" },
chance = 0.2105,
chanceAtLeastOne = 0.2105,
amount = 1,
rolls = 1,
entity = {
custom = "AnyWall"
}
}
}
}
},
OldSporeMask = {
[0] = {
plunder = {
{
scene = "OldRebreatherScene",
amount = 1
}
},
drop = {
{
notes = {},
chance = 0.0364,
chanceAtLeastOne = 0.0364,
amount = 1,
rolls = 1,
entity = {
id = "DiggingSpotNature",
variation = 0
}
}
}
}
},
OmorothBeak = {
[0] = {
drop = {
{
notes = {},
chance = 0.0309,
chanceAtLeastOne = 0.1452,
amount = 1,
rolls = 5,
guaranteedChance = 0.125,
guaranteedChanceAtLeastOne = 0.125,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "OctopusBoss",
variation = 0
}
}
}
}
},
OmorothCompass = {
[0] = {
lootScene = {
{
entity = {
id = "KingGrave",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "KingGrave" }
}
}
}
},
OmorothNecklace = {
[0] = {
drop = {
{
notes = {},
chance = 0.0309,
chanceAtLeastOne = 0.1452,
amount = 1,
rolls = 5,
guaranteedChance = 0.125,
guaranteedChanceAtLeastOne = 0.125,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "OctopusBoss",
variation = 0
}
}
}
}
},
OmorothRing = {
[0] = {
drop = {
{
notes = {},
chance = 0.0309,
chanceAtLeastOne = 0.1452,
amount = 1,
rolls = 5,
guaranteedChance = 0.125,
guaranteedChanceAtLeastOne = 0.125,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "OctopusBoss",
variation = 0
}
}
}
}
},
OmorothSoulOrb = {
[0] = {
drop = {
{
entity = {
id = "OctopusBoss",
variation = 0
},
chance = 1.0,
chanceAtLeastOne = 1.0,
amount = 1,
notes = {}
}
}
}
},
OmorothTrophy = {
[0] = {
drop = {
{
notes = {},
chance = 0.0347,
chanceAtLeastOne = 0.1621,
amount = 1,
rolls = 5,
entity = {
id = "OctopusBoss",
variation = 0
}
}
}
}
},
OpabiniaFossil = {
[0] = {
fishing = {
{
biomes = { "Sea" },
liquids = { "Sea" },
type = "Loot",
chance = 0.0044
}
}
}
},
OracleCardAzeos = {
[0] = {
drop = {
{
notes = {},
chance = 0.0274,
chanceAtLeastOne = 0.0274,
amount = 1,
rolls = 1,
entity = {
id = "DiggingSpotDesert",
variation = 0
}
}
}
}
},
OracleCardCity = {
[0] = {
vendor = {
{
id = "VendingMachine",
variation = 0
}
}
}
},
OracleCardCore = {
[0] = {
drop = {
{
notes = {},
chance = 0.0224,
chanceAtLeastOne = 0.1072,
amount = 1,
rolls = 5,
entity = {
id = "ShamanBoss",
variation = 0
}
}
}
}
},
OracleCardFlower = {
[0] = {
drop = {
{
notes = {},
chance = 0.0042,
chanceAtLeastOne = 0.0063,
amount = 1,
rolls = { 1, 2 },
entity = {
id = "AncientDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0032,
chanceAtLeastOne = 0.0111,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "LargeAncientDestructible",
variation = 0
}
}
}
}
},
OracleCardGem = {
[0] = {
drop = {
{
notes = {},
chance = 0.0393,
chanceAtLeastOne = 0.0393,
amount = 1,
rolls = 1,
entity = {
id = "DiggingSpot",
variation = 0
}
}
},
lootScene = {
{
entity = {
id = "StonePedestal",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "TempleNature4" }
},
{
entity = {
id = "InventoryAncientChest",
variation = 1
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "StoneMaze" }
}
}
}
},
OracleCardLeader = {
[0] = {
lootScene = {
{
notes = {},
chance = 0.0033,
chanceAtLeastOne = 0.0181,
amount = 1,
rolls = { 4, 7 },
entity = {
id = "InventoryAncientChest",
variation = 0
},
dungeons = { "BigCityDungeon1", "BigCityDungeon2", "BigCityDungeon3", "CityDungeon" },
scenes = { "CitySewers", "CityStore", "SMBrokenCityIsle", "SMCityArchive", "SMLoneCityIsland" }
},
{
notes = {},
chance = 0.0033,
chanceAtLeastOne = 0.0181,
amount = 1,
rolls = { 4, 7 },
entity = {
id = "BossChest",
variation = 0
},
scenes = { "CityHall" }
}
},
drop = {
{
notes = {},
chance = 0.0032,
chanceAtLeastOne = 0.0032,
amount = 1,
rolls = 1,
entity = {
id = "CavelingScholar",
variation = 0
}
}
}
}
},
OracleCardOmoroth = {
[0] = {
fishing = {
{
biomes = { "Desert" },
liquids = {},
type = "Loot",
chance = 0.0095
}
}
}
},
OracleCardRaAkar = {
[0] = {
drop = {
{
notes = {},
chance = 0.0041,
chanceAtLeastOne = 0.0041,
amount = 1,
rolls = 1,
entity = {
id = "LavaWoodenDestructible",
variation = 0
}
}
}
}
},
OracleCardScholar = {
[0] = {
lootScene = {
{
entity = {
id = "InventoryAncientChest",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "CitySewers" }
}
}
}
},
OracleDeck = {
[0] = {
recipe = {
{
item = "BindingString",
amount = 1
}
}
}
},
OrangeCaveGuppy = {
[0] = {
merchant = {
{
id = "FishingMerchant",
variation = 0,
stock = 20,
requirement = "None"
}
},
fishing = {
{
biomes = { "Slime" },
liquids = { "Dirt" },
type = "Fish",
chance = 0.37
}
}
}
},
OrbLantern = {
[0] = {
crafting = {
{
station = "ScarletWorkBench",
amount = 1
}
}
}
},
OrbitalTurret = {
[0] = {
naturalSpawn = {
initial = true,
respawn = true
},
plunder = {
{
scene = "IntactCryoPodScene",
amount = 2
},
{
scene = "DamagedCryoPodScene",
amount = 2
},
{
scene = "BrokenCryoPodScene",
amount = 2
},
{
scene = "CryoPodGatheringScene",
amount = 4
},
{
scene = "AlienComms1",
amount = 1
},
{
scene = "AlienCrossPath1",
amount = 1
},
{
scene = "AlienMaterialDepot1",
amount = 2
},
{
scene = "AlienPath1",
amount = 1
},
{
scene = "AlienRingRoom1",
amount = 2
},
{
scene = "AlienRingRoom2",
amount = 1
},
{
dungeon = "CrystalAreaWithCustomScenes"
}
}
}
},
OrbitalTurretTrophy = {
[0] = {
drop = {
{
notes = {},
chance = 0.0097,
chanceAtLeastOne = 0.0097,
amount = 1,
rolls = 1,
entity = {
id = "OrbitalTurret",
variation = 0
}
}
}
}
},
OreAndBlockPouch = {
[0] = {
crafting = {
{
station = "PouchWorkbench",
amount = 1
}
},
drop = {
{
notes = {},
chance = 0.0093,
chanceAtLeastOne = 0.014,
amount = 1,
rolls = { 1, 2 },
entity = {
id = "SlimeDestructMedium",
variation = 0
}
},
{
notes = {},
chance = 0.0093,
chanceAtLeastOne = 0.014,
amount = 1,
rolls = { 1, 2 },
entity = {
id = "SlimeDestructLarge",
variation = 0
}
},
{
notes = {},
chance = 0.0083,
chanceAtLeastOne = 0.0125,
amount = 1,
rolls = { 1, 2 },
entity = {
id = "WoodenDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0089,
chanceAtLeastOne = 0.0308,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "WoodenDestructible",
variation = 1
}
}
}
}
},
OstaraRing = {
[0] = {
drop = {
{
entity = {
id = "BirdBoss",
variation = 1
},
chance = 1.0,
chanceAtLeastOne = 1.0,
amount = 1,
multiplayerScaling = 0.0,
notes = {}
}
}
}
},
PaintBrushBlack = {
[0] = {
crafting = {
{
station = "PaintersTable",
amount = 1
}
}
}
},
PaintBrushBlue = {
[0] = {
crafting = {
{
station = "PaintersTable",
amount = 1
}
}
}
},
PaintBrushBrown = {
[0] = {
crafting = {
{
station = "PaintersTable",
amount = 1
}
}
}
},
PaintBrushCyan = {
[0] = {
crafting = {
{
station = "PaintersTable",
amount = 1
}
}
}
},
PaintBrushGreen = {
[0] = {
crafting = {
{
station = "PaintersTable",
amount = 1
}
}
}
},
PaintBrushGrey = {
[0] = {
crafting = {
{
station = "PaintersTable",
amount = 1
}
}
}
},
PaintBrushOrange = {
[0] = {
crafting = {
{
station = "PaintersTable",
amount = 1
}
}
}
},
PaintBrushPeach = {
[0] = {
crafting = {
{
station = "PaintersTable",
amount = 1
}
},
lootScene = {
{
entity = {
id = "InventoryChest",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "SMHiveAbandonedHut" }
}
}
}
},
PaintBrushPink = {
[0] = {
crafting = {
{
station = "PaintersTable",
amount = 1
}
}
}
},
PaintBrushPurple = {
[0] = {
crafting = {
{
station = "PaintersTable",
amount = 1
}
}
}
},
PaintBrushRed = {
[0] = {
crafting = {
{
station = "PaintersTable",
amount = 1
}
}
}
},
PaintBrushTeal = {
[0] = {
crafting = {
{
station = "PaintersTable",
amount = 1
}
}
}
},
PaintBrushWhite = {
[0] = {
crafting = {
{
station = "PaintersTable",
amount = 1
}
}
}
},
PaintBrushYellow = {
[0] = {
crafting = {
{
station = "PaintersTable",
amount = 1
}
}
}
},
PaintableFloor = {
[0] = {
crafting = {
{
station = "CopperWorkbench",
amount = 2
}
}
}
},
PaintableLitFloor = {
[0] = {
crafting = {
{
station = "OctarineWorkbench",
amount = 1
}
}
}
},
PaintersTable = {
[0] = {
crafting = {
{
station = "CopperWorkbench",
amount = 1
}
}
}
},
Painting = {
[0] = {
plunder = {
{
scene = "SMShipwreck",
amount = 1
}
},
crafting = {
{
station = "Carpenter",
amount = 1
}
}
}
},
PaleKelp = {
[0] = {
fishing = {
{
biomes = {},
liquids = { "Mold" },
type = "Loot",
chance = 0.1864
}
},
lootScene = {
{
entity = {
id = "InventorySeaBiomeChest",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 12,
scenes = { "SeaHarborTown1" }
}
}
}
},
PandoriumAxe = {
[0] = {
crafting = {
{
station = "PassageCraftingStatue",
amount = 1
}
}
}
},
PandoriumBar = {
[0] = {
lootScene = {
{
notes = {},
chance = 0.1695,
chanceAtLeastOne = 0.5243,
amount = { 6, 10 },
rolls = 4,
entity = {
id = "PassageChest",
variation = 0
},
dungeons = { "HydraCultDungeon" }
}
},
crafting = {
{
station = "FuryForge",
amount = 1
}
},
salvage = {
{
id = "MinionDetonator",
variation = 0,
amount = 2
},
{
id = "PandoriumHelm",
variation = 0,
amount = { 6, 10 }
},
{
id = "SulfurHelm",
variation = 0,
amount = { 6, 10 }
},
{
id = "PandoriumBreastArmor",
variation = 0,
amount = { 12, 20 }
},
{
id = "SulfurBreastArmor",
variation = 0,
amount = { 12, 20 }
},
{
id = "PandoriumPantsArmor",
variation = 0,
amount = { 8, 14 }
},
{
id = "SulfurPantsArmor",
variation = 0,
amount = { 8, 14 }
},
{
id = "PandoriumAxe",
variation = 0,
amount = { 8, 12 }
},
{
id = "ChaosStaff",
variation = 0,
amount = { 6, 10 }
},
{
id = "MeteorStaff",
variation = 0,
amount = { 6, 10 }
}
}
}
},
PandoriumBreastArmor = {
[0] = {
crafting = {
{
station = "PassageCraftingStatue",
amount = 1
}
}
}
},
PandoriumCrystal = {
[0] = {
naturalSpawn = {
initial = true
},
plunder = {
{
dungeon = "PassageOreField"
}
}
}
},
PandoriumHelm = {
[0] = {
crafting = {
{
station = "PassageCraftingStatue",
amount = 1
}
}
}
},
PandoriumOre = {
[0] = {
oreBoulder = {
{
id = "PandoriumOreBoulder",
variation = 0,
total = 1800
}
},
drop = {
{
notes = {},
chance = 1.0,
chanceAtLeastOne = 1.0,
amount = { 1, 2 },
rolls = 1,
entity = {
id = "PandoriumCrystal",
variation = 0
}
},
{
notes = {},
chance = 1.0,
chanceAtLeastOne = 1.0,
amount = 1,
rolls = 1,
entity = {
id = "SmallPandoriumCrystal",
variation = 0
}
}
},
fishing = {
{
biomes = { "Passage" },
liquids = { "Passage" },
type = "Loot",
chance = 0.2
}
},
lootScene = {
{
notes = {},
chance = 0.6289,
chanceAtLeastOne = 0.9489,
amount = { 5, 10 },
rolls = 3,
entity = {
id = "PassageChest",
variation = 0
},
scenes = { "CultistCicadaStudyRoom" }
}
}
}
},
PandoriumOreBoulder = {
[0] = {
naturalSpawn = {
initial = true
}
}
},
PandoriumPantsArmor = {
[0] = {
crafting = {
{
station = "PassageCraftingStatue",
amount = 1
}
}
}
},
ParasiteFossil = {
[0] = {
fishing = {
{
biomes = { "Larva" },
liquids = { "LarvaHive" },
type = "Loot",
chance = 0.0066
}
}
}
},
ParsecPalsDolls = {
[0] = {
lootScene = {
{
entity = {
id = "InventoryChest",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "ParsecPalsScene" }
}
}
}
},
PassageChest = {
[0] = {
plunder = {
{
scene = "CultistCicadaStudyRoom",
amount = 2
},
{
scene = "OasisGrassTemple",
amount = 1
},
{
scene = "OasisHouse",
amount = 1
},
{
scene = "OasisHouseAlt",
amount = 1
},
{
scene = "OasisGrassTempleAlt",
amount = 1
},
{
dungeon = "HydraCultDungeon"
}
}
}
},
PassageCraftingStatue = {
[0] = {
plunder = {
{
scene = "PassageCraftingRuins",
amount = 1
}
}
}
},
PassageDestructible = {
[0] = {
naturalSpawn = {
initial = true
},
plunder = {
{
scene = "PassageCraftingRuins",
amount = 7
},
{
dungeon = "FeatherTreeForest"
},
{
dungeon = "SulfurForest"
},
{
dungeon = "HydraCultDungeon"
}
}
}
},
PearlLantern = {
[0] = {
crafting = {
{
station = "OctarineWorkbench",
amount = 1
}
},
fishing = {
{
biomes = { "Sea" },
liquids = { "Sea" },
type = "Loot",
chance = 0.0106
}
},
lootScene = {
{
entity = {
id = "InventorySeaBiomeChest",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "SMSurfaceCoralIsland", "SeaCoveIsland1" }
}
}
}
},
PeasantBreastArmor = {
[0] = {
drop = {
{
notes = {},
chance = 0.0156,
chanceAtLeastOne = 0.0156,
amount = 1,
rolls = 1,
entity = {
id = "BigLarva",
variation = 0
}
},
{
notes = {},
chance = 0.0156,
chanceAtLeastOne = 0.0156,
amount = 1,
rolls = 1,
entity = {
id = "BigLarva",
variation = 1
}
},
{
notes = {},
chance = 0.0144,
chanceAtLeastOne = 0.0144,
amount = 1,
rolls = 1,
entity = {
id = "CavelingSkirmisher",
variation = 0
}
},
{
notes = {},
chance = 0.0143,
chanceAtLeastOne = 0.0143,
amount = 1,
rolls = 1,
entity = {
id = "CavelingSpearman",
variation = 0
}
},
{
notes = {},
chance = 0.0231,
chanceAtLeastOne = 0.0231,
amount = 1,
rolls = 1,
entity = {
id = "DiggingSpot",
variation = 0
}
},
{
notes = {},
chance = 0.0062,
chanceAtLeastOne = 0.0093,
amount = 1,
rolls = { 1, 2 },
entity = {
id = "SlimeDestructMedium",
variation = 0
}
},
{
notes = {},
chance = 0.0062,
chanceAtLeastOne = 0.0093,
amount = 1,
rolls = { 1, 2 },
entity = {
id = "SlimeDestructLarge",
variation = 0
}
},
{
notes = {},
chance = 0.0111,
chanceAtLeastOne = 0.0166,
amount = 1,
rolls = { 1, 2 },
entity = {
id = "WoodenDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0089,
chanceAtLeastOne = 0.0308,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "WoodenDestructible",
variation = 1
}
}
},
lootScene = {
{
entity = {
id = "InventoryAncientChest",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "ClayHut" }
}
}
}
},
PeasantHelm = {
[0] = {
drop = {
{
notes = {},
chance = 0.0156,
chanceAtLeastOne = 0.0156,
amount = 1,
rolls = 1,
entity = {
id = "BigLarva",
variation = 0
}
},
{
notes = {},
chance = 0.0156,
chanceAtLeastOne = 0.0156,
amount = 1,
rolls = 1,
entity = {
id = "BigLarva",
variation = 1
}
},
{
notes = {},
chance = 0.0144,
chanceAtLeastOne = 0.0144,
amount = 1,
rolls = 1,
entity = {
id = "CavelingSkirmisher",
variation = 0
}
},
{
notes = {},
chance = 0.0143,
chanceAtLeastOne = 0.0143,
amount = 1,
rolls = 1,
entity = {
id = "CavelingSpearman",
variation = 0
}
},
{
notes = {},
chance = 0.0231,
chanceAtLeastOne = 0.0231,
amount = 1,
rolls = 1,
entity = {
id = "DiggingSpot",
variation = 0
}
},
{
notes = {},
chance = 0.0062,
chanceAtLeastOne = 0.0093,
amount = 1,
rolls = { 1, 2 },
entity = {
id = "SlimeDestructMedium",
variation = 0
}
},
{
notes = {},
chance = 0.0062,
chanceAtLeastOne = 0.0093,
amount = 1,
rolls = { 1, 2 },
entity = {
id = "SlimeDestructLarge",
variation = 0
}
},
{
notes = {},
chance = 0.0111,
chanceAtLeastOne = 0.0166,
amount = 1,
rolls = { 1, 2 },
entity = {
id = "WoodenDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0089,
chanceAtLeastOne = 0.0308,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "WoodenDestructible",
variation = 1
}
}
}
}
},
Pedestal = {
[0] = {
plunder = {
{
scene = "Farmhouse2",
amount = 1
},
{
scene = "SeaHarborTown1",
amount = 13
},
{
scene = "VictoriaJungleTree",
amount = 1
},
{
scene = "SMDirtCamp",
amount = 1
},
{
scene = "SMSeaCampIsland1",
amount = 2
},
{
scene = "SMStrollyCamp",
amount = 1
},
{
scene = "SMMeadowBloatOatIsle",
amount = 1
},
{
scene = "SMMeadowOasis",
amount = 1
},
{
scene = "SMInstrumentRoom",
amount = 4
},
{
scene = "DesertAbandonedFarm",
amount = 1
},
{
scene = "OasisHouseAlt",
amount = 5
},
{
scene = "AFScene2",
amount = 1
},
{
scene = "StartSceneWithEasterEggItem",
amount = 1
},
{
dungeon = "WoodRoom"
}
},
crafting = {
{
station = "Carpenter",
amount = 1
}
}
}
},
PetBed = {
[0] = {
crafting = {
{
station = "LoomSpinningWheel",
amount = 1
}
}
}
},
PetBedBirdStick = {
[0] = {
crafting = {
{
station = "LoomSpinningWheel",
amount = 1
}
}
}
},
PetBedCatTree = {
[0] = {
crafting = {
{
station = "LoomSpinningWheel",
amount = 1
}
}
}
},
PetBedDogHouse = {
[0] = {
crafting = {
{
station = "LoomSpinningWheel",
amount = 1
}
}
}
},
PetBird = {
[0] = {
drop = {
{
entity = {
id = "PetBirdEggCracked",
variation = 0
},
chance = 1.0,
chanceAtLeastOne = 1.0,
amount = 1,
notes = {}
}
}
}
},
PetBirdEgg = {
[0] = {
drop = {
{
notes = {},
chance = 0.0139,
chanceAtLeastOne = 0.0208,
amount = 1,
rolls = { 1, 2 },
entity = {
id = "AncientDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0037,
chanceAtLeastOne = 0.0129,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "LargeAncientDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0122,
chanceAtLeastOne = 0.0183,
amount = 1,
rolls = { 1, 2 },
entity = {
id = "WoodenDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0071,
chanceAtLeastOne = 0.0247,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "WoodenDestructible",
variation = 1
}
},
{
notes = {},
chance = 0.0166,
chanceAtLeastOne = 0.0248,
amount = 1,
rolls = { 1, 2 },
entity = {
id = "NatureWoodenDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0097,
chanceAtLeastOne = 0.0334,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "NatureWoodenDestructible",
variation = 1
}
}
},
lootScene = {
{
entity = {
id = "EggIncubator",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "SMNatureEggHut" }
}
}
}
},
PetBirdEggCracked = {
[0] = {
crafting = {
{
station = "EggIncubator",
amount = 1
}
}
}
},
PetBunny = {
[0] = {
drop = {
{
entity = {
id = "PetBunnyEggCracked",
variation = 0
},
chance = 1.0,
chanceAtLeastOne = 1.0,
amount = 1,
notes = {}
}
}
}
},
PetBunnyEgg = {
[0] = {
drop = {
{
notes = {},
chance = 0.0049,
chanceAtLeastOne = 0.0073,
amount = 1,
rolls = { 1, 2 },
entity = {
id = "NatureDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0136,
chanceAtLeastOne = 0.0337,
amount = 1,
rolls = { 2, 3 },
entity = {
id = "NatureDestructible",
variation = 1
}
}
},
lootScene = {
{
entity = {
id = "Pedestal",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "SMSeaCampIsland1" }
}
}
}
},
PetBunnyEggCracked = {
[0] = {
crafting = {
{
station = "EggIncubator",
amount = 1
}
}
}
},
PetCandy = {
[0] = {
lootScene = {
{
notes = {},
chance = 0.0269,
chanceAtLeastOne = 0.1156,
amount = 1,
rolls = { 4, 5 },
entity = {
id = "InventoryChest",
variation = 0
},
dungeons = { "BridgeArea", "WoodRoom" },
scenes = { "AbandonedCampScene", "ClayHiddenChest", "SmallIslands", "TurfHiddenChest" }
},
{
entity = {
id = "DriftwoodTable",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "SMSeaCampIsland1" }
},
{
entity = {
id = "InventoryChest",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 3,
scenes = { "SMMeadowSpiral" }
}
},
loot = {
{
notes = {},
chance = 0.0242,
chanceAtLeastOne = 0.0823,
amount = { 1, 3 },
rolls = { 3, 4 },
entity = {
id = "LockedCopperChest",
variation = 0
}
}
},
drop = {
{
notes = {},
chance = 0.0209,
chanceAtLeastOne = 0.0312,
amount = 1,
rolls = { 1, 2 },
entity = {
id = "AncientDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0106,
chanceAtLeastOne = 0.0366,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "LargeAncientDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0622,
chanceAtLeastOne = 0.0919,
amount = 1,
rolls = { 1, 2 },
entity = {
id = "SlimeDestructMedium",
variation = 0
}
},
{
notes = {},
chance = 0.0622,
chanceAtLeastOne = 0.0919,
amount = 1,
rolls = { 1, 2 },
entity = {
id = "SlimeDestructLarge",
variation = 0
}
},
{
notes = {},
chance = 0.023,
chanceAtLeastOne = 0.0344,
amount = 1,
rolls = { 1, 2 },
entity = {
id = "HiveDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0278,
chanceAtLeastOne = 0.0414,
amount = 1,
rolls = { 1, 2 },
entity = {
id = "WoodenDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0237,
chanceAtLeastOne = 0.0806,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "WoodenDestructible",
variation = 1
}
},
{
notes = {},
chance = 0.0097,
chanceAtLeastOne = 0.0145,
amount = 1,
rolls = { 1, 2 },
entity = {
id = "NatureDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0091,
chanceAtLeastOne = 0.0226,
amount = 1,
rolls = { 2, 3 },
entity = {
id = "NatureDestructible",
variation = 1
}
},
{
notes = {},
chance = 0.0181,
chanceAtLeastOne = 0.0181,
amount = 1,
rolls = 1,
entity = {
id = "MoldDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0275,
chanceAtLeastOne = 0.0409,
amount = 1,
rolls = { 1, 2 },
entity = {
id = "LargeMoldDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0166,
chanceAtLeastOne = 0.0248,
amount = 1,
rolls = { 1, 2 },
entity = {
id = "NatureWoodenDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0193,
chanceAtLeastOne = 0.066,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "NatureWoodenDestructible",
variation = 1
}
},
{
notes = {},
chance = 0.023,
chanceAtLeastOne = 0.023,
amount = 1,
rolls = 1,
entity = {
id = "CavelingPot",
variation = 0
}
},
{
notes = {},
chance = 0.049,
chanceAtLeastOne = 0.049,
amount = 1,
rolls = 1,
entity = {
id = "ClayPot",
variation = 0
}
},
{
notes = {},
chance = 0.0413,
chanceAtLeastOne = 0.0413,
amount = 1,
rolls = 1,
entity = {
id = "JellyfishDestructable",
variation = 0
}
},
{
notes = {},
chance = 0.0394,
chanceAtLeastOne = 0.0772,
amount = 1,
rolls = { 1, 3 },
entity = {
id = "LargeJellyfishDestructable",
variation = 0
}
},
{
notes = {},
chance = 0.0249,
chanceAtLeastOne = 0.0249,
amount = 1,
rolls = 1,
entity = {
id = "CityDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.016,
chanceAtLeastOne = 0.0396,
amount = 1,
rolls = { 2, 3 },
entity = {
id = "LargeCityDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0413,
chanceAtLeastOne = 0.0413,
amount = 1,
rolls = 1,
entity = {
id = "SeaWoodenDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0394,
chanceAtLeastOne = 0.0772,
amount = 1,
rolls = { 1, 3 },
entity = {
id = "SeaWoodenDestructible",
variation = 1
}
},
{
notes = {},
chance = 0.0075,
chanceAtLeastOne = 0.0075,
amount = 1,
rolls = 1,
entity = {
id = "DesertDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0083,
chanceAtLeastOne = 0.0207,
amount = 1,
rolls = { 2, 3 },
entity = {
id = "LargeDesertDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0295,
chanceAtLeastOne = 0.0295,
amount = 1,
rolls = 1,
entity = {
id = "LavaWoodenDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0197,
chanceAtLeastOne = 0.0672,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "LavaWoodenDestructible",
variation = 1
}
},
{
notes = {},
chance = 0.0059,
chanceAtLeastOne = 0.0059,
amount = 1,
rolls = 1,
entity = {
id = "DesertTempleDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.014,
chanceAtLeastOne = 0.0482,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "LargeDesertTempleDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0339,
chanceAtLeastOne = 0.0339,
amount = 1,
rolls = 1,
entity = {
id = "GreenDesertDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0161,
chanceAtLeastOne = 0.0399,
amount = 1,
rolls = { 2, 3 },
entity = {
id = "GreenLargeDesertDestructible",
variation = 0
}
}
}
}
},
PetCandyEpic = {
[0] = {
lootScene = {
{
notes = {},
chance = 0.1017,
chanceAtLeastOne = 0.3488,
amount = 1,
rolls = 4,
entity = {
id = "PassageChest",
variation = 0
},
dungeons = { "HydraCultDungeon" }
},
{
notes = {},
chance = 0.1442,
chanceAtLeastOne = 0.4637,
amount = 1,
rolls = 4,
entity = {
id = "PassageChest",
variation = 0
},
scenes = { "OasisGrassTemple", "OasisGrassTempleAlt", "OasisHouse", "OasisHouseAlt" }
}
},
drop = {
{
notes = {},
chance = 0.0249,
chanceAtLeastOne = 0.1186,
amount = 1,
rolls = 5,
entity = {
id = "PoisonSlimeBoss",
variation = 0
}
},
{
notes = {},
chance = 0.0255,
chanceAtLeastOne = 0.121,
amount = 1,
rolls = 5,
entity = {
id = "SlipperySlimeBoss",
variation = 0
}
},
{
notes = {},
chance = 0.0218,
chanceAtLeastOne = 0.1044,
amount = 1,
rolls = 5,
entity = {
id = "LavaSlimeBoss",
variation = 0
}
},
{
notes = {},
chance = 0.0299,
chanceAtLeastOne = 0.1409,
amount = 1,
rolls = 5,
entity = {
id = "ShamanBoss",
variation = 0
}
},
{
notes = {},
chance = 0.0189,
chanceAtLeastOne = 0.0911,
amount = 1,
rolls = 5,
entity = {
id = "BirdBoss",
variation = 0
}
},
{
notes = {},
chance = 0.0189,
chanceAtLeastOne = 0.0911,
amount = 1,
rolls = 5,
entity = {
id = "BirdBoss",
variation = 1
}
},
{
notes = {},
chance = 0.0232,
chanceAtLeastOne = 0.1106,
amount = 1,
rolls = 5,
entity = {
id = "OctopusBoss",
variation = 0
}
},
{
notes = {},
chance = 0.0222,
chanceAtLeastOne = 0.1061,
amount = 1,
rolls = 5,
entity = {
id = "ScarabBoss",
variation = 0
}
},
{
notes = {},
chance = 0.0317,
chanceAtLeastOne = 0.1626,
amount = { 1, 2 },
rolls = { 5, 6 },
entity = {
id = "HydraBossNature",
variation = 0
}
},
{
notes = {},
chance = 0.0314,
chanceAtLeastOne = 0.161,
amount = { 1, 2 },
rolls = { 5, 6 },
entity = {
id = "HydraBossSea",
variation = 0
}
},
{
notes = {},
chance = 0.0314,
chanceAtLeastOne = 0.161,
amount = { 1, 2 },
rolls = { 5, 6 },
entity = {
id = "HydraBossDesert",
variation = 0
}
},
{
notes = {},
chance = 0.079,
chanceAtLeastOne = 0.3897,
amount = { 1, 2 },
rolls = 6,
entity = {
id = "CoreBoss",
variation = 0
}
}
}
}
},
PetCandyRare = {
[0] = {
lootScene = {
{
notes = {},
chance = 0.0135,
chanceAtLeastOne = 0.0592,
amount = 1,
rolls = { 4, 5 },
entity = {
id = "InventoryChest",
variation = 0
},
dungeons = { "BridgeArea", "WoodRoom" },
scenes = { "AbandonedCampScene", "ClayHiddenChest", "SmallIslands", "TurfHiddenChest" }
},
{
notes = {},
chance = 0.0361,
chanceAtLeastOne = 0.1681,
amount = 1,
rolls = { 4, 6 },
entity = {
id = "InventoryMoldDungeonChest",
variation = 0
},
dungeons = { "MoldDungeon0", "MoldDungeonMain0" },
scenes = { "SMMoldOasis" }
},
{
notes = {},
chance = 0.0332,
chanceAtLeastOne = 0.1696,
amount = 1,
rolls = { 4, 7 },
entity = {
id = "InventoryAncientChest",
variation = 0
},
dungeons = { "BigCityDungeon1", "BigCityDungeon2", "BigCityDungeon3", "CityDungeon" },
scenes = { "CitySewers", "CityStore", "SMBrokenCityIsle", "SMCityArchive", "SMLoneCityIsland" }
},
{
notes = {},
chance = 0.0085,
chanceAtLeastOne = 0.0337,
amount = 1,
rolls = { 3, 5 },
entity = {
id = "InventorySeaBiomeChest",
variation = 0
},
dungeons = { "SeaIslands", "SeaWallsWithChest" },
scenes = { "SMSeaCampIsland1", "SMSeaCampIsland2", "SMSeaCampIsland4", "SMSeaCampIsland6", "SMSeaOasis", "SMSurfaceCoralIsland" }
},
{
notes = {},
chance = 0.024,
chanceAtLeastOne = 0.1034,
amount = 1,
rolls = { 3, 6 },
entity = {
id = "InventoryDesertBiomeChest",
variation = 0
},
dungeons = { "DesertBridgeArea", "DesertTempleDungeon", "DesertTempleDungeon2" },
scenes = { "DesertMaze1", "DesertMaze2", "DesertMaze4", "MelodyMuralSceneDesert2", "SMTempleTrapRoom1", "SMTreasureTemple" }
},
{
notes = {},
chance = 0.0139,
chanceAtLeastOne = 0.061,
amount = 1,
rolls = { 3, 6 },
entity = {
id = "InventoryLavaChest",
variation = 0
},
dungeons = { "AncientForgeDungeon", "LavaDungeon", "LavaSlimeBossDungeon" },
scenes = { "LavaMineScene3", "SMLavaBoulderMine1" }
},
{
notes = {},
chance = 0.0247,
chanceAtLeastOne = 0.0839,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "IronChest",
variation = 0
},
dungeons = { "ShamanBossRoom", "StoneBridgeArea" }
},
{
notes = {},
chance = 0.1017,
chanceAtLeastOne = 0.3488,
amount = { 1, 4 },
rolls = 4,
entity = {
id = "PassageChest",
variation = 0
},
dungeons = { "HydraCultDungeon" }
},
{
notes = {},
chance = 0.0146,
chanceAtLeastOne = 0.0641,
amount = 1,
rolls = { 3, 6 },
entity = {
id = "InventoryChest",
variation = 0
},
scenes = { "Farmhouse5", "SMAzeosBrokenBridge" }
},
{
notes = {},
chance = 0.0146,
chanceAtLeastOne = 0.0641,
amount = 1,
rolls = { 3, 6 },
entity = {
id = "InventoryAncientChest",
variation = 0
},
scenes = { "TempleNature2", "TempleNature4" }
},
{
notes = {},
chance = 0.0332,
chanceAtLeastOne = 0.1696,
amount = 1,
rolls = { 4, 7 },
entity = {
id = "BossChest",
variation = 0
},
scenes = { "CityHall" }
},
{
notes = {},
chance = 0.0485,
chanceAtLeastOne = 0.1596,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "IronChest",
variation = 0
},
scenes = { "MelodyMuralSceneStone" }
},
{
notes = {},
chance = 0.0485,
chanceAtLeastOne = 0.1596,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "InventoryAncientChest",
variation = 1
},
scenes = { "MelodyMuralSceneStone2" }
},
{
notes = {},
chance = 0.0247,
chanceAtLeastOne = 0.0839,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "InventoryAncientChest",
variation = 0
},
scenes = { "MelodyMuralSceneDirt", "MelodyMuralSceneDirt2" }
},
{
notes = {},
chance = 0.0247,
chanceAtLeastOne = 0.0839,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "CopperChest",
variation = 0
},
scenes = { "MelodyMuralSceneClay" }
},
{
notes = {},
chance = 0.0243,
chanceAtLeastOne = 0.0938,
amount = 1,
rolls = { 3, 5 },
entity = {
id = "InventoryAncientChest",
variation = 0
},
scenes = { "MelodyMuralSceneNature" }
},
{
notes = {},
chance = 0.0243,
chanceAtLeastOne = 0.0938,
amount = 1,
rolls = { 3, 5 },
entity = {
id = "InventoryMoldDungeonChest",
variation = 0
},
scenes = { "MelodyMuralSceneNature2" }
},
{
notes = {},
chance = 0.0327,
chanceAtLeastOne = 0.1098,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "InventorySeaBiomeChest",
variation = 0
},
scenes = { "MelodyMuralSceneSea" }
},
{
notes = {},
chance = 0.0327,
chanceAtLeastOne = 0.1098,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "OctarineChest",
variation = 0
},
scenes = { "MelodyMuralSceneSea2" }
},
{
entity = {
id = "InventoryChest",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "SMMeadowSpiral" }
},
{
notes = {},
chance = 0.0361,
chanceAtLeastOne = 0.1681,
amount = 1,
rolls = { 4, 6 },
entity = {
id = "InventoryAncientChest",
variation = 0
},
scenes = { "SMMoldGarden" }
},
{
notes = {},
chance = 0.1442,
chanceAtLeastOne = 0.4637,
amount = { 1, 4 },
rolls = 4,
entity = {
id = "PassageChest",
variation = 0
},
scenes = { "OasisGrassTemple", "OasisGrassTempleAlt", "OasisHouse", "OasisHouseAlt" }
}
},
loot = {
{
notes = {},
chance = 0.0121,
chanceAtLeastOne = 0.0418,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "LockedCopperChest",
variation = 0
}
},
{
notes = {},
chance = 0.0247,
chanceAtLeastOne = 0.0839,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "LockedIronChest",
variation = 0
}
},
{
notes = {},
chance = 0.0485,
chanceAtLeastOne = 0.1596,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "LockedScarletChest",
variation = 0
}
},
{
notes = {},
chance = 0.0243,
chanceAtLeastOne = 0.0938,
amount = 1,
rolls = { 3, 5 },
entity = {
id = "LockedOctarineChest",
variation = 0
}
},
{
notes = {},
chance = 0.0327,
chanceAtLeastOne = 0.1098,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "LockedGalaxiteChest",
variation = 0
}
}
},
drop = {
{
notes = {},
chance = 0.0503,
chanceAtLeastOne = 0.2272,
amount = 1,
rolls = 5,
entity = {
id = "BossLarva",
variation = 0
}
},
{
notes = {},
chance = 0.0457,
chanceAtLeastOne = 0.2084,
amount = 1,
rolls = 5,
entity = {
id = "LarvaHiveBoss",
variation = 0
}
},
{
notes = {},
chance = 0.0457,
chanceAtLeastOne = 0.2084,
amount = 1,
rolls = 5,
entity = {
id = "LarvaHiveHalloweenBoss",
variation = 0
}
},
{
notes = {},
chance = 0.0517,
chanceAtLeastOne = 0.233,
amount = 1,
rolls = 5,
entity = {
id = "SlimeBoss",
variation = 0
}
},
{
notes = {},
chance = 0.0212,
chanceAtLeastOne = 0.0722,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "LargeAncientDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0137,
chanceAtLeastOne = 0.0205,
amount = 1,
rolls = { 1, 2 },
entity = {
id = "LargeMoldDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0097,
chanceAtLeastOne = 0.0334,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "NatureWoodenDestructible",
variation = 1
}
},
{
notes = {},
chance = 0.0197,
chanceAtLeastOne = 0.039,
amount = 1,
rolls = { 1, 3 },
entity = {
id = "LargeJellyfishDestructable",
variation = 0
}
},
{
notes = {},
chance = 0.0107,
chanceAtLeastOne = 0.0265,
amount = 1,
rolls = { 2, 3 },
entity = {
id = "LargeCityDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0197,
chanceAtLeastOne = 0.039,
amount = 1,
rolls = { 1, 3 },
entity = {
id = "SeaWoodenDestructible",
variation = 1
}
},
{
notes = {},
chance = 0.0098,
chanceAtLeastOne = 0.034,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "LavaWoodenDestructible",
variation = 1
}
},
{
notes = {},
chance = 0.007,
chanceAtLeastOne = 0.0243,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "LargeDesertTempleDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0081,
chanceAtLeastOne = 0.0201,
amount = 1,
rolls = { 2, 3 },
entity = {
id = "GreenLargeDesertDestructible",
variation = 0
}
}
}
}
},
PetCat = {
[0] = {
drop = {
{
entity = {
id = "PetCatEggCracked",
variation = 0
},
chance = 1.0,
chanceAtLeastOne = 1.0,
amount = 1,
notes = {}
}
}
}
},
PetCatEgg = {
[0] = {
merchant = {
{
id = "SlimeMerchant",
variation = 0,
stock = 3,
requirement = "None"
}
}
}
},
PetCatEggCracked = {
[0] = {
crafting = {
{
station = "EggIncubator",
amount = 1
}
}
}
},
PetDog = {
[0] = {
drop = {
{
entity = {
id = "PetDogEggCracked",
variation = 0
},
chance = 1.0,
chanceAtLeastOne = 1.0,
amount = 1,
notes = {}
}
}
}
},
PetDogEgg = {
[0] = {
drop = {
{
notes = {},
chance = 0.0693,
chanceAtLeastOne = 0.0693,
amount = 1,
rolls = 1,
entity = {
id = "DiggingSpot",
variation = 0
}
},
{
notes = {},
chance = 0.0545,
chanceAtLeastOne = 0.0545,
amount = 1,
rolls = 1,
entity = {
id = "DiggingSpotNature",
variation = 0
}
},
{
notes = {},
chance = 0.0405,
chanceAtLeastOne = 0.0405,
amount = 1,
rolls = 1,
entity = {
id = "DiggingSpotSea",
variation = 0
}
},
{
notes = {},
chance = 0.0274,
chanceAtLeastOne = 0.0274,
amount = 1,
rolls = 1,
entity = {
id = "DiggingSpotDesert",
variation = 0
}
}
},
lootScene = {
{
entity = {
id = "Pedestal",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "SMMeadowOasis" }
}
}
}
},
PetDogEggCracked = {
[0] = {
crafting = {
{
station = "EggIncubator",
amount = 1
}
}
}
},
PetElectric = {
[0] = {
drop = {
{
entity = {
id = "PetElectricEggCracked",
variation = 0
},
chance = 1.0,
chanceAtLeastOne = 1.0,
amount = 1,
notes = {}
}
}
}
},
PetElectricEgg = {
[0] = {
vendor = {
{
id = "AFVendingMachine",
variation = 0
}
},
drop = {
{
notes = {},
chance = 0.0185,
chanceAtLeastOne = 0.0276,
amount = 1,
rolls = { 1, 2 },
entity = {
id = "AFWoodenDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0175,
chanceAtLeastOne = 0.0348,
amount = 1,
rolls = 2,
entity = {
id = "AFWoodenDestructible",
variation = 1
}
},
{
notes = {},
chance = 0.1151,
chanceAtLeastOne = 0.1151,
amount = 1,
rolls = 1,
entity = {
id = "AFPestElectric",
variation = 0
}
}
}
}
},
PetElectricEggCracked = {
[0] = {
crafting = {
{
station = "EggIncubator",
amount = 1
}
}
}
},
PetLavaSlimeBlob = {
[0] = {
drop = {
{
entity = {
id = "PetLavaSlimeBlobEggCracked",
variation = 0
},
chance = 1.0,
chanceAtLeastOne = 1.0,
amount = 1,
notes = {}
}
}
}
},
PetLavaSlimeBlobEgg = {
[0] = {
drop = {
{
notes = {},
chance = 0.0087,
chanceAtLeastOne = 0.0429,
amount = 1,
rolls = 5,
guaranteedChance = 0.1818,
guaranteedChanceAtLeastOne = 0.1818,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "LavaSlimeBoss",
variation = 0
}
}
}
}
},
PetLavaSlimeBlobEggCracked = {
[0] = {
crafting = {
{
station = "EggIncubator",
amount = 1
}
}
}
},
PetMagic = {
[0] = {
drop = {
{
entity = {
id = "PetMagicEggCracked",
variation = 0
},
chance = 1.0,
chanceAtLeastOne = 1.0,
amount = 1,
notes = {}
}
}
}
},
PetMagicEgg = {
[0] = {
loot = {
{
notes = {},
chance = 0.0121,
chanceAtLeastOne = 0.0418,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "LockedScarletChest",
variation = 0
}
}
},
drop = {
{
notes = {},
chance = 0.0561,
chanceAtLeastOne = 0.0561,
amount = 1,
rolls = 1,
guaranteedChance = 0.1892,
guaranteedChanceAtLeastOne = 0.1892,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "NatureCicadaEnemy",
variation = 0
}
}
},
lootScene = {
{
notes = {},
chance = 0.0097,
chanceAtLeastOne = 0.0431,
amount = 1,
rolls = { 3, 6 },
entity = {
id = "InventoryChest",
variation = 0
},
scenes = { "Farmhouse5", "SMAzeosBrokenBridge" }
},
{
notes = {},
chance = 0.0097,
chanceAtLeastOne = 0.0431,
amount = 1,
rolls = { 3, 6 },
entity = {
id = "InventoryAncientChest",
variation = 0
},
scenes = { "TempleNature2", "TempleNature4" }
},
{
notes = {},
chance = 0.0121,
chanceAtLeastOne = 0.0418,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "IronChest",
variation = 0
},
scenes = { "MelodyMuralSceneStone" }
},
{
notes = {},
chance = 0.0121,
chanceAtLeastOne = 0.0418,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "InventoryAncientChest",
variation = 1
},
scenes = { "MelodyMuralSceneStone2" }
}
}
}
},
PetMagicEggCracked = {
[0] = {
crafting = {
{
station = "EggIncubator",
amount = 1
}
}
}
},
PetMoth = {
[0] = {
drop = {
{
entity = {
id = "PetMothEggCracked",
variation = 0
},
chance = 1.0,
chanceAtLeastOne = 1.0,
amount = 1,
notes = {}
}
}
}
},
PetMothEgg = {
[0] = {
drop = {
{
notes = {},
chance = 0.0172,
chanceAtLeastOne = 0.0172,
amount = 1,
rolls = 1,
entity = {
id = "InfectedCaveling",
variation = 0
}
},
{
notes = {},
chance = 0.009,
chanceAtLeastOne = 0.0312,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "LargeAncientDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0357,
chanceAtLeastOne = 0.0531,
amount = 1,
rolls = { 1, 2 },
entity = {
id = "LargeMoldDestructible",
variation = 0
}
}
},
lootScene = {
{
entity = {
id = "InventoryMoldDungeonChest",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "MoldEggScene" }
}
}
}
},
PetMothEggCracked = {
[0] = {
crafting = {
{
station = "EggIncubator",
amount = 1
}
}
}
},
PetPoisonSlimeBlob = {
[0] = {
drop = {
{
entity = {
id = "PetPoisonSlimeBlobEggCracked",
variation = 0
},
chance = 1.0,
chanceAtLeastOne = 1.0,
amount = 1,
notes = {}
}
}
}
},
PetPoisonSlimeBlobEgg = {
[0] = {
drop = {
{
notes = {},
chance = 0.02,
chanceAtLeastOne = 0.0958,
amount = 1,
rolls = 5,
guaranteedChance = 0.0851,
guaranteedChanceAtLeastOne = 0.0851,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "PoisonSlimeBoss",
variation = 0
}
}
}
}
},
PetPoisonSlimeBlobEggCracked = {
[0] = {
crafting = {
{
station = "EggIncubator",
amount = 1
}
}
}
},
PetPrinceSlimeBlob = {
[0] = {
drop = {
{
entity = {
id = "PetPrinceSlimeBlobEggCracked",
variation = 0
},
chance = 1.0,
chanceAtLeastOne = 1.0,
amount = 1,
notes = {}
}
}
}
},
PetPrinceSlimeBlobEgg = {
[0] = {
drop = {
{
entity = {
id = "KingSlime",
variation = 0
},
chance = 1.0,
chanceAtLeastOne = 1.0,
amount = 1,
multiplayerScaling = 0.0,
notes = {}
}
}
}
},
PetPrinceSlimeBlobEggCracked = {
[0] = {
crafting = {
{
station = "EggIncubator",
amount = 1
}
}
}
},
PetRock = {
[0] = {
loot = {
{
notes = {},
chance = 0.0063,
chanceAtLeastOne = 0.0156,
amount = 1,
rolls = { 2, 3 },
guaranteedChance = 0.0833,
guaranteedChanceAtLeastOne = 0.0833,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "LockedSolariteChest",
variation = 0
}
}
},
drop = {
{
notes = {},
chance = 0.0067,
chanceAtLeastOne = 0.0166,
amount = 1,
rolls = { 2, 3 },
entity = {
id = "LargeCrystalDestructible",
variation = 0
}
}
},
dropScene = {
{
entity = {
id = "DiggingSpotDesert",
variation = 0
},
chance = 1.0,
chanceAtLeastOne = 1.0,
amount = 1,
multiplayerScaling = 0.0,
notes = {},
scenes = { "SMLavaLake" }
}
},
lootScene = {
{
notes = {},
chance = 0.0063,
chanceAtLeastOne = 0.0156,
amount = 1,
rolls = { 2, 3 },
guaranteedChance = 0.0833,
guaranteedChanceAtLeastOne = 0.0833,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "InventoryDesertBiomeChest",
variation = 0
},
scenes = { "MelodyMuralSceneDesert", "MelodyMuralSceneDesert2" }
}
}
}
},
PetSlimeBlob = {
[0] = {
drop = {
{
entity = {
id = "PetSlimeBlobEggCracked",
variation = 0
},
chance = 1.0,
chanceAtLeastOne = 1.0,
amount = 1,
notes = {}
}
}
}
},
PetSlimeBlobEgg = {
[0] = {
drop = {
{
notes = {},
chance = 0.031,
chanceAtLeastOne = 0.1457,
amount = 1,
rolls = 5,
guaranteedChance = 0.0952,
guaranteedChanceAtLeastOne = 0.0952,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "SlimeBoss",
variation = 0
}
}
}
}
},
PetSlimeBlobEggCracked = {
[0] = {
crafting = {
{
station = "EggIncubator",
amount = 1
}
}
}
},
PetSlipperySlimeBlob = {
[0] = {
drop = {
{
entity = {
id = "PetSlipperySlimeBlobEggCracked",
variation = 0
},
chance = 1.0,
chanceAtLeastOne = 1.0,
amount = 1,
notes = {}
}
}
}
},
PetSlipperySlimeBlobEgg = {
[0] = {
drop = {
{
notes = {},
chance = 0.0204,
chanceAtLeastOne = 0.0978,
amount = 1,
rolls = 5,
guaranteedChance = 0.1,
guaranteedChanceAtLeastOne = 0.1,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "SlipperySlimeBoss",
variation = 0
}
}
}
}
},
PetSlipperySlimeBlobEggCracked = {
[0] = {
crafting = {
{
station = "EggIncubator",
amount = 1
}
}
}
},
PetTardigrade = {
[0] = {
drop = {
{
entity = {
id = "PetTardigradeEggCracked",
variation = 0
},
chance = 1.0,
chanceAtLeastOne = 1.0,
amount = 1,
notes = {}
}
}
}
},
PetTardigradeEgg = {
[0] = {
lootScene = {
{
notes = {},
chance = 0.0339,
chanceAtLeastOne = 0.1289,
amount = 1,
rolls = 4,
entity = {
id = "PassageChest",
variation = 0
},
dungeons = { "HydraCultDungeon" }
}
},
drop = {
{
notes = {},
chance = 0.0128,
chanceAtLeastOne = 0.0316,
amount = 1,
rolls = { 2, 3 },
entity = {
id = "AmoebaGiantSegment",
variation = 0
}
},
{
notes = {},
chance = 0.0469,
chanceAtLeastOne = 0.2137,
amount = 1,
rolls = 5,
guaranteedChance = 0.1429,
guaranteedChanceAtLeastOne = 0.1429,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "WallBoss",
variation = 0
}
}
}
}
},
PetTardigradeEggCracked = {
[0] = {
crafting = {
{
station = "EggIncubator",
amount = 1
}
}
}
},
PetWarlock = {
[0] = {
drop = {
{
entity = {
id = "PetWarlockEggCracked",
variation = 0
},
chance = 1.0,
chanceAtLeastOne = 1.0,
amount = 1,
notes = {}
}
}
}
},
PetWarlockEgg = {
[0] = {
loot = {
{
notes = {},
chance = 0.0099,
chanceAtLeastOne = 0.0342,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "LockedIronChest",
variation = 0
}
}
},
lootScene = {
{
notes = {},
chance = 0.0099,
chanceAtLeastOne = 0.0342,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "IronChest",
variation = 0
},
dungeons = { "ShamanBossRoom", "StoneBridgeArea" }
},
{
notes = {},
chance = 0.0099,
chanceAtLeastOne = 0.0342,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "InventoryAncientChest",
variation = 0
},
scenes = { "MelodyMuralSceneDirt", "MelodyMuralSceneDirt2" }
},
{
notes = {},
chance = 0.0099,
chanceAtLeastOne = 0.0342,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "CopperChest",
variation = 0
},
scenes = { "MelodyMuralSceneClay" }
}
},
drop = {
{
notes = {},
chance = 0.007,
chanceAtLeastOne = 0.0104,
amount = 1,
rolls = { 1, 2 },
entity = {
id = "AncientDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0095,
chanceAtLeastOne = 0.033,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "LargeAncientDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0063,
chanceAtLeastOne = 0.0095,
amount = 1,
rolls = { 1, 2 },
entity = {
id = "HiveDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0039,
chanceAtLeastOne = 0.0135,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "NatureWoodenDestructible",
variation = 1
}
}
}
}
},
PetWarlockEggCracked = {
[0] = {
crafting = {
{
station = "EggIncubator",
amount = 1
}
}
}
},
PetalRing = {
[0] = {
loot = {
{
notes = {},
chance = 0.0024,
chanceAtLeastOne = 0.0085,
amount = 1,
rolls = { 3, 4 },
guaranteedChance = 0.068,
guaranteedChanceAtLeastOne = 0.068,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "LockedScarletChest",
variation = 0
}
}
},
drop = {
{
notes = {},
chance = 0.0008,
chanceAtLeastOne = 0.0008,
amount = 1,
rolls = 1,
entity = {
id = "CavelingGardener",
variation = 0
}
},
{
notes = {},
chance = 0.017,
chanceAtLeastOne = 0.017,
amount = 1,
rolls = 1,
entity = {
id = "SnarePlant",
variation = 0
}
},
{
notes = {},
chance = 0.001,
chanceAtLeastOne = 0.0015,
amount = 1,
rolls = { 1, 2 },
entity = {
id = "NatureDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0045,
chanceAtLeastOne = 0.0113,
amount = 1,
rolls = { 2, 3 },
entity = {
id = "NatureDestructible",
variation = 1
}
},
{
notes = {},
chance = 0.0008,
chanceAtLeastOne = 0.0012,
amount = 1,
rolls = { 1, 2 },
entity = {
id = "NatureWoodenDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.001,
chanceAtLeastOne = 0.0034,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "NatureWoodenDestructible",
variation = 1
}
}
},
lootScene = {
{
notes = {},
chance = 0.0024,
chanceAtLeastOne = 0.0109,
amount = 1,
rolls = { 3, 6 },
entity = {
id = "InventoryChest",
variation = 0
},
scenes = { "Farmhouse5", "SMAzeosBrokenBridge" }
},
{
notes = {},
chance = 0.0024,
chanceAtLeastOne = 0.0109,
amount = 1,
rolls = { 3, 6 },
entity = {
id = "InventoryAncientChest",
variation = 0
},
scenes = { "TempleNature2", "TempleNature4" }
},
{
notes = {},
chance = 0.0024,
chanceAtLeastOne = 0.0085,
amount = 1,
rolls = { 3, 4 },
guaranteedChance = 0.068,
guaranteedChanceAtLeastOne = 0.068,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "IronChest",
variation = 0
},
scenes = { "MelodyMuralSceneStone" }
},
{
notes = {},
chance = 0.0024,
chanceAtLeastOne = 0.0085,
amount = 1,
rolls = { 3, 4 },
guaranteedChance = 0.068,
guaranteedChanceAtLeastOne = 0.068,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "InventoryAncientChest",
variation = 1
},
scenes = { "MelodyMuralSceneStone2" }
}
}
}
},
PetrifiedCoral = {
[0] = {
drop = {
{
notes = {},
chance = 0.0545,
chanceAtLeastOne = 0.0545,
amount = 1,
rolls = 1,
entity = {
id = "DiggingSpotNature",
variation = 0
}
}
},
lootScene = {
{
entity = {
id = "InventorySeaBiomeChest",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 3,
scenes = { "CoralIsland" }
}
}
}
},
PetrifiedEgg = {
[0] = {
lootScene = {
{
notes = {},
chance = 0.036,
chanceAtLeastOne = 0.1364,
amount = 1,
rolls = { 3, 5 },
entity = {
id = "InventoryLarvaHiveChest",
variation = 0
},
dungeons = { "LarvaHiveBossDungeon", "SmallLarvaHiveDungeon" },
scenes = { "MelodyMuralSceneClay2" }
}
},
drop = {
{
notes = {},
chance = 0.0126,
chanceAtLeastOne = 0.0615,
amount = 1,
rolls = 5,
entity = {
id = "BirdBoss",
variation = 0
}
},
{
notes = {},
chance = 0.0126,
chanceAtLeastOne = 0.0615,
amount = 1,
rolls = 5,
entity = {
id = "BirdBoss",
variation = 1
}
}
}
}
},
PetrifiedTrilobite = {
[0] = {
drop = {
{
notes = {},
chance = 0.0676,
chanceAtLeastOne = 0.0676,
amount = 1,
rolls = 1,
entity = {
id = "DiggingSpotSea",
variation = 0
}
}
}
}
},
Pewpaya = {
[0] = {
naturalSpawn = {
initial = true
},
farming = {
{
id = "PewpayaSeed",
variation = 0,
notes = {},
growthTime = 600.0
}
},
plunder = {
{
scene = "SMSeaCampIsland5",
amount = 3
},
{
scene = "SMResearchLab",
amount = 5
}
}
}
},
PewpayaRare = {
[0] = {
farming = {
{
id = "PewpayaSeed",
variation = 0,
notes = { "RarePlant" },
growthTime = 600.0
}
}
}
},
PewpayaSeed = {
[0] = {
drop = {
{
notes = {},
chance = 0.0413,
chanceAtLeastOne = 0.0413,
amount = 1,
rolls = 1,
entity = {
id = "JellyfishDestructable",
variation = 0
}
},
{
notes = {},
chance = 0.0591,
chanceAtLeastOne = 0.1146,
amount = 1,
rolls = { 1, 3 },
entity = {
id = "LargeJellyfishDestructable",
variation = 0
}
},
{
notes = {},
chance = 0.0413,
chanceAtLeastOne = 0.0413,
amount = 1,
rolls = 1,
entity = {
id = "SeaWoodenDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0591,
chanceAtLeastOne = 0.1146,
amount = 1,
rolls = { 1, 3 },
entity = {
id = "SeaWoodenDestructible",
variation = 1
}
},
{
notes = {},
chance = 0.0561,
chanceAtLeastOne = 0.0561,
amount = 1,
rolls = 1,
entity = {
id = "DesertDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0831,
chanceAtLeastOne = 0.195,
amount = 1,
rolls = { 2, 3 },
entity = {
id = "LargeDesertDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.1186,
chanceAtLeastOne = 0.1186,
amount = 1,
rolls = 1,
entity = {
id = "GreenDesertDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.1211,
chanceAtLeastOne = 0.2757,
amount = 1,
rolls = { 2, 3 },
entity = {
id = "GreenLargeDesertDestructible",
variation = 0
}
},
{
entity = {
id = "PewpayaPlant",
variation = 0
},
chance = 0.75,
chanceAtLeastOne = 0.75,
amount = 1,
multiplayerScaling = 0.0,
notes = {}
}
},
plunder = {
{
scene = "SprinklerFarmScene",
amount = 1
}
},
lootScene = {
{
entity = {
id = "InventoryAncientChest",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 2,
scenes = { "SprinklerFarmScene" }
}
}
}
},
PickaxeHead = {
[0] = {
lootScene = {
{
notes = {},
chance = 0.0208,
chanceAtLeastOne = 0.0904,
amount = 1,
rolls = { 3, 6 },
entity = {
id = "InventoryLavaChest",
variation = 0
},
dungeons = { "AncientForgeDungeon", "LavaDungeon", "LavaSlimeBossDungeon" },
scenes = { "LavaMineScene3", "SMLavaBoulderMine1" }
}
},
drop = {
{
notes = {},
chance = 0.0943,
chanceAtLeastOne = 0.0943,
amount = 1,
rolls = 1,
entity = {
id = "DiggingSpotLava",
variation = 0
}
},
{
notes = {},
chance = 0.0412,
chanceAtLeastOne = 0.0412,
amount = 1,
rolls = 1,
entity = {
id = "LavaWoodenDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0197,
chanceAtLeastOne = 0.0672,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "LavaWoodenDestructible",
variation = 1
}
}
}
}
},
PileOfChum = {
[0] = {
drop = {
{
entity = {
id = "BirdBoss",
variation = 0
},
chance = 1.0,
chanceAtLeastOne = 1.0,
amount = 1,
multiplayerScaling = 0.0,
notes = {}
},
{
entity = {
id = "BirdBoss",
variation = 1
},
chance = 1.0,
chanceAtLeastOne = 1.0,
amount = 1,
multiplayerScaling = 0.0,
notes = {}
}
}
}
},
Pinegrapple = {
[0] = {
naturalSpawn = {
initial = true
},
farming = {
{
id = "PinegrappleSeed",
variation = 0,
notes = {},
growthTime = 600.0
}
},
plunder = {
{
scene = "SMSeaCampIsland5",
amount = 3
},
{
scene = "SMResearchLab",
amount = 6
}
}
}
},
PinegrappleRare = {
[0] = {
farming = {
{
id = "PinegrappleSeed",
variation = 0,
notes = { "RarePlant" },
growthTime = 600.0
}
}
}
},
PinegrappleSeed = {
[0] = {
drop = {
{
notes = {},
chance = 0.0413,
chanceAtLeastOne = 0.0413,
amount = 1,
rolls = 1,
entity = {
id = "JellyfishDestructable",
variation = 0
}
},
{
notes = {},
chance = 0.0591,
chanceAtLeastOne = 0.1146,
amount = 1,
rolls = { 1, 3 },
entity = {
id = "LargeJellyfishDestructable",
variation = 0
}
},
{
notes = {},
chance = 0.0413,
chanceAtLeastOne = 0.0413,
amount = 1,
rolls = 1,
entity = {
id = "SeaWoodenDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0591,
chanceAtLeastOne = 0.1146,
amount = 1,
rolls = { 1, 3 },
entity = {
id = "SeaWoodenDestructible",
variation = 1
}
},
{
notes = {},
chance = 0.0561,
chanceAtLeastOne = 0.0561,
amount = 1,
rolls = 1,
entity = {
id = "DesertDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0831,
chanceAtLeastOne = 0.195,
amount = 1,
rolls = { 2, 3 },
entity = {
id = "LargeDesertDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.1186,
chanceAtLeastOne = 0.1186,
amount = 1,
rolls = 1,
entity = {
id = "GreenDesertDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.1211,
chanceAtLeastOne = 0.2757,
amount = 1,
rolls = { 2, 3 },
entity = {
id = "GreenLargeDesertDestructible",
variation = 0
}
},
{
entity = {
id = "PinegrapplePlant",
variation = 0
},
chance = 0.75,
chanceAtLeastOne = 0.75,
amount = 1,
multiplayerScaling = 0.0,
notes = {}
}
},
plunder = {
{
scene = "SprinklerFarmScene",
amount = 2
}
},
lootScene = {
{
entity = {
id = "InventoryAncientChest",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "SprinklerFarmScene" }
}
}
}
},
PinkCherryFlower = {
[0] = {
naturalSpawn = {
object = true
}
}
},
PinkCherryTree = {
[0] = {
recipe = {
{
item = "PinkCherryFlower",
amount = 1
}
},
plunder = {
{
scene = "SMAbandonedCherryHut",
amount = 2
}
}
}
},
PinkCoralotl = {
[0] = {
fishing = {
{
biomes = { "Sea" },
liquids = { "Sea" },
type = "Fish",
chance = 0.12
}
},
lootScene = {
{
entity = {
id = "DriftwoodTable",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "SeaHarborTown1" }
},
{
entity = {
id = "StonePedestal",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "SMSeaMoonLake" }
}
}
}
},
PinkPalaceFish = {
[0] = {
fishing = {
{
biomes = { "Stone" },
liquids = {},
type = "Fish",
chance = 0.29
}
}
}
},
PinkRoseBouquet = {
[0] = {
loot = {
{
notes = {},
chance = 0.1429,
chanceAtLeastOne = 0.1429,
amount = 1,
rolls = 1,
entity = {
id = "ValentinePresent",
variation = 0
}
}
}
}
},
PinkhornPico = {
[0] = {
fishing = {
{
biomes = { "Passage" },
liquids = { "Passage" },
type = "Fish",
chance = 0.1905
}
}
}
},
PlagueDoctorHelm = {
[0] = {
drop = {
{
notes = {},
chance = 0.0043,
chanceAtLeastOne = 0.0043,
amount = 1,
rolls = 1,
entity = {
id = "InfectedCaveling",
variation = 0
}
}
},
fishing = {
{
biomes = {},
liquids = { "Mold" },
type = "Loot",
chance = 0.0242
}
}
}
},
Plank = {
[0] = {
salvage = {
{
id = "RoofingTool",
variation = 0,
amount = { 3, 5 }
}
},
crafting = {
{
station = "TableSaw",
amount = 1
}
},
drop = {
{
entity = {
id = "AFWoodenDestructible",
variation = 0
},
chance = 0.2,
chanceAtLeastOne = 0.2,
amount = 1,
multiplayerScaling = 0.0,
notes = {}
}
}
}
},
PlanterBox = {
[0] = {
plunder = {
{
scene = "CityPlaza",
amount = 8
},
{
scene = "RemembranceHall",
amount = 4
},
{
scene = "CityBath",
amount = 2
},
{
scene = "CityLibrary",
amount = 2
},
{
scene = "CityQuarters2",
amount = 2
},
{
scene = "CityQuarters3",
amount = 1
},
{
scene = "CityStore",
amount = 2
},
{
scene = "SMCityArchive",
amount = 1
}
}
}
},
PlayerGrave = {
[0] = {
drop = {
{
entity = {
id = "Gravestone",
variation = 0
},
chance = 1.0,
chanceAtLeastOne = 1.0,
amount = 1,
multiplayerScaling = 0.0,
notes = {}
}
}
}
},
PlayingDice = {
[0] = {
lootScene = {
{
entity = {
id = "RuinsPedestal",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "CityStore" }
}
}
}
},
PlumeBall = {
[0] = {
lootScene = {
{
notes = {},
chance = 0.003,
chanceAtLeastOne = 0.0134,
amount = 1,
rolls = { 3, 6 },
entity = {
id = "InventoryDesertBiomeChest",
variation = 0
},
dungeons = { "DesertBridgeArea", "DesertTempleDungeon", "DesertTempleDungeon2" },
scenes = { "DesertMaze1", "DesertMaze2", "DesertMaze4", "MelodyMuralSceneDesert2", "SMTempleTrapRoom1", "SMTreasureTemple" }
}
},
drop = {
{
notes = {},
chance = 0.0445,
chanceAtLeastOne = 0.0445,
amount = 1,
rolls = 1,
entity = {
id = "BombScarab",
variation = 0
}
},
{
notes = {},
chance = 0.0414,
chanceAtLeastOne = 0.0414,
amount = 1,
rolls = 1,
entity = {
id = "DesertTempleDestructible",
variation = 0
}
}
}
}
},
PlumeTree = {
[0] = {
naturalSpawn = {
initial = true
},
plunder = {
{
scene = "HuntingSceneRock",
amount = 2
},
{
scene = "PrinceGrave",
amount = 4
},
{
scene = "GalaxiteBoulderScene",
amount = 6
},
{
scene = "OasisSettlement",
amount = 9
},
{
scene = "DesertRuinGarden1",
amount = 1
},
{
scene = "SMTreasureTemple",
amount = 8
},
{
scene = "SMDesertMoonLake",
amount = 3
},
{
scene = "SMDesertPatch",
amount = 1
},
{
scene = "SMLavaLake",
amount = 4
},
{
scene = "DesertAbandonedFarm",
amount = 4
}
}
}
},
PoisonAidPotion = {
[0] = {
lootScene = {
{
notes = {},
chance = 0.0602,
chanceAtLeastOne = 0.267,
amount = { 3, 6 },
rolls = { 4, 6 },
entity = {
id = "InventoryMoldDungeonChest",
variation = 0
},
dungeons = { "MoldDungeon0", "MoldDungeonMain0" },
scenes = { "SMMoldOasis" }
},
{
notes = {},
chance = 0.0299,
chanceAtLeastOne = 0.1278,
amount = { 3, 6 },
rolls = { 3, 6 },
entity = {
id = "InventoryDesertBiomeChest",
variation = 0
},
dungeons = { "DesertBridgeArea", "DesertTempleDungeon", "DesertTempleDungeon2" },
scenes = { "DesertMaze1", "DesertMaze2", "DesertMaze4", "MelodyMuralSceneDesert2", "SMTempleTrapRoom1", "SMTreasureTemple" }
},
{
notes = {},
chance = 0.0347,
chanceAtLeastOne = 0.147,
amount = { 3, 6 },
rolls = { 3, 6 },
entity = {
id = "InventoryLavaChest",
variation = 0
},
dungeons = { "AncientForgeDungeon", "LavaDungeon", "LavaSlimeBossDungeon" },
scenes = { "LavaMineScene3", "SMLavaBoulderMine1" }
},
{
notes = {},
chance = 0.0243,
chanceAtLeastOne = 0.105,
amount = { 3, 6 },
rolls = { 3, 6 },
entity = {
id = "InventoryChest",
variation = 0
},
scenes = { "Farmhouse5", "SMAzeosBrokenBridge" }
},
{
notes = {},
chance = 0.0243,
chanceAtLeastOne = 0.105,
amount = { 3, 6 },
rolls = { 3, 6 },
entity = {
id = "InventoryAncientChest",
variation = 0
},
scenes = { "TempleNature2", "TempleNature4" }
},
{
notes = {},
chance = 0.0602,
chanceAtLeastOne = 0.267,
amount = { 3, 6 },
rolls = { 4, 6 },
entity = {
id = "InventoryAncientChest",
variation = 0
},
scenes = { "SMMoldGarden" }
}
},
crafting = {
{
station = "LaboratoryWorkbench",
amount = 1
}
}
}
},
PoisonGrenade = {
[0] = {
loot = {
{
notes = {},
chance = 0.0242,
chanceAtLeastOne = 0.0823,
amount = { 3, 6 },
rolls = { 3, 4 },
entity = {
id = "LockedScarletChest",
variation = 0
}
}
},
crafting = {
{
station = "LaboratoryWorkbench",
amount = 1
}
},
drop = {
{
notes = {},
chance = 0.0255,
chanceAtLeastOne = 0.0624,
amount = 1,
rolls = { 2, 3 },
entity = {
id = "NatureDestructible",
variation = 1
}
}
},
lootScene = {
{
notes = {},
chance = 0.0243,
chanceAtLeastOne = 0.105,
amount = { 3, 6 },
rolls = { 3, 6 },
entity = {
id = "InventoryChest",
variation = 0
},
scenes = { "Farmhouse5", "SMAzeosBrokenBridge" }
},
{
notes = {},
chance = 0.0243,
chanceAtLeastOne = 0.105,
amount = { 3, 6 },
rolls = { 3, 6 },
entity = {
id = "InventoryAncientChest",
variation = 0
},
scenes = { "TempleNature2", "TempleNature4" }
},
{
notes = {},
chance = 0.0242,
chanceAtLeastOne = 0.0823,
amount = { 3, 6 },
rolls = { 3, 4 },
entity = {
id = "IronChest",
variation = 0
},
scenes = { "MelodyMuralSceneStone" }
},
{
notes = {},
chance = 0.0242,
chanceAtLeastOne = 0.0823,
amount = { 3, 6 },
rolls = { 3, 4 },
entity = {
id = "InventoryAncientChest",
variation = 1
},
scenes = { "MelodyMuralSceneStone2" }
}
}
}
},
PoisonSlime = {
[0] = {
drop = {
{
notes = {},
chance = 0.9184,
chanceAtLeastOne = 0.9184,
amount = 1,
rolls = 1,
entity = {
id = "PoisonSlimeBlob",
variation = 0
}
},
{
notes = {},
chance = 0.404,
chanceAtLeastOne = 0.9248,
amount = { 8, 10 },
rolls = 5,
entity = {
id = "PoisonSlimeBoss",
variation = 0
}
},
{
notes = {},
chance = 0.9184,
chanceAtLeastOne = 0.9184,
amount = 1,
rolls = 1,
entity = {
id = "PoisonSlimeDestructSmall",
variation = 0
}
},
{
notes = {},
chance = 0.9184,
chanceAtLeastOne = 0.9184,
amount = 1,
rolls = 1,
entity = {
id = "PoisonSlimeDestructMedium",
variation = 0
}
},
{
notes = {},
chance = 0.9184,
chanceAtLeastOne = 0.9184,
amount = 1,
rolls = 1,
entity = {
id = "PoisonSlimeDestructLarge",
variation = 0
}
}
},
crafting = {
{
station = "DistilleryTable",
amount = 1
}
},
salvage = {
{
id = "PoisonousShield",
variation = 0,
amount = { 4, 7 }
},
{
id = "RemedaisyNecklace",
variation = 0,
amount = { 3, 5 }
},
{
id = "PoisonousSickle",
variation = 0,
amount = { 6, 10 }
},
{
id = "Blowpipe",
variation = 0,
amount = { 6, 10 }
},
{
id = "MeteorStaffLesser",
variation = 0,
amount = { 3, 5 }
}
}
}
},
PoisonSlimeBlob = {
[0] = {
naturalSpawn = {
initial = true,
respawn = true
},
plunder = {
{
scene = "Barn2",
amount = 1
},
{
scene = "MelodyMuralSceneNature",
amount = 2
},
{
dungeon = "PoisonSlimeBossDungeon"
}
},
drop = {
{
entity = {
id = "PoisonSlimeBossMortarProjectile",
variation = 0
},
chance = 0.25,
chanceAtLeastOne = 0.25,
amount = 1,
notes = {}
}
}
}
},
PoisonSlimeBoss = {
[0] = {
plunder = {
{
scene = "PoisonSlimeBossScene",
amount = 1
}
}
}
},
PoisonSlimeBossScanner = {
[0] = {
crafting = {
{
station = "AncientHologramPod",
amount = 1
}
}
}
},
PoisonSlimeDestructLarge = {
[0] = {
plunder = {
{
scene = "PoisonSlimeBossScene",
amount = 2
}
}
}
},
PoisonSlimeDestructMedium = {
[0] = {
plunder = {
{
scene = "PoisonSlimeBossScene",
amount = 2
}
}
}
},
PoisonSlimeDestructSmall = {
[0] = {
plunder = {
{
scene = "PoisonSlimeBossScene",
amount = 6
},
{
dungeon = "PoisonSlimeBossDungeon"
}
}
}
},
PoisonTrap = {
[0] = {
plunder = {
{
scene = "DesertMaze1",
amount = 5
},
{
scene = "DesertMaze2",
amount = 5
},
{
scene = "DesertMaze3",
amount = 5
},
{
scene = "DesertMaze4",
amount = 4
},
{
scene = "MelodyMuralSceneStone",
amount = 1
},
{
scene = "MelodyMuralSceneDesert",
amount = 2
},
{
scene = "MelodyMuralSceneDesert2",
amount = 2
},
{
scene = "SMTempleTrapRoom1",
amount = 12
},
{
scene = "SMTempleTrapRoom2",
amount = 9
}
}
}
},
PoisonousShield = {
[0] = {
lootScene = {
{
notes = {},
chance = 0.003,
chanceAtLeastOne = 0.015,
amount = 1,
rolls = { 4, 6 },
entity = {
id = "InventoryMoldDungeonChest",
variation = 0
},
dungeons = { "MoldDungeon0", "MoldDungeonMain0" },
scenes = { "SMMoldOasis" }
},
{
notes = {},
chance = 0.003,
chanceAtLeastOne = 0.015,
amount = 1,
rolls = { 4, 6 },
entity = {
id = "InventoryAncientChest",
variation = 0
},
scenes = { "SMMoldGarden" }
}
},
drop = {
{
notes = {},
chance = 0.02,
chanceAtLeastOne = 0.0958,
amount = 1,
rolls = 5,
guaranteedChance = 0.0851,
guaranteedChanceAtLeastOne = 0.0851,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "PoisonSlimeBoss",
variation = 0
}
}
}
}
},
PoisonousSickle = {
[0] = {
lootScene = {
{
notes = {},
chance = 0.003,
chanceAtLeastOne = 0.015,
amount = 1,
rolls = { 4, 6 },
entity = {
id = "InventoryMoldDungeonChest",
variation = 0
},
dungeons = { "MoldDungeon0", "MoldDungeonMain0" },
scenes = { "SMMoldOasis" }
},
{
notes = {},
chance = 0.003,
chanceAtLeastOne = 0.015,
amount = 1,
rolls = { 4, 6 },
entity = {
id = "InventoryAncientChest",
variation = 0
},
scenes = { "SMMoldGarden" }
}
},
drop = {
{
notes = {},
chance = 0.02,
chanceAtLeastOne = 0.0958,
amount = 1,
rolls = 5,
guaranteedChance = 0.0851,
guaranteedChanceAtLeastOne = 0.0851,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "PoisonSlimeBoss",
variation = 0
}
},
{
entity = {
id = "MoldCicada",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1
}
}
}
},
PolishedCopperCrossNecklace = {
[0] = {
polishing = {
{
id = "CopperCrossNecklace",
variation = 0
}
}
}
},
PolishedCoralAmulet = {
[0] = {
polishing = {
{
id = "CoralAmulet",
variation = 0
}
}
}
},
PolishedGlowTulipRing = {
[0] = {
polishing = {
{
id = "GlowTulipRing",
variation = 0
}
}
}
},
PolishedGoldCrystalNecklace = {
[0] = {
loot = {
{
entity = {
id = "UnlockedPrinceChest",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1
}
},
polishing = {
{
id = "GoldCrystalNecklace",
variation = 0
}
}
}
},
PolishedGoldCrystalRing = {
[0] = {
polishing = {
{
id = "GoldCrystalRing",
variation = 0
}
}
}
},
PolishedGoldenSpikeRing = {
[0] = {
polishing = {
{
id = "GoldenSpikeRing",
variation = 0
}
}
}
},
PolishedIronChunkNecklace = {
[0] = {
polishing = {
{
id = "IronChunkNecklace",
variation = 0
}
}
}
},
PolishedMagneticRing = {
[0] = {
polishing = {
{
id = "MagneticRing",
variation = 0
}
}
}
},
PolishedOctarineNecklace = {
[0] = {
polishing = {
{
id = "OctarineNecklace",
variation = 0
}
}
}
},
PolishedOctarineRing = {
[0] = {
polishing = {
{
id = "OctarineRing",
variation = 0
}
}
}
},
PolishedScarletChunkNecklace = {
[0] = {
polishing = {
{
id = "ScarletChunkNecklace",
variation = 0
}
}
}
},
PolishedShell = {
[0] = {
loot = {
{
notes = {},
chance = 0.0122,
chanceAtLeastOne = 0.0478,
amount = 1,
rolls = { 3, 5 },
entity = {
id = "LockedOctarineChest",
variation = 0
}
}
},
fishing = {
{
biomes = { "Sea" },
liquids = { "Sea" },
type = "Loot",
chance = 0.0088
}
},
lootScene = {
{
notes = {},
chance = 0.0122,
chanceAtLeastOne = 0.0478,
amount = 1,
rolls = { 3, 5 },
entity = {
id = "InventoryAncientChest",
variation = 0
},
scenes = { "MelodyMuralSceneNature" }
},
{
notes = {},
chance = 0.0122,
chanceAtLeastOne = 0.0478,
amount = 1,
rolls = { 3, 5 },
entity = {
id = "InventoryMoldDungeonChest",
variation = 0
},
scenes = { "MelodyMuralSceneNature2" }
}
}
}
},
PolishedSwiftRing = {
[0] = {
polishing = {
{
id = "SwiftRing",
variation = 0
}
}
}
},
Portal = {
[0] = {
crafting = {
{
station = "OctarineWorkbench",
amount = 1
}
}
}
},
PotBreastArmor = {
[0] = {
loot = {
{
notes = {},
chance = 0.0012,
chanceAtLeastOne = 0.0042,
amount = 1,
rolls = { 3, 4 },
guaranteedChance = 0.0342,
guaranteedChanceAtLeastOne = 0.0342,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "LockedCopperChest",
variation = 0
}
}
},
drop = {
{
notes = {},
chance = 0.0217,
chanceAtLeastOne = 0.0324,
amount = 1,
rolls = { 1, 2 },
entity = {
id = "ClayWormSegment",
variation = 0
}
},
{
notes = {},
chance = 0.0368,
chanceAtLeastOne = 0.0368,
amount = 1,
rolls = 1,
entity = {
id = "ClayPot",
variation = 0
}
}
}
}
},
PotHelm = {
[0] = {
loot = {
{
notes = {},
chance = 0.0012,
chanceAtLeastOne = 0.0042,
amount = 1,
rolls = { 3, 4 },
guaranteedChance = 0.0342,
guaranteedChanceAtLeastOne = 0.0342,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "LockedCopperChest",
variation = 0
}
}
},
drop = {
{
notes = {},
chance = 0.0217,
chanceAtLeastOne = 0.0324,
amount = 1,
rolls = { 1, 2 },
entity = {
id = "ClayWormSegment",
variation = 0
}
},
{
notes = {},
chance = 0.0368,
chanceAtLeastOne = 0.0368,
amount = 1,
rolls = 1,
entity = {
id = "ClayPot",
variation = 0
}
}
}
}
},
PottedAlienFlower = {
[0] = {
plunder = {
{
scene = "AlienCrossPath1",
amount = 2
},
{
scene = "AlienPath1",
amount = 2
}
},
lootScene = {
{
notes = {},
chance = 0.0565,
chanceAtLeastOne = 0.2303,
amount = 1,
rolls = { 3, 6 },
entity = {
id = "AlienChest",
variation = 0
},
scenes = { "AlienRingRoom3" }
}
}
}
},
PottedCherryTree = {
[0] = {
plunder = {
{
scene = "SMAbandonedCherryHut",
amount = 1
},
{
dungeon = "NatureCavelingArea"
},
{
dungeon = "CustomFarm"
},
{
dungeon = "NatureTemple"
}
}
}
},
PottedEnvelopeTree = {
[0] = {
trading = {
{
station = "SeasonalMerchant",
amount = 1
}
}
}
},
PottedFlowerTree = {
[0] = {
plunder = {
{
dungeon = "ClayCavelingArea"
}
}
}
},
PottedGlowberryTree = {
[0] = {
plunder = {
{
scene = "MelodyMuralSceneNature",
amount = 2
},
{
scene = "SMAzeosBrokenBridge",
amount = 3
},
{
scene = "SMNaturePatch",
amount = 1
},
{
scene = "SMMoldGarden",
amount = 1
},
{
dungeon = "NatureCavelingArea"
},
{
dungeon = "CustomFarm"
},
{
dungeon = "NatureTemple"
}
}
}
},
PottedGoldenOrbBush = {
[0] = {
plunder = {
{
scene = "SMMeadowPen",
amount = 6
},
{
scene = "SMMeadowOasis",
amount = 1
},
{
dungeon = "MeadowArea"
},
{
dungeon = "MeadowAreaBig"
}
}
}
},
PottedLandKelp = {
[0] = {
plunder = {
{
scene = "SMSeaCampIsland1",
amount = 3
},
{
scene = "SMSeaCampIsland2",
amount = 2
},
{
scene = "SMSeaCampIsland5",
amount = 1
},
{
scene = "SMShipwreck",
amount = 1
},
{
dungeon = "SeaIslands"
}
}
}
},
PottedLucentTree = {
[0] = {
plunder = {
{
scene = "SMCrystalPond",
amount = 4
},
{
dungeon = "CrystalForest"
}
}
}
},
PottedLushBush = {
[0] = {
plunder = {
{
scene = "MelodyMuralSceneClay",
amount = 2
},
{
scene = "SMNatureEggHut",
amount = 1
},
{
scene = "SMInstrumentRoom",
amount = 2
},
{
scene = "AFScene2",
amount = 2
},
{
dungeon = "WoodRoom"
},
{
dungeon = "CavelingRuins"
},
{
dungeon = "NatureCavelingArea"
}
}
}
},
PottedLushTree = {
[0] = {
plunder = {
{
scene = "MelodyMuralSceneStone",
amount = 1
},
{
scene = "SprinklerFarmScene",
amount = 1
},
{
scene = "SMClayAbandonedHut",
amount = 1
},
{
scene = "SMNatureEggHut",
amount = 2
},
{
dungeon = "WoodRoom"
}
}
}
},
PottedMagmaTulip = {
[0] = {
plunder = {
{
scene = "SMLavaBoulderMine1",
amount = 4
},
{
dungeon = "LavaDungeon"
},
{
dungeon = "AncientForgeDungeon"
}
}
}
},
PottedPlumeTree = {
[0] = {
plunder = {
{
scene = "MelodyMuralSceneDesert2",
amount = 2
},
{
scene = "SMTreasureTemple",
amount = 5
},
{
scene = "DesertAbandonedFarm",
amount = 8
},
{
dungeon = "DesertBridgeArea"
}
}
}
},
PottedPuffSticks = {
[0] = {
plunder = {
{
scene = "SMMoldGarden",
amount = 1
},
{
dungeon = "MoldDungeon0"
},
{
dungeon = "MoldDungeonMain0"
}
}
}
},
PouchWorkbench = {
[0] = {
merchant = {
{
id = "SlimeMerchant",
variation = 0,
stock = 1,
requirement = "None"
}
}
}
},
PreciousUrn = {
[0] = {
lootScene = {
{
notes = {},
chance = 0.0181,
chanceAtLeastOne = 0.0872,
amount = 1,
rolls = { 4, 6 },
entity = {
id = "InventoryMoldDungeonChest",
variation = 0
},
dungeons = { "MoldDungeon0", "MoldDungeonMain0" },
scenes = { "SMMoldOasis" }
},
{
notes = {},
chance = 0.0124,
chanceAtLeastOne = 0.0426,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "IronChest",
variation = 0
},
dungeons = { "ShamanBossRoom", "StoneBridgeArea" }
},
{
entity = {
id = "StonePedestal",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "Farmhouse1", "WorshipMuralScene" }
},
{
notes = {},
chance = 0.0146,
chanceAtLeastOne = 0.0641,
amount = 1,
rolls = { 3, 6 },
entity = {
id = "InventoryChest",
variation = 0
},
scenes = { "Farmhouse5", "SMAzeosBrokenBridge" }
},
{
notes = {},
chance = 0.0146,
chanceAtLeastOne = 0.0641,
amount = 1,
rolls = { 3, 6 },
entity = {
id = "InventoryAncientChest",
variation = 0
},
scenes = { "TempleNature2", "TempleNature4" }
},
{
entity = {
id = "InventoryAncientChest",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "DirtRuins4" }
},
{
entity = {
id = "InventoryAncientChest",
variation = 1
},
chance = 1,
chanceAtLeastOne = 1,
amount = 5,
scenes = { "StoneMaze" }
},
{
notes = {},
chance = 0.0124,
chanceAtLeastOne = 0.0426,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "InventoryAncientChest",
variation = 0
},
scenes = { "MelodyMuralSceneDirt", "MelodyMuralSceneDirt2" }
},
{
notes = {},
chance = 0.0124,
chanceAtLeastOne = 0.0426,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "CopperChest",
variation = 0
},
scenes = { "MelodyMuralSceneClay" }
},
{
entity = {
id = "WoodTable",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "SMDirtCherryTree" }
},
{
notes = {},
chance = 0.0181,
chanceAtLeastOne = 0.0872,
amount = 1,
rolls = { 4, 6 },
entity = {
id = "InventoryAncientChest",
variation = 0
},
scenes = { "SMMoldGarden" }
}
},
loot = {
{
notes = {},
chance = 0.0124,
chanceAtLeastOne = 0.0426,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "LockedIronChest",
variation = 0
}
}
},
drop = {
{
notes = {},
chance = 0.0115,
chanceAtLeastOne = 0.0115,
amount = 1,
rolls = 1,
entity = {
id = "CavelingPot",
variation = 0
}
}
}
}
},
PressurePlate = {
[0] = {
crafting = {
{
station = "ElectronicsTable",
amount = 1
}
}
}
},
PrimitiveGoKart = {
[0] = {
crafting = {
{
station = "GoKartWorkbench",
amount = 1
}
},
plunder = {
{
scene = "RacingTrack1",
amount = 4
},
{
scene = "RacingTrack2",
amount = 4
},
{
scene = "RacingTrack3",
amount = 4
},
{
scene = "OasisHouse",
amount = 1
}
}
}
},
PrinceGrave = {
[0] = {
plunder = {
{
scene = "PrinceGrave",
amount = 1
}
}
}
},
ProcessorChip = {
[0] = {
drop = {
{
notes = {},
chance = 0.0072,
chanceAtLeastOne = 0.0072,
amount = 1,
rolls = 1,
entity = {
id = "AncientGolem",
variation = 0
}
}
}
}
},
ProtocolSlate = {
[0] = {
merchant = {
{
id = "CavelingMerchant",
variation = 0,
stock = 1,
requirement = "CoreActivated"
}
}
}
},
ProtocolSlateKey = {
[0] = {
recipe = {
{
item = "ProtocolSlate",
amount = 1
}
}
}
},
ProximityBomb = {
[0] = {
loot = {
{
notes = {},
chance = 0.0016,
chanceAtLeastOne = 0.0057,
amount = { 3, 5 },
rolls = { 3, 4 },
guaranteedChance = 0.0769,
guaranteedChanceAtLeastOne = 0.0769,
guaranteedAmount = { 3, 5 },
guaranteedRolls = 1,
entity = {
id = "LockedGalaxiteChest",
variation = 0
}
}
},
crafting = {
{
station = "LaboratoryWorkbench",
amount = 1
}
},
drop = {
{
notes = {},
chance = 0.0208,
chanceAtLeastOne = 0.0511,
amount = { 3, 5 },
rolls = { 2, 3 },
entity = {
id = "LargeDesertDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0234,
chanceAtLeastOne = 0.0794,
amount = { 3, 5 },
rolls = { 3, 4 },
entity = {
id = "LargeDesertTempleDestructible",
variation = 0
}
}
},
lootScene = {
{
notes = {},
chance = 0.0016,
chanceAtLeastOne = 0.0057,
amount = { 3, 5 },
rolls = { 3, 4 },
guaranteedChance = 0.0769,
guaranteedChanceAtLeastOne = 0.0769,
guaranteedAmount = { 3, 5 },
guaranteedRolls = 1,
entity = {
id = "InventorySeaBiomeChest",
variation = 0
},
scenes = { "MelodyMuralSceneSea" }
},
{
notes = {},
chance = 0.0016,
chanceAtLeastOne = 0.0057,
amount = { 3, 5 },
rolls = { 3, 4 },
guaranteedChance = 0.0769,
guaranteedChanceAtLeastOne = 0.0769,
guaranteedAmount = { 3, 5 },
guaranteedRolls = 1,
entity = {
id = "OctarineChest",
variation = 0
},
scenes = { "MelodyMuralSceneSea2" }
}
}
}
},
Puffungi = {
[0] = {
naturalSpawn = {
initial = true
},
farming = {
{
id = "PuffungiSeed",
variation = 0,
notes = {},
growthTime = 600.0
}
}
}
},
PuffungiRare = {
[0] = {
farming = {
{
id = "PuffungiSeed",
variation = 0,
notes = { "RarePlant" },
growthTime = 600.0
}
}
}
},
PuffungiSeed = {
[0] = {
drop = {
{
notes = {},
chance = 0.0679,
chanceAtLeastOne = 0.0679,
amount = 1,
rolls = 1,
entity = {
id = "CavelingGardener",
variation = 0
}
},
{
notes = {},
chance = 0.0215,
chanceAtLeastOne = 0.0215,
amount = 1,
rolls = 1,
entity = {
id = "InfectedCaveling",
variation = 0
}
},
{
notes = {},
chance = 0.0676,
chanceAtLeastOne = 0.0676,
amount = 1,
rolls = 1,
entity = {
id = "MoldTentacle",
variation = 0
}
},
{
notes = {},
chance = 0.1089,
chanceAtLeastOne = 0.1089,
amount = 1,
rolls = 1,
entity = {
id = "MoldDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.1099,
chanceAtLeastOne = 0.1602,
amount = 1,
rolls = { 1, 2 },
entity = {
id = "LargeMoldDestructible",
variation = 0
}
},
{
entity = {
id = "PuffungiPlant",
variation = 0
},
chance = 0.75,
chanceAtLeastOne = 0.75,
amount = 1,
multiplayerScaling = 0.0,
notes = {}
}
}
}
},
PumpkinCoin = {
[0] = {
loot = {
{
notes = {},
chance = 0.1915,
chanceAtLeastOne = 0.5248,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "HalloweenGoodieBag",
variation = 0
}
}
}
}
},
PumpkinHeadCavelingShamanTrophy = {
[0] = {
drop = {
{
entity = {
id = "CavelingShaman",
variation = 0
},
chance = 0.01,
chanceAtLeastOne = 0.01,
amount = 1,
multiplayerScaling = 0.0,
notes = { "SeasonHalloween" }
}
}
}
},
PumpkinHelm = {
[0] = {
drop = {
{
entity = {
id = "CavelingShaman",
variation = 0
},
chance = 0.03,
chanceAtLeastOne = 0.03,
amount = 1,
multiplayerScaling = 0.0,
notes = { "SeasonHalloween" }
}
},
loot = {
{
notes = {},
chance = 0.0064,
chanceAtLeastOne = 0.0222,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "HalloweenGoodieBag",
variation = 0
}
}
}
}
},
PumpkinLantern = {
[0] = {
loot = {
{
notes = {},
chance = 0.0149,
chanceAtLeastOne = 0.0512,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "HalloweenGoodieBag",
variation = 0
}
}
}
}
},
PuppetRing = {
[0] = {
lootScene = {
{
notes = {},
chance = 0.009,
chanceAtLeastOne = 0.0398,
amount = 1,
rolls = { 3, 6 },
entity = {
id = "InventoryDesertBiomeChest",
variation = 0
},
dungeons = { "DesertBridgeArea", "DesertTempleDungeon", "DesertTempleDungeon2" },
scenes = { "DesertMaze1", "DesertMaze2", "DesertMaze4", "MelodyMuralSceneDesert2", "SMTempleTrapRoom1", "SMTreasureTemple" }
}
},
drop = {
{
notes = {},
chance = 0.0276,
chanceAtLeastOne = 0.0276,
amount = 1,
rolls = 1,
entity = {
id = "CavelingMummy",
variation = 0
}
},
{
notes = {},
chance = 0.0222,
chanceAtLeastOne = 0.1061,
amount = 1,
rolls = 5,
entity = {
id = "ScarabBoss",
variation = 0
}
}
},
fishing = {
{
biomes = { "Desert" },
liquids = {},
type = "Loot",
chance = 0.019
}
}
}
},
PurpleSlimeTrophy = {
[0] = {
drop = {
{
notes = {},
chance = 0.0062,
chanceAtLeastOne = 0.0062,
amount = 1,
rolls = 1,
entity = {
id = "PoisonSlimeBlob",
variation = 0
}
},
{
notes = {},
chance = 0.0062,
chanceAtLeastOne = 0.0062,
amount = 1,
rolls = 1,
entity = {
id = "PoisonSlimeDestructSmall",
variation = 0
}
},
{
notes = {},
chance = 0.0062,
chanceAtLeastOne = 0.0062,
amount = 1,
rolls = 1,
entity = {
id = "PoisonSlimeDestructMedium",
variation = 0
}
},
{
notes = {},
chance = 0.0062,
chanceAtLeastOne = 0.0062,
amount = 1,
rolls = 1,
entity = {
id = "PoisonSlimeDestructLarge",
variation = 0
}
}
}
}
},
QueenGrave = {
[0] = {
plunder = {
{
scene = "QueenGrave",
amount = 1
}
}
}
},
RaAkarAutomaton = {
[0] = {
lootScene = {
{
entity = {
id = "PrinceGrave",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "PrinceGrave" }
}
}
}
},
RaAkarNecklace = {
[0] = {
drop = {
{
notes = {},
chance = 0.0111,
chanceAtLeastOne = 0.0542,
amount = 1,
rolls = 5,
guaranteedChance = 0.25,
guaranteedChanceAtLeastOne = 0.25,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "ScarabBoss",
variation = 0
}
}
}
}
},
RaAkarTrophy = {
[0] = {
drop = {
{
notes = {},
chance = 0.031,
chanceAtLeastOne = 0.1459,
amount = 1,
rolls = 5,
entity = {
id = "ScarabBoss",
variation = 0
}
}
}
}
},
RadiationBreastArmor = {
[0] = {
merchant = {
{
id = "CrystalMerchant",
variation = 0,
stock = 1,
requirement = "None"
}
}
}
},
RadiationCrystal = {
[0] = {
naturalSpawn = {
initial = true
},
plunder = {
{
scene = "FailedTitan",
amount = 5
},
{
scene = "CrystalForestMeadow",
amount = 5
},
{
scene = "RadiationCrystalMaze",
amount = 8
},
{
scene = "RadiationCrystalMaze2",
amount = 14
},
{
scene = "SMSolariteBoulderScene",
amount = 1
},
{
dungeon = "CrystalForest"
},
{
dungeon = "CrystalAreaWithCustomScenes"
}
}
}
},
RadiationHelm = {
[0] = {
merchant = {
{
id = "CrystalMerchant",
variation = 0,
stock = 1,
requirement = "None"
}
}
}
},
RadiationPantsArmor = {
[0] = {
merchant = {
{
id = "CrystalMerchant",
variation = 0,
stock = 1,
requirement = "None"
}
}
}
},
RadicalRabbitEars = {
[0] = {
drop = {
{
entity = {
id = "BirdBoss",
variation = 1
},
chance = 1.0,
chanceAtLeastOne = 1.0,
amount = 1,
multiplayerScaling = 0.0,
notes = {}
}
}
}
},
RadicalRabbitEarsDiadem = {
[0] = {
drop = {
{
entity = {
id = "BirdBoss",
variation = 1
},
chance = 1.0,
chanceAtLeastOne = 1.0,
amount = 1,
multiplayerScaling = 0.0,
notes = {}
}
}
}
},
Rail = {
[0] = {
crafting = {
{
station = "RailwayForge",
amount = 5
}
},
plunder = {
{
scene = "Railways1",
amount = 19
},
{
scene = "Railways2",
amount = 21
},
{
scene = "Railways3",
amount = 13
},
{
scene = "Railways4",
amount = 23
},
{
scene = "Railways5",
amount = 26
},
{
scene = "Railways6",
amount = 19
},
{
scene = "Railways7",
amount = 10
},
{
scene = "Railways8",
amount = 10
},
{
scene = "Railways9",
amount = 30
},
{
scene = "Railways10",
amount = 41
},
{
scene = "Railways11",
amount = 5
},
{
scene = "LavaMineScene3",
amount = 11
},
{
scene = "CartScene",
amount = 59
},
{
scene = "SMClayAbandonedHut",
amount = 18
},
{
scene = "SMLavaBoulderMine1",
amount = 21
},
{
scene = "SMLavaBoulderMine2",
amount = 41
}
},
lootScene = {
{
entity = {
id = "CopperChest",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 2,
scenes = { "CartScene" }
}
}
}
},
RailwayForge = {
[0] = {
plunder = {
{
scene = "CartScene",
amount = 1
}
},
crafting = {
{
station = "CopperWorkbench",
amount = 1
}
}
}
},
RainBreastArmor = {
[0] = {
crafting = {
{
station = "CopperAnvil",
amount = 1
}
}
}
},
RainPantsArmor = {
[0] = {
crafting = {
{
station = "CopperAnvil",
amount = 1
}
}
}
},
RainbowKelp = {
[0] = {
fishing = {
{
biomes = { "Nature" },
liquids = {},
type = "Loot",
chance = 0.004
}
}
}
},
RamboBreastArmor = {
[0] = {
drop = {
{
notes = {},
chance = 0.0364,
chanceAtLeastOne = 0.0364,
amount = 1,
rolls = 1,
entity = {
id = "DiggingSpotNature",
variation = 0
}
},
{
notes = {},
chance = 0.0049,
chanceAtLeastOne = 0.0073,
amount = 1,
rolls = { 1, 2 },
entity = {
id = "NatureDestructible",
variation = 0
}
}
},
fishing = {
{
biomes = { "Nature" },
liquids = {},
type = "Loot",
chance = 0.0158
}
}
}
},
RamboHelm = {
[0] = {
drop = {
{
notes = {},
chance = 0.0364,
chanceAtLeastOne = 0.0364,
amount = 1,
rolls = 1,
entity = {
id = "DiggingSpotNature",
variation = 0
}
},
{
notes = {},
chance = 0.0049,
chanceAtLeastOne = 0.0073,
amount = 1,
rolls = { 1, 2 },
entity = {
id = "NatureDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0136,
chanceAtLeastOne = 0.0337,
amount = 1,
rolls = { 2, 3 },
entity = {
id = "NatureDestructible",
variation = 1
}
}
},
fishing = {
{
biomes = { "Nature" },
liquids = {},
type = "Loot",
chance = 0.0158
}
}
}
},
RamboPantsArmor = {
[0] = {
drop = {
{
notes = {},
chance = 0.0364,
chanceAtLeastOne = 0.0364,
amount = 1,
rolls = 1,
entity = {
id = "DiggingSpotNature",
variation = 0
}
},
{
notes = {},
chance = 0.0049,
chanceAtLeastOne = 0.0073,
amount = 1,
rolls = { 1, 2 },
entity = {
id = "NatureDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0136,
chanceAtLeastOne = 0.0337,
amount = 1,
rolls = { 2, 3 },
entity = {
id = "NatureDestructible",
variation = 1
}
}
},
fishing = {
{
biomes = { "Nature" },
liquids = {},
type = "Loot",
chance = 0.0158
}
}
}
},
RangerBreastArmor = {
[0] = {
drop = {
{
notes = {},
chance = 0.0258,
chanceAtLeastOne = 0.1227,
amount = 1,
rolls = 5,
guaranteedChance = 0.0794,
guaranteedChanceAtLeastOne = 0.0794,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "SlimeBoss",
variation = 0
}
},
{
notes = {},
chance = 0.0056,
chanceAtLeastOne = 0.0083,
amount = 1,
rolls = { 1, 2 },
entity = {
id = "WoodenDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0059,
chanceAtLeastOne = 0.0206,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "WoodenDestructible",
variation = 1
}
}
}
}
},
RangerHelm = {
[0] = {
drop = {
{
notes = {},
chance = 0.0258,
chanceAtLeastOne = 0.1227,
amount = 1,
rolls = 5,
guaranteedChance = 0.0794,
guaranteedChanceAtLeastOne = 0.0794,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "SlimeBoss",
variation = 0
}
},
{
notes = {},
chance = 0.0056,
chanceAtLeastOne = 0.0083,
amount = 1,
rolls = { 1, 2 },
entity = {
id = "WoodenDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0059,
chanceAtLeastOne = 0.0206,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "WoodenDestructible",
variation = 1
}
}
}
}
},
RangerPantsArmor = {
[0] = {
drop = {
{
notes = {},
chance = 0.0258,
chanceAtLeastOne = 0.1227,
amount = 1,
rolls = 5,
guaranteedChance = 0.0794,
guaranteedChanceAtLeastOne = 0.0794,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "SlimeBoss",
variation = 0
}
},
{
notes = {},
chance = 0.0056,
chanceAtLeastOne = 0.0083,
amount = 1,
rolls = { 1, 2 },
entity = {
id = "WoodenDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0059,
chanceAtLeastOne = 0.0206,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "WoodenDestructible",
variation = 1
}
}
}
}
},
RazorFlake = {
[0] = {
loot = {
{
notes = {},
chance = 0.0063,
chanceAtLeastOne = 0.0156,
amount = 1,
rolls = { 2, 3 },
guaranteedChance = 0.0833,
guaranteedChanceAtLeastOne = 0.0833,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "LockedSolariteChest",
variation = 0
}
}
},
drop = {
{
notes = {},
chance = 0.0317,
chanceAtLeastOne = 0.1626,
amount = { 1, 2 },
rolls = { 5, 6 },
entity = {
id = "HydraBossNature",
variation = 0
}
},
{
notes = {},
chance = 0.0534,
chanceAtLeastOne = 0.079,
amount = 1,
rolls = { 1, 2 },
entity = {
id = "WormSegment",
variation = 0
}
}
},
lootScene = {
{
notes = {},
chance = 0.0063,
chanceAtLeastOne = 0.0156,
amount = 1,
rolls = { 2, 3 },
guaranteedChance = 0.0833,
guaranteedChanceAtLeastOne = 0.0833,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "InventoryDesertBiomeChest",
variation = 0
},
scenes = { "MelodyMuralSceneDesert", "MelodyMuralSceneDesert2" }
}
}
}
},
RecallIdol = {
[0] = {
lootScene = {
{
notes = {},
chance = 0.0067,
chanceAtLeastOne = 0.0299,
amount = 1,
rolls = { 4, 5 },
entity = {
id = "InventoryChest",
variation = 0
},
dungeons = { "BridgeArea", "WoodRoom" },
scenes = { "AbandonedCampScene", "ClayHiddenChest", "SmallIslands", "TurfHiddenChest" }
},
{
notes = {},
chance = 0.009,
chanceAtLeastOne = 0.0355,
amount = 1,
rolls = { 3, 5 },
entity = {
id = "InventoryLarvaHiveChest",
variation = 0
},
dungeons = { "LarvaHiveBossDungeon", "SmallLarvaHiveDungeon" },
scenes = { "MelodyMuralSceneClay2" }
},
{
notes = {},
chance = 0.0033,
chanceAtLeastOne = 0.0181,
amount = 1,
rolls = { 4, 7 },
entity = {
id = "InventoryAncientChest",
variation = 0
},
dungeons = { "BigCityDungeon1", "BigCityDungeon2", "BigCityDungeon3", "CityDungeon" },
scenes = { "CitySewers", "CityStore", "SMBrokenCityIsle", "SMCityArchive", "SMLoneCityIsland" }
},
{
notes = {},
chance = 0.0069,
chanceAtLeastOne = 0.0309,
amount = 1,
rolls = { 3, 6 },
entity = {
id = "InventoryLavaChest",
variation = 0
},
dungeons = { "AncientForgeDungeon", "LavaDungeon", "LavaSlimeBossDungeon" },
scenes = { "LavaMineScene3", "SMLavaBoulderMine1" }
},
{
notes = {},
chance = 0.0847,
chanceAtLeastOne = 0.2983,
amount = { 1, 4 },
rolls = 4,
entity = {
id = "PassageChest",
variation = 0
},
dungeons = { "HydraCultDungeon" }
},
{
entity = {
id = "StonePedestal",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "StoneMaze", "TempleNature2", "WorshipMuralScene" }
},
{
entity = {
id = "InventoryChest",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "AncientMaze" }
},
{
notes = {},
chance = 0.0049,
chanceAtLeastOne = 0.0217,
amount = 1,
rolls = { 3, 6 },
entity = {
id = "InventoryChest",
variation = 0
},
scenes = { "Farmhouse5", "SMAzeosBrokenBridge" }
},
{
notes = {},
chance = 0.0049,
chanceAtLeastOne = 0.0217,
amount = 1,
rolls = { 3, 6 },
entity = {
id = "InventoryAncientChest",
variation = 0
},
scenes = { "TempleNature2", "TempleNature4" }
},
{
entity = {
id = "InventoryMoldDungeonChest",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "MoldDungeonMainTemple" }
},
{
entity = {
id = "InventoryAncientChest",
variation = 1
},
chance = 1,
chanceAtLeastOne = 1,
amount = 2,
scenes = { "StoneMaze" }
},
{
entity = {
id = "RuinsPedestal",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "CityHall", "RemembranceHall" }
},
{
notes = {},
chance = 0.0033,
chanceAtLeastOne = 0.0181,
amount = 1,
rolls = { 4, 7 },
entity = {
id = "BossChest",
variation = 0
},
scenes = { "CityHall" }
},
{
entity = {
id = "InventoryAncientChest",
variation = 1
},
chance = 1,
chanceAtLeastOne = 1,
amount = 3,
scenes = { "MelodyMuralSceneStone2" }
},
{
entity = {
id = "InventoryAncientChest",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "MelodyMuralSceneDirt2" }
},
{
notes = {},
chance = 0.1202,
chanceAtLeastOne = 0.4008,
amount = { 1, 4 },
rolls = 4,
entity = {
id = "PassageChest",
variation = 0
},
scenes = { "OasisGrassTemple", "OasisGrassTempleAlt", "OasisHouse", "OasisHouseAlt" }
}
},
crafting = {
{
station = "LarvaBossStatue",
amount = 1
}
},
drop = {
{
notes = {},
chance = 0.0021,
chanceAtLeastOne = 0.0031,
amount = 1,
rolls = { 1, 2 },
entity = {
id = "AncientDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0026,
chanceAtLeastOne = 0.0092,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "LargeAncientDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0472,
chanceAtLeastOne = 0.0472,
amount = 1,
rolls = 1,
entity = {
id = "DiggingSpotLava",
variation = 0
}
},
{
notes = {},
chance = 0.0082,
chanceAtLeastOne = 0.0123,
amount = 1,
rolls = { 1, 2 },
entity = {
id = "LargeMoldDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0039,
chanceAtLeastOne = 0.0135,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "NatureWoodenDestructible",
variation = 1
}
},
{
notes = {},
chance = 0.005,
chanceAtLeastOne = 0.005,
amount = 1,
rolls = 1,
entity = {
id = "CityDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0107,
chanceAtLeastOne = 0.0265,
amount = 1,
rolls = { 2, 3 },
entity = {
id = "LargeCityDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0029,
chanceAtLeastOne = 0.0029,
amount = 1,
rolls = 1,
entity = {
id = "LavaWoodenDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0039,
chanceAtLeastOne = 0.0137,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "LavaWoodenDestructible",
variation = 1
}
},
{
notes = {},
chance = 0.0059,
chanceAtLeastOne = 0.0059,
amount = 1,
rolls = 1,
entity = {
id = "DesertTempleDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0047,
chanceAtLeastOne = 0.0163,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "LargeDesertTempleDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.005,
chanceAtLeastOne = 0.005,
amount = 1,
rolls = 1,
entity = {
id = "AlienTechDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.011,
chanceAtLeastOne = 0.0272,
amount = 1,
rolls = { 2, 3 },
entity = {
id = "LargeAlienTechDestructible",
variation = 0
}
}
}
}
},
RedEnvelope = {
[0] = {
naturalSpawn = {
object = true
}
}
},
RedFireFly = {
[0] = {
naturalSpawn = {
initial = true,
respawn = true
},
plunder = {
{
scene = "MoldEggScene",
amount = 10
}
}
}
},
RedKelp = {
[0] = {
fishing = {
{
biomes = { "Nature" },
liquids = {},
type = "Loot",
chance = 0.1425
}
}
}
},
RedSlimeTrophy = {
[0] = {
drop = {
{
notes = {},
chance = 0.0022,
chanceAtLeastOne = 0.0022,
amount = 1,
rolls = 1,
entity = {
id = "AggressiveSlimeBlob",
variation = 0
}
}
}
}
},
RemedaisyNecklace = {
[0] = {
loot = {
{
notes = {},
chance = 0.001,
chanceAtLeastOne = 0.0034,
amount = 1,
rolls = { 3, 4 },
guaranteedChance = 0.0272,
guaranteedChanceAtLeastOne = 0.0272,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "LockedScarletChest",
variation = 0
}
}
},
drop = {
{
notes = {},
chance = 0.0078,
chanceAtLeastOne = 0.0078,
amount = 1,
rolls = 1,
entity = {
id = "PoisonSlimeBlob",
variation = 0
}
},
{
notes = {},
chance = 0.02,
chanceAtLeastOne = 0.0958,
amount = 1,
rolls = 5,
guaranteedChance = 0.0851,
guaranteedChanceAtLeastOne = 0.0851,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "PoisonSlimeBoss",
variation = 0
}
},
{
notes = {},
chance = 0.0078,
chanceAtLeastOne = 0.0078,
amount = 1,
rolls = 1,
entity = {
id = "PoisonSlimeDestructSmall",
variation = 0
}
},
{
notes = {},
chance = 0.0078,
chanceAtLeastOne = 0.0078,
amount = 1,
rolls = 1,
entity = {
id = "PoisonSlimeDestructMedium",
variation = 0
}
},
{
notes = {},
chance = 0.0078,
chanceAtLeastOne = 0.0078,
amount = 1,
rolls = 1,
entity = {
id = "PoisonSlimeDestructLarge",
variation = 0
}
}
},
lootScene = {
{
notes = {},
chance = 0.001,
chanceAtLeastOne = 0.0034,
amount = 1,
rolls = { 3, 4 },
guaranteedChance = 0.0272,
guaranteedChanceAtLeastOne = 0.0272,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "IronChest",
variation = 0
},
scenes = { "MelodyMuralSceneStone" }
},
{
notes = {},
chance = 0.001,
chanceAtLeastOne = 0.0034,
amount = 1,
rolls = { 3, 4 },
guaranteedChance = 0.0272,
guaranteedChanceAtLeastOne = 0.0272,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "InventoryAncientChest",
variation = 1
},
scenes = { "MelodyMuralSceneStone2" }
}
}
}
},
RenegadeGoKart = {
[0] = {
crafting = {
{
station = "GoKartWorkbench",
amount = 1
}
}
}
},
RiftLensOffhand = {
[0] = {
loot = {
{
notes = {},
chance = 0.0012,
chanceAtLeastOne = 0.0043,
amount = 1,
rolls = { 3, 4 },
guaranteedChance = 0.0345,
guaranteedChanceAtLeastOne = 0.0345,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "LockedIronChest",
variation = 0
}
}
},
lootScene = {
{
notes = {},
chance = 0.0012,
chanceAtLeastOne = 0.0043,
amount = 1,
rolls = { 3, 4 },
guaranteedChance = 0.0345,
guaranteedChanceAtLeastOne = 0.0345,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "IronChest",
variation = 0
},
dungeons = { "ShamanBossRoom", "StoneBridgeArea" }
},
{
notes = {},
chance = 0.0012,
chanceAtLeastOne = 0.0043,
amount = 1,
rolls = { 3, 4 },
guaranteedChance = 0.0345,
guaranteedChanceAtLeastOne = 0.0345,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "InventoryAncientChest",
variation = 0
},
scenes = { "MelodyMuralSceneDirt", "MelodyMuralSceneDirt2" }
},
{
notes = {},
chance = 0.0012,
chanceAtLeastOne = 0.0043,
amount = 1,
rolls = { 3, 4 },
guaranteedChance = 0.0345,
guaranteedChanceAtLeastOne = 0.0345,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "CopperChest",
variation = 0
},
scenes = { "MelodyMuralSceneClay" }
}
},
drop = {
{
notes = {},
chance = 0.0091,
chanceAtLeastOne = 0.0448,
amount = 1,
rolls = 5,
guaranteedChance = 0.0714,
guaranteedChanceAtLeastOne = 0.0714,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "LarvaHiveBoss",
variation = 0
}
},
{
notes = {},
chance = 0.0091,
chanceAtLeastOne = 0.0448,
amount = 1,
rolls = 5,
guaranteedChance = 0.0714,
guaranteedChanceAtLeastOne = 0.0714,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "LarvaHiveHalloweenBoss",
variation = 0
}
},
{
notes = {},
chance = 0.0374,
chanceAtLeastOne = 0.1735,
amount = 1,
rolls = 5,
entity = {
id = "ShamanBoss",
variation = 0
}
}
}
}
},
RiftianLampfish = {
[0] = {
fishing = {
{
biomes = { "Passage" },
liquids = { "Passage" },
type = "Fish",
chance = 0.0952
}
}
}
},
RingOfRock = {
[0] = {
lootScene = {
{
notes = {},
chance = 0.0067,
chanceAtLeastOne = 0.0299,
amount = 1,
rolls = { 4, 5 },
entity = {
id = "InventoryChest",
variation = 0
},
dungeons = { "BridgeArea", "WoodRoom" },
scenes = { "AbandonedCampScene", "ClayHiddenChest", "SmallIslands", "TurfHiddenChest" }
},
{
notes = {},
chance = 0.0025,
chanceAtLeastOne = 0.0086,
amount = 1,
rolls = { 3, 4 },
guaranteedChance = 0.069,
guaranteedChanceAtLeastOne = 0.069,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "IronChest",
variation = 0
},
dungeons = { "ShamanBossRoom", "StoneBridgeArea" }
},
{
notes = {},
chance = 0.0025,
chanceAtLeastOne = 0.0086,
amount = 1,
rolls = { 3, 4 },
guaranteedChance = 0.069,
guaranteedChanceAtLeastOne = 0.069,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "InventoryAncientChest",
variation = 0
},
scenes = { "MelodyMuralSceneDirt", "MelodyMuralSceneDirt2" }
},
{
notes = {},
chance = 0.0025,
chanceAtLeastOne = 0.0086,
amount = 1,
rolls = { 3, 4 },
guaranteedChance = 0.069,
guaranteedChanceAtLeastOne = 0.069,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "CopperChest",
variation = 0
},
scenes = { "MelodyMuralSceneClay" }
}
},
loot = {
{
notes = {},
chance = 0.0025,
chanceAtLeastOne = 0.0086,
amount = 1,
rolls = { 3, 4 },
guaranteedChance = 0.069,
guaranteedChanceAtLeastOne = 0.069,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "LockedIronChest",
variation = 0
}
}
},
drop = {
{
notes = {},
chance = 0.003,
chanceAtLeastOne = 0.003,
amount = 1,
rolls = 1,
entity = {
id = "WallStoneBlock",
variation = 0
}
},
{
notes = {},
chance = 0.0099,
chanceAtLeastOne = 0.0196,
amount = 1,
rolls = { 1, 3 },
entity = {
id = "CavelingBrute",
variation = 0
}
}
}
}
},
RingOfSand = {
[0] = {
drop = {
{
notes = {},
chance = 0.0155,
chanceAtLeastOne = 0.0752,
amount = 1,
rolls = 5,
entity = {
id = "ScarabBoss",
variation = 0
}
},
{
notes = {},
chance = 0.0033,
chanceAtLeastOne = 0.0083,
amount = 1,
rolls = { 2, 3 },
entity = {
id = "LargeDesertDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.004,
chanceAtLeastOne = 0.0101,
amount = 1,
rolls = { 2, 3 },
entity = {
id = "GreenLargeDesertDestructible",
variation = 0
}
}
},
dropScene = {
{
entity = {
id = "DiggingSpotDesert",
variation = 0
},
chance = 1.0,
chanceAtLeastOne = 1.0,
amount = 1,
multiplayerScaling = 0.0,
notes = {},
scenes = { "RingOfSandScene" }
}
}
}
},
RingOfStone = {
[0] = {
loot = {
{
notes = {},
chance = 0.0024,
chanceAtLeastOne = 0.0085,
amount = 1,
rolls = { 3, 4 },
guaranteedChance = 0.0685,
guaranteedChanceAtLeastOne = 0.0685,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "LockedCopperChest",
variation = 0
}
}
},
drop = {
{
notes = {},
chance = 0.0007,
chanceAtLeastOne = 0.0007,
amount = 1,
rolls = 1,
entity = {
id = "WallDirtBlock",
variation = 0
}
},
{
notes = {},
chance = 0.0007,
chanceAtLeastOne = 0.0007,
amount = 1,
rolls = 1,
entity = {
id = "WallStoneBricksBlock",
variation = 0
}
},
{
notes = {},
chance = 0.001,
chanceAtLeastOne = 0.001,
amount = 1,
rolls = 1,
entity = {
id = "WallClayBlock",
variation = 0
}
},
{
notes = {},
chance = 0.0007,
chanceAtLeastOne = 0.0007,
amount = 1,
rolls = 1,
entity = {
id = "WallSandBlock",
variation = 0
}
},
{
notes = {},
chance = 0.0007,
chanceAtLeastOne = 0.0007,
amount = 1,
rolls = 1,
entity = {
id = "WallTurfBlock",
variation = 0
}
},
{
notes = {},
chance = 0.0007,
chanceAtLeastOne = 0.0007,
amount = 1,
rolls = 1,
entity = {
id = "WallSnowBlock",
variation = 0
}
},
{
notes = {},
chance = 0.0007,
chanceAtLeastOne = 0.0007,
amount = 1,
rolls = 1,
entity = {
id = "WallPaintableBlock",
variation = 0
}
},
{
notes = {},
chance = 0.0007,
chanceAtLeastOne = 0.0007,
amount = 1,
rolls = 1,
entity = {
id = "WallScarletBlock",
variation = 0
}
},
{
notes = {},
chance = 0.0007,
chanceAtLeastOne = 0.0007,
amount = 1,
rolls = 1,
entity = {
id = "WallCoralBlock",
variation = 0
}
},
{
notes = {},
chance = 0.0007,
chanceAtLeastOne = 0.0007,
amount = 1,
rolls = 1,
entity = {
id = "WallGalaxiteBlock",
variation = 0
}
},
{
notes = {},
chance = 0.0007,
chanceAtLeastOne = 0.0007,
amount = 1,
rolls = 1,
entity = {
id = "WallGlassBlock",
variation = 0
}
},
{
notes = {},
chance = 0.0007,
chanceAtLeastOne = 0.0007,
amount = 1,
rolls = 1,
entity = {
id = "WallMeadowBlock",
variation = 0
}
},
{
notes = {},
chance = 0.0007,
chanceAtLeastOne = 0.0007,
amount = 1,
rolls = 1,
entity = {
id = "WallStrawBlock",
variation = 0
}
},
{
notes = {},
chance = 0.0119,
chanceAtLeastOne = 0.0119,
amount = 1,
rolls = 1,
entity = {
id = "FallingRockDestructible",
variation = 0
}
}
}
}
},
RitualDagger = {
[0] = {
crafting = {
{
station = "LarvaHiveBossStatue",
amount = 1
}
}
}
},
RitualGoblet = {
[0] = {
drop = {
{
notes = {},
chance = 0.0187,
chanceAtLeastOne = 0.09,
amount = 1,
rolls = 5,
entity = {
id = "ShamanBoss",
variation = 0
}
}
}
}
},
RobotArm = {
[0] = {
crafting = {
{
station = "AutomationTable",
amount = 1
}
}
}
},
RockJaw = {
[0] = {
fishing = {
{
biomes = { "Slime" },
liquids = { "Dirt" },
type = "Fish",
chance = 0.21
}
}
}
},
RolyPoly = {
[0] = {
naturalSpawn = {
initial = true
},
plunder = {
{
scene = "SMStrollyCamp",
amount = 1
}
}
}
},
RolyPolyBaby = {
[0] = {
breeding = {
{
id = "RolyPoly"
}
}
}
},
RolyPolyPlate = {
[0] = {
cattleProduce = {
{
station = "RolyPoly",
amount = 1,
entityAmount = 2
}
},
salvage = {
{
id = "AFScienceHelm",
variation = 0,
amount = 1
},
{
id = "ScarletShellBackpack",
variation = 0,
amount = 1
},
{
id = "GalaxiteHelm",
variation = 0,
amount = 1
},
{
id = "CrystalHelm",
variation = 0,
amount = 2
},
{
id = "BlastHelm",
variation = 0,
amount = 1
},
{
id = "GalaxiteBreastArmor",
variation = 0,
amount = 2
},
{
id = "CrystalBreastArmor",
variation = 0,
amount = { 2, 3 }
},
{
id = "BlastBreastArmor",
variation = 0,
amount = 1
},
{
id = "GalaxitePantsArmor",
variation = 0,
amount = { 1, 2 }
},
{
id = "CrystalPantsArmor",
variation = 0,
amount = { 2, 3 }
},
{
id = "BlastPantsArmor",
variation = 0,
amount = 1
}
}
}
},
RoofingTool = {
[0] = {
crafting = {
{
station = "ScarletWorkBench",
amount = 1
}
}
}
},
RootSeed = {
[0] = {
drop = {
{
notes = {},
chance = 0.0389,
chanceAtLeastOne = 0.0389,
amount = 1,
rolls = 1,
entity = {
id = "Wood",
variation = 0
}
},
{
notes = {},
chance = 0.0397,
chanceAtLeastOne = 0.0397,
amount = 1,
rolls = 1,
entity = {
id = "CavelingGardener",
variation = 0
}
},
{
notes = {},
chance = 0.2899,
chanceAtLeastOne = 0.4016,
amount = 1,
rolls = { 1, 2 },
entity = {
id = "ClayWormSegment",
variation = 0
}
},
{
notes = {},
chance = 0.1155,
chanceAtLeastOne = 0.1155,
amount = 1,
rolls = 1,
entity = {
id = "DiggingSpot",
variation = 0
}
},
{
notes = {},
chance = 0.1818,
chanceAtLeastOne = 0.1818,
amount = 1,
rolls = 1,
entity = {
id = "DiggingSpotNature",
variation = 0
}
},
{
notes = {},
chance = 0.0415,
chanceAtLeastOne = 0.1379,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "WoodenDestructible",
variation = 1
}
},
{
entity = {
id = "RootPlant",
variation = 0
},
chance = 0.75,
chanceAtLeastOne = 0.75,
amount = 1,
multiplayerScaling = 0.0,
notes = {}
}
},
lootScene = {
{
entity = {
id = "InventoryChest",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 3,
scenes = { "TurfRuins" }
}
}
}
},
RoseWater = {
[0] = {
loot = {
{
notes = {},
chance = 0.0918,
chanceAtLeastOne = 0.0918,
amount = 1,
rolls = 1,
entity = {
id = "ValentinePresent",
variation = 0
}
}
}
}
},
RotFish = {
[0] = {
fishing = {
{
biomes = {},
liquids = { "Mold" },
type = "Fish",
chance = 0.37
}
}
}
},
RoyalGel = {
[0] = {
drop = {
{
entity = {
id = "KingSlime",
variation = 0
},
chance = 1.0,
chanceAtLeastOne = 1.0,
amount = 1,
multiplayerScaling = 0.0,
notes = {}
}
}
}
},
Rug = {
[0] = {
crafting = {
{
station = "LoomSpinningWheel",
amount = 1
}
},
plunder = {
{
scene = "ParsecPalsScene",
amount = 4
},
{
scene = "CityLibrary",
amount = 20
},
{
scene = "CityQuarters1",
amount = 8
},
{
scene = "CityQuarters2",
amount = 24
},
{
scene = "CityQuarters3",
amount = 23
},
{
scene = "CityHall",
amount = 8
},
{
scene = "SeaHarborTown1",
amount = 87
},
{
scene = "SMHiveAbandonedHut",
amount = 4
},
{
scene = "SMSeaCampIsland6",
amount = 4
},
{
scene = "SMCherryPatch",
amount = 4
},
{
scene = "SMTurfPatch",
amount = 4
},
{
scene = "AFScene2",
amount = 12
},
{
dungeon = "WoodRoom"
}
}
}
},
RuinsCavelingPillar = {
[0] = {
plunder = {
{
scene = "CityPark",
amount = 2
},
{
scene = "CityPlaza",
amount = 2
},
{
scene = "RemembranceHall",
amount = 2
},
{
scene = "CityBath",
amount = 1
},
{
scene = "CityLibrary",
amount = 4
},
{
scene = "CityHarbor",
amount = 2
},
{
scene = "MainCityEntrance",
amount = 2
},
{
scene = "CityHall",
amount = 4
}
}
}
},
RuinsCoreRelief = {
[0] = {
plunder = {
{
scene = "BrokenCore1",
amount = 3
},
{
scene = "BrokenCore2",
amount = 3
},
{
scene = "BrokenCore3",
amount = 2
},
{
scene = "CityPark",
amount = 1
},
{
scene = "RemembranceHall",
amount = 2
},
{
scene = "CityLibrary",
amount = 4
},
{
scene = "CityHarbor",
amount = 1
},
{
scene = "CityPassing",
amount = 2
},
{
scene = "SMCityArchive",
amount = 1
},
{
scene = "SMLoneCityIsland",
amount = 1
}
}
}
},
RuinsFireplace = {
[0] = {
plunder = {
{
scene = "CityQuarters1",
amount = 1
},
{
scene = "SMResearchLab",
amount = 1
},
{
dungeon = "CityDungeon"
},
{
dungeon = "BigCityDungeon1"
},
{
dungeon = "BigCityDungeon2"
},
{
dungeon = "BigCityDungeon3"
}
}
}
},
RuinsGate = {
[0] = {
plunder = {
{
scene = "BrokenCore1",
amount = 2
},
{
scene = "BrokenCore2",
amount = 2
},
{
scene = "BrokenCore3",
amount = 1
},
{
scene = "CityHarbor",
amount = 1
},
{
scene = "CityPassing",
amount = 1
},
{
scene = "SMLoneCityIsland",
amount = 1
},
{
scene = "SMBrokenCityIsle",
amount = 1
}
}
}
},
RuinsPedestal = {
[0] = {
plunder = {
{
scene = "RemembranceHall",
amount = 4
},
{
scene = "CityQuarters1",
amount = 2
},
{
scene = "CityQuarters2",
amount = 1
},
{
scene = "CityQuarters3",
amount = 1
},
{
scene = "CityStore",
amount = 8
},
{
scene = "CityHall",
amount = 4
},
{
scene = "ShrineMuralScene",
amount = 4
},
{
scene = "MelodyMuralSceneStone",
amount = 1
},
{
scene = "MelodyMuralSceneStone2",
amount = 1
},
{
scene = "SeaCoveStash",
amount = 1
},
{
scene = "SMBrokenCityIsle",
amount = 1
},
{
scene = "SMResearchLab",
amount = 1
}
}
}
},
RuinsPiece2 = {
[0] = {
plunder = {
{
scene = "DirtRuins2",
amount = 1
}
}
}
},
RuinsPiece3 = {
[0] = {
plunder = {
{
scene = "DirtRuins3",
amount = 1
}
}
}
},
RuinsPiece4 = {
[0] = {
plunder = {
{
scene = "DirtRuins4",
amount = 1
}
}
}
},
RuinsShelfLarge = {
[0] = {
plunder = {
{
scene = "CityLibrary",
amount = 6
},
{
scene = "CityQuarters1",
amount = 2
},
{
scene = "CityQuarters3",
amount = 1
},
{
scene = "CityStore",
amount = 2
},
{
scene = "SMCityArchive",
amount = 6
},
{
scene = "SMResearchLab",
amount = 2
},
{
dungeon = "CityDungeon"
},
{
dungeon = "BigCityDungeon1"
},
{
dungeon = "BigCityDungeon2"
},
{
dungeon = "BigCityDungeon3"
}
}
}
},
RuinsShelfSmall = {
[0] = {
plunder = {
{
scene = "CityLibrary",
amount = 2
},
{
scene = "CityQuarters3",
amount = 1
},
{
scene = "CityStore",
amount = 1
},
{
scene = "SMCityArchive",
amount = 6
},
{
dungeon = "CityDungeon"
},
{
dungeon = "BigCityDungeon1"
},
{
dungeon = "BigCityDungeon2"
},
{
dungeon = "BigCityDungeon3"
}
}
}
},
RuinsStool = {
[0] = {
plunder = {
{
scene = "RemembranceHall",
amount = 2
},
{
scene = "CityLibrary",
amount = 16
},
{
scene = "CityQuarters1",
amount = 11
},
{
scene = "CityQuarters2",
amount = 5
},
{
scene = "CityQuarters3",
amount = 8
},
{
scene = "CityHall",
amount = 14
},
{
scene = "SMResearchLab",
amount = 3
},
{
dungeon = "CityDungeon"
},
{
dungeon = "BigCityDungeon1"
},
{
dungeon = "BigCityDungeon2"
},
{
dungeon = "BigCityDungeon3"
}
}
}
},
RuinsTable = {
[0] = {
plunder = {
{
scene = "CityLibrary",
amount = 2
},
{
dungeon = "CityDungeon"
},
{
dungeon = "BigCityDungeon1"
},
{
dungeon = "BigCityDungeon2"
},
{
dungeon = "BigCityDungeon3"
}
}
}
},
RuinsTableSmall = {
[0] = {
plunder = {
{
scene = "CityLibrary",
amount = 2
},
{
scene = "CityQuarters1",
amount = 2
},
{
scene = "CityHall",
amount = 4
},
{
scene = "SMResearchLab",
amount = 2
},
{
dungeon = "CityDungeon"
},
{
dungeon = "BigCityDungeon1"
},
{
dungeon = "BigCityDungeon2"
},
{
dungeon = "BigCityDungeon3"
}
}
}
},
RustedNecklace = {
[0] = {
lootScene = {
{
notes = {},
chance = 0.0085,
chanceAtLeastOne = 0.0337,
amount = 1,
rolls = { 3, 5 },
entity = {
id = "InventorySeaBiomeChest",
variation = 0
},
dungeons = { "SeaIslands", "SeaWallsWithChest" },
scenes = { "SMSeaCampIsland1", "SMSeaCampIsland2", "SMSeaCampIsland4", "SMSeaCampIsland6", "SMSeaOasis", "SMSurfaceCoralIsland" }
},
{
notes = {},
chance = 0.0024,
chanceAtLeastOne = 0.0097,
amount = 1,
rolls = { 3, 5 },
guaranteedChance = 0.0385,
guaranteedChanceAtLeastOne = 0.0385,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "InventoryAncientChest",
variation = 0
},
scenes = { "MelodyMuralSceneNature" }
},
{
notes = {},
chance = 0.0024,
chanceAtLeastOne = 0.0097,
amount = 1,
rolls = { 3, 5 },
guaranteedChance = 0.0385,
guaranteedChanceAtLeastOne = 0.0385,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "InventoryMoldDungeonChest",
variation = 0
},
scenes = { "MelodyMuralSceneNature2" }
}
},
loot = {
{
notes = {},
chance = 0.0024,
chanceAtLeastOne = 0.0097,
amount = 1,
rolls = { 3, 5 },
guaranteedChance = 0.0385,
guaranteedChanceAtLeastOne = 0.0385,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "LockedOctarineChest",
variation = 0
}
}
},
drop = {
{
notes = {},
chance = 0.0118,
chanceAtLeastOne = 0.0235,
amount = 1,
rolls = { 1, 3 },
entity = {
id = "LargeJellyfishDestructable",
variation = 0
}
},
{
notes = {},
chance = 0.0118,
chanceAtLeastOne = 0.0235,
amount = 1,
rolls = { 1, 3 },
entity = {
id = "SeaWoodenDestructible",
variation = 1
}
}
}
}
},
RustedRing = {
[0] = {
fishing = {
{
biomes = { "Larva" },
liquids = { "LarvaHive" },
type = "Loot",
chance = 0.0125
}
},
lootScene = {
{
entity = {
id = "CopperChest",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "MelodyMuralSceneClay" }
}
}
}
},
RustyDagger = {
[0] = {
lootScene = {
{
notes = {},
chance = 0.0027,
chanceAtLeastOne = 0.0121,
amount = 1,
rolls = { 4, 5 },
entity = {
id = "InventoryChest",
variation = 0
},
dungeons = { "BridgeArea", "WoodRoom" },
scenes = { "AbandonedCampScene", "ClayHiddenChest", "SmallIslands", "TurfHiddenChest" }
}
},
loot = {
{
notes = {},
chance = 0.0024,
chanceAtLeastOne = 0.0085,
amount = 1,
rolls = { 3, 4 },
guaranteedChance = 0.0685,
guaranteedChanceAtLeastOne = 0.0685,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "LockedCopperChest",
variation = 0
}
}
},
drop = {
{
notes = {},
chance = 0.0258,
chanceAtLeastOne = 0.1227,
amount = 1,
rolls = 5,
entity = {
id = "SlimeBoss",
variation = 0
}
},
{
notes = {},
chance = 0.0231,
chanceAtLeastOne = 0.0231,
amount = 1,
rolls = 1,
entity = {
id = "DiggingSpot",
variation = 0
}
},
{
notes = {},
chance = 0.0056,
chanceAtLeastOne = 0.0083,
amount = 1,
rolls = { 1, 2 },
entity = {
id = "WoodenDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.003,
chanceAtLeastOne = 0.0103,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "WoodenDestructible",
variation = 1
}
}
}
}
},
RustyFishingHook = {
[0] = {
lootScene = {
{
notes = {},
chance = 0.0166,
chanceAtLeastOne = 0.088,
amount = 1,
rolls = { 4, 7 },
entity = {
id = "InventoryAncientChest",
variation = 0
},
dungeons = { "BigCityDungeon1", "BigCityDungeon2", "BigCityDungeon3", "CityDungeon" },
scenes = { "CitySewers", "CityStore", "SMBrokenCityIsle", "SMCityArchive", "SMLoneCityIsland" }
},
{
notes = {},
chance = 0.0166,
chanceAtLeastOne = 0.088,
amount = 1,
rolls = { 4, 7 },
entity = {
id = "BossChest",
variation = 0
},
scenes = { "CityHall" }
},
{
entity = {
id = "InventoryChest",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 2,
scenes = { "DirtFishingLake" }
},
{
notes = {},
chance = 0.0122,
chanceAtLeastOne = 0.0478,
amount = 1,
rolls = { 3, 5 },
entity = {
id = "InventoryAncientChest",
variation = 0
},
scenes = { "MelodyMuralSceneNature" }
},
{
notes = {},
chance = 0.0122,
chanceAtLeastOne = 0.0478,
amount = 1,
rolls = { 3, 5 },
entity = {
id = "InventoryMoldDungeonChest",
variation = 0
},
scenes = { "MelodyMuralSceneNature2" }
},
{
entity = {
id = "InventoryChest",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "SMAzeosBrokenBridge" }
}
},
loot = {
{
notes = {},
chance = 0.0122,
chanceAtLeastOne = 0.0478,
amount = 1,
rolls = { 3, 5 },
entity = {
id = "LockedOctarineChest",
variation = 0
}
}
},
drop = {
{
notes = {},
chance = 0.0826,
chanceAtLeastOne = 0.0826,
amount = 1,
rolls = 1,
entity = {
id = "JellyfishDestructable",
variation = 0
}
},
{
notes = {},
chance = 0.0398,
chanceAtLeastOne = 0.0398,
amount = 1,
rolls = 1,
entity = {
id = "CityDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0374,
chanceAtLeastOne = 0.091,
amount = 1,
rolls = { 2, 3 },
entity = {
id = "LargeCityDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0826,
chanceAtLeastOne = 0.0826,
amount = 1,
rolls = 1,
entity = {
id = "SeaWoodenDestructible",
variation = 0
}
}
}
}
},
RustySpoon = {
[0] = {
fishing = {
{
biomes = { "Slime" },
liquids = { "Dirt" },
type = "Loot",
chance = 0.0842
}
}
}
},
SalvageAndRepairStation = {
[0] = {
crafting = {
{
station = "WoodenWorkBench",
amount = 1
}
}
}
},
SamhainCurseRing = {
[0] = {
drop = {
{
entity = {
id = "LarvaHiveHalloweenBoss",
variation = 0
},
chance = 1.0,
chanceAtLeastOne = 1.0,
amount = 1,
multiplayerScaling = 0.0,
notes = {}
}
}
}
},
SamhainOfferingNecklace = {
[0] = {
drop = {
{
entity = {
id = "LarvaHiveHalloweenBoss",
variation = 0
},
chance = 1.0,
chanceAtLeastOne = 1.0,
amount = 1,
multiplayerScaling = 0.0,
notes = {}
}
}
}
},
SandySpikeback = {
[0] = {
fishing = {
{
biomes = { "Desert" },
liquids = {},
type = "Fish",
chance = 0.2632
}
},
lootScene = {
{
entity = {
id = "StonePedestal",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "SMDesertMoonLake" }
}
}
}
},
SantaHelm = {
[0] = {
drop = {
{
entity = {
id = "MushroomEnemy",
variation = 0
},
chance = 0.02,
chanceAtLeastOne = 0.02,
amount = 1,
multiplayerScaling = 0.0,
notes = { "SeasonChristmas" }
},
{
entity = {
id = "MushroomBrute",
variation = 0
},
chance = 0.02,
chanceAtLeastOne = 0.02,
amount = 1,
multiplayerScaling = 0.0,
notes = { "SeasonChristmas" }
}
},
loot = {
{
notes = {},
chance = 0.0395,
chanceAtLeastOne = 0.0395,
amount = 1,
rolls = 1,
entity = {
id = "ChristmasPresent",
variation = 0
}
}
}
}
},
SantasLittleHelper = {
[0] = {
trading = {
{
station = "SeasonalMerchant",
amount = 1
}
}
}
},
ScarabBoss = {
[0] = {
plunder = {
{
scene = "ScarabBossScene",
amount = 1
}
}
}
},
ScarabBossScanner = {
[0] = {
crafting = {
{
station = "AncientHologramPod",
amount = 1
}
}
}
},
ScarabBossSoulOrb = {
[0] = {
drop = {
{
entity = {
id = "ScarabBoss",
variation = 0
},
chance = 1.0,
chanceAtLeastOne = 1.0,
amount = 1,
notes = {}
}
}
}
},
ScarabBreastArmor = {
[0] = {
drop = {
{
notes = {},
chance = 0.0111,
chanceAtLeastOne = 0.0542,
amount = 1,
rolls = 5,
guaranteedChance = 0.25,
guaranteedChanceAtLeastOne = 0.25,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "ScarabBoss",
variation = 0
}
}
}
}
},
ScarabHelm = {
[0] = {
drop = {
{
notes = {},
chance = 0.0111,
chanceAtLeastOne = 0.0542,
amount = 1,
rolls = 5,
guaranteedChance = 0.25,
guaranteedChanceAtLeastOne = 0.25,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "ScarabBoss",
variation = 0
}
}
}
}
},
ScarabMortar = {
[0] = {
loot = {
{
notes = {},
chance = 0.0016,
chanceAtLeastOne = 0.0057,
amount = 1,
rolls = { 3, 4 },
guaranteedChance = 0.0769,
guaranteedChanceAtLeastOne = 0.0769,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "LockedGalaxiteChest",
variation = 0
}
}
},
drop = {
{
notes = {},
chance = 0.0089,
chanceAtLeastOne = 0.0089,
amount = 1,
rolls = 1,
entity = {
id = "BombScarab",
variation = 0
}
},
{
notes = {},
chance = 0.0129,
chanceAtLeastOne = 0.0129,
amount = 1,
rolls = 1,
entity = {
id = "GoldenBombScarab",
variation = 0
}
}
},
lootScene = {
{
notes = {},
chance = 0.0016,
chanceAtLeastOne = 0.0057,
amount = 1,
rolls = { 3, 4 },
guaranteedChance = 0.0769,
guaranteedChanceAtLeastOne = 0.0769,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "InventorySeaBiomeChest",
variation = 0
},
scenes = { "MelodyMuralSceneSea" }
},
{
notes = {},
chance = 0.0016,
chanceAtLeastOne = 0.0057,
amount = 1,
rolls = { 3, 4 },
guaranteedChance = 0.0769,
guaranteedChanceAtLeastOne = 0.0769,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "OctarineChest",
variation = 0
},
scenes = { "MelodyMuralSceneSea2" }
}
}
}
},
ScarabPantsArmor = {
[0] = {
drop = {
{
notes = {},
chance = 0.0111,
chanceAtLeastOne = 0.0542,
amount = 1,
rolls = 5,
guaranteedChance = 0.25,
guaranteedChanceAtLeastOne = 0.25,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "ScarabBoss",
variation = 0
}
}
}
}
},
ScarabWingcover = {
[0] = {
naturalSpawn = {
initial = true
},
drop = {
{
notes = {},
chance = 0.0223,
chanceAtLeastOne = 0.0223,
amount = 1,
rolls = 1,
entity = {
id = "BombScarab",
variation = 0
}
}
}
}
},
ScarletAnvil = {
[0] = {
crafting = {
{
station = "ScarletWorkBench",
amount = 1
}
}
}
},
ScarletBar = {
[0] = {
salvage = {
{
id = "AncientMiningPick",
variation = 0,
amount = { 4, 6 }
},
{
id = "RoofingTool",
variation = 0,
amount = { 3, 5 }
},
{
id = "ScarletMiningPick",
variation = 0,
amount = { 2, 3 }
},
{
id = "ScarletHoe",
variation = 0,
amount = { 2, 3 }
},
{
id = "ScarletShovel",
variation = 0,
amount = { 2, 3 }
},
{
id = "ScarletFishingRod",
variation = 0,
amount = { 2, 3 }
},
{
id = "ScarletSledge",
variation = 0,
amount = { 2, 3 }
},
{
id = "DrillToolScarlet",
variation = 0,
amount = { 4, 7 }
},
{
id = "OrbLantern",
variation = 0,
amount = { 2, 4 }
},
{
id = "PumpkinLantern",
variation = 0,
amount = { 2, 4 }
},
{
id = "PoisonousShield",
variation = 0,
amount = { 4, 6 }
},
{
id = "ScarletShellBackpack",
variation = 0,
amount = { 3, 5 }
},
{
id = "ScarletHelm",
variation = 0,
amount = { 4, 6 }
},
{
id = "OctarineHelm",
variation = 0,
amount = { 2, 3 }
},
{
id = "MoldwebHelm",
variation = 0,
amount = { 4, 6 }
},
{
id = "CorruptWardenHelm",
variation = 0,
amount = { 4, 6 }
},
{
id = "SwampMageHelm",
variation = 0,
amount = { 4, 7 }
},
{
id = "ScarletBreastArmor",
variation = 0,
amount = { 5, 9 }
},
{
id = "IvyBreastArmor",
variation = 0,
amount = { 5, 9 }
},
{
id = "MoldwebBreastArmor",
variation = 0,
amount = { 4, 7 }
},
{
id = "RamboBreastArmor",
variation = 0,
amount = { 4, 7 }
},
{
id = "CorruptWardenBreastArmor",
variation = 0,
amount = { 5, 9 }
},
{
id = "SwampMageBreastArmor",
variation = 0,
amount = { 4, 7 }
},
{
id = "ScarletPantsArmor",
variation = 0,
amount = { 5, 8 }
},
{
id = "IvyPantsArmor",
variation = 0,
amount = { 5, 8 }
},
{
id = "OctarinePantsArmor",
variation = 0,
amount = { 2, 3 }
},
{
id = "RamboPantsArmor",
variation = 0,
amount = { 4, 6 }
},
{
id = "MoldwebPantsArmor",
variation = 0,
amount = { 4, 6 }
},
{
id = "CorruptWardenPantsArmor",
variation = 0,
amount = { 4, 7 }
},
{
id = "SwampMagePantsArmor",
variation = 0,
amount = { 4, 7 }
},
{
id = "AzeosBeakNecklace",
variation = 0,
amount = { 2, 3 }
},
{
id = "RemedaisyNecklace",
variation = 0,
amount = { 3, 5 }
},
{
id = "AncientGuardianNecklace",
variation = 0,
amount = { 2, 3 }
},
{
id = "MoldVeinNecklace",
variation = 0,
amount = { 3, 5 }
},
{
id = "EostreNecklace",
variation = 0,
amount = 2
},
{
id = "ScarletChunkNecklace",
variation = 0,
amount = { 10, 17 }
},
{
id = "PolishedScarletChunkNecklace",
variation = 0,
amount = { 10, 17 }
},
{
id = "FusionedChunkNecklace",
variation = 0,
amount = 1
},
{
id = "SkyRing",
variation = 0,
amount = { 2, 3 }
},
{
id = "CavelingMothersRing",
variation = 0,
amount = { 2, 3 }
},
{
id = "PetalRing",
variation = 0,
amount = 2
},
{
id = "MoldRing",
variation = 0,
amount = { 2, 3 }
},
{
id = "SeaFoamRing",
variation = 0,
amount = { 2, 3 }
},
{
id = "IvyRing",
variation = 0,
amount = { 2, 4 }
},
{
id = "OstaraRing",
variation = 0,
amount = 2
},
{
id = "TamerRing",
variation = 0,
amount = { 2, 4 }
},
{
id = "ScarletSword",
variation = 0,
amount = { 3, 5 }
},
{
id = "PoisonousSickle",
variation = 0,
amount = { 4, 7 }
},
{
id = "ScarletDagger",
variation = 0,
amount = { 3, 5 }
},
{
id = "ScarletCrossbow",
variation = 0,
amount = { 3, 5 }
},
{
id = "MeteorStaffLesser",
variation = 0,
amount = { 5, 8 }
},
{
id = "ViciousRing",
variation = 0,
amount = { 3, 5 }
},
{
id = "PuppetRing",
variation = 0,
amount = { 3, 5 }
}
},
lootScene = {
{
notes = {},
chance = 0.0486,
chanceAtLeastOne = 0.2009,
amount = { 4, 8 },
rolls = { 3, 6 },
entity = {
id = "InventoryLavaChest",
variation = 0
},
dungeons = { "AncientForgeDungeon", "LavaDungeon", "LavaSlimeBossDungeon" },
scenes = { "LavaMineScene3", "SMLavaBoulderMine1" }
},
{
notes = {},
chance = 0.0237,
chanceAtLeastOne = 0.0916,
amount = { 6, 10 },
rolls = 4,
entity = {
id = "PassageChest",
variation = 0
},
dungeons = { "HydraCultDungeon" }
},
{
notes = {},
chance = 0.0974,
chanceAtLeastOne = 0.3693,
amount = { 4, 8 },
rolls = { 3, 6 },
entity = {
id = "InventoryChest",
variation = 0
},
scenes = { "Farmhouse5", "SMAzeosBrokenBridge" }
},
{
notes = {},
chance = 0.0974,
chanceAtLeastOne = 0.3693,
amount = { 4, 8 },
rolls = { 3, 6 },
entity = {
id = "InventoryAncientChest",
variation = 0
},
scenes = { "TempleNature2", "TempleNature4" }
},
{
entity = {
id = "InventoryMoldDungeonChest",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 5,
scenes = { "MoldDungeonMainTemple" }
},
{
entity = {
id = "IronChest",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 10,
scenes = { "AncientForgeScene" }
},
{
notes = {},
chance = 0.1212,
chanceAtLeastOne = 0.3637,
amount = { 4, 8 },
rolls = { 3, 4 },
entity = {
id = "IronChest",
variation = 0
},
scenes = { "MelodyMuralSceneStone" }
},
{
notes = {},
chance = 0.1212,
chanceAtLeastOne = 0.3637,
amount = { 4, 8 },
rolls = { 3, 4 },
entity = {
id = "InventoryAncientChest",
variation = 1
},
scenes = { "MelodyMuralSceneStone2" }
},
{
notes = {},
chance = 0.1217,
chanceAtLeastOne = 0.4048,
amount = { 4, 8 },
rolls = { 3, 5 },
entity = {
id = "InventoryAncientChest",
variation = 0
},
scenes = { "MelodyMuralSceneNature" }
},
{
notes = {},
chance = 0.1217,
chanceAtLeastOne = 0.4048,
amount = { 4, 8 },
rolls = { 3, 5 },
entity = {
id = "InventoryMoldDungeonChest",
variation = 0
},
scenes = { "MelodyMuralSceneNature2" }
},
{
entity = {
id = "InventoryChest",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 2,
scenes = { "SMNaturePatch" }
},
{
notes = {},
chance = 0.0337,
chanceAtLeastOne = 0.128,
amount = { 6, 10 },
rolls = 4,
entity = {
id = "PassageChest",
variation = 0
},
scenes = { "OasisGrassTemple", "OasisGrassTempleAlt", "OasisHouse", "OasisHouseAlt" }
}
},
loot = {
{
notes = {},
chance = 0.1212,
chanceAtLeastOne = 0.3637,
amount = { 4, 8 },
rolls = { 3, 4 },
entity = {
id = "LockedScarletChest",
variation = 0
}
},
{
notes = {},
chance = 0.1217,
chanceAtLeastOne = 0.4048,
amount = { 4, 8 },
rolls = { 3, 5 },
entity = {
id = "LockedOctarineChest",
variation = 0
}
}
},
crafting = {
{
station = "SmelterKiln",
amount = 1
}
}
}
},
ScarletBreastArmor = {
[0] = {
crafting = {
{
station = "ScarletAnvil",
amount = 1
}
}
}
},
ScarletBridge = {
[0] = {
crafting = {
{
station = "ScarletWorkBench",
amount = 2
}
}
}
},
ScarletChunkNecklace = {
[0] = {
loot = {
{
notes = {},
chance = 0.0024,
chanceAtLeastOne = 0.0097,
amount = 1,
rolls = { 3, 5 },
guaranteedChance = 0.0385,
guaranteedChanceAtLeastOne = 0.0385,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "LockedOctarineChest",
variation = 0
}
}
},
crafting = {
{
station = "AdvancedJewelryWorkBench",
amount = 1
}
},
lootScene = {
{
notes = {},
chance = 0.0024,
chanceAtLeastOne = 0.0097,
amount = 1,
rolls = { 3, 5 },
guaranteedChance = 0.0385,
guaranteedChanceAtLeastOne = 0.0385,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "InventoryAncientChest",
variation = 0
},
scenes = { "MelodyMuralSceneNature" }
},
{
notes = {},
chance = 0.0024,
chanceAtLeastOne = 0.0097,
amount = 1,
rolls = { 3, 5 },
guaranteedChance = 0.0385,
guaranteedChanceAtLeastOne = 0.0385,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "InventoryMoldDungeonChest",
variation = 0
},
scenes = { "MelodyMuralSceneNature2" }
}
}
}
},
ScarletCrossbow = {
[0] = {
crafting = {
{
station = "ScarletAnvil",
amount = 1
}
}
}
},
ScarletDagger = {
[0] = {
loot = {
{
notes = {},
chance = 0.0024,
chanceAtLeastOne = 0.0085,
amount = 1,
rolls = { 3, 4 },
guaranteedChance = 0.068,
guaranteedChanceAtLeastOne = 0.068,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "LockedScarletChest",
variation = 0
}
}
},
crafting = {
{
station = "ScarletAnvil",
amount = 1
}
},
drop = {
{
notes = {},
chance = 0.0019,
chanceAtLeastOne = 0.0067,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "NatureWoodenDestructible",
variation = 1
}
}
},
lootScene = {
{
notes = {},
chance = 0.0049,
chanceAtLeastOne = 0.0217,
amount = 1,
rolls = { 3, 6 },
entity = {
id = "InventoryChest",
variation = 0
},
scenes = { "Farmhouse5", "SMAzeosBrokenBridge" }
},
{
notes = {},
chance = 0.0049,
chanceAtLeastOne = 0.0217,
amount = 1,
rolls = { 3, 6 },
entity = {
id = "InventoryAncientChest",
variation = 0
},
scenes = { "TempleNature2", "TempleNature4" }
},
{
notes = {},
chance = 0.0024,
chanceAtLeastOne = 0.0085,
amount = 1,
rolls = { 3, 4 },
guaranteedChance = 0.068,
guaranteedChanceAtLeastOne = 0.068,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "IronChest",
variation = 0
},
scenes = { "MelodyMuralSceneStone" }
},
{
notes = {},
chance = 0.0024,
chanceAtLeastOne = 0.0085,
amount = 1,
rolls = { 3, 4 },
guaranteedChance = 0.068,
guaranteedChanceAtLeastOne = 0.068,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "InventoryAncientChest",
variation = 1
},
scenes = { "MelodyMuralSceneStone2" }
}
}
}
},
ScarletDoor = {
[0] = {
crafting = {
{
station = "ScarletWorkBench",
amount = 1
}
}
}
},
ScarletFence = {
[0] = {
crafting = {
{
station = "ScarletWorkBench",
amount = 2
}
}
}
},
ScarletFenceGate = {
[0] = {
crafting = {
{
station = "ScarletWorkBench",
amount = 1
}
}
}
},
ScarletFishingRod = {
[0] = {
crafting = {
{
station = "ScarletWorkBench",
amount = 1
}
},
lootScene = {
{
notes = {},
chance = 0.0024,
chanceAtLeastOne = 0.0109,
amount = 1,
rolls = { 3, 6 },
entity = {
id = "InventoryChest",
variation = 0
},
scenes = { "Farmhouse5", "SMAzeosBrokenBridge" }
},
{
notes = {},
chance = 0.0024,
chanceAtLeastOne = 0.0109,
amount = 1,
rolls = { 3, 6 },
entity = {
id = "InventoryAncientChest",
variation = 0
},
scenes = { "TempleNature2", "TempleNature4" }
},
{
entity = {
id = "InventorySeaBiomeChest",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "FishFarm" }
}
}
}
},
ScarletFloor = {
[0] = {
crafting = {
{
station = "ScarletWorkBench",
amount = 2
}
}
}
},
ScarletHelm = {
[0] = {
crafting = {
{
station = "ScarletAnvil",
amount = 1
}
}
}
},
ScarletHoe = {
[0] = {
crafting = {
{
station = "ScarletWorkBench",
amount = 1
}
}
}
},
ScarletKey = {
[0] = {
drop = {
{
notes = {},
chance = 0.0109,
chanceAtLeastOne = 0.0109,
amount = 1,
rolls = 1,
entity = {
id = "PoisonSlimeBlob",
variation = 0
}
},
{
notes = {},
chance = 0.0109,
chanceAtLeastOne = 0.0109,
amount = 1,
rolls = 1,
entity = {
id = "PoisonSlimeDestructSmall",
variation = 0
}
},
{
notes = {},
chance = 0.0109,
chanceAtLeastOne = 0.0109,
amount = 1,
rolls = 1,
entity = {
id = "PoisonSlimeDestructMedium",
variation = 0
}
},
{
notes = {},
chance = 0.0109,
chanceAtLeastOne = 0.0109,
amount = 1,
rolls = 1,
entity = {
id = "PoisonSlimeDestructLarge",
variation = 0
}
},
{
notes = {},
chance = 0.0077,
chanceAtLeastOne = 0.0268,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "NatureWoodenDestructible",
variation = 1
}
}
},
crafting = {
{
station = "KeyCraftingTable",
amount = 1
}
},
fishing = {
{
biomes = { "Nature" },
liquids = {},
type = "Loot",
chance = 0.0222
},
{
biomes = {},
liquids = { "Mold" },
type = "Loot",
chance = 0.0242
}
},
lootScene = {
{
notes = {},
chance = 0.0049,
chanceAtLeastOne = 0.0217,
amount = 1,
rolls = { 3, 6 },
entity = {
id = "InventoryChest",
variation = 0
},
scenes = { "Farmhouse5", "SMAzeosBrokenBridge" }
},
{
notes = {},
chance = 0.0049,
chanceAtLeastOne = 0.0217,
amount = 1,
rolls = { 3, 6 },
entity = {
id = "InventoryAncientChest",
variation = 0
},
scenes = { "TempleNature2", "TempleNature4" }
},
{
entity = {
id = "InventoryAncientChest",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "MelodyMuralSceneNature" }
}
}
}
},
ScarletMiningPick = {
[0] = {
crafting = {
{
station = "ScarletWorkBench",
amount = 1
}
},
lootScene = {
{
notes = {},
chance = 0.0097,
chanceAtLeastOne = 0.0431,
amount = 1,
rolls = { 3, 6 },
entity = {
id = "InventoryChest",
variation = 0
},
scenes = { "Farmhouse5", "SMAzeosBrokenBridge" }
},
{
notes = {},
chance = 0.0097,
chanceAtLeastOne = 0.0431,
amount = 1,
rolls = { 3, 6 },
entity = {
id = "InventoryAncientChest",
variation = 0
},
scenes = { "TempleNature2", "TempleNature4" }
},
{
entity = {
id = "InventoryChest",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "SMScarletCamp" }
}
}
}
},
ScarletOre = {
[0] = {
lootScene = {
{
notes = {},
chance = 0.1807,
chanceAtLeastOne = 0.6309,
amount = { 4, 8 },
rolls = { 4, 6 },
entity = {
id = "InventoryMoldDungeonChest",
variation = 0
},
dungeons = { "MoldDungeon0", "MoldDungeonMain0" },
scenes = { "SMMoldOasis" }
},
{
entity = {
id = "SmelterKiln",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 8,
scenes = { "SprinklerFarmScene" }
},
{
entity = {
id = "InventoryChest",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 15,
scenes = { "SMScarletCamp" }
},
{
notes = {},
chance = 0.1807,
chanceAtLeastOne = 0.6309,
amount = { 4, 8 },
rolls = { 4, 6 },
entity = {
id = "InventoryAncientChest",
variation = 0
},
scenes = { "SMMoldGarden" }
}
},
plunder = {
{
scene = "MelodyMuralSceneNature",
amount = 1
},
{
scene = "SprinklerFarmScene",
amount = 30
},
{
scene = "SMScarletBoulderScene",
amount = 11
},
{
scene = "SMScarletCamp",
amount = 12
}
},
oreBoulder = {
{
id = "ScarletOreBoulder",
variation = 0,
total = 1800
}
},
drop = {
{
notes = {},
chance = 0.0998,
chanceAtLeastOne = 0.4087,
amount = { 10, 15 },
rolls = 5,
entity = {
id = "PoisonSlimeBoss",
variation = 0
}
},
{
notes = {},
chance = 0.0645,
chanceAtLeastOne = 0.0645,
amount = 1,
rolls = 1,
entity = {
id = "CavelingScholar",
variation = 0
}
},
{
notes = {},
chance = 0.0718,
chanceAtLeastOne = 0.0718,
amount = 1,
rolls = 1,
entity = {
id = "AncientGolem",
variation = 0
}
},
{
notes = {},
chance = 0.2145,
chanceAtLeastOne = 0.701,
amount = { 2, 5 },
rolls = 5,
entity = {
id = "BirdBoss",
variation = 0
}
},
{
notes = {},
chance = 0.2145,
chanceAtLeastOne = 0.701,
amount = { 2, 5 },
rolls = 5,
entity = {
id = "BirdBoss",
variation = 1
}
},
{
notes = {},
chance = 0.0529,
chanceAtLeastOne = 0.2584,
amount = { 5, 8 },
rolls = { 5, 6 },
entity = {
id = "HydraBossNature",
variation = 0
}
},
{
notes = {},
chance = 0.3205,
chanceAtLeastOne = 0.3205,
amount = { 4, 6 },
rolls = 1,
entity = {
id = "NatureCicadaEnemy",
variation = 0
}
},
{
notes = {},
chance = 0.0971,
chanceAtLeastOne = 0.142,
amount = 1,
rolls = { 1, 2 },
entity = {
id = "NatureDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0909,
chanceAtLeastOne = 0.212,
amount = { 2, 3 },
rolls = { 2, 3 },
entity = {
id = "NatureDestructible",
variation = 1
}
},
{
notes = {},
chance = 0.1657,
chanceAtLeastOne = 0.238,
amount = 1,
rolls = { 1, 2 },
entity = {
id = "NatureWoodenDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.1932,
chanceAtLeastOne = 0.5284,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "NatureWoodenDestructible",
variation = 1
}
}
},
fishing = {
{
biomes = { "Nature" },
liquids = {},
type = "Loot",
chance = 0.2059
},
{
biomes = {},
liquids = { "Mold" },
type = "Loot",
chance = 0.2243
}
},
terrain = {
{
biome = "Nature"
}
}
}
},
ScarletOreBoulder = {
[0] = {
naturalSpawn = {
initial = true
},
plunder = {
{
scene = "SMScarletBoulderScene",
amount = 3
},
{
scene = "SMScarletCamp",
amount = 1
}
}
}
},
ScarletPantsArmor = {
[0] = {
crafting = {
{
station = "ScarletAnvil",
amount = 1
}
}
}
},
ScarletShellBackpack = {
[0] = {
crafting = {
{
station = "ScarletWorkBench",
amount = 1
}
}
}
},
ScarletShovel = {
[0] = {
crafting = {
{
station = "ScarletWorkBench",
amount = 1
}
}
}
},
ScarletSledge = {
[0] = {
lootScene = {
{
notes = {},
chance = 0.0241,
chanceAtLeastOne = 0.1148,
amount = 1,
rolls = { 4, 6 },
entity = {
id = "InventoryMoldDungeonChest",
variation = 0
},
dungeons = { "MoldDungeon0", "MoldDungeonMain0" },
scenes = { "SMMoldOasis" }
},
{
notes = {},
chance = 0.0024,
chanceAtLeastOne = 0.0085,
amount = 1,
rolls = { 3, 4 },
guaranteedChance = 0.068,
guaranteedChanceAtLeastOne = 0.068,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "IronChest",
variation = 0
},
scenes = { "MelodyMuralSceneStone" }
},
{
notes = {},
chance = 0.0024,
chanceAtLeastOne = 0.0085,
amount = 1,
rolls = { 3, 4 },
guaranteedChance = 0.068,
guaranteedChanceAtLeastOne = 0.068,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "InventoryAncientChest",
variation = 1
},
scenes = { "MelodyMuralSceneStone2" }
},
{
notes = {},
chance = 0.0241,
chanceAtLeastOne = 0.1148,
amount = 1,
rolls = { 4, 6 },
entity = {
id = "InventoryAncientChest",
variation = 0
},
scenes = { "SMMoldGarden" }
}
},
loot = {
{
notes = {},
chance = 0.0024,
chanceAtLeastOne = 0.0085,
amount = 1,
rolls = { 3, 4 },
guaranteedChance = 0.068,
guaranteedChanceAtLeastOne = 0.068,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "LockedScarletChest",
variation = 0
}
}
},
drop = {
{
notes = {},
chance = 0.0137,
chanceAtLeastOne = 0.0205,
amount = 1,
rolls = { 1, 2 },
entity = {
id = "LargeMoldDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0039,
chanceAtLeastOne = 0.0135,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "NatureWoodenDestructible",
variation = 1
}
}
}
}
},
ScarletSword = {
[0] = {
lootScene = {
{
notes = {},
chance = 0.012,
chanceAtLeastOne = 0.0588,
amount = 1,
rolls = { 4, 6 },
entity = {
id = "InventoryMoldDungeonChest",
variation = 0
},
dungeons = { "MoldDungeon0", "MoldDungeonMain0" },
scenes = { "SMMoldOasis" }
},
{
notes = {},
chance = 0.0146,
chanceAtLeastOne = 0.0641,
amount = 1,
rolls = { 3, 6 },
entity = {
id = "InventoryChest",
variation = 0
},
scenes = { "Farmhouse5", "SMAzeosBrokenBridge" }
},
{
notes = {},
chance = 0.0146,
chanceAtLeastOne = 0.0641,
amount = 1,
rolls = { 3, 6 },
entity = {
id = "InventoryAncientChest",
variation = 0
},
scenes = { "TempleNature2", "TempleNature4" }
},
{
notes = {},
chance = 0.012,
chanceAtLeastOne = 0.0588,
amount = 1,
rolls = { 4, 6 },
entity = {
id = "InventoryAncientChest",
variation = 0
},
scenes = { "SMMoldGarden" }
}
},
crafting = {
{
station = "ScarletAnvil",
amount = 1
}
}
}
},
ScarletWorkBench = {
[0] = {
crafting = {
{
station = "IronWorkBench",
amount = 1
}
}
}
},
ScholarArmor = {
[0] = {
drop = {
{
notes = {},
chance = 0.0193,
chanceAtLeastOne = 0.0193,
amount = 1,
rolls = 1,
entity = {
id = "CavelingScholar",
variation = 0
}
}
},
lootScene = {
{
entity = {
id = "Mannequin",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "SMLoneCityIsland" }
}
}
}
},
ScholarBag = {
[0] = {
drop = {
{
notes = {},
chance = 0.0159,
chanceAtLeastOne = 0.0842,
amount = 1,
rolls = { 5, 6 },
entity = {
id = "HydraBossNature",
variation = 0
}
},
{
notes = {},
chance = 0.0157,
chanceAtLeastOne = 0.0834,
amount = 1,
rolls = { 5, 6 },
entity = {
id = "HydraBossSea",
variation = 0
}
},
{
notes = {},
chance = 0.0157,
chanceAtLeastOne = 0.0834,
amount = 1,
rolls = { 5, 6 },
entity = {
id = "HydraBossDesert",
variation = 0
}
},
{
notes = {},
chance = 0.0137,
chanceAtLeastOne = 0.0666,
amount = 1,
rolls = 5,
entity = {
id = "SnakeBossSegment",
variation = 0
}
}
}
}
},
ScholarHelm = {
[0] = {
drop = {
{
notes = {},
chance = 0.0193,
chanceAtLeastOne = 0.0193,
amount = 1,
rolls = 1,
entity = {
id = "CavelingScholar",
variation = 0
}
}
},
lootScene = {
{
entity = {
id = "Mannequin",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "SMLoneCityIsland" }
}
}
}
},
ScholarStaff = {
[0] = {
drop = {
{
notes = {},
chance = 0.0193,
chanceAtLeastOne = 0.0193,
amount = 1,
rolls = 1,
entity = {
id = "CavelingScholar",
variation = 0
}
}
},
lootScene = {
{
entity = {
id = "BossChest",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "CityHall" }
},
{
entity = {
id = "InventoryAncientChest",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "SMCityArchive" }
}
}
}
},
ScholarTrophy = {
[0] = {
drop = {
{
notes = {},
chance = 0.0052,
chanceAtLeastOne = 0.0052,
amount = 1,
rolls = 1,
entity = {
id = "CavelingScholar",
variation = 0
}
}
}
}
},
ScrapPart = {
[0] = {
loot = {
{
notes = {},
chance = 0.1139,
chanceAtLeastOne = 0.3451,
amount = { 4, 8 },
rolls = { 3, 4 },
entity = {
id = "LockedCopperChest",
variation = 0
}
},
{
notes = {},
chance = 0.0964,
chanceAtLeastOne = 0.2987,
amount = { 4, 8 },
rolls = { 3, 4 },
entity = {
id = "LockedIronChest",
variation = 0
}
},
{
notes = {},
chance = 0.0848,
chanceAtLeastOne = 0.2667,
amount = { 4, 8 },
rolls = { 3, 4 },
entity = {
id = "LockedScarletChest",
variation = 0
}
},
{
notes = {},
chance = 0.0949,
chanceAtLeastOne = 0.3289,
amount = { 4, 8 },
rolls = { 3, 5 },
entity = {
id = "LockedOctarineChest",
variation = 0
}
},
{
notes = {},
chance = 0.1291,
chanceAtLeastOne = 0.3835,
amount = { 4, 8 },
rolls = { 3, 4 },
entity = {
id = "LockedGalaxiteChest",
variation = 0
}
}
},
lootScene = {
{
notes = {},
chance = 0.0964,
chanceAtLeastOne = 0.2987,
amount = { 4, 8 },
rolls = { 3, 4 },
entity = {
id = "IronChest",
variation = 0
},
dungeons = { "ShamanBossRoom", "StoneBridgeArea" }
},
{
notes = {},
chance = 0.0848,
chanceAtLeastOne = 0.2667,
amount = { 4, 8 },
rolls = { 3, 4 },
entity = {
id = "IronChest",
variation = 0
},
scenes = { "MelodyMuralSceneStone" }
},
{
notes = {},
chance = 0.0848,
chanceAtLeastOne = 0.2667,
amount = { 4, 8 },
rolls = { 3, 4 },
entity = {
id = "InventoryAncientChest",
variation = 1
},
scenes = { "MelodyMuralSceneStone2" }
},
{
notes = {},
chance = 0.0964,
chanceAtLeastOne = 0.2987,
amount = { 4, 8 },
rolls = { 3, 4 },
entity = {
id = "InventoryAncientChest",
variation = 0
},
scenes = { "MelodyMuralSceneDirt", "MelodyMuralSceneDirt2" }
},
{
notes = {},
chance = 0.0964,
chanceAtLeastOne = 0.2987,
amount = { 4, 8 },
rolls = { 3, 4 },
entity = {
id = "CopperChest",
variation = 0
},
scenes = { "MelodyMuralSceneClay" }
},
{
notes = {},
chance = 0.0949,
chanceAtLeastOne = 0.3289,
amount = { 4, 8 },
rolls = { 3, 5 },
entity = {
id = "InventoryAncientChest",
variation = 0
},
scenes = { "MelodyMuralSceneNature" }
},
{
notes = {},
chance = 0.0949,
chanceAtLeastOne = 0.3289,
amount = { 4, 8 },
rolls = { 3, 5 },
entity = {
id = "InventoryMoldDungeonChest",
variation = 0
},
scenes = { "MelodyMuralSceneNature2" }
},
{
notes = {},
chance = 0.1291,
chanceAtLeastOne = 0.3835,
amount = { 4, 8 },
rolls = { 3, 4 },
entity = {
id = "InventorySeaBiomeChest",
variation = 0
},
scenes = { "MelodyMuralSceneSea" }
},
{
notes = {},
chance = 0.1291,
chanceAtLeastOne = 0.3835,
amount = { 4, 8 },
rolls = { 3, 4 },
entity = {
id = "OctarineChest",
variation = 0
},
scenes = { "MelodyMuralSceneSea2" }
}
},
drop = {
{
notes = {},
chance = 0.1172,
chanceAtLeastOne = 0.1172,
amount = 1,
rolls = 1,
entity = {
id = "SlimeBlob",
variation = 0
}
},
{
notes = {},
chance = 0.1102,
chanceAtLeastOne = 0.1102,
amount = 1,
rolls = 1,
entity = {
id = "AggressiveSlimeBlob",
variation = 0
}
},
{
notes = {},
chance = 0.107,
chanceAtLeastOne = 0.107,
amount = 1,
rolls = 1,
entity = {
id = "MushroomEnemy",
variation = 0
}
},
{
notes = {},
chance = 0.1062,
chanceAtLeastOne = 0.1062,
amount = 1,
rolls = 1,
entity = {
id = "Caveling",
variation = 0
}
},
{
notes = {},
chance = 0.0861,
chanceAtLeastOne = 0.0861,
amount = 1,
rolls = 1,
entity = {
id = "InfectedCaveling",
variation = 0
}
},
{
notes = {},
chance = 0.2226,
chanceAtLeastOne = 0.2226,
amount = 1,
rolls = 1,
entity = {
id = "BombScarab",
variation = 0
}
},
{
notes = {},
chance = 0.1931,
chanceAtLeastOne = 0.1931,
amount = 1,
rolls = 1,
entity = {
id = "OrbitalTurret",
variation = 0
}
},
{
notes = {},
chance = 0.1062,
chanceAtLeastOne = 0.1062,
amount = 1,
rolls = 1,
entity = {
id = "CavelingMerchant",
variation = 0
}
},
{
notes = {},
chance = 0.1062,
chanceAtLeastOne = 0.1062,
amount = 1,
rolls = 1,
entity = {
id = "SlimeMerchant",
variation = 0
}
},
{
notes = {},
chance = 0.1062,
chanceAtLeastOne = 0.1062,
amount = 1,
rolls = 1,
entity = {
id = "FishingMerchant",
variation = 0
}
},
{
notes = {},
chance = 0.1062,
chanceAtLeastOne = 0.1062,
amount = 1,
rolls = 1,
entity = {
id = "CrystalMerchant",
variation = 0
}
},
{
notes = {},
chance = 0.1392,
chanceAtLeastOne = 0.2013,
amount = { 1, 2 },
rolls = { 1, 2 },
entity = {
id = "AncientDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0424,
chanceAtLeastOne = 0.1407,
amount = { 2, 4 },
rolls = { 3, 4 },
entity = {
id = "LargeAncientDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.1172,
chanceAtLeastOne = 0.1172,
amount = 1,
rolls = 1,
entity = {
id = "SlimeDestructSmall",
variation = 0
}
},
{
notes = {},
chance = 0.1805,
chanceAtLeastOne = 0.2581,
amount = { 2, 3 },
rolls = { 1, 2 },
entity = {
id = "SlimeDestructMedium",
variation = 0
}
},
{
notes = {},
chance = 0.1805,
chanceAtLeastOne = 0.2581,
amount = { 2, 3 },
rolls = { 1, 2 },
entity = {
id = "SlimeDestructLarge",
variation = 0
}
},
{
notes = {},
chance = 0.1728,
chanceAtLeastOne = 0.2477,
amount = { 1, 2 },
rolls = { 1, 2 },
entity = {
id = "HiveDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.1669,
chanceAtLeastOne = 0.2397,
amount = { 1, 2 },
rolls = { 1, 2 },
entity = {
id = "WoodenDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.1186,
chanceAtLeastOne = 0.357,
amount = { 2, 4 },
rolls = { 3, 4 },
entity = {
id = "WoodenDestructible",
variation = 1
}
},
{
notes = {},
chance = 0.0971,
chanceAtLeastOne = 0.142,
amount = { 2, 3 },
rolls = { 1, 2 },
entity = {
id = "NatureDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0909,
chanceAtLeastOne = 0.212,
amount = { 3, 5 },
rolls = { 2, 3 },
entity = {
id = "NatureDestructible",
variation = 1
}
},
{
notes = {},
chance = 0.1089,
chanceAtLeastOne = 0.1089,
amount = { 2, 3 },
rolls = 1,
entity = {
id = "MoldDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0824,
chanceAtLeastOne = 0.121,
amount = { 3, 5 },
rolls = { 1, 2 },
entity = {
id = "LargeMoldDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.1657,
chanceAtLeastOne = 0.238,
amount = { 2, 3 },
rolls = { 1, 2 },
entity = {
id = "NatureWoodenDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.1932,
chanceAtLeastOne = 0.5284,
amount = { 2, 3 },
rolls = { 3, 4 },
entity = {
id = "NatureWoodenDestructible",
variation = 1
}
},
{
notes = {},
chance = 0.0576,
chanceAtLeastOne = 0.0576,
amount = { 1, 2 },
rolls = 1,
entity = {
id = "CavelingPot",
variation = 0
}
},
{
notes = {},
chance = 0.2893,
chanceAtLeastOne = 0.2893,
amount = { 2, 3 },
rolls = 1,
entity = {
id = "JellyfishDestructable",
variation = 0
}
},
{
notes = {},
chance = 0.2362,
chanceAtLeastOne = 0.4166,
amount = { 3, 5 },
rolls = { 1, 3 },
entity = {
id = "LargeJellyfishDestructable",
variation = 0
}
},
{
notes = {},
chance = 0.1493,
chanceAtLeastOne = 0.1493,
amount = { 2, 3 },
rolls = 1,
entity = {
id = "CityDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.1604,
chanceAtLeastOne = 0.3541,
amount = { 3, 5 },
rolls = { 2, 3 },
entity = {
id = "LargeCityDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.2893,
chanceAtLeastOne = 0.2893,
amount = { 2, 3 },
rolls = 1,
entity = {
id = "SeaWoodenDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.2362,
chanceAtLeastOne = 0.4166,
amount = { 3, 5 },
rolls = { 1, 3 },
entity = {
id = "SeaWoodenDestructible",
variation = 1
}
},
{
notes = {},
chance = 0.0374,
chanceAtLeastOne = 0.0374,
amount = { 2, 3 },
rolls = 1,
entity = {
id = "DesertDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0831,
chanceAtLeastOne = 0.195,
amount = { 2, 3 },
rolls = { 2, 3 },
entity = {
id = "LargeDesertDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0295,
chanceAtLeastOne = 0.0295,
amount = { 1, 3 },
rolls = 1,
entity = {
id = "LavaWoodenDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0393,
chanceAtLeastOne = 0.131,
amount = { 1, 3 },
rolls = { 3, 4 },
entity = {
id = "LavaWoodenDestructible",
variation = 1
}
},
{
notes = {},
chance = 0.0296,
chanceAtLeastOne = 0.0296,
amount = { 1, 3 },
rolls = 1,
entity = {
id = "DesertTempleDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0467,
chanceAtLeastOne = 0.1542,
amount = { 1, 3 },
rolls = { 3, 4 },
entity = {
id = "LargeDesertTempleDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0593,
chanceAtLeastOne = 0.0593,
amount = { 2, 3 },
rolls = 1,
entity = {
id = "GreenDesertDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0565,
chanceAtLeastOne = 0.1353,
amount = { 2, 3 },
rolls = { 2, 3 },
entity = {
id = "GreenLargeDesertDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0431,
chanceAtLeastOne = 0.1043,
amount = { 1, 4 },
rolls = { 2, 3 },
entity = {
id = "LargePassageDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0926,
chanceAtLeastOne = 0.1356,
amount = 1,
rolls = { 1, 2 },
entity = {
id = "AFWoodenDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0877,
chanceAtLeastOne = 0.1677,
amount = 1,
rolls = 2,
entity = {
id = "AFWoodenDestructible",
variation = 1
}
},
{
notes = {},
chance = 0.5754,
chanceAtLeastOne = 0.5754,
amount = 1,
rolls = 1,
entity = {
id = "AFPestElectric",
variation = 0
}
}
},
merchant = {
{
id = "SlimeMerchant",
variation = 0,
stock = 500,
requirement = "None"
}
},
fishing = {
{
biomes = { "Slime" },
liquids = { "Dirt" },
type = "Loot",
chance = 0.1684
},
{
biomes = { "Larva" },
liquids = { "LarvaHive" },
type = "Loot",
chance = 0.0658
},
{
biomes = { "Stone" },
liquids = {},
type = "Loot",
chance = 0.1685
},
{
biomes = { "Nature" },
liquids = {},
type = "Loot",
chance = 0.1584
},
{
biomes = { "Sea" },
liquids = { "Sea" },
type = "Loot",
chance = 0.1765
},
{
biomes = { "Desert" },
liquids = {},
type = "Loot",
chance = 0.1355
},
{
biomes = { "Crystal" },
liquids = { "Crystal" },
type = "Loot",
chance = 0.1456
},
{
biomes = {},
liquids = { "Mold" },
type = "Loot",
chance = 0.1726
},
{
biomes = {},
liquids = { "Lava" },
type = "Loot",
chance = 0.1767
}
}
}
},
ScreenDevice = {
[0] = {
drop = {
{
notes = {},
chance = 0.005,
chanceAtLeastOne = 0.005,
amount = 1,
rolls = 1,
entity = {
id = "CityDestructible",
variation = 0
}
}
}
}
},
SeaFoamRing = {
[0] = {
merchant = {
{
id = "FishingMerchant",
variation = 0,
stock = 1,
requirement = "None"
}
},
fishing = {
{
biomes = { "Nature" },
liquids = {},
type = "Loot",
chance = 0.019
}
}
}
},
SeaGemstone = {
[0] = {
lootScene = {
{
notes = {},
chance = 0.0271,
chanceAtLeastOne = 0.1041,
amount = 1,
rolls = 4,
guaranteedChance = 0.1481,
guaranteedChanceAtLeastOne = 0.1481,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "PassageChest",
variation = 0
},
dungeons = { "HydraCultDungeon" }
},
{
notes = {},
chance = 0.0271,
chanceAtLeastOne = 0.1041,
amount = 1,
rolls = 4,
entity = {
id = "PassageChest",
variation = 0
},
dungeons = { "HydraCultDungeon" }
},
{
entity = {
id = "SolariteChest",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 3,
scenes = { "RadiationCrystalMaze2" }
},
{
notes = {},
chance = 0.0021,
chanceAtLeastOne = 0.0063,
amount = 1,
rolls = 3,
guaranteedChance = 0.3333,
guaranteedChanceAtLeastOne = 0.3333,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "PassageChest",
variation = 0
},
scenes = { "CultistCicadaStudyRoom" }
},
{
notes = {},
chance = 0.0385,
chanceAtLeastOne = 0.1452,
amount = 1,
rolls = 4,
guaranteedChance = 0.2051,
guaranteedChanceAtLeastOne = 0.2051,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "PassageChest",
variation = 0
},
scenes = { "OasisGrassTemple", "OasisGrassTempleAlt", "OasisHouse", "OasisHouseAlt" }
},
{
notes = {},
chance = 0.0385,
chanceAtLeastOne = 0.1452,
amount = 1,
rolls = 4,
entity = {
id = "PassageChest",
variation = 0
},
scenes = { "OasisGrassTemple", "OasisGrassTempleAlt", "OasisHouse", "OasisHouseAlt" }
}
},
drop = {
{
entity = {
id = "HydraBossSea",
variation = 0
},
chance = 1.0,
chanceAtLeastOne = 1.0,
amount = 2,
multiplayerScaling = 0.7,
notes = {}
},
{
notes = {},
chance = 0.0297,
chanceAtLeastOne = 0.0297,
amount = 1,
rolls = 1,
entity = {
id = "Mimite",
variation = 0
}
},
{
notes = {},
chance = 0.1317,
chanceAtLeastOne = 0.5713,
amount = { 1, 2 },
rolls = 6,
entity = {
id = "CoreBoss",
variation = 0
}
},
{
notes = {},
chance = 0.0939,
chanceAtLeastOne = 0.3892,
amount = 1,
rolls = 5,
entity = {
id = "WallBoss",
variation = 0
}
},
{
notes = { "OnlyInSea" },
chance = 0.0329,
chanceAtLeastOne = 0.0802,
amount = 1,
rolls = { 2, 3 },
entity = {
id = "LargeAlienTechDestructible",
variation = 0
}
},
{
notes = { "OnlyInSea" },
chance = 0.0162,
chanceAtLeastOne = 0.0162,
amount = 1,
rolls = 1,
entity = {
id = "CrystalDestructible",
variation = 0
}
},
{
notes = { "OnlyInSea" },
chance = 0.04,
chanceAtLeastOne = 0.097,
amount = 1,
rolls = { 2, 3 },
entity = {
id = "LargeCrystalDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0133,
chanceAtLeastOne = 0.033,
amount = 1,
rolls = { 2, 3 },
entity = {
id = "LargeCrystalDestructible",
variation = 0
}
}
},
loot = {
{
notes = { "EventTerminal", "OnlyInSea" },
chance = 1,
chanceAtLeastOne = 1,
amount = { 2, 3 },
entity = {
id = "AlienChest",
variation = 0
}
}
}
}
},
SeaShell = {
[0] = {
naturalSpawn = {
initial = true
},
drop = {
{
notes = {},
chance = 0.0138,
chanceAtLeastOne = 0.0138,
amount = 1,
rolls = 1,
entity = {
id = "SmallTentacle",
variation = 0
}
},
{
notes = {},
chance = 0.0137,
chanceAtLeastOne = 0.0137,
amount = 1,
rolls = 1,
entity = {
id = "CrabEnemy",
variation = 0
}
},
{
notes = {},
chance = 0.0083,
chanceAtLeastOne = 0.0083,
amount = 1,
rolls = 1,
entity = {
id = "JellyfishDestructable",
variation = 0
}
},
{
notes = {},
chance = 0.0118,
chanceAtLeastOne = 0.0235,
amount = 1,
rolls = { 1, 3 },
entity = {
id = "LargeJellyfishDestructable",
variation = 0
}
},
{
notes = {},
chance = 0.0083,
chanceAtLeastOne = 0.0083,
amount = 1,
rolls = 1,
entity = {
id = "SeaWoodenDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0118,
chanceAtLeastOne = 0.0235,
amount = 1,
rolls = { 1, 3 },
entity = {
id = "SeaWoodenDestructible",
variation = 1
}
}
},
plunder = {
{
scene = "ConchShellScene",
amount = 4
},
{
scene = "TurtleRockScene",
amount = 3
},
{
scene = "CoralIsland",
amount = 7
},
{
scene = "OctarineIsland",
amount = 3
},
{
scene = "BeachedCavelingShip",
amount = 3
},
{
scene = "OCeanKIngFossilScene",
amount = 5
},
{
scene = "BotanicGarden",
amount = 3
},
{
scene = "SeaCoveIsland1",
amount = 2
},
{
scene = "TowerShellScene",
amount = 3
},
{
scene = "SMLoneCityIsland",
amount = 2
},
{
scene = "SMSeaCampIsland1",
amount = 9
},
{
scene = "SMSeaCampIsland2",
amount = 1
},
{
scene = "SMSeaCampIsland3",
amount = 2
},
{
scene = "SMSeaCampIsland4",
amount = 1
},
{
scene = "SMSeaCampIsland5",
amount = 2
},
{
scene = "SMSeaCampIsland6",
amount = 2
},
{
scene = "SMShipwreck",
amount = 2
},
{
scene = "SMSeaMoonLake",
amount = 2
},
{
scene = "SMSeaPond",
amount = 2
},
{
scene = "SMSeaStarIsle",
amount = 1
},
{
scene = "SMBrokenCityIsle",
amount = 2
},
{
scene = "SMResearchLab",
amount = 5
},
{
scene = "SMSeaOasis",
amount = 2
},
{
dungeon = "SeaIslands"
}
}
}
},
SeaWoodenDestructible = {
[0] = {
naturalSpawn = {
initial = true
},
plunder = {
{
scene = "SeaCoveIsland1",
amount = 3
},
{
scene = "SeaHarborTown1",
amount = 7
},
{
scene = "SMLoneCityIsland",
amount = 2
},
{
scene = "SMSeaCampIsland1",
amount = 5
},
{
scene = "SMSeaCampIsland3",
amount = 3
},
{
scene = "SMSeaCampIsland4",
amount = 1
},
{
scene = "SMSeaCampIsland5",
amount = 6
},
{
scene = "SMShipwreck",
amount = 4
},
{
scene = "SMSeaPatch",
amount = 2
},
{
scene = "SMSeaPond",
amount = 9
},
{
scene = "SMResearchLab",
amount = 12
},
{
scene = "SMSeaOasis",
amount = 4
},
{
scene = "SMSurfaceCoralIsland",
amount = 5
},
{
dungeon = "SeaIslands"
}
}
},
[1] = {
naturalSpawn = {
initial = true
},
plunder = {
{
scene = "MelodyMuralSceneSea",
amount = 2
},
{
scene = "SeaCoveIsland1",
amount = 3
},
{
scene = "SeaHarborTown1",
amount = 2
},
{
scene = "SMLoneCityIsland",
amount = 1
},
{
scene = "SMSeaCampIsland1",
amount = 1
},
{
scene = "SMSeaCampIsland4",
amount = 2
},
{
scene = "SMSeaCampIsland5",
amount = 2
},
{
scene = "SMShipwreck",
amount = 4
},
{
scene = "SMSeaPond",
amount = 4
},
{
scene = "SMResearchLab",
amount = 3
},
{
scene = "SMSeaOasis",
amount = 2
},
{
dungeon = "SeaIslands"
}
}
}
},
SealedBeverage = {
[0] = {
lootScene = {
{
notes = {},
chance = 0.0171,
chanceAtLeastOne = 0.0665,
amount = 1,
rolls = { 3, 5 },
entity = {
id = "InventorySeaBiomeChest",
variation = 0
},
dungeons = { "SeaIslands", "SeaWallsWithChest" },
scenes = { "SMSeaCampIsland1", "SMSeaCampIsland2", "SMSeaCampIsland4", "SMSeaCampIsland6", "SMSeaOasis", "SMSurfaceCoralIsland" }
},
{
entity = {
id = "InventoryAncientChest",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 3,
scenes = { "BeachedCavelingShip" }
},
{
notes = {},
chance = 0.0122,
chanceAtLeastOne = 0.0478,
amount = 1,
rolls = { 3, 5 },
entity = {
id = "InventoryAncientChest",
variation = 0
},
scenes = { "MelodyMuralSceneNature" }
},
{
notes = {},
chance = 0.0122,
chanceAtLeastOne = 0.0478,
amount = 1,
rolls = { 3, 5 },
entity = {
id = "InventoryMoldDungeonChest",
variation = 0
},
scenes = { "MelodyMuralSceneNature2" }
}
},
loot = {
{
notes = {},
chance = 0.0122,
chanceAtLeastOne = 0.0478,
amount = 1,
rolls = { 3, 5 },
entity = {
id = "LockedOctarineChest",
variation = 0
}
}
},
drop = {
{
notes = {},
chance = 0.0207,
chanceAtLeastOne = 0.0207,
amount = 1,
rolls = 1,
entity = {
id = "JellyfishDestructable",
variation = 0
}
},
{
notes = {},
chance = 0.0249,
chanceAtLeastOne = 0.0249,
amount = 1,
rolls = 1,
entity = {
id = "CityDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0267,
chanceAtLeastOne = 0.0655,
amount = 1,
rolls = { 2, 3 },
entity = {
id = "LargeCityDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0207,
chanceAtLeastOne = 0.0207,
amount = 1,
rolls = 1,
entity = {
id = "SeaWoodenDestructible",
variation = 0
}
}
}
}
},
SeasonalMerchant = {
[0] = {
validHouse = {
{
item = "Calendar"
}
}
}
},
SeedAndCropsPouch = {
[0] = {
crafting = {
{
station = "PouchWorkbench",
amount = 1
}
},
drop = {
{
notes = {},
chance = 0.0093,
chanceAtLeastOne = 0.014,
amount = 1,
rolls = { 1, 2 },
entity = {
id = "SlimeDestructMedium",
variation = 0
}
},
{
notes = {},
chance = 0.0093,
chanceAtLeastOne = 0.014,
amount = 1,
rolls = { 1, 2 },
entity = {
id = "SlimeDestructLarge",
variation = 0
}
},
{
notes = {},
chance = 0.0083,
chanceAtLeastOne = 0.0125,
amount = 1,
rolls = { 1, 2 },
entity = {
id = "WoodenDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0089,
chanceAtLeastOne = 0.0308,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "WoodenDestructible",
variation = 1
}
}
}
}
},
SeekerBomb = {
[0] = {
crafting = {
{
station = "AlchemyTable",
amount = 1
}
}
}
},
SeismicClock = {
[0] = {
drop = {
{
notes = { "ArcheologistWallLoot" },
chance = 0.1053,
chanceAtLeastOne = 0.1053,
amount = 1,
rolls = 1,
entity = {
custom = "AnyWall"
}
}
},
lootScene = {
{
entity = {
id = "RuinsPedestal",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "CityQuarters1" }
},
{
entity = {
id = "RuinsTableSmall",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "SMResearchLab" }
}
}
}
},
SentryNutcracker = {
[0] = {
loot = {
{
notes = {},
chance = 0.0833,
chanceAtLeastOne = 0.0833,
amount = 1,
rolls = 1,
entity = {
id = "ChristmasLuxuryPresent",
variation = 0
}
}
}
}
},
SeptumRing = {
[0] = {
lootScene = {
{
notes = {},
chance = 0.0166,
chanceAtLeastOne = 0.088,
amount = 1,
rolls = { 4, 7 },
entity = {
id = "InventoryAncientChest",
variation = 0
},
dungeons = { "BigCityDungeon1", "BigCityDungeon2", "BigCityDungeon3", "CityDungeon" },
scenes = { "CitySewers", "CityStore", "SMBrokenCityIsle", "SMCityArchive", "SMLoneCityIsland" }
},
{
notes = {},
chance = 0.0166,
chanceAtLeastOne = 0.088,
amount = 1,
rolls = { 4, 7 },
entity = {
id = "BossChest",
variation = 0
},
scenes = { "CityHall" }
}
},
loot = {
{
entity = {
id = "UnlockedQueenChest",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1
}
},
drop = {
{
notes = {},
chance = 0.0052,
chanceAtLeastOne = 0.0052,
amount = 1,
rolls = 1,
entity = {
id = "CavelingScholar",
variation = 0
}
}
}
}
},
ShamanBossCrystalShard = {
[0] = {
drop = {
{
notes = {},
chance = 0.2124,
chanceAtLeastOne = 0.2124,
amount = 1,
rolls = 1,
entity = {
id = "Caveling",
variation = 0
}
},
{
notes = {},
chance = 0.1977,
chanceAtLeastOne = 0.1977,
amount = 1,
rolls = 1,
entity = {
id = "CavelingShaman",
variation = 0
}
},
{
notes = {},
chance = 0.0985,
chanceAtLeastOne = 0.1873,
amount = 1,
rolls = { 1, 3 },
entity = {
id = "CavelingBrute",
variation = 0
}
},
{
notes = {},
chance = 0.2124,
chanceAtLeastOne = 0.2124,
amount = 1,
rolls = 1,
entity = {
id = "CavelingMerchant",
variation = 0
}
},
{
notes = {},
chance = 0.2124,
chanceAtLeastOne = 0.2124,
amount = 1,
rolls = 1,
entity = {
id = "SlimeMerchant",
variation = 0
}
},
{
notes = {},
chance = 0.2124,
chanceAtLeastOne = 0.2124,
amount = 1,
rolls = 1,
entity = {
id = "FishingMerchant",
variation = 0
}
},
{
notes = {},
chance = 0.2124,
chanceAtLeastOne = 0.2124,
amount = 1,
rolls = 1,
entity = {
id = "CrystalMerchant",
variation = 0
}
},
{
notes = {},
chance = 0.0696,
chanceAtLeastOne = 0.1025,
amount = 1,
rolls = { 1, 2 },
entity = {
id = "AncientDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0265,
chanceAtLeastOne = 0.0897,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "LargeAncientDestructible",
variation = 0
}
}
},
lootScene = {
{
entity = {
id = "InventoryAncientChest",
variation = 1
},
chance = 1,
chanceAtLeastOne = 1,
amount = 3,
scenes = { "StoneMaze" }
}
}
}
},
ShamanBossScanner = {
[0] = {
crafting = {
{
station = "SlimeBossStatue",
amount = 1
}
}
}
},
ShamanBossSummoningItem = {
[0] = {
recipe = {
{
item = "ShamanBossCrystalShard",
amount = 1
}
}
}
},
ShamanHelm = {
[0] = {
drop = {
{
notes = {},
chance = 0.0198,
chanceAtLeastOne = 0.0198,
amount = 1,
rolls = 1,
entity = {
id = "CavelingShaman",
variation = 0
}
},
{
notes = {},
chance = 0.0187,
chanceAtLeastOne = 0.09,
amount = 1,
rolls = 5,
guaranteedChance = 0.0909,
guaranteedChanceAtLeastOne = 0.0909,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "ShamanBoss",
variation = 0
}
}
}
}
},
ShardClub = {
[0] = {
loot = {
{
notes = {},
chance = 0.0063,
chanceAtLeastOne = 0.0156,
amount = 1,
rolls = { 2, 3 },
guaranteedChance = 0.0833,
guaranteedChanceAtLeastOne = 0.0833,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "LockedSolariteChest",
variation = 0
}
}
},
drop = {
{
notes = {},
chance = 0.0314,
chanceAtLeastOne = 0.161,
amount = 1,
rolls = { 5, 6 },
entity = {
id = "HydraBossSea",
variation = 0
}
},
{
notes = {},
chance = 0.0099,
chanceAtLeastOne = 0.0099,
amount = 1,
rolls = 1,
entity = {
id = "Mimite",
variation = 0
}
}
},
lootScene = {
{
notes = {},
chance = 0.0063,
chanceAtLeastOne = 0.0156,
amount = 1,
rolls = { 2, 3 },
guaranteedChance = 0.0833,
guaranteedChanceAtLeastOne = 0.0833,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "InventoryDesertBiomeChest",
variation = 0
},
scenes = { "MelodyMuralSceneDesert", "MelodyMuralSceneDesert2" }
}
}
}
},
SharkTooth = {
[0] = {
lootScene = {
{
notes = {},
chance = 0.0128,
chanceAtLeastOne = 0.0502,
amount = 1,
rolls = { 3, 5 },
entity = {
id = "InventorySeaBiomeChest",
variation = 0
},
dungeons = { "SeaIslands", "SeaWallsWithChest" },
scenes = { "SMSeaCampIsland1", "SMSeaCampIsland2", "SMSeaCampIsland4", "SMSeaCampIsland6", "SMSeaOasis", "SMSurfaceCoralIsland" }
}
},
drop = {
{
notes = {},
chance = 0.0394,
chanceAtLeastOne = 0.0772,
amount = 1,
rolls = { 1, 3 },
entity = {
id = "LargeJellyfishDestructable",
variation = 0
}
},
{
notes = {},
chance = 0.0249,
chanceAtLeastOne = 0.0249,
amount = 1,
rolls = 1,
entity = {
id = "CityDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0267,
chanceAtLeastOne = 0.0655,
amount = 1,
rolls = { 2, 3 },
entity = {
id = "LargeCityDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0394,
chanceAtLeastOne = 0.0772,
amount = 1,
rolls = { 1, 3 },
entity = {
id = "SeaWoodenDestructible",
variation = 1
}
}
}
}
},
ShrineMural = {
[0] = {
plunder = {
{
scene = "ShrineMuralScene",
amount = 1
}
}
}
},
ShroomanBruteTrophy = {
[0] = {
drop = {
{
notes = {},
chance = 0.0239,
chanceAtLeastOne = 0.0472,
amount = 1,
rolls = 2,
entity = {
id = "MushroomBrute",
variation = 0
}
}
}
}
},
SignArrow = {
[0] = {
crafting = {
{
station = "Carpenter",
amount = 1
}
}
}
},
SignBrute = {
[0] = {
drop = {
{
notes = {},
chance = 0.0099,
chanceAtLeastOne = 0.0196,
amount = 1,
rolls = { 1, 3 },
entity = {
id = "CavelingBrute",
variation = 0
}
}
}
}
},
SignSkull = {
[0] = {
drop = {
{
notes = {},
chance = 0.0035,
chanceAtLeastOne = 0.0035,
amount = 1,
rolls = 1,
entity = {
id = "CavelingSkirmisher",
variation = 0
}
},
{
notes = {},
chance = 0.0034,
chanceAtLeastOne = 0.0034,
amount = 1,
rolls = 1,
entity = {
id = "CavelingSpearman",
variation = 0
}
}
},
plunder = {
{
scene = "SMOvergrownGrove",
amount = 1
},
{
scene = "SMSeaCampIsland1",
amount = 1
}
}
}
},
SignText = {
[0] = {
crafting = {
{
station = "Carpenter",
amount = 1
}
}
}
},
SignTextMetropolis = {
[0] = {
drop = {
{
notes = {},
chance = 0.0535,
chanceAtLeastOne = 0.1284,
amount = 1,
rolls = { 2, 3 },
entity = {
id = "LargeCityDestructible",
variation = 0
}
}
}
}
},
SilverTorrentDart = {
[0] = {
drop = {
{
notes = {},
chance = 0.0685,
chanceAtLeastOne = 0.2987,
amount = { 2, 5 },
rolls = 5,
entity = {
id = "SnakeBossSegment",
variation = 0
}
}
},
fishing = {
{
biomes = { "Sea" },
liquids = { "Sea" },
type = "Fish",
chance = 0.22
}
},
lootScene = {
{
entity = {
id = "InventorySeaBiomeChest",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 5,
scenes = { "OCeanKIngFossilScene" }
}
}
}
},
SingingCrystal = {
[0] = {
loot = {
{
notes = { "EventTerminal" },
chance = 0.1129,
chanceAtLeastOne = 0.3019,
amount = 1,
rolls = 3,
entity = {
id = "AlienChest",
variation = 0
}
}
}
}
},
SkeletonPedestal = {
[0] = {
plunder = {
{
scene = "CrystalExplorerCamp",
amount = 1
}
},
drop = {
{
notes = {},
chance = 0.0101,
chanceAtLeastOne = 0.0493,
amount = 1,
rolls = 5,
entity = {
id = "BossLarva",
variation = 0
}
}
},
fishing = {
{
biomes = { "Stone" },
liquids = {},
type = "Loot",
chance = 0.0034
}
}
}
},
SkeletonPedestal2 = {
[0] = {
trading = {
{
station = "SeasonalMerchant",
amount = 1
}
}
}
},
SkirmisherHelm = {
[0] = {
drop = {
{
notes = {},
chance = 0.0289,
chanceAtLeastOne = 0.0289,
amount = 1,
rolls = 1,
entity = {
id = "CavelingSkirmisher",
variation = 0
}
}
},
lootScene = {
{
entity = {
id = "Mannequin",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "SMHiveAbandonedHut" }
}
}
}
},
SkullNecklace = {
[0] = {
drop = {
{
notes = {},
chance = 0.0374,
chanceAtLeastOne = 0.1735,
amount = 1,
rolls = 5,
guaranteedChance = 0.1818,
guaranteedChanceAtLeastOne = 0.1818,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "ShamanBoss",
variation = 0
}
}
}
}
},
SkullRing = {
[0] = {
drop = {
{
notes = {},
chance = 0.0374,
chanceAtLeastOne = 0.1735,
amount = 1,
rolls = 5,
guaranteedChance = 0.1818,
guaranteedChanceAtLeastOne = 0.1818,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "ShamanBoss",
variation = 0
}
}
}
}
},
SkyRing = {
[0] = {
drop = {
{
notes = {},
chance = 0.0379,
chanceAtLeastOne = 0.1755,
amount = 1,
rolls = 5,
guaranteedChance = 0.1935,
guaranteedChanceAtLeastOne = 0.1935,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "BirdBoss",
variation = 0
}
},
{
notes = {},
chance = 0.0379,
chanceAtLeastOne = 0.1755,
amount = 1,
rolls = 5,
guaranteedChance = 0.1935,
guaranteedChanceAtLeastOne = 0.1935,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "BirdBoss",
variation = 1
}
}
}
}
},
Slime = {
[0] = {
drop = {
{
notes = {},
chance = 0.5852,
chanceAtLeastOne = 0.5852,
amount = 1,
rolls = 1,
entity = {
id = "SlimeBlob",
variation = 0
}
},
{
notes = {},
chance = 0.2417,
chanceAtLeastOne = 0.2417,
amount = 1,
rolls = 1,
entity = {
id = "Larva",
variation = 0
}
},
{
notes = {},
chance = 0.2417,
chanceAtLeastOne = 0.2417,
amount = 1,
rolls = 1,
entity = {
id = "Larva",
variation = 1
}
},
{
notes = {},
chance = 0.2053,
chanceAtLeastOne = 0.2053,
amount = 1,
rolls = 1,
entity = {
id = "BigLarva",
variation = 0
}
},
{
notes = {},
chance = 0.2053,
chanceAtLeastOne = 0.2053,
amount = 1,
rolls = 1,
entity = {
id = "BigLarva",
variation = 1
}
},
{
notes = {},
chance = 0.5504,
chanceAtLeastOne = 0.5504,
amount = 1,
rolls = 1,
entity = {
id = "AggressiveSlimeBlob",
variation = 0
}
},
{
notes = {},
chance = 0.2481,
chanceAtLeastOne = 0.7596,
amount = { 8, 10 },
rolls = 5,
entity = {
id = "SlimeBoss",
variation = 0
}
},
{
notes = {},
chance = 0.5852,
chanceAtLeastOne = 0.5852,
amount = 1,
rolls = 1,
entity = {
id = "SlimeDestructSmall",
variation = 0
}
},
{
notes = {},
chance = 0.2116,
chanceAtLeastOne = 0.2999,
amount = 2,
rolls = { 1, 2 },
entity = {
id = "SlimeDestructMedium",
variation = 0
}
},
{
notes = {},
chance = 0.2116,
chanceAtLeastOne = 0.2999,
amount = 2,
rolls = { 1, 2 },
entity = {
id = "SlimeDestructLarge",
variation = 0
}
},
{
notes = {},
chance = 0.288,
chanceAtLeastOne = 0.3992,
amount = 1,
rolls = { 1, 2 },
entity = {
id = "HiveDestructible",
variation = 0
}
}
},
crafting = {
{
station = "DistilleryTable",
amount = 1
}
},
salvage = {
{
id = "Lantern",
variation = 0,
amount = 2
},
{
id = "OrbLantern",
variation = 0,
amount = { 2, 4 }
},
{
id = "SmallLantern",
variation = 0,
amount = 1
},
{
id = "PumpkinLantern",
variation = 0,
amount = { 2, 4 }
},
{
id = "RoyalGel",
variation = 0,
amount = { 6, 10 }
},
{
id = "GhormsStomachBag",
variation = 0,
amount = 2
},
{
id = "RainBreastArmor",
variation = 0,
amount = { 4, 6 }
},
{
id = "RainPantsArmor",
variation = 0,
amount = { 3, 5 }
},
{
id = "BlobRosaryNecklace",
variation = 0,
amount = { 6, 10 }
},
{
id = "MeltingCrystalRing",
variation = 0,
amount = { 4, 7 }
},
{
id = "SlimeSword",
variation = 0,
amount = { 4, 7 }
},
{
id = "FireballStaff",
variation = 0,
amount = { 3, 5 }
},
{
id = "SlimeStaff",
variation = 0,
amount = { 6, 10 }
}
}
}
},
SlimeBlob = {
[0] = {
naturalSpawn = {
respawn = true
},
plunder = {
{
scene = "MelodyMuralSceneDirt",
amount = 1
},
{
dungeon = "SlimeArea"
},
{
dungeon = "SlimeBossDungeon"
}
}
}
},
SlimeBoss = {
[0] = {
plunder = {
{
scene = "SlimeBossScene",
amount = 1
}
}
}
},
SlimeBossCrystal = {
[0] = {
drop = {
{
entity = {
id = "SlimeBoss",
variation = 0
},
chance = 1.0,
chanceAtLeastOne = 1.0,
amount = 1,
multiplayerScaling = 0.0,
notes = {}
}
}
}
},
SlimeBossStatue = {
[0] = {
plunder = {
{
scene = "StartScene",
amount = 1
},
{
scene = "StartSceneWithEasterEggItem",
amount = 1
}
}
}
},
SlimeBossSummoningItem = {
[0] = {
merchant = {
{
id = "CavelingMerchant",
variation = 0,
stock = 3,
requirement = "None"
}
}
}
},
SlimeBreastArmor = {
[0] = {
lootScene = {
{
notes = {},
chance = 0.0068,
chanceAtLeastOne = 0.027,
amount = 1,
rolls = { 3, 5 },
entity = {
id = "InventorySeaBiomeChest",
variation = 0
},
dungeons = { "SeaIslands", "SeaWallsWithChest" },
scenes = { "SMSeaCampIsland1", "SMSeaCampIsland2", "SMSeaCampIsland4", "SMSeaCampIsland6", "SMSeaOasis", "SMSurfaceCoralIsland" }
}
},
drop = {
{
notes = {},
chance = 0.0204,
chanceAtLeastOne = 0.0978,
amount = 1,
rolls = 5,
guaranteedChance = 0.1,
guaranteedChanceAtLeastOne = 0.1,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "SlipperySlimeBoss",
variation = 0
}
}
}
}
},
SlimeDestructLarge = {
[0] = {
plunder = {
{
scene = "SlimeBossScene",
amount = 2
},
{
scene = "SmallIslands",
amount = 3
},
{
scene = "SlimeTerritory1",
amount = 3
},
{
scene = "MelodyMuralSceneDirt",
amount = 1
},
{
dungeon = "SlimeArea"
},
{
dungeon = "SlimeBossDungeon"
},
{
dungeon = "PoisonSlimeBossDungeon"
}
}
}
},
SlimeDestructMedium = {
[0] = {
plunder = {
{
scene = "SlimeBossScene",
amount = 3
},
{
scene = "SmallIslands",
amount = 5
},
{
scene = "SlimeTerritory1",
amount = 6
},
{
dungeon = "SlimeArea"
},
{
dungeon = "SlimeBossDungeon"
},
{
dungeon = "PoisonSlimeBossDungeon"
}
}
}
},
SlimeDestructSmall = {
[0] = {
plunder = {
{
scene = "SlimeBossScene",
amount = 8
},
{
scene = "SmallIslands",
amount = 23
},
{
scene = "SlimeTerritory1",
amount = 13
},
{
scene = "MelodyMuralSceneDirt",
amount = 1
},
{
dungeon = "SlimeArea"
},
{
dungeon = "SlimeBossDungeon"
},
{
dungeon = "PoisonSlimeBossDungeon"
}
}
}
},
SlimeHelm = {
[0] = {
drop = {
{
notes = {},
chance = 0.0032,
chanceAtLeastOne = 0.0032,
amount = 1,
rolls = 1,
entity = {
id = "SlipperySlimeBlob",
variation = 0
}
},
{
notes = {},
chance = 0.0204,
chanceAtLeastOne = 0.0978,
amount = 1,
rolls = 5,
guaranteedChance = 0.1,
guaranteedChanceAtLeastOne = 0.1,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "SlipperySlimeBoss",
variation = 0
}
}
}
}
},
SlimeMerchant = {
[0] = {
drop = {
{
entity = {
id = "SlimeBoss",
variation = 0
},
chance = 1.0,
chanceAtLeastOne = 1.0,
amount = 1,
notes = {}
}
},
validHouse = {
{
item = "SlimeOil"
}
}
}
},
SlimeOil = {
[0] = {
drop = {
{
entity = {
id = "SlimeBoss",
variation = 0
},
chance = 1.0,
chanceAtLeastOne = 1.0,
amount = 1,
multiplayerScaling = 0.0,
notes = {}
}
}
}
},
SlimeStaff = {
[0] = {
drop = {
{
notes = {},
chance = 0.0517,
chanceAtLeastOne = 0.233,
amount = 1,
rolls = 5,
guaranteedChance = 0.1587,
guaranteedChanceAtLeastOne = 0.1587,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "SlimeBoss",
variation = 0
}
},
{
notes = {},
chance = 0.0006,
chanceAtLeastOne = 0.0009,
amount = 1,
rolls = { 1, 2 },
entity = {
id = "SlimeDestructMedium",
variation = 0
}
},
{
notes = {},
chance = 0.0006,
chanceAtLeastOne = 0.0009,
amount = 1,
rolls = { 1, 2 },
entity = {
id = "SlimeDestructLarge",
variation = 0
}
}
}
}
},
SlimeSword = {
[0] = {
crafting = {
{
station = "SlimeBossStatue",
amount = 1
}
}
}
},
SlimeTrophy = {
[0] = {
drop = {
{
notes = {},
chance = 0.0023,
chanceAtLeastOne = 0.0023,
amount = 1,
rolls = 1,
entity = {
id = "SlimeBlob",
variation = 0
}
},
{
notes = {},
chance = 0.0023,
chanceAtLeastOne = 0.0023,
amount = 1,
rolls = 1,
entity = {
id = "SlimeDestructSmall",
variation = 0
}
}
}
}
},
Slingshot = {
[0] = {
lootScene = {
{
notes = {},
chance = 0.0735,
chanceAtLeastOne = 0.0735,
amount = 1,
rolls = 1,
entity = {
id = "Pedestal",
variation = 0
},
dungeons = { "WoodRoom" }
},
{
entity = {
id = "InventoryChest",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "AbyssHome" }
}
},
drop = {
{
notes = {},
chance = 0.058,
chanceAtLeastOne = 0.0857,
amount = 1,
rolls = { 1, 2 },
entity = {
id = "ClayWormSegment",
variation = 0
}
},
{
notes = {},
chance = 0.0028,
chanceAtLeastOne = 0.0042,
amount = 1,
rolls = { 1, 2 },
entity = {
id = "WoodenDestructible",
variation = 0
}
}
},
crafting = {
{
station = "TinAnvil",
amount = 1
}
}
}
},
SlipperySlime = {
[0] = {
drop = {
{
notes = {},
chance = 0.9479,
chanceAtLeastOne = 0.9479,
amount = 1,
rolls = 1,
entity = {
id = "SlipperySlimeBlob",
variation = 0
}
},
{
notes = {},
chance = 0.4259,
chanceAtLeastOne = 0.9376,
amount = { 8, 10 },
rolls = 5,
entity = {
id = "SlipperySlimeBoss",
variation = 0
}
}
},
crafting = {
{
station = "DistilleryTable",
amount = 1
}
},
salvage = {
{
id = "PearlLantern",
variation = 0,
amount = { 2, 4 }
},
{
id = "SoulLantern",
variation = 0,
amount = { 2, 4 }
},
{
id = "MorphaBag",
variation = 0,
amount = { 4, 7 }
},
{
id = "SlimeHelm",
variation = 0,
amount = { 8, 12 }
},
{
id = "SlimeBreastArmor",
variation = 0,
amount = { 9, 15 }
},
{
id = "MorphaRing",
variation = 0,
amount = { 6, 10 }
},
{
id = "SlipperySlimeSword",
variation = 0,
amount = { 4, 7 }
}
}
}
},
SlipperySlimeBlob = {
[0] = {
naturalSpawn = {
initial = true,
respawn = true
},
plunder = {
{
scene = "CitySewers",
amount = 8
},
{
dungeon = "SlipperySlimeBossDungeon"
}
}
}
},
SlipperySlimeBoss = {
[0] = {
plunder = {
{
scene = "SlipperySlimeBossScene",
amount = 1
}
}
}
},
SlipperySlimeBossScanner = {
[0] = {
crafting = {
{
station = "AncientHologramPod",
amount = 1
}
}
}
},
SlipperySlimeSword = {
[0] = {
drop = {
{
notes = {},
chance = 0.0204,
chanceAtLeastOne = 0.0978,
amount = 1,
rolls = 5,
guaranteedChance = 0.1,
guaranteedChanceAtLeastOne = 0.1,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "SlipperySlimeBoss",
variation = 0
}
}
}
}
},
SmallBarnacleGrass = {
[0] = {
naturalSpawn = {
initial = true
},
plunder = {
{
scene = "PassageCraftingRuins",
amount = 8
},
{
dungeon = "PassageOreField"
},
{
dungeon = "FeatherTreeForest"
},
{
dungeon = "SulfurForest"
},
{
dungeon = "HydraCultDungeon"
}
}
}
},
SmallBomb = {
[0] = {
lootScene = {
{
notes = {},
chance = 0.0673,
chanceAtLeastOne = 0.2691,
amount = { 4, 8 },
rolls = { 4, 5 },
entity = {
id = "InventoryChest",
variation = 0
},
dungeons = { "BridgeArea", "WoodRoom" },
scenes = { "AbandonedCampScene", "ClayHiddenChest", "SmallIslands", "TurfHiddenChest" }
},
{
notes = {},
chance = 0.135,
chanceAtLeastOne = 0.4402,
amount = { 4, 8 },
rolls = { 3, 5 },
entity = {
id = "InventoryLarvaHiveChest",
variation = 0
},
dungeons = { "LarvaHiveBossDungeon", "SmallLarvaHiveDungeon" },
scenes = { "MelodyMuralSceneClay2" }
},
{
notes = {},
chance = 0.0735,
chanceAtLeastOne = 0.0735,
amount = 1,
rolls = 1,
entity = {
id = "Pedestal",
variation = 0
},
dungeons = { "WoodRoom" }
},
{
notes = {},
chance = 0.0618,
chanceAtLeastOne = 0.2001,
amount = { 4, 8 },
rolls = { 3, 4 },
entity = {
id = "IronChest",
variation = 0
},
dungeons = { "ShamanBossRoom", "StoneBridgeArea" }
},
{
notes = {},
chance = 0.0618,
chanceAtLeastOne = 0.2001,
amount = { 4, 8 },
rolls = { 3, 4 },
entity = {
id = "InventoryAncientChest",
variation = 0
},
scenes = { "MelodyMuralSceneDirt", "MelodyMuralSceneDirt2" }
},
{
notes = {},
chance = 0.0618,
chanceAtLeastOne = 0.2001,
amount = { 4, 8 },
rolls = { 3, 4 },
entity = {
id = "CopperChest",
variation = 0
},
scenes = { "MelodyMuralSceneClay" }
}
},
loot = {
{
notes = {},
chance = 0.0606,
chanceAtLeastOne = 0.1965,
amount = { 4, 8 },
rolls = { 3, 4 },
entity = {
id = "LockedCopperChest",
variation = 0
}
},
{
notes = {},
chance = 0.0618,
chanceAtLeastOne = 0.2001,
amount = { 4, 8 },
rolls = { 3, 4 },
entity = {
id = "LockedIronChest",
variation = 0
}
}
},
crafting = {
{
station = "AlchemyTable",
amount = 1
}
},
drop = {
{
notes = {},
chance = 0.0209,
chanceAtLeastOne = 0.0312,
amount = 1,
rolls = { 1, 2 },
entity = {
id = "AncientDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0119,
chanceAtLeastOne = 0.0119,
amount = 1,
rolls = 1,
entity = {
id = "FallingRockDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0062,
chanceAtLeastOne = 0.0093,
amount = 2,
rolls = { 1, 2 },
entity = {
id = "SlimeDestructMedium",
variation = 0
}
},
{
notes = {},
chance = 0.0062,
chanceAtLeastOne = 0.0093,
amount = 2,
rolls = { 1, 2 },
entity = {
id = "SlimeDestructLarge",
variation = 0
}
},
{
notes = {},
chance = 0.0278,
chanceAtLeastOne = 0.0414,
amount = 1,
rolls = { 1, 2 },
entity = {
id = "WoodenDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0296,
chanceAtLeastOne = 0.0999,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "WoodenDestructible",
variation = 1
}
},
{
notes = {},
chance = 0.0245,
chanceAtLeastOne = 0.0245,
amount = { 2, 4 },
rolls = 1,
entity = {
id = "ClayPot",
variation = 0
}
}
},
backgroundPerks = {
{
background = "Demolitionist",
amount = 10
}
},
fishing = {
{
biomes = { "Slime" },
liquids = { "Dirt" },
type = "Loot",
chance = 0.0168
}
}
}
},
SmallCavelingSkull = {
[0] = {
drop = {
{
notes = {},
chance = 0.0112,
chanceAtLeastOne = 0.0548,
amount = 1,
rolls = 5,
entity = {
id = "ShamanBoss",
variation = 0
}
}
},
salvage = {
{
id = "SkullNecklace",
variation = 0,
amount = 2
}
},
dropScene = {
{
entity = {
id = "DiggingSpot",
variation = 0
},
chance = 1.0,
chanceAtLeastOne = 1.0,
amount = 1,
multiplayerScaling = 0.0,
notes = {},
scenes = { "ChildCavelingsSceneGrave" }
}
},
lootScene = {
{
entity = {
id = "PrinceGrave",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "PrinceGrave" }
}
}
}
},
SmallCrystalGrass = {
[0] = {
naturalSpawn = {
initial = true
},
plunder = {
{
scene = "FailedTitan",
amount = 34
},
{
scene = "TowerShellScene",
amount = 7
},
{
scene = "CrystalExplorerCamp",
amount = 13
},
{
scene = "AlienMaterialDepot1",
amount = 1
},
{
scene = "EventTerminalCrystal1",
amount = 23
},
{
scene = "EventTerminalCrystal2",
amount = 18
},
{
scene = "EventTerminalCrystal3",
amount = 28
},
{
scene = "EventTerminalCrystal4",
amount = 34
},
{
scene = "EventTerminalCrystal5",
amount = 34
},
{
scene = "AlienRingRoom3",
amount = 7
},
{
scene = "CrystalForestMeadow",
amount = 63
},
{
scene = "RadiationCrystalMaze2",
amount = 62
},
{
scene = "SMCrystalPond",
amount = 32
},
{
scene = "SMResearchLab",
amount = 3
},
{
scene = "SMSolariteBoulderScene",
amount = 12
},
{
dungeon = "CrystalForest"
},
{
dungeon = "CrystalAreaWithCustomScenes"
}
}
}
},
SmallFeatherTree = {
[0] = {
naturalSpawn = {
initial = true
},
plunder = {
{
dungeon = "FeatherTreeForest"
}
}
}
},
SmallFeatherTreeCyan = {
[0] = {
naturalSpawn = {
initial = true
},
plunder = {
{
dungeon = "PassageOreField"
},
{
dungeon = "FeatherTreeForest"
}
}
}
},
SmallLantern = {
[0] = {
crafting = {
{
station = "CopperWorkbench",
amount = 1
}
},
backgroundPerks = {
{
background = "Explorer",
amount = 1
}
},
lootScene = {
{
entity = {
id = "WoodTable",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "SMDirtCherryTree" }
}
}
}
},
SmallPandoriumCrystal = {
[0] = {
naturalSpawn = {
initial = true
},
plunder = {
{
dungeon = "PassageOreField"
}
}
}
},
SmallTempleRug = {
[0] = {
plunder = {
{
scene = "TitanTempleScene",
amount = 4
},
{
scene = "MelodyMuralSceneDesert",
amount = 1
},
{
scene = "SMTreasureTemple",
amount = 2
},
{
scene = "SMTempleGardenRoom",
amount = 2
},
{
scene = "SMTempleTrapRoom1",
amount = 1
},
{
scene = "SMTempleTrapRoom2",
amount = 2
}
}
}
},
SmallTentacle = {
[0] = {
naturalSpawn = {
initial = true,
respawn = true
},
plunder = {
{
scene = "CitySewers",
amount = 3
},
{
scene = "SeaCoveStash",
amount = 4
},
{
dungeon = "OctopusBossRoom"
}
}
}
},
SmelterKiln = {
[0] = {
crafting = {
{
station = "IronWorkBench",
amount = 1
}
},
plunder = {
{
scene = "SprinklerFarmScene",
amount = 1
}
}
}
},
SmithingBellow = {
[0] = {
plunder = {
{
scene = "AncientForgeScene",
amount = 1
},
{
scene = "LavaMineScene1",
amount = 1
},
{
scene = "SMLavaBoulderMine1",
amount = 1
},
{
scene = "SMLavaBoulderMine2",
amount = 1
},
{
scene = "SMLavaPatch",
amount = 1
},
{
dungeon = "LavaDungeon"
},
{
dungeon = "AncientForgeDungeon"
}
}
}
},
SmithingGlove = {
[0] = {
lootScene = {
{
notes = {},
chance = 0.0139,
chanceAtLeastOne = 0.061,
amount = 1,
rolls = { 3, 6 },
entity = {
id = "InventoryLavaChest",
variation = 0
},
dungeons = { "AncientForgeDungeon", "LavaDungeon", "LavaSlimeBossDungeon" },
scenes = { "LavaMineScene3", "SMLavaBoulderMine1" }
}
}
}
},
SnakeBossScanner = {
[0] = {
crafting = {
{
station = "AncientHologramPod",
amount = 1
}
}
}
},
SnarePlant = {
[0] = {
plunder = {
{
scene = "CavelingFarm",
amount = 6
},
{
scene = "Field3",
amount = 7
},
{
scene = "SMNatureOasis",
amount = 3
},
{
scene = "BirdBossRoom1",
amount = 2
},
{
scene = "BirdBossRoom2",
amount = 3
},
{
scene = "BirdBossRoom3",
amount = 3
},
{
scene = "BirdBossRoom4",
amount = 3
},
{
dungeon = "NatureCavelingArea"
},
{
dungeon = "BirdBossRoom"
}
}
}
},
SnarePlantTrophy = {
[0] = {
drop = {
{
notes = {},
chance = 0.0097,
chanceAtLeastOne = 0.0097,
amount = 1,
rolls = 1,
entity = {
id = "SnarePlant",
variation = 0
}
}
}
}
},
SnowGlobe = {
[0] = {
loot = {
{
notes = {},
chance = 0.0658,
chanceAtLeastOne = 0.0658,
amount = 1,
rolls = 1,
entity = {
id = "ChristmasPresent",
variation = 0
}
}
}
}
},
Snowball = {
[0] = {
drop = {
{
entity = {
id = "SlimeBlob",
variation = 0
},
chance = 0.5,
chanceAtLeastOne = 0.5,
amount = 1,
multiplayerScaling = 0.0,
notes = { "SeasonChristmas" }
},
{
entity = {
id = "AggressiveSlimeBlob",
variation = 0
},
chance = 0.5,
chanceAtLeastOne = 0.5,
amount = 1,
multiplayerScaling = 0.0,
notes = { "SeasonChristmas" }
},
{
entity = {
id = "MushroomEnemy",
variation = 0
},
chance = 0.5,
chanceAtLeastOne = 0.5,
amount = 1,
multiplayerScaling = 0.0,
notes = { "SeasonChristmas" }
},
{
entity = {
id = "Caveling",
variation = 0
},
chance = 0.5,
chanceAtLeastOne = 0.5,
amount = 1,
multiplayerScaling = 0.0,
notes = { "SeasonChristmas" }
},
{
entity = {
id = "CavelingShaman",
variation = 0
},
chance = 0.5,
chanceAtLeastOne = 0.5,
amount = 1,
multiplayerScaling = 0.0,
notes = { "SeasonChristmas" }
},
{
entity = {
id = "CavelingBrute",
variation = 0
},
chance = 0.5,
chanceAtLeastOne = 0.5,
amount = 1,
multiplayerScaling = 0.0,
notes = { "SeasonChristmas" }
},
{
entity = {
id = "CoreBoss",
variation = 0
},
chance = 0.5,
chanceAtLeastOne = 0.5,
amount = 1,
multiplayerScaling = 0.0,
notes = { "SeasonChristmas" }
},
{
entity = {
id = "MushroomBrute",
variation = 0
},
chance = 0.5,
chanceAtLeastOne = 0.5,
amount = 1,
multiplayerScaling = 0.0,
notes = { "SeasonChristmas" }
},
{
entity = {
id = "AFPestElectric",
variation = 0
},
chance = 0.5,
chanceAtLeastOne = 0.5,
amount = 1,
multiplayerScaling = 0.0,
notes = { "SeasonChristmas" }
}
},
salvage = {
{
id = "SnowmanHelm",
variation = 0,
amount = { 3, 5 }
}
}
}
},
SnowballPyramid = {
[0] = {
crafting = {
{
station = "ChristmasWorkbench",
amount = 1
}
}
}
},
SnowmanHelm = {
[0] = {
drop = {
{
entity = {
id = "SlimeBlob",
variation = 0
},
chance = 0.02,
chanceAtLeastOne = 0.02,
amount = 1,
multiplayerScaling = 0.0,
notes = { "SeasonChristmas" }
},
{
entity = {
id = "AggressiveSlimeBlob",
variation = 0
},
chance = 0.02,
chanceAtLeastOne = 0.02,
amount = 1,
multiplayerScaling = 0.0,
notes = { "SeasonChristmas" }
},
{
entity = {
id = "AFPestElectric",
variation = 0
},
chance = 0.02,
chanceAtLeastOne = 0.02,
amount = 1,
multiplayerScaling = 0.0,
notes = { "SeasonChristmas" }
}
},
loot = {
{
notes = {},
chance = 0.0395,
chanceAtLeastOne = 0.0395,
amount = 1,
rolls = 1,
entity = {
id = "ChristmasPresent",
variation = 0
}
}
}
}
},
SoaringBreastArmor = {
[0] = {
lootScene = {
{
notes = {},
chance = 0.0027,
chanceAtLeastOne = 0.0121,
amount = 1,
rolls = { 4, 5 },
entity = {
id = "InventoryChest",
variation = 0
},
dungeons = { "BridgeArea", "WoodRoom" },
scenes = { "AbandonedCampScene", "ClayHiddenChest", "SmallIslands", "TurfHiddenChest" }
},
{
notes = {},
chance = 0.0012,
chanceAtLeastOne = 0.0043,
amount = 1,
rolls = { 3, 4 },
guaranteedChance = 0.0345,
guaranteedChanceAtLeastOne = 0.0345,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "IronChest",
variation = 0
},
dungeons = { "ShamanBossRoom", "StoneBridgeArea" }
},
{
notes = {},
chance = 0.0012,
chanceAtLeastOne = 0.0043,
amount = 1,
rolls = { 3, 4 },
guaranteedChance = 0.0345,
guaranteedChanceAtLeastOne = 0.0345,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "InventoryAncientChest",
variation = 0
},
scenes = { "MelodyMuralSceneDirt", "MelodyMuralSceneDirt2" }
},
{
notes = {},
chance = 0.0012,
chanceAtLeastOne = 0.0043,
amount = 1,
rolls = { 3, 4 },
guaranteedChance = 0.0345,
guaranteedChanceAtLeastOne = 0.0345,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "CopperChest",
variation = 0
},
scenes = { "MelodyMuralSceneClay" }
}
},
loot = {
{
notes = {},
chance = 0.0012,
chanceAtLeastOne = 0.0043,
amount = 1,
rolls = { 3, 4 },
guaranteedChance = 0.0345,
guaranteedChanceAtLeastOne = 0.0345,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "LockedIronChest",
variation = 0
}
}
},
drop = {
{
notes = {},
chance = 0.0148,
chanceAtLeastOne = 0.0148,
amount = 1,
rolls = 1,
entity = {
id = "CavelingShaman",
variation = 0
}
},
{
notes = {},
chance = 0.0187,
chanceAtLeastOne = 0.09,
amount = 1,
rolls = 5,
guaranteedChance = 0.0909,
guaranteedChanceAtLeastOne = 0.0909,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "ShamanBoss",
variation = 0
}
},
{
notes = {},
chance = 0.0106,
chanceAtLeastOne = 0.0366,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "LargeAncientDestructible",
variation = 0
}
}
}
}
},
SoaringHelm = {
[0] = {
lootScene = {
{
notes = {},
chance = 0.0027,
chanceAtLeastOne = 0.0121,
amount = 1,
rolls = { 4, 5 },
entity = {
id = "InventoryChest",
variation = 0
},
dungeons = { "BridgeArea", "WoodRoom" },
scenes = { "AbandonedCampScene", "ClayHiddenChest", "SmallIslands", "TurfHiddenChest" }
},
{
notes = {},
chance = 0.0012,
chanceAtLeastOne = 0.0043,
amount = 1,
rolls = { 3, 4 },
guaranteedChance = 0.0345,
guaranteedChanceAtLeastOne = 0.0345,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "IronChest",
variation = 0
},
dungeons = { "ShamanBossRoom", "StoneBridgeArea" }
},
{
notes = {},
chance = 0.0012,
chanceAtLeastOne = 0.0043,
amount = 1,
rolls = { 3, 4 },
guaranteedChance = 0.0345,
guaranteedChanceAtLeastOne = 0.0345,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "InventoryAncientChest",
variation = 0
},
scenes = { "MelodyMuralSceneDirt", "MelodyMuralSceneDirt2" }
},
{
notes = {},
chance = 0.0012,
chanceAtLeastOne = 0.0043,
amount = 1,
rolls = { 3, 4 },
guaranteedChance = 0.0345,
guaranteedChanceAtLeastOne = 0.0345,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "CopperChest",
variation = 0
},
scenes = { "MelodyMuralSceneClay" }
}
},
loot = {
{
notes = {},
chance = 0.0012,
chanceAtLeastOne = 0.0043,
amount = 1,
rolls = { 3, 4 },
guaranteedChance = 0.0345,
guaranteedChanceAtLeastOne = 0.0345,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "LockedIronChest",
variation = 0
}
}
},
drop = {
{
notes = {},
chance = 0.0148,
chanceAtLeastOne = 0.0148,
amount = 1,
rolls = 1,
entity = {
id = "CavelingShaman",
variation = 0
}
},
{
notes = {},
chance = 0.0187,
chanceAtLeastOne = 0.09,
amount = 1,
rolls = 5,
guaranteedChance = 0.0909,
guaranteedChanceAtLeastOne = 0.0909,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "ShamanBoss",
variation = 0
}
},
{
notes = {},
chance = 0.0106,
chanceAtLeastOne = 0.0366,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "LargeAncientDestructible",
variation = 0
}
}
}
}
},
SoaringPantsArmor = {
[0] = {
lootScene = {
{
notes = {},
chance = 0.0027,
chanceAtLeastOne = 0.0121,
amount = 1,
rolls = { 4, 5 },
entity = {
id = "InventoryChest",
variation = 0
},
dungeons = { "BridgeArea", "WoodRoom" },
scenes = { "AbandonedCampScene", "ClayHiddenChest", "SmallIslands", "TurfHiddenChest" }
},
{
notes = {},
chance = 0.0012,
chanceAtLeastOne = 0.0043,
amount = 1,
rolls = { 3, 4 },
guaranteedChance = 0.0345,
guaranteedChanceAtLeastOne = 0.0345,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "IronChest",
variation = 0
},
dungeons = { "ShamanBossRoom", "StoneBridgeArea" }
},
{
notes = {},
chance = 0.0012,
chanceAtLeastOne = 0.0043,
amount = 1,
rolls = { 3, 4 },
guaranteedChance = 0.0345,
guaranteedChanceAtLeastOne = 0.0345,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "InventoryAncientChest",
variation = 0
},
scenes = { "MelodyMuralSceneDirt", "MelodyMuralSceneDirt2" }
},
{
notes = {},
chance = 0.0012,
chanceAtLeastOne = 0.0043,
amount = 1,
rolls = { 3, 4 },
guaranteedChance = 0.0345,
guaranteedChanceAtLeastOne = 0.0345,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "CopperChest",
variation = 0
},
scenes = { "MelodyMuralSceneClay" }
}
},
loot = {
{
notes = {},
chance = 0.0012,
chanceAtLeastOne = 0.0043,
amount = 1,
rolls = { 3, 4 },
guaranteedChance = 0.0345,
guaranteedChanceAtLeastOne = 0.0345,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "LockedIronChest",
variation = 0
}
}
},
drop = {
{
notes = {},
chance = 0.0148,
chanceAtLeastOne = 0.0148,
amount = 1,
rolls = 1,
entity = {
id = "CavelingShaman",
variation = 0
}
},
{
notes = {},
chance = 0.0187,
chanceAtLeastOne = 0.09,
amount = 1,
rolls = 5,
guaranteedChance = 0.0909,
guaranteedChanceAtLeastOne = 0.0909,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "ShamanBoss",
variation = 0
}
},
{
notes = {},
chance = 0.0106,
chanceAtLeastOne = 0.0366,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "LargeAncientDestructible",
variation = 0
}
}
}
}
},
SoftSponge = {
[0] = {
fishing = {
{
biomes = { "Stone" },
liquids = {},
type = "Loot",
chance = 0.0842
}
}
}
},
SolariteAnvil = {
[0] = {
crafting = {
{
station = "SolariteWorkbench",
amount = 1
}
}
}
},
SolariteBar = {
[0] = {
salvage = {
{
id = "SolariteMiningPick",
variation = 0,
amount = { 6, 10 }
},
{
id = "SolariteFishingRod",
variation = 0,
amount = { 5, 8 }
},
{
id = "LaserDrillTool",
variation = 0,
amount = { 9, 15 }
},
{
id = "HydraBoneShield",
variation = 0,
amount = { 5, 9 }
},
{
id = "HydraBoneTooth",
variation = 0,
amount = { 3, 5 }
},
{
id = "CrystalHelm",
variation = 0,
amount = { 10, 16 }
},
{
id = "AtlantianWormHelm",
variation = 0,
amount = { 8, 13 }
},
{
id = "NinjaHelm",
variation = 0,
amount = { 4, 7 }
},
{
id = "AlienTechHelm",
variation = 0,
amount = { 9, 15 }
},
{
id = "RadiationHelm",
variation = 0,
amount = { 8, 12 }
},
{
id = "HydraBoneHelm",
variation = 0,
amount = { 9, 15 }
},
{
id = "CoreCommanderHelm",
variation = 0,
amount = { 9, 15 }
},
{
id = "ArcaneMonkHelm",
variation = 0,
amount = { 6, 10 }
},
{
id = "PandoriumHelm",
variation = 0,
amount = { 2, 4 }
},
{
id = "SulfurHelm",
variation = 0,
amount = { 4, 6 }
},
{
id = "CrystalBreastArmor",
variation = 0,
amount = { 10, 17 }
},
{
id = "NinjaBreastArmor",
variation = 0,
amount = { 5, 9 }
},
{
id = "AncientGemstoneBreastArmor",
variation = 0,
amount = { 3, 5 }
},
{
id = "AlienTechBreastArmor",
variation = 0,
amount = { 10, 16 }
},
{
id = "RadiationBreastArmor",
variation = 0,
amount = { 8, 13 }
},
{
id = "HydraBoneBreastArmor",
variation = 0,
amount = { 9, 15 }
},
{
id = "CoreCommanderBreastArmor",
variation = 0,
amount = { 9, 15 }
},
{
id = "ArcaneMonkBreastArmor",
variation = 0,
amount = { 9, 15 }
},
{
id = "PandoriumBreastArmor",
variation = 0,
amount = { 3, 5 }
},
{
id = "SulfurBreastArmor",
variation = 0,
amount = { 5, 8 }
},
{
id = "CrystalPantsArmor",
variation = 0,
amount = { 10, 16 }
},
{
id = "NinjaPantsArmor",
variation = 0,
amount = { 5, 8 }
},
{
id = "AncientGemstonePantsArmor",
variation = 0,
amount = { 2, 4 }
},
{
id = "AlienTechPantsArmor",
variation = 0,
amount = { 10, 16 }
},
{
id = "RadiationPantsArmor",
variation = 0,
amount = { 8, 13 }
},
{
id = "HydraBonePantsArmor",
variation = 0,
amount = { 9, 15 }
},
{
id = "CoreCommanderPantsArmor",
variation = 0,
amount = { 9, 15 }
},
{
id = "ArcaneMonkPantsArmor",
variation = 0,
amount = { 8, 12 }
},
{
id = "PandoriumPantsArmor",
variation = 0,
amount = { 2, 4 }
},
{
id = "SulfurPantsArmor",
variation = 0,
amount = { 2, 4 }
},
{
id = "AtlantianWormNecklace",
variation = 0,
amount = { 2, 4 }
},
{
id = "TowerShellNecklace",
variation = 0,
amount = { 3, 5 }
},
{
id = "CrystalNecklace",
variation = 0,
amount = { 3, 5 }
},
{
id = "SoulNecklace",
variation = 0,
amount = { 3, 5 }
},
{
id = "SolariteSword",
variation = 0,
amount = { 7, 12 }
},
{
id = "AtlantianWormSword",
variation = 0,
amount = { 7, 12 }
},
{
id = "ShardClub",
variation = 0,
amount = { 6, 10 }
},
{
id = "HydraBoneSword",
variation = 0,
amount = { 7, 12 }
},
{
id = "SolariteCrossbow",
variation = 0,
amount = { 6, 10 }
},
{
id = "RazorFlake",
variation = 0,
amount = { 6, 10 }
},
{
id = "VoidOrbGun",
variation = 0,
amount = { 8, 12 }
},
{
id = "AtlantianWormRing",
variation = 0,
amount = { 2, 3 }
},
{
id = "CrystalRing",
variation = 0,
amount = { 2, 4 }
}
},
loot = {
{
notes = {},
chance = 0.2509,
chanceAtLeastOne = 0.5144,
amount = { 4, 8 },
rolls = { 2, 3 },
entity = {
id = "LockedSolariteChest",
variation = 0
}
}
},
lootScene = {
{
notes = {},
chance = 0.0237,
chanceAtLeastOne = 0.0916,
amount = { 6, 10 },
rolls = 4,
entity = {
id = "PassageChest",
variation = 0
},
dungeons = { "HydraCultDungeon" }
},
{
notes = {},
chance = 0.2509,
chanceAtLeastOne = 0.5144,
amount = { 4, 8 },
rolls = { 2, 3 },
entity = {
id = "InventoryDesertBiomeChest",
variation = 0
},
scenes = { "MelodyMuralSceneDesert", "MelodyMuralSceneDesert2" }
},
{
entity = {
id = "RuinsPedestal",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "SeaCoveStash" }
},
{
notes = {},
chance = 0.113,
chanceAtLeastOne = 0.417,
amount = { 4, 8 },
rolls = { 3, 6 },
entity = {
id = "AlienChest",
variation = 0
},
scenes = { "AlienRingRoom3" }
},
{
notes = {},
chance = 0.0337,
chanceAtLeastOne = 0.128,
amount = { 6, 10 },
rolls = 4,
entity = {
id = "PassageChest",
variation = 0
},
scenes = { "OasisGrassTemple", "OasisGrassTempleAlt", "OasisHouse", "OasisHouseAlt" }
}
},
crafting = {
{
station = "FuryForge",
amount = 1
}
}
}
},
SolariteChest = {
[0] = {
plunder = {
{
scene = "RadiationCrystalMaze2",
amount = 1
}
}
}
},
SolariteCrossbow = {
[0] = {
loot = {
{
notes = {},
chance = 0.0376,
chanceAtLeastOne = 0.0915,
amount = 1,
rolls = { 2, 3 },
entity = {
id = "LockedSolariteChest",
variation = 0
}
}
},
crafting = {
{
station = "SolariteAnvil",
amount = 1
}
},
lootScene = {
{
notes = {},
chance = 0.0376,
chanceAtLeastOne = 0.0915,
amount = 1,
rolls = { 2, 3 },
entity = {
id = "InventoryDesertBiomeChest",
variation = 0
},
scenes = { "MelodyMuralSceneDesert", "MelodyMuralSceneDesert2" }
},
{
notes = {},
chance = 0.0565,
chanceAtLeastOne = 0.2303,
amount = 1,
rolls = { 3, 6 },
entity = {
id = "AlienChest",
variation = 0
},
scenes = { "AlienRingRoom3" }
}
}
}
},
SolariteFishingRod = {
[0] = {
crafting = {
{
station = "SolariteWorkbench",
amount = 1
}
}
}
},
SolariteKey = {
[0] = {
crafting = {
{
station = "KeyCraftingTable",
amount = 1
}
},
drop = {
{
notes = {},
chance = 0.0055,
chanceAtLeastOne = 0.0136,
amount = 1,
rolls = { 2, 3 },
entity = {
id = "LargeAlienTechDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0067,
chanceAtLeastOne = 0.0166,
amount = 1,
rolls = { 2, 3 },
entity = {
id = "LargeCrystalDestructible",
variation = 0
}
}
},
fishing = {
{
biomes = { "Crystal" },
liquids = { "Crystal" },
type = "Loot",
chance = 0.0485
}
}
}
},
SolariteMiningPick = {
[0] = {
crafting = {
{
station = "SolariteWorkbench",
amount = 1
}
}
}
},
SolariteOre = {
[0] = {
plunder = {
{
scene = "DamagedCryoPodScene",
amount = 6
},
{
scene = "BrokenCryoPodScene",
amount = 3
},
{
scene = "FailedTitan",
amount = 5
},
{
scene = "CryoPodGatheringScene",
amount = 14
},
{
scene = "EventTerminalCrystal1",
amount = 8
},
{
scene = "RadiationCrystalMaze",
amount = 13
},
{
scene = "SMCrystalPond",
amount = 10
},
{
scene = "SMSolariteBoulderScene",
amount = 7
}
},
oreBoulder = {
{
id = "SolariteOreBoulder",
variation = 0,
total = 1800
}
},
drop = {
{
notes = {},
chance = 0.3175,
chanceAtLeastOne = 0.8776,
amount = { 5, 8 },
rolls = { 5, 6 },
entity = {
id = "HydraBossNature",
variation = 0
}
},
{
notes = {},
chance = 0.3141,
chanceAtLeastOne = 0.8743,
amount = { 5, 8 },
rolls = { 5, 6 },
entity = {
id = "HydraBossSea",
variation = 0
}
},
{
notes = {},
chance = 0.3141,
chanceAtLeastOne = 0.8743,
amount = { 5, 8 },
rolls = { 5, 6 },
entity = {
id = "HydraBossDesert",
variation = 0
}
},
{
notes = {},
chance = 0.1644,
chanceAtLeastOne = 0.5926,
amount = { 4, 5 },
rolls = 5,
entity = {
id = "SnakeBossSegment",
variation = 0
}
},
{
notes = {},
chance = 0.1,
chanceAtLeastOne = 0.1462,
amount = 1,
rolls = { 1, 2 },
entity = {
id = "CrystalBigSnail",
variation = 0
}
},
{
notes = {},
chance = 0.1485,
chanceAtLeastOne = 0.1485,
amount = 1,
rolls = 1,
entity = {
id = "Mimite",
variation = 0
}
},
{
notes = {},
chance = 0.1095,
chanceAtLeastOne = 0.1095,
amount = 1,
rolls = 1,
entity = {
id = "AlienTechDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.2193,
chanceAtLeastOne = 0.4615,
amount = 1,
rolls = { 2, 3 },
entity = {
id = "LargeAlienTechDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0541,
chanceAtLeastOne = 0.0541,
amount = 1,
rolls = 1,
entity = {
id = "CrystalDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.2,
chanceAtLeastOne = 0.4276,
amount = 1,
rolls = { 2, 3 },
entity = {
id = "LargeCrystalDestructible",
variation = 0
}
}
},
fishing = {
{
biomes = { "Crystal" },
liquids = { "Crystal" },
type = "Loot",
chance = 0.0485
}
},
loot = {
{
notes = { "EventTerminal" },
chance = 0.1613,
chanceAtLeastOne = 0.41,
amount = { 3, 5 },
rolls = 3,
entity = {
id = "AlienChest",
variation = 0
}
}
},
lootScene = {
{
notes = {},
chance = 0.113,
chanceAtLeastOne = 0.417,
amount = { 4, 8 },
rolls = { 3, 6 },
entity = {
id = "AlienChest",
variation = 0
},
scenes = { "AlienRingRoom3" }
}
},
terrain = {
{
biome = "Crystal"
}
}
}
},
SolariteOreBoulder = {
[0] = {
naturalSpawn = {
initial = true
},
plunder = {
{
scene = "CrystalForestMeadow",
amount = 1
},
{
scene = "RadiationCrystalMaze",
amount = 1
},
{
scene = "SMSolariteBoulderScene",
amount = 3
},
{
dungeon = "CrystalForest"
}
}
}
},
SolariteSword = {
[0] = {
loot = {
{
notes = {},
chance = 0.0376,
chanceAtLeastOne = 0.0915,
amount = 1,
rolls = { 2, 3 },
entity = {
id = "LockedSolariteChest",
variation = 0
}
}
},
crafting = {
{
station = "SolariteAnvil",
amount = 1
}
},
lootScene = {
{
notes = {},
chance = 0.0376,
chanceAtLeastOne = 0.0915,
amount = 1,
rolls = { 2, 3 },
entity = {
id = "InventoryDesertBiomeChest",
variation = 0
},
scenes = { "MelodyMuralSceneDesert", "MelodyMuralSceneDesert2" }
}
}
}
},
SolariteWorkbench = {
[0] = {
crafting = {
{
station = "GalaxiteWorkbench",
amount = 1
}
}
}
},
SolidSpikeback = {
[0] = {
fishing = {
{
biomes = { "Desert" },
liquids = {},
type = "Fish",
chance = 0.2632
}
}
}
},
SorcererBreastArmor = {
[0] = {
lootScene = {
{
notes = {},
chance = 0.0033,
chanceAtLeastOne = 0.0181,
amount = 1,
rolls = { 4, 7 },
entity = {
id = "InventoryAncientChest",
variation = 0
},
dungeons = { "BigCityDungeon1", "BigCityDungeon2", "BigCityDungeon3", "CityDungeon" },
scenes = { "CitySewers", "CityStore", "SMBrokenCityIsle", "SMCityArchive", "SMLoneCityIsland" }
},
{
notes = {},
chance = 0.0085,
chanceAtLeastOne = 0.0337,
amount = 1,
rolls = { 3, 5 },
entity = {
id = "InventorySeaBiomeChest",
variation = 0
},
dungeons = { "SeaIslands", "SeaWallsWithChest" },
scenes = { "SMSeaCampIsland1", "SMSeaCampIsland2", "SMSeaCampIsland4", "SMSeaCampIsland6", "SMSeaOasis", "SMSurfaceCoralIsland" }
},
{
notes = {},
chance = 0.0033,
chanceAtLeastOne = 0.0181,
amount = 1,
rolls = { 4, 7 },
entity = {
id = "BossChest",
variation = 0
},
scenes = { "CityHall" }
},
{
notes = {},
chance = 0.0024,
chanceAtLeastOne = 0.0097,
amount = 1,
rolls = { 3, 5 },
guaranteedChance = 0.0385,
guaranteedChanceAtLeastOne = 0.0385,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "InventoryAncientChest",
variation = 0
},
scenes = { "MelodyMuralSceneNature" }
},
{
notes = {},
chance = 0.0024,
chanceAtLeastOne = 0.0097,
amount = 1,
rolls = { 3, 5 },
guaranteedChance = 0.0385,
guaranteedChanceAtLeastOne = 0.0385,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "InventoryMoldDungeonChest",
variation = 0
},
scenes = { "MelodyMuralSceneNature2" }
}
},
loot = {
{
notes = {},
chance = 0.0024,
chanceAtLeastOne = 0.0097,
amount = 1,
rolls = { 3, 5 },
guaranteedChance = 0.0385,
guaranteedChanceAtLeastOne = 0.0385,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "LockedOctarineChest",
variation = 0
}
}
},
drop = {
{
notes = {},
chance = 0.0048,
chanceAtLeastOne = 0.0048,
amount = 1,
rolls = 1,
entity = {
id = "SlipperySlimeBlob",
variation = 0
}
},
{
notes = {},
chance = 0.0204,
chanceAtLeastOne = 0.0978,
amount = 1,
rolls = 5,
guaranteedChance = 0.1,
guaranteedChanceAtLeastOne = 0.1,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "SlipperySlimeBoss",
variation = 0
}
},
{
notes = {},
chance = 0.0193,
chanceAtLeastOne = 0.0193,
amount = 1,
rolls = 1,
entity = {
id = "CavelingScholar",
variation = 0
}
},
{
notes = {},
chance = 0.0036,
chanceAtLeastOne = 0.0036,
amount = 1,
rolls = 1,
entity = {
id = "AncientGolem",
variation = 0
}
}
}
}
},
SorcererHelm = {
[0] = {
lootScene = {
{
notes = {},
chance = 0.0033,
chanceAtLeastOne = 0.0181,
amount = 1,
rolls = { 4, 7 },
entity = {
id = "InventoryAncientChest",
variation = 0
},
dungeons = { "BigCityDungeon1", "BigCityDungeon2", "BigCityDungeon3", "CityDungeon" },
scenes = { "CitySewers", "CityStore", "SMBrokenCityIsle", "SMCityArchive", "SMLoneCityIsland" }
},
{
notes = {},
chance = 0.0085,
chanceAtLeastOne = 0.0337,
amount = 1,
rolls = { 3, 5 },
entity = {
id = "InventorySeaBiomeChest",
variation = 0
},
dungeons = { "SeaIslands", "SeaWallsWithChest" },
scenes = { "SMSeaCampIsland1", "SMSeaCampIsland2", "SMSeaCampIsland4", "SMSeaCampIsland6", "SMSeaOasis", "SMSurfaceCoralIsland" }
},
{
notes = {},
chance = 0.0033,
chanceAtLeastOne = 0.0181,
amount = 1,
rolls = { 4, 7 },
entity = {
id = "BossChest",
variation = 0
},
scenes = { "CityHall" }
},
{
notes = {},
chance = 0.0024,
chanceAtLeastOne = 0.0097,
amount = 1,
rolls = { 3, 5 },
guaranteedChance = 0.0385,
guaranteedChanceAtLeastOne = 0.0385,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "InventoryAncientChest",
variation = 0
},
scenes = { "MelodyMuralSceneNature" }
},
{
notes = {},
chance = 0.0024,
chanceAtLeastOne = 0.0097,
amount = 1,
rolls = { 3, 5 },
guaranteedChance = 0.0385,
guaranteedChanceAtLeastOne = 0.0385,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "InventoryMoldDungeonChest",
variation = 0
},
scenes = { "MelodyMuralSceneNature2" }
}
},
loot = {
{
notes = {},
chance = 0.0024,
chanceAtLeastOne = 0.0097,
amount = 1,
rolls = { 3, 5 },
guaranteedChance = 0.0385,
guaranteedChanceAtLeastOne = 0.0385,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "LockedOctarineChest",
variation = 0
}
}
},
drop = {
{
notes = {},
chance = 0.0048,
chanceAtLeastOne = 0.0048,
amount = 1,
rolls = 1,
entity = {
id = "SlipperySlimeBlob",
variation = 0
}
},
{
notes = {},
chance = 0.0204,
chanceAtLeastOne = 0.0978,
amount = 1,
rolls = 5,
guaranteedChance = 0.1,
guaranteedChanceAtLeastOne = 0.1,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "SlipperySlimeBoss",
variation = 0
}
},
{
notes = {},
chance = 0.0193,
chanceAtLeastOne = 0.0193,
amount = 1,
rolls = 1,
entity = {
id = "CavelingScholar",
variation = 0
}
},
{
notes = {},
chance = 0.0036,
chanceAtLeastOne = 0.0036,
amount = 1,
rolls = 1,
entity = {
id = "AncientGolem",
variation = 0
}
}
}
}
},
SorcererPantsArmor = {
[0] = {
lootScene = {
{
notes = {},
chance = 0.0033,
chanceAtLeastOne = 0.0181,
amount = 1,
rolls = { 4, 7 },
entity = {
id = "InventoryAncientChest",
variation = 0
},
dungeons = { "BigCityDungeon1", "BigCityDungeon2", "BigCityDungeon3", "CityDungeon" },
scenes = { "CitySewers", "CityStore", "SMBrokenCityIsle", "SMCityArchive", "SMLoneCityIsland" }
},
{
notes = {},
chance = 0.0085,
chanceAtLeastOne = 0.0337,
amount = 1,
rolls = { 3, 5 },
entity = {
id = "InventorySeaBiomeChest",
variation = 0
},
dungeons = { "SeaIslands", "SeaWallsWithChest" },
scenes = { "SMSeaCampIsland1", "SMSeaCampIsland2", "SMSeaCampIsland4", "SMSeaCampIsland6", "SMSeaOasis", "SMSurfaceCoralIsland" }
},
{
notes = {},
chance = 0.0033,
chanceAtLeastOne = 0.0181,
amount = 1,
rolls = { 4, 7 },
entity = {
id = "BossChest",
variation = 0
},
scenes = { "CityHall" }
},
{
notes = {},
chance = 0.0024,
chanceAtLeastOne = 0.0097,
amount = 1,
rolls = { 3, 5 },
guaranteedChance = 0.0385,
guaranteedChanceAtLeastOne = 0.0385,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "InventoryAncientChest",
variation = 0
},
scenes = { "MelodyMuralSceneNature" }
},
{
notes = {},
chance = 0.0024,
chanceAtLeastOne = 0.0097,
amount = 1,
rolls = { 3, 5 },
guaranteedChance = 0.0385,
guaranteedChanceAtLeastOne = 0.0385,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "InventoryMoldDungeonChest",
variation = 0
},
scenes = { "MelodyMuralSceneNature2" }
}
},
loot = {
{
notes = {},
chance = 0.0024,
chanceAtLeastOne = 0.0097,
amount = 1,
rolls = { 3, 5 },
guaranteedChance = 0.0385,
guaranteedChanceAtLeastOne = 0.0385,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "LockedOctarineChest",
variation = 0
}
}
},
drop = {
{
notes = {},
chance = 0.0048,
chanceAtLeastOne = 0.0048,
amount = 1,
rolls = 1,
entity = {
id = "SlipperySlimeBlob",
variation = 0
}
},
{
notes = {},
chance = 0.0204,
chanceAtLeastOne = 0.0978,
amount = 1,
rolls = 5,
guaranteedChance = 0.1,
guaranteedChanceAtLeastOne = 0.1,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "SlipperySlimeBoss",
variation = 0
}
},
{
notes = {},
chance = 0.0193,
chanceAtLeastOne = 0.0193,
amount = 1,
rolls = 1,
entity = {
id = "CavelingScholar",
variation = 0
}
},
{
notes = {},
chance = 0.0036,
chanceAtLeastOne = 0.0036,
amount = 1,
rolls = 1,
entity = {
id = "AncientGolem",
variation = 0
}
}
}
}
},
SoulLantern = {
[0] = {
drop = {
{
notes = {},
chance = 0.0222,
chanceAtLeastOne = 0.1061,
amount = 1,
rolls = 5,
entity = {
id = "ScarabBoss",
variation = 0
}
}
}
}
},
SoulNecklace = {
[0] = {
drop = {
{
notes = {},
chance = 0.0314,
chanceAtLeastOne = 0.161,
amount = 1,
rolls = { 5, 6 },
entity = {
id = "HydraBossSea",
variation = 0
}
},
{
notes = {},
chance = 0.0314,
chanceAtLeastOne = 0.161,
amount = 1,
rolls = { 5, 6 },
entity = {
id = "HydraBossDesert",
variation = 0
}
}
},
loot = {
{
notes = { "EventTerminal" },
chance = 0.0161,
chanceAtLeastOne = 0.0476,
amount = 1,
rolls = 3,
guaranteedChance = 0.1429,
guaranteedChanceAtLeastOne = 0.1429,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "AlienChest",
variation = 0
}
}
}
}
},
SparkleOpal = {
[0] = {
drop = {
{
notes = {},
chance = 0.0108,
chanceAtLeastOne = 0.0108,
amount = 1,
rolls = 1,
entity = {
id = "CrystalDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0067,
chanceAtLeastOne = 0.0166,
amount = 1,
rolls = { 2, 3 },
entity = {
id = "LargeCrystalDestructible",
variation = 0
}
}
}
}
},
SpearRack = {
[0] = {
plunder = {
{
scene = "ClaySettlement1",
amount = 2
},
{
scene = "ClaySettlement2",
amount = 1
},
{
scene = "ClaySettlement3",
amount = 2
},
{
scene = "SMStrollyCamp",
amount = 1
},
{
dungeon = "ClayCavelingArea"
}
}
}
},
SpeederBoat = {
[0] = {
crafting = {
{
station = "BoatWorkbench",
amount = 1
}
}
}
},
SpeederGoKart = {
[0] = {
crafting = {
{
station = "GoKartWorkbench",
amount = 1
}
}
}
},
SpikeTrap = {
[0] = {
crafting = {
{
station = "TinWorkbench",
amount = 1
}
}
}
},
SpineRing = {
[0] = {
lootScene = {
{
entity = {
id = "InventorySeaBiomeChest",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "OCeanKIngFossilScene" }
}
}
}
},
SpiritVeil = {
[0] = {
fishing = {
{
biomes = { "Nature" },
liquids = {},
type = "Fish",
chance = 0.21
}
}
}
},
SpookyPopCandy = {
[0] = {
loot = {
{
notes = {},
chance = 0.2085,
chanceAtLeastOne = 0.5589,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "HalloweenGoodieBag",
variation = 0
}
}
}
}
},
Sprinkler = {
[0] = {
crafting = {
{
station = "AutomationTable",
amount = 1
}
},
plunder = {
{
scene = "SprinklerFarmScene",
amount = 2
}
}
}
},
Stalagmite = {
[0] = {
naturalSpawn = {
initial = true
},
plunder = {
{
scene = "DestructiblesRiverScene",
amount = 6
},
{
scene = "SmallIslands",
amount = 57
},
{
scene = "LakeWithFlowers",
amount = 20
},
{
scene = "DirtRuins7",
amount = 13
},
{
scene = "DirtNatureHole",
amount = 9
},
{
scene = "DirtFishingLake",
amount = 27
},
{
scene = "CartScene",
amount = 8
},
{
scene = "SMDirtCamp",
amount = 19
},
{
scene = "SMPathwayHut",
amount = 9
},
{
scene = "SMTurfOasis",
amount = 8
},
{
scene = "SMDirtCherryTree",
amount = 2
}
}
},
[1] = {
naturalSpawn = {
initial = true
},
plunder = {
{
scene = "AmberBoulderScene",
amount = 11
},
{
scene = "AncientSquare",
amount = 7
},
{
scene = "Railways3",
amount = 15
},
{
scene = "Railways4",
amount = 25
},
{
scene = "Railways8",
amount = 4
},
{
scene = "Railways9",
amount = 19
},
{
scene = "GiantBridge",
amount = 65
},
{
scene = "CarrockLake",
amount = 13
},
{
scene = "OctopusBossScene",
amount = 69
},
{
scene = "CartScene",
amount = 4
},
{
scene = "WaypointRoomStone",
amount = 8
},
{
scene = "SMAzeosBrokenBridge",
amount = 6
},
{
scene = "SMStoneOasis",
amount = 9
},
{
scene = "SMGoldOreScene",
amount = 13
},
{
scene = "BirdBossArena",
amount = 23
},
{
scene = "BirdBossRoom3",
amount = 3
},
{
dungeon = "OctopusBossRoom"
}
}
},
[2] = {
naturalSpawn = {
initial = true
},
plunder = {
{
scene = "AncientGiantScene",
amount = 14
},
{
scene = "AbyssHome",
amount = 14
},
{
scene = "TempleAddition2",
amount = 2
},
{
scene = "DirtRuins6",
amount = 4
},
{
scene = "BotanicGarden",
amount = 3
},
{
scene = "FishingMerchantScene",
amount = 8
},
{
scene = "QueenGrave",
amount = 22
},
{
scene = "OasisSettlement",
amount = 10
},
{
scene = "VictoriaJungleTree",
amount = 13
},
{
scene = "SMTempleGardenRoom",
amount = 11
},
{
scene = "SMGoldOreScene",
amount = 6
},
{
scene = "BirdBossArena",
amount = 43
},
{
scene = "BirdBossRoom1",
amount = 6
},
{
scene = "BirdBossRoom3",
amount = 7
},
{
dungeon = "GuaranteedOasis1"
},
{
dungeon = "GuaranteedOasis2"
},
{
dungeon = "GuaranteedOasis3"
}
}
},
[6] = {
naturalSpawn = {
initial = true
},
plunder = {
{
scene = "FailedTitan",
amount = 33
},
{
scene = "TowerShellScene",
amount = 9
},
{
scene = "EventTerminalCrystal1",
amount = 11
},
{
scene = "EventTerminalCrystal2",
amount = 12
},
{
scene = "EventTerminalCrystal3",
amount = 23
},
{
scene = "RadiationCrystalMaze2",
amount = 67
},
{
dungeon = "CrystalForest"
}
}
},
[3] = {
plunder = {
{
scene = "BrokenCore1",
amount = 2
},
{
scene = "BrokenCore2",
amount = 1
},
{
scene = "SMBrokenCityIsle",
amount = 22
},
{
dungeon = "CityDungeon"
},
{
dungeon = "BigCityDungeon1"
},
{
dungeon = "BigCityDungeon2"
},
{
dungeon = "BigCityDungeon3"
}
}
},
[4] = {
plunder = {
{
scene = "ScarabBossScene",
amount = 17
},
{
scene = "FrozenFlameScene",
amount = 8
},
{
scene = "TitanTempleScene",
amount = 8
},
{
scene = "SMTempleGardenRoom",
amount = 50
},
{
dungeon = "DesertTempleDungeon"
},
{
dungeon = "DesertTempleDungeon2"
},
{
dungeon = "HydraCultDungeon"
}
}
},
[5] = {
plunder = {
{
scene = "MoldChasmScene",
amount = 8
},
{
scene = "WaypointRoomLava",
amount = 13
}
}
},
[7] = {
plunder = {
{
scene = "EventTerminalCrystal1",
amount = 26
},
{
scene = "EventTerminalCrystal2",
amount = 23
},
{
scene = "EventTerminalCrystal3",
amount = 30
},
{
scene = "EventTerminalCrystal4",
amount = 23
},
{
scene = "EventTerminalCrystal5",
amount = 31
},
{
dungeon = "AlienStructure"
},
{
dungeon = "AlienStructureEventTerminals"
}
}
},
[8] = {
plunder = {
{
dungeon = "PassageOreField"
},
{
dungeon = "FeatherTreeForest"
},
{
dungeon = "SulfurForest"
}
}
}
},
StarlightNautilus = {
[0] = {
fishing = {
{
biomes = {},
liquids = { "Lava" },
type = "Fish",
chance = 0.061
}
}
}
},
StarlightShards = {
[0] = {
drop = {
{
notes = {},
chance = 0.0157,
chanceAtLeastOne = 0.0834,
amount = 1,
rolls = { 5, 6 },
entity = {
id = "HydraBossDesert",
variation = 0
}
},
{
notes = {},
chance = 0.0197,
chanceAtLeastOne = 0.1128,
amount = 1,
rolls = 6,
entity = {
id = "CoreBoss",
variation = 0
}
}
},
fishing = {
{
biomes = {},
liquids = { "Lava" },
type = "Loot",
chance = 0.0088
}
},
dropScene = {
{
entity = {
id = "DiggingSpotSea",
variation = 0
},
chance = 1.0,
chanceAtLeastOne = 1.0,
amount = 1,
multiplayerScaling = 0.0,
notes = {},
scenes = { "SMSeaStarIsle" }
}
},
lootScene = {
{
entity = {
id = "TemplePedestal",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "TitanTempleScene" }
}
}
}
},
StoneBridge = {
[0] = {
crafting = {
{
station = "IronWorkBench",
amount = 2
}
}
}
},
StoneCap = {
[0] = {
drop = {
{
notes = {},
chance = 0.0545,
chanceAtLeastOne = 0.0545,
amount = 1,
rolls = 1,
entity = {
id = "DiggingSpotNature",
variation = 0
}
},
{
notes = {},
chance = 0.0275,
chanceAtLeastOne = 0.0409,
amount = 1,
rolls = { 1, 2 },
entity = {
id = "LargeMoldDestructible",
variation = 0
}
}
}
}
},
StoneCavelingMoss = {
[0] = {
naturalSpawn = {
initial = true
},
drop = {
{
notes = {},
chance = 0.0372,
chanceAtLeastOne = 0.0372,
amount = 1,
rolls = 1,
entity = {
id = "Caveling",
variation = 0
}
},
{
notes = {},
chance = 0.0346,
chanceAtLeastOne = 0.0346,
amount = 1,
rolls = 1,
entity = {
id = "CavelingShaman",
variation = 0
}
},
{
notes = {},
chance = 0.0197,
chanceAtLeastOne = 0.039,
amount = 1,
rolls = { 1, 3 },
entity = {
id = "CavelingBrute",
variation = 0
}
},
{
notes = {},
chance = 0.0372,
chanceAtLeastOne = 0.0372,
amount = 1,
rolls = 1,
entity = {
id = "CavelingMerchant",
variation = 0
}
},
{
notes = {},
chance = 0.0372,
chanceAtLeastOne = 0.0372,
amount = 1,
rolls = 1,
entity = {
id = "SlimeMerchant",
variation = 0
}
},
{
notes = {},
chance = 0.0372,
chanceAtLeastOne = 0.0372,
amount = 1,
rolls = 1,
entity = {
id = "FishingMerchant",
variation = 0
}
},
{
notes = {},
chance = 0.0372,
chanceAtLeastOne = 0.0372,
amount = 1,
rolls = 1,
entity = {
id = "CrystalMerchant",
variation = 0
}
}
},
plunder = {
{
scene = "MelodyMuralSceneStone",
amount = 5
},
{
scene = "SMOvergrownGrove",
amount = 5
},
{
dungeon = "CavelingRuins"
},
{
dungeon = "ShamanBossRoom"
}
}
}
},
StoneDoor = {
[0] = {
crafting = {
{
station = "IronWorkBench",
amount = 1
}
},
plunder = {
{
scene = "ClayHut",
amount = 1
},
{
scene = "FishingMerchantScene",
amount = 1
},
{
scene = "SMClayAbandonedHut",
amount = 1
},
{
scene = "SMHiveAbandonedHut",
amount = 1
},
{
scene = "SMShipwreck",
amount = 2
},
{
scene = "SMInstrumentRoom",
amount = 1
},
{
scene = "AFScene2",
amount = 8
}
}
}
},
StoneFence = {
[0] = {
crafting = {
{
station = "IronWorkBench",
amount = 2
}
}
}
},
StoneFenceGate = {
[0] = {
crafting = {
{
station = "IronWorkBench",
amount = 1
}
},
plunder = {
{
scene = "SMMoldOasis",
amount = 1
}
}
}
},
StoneFloor = {
[0] = {
crafting = {
{
station = "IronWorkBench",
amount = 2
}
}
}
},
StoneLantern = {
[0] = {
crafting = {
{
station = "PassageCraftingStatue",
amount = 1
}
},
plunder = {
{
scene = "PassageCraftingRuins",
amount = 8
},
{
scene = "GiantCicadaBossScene",
amount = 10
},
{
scene = "CultistCicadaStudyRoom",
amount = 4
},
{
scene = "CultistFloodedOasisRoom",
amount = 3
},
{
dungeon = "HydraCultDungeon"
},
{
dungeon = "GiantCicadaBossDungeon"
}
}
}
},
StonePedestal = {
[0] = {
plunder = {
{
scene = "LabyrintScene1",
amount = 2
},
{
scene = "WorshipMuralScene",
amount = 4
},
{
scene = "AncientMaze",
amount = 4
},
{
scene = "Farmhouse1",
amount = 1
},
{
scene = "Farmhouse5",
amount = 1
},
{
scene = "TempleNature1",
amount = 2
},
{
scene = "TempleNature2",
amount = 4
},
{
scene = "TempleNature4",
amount = 4
},
{
scene = "TempleAddition4",
amount = 4
},
{
scene = "InfestedFarm",
amount = 1
},
{
scene = "CavelingThroneRoom",
amount = 2
},
{
scene = "DirtRuins6",
amount = 1
},
{
scene = "StoneMaze",
amount = 2
},
{
scene = "CarrockLake",
amount = 1
},
{
scene = "WhiteWhistleScene",
amount = 1
},
{
scene = "MelodyMuralSceneDirt",
amount = 1
},
{
scene = "MelodyMuralSceneClay",
amount = 2
},
{
scene = "SMCityArchive",
amount = 2
},
{
scene = "SMDesertMoonLake",
amount = 1
},
{
scene = "SMNatureMoonLake",
amount = 1
},
{
scene = "SMSeaMoonLake",
amount = 1
},
{
scene = "SMMeadowBloatOatIsle",
amount = 1
},
{
scene = "SMStoneOasis",
amount = 1
},
{
scene = "SMTurfOasis",
amount = 1
}
},
lootScene = {
{
entity = {
id = "StonePedestal",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "TempleNature1", "TempleNature4" }
}
}
}
},
StoneSeeder = {
[0] = {
loot = {
{
notes = {},
chance = 0.0012,
chanceAtLeastOne = 0.0043,
amount = 1,
rolls = { 3, 4 },
guaranteedChance = 0.0345,
guaranteedChanceAtLeastOne = 0.0345,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "LockedIronChest",
variation = 0
}
}
},
lootScene = {
{
notes = {},
chance = 0.0012,
chanceAtLeastOne = 0.0043,
amount = 1,
rolls = { 3, 4 },
guaranteedChance = 0.0345,
guaranteedChanceAtLeastOne = 0.0345,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "IronChest",
variation = 0
},
dungeons = { "ShamanBossRoom", "StoneBridgeArea" }
},
{
notes = {},
chance = 0.0012,
chanceAtLeastOne = 0.0043,
amount = 1,
rolls = { 3, 4 },
guaranteedChance = 0.0345,
guaranteedChanceAtLeastOne = 0.0345,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "InventoryAncientChest",
variation = 0
},
scenes = { "MelodyMuralSceneDirt", "MelodyMuralSceneDirt2" }
},
{
notes = {},
chance = 0.0012,
chanceAtLeastOne = 0.0043,
amount = 1,
rolls = { 3, 4 },
guaranteedChance = 0.0345,
guaranteedChanceAtLeastOne = 0.0345,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "CopperChest",
variation = 0
},
scenes = { "MelodyMuralSceneClay" }
}
},
drop = {
{
notes = {},
chance = 0.0053,
chanceAtLeastOne = 0.0053,
amount = 1,
rolls = 1,
entity = {
id = "Caveling",
variation = 0
}
},
{
notes = {},
chance = 0.0053,
chanceAtLeastOne = 0.0053,
amount = 1,
rolls = 1,
entity = {
id = "CavelingMerchant",
variation = 0
}
},
{
notes = {},
chance = 0.0053,
chanceAtLeastOne = 0.0053,
amount = 1,
rolls = 1,
entity = {
id = "SlimeMerchant",
variation = 0
}
},
{
notes = {},
chance = 0.0053,
chanceAtLeastOne = 0.0053,
amount = 1,
rolls = 1,
entity = {
id = "FishingMerchant",
variation = 0
}
},
{
notes = {},
chance = 0.0053,
chanceAtLeastOne = 0.0053,
amount = 1,
rolls = 1,
entity = {
id = "CrystalMerchant",
variation = 0
}
},
{
notes = {},
chance = 0.0212,
chanceAtLeastOne = 0.0722,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "LargeAncientDestructible",
variation = 0
}
}
}
}
},
StoneskinPotion = {
[0] = {
lootScene = {
{
notes = {},
chance = 0.0336,
chanceAtLeastOne = 0.1427,
amount = { 3, 5 },
rolls = { 4, 5 },
entity = {
id = "InventoryChest",
variation = 0
},
dungeons = { "BridgeArea", "WoodRoom" },
scenes = { "AbandonedCampScene", "ClayHiddenChest", "SmallIslands", "TurfHiddenChest" }
},
{
notes = {},
chance = 0.0831,
chanceAtLeastOne = 0.3793,
amount = { 3, 6 },
rolls = { 4, 7 },
entity = {
id = "InventoryAncientChest",
variation = 0
},
dungeons = { "BigCityDungeon1", "BigCityDungeon2", "BigCityDungeon3", "CityDungeon" },
scenes = { "CitySewers", "CityStore", "SMBrokenCityIsle", "SMCityArchive", "SMLoneCityIsland" }
},
{
notes = {},
chance = 0.0427,
chanceAtLeastOne = 0.16,
amount = { 1, 3 },
rolls = { 3, 5 },
entity = {
id = "InventorySeaBiomeChest",
variation = 0
},
dungeons = { "SeaIslands", "SeaWallsWithChest" },
scenes = { "SMSeaCampIsland1", "SMSeaCampIsland2", "SMSeaCampIsland4", "SMSeaCampIsland6", "SMSeaOasis", "SMSurfaceCoralIsland" }
},
{
entity = {
id = "InventoryChest",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 3,
scenes = { "LabyrintScene1" }
},
{
entity = {
id = "InventoryChest",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "LarvaTerritory2" }
},
{
entity = {
id = "InventoryAncientChest",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 2,
scenes = { "DirtRuins2" }
},
{
notes = {},
chance = 0.0831,
chanceAtLeastOne = 0.3793,
amount = { 3, 6 },
rolls = { 4, 7 },
entity = {
id = "BossChest",
variation = 0
},
scenes = { "CityHall" }
}
},
drop = {
{
notes = {},
chance = 0.2653,
chanceAtLeastOne = 0.4601,
amount = 1,
rolls = 2,
entity = {
id = "MushroomBrute",
variation = 0
}
},
{
notes = {},
chance = 0.0249,
chanceAtLeastOne = 0.0249,
amount = 1,
rolls = 1,
entity = {
id = "CityDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0267,
chanceAtLeastOne = 0.0655,
amount = 1,
rolls = { 2, 3 },
entity = {
id = "LargeCityDestructible",
variation = 0
}
}
},
crafting = {
{
station = "AlchemyTable",
amount = 1
}
}
}
},
StunGrenade = {
[0] = {
lootScene = {
{
notes = {},
chance = 0.0336,
chanceAtLeastOne = 0.1427,
amount = { 4, 5 },
rolls = { 4, 5 },
entity = {
id = "InventoryChest",
variation = 0
},
dungeons = { "BridgeArea", "WoodRoom" },
scenes = { "AbandonedCampScene", "ClayHiddenChest", "SmallIslands", "TurfHiddenChest" }
},
{
notes = {},
chance = 0.0247,
chanceAtLeastOne = 0.0839,
amount = { 4, 8 },
rolls = { 3, 4 },
entity = {
id = "IronChest",
variation = 0
},
dungeons = { "ShamanBossRoom", "StoneBridgeArea" }
},
{
notes = {},
chance = 0.0247,
chanceAtLeastOne = 0.0839,
amount = { 4, 8 },
rolls = { 3, 4 },
entity = {
id = "InventoryAncientChest",
variation = 0
},
scenes = { "MelodyMuralSceneDirt", "MelodyMuralSceneDirt2" }
},
{
notes = {},
chance = 0.0247,
chanceAtLeastOne = 0.0839,
amount = { 4, 8 },
rolls = { 3, 4 },
entity = {
id = "CopperChest",
variation = 0
},
scenes = { "MelodyMuralSceneClay" }
}
},
loot = {
{
notes = {},
chance = 0.0242,
chanceAtLeastOne = 0.0823,
amount = { 4, 8 },
rolls = { 3, 4 },
entity = {
id = "LockedCopperChest",
variation = 0
}
},
{
notes = {},
chance = 0.0247,
chanceAtLeastOne = 0.0839,
amount = { 4, 8 },
rolls = { 3, 4 },
entity = {
id = "LockedIronChest",
variation = 0
}
}
},
crafting = {
{
station = "AlchemyTable",
amount = 1
}
},
drop = {
{
notes = {},
chance = 0.0348,
chanceAtLeastOne = 0.0517,
amount = 1,
rolls = { 1, 2 },
entity = {
id = "AncientDestructible",
variation = 0
}
}
}
}
},
SuitBreastArmor = {
[0] = {
crafting = {
{
station = "LoomSpinningWheel",
amount = 1
}
}
}
},
SuitHelm = {
[0] = {
crafting = {
{
station = "LoomSpinningWheel",
amount = 1
}
}
}
},
SuitPantsArmor = {
[0] = {
crafting = {
{
station = "LoomSpinningWheel",
amount = 1
}
}
}
},
SulfurBomb = {
[0] = {
lootScene = {
{
notes = {},
chance = 0.0847,
chanceAtLeastOne = 0.2983,
amount = { 3, 10 },
rolls = 4,
entity = {
id = "PassageChest",
variation = 0
},
dungeons = { "HydraCultDungeon" }
},
{
notes = {},
chance = 0.1048,
chanceAtLeastOne = 0.2827,
amount = { 3, 5 },
rolls = 3,
entity = {
id = "PassageChest",
variation = 0
},
scenes = { "CultistCicadaStudyRoom" }
}
},
drop = {
{
notes = {},
chance = 0.1277,
chanceAtLeastOne = 0.2893,
amount = 1,
rolls = { 2, 3 },
entity = {
id = "AmoebaGiantSegment",
variation = 0
}
},
{
notes = {},
chance = 0.0704,
chanceAtLeastOne = 0.3059,
amount = { 5, 8 },
rolls = 5,
entity = {
id = "WallBoss",
variation = 0
}
},
{
notes = {},
chance = 0.0431,
chanceAtLeastOne = 0.1043,
amount = { 1, 2 },
rolls = { 2, 3 },
entity = {
id = "LargePassageDestructible",
variation = 0
}
}
},
crafting = {
{
station = "LaboratoryWorkbench",
amount = 1
}
}
}
},
SulfurBreastArmor = {
[0] = {
drop = {
{
notes = {},
chance = 0.0939,
chanceAtLeastOne = 0.3892,
amount = 1,
rolls = 5,
guaranteedChance = 0.2857,
guaranteedChanceAtLeastOne = 0.2857,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "WallBoss",
variation = 0
}
}
}
}
},
SulfurBud = {
[0] = {
naturalSpawn = {
initial = true
},
drop = {
{
notes = {},
chance = 0.4963,
chanceAtLeastOne = 0.6425,
amount = { 1, 2 },
rolls = { 1, 2 },
entity = {
id = "AmoebaWormSegment",
variation = 0
}
}
},
plunder = {
{
dungeon = "FeatherTreeForest"
},
{
dungeon = "SulfurForest"
}
},
fishing = {
{
biomes = { "Passage" },
liquids = { "Passage" },
type = "Loot",
chance = 0.2
}
}
}
},
SulfurHelm = {
[0] = {
drop = {
{
notes = {},
chance = 0.0939,
chanceAtLeastOne = 0.3892,
amount = 1,
rolls = 5,
guaranteedChance = 0.2857,
guaranteedChanceAtLeastOne = 0.2857,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "WallBoss",
variation = 0
}
}
}
}
},
SulfurPantsArmor = {
[0] = {
drop = {
{
notes = {},
chance = 0.0939,
chanceAtLeastOne = 0.3892,
amount = 1,
rolls = 5,
guaranteedChance = 0.2857,
guaranteedChanceAtLeastOne = 0.2857,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "WallBoss",
variation = 0
}
}
}
}
},
SulfurTree = {
[0] = {
naturalSpawn = {
initial = true
},
plunder = {
{
dungeon = "FeatherTreeForest"
},
{
dungeon = "SulfurForest"
}
}
}
},
SulfurWormTrophy = {
[0] = {
drop = {
{
notes = {},
chance = 0.0074,
chanceAtLeastOne = 0.0111,
amount = 1,
rolls = { 1, 2 },
entity = {
id = "AmoebaWormSegment",
variation = 0
}
}
}
}
},
SummonArea = {
[0] = {
plunder = {
{
scene = "BossLarvaScene",
amount = 1
},
{
scene = "SlimeBossScene",
amount = 1
},
{
scene = "LarvaHiveBossScene",
amount = 1
},
{
scene = "PoisonSlimeBossScene",
amount = 1
},
{
scene = "CavelingThroneRoom",
amount = 1
},
{
scene = "SlipperySlimeBossScene",
amount = 1
},
{
scene = "LavaSlimeBossScene",
amount = 1
},
{
scene = "GiantCicadaBossScene",
amount = 1
}
}
}
},
SummonerOffhand = {
[0] = {
lootScene = {
{
notes = {},
chance = 0.0144,
chanceAtLeastOne = 0.0564,
amount = 1,
rolls = { 3, 5 },
entity = {
id = "InventoryLarvaHiveChest",
variation = 0
},
dungeons = { "LarvaHiveBossDungeon", "SmallLarvaHiveDungeon" },
scenes = { "MelodyMuralSceneClay2" }
}
},
drop = {
{
notes = {},
chance = 0.0091,
chanceAtLeastOne = 0.0448,
amount = 1,
rolls = 5,
entity = {
id = "LarvaHiveBoss",
variation = 0
}
},
{
notes = {},
chance = 0.0091,
chanceAtLeastOne = 0.0448,
amount = 1,
rolls = 5,
entity = {
id = "LarvaHiveHalloweenBoss",
variation = 0
}
},
{
notes = {},
chance = 0.0317,
chanceAtLeastOne = 0.0471,
amount = 1,
rolls = { 1, 2 },
entity = {
id = "HiveDestructible",
variation = 0
}
}
}
}
},
SunStaff = {
[0] = {
drop = {
{
notes = {},
chance = 0.0252,
chanceAtLeastOne = 0.12,
amount = 1,
rolls = 5,
guaranteedChance = 0.129,
guaranteedChanceAtLeastOne = 0.129,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "BirdBoss",
variation = 0
}
},
{
notes = {},
chance = 0.0252,
chanceAtLeastOne = 0.12,
amount = 1,
rolls = 5,
guaranteedChance = 0.129,
guaranteedChanceAtLeastOne = 0.129,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "BirdBoss",
variation = 1
}
},
{
notes = {},
chance = 0.0159,
chanceAtLeastOne = 0.0842,
amount = 1,
rolls = { 5, 6 },
entity = {
id = "HydraBossNature",
variation = 0
}
},
{
notes = {},
chance = 0.0157,
chanceAtLeastOne = 0.0834,
amount = 1,
rolls = { 5, 6 },
entity = {
id = "HydraBossSea",
variation = 0
}
},
{
notes = {},
chance = 0.0157,
chanceAtLeastOne = 0.0834,
amount = 1,
rolls = { 5, 6 },
entity = {
id = "HydraBossDesert",
variation = 0
}
},
{
notes = {},
chance = 0.0137,
chanceAtLeastOne = 0.0666,
amount = 1,
rolls = 5,
entity = {
id = "SnakeBossSegment",
variation = 0
}
},
{
notes = {},
chance = 0.0082,
chanceAtLeastOne = 0.0123,
amount = 1,
rolls = { 1, 2 },
entity = {
id = "LargeMoldDestructible",
variation = 0
}
}
}
}
},
SunglassesHelm = {
[0] = {
lootScene = {
{
notes = {},
chance = 0.0128,
chanceAtLeastOne = 0.0502,
amount = 1,
rolls = { 3, 5 },
entity = {
id = "InventorySeaBiomeChest",
variation = 0
},
dungeons = { "SeaIslands", "SeaWallsWithChest" },
scenes = { "SMSeaCampIsland1", "SMSeaCampIsland2", "SMSeaCampIsland4", "SMSeaCampIsland6", "SMSeaOasis", "SMSurfaceCoralIsland" }
},
{
notes = {},
chance = 0.0024,
chanceAtLeastOne = 0.0097,
amount = 1,
rolls = { 3, 5 },
guaranteedChance = 0.0385,
guaranteedChanceAtLeastOne = 0.0385,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "InventoryAncientChest",
variation = 0
},
scenes = { "MelodyMuralSceneNature" }
},
{
notes = {},
chance = 0.0024,
chanceAtLeastOne = 0.0097,
amount = 1,
rolls = { 3, 5 },
guaranteedChance = 0.0385,
guaranteedChanceAtLeastOne = 0.0385,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "InventoryMoldDungeonChest",
variation = 0
},
scenes = { "MelodyMuralSceneNature2" }
},
{
entity = {
id = "Mannequin",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "SMSeaCampIsland1" }
}
},
loot = {
{
notes = {},
chance = 0.0024,
chanceAtLeastOne = 0.0097,
amount = 1,
rolls = { 3, 5 },
guaranteedChance = 0.0385,
guaranteedChanceAtLeastOne = 0.0385,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "LockedOctarineChest",
variation = 0
}
}
}
}
},
Sunrice = {
[0] = {
naturalSpawn = {
initial = true
},
loot = {
{
notes = {},
chance = 0.0627,
chanceAtLeastOne = 0.1495,
amount = { 1, 5 },
rolls = { 2, 3 },
entity = {
id = "LockedSolariteChest",
variation = 0
}
}
},
farming = {
{
id = "SunriceSeed",
variation = 0,
notes = {},
growthTime = 600.0
}
},
plunder = {
{
dungeon = "CrystalForest"
},
{
dungeon = "PassageOreField"
}
},
lootScene = {
{
notes = {},
chance = 0.0627,
chanceAtLeastOne = 0.1495,
amount = { 1, 5 },
rolls = { 2, 3 },
entity = {
id = "InventoryDesertBiomeChest",
variation = 0
},
scenes = { "MelodyMuralSceneDesert", "MelodyMuralSceneDesert2" }
},
{
entity = {
id = "CattleFeedTray",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 34,
scenes = { "OasisHouseAlt" }
}
}
}
},
SunriceRare = {
[0] = {
loot = {
{
notes = {},
chance = 0.0314,
chanceAtLeastOne = 0.0766,
amount = 1,
rolls = { 2, 3 },
entity = {
id = "LockedSolariteChest",
variation = 0
}
}
},
farming = {
{
id = "SunriceSeed",
variation = 0,
notes = { "RarePlant" },
growthTime = 600.0
}
},
lootScene = {
{
notes = {},
chance = 0.0314,
chanceAtLeastOne = 0.0766,
amount = 1,
rolls = { 2, 3 },
entity = {
id = "InventoryDesertBiomeChest",
variation = 0
},
scenes = { "MelodyMuralSceneDesert", "MelodyMuralSceneDesert2" }
}
}
}
},
SunriceSeed = {
[0] = {
drop = {
{
notes = {},
chance = 0.099,
chanceAtLeastOne = 0.099,
amount = 1,
rolls = 1,
entity = {
id = "Mimite",
variation = 0
}
},
{
notes = {},
chance = 0.0667,
chanceAtLeastOne = 0.1584,
amount = 1,
rolls = { 2, 3 },
entity = {
id = "LargeCrystalDestructible",
variation = 0
}
},
{
entity = {
id = "SunricePlant",
variation = 0
},
chance = 0.75,
chanceAtLeastOne = 0.75,
amount = 1,
multiplayerScaling = 0.0,
notes = {}
}
},
fishing = {
{
biomes = { "Crystal" },
liquids = { "Crystal" },
type = "Loot",
chance = 0.1068
}
}
}
},
SurfaceCoral1Large = {
[0] = {
plunder = {
{
scene = "CoralPatchLarge1",
amount = 2
},
{
scene = "CoralPatchMedium2",
amount = 1
},
{
scene = "SMLoneCityIsland",
amount = 1
},
{
scene = "SMSeaCampIsland4",
amount = 1
},
{
scene = "SMSeaCampIsland5",
amount = 1
},
{
scene = "SMSeaCampIsland6",
amount = 2
},
{
dungeon = "CoralReef"
}
}
}
},
SurfaceCoral1Medium = {
[0] = {
plunder = {
{
scene = "CoralPatchLarge1",
amount = 2
},
{
scene = "CoralPatchMedium2",
amount = 2
},
{
scene = "TowerShellScene",
amount = 2
},
{
scene = "SMLoneCityIsland",
amount = 2
},
{
scene = "SMSeaCampIsland3",
amount = 2
},
{
scene = "SMSeaCampIsland4",
amount = 2
},
{
scene = "SMSeaCampIsland5",
amount = 2
},
{
scene = "SMSeaCampIsland6",
amount = 2
},
{
dungeon = "CoralReef"
}
}
}
},
SurfaceCoral1Small = {
[0] = {
plunder = {
{
scene = "SeaCoveIsland1",
amount = 3
},
{
scene = "CoralPatchLarge1",
amount = 10
},
{
scene = "CoralPatchMedium2",
amount = 5
},
{
scene = "CoralPatchSmall2",
amount = 4
},
{
scene = "TowerShellScene",
amount = 9
},
{
scene = "SMLoneCityIsland",
amount = 3
},
{
scene = "SMSeaCampIsland1",
amount = 7
},
{
scene = "SMSeaCampIsland4",
amount = 3
},
{
scene = "SMSeaCampIsland5",
amount = 5
},
{
scene = "SMSeaCampIsland6",
amount = 8
},
{
scene = "SMSeaPond",
amount = 1
},
{
scene = "SMResearchLab",
amount = 2
},
{
scene = "SMSeaOasis",
amount = 3
},
{
dungeon = "CoralReef"
}
}
}
},
SurfaceCoral2Large = {
[0] = {
plunder = {
{
scene = "SeaCoveIsland1",
amount = 1
},
{
scene = "CoralPatchLarge1",
amount = 2
},
{
scene = "CoralPatchMedium1",
amount = 3
},
{
scene = "SeaCoveStash",
amount = 2
},
{
scene = "SeaHarborTown1",
amount = 2
},
{
scene = "SMSeaCampIsland1",
amount = 1
},
{
scene = "SMSeaCampIsland3",
amount = 1
},
{
scene = "SMSeaCampIsland6",
amount = 2
},
{
scene = "SMSurfaceCoralIsland",
amount = 1
},
{
dungeon = "CoralReef"
}
}
}
},
SurfaceCoral2Small = {
[0] = {
plunder = {
{
scene = "SeaCoveIsland1",
amount = 3
},
{
scene = "CoralPatchLarge1",
amount = 6
},
{
scene = "CoralPatchMedium1",
amount = 9
},
{
scene = "CoralPatchMedium2",
amount = 2
},
{
scene = "CoralPatchSmall2",
amount = 2
},
{
scene = "SeaCoveStash",
amount = 14
},
{
scene = "SeaHarborTown1",
amount = 15
},
{
scene = "SMLoneCityIsland",
amount = 2
},
{
scene = "SMSeaCampIsland1",
amount = 5
},
{
scene = "SMSeaCampIsland3",
amount = 4
},
{
scene = "SMSeaCampIsland4",
amount = 2
},
{
scene = "SMSeaCampIsland5",
amount = 2
},
{
scene = "SMSeaCampIsland6",
amount = 1
},
{
scene = "SMSeaMoonLake",
amount = 3
},
{
scene = "SMSeaOasis",
amount = 2
},
{
scene = "SMSurfaceCoralIsland",
amount = 4
},
{
dungeon = "CoralReef"
},
{
dungeon = "OctopusBossRoom"
}
}
}
},
SurfaceCoral3Large = {
[0] = {
plunder = {
{
scene = "SeaCoveIsland1",
amount = 2
},
{
scene = "CoralPatchMedium1",
amount = 2
},
{
scene = "CoralPatchMedium2",
amount = 1
},
{
scene = "CoralPatchSmall1",
amount = 2
},
{
scene = "CoralPatchSmall2",
amount = 3
},
{
scene = "SeaCoveStash",
amount = 2
},
{
scene = "SMLoneCityIsland",
amount = 1
},
{
scene = "SMSeaCampIsland1",
amount = 3
},
{
scene = "SMSeaCampIsland4",
amount = 3
},
{
scene = "SMSeaCampIsland5",
amount = 2
},
{
scene = "SMSeaCampIsland6",
amount = 9
},
{
scene = "SMSurfaceCoralIsland",
amount = 2
},
{
dungeon = "CoralReef"
},
{
dungeon = "OctopusBossRoom"
}
}
}
},
SurfaceCoral3Small = {
[0] = {
plunder = {
{
scene = "SeaCoveIsland1",
amount = 4
},
{
scene = "CoralPatchMedium1",
amount = 7
},
{
scene = "CoralPatchMedium2",
amount = 3
},
{
scene = "CoralPatchSmall1",
amount = 6
},
{
scene = "CoralPatchSmall2",
amount = 4
},
{
scene = "SeaCoveStash",
amount = 9
},
{
scene = "SeaHarborTown1",
amount = 4
},
{
scene = "SMLoneCityIsland",
amount = 2
},
{
scene = "SMSeaCampIsland1",
amount = 8
},
{
scene = "SMSeaCampIsland3",
amount = 4
},
{
scene = "SMSeaCampIsland6",
amount = 4
},
{
scene = "SMShipwreck",
amount = 4
},
{
scene = "SMResearchLab",
amount = 4
},
{
scene = "SMSeaOasis",
amount = 3
},
{
scene = "SMSurfaceCoralIsland",
amount = 7
},
{
dungeon = "CoralReef"
},
{
dungeon = "OctopusBossRoom"
}
}
}
},
SuspendedButterfly = {
[0] = {
drop = {
{
notes = {},
chance = 0.0865,
chanceAtLeastOne = 0.0865,
amount = 1,
rolls = 1,
entity = {
id = "CrystalDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.04,
chanceAtLeastOne = 0.097,
amount = 1,
rolls = { 2, 3 },
entity = {
id = "LargeCrystalDestructible",
variation = 0
}
}
},
lootScene = {
{
entity = {
id = "RuinsTableSmall",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "SMResearchLab" }
}
}
}
},
SwampMageBreastArmor = {
[0] = {
drop = {
{
notes = {},
chance = 0.0801,
chanceAtLeastOne = 0.0801,
amount = 1,
rolls = 1,
guaranteedChance = 0.2703,
guaranteedChanceAtLeastOne = 0.2703,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "NatureCicadaEnemy",
variation = 0
}
}
},
fishing = {
{
biomes = { "Nature" },
liquids = {},
type = "Loot",
chance = 0.0158
}
}
}
},
SwampMageHelm = {
[0] = {
drop = {
{
notes = {},
chance = 0.0801,
chanceAtLeastOne = 0.0801,
amount = 1,
rolls = 1,
guaranteedChance = 0.2703,
guaranteedChanceAtLeastOne = 0.2703,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "NatureCicadaEnemy",
variation = 0
}
}
},
fishing = {
{
biomes = { "Nature" },
liquids = {},
type = "Loot",
chance = 0.0158
}
}
}
},
SwampMagePantsArmor = {
[0] = {
drop = {
{
notes = {},
chance = 0.0801,
chanceAtLeastOne = 0.0801,
amount = 1,
rolls = 1,
guaranteedChance = 0.2703,
guaranteedChanceAtLeastOne = 0.2703,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "NatureCicadaEnemy",
variation = 0
}
}
},
fishing = {
{
biomes = { "Nature" },
liquids = {},
type = "Loot",
chance = 0.0158
}
}
}
},
SwiftFeather = {
[0] = {
lootScene = {
{
notes = {},
chance = 0.0047,
chanceAtLeastOne = 0.021,
amount = 1,
rolls = { 4, 5 },
entity = {
id = "InventoryChest",
variation = 0
},
dungeons = { "BridgeArea", "WoodRoom" },
scenes = { "AbandonedCampScene", "ClayHiddenChest", "SmallIslands", "TurfHiddenChest" }
},
{
notes = {},
chance = 0.009,
chanceAtLeastOne = 0.0355,
amount = 1,
rolls = { 3, 5 },
entity = {
id = "InventoryLarvaHiveChest",
variation = 0
},
dungeons = { "LarvaHiveBossDungeon", "SmallLarvaHiveDungeon" },
scenes = { "MelodyMuralSceneClay2" }
}
},
loot = {
{
notes = {},
chance = 0.0024,
chanceAtLeastOne = 0.0085,
amount = 1,
rolls = { 3, 4 },
guaranteedChance = 0.0685,
guaranteedChanceAtLeastOne = 0.0685,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "LockedCopperChest",
variation = 0
}
}
},
drop = {
{
notes = {},
chance = 0.0028,
chanceAtLeastOne = 0.0042,
amount = 1,
rolls = { 1, 2 },
entity = {
id = "WoodenDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0178,
chanceAtLeastOne = 0.0609,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "WoodenDestructible",
variation = 1
}
}
}
}
},
SwiftRing = {
[0] = {
crafting = {
{
station = "JewelryWorkBench",
amount = 1
}
}
}
},
SwimingPantsArmorBlue = {
[0] = {
lootScene = {
{
notes = {},
chance = 0.0085,
chanceAtLeastOne = 0.0337,
amount = 1,
rolls = { 3, 5 },
entity = {
id = "InventorySeaBiomeChest",
variation = 0
},
dungeons = { "SeaIslands", "SeaWallsWithChest" },
scenes = { "SMSeaCampIsland1", "SMSeaCampIsland2", "SMSeaCampIsland4", "SMSeaCampIsland6", "SMSeaOasis", "SMSurfaceCoralIsland" }
},
{
notes = {},
chance = 0.0024,
chanceAtLeastOne = 0.0097,
amount = 1,
rolls = { 3, 5 },
guaranteedChance = 0.0385,
guaranteedChanceAtLeastOne = 0.0385,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "InventoryAncientChest",
variation = 0
},
scenes = { "MelodyMuralSceneNature" }
},
{
notes = {},
chance = 0.0024,
chanceAtLeastOne = 0.0097,
amount = 1,
rolls = { 3, 5 },
guaranteedChance = 0.0385,
guaranteedChanceAtLeastOne = 0.0385,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "InventoryMoldDungeonChest",
variation = 0
},
scenes = { "MelodyMuralSceneNature2" }
}
},
loot = {
{
notes = {},
chance = 0.0024,
chanceAtLeastOne = 0.0097,
amount = 1,
rolls = { 3, 5 },
guaranteedChance = 0.0385,
guaranteedChanceAtLeastOne = 0.0385,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "LockedOctarineChest",
variation = 0
}
}
}
}
},
SwimingPantsArmorGreen = {
[0] = {
lootScene = {
{
notes = {},
chance = 0.0085,
chanceAtLeastOne = 0.0337,
amount = 1,
rolls = { 3, 5 },
entity = {
id = "InventorySeaBiomeChest",
variation = 0
},
dungeons = { "SeaIslands", "SeaWallsWithChest" },
scenes = { "SMSeaCampIsland1", "SMSeaCampIsland2", "SMSeaCampIsland4", "SMSeaCampIsland6", "SMSeaOasis", "SMSurfaceCoralIsland" }
},
{
notes = {},
chance = 0.0024,
chanceAtLeastOne = 0.0097,
amount = 1,
rolls = { 3, 5 },
guaranteedChance = 0.0385,
guaranteedChanceAtLeastOne = 0.0385,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "InventoryAncientChest",
variation = 0
},
scenes = { "MelodyMuralSceneNature" }
},
{
notes = {},
chance = 0.0024,
chanceAtLeastOne = 0.0097,
amount = 1,
rolls = { 3, 5 },
guaranteedChance = 0.0385,
guaranteedChanceAtLeastOne = 0.0385,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "InventoryMoldDungeonChest",
variation = 0
},
scenes = { "MelodyMuralSceneNature2" }
}
},
loot = {
{
notes = {},
chance = 0.0024,
chanceAtLeastOne = 0.0097,
amount = 1,
rolls = { 3, 5 },
guaranteedChance = 0.0385,
guaranteedChanceAtLeastOne = 0.0385,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "LockedOctarineChest",
variation = 0
}
}
}
}
},
SwimingPantsArmorRed = {
[0] = {
lootScene = {
{
notes = {},
chance = 0.0085,
chanceAtLeastOne = 0.0337,
amount = 1,
rolls = { 3, 5 },
entity = {
id = "InventorySeaBiomeChest",
variation = 0
},
dungeons = { "SeaIslands", "SeaWallsWithChest" },
scenes = { "SMSeaCampIsland1", "SMSeaCampIsland2", "SMSeaCampIsland4", "SMSeaCampIsland6", "SMSeaOasis", "SMSurfaceCoralIsland" }
},
{
notes = {},
chance = 0.0024,
chanceAtLeastOne = 0.0097,
amount = 1,
rolls = { 3, 5 },
guaranteedChance = 0.0385,
guaranteedChanceAtLeastOne = 0.0385,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "InventoryAncientChest",
variation = 0
},
scenes = { "MelodyMuralSceneNature" }
},
{
notes = {},
chance = 0.0024,
chanceAtLeastOne = 0.0097,
amount = 1,
rolls = { 3, 5 },
guaranteedChance = 0.0385,
guaranteedChanceAtLeastOne = 0.0385,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "InventoryMoldDungeonChest",
variation = 0
},
scenes = { "MelodyMuralSceneNature2" }
}
},
loot = {
{
notes = {},
chance = 0.0024,
chanceAtLeastOne = 0.0097,
amount = 1,
rolls = { 3, 5 },
guaranteedChance = 0.0385,
guaranteedChanceAtLeastOne = 0.0385,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "LockedOctarineChest",
variation = 0
}
}
}
}
},
TableSaw = {
[0] = {
crafting = {
{
station = "ElectronicsTable",
amount = 1
}
},
plunder = {
{
scene = "OasisHouseAlt",
amount = 1
}
}
}
},
TallBarnacleGrass = {
[0] = {
naturalSpawn = {
initial = true
},
plunder = {
{
scene = "PassageCraftingRuins",
amount = 4
},
{
dungeon = "PassageOreField"
},
{
dungeon = "FeatherTreeForest"
},
{
dungeon = "SulfurForest"
},
{
dungeon = "HydraCultDungeon"
}
}
}
},
TallCrystalGrass = {
[0] = {
naturalSpawn = {
initial = true
},
plunder = {
{
scene = "TowerShellScene",
amount = 6
},
{
scene = "CrystalExplorerCamp",
amount = 5
},
{
scene = "AlienMaterialDepot1",
amount = 1
},
{
scene = "EventTerminalCrystal1",
amount = 9
},
{
scene = "EventTerminalCrystal2",
amount = 8
},
{
scene = "EventTerminalCrystal3",
amount = 6
},
{
scene = "EventTerminalCrystal4",
amount = 10
},
{
scene = "EventTerminalCrystal5",
amount = 13
},
{
scene = "CrystalForestMeadow",
amount = 42
},
{
scene = "RadiationCrystalMaze2",
amount = 23
},
{
scene = "SMCrystalPond",
amount = 19
},
{
scene = "SMResearchLab",
amount = 2
},
{
scene = "SMSolariteBoulderScene",
amount = 8
},
{
dungeon = "CrystalForest"
},
{
dungeon = "CrystalAreaWithCustomScenes"
}
}
}
},
TallGrass = {
[0] = {
naturalSpawn = {
initial = true
},
plunder = {
{
scene = "AbandonedCampScene",
amount = 11
},
{
scene = "AncientGiantScene",
amount = 6
},
{
scene = "ChildCavelingsSceneGrave",
amount = 20
},
{
scene = "OldRebreatherScene",
amount = 15
},
{
scene = "WorshipMuralScene",
amount = 28
},
{
scene = "AbyssHome",
amount = 16
},
{
scene = "RuinMeadow",
amount = 69
},
{
scene = "CavelingFarm",
amount = 15
},
{
scene = "Field1",
amount = 3
},
{
scene = "Field4",
amount = 2
},
{
scene = "Pond1",
amount = 6
},
{
scene = "Pond2",
amount = 8
},
{
scene = "Pond3",
amount = 19
},
{
scene = "Pond4",
amount = 4
},
{
scene = "TempleNature1",
amount = 9
},
{
scene = "TempleNature2",
amount = 41
},
{
scene = "TempleNature3",
amount = 12
},
{
scene = "TempleNature4",
amount = 21
},
{
scene = "TempleAddition2",
amount = 7
},
{
scene = "TempleAddition3",
amount = 4
},
{
scene = "TempleAddition4",
amount = 2
},
{
scene = "TempleAddition5",
amount = 3
},
{
scene = "InfestedFarm",
amount = 11
},
{
scene = "TempleAddition6",
amount = 1
},
{
scene = "TempleAddition7",
amount = 3
},
{
scene = "TempleAddition8",
amount = 4
},
{
scene = "MoldDungeonMainTemple",
amount = 9
},
{
scene = "TurfRuins",
amount = 9
},
{
scene = "CityPark",
amount = 19
},
{
scene = "BotanicGarden",
amount = 3
},
{
scene = "CityLibrary",
amount = 2
},
{
scene = "FishingMerchantScene",
amount = 7
},
{
scene = "TitanTempleScene",
amount = 28
},
{
scene = "DesertRuinGarden2",
amount = 2
},
{
scene = "DirtNatureHole",
amount = 6
},
{
scene = "MelodyMuralSceneNature",
amount = 9
},
{
scene = "MoldGrassPatchScene",
amount = 6
},
{
scene = "VictoriaJungleTree",
amount = 100
},
{
scene = "SMAbandonedCherryHut",
amount = 18
},
{
scene = "WaypointRoomNature",
amount = 3
},
{
scene = "SMAzeosBrokenBridge",
amount = 18
},
{
scene = "SMMeadowPen",
amount = 1
},
{
scene = "SMOvergrownGrove",
amount = 4
},
{
scene = "SMPathwayHut",
amount = 5
},
{
scene = "SMScarletBoulderScene",
amount = 6
},
{
scene = "SMScarletCamp",
amount = 8
},
{
scene = "SMCherryPatch",
amount = 2
},
{
scene = "SMMeadowPatch",
amount = 1
},
{
scene = "SMMeadowPond",
amount = 1
},
{
scene = "SMMeadowSpiral",
amount = 5
},
{
scene = "SMMeadowTreeBridge",
amount = 12
},
{
scene = "SMNatureMoonLake",
amount = 8
},
{
scene = "SMNaturePond",
amount = 10
},
{
scene = "SMTurfPatch",
amount = 2
},
{
scene = "SMMeadowOasis",
amount = 4
},
{
scene = "SMMoldWellCircle",
amount = 14
},
{
scene = "SMNatureEggHut",
amount = 14
},
{
scene = "SMNatureOasis",
amount = 3
},
{
scene = "SMStoneOasis",
amount = 1
},
{
scene = "SMTempleGardenRoom",
amount = 2
},
{
scene = "SMTurfOasis",
amount = 2
},
{
scene = "SMNaturePatch",
amount = 1
},
{
scene = "SMDirtCherryTree",
amount = 3
},
{
scene = "SMInstrumentRoom",
amount = 7
},
{
scene = "SMGoldOreScene",
amount = 2
},
{
scene = "SMMoldGarden",
amount = 1
},
{
scene = "SMNatureWell",
amount = 5
},
{
scene = "DesertAbandonedFarm",
amount = 28
},
{
scene = "BirdBossArena",
amount = 7
},
{
scene = "BirdBossRoom1",
amount = 2
},
{
scene = "BirdBossRoom2",
amount = 1
},
{
scene = "BirdBossRoom3",
amount = 7
},
{
scene = "BirdBossRoom4",
amount = 6
},
{
scene = "OasisGrassTemple",
amount = 4
},
{
scene = "OasisGrassTempleAlt",
amount = 4
},
{
dungeon = "NatureCavelingArea"
},
{
dungeon = "CustomFarm"
},
{
dungeon = "NatureTemple"
},
{
dungeon = "BirdBossRoom"
}
}
}
},
TallLandKelp = {
[0] = {
naturalSpawn = {
initial = true
},
plunder = {
{
scene = "SlipperySlimeBossScene",
amount = 9
},
{
scene = "ConchShellScene",
amount = 6
},
{
scene = "TurtleRockScene",
amount = 16
},
{
scene = "FishFarm",
amount = 11
},
{
scene = "OctarineIsland",
amount = 8
},
{
scene = "BeachedCavelingShip",
amount = 6
},
{
scene = "OctopusBossScene",
amount = 5
},
{
scene = "OCeanKIngFossilScene",
amount = 10
},
{
scene = "BotanicGarden",
amount = 4
},
{
scene = "CitySewers",
amount = 2
},
{
scene = "ShrineMuralScene",
amount = 4
},
{
scene = "MelodyMuralSceneSea",
amount = 6
},
{
scene = "SeaCoveIsland1",
amount = 8
},
{
scene = "SeaCoveStash",
amount = 6
},
{
scene = "SeaHarborTown1",
amount = 23
},
{
scene = "SMLoneCityIsland",
amount = 1
},
{
scene = "SMSeaCampIsland1",
amount = 5
},
{
scene = "SMSeaCampIsland2",
amount = 3
},
{
scene = "SMSeaCampIsland3",
amount = 3
},
{
scene = "SMSeaCampIsland4",
amount = 2
},
{
scene = "SMSeaCampIsland5",
amount = 6
},
{
scene = "SMSeaCampIsland6",
amount = 3
},
{
scene = "SMShipwreck",
amount = 2
},
{
scene = "SMSeaMoonLake",
amount = 5
},
{
scene = "SMSeaPatch",
amount = 3
},
{
scene = "SMSeaPond",
amount = 9
},
{
scene = "SMSeaStarIsle",
amount = 8
},
{
scene = "SMBrokenCityIsle",
amount = 4
},
{
scene = "SMResearchLab",
amount = 21
},
{
scene = "SMSeaOasis",
amount = 4
},
{
scene = "SMSurfaceCoralIsland",
amount = 11
},
{
dungeon = "SeaIslands"
},
{
dungeon = "OctopusBossRoom"
}
},
lootScene = {
{
entity = {
id = "StonePedestal",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "SMCityArchive" }
}
}
}
},
TamerBreastArmor = {
[0] = {
lootScene = {
{
notes = {},
chance = 0.0027,
chanceAtLeastOne = 0.0121,
amount = 1,
rolls = { 4, 5 },
entity = {
id = "InventoryChest",
variation = 0
},
dungeons = { "BridgeArea", "WoodRoom" },
scenes = { "AbandonedCampScene", "ClayHiddenChest", "SmallIslands", "TurfHiddenChest" }
},
{
entity = {
id = "Mannequin",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "SMSeaCampIsland3" }
}
},
drop = {
{
notes = {},
chance = 0.0003,
chanceAtLeastOne = 0.0003,
amount = 1,
rolls = 1,
entity = {
id = "Wood",
variation = 0
}
},
{
notes = {},
chance = 0.0189,
chanceAtLeastOne = 0.0911,
amount = 1,
rolls = 5,
entity = {
id = "BirdBoss",
variation = 0
}
},
{
notes = {},
chance = 0.0189,
chanceAtLeastOne = 0.0911,
amount = 1,
rolls = 5,
entity = {
id = "BirdBoss",
variation = 1
}
}
}
}
},
TamerHelm = {
[0] = {
loot = {
{
notes = {},
chance = 0.0024,
chanceAtLeastOne = 0.0085,
amount = 1,
rolls = { 3, 4 },
guaranteedChance = 0.068,
guaranteedChanceAtLeastOne = 0.068,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "LockedScarletChest",
variation = 0
}
}
},
drop = {
{
notes = {},
chance = 0.0033,
chanceAtLeastOne = 0.0033,
amount = 1,
rolls = 1,
entity = {
id = "ThornWood",
variation = 0
}
}
},
lootScene = {
{
notes = {},
chance = 0.0097,
chanceAtLeastOne = 0.0431,
amount = 1,
rolls = { 3, 6 },
entity = {
id = "InventoryChest",
variation = 0
},
scenes = { "Farmhouse5", "SMAzeosBrokenBridge" }
},
{
notes = {},
chance = 0.0097,
chanceAtLeastOne = 0.0431,
amount = 1,
rolls = { 3, 6 },
entity = {
id = "InventoryAncientChest",
variation = 0
},
scenes = { "TempleNature2", "TempleNature4" }
},
{
notes = {},
chance = 0.0024,
chanceAtLeastOne = 0.0085,
amount = 1,
rolls = { 3, 4 },
guaranteedChance = 0.068,
guaranteedChanceAtLeastOne = 0.068,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "IronChest",
variation = 0
},
scenes = { "MelodyMuralSceneStone" }
},
{
notes = {},
chance = 0.0024,
chanceAtLeastOne = 0.0085,
amount = 1,
rolls = { 3, 4 },
guaranteedChance = 0.068,
guaranteedChanceAtLeastOne = 0.068,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "InventoryAncientChest",
variation = 1
},
scenes = { "MelodyMuralSceneStone2" }
},
{
entity = {
id = "Mannequin",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "SMSeaCampIsland3" }
}
}
}
},
TamerNecklace = {
[0] = {
lootScene = {
{
notes = {},
chance = 0.018,
chanceAtLeastOne = 0.0701,
amount = 1,
rolls = { 3, 5 },
entity = {
id = "InventoryLarvaHiveChest",
variation = 0
},
dungeons = { "LarvaHiveBossDungeon", "SmallLarvaHiveDungeon" },
scenes = { "MelodyMuralSceneClay2" }
}
},
drop = {
{
notes = {},
chance = 0.0245,
chanceAtLeastOne = 0.0245,
amount = 1,
rolls = 1,
entity = {
id = "ClayPot",
variation = 0
}
}
},
fishing = {
{
biomes = { "Larva" },
liquids = { "LarvaHive" },
type = "Loot",
chance = 0.0092
}
}
}
},
TamerPantsArmor = {
[0] = {
drop = {
{
notes = {},
chance = 0.0032,
chanceAtLeastOne = 0.0032,
amount = 1,
rolls = 1,
entity = {
id = "CoralWood",
variation = 0
}
},
{
notes = {},
chance = 0.1081,
chanceAtLeastOne = 0.1081,
amount = 1,
rolls = 1,
entity = {
id = "DiggingSpotSea",
variation = 0
}
}
},
fishing = {
{
biomes = { "Sea" },
liquids = { "Sea" },
type = "Loot",
chance = 0.0106
}
},
lootScene = {
{
entity = {
id = "Mannequin",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "SMSeaCampIsland3" }
}
}
}
},
TamerRing = {
[0] = {
loot = {
{
notes = {},
chance = 0.0025,
chanceAtLeastOne = 0.0086,
amount = 1,
rolls = { 3, 4 },
guaranteedChance = 0.069,
guaranteedChanceAtLeastOne = 0.069,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "LockedIronChest",
variation = 0
}
}
},
lootScene = {
{
notes = {},
chance = 0.0025,
chanceAtLeastOne = 0.0086,
amount = 1,
rolls = { 3, 4 },
guaranteedChance = 0.069,
guaranteedChanceAtLeastOne = 0.069,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "IronChest",
variation = 0
},
dungeons = { "ShamanBossRoom", "StoneBridgeArea" }
},
{
notes = {},
chance = 0.0025,
chanceAtLeastOne = 0.0086,
amount = 1,
rolls = { 3, 4 },
guaranteedChance = 0.069,
guaranteedChanceAtLeastOne = 0.069,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "InventoryAncientChest",
variation = 0
},
scenes = { "MelodyMuralSceneDirt", "MelodyMuralSceneDirt2" }
},
{
notes = {},
chance = 0.0025,
chanceAtLeastOne = 0.0086,
amount = 1,
rolls = { 3, 4 },
guaranteedChance = 0.069,
guaranteedChanceAtLeastOne = 0.069,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "CopperChest",
variation = 0
},
scenes = { "MelodyMuralSceneClay" }
}
}
}
},
Tapestry = {
[0] = {
crafting = {
{
station = "Carpenter",
amount = 1
}
}
}
},
TealPalaceFish = {
[0] = {
fishing = {
{
biomes = { "Stone" },
liquids = {},
type = "Fish",
chance = 0.21
}
}
}
},
TempleAzeosUrn = {
[0] = {
plunder = {
{
scene = "QueenGrave",
amount = 4
},
{
scene = "TitanTempleScene",
amount = 4
}
}
}
},
TempleGlyphBlock = {
[0] = {
plunder = {
{
scene = "ScarabBossScene",
amount = 1
},
{
scene = "KingGrave",
amount = 1
},
{
scene = "QueenGrave",
amount = 1
},
{
scene = "PrinceGrave",
amount = 1
},
{
scene = "RingOfSandScene",
amount = 4
},
{
scene = "BindingStringScene",
amount = 1
},
{
scene = "TitanTempleScene",
amount = 8
},
{
scene = "DesertRuinPlaza1",
amount = 1
},
{
scene = "DesertRuinsPath3",
amount = 1
},
{
scene = "MelodyMuralSceneDesert",
amount = 1
},
{
scene = "DesertCoffinCorridorScene",
amount = 1
},
{
scene = "SMTreasureTemple",
amount = 2
},
{
scene = "SMTempleGardenRoom",
amount = 2
},
{
scene = "SMTempleTrapRoom1",
amount = 1
},
{
scene = "SMTempleTrapRoom2",
amount = 1
}
}
}
},
TempleGlyphBlockBroken = {
[0] = {
plunder = {
{
scene = "ScarabBossScene",
amount = 1
},
{
scene = "KingGrave",
amount = 1
},
{
scene = "QueenGrave",
amount = 1
},
{
scene = "PrinceGrave",
amount = 1
},
{
scene = "TitanTempleScene",
amount = 4
},
{
scene = "DesertRuinPlaza1",
amount = 1
},
{
scene = "DesertRuinsPath3",
amount = 1
},
{
scene = "MelodyMuralSceneDesert",
amount = 1
},
{
scene = "SMTreasureTemple",
amount = 1
},
{
scene = "SMTempleGardenRoom",
amount = 2
}
}
}
},
TempleGlyphWall1 = {
[0] = {
plunder = {
{
scene = "ScarabBossScene",
amount = 1
},
{
scene = "TitanTempleScene",
amount = 2
},
{
scene = "MelodyMuralSceneDesert",
amount = 1
}
}
}
},
TempleGlyphWall2 = {
[0] = {
plunder = {
{
scene = "TitanTempleScene",
amount = 2
}
}
}
},
TempleGuardianStatue = {
[0] = {
plunder = {
{
scene = "KingGrave",
amount = 4
},
{
scene = "QueenGrave",
amount = 4
},
{
scene = "PrinceGrave",
amount = 4
},
{
scene = "TitanTempleScene",
amount = 3
},
{
scene = "DesertRuinsPath3",
amount = 1
},
{
scene = "MelodyMuralSceneDesert",
amount = 1
}
}
}
},
TempleGuardianStatueRaided = {
[0] = {
plunder = {
{
scene = "TitanTempleScene",
amount = 3
},
{
scene = "DesertRuinsPath3",
amount = 1
},
{
scene = "MelodyMuralSceneDesert",
amount = 1
}
}
}
},
TempleMuralAzeos = {
[0] = {
plunder = {
{
scene = "TitanTempleScene",
amount = 1
}
}
}
},
TempleMuralOmoroth = {
[0] = {
plunder = {
{
scene = "TitanTempleScene",
amount = 1
}
}
}
},
TempleMuralRaAkar = {
[0] = {
plunder = {
{
scene = "TitanTempleScene",
amount = 1
}
}
}
},
TempleOmorothUrn = {
[0] = {
plunder = {
{
scene = "KingGrave",
amount = 4
},
{
scene = "TitanTempleScene",
amount = 4
}
}
}
},
TemplePedestal = {
[0] = {
plunder = {
{
scene = "TitanTempleScene",
amount = 9
},
{
scene = "MelodyMuralSceneDesert",
amount = 2
},
{
scene = "SMTreasureTemple",
amount = 4
},
{
scene = "SMTempleTrapRoom1",
amount = 2
},
{
scene = "SMTempleTrapRoom2",
amount = 5
}
}
}
},
TemplePillar = {
[0] = {
plunder = {
{
scene = "KingGrave",
amount = 4
},
{
scene = "QueenGrave",
amount = 4
},
{
scene = "PrinceGrave",
amount = 4
},
{
scene = "TitanTempleScene",
amount = 24
},
{
scene = "MelodyMuralSceneDesert",
amount = 2
},
{
scene = "MelodyMuralSceneDesert2",
amount = 4
},
{
scene = "DesertTempleGapScene",
amount = 4
},
{
scene = "DesertUrnRoomScene",
amount = 4
},
{
scene = "SMTempleGardenRoom",
amount = 16
},
{
scene = "SMTempleTrapRoom2",
amount = 2
},
{
scene = "SMDesertTemplePatch",
amount = 6
},
{
dungeon = "DesertTempleDungeon"
},
{
dungeon = "DesertTempleDungeon2"
}
}
}
},
TempleRaAkarUrn = {
[0] = {
plunder = {
{
scene = "PrinceGrave",
amount = 4
},
{
scene = "TitanTempleScene",
amount = 4
}
}
}
},
TempleThrone = {
[0] = {
plunder = {
{
scene = "TitanTempleScene",
amount = 3
}
}
}
},
TempleTurret = {
[0] = {
plunder = {
{
scene = "DesertMaze1",
amount = 3
},
{
scene = "DesertMaze2",
amount = 3
},
{
scene = "DesertMaze3",
amount = 3
},
{
scene = "DesertMaze4",
amount = 3
},
{
scene = "KingGrave",
amount = 12
},
{
scene = "QueenGrave",
amount = 12
},
{
scene = "PrinceGrave",
amount = 12
},
{
scene = "BindingStringScene",
amount = 8
},
{
scene = "TitanTempleScene",
amount = 2
},
{
scene = "MelodyMuralSceneDesert",
amount = 2
},
{
scene = "MelodyMuralSceneDesert2",
amount = 3
},
{
scene = "DesertDartRoomScene",
amount = 12
},
{
scene = "SMTempleTrapRoom1",
amount = 7
},
{
scene = "SMTempleTrapRoom2",
amount = 14
}
}
}
},
TentacleJerky = {
[0] = {
vendor = {
{
id = "VendingMachine",
variation = 0
}
}
}
},
TentacleTrophy = {
[0] = {
drop = {
{
notes = {},
chance = 0.0041,
chanceAtLeastOne = 0.0041,
amount = 1,
rolls = 1,
entity = {
id = "SmallTentacle",
variation = 0
}
}
}
}
},
TentacleWhip = {
[0] = {
lootScene = {
{
notes = {},
chance = 0.0249,
chanceAtLeastOne = 0.1296,
amount = 1,
rolls = { 4, 7 },
entity = {
id = "InventoryAncientChest",
variation = 0
},
dungeons = { "BigCityDungeon1", "BigCityDungeon2", "BigCityDungeon3", "CityDungeon" },
scenes = { "CitySewers", "CityStore", "SMBrokenCityIsle", "SMCityArchive", "SMLoneCityIsland" }
},
{
notes = {},
chance = 0.0128,
chanceAtLeastOne = 0.0502,
amount = 1,
rolls = { 3, 5 },
entity = {
id = "InventorySeaBiomeChest",
variation = 0
},
dungeons = { "SeaIslands", "SeaWallsWithChest" },
scenes = { "SMSeaCampIsland1", "SMSeaCampIsland2", "SMSeaCampIsland4", "SMSeaCampIsland6", "SMSeaOasis", "SMSurfaceCoralIsland" }
},
{
notes = {},
chance = 0.0249,
chanceAtLeastOne = 0.1296,
amount = 1,
rolls = { 4, 7 },
entity = {
id = "BossChest",
variation = 0
},
scenes = { "CityHall" }
},
{
notes = {},
chance = 0.0024,
chanceAtLeastOne = 0.0097,
amount = 1,
rolls = { 3, 5 },
guaranteedChance = 0.0385,
guaranteedChanceAtLeastOne = 0.0385,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "InventoryAncientChest",
variation = 0
},
scenes = { "MelodyMuralSceneNature" }
},
{
notes = {},
chance = 0.0024,
chanceAtLeastOne = 0.0097,
amount = 1,
rolls = { 3, 5 },
guaranteedChance = 0.0385,
guaranteedChanceAtLeastOne = 0.0385,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "InventoryMoldDungeonChest",
variation = 0
},
scenes = { "MelodyMuralSceneNature2" }
}
},
loot = {
{
notes = {},
chance = 0.0024,
chanceAtLeastOne = 0.0097,
amount = 1,
rolls = { 3, 5 },
guaranteedChance = 0.0385,
guaranteedChanceAtLeastOne = 0.0385,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "LockedOctarineChest",
variation = 0
}
}
},
drop = {
{
notes = {},
chance = 0.0138,
chanceAtLeastOne = 0.0138,
amount = 1,
rolls = 1,
entity = {
id = "SmallTentacle",
variation = 0
}
}
}
}
},
TerraTrilobite = {
[0] = {
fishing = {
{
biomes = { "Passage" },
liquids = { "Passage" },
type = "Fish",
chance = 0.2857
}
}
}
},
Terrarium = {
[0] = {
plunder = {
{
scene = "AFScene2",
amount = 1
}
},
crafting = {
{
station = "GlassWorkbench",
amount = 1
}
}
}
},
TerrariumBeach = {
[0] = {
crafting = {
{
station = "GlassWorkbench",
amount = 1
}
}
}
},
TerrariumCrystal = {
[0] = {
crafting = {
{
station = "GlassWorkbench",
amount = 1
}
}
}
},
TerrariumDesert = {
[0] = {
crafting = {
{
station = "GlassWorkbench",
amount = 1
}
}
}
},
TerrariumNature = {
[0] = {
crafting = {
{
station = "GlassWorkbench",
amount = 1
}
}
}
},
TerrariumPassage = {
[0] = {
crafting = {
{
station = "GlassWorkbench",
amount = 1
}
}
}
},
TheCore = {
[0] = {
plunder = {
{
scene = "StartScene",
amount = 1
},
{
scene = "StartSceneWithEasterEggItem",
amount = 1
}
}
}
},
ThinWallGlass = {
[0] = {
crafting = {
{
station = "GlassWorkbench",
amount = 2
}
}
}
},
ThornWood = {
[0] = {
plunder = {
{
scene = "AncientGiantScene",
amount = 28
},
{
scene = "CavelingFarm",
amount = 21
},
{
scene = "PoisonSlimeBossScene",
amount = 62
},
{
scene = "MelodyMuralSceneNature",
amount = 13
},
{
scene = "SprinklerFarmScene",
amount = 30
},
{
scene = "MoldGrassPatchScene",
amount = 16
},
{
scene = "DesertTempleGapScene",
amount = 45
},
{
scene = "WaypointRoomNature",
amount = 11
},
{
scene = "SMNaturePond",
amount = 4
},
{
scene = "BirdBossRoom1",
amount = 19
},
{
scene = "BirdBossRoom2",
amount = 14
},
{
scene = "BirdBossRoom3",
amount = 12
},
{
scene = "BirdBossRoom4",
amount = 14
},
{
dungeon = "NatureCavelingArea"
}
}
}
},
ThrowingDaggers = {
[0] = {
lootScene = {
{
notes = {},
chance = 0.003,
chanceAtLeastOne = 0.0134,
amount = 1,
rolls = { 3, 6 },
entity = {
id = "InventoryDesertBiomeChest",
variation = 0
},
dungeons = { "DesertBridgeArea", "DesertTempleDungeon", "DesertTempleDungeon2" },
scenes = { "DesertMaze1", "DesertMaze2", "DesertMaze4", "MelodyMuralSceneDesert2", "SMTempleTrapRoom1", "SMTreasureTemple" }
},
{
notes = {},
chance = 0.0016,
chanceAtLeastOne = 0.0057,
amount = 1,
rolls = { 3, 4 },
guaranteedChance = 0.0769,
guaranteedChanceAtLeastOne = 0.0769,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "InventorySeaBiomeChest",
variation = 0
},
scenes = { "MelodyMuralSceneSea" }
},
{
notes = {},
chance = 0.0016,
chanceAtLeastOne = 0.0057,
amount = 1,
rolls = { 3, 4 },
guaranteedChance = 0.0769,
guaranteedChanceAtLeastOne = 0.0769,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "OctarineChest",
variation = 0
},
scenes = { "MelodyMuralSceneSea2" }
}
},
loot = {
{
notes = {},
chance = 0.0016,
chanceAtLeastOne = 0.0057,
amount = 1,
rolls = { 3, 4 },
guaranteedChance = 0.0769,
guaranteedChanceAtLeastOne = 0.0769,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "LockedGalaxiteChest",
variation = 0
}
}
},
drop = {
{
notes = {},
chance = 0.0093,
chanceAtLeastOne = 0.0093,
amount = 1,
rolls = 1,
entity = {
id = "CavelingAssassin",
variation = 0
}
}
}
}
},
Thumper = {
[0] = {
crafting = {
{
station = "AncientHologramPod",
amount = 1
}
}
}
},
TiltedGrave = {
[0] = {
plunder = {
{
scene = "TitanTempleScene",
amount = 2
},
{
scene = "DesertCoffinCorridorScene",
amount = 5
},
{
dungeon = "DesertTempleDungeon"
},
{
dungeon = "DesertTempleDungeon2"
}
}
}
},
TimelessHourglass = {
[0] = {
lootScene = {
{
notes = {},
chance = 0.0033,
chanceAtLeastOne = 0.0181,
amount = 1,
rolls = { 4, 7 },
entity = {
id = "InventoryAncientChest",
variation = 0
},
dungeons = { "BigCityDungeon1", "BigCityDungeon2", "BigCityDungeon3", "CityDungeon" },
scenes = { "CitySewers", "CityStore", "SMBrokenCityIsle", "SMCityArchive", "SMLoneCityIsland" }
},
{
notes = {},
chance = 0.0033,
chanceAtLeastOne = 0.0181,
amount = 1,
rolls = { 4, 7 },
entity = {
id = "BossChest",
variation = 0
},
scenes = { "CityHall" }
}
},
drop = {
{
notes = {},
chance = 0.005,
chanceAtLeastOne = 0.005,
amount = 1,
rolls = 1,
entity = {
id = "CityDestructible",
variation = 0
}
}
}
}
},
TinAnvil = {
[0] = {
crafting = {
{
station = "TinWorkbench",
amount = 1
}
}
}
},
TinAxe = {
[0] = {
lootScene = {
{
notes = {},
chance = 0.0225,
chanceAtLeastOne = 0.087,
amount = 1,
rolls = { 3, 5 },
entity = {
id = "InventoryLarvaHiveChest",
variation = 0
},
dungeons = { "LarvaHiveBossDungeon", "SmallLarvaHiveDungeon" },
scenes = { "MelodyMuralSceneClay2" }
}
},
loot = {
{
notes = {},
chance = 0.0005,
chanceAtLeastOne = 0.0017,
amount = 1,
rolls = { 3, 4 },
guaranteedChance = 0.0137,
guaranteedChanceAtLeastOne = 0.0137,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "LockedCopperChest",
variation = 0
}
}
},
drop = {
{
notes = {},
chance = 0.0062,
chanceAtLeastOne = 0.0062,
amount = 1,
rolls = 1,
entity = {
id = "BigLarva",
variation = 0
}
},
{
notes = {},
chance = 0.0062,
chanceAtLeastOne = 0.0062,
amount = 1,
rolls = 1,
entity = {
id = "BigLarva",
variation = 1
}
},
{
notes = {},
chance = 0.0087,
chanceAtLeastOne = 0.0087,
amount = 1,
rolls = 1,
entity = {
id = "CavelingSkirmisher",
variation = 0
}
},
{
notes = {},
chance = 0.0086,
chanceAtLeastOne = 0.0086,
amount = 1,
rolls = 1,
entity = {
id = "CavelingSpearman",
variation = 0
}
},
{
notes = {},
chance = 0.0074,
chanceAtLeastOne = 0.0074,
amount = 1,
rolls = 1,
entity = {
id = "ClayPot",
variation = 0
}
}
},
crafting = {
{
station = "TinAnvil",
amount = 1
}
}
}
},
TinBar = {
[0] = {
salvage = {
{
id = "TinMiningPick",
variation = 0,
amount = 1
},
{
id = "TinShovel",
variation = 0,
amount = 1
},
{
id = "TinHoe",
variation = 0,
amount = 1
},
{
id = "ScarletMiningPick",
variation = 0,
amount = { 1, 2 }
},
{
id = "ScarletHoe",
variation = 0,
amount = 1
},
{
id = "TinFishingRod",
variation = 0,
amount = { 1, 2 }
},
{
id = "TinSledge",
variation = 0,
amount = { 1, 2 }
},
{
id = "ScarletSledge",
variation = 0,
amount = 2
},
{
id = "DrillTool",
variation = 0,
amount = { 2, 3 }
},
{
id = "AFPipeClub",
variation = 0,
amount = { 3, 5 }
},
{
id = "SummonerOffhand",
variation = 0,
amount = 2
},
{
id = "ExplorerBackpack",
variation = 0,
amount = 2
},
{
id = "BronzeHelm",
variation = 0,
amount = { 1, 2 }
},
{
id = "CarapaceHelm",
variation = 0,
amount = { 3, 4 }
},
{
id = "PotHelm",
variation = 0,
amount = { 2, 3 }
},
{
id = "BronzeBreastArmor",
variation = 0,
amount = { 2, 3 }
},
{
id = "CarapaceBreastArmor",
variation = 0,
amount = { 4, 6 }
},
{
id = "PotBreastArmor",
variation = 0,
amount = { 2, 4 }
},
{
id = "BronzePantsArmor",
variation = 0,
amount = 2
},
{
id = "GrubEggNecklace",
variation = 0,
amount = { 2, 4 }
},
{
id = "ValentineNecklace",
variation = 0,
amount = { 3, 5 }
},
{
id = "FangNecklace",
variation = 0,
amount = { 2, 4 }
},
{
id = "ClotRing",
variation = 0,
amount = { 2, 3 }
},
{
id = "LarvaRing",
variation = 0,
amount = 2
},
{
id = "OmorothRing",
variation = 0,
amount = 2
},
{
id = "ValentineRing",
variation = 0,
amount = { 2, 3 }
},
{
id = "TinSword",
variation = 0,
amount = { 2, 3 }
},
{
id = "LarvaSpikeClub",
variation = 0,
amount = { 3, 5 }
},
{
id = "TinDagger",
variation = 0,
amount = { 2, 3 }
},
{
id = "TinAxe",
variation = 0,
amount = { 3, 4 }
},
{
id = "HuntingSpear",
variation = 0,
amount = 2
},
{
id = "FlintlockMusket",
variation = 0,
amount = { 3, 5 }
},
{
id = "Slingshot",
variation = 0,
amount = 1
},
{
id = "Grubzooka",
variation = 0,
amount = { 5, 9 }
},
{
id = "BoundaryRing",
variation = 0,
amount = 2
}
},
lootScene = {
{
notes = {},
chance = 0.0673,
chanceAtLeastOne = 0.2691,
amount = { 4, 8 },
rolls = { 4, 5 },
entity = {
id = "InventoryChest",
variation = 0
},
dungeons = { "BridgeArea", "WoodRoom" },
scenes = { "AbandonedCampScene", "ClayHiddenChest", "SmallIslands", "TurfHiddenChest" }
},
{
notes = {},
chance = 0.1236,
chanceAtLeastOne = 0.3699,
amount = { 4, 8 },
rolls = { 3, 4 },
entity = {
id = "IronChest",
variation = 0
},
dungeons = { "ShamanBossRoom", "StoneBridgeArea" }
},
{
notes = {},
chance = 0.0487,
chanceAtLeastOne = 0.2012,
amount = { 4, 8 },
rolls = { 3, 6 },
entity = {
id = "InventoryChest",
variation = 0
},
scenes = { "Farmhouse5", "SMAzeosBrokenBridge" }
},
{
notes = {},
chance = 0.0487,
chanceAtLeastOne = 0.2012,
amount = { 4, 8 },
rolls = { 3, 6 },
entity = {
id = "InventoryAncientChest",
variation = 0
},
scenes = { "TempleNature2", "TempleNature4" }
},
{
entity = {
id = "IronChest",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 10,
scenes = { "AncientForgeScene" }
},
{
notes = {},
chance = 0.1236,
chanceAtLeastOne = 0.3699,
amount = { 4, 8 },
rolls = { 3, 4 },
entity = {
id = "InventoryAncientChest",
variation = 0
},
scenes = { "MelodyMuralSceneDirt", "MelodyMuralSceneDirt2" }
},
{
notes = {},
chance = 0.1236,
chanceAtLeastOne = 0.3699,
amount = { 4, 8 },
rolls = { 3, 4 },
entity = {
id = "CopperChest",
variation = 0
},
scenes = { "MelodyMuralSceneClay" }
}
},
loot = {
{
notes = {},
chance = 0.1212,
chanceAtLeastOne = 0.3637,
amount = { 4, 8 },
rolls = { 3, 4 },
entity = {
id = "LockedCopperChest",
variation = 0
}
},
{
notes = {},
chance = 0.1236,
chanceAtLeastOne = 0.3699,
amount = { 4, 8 },
rolls = { 3, 4 },
entity = {
id = "LockedIronChest",
variation = 0
}
}
},
crafting = {
{
station = "Furnace",
amount = 1
}
}
}
},
TinBreastArmor = {
[0] = {
crafting = {
{
station = "TinAnvil",
amount = 1
}
}
}
},
TinDagger = {
[0] = {
crafting = {
{
station = "TinAnvil",
amount = 1
}
},
lootScene = {
{
entity = {
id = "Pedestal",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "SeaHarborTown1" }
}
}
}
},
TinFishingRod = {
[0] = {
crafting = {
{
station = "TinWorkbench",
amount = 1
}
},
backgroundPerks = {
{
background = "Fisherman",
amount = 1
}
},
lootScene = {
{
entity = {
id = "InventorySeaBiomeChest",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "FishFarm" }
}
}
}
},
TinHelm = {
[0] = {
crafting = {
{
station = "TinAnvil",
amount = 1
}
}
}
},
TinHoe = {
[0] = {
crafting = {
{
station = "TinWorkbench",
amount = 1
}
}
}
},
TinMiningPick = {
[0] = {
drop = {
{
notes = {},
chance = 0.0159,
chanceAtLeastOne = 0.0159,
amount = 1,
rolls = 1,
entity = {
id = "Caveling",
variation = 0
}
},
{
notes = {},
chance = 0.0159,
chanceAtLeastOne = 0.0159,
amount = 1,
rolls = 1,
entity = {
id = "CavelingMerchant",
variation = 0
}
},
{
notes = {},
chance = 0.0159,
chanceAtLeastOne = 0.0159,
amount = 1,
rolls = 1,
entity = {
id = "SlimeMerchant",
variation = 0
}
},
{
notes = {},
chance = 0.0159,
chanceAtLeastOne = 0.0159,
amount = 1,
rolls = 1,
entity = {
id = "FishingMerchant",
variation = 0
}
},
{
notes = {},
chance = 0.0159,
chanceAtLeastOne = 0.0159,
amount = 1,
rolls = 1,
entity = {
id = "CrystalMerchant",
variation = 0
}
},
{
notes = {},
chance = 0.0115,
chanceAtLeastOne = 0.0115,
amount = 1,
rolls = 1,
entity = {
id = "CavelingPot",
variation = 0
}
}
},
crafting = {
{
station = "TinWorkbench",
amount = 1
}
},
lootScene = {
{
entity = {
id = "InventoryAncientChest",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "ClayHut" }
}
}
}
},
TinOre = {
[0] = {
plunder = {
{
scene = "ClayHiddenChest",
amount = 4
},
{
scene = "ClayLake",
amount = 5
},
{
scene = "ClaySettlement1",
amount = 4
},
{
scene = "ClaySettlement2",
amount = 5
},
{
scene = "ClaySettlement3",
amount = 12
}
},
oreBoulder = {
{
id = "TinOreBoulder",
variation = 0,
total = 1800
}
},
drop = {
{
notes = {},
chance = 0.0517,
chanceAtLeastOne = 0.233,
amount = { 1, 3 },
rolls = 5,
entity = {
id = "SlimeBoss",
variation = 0
}
},
{
notes = {},
chance = 0.0989,
chanceAtLeastOne = 0.0989,
amount = 1,
rolls = 1,
entity = {
id = "CavelingShaman",
variation = 0
}
},
{
notes = {},
chance = 0.0696,
chanceAtLeastOne = 0.1025,
amount = 1,
rolls = { 1, 2 },
entity = {
id = "AncientDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0952,
chanceAtLeastOne = 0.0952,
amount = 1,
rolls = 1,
entity = {
id = "FallingRockDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0556,
chanceAtLeastOne = 0.0823,
amount = 1,
rolls = { 1, 2 },
entity = {
id = "WoodenDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.1067,
chanceAtLeastOne = 0.3263,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "WoodenDestructible",
variation = 1
}
},
{
notes = {},
chance = 0.0074,
chanceAtLeastOne = 0.0074,
amount = 1,
rolls = 1,
entity = {
id = "ClayPot",
variation = 0
}
}
},
merchant = {
{
id = "SlimeMerchant",
variation = 0,
stock = 10,
requirement = "LarvaBossStatueActivated"
}
},
fishing = {
{
biomes = { "Larva" },
liquids = { "LarvaHive" },
type = "Loot",
chance = 0.0789
}
},
lootScene = {
{
entity = {
id = "InventoryChest",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 10,
scenes = { "LarvaTerritory2" }
},
{
entity = {
id = "InventoryAncientChest",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 9,
scenes = { "ClayHut" }
}
},
terrain = {
{
biome = "Larva"
}
}
}
},
TinOreBoulder = {
[0] = {
naturalSpawn = {
initial = true
},
plunder = {
{
scene = "Railways1",
amount = 1
},
{
scene = "ClayHut",
amount = 1
},
{
scene = "SMClayAbandonedHut",
amount = 2
}
}
}
},
TinPantsArmor = {
[0] = {
crafting = {
{
station = "TinAnvil",
amount = 1
}
}
}
},
TinShovel = {
[0] = {
crafting = {
{
station = "TinWorkbench",
amount = 1
}
}
}
},
TinSledge = {
[0] = {
lootScene = {
{
notes = {},
chance = 0.018,
chanceAtLeastOne = 0.0701,
amount = 1,
rolls = { 3, 5 },
entity = {
id = "InventoryLarvaHiveChest",
variation = 0
},
dungeons = { "LarvaHiveBossDungeon", "SmallLarvaHiveDungeon" },
scenes = { "MelodyMuralSceneClay2" }
}
},
drop = {
{
notes = {},
chance = 0.023,
chanceAtLeastOne = 0.0344,
amount = 1,
rolls = { 1, 2 },
entity = {
id = "HiveDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0074,
chanceAtLeastOne = 0.0074,
amount = 1,
rolls = 1,
entity = {
id = "ClayPot",
variation = 0
}
}
}
}
},
TinSword = {
[0] = {
crafting = {
{
station = "TinAnvil",
amount = 1
}
},
lootScene = {
{
entity = {
id = "InventoryChest",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "LabyrintScene1", "LarvaTerritory2" }
}
}
}
},
TinWorkbench = {
[0] = {
crafting = {
{
station = "CopperWorkbench",
amount = 1
}
}
}
},
TomeOfFire = {
[0] = {
loot = {
{
notes = {},
chance = 0.0012,
chanceAtLeastOne = 0.0043,
amount = 1,
rolls = { 3, 4 },
guaranteedChance = 0.0345,
guaranteedChanceAtLeastOne = 0.0345,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "LockedIronChest",
variation = 0
}
}
},
lootScene = {
{
notes = {},
chance = 0.0012,
chanceAtLeastOne = 0.0043,
amount = 1,
rolls = { 3, 4 },
guaranteedChance = 0.0345,
guaranteedChanceAtLeastOne = 0.0345,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "IronChest",
variation = 0
},
dungeons = { "ShamanBossRoom", "StoneBridgeArea" }
},
{
notes = {},
chance = 0.0012,
chanceAtLeastOne = 0.0043,
amount = 1,
rolls = { 3, 4 },
guaranteedChance = 0.0345,
guaranteedChanceAtLeastOne = 0.0345,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "InventoryAncientChest",
variation = 0
},
scenes = { "MelodyMuralSceneDirt", "MelodyMuralSceneDirt2" }
},
{
notes = {},
chance = 0.0012,
chanceAtLeastOne = 0.0043,
amount = 1,
rolls = { 3, 4 },
guaranteedChance = 0.0345,
guaranteedChanceAtLeastOne = 0.0345,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "CopperChest",
variation = 0
},
scenes = { "MelodyMuralSceneClay" }
}
},
drop = {
{
notes = {},
chance = 0.0148,
chanceAtLeastOne = 0.0148,
amount = 1,
rolls = 1,
entity = {
id = "CavelingShaman",
variation = 0
}
},
{
notes = {},
chance = 0.0187,
chanceAtLeastOne = 0.09,
amount = 1,
rolls = 5,
guaranteedChance = 0.0909,
guaranteedChanceAtLeastOne = 0.0909,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "ShamanBoss",
variation = 0
}
},
{
notes = {},
chance = 0.0106,
chanceAtLeastOne = 0.0366,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "LargeAncientDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0023,
chanceAtLeastOne = 0.0023,
amount = 1,
rolls = 1,
entity = {
id = "CavelingPot",
variation = 0
}
}
}
}
},
TomeOfMelee = {
[0] = {
lootScene = {
{
notes = {},
chance = 0.0482,
chanceAtLeastOne = 0.2188,
amount = 1,
rolls = { 4, 6 },
entity = {
id = "InventoryMoldDungeonChest",
variation = 0
},
dungeons = { "MoldDungeon0", "MoldDungeonMain0" },
scenes = { "SMMoldOasis" }
},
{
notes = {},
chance = 0.0146,
chanceAtLeastOne = 0.0641,
amount = 1,
rolls = { 3, 6 },
entity = {
id = "InventoryChest",
variation = 0
},
scenes = { "Farmhouse5", "SMAzeosBrokenBridge" }
},
{
notes = {},
chance = 0.0146,
chanceAtLeastOne = 0.0641,
amount = 1,
rolls = { 3, 6 },
entity = {
id = "InventoryAncientChest",
variation = 0
},
scenes = { "TempleNature2", "TempleNature4" }
},
{
notes = {},
chance = 0.0482,
chanceAtLeastOne = 0.2188,
amount = 1,
rolls = { 4, 6 },
entity = {
id = "InventoryAncientChest",
variation = 0
},
scenes = { "SMMoldGarden" }
}
},
drop = {
{
notes = {},
chance = 0.0043,
chanceAtLeastOne = 0.0043,
amount = 1,
rolls = 1,
entity = {
id = "InfectedCaveling",
variation = 0
}
},
{
notes = {},
chance = 0.0135,
chanceAtLeastOne = 0.0135,
amount = 1,
rolls = 1,
entity = {
id = "MoldTentacle",
variation = 0
}
},
{
notes = {},
chance = 0.0165,
chanceAtLeastOne = 0.0246,
amount = 1,
rolls = { 1, 2 },
entity = {
id = "LargeMoldDestructible",
variation = 0
}
}
}
}
},
TomeOfOrbit = {
[0] = {
lootScene = {
{
notes = {},
chance = 0.0085,
chanceAtLeastOne = 0.0337,
amount = 1,
rolls = { 3, 5 },
entity = {
id = "InventorySeaBiomeChest",
variation = 0
},
dungeons = { "SeaIslands", "SeaWallsWithChest" },
scenes = { "SMSeaCampIsland1", "SMSeaCampIsland2", "SMSeaCampIsland4", "SMSeaCampIsland6", "SMSeaOasis", "SMSurfaceCoralIsland" }
},
{
notes = {},
chance = 0.0024,
chanceAtLeastOne = 0.0097,
amount = 1,
rolls = { 3, 5 },
entity = {
id = "InventoryAncientChest",
variation = 0
},
scenes = { "MelodyMuralSceneNature" }
},
{
notes = {},
chance = 0.0024,
chanceAtLeastOne = 0.0097,
amount = 1,
rolls = { 3, 5 },
entity = {
id = "InventoryMoldDungeonChest",
variation = 0
},
scenes = { "MelodyMuralSceneNature2" }
}
},
loot = {
{
notes = {},
chance = 0.0024,
chanceAtLeastOne = 0.0097,
amount = 1,
rolls = { 3, 5 },
entity = {
id = "LockedOctarineChest",
variation = 0
}
}
},
drop = {
{
notes = {},
chance = 0.027,
chanceAtLeastOne = 0.027,
amount = 1,
rolls = 1,
entity = {
id = "DiggingSpotSea",
variation = 0
}
},
{
notes = {},
chance = 0.0197,
chanceAtLeastOne = 0.039,
amount = 1,
rolls = { 1, 3 },
entity = {
id = "LargeJellyfishDestructable",
variation = 0
}
},
{
notes = {},
chance = 0.0197,
chanceAtLeastOne = 0.039,
amount = 1,
rolls = { 1, 3 },
entity = {
id = "SeaWoodenDestructible",
variation = 1
}
}
}
}
},
TomeOfPoison = {
[0] = {
loot = {
{
notes = {},
chance = 0.0024,
chanceAtLeastOne = 0.0085,
amount = 1,
rolls = { 3, 4 },
guaranteedChance = 0.068,
guaranteedChanceAtLeastOne = 0.068,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "LockedScarletChest",
variation = 0
}
}
},
drop = {
{
notes = {},
chance = 0.0024,
chanceAtLeastOne = 0.0024,
amount = 1,
rolls = 1,
entity = {
id = "SnarePlant",
variation = 0
}
},
{
notes = {},
chance = 0.0252,
chanceAtLeastOne = 0.12,
amount = 1,
rolls = 5,
entity = {
id = "BirdBoss",
variation = 0
}
},
{
notes = {},
chance = 0.0252,
chanceAtLeastOne = 0.12,
amount = 1,
rolls = 5,
entity = {
id = "BirdBoss",
variation = 1
}
},
{
notes = {},
chance = 0.0039,
chanceAtLeastOne = 0.0135,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "NatureWoodenDestructible",
variation = 1
}
}
},
lootScene = {
{
notes = {},
chance = 0.0146,
chanceAtLeastOne = 0.0641,
amount = 1,
rolls = { 3, 6 },
entity = {
id = "InventoryChest",
variation = 0
},
scenes = { "Farmhouse5", "SMAzeosBrokenBridge" }
},
{
notes = {},
chance = 0.0146,
chanceAtLeastOne = 0.0641,
amount = 1,
rolls = { 3, 6 },
entity = {
id = "InventoryAncientChest",
variation = 0
},
scenes = { "TempleNature2", "TempleNature4" }
},
{
notes = {},
chance = 0.0024,
chanceAtLeastOne = 0.0085,
amount = 1,
rolls = { 3, 4 },
guaranteedChance = 0.068,
guaranteedChanceAtLeastOne = 0.068,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "IronChest",
variation = 0
},
scenes = { "MelodyMuralSceneStone" }
},
{
notes = {},
chance = 0.0024,
chanceAtLeastOne = 0.0085,
amount = 1,
rolls = { 3, 4 },
guaranteedChance = 0.068,
guaranteedChanceAtLeastOne = 0.068,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "InventoryAncientChest",
variation = 1
},
scenes = { "MelodyMuralSceneStone2" }
}
}
}
},
TomeOfRadiation = {
[0] = {
loot = {
{
notes = {},
chance = 0.0063,
chanceAtLeastOne = 0.0156,
amount = 1,
rolls = { 2, 3 },
guaranteedChance = 0.0833,
guaranteedChanceAtLeastOne = 0.0833,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "LockedSolariteChest",
variation = 0
}
}
},
drop = {
{
notes = {},
chance = 0.0159,
chanceAtLeastOne = 0.0842,
amount = 1,
rolls = { 5, 6 },
entity = {
id = "HydraBossNature",
variation = 0
}
},
{
notes = {},
chance = 0.0157,
chanceAtLeastOne = 0.0834,
amount = 1,
rolls = { 5, 6 },
entity = {
id = "HydraBossSea",
variation = 0
}
},
{
notes = {},
chance = 0.0157,
chanceAtLeastOne = 0.0834,
amount = 1,
rolls = { 5, 6 },
entity = {
id = "HydraBossDesert",
variation = 0
}
}
},
lootScene = {
{
notes = {},
chance = 0.0063,
chanceAtLeastOne = 0.0156,
amount = 1,
rolls = { 2, 3 },
guaranteedChance = 0.0833,
guaranteedChanceAtLeastOne = 0.0833,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "InventoryDesertBiomeChest",
variation = 0
},
scenes = { "MelodyMuralSceneDesert", "MelodyMuralSceneDesert2" }
},
{
notes = {},
chance = 0.0113,
chanceAtLeastOne = 0.0499,
amount = 1,
rolls = { 3, 6 },
entity = {
id = "AlienChest",
variation = 0
},
scenes = { "AlienRingRoom3" }
}
}
}
},
TomeOfRange = {
[0] = {
lootScene = {
{
notes = {},
chance = 0.0067,
chanceAtLeastOne = 0.0299,
amount = 1,
rolls = { 4, 5 },
entity = {
id = "InventoryChest",
variation = 0
},
dungeons = { "BridgeArea", "WoodRoom" },
scenes = { "AbandonedCampScene", "ClayHiddenChest", "SmallIslands", "TurfHiddenChest" }
},
{
notes = {},
chance = 0.0003,
chanceAtLeastOne = 0.0003,
amount = 1,
rolls = 1,
entity = {
id = "Pedestal",
variation = 0
},
dungeons = { "WoodRoom" }
}
},
loot = {
{
notes = {},
chance = 0.0017,
chanceAtLeastOne = 0.0059,
amount = 1,
rolls = { 3, 4 },
guaranteedChance = 0.0479,
guaranteedChanceAtLeastOne = 0.0479,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "LockedCopperChest",
variation = 0
}
}
},
drop = {
{
notes = {},
chance = 0.0167,
chanceAtLeastOne = 0.0249,
amount = 1,
rolls = { 1, 2 },
entity = {
id = "WoodenDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0119,
chanceAtLeastOne = 0.0409,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "WoodenDestructible",
variation = 1
}
}
},
backgroundPerks = {
{
background = "Warlock",
amount = 1
}
}
}
},
TopazRing = {
[0] = {
lootScene = {
{
notes = {},
chance = 0.0085,
chanceAtLeastOne = 0.0337,
amount = 1,
rolls = { 3, 5 },
entity = {
id = "InventorySeaBiomeChest",
variation = 0
},
dungeons = { "SeaIslands", "SeaWallsWithChest" },
scenes = { "SMSeaCampIsland1", "SMSeaCampIsland2", "SMSeaCampIsland4", "SMSeaCampIsland6", "SMSeaOasis", "SMSurfaceCoralIsland" }
},
{
notes = {},
chance = 0.0024,
chanceAtLeastOne = 0.0097,
amount = 1,
rolls = { 3, 5 },
guaranteedChance = 0.0385,
guaranteedChanceAtLeastOne = 0.0385,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "InventoryAncientChest",
variation = 0
},
scenes = { "MelodyMuralSceneNature" }
},
{
notes = {},
chance = 0.0024,
chanceAtLeastOne = 0.0097,
amount = 1,
rolls = { 3, 5 },
guaranteedChance = 0.0385,
guaranteedChanceAtLeastOne = 0.0385,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "InventoryMoldDungeonChest",
variation = 0
},
scenes = { "MelodyMuralSceneNature2" }
}
},
loot = {
{
notes = {},
chance = 0.0024,
chanceAtLeastOne = 0.0097,
amount = 1,
rolls = { 3, 5 },
guaranteedChance = 0.0385,
guaranteedChanceAtLeastOne = 0.0385,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "LockedOctarineChest",
variation = 0
}
}
},
drop = {
{
notes = {},
chance = 0.0068,
chanceAtLeastOne = 0.0068,
amount = 1,
rolls = 1,
entity = {
id = "CrabEnemy",
variation = 0
}
}
}
}
},
TorcNecklace = {
[0] = {
lootScene = {
{
notes = {},
chance = 0.0166,
chanceAtLeastOne = 0.088,
amount = 1,
rolls = { 4, 7 },
entity = {
id = "InventoryAncientChest",
variation = 0
},
dungeons = { "BigCityDungeon1", "BigCityDungeon2", "BigCityDungeon3", "CityDungeon" },
scenes = { "CitySewers", "CityStore", "SMBrokenCityIsle", "SMCityArchive", "SMLoneCityIsland" }
},
{
notes = {},
chance = 0.0166,
chanceAtLeastOne = 0.088,
amount = 1,
rolls = { 4, 7 },
entity = {
id = "BossChest",
variation = 0
},
scenes = { "CityHall" }
}
},
drop = {
{
notes = {},
chance = 0.0053,
chanceAtLeastOne = 0.0133,
amount = 1,
rolls = { 2, 3 },
entity = {
id = "LargeCityDestructible",
variation = 0
}
}
}
}
},
Torch = {
[0] = {
lootScene = {
{
notes = {},
chance = 0.2605,
chanceAtLeastOne = 0.7428,
amount = { 4, 8 },
rolls = { 3, 6 },
entity = {
id = "InventoryDesertBiomeChest",
variation = 0
},
dungeons = { "DesertBridgeArea", "DesertTempleDungeon", "DesertTempleDungeon2" },
scenes = { "DesertMaze1", "DesertMaze2", "DesertMaze4", "MelodyMuralSceneDesert2", "SMTempleTrapRoom1", "SMTreasureTemple" }
},
{
notes = {},
chance = 0.1181,
chanceAtLeastOne = 0.4318,
amount = { 4, 8 },
rolls = { 3, 6 },
entity = {
id = "InventoryLavaChest",
variation = 0
},
dungeons = { "AncientForgeDungeon", "LavaDungeon", "LavaSlimeBossDungeon" },
scenes = { "LavaMineScene3", "SMLavaBoulderMine1" }
},
{
notes = {},
chance = 0.2045,
chanceAtLeastOne = 0.6428,
amount = { 4, 8 },
rolls = { 3, 6 },
entity = {
id = "InventoryChest",
variation = 0
},
scenes = { "Farmhouse5", "SMAzeosBrokenBridge" }
},
{
notes = {},
chance = 0.2045,
chanceAtLeastOne = 0.6428,
amount = { 4, 8 },
rolls = { 3, 6 },
entity = {
id = "InventoryAncientChest",
variation = 0
},
scenes = { "TempleNature2", "TempleNature4" }
}
},
plunder = {
{
scene = "Farmhouse1",
amount = 2
},
{
scene = "Farmhouse4",
amount = 1
},
{
scene = "Farmhouse5",
amount = 1
},
{
scene = "Railways2",
amount = 2
},
{
scene = "Railways3",
amount = 1
},
{
scene = "Railways5",
amount = 2
},
{
scene = "Railways7",
amount = 2
},
{
scene = "Railways9",
amount = 4
},
{
scene = "Railways10",
amount = 3
},
{
scene = "DesertCoffinCorridorScene",
amount = 2
},
{
scene = "SMClayAbandonedHut",
amount = 3
},
{
scene = "SMSeaCampIsland6",
amount = 2
},
{
dungeon = "BridgeArea"
},
{
dungeon = "StoneBridgeArea"
},
{
dungeon = "DesertBridgeArea"
}
},
crafting = {
{
station = "Player",
amount = 3
}
}
}
},
TornisKingfish = {
[0] = {
fishing = {
{
biomes = { "Desert" },
liquids = {},
type = "Fish",
chance = 0.0977
}
}
}
},
TowelBreastArmor = {
[0] = {
lootScene = {
{
notes = {},
chance = 0.0085,
chanceAtLeastOne = 0.0337,
amount = 1,
rolls = { 3, 5 },
entity = {
id = "InventorySeaBiomeChest",
variation = 0
},
dungeons = { "SeaIslands", "SeaWallsWithChest" },
scenes = { "SMSeaCampIsland1", "SMSeaCampIsland2", "SMSeaCampIsland4", "SMSeaCampIsland6", "SMSeaOasis", "SMSurfaceCoralIsland" }
},
{
notes = {},
chance = 0.0024,
chanceAtLeastOne = 0.0097,
amount = 1,
rolls = { 3, 5 },
guaranteedChance = 0.0385,
guaranteedChanceAtLeastOne = 0.0385,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "InventoryAncientChest",
variation = 0
},
scenes = { "MelodyMuralSceneNature" }
},
{
notes = {},
chance = 0.0024,
chanceAtLeastOne = 0.0097,
amount = 1,
rolls = { 3, 5 },
guaranteedChance = 0.0385,
guaranteedChanceAtLeastOne = 0.0385,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "InventoryMoldDungeonChest",
variation = 0
},
scenes = { "MelodyMuralSceneNature2" }
}
},
loot = {
{
notes = {},
chance = 0.0024,
chanceAtLeastOne = 0.0097,
amount = 1,
rolls = { 3, 5 },
guaranteedChance = 0.0385,
guaranteedChanceAtLeastOne = 0.0385,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "LockedOctarineChest",
variation = 0
}
}
}
}
},
TowerShell = {
[0] = {
plunder = {
{
scene = "TowerShellScene",
amount = 1
}
}
}
},
TowerShellNecklace = {
[0] = {
drop = {
{
entity = {
id = "TowerShell",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1
}
}
}
},
TrenchcoatBreastArmor = {
[0] = {
fishing = {
{
biomes = { "Stone" },
liquids = {},
type = "Loot",
chance = 0.0236
},
{
biomes = { "Nature" },
liquids = {},
type = "Loot",
chance = 0.0222
}
}
}
},
TriangleTrinket = {
[0] = {
loot = {
{
notes = {},
chance = 0.0121,
chanceAtLeastOne = 0.0418,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "LockedCopperChest",
variation = 0
}
}
},
drop = {
{
notes = {},
chance = 0.0462,
chanceAtLeastOne = 0.0462,
amount = 1,
rolls = 1,
entity = {
id = "DiggingSpot",
variation = 0
}
}
},
lootScene = {
{
entity = {
id = "InventoryChest",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "SandRuins" }
},
{
entity = {
id = "StonePedestal",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "MelodyMuralSceneDirt" }
}
}
}
},
TrinityHeartOrbOffhand = {
[0] = {
drop = {
{
notes = {},
chance = 0.0395,
chanceAtLeastOne = 0.2148,
amount = 1,
rolls = 6,
guaranteedChance = 0.2,
guaranteedChanceAtLeastOne = 0.2,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "CoreBoss",
variation = 0
}
}
}
}
},
TriopsFossil = {
[0] = {
fishing = {
{
biomes = { "Crystal" },
liquids = { "Crystal" },
type = "Loot",
chance = 0.0971
},
{
biomes = { "Passage" },
liquids = { "Passage" },
type = "Loot",
chance = 0.2
}
}
}
},
Turtle = {
[0] = {
naturalSpawn = {
initial = true
}
}
},
TurtleBaby = {
[0] = {
breeding = {
{
id = "Turtle"
}
}
}
},
TurtleRock = {
[0] = {
plunder = {
{
scene = "TurtleRockScene",
amount = 1
}
}
}
},
TurtleShell = {
[0] = {
dropScene = {
{
entity = {
id = "DiggingSpotSea",
variation = 0
},
chance = 1.0,
chanceAtLeastOne = 1.0,
amount = 1,
multiplayerScaling = 0.0,
notes = {},
scenes = { "TurtleRockScene" }
}
}
}
},
TwistedAgate = {
[0] = {
loot = {
{
notes = {},
chance = 0.0121,
chanceAtLeastOne = 0.0418,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "LockedCopperChest",
variation = 0
}
}
},
drop = {
{
notes = {},
chance = 0.0462,
chanceAtLeastOne = 0.0462,
amount = 1,
rolls = 1,
entity = {
id = "DiggingSpot",
variation = 0
}
},
{
notes = {},
chance = 0.005,
chanceAtLeastOne = 0.0074,
amount = 1,
rolls = { 1, 2 },
entity = {
id = "NatureWoodenDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0058,
chanceAtLeastOne = 0.0201,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "NatureWoodenDestructible",
variation = 1
}
}
},
lootScene = {
{
entity = {
id = "StonePedestal",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "MelodyMuralSceneClay" }
}
}
}
},
UnleashedCoreCommanderTrophy = {
[0] = {
drop = {
{
notes = {},
chance = 0.0112,
chanceAtLeastOne = 0.0653,
amount = 1,
rolls = 6,
entity = {
id = "CoreBoss",
variation = 0
}
}
}
}
},
UnusualPotion = {
[0] = {
merchant = {
{
id = "CrystalMerchant",
variation = 0,
stock = 15,
requirement = "None"
}
},
loot = {
{
notes = { "EventTerminal" },
chance = 0.1129,
chanceAtLeastOne = 0.3019,
amount = { 1, 3 },
rolls = 3,
entity = {
id = "AlienChest",
variation = 0
}
}
},
lootScene = {
{
notes = {},
chance = 0.0565,
chanceAtLeastOne = 0.2303,
amount = { 3, 6 },
rolls = { 3, 6 },
entity = {
id = "AlienChest",
variation = 0
},
scenes = { "AlienRingRoom3" }
}
}
}
},
UpgradeForge = {
[0] = {
crafting = {
{
station = "ScarletWorkBench",
amount = 1
}
}
}
},
ValentineCandles = {
[0] = {
crafting = {
{
station = "ValentineWorkbench",
amount = 1
}
}
}
},
ValentineChest = {
[0] = {
trading = {
{
station = "SeasonalMerchant",
amount = 1
}
}
}
},
ValentineFloorPetals = {
[0] = {
loot = {
{
notes = {},
chance = 0.2041,
chanceAtLeastOne = 0.2041,
amount = { 1, 2 },
rolls = 1,
entity = {
id = "ValentinePresent",
variation = 0
}
}
}
}
},
ValentineLetter = {
[0] = {
naturalSpawn = {
object = true
}
}
},
ValentineNecklace = {
[0] = {
loot = {
{
notes = {},
chance = 0.0408,
chanceAtLeastOne = 0.0408,
amount = 1,
rolls = 1,
entity = {
id = "ValentinePresent",
variation = 0
}
}
}
}
},
ValentinePainting = {
[0] = {
crafting = {
{
station = "ValentineWorkbench",
amount = 1
}
}
}
},
ValentinePlushie = {
[0] = {
crafting = {
{
station = "ValentineWorkbench",
amount = 1
}
}
}
},
ValentinePresent = {
[0] = {
trading = {
{
station = "SeasonalMerchant",
amount = 1
}
}
}
},
ValentineRing = {
[0] = {
loot = {
{
notes = {},
chance = 0.0408,
chanceAtLeastOne = 0.0408,
amount = 1,
rolls = 1,
entity = {
id = "ValentinePresent",
variation = 0
}
}
}
}
},
ValentineRug = {
[0] = {
crafting = {
{
station = "ValentineWorkbench",
amount = 1
}
}
}
},
ValentineWallHearts = {
[0] = {
crafting = {
{
station = "ValentineWorkbench",
amount = 1
}
}
}
},
ValentineWorkbench = {
[0] = {
trading = {
{
station = "SeasonalMerchant",
amount = 1
}
}
}
},
ValuablePouch = {
[0] = {
crafting = {
{
station = "PouchWorkbench",
amount = 1
}
},
drop = {
{
notes = {},
chance = 0.0231,
chanceAtLeastOne = 0.0231,
amount = 1,
rolls = 1,
entity = {
id = "DiggingSpot",
variation = 0
}
},
{
notes = {},
chance = 0.0093,
chanceAtLeastOne = 0.014,
amount = 1,
rolls = { 1, 2 },
entity = {
id = "SlimeDestructMedium",
variation = 0
}
},
{
notes = {},
chance = 0.0093,
chanceAtLeastOne = 0.014,
amount = 1,
rolls = { 1, 2 },
entity = {
id = "SlimeDestructLarge",
variation = 0
}
}
}
}
},
VampireCapeBreastArmor = {
[0] = {
drop = {
{
entity = {
id = "BigLarva",
variation = 0
},
chance = 0.03,
chanceAtLeastOne = 0.03,
amount = 1,
multiplayerScaling = 0.0,
notes = { "SeasonHalloween" }
},
{
entity = {
id = "BigLarva",
variation = 1
},
chance = 0.03,
chanceAtLeastOne = 0.03,
amount = 1,
multiplayerScaling = 0.0,
notes = { "SeasonHalloween" }
}
},
loot = {
{
notes = {},
chance = 0.0064,
chanceAtLeastOne = 0.0222,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "HalloweenGoodieBag",
variation = 0
}
}
}
}
},
VampireEel = {
[0] = {
fishing = {
{
biomes = { "Larva" },
liquids = { "LarvaHive" },
type = "Fish",
chance = 0.13
}
}
}
},
VendingMachine = {
[0] = {
plunder = {
{
scene = "CityBath",
amount = 1
},
{
scene = "CityHarbor",
amount = 1
},
{
scene = "CityQuarters2",
amount = 1
},
{
scene = "CityStore",
amount = 1
}
}
}
},
VendingMachineBroken = {
[0] = {
plunder = {
{
scene = "RemembranceHall",
amount = 1
},
{
scene = "CityQuarters1",
amount = 1
},
{
scene = "CityQuarters3",
amount = 2
},
{
scene = "CityStore",
amount = 1
}
}
}
},
VerdantDragonfish = {
[0] = {
fishing = {
{
biomes = {},
liquids = { "Lava" },
type = "Fish",
chance = 0.1878
}
}
}
},
ViciousRing = {
[0] = {
drop = {
{
notes = {},
chance = 0.0215,
chanceAtLeastOne = 0.0215,
amount = 1,
rolls = 1,
entity = {
id = "InfectedCaveling",
variation = 0
}
},
{
notes = {},
chance = 0.0068,
chanceAtLeastOne = 0.0068,
amount = 1,
rolls = 1,
entity = {
id = "MoldTentacle",
variation = 0
}
},
{
notes = {},
chance = 0.0018,
chanceAtLeastOne = 0.0018,
amount = 1,
rolls = 1,
entity = {
id = "MoldDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0165,
chanceAtLeastOne = 0.0246,
amount = 1,
rolls = { 1, 2 },
entity = {
id = "LargeMoldDestructible",
variation = 0
}
}
}
}
},
VoidBomb = {
[0] = {
loot = {
{
notes = {},
chance = 0.0376,
chanceAtLeastOne = 0.0915,
amount = { 3, 6 },
rolls = { 2, 3 },
entity = {
id = "LockedSolariteChest",
variation = 0
}
}
},
lootScene = {
{
notes = {},
chance = 0.0237,
chanceAtLeastOne = 0.0916,
amount = { 3, 6 },
rolls = 4,
entity = {
id = "PassageChest",
variation = 0
},
dungeons = { "HydraCultDungeon" }
},
{
notes = {},
chance = 0.0376,
chanceAtLeastOne = 0.0915,
amount = { 3, 6 },
rolls = { 2, 3 },
entity = {
id = "InventoryDesertBiomeChest",
variation = 0
},
scenes = { "MelodyMuralSceneDesert", "MelodyMuralSceneDesert2" }
},
{
notes = {},
chance = 0.1048,
chanceAtLeastOne = 0.2827,
amount = { 3, 6 },
rolls = 3,
entity = {
id = "PassageChest",
variation = 0
},
scenes = { "CultistCicadaStudyRoom" }
},
{
notes = {},
chance = 0.0337,
chanceAtLeastOne = 0.128,
amount = { 3, 6 },
rolls = 4,
entity = {
id = "PassageChest",
variation = 0
},
scenes = { "OasisGrassTemple", "OasisGrassTempleAlt", "OasisHouse", "OasisHouseAlt" }
}
},
crafting = {
{
station = "LaboratoryWorkbench",
amount = 1
}
},
drop = {
{
notes = {},
chance = 0.0067,
chanceAtLeastOne = 0.0166,
amount = { 3, 6 },
rolls = { 2, 3 },
entity = {
id = "LargeCrystalDestructible",
variation = 0
}
}
}
}
},
VoidIdol = {
[0] = {
drop = {
{
entity = {
id = "RobotBoss",
variation = 0
},
chance = 1.0,
chanceAtLeastOne = 1.0,
amount = 1,
multiplayerScaling = 0.0,
notes = {}
}
}
}
},
VoidOrbGun = {
[0] = {
drop = {
{
notes = {},
chance = 0.0395,
chanceAtLeastOne = 0.2148,
amount = 1,
rolls = 6,
guaranteedChance = 0.2,
guaranteedChanceAtLeastOne = 0.2,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "CoreBoss",
variation = 0
}
}
}
}
},
WallBossChest = {
[0] = {
drop = {
{
entity = {
id = "WallBoss",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
notes = {}
}
}
}
},
WallBossScanner = {
[0] = {
crafting = {
{
station = "PassageCraftingStatue",
amount = 1
}
}
}
},
WallBossSummoningItem = {
[0] = {
crafting = {
{
station = "PassageCraftingStatue",
amount = 1
}
}
}
},
WallBossTrophy = {
[0] = {
drop = {
{
notes = {},
chance = 0.0376,
chanceAtLeastOne = 0.1742,
amount = 1,
rolls = 5,
entity = {
id = "WallBoss",
variation = 0
}
}
}
}
},
WallClayBlock = {
[0] = {
terrain = {
{
biome = "Larva"
}
}
}
},
WallCoralBlock = {
[0] = {
crafting = {
{
station = "OctarineWorkbench",
amount = 2
}
}
}
},
WallCrystalBlock = {
[0] = {
terrain = {
{
biome = "Crystal"
}
}
}
},
WallDesertBlock = {
[0] = {
terrain = {
{
biome = "Desert"
}
}
}
},
WallDesertExplosiveBlock = {
[0] = {
crafting = {
{
station = "LaboratoryWorkbench",
amount = 1
}
},
terrain = {
{
biome = "Desert"
}
}
}
},
WallDirtBlock = {
[0] = {
terrain = {
{
biome = "Slime"
}
},
miscellaneous = {
{
source = "Greggy"
}
}
}
},
WallEerieBlock = {
[0] = {
crafting = {
{
station = "HalloweenWorkbench",
amount = 1
}
}
}
},
WallExplosiveBlock = {
[0] = {
crafting = {
{
station = "AlchemyTable",
amount = 1
}
}
}
},
WallForestExplosiveBlock = {
[0] = {
crafting = {
{
station = "LaboratoryWorkbench",
amount = 1
}
},
terrain = {
{
biome = "Nature"
}
}
}
},
WallGalaxiteBlock = {
[0] = {
crafting = {
{
station = "GalaxiteWorkbench",
amount = 2
}
}
}
},
WallGlassBlock = {
[0] = {
crafting = {
{
station = "GlassWorkbench",
amount = 2
}
}
}
},
WallGleamWoodBlock = {
[0] = {
crafting = {
{
station = "SolariteWorkbench",
amount = 2
}
},
lootScene = {
{
notes = {},
chance = 0.0565,
chanceAtLeastOne = 0.2303,
amount = { 5, 10 },
rolls = { 3, 6 },
entity = {
id = "AlienChest",
variation = 0
},
scenes = { "AlienRingRoom3" }
}
}
}
},
WallGrassBlock = {
[0] = {
terrain = {
{
biome = "Nature"
}
}
}
},
WallLimestoneBlock = {
[0] = {
salvage = {
{
id = "TurtleShell",
variation = 0,
amount = { 6, 10 }
}
},
terrain = {
{
biome = "Sea"
}
}
}
},
WallNaturalExplosiveBlock = {
[0] = {
terrain = {
{
biome = "Slime"
},
{
biome = "Larva"
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{
biome = "Stone"
}
}
}
},
WallPaintableBlock = {
[0] = {
crafting = {
{
station = "CopperWorkbench",
amount = 2
}
}
}
},
WallPassageBlock = {
[0] = {
terrain = {
{
biome = "Passage"
}
}
}
},
WallSandBlock = {
[0] = {
terrain = {
{
biome = "Slime"
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{
biome = "Larva"
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{
biome = "Stone"
}
}
}
},
WallScarletBlock = {
[0] = {
crafting = {
{
station = "ScarletWorkBench",
amount = 2
}
}
}
},
WallSnowBlock = {
[0] = {
crafting = {
{
station = "ChristmasWorkbench",
amount = 2
}
}
}
},
WallStoneBlock = {
[0] = {
terrain = {
{
biome = "Stone"
},
{
biome = "Nature"
}
}
}
},
WallStoneBricksBlock = {
[0] = {
crafting = {
{
station = "IronWorkBench",
amount = 2
}
}
}
},
WallStrawBlock = {
[0] = {
crafting = {
{
station = "TinWorkbench",
amount = 2
}
}
}
},
WallTurfBlock = {
[0] = {
terrain = {
{
biome = "Slime"
}
}
}
},
WallWoodBlock = {
[0] = {
crafting = {
{
station = "WoodenWorkBench",
amount = 2
}
}
}
},
WashBasin = {
[0] = {
plunder = {
{
scene = "DirtMushroomFarm",
amount = 1
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{
scene = "SeaHarborTown1",
amount = 1
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{
scene = "SMAbandonedCherryHut",
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{
scene = "SMHiveAbandonedHut",
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{
scene = "SMMeadowPen",
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{
scene = "SMPathwayHut",
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{
scene = "SMSeaCampIsland4",
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{
scene = "SMSeaCampIsland5",
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{
scene = "SMStrollyCamp",
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{
scene = "SMLavaPatch",
amount = 1
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{
scene = "DesertAbandonedFarm",
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},
crafting = {
{
station = "Carpenter",
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}
}
}
},
WaterCan = {
[0] = {
crafting = {
{
station = "WoodenWorkBench",
amount = 1
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},
backgroundPerks = {
{
background = "Gardener",
amount = 1
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},
lootScene = {
{
entity = {
id = "Pedestal",
variation = 0
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chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "Farmhouse2", "OasisHouseAlt" }
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}
}
},
WaterKelp = {
[0] = {
naturalSpawn = {
initial = true,
respawn = true
},
plunder = {
{
scene = "ChildCavelingsSceneGrave",
amount = 4
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{
scene = "RuinMeadow",
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{
scene = "CavelingFarm",
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{
scene = "Pond1",
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{
scene = "Pond2",
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{
scene = "Pond3",
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{
scene = "Pond4",
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{
scene = "Barn3",
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{
scene = "TempleNature1",
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{
scene = "TempleNature3",
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{
scene = "TempleNature4",
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{
scene = "TempleAddition1",
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{
scene = "TempleAddition3",
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{
scene = "TempleAddition8",
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{
scene = "BotanicGarden",
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{
scene = "FishingMerchantScene",
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{
scene = "TitanTempleScene",
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{
scene = "SprinklerFarmScene",
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{
scene = "VictoriaJungleTree",
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{
scene = "SMAbandonedCherryHut",
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{
scene = "WaypointRoomNature",
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{
scene = "SMAzeosBrokenBridge",
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{
scene = "SMScarletBoulderScene",
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{
scene = "SMScarletCamp",
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{
scene = "SMMeadowPond",
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{
scene = "SMMeadowSpiral",
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{
scene = "SMMeadowTreeBridge",
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{
scene = "SMNatureMoonLake",
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{
scene = "SMNaturePond",
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{
scene = "SMMeadowBloatOatIsle",
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{
scene = "SMMeadowOasis",
amount = 11
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{
scene = "SMNatureEggHut",
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{
scene = "SMNatureOasis",
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{
scene = "SMNaturePatch",
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{
scene = "SMInstrumentRoom",
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{
scene = "SMMoldGarden",
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{
scene = "SMNatureWell",
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}
}
},
WaterLily = {
[0] = {
naturalSpawn = {
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respawn = true
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plunder = {
{
scene = "AbandonedCampScene",
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{
scene = "ChildCavelingsSceneGrave",
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{
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{
scene = "CavelingFarm",
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{
scene = "Pond1",
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{
scene = "Pond2",
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{
scene = "Pond3",
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{
scene = "Pond4",
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{
scene = "Barn3",
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{
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{
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{
scene = "TempleNature4",
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{
scene = "TempleAddition1",
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{
scene = "TempleAddition3",
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{
scene = "TempleAddition8",
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{
scene = "BotanicGarden",
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{
scene = "CityPlaza",
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{
scene = "FishingMerchantScene",
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{
scene = "TitanTempleScene",
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{
scene = "DirtFishingLake",
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{
scene = "SprinklerFarmScene",
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{
scene = "VictoriaJungleTree",
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{
scene = "SMAbandonedCherryHut",
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{
scene = "WaypointRoomNature",
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{
scene = "SMAzeosBrokenBridge",
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{
scene = "SMScarletBoulderScene",
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{
scene = "SMScarletCamp",
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{
scene = "SMMeadowPond",
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{
scene = "SMMeadowSpiral",
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{
scene = "SMMeadowTreeBridge",
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{
scene = "SMNatureMoonLake",
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{
scene = "SMNaturePond",
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{
scene = "SMMeadowBloatOatIsle",
amount = 22
},
{
scene = "SMMeadowOasis",
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},
{
scene = "SMNatureEggHut",
amount = 2
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{
scene = "SMNatureOasis",
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},
{
scene = "SMNaturePatch",
amount = 3
},
{
scene = "SMInstrumentRoom",
amount = 2
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{
scene = "SMMoldGarden",
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{
scene = "SMNatureWell",
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{
scene = "OasisSceneAlt",
amount = 17
},
{
scene = "OasisGrassTemple",
amount = 10
},
{
dungeon = "GuaranteedOasis1"
},
{
dungeon = "GuaranteedOasis2"
},
{
dungeon = "GuaranteedOasis3"
}
}
}
},
WaterReed = {
[0] = {
plunder = {
{
scene = "OasisSceneAlt",
amount = 30
},
{
scene = "CultistFloodedOasisRoom",
amount = 8
},
{
scene = "CultistFloodedOasisRoom2",
amount = 8
},
{
scene = "OasisGrassTempleAlt",
amount = 8
},
{
dungeon = "GuaranteedOasis1"
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{
dungeon = "GuaranteedOasis2"
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{
dungeon = "GuaranteedOasis3"
}
}
}
},
WaterWell = {
[0] = {
plunder = {
{
scene = "TempleNature1",
amount = 1
},
{
scene = "TempleNature2",
amount = 1
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{
scene = "TempleNature4",
amount = 1
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{
scene = "CityPark",
amount = 4
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{
scene = "CityPlaza",
amount = 1
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{
scene = "MelodyMuralSceneStone2",
amount = 1
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{
scene = "SMNatureWell",
amount = 1
},
{
dungeon = "CavelingRuins"
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{
dungeon = "DesertBridgeArea"
}
}
}
},
WayPoint = {
[0] = {
plunder = {
{
scene = "StartScene",
amount = 1
},
{
scene = "BossLarvaScene",
amount = 1
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{
scene = "WaypointRoomDesert",
amount = 1
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{
scene = "WaypointRoomDirt",
amount = 1
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{
scene = "WaypointRoomHive",
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{
scene = "WaypointRoomLava",
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{
scene = "WaypointRoomNature",
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{
scene = "WaypointRoomSea",
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{
scene = "WaypointRoomStone",
amount = 1
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{
scene = "WaypointRoomGiantCicadaBoss",
amount = 1
},
{
scene = "StartSceneWithEasterEggItem",
amount = 1
}
}
}
},
WeddingDressArmor = {
[0] = {
crafting = {
{
station = "LoomSpinningWheel",
amount = 1
}
}
}
},
WeddingHelm = {
[0] = {
crafting = {
{
station = "LoomSpinningWheel",
amount = 1
}
}
}
},
Wheelbarrow = {
[0] = {
plunder = {
{
scene = "AncientForgeScene",
amount = 2
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{
scene = "LavaMineScene2",
amount = 2
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{
scene = "LavaMineScene3",
amount = 2
},
{
scene = "SMLavaBoulderMine1",
amount = 1
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{
scene = "SMLavaBoulderMine2",
amount = 1
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{
scene = "SMDesertMoonLake",
amount = 1
},
{
scene = "SMLavaPatch",
amount = 1
},
{
dungeon = "LavaDungeon"
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{
dungeon = "AncientForgeDungeon"
}
}
}
},
WhiteCherryFlower = {
[0] = {
naturalSpawn = {
object = true
}
}
},
WhiteCherryTree = {
[0] = {
recipe = {
{
item = "WhiteCherryFlower",
amount = 1
}
},
plunder = {
{
scene = "SMAbandonedCherryHut",
amount = 2
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{
scene = "SMCherryPatch",
amount = 1
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{
scene = "SMDirtCherryTree",
amount = 1
}
}
}
},
WhiteCoralotl = {
[0] = {
drop = {
{
notes = {},
chance = 0.0685,
chanceAtLeastOne = 0.2987,
amount = { 2, 5 },
rolls = 5,
entity = {
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variation = 0
}
}
},
fishing = {
{
biomes = { "Sea" },
liquids = { "Sea" },
type = "Fish",
chance = 0.12
}
},
lootScene = {
{
entity = {
id = "FishingNetRack",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "FishFarm" }
}
}
}
},
WhiteGlassRing = {
[0] = {
lootScene = {
{
notes = {},
chance = 0.0249,
chanceAtLeastOne = 0.1296,
amount = 1,
rolls = { 4, 7 },
entity = {
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variation = 0
},
dungeons = { "BigCityDungeon1", "BigCityDungeon2", "BigCityDungeon3", "CityDungeon" },
scenes = { "CitySewers", "CityStore", "SMBrokenCityIsle", "SMCityArchive", "SMLoneCityIsland" }
},
{
notes = {},
chance = 0.0249,
chanceAtLeastOne = 0.1296,
amount = 1,
rolls = { 4, 7 },
entity = {
id = "BossChest",
variation = 0
},
scenes = { "CityHall" }
}
},
drop = {
{
notes = {},
chance = 0.0053,
chanceAtLeastOne = 0.0133,
amount = 1,
rolls = { 2, 3 },
entity = {
id = "LargeCityDestructible",
variation = 0
}
}
}
}
},
WhiteRoseBouquet = {
[0] = {
plunder = {
{
scene = "SMMeadowBloatOatIsle",
amount = 2
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},
loot = {
{
notes = {},
chance = 0.1429,
chanceAtLeastOne = 0.1429,
amount = 1,
rolls = 1,
entity = {
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variation = 0
}
}
}
}
},
WhiteWhistle = {
[0] = {
dropScene = {
{
entity = {
id = "DiggingSpotNature",
variation = 0
},
chance = 1.0,
chanceAtLeastOne = 1.0,
amount = 1,
multiplayerScaling = 0.0,
notes = {},
scenes = { "WhiteWhistleScene" }
}
}
}
},
WinterBell = {
[0] = {
loot = {
{
notes = {},
chance = 0.0833,
chanceAtLeastOne = 0.0833,
amount = 1,
rolls = 1,
entity = {
id = "ChristmasLuxuryPresent",
variation = 0
}
}
}
}
},
WinterCookies = {
[0] = {
loot = {
{
notes = {},
chance = 0.1316,
chanceAtLeastOne = 0.1316,
amount = 1,
rolls = 1,
entity = {
id = "ChristmasPresent",
variation = 0
}
}
}
}
},
WinterDinner = {
[0] = {
loot = {
{
notes = {},
chance = 0.1667,
chanceAtLeastOne = 0.1667,
amount = 1,
rolls = 1,
entity = {
id = "ChristmasLuxuryPresent",
variation = 0
}
}
}
}
},
WitchDoctorBreastArmor = {
[0] = {
lootScene = {
{
notes = {},
chance = 0.0027,
chanceAtLeastOne = 0.0121,
amount = 1,
rolls = { 4, 5 },
entity = {
id = "InventoryChest",
variation = 0
},
dungeons = { "BridgeArea", "WoodRoom" },
scenes = { "AbandonedCampScene", "ClayHiddenChest", "SmallIslands", "TurfHiddenChest" }
}
},
loot = {
{
notes = {},
chance = 0.001,
chanceAtLeastOne = 0.0034,
amount = 1,
rolls = { 3, 4 },
guaranteedChance = 0.0274,
guaranteedChanceAtLeastOne = 0.0274,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "LockedCopperChest",
variation = 0
}
}
},
drop = {
{
notes = {},
chance = 0.0107,
chanceAtLeastOne = 0.0107,
amount = 1,
rolls = 1,
entity = {
id = "MushroomEnemy",
variation = 0
}
},
{
notes = {},
chance = 0.0159,
chanceAtLeastOne = 0.0316,
amount = 1,
rolls = 2,
entity = {
id = "MushroomBrute",
variation = 0
}
},
{
notes = {},
chance = 0.0056,
chanceAtLeastOne = 0.0083,
amount = 1,
rolls = { 1, 2 },
entity = {
id = "WoodenDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0059,
chanceAtLeastOne = 0.0206,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "WoodenDestructible",
variation = 1
}
},
{
notes = {},
chance = 0.0294,
chanceAtLeastOne = 0.0294,
amount = 1,
rolls = 1,
entity = {
id = "ClayPot",
variation = 0
}
}
}
}
},
WitchDoctorHelm = {
[0] = {
lootScene = {
{
notes = {},
chance = 0.0027,
chanceAtLeastOne = 0.0121,
amount = 1,
rolls = { 4, 5 },
entity = {
id = "InventoryChest",
variation = 0
},
dungeons = { "BridgeArea", "WoodRoom" },
scenes = { "AbandonedCampScene", "ClayHiddenChest", "SmallIslands", "TurfHiddenChest" }
}
},
loot = {
{
notes = {},
chance = 0.001,
chanceAtLeastOne = 0.0034,
amount = 1,
rolls = { 3, 4 },
guaranteedChance = 0.0274,
guaranteedChanceAtLeastOne = 0.0274,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "LockedCopperChest",
variation = 0
}
}
},
drop = {
{
notes = {},
chance = 0.0107,
chanceAtLeastOne = 0.0107,
amount = 1,
rolls = 1,
entity = {
id = "MushroomEnemy",
variation = 0
}
},
{
notes = {},
chance = 0.0159,
chanceAtLeastOne = 0.0316,
amount = 1,
rolls = 2,
entity = {
id = "MushroomBrute",
variation = 0
}
},
{
notes = {},
chance = 0.0056,
chanceAtLeastOne = 0.0083,
amount = 1,
rolls = { 1, 2 },
entity = {
id = "WoodenDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0059,
chanceAtLeastOne = 0.0206,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "WoodenDestructible",
variation = 1
}
},
{
notes = {},
chance = 0.0294,
chanceAtLeastOne = 0.0294,
amount = 1,
rolls = 1,
entity = {
id = "ClayPot",
variation = 0
}
}
}
}
},
WitchDoctorPantsArmor = {
[0] = {
lootScene = {
{
notes = {},
chance = 0.0027,
chanceAtLeastOne = 0.0121,
amount = 1,
rolls = { 4, 5 },
entity = {
id = "InventoryChest",
variation = 0
},
dungeons = { "BridgeArea", "WoodRoom" },
scenes = { "AbandonedCampScene", "ClayHiddenChest", "SmallIslands", "TurfHiddenChest" }
}
},
loot = {
{
notes = {},
chance = 0.001,
chanceAtLeastOne = 0.0034,
amount = 1,
rolls = { 3, 4 },
guaranteedChance = 0.0274,
guaranteedChanceAtLeastOne = 0.0274,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "LockedCopperChest",
variation = 0
}
}
},
drop = {
{
notes = {},
chance = 0.0107,
chanceAtLeastOne = 0.0107,
amount = 1,
rolls = 1,
entity = {
id = "MushroomEnemy",
variation = 0
}
},
{
notes = {},
chance = 0.0159,
chanceAtLeastOne = 0.0316,
amount = 1,
rolls = 2,
entity = {
id = "MushroomBrute",
variation = 0
}
},
{
notes = {},
chance = 0.0056,
chanceAtLeastOne = 0.0083,
amount = 1,
rolls = { 1, 2 },
entity = {
id = "WoodenDestructible",
variation = 0
}
},
{
notes = {},
chance = 0.0059,
chanceAtLeastOne = 0.0206,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "WoodenDestructible",
variation = 1
}
},
{
notes = {},
chance = 0.0294,
chanceAtLeastOne = 0.0294,
amount = 1,
rolls = 1,
entity = {
id = "ClayPot",
variation = 0
}
}
}
}
},
WonkyMinecart = {
[0] = {
crafting = {
{
station = "RailwayForge",
amount = 1
}
},
plunder = {
{
scene = "CartScene",
amount = 1
},
{
scene = "SMClayAbandonedHut",
amount = 1
},
{
scene = "SMLavaBoulderMine1",
amount = 2
}
}
}
},
Wood = {
[0] = {
salvage = {
{
id = "CopperShovel",
variation = 0,
amount = { 1, 2 }
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{
id = "CopperMiningPick",
variation = 0,
amount = { 1, 2 }
},
{
id = "WoodMiningPick",
variation = 0,
amount = { 1, 2 }
},
{
id = "WoodShovel",
variation = 0,
amount = { 1, 2 }
},
{
id = "CopperHoe",
variation = 0,
amount = { 1, 2 }
},
{
id = "WoodHoe",
variation = 0,
amount = { 1, 2 }
},
{
id = "TinMiningPick",
variation = 0,
amount = { 1, 2 }
},
{
id = "TinShovel",
variation = 0,
amount = { 1, 2 }
},
{
id = "TinHoe",
variation = 0,
amount = { 1, 2 }
},
{
id = "BugNet",
variation = 0,
amount = { 2, 4 }
},
{
id = "IronMiningPick",
variation = 0,
amount = { 1, 2 }
},
{
id = "IronShovel",
variation = 0,
amount = { 1, 2 }
},
{
id = "IronHoe",
variation = 0,
amount = { 1, 2 }
},
{
id = "StoneSeeder",
variation = 0,
amount = { 1, 2 }
},
{
id = "WoodFishingRod",
variation = 0,
amount = 2
},
{
id = "TinFishingRod",
variation = 0,
amount = 2
},
{
id = "IronFishingRod",
variation = 0,
amount = 2
},
{
id = "ScarletFishingRod",
variation = 0,
amount = 2
},
{
id = "CopperSledge",
variation = 0,
amount = { 1, 2 }
},
{
id = "TinSledge",
variation = 0,
amount = { 1, 2 }
},
{
id = "IronSledge",
variation = 0,
amount = { 1, 2 }
},
{
id = "DrillTool",
variation = 0,
amount = { 1, 2 }
},
{
id = "AFPipeClub",
variation = 0,
amount = { 3, 5 }
},
{
id = "AFQuillRifle",
variation = 0,
amount = 2
},
{
id = "WoodShield",
variation = 0,
amount = { 3, 5 }
},
{
id = "JuteBag",
variation = 0,
amount = 2
},
{
id = "WoodHelm",
variation = 0,
amount = { 1, 2 }
},
{
id = "WeddingHelm",
variation = 0,
amount = 1
},
{
id = "ExplorerHelm",
variation = 0,
amount = { 6, 10 }
},
{
id = "TamerHelm",
variation = 0,
amount = { 9, 15 }
},
{
id = "WoodBreastArmor",
variation = 0,
amount = { 2, 3 }
},
{
id = "IvyBreastArmor",
variation = 0,
amount = { 6, 10 }
},
{
id = "TamerBreastArmor",
variation = 0,
amount = { 9, 15 }
},
{
id = "WoodPantsArmor",
variation = 0,
amount = 2
},
{
id = "IvyPantsArmor",
variation = 0,
amount = { 6, 10 }
},
{
id = "TamerPantsArmor",
variation = 0,
amount = { 9, 15 }
},
{
id = "TamerNecklace",
variation = 0,
amount = { 9, 15 }
},
{
id = "WoodenThornRing",
variation = 0,
amount = { 3, 5 }
},
{
id = "IvyRing",
variation = 0,
amount = { 3, 5 }
},
{
id = "WoodenRing",
variation = 0,
amount = { 4, 7 }
},
{
id = "TamerRing",
variation = 0,
amount = { 3, 5 }
},
{
id = "WoodSword",
variation = 0,
amount = 2
},
{
id = "LarvaSpikeClub",
variation = 0,
amount = { 3, 5 }
},
{
id = "BattleAxe",
variation = 0,
amount = { 3, 5 }
},
{
id = "HuntingSpear",
variation = 0,
amount = { 2, 4 }
},
{
id = "IronHalberdSpear",
variation = 0,
amount = 2
},
{
id = "FlintlockMusket",
variation = 0,
amount = { 3, 5 }
},
{
id = "Slingshot",
variation = 0,
amount = { 3, 5 }
},
{
id = "Blowpipe",
variation = 0,
amount = { 9, 15 }
},
{
id = "FireballStaff",
variation = 0,
amount = { 6, 10 }
},
{
id = "IronBow",
variation = 0,
amount = 2
},
{
id = "WoodBow",
variation = 0,
amount = { 4, 7 }
},
{
id = "CupidBow",
variation = 0,
amount = { 4, 7 }
},
{
id = "WoodCrossbow",
variation = 0,
amount = { 4, 7 }
},
{
id = "BasicStaff",
variation = 0,
amount = { 3, 5 }
}
},
lootScene = {
{
notes = {},
chance = 0.0599,
chanceAtLeastOne = 0.2426,
amount = { 4, 8 },
rolls = { 3, 6 },
entity = {
id = "InventoryDesertBiomeChest",
variation = 0
},
dungeons = { "DesertBridgeArea", "DesertTempleDungeon", "DesertTempleDungeon2" },
scenes = { "DesertMaze1", "DesertMaze2", "DesertMaze4", "MelodyMuralSceneDesert2", "SMTempleTrapRoom1", "SMTreasureTemple" }
},
{
notes = {},
chance = 0.0487,
chanceAtLeastOne = 0.2012,
amount = { 4, 8 },
rolls = { 3, 6 },
entity = {
id = "InventoryChest",
variation = 0
},
scenes = { "Farmhouse5", "SMAzeosBrokenBridge" }
},
{
notes = {},
chance = 0.0487,
chanceAtLeastOne = 0.2012,
amount = { 4, 8 },
rolls = { 3, 6 },
entity = {
id = "InventoryAncientChest",
variation = 0
},
scenes = { "TempleNature2", "TempleNature4" }
},
{
entity = {
id = "CopperChest",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 5,
scenes = { "CartScene" }
}
},
plunder = {
{
scene = "StartScene",
amount = 59
},
{
scene = "DestructiblesRiverScene",
amount = 33
},
{
scene = "LarvaTerritory",
amount = 76
},
{
scene = "LargeShellScene",
amount = 18
},
{
scene = "ColossCicadaScene",
amount = 27
},
{
scene = "AncientMaze",
amount = 20
},
{
scene = "LarvaTerritory2",
amount = 86
},
{
scene = "RacingTrack1",
amount = 23
},
{
scene = "MelodyMuralSceneDirt",
amount = 3
},
{
scene = "MelodyMuralSceneDirt2",
amount = 8
},
{
scene = "CartScene",
amount = 45
},
{
scene = "VictoriaJungleTree",
amount = 36
},
{
scene = "WaypointRoomDirt",
amount = 16
},
{
scene = "StartSceneWithEasterEggItem",
amount = 59
}
},
drop = {
{
entity = {
id = "ThornWood",
variation = 0
},
chance = 1.0,
chanceAtLeastOne = 1.0,
amount = 1,
multiplayerScaling = 0.0,
notes = {}
},
{
notes = {},
chance = 0.3335,
chanceAtLeastOne = 0.3335,
amount = 1,
rolls = 1,
entity = {
id = "ThornWood",
variation = 0
}
},
{
entity = {
id = "CavelingBrute",
variation = 0
},
chance = 1.0,
chanceAtLeastOne = 1.0,
amount = 4,
multiplayerScaling = 0.0,
notes = {}
},
{
notes = {},
chance = 0.1478,
chanceAtLeastOne = 0.2737,
amount = { 1, 2 },
rolls = { 1, 3 },
entity = {
id = "CavelingBrute",
variation = 0
}
},
{
entity = {
id = "WoodenDestructible",
variation = 0
},
chance = 0.2,
chanceAtLeastOne = 0.2,
amount = 1,
multiplayerScaling = 0.0,
notes = {}
},
{
entity = {
id = "WoodenDestructible",
variation = 1
},
chance = 0.2,
chanceAtLeastOne = 0.2,
amount = 1,
multiplayerScaling = 0.0,
notes = {}
},
{
entity = {
id = "NatureWoodenDestructible",
variation = 0
},
chance = 0.2,
chanceAtLeastOne = 0.2,
amount = 1,
multiplayerScaling = 0.0,
notes = {}
},
{
entity = {
id = "NatureWoodenDestructible",
variation = 1
},
chance = 0.2,
chanceAtLeastOne = 0.2,
amount = 1,
multiplayerScaling = 0.0,
notes = {}
},
{
entity = {
id = "AFWoodenDestructible",
variation = 1
},
chance = 0.2,
chanceAtLeastOne = 0.2,
amount = 1,
multiplayerScaling = 0.0,
notes = {}
}
},
farming = {
{
id = "RootSeed",
variation = 0,
notes = {},
growthTime = 600.0
}
},
fishing = {
{
biomes = { "Slime" },
liquids = { "Dirt" },
type = "Loot",
chance = 0.0842
},
{
biomes = { "Larva" },
liquids = { "LarvaHive" },
type = "Loot",
chance = 0.0329
}
}
}
},
WoodBow = {
[0] = {
crafting = {
{
station = "CopperAnvil",
amount = 1
}
},
backgroundPerks = {
{
background = "Ranger",
amount = 1
}
}
}
},
WoodBreastArmor = {
[0] = {
lootScene = {
{
notes = {},
chance = 0.0515,
chanceAtLeastOne = 0.0515,
amount = 1,
rolls = 1,
entity = {
id = "Pedestal",
variation = 0
},
dungeons = { "WoodRoom" }
}
},
crafting = {
{
station = "WoodenWorkBench",
amount = 1
}
}
}
},
WoodBridge = {
[0] = {
crafting = {
{
station = "Player",
amount = 1
}
}
}
},
WoodCrossbow = {
[0] = {
lootScene = {
{
notes = {},
chance = 0.0027,
chanceAtLeastOne = 0.0121,
amount = 1,
rolls = { 4, 5 },
entity = {
id = "InventoryChest",
variation = 0
},
dungeons = { "BridgeArea", "WoodRoom" },
scenes = { "AbandonedCampScene", "ClayHiddenChest", "SmallIslands", "TurfHiddenChest" }
},
{
notes = {},
chance = 0.0735,
chanceAtLeastOne = 0.0735,
amount = 1,
rolls = 1,
entity = {
id = "Pedestal",
variation = 0
},
dungeons = { "WoodRoom" }
},
{
entity = {
id = "Pedestal",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "SMDirtCamp" }
}
},
loot = {
{
notes = {},
chance = 0.0024,
chanceAtLeastOne = 0.0085,
amount = 1,
rolls = { 3, 4 },
guaranteedChance = 0.0685,
guaranteedChanceAtLeastOne = 0.0685,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "LockedCopperChest",
variation = 0
}
}
},
drop = {
{
notes = {},
chance = 0.0056,
chanceAtLeastOne = 0.0083,
amount = 1,
rolls = { 1, 2 },
entity = {
id = "WoodenDestructible",
variation = 0
}
}
}
}
},
WoodDoor = {
[0] = {
crafting = {
{
station = "WoodenWorkBench",
amount = 1
}
},
plunder = {
{
scene = "OasisHouse",
amount = 2
},
{
scene = "OasisHouseAlt",
amount = 3
},
{
dungeon = "WoodRoom"
}
}
}
},
WoodFence = {
[0] = {
crafting = {
{
station = "WoodenWorkBench",
amount = 2
}
}
}
},
WoodFenceGate = {
[0] = {
crafting = {
{
station = "WoodenWorkBench",
amount = 1
}
},
plunder = {
{
scene = "SMMeadowPen",
amount = 1
},
{
scene = "SMStrollyCamp",
amount = 2
},
{
scene = "SMMeadowOasis",
amount = 1
},
{
scene = "SMNatureOasis",
amount = 1
},
{
scene = "SMSeaOasis",
amount = 1
},
{
scene = "SMTurfOasis",
amount = 1
},
{
scene = "DesertAbandonedFarm",
amount = 1
}
}
}
},
WoodFishingRod = {
[0] = {
crafting = {
{
station = "CopperWorkbench",
amount = 1
}
},
lootScene = {
{
entity = {
id = "InventorySeaBiomeChest",
variation = 0
},
chance = 1,
chanceAtLeastOne = 1,
amount = 1,
scenes = { "FishFarm" }
}
}
}
},
WoodFloor = {
[0] = {
crafting = {
{
station = "WoodenWorkBench",
amount = 2
}
}
}
},
WoodHelm = {
[0] = {
lootScene = {
{
notes = {},
chance = 0.0515,
chanceAtLeastOne = 0.0515,
amount = 1,
rolls = 1,
entity = {
id = "Pedestal",
variation = 0
},
dungeons = { "WoodRoom" }
}
},
crafting = {
{
station = "WoodenWorkBench",
amount = 1
}
}
}
},
WoodHoe = {
[0] = {
crafting = {
{
station = "WoodenWorkBench",
amount = 1
}
}
}
},
WoodMiningPick = {
[0] = {
crafting = {
{
station = "Player",
amount = 1
}
}
}
},
WoodPantsArmor = {
[0] = {
lootScene = {
{
notes = {},
chance = 0.0515,
chanceAtLeastOne = 0.0515,
amount = 1,
rolls = 1,
entity = {
id = "Pedestal",
variation = 0
},
dungeons = { "WoodRoom" }
}
},
crafting = {
{
station = "WoodenWorkBench",
amount = 1
}
}
}
},
WoodPillar = {
[0] = {
plunder = {
{
scene = "CartScene",
amount = 3
},
{
scene = "SMShipwreck",
amount = 2
}
},
crafting = {
{
station = "Carpenter",
amount = 1
}
}
}
},
WoodShield = {
[0] = {
crafting = {
{
station = "CopperAnvil",
amount = 1
}
}
}
},
WoodShovel = {
[0] = {
crafting = {
{
station = "Player",
amount = 1
}
}
}
},
WoodSpikeTrap = {
[0] = {
crafting = {
{
station = "WoodenWorkBench",
amount = 1
}
}
}
},
WoodStool = {
[0] = {
plunder = {
{
scene = "DirtFishingLake",
amount = 2
},
{
scene = "DirtMushroomFarm",
amount = 1
},
{
scene = "MoldVillageScene",
amount = 2
},
{
scene = "SMAzeosBrokenBridge",
amount = 2
},
{
scene = "SMClayAbandonedHut",
amount = 1
},
{
scene = "SMDirtCamp",
amount = 1
},
{
scene = "SMShipwreck",
amount = 2
},
{
scene = "SMLavaPatch",
amount = 1
},
{
scene = "SMMeadowPond",
amount = 1
},
{
scene = "SMNaturePond",
amount = 2
},
{
scene = "SMSeaPond",
amount = 3
},
{
scene = "SMMeadowBloatOatIsle",
amount = 8
},
{
scene = "SMDirtCherryTree",
amount = 1
},
{
scene = "SMInstrumentRoom",
amount = 4
},
{
scene = "CultistStudyRoom",
amount = 3
},
{
scene = "OasisHouse",
amount = 3
},
{
scene = "OasisHouseAlt",
amount = 1
},
{
dungeon = "DesertBridgeArea"
}
},
crafting = {
{
station = "Carpenter",
amount = 1
}
}
}
},
WoodSword = {
[0] = {
crafting = {
{
station = "WoodenWorkBench",
amount = 1
}
}
}
},
WoodTable = {
[0] = {
plunder = {
{
scene = "SMAzeosBrokenBridge",
amount = 1
},
{
scene = "SMShipwreck",
amount = 1
},
{
scene = "SMNatureEggHut",
amount = 1
},
{
scene = "SMDirtCherryTree",
amount = 1
},
{
scene = "OasisHouse",
amount = 1
},
{
scene = "AFScene2",
amount = 1
},
{
dungeon = "DesertBridgeArea"
}
},
crafting = {
{
station = "Carpenter",
amount = 1
}
}
}
},
WoodenDestructible = {
[0] = {
naturalSpawn = {
initial = true
},
plunder = {
{
scene = "AmberBoulderScene",
amount = 9
},
{
scene = "AbandonedCampScene",
amount = 2
},
{
scene = "AncientSquare",
amount = 9
},
{
scene = "CavelingFarm",
amount = 1
},
{
scene = "Railways2",
amount = 7
},
{
scene = "Railways3",
amount = 3
},
{
scene = "Railways4",
amount = 3
},
{
scene = "Railways7",
amount = 5
},
{
scene = "Railways9",
amount = 3
},
{
scene = "Railways10",
amount = 4
},
{
scene = "ClayCamp",
amount = 5
},
{
scene = "RacingTrack1",
amount = 14
},
{
scene = "RacingTrack2",
amount = 38
},
{
scene = "RacingTrack3",
amount = 44
},
{
scene = "DirtMushroomFarm",
amount = 3
},
{
scene = "MelodyMuralSceneDirt",
amount = 5
},
{
scene = "MelodyMuralSceneDirt2",
amount = 4
},
{
scene = "MoldVillageScene",
amount = 1
},
{
scene = "SMClayAbandonedHut",
amount = 8
},
{
scene = "SMDirtCamp",
amount = 4
},
{
scene = "SMHiveAbandonedHut",
amount = 3
},
{
scene = "SMPathwayHut",
amount = 5
},
{
scene = "SMTurfPatch",
amount = 2
},
{
scene = "SMTurfOasis",
amount = 4
},
{
scene = "OasisHouseAlt",
amount = 4
},
{
dungeon = "MeadowArea"
},
{
dungeon = "BridgeArea"
},
{
dungeon = "WoodRoom"
}
}
},
[1] = {
naturalSpawn = {
initial = true
},
plunder = {
{
scene = "Railways3",
amount = 1
},
{
scene = "Railways10",
amount = 2
},
{
scene = "ClayCamp",
amount = 2
},
{
scene = "DirtFishingLake",
amount = 1
},
{
scene = "DirtMushroomFarm",
amount = 3
},
{
scene = "MelodyMuralSceneDirt2",
amount = 2
},
{
scene = "MoldVillageScene",
amount = 1
},
{
scene = "SMClayAbandonedHut",
amount = 3
},
{
scene = "SMHiveAbandonedHut",
amount = 2
},
{
scene = "SMPathwayHut",
amount = 2
},
{
scene = "SMTurfOasis",
amount = 1
},
{
scene = "OasisHouseAlt",
amount = 1
},
{
dungeon = "WoodRoom"
}
}
}
},
WoodenRing = {
[0] = {
lootScene = {
{
notes = {},
chance = 0.0128,
chanceAtLeastOne = 0.0502,
amount = 1,
rolls = { 3, 5 },
entity = {
id = "InventorySeaBiomeChest",
variation = 0
},
dungeons = { "SeaIslands", "SeaWallsWithChest" },
scenes = { "SMSeaCampIsland1", "SMSeaCampIsland2", "SMSeaCampIsland4", "SMSeaCampIsland6", "SMSeaOasis", "SMSurfaceCoralIsland" }
},
{
notes = {},
chance = 0.0024,
chanceAtLeastOne = 0.0097,
amount = 1,
rolls = { 3, 5 },
guaranteedChance = 0.0385,
guaranteedChanceAtLeastOne = 0.0385,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "InventoryAncientChest",
variation = 0
},
scenes = { "MelodyMuralSceneNature" }
},
{
notes = {},
chance = 0.0024,
chanceAtLeastOne = 0.0097,
amount = 1,
rolls = { 3, 5 },
guaranteedChance = 0.0385,
guaranteedChanceAtLeastOne = 0.0385,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "InventoryMoldDungeonChest",
variation = 0
},
scenes = { "MelodyMuralSceneNature2" }
}
},
loot = {
{
notes = {},
chance = 0.0024,
chanceAtLeastOne = 0.0097,
amount = 1,
rolls = { 3, 5 },
guaranteedChance = 0.0385,
guaranteedChanceAtLeastOne = 0.0385,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "LockedOctarineChest",
variation = 0
}
}
},
drop = {
{
notes = {},
chance = 0.0118,
chanceAtLeastOne = 0.0235,
amount = 1,
rolls = { 1, 3 },
entity = {
id = "LargeJellyfishDestructable",
variation = 0
}
},
{
notes = {},
chance = 0.0118,
chanceAtLeastOne = 0.0235,
amount = 1,
rolls = { 1, 3 },
entity = {
id = "SeaWoodenDestructible",
variation = 1
}
}
}
}
},
WoodenSign1 = {
[0] = {
plunder = {
{
scene = "FishFarm",
amount = 2
},
{
scene = "SeaCoveStash",
amount = 2
},
{
scene = "SeaHarborTown1",
amount = 3
},
{
scene = "SMSeaCampIsland1",
amount = 1
},
{
scene = "SMSeaCampIsland3",
amount = 1
},
{
scene = "SMSeaCampIsland4",
amount = 1
},
{
dungeon = "SeaIslands"
}
}
}
},
WoodenSign2 = {
[0] = {
plunder = {
{
scene = "FishFarm",
amount = 1
},
{
dungeon = "SeaIslands"
}
}
}
},
WoodenThornRing = {
[0] = {
loot = {
{
notes = {},
chance = 0.0024,
chanceAtLeastOne = 0.0085,
amount = 1,
rolls = { 3, 4 },
guaranteedChance = 0.068,
guaranteedChanceAtLeastOne = 0.068,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "LockedScarletChest",
variation = 0
}
}
},
drop = {
{
notes = {},
chance = 0.001,
chanceAtLeastOne = 0.001,
amount = 1,
rolls = 1,
entity = {
id = "ThornWood",
variation = 0
}
}
},
lootScene = {
{
notes = {},
chance = 0.0024,
chanceAtLeastOne = 0.0085,
amount = 1,
rolls = { 3, 4 },
guaranteedChance = 0.068,
guaranteedChanceAtLeastOne = 0.068,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "IronChest",
variation = 0
},
scenes = { "MelodyMuralSceneStone" }
},
{
notes = {},
chance = 0.0024,
chanceAtLeastOne = 0.0085,
amount = 1,
rolls = { 3, 4 },
guaranteedChance = 0.068,
guaranteedChanceAtLeastOne = 0.068,
guaranteedAmount = 1,
guaranteedRolls = 1,
entity = {
id = "InventoryAncientChest",
variation = 1
},
scenes = { "MelodyMuralSceneStone2" }
}
}
}
},
WoodenWorkBench = {
[0] = {
plunder = {
{
scene = "SMClayAbandonedHut",
amount = 1
},
{
scene = "SMHiveAbandonedHut",
amount = 1
},
{
dungeon = "WoodRoom"
}
},
crafting = {
{
station = "Player",
amount = 1
}
}
}
},
Wool = {
[0] = {
lootScene = {
{
notes = {},
chance = 0.0599,
chanceAtLeastOne = 0.2426,
amount = { 3, 6 },
rolls = { 3, 6 },
entity = {
id = "InventoryDesertBiomeChest",
variation = 0
},
dungeons = { "DesertBridgeArea", "DesertTempleDungeon", "DesertTempleDungeon2" },
scenes = { "DesertMaze1", "DesertMaze2", "DesertMaze4", "MelodyMuralSceneDesert2", "SMTempleTrapRoom1", "SMTreasureTemple" }
},
{
notes = {},
chance = 0.1389,
chanceAtLeastOne = 0.4898,
amount = { 3, 6 },
rolls = { 3, 6 },
entity = {
id = "InventoryLavaChest",
variation = 0
},
dungeons = { "AncientForgeDungeon", "LavaDungeon", "LavaSlimeBossDungeon" },
scenes = { "LavaMineScene3", "SMLavaBoulderMine1" }
},
{
notes = {},
chance = 0.0974,
chanceAtLeastOne = 0.3693,
amount = { 3, 6 },
rolls = { 3, 6 },
entity = {
id = "InventoryChest",
variation = 0
},
scenes = { "Farmhouse5", "SMAzeosBrokenBridge" }
},
{
notes = {},
chance = 0.0974,
chanceAtLeastOne = 0.3693,
amount = { 3, 6 },
rolls = { 3, 6 },
entity = {
id = "InventoryAncientChest",
variation = 0
},
scenes = { "TempleNature2", "TempleNature4" }
},
{
notes = {},
chance = 0.0969,
chanceAtLeastOne = 0.3001,
amount = { 3, 6 },
rolls = { 3, 4 },
entity = {
id = "IronChest",
variation = 0
},
scenes = { "MelodyMuralSceneStone" }
},
{
notes = {},
chance = 0.0969,
chanceAtLeastOne = 0.3001,
amount = { 3, 6 },
rolls = { 3, 4 },
entity = {
id = "InventoryAncientChest",
variation = 1
},
scenes = { "MelodyMuralSceneStone2" }
},
{
notes = {},
chance = 0.1217,
chanceAtLeastOne = 0.4048,
amount = { 3, 6 },
rolls = { 3, 5 },
entity = {
id = "InventoryAncientChest",
variation = 0
},
scenes = { "MelodyMuralSceneNature" }
},
{
notes = {},
chance = 0.1217,
chanceAtLeastOne = 0.4048,
amount = { 3, 6 },
rolls = { 3, 5 },
entity = {
id = "InventoryMoldDungeonChest",
variation = 0
},
scenes = { "MelodyMuralSceneNature2" }
},
{
notes = {},
chance = 0.1634,
chanceAtLeastOne = 0.4644,
amount = { 3, 6 },
rolls = { 3, 4 },
entity = {
id = "InventorySeaBiomeChest",
variation = 0
},
scenes = { "MelodyMuralSceneSea" }
},
{
notes = {},
chance = 0.1634,
chanceAtLeastOne = 0.4644,
amount = { 3, 6 },
rolls = { 3, 4 },
entity = {
id = "OctarineChest",
variation = 0
},
scenes = { "MelodyMuralSceneSea2" }
}
},
loot = {
{
notes = {},
chance = 0.0969,
chanceAtLeastOne = 0.3001,
amount = { 3, 6 },
rolls = { 3, 4 },
entity = {
id = "LockedScarletChest",
variation = 0
}
},
{
notes = {},
chance = 0.1217,
chanceAtLeastOne = 0.4048,
amount = { 3, 6 },
rolls = { 3, 5 },
entity = {
id = "LockedOctarineChest",
variation = 0
}
},
{
notes = {},
chance = 0.1634,
chanceAtLeastOne = 0.4644,
amount = { 3, 6 },
rolls = { 3, 4 },
entity = {
id = "LockedGalaxiteChest",
variation = 0
}
}
},
cattleProduce = {
{
station = "Goat",
amount = 1,
entityAmount = 2
}
},
salvage = {
{
id = "ScarletShellBackpack",
variation = 0,
amount = 1
},
{
id = "OctarineBackpack",
variation = 0,
amount = 2
},
{
id = "ScarletHelm",
variation = 0,
amount = 1
},
{
id = "SuitHelm",
variation = 0,
amount = { 1, 2 }
},
{
id = "ArcheologyHelm",
variation = 0,
amount = { 1, 2 }
},
{
id = "CookHelm",
variation = 0,
amount = { 1, 2 }
},
{
id = "ScarletBreastArmor",
variation = 0,
amount = 2
},
{
id = "WeddingDressArmor",
variation = 0,
amount = { 2, 3 }
},
{
id = "SuitBreastArmor",
variation = 0,
amount = { 2, 3 }
},
{
id = "ArcheologyShirt",
variation = 0,
amount = { 2, 3 }
},
{
id = "CookShirt",
variation = 0,
amount = { 2, 3 }
},
{
id = "AncientGemstoneBreastArmor",
variation = 0,
amount = { 3, 5 }
},
{
id = "ScarletPantsArmor",
variation = 0,
amount = { 1, 2 }
},
{
id = "SuitPantsArmor",
variation = 0,
amount = 2
},
{
id = "ArcheologyPants",
variation = 0,
amount = 2
},
{
id = "CookPants",
variation = 0,
amount = 2
},
{
id = "MakeAWishHat",
variation = 0,
amount = { 1, 2 }
}
}
}
},
WorkerHandcuff = {
[0] = {
lootScene = {
{
notes = {},
chance = 0.0208,
chanceAtLeastOne = 0.0904,
amount = 1,
rolls = { 3, 6 },
entity = {
id = "InventoryLavaChest",
variation = 0
},
dungeons = { "AncientForgeDungeon", "LavaDungeon", "LavaSlimeBossDungeon" },
scenes = { "LavaMineScene3", "SMLavaBoulderMine1" }
}
},
drop = {
{
notes = {},
chance = 0.0943,
chanceAtLeastOne = 0.0943,
amount = 1,
rolls = 1,
entity = {
id = "DiggingSpotLava",
variation = 0
}
},
{
notes = {},
chance = 0.0197,
chanceAtLeastOne = 0.0672,
amount = 1,
rolls = { 3, 4 },
entity = {
id = "LavaWoodenDestructible",
variation = 1
}
}
}
}
},
WormSegment = {
[0] = {
naturalSpawn = {
initial = true
},
plunder = {
{
dungeon = "CrystalAreaWithCustomScenes"
}
}
}
},
WorshipMural = {
[0] = {
plunder = {
{
scene = "WorshipMuralScene",
amount = 1
},
{
scene = "TempleNature2",
amount = 1
},
{
scene = "TempleNature4",
amount = 1
}
}
}
},
WovenMat = {
[0] = {
plunder = {
{
scene = "AbyssHome",
amount = 8
},
{
scene = "CavelingFarm",
amount = 9
},
{
scene = "Farmhouse1",
amount = 13
},
{
scene = "Farmhouse2",
amount = 8
},
{
scene = "Farmhouse4",
amount = 6
},
{
scene = "Farmhouse5",
amount = 4
},
{
scene = "Pond3",
amount = 1
},
{
scene = "InfestedFarm",
amount = 16
},
{
scene = "ParsecPalsScene",
amount = 2
},
{
scene = "FishFarm",
amount = 19
},
{
scene = "BeachedCavelingShip",
amount = 6
},
{
scene = "RemembranceHall",
amount = 11
},
{
scene = "CityBath",
amount = 6
},
{
scene = "CityQuarters1",
amount = 12
},
{
scene = "CityQuarters2",
amount = 16
},
{
scene = "CityQuarters3",
amount = 8
},
{
scene = "FishingMerchantScene",
amount = 10
},
{
scene = "OasisSettlement",
amount = 18
},
{
scene = "ClaySettlement1",
amount = 14
},
{
scene = "ClaySettlement2",
amount = 16
},
{
scene = "TitanTempleScene",
amount = 48
},
{
scene = "SeaHarborTown1",
amount = 9
},
{
scene = "SprinklerFarmScene",
amount = 2
},
{
scene = "SMDirtCamp",
amount = 6
},
{
scene = "SMSeaCampIsland1",
amount = 9
},
{
scene = "SMDesertPatch",
amount = 2
},
{
scene = "SMLavaPatch",
amount = 3
},
{
scene = "SMMeadowPatch",
amount = 2
},
{
scene = "SMSeaPatch",
amount = 4
},
{
scene = "SMResearchLab",
amount = 11
},
{
scene = "SMDirtCherryTree",
amount = 9
},
{
scene = "SMInstrumentRoom",
amount = 10
}
}
}
},
WovenStrawFloor = {
[0] = {
crafting = {
{
station = "TinWorkbench",
amount = 2
}
}
}
},
YellowBlisterHead = {
[0] = {
fishing = {
{
biomes = { "Larva" },
liquids = { "LarvaHive" },
type = "Fish",
chance = 0.37
}
}
}
},
YellowFirefly = {
[0] = {
naturalSpawn = {
initial = true,
respawn = true
},
plunder = {
{
scene = "LargeShellScene",
amount = 1
},
{
scene = "Field1",
amount = 1
},
{
scene = "Field3",
amount = 1
},
{
scene = "TempleNature1",
amount = 1
},
{
scene = "TempleNature2",
amount = 1
},
{
scene = "TempleNature3",
amount = 1
},
{
scene = "TempleAddition3",
amount = 1
},
{
scene = "VictoriaJungleTree",
amount = 17
},
{
dungeon = "NatureCavelingArea"
}
}
}
},
YellowKelp = {
[0] = {
fishing = {
{
biomes = { "Larva" },
liquids = { "LarvaHive" },
type = "Loot",
chance = 0.6445
}
}
}
},
ZealotSword = {
[0] = {
lootScene = {
{
notes = {},
chance = 0.009,
chanceAtLeastOne = 0.0398,
amount = 1,
rolls = { 3, 6 },
entity = {
id = "InventoryDesertBiomeChest",
variation = 0
},
dungeons = { "DesertBridgeArea", "DesertTempleDungeon", "DesertTempleDungeon2" },
scenes = { "DesertMaze1", "DesertMaze2", "DesertMaze4", "MelodyMuralSceneDesert2", "SMTempleTrapRoom1", "SMTreasureTemple" }
}
},
drop = {
{
notes = {},
chance = 0.0047,
chanceAtLeastOne = 0.0047,
amount = 1,
rolls = 1,
entity = {
id = "CavelingAssassin",
variation = 0
}
},
{
notes = {},
chance = 0.0276,
chanceAtLeastOne = 0.0276,
amount = 1,
rolls = 1,
entity = {
id = "CavelingMummy",
variation = 0
}
},
{
notes = {},
chance = 0.0222,
chanceAtLeastOne = 0.1061,
amount = 1,
rolls = 5,
entity = {
id = "ScarabBoss",
variation = 0
}
}
}
}
}
}