core keeper

The data source for Module:Obtaining.


-- 1.1.2.9
return {
	[8331] = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0148,
					chanceAtLeastOne = 0.0148,
					amount = 1,
					rolls = 1,
					entity = {
						id = "CavelingShaman",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0182,
					chanceAtLeastOne = 0.0182,
					amount = 1,
					rolls = 1,
					entity = {
						id = "DiggingSpotNature",
						variation = 0
					}
				}
			}
		}
	},
	AFBottledAnomaly = {
		[0] = {
			plunder = {
				{
					scene = "AFScene2",
					amount = 3
				}
			},
			vendor = {
				{
					id = "AFVendingMachine",
					variation = 0
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.037,
					chanceAtLeastOne = 0.055,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "AFWoodenDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0877,
					chanceAtLeastOne = 0.1677,
					amount = 1,
					rolls = 2,
					entity = {
						id = "AFWoodenDestructible",
						variation = 1
					}
				},
				{
					notes = {},
					chance = 0.023,
					chanceAtLeastOne = 0.023,
					amount = 1,
					rolls = 1,
					entity = {
						id = "AFPestElectric",
						variation = 0
					}
				}
			}
		}
	},
	AFDrink1 = {
		[0] = {
			vendor = {
				{
					id = "AFVendingMachine",
					variation = 0
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0926,
					chanceAtLeastOne = 0.1356,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "AFWoodenDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0877,
					chanceAtLeastOne = 0.1677,
					amount = 1,
					rolls = 2,
					entity = {
						id = "AFWoodenDestructible",
						variation = 1
					}
				}
			}
		}
	},
	AFDrink2 = {
		[0] = {
			vendor = {
				{
					id = "AFVendingMachine",
					variation = 0
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0926,
					chanceAtLeastOne = 0.1356,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "AFWoodenDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0877,
					chanceAtLeastOne = 0.1677,
					amount = 1,
					rolls = 2,
					entity = {
						id = "AFWoodenDestructible",
						variation = 1
					}
				}
			}
		}
	},
	AFDrink3 = {
		[0] = {
			vendor = {
				{
					id = "AFVendingMachine",
					variation = 0
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0926,
					chanceAtLeastOne = 0.1356,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "AFWoodenDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0877,
					chanceAtLeastOne = 0.1677,
					amount = 1,
					rolls = 2,
					entity = {
						id = "AFWoodenDestructible",
						variation = 1
					}
				}
			}
		}
	},
	AFDrink4 = {
		[0] = {
			vendor = {
				{
					id = "AFVendingMachine",
					variation = 0
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0926,
					chanceAtLeastOne = 0.1356,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "AFWoodenDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0877,
					chanceAtLeastOne = 0.1677,
					amount = 1,
					rolls = 2,
					entity = {
						id = "AFWoodenDestructible",
						variation = 1
					}
				}
			},
			lootScene = {
				{
					entity = {
						id = "WoodTable",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "AFScene2" }
				}
			}
		}
	},
	AFDrink5 = {
		[0] = {
			vendor = {
				{
					id = "AFVendingMachine",
					variation = 0
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0926,
					chanceAtLeastOne = 0.1356,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "AFWoodenDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0877,
					chanceAtLeastOne = 0.1677,
					amount = 1,
					rolls = 2,
					entity = {
						id = "AFWoodenDestructible",
						variation = 1
					}
				}
			},
			lootScene = {
				{
					entity = {
						id = "WoodTable",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "AFScene2" }
				}
			}
		}
	},
	AFDrink6 = {
		[0] = {
			vendor = {
				{
					id = "AFVendingMachine",
					variation = 0
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0926,
					chanceAtLeastOne = 0.1356,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "AFWoodenDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0877,
					chanceAtLeastOne = 0.1677,
					amount = 1,
					rolls = 2,
					entity = {
						id = "AFWoodenDestructible",
						variation = 1
					}
				}
			},
			lootScene = {
				{
					entity = {
						id = "WoodTable",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "AFScene2" }
				}
			}
		}
	},
	AFPestElectric = {
		[0] = {
			plunder = {
				{
					scene = "AFScene2",
					amount = 8
				}
			}
		}
	},
	AFPestElectricTrophy = {
		[0] = {
			vendor = {
				{
					id = "AFVendingMachine",
					variation = 0
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0104,
					chanceAtLeastOne = 0.0104,
					amount = 1,
					rolls = 1,
					entity = {
						id = "AFPestElectric",
						variation = 0
					}
				}
			}
		}
	},
	AFPipeClub = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0185,
					chanceAtLeastOne = 0.0276,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "AFWoodenDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0175,
					chanceAtLeastOne = 0.0348,
					amount = 1,
					rolls = 2,
					entity = {
						id = "AFWoodenDestructible",
						variation = 1
					}
				}
			},
			lootScene = {
				{
					entity = {
						id = "WoodTable",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "AFScene2" }
				}
			}
		}
	},
	AFPortal = {
		[0] = {
			plunder = {
				{
					scene = "AFScene2",
					amount = 1
				}
			}
		}
	},
	AFQuillRifle = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0185,
					chanceAtLeastOne = 0.0276,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "AFWoodenDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0175,
					chanceAtLeastOne = 0.0348,
					amount = 1,
					rolls = 2,
					entity = {
						id = "AFWoodenDestructible",
						variation = 1
					}
				},
				{
					notes = {},
					chance = 0.023,
					chanceAtLeastOne = 0.023,
					amount = 1,
					rolls = 1,
					entity = {
						id = "AFPestElectric",
						variation = 0
					}
				}
			},
			lootScene = {
				{
					entity = {
						id = "Pedestal",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "AFScene2" }
				}
			}
		}
	},
	AFScienceBreastArmor = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0556,
					chanceAtLeastOne = 0.0822,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "AFWoodenDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0526,
					chanceAtLeastOne = 0.1025,
					amount = 1,
					rolls = 2,
					entity = {
						id = "AFWoodenDestructible",
						variation = 1
					}
				}
			},
			lootScene = {
				{
					entity = {
						id = "Mannequin",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "AFScene2" }
				}
			}
		}
	},
	AFScienceHelm = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0556,
					chanceAtLeastOne = 0.0822,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "AFWoodenDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0526,
					chanceAtLeastOne = 0.1025,
					amount = 1,
					rolls = 2,
					entity = {
						id = "AFWoodenDestructible",
						variation = 1
					}
				},
				{
					notes = {},
					chance = 0.023,
					chanceAtLeastOne = 0.023,
					amount = 1,
					rolls = 1,
					entity = {
						id = "AFPestElectric",
						variation = 0
					}
				}
			},
			lootScene = {
				{
					entity = {
						id = "Mannequin",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "AFScene2" }
				}
			}
		}
	},
	AFSciencePantsArmor = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0556,
					chanceAtLeastOne = 0.0822,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "AFWoodenDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0526,
					chanceAtLeastOne = 0.1025,
					amount = 1,
					rolls = 2,
					entity = {
						id = "AFWoodenDestructible",
						variation = 1
					}
				}
			},
			lootScene = {
				{
					entity = {
						id = "Mannequin",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "AFScene2" }
				}
			}
		}
	},
	AFVendingMachine = {
		[0] = {
			plunder = {
				{
					scene = "AFScene2",
					amount = 2
				}
			}
		}
	},
	AFWaterCooler = {
		[0] = {
			plunder = {
				{
					scene = "AFScene2",
					amount = 4
				}
			}
		}
	},
	AFWhiteBoard = {
		[0] = {
			plunder = {
				{
					scene = "AFScene2",
					amount = 2
				}
			}
		}
	},
	AFWoodenDestructible = {
		[0] = {
			plunder = {
				{
					scene = "AFScene2",
					amount = 13
				}
			}
		},
		[1] = {
			plunder = {
				{
					scene = "AFScene2",
					amount = 12
				}
			}
		}
	},
	AbandonedCampMatress = {
		[0] = {
			plunder = {
				{
					scene = "AbandonedCampScene",
					amount = 1
				},
				{
					scene = "ClayCamp",
					amount = 1
				},
				{
					scene = "BeachedCavelingShip",
					amount = 3
				},
				{
					scene = "HuntingSceneRock",
					amount = 3
				},
				{
					scene = "OasisSettlement",
					amount = 3
				},
				{
					scene = "ClaySettlement3",
					amount = 3
				},
				{
					scene = "DirtFishingLake",
					amount = 1
				},
				{
					scene = "MelodyMuralSceneNature",
					amount = 1
				},
				{
					scene = "CrystalExplorerCamp",
					amount = 1
				},
				{
					scene = "SMAbandonedCherryHut",
					amount = 1
				},
				{
					scene = "SMDirtCamp",
					amount = 1
				},
				{
					scene = "SMScarletCamp",
					amount = 2
				},
				{
					scene = "SMSeaCampIsland1",
					amount = 1
				},
				{
					scene = "SMNaturePatch",
					amount = 1
				},
				{
					scene = "SMNatureWell",
					amount = 2
				},
				{
					scene = "DesertAbandonedFarm",
					amount = 2
				},
				{
					dungeon = "NatureCavelingArea"
				}
			}
		}
	},
	AbandonedCampTent = {
		[0] = {
			plunder = {
				{
					scene = "AbandonedCampScene",
					amount = 1
				},
				{
					scene = "ClayCamp",
					amount = 1
				},
				{
					scene = "OasisSettlement",
					amount = 2
				},
				{
					scene = "DirtFishingLake",
					amount = 1
				},
				{
					scene = "SMAzeosBrokenBridge",
					amount = 1
				},
				{
					scene = "SMDirtCamp",
					amount = 1
				},
				{
					scene = "SMScarletCamp",
					amount = 2
				},
				{
					scene = "SMSeaCampIsland1",
					amount = 1
				},
				{
					scene = "SMMeadowPond",
					amount = 1
				},
				{
					scene = "SMNaturePond",
					amount = 1
				},
				{
					scene = "SMSeaPond",
					amount = 1
				},
				{
					scene = "DesertAbandonedFarm",
					amount = 1
				},
				{
					dungeon = "NatureCavelingArea"
				}
			}
		}
	},
	AbandonedCampfire = {
		[0] = {
			plunder = {
				{
					scene = "AbandonedCampScene",
					amount = 1
				},
				{
					scene = "BeachedCavelingShip",
					amount = 1
				},
				{
					scene = "HuntingSceneRock",
					amount = 1
				},
				{
					scene = "OasisSettlement",
					amount = 1
				},
				{
					scene = "DirtFishingLake",
					amount = 1
				},
				{
					scene = "MelodyMuralSceneNature",
					amount = 1
				},
				{
					scene = "CrystalExplorerCamp",
					amount = 1
				},
				{
					dungeon = "NatureCavelingArea"
				}
			}
		}
	},
	AcidLarva = {
		[0] = {
			plunder = {
				{
					dungeon = "SmallLarvaHiveDungeon"
				},
				{
					dungeon = "LarvaHiveBossDungeon"
				}
			}
		}
	},
	AcidLarvaTrophy = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.006,
					chanceAtLeastOne = 0.006,
					amount = 1,
					rolls = 1,
					entity = {
						id = "AcidLarva",
						variation = 0
					}
				}
			}
		}
	},
	AdderStone = {
		[0] = {
			loot = {
				{
					notes = {},
					chance = 0.0124,
					chanceAtLeastOne = 0.0426,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "LockedIronChest",
						variation = 0
					}
				}
			},
			lootScene = {
				{
					notes = {},
					chance = 0.0124,
					chanceAtLeastOne = 0.0426,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "IronChest",
						variation = 0
					},
					dungeons = { "ShamanBossRoom", "StoneBridgeArea" }
				},
				{
					notes = {},
					chance = 0.0124,
					chanceAtLeastOne = 0.0426,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneDirt", "MelodyMuralSceneDirt2" }
				},
				{
					notes = {},
					chance = 0.0124,
					chanceAtLeastOne = 0.0426,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "CopperChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneClay" }
				}
			},
			fishing = {
				{
					biomes = { "Stone" },
					liquids = {},
					type = "Loot",
					chance = 0.0168
				}
			}
		}
	},
	AdvancedJewelryWorkBench = {
		[0] = {
			crafting = {
				{
					station = "OctarineWorkbench",
					amount = 1
				}
			}
		}
	},
	AgarthaReport = {
		[0] = {
			lootScene = {
				{
					entity = {
						id = "SkeletonPedestal",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "CrystalExplorerCamp" }
				}
			}
		}
	},
	AggressiveSlimeBlob = {
		[0] = {
			naturalSpawn = {
				respawn = true
			},
			plunder = {
				{
					scene = "MelodyMuralSceneDirt",
					amount = 1
				},
				{
					dungeon = "SlimeArea"
				},
				{
					dungeon = "SlimeBossDungeon"
				}
			}
		}
	},
	AlchemyTable = {
		[0] = {
			crafting = {
				{
					station = "TinWorkbench",
					amount = 1
				}
			}
		}
	},
	AlienChest = {
		[0] = {
			plunder = {
				{
					scene = "AlienRingRoom3",
					amount = 1
				}
			},
			miscellaneous = {
				{
					source = "PlunderChallengeArenaReward"
				}
			}
		}
	},
	AlienFloorVent = {
		[0] = {
			plunder = {
				{
					scene = "AlienCrossPath1",
					amount = 1
				},
				{
					scene = "AlienMaterialDepot1",
					amount = 8
				},
				{
					scene = "AlienPath1",
					amount = 2
				},
				{
					scene = "EventTerminalCrystal1",
					amount = 9
				},
				{
					scene = "EventTerminalCrystal2",
					amount = 9
				},
				{
					scene = "EventTerminalCrystal3",
					amount = 8
				},
				{
					scene = "AlienRingRoom2",
					amount = 3
				},
				{
					scene = "AlienRingRoom3",
					amount = 4
				}
			}
		}
	},
	AlienObeliskSmall = {
		[0] = {
			plunder = {
				{
					scene = "AlienPath1",
					amount = 2
				},
				{
					scene = "AlienPillar1",
					amount = 2
				},
				{
					scene = "EventTerminalCrystal1",
					amount = 10
				},
				{
					scene = "EventTerminalCrystal2",
					amount = 7
				},
				{
					scene = "EventTerminalCrystal3",
					amount = 5
				},
				{
					scene = "EventTerminalCrystal4",
					amount = 15
				},
				{
					scene = "EventTerminalCrystal5",
					amount = 15
				},
				{
					scene = "AlienRingRoom2",
					amount = 2
				},
				{
					scene = "AlienRingRoom3",
					amount = 2
				}
			}
		}
	},
	AlienObeliskTall = {
		[0] = {
			plunder = {
				{
					scene = "AlienPillar1",
					amount = 2
				},
				{
					scene = "EventTerminalCrystal1",
					amount = 7
				},
				{
					scene = "EventTerminalCrystal2",
					amount = 7
				},
				{
					scene = "EventTerminalCrystal3",
					amount = 5
				},
				{
					scene = "EventTerminalCrystal4",
					amount = 11
				},
				{
					scene = "EventTerminalCrystal5",
					amount = 11
				},
				{
					scene = "AlienRingRoom2",
					amount = 2
				},
				{
					scene = "AlienRingRoom3",
					amount = 2
				}
			}
		}
	},
	AlienTechBreastArmor = {
		[0] = {
			loot = {
				{
					notes = {},
					chance = 0.0063,
					chanceAtLeastOne = 0.0156,
					amount = 1,
					rolls = { 2, 3 },
					guaranteedChance = 0.0833,
					guaranteedChanceAtLeastOne = 0.0833,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "LockedSolariteChest",
						variation = 0
					}
				},
				{
					notes = { "EventTerminal" },
					chance = 0.0161,
					chanceAtLeastOne = 0.0476,
					amount = 1,
					rolls = 3,
					guaranteedChance = 0.1429,
					guaranteedChanceAtLeastOne = 0.1429,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "AlienChest",
						variation = 0
					}
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0164,
					chanceAtLeastOne = 0.0406,
					amount = 1,
					rolls = { 2, 3 },
					entity = {
						id = "LargeAlienTechDestructible",
						variation = 0
					}
				}
			},
			lootScene = {
				{
					notes = {},
					chance = 0.0063,
					chanceAtLeastOne = 0.0156,
					amount = 1,
					rolls = { 2, 3 },
					guaranteedChance = 0.0833,
					guaranteedChanceAtLeastOne = 0.0833,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "InventoryDesertBiomeChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneDesert", "MelodyMuralSceneDesert2" }
				},
				{
					notes = {},
					chance = 0.0113,
					chanceAtLeastOne = 0.0499,
					amount = 1,
					rolls = { 3, 6 },
					entity = {
						id = "AlienChest",
						variation = 0
					},
					scenes = { "AlienRingRoom3" }
				}
			}
		}
	},
	AlienTechCrystalLight = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0768,
					chanceAtLeastOne = 0.181,
					amount = 1,
					rolls = { 2, 3 },
					entity = {
						id = "LargeAlienTechDestructible",
						variation = 0
					}
				}
			},
			plunder = {
				{
					scene = "IntactCryoPodScene",
					amount = 2
				},
				{
					scene = "DamagedCryoPodScene",
					amount = 2
				},
				{
					scene = "BrokenCryoPodScene",
					amount = 1
				},
				{
					scene = "CryoPodGatheringScene",
					amount = 1
				},
				{
					scene = "AlienCrossPath1",
					amount = 3
				},
				{
					scene = "AlienMaterialDepot1",
					amount = 1
				},
				{
					scene = "AlienFloatingNode1",
					amount = 1
				},
				{
					scene = "EventTerminalCrystal1",
					amount = 5
				},
				{
					scene = "EventTerminalCrystal2",
					amount = 6
				},
				{
					scene = "EventTerminalCrystal3",
					amount = 7
				},
				{
					scene = "EventTerminalCrystal4",
					amount = 4
				},
				{
					scene = "EventTerminalCrystal5",
					amount = 6
				},
				{
					scene = "AlienRingRoom1",
					amount = 2
				}
			},
			lootScene = {
				{
					notes = {},
					chance = 0.0565,
					chanceAtLeastOne = 0.2303,
					amount = 1,
					rolls = { 3, 6 },
					entity = {
						id = "AlienChest",
						variation = 0
					},
					scenes = { "AlienRingRoom3" }
				}
			}
		}
	},
	AlienTechDestructible = {
		[0] = {
			plunder = {
				{
					scene = "IntactCryoPodScene",
					amount = 6
				},
				{
					scene = "DamagedCryoPodScene",
					amount = 5
				},
				{
					scene = "BrokenCryoPodScene",
					amount = 5
				},
				{
					scene = "CryoPodGatheringScene",
					amount = 12
				},
				{
					scene = "AlienComms1",
					amount = 4
				},
				{
					scene = "AlienCrossPath1",
					amount = 3
				},
				{
					scene = "AlienMaterialDepot1",
					amount = 8
				},
				{
					scene = "AlienPillar1",
					amount = 3
				},
				{
					scene = "AlienFloatingNode1",
					amount = 5
				},
				{
					scene = "EventTerminalCrystal1",
					amount = 9
				},
				{
					scene = "EventTerminalCrystal2",
					amount = 8
				},
				{
					scene = "EventTerminalCrystal3",
					amount = 7
				},
				{
					scene = "EventTerminalCrystal4",
					amount = 4
				},
				{
					scene = "EventTerminalCrystal5",
					amount = 5
				},
				{
					scene = "AlienRingRoom1",
					amount = 5
				},
				{
					scene = "AlienRingRoom2",
					amount = 6
				},
				{
					scene = "AlienRingRoom3",
					amount = 2
				},
				{
					dungeon = "CrystalAreaWithCustomScenes"
				}
			}
		}
	},
	AlienTechHelm = {
		[0] = {
			loot = {
				{
					notes = {},
					chance = 0.0063,
					chanceAtLeastOne = 0.0156,
					amount = 1,
					rolls = { 2, 3 },
					guaranteedChance = 0.0833,
					guaranteedChanceAtLeastOne = 0.0833,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "LockedSolariteChest",
						variation = 0
					}
				},
				{
					notes = { "EventTerminal" },
					chance = 0.0161,
					chanceAtLeastOne = 0.0476,
					amount = 1,
					rolls = 3,
					guaranteedChance = 0.1429,
					guaranteedChanceAtLeastOne = 0.1429,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "AlienChest",
						variation = 0
					}
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0164,
					chanceAtLeastOne = 0.0406,
					amount = 1,
					rolls = { 2, 3 },
					entity = {
						id = "LargeAlienTechDestructible",
						variation = 0
					}
				}
			},
			lootScene = {
				{
					notes = {},
					chance = 0.0063,
					chanceAtLeastOne = 0.0156,
					amount = 1,
					rolls = { 2, 3 },
					guaranteedChance = 0.0833,
					guaranteedChanceAtLeastOne = 0.0833,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "InventoryDesertBiomeChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneDesert", "MelodyMuralSceneDesert2" }
				},
				{
					notes = {},
					chance = 0.0113,
					chanceAtLeastOne = 0.0499,
					amount = 1,
					rolls = { 3, 6 },
					entity = {
						id = "AlienChest",
						variation = 0
					},
					scenes = { "AlienRingRoom3" }
				}
			}
		}
	},
	AlienTechPantsArmor = {
		[0] = {
			loot = {
				{
					notes = {},
					chance = 0.0063,
					chanceAtLeastOne = 0.0156,
					amount = 1,
					rolls = { 2, 3 },
					guaranteedChance = 0.0833,
					guaranteedChanceAtLeastOne = 0.0833,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "LockedSolariteChest",
						variation = 0
					}
				},
				{
					notes = { "EventTerminal" },
					chance = 0.0161,
					chanceAtLeastOne = 0.0476,
					amount = 1,
					rolls = 3,
					guaranteedChance = 0.1429,
					guaranteedChanceAtLeastOne = 0.1429,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "AlienChest",
						variation = 0
					}
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0164,
					chanceAtLeastOne = 0.0406,
					amount = 1,
					rolls = { 2, 3 },
					entity = {
						id = "LargeAlienTechDestructible",
						variation = 0
					}
				}
			},
			lootScene = {
				{
					notes = {},
					chance = 0.0063,
					chanceAtLeastOne = 0.0156,
					amount = 1,
					rolls = { 2, 3 },
					guaranteedChance = 0.0833,
					guaranteedChanceAtLeastOne = 0.0833,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "InventoryDesertBiomeChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneDesert", "MelodyMuralSceneDesert2" }
				},
				{
					notes = {},
					chance = 0.0113,
					chanceAtLeastOne = 0.0499,
					amount = 1,
					rolls = { 3, 6 },
					entity = {
						id = "AlienChest",
						variation = 0
					},
					scenes = { "AlienRingRoom3" }
				}
			}
		}
	},
	AlienTechSpire = {
		[0] = {
			plunder = {
				{
					scene = "AlienComms1",
					amount = 2
				},
				{
					scene = "EventTerminalCrystal3",
					amount = 4
				},
				{
					scene = "EventTerminalCrystal4",
					amount = 7
				},
				{
					scene = "EventTerminalCrystal5",
					amount = 8
				}
			}
		}
	},
	AmberBoulder = {
		[0] = {
			plunder = {
				{
					scene = "AmberBoulderScene",
					amount = 1
				}
			}
		}
	},
	AmberChunk = {
		[0] = {
			loot = {
				{
					notes = {},
					chance = 0.0121,
					chanceAtLeastOne = 0.0418,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "LockedScarletChest",
						variation = 0
					}
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0159,
					chanceAtLeastOne = 0.0842,
					amount = 1,
					rolls = { 5, 6 },
					entity = {
						id = "HydraBossNature",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0545,
					chanceAtLeastOne = 0.0545,
					amount = 1,
					rolls = 1,
					entity = {
						id = "DiggingSpotNature",
						variation = 0
					}
				}
			},
			lootScene = {
				{
					notes = {},
					chance = 0.0121,
					chanceAtLeastOne = 0.0418,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "IronChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneStone" }
				},
				{
					notes = {},
					chance = 0.0121,
					chanceAtLeastOne = 0.0418,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "InventoryAncientChest",
						variation = 1
					},
					scenes = { "MelodyMuralSceneStone2" }
				}
			}
		}
	},
	AmberFishEgg = {
		[0] = {
			fishing = {
				{
					biomes = { "Slime" },
					liquids = { "Dirt" },
					type = "Loot",
					chance = 0.0168
				}
			}
		}
	},
	AmberLarva2 = {
		[0] = {
			lootScene = {
				{
					notes = {},
					chance = 0.009,
					chanceAtLeastOne = 0.0355,
					amount = 1,
					rolls = { 3, 5 },
					entity = {
						id = "InventoryLarvaHiveChest",
						variation = 0
					},
					dungeons = { "LarvaHiveBossDungeon", "SmallLarvaHiveDungeon" },
					scenes = { "MelodyMuralSceneClay2" }
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.002,
					chanceAtLeastOne = 0.01,
					amount = 1,
					rolls = 5,
					entity = {
						id = "BossLarva",
						variation = 0
					}
				},
				{
					entity = {
						id = "AmberBoulder",
						variation = 0
					},
					chance = 1.0,
					chanceAtLeastOne = 1.0,
					amount = 1,
					multiplayerScaling = 0.0,
					notes = {}
				}
			}
		}
	},
	Ammonite = {
		[0] = {
			loot = {
				{
					notes = {},
					chance = 0.0121,
					chanceAtLeastOne = 0.0418,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "LockedCopperChest",
						variation = 0
					}
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0595,
					chanceAtLeastOne = 0.0595,
					amount = 1,
					rolls = 1,
					entity = {
						id = "FallingRockDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0231,
					chanceAtLeastOne = 0.0231,
					amount = 1,
					rolls = 1,
					entity = {
						id = "DiggingSpot",
						variation = 0
					}
				}
			}
		}
	},
	AmmoniteNecklace = {
		[0] = {
			drop = {
				{
					entity = {
						id = "LargeShell",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1
				}
			}
		}
	},
	AmoebaBomb = {
		[0] = {
			drop = {
				{
					entity = {
						id = "AmoebaWormSegment",
						variation = 0
					},
					chance = 1.0,
					chanceAtLeastOne = 1.0,
					amount = 1,
					notes = {}
				}
			},
			naturalSpawn = {
				object = true
			}
		}
	},
	AmoebaGiantSegment = {
		[0] = {
			naturalSpawn = {
				object = true
			}
		}
	},
	AmoebaWormSegment = {
		[0] = {
			naturalSpawn = {
				object = true
			}
		}
	},
	AnchorAxe = {
		[0] = {
			lootScene = {
				{
					notes = {},
					chance = 0.0083,
					chanceAtLeastOne = 0.0448,
					amount = 1,
					rolls = { 4, 7 },
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					dungeons = { "BigCityDungeon1", "BigCityDungeon2", "BigCityDungeon3", "CityDungeon" },
					scenes = { "CitySewers", "CityStore", "SMBrokenCityIsle", "SMCityArchive", "SMLoneCityIsland" }
				},
				{
					notes = {},
					chance = 0.0083,
					chanceAtLeastOne = 0.0448,
					amount = 1,
					rolls = { 4, 7 },
					entity = {
						id = "BossChest",
						variation = 0
					},
					scenes = { "CityHall" }
				},
				{
					entity = {
						id = "InventorySeaBiomeChest",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "MelodyMuralSceneSea" }
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0386,
					chanceAtLeastOne = 0.1787,
					amount = 1,
					rolls = 5,
					entity = {
						id = "OctopusBoss",
						variation = 0
					}
				}
			}
		}
	},
	AncientCoin = {
		[0] = {
			loot = {
				{
					notes = {},
					chance = 0.1212,
					chanceAtLeastOne = 0.3637,
					amount = { 10, 20 },
					rolls = { 3, 4 },
					entity = {
						id = "LockedCopperChest",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.1137,
					chanceAtLeastOne = 0.3446,
					amount = { 15, 25 },
					rolls = { 3, 4 },
					entity = {
						id = "LockedIronChest",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.1163,
					chanceAtLeastOne = 0.3513,
					amount = { 20, 30 },
					rolls = { 3, 4 },
					entity = {
						id = "LockedScarletChest",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.1217,
					chanceAtLeastOne = 0.4048,
					amount = { 20, 35 },
					rolls = { 3, 5 },
					entity = {
						id = "LockedOctarineChest",
						variation = 0
					}
				}
			},
			lootScene = {
				{
					notes = {},
					chance = 0.1137,
					chanceAtLeastOne = 0.3446,
					amount = { 15, 25 },
					rolls = { 3, 4 },
					entity = {
						id = "IronChest",
						variation = 0
					},
					dungeons = { "ShamanBossRoom", "StoneBridgeArea" }
				},
				{
					entity = {
						id = "InventoryChest",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 30,
					scenes = { "AncientMaze" }
				},
				{
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 35,
					scenes = { "DirtRuins2" }
				},
				{
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 20,
					scenes = { "DirtRuins4" }
				},
				{
					entity = {
						id = "InventoryAncientChest",
						variation = 1
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 250,
					scenes = { "StoneMaze" }
				},
				{
					notes = {},
					chance = 0.1163,
					chanceAtLeastOne = 0.3513,
					amount = { 20, 30 },
					rolls = { 3, 4 },
					entity = {
						id = "IronChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneStone" }
				},
				{
					notes = {},
					chance = 0.1163,
					chanceAtLeastOne = 0.3513,
					amount = { 20, 30 },
					rolls = { 3, 4 },
					entity = {
						id = "InventoryAncientChest",
						variation = 1
					},
					scenes = { "MelodyMuralSceneStone2" }
				},
				{
					notes = {},
					chance = 0.1137,
					chanceAtLeastOne = 0.3446,
					amount = { 15, 25 },
					rolls = { 3, 4 },
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneDirt", "MelodyMuralSceneDirt2" }
				},
				{
					notes = {},
					chance = 0.1137,
					chanceAtLeastOne = 0.3446,
					amount = { 15, 25 },
					rolls = { 3, 4 },
					entity = {
						id = "CopperChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneClay" }
				},
				{
					notes = {},
					chance = 0.1217,
					chanceAtLeastOne = 0.4048,
					amount = { 20, 35 },
					rolls = { 3, 5 },
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneNature" }
				},
				{
					notes = {},
					chance = 0.1217,
					chanceAtLeastOne = 0.4048,
					amount = { 20, 35 },
					rolls = { 3, 5 },
					entity = {
						id = "InventoryMoldDungeonChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneNature2" }
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0431,
					chanceAtLeastOne = 0.0431,
					amount = 1,
					rolls = 1,
					entity = {
						id = "InfectedCaveling",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.1351,
					chanceAtLeastOne = 0.1351,
					amount = 1,
					rolls = 1,
					entity = {
						id = "MoldTentacle",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0806,
					chanceAtLeastOne = 0.0806,
					amount = { 1, 5 },
					rolls = 1,
					entity = {
						id = "CavelingPot",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0589,
					chanceAtLeastOne = 0.0589,
					amount = { 3, 5 },
					rolls = 1,
					entity = {
						id = "LavaWoodenDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.1377,
					chanceAtLeastOne = 0.4045,
					amount = { 3, 5 },
					rolls = { 3, 4 },
					entity = {
						id = "LavaWoodenDestructible",
						variation = 1
					}
				},
				{
					notes = {},
					chance = 0.0926,
					chanceAtLeastOne = 0.1356,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "AFWoodenDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0877,
					chanceAtLeastOne = 0.1677,
					amount = 1,
					rolls = 2,
					entity = {
						id = "AFWoodenDestructible",
						variation = 1
					}
				}
			}
		}
	},
	AncientDestructible = {
		[0] = {
			naturalSpawn = {
				initial = true
			},
			plunder = {
				{
					scene = "DestructiblesRiverScene",
					amount = 11
				},
				{
					scene = "SmallIslands",
					amount = 9
				},
				{
					scene = "LargeShellScene",
					amount = 5
				},
				{
					scene = "AncientMaze",
					amount = 13
				},
				{
					scene = "TempleNature1",
					amount = 3
				},
				{
					scene = "TempleNature2",
					amount = 6
				},
				{
					scene = "TempleNature4",
					amount = 7
				},
				{
					scene = "TempleAddition7",
					amount = 3
				},
				{
					scene = "MoldDungeonMainTemple",
					amount = 7
				},
				{
					scene = "DirtRuins2",
					amount = 5
				},
				{
					scene = "DirtRuins3",
					amount = 8
				},
				{
					scene = "DirtRuins4",
					amount = 8
				},
				{
					scene = "CavelingThroneRoom",
					amount = 31
				},
				{
					scene = "DirtRuins7",
					amount = 13
				},
				{
					scene = "GiantBridge",
					amount = 15
				},
				{
					scene = "StoneMaze",
					amount = 80
				},
				{
					scene = "CavelingCampfire",
					amount = 7
				},
				{
					scene = "ClayHut",
					amount = 3
				},
				{
					scene = "MelodyMuralSceneStone",
					amount = 8
				},
				{
					scene = "WaypointRoomStone",
					amount = 3
				},
				{
					scene = "SMOvergrownGrove",
					amount = 4
				},
				{
					scene = "SMGoldOreScene",
					amount = 9
				},
				{
					scene = "BirdBossRoom1",
					amount = 2
				},
				{
					scene = "BirdBossRoom3",
					amount = 3
				},
				{
					dungeon = "StoneBridgeArea"
				},
				{
					dungeon = "CavelingRuins"
				},
				{
					dungeon = "CavelingMerchantRoom"
				},
				{
					dungeon = "ShamanBossRoom"
				}
			}
		}
	},
	AncientFeather = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0119,
					chanceAtLeastOne = 0.0119,
					amount = 1,
					rolls = 1,
					entity = {
						id = "CavelingGardener",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0179,
					chanceAtLeastOne = 0.0179,
					amount = 1,
					rolls = 1,
					entity = {
						id = "CavelingHunter",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0078,
					chanceAtLeastOne = 0.0116,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "NatureDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0091,
					chanceAtLeastOne = 0.0226,
					amount = 1,
					rolls = { 2, 3 },
					entity = {
						id = "NatureDestructible",
						variation = 1
					}
				}
			},
			plunder = {
				{
					scene = "MoldGrassPatchScene",
					amount = 2
				},
				{
					scene = "SMScarletCamp",
					amount = 1
				},
				{
					scene = "BirdBossArena",
					amount = 7
				},
				{
					dungeon = "BirdBossRoom"
				}
			}
		}
	},
	AncientFishingHook = {
		[0] = {
			fishing = {
				{
					biomes = { "Desert" },
					liquids = {},
					type = "Loot",
					chance = 0.0678
				},
				{
					biomes = {},
					liquids = { "Lava" },
					type = "Loot",
					chance = 0.0883
				}
			}
		}
	},
	AncientForge = {
		[0] = {
			plunder = {
				{
					scene = "AncientForgeScene",
					amount = 1
				}
			}
		}
	},
	AncientGemNecklace = {
		[0] = {
			drop = {
				{
					notes = { "ArcheologistWallLoot" },
					chance = 0.0526,
					chanceAtLeastOne = 0.0526,
					amount = 1,
					rolls = 1,
					entity = {
						custom = "AnyWall"
					}
				}
			}
		}
	},
	AncientGemPlate = {
		[0] = {
			drop = {
				{
					notes = { "ArcheologistWallLoot" },
					chance = 0.1053,
					chanceAtLeastOne = 0.1053,
					amount = 1,
					rolls = 1,
					entity = {
						custom = "AnyWall"
					}
				}
			},
			lootScene = {
				{
					entity = {
						id = "InventoryAncientChest",
						variation = 1
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "MelodyMuralSceneStone2" }
				}
			}
		}
	},
	AncientGemRing = {
		[0] = {
			drop = {
				{
					notes = { "ArcheologistWallLoot" },
					chance = 0.0526,
					chanceAtLeastOne = 0.0526,
					amount = 1,
					rolls = 1,
					entity = {
						custom = "AnyWall"
					}
				}
			}
		}
	},
	AncientGemstone = {
		[0] = {
			salvage = {
				{
					id = "AncientMiningPick",
					variation = 0,
					amount = 1
				},
				{
					id = "CavelingSkinTome",
					variation = 0,
					amount = { 2, 4 }
				},
				{
					id = "TurtleShell",
					variation = 0,
					amount = 2
				},
				{
					id = "GolemShield",
					variation = 0,
					amount = 1
				},
				{
					id = "LavaShield",
					variation = 0,
					amount = 1
				},
				{
					id = "HydraBoneShield",
					variation = 0,
					amount = 1
				},
				{
					id = "RiftLensOffhand",
					variation = 0,
					amount = 1
				},
				{
					id = "MoonstoneOffhand",
					variation = 0,
					amount = 2
				},
				{
					id = "SummonerOffhand",
					variation = 0,
					amount = 1
				},
				{
					id = "ScholarBag",
					variation = 0,
					amount = { 2, 4 }
				},
				{
					id = "OctopusHelm",
					variation = 0,
					amount = 1
				},
				{
					id = "OctopusBreastArmor",
					variation = 0,
					amount = 2
				},
				{
					id = "AncientGemstoneBreastArmor",
					variation = 0,
					amount = { 9, 15 }
				},
				{
					id = "OctopusPantsArmor",
					variation = 0,
					amount = { 1, 2 }
				},
				{
					id = "AncientGemstonePantsArmor",
					variation = 0,
					amount = { 8, 12 }
				},
				{
					id = "AncientGemNecklace",
					variation = 0,
					amount = { 2, 3 }
				},
				{
					id = "OctarineNecklace",
					variation = 0,
					amount = 2
				},
				{
					id = "PolishedOctarineNecklace",
					variation = 0,
					amount = 2
				},
				{
					id = "ConchShellNecklace",
					variation = 0,
					amount = 1
				},
				{
					id = "OceanHeartNecklace",
					variation = 0,
					amount = 1
				},
				{
					id = "TowerShellNecklace",
					variation = 0,
					amount = { 3, 5 }
				},
				{
					id = "CrystalNecklace",
					variation = 0,
					amount = 1
				},
				{
					id = "HydraJewelryDesertNecklace",
					variation = 0,
					amount = 1
				},
				{
					id = "CrescentNecklace",
					variation = 0,
					amount = 1
				},
				{
					id = "SoulNecklace",
					variation = 0,
					amount = { 3, 5 }
				},
				{
					id = "SwiftRing",
					variation = 0,
					amount = 1
				},
				{
					id = "PolishedSwiftRing",
					variation = 0,
					amount = 1
				},
				{
					id = "AncientGemRing",
					variation = 0,
					amount = { 1, 2 }
				},
				{
					id = "OctarineRing",
					variation = 0,
					amount = 2
				},
				{
					id = "PolishedOctarineRing",
					variation = 0,
					amount = 2
				},
				{
					id = "ShardClub",
					variation = 0,
					amount = { 3, 5 }
				},
				{
					id = "RitualDagger",
					variation = 0,
					amount = 1
				},
				{
					id = "ScholarStaff",
					variation = 0,
					amount = 1
				},
				{
					id = "RazorFlake",
					variation = 0,
					amount = 1
				},
				{
					id = "VoidOrbGun",
					variation = 0,
					amount = 2
				},
				{
					id = "ArcaneStaff",
					variation = 0,
					amount = 1
				},
				{
					id = "SunStaff",
					variation = 0,
					amount = { 3, 5 }
				},
				{
					id = "TomeOfOrbit",
					variation = 0,
					amount = 2
				},
				{
					id = "TomeOfMelee",
					variation = 0,
					amount = 1
				},
				{
					id = "HydraJewelryNatureRing",
					variation = 0,
					amount = { 1, 2 }
				},
				{
					id = "HydraJewelrySeaRing",
					variation = 0,
					amount = { 1, 2 }
				}
			},
			lootScene = {
				{
					notes = {},
					chance = 0.0673,
					chanceAtLeastOne = 0.2691,
					amount = { 2, 4 },
					rolls = { 4, 5 },
					entity = {
						id = "InventoryChest",
						variation = 0
					},
					dungeons = { "BridgeArea", "WoodRoom" },
					scenes = { "AbandonedCampScene", "ClayHiddenChest", "SmallIslands", "TurfHiddenChest" }
				},
				{
					notes = {},
					chance = 0.0831,
					chanceAtLeastOne = 0.3793,
					amount = { 3, 6 },
					rolls = { 4, 7 },
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					dungeons = { "BigCityDungeon1", "BigCityDungeon2", "BigCityDungeon3", "CityDungeon" },
					scenes = { "CitySewers", "CityStore", "SMBrokenCityIsle", "SMCityArchive", "SMLoneCityIsland" }
				},
				{
					notes = {},
					chance = 0.0683,
					chanceAtLeastOne = 0.2463,
					amount = { 2, 3 },
					rolls = { 3, 5 },
					entity = {
						id = "InventorySeaBiomeChest",
						variation = 0
					},
					dungeons = { "SeaIslands", "SeaWallsWithChest" },
					scenes = { "SMSeaCampIsland1", "SMSeaCampIsland2", "SMSeaCampIsland4", "SMSeaCampIsland6", "SMSeaOasis", "SMSurfaceCoralIsland" }
				},
				{
					notes = {},
					chance = 0.0169,
					chanceAtLeastOne = 0.0661,
					amount = { 3, 6 },
					rolls = 4,
					entity = {
						id = "PassageChest",
						variation = 0
					},
					dungeons = { "HydraCultDungeon" }
				},
				{
					entity = {
						id = "InventoryChest",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 10,
					scenes = { "AncientMaze", "SandRuins" }
				},
				{
					entity = {
						id = "StonePedestal",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "TempleNature2" }
				},
				{
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 5,
					scenes = { "DirtRuins4", "TempleNature2" }
				},
				{
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 10,
					scenes = { "DirtRuins2" }
				},
				{
					entity = {
						id = "InventoryAncientChest",
						variation = 1
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 10,
					scenes = { "StoneMaze" }
				},
				{
					entity = {
						id = "RuinsPedestal",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "RemembranceHall" }
				},
				{
					entity = {
						id = "BossChest",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 15,
					scenes = { "CityHall" }
				},
				{
					notes = {},
					chance = 0.0831,
					chanceAtLeastOne = 0.3793,
					amount = { 3, 6 },
					rolls = { 4, 7 },
					entity = {
						id = "BossChest",
						variation = 0
					},
					scenes = { "CityHall" }
				},
				{
					entity = {
						id = "BossChest",
						variation = 1
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 15,
					scenes = { "ShrineMuralScene" }
				},
				{
					entity = {
						id = "IronChest",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 10,
					scenes = { "AncientForgeScene" }
				},
				{
					entity = {
						id = "InventoryMoldDungeonChest",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 20,
					scenes = { "MelodyMuralSceneNature2" }
				},
				{
					notes = {},
					chance = 0.1255,
					chanceAtLeastOne = 0.2848,
					amount = { 3, 6 },
					rolls = { 2, 3 },
					entity = {
						id = "InventoryDesertBiomeChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneDesert", "MelodyMuralSceneDesert2" }
				},
				{
					entity = {
						id = "CryoPod2",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 15,
					scenes = { "CryoPodGatheringScene", "DamagedCryoPodScene" }
				},
				{
					entity = {
						id = "CryoPod3",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 15,
					scenes = { "BrokenCryoPodScene" }
				},
				{
					notes = {},
					chance = 0.024,
					chanceAtLeastOne = 0.0927,
					amount = { 3, 6 },
					rolls = 4,
					entity = {
						id = "PassageChest",
						variation = 0
					},
					scenes = { "OasisGrassTemple", "OasisGrassTempleAlt", "OasisHouse", "OasisHouseAlt" }
				}
			},
			loot = {
				{
					entity = {
						id = "UnlockedPrinceChest",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 10
				},
				{
					entity = {
						id = "UnlockedQueenChest",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 10
				},
				{
					entity = {
						id = "UnlockedKingChest",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 10
				},
				{
					notes = {},
					chance = 0.1255,
					chanceAtLeastOne = 0.2848,
					amount = { 3, 6 },
					rolls = { 2, 3 },
					entity = {
						id = "LockedSolariteChest",
						variation = 0
					}
				},
				{
					notes = { "EventTerminal" },
					chance = 0.1613,
					chanceAtLeastOne = 0.41,
					amount = { 2, 3 },
					rolls = 3,
					entity = {
						id = "AlienChest",
						variation = 0
					}
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0117,
					chanceAtLeastOne = 0.0117,
					amount = 1,
					rolls = 1,
					entity = {
						id = "SlimeBlob",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0704,
					chanceAtLeastOne = 0.3056,
					amount = { 1, 2 },
					rolls = 5,
					entity = {
						id = "BossLarva",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.1826,
					chanceAtLeastOne = 0.6352,
					amount = 1,
					rolls = 5,
					entity = {
						id = "LarvaHiveBoss",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.011,
					chanceAtLeastOne = 0.011,
					amount = 1,
					rolls = 1,
					entity = {
						id = "AggressiveSlimeBlob",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0107,
					chanceAtLeastOne = 0.0107,
					amount = 1,
					rolls = 1,
					entity = {
						id = "MushroomEnemy",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.1826,
					chanceAtLeastOne = 0.6352,
					amount = 1,
					rolls = 5,
					entity = {
						id = "LarvaHiveHalloweenBoss",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.1034,
					chanceAtLeastOne = 0.4204,
					amount = { 1, 2 },
					rolls = 5,
					entity = {
						id = "SlimeBoss",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0155,
					chanceAtLeastOne = 0.0155,
					amount = 1,
					rolls = 1,
					entity = {
						id = "PoisonSlimeBlob",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.016,
					chanceAtLeastOne = 0.016,
					amount = 1,
					rolls = 1,
					entity = {
						id = "SlipperySlimeBlob",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0748,
					chanceAtLeastOne = 0.3221,
					amount = { 2, 3 },
					rolls = 5,
					entity = {
						id = "PoisonSlimeBoss",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0764,
					chanceAtLeastOne = 0.328,
					amount = { 2, 3 },
					rolls = 5,
					entity = {
						id = "SlipperySlimeBoss",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0233,
					chanceAtLeastOne = 0.0233,
					amount = 1,
					rolls = 1,
					entity = {
						id = "LavaSlimeBlob",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.2182,
					chanceAtLeastOne = 0.7078,
					amount = { 2, 3 },
					rolls = 5,
					entity = {
						id = "LavaSlimeBoss",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0531,
					chanceAtLeastOne = 0.0531,
					amount = 1,
					rolls = 1,
					entity = {
						id = "Caveling",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0494,
					chanceAtLeastOne = 0.0494,
					amount = 1,
					rolls = 1,
					entity = {
						id = "CavelingShaman",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0179,
					chanceAtLeastOne = 0.0179,
					amount = 1,
					rolls = 1,
					entity = {
						id = "CavelingHunter",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0493,
					chanceAtLeastOne = 0.0961,
					amount = 1,
					rolls = { 1, 3 },
					entity = {
						id = "CavelingBrute",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0645,
					chanceAtLeastOne = 0.0645,
					amount = 1,
					rolls = 1,
					entity = {
						id = "CavelingScholar",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0718,
					chanceAtLeastOne = 0.0718,
					amount = 1,
					rolls = 1,
					entity = {
						id = "AncientGolem",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.1234,
					chanceAtLeastOne = 0.4823,
					amount = { 5, 8 },
					rolls = 5,
					entity = {
						id = "ShamanBoss",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0187,
					chanceAtLeastOne = 0.0187,
					amount = 1,
					rolls = 1,
					entity = {
						id = "CavelingAssassin",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0184,
					chanceAtLeastOne = 0.0184,
					amount = 1,
					rolls = 1,
					entity = {
						id = "CavelingMummy",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.2082,
					chanceAtLeastOne = 0.6888,
					amount = 1,
					rolls = 5,
					entity = {
						id = "BirdBoss",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.2082,
					chanceAtLeastOne = 0.6888,
					amount = 1,
					rolls = 5,
					entity = {
						id = "BirdBoss",
						variation = 1
					}
				},
				{
					notes = {},
					chance = 0.2548,
					chanceAtLeastOne = 0.7702,
					amount = 1,
					rolls = 5,
					entity = {
						id = "OctopusBoss",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.2816,
					chanceAtLeastOne = 0.8086,
					amount = 1,
					rolls = 5,
					entity = {
						id = "ScarabBoss",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.2646,
					chanceAtLeastOne = 0.8155,
					amount = { 2, 3 },
					rolls = { 5, 6 },
					entity = {
						id = "HydraBossNature",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.2618,
					chanceAtLeastOne = 0.8116,
					amount = { 2, 3 },
					rolls = { 5, 6 },
					entity = {
						id = "HydraBossSea",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.2618,
					chanceAtLeastOne = 0.8116,
					amount = { 2, 3 },
					rolls = { 5, 6 },
					entity = {
						id = "HydraBossDesert",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.1781,
					chanceAtLeastOne = 0.6249,
					amount = { 2, 3 },
					rolls = 5,
					entity = {
						id = "SnakeBossSegment",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.1448,
					chanceAtLeastOne = 0.1448,
					amount = 1,
					rolls = 1,
					entity = {
						id = "OrbitalTurret",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.1485,
					chanceAtLeastOne = 0.1485,
					amount = 1,
					rolls = 1,
					entity = {
						id = "Mimite",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.2633,
					chanceAtLeastOne = 0.8402,
					amount = { 5, 8 },
					rolls = 6,
					entity = {
						id = "CoreBoss",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0531,
					chanceAtLeastOne = 0.1033,
					amount = { 1, 2 },
					rolls = 2,
					entity = {
						id = "MushroomBrute",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.3183,
					chanceAtLeastOne = 0.8996,
					amount = { 3, 5 },
					rolls = 6,
					entity = {
						id = "GiantCicadaBoss",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0531,
					chanceAtLeastOne = 0.0531,
					amount = 1,
					rolls = 1,
					entity = {
						id = "CavelingMerchant",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0531,
					chanceAtLeastOne = 0.0531,
					amount = 1,
					rolls = 1,
					entity = {
						id = "SlimeMerchant",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0531,
					chanceAtLeastOne = 0.0531,
					amount = 1,
					rolls = 1,
					entity = {
						id = "FishingMerchant",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0531,
					chanceAtLeastOne = 0.0531,
					amount = 1,
					rolls = 1,
					entity = {
						id = "CrystalMerchant",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0696,
					chanceAtLeastOne = 0.1025,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "AncientDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.159,
					chanceAtLeastOne = 0.4545,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "LargeAncientDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0595,
					chanceAtLeastOne = 0.0595,
					amount = 1,
					rolls = 1,
					entity = {
						id = "FallingRockDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0117,
					chanceAtLeastOne = 0.0117,
					amount = 1,
					rolls = 1,
					entity = {
						id = "SlimeDestructSmall",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0311,
					chanceAtLeastOne = 0.0463,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "SlimeDestructMedium",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0311,
					chanceAtLeastOne = 0.0463,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "SlimeDestructLarge",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0167,
					chanceAtLeastOne = 0.0249,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "WoodenDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0296,
					chanceAtLeastOne = 0.0999,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "WoodenDestructible",
						variation = 1
					}
				},
				{
					notes = {},
					chance = 0.0485,
					chanceAtLeastOne = 0.0719,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "NatureDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0455,
					chanceAtLeastOne = 0.1098,
					amount = { 1, 2 },
					rolls = { 2, 3 },
					entity = {
						id = "NatureDestructible",
						variation = 1
					}
				},
				{
					notes = {},
					chance = 0.0155,
					chanceAtLeastOne = 0.0155,
					amount = 1,
					rolls = 1,
					entity = {
						id = "PoisonSlimeDestructSmall",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0155,
					chanceAtLeastOne = 0.0155,
					amount = 1,
					rolls = 1,
					entity = {
						id = "PoisonSlimeDestructMedium",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0155,
					chanceAtLeastOne = 0.0155,
					amount = 1,
					rolls = 1,
					entity = {
						id = "PoisonSlimeDestructLarge",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0497,
					chanceAtLeastOne = 0.0736,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "NatureWoodenDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.058,
					chanceAtLeastOne = 0.1886,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "NatureWoodenDestructible",
						variation = 1
					}
				},
				{
					notes = {},
					chance = 0.0398,
					chanceAtLeastOne = 0.0398,
					amount = 1,
					rolls = 1,
					entity = {
						id = "CityDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0428,
					chanceAtLeastOne = 0.1035,
					amount = 1,
					rolls = { 2, 3 },
					entity = {
						id = "LargeCityDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0187,
					chanceAtLeastOne = 0.0187,
					amount = 1,
					rolls = 1,
					entity = {
						id = "DesertDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0416,
					chanceAtLeastOne = 0.1007,
					amount = { 1, 2 },
					rolls = { 2, 3 },
					entity = {
						id = "LargeDesertDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0118,
					chanceAtLeastOne = 0.0118,
					amount = 1,
					rolls = 1,
					entity = {
						id = "LavaWoodenDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0393,
					chanceAtLeastOne = 0.131,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "LavaWoodenDestructible",
						variation = 1
					}
				},
				{
					notes = {},
					chance = 0.0118,
					chanceAtLeastOne = 0.0118,
					amount = 1,
					rolls = 1,
					entity = {
						id = "DesertTempleDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0467,
					chanceAtLeastOne = 0.1542,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "LargeDesertTempleDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0424,
					chanceAtLeastOne = 0.0424,
					amount = 1,
					rolls = 1,
					entity = {
						id = "GreenDesertDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0404,
					chanceAtLeastOne = 0.0979,
					amount = { 1, 2 },
					rolls = { 2, 3 },
					entity = {
						id = "GreenLargeDesertDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0995,
					chanceAtLeastOne = 0.0995,
					amount = 1,
					rolls = 1,
					entity = {
						id = "AlienTechDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.1096,
					chanceAtLeastOne = 0.252,
					amount = 1,
					rolls = { 2, 3 },
					entity = {
						id = "LargeAlienTechDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.1622,
					chanceAtLeastOne = 0.1622,
					amount = 1,
					rolls = 1,
					entity = {
						id = "CrystalDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.2667,
					chanceAtLeastOne = 0.5395,
					amount = 1,
					rolls = { 2, 3 },
					entity = {
						id = "LargeCrystalDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0431,
					chanceAtLeastOne = 0.1043,
					amount = { 1, 4 },
					rolls = { 2, 3 },
					entity = {
						id = "LargePassageDestructible",
						variation = 0
					}
				}
			},
			merchant = {
				{
					id = "CavelingMerchant",
					variation = 0,
					stock = 5,
					requirement = "CoreActivated"
				}
			},
			fishing = {
				{
					biomes = {},
					liquids = { "Lava" },
					type = "Loot",
					chance = 0.0883
				}
			},
			terrain = {
				{
					biome = "Slime"
				},
				{
					biome = "Larva"
				},
				{
					biome = "Stone"
				},
				{
					biome = "Nature"
				},
				{
					biome = "Sea"
				},
				{
					biome = "Desert"
				}
			}
		}
	},
	AncientGemstoneBreastArmor = {
		[0] = {
			loot = {
				{
					notes = {},
					chance = 0.0063,
					chanceAtLeastOne = 0.0156,
					amount = 1,
					rolls = { 2, 3 },
					guaranteedChance = 0.0833,
					guaranteedChanceAtLeastOne = 0.0833,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "LockedSolariteChest",
						variation = 0
					}
				}
			},
			lootScene = {
				{
					notes = {},
					chance = 0.0063,
					chanceAtLeastOne = 0.0156,
					amount = 1,
					rolls = { 2, 3 },
					guaranteedChance = 0.0833,
					guaranteedChanceAtLeastOne = 0.0833,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "InventoryDesertBiomeChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneDesert", "MelodyMuralSceneDesert2" }
				}
			}
		}
	},
	AncientGemstonePantsArmor = {
		[0] = {
			loot = {
				{
					notes = {},
					chance = 0.0063,
					chanceAtLeastOne = 0.0156,
					amount = 1,
					rolls = { 2, 3 },
					guaranteedChance = 0.0833,
					guaranteedChanceAtLeastOne = 0.0833,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "LockedSolariteChest",
						variation = 0
					}
				}
			},
			lootScene = {
				{
					notes = {},
					chance = 0.0063,
					chanceAtLeastOne = 0.0156,
					amount = 1,
					rolls = { 2, 3 },
					guaranteedChance = 0.0833,
					guaranteedChanceAtLeastOne = 0.0833,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "InventoryDesertBiomeChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneDesert", "MelodyMuralSceneDesert2" }
				}
			}
		}
	},
	AncientGiant = {
		[0] = {
			plunder = {
				{
					scene = "AncientGiantScene",
					amount = 1
				}
			}
		}
	},
	AncientGoldenCoin = {
		[0] = {
			loot = {
				{
					entity = {
						id = "UnlockedPrinceChest",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1
				},
				{
					entity = {
						id = "UnlockedQueenChest",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1
				},
				{
					entity = {
						id = "UnlockedKingChest",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.003,
					chanceAtLeastOne = 0.003,
					amount = 1,
					rolls = 1,
					entity = {
						id = "DesertTempleDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0023,
					chanceAtLeastOne = 0.0082,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "LargeDesertTempleDestructible",
						variation = 0
					}
				}
			}
		}
	},
	AncientGolem = {
		[0] = {
			naturalSpawn = {
				respawn = true
			},
			plunder = {
				{
					scene = "BrokenCore1",
					amount = 2
				},
				{
					scene = "BrokenCore2",
					amount = 3
				},
				{
					scene = "BrokenCore3",
					amount = 2
				},
				{
					scene = "CityPlaza",
					amount = 2
				},
				{
					scene = "MelodyMuralSceneSea2",
					amount = 1
				},
				{
					dungeon = "CityDungeon"
				},
				{
					dungeon = "BigCityDungeon1"
				},
				{
					dungeon = "BigCityDungeon2"
				},
				{
					dungeon = "BigCityDungeon3"
				}
			}
		}
	},
	AncientGuardianNecklace = {
		[0] = {
			loot = {
				{
					entity = {
						id = "AncientGiant",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1
				}
			}
		}
	},
	AncientGuardianRing = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0072,
					chanceAtLeastOne = 0.0072,
					amount = 1,
					rolls = 1,
					entity = {
						id = "AncientGolem",
						variation = 0
					}
				}
			}
		}
	},
	AncientHologramPod = {
		[0] = {
			crafting = {
				{
					station = "LarvaHiveBossStatue",
					amount = 1
				}
			}
		}
	},
	AncientMakeupSet = {
		[0] = {
			lootScene = {
				{
					notes = {},
					chance = 0.003,
					chanceAtLeastOne = 0.0134,
					amount = 1,
					rolls = { 3, 6 },
					entity = {
						id = "InventoryDesertBiomeChest",
						variation = 0
					},
					dungeons = { "DesertBridgeArea", "DesertTempleDungeon", "DesertTempleDungeon2" },
					scenes = { "DesertMaze1", "DesertMaze2", "DesertMaze4", "MelodyMuralSceneDesert2", "SMTempleTrapRoom1", "SMTreasureTemple" }
				},
				{
					notes = {},
					chance = 0.0163,
					chanceAtLeastOne = 0.056,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "InventorySeaBiomeChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneSea" }
				},
				{
					notes = {},
					chance = 0.0163,
					chanceAtLeastOne = 0.056,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "OctarineChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneSea2" }
				},
				{
					entity = {
						id = "TemplePedestal",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "SMTempleTrapRoom2" }
				}
			},
			loot = {
				{
					notes = {},
					chance = 0.0163,
					chanceAtLeastOne = 0.056,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "LockedGalaxiteChest",
						variation = 0
					}
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0234,
					chanceAtLeastOne = 0.0794,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "LargeDesertTempleDestructible",
						variation = 0
					}
				}
			}
		}
	},
	AncientMiningPick = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0315,
					chanceAtLeastOne = 0.1481,
					amount = 1,
					rolls = 5,
					guaranteedChance = 0.1613,
					guaranteedChanceAtLeastOne = 0.1613,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "BirdBoss",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0315,
					chanceAtLeastOne = 0.1481,
					amount = 1,
					rolls = 5,
					guaranteedChance = 0.1613,
					guaranteedChanceAtLeastOne = 0.1613,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "BirdBoss",
						variation = 1
					}
				}
			},
			lootScene = {
				{
					entity = {
						id = "StonePedestal",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "WhiteWhistleScene" }
				}
			}
		}
	},
	AncientSpear = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0822,
					chanceAtLeastOne = 0.0822,
					amount = 1,
					rolls = 1,
					entity = {
						id = "DiggingSpotDesert",
						variation = 0
					}
				}
			},
			dropScene = {
				{
					entity = {
						id = "DiggingSpotDesert",
						variation = 0
					},
					chance = 1.0,
					chanceAtLeastOne = 1.0,
					amount = 1,
					multiplayerScaling = 0.0,
					notes = {},
					scenes = { "MammothFossilScene" }
				}
			}
		}
	},
	AngleFish = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.1027,
					chanceAtLeastOne = 0.4184,
					amount = { 2, 5 },
					rolls = 5,
					entity = {
						id = "SnakeBossSegment",
						variation = 0
					}
				}
			},
			fishing = {
				{
					biomes = { "Crystal" },
					liquids = { "Crystal" },
					type = "Fish",
					chance = 0.2963
				}
			}
		}
	},
	AnniversaryCake = {
		[0] = {
			trading = {
				{
					station = "SeasonalMerchant",
					amount = 1
				}
			}
		}
	},
	AnniversaryPartyHatBlue = {
		[0] = {
			trading = {
				{
					station = "SeasonalMerchant",
					amount = 1
				}
			}
		}
	},
	AnniversaryPartyHatGreen = {
		[0] = {
			trading = {
				{
					station = "SeasonalMerchant",
					amount = 1
				}
			}
		}
	},
	AnniversaryPartyHatPurple = {
		[0] = {
			trading = {
				{
					station = "SeasonalMerchant",
					amount = 1
				}
			}
		}
	},
	AnniversaryPartyHatRed = {
		[0] = {
			trading = {
				{
					station = "SeasonalMerchant",
					amount = 1
				}
			}
		}
	},
	AntiqueBoardGame = {
		[0] = {
			drop = {
				{
					notes = { "ArcheologistWallLoot" },
					chance = 0.1053,
					chanceAtLeastOne = 0.1053,
					amount = 1,
					rolls = 1,
					entity = {
						custom = "AnyWall"
					}
				}
			},
			lootScene = {
				{
					entity = {
						id = "RuinsPedestal",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "CityStore" }
				}
			}
		}
	},
	ApprenticeBreastArmor = {
		[0] = {
			lootScene = {
				{
					notes = {},
					chance = 0.0027,
					chanceAtLeastOne = 0.0121,
					amount = 1,
					rolls = { 4, 5 },
					entity = {
						id = "InventoryChest",
						variation = 0
					},
					dungeons = { "BridgeArea", "WoodRoom" },
					scenes = { "AbandonedCampScene", "ClayHiddenChest", "SmallIslands", "TurfHiddenChest" }
				}
			},
			loot = {
				{
					notes = {},
					chance = 0.001,
					chanceAtLeastOne = 0.0034,
					amount = 1,
					rolls = { 3, 4 },
					guaranteedChance = 0.0274,
					guaranteedChanceAtLeastOne = 0.0274,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "LockedCopperChest",
						variation = 0
					}
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0198,
					chanceAtLeastOne = 0.0198,
					amount = 1,
					rolls = 1,
					entity = {
						id = "AggressiveSlimeBlob",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0258,
					chanceAtLeastOne = 0.1227,
					amount = 1,
					rolls = 5,
					guaranteedChance = 0.0794,
					guaranteedChanceAtLeastOne = 0.0794,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "SlimeBoss",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0137,
					chanceAtLeastOne = 0.0205,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "SlimeDestructMedium",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0137,
					chanceAtLeastOne = 0.0205,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "SlimeDestructLarge",
						variation = 0
					}
				}
			}
		}
	},
	ApprenticeHelm = {
		[0] = {
			lootScene = {
				{
					notes = {},
					chance = 0.0027,
					chanceAtLeastOne = 0.0121,
					amount = 1,
					rolls = { 4, 5 },
					entity = {
						id = "InventoryChest",
						variation = 0
					},
					dungeons = { "BridgeArea", "WoodRoom" },
					scenes = { "AbandonedCampScene", "ClayHiddenChest", "SmallIslands", "TurfHiddenChest" }
				}
			},
			loot = {
				{
					notes = {},
					chance = 0.001,
					chanceAtLeastOne = 0.0034,
					amount = 1,
					rolls = { 3, 4 },
					guaranteedChance = 0.0274,
					guaranteedChanceAtLeastOne = 0.0274,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "LockedCopperChest",
						variation = 0
					}
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0198,
					chanceAtLeastOne = 0.0198,
					amount = 1,
					rolls = 1,
					entity = {
						id = "AggressiveSlimeBlob",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0258,
					chanceAtLeastOne = 0.1227,
					amount = 1,
					rolls = 5,
					guaranteedChance = 0.0794,
					guaranteedChanceAtLeastOne = 0.0794,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "SlimeBoss",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0137,
					chanceAtLeastOne = 0.0205,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "SlimeDestructMedium",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0137,
					chanceAtLeastOne = 0.0205,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "SlimeDestructLarge",
						variation = 0
					}
				}
			}
		}
	},
	ApprenticePantsArmor = {
		[0] = {
			lootScene = {
				{
					notes = {},
					chance = 0.0027,
					chanceAtLeastOne = 0.0121,
					amount = 1,
					rolls = { 4, 5 },
					entity = {
						id = "InventoryChest",
						variation = 0
					},
					dungeons = { "BridgeArea", "WoodRoom" },
					scenes = { "AbandonedCampScene", "ClayHiddenChest", "SmallIslands", "TurfHiddenChest" }
				}
			},
			loot = {
				{
					notes = {},
					chance = 0.001,
					chanceAtLeastOne = 0.0034,
					amount = 1,
					rolls = { 3, 4 },
					guaranteedChance = 0.0274,
					guaranteedChanceAtLeastOne = 0.0274,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "LockedCopperChest",
						variation = 0
					}
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0198,
					chanceAtLeastOne = 0.0198,
					amount = 1,
					rolls = 1,
					entity = {
						id = "AggressiveSlimeBlob",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0258,
					chanceAtLeastOne = 0.1227,
					amount = 1,
					rolls = 5,
					guaranteedChance = 0.0794,
					guaranteedChanceAtLeastOne = 0.0794,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "SlimeBoss",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0137,
					chanceAtLeastOne = 0.0205,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "SlimeDestructMedium",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0137,
					chanceAtLeastOne = 0.0205,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "SlimeDestructLarge",
						variation = 0
					}
				}
			}
		}
	},
	Aquarium = {
		[0] = {
			crafting = {
				{
					station = "GlassWorkbench",
					amount = 1
				}
			}
		}
	},
	AquariumBeach = {
		[0] = {
			crafting = {
				{
					station = "GlassWorkbench",
					amount = 1
				}
			}
		}
	},
	AquariumCrystal = {
		[0] = {
			crafting = {
				{
					station = "GlassWorkbench",
					amount = 1
				}
			}
		}
	},
	AquariumDesert = {
		[0] = {
			crafting = {
				{
					station = "GlassWorkbench",
					amount = 1
				}
			}
		}
	},
	AquariumNature = {
		[0] = {
			crafting = {
				{
					station = "GlassWorkbench",
					amount = 1
				}
			}
		}
	},
	AquariumPassage = {
		[0] = {
			crafting = {
				{
					station = "GlassWorkbench",
					amount = 1
				}
			}
		}
	},
	ArcaneMonkBreastArmor = {
		[0] = {
			loot = {
				{
					notes = {},
					chance = 0.0063,
					chanceAtLeastOne = 0.0156,
					amount = 1,
					rolls = { 2, 3 },
					guaranteedChance = 0.0833,
					guaranteedChanceAtLeastOne = 0.0833,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "LockedSolariteChest",
						variation = 0
					}
				}
			},
			lootScene = {
				{
					notes = {},
					chance = 0.0169,
					chanceAtLeastOne = 0.0661,
					amount = 1,
					rolls = 4,
					guaranteedChance = 0.0926,
					guaranteedChanceAtLeastOne = 0.0926,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "PassageChest",
						variation = 0
					},
					dungeons = { "HydraCultDungeon" }
				},
				{
					notes = {},
					chance = 0.0063,
					chanceAtLeastOne = 0.0156,
					amount = 1,
					rolls = { 2, 3 },
					guaranteedChance = 0.0833,
					guaranteedChanceAtLeastOne = 0.0833,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "InventoryDesertBiomeChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneDesert", "MelodyMuralSceneDesert2" }
				},
				{
					notes = {},
					chance = 0.0113,
					chanceAtLeastOne = 0.0499,
					amount = 1,
					rolls = { 3, 6 },
					entity = {
						id = "AlienChest",
						variation = 0
					},
					scenes = { "AlienRingRoom3" }
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0265,
					chanceAtLeastOne = 0.1371,
					amount = 1,
					rolls = { 5, 6 },
					entity = {
						id = "HydraBossNature",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0262,
					chanceAtLeastOne = 0.1358,
					amount = 1,
					rolls = { 5, 6 },
					entity = {
						id = "HydraBossSea",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0262,
					chanceAtLeastOne = 0.1358,
					amount = 1,
					rolls = { 5, 6 },
					entity = {
						id = "HydraBossDesert",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0241,
					chanceAtLeastOne = 0.0241,
					amount = 1,
					rolls = 1,
					entity = {
						id = "OrbitalTurret",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0164,
					chanceAtLeastOne = 0.0406,
					amount = 1,
					rolls = { 2, 3 },
					entity = {
						id = "LargeAlienTechDestructible",
						variation = 0
					}
				}
			}
		}
	},
	ArcaneMonkHelm = {
		[0] = {
			loot = {
				{
					notes = {},
					chance = 0.0063,
					chanceAtLeastOne = 0.0156,
					amount = 1,
					rolls = { 2, 3 },
					guaranteedChance = 0.0833,
					guaranteedChanceAtLeastOne = 0.0833,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "LockedSolariteChest",
						variation = 0
					}
				}
			},
			lootScene = {
				{
					notes = {},
					chance = 0.0169,
					chanceAtLeastOne = 0.0661,
					amount = 1,
					rolls = 4,
					guaranteedChance = 0.0926,
					guaranteedChanceAtLeastOne = 0.0926,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "PassageChest",
						variation = 0
					},
					dungeons = { "HydraCultDungeon" }
				},
				{
					notes = {},
					chance = 0.0063,
					chanceAtLeastOne = 0.0156,
					amount = 1,
					rolls = { 2, 3 },
					guaranteedChance = 0.0833,
					guaranteedChanceAtLeastOne = 0.0833,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "InventoryDesertBiomeChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneDesert", "MelodyMuralSceneDesert2" }
				},
				{
					notes = {},
					chance = 0.0113,
					chanceAtLeastOne = 0.0499,
					amount = 1,
					rolls = { 3, 6 },
					entity = {
						id = "AlienChest",
						variation = 0
					},
					scenes = { "AlienRingRoom3" }
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0265,
					chanceAtLeastOne = 0.1371,
					amount = 1,
					rolls = { 5, 6 },
					entity = {
						id = "HydraBossNature",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0262,
					chanceAtLeastOne = 0.1358,
					amount = 1,
					rolls = { 5, 6 },
					entity = {
						id = "HydraBossSea",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0262,
					chanceAtLeastOne = 0.1358,
					amount = 1,
					rolls = { 5, 6 },
					entity = {
						id = "HydraBossDesert",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0241,
					chanceAtLeastOne = 0.0241,
					amount = 1,
					rolls = 1,
					entity = {
						id = "OrbitalTurret",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0164,
					chanceAtLeastOne = 0.0406,
					amount = 1,
					rolls = { 2, 3 },
					entity = {
						id = "LargeAlienTechDestructible",
						variation = 0
					}
				}
			}
		}
	},
	ArcaneMonkPantsArmor = {
		[0] = {
			loot = {
				{
					notes = {},
					chance = 0.0063,
					chanceAtLeastOne = 0.0156,
					amount = 1,
					rolls = { 2, 3 },
					guaranteedChance = 0.0833,
					guaranteedChanceAtLeastOne = 0.0833,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "LockedSolariteChest",
						variation = 0
					}
				}
			},
			lootScene = {
				{
					notes = {},
					chance = 0.0169,
					chanceAtLeastOne = 0.0661,
					amount = 1,
					rolls = 4,
					guaranteedChance = 0.0926,
					guaranteedChanceAtLeastOne = 0.0926,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "PassageChest",
						variation = 0
					},
					dungeons = { "HydraCultDungeon" }
				},
				{
					notes = {},
					chance = 0.0063,
					chanceAtLeastOne = 0.0156,
					amount = 1,
					rolls = { 2, 3 },
					guaranteedChance = 0.0833,
					guaranteedChanceAtLeastOne = 0.0833,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "InventoryDesertBiomeChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneDesert", "MelodyMuralSceneDesert2" }
				},
				{
					notes = {},
					chance = 0.0113,
					chanceAtLeastOne = 0.0499,
					amount = 1,
					rolls = { 3, 6 },
					entity = {
						id = "AlienChest",
						variation = 0
					},
					scenes = { "AlienRingRoom3" }
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0265,
					chanceAtLeastOne = 0.1371,
					amount = 1,
					rolls = { 5, 6 },
					entity = {
						id = "HydraBossNature",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0262,
					chanceAtLeastOne = 0.1358,
					amount = 1,
					rolls = { 5, 6 },
					entity = {
						id = "HydraBossSea",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0262,
					chanceAtLeastOne = 0.1358,
					amount = 1,
					rolls = { 5, 6 },
					entity = {
						id = "HydraBossDesert",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0241,
					chanceAtLeastOne = 0.0241,
					amount = 1,
					rolls = 1,
					entity = {
						id = "OrbitalTurret",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0164,
					chanceAtLeastOne = 0.0406,
					amount = 1,
					rolls = { 2, 3 },
					entity = {
						id = "LargeAlienTechDestructible",
						variation = 0
					}
				}
			}
		}
	},
	ArcaneStaff = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0101,
					chanceAtLeastOne = 0.0493,
					amount = 1,
					rolls = 5,
					guaranteedChance = 0.0625,
					guaranteedChanceAtLeastOne = 0.0625,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "BossLarva",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0187,
					chanceAtLeastOne = 0.09,
					amount = 1,
					rolls = 5,
					guaranteedChance = 0.0909,
					guaranteedChanceAtLeastOne = 0.0909,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "ShamanBoss",
						variation = 0
					}
				}
			}
		}
	},
	ArcheologyHelm = {
		[0] = {
			crafting = {
				{
					station = "LoomSpinningWheel",
					amount = 1
				}
			}
		}
	},
	ArcheologyPants = {
		[0] = {
			crafting = {
				{
					station = "LoomSpinningWheel",
					amount = 1
				}
			}
		}
	},
	ArcheologyShirt = {
		[0] = {
			crafting = {
				{
					station = "LoomSpinningWheel",
					amount = 1
				}
			}
		}
	},
	AssassinBreastArmor = {
		[0] = {
			loot = {
				{
					notes = {},
					chance = 0.0016,
					chanceAtLeastOne = 0.0057,
					amount = 1,
					rolls = { 3, 4 },
					guaranteedChance = 0.0769,
					guaranteedChanceAtLeastOne = 0.0769,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "LockedGalaxiteChest",
						variation = 0
					}
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0093,
					chanceAtLeastOne = 0.0093,
					amount = 1,
					rolls = 1,
					entity = {
						id = "CavelingAssassin",
						variation = 0
					}
				}
			},
			lootScene = {
				{
					notes = {},
					chance = 0.0016,
					chanceAtLeastOne = 0.0057,
					amount = 1,
					rolls = { 3, 4 },
					guaranteedChance = 0.0769,
					guaranteedChanceAtLeastOne = 0.0769,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "InventorySeaBiomeChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneSea" }
				},
				{
					notes = {},
					chance = 0.0016,
					chanceAtLeastOne = 0.0057,
					amount = 1,
					rolls = { 3, 4 },
					guaranteedChance = 0.0769,
					guaranteedChanceAtLeastOne = 0.0769,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "OctarineChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneSea2" }
				}
			}
		}
	},
	AssassinHelm = {
		[0] = {
			loot = {
				{
					notes = {},
					chance = 0.0016,
					chanceAtLeastOne = 0.0057,
					amount = 1,
					rolls = { 3, 4 },
					guaranteedChance = 0.0769,
					guaranteedChanceAtLeastOne = 0.0769,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "LockedGalaxiteChest",
						variation = 0
					}
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0093,
					chanceAtLeastOne = 0.0093,
					amount = 1,
					rolls = 1,
					entity = {
						id = "CavelingAssassin",
						variation = 0
					}
				}
			},
			lootScene = {
				{
					notes = {},
					chance = 0.0016,
					chanceAtLeastOne = 0.0057,
					amount = 1,
					rolls = { 3, 4 },
					guaranteedChance = 0.0769,
					guaranteedChanceAtLeastOne = 0.0769,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "InventorySeaBiomeChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneSea" }
				},
				{
					notes = {},
					chance = 0.0016,
					chanceAtLeastOne = 0.0057,
					amount = 1,
					rolls = { 3, 4 },
					guaranteedChance = 0.0769,
					guaranteedChanceAtLeastOne = 0.0769,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "OctarineChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneSea2" }
				}
			}
		}
	},
	AstralJelly = {
		[0] = {
			fishing = {
				{
					biomes = { "Nature" },
					liquids = {},
					type = "Fish",
					chance = 0.13
				}
			},
			lootScene = {
				{
					entity = {
						id = "TemplePedestal",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "TitanTempleScene" }
				}
			}
		}
	},
	AtlantianWormChest = {
		[0] = {
			drop = {
				{
					entity = {
						id = "SnakeBossSegment",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					notes = {}
				}
			}
		}
	},
	AtlantianWormHeart = {
		[0] = {
			drop = {
				{
					entity = {
						id = "SnakeBossSegment",
						variation = 0
					},
					chance = 1.0,
					chanceAtLeastOne = 1.0,
					amount = 1,
					multiplayerScaling = 0.0,
					notes = {}
				},
				{
					notes = {},
					chance = 0.0137,
					chanceAtLeastOne = 0.0666,
					amount = 1,
					rolls = 5,
					entity = {
						id = "SnakeBossSegment",
						variation = 0
					}
				}
			}
		}
	},
	AtlantianWormHelm = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0274,
					chanceAtLeastOne = 0.1297,
					amount = 1,
					rolls = 5,
					guaranteedChance = 0.25,
					guaranteedChanceAtLeastOne = 0.25,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "SnakeBossSegment",
						variation = 0
					}
				}
			}
		}
	},
	AtlantianWormNecklace = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0274,
					chanceAtLeastOne = 0.1297,
					amount = 1,
					rolls = 5,
					guaranteedChance = 0.25,
					guaranteedChanceAtLeastOne = 0.25,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "SnakeBossSegment",
						variation = 0
					}
				}
			}
		}
	},
	AtlantianWormRing = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0274,
					chanceAtLeastOne = 0.1297,
					amount = 1,
					rolls = 5,
					guaranteedChance = 0.25,
					guaranteedChanceAtLeastOne = 0.25,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "SnakeBossSegment",
						variation = 0
					}
				}
			}
		}
	},
	AtlantianWormSword = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0274,
					chanceAtLeastOne = 0.1297,
					amount = 1,
					rolls = 5,
					guaranteedChance = 0.25,
					guaranteedChanceAtLeastOne = 0.25,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "SnakeBossSegment",
						variation = 0
					}
				}
			}
		}
	},
	AtlantianWormTrophy = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0274,
					chanceAtLeastOne = 0.1297,
					amount = 1,
					rolls = 5,
					entity = {
						id = "SnakeBossSegment",
						variation = 0
					}
				}
			}
		}
	},
	AutomationTable = {
		[0] = {
			crafting = {
				{
					station = "TinWorkbench",
					amount = 1
				}
			},
			plunder = {
				{
					scene = "SprinklerFarmScene",
					amount = 1
				}
			}
		}
	},
	AzeosBeakNecklace = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0379,
					chanceAtLeastOne = 0.1755,
					amount = 1,
					rolls = 5,
					guaranteedChance = 0.1935,
					guaranteedChanceAtLeastOne = 0.1935,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "BirdBoss",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0379,
					chanceAtLeastOne = 0.1755,
					amount = 1,
					rolls = 5,
					guaranteedChance = 0.1935,
					guaranteedChanceAtLeastOne = 0.1935,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "BirdBoss",
						variation = 1
					}
				}
			}
		}
	},
	AzeosFeatherFan = {
		[0] = {
			lootScene = {
				{
					entity = {
						id = "QueenGrave",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "QueenGrave" }
				}
			}
		}
	},
	AzeosSoulOrb = {
		[0] = {
			drop = {
				{
					entity = {
						id = "BirdBoss",
						variation = 0
					},
					chance = 1.0,
					chanceAtLeastOne = 1.0,
					amount = 1,
					notes = {}
				},
				{
					entity = {
						id = "BirdBoss",
						variation = 1
					},
					chance = 1.0,
					chanceAtLeastOne = 1.0,
					amount = 1,
					notes = {}
				}
			}
		}
	},
	AzeosSwiftFeather = {
		[0] = {
			loot = {
				{
					entity = {
						id = "UnlockedQueenChest",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0379,
					chanceAtLeastOne = 0.1755,
					amount = 1,
					rolls = 5,
					guaranteedChance = 0.1935,
					guaranteedChanceAtLeastOne = 0.1935,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "BirdBoss",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0379,
					chanceAtLeastOne = 0.1755,
					amount = 1,
					rolls = 5,
					guaranteedChance = 0.1935,
					guaranteedChanceAtLeastOne = 0.1935,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "BirdBoss",
						variation = 1
					}
				}
			}
		}
	},
	AzeosTrophy = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0284,
					chanceAtLeastOne = 0.1341,
					amount = 1,
					rolls = 5,
					entity = {
						id = "BirdBoss",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0284,
					chanceAtLeastOne = 0.1341,
					amount = 1,
					rolls = 5,
					entity = {
						id = "BirdBoss",
						variation = 1
					}
				}
			}
		}
	},
	AzureFeatherFish = {
		[0] = {
			merchant = {
				{
					id = "FishingMerchant",
					variation = 0,
					stock = 20,
					requirement = "None"
				}
			},
			fishing = {
				{
					biomes = { "Nature" },
					liquids = {},
					type = "Fish",
					chance = 0.37
				}
			}
		}
	},
	BagOfMarbles = {
		[0] = {
			lootScene = {
				{
					notes = {},
					chance = 0.003,
					chanceAtLeastOne = 0.0134,
					amount = 1,
					rolls = { 3, 6 },
					entity = {
						id = "InventoryDesertBiomeChest",
						variation = 0
					},
					dungeons = { "DesertBridgeArea", "DesertTempleDungeon", "DesertTempleDungeon2" },
					scenes = { "DesertMaze1", "DesertMaze2", "DesertMaze4", "MelodyMuralSceneDesert2", "SMTempleTrapRoom1", "SMTreasureTemple" }
				},
				{
					entity = {
						id = "PrinceGrave",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 3,
					scenes = { "PrinceGrave" }
				},
				{
					notes = {},
					chance = 0.0163,
					chanceAtLeastOne = 0.056,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "InventorySeaBiomeChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneSea" }
				},
				{
					notes = {},
					chance = 0.0163,
					chanceAtLeastOne = 0.056,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "OctarineChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneSea2" }
				},
				{
					entity = {
						id = "TemplePedestal",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "SMTempleTrapRoom1", "SMTempleTrapRoom2" }
				}
			},
			loot = {
				{
					notes = {},
					chance = 0.0163,
					chanceAtLeastOne = 0.056,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "LockedGalaxiteChest",
						variation = 0
					}
				}
			}
		}
	},
	BaitFishBitesFaster = {
		[0] = {
			crafting = {
				{
					station = "FishingWorkBench",
					amount = 10
				}
			},
			lootScene = {
				{
					entity = {
						id = "InventorySeaBiomeChest",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 5,
					scenes = { "FishFarm" }
				},
				{
					entity = {
						id = "InventorySeaBiomeChest",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 10,
					scenes = { "SeaHarborTown1" }
				}
			}
		}
	},
	BaitFishBitesFasterAndIncreasedChanceToGetFish = {
		[0] = {
			merchant = {
				{
					id = "FishingMerchant",
					variation = 0,
					stock = 30,
					requirement = "None"
				}
			},
			lootScene = {
				{
					entity = {
						id = "InventorySeaBiomeChest",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 5,
					scenes = { "SeaHarborTown1" }
				}
			}
		}
	},
	BaitFishBitesFasterAndStartsCloserToBeReeledIn = {
		[0] = {
			merchant = {
				{
					id = "FishingMerchant",
					variation = 0,
					stock = 30,
					requirement = "None"
				}
			},
			lootScene = {
				{
					entity = {
						id = "InventorySeaBiomeChest",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 5,
					scenes = { "SeaHarborTown1" }
				}
			}
		}
	},
	BaitFishStartsCloserToBeReeledIn = {
		[0] = {
			crafting = {
				{
					station = "FishingWorkBench",
					amount = 10
				}
			},
			lootScene = {
				{
					entity = {
						id = "InventorySeaBiomeChest",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 10,
					scenes = { "SeaHarborTown1" }
				}
			}
		}
	},
	BaitIncreaseChanceOfHigherRarityFish = {
		[0] = {
			merchant = {
				{
					id = "FishingMerchant",
					variation = 0,
					stock = 30,
					requirement = "None"
				}
			},
			lootScene = {
				{
					entity = {
						id = "InventorySeaBiomeChest",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 5,
					scenes = { "SeaHarborTown1" }
				}
			}
		}
	},
	BaitIncreasedChanceToGetFish = {
		[0] = {
			crafting = {
				{
					station = "FishingWorkBench",
					amount = 10
				}
			},
			lootScene = {
				{
					entity = {
						id = "InventorySeaBiomeChest",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 10,
					scenes = { "SeaHarborTown1" }
				}
			}
		}
	},
	BaitIncreasedChanceToGetFishLoot = {
		[0] = {
			crafting = {
				{
					station = "FishingWorkBench",
					amount = 5
				}
			},
			lootScene = {
				{
					entity = {
						id = "InventorySeaBiomeChest",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 10,
					scenes = { "SeaHarborTown1" }
				}
			}
		}
	},
	BaitOctopusBoss = {
		[0] = {
			crafting = {
				{
					station = "AncientHologramPod",
					amount = 1
				}
			}
		}
	},
	BaitOnAPole = {
		[0] = {
			merchant = {
				{
					id = "CrystalMerchant",
					variation = 0,
					stock = 5,
					requirement = "None"
				}
			}
		}
	},
	BalloonSpore = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0364,
					chanceAtLeastOne = 0.0364,
					amount = 1,
					rolls = 1,
					entity = {
						id = "DiggingSpotNature",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0254,
					chanceAtLeastOne = 0.0254,
					amount = 1,
					rolls = 1,
					entity = {
						id = "MoldDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0549,
					chanceAtLeastOne = 0.0813,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "LargeMoldDestructible",
						variation = 0
					}
				}
			},
			lootScene = {
				{
					entity = {
						id = "StonePedestal",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "InfestedFarm" }
				},
				{
					entity = {
						id = "InventoryMoldDungeonChest",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "MelodyMuralSceneNature2" }
				}
			}
		}
	},
	Banner = {
		[0] = {
			crafting = {
				{
					station = "Carpenter",
					amount = 1
				}
			}
		}
	},
	BasicStaff = {
		[0] = {
			lootScene = {
				{
					notes = {},
					chance = 0.0067,
					chanceAtLeastOne = 0.0299,
					amount = 1,
					rolls = { 4, 5 },
					entity = {
						id = "InventoryChest",
						variation = 0
					},
					dungeons = { "BridgeArea", "WoodRoom" },
					scenes = { "AbandonedCampScene", "ClayHiddenChest", "SmallIslands", "TurfHiddenChest" }
				}
			},
			loot = {
				{
					notes = {},
					chance = 0.0017,
					chanceAtLeastOne = 0.0059,
					amount = 1,
					rolls = { 3, 4 },
					guaranteedChance = 0.0479,
					guaranteedChanceAtLeastOne = 0.0479,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "LockedCopperChest",
						variation = 0
					}
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0167,
					chanceAtLeastOne = 0.0249,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "WoodenDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0119,
					chanceAtLeastOne = 0.0409,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "WoodenDestructible",
						variation = 1
					}
				}
			},
			backgroundPerks = {
				{
					background = "Mage",
					amount = 1
				}
			}
		}
	},
	BattleAxe = {
		[0] = {
			lootScene = {
				{
					notes = {},
					chance = 0.0024,
					chanceAtLeastOne = 0.0106,
					amount = 1,
					rolls = { 4, 5 },
					entity = {
						id = "InventoryChest",
						variation = 0
					},
					dungeons = { "BridgeArea", "WoodRoom" },
					scenes = { "AbandonedCampScene", "ClayHiddenChest", "SmallIslands", "TurfHiddenChest" }
				},
				{
					notes = {},
					chance = 0.0025,
					chanceAtLeastOne = 0.0086,
					amount = 1,
					rolls = { 3, 4 },
					guaranteedChance = 0.069,
					guaranteedChanceAtLeastOne = 0.069,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "IronChest",
						variation = 0
					},
					dungeons = { "ShamanBossRoom", "StoneBridgeArea" }
				},
				{
					notes = {},
					chance = 0.0017,
					chanceAtLeastOne = 0.0076,
					amount = 1,
					rolls = { 3, 6 },
					entity = {
						id = "InventoryChest",
						variation = 0
					},
					scenes = { "Farmhouse5", "SMAzeosBrokenBridge" }
				},
				{
					notes = {},
					chance = 0.0017,
					chanceAtLeastOne = 0.0076,
					amount = 1,
					rolls = { 3, 6 },
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					scenes = { "TempleNature2", "TempleNature4" }
				},
				{
					notes = {},
					chance = 0.0025,
					chanceAtLeastOne = 0.0086,
					amount = 1,
					rolls = { 3, 4 },
					guaranteedChance = 0.069,
					guaranteedChanceAtLeastOne = 0.069,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneDirt", "MelodyMuralSceneDirt2" }
				},
				{
					notes = {},
					chance = 0.0025,
					chanceAtLeastOne = 0.0086,
					amount = 1,
					rolls = { 3, 4 },
					guaranteedChance = 0.069,
					guaranteedChanceAtLeastOne = 0.069,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "CopperChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneClay" }
				}
			},
			loot = {
				{
					notes = {},
					chance = 0.0025,
					chanceAtLeastOne = 0.0086,
					amount = 1,
					rolls = { 3, 4 },
					guaranteedChance = 0.069,
					guaranteedChanceAtLeastOne = 0.069,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "LockedIronChest",
						variation = 0
					}
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0091,
					chanceAtLeastOne = 0.0448,
					amount = 1,
					rolls = 5,
					entity = {
						id = "LarvaHiveBoss",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0091,
					chanceAtLeastOne = 0.0448,
					amount = 1,
					rolls = 5,
					entity = {
						id = "LarvaHiveHalloweenBoss",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0197,
					chanceAtLeastOne = 0.039,
					amount = 1,
					rolls = { 1, 3 },
					entity = {
						id = "CavelingBrute",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0187,
					chanceAtLeastOne = 0.09,
					amount = 1,
					rolls = 5,
					entity = {
						id = "ShamanBoss",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0053,
					chanceAtLeastOne = 0.0184,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "LargeAncientDestructible",
						variation = 0
					}
				}
			}
		}
	},
	Bed = {
		[0] = {
			crafting = {
				{
					station = "CopperWorkbench",
					amount = 1
				}
			},
			plunder = {
				{
					scene = "SMHiveAbandonedHut",
					amount = 1
				},
				{
					scene = "OasisHouse",
					amount = 1
				},
				{
					scene = "OasisHouseAlt",
					amount = 1
				}
			}
		}
	},
	BentFork = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0064,
					chanceAtLeastOne = 0.0064,
					amount = 1,
					rolls = 1,
					entity = {
						id = "CavelingScholar",
						variation = 0
					}
				}
			}
		}
	},
	BigFloorTileCaveling = {
		[0] = {
			plunder = {
				{
					scene = "BrokenCore2",
					amount = 6
				},
				{
					scene = "BotanicGarden",
					amount = 3
				},
				{
					scene = "CityPlaza",
					amount = 2
				},
				{
					scene = "CityBath",
					amount = 4
				},
				{
					scene = "CityHarbor",
					amount = 2
				},
				{
					scene = "MainCityEntrance",
					amount = 2
				},
				{
					scene = "CityQuarters1",
					amount = 1
				},
				{
					scene = "CityQuarters3",
					amount = 2
				},
				{
					scene = "CityStore",
					amount = 2
				},
				{
					scene = "CityHall",
					amount = 2
				},
				{
					dungeon = "CityDungeon"
				},
				{
					dungeon = "BigCityDungeon1"
				},
				{
					dungeon = "BigCityDungeon2"
				},
				{
					dungeon = "BigCityDungeon3"
				}
			}
		}
	},
	BigFloorTileGemstone = {
		[0] = {
			plunder = {
				{
					scene = "BrokenCore1",
					amount = 6
				},
				{
					scene = "BotanicGarden",
					amount = 2
				},
				{
					scene = "CityPlaza",
					amount = 1
				},
				{
					scene = "CityBath",
					amount = 4
				},
				{
					scene = "CityLibrary",
					amount = 1
				},
				{
					scene = "CityHarbor",
					amount = 2
				},
				{
					scene = "MainCityEntrance",
					amount = 1
				},
				{
					scene = "CityQuarters1",
					amount = 1
				},
				{
					scene = "CityQuarters2",
					amount = 1
				},
				{
					scene = "CityStore",
					amount = 1
				},
				{
					scene = "CityHall",
					amount = 2
				},
				{
					scene = "ShrineMuralScene",
					amount = 4
				},
				{
					scene = "SMResearchLab",
					amount = 1
				},
				{
					dungeon = "CityDungeon"
				},
				{
					dungeon = "BigCityDungeon1"
				},
				{
					dungeon = "BigCityDungeon2"
				},
				{
					dungeon = "BigCityDungeon3"
				}
			}
		}
	},
	BigFloorTileScholar = {
		[0] = {
			plunder = {
				{
					scene = "BrokenCore3",
					amount = 5
				},
				{
					scene = "BotanicGarden",
					amount = 2
				},
				{
					scene = "CityPlaza",
					amount = 3
				},
				{
					scene = "CityLibrary",
					amount = 4
				},
				{
					scene = "CityQuarters1",
					amount = 1
				},
				{
					scene = "CityHall",
					amount = 1
				},
				{
					scene = "ShrineMuralScene",
					amount = 2
				},
				{
					scene = "SMCityArchive",
					amount = 2
				},
				{
					dungeon = "CityDungeon"
				},
				{
					dungeon = "BigCityDungeon1"
				},
				{
					dungeon = "BigCityDungeon2"
				},
				{
					dungeon = "BigCityDungeon3"
				}
			}
		}
	},
	BigJungleTree = {
		[0] = {
			plunder = {
				{
					scene = "VictoriaJungleTree",
					amount = 1
				}
			}
		}
	},
	BigLarva = {
		[0] = {
			naturalSpawn = {
				respawn = true
			},
			plunder = {
				{
					dungeon = "SmallLarvaHiveDungeon"
				}
			}
		},
		[1] = {
			plunder = {
				{
					scene = "Barn3",
					amount = 1
				},
				{
					scene = "ClaySettlement3",
					amount = 1
				},
				{
					scene = "MelodyMuralSceneClay2",
					amount = 3
				},
				{
					dungeon = "LarvaHiveBossDungeon"
				}
			}
		}
	},
	BigLarvaTrophy = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0031,
					chanceAtLeastOne = 0.0031,
					amount = 1,
					rolls = 1,
					entity = {
						id = "BigLarva",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0031,
					chanceAtLeastOne = 0.0031,
					amount = 1,
					rolls = 1,
					entity = {
						id = "BigLarva",
						variation = 1
					}
				}
			}
		}
	},
	BigLarvaVampireTrophy = {
		[0] = {
			drop = {
				{
					entity = {
						id = "BigLarva",
						variation = 0
					},
					chance = 0.01,
					chanceAtLeastOne = 0.01,
					amount = 1,
					multiplayerScaling = 0.0,
					notes = { "SeasonHalloween" }
				},
				{
					entity = {
						id = "BigLarva",
						variation = 1
					},
					chance = 0.01,
					chanceAtLeastOne = 0.01,
					amount = 1,
					multiplayerScaling = 0.0,
					notes = { "SeasonHalloween" }
				}
			}
		}
	},
	BikiniBreastArmorBlue = {
		[0] = {
			lootScene = {
				{
					notes = {},
					chance = 0.0085,
					chanceAtLeastOne = 0.0337,
					amount = 1,
					rolls = { 3, 5 },
					entity = {
						id = "InventorySeaBiomeChest",
						variation = 0
					},
					dungeons = { "SeaIslands", "SeaWallsWithChest" },
					scenes = { "SMSeaCampIsland1", "SMSeaCampIsland2", "SMSeaCampIsland4", "SMSeaCampIsland6", "SMSeaOasis", "SMSurfaceCoralIsland" }
				},
				{
					notes = {},
					chance = 0.0024,
					chanceAtLeastOne = 0.0097,
					amount = 1,
					rolls = { 3, 5 },
					guaranteedChance = 0.0385,
					guaranteedChanceAtLeastOne = 0.0385,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneNature" }
				},
				{
					notes = {},
					chance = 0.0024,
					chanceAtLeastOne = 0.0097,
					amount = 1,
					rolls = { 3, 5 },
					guaranteedChance = 0.0385,
					guaranteedChanceAtLeastOne = 0.0385,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "InventoryMoldDungeonChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneNature2" }
				}
			},
			loot = {
				{
					notes = {},
					chance = 0.0024,
					chanceAtLeastOne = 0.0097,
					amount = 1,
					rolls = { 3, 5 },
					guaranteedChance = 0.0385,
					guaranteedChanceAtLeastOne = 0.0385,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "LockedOctarineChest",
						variation = 0
					}
				}
			}
		}
	},
	BikiniBreastArmorGreen = {
		[0] = {
			lootScene = {
				{
					notes = {},
					chance = 0.0085,
					chanceAtLeastOne = 0.0337,
					amount = 1,
					rolls = { 3, 5 },
					entity = {
						id = "InventorySeaBiomeChest",
						variation = 0
					},
					dungeons = { "SeaIslands", "SeaWallsWithChest" },
					scenes = { "SMSeaCampIsland1", "SMSeaCampIsland2", "SMSeaCampIsland4", "SMSeaCampIsland6", "SMSeaOasis", "SMSurfaceCoralIsland" }
				},
				{
					notes = {},
					chance = 0.0024,
					chanceAtLeastOne = 0.0097,
					amount = 1,
					rolls = { 3, 5 },
					guaranteedChance = 0.0385,
					guaranteedChanceAtLeastOne = 0.0385,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneNature" }
				},
				{
					notes = {},
					chance = 0.0024,
					chanceAtLeastOne = 0.0097,
					amount = 1,
					rolls = { 3, 5 },
					guaranteedChance = 0.0385,
					guaranteedChanceAtLeastOne = 0.0385,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "InventoryMoldDungeonChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneNature2" }
				}
			},
			loot = {
				{
					notes = {},
					chance = 0.0024,
					chanceAtLeastOne = 0.0097,
					amount = 1,
					rolls = { 3, 5 },
					guaranteedChance = 0.0385,
					guaranteedChanceAtLeastOne = 0.0385,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "LockedOctarineChest",
						variation = 0
					}
				}
			}
		}
	},
	BikiniBreastArmorRed = {
		[0] = {
			lootScene = {
				{
					notes = {},
					chance = 0.0085,
					chanceAtLeastOne = 0.0337,
					amount = 1,
					rolls = { 3, 5 },
					entity = {
						id = "InventorySeaBiomeChest",
						variation = 0
					},
					dungeons = { "SeaIslands", "SeaWallsWithChest" },
					scenes = { "SMSeaCampIsland1", "SMSeaCampIsland2", "SMSeaCampIsland4", "SMSeaCampIsland6", "SMSeaOasis", "SMSurfaceCoralIsland" }
				},
				{
					notes = {},
					chance = 0.0024,
					chanceAtLeastOne = 0.0097,
					amount = 1,
					rolls = { 3, 5 },
					guaranteedChance = 0.0385,
					guaranteedChanceAtLeastOne = 0.0385,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneNature" }
				},
				{
					notes = {},
					chance = 0.0024,
					chanceAtLeastOne = 0.0097,
					amount = 1,
					rolls = { 3, 5 },
					guaranteedChance = 0.0385,
					guaranteedChanceAtLeastOne = 0.0385,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "InventoryMoldDungeonChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneNature2" }
				}
			},
			loot = {
				{
					notes = {},
					chance = 0.0024,
					chanceAtLeastOne = 0.0097,
					amount = 1,
					rolls = { 3, 5 },
					guaranteedChance = 0.0385,
					guaranteedChanceAtLeastOne = 0.0385,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "LockedOctarineChest",
						variation = 0
					}
				}
			}
		}
	},
	BikiniPantsArmorBlue = {
		[0] = {
			lootScene = {
				{
					notes = {},
					chance = 0.0085,
					chanceAtLeastOne = 0.0337,
					amount = 1,
					rolls = { 3, 5 },
					entity = {
						id = "InventorySeaBiomeChest",
						variation = 0
					},
					dungeons = { "SeaIslands", "SeaWallsWithChest" },
					scenes = { "SMSeaCampIsland1", "SMSeaCampIsland2", "SMSeaCampIsland4", "SMSeaCampIsland6", "SMSeaOasis", "SMSurfaceCoralIsland" }
				},
				{
					notes = {},
					chance = 0.0024,
					chanceAtLeastOne = 0.0097,
					amount = 1,
					rolls = { 3, 5 },
					guaranteedChance = 0.0385,
					guaranteedChanceAtLeastOne = 0.0385,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneNature" }
				},
				{
					notes = {},
					chance = 0.0024,
					chanceAtLeastOne = 0.0097,
					amount = 1,
					rolls = { 3, 5 },
					guaranteedChance = 0.0385,
					guaranteedChanceAtLeastOne = 0.0385,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "InventoryMoldDungeonChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneNature2" }
				}
			},
			loot = {
				{
					notes = {},
					chance = 0.0024,
					chanceAtLeastOne = 0.0097,
					amount = 1,
					rolls = { 3, 5 },
					guaranteedChance = 0.0385,
					guaranteedChanceAtLeastOne = 0.0385,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "LockedOctarineChest",
						variation = 0
					}
				}
			}
		}
	},
	BikiniPantsArmorGreen = {
		[0] = {
			lootScene = {
				{
					notes = {},
					chance = 0.0085,
					chanceAtLeastOne = 0.0337,
					amount = 1,
					rolls = { 3, 5 },
					entity = {
						id = "InventorySeaBiomeChest",
						variation = 0
					},
					dungeons = { "SeaIslands", "SeaWallsWithChest" },
					scenes = { "SMSeaCampIsland1", "SMSeaCampIsland2", "SMSeaCampIsland4", "SMSeaCampIsland6", "SMSeaOasis", "SMSurfaceCoralIsland" }
				},
				{
					notes = {},
					chance = 0.0024,
					chanceAtLeastOne = 0.0097,
					amount = 1,
					rolls = { 3, 5 },
					guaranteedChance = 0.0385,
					guaranteedChanceAtLeastOne = 0.0385,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneNature" }
				},
				{
					notes = {},
					chance = 0.0024,
					chanceAtLeastOne = 0.0097,
					amount = 1,
					rolls = { 3, 5 },
					guaranteedChance = 0.0385,
					guaranteedChanceAtLeastOne = 0.0385,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "InventoryMoldDungeonChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneNature2" }
				}
			},
			loot = {
				{
					notes = {},
					chance = 0.0024,
					chanceAtLeastOne = 0.0097,
					amount = 1,
					rolls = { 3, 5 },
					guaranteedChance = 0.0385,
					guaranteedChanceAtLeastOne = 0.0385,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "LockedOctarineChest",
						variation = 0
					}
				}
			}
		}
	},
	BikiniPantsArmorRed = {
		[0] = {
			lootScene = {
				{
					notes = {},
					chance = 0.0085,
					chanceAtLeastOne = 0.0337,
					amount = 1,
					rolls = { 3, 5 },
					entity = {
						id = "InventorySeaBiomeChest",
						variation = 0
					},
					dungeons = { "SeaIslands", "SeaWallsWithChest" },
					scenes = { "SMSeaCampIsland1", "SMSeaCampIsland2", "SMSeaCampIsland4", "SMSeaCampIsland6", "SMSeaOasis", "SMSurfaceCoralIsland" }
				},
				{
					notes = {},
					chance = 0.0024,
					chanceAtLeastOne = 0.0097,
					amount = 1,
					rolls = { 3, 5 },
					guaranteedChance = 0.0385,
					guaranteedChanceAtLeastOne = 0.0385,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneNature" }
				},
				{
					notes = {},
					chance = 0.0024,
					chanceAtLeastOne = 0.0097,
					amount = 1,
					rolls = { 3, 5 },
					guaranteedChance = 0.0385,
					guaranteedChanceAtLeastOne = 0.0385,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "InventoryMoldDungeonChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneNature2" }
				}
			},
			loot = {
				{
					notes = {},
					chance = 0.0024,
					chanceAtLeastOne = 0.0097,
					amount = 1,
					rolls = { 3, 5 },
					guaranteedChance = 0.0385,
					guaranteedChanceAtLeastOne = 0.0385,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "LockedOctarineChest",
						variation = 0
					}
				}
			}
		}
	},
	BindingString = {
		[0] = {
			dropScene = {
				{
					entity = {
						id = "DiggingSpot",
						variation = 0
					},
					chance = 1.0,
					chanceAtLeastOne = 1.0,
					amount = 1,
					multiplayerScaling = 0.0,
					notes = {},
					scenes = { "BindingStringScene" }
				}
			}
		}
	},
	BirdBossScanner = {
		[0] = {
			crafting = {
				{
					station = "AncientHologramPod",
					amount = 1
				}
			}
		}
	},
	BirdPoop = {
		[0] = {
			plunder = {
				{
					scene = "Barn3",
					amount = 1
				},
				{
					scene = "MoldEggScene",
					amount = 3
				},
				{
					scene = "BirdBossArena",
					amount = 4
				},
				{
					dungeon = "BirdBossRoom"
				}
			}
		}
	},
	BlackBubblePearl = {
		[0] = {
			lootScene = {
				{
					notes = {},
					chance = 0.0066,
					chanceAtLeastOne = 0.036,
					amount = 1,
					rolls = { 4, 7 },
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					dungeons = { "BigCityDungeon1", "BigCityDungeon2", "BigCityDungeon3", "CityDungeon" },
					scenes = { "CitySewers", "CityStore", "SMBrokenCityIsle", "SMCityArchive", "SMLoneCityIsland" }
				},
				{
					notes = {},
					chance = 0.0034,
					chanceAtLeastOne = 0.0136,
					amount = 1,
					rolls = { 3, 5 },
					entity = {
						id = "InventorySeaBiomeChest",
						variation = 0
					},
					dungeons = { "SeaIslands", "SeaWallsWithChest" },
					scenes = { "SMSeaCampIsland1", "SMSeaCampIsland2", "SMSeaCampIsland4", "SMSeaCampIsland6", "SMSeaOasis", "SMSurfaceCoralIsland" }
				},
				{
					notes = {},
					chance = 0.0066,
					chanceAtLeastOne = 0.036,
					amount = 1,
					rolls = { 4, 7 },
					entity = {
						id = "BossChest",
						variation = 0
					},
					scenes = { "CityHall" }
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0135,
					chanceAtLeastOne = 0.0135,
					amount = 1,
					rolls = 1,
					entity = {
						id = "DiggingSpotSea",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0039,
					chanceAtLeastOne = 0.0079,
					amount = 1,
					rolls = { 1, 3 },
					entity = {
						id = "LargeJellyfishDestructable",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0039,
					chanceAtLeastOne = 0.0079,
					amount = 1,
					rolls = { 1, 3 },
					entity = {
						id = "SeaWoodenDestructible",
						variation = 1
					}
				}
			}
		}
	},
	BlackDesertDiamond = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0274,
					chanceAtLeastOne = 0.0274,
					amount = 1,
					rolls = 1,
					entity = {
						id = "DiggingSpotDesert",
						variation = 0
					}
				}
			},
			lootScene = {
				{
					entity = {
						id = "InventoryDesertBiomeChest",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "MelodyMuralSceneDesert" }
				}
			}
		}
	},
	BlackNecklace = {
		[0] = {
			lootScene = {
				{
					notes = {},
					chance = 0.0139,
					chanceAtLeastOne = 0.061,
					amount = 1,
					rolls = { 3, 6 },
					entity = {
						id = "InventoryLavaChest",
						variation = 0
					},
					dungeons = { "AncientForgeDungeon", "LavaDungeon", "LavaSlimeBossDungeon" },
					scenes = { "LavaMineScene3", "SMLavaBoulderMine1" }
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0472,
					chanceAtLeastOne = 0.0472,
					amount = 1,
					rolls = 1,
					entity = {
						id = "DiggingSpotLava",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.002,
					chanceAtLeastOne = 0.0069,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "LavaWoodenDestructible",
						variation = 1
					}
				}
			}
		}
	},
	BlackRing = {
		[0] = {
			lootScene = {
				{
					notes = {},
					chance = 0.0069,
					chanceAtLeastOne = 0.0309,
					amount = 1,
					rolls = { 3, 6 },
					entity = {
						id = "InventoryLavaChest",
						variation = 0
					},
					dungeons = { "AncientForgeDungeon", "LavaDungeon", "LavaSlimeBossDungeon" },
					scenes = { "LavaMineScene3", "SMLavaBoulderMine1" }
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0472,
					chanceAtLeastOne = 0.0472,
					amount = 1,
					rolls = 1,
					entity = {
						id = "DiggingSpotLava",
						variation = 0
					}
				}
			}
		}
	},
	BlackSteelUrchin = {
		[0] = {
			fishing = {
				{
					biomes = {},
					liquids = { "Mold" },
					type = "Fish",
					chance = 0.13
				}
			}
		}
	},
	BlastBreastArmor = {
		[0] = {
			loot = {
				{
					notes = {},
					chance = 0.0008,
					chanceAtLeastOne = 0.0028,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "LockedCopperChest",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0008,
					chanceAtLeastOne = 0.0029,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "LockedIronChest",
						variation = 0
					}
				}
			},
			lootScene = {
				{
					notes = {},
					chance = 0.0008,
					chanceAtLeastOne = 0.0029,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "IronChest",
						variation = 0
					},
					dungeons = { "ShamanBossRoom", "StoneBridgeArea" }
				},
				{
					notes = {},
					chance = 0.0008,
					chanceAtLeastOne = 0.0029,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneDirt", "MelodyMuralSceneDirt2" }
				},
				{
					notes = {},
					chance = 0.0008,
					chanceAtLeastOne = 0.0029,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "CopperChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneClay" }
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0097,
					chanceAtLeastOne = 0.0146,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "AncientDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0053,
					chanceAtLeastOne = 0.0184,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "LargeAncientDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0294,
					chanceAtLeastOne = 0.0294,
					amount = 1,
					rolls = 1,
					entity = {
						id = "ClayPot",
						variation = 0
					}
				}
			}
		}
	},
	BlastHelm = {
		[0] = {
			loot = {
				{
					notes = {},
					chance = 0.0008,
					chanceAtLeastOne = 0.0028,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "LockedCopperChest",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0008,
					chanceAtLeastOne = 0.0029,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "LockedIronChest",
						variation = 0
					}
				}
			},
			lootScene = {
				{
					notes = {},
					chance = 0.0008,
					chanceAtLeastOne = 0.0029,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "IronChest",
						variation = 0
					},
					dungeons = { "ShamanBossRoom", "StoneBridgeArea" }
				},
				{
					notes = {},
					chance = 0.0008,
					chanceAtLeastOne = 0.0029,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneDirt", "MelodyMuralSceneDirt2" }
				},
				{
					notes = {},
					chance = 0.0008,
					chanceAtLeastOne = 0.0029,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "CopperChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneClay" }
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0097,
					chanceAtLeastOne = 0.0146,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "AncientDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0053,
					chanceAtLeastOne = 0.0184,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "LargeAncientDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0294,
					chanceAtLeastOne = 0.0294,
					amount = 1,
					rolls = 1,
					entity = {
						id = "ClayPot",
						variation = 0
					}
				}
			}
		}
	},
	BlastPantsArmor = {
		[0] = {
			loot = {
				{
					notes = {},
					chance = 0.0008,
					chanceAtLeastOne = 0.0028,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "LockedCopperChest",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0008,
					chanceAtLeastOne = 0.0029,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "LockedIronChest",
						variation = 0
					}
				}
			},
			lootScene = {
				{
					notes = {},
					chance = 0.0008,
					chanceAtLeastOne = 0.0029,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "IronChest",
						variation = 0
					},
					dungeons = { "ShamanBossRoom", "StoneBridgeArea" }
				},
				{
					notes = {},
					chance = 0.0008,
					chanceAtLeastOne = 0.0029,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneDirt", "MelodyMuralSceneDirt2" }
				},
				{
					notes = {},
					chance = 0.0008,
					chanceAtLeastOne = 0.0029,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "CopperChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneClay" }
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0097,
					chanceAtLeastOne = 0.0146,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "AncientDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0053,
					chanceAtLeastOne = 0.0184,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "LargeAncientDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0294,
					chanceAtLeastOne = 0.0294,
					amount = 1,
					rolls = 1,
					entity = {
						id = "ClayPot",
						variation = 0
					}
				}
			}
		}
	},
	BlastingDung = {
		[0] = {
			drop = {
				{
					entity = {
						id = "Camel",
						variation = 0
					},
					chance = 1.0,
					chanceAtLeastOne = 1.0,
					amount = 4,
					multiplayerScaling = 0.0,
					notes = {}
				},
				{
					notes = {},
					chance = 0.1069,
					chanceAtLeastOne = 0.1069,
					amount = { 1, 3 },
					rolls = 1,
					entity = {
						id = "BombScarab",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.1109,
					chanceAtLeastOne = 0.4443,
					amount = { 3, 5 },
					rolls = 5,
					entity = {
						id = "ScarabBoss",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.335,
					chanceAtLeastOne = 0.9135,
					amount = { 5, 7 },
					rolls = 6,
					entity = {
						id = "GiantCicadaBoss",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.1285,
					chanceAtLeastOne = 0.1285,
					amount = { 1, 3 },
					rolls = 1,
					entity = {
						id = "GoldenBombScarab",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0118,
					chanceAtLeastOne = 0.0118,
					amount = 1,
					rolls = 1,
					entity = {
						id = "LavaWoodenDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0393,
					chanceAtLeastOne = 0.131,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "LavaWoodenDestructible",
						variation = 1
					}
				}
			},
			cattleProduce = {
				{
					station = "Camel",
					amount = 1,
					entityAmount = 2
				}
			}
		}
	},
	BloatOat = {
		[0] = {
			naturalSpawn = {
				initial = true
			},
			farming = {
				{
					id = "BloatOatSeed",
					variation = 0,
					notes = {},
					growthTime = 600.0
				}
			},
			plunder = {
				{
					scene = "CavelingFarm",
					amount = 6
				},
				{
					scene = "Field1",
					amount = 4
				},
				{
					scene = "Field2",
					amount = 3
				},
				{
					scene = "Field3",
					amount = 6
				},
				{
					scene = "Field4",
					amount = 6
				},
				{
					scene = "SMMeadowBloatOatIsle",
					amount = 17
				},
				{
					scene = "DesertAbandonedFarm",
					amount = 29
				}
			},
			lootScene = {
				{
					entity = {
						id = "DecorativePot",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "SMMeadowBloatOatIsle", "SMTempleTrapRoom1" }
				},
				{
					entity = {
						id = "CattleFeedTray",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 3,
					scenes = { "SMMeadowOasis" }
				},
				{
					entity = {
						id = "InventoryChest",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 5,
					scenes = { "SMNaturePatch" }
				}
			}
		}
	},
	BloatOatRare = {
		[0] = {
			farming = {
				{
					id = "BloatOatSeed",
					variation = 0,
					notes = { "RarePlant" },
					growthTime = 600.0
				}
			},
			lootScene = {
				{
					entity = {
						id = "DecorativePot",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "SMMeadowBloatOatIsle" }
				}
			}
		}
	},
	BloatOatSeed = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0679,
					chanceAtLeastOne = 0.0679,
					amount = 1,
					rolls = 1,
					entity = {
						id = "CavelingGardener",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0485,
					chanceAtLeastOne = 0.0719,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "NatureDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0909,
					chanceAtLeastOne = 0.212,
					amount = { 1, 2 },
					rolls = { 2, 3 },
					entity = {
						id = "NatureDestructible",
						variation = 1
					}
				},
				{
					notes = {},
					chance = 0.0561,
					chanceAtLeastOne = 0.0561,
					amount = 1,
					rolls = 1,
					entity = {
						id = "DesertDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0831,
					chanceAtLeastOne = 0.195,
					amount = 1,
					rolls = { 2, 3 },
					entity = {
						id = "LargeDesertDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.1186,
					chanceAtLeastOne = 0.1186,
					amount = 1,
					rolls = 1,
					entity = {
						id = "GreenDesertDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.1211,
					chanceAtLeastOne = 0.2757,
					amount = 1,
					rolls = { 2, 3 },
					entity = {
						id = "GreenLargeDesertDestructible",
						variation = 0
					}
				},
				{
					entity = {
						id = "BloatOatPlant",
						variation = 0
					},
					chance = 0.75,
					chanceAtLeastOne = 0.75,
					amount = 1,
					multiplayerScaling = 0.0,
					notes = {}
				}
			}
		}
	},
	BlobRosaryNecklace = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.031,
					chanceAtLeastOne = 0.1457,
					amount = 1,
					rolls = 5,
					guaranteedChance = 0.0952,
					guaranteedChanceAtLeastOne = 0.0952,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "SlimeBoss",
						variation = 0
					}
				}
			}
		}
	},
	BloodSkull = {
		[0] = {
			lootScene = {
				{
					notes = {},
					chance = 0.036,
					chanceAtLeastOne = 0.1364,
					amount = 1,
					rolls = { 3, 5 },
					entity = {
						id = "InventoryLarvaHiveChest",
						variation = 0
					},
					dungeons = { "LarvaHiveBossDungeon", "SmallLarvaHiveDungeon" },
					scenes = { "MelodyMuralSceneClay2" }
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0112,
					chanceAtLeastOne = 0.0548,
					amount = 1,
					rolls = 5,
					entity = {
						id = "ShamanBoss",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0288,
					chanceAtLeastOne = 0.0429,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "HiveDestructible",
						variation = 0
					}
				}
			}
		}
	},
	Blowpipe = {
		[0] = {
			lootScene = {
				{
					notes = {},
					chance = 0.0482,
					chanceAtLeastOne = 0.2188,
					amount = 1,
					rolls = { 4, 6 },
					entity = {
						id = "InventoryMoldDungeonChest",
						variation = 0
					},
					dungeons = { "MoldDungeon0", "MoldDungeonMain0" },
					scenes = { "SMMoldOasis" }
				},
				{
					notes = {},
					chance = 0.0146,
					chanceAtLeastOne = 0.0641,
					amount = 1,
					rolls = { 3, 6 },
					entity = {
						id = "InventoryChest",
						variation = 0
					},
					scenes = { "Farmhouse5", "SMAzeosBrokenBridge" }
				},
				{
					notes = {},
					chance = 0.0146,
					chanceAtLeastOne = 0.0641,
					amount = 1,
					rolls = { 3, 6 },
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					scenes = { "TempleNature2", "TempleNature4" }
				},
				{
					notes = {},
					chance = 0.0482,
					chanceAtLeastOne = 0.2188,
					amount = 1,
					rolls = { 4, 6 },
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					scenes = { "SMMoldGarden" }
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0043,
					chanceAtLeastOne = 0.0043,
					amount = 1,
					rolls = 1,
					entity = {
						id = "InfectedCaveling",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0135,
					chanceAtLeastOne = 0.0135,
					amount = 1,
					rolls = 1,
					entity = {
						id = "MoldTentacle",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0165,
					chanceAtLeastOne = 0.0246,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "LargeMoldDestructible",
						variation = 0
					}
				}
			}
		}
	},
	BlueCaveGuppy = {
		[0] = {
			fishing = {
				{
					biomes = { "Slime" },
					liquids = { "Dirt" },
					type = "Fish",
					chance = 0.29
				}
			}
		}
	},
	BlueFireFly = {
		[0] = {
			naturalSpawn = {
				initial = true,
				respawn = true
			},
			plunder = {
				{
					scene = "ConchShellScene",
					amount = 1
				}
			}
		}
	},
	BlueGlassKalimba = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0053,
					chanceAtLeastOne = 0.0133,
					amount = 1,
					rolls = { 2, 3 },
					entity = {
						id = "LargeCityDestructible",
						variation = 0
					}
				}
			}
		}
	},
	BlueGlassShard = {
		[0] = {
			loot = {
				{
					notes = {},
					chance = 0.0163,
					chanceAtLeastOne = 0.056,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "LockedGalaxiteChest",
						variation = 0
					}
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0822,
					chanceAtLeastOne = 0.0822,
					amount = 1,
					rolls = 1,
					entity = {
						id = "DiggingSpotDesert",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.003,
					chanceAtLeastOne = 0.003,
					amount = 1,
					rolls = 1,
					entity = {
						id = "DesertDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0067,
					chanceAtLeastOne = 0.0165,
					amount = 1,
					rolls = { 2, 3 },
					entity = {
						id = "LargeDesertDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0068,
					chanceAtLeastOne = 0.0068,
					amount = 1,
					rolls = 1,
					entity = {
						id = "GreenDesertDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0065,
					chanceAtLeastOne = 0.0161,
					amount = 1,
					rolls = { 2, 3 },
					entity = {
						id = "GreenLargeDesertDestructible",
						variation = 0
					}
				}
			},
			lootScene = {
				{
					notes = {},
					chance = 0.0163,
					chanceAtLeastOne = 0.056,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "InventorySeaBiomeChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneSea" }
				},
				{
					notes = {},
					chance = 0.0163,
					chanceAtLeastOne = 0.056,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "OctarineChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneSea2" }
				},
				{
					entity = {
						id = "TemplePedestal",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "SMTempleTrapRoom2" }
				}
			}
		}
	},
	BlueKelp = {
		[0] = {
			fishing = {
				{
					biomes = { "Sea" },
					liquids = { "Sea" },
					type = "Loot",
					chance = 0.2012
				}
			}
		}
	},
	BlueSlimeTrophy = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0048,
					chanceAtLeastOne = 0.0048,
					amount = 1,
					rolls = 1,
					entity = {
						id = "SlipperySlimeBlob",
						variation = 0
					}
				}
			}
		}
	},
	BlunderBomb = {
		[0] = {
			loot = {
				{
					notes = {},
					chance = 0.0242,
					chanceAtLeastOne = 0.0823,
					amount = { 3, 6 },
					rolls = { 3, 4 },
					entity = {
						id = "LockedScarletChest",
						variation = 0
					}
				}
			},
			crafting = {
				{
					station = "LaboratoryWorkbench",
					amount = 1
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0155,
					chanceAtLeastOne = 0.0531,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "NatureWoodenDestructible",
						variation = 1
					}
				}
			},
			lootScene = {
				{
					notes = {},
					chance = 0.0243,
					chanceAtLeastOne = 0.105,
					amount = { 3, 5 },
					rolls = { 3, 6 },
					entity = {
						id = "InventoryChest",
						variation = 0
					},
					scenes = { "Farmhouse5", "SMAzeosBrokenBridge" }
				},
				{
					notes = {},
					chance = 0.0243,
					chanceAtLeastOne = 0.105,
					amount = { 3, 5 },
					rolls = { 3, 6 },
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					scenes = { "TempleNature2", "TempleNature4" }
				},
				{
					notes = {},
					chance = 0.0242,
					chanceAtLeastOne = 0.0823,
					amount = { 3, 6 },
					rolls = { 3, 4 },
					entity = {
						id = "IronChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneStone" }
				},
				{
					notes = {},
					chance = 0.0242,
					chanceAtLeastOne = 0.0823,
					amount = { 3, 6 },
					rolls = { 3, 4 },
					entity = {
						id = "InventoryAncientChest",
						variation = 1
					},
					scenes = { "MelodyMuralSceneStone2" }
				}
			}
		}
	},
	Boat = {
		[0] = {
			crafting = {
				{
					station = "BoatWorkbench",
					amount = 1
				}
			},
			plunder = {
				{
					scene = "SeaHarborTown1",
					amount = 1
				}
			}
		}
	},
	BoatWorkbench = {
		[0] = {
			crafting = {
				{
					station = "ScarletWorkBench",
					amount = 1
				}
			},
			plunder = {
				{
					scene = "SeaHarborTown1",
					amount = 1
				}
			}
		}
	},
	Bomb = {
		[0] = {
			lootScene = {
				{
					notes = {},
					chance = 0.0202,
					chanceAtLeastOne = 0.0877,
					amount = { 4, 8 },
					rolls = { 4, 5 },
					entity = {
						id = "InventoryChest",
						variation = 0
					},
					dungeons = { "BridgeArea", "WoodRoom" },
					scenes = { "AbandonedCampScene", "ClayHiddenChest", "SmallIslands", "TurfHiddenChest" }
				},
				{
					notes = {},
					chance = 0.045,
					chanceAtLeastOne = 0.1682,
					amount = { 4, 8 },
					rolls = { 3, 5 },
					entity = {
						id = "InventoryLarvaHiveChest",
						variation = 0
					},
					dungeons = { "LarvaHiveBossDungeon", "SmallLarvaHiveDungeon" },
					scenes = { "MelodyMuralSceneClay2" }
				},
				{
					notes = {},
					chance = 0.0904,
					chanceAtLeastOne = 0.3772,
					amount = { 4, 8 },
					rolls = { 4, 6 },
					entity = {
						id = "InventoryMoldDungeonChest",
						variation = 0
					},
					dungeons = { "MoldDungeon0", "MoldDungeonMain0" },
					scenes = { "SMMoldOasis" }
				},
				{
					notes = {},
					chance = 0.0599,
					chanceAtLeastOne = 0.2426,
					amount = { 4, 8 },
					rolls = { 3, 6 },
					entity = {
						id = "InventoryDesertBiomeChest",
						variation = 0
					},
					dungeons = { "DesertBridgeArea", "DesertTempleDungeon", "DesertTempleDungeon2" },
					scenes = { "DesertMaze1", "DesertMaze2", "DesertMaze4", "MelodyMuralSceneDesert2", "SMTempleTrapRoom1", "SMTreasureTemple" }
				},
				{
					notes = {},
					chance = 0.0368,
					chanceAtLeastOne = 0.0368,
					amount = 1,
					rolls = 1,
					entity = {
						id = "Pedestal",
						variation = 0
					},
					dungeons = { "WoodRoom" }
				},
				{
					notes = {},
					chance = 0.0618,
					chanceAtLeastOne = 0.2001,
					amount = { 4, 8 },
					rolls = { 3, 4 },
					entity = {
						id = "IronChest",
						variation = 0
					},
					dungeons = { "ShamanBossRoom", "StoneBridgeArea" }
				},
				{
					notes = {},
					chance = 0.0487,
					chanceAtLeastOne = 0.2012,
					amount = { 4, 8 },
					rolls = { 3, 6 },
					entity = {
						id = "InventoryChest",
						variation = 0
					},
					scenes = { "Farmhouse5", "SMAzeosBrokenBridge" }
				},
				{
					notes = {},
					chance = 0.0487,
					chanceAtLeastOne = 0.2012,
					amount = { 4, 8 },
					rolls = { 3, 6 },
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					scenes = { "TempleNature2", "TempleNature4" }
				},
				{
					notes = {},
					chance = 0.0606,
					chanceAtLeastOne = 0.1964,
					amount = { 4, 8 },
					rolls = { 3, 4 },
					entity = {
						id = "IronChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneStone" }
				},
				{
					notes = {},
					chance = 0.0606,
					chanceAtLeastOne = 0.1964,
					amount = { 4, 8 },
					rolls = { 3, 4 },
					entity = {
						id = "InventoryAncientChest",
						variation = 1
					},
					scenes = { "MelodyMuralSceneStone2" }
				},
				{
					notes = {},
					chance = 0.0618,
					chanceAtLeastOne = 0.2001,
					amount = { 4, 8 },
					rolls = { 3, 4 },
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneDirt", "MelodyMuralSceneDirt2" }
				},
				{
					notes = {},
					chance = 0.0618,
					chanceAtLeastOne = 0.2001,
					amount = { 4, 8 },
					rolls = { 3, 4 },
					entity = {
						id = "CopperChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneClay" }
				},
				{
					notes = {},
					chance = 0.0608,
					chanceAtLeastOne = 0.222,
					amount = { 4, 8 },
					rolls = { 3, 5 },
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneNature" }
				},
				{
					notes = {},
					chance = 0.0608,
					chanceAtLeastOne = 0.222,
					amount = { 4, 8 },
					rolls = { 3, 5 },
					entity = {
						id = "InventoryMoldDungeonChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneNature2" }
				},
				{
					notes = {},
					chance = 0.0904,
					chanceAtLeastOne = 0.3772,
					amount = { 4, 8 },
					rolls = { 4, 6 },
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					scenes = { "SMMoldGarden" }
				}
			},
			loot = {
				{
					notes = {},
					chance = 0.0606,
					chanceAtLeastOne = 0.1965,
					amount = { 4, 8 },
					rolls = { 3, 4 },
					entity = {
						id = "LockedCopperChest",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0618,
					chanceAtLeastOne = 0.2001,
					amount = { 4, 8 },
					rolls = { 3, 4 },
					entity = {
						id = "LockedIronChest",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0606,
					chanceAtLeastOne = 0.1964,
					amount = { 4, 8 },
					rolls = { 3, 4 },
					entity = {
						id = "LockedScarletChest",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0608,
					chanceAtLeastOne = 0.222,
					amount = { 4, 8 },
					rolls = { 3, 5 },
					entity = {
						id = "LockedOctarineChest",
						variation = 0
					}
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0075,
					chanceAtLeastOne = 0.0368,
					amount = { 4, 8 },
					rolls = 5,
					entity = {
						id = "ShamanBoss",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.089,
					chanceAtLeastOne = 0.089,
					amount = { 3, 5 },
					rolls = 1,
					entity = {
						id = "BombScarab",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.007,
					chanceAtLeastOne = 0.0104,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "AncientDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0053,
					chanceAtLeastOne = 0.0184,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "LargeAncientDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0182,
					chanceAtLeastOne = 0.0182,
					amount = { 2, 4 },
					rolls = 1,
					entity = {
						id = "DiggingSpotNature",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0058,
					chanceAtLeastOne = 0.0086,
					amount = { 2, 4 },
					rolls = { 1, 2 },
					entity = {
						id = "HiveDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0111,
					chanceAtLeastOne = 0.0166,
					amount = 3,
					rolls = { 1, 2 },
					entity = {
						id = "WoodenDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0119,
					chanceAtLeastOne = 0.0409,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "WoodenDestructible",
						variation = 1
					}
				},
				{
					notes = {},
					chance = 0.0245,
					chanceAtLeastOne = 0.0245,
					amount = { 2, 4 },
					rolls = 1,
					entity = {
						id = "ClayPot",
						variation = 0
					}
				}
			},
			crafting = {
				{
					station = "AlchemyTable",
					amount = 1
				}
			},
			salvage = {
				{
					id = "MinionDetonator",
					variation = 0,
					amount = 2
				}
			},
			fishing = {
				{
					biomes = { "Larva" },
					liquids = { "LarvaHive" },
					type = "Loot",
					chance = 0.0066
				}
			}
		}
	},
	BombNecklace = {
		[0] = {
			loot = {
				{
					notes = {},
					chance = 0.0012,
					chanceAtLeastOne = 0.0043,
					amount = 1,
					rolls = { 3, 4 },
					guaranteedChance = 0.0345,
					guaranteedChanceAtLeastOne = 0.0345,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "LockedIronChest",
						variation = 0
					}
				}
			},
			lootScene = {
				{
					notes = {},
					chance = 0.0012,
					chanceAtLeastOne = 0.0043,
					amount = 1,
					rolls = { 3, 4 },
					guaranteedChance = 0.0345,
					guaranteedChanceAtLeastOne = 0.0345,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "IronChest",
						variation = 0
					},
					dungeons = { "ShamanBossRoom", "StoneBridgeArea" }
				},
				{
					notes = {},
					chance = 0.0012,
					chanceAtLeastOne = 0.0043,
					amount = 1,
					rolls = { 3, 4 },
					guaranteedChance = 0.0345,
					guaranteedChanceAtLeastOne = 0.0345,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneDirt", "MelodyMuralSceneDirt2" }
				},
				{
					notes = {},
					chance = 0.0012,
					chanceAtLeastOne = 0.0043,
					amount = 1,
					rolls = { 3, 4 },
					guaranteedChance = 0.0345,
					guaranteedChanceAtLeastOne = 0.0345,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "CopperChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneClay" }
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0187,
					chanceAtLeastOne = 0.09,
					amount = 1,
					rolls = 5,
					guaranteedChance = 0.0909,
					guaranteedChanceAtLeastOne = 0.0909,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "ShamanBoss",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0139,
					chanceAtLeastOne = 0.0208,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "AncientDestructible",
						variation = 0
					}
				}
			}
		}
	},
	BombPepper = {
		[0] = {
			naturalSpawn = {
				initial = true
			},
			farming = {
				{
					id = "BombPepperSeed",
					variation = 0,
					notes = {},
					growthTime = 600.0
				}
			},
			plunder = {
				{
					scene = "Field1",
					amount = 6
				},
				{
					scene = "Field4",
					amount = 6
				},
				{
					dungeon = "NatureCavelingArea"
				}
			}
		}
	},
	BombPepperRare = {
		[0] = {
			farming = {
				{
					id = "BombPepperSeed",
					variation = 0,
					notes = { "RarePlant" },
					growthTime = 600.0
				}
			}
		}
	},
	BombPepperSeed = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.082,
					chanceAtLeastOne = 0.082,
					amount = 1,
					rolls = 1,
					entity = {
						id = "SlimeBlob",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0604,
					chanceAtLeastOne = 0.0604,
					amount = 1,
					rolls = 1,
					entity = {
						id = "Larva",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0604,
					chanceAtLeastOne = 0.0604,
					amount = 1,
					rolls = 1,
					entity = {
						id = "Larva",
						variation = 1
					}
				},
				{
					notes = {},
					chance = 0.1555,
					chanceAtLeastOne = 0.1555,
					amount = 1,
					rolls = 1,
					entity = {
						id = "BigLarva",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.1555,
					chanceAtLeastOne = 0.1555,
					amount = 1,
					rolls = 1,
					entity = {
						id = "BigLarva",
						variation = 1
					}
				},
				{
					notes = {},
					chance = 0.0602,
					chanceAtLeastOne = 0.0602,
					amount = 1,
					rolls = 1,
					entity = {
						id = "AcidLarva",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0771,
					chanceAtLeastOne = 0.0771,
					amount = 1,
					rolls = 1,
					entity = {
						id = "AggressiveSlimeBlob",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.107,
					chanceAtLeastOne = 0.107,
					amount = 1,
					rolls = 1,
					entity = {
						id = "MushroomEnemy",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0679,
					chanceAtLeastOne = 0.0679,
					amount = 1,
					rolls = 1,
					entity = {
						id = "CavelingGardener",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0578,
					chanceAtLeastOne = 0.0578,
					amount = 1,
					rolls = 1,
					entity = {
						id = "CavelingSkirmisher",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.1155,
					chanceAtLeastOne = 0.1155,
					amount = 1,
					rolls = 1,
					entity = {
						id = "DiggingSpot",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.082,
					chanceAtLeastOne = 0.082,
					amount = 1,
					rolls = 1,
					entity = {
						id = "SlimeDestructSmall",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0622,
					chanceAtLeastOne = 0.0919,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "SlimeDestructMedium",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0622,
					chanceAtLeastOne = 0.0919,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "SlimeDestructLarge",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0445,
					chanceAtLeastOne = 0.066,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "WoodenDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0415,
					chanceAtLeastOne = 0.1379,
					amount = { 1, 2 },
					rolls = { 3, 4 },
					entity = {
						id = "WoodenDestructible",
						variation = 1
					}
				},
				{
					notes = {},
					chance = 0.0485,
					chanceAtLeastOne = 0.0719,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "NatureDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0909,
					chanceAtLeastOne = 0.212,
					amount = { 1, 2 },
					rolls = { 2, 3 },
					entity = {
						id = "NatureDestructible",
						variation = 1
					}
				},
				{
					notes = {},
					chance = 0.0363,
					chanceAtLeastOne = 0.0363,
					amount = 1,
					rolls = 1,
					entity = {
						id = "MoldDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0549,
					chanceAtLeastOne = 0.0813,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "LargeMoldDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0561,
					chanceAtLeastOne = 0.0561,
					amount = 1,
					rolls = 1,
					entity = {
						id = "DesertDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0831,
					chanceAtLeastOne = 0.195,
					amount = 1,
					rolls = { 2, 3 },
					entity = {
						id = "LargeDesertDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.1186,
					chanceAtLeastOne = 0.1186,
					amount = 1,
					rolls = 1,
					entity = {
						id = "GreenDesertDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.1211,
					chanceAtLeastOne = 0.2757,
					amount = 1,
					rolls = { 2, 3 },
					entity = {
						id = "GreenLargeDesertDestructible",
						variation = 0
					}
				},
				{
					entity = {
						id = "BombPepperPlant",
						variation = 0
					},
					chance = 0.75,
					chanceAtLeastOne = 0.75,
					amount = 1,
					multiplayerScaling = 0.0,
					notes = {}
				}
			},
			lootScene = {
				{
					entity = {
						id = "InventoryChest",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 5,
					scenes = { "TurfRuins" }
				}
			}
		}
	},
	BombRing = {
		[0] = {
			loot = {
				{
					notes = {},
					chance = 0.0016,
					chanceAtLeastOne = 0.0057,
					amount = 1,
					rolls = { 3, 4 },
					guaranteedChance = 0.0769,
					guaranteedChanceAtLeastOne = 0.0769,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "LockedGalaxiteChest",
						variation = 0
					}
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0089,
					chanceAtLeastOne = 0.0089,
					amount = 1,
					rolls = 1,
					entity = {
						id = "BombScarab",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0129,
					chanceAtLeastOne = 0.0129,
					amount = 1,
					rolls = 1,
					entity = {
						id = "GoldenBombScarab",
						variation = 0
					}
				}
			},
			lootScene = {
				{
					notes = {},
					chance = 0.0016,
					chanceAtLeastOne = 0.0057,
					amount = 1,
					rolls = { 3, 4 },
					guaranteedChance = 0.0769,
					guaranteedChanceAtLeastOne = 0.0769,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "InventorySeaBiomeChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneSea" }
				},
				{
					notes = {},
					chance = 0.0016,
					chanceAtLeastOne = 0.0057,
					amount = 1,
					rolls = { 3, 4 },
					guaranteedChance = 0.0769,
					guaranteedChanceAtLeastOne = 0.0769,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "OctarineChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneSea2" }
				}
			}
		}
	},
	BombScarab = {
		[0] = {
			naturalSpawn = {
				initial = true,
				respawn = true
			},
			plunder = {
				{
					scene = "ScarabBossScene",
					amount = 16
				},
				{
					dungeon = "ScarabBossArea"
				},
				{
					dungeon = "GiantCicadaBossDungeon"
				}
			}
		}
	},
	BombScarabTrophy = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0071,
					chanceAtLeastOne = 0.0071,
					amount = 1,
					rolls = 1,
					entity = {
						id = "BombScarab",
						variation = 0
					}
				}
			}
		}
	},
	BoneCreole = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0462,
					chanceAtLeastOne = 0.0462,
					amount = 1,
					rolls = 1,
					entity = {
						id = "DiggingSpot",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0245,
					chanceAtLeastOne = 0.0245,
					amount = 1,
					rolls = 1,
					entity = {
						id = "ClayPot",
						variation = 0
					}
				}
			}
		}
	},
	BoneNecklace = {
		[0] = {
			lootScene = {
				{
					notes = {},
					chance = 0.009,
					chanceAtLeastOne = 0.0398,
					amount = 1,
					rolls = { 3, 6 },
					entity = {
						id = "InventoryDesertBiomeChest",
						variation = 0
					},
					dungeons = { "DesertBridgeArea", "DesertTempleDungeon", "DesertTempleDungeon2" },
					scenes = { "DesertMaze1", "DesertMaze2", "DesertMaze4", "MelodyMuralSceneDesert2", "SMTempleTrapRoom1", "SMTreasureTemple" }
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.1096,
					chanceAtLeastOne = 0.1096,
					amount = 1,
					rolls = 1,
					entity = {
						id = "DiggingSpotDesert",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.004,
					chanceAtLeastOne = 0.0101,
					amount = 1,
					rolls = { 2, 3 },
					entity = {
						id = "GreenLargeDesertDestructible",
						variation = 0
					}
				}
			},
			dropScene = {
				{
					entity = {
						id = "DiggingSpotDesert",
						variation = 0
					},
					chance = 1.0,
					chanceAtLeastOne = 1.0,
					amount = 1,
					multiplayerScaling = 0.0,
					notes = {},
					scenes = { "HuntingSceneRock" }
				}
			}
		}
	},
	BoneRing = {
		[0] = {
			lootScene = {
				{
					notes = {},
					chance = 0.009,
					chanceAtLeastOne = 0.0398,
					amount = 1,
					rolls = { 3, 6 },
					entity = {
						id = "InventoryDesertBiomeChest",
						variation = 0
					},
					dungeons = { "DesertBridgeArea", "DesertTempleDungeon", "DesertTempleDungeon2" },
					scenes = { "DesertMaze1", "DesertMaze2", "DesertMaze4", "MelodyMuralSceneDesert2", "SMTempleTrapRoom1", "SMTreasureTemple" }
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.1096,
					chanceAtLeastOne = 0.1096,
					amount = 1,
					rolls = 1,
					entity = {
						id = "DiggingSpotDesert",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.004,
					chanceAtLeastOne = 0.0101,
					amount = 1,
					rolls = { 2, 3 },
					entity = {
						id = "GreenLargeDesertDestructible",
						variation = 0
					}
				}
			},
			dropScene = {
				{
					entity = {
						id = "DiggingSpotDesert",
						variation = 0
					},
					chance = 1.0,
					chanceAtLeastOne = 1.0,
					amount = 1,
					multiplayerScaling = 0.0,
					notes = {},
					scenes = { "MeteorRock" }
				}
			}
		}
	},
	BossChest = {
		[0] = {
			plunder = {
				{
					scene = "CityHall",
					amount = 1
				},
				{
					scene = "ShrineMuralScene",
					amount = 1
				}
			},
			drop = {
				{
					entity = {
						id = "BirdBoss",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					notes = {}
				},
				{
					entity = {
						id = "ScarabBoss",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					notes = {}
				}
			}
		}
	},
	BossLarva = {
		[0] = {
			plunder = {
				{
					scene = "BossLarvaScene",
					amount = 1
				}
			}
		}
	},
	BottomTracer = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.1027,
					chanceAtLeastOne = 0.4184,
					amount = { 2, 5 },
					rolls = 5,
					entity = {
						id = "SnakeBossSegment",
						variation = 0
					}
				}
			},
			fishing = {
				{
					biomes = { "Sea" },
					liquids = { "Sea" },
					type = "Fish",
					chance = 0.32
				}
			},
			lootScene = {
				{
					entity = {
						id = "FishingNetRack",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "FishFarm" }
				}
			}
		}
	},
	BoundaryRing = {
		[0] = {
			loot = {
				{
					notes = {},
					chance = 0.0012,
					chanceAtLeastOne = 0.0043,
					amount = 1,
					rolls = { 3, 4 },
					guaranteedChance = 0.0345,
					guaranteedChanceAtLeastOne = 0.0345,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "LockedIronChest",
						variation = 0
					}
				}
			},
			lootScene = {
				{
					notes = {},
					chance = 0.0012,
					chanceAtLeastOne = 0.0043,
					amount = 1,
					rolls = { 3, 4 },
					guaranteedChance = 0.0345,
					guaranteedChanceAtLeastOne = 0.0345,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "IronChest",
						variation = 0
					},
					dungeons = { "ShamanBossRoom", "StoneBridgeArea" }
				},
				{
					notes = {},
					chance = 0.0012,
					chanceAtLeastOne = 0.0043,
					amount = 1,
					rolls = { 3, 4 },
					guaranteedChance = 0.0345,
					guaranteedChanceAtLeastOne = 0.0345,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneDirt", "MelodyMuralSceneDirt2" }
				},
				{
					notes = {},
					chance = 0.0012,
					chanceAtLeastOne = 0.0043,
					amount = 1,
					rolls = { 3, 4 },
					guaranteedChance = 0.0345,
					guaranteedChanceAtLeastOne = 0.0345,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "CopperChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneClay" }
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0198,
					chanceAtLeastOne = 0.0198,
					amount = 1,
					rolls = 1,
					entity = {
						id = "CavelingShaman",
						variation = 0
					}
				}
			}
		}
	},
	BoxOfChocolates = {
		[0] = {
			loot = {
				{
					notes = {},
					chance = 0.102,
					chanceAtLeastOne = 0.102,
					amount = 1,
					rolls = 1,
					entity = {
						id = "ValentinePresent",
						variation = 0
					}
				}
			}
		}
	},
	BrightLavaEater = {
		[0] = {
			fishing = {
				{
					biomes = {},
					liquids = { "Lava" },
					type = "Fish",
					chance = 0.2817
				}
			}
		}
	},
	BrokenCore = {
		[0] = {
			plunder = {
				{
					scene = "BrokenCore1",
					amount = 1
				},
				{
					scene = "BrokenCore2",
					amount = 1
				},
				{
					scene = "BrokenCore3",
					amount = 1
				}
			}
		}
	},
	BrokenCoreIdol = {
		[0] = {
			loot = {
				{
					notes = {},
					chance = 0.0124,
					chanceAtLeastOne = 0.0426,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "LockedIronChest",
						variation = 0
					}
				}
			},
			lootScene = {
				{
					notes = {},
					chance = 0.0124,
					chanceAtLeastOne = 0.0426,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "IronChest",
						variation = 0
					},
					dungeons = { "ShamanBossRoom", "StoneBridgeArea" }
				},
				{
					entity = {
						id = "InventoryChest",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "AbyssHome" }
				},
				{
					entity = {
						id = "StonePedestal",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "TempleNature2" }
				},
				{
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "ClayHut", "DirtRuins2" }
				},
				{
					entity = {
						id = "RuinsPedestal",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "CityHall" }
				},
				{
					notes = {},
					chance = 0.0124,
					chanceAtLeastOne = 0.0426,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneDirt", "MelodyMuralSceneDirt2" }
				},
				{
					notes = {},
					chance = 0.0124,
					chanceAtLeastOne = 0.0426,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "CopperChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneClay" }
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0035,
					chanceAtLeastOne = 0.0052,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "AncientDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0053,
					chanceAtLeastOne = 0.0184,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "LargeAncientDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0231,
					chanceAtLeastOne = 0.0231,
					amount = 1,
					rolls = 1,
					entity = {
						id = "DiggingSpot",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0173,
					chanceAtLeastOne = 0.0173,
					amount = 1,
					rolls = 1,
					entity = {
						id = "CavelingPot",
						variation = 0
					}
				}
			}
		}
	},
	BrokenCoreSentry1 = {
		[0] = {
			plunder = {
				{
					scene = "BrokenCore1",
					amount = 1
				},
				{
					scene = "BrokenCore2",
					amount = 1
				},
				{
					scene = "BrokenCore3",
					amount = 2
				},
				{
					scene = "CityPlaza",
					amount = 1
				},
				{
					scene = "SMLoneCityIsland",
					amount = 1
				},
				{
					scene = "SMBrokenCityIsle",
					amount = 1
				},
				{
					dungeon = "CityDungeon"
				},
				{
					dungeon = "BigCityDungeon1"
				},
				{
					dungeon = "BigCityDungeon2"
				},
				{
					dungeon = "BigCityDungeon3"
				}
			}
		}
	},
	BrokenCoreSentry2 = {
		[0] = {
			plunder = {
				{
					scene = "BrokenCore1",
					amount = 2
				},
				{
					scene = "BrokenCore2",
					amount = 3
				},
				{
					scene = "BrokenCore3",
					amount = 1
				},
				{
					scene = "CityPlaza",
					amount = 1
				},
				{
					scene = "MelodyMuralSceneSea2",
					amount = 1
				},
				{
					scene = "SMLoneCityIsland",
					amount = 1
				},
				{
					scene = "SMBrokenCityIsle",
					amount = 1
				},
				{
					dungeon = "CityDungeon"
				},
				{
					dungeon = "BigCityDungeon1"
				},
				{
					dungeon = "BigCityDungeon2"
				},
				{
					dungeon = "BigCityDungeon3"
				}
			}
		}
	},
	BrokenGourd = {
		[0] = {
			fishing = {
				{
					biomes = { "Desert" },
					liquids = {},
					type = "Loot",
					chance = 0.0678
				}
			}
		}
	},
	BrokenGrave = {
		[0] = {
			plunder = {
				{
					scene = "TitanTempleScene",
					amount = 3
				},
				{
					scene = "DesertCoffinCorridorScene",
					amount = 7
				},
				{
					scene = "ScarabTempleRoom4",
					amount = 1
				},
				{
					dungeon = "DesertTempleDungeon"
				},
				{
					dungeon = "DesertTempleDungeon2"
				}
			}
		}
	},
	BrokenLegendarySword = {
		[0] = {
			lootScene = {
				{
					notes = {},
					chance = 0.0034,
					chanceAtLeastOne = 0.0151,
					amount = 1,
					rolls = { 4, 5 },
					entity = {
						id = "InventoryChest",
						variation = 0
					},
					dungeons = { "BridgeArea", "WoodRoom" },
					scenes = { "AbandonedCampScene", "ClayHiddenChest", "SmallIslands", "TurfHiddenChest" }
				},
				{
					notes = {},
					chance = 0.0024,
					chanceAtLeastOne = 0.0109,
					amount = 1,
					rolls = { 3, 6 },
					entity = {
						id = "InventoryChest",
						variation = 0
					},
					scenes = { "Farmhouse5", "SMAzeosBrokenBridge" }
				},
				{
					notes = {},
					chance = 0.0024,
					chanceAtLeastOne = 0.0109,
					amount = 1,
					rolls = { 3, 6 },
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					scenes = { "TempleNature2", "TempleNature4" }
				},
				{
					entity = {
						id = "InventoryAncientChest",
						variation = 1
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "StoneMaze" }
				},
				{
					notes = {},
					chance = 0.0007,
					chanceAtLeastOne = 0.0025,
					amount = 1,
					rolls = { 3, 4 },
					guaranteedChance = 0.0204,
					guaranteedChanceAtLeastOne = 0.0204,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "IronChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneStone" }
				},
				{
					notes = {},
					chance = 0.0007,
					chanceAtLeastOne = 0.0025,
					amount = 1,
					rolls = { 3, 4 },
					guaranteedChance = 0.0204,
					guaranteedChanceAtLeastOne = 0.0204,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "InventoryAncientChest",
						variation = 1
					},
					scenes = { "MelodyMuralSceneStone2" }
				}
			},
			loot = {
				{
					notes = {},
					chance = 0.0007,
					chanceAtLeastOne = 0.0025,
					amount = 1,
					rolls = { 3, 4 },
					guaranteedChance = 0.0204,
					guaranteedChanceAtLeastOne = 0.0204,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "LockedScarletChest",
						variation = 0
					}
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0091,
					chanceAtLeastOne = 0.0448,
					amount = 1,
					rolls = 5,
					guaranteedChance = 0.0714,
					guaranteedChanceAtLeastOne = 0.0714,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "LarvaHiveBoss",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0091,
					chanceAtLeastOne = 0.0448,
					amount = 1,
					rolls = 5,
					guaranteedChance = 0.0714,
					guaranteedChanceAtLeastOne = 0.0714,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "LarvaHiveHalloweenBoss",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0252,
					chanceAtLeastOne = 0.12,
					amount = 1,
					rolls = 5,
					guaranteedChance = 0.129,
					guaranteedChanceAtLeastOne = 0.129,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "BirdBoss",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0252,
					chanceAtLeastOne = 0.12,
					amount = 1,
					rolls = 5,
					guaranteedChance = 0.129,
					guaranteedChanceAtLeastOne = 0.129,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "BirdBoss",
						variation = 1
					}
				},
				{
					notes = {},
					chance = 0.0026,
					chanceAtLeastOne = 0.0092,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "LargeAncientDestructible",
						variation = 0
					}
				}
			}
		}
	},
	BrokenStonePillar = {
		[0] = {
			plunder = {
				{
					scene = "AncientGiantScene",
					amount = 7
				},
				{
					scene = "RuinMeadow",
					amount = 12
				},
				{
					scene = "Farmhouse5",
					amount = 3
				},
				{
					scene = "TempleNature1",
					amount = 6
				},
				{
					scene = "TempleNature2",
					amount = 16
				},
				{
					scene = "TempleAddition1",
					amount = 3
				},
				{
					scene = "TempleAddition2",
					amount = 3
				},
				{
					scene = "TempleAddition3",
					amount = 4
				},
				{
					scene = "TempleAddition5",
					amount = 8
				},
				{
					scene = "TempleAddition6",
					amount = 3
				},
				{
					scene = "TempleAddition8",
					amount = 3
				},
				{
					scene = "DirtRuins5",
					amount = 4
				},
				{
					scene = "GiantBridge",
					amount = 8
				},
				{
					scene = "TurfRuins",
					amount = 4
				},
				{
					scene = "MelodyMuralSceneStone",
					amount = 6
				},
				{
					scene = "MelodyMuralSceneStone2",
					amount = 2
				},
				{
					scene = "MelodyMuralSceneDirt",
					amount = 2
				},
				{
					scene = "WaypointRoomDirt",
					amount = 4
				},
				{
					scene = "WaypointRoomHive",
					amount = 4
				},
				{
					scene = "WaypointRoomLava",
					amount = 3
				},
				{
					scene = "WaypointRoomNature",
					amount = 4
				},
				{
					scene = "WaypointRoomSea",
					amount = 4
				},
				{
					scene = "WaypointRoomStone",
					amount = 4
				},
				{
					scene = "SMOvergrownGrove",
					amount = 4
				},
				{
					scene = "SMStoneOasis",
					amount = 3
				},
				{
					scene = "BirdBossRoom1",
					amount = 4
				},
				{
					scene = "BirdBossRoom2",
					amount = 3
				},
				{
					scene = "BirdBossRoom3",
					amount = 3
				},
				{
					scene = "BirdBossRoom4",
					amount = 3
				},
				{
					scene = "OasisGrassTempleAlt",
					amount = 4
				},
				{
					dungeon = "CavelingRuins"
				},
				{
					dungeon = "NatureCavelingArea"
				},
				{
					dungeon = "ShamanBossRoom"
				},
				{
					dungeon = "BirdBossRoom"
				}
			}
		}
	},
	BrokenToyShip = {
		[0] = {
			fishing = {
				{
					biomes = { "Desert" },
					liquids = {},
					type = "Loot",
					chance = 0.0271
				}
			},
			lootScene = {
				{
					entity = {
						id = "TemplePedestal",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "SMTempleTrapRoom1" }
				}
			}
		}
	},
	BronzeBreastArmor = {
		[0] = {
			crafting = {
				{
					station = "TinAnvil",
					amount = 1
				}
			}
		}
	},
	BronzeHelm = {
		[0] = {
			crafting = {
				{
					station = "TinAnvil",
					amount = 1
				}
			}
		}
	},
	BronzePantsArmor = {
		[0] = {
			crafting = {
				{
					station = "TinAnvil",
					amount = 1
				}
			}
		}
	},
	BrownDuneTail = {
		[0] = {
			fishing = {
				{
					biomes = { "Desert" },
					liquids = {},
					type = "Fish",
					chance = 0.188
				}
			}
		}
	},
	BubbleGun = {
		[0] = {
			loot = {
				{
					notes = {},
					chance = 0.0024,
					chanceAtLeastOne = 0.0097,
					amount = 1,
					rolls = { 3, 5 },
					guaranteedChance = 0.0385,
					guaranteedChanceAtLeastOne = 0.0385,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "LockedOctarineChest",
						variation = 0
					}
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0205,
					chanceAtLeastOne = 0.0205,
					amount = 1,
					rolls = 1,
					entity = {
						id = "CrabEnemy",
						variation = 0
					}
				}
			},
			lootScene = {
				{
					notes = {},
					chance = 0.0024,
					chanceAtLeastOne = 0.0097,
					amount = 1,
					rolls = { 3, 5 },
					guaranteedChance = 0.0385,
					guaranteedChanceAtLeastOne = 0.0385,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneNature" }
				},
				{
					notes = {},
					chance = 0.0024,
					chanceAtLeastOne = 0.0097,
					amount = 1,
					rolls = { 3, 5 },
					guaranteedChance = 0.0385,
					guaranteedChanceAtLeastOne = 0.0385,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "InventoryMoldDungeonChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneNature2" }
				}
			}
		}
	},
	BubblePearl = {
		[0] = {
			lootScene = {
				{
					notes = {},
					chance = 0.0085,
					chanceAtLeastOne = 0.0337,
					amount = 1,
					rolls = { 3, 5 },
					entity = {
						id = "InventorySeaBiomeChest",
						variation = 0
					},
					dungeons = { "SeaIslands", "SeaWallsWithChest" },
					scenes = { "SMSeaCampIsland1", "SMSeaCampIsland2", "SMSeaCampIsland4", "SMSeaCampIsland6", "SMSeaOasis", "SMSurfaceCoralIsland" }
				},
				{
					entity = {
						id = "TemplePedestal",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "TitanTempleScene" }
				},
				{
					notes = {},
					chance = 0.0122,
					chanceAtLeastOne = 0.0478,
					amount = 1,
					rolls = { 3, 5 },
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneNature" }
				},
				{
					notes = {},
					chance = 0.0122,
					chanceAtLeastOne = 0.0478,
					amount = 1,
					rolls = { 3, 5 },
					entity = {
						id = "InventoryMoldDungeonChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneNature2" }
				},
				{
					entity = {
						id = "InventorySeaBiomeChest",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "SeaCoveIsland1" }
				}
			},
			loot = {
				{
					notes = {},
					chance = 0.0122,
					chanceAtLeastOne = 0.0478,
					amount = 1,
					rolls = { 3, 5 },
					entity = {
						id = "LockedOctarineChest",
						variation = 0
					}
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.027,
					chanceAtLeastOne = 0.027,
					amount = 1,
					rolls = 1,
					entity = {
						id = "DiggingSpotSea",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0083,
					chanceAtLeastOne = 0.0083,
					amount = 1,
					rolls = 1,
					entity = {
						id = "JellyfishDestructable",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0157,
					chanceAtLeastOne = 0.0312,
					amount = 1,
					rolls = { 1, 3 },
					entity = {
						id = "LargeJellyfishDestructable",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0083,
					chanceAtLeastOne = 0.0083,
					amount = 1,
					rolls = 1,
					entity = {
						id = "SeaWoodenDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0157,
					chanceAtLeastOne = 0.0312,
					amount = 1,
					rolls = { 1, 3 },
					entity = {
						id = "SeaWoodenDestructible",
						variation = 1
					}
				}
			}
		}
	},
	BubblePearlNecklace = {
		[0] = {
			fishing = {
				{
					biomes = { "Stone" },
					liquids = {},
					type = "Loot",
					chance = 0.0202
				}
			}
		}
	},
	Bucket = {
		[0] = {
			crafting = {
				{
					station = "IronWorkBench",
					amount = 1
				}
			},
			lootScene = {
				{
					entity = {
						id = "Pedestal",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "SMSeaCampIsland1", "SeaHarborTown1" }
				}
			}
		}
	},
	BugNet = {
		[0] = {
			crafting = {
				{
					station = "TinWorkbench",
					amount = 1
				}
			},
			lootScene = {
				{
					entity = {
						id = "Pedestal",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "SMStrollyCamp" }
				}
			}
		}
	},
	Burnzooka = {
		[0] = {
			lootScene = {
				{
					notes = {},
					chance = 0.0069,
					chanceAtLeastOne = 0.0309,
					amount = 1,
					rolls = { 3, 6 },
					entity = {
						id = "InventoryLavaChest",
						variation = 0
					},
					dungeons = { "AncientForgeDungeon", "LavaDungeon", "LavaSlimeBossDungeon" },
					scenes = { "LavaMineScene3", "SMLavaBoulderMine1" }
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0044,
					chanceAtLeastOne = 0.0216,
					amount = 1,
					rolls = 5,
					guaranteedChance = 0.0909,
					guaranteedChanceAtLeastOne = 0.0909,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "LavaSlimeBoss",
						variation = 0
					}
				}
			}
		}
	},
	Bush = {
		[0] = {
			naturalSpawn = {
				initial = true
			},
			plunder = {
				{
					scene = "AbandonedCampScene",
					amount = 4
				},
				{
					scene = "AncientGiantScene",
					amount = 11
				},
				{
					scene = "ChildCavelingsSceneGrave",
					amount = 12
				},
				{
					scene = "OldRebreatherScene",
					amount = 19
				},
				{
					scene = "WorshipMuralScene",
					amount = 28
				},
				{
					scene = "AbyssHome",
					amount = 11
				},
				{
					scene = "RuinMeadow",
					amount = 95
				},
				{
					scene = "CavelingFarm",
					amount = 31
				},
				{
					scene = "Field3",
					amount = 4
				},
				{
					scene = "Field4",
					amount = 3
				},
				{
					scene = "Pond1",
					amount = 5
				},
				{
					scene = "Pond2",
					amount = 4
				},
				{
					scene = "Pond3",
					amount = 6
				},
				{
					scene = "Pond4",
					amount = 5
				},
				{
					scene = "TempleNature1",
					amount = 6
				},
				{
					scene = "TempleNature2",
					amount = 40
				},
				{
					scene = "TempleNature3",
					amount = 16
				},
				{
					scene = "TempleNature4",
					amount = 24
				},
				{
					scene = "TempleAddition2",
					amount = 10
				},
				{
					scene = "TempleAddition3",
					amount = 4
				},
				{
					scene = "TempleAddition4",
					amount = 2
				},
				{
					scene = "TempleAddition5",
					amount = 5
				},
				{
					scene = "InfestedFarm",
					amount = 11
				},
				{
					scene = "TempleAddition6",
					amount = 1
				},
				{
					scene = "TempleAddition7",
					amount = 4
				},
				{
					scene = "TempleAddition8",
					amount = 3
				},
				{
					scene = "MoldDungeonMainTemple",
					amount = 16
				},
				{
					scene = "TurfRuins",
					amount = 14
				},
				{
					scene = "CityPark",
					amount = 28
				},
				{
					scene = "BotanicGarden",
					amount = 4
				},
				{
					scene = "CityLibrary",
					amount = 1
				},
				{
					scene = "FishingMerchantScene",
					amount = 5
				},
				{
					scene = "QueenGrave",
					amount = 4
				},
				{
					scene = "DesertRuinGarden2",
					amount = 5
				},
				{
					scene = "DirtNatureHole",
					amount = 9
				},
				{
					scene = "MelodyMuralSceneNature",
					amount = 5
				},
				{
					scene = "VictoriaJungleTree",
					amount = 38
				},
				{
					scene = "SMAbandonedCherryHut",
					amount = 35
				},
				{
					scene = "WaypointRoomNature",
					amount = 4
				},
				{
					scene = "SMAzeosBrokenBridge",
					amount = 16
				},
				{
					scene = "SMMeadowPen",
					amount = 1
				},
				{
					scene = "SMOvergrownGrove",
					amount = 6
				},
				{
					scene = "SMPathwayHut",
					amount = 5
				},
				{
					scene = "SMScarletBoulderScene",
					amount = 19
				},
				{
					scene = "SMScarletCamp",
					amount = 15
				},
				{
					scene = "SMCherryPatch",
					amount = 4
				},
				{
					scene = "SMMeadowPatch",
					amount = 3
				},
				{
					scene = "SMMeadowPond",
					amount = 3
				},
				{
					scene = "SMMeadowSpiral",
					amount = 6
				},
				{
					scene = "SMMeadowTreeBridge",
					amount = 20
				},
				{
					scene = "SMNatureMoonLake",
					amount = 14
				},
				{
					scene = "SMNaturePond",
					amount = 7
				},
				{
					scene = "SMTurfPatch",
					amount = 4
				},
				{
					scene = "SMMeadowOasis",
					amount = 2
				},
				{
					scene = "SMMoldWellCircle",
					amount = 16
				},
				{
					scene = "SMNatureEggHut",
					amount = 17
				},
				{
					scene = "SMNatureOasis",
					amount = 6
				},
				{
					scene = "SMStoneOasis",
					amount = 3
				},
				{
					scene = "SMTempleGardenRoom",
					amount = 5
				},
				{
					scene = "SMTurfOasis",
					amount = 6
				},
				{
					scene = "SMNaturePatch",
					amount = 2
				},
				{
					scene = "SMDirtCherryTree",
					amount = 4
				},
				{
					scene = "SMInstrumentRoom",
					amount = 7
				},
				{
					scene = "SMDesertTemplePatch",
					amount = 3
				},
				{
					scene = "SMGoldOreScene",
					amount = 2
				},
				{
					scene = "SMNatureWell",
					amount = 12
				},
				{
					scene = "DesertAbandonedFarm",
					amount = 31
				},
				{
					scene = "BirdBossArena",
					amount = 28
				},
				{
					scene = "BirdBossRoom1",
					amount = 4
				},
				{
					scene = "BirdBossRoom2",
					amount = 3
				},
				{
					scene = "BirdBossRoom3",
					amount = 12
				},
				{
					scene = "BirdBossRoom4",
					amount = 6
				},
				{
					dungeon = "NatureCavelingArea"
				},
				{
					dungeon = "CustomFarm"
				},
				{
					dungeon = "NatureTemple"
				},
				{
					dungeon = "BirdBossRoom"
				}
			}
		}
	},
	ButterflyBase = {
		[0] = {
			naturalSpawn = {
				object = true
			},
			plunder = {
				{
					scene = "QueenGrave",
					amount = 2
				},
				{
					scene = "DirtNatureHole",
					amount = 1
				},
				{
					scene = "SMPathwayHut",
					amount = 2
				}
			}
		}
	},
	ButterflyCitrus = {
		[0] = {
			naturalSpawn = {
				object = true
			},
			plunder = {
				{
					scene = "QueenGrave",
					amount = 3
				},
				{
					scene = "VictoriaJungleTree",
					amount = 5
				},
				{
					dungeon = "GuaranteedOasis1"
				},
				{
					dungeon = "GuaranteedOasis2"
				},
				{
					dungeon = "GuaranteedOasis3"
				}
			}
		}
	},
	ButterflyDreamy = {
		[0] = {
			naturalSpawn = {
				object = true
			},
			plunder = {
				{
					scene = "QueenGrave",
					amount = 2
				},
				{
					scene = "VictoriaJungleTree",
					amount = 4
				}
			}
		}
	},
	ButterflyIcy = {
		[0] = {
			naturalSpawn = {
				object = true
			},
			plunder = {
				{
					scene = "QueenGrave",
					amount = 3
				},
				{
					scene = "WhiteWhistleScene",
					amount = 7
				}
			}
		}
	},
	ButterflySunset = {
		[0] = {
			naturalSpawn = {
				object = true
			},
			plunder = {
				{
					scene = "QueenGrave",
					amount = 2
				},
				{
					scene = "CartScene",
					amount = 2
				},
				{
					scene = "VictoriaJungleTree",
					amount = 6
				}
			}
		}
	},
	CalcifiedBone = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.1408,
					chanceAtLeastOne = 0.5319,
					amount = { 1, 4 },
					rolls = 5,
					entity = {
						id = "WallBoss",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.75,
					chanceAtLeastOne = 0.75,
					amount = 1,
					rolls = 1,
					entity = {
						id = "PassageDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.3966,
					chanceAtLeastOne = 0.7171,
					amount = { 2, 3 },
					rolls = { 2, 3 },
					entity = {
						id = "LargePassageDestructible",
						variation = 0
					}
				}
			}
		}
	},
	Calendar = {
		[0] = {
			crafting = {
				{
					station = "Carpenter",
					amount = 1
				}
			}
		}
	},
	Camel = {
		[0] = {
			naturalSpawn = {
				initial = true
			},
			plunder = {
				{
					scene = "OasisHouseAlt",
					amount = 2
				},
				{
					dungeon = "GuaranteedOasis1"
				},
				{
					dungeon = "GuaranteedOasis2"
				},
				{
					dungeon = "GuaranteedOasis3"
				}
			}
		}
	},
	CamelBaby = {
		[0] = {
			breeding = {
				{
					id = "Camel"
				}
			},
			plunder = {
				{
					scene = "OasisHouseAlt",
					amount = 1
				}
			}
		}
	},
	Campfire = {
		[0] = {
			plunder = {
				{
					scene = "CavelingCampfire",
					amount = 1
				},
				{
					scene = "ClayCamp",
					amount = 1
				},
				{
					scene = "FishingMerchantScene",
					amount = 1
				},
				{
					scene = "SMAzeosBrokenBridge",
					amount = 1
				},
				{
					scene = "SMDirtCamp",
					amount = 1
				},
				{
					scene = "SMHiveAbandonedHut",
					amount = 1
				},
				{
					scene = "SMSeaCampIsland1",
					amount = 1
				},
				{
					scene = "SMSeaCampIsland4",
					amount = 1
				},
				{
					scene = "SMStrollyCamp",
					amount = 1
				},
				{
					scene = "SMCherryPatch",
					amount = 1
				},
				{
					scene = "SMDesertPatch",
					amount = 1
				},
				{
					scene = "SMLavaPatch",
					amount = 1
				},
				{
					scene = "SMMeadowPatch",
					amount = 1
				},
				{
					scene = "SMMeadowPond",
					amount = 1
				},
				{
					scene = "SMNaturePond",
					amount = 1
				},
				{
					scene = "SMSeaPatch",
					amount = 1
				},
				{
					scene = "SMSeaPond",
					amount = 1
				},
				{
					scene = "SMTurfPatch",
					amount = 1
				},
				{
					dungeon = "WoodRoom"
				},
				{
					dungeon = "CavelingMerchantRoom"
				}
			},
			drop = {
				{
					entity = {
						id = "AbandonedCampfire",
						variation = 0
					},
					chance = 1.0,
					chanceAtLeastOne = 1.0,
					amount = 1,
					multiplayerScaling = 0.0,
					notes = {}
				}
			}
		}
	},
	Candle = {
		[0] = {
			crafting = {
				{
					station = "ChristmasWorkbench",
					amount = 1
				}
			}
		}
	},
	CandleStack = {
		[0] = {
			crafting = {
				{
					station = "HalloweenWorkbench",
					amount = 1
				}
			}
		}
	},
	CarapaceBreastArmor = {
		[0] = {
			lootScene = {
				{
					notes = {},
					chance = 0.018,
					chanceAtLeastOne = 0.0701,
					amount = 1,
					rolls = { 3, 5 },
					entity = {
						id = "InventoryLarvaHiveChest",
						variation = 0
					},
					dungeons = { "LarvaHiveBossDungeon", "SmallLarvaHiveDungeon" },
					scenes = { "MelodyMuralSceneClay2" }
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0274,
					chanceAtLeastOne = 0.1297,
					amount = 1,
					rolls = 5,
					entity = {
						id = "LarvaHiveBoss",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0274,
					chanceAtLeastOne = 0.1297,
					amount = 1,
					rolls = 5,
					entity = {
						id = "LarvaHiveHalloweenBoss",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.023,
					chanceAtLeastOne = 0.0344,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "HiveDestructible",
						variation = 0
					}
				}
			}
		}
	},
	CarapaceHelm = {
		[0] = {
			lootScene = {
				{
					notes = {},
					chance = 0.018,
					chanceAtLeastOne = 0.0701,
					amount = 1,
					rolls = { 3, 5 },
					entity = {
						id = "InventoryLarvaHiveChest",
						variation = 0
					},
					dungeons = { "LarvaHiveBossDungeon", "SmallLarvaHiveDungeon" },
					scenes = { "MelodyMuralSceneClay2" }
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0274,
					chanceAtLeastOne = 0.1297,
					amount = 1,
					rolls = 5,
					entity = {
						id = "LarvaHiveBoss",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0274,
					chanceAtLeastOne = 0.1297,
					amount = 1,
					rolls = 5,
					entity = {
						id = "LarvaHiveHalloweenBoss",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.023,
					chanceAtLeastOne = 0.0344,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "HiveDestructible",
						variation = 0
					}
				}
			}
		}
	},
	Carpenter = {
		[0] = {
			plunder = {
				{
					scene = "OasisHouseAlt",
					amount = 1
				}
			},
			crafting = {
				{
					station = "CopperWorkbench",
					amount = 1
				}
			}
		}
	},
	Carrock = {
		[0] = {
			naturalSpawn = {
				initial = true
			},
			farming = {
				{
					id = "CarrockSeed",
					variation = 0,
					notes = {},
					growthTime = 600.0
				}
			},
			plunder = {
				{
					scene = "CarrockLake",
					amount = 12
				},
				{
					scene = "SMOvergrownGrove",
					amount = 6
				}
			},
			lootScene = {
				{
					entity = {
						id = "RuinsPedestal",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "CityStore" }
				}
			}
		}
	},
	CarrockRare = {
		[0] = {
			farming = {
				{
					id = "CarrockSeed",
					variation = 0,
					notes = { "RarePlant" },
					growthTime = 600.0
				}
			},
			lootScene = {
				{
					entity = {
						id = "StonePedestal",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "CarrockLake" }
				}
			}
		}
	},
	CarrockSeed = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0679,
					chanceAtLeastOne = 0.0679,
					amount = 1,
					rolls = 1,
					entity = {
						id = "CavelingGardener",
						variation = 0
					}
				},
				{
					entity = {
						id = "CarrockPlant",
						variation = 0
					},
					chance = 0.75,
					chanceAtLeastOne = 0.75,
					amount = 1,
					multiplayerScaling = 0.0,
					notes = {}
				}
			}
		}
	},
	CartographyTable = {
		[0] = {
			crafting = {
				{
					station = "IronWorkBench",
					amount = 1
				}
			},
			plunder = {
				{
					scene = "SeaHarborTown1",
					amount = 1
				}
			}
		}
	},
	CatalystGemstone = {
		[0] = {
			fishing = {
				{
					biomes = { "Crystal" },
					liquids = { "Crystal" },
					type = "Loot",
					chance = 0.0291
				}
			},
			loot = {
				{
					notes = { "EventTerminal" },
					chance = 0.0323,
					chanceAtLeastOne = 0.0937,
					amount = 1,
					rolls = 3,
					entity = {
						id = "AlienChest",
						variation = 0
					}
				}
			},
			lootScene = {
				{
					entity = {
						id = "CryoPod2",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "CryoPodGatheringScene", "DamagedCryoPodScene" }
				},
				{
					entity = {
						id = "CryoPod3",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "BrokenCryoPodScene" }
				},
				{
					entity = {
						id = "RuinsPedestal",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "SMResearchLab" }
				}
			}
		}
	},
	CattleCage = {
		[0] = {
			crafting = {
				{
					station = "CattleWorkbench",
					amount = 1
				}
			}
		}
	},
	CattleFeedTray = {
		[0] = {
			plunder = {
				{
					scene = "SMMeadowPen",
					amount = 1
				},
				{
					scene = "SMStrollyCamp",
					amount = 1
				},
				{
					scene = "SMMeadowOasis",
					amount = 1
				},
				{
					scene = "OasisHouseAlt",
					amount = 1
				}
			},
			crafting = {
				{
					station = "CattleWorkbench",
					amount = 1
				}
			}
		}
	},
	CattleWorkbench = {
		[0] = {
			crafting = {
				{
					station = "WoodenWorkBench",
					amount = 1
				}
			},
			plunder = {
				{
					scene = "SMMeadowPen",
					amount = 1
				}
			}
		}
	},
	CaveBag = {
		[0] = {
			lootScene = {
				{
					notes = {},
					chance = 0.0034,
					chanceAtLeastOne = 0.0151,
					amount = 1,
					rolls = { 4, 5 },
					entity = {
						id = "InventoryChest",
						variation = 0
					},
					dungeons = { "BridgeArea", "WoodRoom" },
					scenes = { "AbandonedCampScene", "ClayHiddenChest", "SmallIslands", "TurfHiddenChest" }
				}
			},
			loot = {
				{
					notes = {},
					chance = 0.0024,
					chanceAtLeastOne = 0.0085,
					amount = 1,
					rolls = { 3, 4 },
					guaranteedChance = 0.0685,
					guaranteedChanceAtLeastOne = 0.0685,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "LockedCopperChest",
						variation = 0
					}
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.008,
					chanceAtLeastOne = 0.008,
					amount = 1,
					rolls = 1,
					entity = {
						id = "Caveling",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0074,
					chanceAtLeastOne = 0.0074,
					amount = 1,
					rolls = 1,
					entity = {
						id = "CavelingShaman",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.008,
					chanceAtLeastOne = 0.008,
					amount = 1,
					rolls = 1,
					entity = {
						id = "CavelingMerchant",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.008,
					chanceAtLeastOne = 0.008,
					amount = 1,
					rolls = 1,
					entity = {
						id = "SlimeMerchant",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.008,
					chanceAtLeastOne = 0.008,
					amount = 1,
					rolls = 1,
					entity = {
						id = "FishingMerchant",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.008,
					chanceAtLeastOne = 0.008,
					amount = 1,
					rolls = 1,
					entity = {
						id = "CrystalMerchant",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0026,
					chanceAtLeastOne = 0.0092,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "LargeAncientDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0093,
					chanceAtLeastOne = 0.014,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "SlimeDestructMedium",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0093,
					chanceAtLeastOne = 0.014,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "SlimeDestructLarge",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0083,
					chanceAtLeastOne = 0.0125,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "WoodenDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0089,
					chanceAtLeastOne = 0.0308,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "WoodenDestructible",
						variation = 1
					}
				},
				{
					notes = {},
					chance = 0.0196,
					chanceAtLeastOne = 0.0196,
					amount = 1,
					rolls = 1,
					entity = {
						id = "ClayPot",
						variation = 0
					}
				}
			}
		}
	},
	CaveGuppyNecklace = {
		[0] = {
			fishing = {
				{
					biomes = { "Slime" },
					liquids = { "Dirt" },
					type = "Loot",
					chance = 0.0337
				}
			}
		}
	},
	Caveling = {
		[0] = {
			naturalSpawn = {
				initial = true,
				respawn = true
			},
			plunder = {
				{
					scene = "StoneMaze",
					amount = 39
				},
				{
					scene = "CavelingCampfire",
					amount = 3
				},
				{
					dungeon = "CavelingRuins"
				},
				{
					dungeon = "ShamanBossRoom"
				}
			}
		}
	},
	CavelingAssassin = {
		[0] = {
			naturalSpawn = {
				initial = true,
				respawn = true
			},
			plunder = {
				{
					dungeon = "DesertBridgeArea"
				}
			}
		}
	},
	CavelingAssassinTrophy = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0056,
					chanceAtLeastOne = 0.0056,
					amount = 1,
					rolls = 1,
					entity = {
						id = "CavelingAssassin",
						variation = 0
					}
				}
			}
		}
	},
	CavelingBed = {
		[0] = {
			plunder = {
				{
					scene = "Farmhouse4",
					amount = 1
				},
				{
					scene = "Farmhouse5",
					amount = 1
				},
				{
					scene = "ClayHut",
					amount = 1
				},
				{
					scene = "CityBath",
					amount = 3
				},
				{
					scene = "CityQuarters1",
					amount = 2
				},
				{
					scene = "CityQuarters2",
					amount = 4
				},
				{
					scene = "CityQuarters3",
					amount = 1
				},
				{
					scene = "FishingMerchantScene",
					amount = 1
				},
				{
					scene = "SprinklerFarmScene",
					amount = 1
				},
				{
					scene = "SMOvergrownGrove",
					amount = 1
				},
				{
					scene = "SMResearchLab",
					amount = 1
				},
				{
					dungeon = "CavelingRuins"
				},
				{
					dungeon = "CavelingMerchantRoom"
				}
			}
		}
	},
	CavelingBread = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0531,
					chanceAtLeastOne = 0.0531,
					amount = 1,
					rolls = 1,
					entity = {
						id = "Caveling",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0494,
					chanceAtLeastOne = 0.0494,
					amount = 1,
					rolls = 1,
					entity = {
						id = "CavelingShaman",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0493,
					chanceAtLeastOne = 0.0961,
					amount = 1,
					rolls = { 1, 3 },
					entity = {
						id = "CavelingBrute",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0645,
					chanceAtLeastOne = 0.0645,
					amount = 1,
					rolls = 1,
					entity = {
						id = "CavelingScholar",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0531,
					chanceAtLeastOne = 0.0531,
					amount = 1,
					rolls = 1,
					entity = {
						id = "CavelingMerchant",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0531,
					chanceAtLeastOne = 0.0531,
					amount = 1,
					rolls = 1,
					entity = {
						id = "SlimeMerchant",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0531,
					chanceAtLeastOne = 0.0531,
					amount = 1,
					rolls = 1,
					entity = {
						id = "FishingMerchant",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0531,
					chanceAtLeastOne = 0.0531,
					amount = 1,
					rolls = 1,
					entity = {
						id = "CrystalMerchant",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0278,
					chanceAtLeastOne = 0.0415,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "AncientDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.1033,
					chanceAtLeastOne = 0.3173,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "LargeAncientDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0167,
					chanceAtLeastOne = 0.0249,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "WoodenDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0296,
					chanceAtLeastOne = 0.0999,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "WoodenDestructible",
						variation = 1
					}
				},
				{
					notes = {},
					chance = 0.0331,
					chanceAtLeastOne = 0.0493,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "NatureWoodenDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0386,
					chanceAtLeastOne = 0.1289,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "NatureWoodenDestructible",
						variation = 1
					}
				},
				{
					notes = {},
					chance = 0.0576,
					chanceAtLeastOne = 0.0576,
					amount = 1,
					rolls = 1,
					entity = {
						id = "CavelingPot",
						variation = 0
					}
				}
			},
			merchant = {
				{
					id = "CavelingMerchant",
					variation = 0,
					stock = 5,
					requirement = "None"
				}
			},
			lootScene = {
				{
					entity = {
						id = "InventoryChest",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 3,
					scenes = { "AbyssHome" }
				},
				{
					entity = {
						id = "InventoryMoldDungeonChest",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 3,
					scenes = { "MoldDungeonMainTemple" }
				},
				{
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 5,
					scenes = { "ClayHut" }
				},
				{
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 10,
					scenes = { "BeachedCavelingShip" }
				},
				{
					entity = {
						id = "RuinsPedestal",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "CityStore" }
				},
				{
					entity = {
						id = "WoodTable",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "SMNatureEggHut" }
				}
			}
		}
	},
	CavelingBreastArmor = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0106,
					chanceAtLeastOne = 0.0106,
					amount = 1,
					rolls = 1,
					entity = {
						id = "Caveling",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0099,
					chanceAtLeastOne = 0.0099,
					amount = 1,
					rolls = 1,
					entity = {
						id = "CavelingShaman",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0148,
					chanceAtLeastOne = 0.0293,
					amount = 1,
					rolls = { 1, 3 },
					entity = {
						id = "CavelingBrute",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0106,
					chanceAtLeastOne = 0.0106,
					amount = 1,
					rolls = 1,
					entity = {
						id = "CavelingMerchant",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0106,
					chanceAtLeastOne = 0.0106,
					amount = 1,
					rolls = 1,
					entity = {
						id = "SlimeMerchant",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0106,
					chanceAtLeastOne = 0.0106,
					amount = 1,
					rolls = 1,
					entity = {
						id = "FishingMerchant",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0106,
					chanceAtLeastOne = 0.0106,
					amount = 1,
					rolls = 1,
					entity = {
						id = "CrystalMerchant",
						variation = 0
					}
				}
			}
		}
	},
	CavelingBrute = {
		[0] = {
			naturalSpawn = {
				initial = true,
				respawn = true
			},
			plunder = {
				{
					scene = "StoneMaze",
					amount = 3
				},
				{
					dungeon = "CavelingRuins"
				},
				{
					dungeon = "ShamanBossRoom"
				}
			}
		}
	},
	CavelingBruteTrophy = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0049,
					chanceAtLeastOne = 0.0098,
					amount = 1,
					rolls = { 1, 3 },
					entity = {
						id = "CavelingBrute",
						variation = 0
					}
				}
			}
		}
	},
	CavelingChair = {
		[0] = {
			plunder = {
				{
					scene = "AbyssHome",
					amount = 1
				},
				{
					scene = "CavelingFarm",
					amount = 2
				},
				{
					scene = "Farmhouse1",
					amount = 2
				},
				{
					scene = "Farmhouse2",
					amount = 1
				},
				{
					scene = "Farmhouse4",
					amount = 1
				},
				{
					scene = "TempleNature4",
					amount = 10
				},
				{
					scene = "InfestedFarm",
					amount = 3
				},
				{
					scene = "ClayHut",
					amount = 1
				},
				{
					scene = "FishingMerchantScene",
					amount = 1
				},
				{
					scene = "SMOvergrownGrove",
					amount = 5
				},
				{
					scene = "BirdBossRoom2",
					amount = 2
				},
				{
					scene = "BirdBossRoom4",
					amount = 1
				},
				{
					dungeon = "CavelingRuins"
				}
			}
		}
	},
	CavelingCoffee = {
		[0] = {
			vendor = {
				{
					id = "VendingMachine",
					variation = 0
				}
			}
		}
	},
	CavelingCrunch = {
		[0] = {
			vendor = {
				{
					id = "VendingMachine",
					variation = 0
				}
			}
		}
	},
	CavelingCup = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0064,
					chanceAtLeastOne = 0.0064,
					amount = 1,
					rolls = 1,
					entity = {
						id = "CavelingScholar",
						variation = 0
					}
				}
			},
			lootScene = {
				{
					entity = {
						id = "RuinsTableSmall",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "CityQuarters1" }
				}
			}
		}
	},
	CavelingDoll = {
		[0] = {
			dropScene = {
				{
					entity = {
						id = "DiggingSpot",
						variation = 0
					},
					chance = 1.0,
					chanceAtLeastOne = 1.0,
					amount = 1,
					multiplayerScaling = 0.0,
					notes = {},
					scenes = { "ChildCavelingsSceneGrave" }
				}
			}
		}
	},
	CavelingEffigy = {
		[0] = {
			lootScene = {
				{
					entity = {
						id = "RuinsPedestal",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "CityQuarters3", "ShrineMuralScene" }
				}
			}
		}
	},
	CavelingFarmerTrophy = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0079,
					chanceAtLeastOne = 0.0079,
					amount = 1,
					rolls = 1,
					entity = {
						id = "CavelingGardener",
						variation = 0
					}
				}
			}
		}
	},
	CavelingFloorTile = {
		[0] = {
			plunder = {
				{
					scene = "ChildCavelingsSceneGrave",
					amount = 1
				},
				{
					scene = "RuinMeadow",
					amount = 52
				},
				{
					scene = "Farmhouse1",
					amount = 2
				},
				{
					scene = "Farmhouse4",
					amount = 4
				},
				{
					scene = "Farmhouse5",
					amount = 7
				},
				{
					scene = "TempleNature1",
					amount = 4
				},
				{
					scene = "TempleNature2",
					amount = 16
				},
				{
					scene = "TempleNature3",
					amount = 24
				},
				{
					scene = "TempleNature4",
					amount = 15
				},
				{
					scene = "TempleAddition1",
					amount = 1
				},
				{
					scene = "TempleAddition2",
					amount = 6
				},
				{
					scene = "TempleAddition4",
					amount = 27
				},
				{
					scene = "TempleAddition5",
					amount = 9
				},
				{
					scene = "TempleAddition6",
					amount = 3
				},
				{
					scene = "TempleAddition7",
					amount = 4
				},
				{
					scene = "TempleAddition8",
					amount = 2
				},
				{
					scene = "Railways10",
					amount = 5
				},
				{
					scene = "CavelingThroneRoom",
					amount = 16
				},
				{
					scene = "DirtRuins5",
					amount = 5
				},
				{
					scene = "DirtRuins6",
					amount = 4
				},
				{
					scene = "CavelingCampfire",
					amount = 20
				},
				{
					scene = "TurtleRockScene",
					amount = 13
				},
				{
					scene = "BrokenCore1",
					amount = 11
				},
				{
					scene = "BrokenCore2",
					amount = 15
				},
				{
					scene = "BrokenCore3",
					amount = 9
				},
				{
					scene = "CityPark",
					amount = 24
				},
				{
					scene = "CityPlaza",
					amount = 38
				},
				{
					scene = "RemembranceHall",
					amount = 8
				},
				{
					scene = "CityQuarters1",
					amount = 15
				},
				{
					scene = "CityQuarters3",
					amount = 4
				},
				{
					scene = "DirtMushroomFarm",
					amount = 7
				},
				{
					scene = "MelodyMuralSceneStone",
					amount = 5
				},
				{
					scene = "WaypointRoomDirt",
					amount = 20
				},
				{
					scene = "WaypointRoomHive",
					amount = 18
				},
				{
					scene = "WaypointRoomNature",
					amount = 19
				},
				{
					scene = "WaypointRoomSea",
					amount = 18
				},
				{
					scene = "WaypointRoomStone",
					amount = 19
				},
				{
					scene = "SMAzeosBrokenBridge",
					amount = 3
				},
				{
					scene = "SMTurfOasis",
					amount = 2
				},
				{
					scene = "BirdBossRoom1",
					amount = 6
				},
				{
					scene = "BirdBossRoom2",
					amount = 1
				},
				{
					scene = "BirdBossRoom3",
					amount = 8
				},
				{
					dungeon = "CavelingRuins"
				},
				{
					dungeon = "NatureCavelingArea"
				}
			}
		}
	},
	CavelingFloorTileDark = {
		[0] = {
			plunder = {
				{
					scene = "MoldDungeonMainTemple",
					amount = 51
				},
				{
					scene = "MoldTemple1",
					amount = 25
				},
				{
					scene = "MoldTemple2",
					amount = 15
				},
				{
					scene = "DirtRuins2",
					amount = 12
				},
				{
					scene = "DirtRuins3",
					amount = 14
				},
				{
					scene = "DirtRuins4",
					amount = 15
				},
				{
					scene = "CavelingThroneRoom",
					amount = 8
				},
				{
					scene = "BotanicGarden",
					amount = 4
				},
				{
					scene = "CityLibrary",
					amount = 18
				},
				{
					scene = "CityQuarters2",
					amount = 4
				},
				{
					scene = "WaypointRoomDesert",
					amount = 19
				},
				{
					scene = "WaypointRoomLava",
					amount = 15
				},
				{
					scene = "SMAzeosBrokenBridge",
					amount = 4
				},
				{
					scene = "SMMeadowTreeBridge",
					amount = 14
				},
				{
					scene = "SMMoldOasis",
					amount = 6
				},
				{
					scene = "SMNatureEggHut",
					amount = 10
				},
				{
					scene = "SMStoneOasis",
					amount = 5
				},
				{
					scene = "SMDirtCherryTree",
					amount = 12
				},
				{
					scene = "DesertAbandonedFarm",
					amount = 5
				},
				{
					dungeon = "MoldDungeon0"
				},
				{
					dungeon = "ShamanBossRoom"
				},
				{
					dungeon = "MoldDungeonMain0"
				}
			}
		}
	},
	CavelingGardener = {
		[0] = {
			naturalSpawn = {
				initial = true,
				respawn = true
			},
			plunder = {
				{
					scene = "CavelingFarm",
					amount = 1
				},
				{
					scene = "MoldGrassPatchScene",
					amount = 1
				},
				{
					dungeon = "NatureCavelingArea"
				}
			}
		}
	},
	CavelingHelm = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0212,
					chanceAtLeastOne = 0.0212,
					amount = 1,
					rolls = 1,
					entity = {
						id = "Caveling",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0148,
					chanceAtLeastOne = 0.0293,
					amount = 1,
					rolls = { 1, 3 },
					entity = {
						id = "CavelingBrute",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0212,
					chanceAtLeastOne = 0.0212,
					amount = 1,
					rolls = 1,
					entity = {
						id = "CavelingMerchant",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0212,
					chanceAtLeastOne = 0.0212,
					amount = 1,
					rolls = 1,
					entity = {
						id = "SlimeMerchant",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0212,
					chanceAtLeastOne = 0.0212,
					amount = 1,
					rolls = 1,
					entity = {
						id = "FishingMerchant",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0212,
					chanceAtLeastOne = 0.0212,
					amount = 1,
					rolls = 1,
					entity = {
						id = "CrystalMerchant",
						variation = 0
					}
				}
			},
			lootScene = {
				{
					entity = {
						id = "Mannequin",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "SMDirtCamp" }
				}
			}
		}
	},
	CavelingHunter = {
		[0] = {
			naturalSpawn = {
				initial = true,
				respawn = true
			},
			plunder = {
				{
					scene = "MoldGrassPatchScene",
					amount = 2
				},
				{
					scene = "BirdBossRoom1",
					amount = 1
				},
				{
					scene = "BirdBossRoom2",
					amount = 3
				},
				{
					scene = "BirdBossRoom3",
					amount = 5
				},
				{
					dungeon = "NatureCavelingArea"
				},
				{
					dungeon = "BirdBossRoom"
				}
			}
		}
	},
	CavelingHunterTrophy = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0048,
					chanceAtLeastOne = 0.0048,
					amount = 1,
					rolls = 1,
					entity = {
						id = "CavelingHunter",
						variation = 0
					}
				}
			}
		}
	},
	CavelingID = {
		[0] = {
			lootScene = {
				{
					notes = {},
					chance = 0.0249,
					chanceAtLeastOne = 0.1296,
					amount = 1,
					rolls = { 4, 7 },
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					dungeons = { "BigCityDungeon1", "BigCityDungeon2", "BigCityDungeon3", "CityDungeon" },
					scenes = { "CitySewers", "CityStore", "SMBrokenCityIsle", "SMCityArchive", "SMLoneCityIsland" }
				},
				{
					notes = {},
					chance = 0.0249,
					chanceAtLeastOne = 0.1296,
					amount = 1,
					rolls = { 4, 7 },
					entity = {
						id = "BossChest",
						variation = 0
					},
					scenes = { "CityHall" }
				}
			}
		}
	},
	CavelingInfectedTrophy = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0011,
					chanceAtLeastOne = 0.0011,
					amount = 1,
					rolls = 1,
					entity = {
						id = "InfectedCaveling",
						variation = 0
					}
				}
			}
		}
	},
	CavelingMedal = {
		[0] = {
			loot = {
				{
					notes = {},
					chance = 0.0121,
					chanceAtLeastOne = 0.0418,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "LockedScarletChest",
						variation = 0
					}
				}
			},
			fishing = {
				{
					biomes = { "Nature" },
					liquids = {},
					type = "Loot",
					chance = 0.0079
				}
			},
			lootScene = {
				{
					entity = {
						id = "BossChest",
						variation = 1
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "ShrineMuralScene" }
				},
				{
					notes = {},
					chance = 0.0121,
					chanceAtLeastOne = 0.0418,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "IronChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneStone" }
				},
				{
					notes = {},
					chance = 0.0121,
					chanceAtLeastOne = 0.0418,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "InventoryAncientChest",
						variation = 1
					},
					scenes = { "MelodyMuralSceneStone2" }
				},
				{
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 2,
					scenes = { "MelodyMuralSceneNature" }
				}
			}
		}
	},
	CavelingMerchant = {
		[0] = {
			plunder = {
				{
					dungeon = "CavelingMerchantRoom"
				}
			},
			validHouse = {
				{
					item = "MysteriousIdol"
				}
			}
		}
	},
	CavelingMonument = {
		[0] = {
			plunder = {
				{
					scene = "MainCityEntrance",
					amount = 3
				}
			}
		}
	},
	CavelingMonumentBroken = {
		[0] = {
			plunder = {
				{
					scene = "MainCityEntrance",
					amount = 1
				}
			}
		}
	},
	CavelingMothersRing = {
		[0] = {
			dropScene = {
				{
					entity = {
						id = "DiggingSpot",
						variation = 0
					},
					chance = 1.0,
					chanceAtLeastOne = 1.0,
					amount = 1,
					multiplayerScaling = 0.0,
					notes = {},
					scenes = { "ChildCavelingsSceneGrave" }
				}
			}
		}
	},
	CavelingMummy = {
		[0] = {
			plunder = {
				{
					scene = "ScarabTempleRoom1",
					amount = 4
				},
				{
					scene = "ScarabTempleRoom2",
					amount = 4
				},
				{
					scene = "ScarabTempleRoom3",
					amount = 4
				},
				{
					scene = "ScarabTempleRoom4",
					amount = 5
				},
				{
					dungeon = "DesertTempleDungeon"
				},
				{
					dungeon = "DesertTempleDungeon2"
				}
			}
		}
	},
	CavelingMummyTrophy = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0055,
					chanceAtLeastOne = 0.0055,
					amount = 1,
					rolls = 1,
					entity = {
						id = "CavelingMummy",
						variation = 0
					}
				}
			}
		}
	},
	CavelingPantsArmor = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0106,
					chanceAtLeastOne = 0.0106,
					amount = 1,
					rolls = 1,
					entity = {
						id = "Caveling",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0099,
					chanceAtLeastOne = 0.0099,
					amount = 1,
					rolls = 1,
					entity = {
						id = "CavelingShaman",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0148,
					chanceAtLeastOne = 0.0293,
					amount = 1,
					rolls = { 1, 3 },
					entity = {
						id = "CavelingBrute",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0106,
					chanceAtLeastOne = 0.0106,
					amount = 1,
					rolls = 1,
					entity = {
						id = "CavelingMerchant",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0106,
					chanceAtLeastOne = 0.0106,
					amount = 1,
					rolls = 1,
					entity = {
						id = "SlimeMerchant",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0106,
					chanceAtLeastOne = 0.0106,
					amount = 1,
					rolls = 1,
					entity = {
						id = "FishingMerchant",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0106,
					chanceAtLeastOne = 0.0106,
					amount = 1,
					rolls = 1,
					entity = {
						id = "CrystalMerchant",
						variation = 0
					}
				}
			}
		}
	},
	CavelingPerfume = {
		[0] = {
			loot = {
				{
					notes = {},
					chance = 0.0124,
					chanceAtLeastOne = 0.0426,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "LockedIronChest",
						variation = 0
					}
				}
			},
			lootScene = {
				{
					notes = {},
					chance = 0.0124,
					chanceAtLeastOne = 0.0426,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "IronChest",
						variation = 0
					},
					dungeons = { "ShamanBossRoom", "StoneBridgeArea" }
				},
				{
					entity = {
						id = "BossChest",
						variation = 1
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "ShrineMuralScene" }
				},
				{
					entity = {
						id = "RuinsPedestal",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "MelodyMuralSceneStone" }
				},
				{
					notes = {},
					chance = 0.0124,
					chanceAtLeastOne = 0.0426,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneDirt", "MelodyMuralSceneDirt2" }
				},
				{
					notes = {},
					chance = 0.0124,
					chanceAtLeastOne = 0.0426,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "CopperChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneClay" }
				}
			},
			fishing = {
				{
					biomes = { "Stone" },
					liquids = {},
					type = "Loot",
					chance = 0.0084
				}
			}
		}
	},
	CavelingPot = {
		[0] = {
			naturalSpawn = {
				initial = true
			},
			plunder = {
				{
					scene = "LabyrintScene1",
					amount = 13
				},
				{
					scene = "AncientGiantScene",
					amount = 6
				},
				{
					scene = "ChildCavelingsSceneGrave",
					amount = 3
				},
				{
					scene = "WorshipMuralScene",
					amount = 18
				},
				{
					scene = "AbyssHome",
					amount = 2
				},
				{
					scene = "RuinMeadow",
					amount = 17
				},
				{
					scene = "CavelingFarm",
					amount = 6
				},
				{
					scene = "Farmhouse1",
					amount = 1
				},
				{
					scene = "Farmhouse2",
					amount = 3
				},
				{
					scene = "Farmhouse3",
					amount = 1
				},
				{
					scene = "Farmhouse4",
					amount = 5
				},
				{
					scene = "Field4",
					amount = 1
				},
				{
					scene = "TempleNature1",
					amount = 3
				},
				{
					scene = "TempleAddition2",
					amount = 3
				},
				{
					scene = "InfestedFarm",
					amount = 4
				},
				{
					scene = "DirtRuins3",
					amount = 4
				},
				{
					scene = "DirtRuins5",
					amount = 4
				},
				{
					scene = "StoneMaze",
					amount = 45
				},
				{
					scene = "CarrockLake",
					amount = 12
				},
				{
					scene = "CavelingCampfire",
					amount = 11
				},
				{
					scene = "MelodyMuralSceneStone",
					amount = 1
				},
				{
					scene = "MelodyMuralSceneStone2",
					amount = 8
				},
				{
					scene = "WaypointRoomStone",
					amount = 2
				},
				{
					dungeon = "CavelingRuins"
				},
				{
					dungeon = "ShamanBossRoom"
				}
			}
		}
	},
	CavelingProphetMask = {
		[0] = {
			dropScene = {
				{
					entity = {
						id = "DiggingSpot",
						variation = 0
					},
					chance = 1.0,
					chanceAtLeastOne = 1.0,
					amount = 1,
					multiplayerScaling = 0.0,
					notes = {},
					scenes = { "BindingStringScene" }
				}
			}
		}
	},
	CavelingSandal = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.1096,
					chanceAtLeastOne = 0.1096,
					amount = 1,
					rolls = 1,
					entity = {
						id = "DiggingSpotDesert",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0414,
					chanceAtLeastOne = 0.0414,
					amount = 1,
					rolls = 1,
					entity = {
						id = "DesertTempleDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0234,
					chanceAtLeastOne = 0.0794,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "LargeDesertTempleDestructible",
						variation = 0
					}
				}
			}
		}
	},
	CavelingScholar = {
		[0] = {
			naturalSpawn = {
				respawn = true
			},
			plunder = {
				{
					scene = "SprinklerFarmScene",
					amount = 1
				},
				{
					dungeon = "CityDungeon"
				},
				{
					dungeon = "BigCityDungeon1"
				},
				{
					dungeon = "BigCityDungeon2"
				},
				{
					dungeon = "BigCityDungeon3"
				}
			}
		}
	},
	CavelingShaman = {
		[0] = {
			naturalSpawn = {
				initial = true,
				respawn = true
			},
			plunder = {
				{
					scene = "StoneMaze",
					amount = 12
				},
				{
					dungeon = "CavelingRuins"
				},
				{
					dungeon = "ShamanBossRoom"
				}
			}
		}
	},
	CavelingShamanTrophy = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.004,
					chanceAtLeastOne = 0.004,
					amount = 1,
					rolls = 1,
					entity = {
						id = "CavelingShaman",
						variation = 0
					}
				}
			}
		}
	},
	CavelingShip = {
		[0] = {
			plunder = {
				{
					scene = "BeachedCavelingShip",
					amount = 1
				},
				{
					scene = "CityHarbor",
					amount = 1
				}
			}
		}
	},
	CavelingShortWall = {
		[0] = {
			plunder = {
				{
					scene = "AbyssHome",
					amount = 1
				},
				{
					scene = "DirtRuins2",
					amount = 11
				},
				{
					scene = "DirtRuins3",
					amount = 8
				},
				{
					scene = "CavelingThroneRoom",
					amount = 10
				},
				{
					scene = "DirtRuins6",
					amount = 8
				},
				{
					scene = "DirtRuins7",
					amount = 14
				},
				{
					scene = "CavelingCampfire",
					amount = 19
				},
				{
					scene = "ClayHut",
					amount = 7
				},
				{
					dungeon = "CavelingRuins"
				}
			}
		}
	},
	CavelingSkinTome = {
		[0] = {
			crafting = {
				{
					station = "LarvaHiveBossStatue",
					amount = 1
				}
			}
		}
	},
	CavelingSkirmisher = {
		[0] = {
			naturalSpawn = {
				initial = true,
				respawn = true
			},
			plunder = {
				{
					scene = "ClaySettlement1",
					amount = 2
				},
				{
					scene = "ClaySettlement2",
					amount = 1
				},
				{
					scene = "ClaySettlement3",
					amount = 2
				},
				{
					dungeon = "ClayCavelingArea"
				}
			}
		}
	},
	CavelingSkirmisherTrophy = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0035,
					chanceAtLeastOne = 0.0035,
					amount = 1,
					rolls = 1,
					entity = {
						id = "CavelingSkirmisher",
						variation = 0
					}
				}
			}
		}
	},
	CavelingSkull = {
		[0] = {
			loot = {
				{
					notes = {},
					chance = 0.0163,
					chanceAtLeastOne = 0.056,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "LockedGalaxiteChest",
						variation = 0
					}
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0311,
					chanceAtLeastOne = 0.0311,
					amount = 1,
					rolls = 1,
					entity = {
						id = "BigLarva",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0311,
					chanceAtLeastOne = 0.0311,
					amount = 1,
					rolls = 1,
					entity = {
						id = "BigLarva",
						variation = 1
					}
				},
				{
					notes = {},
					chance = 0.0112,
					chanceAtLeastOne = 0.0548,
					amount = 1,
					rolls = 5,
					entity = {
						id = "ShamanBoss",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0124,
					chanceAtLeastOne = 0.0186,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "SlimeDestructMedium",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0124,
					chanceAtLeastOne = 0.0186,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "SlimeDestructLarge",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0414,
					chanceAtLeastOne = 0.0414,
					amount = 1,
					rolls = 1,
					entity = {
						id = "DesertTempleDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0234,
					chanceAtLeastOne = 0.0794,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "LargeDesertTempleDestructible",
						variation = 0
					}
				}
			},
			salvage = {
				{
					id = "ViciousRing",
					variation = 0,
					amount = 1
				}
			},
			lootScene = {
				{
					entity = {
						id = "StonePedestal",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "CavelingThroneRoom" }
				},
				{
					entity = {
						id = "InventorySeaBiomeChest",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 3,
					scenes = { "OCeanKIngFossilScene" }
				},
				{
					entity = {
						id = "KingGrave",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "KingGrave" }
				},
				{
					entity = {
						id = "QueenGrave",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "QueenGrave" }
				},
				{
					notes = {},
					chance = 0.0163,
					chanceAtLeastOne = 0.056,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "InventorySeaBiomeChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneSea" }
				},
				{
					notes = {},
					chance = 0.0163,
					chanceAtLeastOne = 0.056,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "OctarineChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneSea2" }
				}
			}
		}
	},
	CavelingSpearman = {
		[0] = {
			naturalSpawn = {
				initial = true,
				respawn = true
			},
			plunder = {
				{
					scene = "ClaySettlement1",
					amount = 2
				},
				{
					scene = "ClaySettlement2",
					amount = 1
				},
				{
					scene = "ClaySettlement3",
					amount = 2
				},
				{
					dungeon = "ClayCavelingArea"
				}
			}
		}
	},
	CavelingSpearmanTrophy = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0034,
					chanceAtLeastOne = 0.0034,
					amount = 1,
					rolls = 1,
					entity = {
						id = "CavelingSpearman",
						variation = 0
					}
				}
			}
		}
	},
	CavelingTable = {
		[0] = {
			plunder = {
				{
					scene = "CavelingFarm",
					amount = 1
				},
				{
					scene = "Farmhouse1",
					amount = 1
				},
				{
					scene = "Farmhouse2",
					amount = 1
				},
				{
					scene = "Farmhouse4",
					amount = 1
				},
				{
					scene = "InfestedFarm",
					amount = 1
				},
				{
					scene = "ClayHut",
					amount = 1
				},
				{
					scene = "CityQuarters2",
					amount = 4
				},
				{
					scene = "FishingMerchantScene",
					amount = 1
				},
				{
					dungeon = "CavelingRuins"
				},
				{
					dungeon = "ShamanBossRoom"
				}
			}
		}
	},
	CavelingThrone = {
		[0] = {
			plunder = {
				{
					scene = "CavelingThroneRoom",
					amount = 1
				},
				{
					scene = "CityHall",
					amount = 1
				},
				{
					scene = "ShrineMuralScene",
					amount = 1
				},
				{
					scene = "MelodyMuralSceneStone2",
					amount = 1
				}
			}
		}
	},
	CavelingToilet = {
		[0] = {
			plunder = {
				{
					scene = "AbyssHome",
					amount = 1
				},
				{
					scene = "Farmhouse3",
					amount = 1
				},
				{
					scene = "InfestedFarm",
					amount = 1
				},
				{
					scene = "CityBath",
					amount = 3
				},
				{
					scene = "CityQuarters1",
					amount = 2
				},
				{
					scene = "CityQuarters3",
					amount = 4
				},
				{
					scene = "SMHiveAbandonedHut",
					amount = 1
				},
				{
					scene = "DesertAbandonedFarm",
					amount = 1
				},
				{
					dungeon = "CavelingRuins"
				},
				{
					dungeon = "ShamanBossRoom"
				}
			}
		}
	},
	CavelingTrophy = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0016,
					chanceAtLeastOne = 0.0016,
					amount = 1,
					rolls = 1,
					entity = {
						id = "Caveling",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0016,
					chanceAtLeastOne = 0.0016,
					amount = 1,
					rolls = 1,
					entity = {
						id = "CavelingMerchant",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0016,
					chanceAtLeastOne = 0.0016,
					amount = 1,
					rolls = 1,
					entity = {
						id = "SlimeMerchant",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0016,
					chanceAtLeastOne = 0.0016,
					amount = 1,
					rolls = 1,
					entity = {
						id = "FishingMerchant",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0016,
					chanceAtLeastOne = 0.0016,
					amount = 1,
					rolls = 1,
					entity = {
						id = "CrystalMerchant",
						variation = 0
					}
				}
			},
			lootScene = {
				{
					entity = {
						id = "InventoryAncientChest",
						variation = 1
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "StoneMaze" }
				}
			}
		}
	},
	CavelingWall = {
		[0] = {
			plunder = {
				{
					scene = "DirtRuins4",
					amount = 7
				},
				{
					scene = "CavelingThroneRoom",
					amount = 6
				},
				{
					scene = "DirtRuins7",
					amount = 3
				},
				{
					scene = "ClayHut",
					amount = 2
				},
				{
					dungeon = "CavelingRuins"
				}
			}
		}
	},
	CeremonialFlute = {
		[0] = {
			loot = {
				{
					notes = {},
					chance = 0.0121,
					chanceAtLeastOne = 0.0418,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "LockedScarletChest",
						variation = 0
					}
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0058,
					chanceAtLeastOne = 0.0201,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "NatureWoodenDestructible",
						variation = 1
					}
				}
			},
			fishing = {
				{
					biomes = {},
					liquids = { "Mold" },
					type = "Loot",
					chance = 0.0086
				}
			},
			lootScene = {
				{
					notes = {},
					chance = 0.0121,
					chanceAtLeastOne = 0.0418,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "IronChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneStone" }
				},
				{
					notes = {},
					chance = 0.0121,
					chanceAtLeastOne = 0.0418,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "InventoryAncientChest",
						variation = 1
					},
					scenes = { "MelodyMuralSceneStone2" }
				}
			}
		}
	},
	ChaosStaff = {
		[0] = {
			crafting = {
				{
					station = "PassageCraftingStatue",
					amount = 1
				}
			}
		}
	},
	CharmGrenade = {
		[0] = {
			lootScene = {
				{
					notes = {},
					chance = 0.0171,
					chanceAtLeastOne = 0.0665,
					amount = { 3, 6 },
					rolls = { 3, 5 },
					entity = {
						id = "InventorySeaBiomeChest",
						variation = 0
					},
					dungeons = { "SeaIslands", "SeaWallsWithChest" },
					scenes = { "SMSeaCampIsland1", "SMSeaCampIsland2", "SMSeaCampIsland4", "SMSeaCampIsland6", "SMSeaOasis", "SMSurfaceCoralIsland" }
				},
				{
					notes = {},
					chance = 0.0243,
					chanceAtLeastOne = 0.0938,
					amount = { 3, 6 },
					rolls = { 3, 5 },
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneNature" }
				},
				{
					notes = {},
					chance = 0.0243,
					chanceAtLeastOne = 0.0938,
					amount = { 3, 6 },
					rolls = { 3, 5 },
					entity = {
						id = "InventoryMoldDungeonChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneNature2" }
				}
			},
			loot = {
				{
					notes = {},
					chance = 0.0243,
					chanceAtLeastOne = 0.0938,
					amount = { 3, 6 },
					rolls = { 3, 5 },
					entity = {
						id = "LockedOctarineChest",
						variation = 0
					}
				}
			},
			crafting = {
				{
					station = "LaboratoryWorkbench",
					amount = 1
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0394,
					chanceAtLeastOne = 0.0772,
					amount = 1,
					rolls = { 1, 3 },
					entity = {
						id = "LargeJellyfishDestructable",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0394,
					chanceAtLeastOne = 0.0772,
					amount = 1,
					rolls = { 1, 3 },
					entity = {
						id = "SeaWoodenDestructible",
						variation = 1
					}
				}
			}
		}
	},
	CharredCavelingSkull = {
		[0] = {
			lootScene = {
				{
					notes = {},
					chance = 0.0208,
					chanceAtLeastOne = 0.0904,
					amount = 1,
					rolls = { 3, 6 },
					entity = {
						id = "InventoryLavaChest",
						variation = 0
					},
					dungeons = { "AncientForgeDungeon", "LavaDungeon", "LavaSlimeBossDungeon" },
					scenes = { "LavaMineScene3", "SMLavaBoulderMine1" }
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0943,
					chanceAtLeastOne = 0.0943,
					amount = 1,
					rolls = 1,
					entity = {
						id = "DiggingSpotLava",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0412,
					chanceAtLeastOne = 0.0412,
					amount = 1,
					rolls = 1,
					entity = {
						id = "LavaWoodenDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0197,
					chanceAtLeastOne = 0.0672,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "LavaWoodenDestructible",
						variation = 1
					}
				}
			}
		}
	},
	ChemicalRation = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0597,
					chanceAtLeastOne = 0.0597,
					amount = 1,
					rolls = 1,
					entity = {
						id = "AlienTechDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0384,
					chanceAtLeastOne = 0.0932,
					amount = 1,
					rolls = { 2, 3 },
					entity = {
						id = "LargeAlienTechDestructible",
						variation = 0
					}
				}
			},
			lootScene = {
				{
					entity = {
						id = "CryoPod2",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "CryoPodGatheringScene", "DamagedCryoPodScene" }
				},
				{
					entity = {
						id = "CryoPod3",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "BrokenCryoPodScene" }
				},
				{
					notes = {},
					chance = 0.0169,
					chanceAtLeastOne = 0.074,
					amount = 1,
					rolls = { 3, 6 },
					entity = {
						id = "AlienChest",
						variation = 0
					},
					scenes = { "AlienRingRoom3" }
				}
			}
		}
	},
	ChewyConeCandy = {
		[0] = {
			loot = {
				{
					notes = {},
					chance = 0.2085,
					chanceAtLeastOne = 0.5589,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "HalloweenGoodieBag",
						variation = 0
					}
				}
			}
		}
	},
	ChieftainBreastArmor = {
		[0] = {
			lootScene = {
				{
					notes = {},
					chance = 0.0027,
					chanceAtLeastOne = 0.0121,
					amount = 1,
					rolls = { 4, 5 },
					entity = {
						id = "InventoryChest",
						variation = 0
					},
					dungeons = { "BridgeArea", "WoodRoom" },
					scenes = { "AbandonedCampScene", "ClayHiddenChest", "SmallIslands", "TurfHiddenChest" }
				},
				{
					notes = {},
					chance = 0.018,
					chanceAtLeastOne = 0.0701,
					amount = 1,
					rolls = { 3, 5 },
					entity = {
						id = "InventoryLarvaHiveChest",
						variation = 0
					},
					dungeons = { "LarvaHiveBossDungeon", "SmallLarvaHiveDungeon" },
					scenes = { "MelodyMuralSceneClay2" }
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0156,
					chanceAtLeastOne = 0.0156,
					amount = 1,
					rolls = 1,
					entity = {
						id = "BigLarva",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0156,
					chanceAtLeastOne = 0.0156,
					amount = 1,
					rolls = 1,
					entity = {
						id = "BigLarva",
						variation = 1
					}
				},
				{
					notes = {},
					chance = 0.0201,
					chanceAtLeastOne = 0.0965,
					amount = 1,
					rolls = 5,
					guaranteedChance = 0.125,
					guaranteedChanceAtLeastOne = 0.125,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "BossLarva",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0144,
					chanceAtLeastOne = 0.0144,
					amount = 1,
					rolls = 1,
					entity = {
						id = "CavelingSkirmisher",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0086,
					chanceAtLeastOne = 0.0086,
					amount = 1,
					rolls = 1,
					entity = {
						id = "CavelingSpearman",
						variation = 0
					}
				}
			}
		}
	},
	ChieftainHelm = {
		[0] = {
			lootScene = {
				{
					notes = {},
					chance = 0.0027,
					chanceAtLeastOne = 0.0121,
					amount = 1,
					rolls = { 4, 5 },
					entity = {
						id = "InventoryChest",
						variation = 0
					},
					dungeons = { "BridgeArea", "WoodRoom" },
					scenes = { "AbandonedCampScene", "ClayHiddenChest", "SmallIslands", "TurfHiddenChest" }
				},
				{
					notes = {},
					chance = 0.018,
					chanceAtLeastOne = 0.0701,
					amount = 1,
					rolls = { 3, 5 },
					entity = {
						id = "InventoryLarvaHiveChest",
						variation = 0
					},
					dungeons = { "LarvaHiveBossDungeon", "SmallLarvaHiveDungeon" },
					scenes = { "MelodyMuralSceneClay2" }
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0156,
					chanceAtLeastOne = 0.0156,
					amount = 1,
					rolls = 1,
					entity = {
						id = "BigLarva",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0156,
					chanceAtLeastOne = 0.0156,
					amount = 1,
					rolls = 1,
					entity = {
						id = "BigLarva",
						variation = 1
					}
				},
				{
					notes = {},
					chance = 0.0201,
					chanceAtLeastOne = 0.0965,
					amount = 1,
					rolls = 5,
					guaranteedChance = 0.125,
					guaranteedChanceAtLeastOne = 0.125,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "BossLarva",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0144,
					chanceAtLeastOne = 0.0144,
					amount = 1,
					rolls = 1,
					entity = {
						id = "CavelingSkirmisher",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0086,
					chanceAtLeastOne = 0.0086,
					amount = 1,
					rolls = 1,
					entity = {
						id = "CavelingSpearman",
						variation = 0
					}
				}
			}
		}
	},
	ChieftainPantsArmor = {
		[0] = {
			lootScene = {
				{
					notes = {},
					chance = 0.0027,
					chanceAtLeastOne = 0.0121,
					amount = 1,
					rolls = { 4, 5 },
					entity = {
						id = "InventoryChest",
						variation = 0
					},
					dungeons = { "BridgeArea", "WoodRoom" },
					scenes = { "AbandonedCampScene", "ClayHiddenChest", "SmallIslands", "TurfHiddenChest" }
				},
				{
					notes = {},
					chance = 0.018,
					chanceAtLeastOne = 0.0701,
					amount = 1,
					rolls = { 3, 5 },
					entity = {
						id = "InventoryLarvaHiveChest",
						variation = 0
					},
					dungeons = { "LarvaHiveBossDungeon", "SmallLarvaHiveDungeon" },
					scenes = { "MelodyMuralSceneClay2" }
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0156,
					chanceAtLeastOne = 0.0156,
					amount = 1,
					rolls = 1,
					entity = {
						id = "BigLarva",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0156,
					chanceAtLeastOne = 0.0156,
					amount = 1,
					rolls = 1,
					entity = {
						id = "BigLarva",
						variation = 1
					}
				},
				{
					notes = {},
					chance = 0.0201,
					chanceAtLeastOne = 0.0965,
					amount = 1,
					rolls = 5,
					guaranteedChance = 0.125,
					guaranteedChanceAtLeastOne = 0.125,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "BossLarva",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0144,
					chanceAtLeastOne = 0.0144,
					amount = 1,
					rolls = 1,
					entity = {
						id = "CavelingSkirmisher",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0086,
					chanceAtLeastOne = 0.0086,
					amount = 1,
					rolls = 1,
					entity = {
						id = "CavelingSpearman",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0059,
					chanceAtLeastOne = 0.0206,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "WoodenDestructible",
						variation = 1
					}
				}
			}
		}
	},
	ChineseCoin = {
		[0] = {
			loot = {
				{
					notes = {},
					chance = 1.0,
					chanceAtLeastOne = 1.0,
					amount = { 1, 3 },
					rolls = 1,
					entity = {
						id = "RedEnvelope",
						variation = 0
					}
				}
			},
			salvage = {
				{
					id = "DragonMaskHelm",
					variation = 0,
					amount = { 3, 5 }
				}
			}
		}
	},
	ChineseFoldingScreen = {
		[0] = {
			trading = {
				{
					station = "SeasonalMerchant",
					amount = 1
				}
			}
		}
	},
	ChineseGuardianLion = {
		[0] = {
			trading = {
				{
					station = "SeasonalMerchant",
					amount = 1
				}
			}
		}
	},
	ChineseKnot = {
		[0] = {
			trading = {
				{
					station = "SeasonalMerchant",
					amount = 1
				}
			}
		}
	},
	ChineseLantern = {
		[0] = {
			trading = {
				{
					station = "SeasonalMerchant",
					amount = 1
				}
			}
		}
	},
	ChineseWallLantern = {
		[0] = {
			trading = {
				{
					station = "SeasonalMerchant",
					amount = 1
				}
			}
		}
	},
	ChippedPlate = {
		[0] = {
			lootScene = {
				{
					notes = {},
					chance = 0.0181,
					chanceAtLeastOne = 0.0872,
					amount = 1,
					rolls = { 4, 6 },
					entity = {
						id = "InventoryMoldDungeonChest",
						variation = 0
					},
					dungeons = { "MoldDungeon0", "MoldDungeonMain0" },
					scenes = { "SMMoldOasis" }
				},
				{
					entity = {
						id = "InventoryAncientChest",
						variation = 1
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 2,
					scenes = { "StoneMaze" }
				},
				{
					notes = {},
					chance = 0.0181,
					chanceAtLeastOne = 0.0872,
					amount = 1,
					rolls = { 4, 6 },
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					scenes = { "SMMoldGarden" }
				}
			}
		}
	},
	ChristmasBruteTrophy = {
		[0] = {
			drop = {
				{
					entity = {
						id = "CavelingBrute",
						variation = 0
					},
					chance = 0.01,
					chanceAtLeastOne = 0.01,
					amount = 1,
					multiplayerScaling = 0.0,
					notes = { "SeasonChristmas" }
				}
			},
			loot = {
				{
					notes = {},
					chance = 0.0083,
					chanceAtLeastOne = 0.0083,
					amount = 1,
					rolls = 1,
					entity = {
						id = "ChristmasLuxuryPresent",
						variation = 0
					}
				}
			}
		}
	},
	ChristmasCavelingTrophy = {
		[0] = {
			drop = {
				{
					entity = {
						id = "Caveling",
						variation = 0
					},
					chance = 0.01,
					chanceAtLeastOne = 0.01,
					amount = 1,
					multiplayerScaling = 0.0,
					notes = { "SeasonChristmas" }
				},
				{
					entity = {
						id = "CoreBoss",
						variation = 0
					},
					chance = 0.01,
					chanceAtLeastOne = 0.01,
					amount = 1,
					multiplayerScaling = 0.0,
					notes = { "SeasonChristmas" }
				}
			},
			loot = {
				{
					notes = {},
					chance = 0.0083,
					chanceAtLeastOne = 0.0083,
					amount = 1,
					rolls = 1,
					entity = {
						id = "ChristmasLuxuryPresent",
						variation = 0
					}
				}
			}
		}
	},
	ChristmasFireplace = {
		[0] = {
			crafting = {
				{
					station = "ChristmasWorkbench",
					amount = 1
				}
			}
		}
	},
	ChristmasLightDecorationMix = {
		[0] = {
			crafting = {
				{
					station = "ChristmasWorkbench",
					amount = 1
				}
			}
		}
	},
	ChristmasLightDecorationPaintable = {
		[0] = {
			crafting = {
				{
					station = "ChristmasWorkbench",
					amount = 1
				}
			}
		}
	},
	ChristmasLuxuryPresent = {
		[0] = {
			crafting = {
				{
					station = "SantasLittleHelper",
					amount = 1
				}
			}
		}
	},
	ChristmasPresent = {
		[0] = {
			crafting = {
				{
					station = "SantasLittleHelper",
					amount = 1
				}
			}
		}
	},
	ChristmasShamanTrophy = {
		[0] = {
			drop = {
				{
					entity = {
						id = "CavelingShaman",
						variation = 0
					},
					chance = 0.01,
					chanceAtLeastOne = 0.01,
					amount = 1,
					multiplayerScaling = 0.0,
					notes = { "SeasonChristmas" }
				}
			},
			loot = {
				{
					notes = {},
					chance = 0.0083,
					chanceAtLeastOne = 0.0083,
					amount = 1,
					rolls = 1,
					entity = {
						id = "ChristmasLuxuryPresent",
						variation = 0
					}
				}
			}
		}
	},
	ChristmasShroomanTrophy = {
		[0] = {
			drop = {
				{
					entity = {
						id = "MushroomEnemy",
						variation = 0
					},
					chance = 0.01,
					chanceAtLeastOne = 0.01,
					amount = 1,
					multiplayerScaling = 0.0,
					notes = { "SeasonChristmas" }
				},
				{
					entity = {
						id = "MushroomBrute",
						variation = 0
					},
					chance = 0.01,
					chanceAtLeastOne = 0.01,
					amount = 1,
					multiplayerScaling = 0.0,
					notes = { "SeasonChristmas" }
				}
			},
			loot = {
				{
					notes = {},
					chance = 0.0083,
					chanceAtLeastOne = 0.0083,
					amount = 1,
					rolls = 1,
					entity = {
						id = "ChristmasLuxuryPresent",
						variation = 0
					}
				}
			}
		}
	},
	ChristmasSlimeTrophy = {
		[0] = {
			drop = {
				{
					entity = {
						id = "SlimeBlob",
						variation = 0
					},
					chance = 0.01,
					chanceAtLeastOne = 0.01,
					amount = 1,
					multiplayerScaling = 0.0,
					notes = { "SeasonChristmas" }
				}
			},
			loot = {
				{
					notes = {},
					chance = 0.0083,
					chanceAtLeastOne = 0.0083,
					amount = 1,
					rolls = 1,
					entity = {
						id = "ChristmasLuxuryPresent",
						variation = 0
					}
				}
			}
		}
	},
	ChristmasSnowman = {
		[0] = {
			crafting = {
				{
					station = "ChristmasWorkbench",
					amount = 1
				}
			}
		}
	},
	ChristmasSpikedSlimeTrophy = {
		[0] = {
			drop = {
				{
					entity = {
						id = "AggressiveSlimeBlob",
						variation = 0
					},
					chance = 0.01,
					chanceAtLeastOne = 0.01,
					amount = 1,
					multiplayerScaling = 0.0,
					notes = { "SeasonChristmas" }
				},
				{
					entity = {
						id = "AFPestElectric",
						variation = 0
					},
					chance = 0.01,
					chanceAtLeastOne = 0.01,
					amount = 1,
					multiplayerScaling = 0.0,
					notes = { "SeasonChristmas" }
				}
			},
			loot = {
				{
					notes = {},
					chance = 0.0083,
					chanceAtLeastOne = 0.0083,
					amount = 1,
					rolls = 1,
					entity = {
						id = "ChristmasLuxuryPresent",
						variation = 0
					}
				}
			}
		}
	},
	ChristmasStool = {
		[0] = {
			crafting = {
				{
					station = "ChristmasWorkbench",
					amount = 1
				}
			}
		}
	},
	ChristmasTable = {
		[0] = {
			crafting = {
				{
					station = "ChristmasWorkbench",
					amount = 1
				}
			}
		}
	},
	ChristmasTree = {
		[0] = {
			crafting = {
				{
					station = "ChristmasWorkbench",
					amount = 1
				}
			}
		}
	},
	ChristmasWallDecorationA = {
		[0] = {
			loot = {
				{
					notes = {},
					chance = 0.0658,
					chanceAtLeastOne = 0.0658,
					amount = 1,
					rolls = 1,
					entity = {
						id = "ChristmasPresent",
						variation = 0
					}
				}
			}
		}
	},
	ChristmasWallDecorationB = {
		[0] = {
			loot = {
				{
					notes = {},
					chance = 0.0658,
					chanceAtLeastOne = 0.0658,
					amount = 1,
					rolls = 1,
					entity = {
						id = "ChristmasPresent",
						variation = 0
					}
				}
			}
		}
	},
	ChristmasWallDecorationC = {
		[0] = {
			loot = {
				{
					notes = {},
					chance = 0.0658,
					chanceAtLeastOne = 0.0658,
					amount = 1,
					rolls = 1,
					entity = {
						id = "ChristmasPresent",
						variation = 0
					}
				}
			}
		}
	},
	ChristmasWallDecorationD = {
		[0] = {
			loot = {
				{
					notes = {},
					chance = 0.0658,
					chanceAtLeastOne = 0.0658,
					amount = 1,
					rolls = 1,
					entity = {
						id = "ChristmasPresent",
						variation = 0
					}
				}
			}
		}
	},
	ChristmasWallDecorationE = {
		[0] = {
			loot = {
				{
					notes = {},
					chance = 0.0658,
					chanceAtLeastOne = 0.0658,
					amount = 1,
					rolls = 1,
					entity = {
						id = "ChristmasPresent",
						variation = 0
					}
				}
			}
		}
	},
	ChristmasWorkbench = {
		[0] = {
			trading = {
				{
					station = "SeasonalMerchant",
					amount = 1
				}
			}
		}
	},
	ChronicleGallery = {
		[0] = {
			plunder = {
				{
					scene = "RemembranceHall",
					amount = 1
				}
			}
		}
	},
	Chrysalis = {
		[0] = {
			plunder = {
				{
					scene = "LarvaTerritory",
					amount = 203
				},
				{
					scene = "LarvaHiveBossScene",
					amount = 57
				},
				{
					scene = "LarvaTterritory1",
					amount = 153
				},
				{
					scene = "Barn1",
					amount = 3
				},
				{
					scene = "ClaySettlement2",
					amount = 6
				},
				{
					scene = "MelodyMuralSceneClay2",
					amount = 21
				},
				{
					scene = "SMClayAbandonedHut",
					amount = 9
				},
				{
					scene = "SMStrollyCamp",
					amount = 9
				},
				{
					dungeon = "SmallLarvaHiveDungeon"
				},
				{
					dungeon = "LarvaHiveBossDungeon"
				}
			}
		}
	},
	CicadaBurrow = {
		[0] = {
			plunder = {
				{
					scene = "CicadaNatureBurrowScene",
					amount = 1
				}
			}
		}
	},
	CicadaNatureTrophy = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0064,
					chanceAtLeastOne = 0.0064,
					amount = 1,
					rolls = 1,
					entity = {
						id = "NatureCicadaEnemy",
						variation = 0
					}
				}
			}
		}
	},
	CicadaNymph = {
		[0] = {
			plunder = {
				{
					dungeon = "GiantCicadaBossDungeon"
				}
			}
		}
	},
	CicadaNymphTrophy = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.006,
					chanceAtLeastOne = 0.006,
					amount = 1,
					rolls = 1,
					entity = {
						id = "CicadaNymph",
						variation = 0
					}
				}
			}
		}
	},
	CityCavelingMoss = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0451,
					chanceAtLeastOne = 0.0451,
					amount = 1,
					rolls = 1,
					entity = {
						id = "CavelingScholar",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0503,
					chanceAtLeastOne = 0.0503,
					amount = 1,
					rolls = 1,
					entity = {
						id = "AncientGolem",
						variation = 0
					}
				}
			},
			plunder = {
				{
					scene = "MelodyMuralSceneSea2",
					amount = 3
				},
				{
					scene = "SMBrokenCityIsle",
					amount = 5
				},
				{
					dungeon = "CityDungeon"
				},
				{
					dungeon = "BigCityDungeon1"
				},
				{
					dungeon = "BigCityDungeon2"
				},
				{
					dungeon = "BigCityDungeon3"
				}
			}
		}
	},
	CityDestructible = {
		[0] = {
			plunder = {
				{
					scene = "BrokenCore1",
					amount = 34
				},
				{
					scene = "BrokenCore2",
					amount = 33
				},
				{
					scene = "BrokenCore3",
					amount = 38
				},
				{
					scene = "CityPark",
					amount = 24
				},
				{
					scene = "BotanicGarden",
					amount = 18
				},
				{
					scene = "CityPlaza",
					amount = 29
				},
				{
					scene = "RemembranceHall",
					amount = 14
				},
				{
					scene = "CityBath",
					amount = 17
				},
				{
					scene = "CityLibrary",
					amount = 41
				},
				{
					scene = "CityHarbor",
					amount = 18
				},
				{
					scene = "MainCityEntrance",
					amount = 7
				},
				{
					scene = "CityQuarters1",
					amount = 32
				},
				{
					scene = "CityQuarters2",
					amount = 20
				},
				{
					scene = "CityQuarters3",
					amount = 9
				},
				{
					scene = "CityStore",
					amount = 2
				},
				{
					scene = "CityHall",
					amount = 20
				},
				{
					scene = "CitySewers",
					amount = 12
				},
				{
					scene = "CityPassing",
					amount = 19
				},
				{
					scene = "ShrineMuralScene",
					amount = 18
				},
				{
					scene = "MelodyMuralSceneSea",
					amount = 7
				},
				{
					scene = "MelodyMuralSceneSea2",
					amount = 6
				},
				{
					scene = "SMCityArchive",
					amount = 25
				},
				{
					scene = "SMBrokenCityIsle",
					amount = 3
				},
				{
					scene = "SMResearchLab",
					amount = 7
				},
				{
					dungeon = "CityDungeon"
				},
				{
					dungeon = "BigCityDungeon1"
				},
				{
					dungeon = "BigCityDungeon2"
				},
				{
					dungeon = "BigCityDungeon3"
				}
			}
		}
	},
	ClayCavelingMoss = {
		[0] = {
			naturalSpawn = {
				initial = true
			},
			drop = {
				{
					notes = {},
					chance = 0.0933,
					chanceAtLeastOne = 0.0933,
					amount = 1,
					rolls = 1,
					entity = {
						id = "BigLarva",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0933,
					chanceAtLeastOne = 0.0933,
					amount = 1,
					rolls = 1,
					entity = {
						id = "BigLarva",
						variation = 1
					}
				},
				{
					notes = {},
					chance = 0.0433,
					chanceAtLeastOne = 0.0433,
					amount = 1,
					rolls = 1,
					entity = {
						id = "CavelingSkirmisher",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.043,
					chanceAtLeastOne = 0.043,
					amount = 1,
					rolls = 1,
					entity = {
						id = "CavelingSpearman",
						variation = 0
					}
				}
			},
			plunder = {
				{
					scene = "ClaySettlement1",
					amount = 15
				},
				{
					scene = "ClaySettlement2",
					amount = 13
				},
				{
					scene = "ClaySettlement3",
					amount = 20
				},
				{
					scene = "SMStrollyCamp",
					amount = 7
				},
				{
					dungeon = "ClayCavelingArea"
				}
			}
		}
	},
	ClayPot = {
		[0] = {
			plunder = {
				{
					scene = "ClaySettlement1",
					amount = 15
				},
				{
					scene = "ClaySettlement2",
					amount = 10
				},
				{
					scene = "ClaySettlement3",
					amount = 9
				},
				{
					scene = "MelodyMuralSceneClay",
					amount = 6
				},
				{
					scene = "SMHiveAbandonedHut",
					amount = 4
				},
				{
					scene = "SMStrollyCamp",
					amount = 10
				},
				{
					dungeon = "ClayCavelingArea"
				}
			}
		}
	},
	ClayWormSegment = {
		[0] = {
			naturalSpawn = {
				initial = true
			}
		}
	},
	ClayWormTrophy = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.029,
					chanceAtLeastOne = 0.0432,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "ClayWormSegment",
						variation = 0
					}
				}
			}
		}
	},
	ClotRing = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0457,
					chanceAtLeastOne = 0.2084,
					amount = 1,
					rolls = 5,
					entity = {
						id = "LarvaHiveBoss",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0457,
					chanceAtLeastOne = 0.2084,
					amount = 1,
					rolls = 5,
					entity = {
						id = "LarvaHiveHalloweenBoss",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0115,
					chanceAtLeastOne = 0.0172,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "HiveDestructible",
						variation = 0
					}
				}
			}
		}
	},
	Cocoon = {
		[0] = {
			naturalSpawn = {
				respawn = true
			},
			plunder = {
				{
					scene = "LarvaTterritory1",
					amount = 8
				},
				{
					scene = "Barn1",
					amount = 1
				},
				{
					scene = "SMClayAbandonedHut",
					amount = 1
				},
				{
					dungeon = "SmallLarvaHiveDungeon"
				},
				{
					dungeon = "LarvaHiveBossDungeon"
				}
			}
		}
	},
	CocoonTrophy = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0066,
					chanceAtLeastOne = 0.0099,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "Cocoon",
						variation = 0
					}
				}
			}
		}
	},
	ColossCicada = {
		[0] = {
			plunder = {
				{
					scene = "ColossCicadaScene",
					amount = 1
				}
			}
		}
	},
	ColossalAmoebaTrophy = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0085,
					chanceAtLeastOne = 0.0211,
					amount = 1,
					rolls = { 2, 3 },
					entity = {
						id = "AmoebaGiantSegment",
						variation = 0
					}
				}
			}
		}
	},
	ConceiledBlade = {
		[0] = {
			lootScene = {
				{
					notes = {},
					chance = 0.006,
					chanceAtLeastOne = 0.0267,
					amount = 1,
					rolls = { 3, 6 },
					entity = {
						id = "InventoryDesertBiomeChest",
						variation = 0
					},
					dungeons = { "DesertBridgeArea", "DesertTempleDungeon", "DesertTempleDungeon2" },
					scenes = { "DesertMaze1", "DesertMaze2", "DesertMaze4", "MelodyMuralSceneDesert2", "SMTempleTrapRoom1", "SMTreasureTemple" }
				}
			},
			loot = {
				{
					entity = {
						id = "UnlockedPrinceChest",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0093,
					chanceAtLeastOne = 0.0093,
					amount = 1,
					rolls = 1,
					entity = {
						id = "CavelingAssassin",
						variation = 0
					}
				}
			}
		}
	},
	ConchShell = {
		[0] = {
			plunder = {
				{
					scene = "ConchShellScene",
					amount = 1
				}
			}
		}
	},
	ConchShellNecklace = {
		[0] = {
			drop = {
				{
					entity = {
						id = "ConchShell",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1
				}
			}
		}
	},
	ConveyorBelt = {
		[0] = {
			crafting = {
				{
					station = "AutomationTable",
					amount = 5
				}
			},
			plunder = {
				{
					scene = "SMLavaBoulderMine1",
					amount = 8
				}
			}
		}
	},
	CookHelm = {
		[0] = {
			crafting = {
				{
					station = "LoomSpinningWheel",
					amount = 1
				}
			}
		}
	},
	CookPants = {
		[0] = {
			crafting = {
				{
					station = "LoomSpinningWheel",
					amount = 1
				}
			}
		}
	},
	CookShirt = {
		[0] = {
			crafting = {
				{
					station = "LoomSpinningWheel",
					amount = 1
				}
			}
		}
	},
	CookedSoup = {
		[0] = {
			crafting = {
				{
					station = "CookingPot",
					amount = 1
				}
			}
		}
	},
	CookiesAndMilk = {
		[0] = {
			drop = {
				{
					entity = {
						id = "SlimeBlob",
						variation = 0
					},
					chance = 0.2,
					chanceAtLeastOne = 0.2,
					amount = 1,
					multiplayerScaling = 0.0,
					notes = { "SeasonChristmas" }
				},
				{
					entity = {
						id = "AggressiveSlimeBlob",
						variation = 0
					},
					chance = 0.2,
					chanceAtLeastOne = 0.2,
					amount = 1,
					multiplayerScaling = 0.0,
					notes = { "SeasonChristmas" }
				},
				{
					entity = {
						id = "MushroomEnemy",
						variation = 0
					},
					chance = 0.2,
					chanceAtLeastOne = 0.2,
					amount = 1,
					multiplayerScaling = 0.0,
					notes = { "SeasonChristmas" }
				},
				{
					entity = {
						id = "Caveling",
						variation = 0
					},
					chance = 0.2,
					chanceAtLeastOne = 0.2,
					amount = 1,
					multiplayerScaling = 0.0,
					notes = { "SeasonChristmas" }
				},
				{
					entity = {
						id = "CavelingShaman",
						variation = 0
					},
					chance = 0.2,
					chanceAtLeastOne = 0.2,
					amount = 1,
					multiplayerScaling = 0.0,
					notes = { "SeasonChristmas" }
				},
				{
					entity = {
						id = "CavelingBrute",
						variation = 0
					},
					chance = 0.2,
					chanceAtLeastOne = 0.2,
					amount = 1,
					multiplayerScaling = 0.0,
					notes = { "SeasonChristmas" }
				},
				{
					entity = {
						id = "CoreBoss",
						variation = 0
					},
					chance = 0.2,
					chanceAtLeastOne = 0.2,
					amount = 1,
					multiplayerScaling = 0.0,
					notes = { "SeasonChristmas" }
				},
				{
					entity = {
						id = "MushroomBrute",
						variation = 0
					},
					chance = 0.2,
					chanceAtLeastOne = 0.2,
					amount = 1,
					multiplayerScaling = 0.0,
					notes = { "SeasonChristmas" }
				},
				{
					entity = {
						id = "AFPestElectric",
						variation = 0
					},
					chance = 0.2,
					chanceAtLeastOne = 0.2,
					amount = 1,
					multiplayerScaling = 0.0,
					notes = { "SeasonChristmas" }
				}
			}
		}
	},
	CookingPot = {
		[0] = {
			crafting = {
				{
					station = "WoodenWorkBench",
					amount = 1
				}
			},
			plunder = {
				{
					scene = "Farmhouse1",
					amount = 1
				},
				{
					scene = "Farmhouse5",
					amount = 1
				},
				{
					scene = "SeaHarborTown1",
					amount = 1
				},
				{
					scene = "SMHiveAbandonedHut",
					amount = 1
				},
				{
					scene = "SMSeaCampIsland4",
					amount = 1
				},
				{
					scene = "DesertAbandonedFarm",
					amount = 1
				},
				{
					dungeon = "WoodRoom"
				},
				{
					dungeon = "DesertBridgeArea"
				}
			},
			backgroundPerks = {
				{
					background = "Chef",
					amount = 1
				}
			}
		}
	},
	CookingPotBreastArmor = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0201,
					chanceAtLeastOne = 0.0965,
					amount = 1,
					rolls = 5,
					guaranteedChance = 0.125,
					guaranteedChanceAtLeastOne = 0.125,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "BossLarva",
						variation = 0
					}
				}
			}
		}
	},
	CookingPotHelm = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0201,
					chanceAtLeastOne = 0.0965,
					amount = 1,
					rolls = 5,
					guaranteedChance = 0.125,
					guaranteedChanceAtLeastOne = 0.125,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "BossLarva",
						variation = 0
					}
				}
			}
		}
	},
	CopperAnvil = {
		[0] = {
			crafting = {
				{
					station = "CopperWorkbench",
					amount = 1
				}
			}
		}
	},
	CopperBar = {
		[0] = {
			salvage = {
				{
					id = "CopperShovel",
					variation = 0,
					amount = 1
				},
				{
					id = "CopperMiningPick",
					variation = 0,
					amount = 1
				},
				{
					id = "WaterCan",
					variation = 0,
					amount = { 1, 2 }
				},
				{
					id = "CopperHoe",
					variation = 0,
					amount = 1
				},
				{
					id = "CopperSledge",
					variation = 0,
					amount = 1
				},
				{
					id = "SmallLantern",
					variation = 0,
					amount = 1
				},
				{
					id = "WoodShield",
					variation = 0,
					amount = 2
				},
				{
					id = "JuteBag",
					variation = 0,
					amount = 1
				},
				{
					id = "CopperHelm",
					variation = 0,
					amount = { 2, 3 }
				},
				{
					id = "BronzeHelm",
					variation = 0,
					amount = { 1, 2 }
				},
				{
					id = "DiverHelm",
					variation = 0,
					amount = { 6, 10 }
				},
				{
					id = "RangerHelm",
					variation = 0,
					amount = 1
				},
				{
					id = "CopperBreastArmor",
					variation = 0,
					amount = { 2, 4 }
				},
				{
					id = "BronzeBreastArmor",
					variation = 0,
					amount = { 2, 3 }
				},
				{
					id = "RangerBreastArmor",
					variation = 0,
					amount = 2
				},
				{
					id = "RainBreastArmor",
					variation = 0,
					amount = 2
				},
				{
					id = "CopperPantsArmor",
					variation = 0,
					amount = { 2, 3 }
				},
				{
					id = "BronzePantsArmor",
					variation = 0,
					amount = 2
				},
				{
					id = "RangerPantsArmor",
					variation = 0,
					amount = { 1, 2 }
				},
				{
					id = "RainPantsArmor",
					variation = 0,
					amount = { 1, 2 }
				},
				{
					id = "CopperCrossNecklace",
					variation = 0,
					amount = { 3, 5 }
				},
				{
					id = "HeartBerryNecklace",
					variation = 0,
					amount = { 3, 5 }
				},
				{
					id = "BlobRosaryNecklace",
					variation = 0,
					amount = { 2, 4 }
				},
				{
					id = "CaveGuppyNecklace",
					variation = 0,
					amount = { 2, 4 }
				},
				{
					id = "PolishedCopperCrossNecklace",
					variation = 0,
					amount = { 3, 5 }
				},
				{
					id = "RustedNecklace",
					variation = 0,
					amount = { 3, 5 }
				},
				{
					id = "RingOfStone",
					variation = 0,
					amount = 2
				},
				{
					id = "MeltingCrystalRing",
					variation = 0,
					amount = { 1, 2 }
				},
				{
					id = "RustedRing",
					variation = 0,
					amount = 2
				},
				{
					id = "CopperSword",
					variation = 0,
					amount = 2
				},
				{
					id = "SlimeSword",
					variation = 0,
					amount = { 3, 5 }
				},
				{
					id = "RustyDagger",
					variation = 0,
					amount = { 2, 3 }
				}
			},
			lootScene = {
				{
					notes = {},
					chance = 0.0673,
					chanceAtLeastOne = 0.2691,
					amount = { 4, 8 },
					rolls = { 4, 5 },
					entity = {
						id = "InventoryChest",
						variation = 0
					},
					dungeons = { "BridgeArea", "WoodRoom" },
					scenes = { "AbandonedCampScene", "ClayHiddenChest", "SmallIslands", "TurfHiddenChest" }
				},
				{
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 5,
					scenes = { "DirtRuins2" }
				},
				{
					entity = {
						id = "IronChest",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 10,
					scenes = { "AncientForgeScene" }
				},
				{
					entity = {
						id = "CopperChest",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 12,
					scenes = { "CartScene" }
				}
			},
			loot = {
				{
					notes = {},
					chance = 0.1212,
					chanceAtLeastOne = 0.3637,
					amount = { 4, 8 },
					rolls = { 3, 4 },
					entity = {
						id = "LockedCopperChest",
						variation = 0
					}
				}
			},
			crafting = {
				{
					station = "Furnace",
					amount = 1
				}
			}
		}
	},
	CopperBreastArmor = {
		[0] = {
			crafting = {
				{
					station = "CopperAnvil",
					amount = 1
				}
			}
		}
	},
	CopperChest = {
		[0] = {
			plunder = {
				{
					scene = "MelodyMuralSceneClay",
					amount = 1
				},
				{
					scene = "CartScene",
					amount = 1
				}
			}
		}
	},
	CopperCrossNecklace = {
		[0] = {
			crafting = {
				{
					station = "JewelryWorkBench",
					amount = 1
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0035,
					chanceAtLeastOne = 0.0052,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "AncientDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0037,
					chanceAtLeastOne = 0.0129,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "LargeAncientDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0028,
					chanceAtLeastOne = 0.0042,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "WoodenDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.003,
					chanceAtLeastOne = 0.0103,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "WoodenDestructible",
						variation = 1
					}
				}
			}
		}
	},
	CopperHelm = {
		[0] = {
			crafting = {
				{
					station = "CopperAnvil",
					amount = 1
				}
			}
		}
	},
	CopperHoe = {
		[0] = {
			crafting = {
				{
					station = "CopperWorkbench",
					amount = 1
				}
			},
			backgroundPerks = {
				{
					background = "Gardener",
					amount = 1
				}
			}
		}
	},
	CopperKey = {
		[0] = {
			lootScene = {
				{
					notes = {},
					chance = 0.0135,
					chanceAtLeastOne = 0.0592,
					amount = 1,
					rolls = { 4, 5 },
					entity = {
						id = "InventoryChest",
						variation = 0
					},
					dungeons = { "BridgeArea", "WoodRoom" },
					scenes = { "AbandonedCampScene", "ClayHiddenChest", "SmallIslands", "TurfHiddenChest" }
				},
				{
					notes = {},
					chance = 0.0225,
					chanceAtLeastOne = 0.087,
					amount = 1,
					rolls = { 3, 5 },
					entity = {
						id = "InventoryLarvaHiveChest",
						variation = 0
					},
					dungeons = { "LarvaHiveBossDungeon", "SmallLarvaHiveDungeon" },
					scenes = { "MelodyMuralSceneClay2" }
				},
				{
					entity = {
						id = "CopperChest",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "MelodyMuralSceneClay" }
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0117,
					chanceAtLeastOne = 0.0117,
					amount = 1,
					rolls = 1,
					entity = {
						id = "SlimeBlob",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.011,
					chanceAtLeastOne = 0.011,
					amount = 1,
					rolls = 1,
					entity = {
						id = "AggressiveSlimeBlob",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0117,
					chanceAtLeastOne = 0.0117,
					amount = 1,
					rolls = 1,
					entity = {
						id = "SlimeDestructSmall",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0059,
					chanceAtLeastOne = 0.0206,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "WoodenDestructible",
						variation = 1
					}
				}
			},
			crafting = {
				{
					station = "KeyCraftingTable",
					amount = 1
				}
			},
			fishing = {
				{
					biomes = { "Slime" },
					liquids = { "Dirt" },
					type = "Loot",
					chance = 0.0236
				}
			}
		}
	},
	CopperMiningPick = {
		[0] = {
			lootScene = {
				{
					notes = {},
					chance = 0.0336,
					chanceAtLeastOne = 0.1427,
					amount = 1,
					rolls = { 4, 5 },
					entity = {
						id = "InventoryChest",
						variation = 0
					},
					dungeons = { "BridgeArea", "WoodRoom" },
					scenes = { "AbandonedCampScene", "ClayHiddenChest", "SmallIslands", "TurfHiddenChest" }
				}
			},
			crafting = {
				{
					station = "CopperWorkbench",
					amount = 1
				}
			},
			backgroundPerks = {
				{
					background = "Miner",
					amount = 1
				}
			}
		}
	},
	CopperOre = {
		[0] = {
			plunder = {
				{
					scene = "LakeWithFlowers",
					amount = 9
				},
				{
					scene = "LarvaTerritory2",
					amount = 33
				},
				{
					scene = "TurfHiddenChest",
					amount = 5
				},
				{
					scene = "CartScene",
					amount = 14
				}
			},
			oreBoulder = {
				{
					id = "CopperOreBoulder",
					variation = 0,
					total = 1800
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.1034,
					chanceAtLeastOne = 0.4204,
					amount = { 2, 5 },
					rolls = 5,
					entity = {
						id = "SlimeBoss",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.1062,
					chanceAtLeastOne = 0.1062,
					amount = 1,
					rolls = 1,
					entity = {
						id = "Caveling",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0985,
					chanceAtLeastOne = 0.1873,
					amount = 1,
					rolls = { 1, 3 },
					entity = {
						id = "CavelingBrute",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.1062,
					chanceAtLeastOne = 0.1062,
					amount = 1,
					rolls = 1,
					entity = {
						id = "CavelingMerchant",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.1062,
					chanceAtLeastOne = 0.1062,
					amount = 1,
					rolls = 1,
					entity = {
						id = "SlimeMerchant",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.1062,
					chanceAtLeastOne = 0.1062,
					amount = 1,
					rolls = 1,
					entity = {
						id = "FishingMerchant",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.1062,
					chanceAtLeastOne = 0.1062,
					amount = 1,
					rolls = 1,
					entity = {
						id = "CrystalMerchant",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.174,
					chanceAtLeastOne = 0.2493,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "AncientDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.106,
					chanceAtLeastOne = 0.3244,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "LargeAncientDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.2381,
					chanceAtLeastOne = 0.2381,
					amount = 1,
					rolls = 1,
					entity = {
						id = "FallingRockDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.1867,
					chanceAtLeastOne = 0.2665,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "SlimeDestructMedium",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.1867,
					chanceAtLeastOne = 0.2665,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "SlimeDestructLarge",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.1669,
					chanceAtLeastOne = 0.2397,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "WoodenDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.1778,
					chanceAtLeastOne = 0.4961,
					amount = { 2, 3 },
					rolls = { 3, 4 },
					entity = {
						id = "WoodenDestructible",
						variation = 1
					}
				},
				{
					notes = {},
					chance = 0.0806,
					chanceAtLeastOne = 0.0806,
					amount = { 2, 3 },
					rolls = 1,
					entity = {
						id = "CavelingPot",
						variation = 0
					}
				}
			},
			merchant = {
				{
					id = "SlimeMerchant",
					variation = 0,
					stock = 10,
					requirement = "None"
				}
			},
			fishing = {
				{
					biomes = { "Slime" },
					liquids = { "Dirt" },
					type = "Loot",
					chance = 0.202
				}
			},
			terrain = {
				{
					biome = "Slime"
				},
				{
					biome = "Larva"
				},
				{
					biome = "Stone"
				}
			}
		}
	},
	CopperOreBoulder = {
		[0] = {
			naturalSpawn = {
				initial = true
			}
		}
	},
	CopperPantsArmor = {
		[0] = {
			crafting = {
				{
					station = "CopperAnvil",
					amount = 1
				}
			}
		}
	},
	CopperShovel = {
		[0] = {
			lootScene = {
				{
					notes = {},
					chance = 0.0336,
					chanceAtLeastOne = 0.1427,
					amount = 1,
					rolls = { 4, 5 },
					entity = {
						id = "InventoryChest",
						variation = 0
					},
					dungeons = { "BridgeArea", "WoodRoom" },
					scenes = { "AbandonedCampScene", "ClayHiddenChest", "SmallIslands", "TurfHiddenChest" }
				}
			},
			crafting = {
				{
					station = "CopperWorkbench",
					amount = 1
				}
			}
		}
	},
	CopperSledge = {
		[0] = {
			lootScene = {
				{
					notes = {},
					chance = 0.0067,
					chanceAtLeastOne = 0.0299,
					amount = 1,
					rolls = { 4, 5 },
					entity = {
						id = "InventoryChest",
						variation = 0
					},
					dungeons = { "BridgeArea", "WoodRoom" },
					scenes = { "AbandonedCampScene", "ClayHiddenChest", "SmallIslands", "TurfHiddenChest" }
				}
			},
			loot = {
				{
					notes = {},
					chance = 0.0024,
					chanceAtLeastOne = 0.0085,
					amount = 1,
					rolls = { 3, 4 },
					guaranteedChance = 0.0685,
					guaranteedChanceAtLeastOne = 0.0685,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "LockedCopperChest",
						variation = 0
					}
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.003,
					chanceAtLeastOne = 0.0103,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "WoodenDestructible",
						variation = 1
					}
				}
			}
		}
	},
	CopperSword = {
		[0] = {
			lootScene = {
				{
					notes = {},
					chance = 0.0336,
					chanceAtLeastOne = 0.1427,
					amount = 1,
					rolls = { 4, 5 },
					entity = {
						id = "InventoryChest",
						variation = 0
					},
					dungeons = { "BridgeArea", "WoodRoom" },
					scenes = { "AbandonedCampScene", "ClayHiddenChest", "SmallIslands", "TurfHiddenChest" }
				}
			},
			crafting = {
				{
					station = "CopperAnvil",
					amount = 1
				}
			},
			backgroundPerks = {
				{
					background = "Fighter",
					amount = 1
				}
			}
		}
	},
	CopperWorkbench = {
		[0] = {
			crafting = {
				{
					station = "WoodenWorkBench",
					amount = 1
				}
			}
		}
	},
	CoralAmulet = {
		[0] = {
			crafting = {
				{
					station = "AdvancedJewelryWorkBench",
					amount = 1
				}
			},
			lootScene = {
				{
					entity = {
						id = "InventorySeaBiomeChest",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "CoralIsland" }
				}
			}
		}
	},
	CoralBridge = {
		[0] = {
			crafting = {
				{
					station = "OctarineWorkbench",
					amount = 2
				}
			}
		}
	},
	CoralDoor = {
		[0] = {
			crafting = {
				{
					station = "OctarineWorkbench",
					amount = 1
				}
			}
		}
	},
	CoralFence = {
		[0] = {
			crafting = {
				{
					station = "OctarineWorkbench",
					amount = 2
				}
			}
		}
	},
	CoralFenceGate = {
		[0] = {
			crafting = {
				{
					station = "OctarineWorkbench",
					amount = 1
				}
			},
			plunder = {
				{
					scene = "SMSeaCampIsland5",
					amount = 1
				}
			}
		}
	},
	CoralFloor = {
		[0] = {
			crafting = {
				{
					station = "OctarineWorkbench",
					amount = 2
				}
			}
		}
	},
	CoralPlank = {
		[0] = {
			salvage = {
				{
					id = "GalaxiteMiningPick",
					variation = 0,
					amount = { 6, 10 }
				},
				{
					id = "GalaxiteShovel",
					variation = 0,
					amount = { 5, 9 }
				},
				{
					id = "GalaxiteFishingRod",
					variation = 0,
					amount = { 5, 8 }
				}
			},
			crafting = {
				{
					station = "TableSaw",
					amount = 1
				}
			}
		}
	},
	CoralRing = {
		[0] = {
			loot = {
				{
					notes = {},
					chance = 0.0024,
					chanceAtLeastOne = 0.0097,
					amount = 1,
					rolls = { 3, 5 },
					guaranteedChance = 0.0385,
					guaranteedChanceAtLeastOne = 0.0385,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "LockedOctarineChest",
						variation = 0
					}
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0204,
					chanceAtLeastOne = 0.0978,
					amount = 1,
					rolls = 5,
					guaranteedChance = 0.1,
					guaranteedChanceAtLeastOne = 0.1,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "SlipperySlimeBoss",
						variation = 0
					}
				}
			},
			lootScene = {
				{
					entity = {
						id = "InventorySeaBiomeChest",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "CoralIsland" }
				},
				{
					notes = {},
					chance = 0.0024,
					chanceAtLeastOne = 0.0097,
					amount = 1,
					rolls = { 3, 5 },
					guaranteedChance = 0.0385,
					guaranteedChanceAtLeastOne = 0.0385,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneNature" }
				},
				{
					notes = {},
					chance = 0.0024,
					chanceAtLeastOne = 0.0097,
					amount = 1,
					rolls = { 3, 5 },
					guaranteedChance = 0.0385,
					guaranteedChanceAtLeastOne = 0.0385,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "InventoryMoldDungeonChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneNature2" }
				}
			}
		}
	},
	CoralRootSeed = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0259,
					chanceAtLeastOne = 0.0259,
					amount = 1,
					rolls = 1,
					entity = {
						id = "CoralWood",
						variation = 0
					}
				},
				{
					entity = {
						id = "CoralRootPlant",
						variation = 0
					},
					chance = 0.75,
					chanceAtLeastOne = 0.75,
					amount = 1,
					multiplayerScaling = 0.0,
					notes = {}
				}
			}
		}
	},
	CoralWood = {
		[0] = {
			salvage = {
				{
					id = "OctarineSeeder",
					variation = 0,
					amount = { 3, 5 }
				},
				{
					id = "OctarineMiningPick",
					variation = 0,
					amount = { 3, 5 }
				},
				{
					id = "OctarineShovel",
					variation = 0,
					amount = { 3, 5 }
				},
				{
					id = "OctarineFishingRod",
					variation = 0,
					amount = { 2, 4 }
				},
				{
					id = "OctarineSledge",
					variation = 0,
					amount = { 3, 5 }
				},
				{
					id = "OctarineShield",
					variation = 0,
					amount = { 4, 7 }
				},
				{
					id = "CoralAmulet",
					variation = 0,
					amount = { 24, 39 }
				},
				{
					id = "PolishedCoralAmulet",
					variation = 0,
					amount = { 24, 39 }
				},
				{
					id = "CoralRing",
					variation = 0,
					amount = { 9, 15 }
				},
				{
					id = "OctarineBow",
					variation = 0,
					amount = { 4, 7 }
				}
			},
			lootScene = {
				{
					notes = {},
					chance = 0.0498,
					chanceAtLeastOne = 0.2451,
					amount = { 4, 8 },
					rolls = { 4, 7 },
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					dungeons = { "BigCityDungeon1", "BigCityDungeon2", "BigCityDungeon3", "CityDungeon" },
					scenes = { "CitySewers", "CityStore", "SMBrokenCityIsle", "SMCityArchive", "SMLoneCityIsland" }
				},
				{
					notes = {},
					chance = 0.1468,
					chanceAtLeastOne = 0.47,
					amount = { 2, 5 },
					rolls = { 3, 5 },
					entity = {
						id = "InventorySeaBiomeChest",
						variation = 0
					},
					dungeons = { "SeaIslands", "SeaWallsWithChest" },
					scenes = { "SMSeaCampIsland1", "SMSeaCampIsland2", "SMSeaCampIsland4", "SMSeaCampIsland6", "SMSeaOasis", "SMSurfaceCoralIsland" }
				},
				{
					entity = {
						id = "InventorySeaBiomeChest",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 15,
					scenes = { "CoralIsland" }
				},
				{
					notes = {},
					chance = 0.0498,
					chanceAtLeastOne = 0.2451,
					amount = { 4, 8 },
					rolls = { 4, 7 },
					entity = {
						id = "BossChest",
						variation = 0
					},
					scenes = { "CityHall" }
				}
			},
			plunder = {
				{
					scene = "SlipperySlimeBossScene",
					amount = 27
				},
				{
					scene = "CoralIsland",
					amount = 50
				},
				{
					scene = "BeachedCavelingShip",
					amount = 18
				},
				{
					scene = "MelodyMuralSceneSea",
					amount = 7
				},
				{
					scene = "WaypointRoomSea",
					amount = 18
				},
				{
					scene = "SMResearchLab",
					amount = 5
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.1289,
					chanceAtLeastOne = 0.1289,
					amount = 1,
					rolls = 1,
					entity = {
						id = "CavelingScholar",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.1383,
					chanceAtLeastOne = 0.1383,
					amount = 1,
					rolls = 1,
					entity = {
						id = "SmallTentacle",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.137,
					chanceAtLeastOne = 0.137,
					amount = 1,
					rolls = 1,
					entity = {
						id = "CrabEnemy",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.2162,
					chanceAtLeastOne = 0.2162,
					amount = 1,
					rolls = 1,
					entity = {
						id = "DiggingSpotSea",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.1493,
					chanceAtLeastOne = 0.1493,
					amount = { 1, 2 },
					rolls = 1,
					entity = {
						id = "CityDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.1604,
					chanceAtLeastOne = 0.3541,
					amount = { 1, 2 },
					rolls = { 2, 3 },
					entity = {
						id = "LargeCityDestructible",
						variation = 0
					}
				}
			},
			farming = {
				{
					id = "CoralRootSeed",
					variation = 0,
					notes = {},
					growthTime = 600.0
				}
			}
		}
	},
	CoreBossSummoningItem = {
		[0] = {
			merchant = {
				{
					id = "CavelingMerchant",
					variation = 0,
					stock = 3,
					requirement = "CoreBossDefeated"
				}
			}
		}
	},
	CoreCommanderBreastArmor = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0395,
					chanceAtLeastOne = 0.2148,
					amount = 1,
					rolls = 6,
					guaranteedChance = 0.2,
					guaranteedChanceAtLeastOne = 0.2,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "CoreBoss",
						variation = 0
					}
				}
			}
		}
	},
	CoreCommanderChest = {
		[0] = {
			drop = {
				{
					entity = {
						id = "CoreBoss",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					notes = {}
				}
			}
		}
	},
	CoreCommanderHelm = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0395,
					chanceAtLeastOne = 0.2148,
					amount = 1,
					rolls = 6,
					guaranteedChance = 0.2,
					guaranteedChanceAtLeastOne = 0.2,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "CoreBoss",
						variation = 0
					}
				}
			}
		}
	},
	CoreCommanderPantsArmor = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0395,
					chanceAtLeastOne = 0.2148,
					amount = 1,
					rolls = 6,
					guaranteedChance = 0.2,
					guaranteedChanceAtLeastOne = 0.2,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "CoreBoss",
						variation = 0
					}
				}
			}
		}
	},
	CoreCommanderTrophy = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0342,
					chanceAtLeastOne = 0.1886,
					amount = 1,
					rolls = 6,
					entity = {
						id = "CoreBoss",
						variation = 0
					}
				}
			}
		}
	},
	CoreEye = {
		[0] = {
			fishing = {
				{
					biomes = {},
					liquids = { "Lava" },
					type = "Loot",
					chance = 0.0035
				}
			}
		}
	},
	CoreProtocol1 = {
		[0] = {
			lootScene = {
				{
					entity = {
						id = "BrokenCore",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "BrokenCore1" }
				}
			}
		}
	},
	CoreProtocol2 = {
		[0] = {
			lootScene = {
				{
					entity = {
						id = "BrokenCore",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "BrokenCore2" }
				}
			}
		}
	},
	CoreProtocol3 = {
		[0] = {
			lootScene = {
				{
					entity = {
						id = "BrokenCore",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "BrokenCore3" }
				}
			}
		}
	},
	CoreTrophy = {
		[0] = {
			vendor = {
				{
					id = "VendingMachine",
					variation = 0
				}
			}
		}
	},
	CorruptWardenBreastArmor = {
		[0] = {
			loot = {
				{
					notes = {},
					chance = 0.0024,
					chanceAtLeastOne = 0.0085,
					amount = 1,
					rolls = { 3, 4 },
					guaranteedChance = 0.068,
					guaranteedChanceAtLeastOne = 0.068,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "LockedScarletChest",
						variation = 0
					}
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0078,
					chanceAtLeastOne = 0.0078,
					amount = 1,
					rolls = 1,
					entity = {
						id = "PoisonSlimeBlob",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.02,
					chanceAtLeastOne = 0.0958,
					amount = 1,
					rolls = 5,
					guaranteedChance = 0.0851,
					guaranteedChanceAtLeastOne = 0.0851,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "PoisonSlimeBoss",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0505,
					chanceAtLeastOne = 0.2281,
					amount = 1,
					rolls = 5,
					entity = {
						id = "BirdBoss",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0505,
					chanceAtLeastOne = 0.2281,
					amount = 1,
					rolls = 5,
					entity = {
						id = "BirdBoss",
						variation = 1
					}
				},
				{
					notes = {},
					chance = 0.0049,
					chanceAtLeastOne = 0.0073,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "NatureDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0136,
					chanceAtLeastOne = 0.0337,
					amount = 1,
					rolls = { 2, 3 },
					entity = {
						id = "NatureDestructible",
						variation = 1
					}
				},
				{
					notes = {},
					chance = 0.0078,
					chanceAtLeastOne = 0.0078,
					amount = 1,
					rolls = 1,
					entity = {
						id = "PoisonSlimeDestructSmall",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0078,
					chanceAtLeastOne = 0.0078,
					amount = 1,
					rolls = 1,
					entity = {
						id = "PoisonSlimeDestructMedium",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0078,
					chanceAtLeastOne = 0.0078,
					amount = 1,
					rolls = 1,
					entity = {
						id = "PoisonSlimeDestructLarge",
						variation = 0
					}
				}
			},
			lootScene = {
				{
					notes = {},
					chance = 0.0097,
					chanceAtLeastOne = 0.0431,
					amount = 1,
					rolls = { 3, 6 },
					entity = {
						id = "InventoryChest",
						variation = 0
					},
					scenes = { "Farmhouse5", "SMAzeosBrokenBridge" }
				},
				{
					notes = {},
					chance = 0.0097,
					chanceAtLeastOne = 0.0431,
					amount = 1,
					rolls = { 3, 6 },
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					scenes = { "TempleNature2", "TempleNature4" }
				},
				{
					notes = {},
					chance = 0.0024,
					chanceAtLeastOne = 0.0085,
					amount = 1,
					rolls = { 3, 4 },
					guaranteedChance = 0.068,
					guaranteedChanceAtLeastOne = 0.068,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "IronChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneStone" }
				},
				{
					notes = {},
					chance = 0.0024,
					chanceAtLeastOne = 0.0085,
					amount = 1,
					rolls = { 3, 4 },
					guaranteedChance = 0.068,
					guaranteedChanceAtLeastOne = 0.068,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "InventoryAncientChest",
						variation = 1
					},
					scenes = { "MelodyMuralSceneStone2" }
				}
			}
		}
	},
	CorruptWardenHelm = {
		[0] = {
			loot = {
				{
					notes = {},
					chance = 0.0024,
					chanceAtLeastOne = 0.0085,
					amount = 1,
					rolls = { 3, 4 },
					guaranteedChance = 0.068,
					guaranteedChanceAtLeastOne = 0.068,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "LockedScarletChest",
						variation = 0
					}
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0078,
					chanceAtLeastOne = 0.0078,
					amount = 1,
					rolls = 1,
					entity = {
						id = "PoisonSlimeBlob",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.02,
					chanceAtLeastOne = 0.0958,
					amount = 1,
					rolls = 5,
					guaranteedChance = 0.0851,
					guaranteedChanceAtLeastOne = 0.0851,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "PoisonSlimeBoss",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0505,
					chanceAtLeastOne = 0.2281,
					amount = 1,
					rolls = 5,
					entity = {
						id = "BirdBoss",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0505,
					chanceAtLeastOne = 0.2281,
					amount = 1,
					rolls = 5,
					entity = {
						id = "BirdBoss",
						variation = 1
					}
				},
				{
					notes = {},
					chance = 0.0049,
					chanceAtLeastOne = 0.0073,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "NatureDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0136,
					chanceAtLeastOne = 0.0337,
					amount = 1,
					rolls = { 2, 3 },
					entity = {
						id = "NatureDestructible",
						variation = 1
					}
				},
				{
					notes = {},
					chance = 0.0078,
					chanceAtLeastOne = 0.0078,
					amount = 1,
					rolls = 1,
					entity = {
						id = "PoisonSlimeDestructSmall",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0078,
					chanceAtLeastOne = 0.0078,
					amount = 1,
					rolls = 1,
					entity = {
						id = "PoisonSlimeDestructMedium",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0078,
					chanceAtLeastOne = 0.0078,
					amount = 1,
					rolls = 1,
					entity = {
						id = "PoisonSlimeDestructLarge",
						variation = 0
					}
				}
			},
			lootScene = {
				{
					notes = {},
					chance = 0.0097,
					chanceAtLeastOne = 0.0431,
					amount = 1,
					rolls = { 3, 6 },
					entity = {
						id = "InventoryChest",
						variation = 0
					},
					scenes = { "Farmhouse5", "SMAzeosBrokenBridge" }
				},
				{
					notes = {},
					chance = 0.0097,
					chanceAtLeastOne = 0.0431,
					amount = 1,
					rolls = { 3, 6 },
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					scenes = { "TempleNature2", "TempleNature4" }
				},
				{
					notes = {},
					chance = 0.0024,
					chanceAtLeastOne = 0.0085,
					amount = 1,
					rolls = { 3, 4 },
					guaranteedChance = 0.068,
					guaranteedChanceAtLeastOne = 0.068,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "IronChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneStone" }
				},
				{
					notes = {},
					chance = 0.0024,
					chanceAtLeastOne = 0.0085,
					amount = 1,
					rolls = { 3, 4 },
					guaranteedChance = 0.068,
					guaranteedChanceAtLeastOne = 0.068,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "InventoryAncientChest",
						variation = 1
					},
					scenes = { "MelodyMuralSceneStone2" }
				}
			}
		}
	},
	CorruptWardenPantsArmor = {
		[0] = {
			loot = {
				{
					notes = {},
					chance = 0.0024,
					chanceAtLeastOne = 0.0085,
					amount = 1,
					rolls = { 3, 4 },
					guaranteedChance = 0.068,
					guaranteedChanceAtLeastOne = 0.068,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "LockedScarletChest",
						variation = 0
					}
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0078,
					chanceAtLeastOne = 0.0078,
					amount = 1,
					rolls = 1,
					entity = {
						id = "PoisonSlimeBlob",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.02,
					chanceAtLeastOne = 0.0958,
					amount = 1,
					rolls = 5,
					guaranteedChance = 0.0851,
					guaranteedChanceAtLeastOne = 0.0851,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "PoisonSlimeBoss",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0505,
					chanceAtLeastOne = 0.2281,
					amount = 1,
					rolls = 5,
					entity = {
						id = "BirdBoss",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0505,
					chanceAtLeastOne = 0.2281,
					amount = 1,
					rolls = 5,
					entity = {
						id = "BirdBoss",
						variation = 1
					}
				},
				{
					notes = {},
					chance = 0.0049,
					chanceAtLeastOne = 0.0073,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "NatureDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0136,
					chanceAtLeastOne = 0.0337,
					amount = 1,
					rolls = { 2, 3 },
					entity = {
						id = "NatureDestructible",
						variation = 1
					}
				},
				{
					notes = {},
					chance = 0.0078,
					chanceAtLeastOne = 0.0078,
					amount = 1,
					rolls = 1,
					entity = {
						id = "PoisonSlimeDestructSmall",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0078,
					chanceAtLeastOne = 0.0078,
					amount = 1,
					rolls = 1,
					entity = {
						id = "PoisonSlimeDestructMedium",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0078,
					chanceAtLeastOne = 0.0078,
					amount = 1,
					rolls = 1,
					entity = {
						id = "PoisonSlimeDestructLarge",
						variation = 0
					}
				}
			},
			lootScene = {
				{
					notes = {},
					chance = 0.0097,
					chanceAtLeastOne = 0.0431,
					amount = 1,
					rolls = { 3, 6 },
					entity = {
						id = "InventoryChest",
						variation = 0
					},
					scenes = { "Farmhouse5", "SMAzeosBrokenBridge" }
				},
				{
					notes = {},
					chance = 0.0097,
					chanceAtLeastOne = 0.0431,
					amount = 1,
					rolls = { 3, 6 },
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					scenes = { "TempleNature2", "TempleNature4" }
				},
				{
					notes = {},
					chance = 0.0024,
					chanceAtLeastOne = 0.0085,
					amount = 1,
					rolls = { 3, 4 },
					guaranteedChance = 0.068,
					guaranteedChanceAtLeastOne = 0.068,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "IronChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneStone" }
				},
				{
					notes = {},
					chance = 0.0024,
					chanceAtLeastOne = 0.0085,
					amount = 1,
					rolls = { 3, 4 },
					guaranteedChance = 0.068,
					guaranteedChanceAtLeastOne = 0.068,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "InventoryAncientChest",
						variation = 1
					},
					scenes = { "MelodyMuralSceneStone2" }
				}
			}
		}
	},
	CosmicCheese = {
		[0] = {
			merchant = {
				{
					id = "CrystalMerchant",
					variation = 0,
					stock = 15,
					requirement = "None"
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0498,
					chanceAtLeastOne = 0.0498,
					amount = 1,
					rolls = 1,
					entity = {
						id = "AlienTechDestructible",
						variation = 0
					}
				}
			},
			loot = {
				{
					notes = { "EventTerminal" },
					chance = 0.1129,
					chanceAtLeastOne = 0.3019,
					amount = { 1, 3 },
					rolls = 3,
					entity = {
						id = "AlienChest",
						variation = 0
					}
				}
			}
		}
	},
	CosmicForm = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0411,
					chanceAtLeastOne = 0.1893,
					amount = 1,
					rolls = 5,
					entity = {
						id = "SnakeBossSegment",
						variation = 0
					}
				}
			},
			fishing = {
				{
					biomes = { "Crystal" },
					liquids = { "Crystal" },
					type = "Fish",
					chance = 0.1111
				}
			}
		}
	},
	Cow = {
		[0] = {
			plunder = {
				{
					scene = "SMMeadowPen",
					amount = 1
				},
				{
					scene = "SMMeadowSpiral",
					amount = 1
				},
				{
					dungeon = "MeadowArea"
				},
				{
					dungeon = "MeadowAreaBig"
				}
			}
		}
	},
	CowBaby = {
		[0] = {
			breeding = {
				{
					id = "Cow"
				}
			}
		}
	},
	CrabEnemy = {
		[0] = {
			naturalSpawn = {
				initial = true,
				respawn = true
			},
			plunder = {
				{
					scene = "MelodyMuralSceneSea",
					amount = 1
				},
				{
					dungeon = "SeaIslands"
				},
				{
					dungeon = "SeaWallsWithChest"
				},
				{
					dungeon = "SlipperySlimeBossDungeon"
				}
			}
		}
	},
	CrabTrophy = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0041,
					chanceAtLeastOne = 0.0041,
					amount = 1,
					rolls = 1,
					entity = {
						id = "CrabEnemy",
						variation = 0
					}
				}
			}
		}
	},
	CrescentNecklace = {
		[0] = {
			lootScene = {
				{
					notes = {},
					chance = 0.0085,
					chanceAtLeastOne = 0.0337,
					amount = 1,
					rolls = { 3, 5 },
					entity = {
						id = "InventorySeaBiomeChest",
						variation = 0
					},
					dungeons = { "SeaIslands", "SeaWallsWithChest" },
					scenes = { "SMSeaCampIsland1", "SMSeaCampIsland2", "SMSeaCampIsland4", "SMSeaCampIsland6", "SMSeaOasis", "SMSurfaceCoralIsland" }
				},
				{
					notes = {},
					chance = 0.0024,
					chanceAtLeastOne = 0.0097,
					amount = 1,
					rolls = { 3, 5 },
					guaranteedChance = 0.0385,
					guaranteedChanceAtLeastOne = 0.0385,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneNature" }
				},
				{
					notes = {},
					chance = 0.0024,
					chanceAtLeastOne = 0.0097,
					amount = 1,
					rolls = { 3, 5 },
					guaranteedChance = 0.0385,
					guaranteedChanceAtLeastOne = 0.0385,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "InventoryMoldDungeonChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneNature2" }
				}
			},
			loot = {
				{
					notes = {},
					chance = 0.0024,
					chanceAtLeastOne = 0.0097,
					amount = 1,
					rolls = { 3, 5 },
					guaranteedChance = 0.0385,
					guaranteedChanceAtLeastOne = 0.0385,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "LockedOctarineChest",
						variation = 0
					}
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0309,
					chanceAtLeastOne = 0.1452,
					amount = 1,
					rolls = 5,
					guaranteedChance = 0.125,
					guaranteedChanceAtLeastOne = 0.125,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "OctopusBoss",
						variation = 0
					}
				}
			},
			fishing = {
				{
					biomes = { "Sea" },
					liquids = { "Sea" },
					type = "Loot",
					chance = 0.0106
				}
			}
		}
	},
	CrescentRing = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0258,
					chanceAtLeastOne = 0.1227,
					amount = 1,
					rolls = 5,
					guaranteedChance = 0.0794,
					guaranteedChanceAtLeastOne = 0.0794,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "SlimeBoss",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0231,
					chanceAtLeastOne = 0.0231,
					amount = 1,
					rolls = 1,
					entity = {
						id = "DiggingSpot",
						variation = 0
					}
				}
			}
		}
	},
	CritterBeetle = {
		[0] = {
			drop = {
				{
					entity = {
						id = "Wood",
						variation = 0
					},
					chance = 0.15,
					chanceAtLeastOne = 0.15,
					amount = 1,
					notes = {}
				},
				{
					entity = {
						id = "ThornWood",
						variation = 0
					},
					chance = 0.15,
					chanceAtLeastOne = 0.15,
					amount = 1,
					notes = {}
				},
				{
					entity = {
						id = "CoralWood",
						variation = 0
					},
					chance = 0.15,
					chanceAtLeastOne = 0.15,
					amount = 1,
					notes = {}
				},
				{
					entity = {
						id = "GleamWood",
						variation = 0
					},
					chance = 0.15,
					chanceAtLeastOne = 0.15,
					amount = 1,
					notes = {}
				},
				{
					entity = {
						id = "WoodenDestructible",
						variation = 0
					},
					chance = 0.3,
					chanceAtLeastOne = 0.3,
					amount = { 1, 2 },
					notes = {}
				},
				{
					entity = {
						id = "WoodenDestructible",
						variation = 1
					},
					chance = 0.3,
					chanceAtLeastOne = 0.3,
					amount = { 5, 8 },
					notes = {}
				},
				{
					entity = {
						id = "NatureWoodenDestructible",
						variation = 0
					},
					chance = 0.3,
					chanceAtLeastOne = 0.3,
					amount = { 1, 2 },
					notes = {}
				},
				{
					entity = {
						id = "NatureWoodenDestructible",
						variation = 1
					},
					chance = 0.3,
					chanceAtLeastOne = 0.3,
					amount = { 5, 8 },
					notes = {}
				},
				{
					entity = {
						id = "SeaWoodenDestructible",
						variation = 0
					},
					chance = 0.3,
					chanceAtLeastOne = 0.3,
					amount = { 1, 2 },
					notes = {}
				},
				{
					entity = {
						id = "SeaWoodenDestructible",
						variation = 1
					},
					chance = 0.3,
					chanceAtLeastOne = 0.3,
					amount = { 5, 8 },
					notes = {}
				},
				{
					entity = {
						id = "LavaWoodenDestructible",
						variation = 0
					},
					chance = 0.3,
					chanceAtLeastOne = 0.3,
					amount = { 1, 2 },
					notes = {}
				},
				{
					entity = {
						id = "LavaWoodenDestructible",
						variation = 1
					},
					chance = 0.3,
					chanceAtLeastOne = 0.3,
					amount = { 5, 8 },
					notes = {}
				},
				{
					entity = {
						id = "AFWoodenDestructible",
						variation = 0
					},
					chance = 0.3,
					chanceAtLeastOne = 0.3,
					amount = { 1, 2 },
					notes = {}
				},
				{
					entity = {
						id = "AFWoodenDestructible",
						variation = 1
					},
					chance = 0.3,
					chanceAtLeastOne = 0.3,
					amount = { 5, 8 },
					notes = {}
				}
			},
			naturalSpawn = {
				object = true
			},
			plunder = {
				{
					scene = "DesertCoffinCorridorScene",
					amount = 41
				}
			}
		}
	},
	CritterCentipede = {
		[0] = {
			naturalSpawn = {
				object = true
			}
		}
	},
	CritterCockroach = {
		[0] = {
			naturalSpawn = {
				object = true
			}
		}
	},
	CritterCrab = {
		[0] = {
			naturalSpawn = {
				object = true
			},
			plunder = {
				{
					scene = "KingGrave",
					amount = 2
				},
				{
					scene = "SeaCoveStash",
					amount = 2
				}
			}
		}
	},
	CritterCrab2 = {
		[0] = {
			naturalSpawn = {
				object = true
			},
			plunder = {
				{
					scene = "KingGrave",
					amount = 2
				}
			},
			lootScene = {
				{
					entity = {
						id = "InventorySeaBiomeChest",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 2,
					scenes = { "SeaCoveIsland1" }
				}
			}
		}
	},
	CritterGrasshopper = {
		[0] = {
			naturalSpawn = {
				object = true
			}
		}
	},
	CritterLarva = {
		[0] = {
			naturalSpawn = {
				object = true
			},
			drop = {
				{
					entity = {
						id = "Cocoon",
						variation = 0
					},
					chance = 0.5,
					chanceAtLeastOne = 0.5,
					amount = { 2, 5 },
					notes = {}
				}
			},
			plunder = {
				{
					scene = "ClaySettlement3",
					amount = 2
				}
			}
		}
	},
	CritterNewt = {
		[0] = {
			naturalSpawn = {
				object = true
			}
		}
	},
	CritterPassageFly = {
		[0] = {
			naturalSpawn = {
				initial = true,
				respawn = true
			}
		}
	},
	CritterScorpion = {
		[0] = {
			naturalSpawn = {
				object = true
			},
			plunder = {
				{
					scene = "PrinceGrave",
					amount = 4
				}
			}
		}
	},
	CritterSnootFly = {
		[0] = {
			naturalSpawn = {
				object = true
			}
		}
	},
	CritterTinySnail = {
		[0] = {
			naturalSpawn = {
				object = true
			},
			drop = {
				{
					notes = {},
					chance = 0.1,
					chanceAtLeastOne = 0.1462,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "CrystalBigSnail",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.08,
					chanceAtLeastOne = 0.1882,
					amount = 1,
					rolls = { 2, 3 },
					entity = {
						id = "LargeCrystalDestructible",
						variation = 0
					}
				}
			}
		}
	},
	CritterWorm = {
		[0] = {
			naturalSpawn = {
				object = true
			}
		}
	},
	CrossCircuit = {
		[0] = {
			crafting = {
				{
					station = "ElectronicsTable",
					amount = 1
				}
			}
		}
	},
	CrownSquid = {
		[0] = {
			fishing = {
				{
					biomes = { "Stone" },
					liquids = {},
					type = "Fish",
					chance = 0.13
				}
			}
		}
	},
	CrudeDrill = {
		[0] = {
			crafting = {
				{
					station = "AutomationTable",
					amount = 1
				}
			},
			plunder = {
				{
					scene = "SMLavaBoulderMine1",
					amount = 2
				},
				{
					scene = "SMLavaBoulderMine2",
					amount = 1
				},
				{
					scene = "SMScarletCamp",
					amount = 1
				}
			}
		}
	},
	CryoPod1 = {
		[0] = {
			plunder = {
				{
					scene = "IntactCryoPodScene",
					amount = 1
				},
				{
					scene = "CryoPodGatheringScene",
					amount = 2
				}
			}
		}
	},
	CryoPod2 = {
		[0] = {
			plunder = {
				{
					scene = "DamagedCryoPodScene",
					amount = 1
				},
				{
					scene = "CryoPodGatheringScene",
					amount = 1
				}
			}
		}
	},
	CryoPod3 = {
		[0] = {
			plunder = {
				{
					scene = "BrokenCryoPodScene",
					amount = 1
				}
			}
		}
	},
	CrystalBigSnail = {
		[0] = {
			naturalSpawn = {
				initial = true
			},
			plunder = {
				{
					dungeon = "CrystalAreaWithCustomScenes"
				}
			}
		}
	},
	CrystalBone = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0865,
					chanceAtLeastOne = 0.0865,
					amount = 1,
					rolls = 1,
					entity = {
						id = "CrystalDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0267,
					chanceAtLeastOne = 0.0653,
					amount = 1,
					rolls = { 2, 3 },
					entity = {
						id = "LargeCrystalDestructible",
						variation = 0
					}
				}
			},
			fishing = {
				{
					biomes = { "Crystal" },
					liquids = { "Crystal" },
					type = "Loot",
					chance = 0.0971
				}
			}
		}
	},
	CrystalBreastArmor = {
		[0] = {
			crafting = {
				{
					station = "SolariteAnvil",
					amount = 1
				}
			}
		}
	},
	CrystalCicada = {
		[0] = {
			plunder = {
				{
					scene = "FailedTitan",
					amount = 1
				}
			}
		}
	},
	CrystalCrust = {
		[0] = {
			naturalSpawn = {
				initial = true
			},
			plunder = {
				{
					scene = "FailedTitan",
					amount = 16
				},
				{
					scene = "AlienMaterialDepot1",
					amount = 4
				},
				{
					scene = "EventTerminalCrystal3",
					amount = 26
				},
				{
					scene = "EventTerminalCrystal4",
					amount = 28
				},
				{
					scene = "AlienRingRoom3",
					amount = 11
				},
				{
					scene = "CrystalForestMeadow",
					amount = 2
				},
				{
					scene = "SMCrystalPond",
					amount = 33
				},
				{
					dungeon = "CrystalForest"
				}
			}
		}
	},
	CrystalDestructible = {
		[0] = {
			naturalSpawn = {
				initial = true
			},
			plunder = {
				{
					scene = "IntactCryoPodScene",
					amount = 9
				},
				{
					scene = "DamagedCryoPodScene",
					amount = 4
				},
				{
					scene = "FailedTitan",
					amount = 3
				},
				{
					scene = "CryoPodGatheringScene",
					amount = 9
				},
				{
					scene = "CrystalExplorerCamp",
					amount = 3
				},
				{
					scene = "EventTerminalCrystal4",
					amount = 4
				},
				{
					scene = "CrystalForestMeadow",
					amount = 31
				},
				{
					scene = "RadiationCrystalMaze",
					amount = 21
				},
				{
					scene = "SMCrystalPond",
					amount = 24
				},
				{
					scene = "SMSolariteBoulderScene",
					amount = 8
				},
				{
					dungeon = "CrystalForest"
				},
				{
					dungeon = "CrystalAreaWithCustomScenes"
				}
			}
		}
	},
	CrystalHelm = {
		[0] = {
			crafting = {
				{
					station = "SolariteAnvil",
					amount = 1
				}
			}
		}
	},
	CrystalKelp = {
		[0] = {
			fishing = {
				{
					biomes = { "Crystal" },
					liquids = { "Crystal" },
					type = "Loot",
					chance = 0.1456
				}
			}
		}
	},
	CrystalLamp = {
		[0] = {
			plunder = {
				{
					scene = "BrokenCore1",
					amount = 5
				},
				{
					scene = "BrokenCore2",
					amount = 4
				},
				{
					scene = "BrokenCore3",
					amount = 3
				},
				{
					scene = "CityPark",
					amount = 4
				},
				{
					scene = "CityPlaza",
					amount = 3
				},
				{
					scene = "RemembranceHall",
					amount = 5
				},
				{
					scene = "CityBath",
					amount = 3
				},
				{
					scene = "CityLibrary",
					amount = 4
				},
				{
					scene = "CityHarbor",
					amount = 2
				},
				{
					scene = "MainCityEntrance",
					amount = 6
				},
				{
					scene = "CityQuarters1",
					amount = 4
				},
				{
					scene = "CityStore",
					amount = 2
				},
				{
					scene = "CityHall",
					amount = 6
				},
				{
					scene = "CityPassing",
					amount = 4
				},
				{
					scene = "ShrineMuralScene",
					amount = 2
				},
				{
					scene = "MelodyMuralSceneSea2",
					amount = 2
				},
				{
					scene = "SMCityArchive",
					amount = 8
				},
				{
					scene = "SMLoneCityIsland",
					amount = 2
				},
				{
					scene = "SMBrokenCityIsle",
					amount = 1
				},
				{
					scene = "SMResearchLab",
					amount = 2
				},
				{
					dungeon = "CityDungeon"
				},
				{
					dungeon = "BigCityDungeon1"
				},
				{
					dungeon = "BigCityDungeon2"
				},
				{
					dungeon = "BigCityDungeon3"
				}
			}
		}
	},
	CrystalMerchant = {
		[0] = {
			validHouse = {
				{
					item = "CrystalMerchantSpawnItem"
				}
			}
		}
	},
	CrystalMerchantSpawnItem = {
		[0] = {
			loot = {
				{
					notes = { "EventTerminal", "CrystalMerchantSpawnItem" },
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					entity = {
						id = "AlienChest",
						variation = 0
					}
				}
			}
		}
	},
	CrystalMeteor = {
		[0] = {
			plunder = {
				{
					scene = "CrystalMeteorScene",
					amount = 1
				}
			}
		}
	},
	CrystalMeteorBoulder = {
		[0] = {
			plunder = {
				{
					scene = "CrystalMeteorScene",
					amount = 8
				}
			}
		}
	},
	CrystalMeteorShard = {
		[0] = {
			drop = {
				{
					entity = {
						id = "CrystalMeteorBoulder",
						variation = 0
					},
					chance = 1.0,
					chanceAtLeastOne = 1.0,
					amount = 1,
					multiplayerScaling = 0.0,
					notes = {}
				}
			},
			salvage = {
				{
					id = "CrystalMeteorShardOffhand",
					variation = 0,
					amount = { 2, 4 }
				}
			}
		}
	},
	CrystalMeteorShardOffhand = {
		[0] = {
			recipe = {
				{
					item = "CrystalMeteorShard",
					amount = 1
				}
			}
		}
	},
	CrystalNecklace = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.011,
					chanceAtLeastOne = 0.0272,
					amount = 1,
					rolls = { 2, 3 },
					entity = {
						id = "LargeAlienTechDestructible",
						variation = 0
					}
				}
			},
			loot = {
				{
					notes = { "EventTerminal" },
					chance = 0.0161,
					chanceAtLeastOne = 0.0476,
					amount = 1,
					rolls = 3,
					guaranteedChance = 0.1429,
					guaranteedChanceAtLeastOne = 0.1429,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "AlienChest",
						variation = 0
					}
				}
			}
		}
	},
	CrystalPantsArmor = {
		[0] = {
			crafting = {
				{
					station = "SolariteAnvil",
					amount = 1
				}
			}
		}
	},
	CrystalRing = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0199,
					chanceAtLeastOne = 0.0199,
					amount = 1,
					rolls = 1,
					entity = {
						id = "AlienTechDestructible",
						variation = 0
					}
				}
			},
			loot = {
				{
					notes = { "EventTerminal" },
					chance = 0.0161,
					chanceAtLeastOne = 0.0476,
					amount = 1,
					rolls = 3,
					guaranteedChance = 0.1429,
					guaranteedChanceAtLeastOne = 0.1429,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "AlienChest",
						variation = 0
					}
				}
			}
		}
	},
	CrystalSpearhead = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0177,
					chanceAtLeastOne = 0.0856,
					amount = 1,
					rolls = 5,
					entity = {
						id = "ScarabBoss",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0822,
					chanceAtLeastOne = 0.0822,
					amount = 1,
					rolls = 1,
					entity = {
						id = "DiggingSpotDesert",
						variation = 0
					}
				}
			},
			dropScene = {
				{
					entity = {
						id = "DiggingSpotDesert",
						variation = 0
					},
					chance = 1.0,
					chanceAtLeastOne = 1.0,
					amount = 1,
					multiplayerScaling = 0.0,
					notes = {},
					scenes = { "HuntingSceneRock", "MammothFossilScene" }
				}
			}
		}
	},
	CrystalSphere = {
		[0] = {
			lootScene = {
				{
					notes = {},
					chance = 0.0033,
					chanceAtLeastOne = 0.0181,
					amount = 1,
					rolls = { 4, 7 },
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					dungeons = { "BigCityDungeon1", "BigCityDungeon2", "BigCityDungeon3", "CityDungeon" },
					scenes = { "CitySewers", "CityStore", "SMBrokenCityIsle", "SMCityArchive", "SMLoneCityIsland" }
				},
				{
					notes = {},
					chance = 0.0033,
					chanceAtLeastOne = 0.0181,
					amount = 1,
					rolls = { 4, 7 },
					entity = {
						id = "BossChest",
						variation = 0
					},
					scenes = { "CityHall" }
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0157,
					chanceAtLeastOne = 0.0834,
					amount = 1,
					rolls = { 5, 6 },
					entity = {
						id = "HydraBossSea",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0053,
					chanceAtLeastOne = 0.0133,
					amount = 1,
					rolls = { 2, 3 },
					entity = {
						id = "LargeCityDestructible",
						variation = 0
					}
				}
			}
		}
	},
	CrystalStar = {
		[0] = {
			loot = {
				{
					notes = {},
					chance = 0.0658,
					chanceAtLeastOne = 0.0658,
					amount = 1,
					rolls = 1,
					entity = {
						id = "ChristmasPresent",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0833,
					chanceAtLeastOne = 0.0833,
					amount = 1,
					rolls = 1,
					entity = {
						id = "ChristmasLuxuryPresent",
						variation = 0
					}
				}
			}
		}
	},
	CrystalTent = {
		[0] = {
			plunder = {
				{
					scene = "CrystalExplorerCamp",
					amount = 1
				}
			}
		}
	},
	CrystalWater = {
		[0] = {
			vendor = {
				{
					id = "VendingMachine",
					variation = 0
				}
			},
			lootScene = {
				{
					entity = {
						id = "WoodTable",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "OasisHouse" }
				}
			}
		}
	},
	CultistColossCicada = {
		[0] = {
			plunder = {
				{
					scene = "CultistCicadaStudyRoom",
					amount = 1
				}
			}
		}
	},
	CupidBow = {
		[0] = {
			loot = {
				{
					notes = {},
					chance = 0.0306,
					chanceAtLeastOne = 0.0306,
					amount = 1,
					rolls = 1,
					entity = {
						id = "ValentinePresent",
						variation = 0
					}
				}
			}
		}
	},
	CupidBreastArmor = {
		[0] = {
			loot = {
				{
					notes = {},
					chance = 0.0408,
					chanceAtLeastOne = 0.0408,
					amount = 1,
					rolls = 1,
					entity = {
						id = "ValentinePresent",
						variation = 0
					}
				}
			}
		}
	},
	Cytoplasm = {
		[0] = {
			lootScene = {
				{
					notes = {},
					chance = 0.0237,
					chanceAtLeastOne = 0.0916,
					amount = { 5, 8 },
					rolls = 4,
					entity = {
						id = "PassageChest",
						variation = 0
					},
					dungeons = { "HydraCultDungeon" }
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.4963,
					chanceAtLeastOne = 0.6425,
					amount = { 1, 2 },
					rolls = { 1, 2 },
					entity = {
						id = "AmoebaWormSegment",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.8511,
					chanceAtLeastOne = 0.9914,
					amount = { 3, 5 },
					rolls = { 2, 3 },
					entity = {
						id = "AmoebaGiantSegment",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.1408,
					chanceAtLeastOne = 0.5319,
					amount = { 6, 12 },
					rolls = 5,
					entity = {
						id = "WallBoss",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0833,
					chanceAtLeastOne = 0.0833,
					amount = 1,
					rolls = 1,
					entity = {
						id = "PassageDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.2155,
					chanceAtLeastOne = 0.4549,
					amount = { 1, 2 },
					rolls = { 2, 3 },
					entity = {
						id = "LargePassageDestructible",
						variation = 0
					}
				}
			},
			salvage = {
				{
					id = "PandoriumHelm",
					variation = 0,
					amount = { 3, 5 }
				},
				{
					id = "PandoriumBreastArmor",
					variation = 0,
					amount = { 3, 5 }
				},
				{
					id = "PandoriumPantsArmor",
					variation = 0,
					amount = { 2, 4 }
				},
				{
					id = "PandoriumAxe",
					variation = 0,
					amount = { 6, 10 }
				},
				{
					id = "ChaosStaff",
					variation = 0,
					amount = { 4, 7 }
				}
			}
		}
	},
	DaggerFin = {
		[0] = {
			merchant = {
				{
					id = "FishingMerchant",
					variation = 0,
					stock = 20,
					requirement = "None"
				}
			},
			fishing = {
				{
					biomes = { "Stone" },
					liquids = {},
					type = "Fish",
					chance = 0.37
				}
			}
		}
	},
	DancerBreastArmor = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.015,
					chanceAtLeastOne = 0.015,
					amount = 1,
					rolls = 1,
					entity = {
						id = "DesertDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0042,
					chanceAtLeastOne = 0.0104,
					amount = 1,
					rolls = { 2, 3 },
					entity = {
						id = "LargeDesertDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0102,
					chanceAtLeastOne = 0.0102,
					amount = 1,
					rolls = 1,
					entity = {
						id = "GreenDesertDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0081,
					chanceAtLeastOne = 0.0201,
					amount = 1,
					rolls = { 2, 3 },
					entity = {
						id = "GreenLargeDesertDestructible",
						variation = 0
					}
				}
			},
			lootScene = {
				{
					notes = {},
					chance = 0.024,
					chanceAtLeastOne = 0.0927,
					amount = 1,
					rolls = 4,
					guaranteedChance = 0.1282,
					guaranteedChanceAtLeastOne = 0.1282,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "PassageChest",
						variation = 0
					},
					scenes = { "OasisGrassTemple", "OasisGrassTempleAlt", "OasisHouse", "OasisHouseAlt" }
				}
			}
		}
	},
	DancerHelm = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.015,
					chanceAtLeastOne = 0.015,
					amount = 1,
					rolls = 1,
					entity = {
						id = "DesertDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0042,
					chanceAtLeastOne = 0.0104,
					amount = 1,
					rolls = { 2, 3 },
					entity = {
						id = "LargeDesertDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0102,
					chanceAtLeastOne = 0.0102,
					amount = 1,
					rolls = 1,
					entity = {
						id = "GreenDesertDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0081,
					chanceAtLeastOne = 0.0201,
					amount = 1,
					rolls = { 2, 3 },
					entity = {
						id = "GreenLargeDesertDestructible",
						variation = 0
					}
				}
			},
			lootScene = {
				{
					notes = {},
					chance = 0.024,
					chanceAtLeastOne = 0.0927,
					amount = 1,
					rolls = 4,
					guaranteedChance = 0.1282,
					guaranteedChanceAtLeastOne = 0.1282,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "PassageChest",
						variation = 0
					},
					scenes = { "OasisGrassTemple", "OasisGrassTempleAlt", "OasisHouse", "OasisHouseAlt" }
				}
			}
		}
	},
	DancerPantsArmor = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.015,
					chanceAtLeastOne = 0.015,
					amount = 1,
					rolls = 1,
					entity = {
						id = "DesertDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0042,
					chanceAtLeastOne = 0.0104,
					amount = 1,
					rolls = { 2, 3 },
					entity = {
						id = "LargeDesertDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0102,
					chanceAtLeastOne = 0.0102,
					amount = 1,
					rolls = 1,
					entity = {
						id = "GreenDesertDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0081,
					chanceAtLeastOne = 0.0201,
					amount = 1,
					rolls = { 2, 3 },
					entity = {
						id = "GreenLargeDesertDestructible",
						variation = 0
					}
				}
			},
			lootScene = {
				{
					notes = {},
					chance = 0.024,
					chanceAtLeastOne = 0.0927,
					amount = 1,
					rolls = 4,
					guaranteedChance = 0.1282,
					guaranteedChanceAtLeastOne = 0.1282,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "PassageChest",
						variation = 0
					},
					scenes = { "OasisGrassTemple", "OasisGrassTempleAlt", "OasisHouse", "OasisHouseAlt" }
				}
			}
		}
	},
	DarkBlueKelp = {
		[0] = {
			fishing = {
				{
					biomes = {},
					liquids = { "Lava" },
					type = "Loot",
					chance = 0.2226
				}
			},
			lootScene = {
				{
					entity = {
						id = "InventorySeaBiomeChest",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 13,
					scenes = { "SeaHarborTown1" }
				}
			}
		}
	},
	DarkLavaEater = {
		[0] = {
			fishing = {
				{
					biomes = {},
					liquids = { "Lava" },
					type = "Fish",
					chance = 0.2817
				}
			}
		}
	},
	DarkVoidCrystal = {
		[0] = {
			drop = {
				{
					entity = {
						id = "GiantCicadaBoss",
						variation = 0
					},
					chance = 1.0,
					chanceAtLeastOne = 1.0,
					amount = 1,
					multiplayerScaling = 0.0,
					notes = {}
				}
			}
		}
	},
	DataSlate = {
		[0] = {
			fishing = {
				{
					biomes = {},
					liquids = { "Mold" },
					type = "Loot",
					chance = 0.0043
				}
			}
		}
	},
	DecorativePot = {
		[0] = {
			plunder = {
				{
					scene = "Farmhouse2",
					amount = 6
				},
				{
					scene = "DirtRuins4",
					amount = 3
				},
				{
					scene = "ClayHut",
					amount = 2
				},
				{
					scene = "CityQuarters1",
					amount = 1
				},
				{
					scene = "SMAbandonedCherryHut",
					amount = 2
				},
				{
					scene = "SMHiveAbandonedHut",
					amount = 1
				},
				{
					scene = "SMMeadowTreeBridge",
					amount = 4
				},
				{
					scene = "SMMeadowBloatOatIsle",
					amount = 5
				},
				{
					scene = "SMMeadowOasis",
					amount = 1
				},
				{
					scene = "SMNatureEggHut",
					amount = 1
				},
				{
					scene = "SMNatureOasis",
					amount = 1
				},
				{
					scene = "SMStoneOasis",
					amount = 2
				},
				{
					scene = "SMTempleTrapRoom1",
					amount = 4
				},
				{
					scene = "SMTurfOasis",
					amount = 1
				},
				{
					scene = "DesertAbandonedFarm",
					amount = 1
				},
				{
					dungeon = "DesertBridgeArea"
				}
			},
			crafting = {
				{
					station = "Carpenter",
					amount = 1
				}
			}
		}
	},
	DecorativeTorch1 = {
		[0] = {
			plunder = {
				{
					scene = "InfestedFarm",
					amount = 2
				},
				{
					scene = "ParsecPalsScene",
					amount = 2
				},
				{
					scene = "MelodyMuralSceneStone2",
					amount = 2
				},
				{
					scene = "MelodyMuralSceneDirt",
					amount = 2
				},
				{
					scene = "MelodyMuralSceneClay",
					amount = 2
				},
				{
					scene = "MelodyMuralSceneSea",
					amount = 2
				},
				{
					scene = "DesertCoffinCorridorScene",
					amount = 5
				},
				{
					scene = "DesertUrnRoomScene",
					amount = 2
				},
				{
					scene = "SMHiveAbandonedHut",
					amount = 3
				},
				{
					scene = "SMShipwreck",
					amount = 2
				},
				{
					scene = "StartSceneWithEasterEggItem",
					amount = 1
				},
				{
					dungeon = "WoodRoom"
				}
			},
			crafting = {
				{
					station = "Carpenter",
					amount = 1
				}
			}
		}
	},
	DeepspaceLog = {
		[0] = {
			lootScene = {
				{
					entity = {
						id = "CryoPod2",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "CryoPodGatheringScene", "DamagedCryoPodScene" }
				},
				{
					entity = {
						id = "CryoPod3",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "BrokenCryoPodScene" }
				}
			}
		}
	},
	Deepstalker = {
		[0] = {
			fishing = {
				{
					biomes = { "Crystal" },
					liquids = { "Crystal" },
					type = "Fish",
					chance = 0.2593
				}
			}
		}
	},
	DelayCircuit = {
		[0] = {
			crafting = {
				{
					station = "ElectronicsTable",
					amount = 1
				}
			}
		}
	},
	DesertBreastArmor = {
		[0] = {
			lootScene = {
				{
					notes = {},
					chance = 0.009,
					chanceAtLeastOne = 0.0398,
					amount = 1,
					rolls = { 3, 6 },
					entity = {
						id = "InventoryDesertBiomeChest",
						variation = 0
					},
					dungeons = { "DesertBridgeArea", "DesertTempleDungeon", "DesertTempleDungeon2" },
					scenes = { "DesertMaze1", "DesertMaze2", "DesertMaze4", "MelodyMuralSceneDesert2", "SMTempleTrapRoom1", "SMTreasureTemple" }
				},
				{
					notes = {},
					chance = 0.0016,
					chanceAtLeastOne = 0.0057,
					amount = 1,
					rolls = { 3, 4 },
					guaranteedChance = 0.0769,
					guaranteedChanceAtLeastOne = 0.0769,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "InventorySeaBiomeChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneSea" }
				},
				{
					notes = {},
					chance = 0.0016,
					chanceAtLeastOne = 0.0057,
					amount = 1,
					rolls = { 3, 4 },
					guaranteedChance = 0.0769,
					guaranteedChanceAtLeastOne = 0.0769,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "OctarineChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneSea2" }
				}
			},
			loot = {
				{
					notes = {},
					chance = 0.0016,
					chanceAtLeastOne = 0.0057,
					amount = 1,
					rolls = { 3, 4 },
					guaranteedChance = 0.0769,
					guaranteedChanceAtLeastOne = 0.0769,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "LockedGalaxiteChest",
						variation = 0
					}
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0023,
					chanceAtLeastOne = 0.0082,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "LargeDesertTempleDestructible",
						variation = 0
					}
				}
			}
		}
	},
	DesertBush = {
		[0] = {
			naturalSpawn = {
				initial = true
			},
			plunder = {
				{
					scene = "ScarabBossScene",
					amount = 2
				},
				{
					scene = "HuntingSceneRock",
					amount = 5
				},
				{
					scene = "PrinceGrave",
					amount = 4
				},
				{
					scene = "GalaxiteBoulderScene",
					amount = 5
				},
				{
					scene = "SMTreasureTemple",
					amount = 16
				},
				{
					scene = "SMDesertMoonLake",
					amount = 6
				},
				{
					scene = "SMDesertPatch",
					amount = 3
				},
				{
					scene = "DesertAbandonedFarm",
					amount = 6
				}
			}
		}
	},
	DesertCavelingMoss = {
		[0] = {
			naturalSpawn = {
				initial = true
			},
			plunder = {
				{
					scene = "OasisSettlement",
					amount = 23
				},
				{
					scene = "DesertRuinGarden3",
					amount = 4
				},
				{
					scene = "DesertRuinPlaza1",
					amount = 8
				},
				{
					scene = "DesertRuinPlaza3",
					amount = 5
				},
				{
					dungeon = "ScarabBossArea"
				}
			}
		}
	},
	DesertDestructible = {
		[0] = {
			naturalSpawn = {
				initial = true
			},
			plunder = {
				{
					scene = "ScarabBossScene",
					amount = 17
				},
				{
					scene = "MeteorRock",
					amount = 10
				},
				{
					scene = "GalaxiteBoulderScene",
					amount = 14
				},
				{
					scene = "DesertRuinsPath3",
					amount = 2
				},
				{
					scene = "MelodyMuralSceneDesert",
					amount = 4
				},
				{
					scene = "DesertCoffinCorridorScene",
					amount = 4
				},
				{
					scene = "DesertTempleGapScene",
					amount = 1
				},
				{
					scene = "DesertUrnRoomScene",
					amount = 1
				},
				{
					scene = "WaypointRoomDesert",
					amount = 3
				},
				{
					scene = "SMDesertMoonLake",
					amount = 3
				},
				{
					scene = "SMDesertPatch",
					amount = 2
				},
				{
					scene = "SMDesertTemplePatch",
					amount = 9
				},
				{
					scene = "SMLavaLake",
					amount = 15
				},
				{
					scene = "DesertAbandonedFarm",
					amount = 4
				},
				{
					dungeon = "DesertBridgeArea"
				},
				{
					dungeon = "ScarabBossArea"
				}
			}
		}
	},
	DesertDiamond = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0111,
					chanceAtLeastOne = 0.0542,
					amount = 1,
					rolls = 5,
					entity = {
						id = "ScarabBoss",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0548,
					chanceAtLeastOne = 0.0548,
					amount = 1,
					rolls = 1,
					entity = {
						id = "DiggingSpotDesert",
						variation = 0
					}
				}
			},
			lootScene = {
				{
					entity = {
						id = "QueenGrave",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 3,
					scenes = { "QueenGrave" }
				},
				{
					entity = {
						id = "TemplePedestal",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "SMTempleTrapRoom2", "SMTreasureTemple", "TitanTempleScene" }
				}
			}
		}
	},
	DesertGemstone = {
		[0] = {
			lootScene = {
				{
					notes = {},
					chance = 0.0271,
					chanceAtLeastOne = 0.1041,
					amount = 1,
					rolls = 4,
					guaranteedChance = 0.1481,
					guaranteedChanceAtLeastOne = 0.1481,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "PassageChest",
						variation = 0
					},
					dungeons = { "HydraCultDungeon" }
				},
				{
					notes = {},
					chance = 0.0271,
					chanceAtLeastOne = 0.1041,
					amount = 1,
					rolls = 4,
					entity = {
						id = "PassageChest",
						variation = 0
					},
					dungeons = { "HydraCultDungeon" }
				},
				{
					entity = {
						id = "SolariteChest",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 3,
					scenes = { "RadiationCrystalMaze2" }
				},
				{
					notes = {},
					chance = 0.0021,
					chanceAtLeastOne = 0.0063,
					amount = 1,
					rolls = 3,
					guaranteedChance = 0.3333,
					guaranteedChanceAtLeastOne = 0.3333,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "PassageChest",
						variation = 0
					},
					scenes = { "CultistCicadaStudyRoom" }
				},
				{
					notes = {},
					chance = 0.0385,
					chanceAtLeastOne = 0.1452,
					amount = 1,
					rolls = 4,
					guaranteedChance = 0.2051,
					guaranteedChanceAtLeastOne = 0.2051,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "PassageChest",
						variation = 0
					},
					scenes = { "OasisGrassTemple", "OasisGrassTempleAlt", "OasisHouse", "OasisHouseAlt" }
				},
				{
					notes = {},
					chance = 0.0385,
					chanceAtLeastOne = 0.1452,
					amount = 1,
					rolls = 4,
					entity = {
						id = "PassageChest",
						variation = 0
					},
					scenes = { "OasisGrassTemple", "OasisGrassTempleAlt", "OasisHouse", "OasisHouseAlt" }
				}
			},
			drop = {
				{
					entity = {
						id = "HydraBossDesert",
						variation = 0
					},
					chance = 1.0,
					chanceAtLeastOne = 1.0,
					amount = 2,
					multiplayerScaling = 0.7,
					notes = {}
				},
				{
					notes = {},
					chance = 0.0297,
					chanceAtLeastOne = 0.0297,
					amount = 1,
					rolls = 1,
					entity = {
						id = "Mimite",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.1317,
					chanceAtLeastOne = 0.5713,
					amount = { 1, 2 },
					rolls = 6,
					entity = {
						id = "CoreBoss",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0939,
					chanceAtLeastOne = 0.3892,
					amount = 1,
					rolls = 5,
					entity = {
						id = "WallBoss",
						variation = 0
					}
				},
				{
					notes = { "OnlyInDesert" },
					chance = 0.0329,
					chanceAtLeastOne = 0.0802,
					amount = 1,
					rolls = { 2, 3 },
					entity = {
						id = "LargeAlienTechDestructible",
						variation = 0
					}
				},
				{
					notes = { "OnlyInDesert" },
					chance = 0.0162,
					chanceAtLeastOne = 0.0162,
					amount = 1,
					rolls = 1,
					entity = {
						id = "CrystalDestructible",
						variation = 0
					}
				},
				{
					notes = { "OnlyInDesert" },
					chance = 0.04,
					chanceAtLeastOne = 0.097,
					amount = 1,
					rolls = { 2, 3 },
					entity = {
						id = "LargeCrystalDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0133,
					chanceAtLeastOne = 0.033,
					amount = 1,
					rolls = { 2, 3 },
					entity = {
						id = "LargeCrystalDestructible",
						variation = 0
					}
				}
			},
			loot = {
				{
					notes = { "EventTerminal", "OnlyInDesert" },
					chance = 1,
					chanceAtLeastOne = 1,
					amount = { 2, 3 },
					entity = {
						id = "AlienChest",
						variation = 0
					}
				}
			}
		}
	},
	DesertGuardianBreastArmor = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.067,
					chanceAtLeastOne = 0.3404,
					amount = 1,
					rolls = 6,
					guaranteedChance = 0.2105,
					guaranteedChanceAtLeastOne = 0.2105,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "GiantCicadaBoss",
						variation = 0
					}
				}
			},
			fishing = {
				{
					biomes = { "Desert" },
					liquids = {},
					type = "Loot",
					chance = 0.0149
				}
			},
			lootScene = {
				{
					notes = {},
					chance = 0.0419,
					chanceAtLeastOne = 0.1206,
					amount = 1,
					rolls = 3,
					entity = {
						id = "PassageChest",
						variation = 0
					},
					scenes = { "CultistCicadaStudyRoom" }
				}
			}
		}
	},
	DesertGuardianHelm = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.067,
					chanceAtLeastOne = 0.3404,
					amount = 1,
					rolls = 6,
					guaranteedChance = 0.2105,
					guaranteedChanceAtLeastOne = 0.2105,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "GiantCicadaBoss",
						variation = 0
					}
				}
			},
			fishing = {
				{
					biomes = { "Desert" },
					liquids = {},
					type = "Loot",
					chance = 0.0149
				}
			},
			lootScene = {
				{
					notes = {},
					chance = 0.0419,
					chanceAtLeastOne = 0.1206,
					amount = 1,
					rolls = 3,
					entity = {
						id = "PassageChest",
						variation = 0
					},
					scenes = { "CultistCicadaStudyRoom" }
				}
			}
		}
	},
	DesertGuardianPantsArmor = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0503,
					chanceAtLeastOne = 0.2661,
					amount = 1,
					rolls = 6,
					guaranteedChance = 0.1579,
					guaranteedChanceAtLeastOne = 0.1579,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "GiantCicadaBoss",
						variation = 0
					}
				}
			},
			lootScene = {
				{
					notes = {},
					chance = 0.0419,
					chanceAtLeastOne = 0.1206,
					amount = 1,
					rolls = 3,
					entity = {
						id = "PassageChest",
						variation = 0
					},
					scenes = { "CultistCicadaStudyRoom" }
				}
			}
		}
	},
	DesertHelm = {
		[0] = {
			lootScene = {
				{
					notes = {},
					chance = 0.009,
					chanceAtLeastOne = 0.0398,
					amount = 1,
					rolls = { 3, 6 },
					entity = {
						id = "InventoryDesertBiomeChest",
						variation = 0
					},
					dungeons = { "DesertBridgeArea", "DesertTempleDungeon", "DesertTempleDungeon2" },
					scenes = { "DesertMaze1", "DesertMaze2", "DesertMaze4", "MelodyMuralSceneDesert2", "SMTempleTrapRoom1", "SMTreasureTemple" }
				},
				{
					notes = {},
					chance = 0.0016,
					chanceAtLeastOne = 0.0057,
					amount = 1,
					rolls = { 3, 4 },
					guaranteedChance = 0.0769,
					guaranteedChanceAtLeastOne = 0.0769,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "InventorySeaBiomeChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneSea" }
				},
				{
					notes = {},
					chance = 0.0016,
					chanceAtLeastOne = 0.0057,
					amount = 1,
					rolls = { 3, 4 },
					guaranteedChance = 0.0769,
					guaranteedChanceAtLeastOne = 0.0769,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "OctarineChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneSea2" }
				}
			},
			loot = {
				{
					notes = {},
					chance = 0.0016,
					chanceAtLeastOne = 0.0057,
					amount = 1,
					rolls = { 3, 4 },
					guaranteedChance = 0.0769,
					guaranteedChanceAtLeastOne = 0.0769,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "LockedGalaxiteChest",
						variation = 0
					}
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0023,
					chanceAtLeastOne = 0.0082,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "LargeDesertTempleDestructible",
						variation = 0
					}
				}
			}
		}
	},
	DesertPantsArmor = {
		[0] = {
			lootScene = {
				{
					notes = {},
					chance = 0.009,
					chanceAtLeastOne = 0.0398,
					amount = 1,
					rolls = { 3, 6 },
					entity = {
						id = "InventoryDesertBiomeChest",
						variation = 0
					},
					dungeons = { "DesertBridgeArea", "DesertTempleDungeon", "DesertTempleDungeon2" },
					scenes = { "DesertMaze1", "DesertMaze2", "DesertMaze4", "MelodyMuralSceneDesert2", "SMTempleTrapRoom1", "SMTreasureTemple" }
				},
				{
					notes = {},
					chance = 0.0016,
					chanceAtLeastOne = 0.0057,
					amount = 1,
					rolls = { 3, 4 },
					guaranteedChance = 0.0769,
					guaranteedChanceAtLeastOne = 0.0769,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "InventorySeaBiomeChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneSea" }
				},
				{
					notes = {},
					chance = 0.0016,
					chanceAtLeastOne = 0.0057,
					amount = 1,
					rolls = { 3, 4 },
					guaranteedChance = 0.0769,
					guaranteedChanceAtLeastOne = 0.0769,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "OctarineChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneSea2" }
				}
			},
			loot = {
				{
					notes = {},
					chance = 0.0016,
					chanceAtLeastOne = 0.0057,
					amount = 1,
					rolls = { 3, 4 },
					guaranteedChance = 0.0769,
					guaranteedChanceAtLeastOne = 0.0769,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "LockedGalaxiteChest",
						variation = 0
					}
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0023,
					chanceAtLeastOne = 0.0082,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "LargeDesertTempleDestructible",
						variation = 0
					}
				}
			},
			fishing = {
				{
					biomes = { "Desert" },
					liquids = {},
					type = "Loot",
					chance = 0.0149
				}
			}
		}
	},
	DesertRock1 = {
		[0] = {
			naturalSpawn = {
				initial = true
			},
			plunder = {
				{
					scene = "MeteorRock",
					amount = 1
				},
				{
					scene = "HuntingSceneRock",
					amount = 1
				},
				{
					scene = "RingOfSandScene",
					amount = 2
				},
				{
					scene = "OasisSettlement",
					amount = 3
				},
				{
					scene = "MammothFossilScene",
					amount = 2
				},
				{
					scene = "DesertCoffinCorridorScene",
					amount = 1
				},
				{
					scene = "DesertTempleGapScene",
					amount = 1
				},
				{
					scene = "SMTreasureTemple",
					amount = 1
				},
				{
					scene = "SMDesertMoonLake",
					amount = 3
				},
				{
					scene = "SMDesertPatch",
					amount = 1
				},
				{
					scene = "SMLavaLake",
					amount = 1
				},
				{
					scene = "DesertAbandonedFarm",
					amount = 2
				},
				{
					scene = "GiantCicadaBossScene",
					amount = 1
				}
			}
		}
	},
	DesertRock2Left = {
		[0] = {
			naturalSpawn = {
				initial = true
			},
			plunder = {
				{
					scene = "MeteorRock",
					amount = 1
				},
				{
					scene = "RingOfSandScene",
					amount = 1
				},
				{
					scene = "DesertAbandonedFarm",
					amount = 1
				}
			}
		}
	},
	DesertRock2Right = {
		[0] = {
			naturalSpawn = {
				initial = true
			}
		}
	},
	DesertRock3Left = {
		[0] = {
			naturalSpawn = {
				initial = true
			},
			plunder = {
				{
					scene = "OasisSettlement",
					amount = 1
				},
				{
					scene = "MammothFossilScene",
					amount = 1
				}
			}
		}
	},
	DesertRock3Right = {
		[0] = {
			naturalSpawn = {
				initial = true
			},
			plunder = {
				{
					scene = "MeteorRock",
					amount = 1
				},
				{
					scene = "RingOfSandScene",
					amount = 1
				},
				{
					scene = "SMTreasureTemple",
					amount = 1
				}
			}
		}
	},
	DesertRockSmall = {
		[0] = {
			plunder = {
				{
					scene = "ScarabBossScene",
					amount = 4
				},
				{
					scene = "CrystalMeteorScene",
					amount = 3
				},
				{
					scene = "MeteorRock",
					amount = 1
				},
				{
					scene = "HuntingSceneRock",
					amount = 6
				},
				{
					scene = "RingOfSandScene",
					amount = 6
				},
				{
					scene = "OasisSettlement",
					amount = 11
				},
				{
					scene = "MammothFossilScene",
					amount = 5
				},
				{
					scene = "DesertRuinPlaza2",
					amount = 1
				},
				{
					scene = "DesertRuinPlaza3",
					amount = 1
				},
				{
					scene = "MelodyMuralSceneDesert",
					amount = 1
				},
				{
					scene = "DesertCoffinCorridorScene",
					amount = 4
				},
				{
					scene = "DesertTempleGapScene",
					amount = 3
				},
				{
					scene = "WaypointRoomDesert",
					amount = 4
				},
				{
					scene = "SMTreasureTemple",
					amount = 10
				},
				{
					scene = "SMDesertMoonLake",
					amount = 4
				},
				{
					scene = "SMDesertPatch",
					amount = 1
				},
				{
					scene = "SMLavaLake",
					amount = 2
				},
				{
					scene = "DesertAbandonedFarm",
					amount = 8
				},
				{
					scene = "OasisSceneAlt",
					amount = 6
				},
				{
					scene = "GiantCicadaBossScene",
					amount = 3
				},
				{
					scene = "CultistFloodedOasisRoom",
					amount = 5
				},
				{
					dungeon = "GuaranteedOasis1"
				},
				{
					dungeon = "GuaranteedOasis2"
				},
				{
					dungeon = "ScarabBossArea"
				},
				{
					dungeon = "GuaranteedOasis3"
				}
			}
		}
	},
	DesertTempleDestructible = {
		[0] = {
			plunder = {
				{
					scene = "DesertMaze1",
					amount = 3
				},
				{
					scene = "DesertMaze2",
					amount = 4
				},
				{
					scene = "DesertMaze3",
					amount = 4
				},
				{
					scene = "DesertMaze4",
					amount = 6
				},
				{
					scene = "KingGrave",
					amount = 30
				},
				{
					scene = "QueenGrave",
					amount = 30
				},
				{
					scene = "PrinceGrave",
					amount = 30
				},
				{
					scene = "TitanTempleScene",
					amount = 76
				},
				{
					scene = "DesertRuinPillar1",
					amount = 6
				},
				{
					scene = "DesertRuinPillar2",
					amount = 4
				},
				{
					scene = "DesertRuinPlaza2",
					amount = 3
				},
				{
					scene = "DesertRuinPlaza3",
					amount = 4
				},
				{
					scene = "DesertRuinPlaza4",
					amount = 3
				},
				{
					scene = "DesertRuinsPath1",
					amount = 3
				},
				{
					scene = "DesertRuinsPath2",
					amount = 3
				},
				{
					scene = "DesertCoffinCorridorScene",
					amount = 5
				},
				{
					scene = "DesertTempleGapScene",
					amount = 14
				},
				{
					scene = "DesertUrnRoomScene",
					amount = 9
				},
				{
					scene = "SMTreasureTemple",
					amount = 6
				},
				{
					scene = "SMTempleGardenRoom",
					amount = 39
				},
				{
					scene = "SMTempleTrapRoom1",
					amount = 48
				},
				{
					scene = "SMTempleTrapRoom2",
					amount = 29
				},
				{
					scene = "ScarabTempleRoom1",
					amount = 3
				},
				{
					scene = "ScarabTempleRoom2",
					amount = 4
				},
				{
					scene = "ScarabTempleRoom3",
					amount = 3
				},
				{
					scene = "ScarabTempleRoom4",
					amount = 3
				},
				{
					dungeon = "DesertTempleDungeon"
				},
				{
					dungeon = "DesertTempleDungeon2"
				}
			}
		}
	},
	DevilWorm = {
		[0] = {
			fishing = {
				{
					biomes = { "Larva" },
					liquids = { "LarvaHive" },
					type = "Fish",
					chance = 0.21
				}
			}
		}
	},
	DiggingSpot = {
		[0] = {
			naturalSpawn = {
				initial = true
			},
			plunder = {
				{
					scene = "ColossCicadaScene",
					amount = 7
				},
				{
					scene = "ChildCavelingsSceneGrave",
					amount = 1
				},
				{
					scene = "AncientSquare",
					amount = 2
				},
				{
					scene = "LakeWithFlowers",
					amount = 4
				},
				{
					scene = "DirtRuins5",
					amount = 1
				},
				{
					scene = "BindingStringScene",
					amount = 1
				},
				{
					scene = "DirtMushroomFarm",
					amount = 1
				},
				{
					scene = "CartScene",
					amount = 2
				}
			}
		}
	},
	DiggingSpotDesert = {
		[0] = {
			naturalSpawn = {
				initial = true
			},
			plunder = {
				{
					scene = "MeteorRock",
					amount = 1
				},
				{
					scene = "HuntingSceneRock",
					amount = 4
				},
				{
					scene = "FrozenFlameScene",
					amount = 1
				},
				{
					scene = "RingOfSandScene",
					amount = 1
				},
				{
					scene = "MammothFossilScene",
					amount = 5
				},
				{
					scene = "DesertRuinGarden3",
					amount = 2
				},
				{
					scene = "DesertRuinPlaza1",
					amount = 1
				},
				{
					scene = "DesertRuinPlaza3",
					amount = 1
				},
				{
					scene = "SMDesertMoonLake",
					amount = 1
				},
				{
					scene = "SMLavaLake",
					amount = 1
				}
			}
		}
	},
	DiggingSpotLava = {
		[0] = {
			plunder = {
				{
					scene = "LavaMineScene1",
					amount = 3
				},
				{
					scene = "LavaMineScene4",
					amount = 6
				},
				{
					scene = "LiquidMetalScene",
					amount = 4
				},
				{
					scene = "SMLavaBoulderMine1",
					amount = 2
				},
				{
					scene = "SMLavaBoulderMine2",
					amount = 3
				},
				{
					dungeon = "LavaDungeon"
				},
				{
					dungeon = "LavaSlimeBossDungeon"
				},
				{
					dungeon = "AncientForgeDungeon"
				}
			}
		}
	},
	DiggingSpotNature = {
		[0] = {
			naturalSpawn = {
				initial = true
			},
			plunder = {
				{
					scene = "FishingMerchantScene",
					amount = 2
				},
				{
					scene = "WhiteWhistleScene",
					amount = 1
				},
				{
					scene = "DirtNatureHole",
					amount = 1
				},
				{
					scene = "VictoriaJungleTree",
					amount = 8
				},
				{
					scene = "SMScarletCamp",
					amount = 3
				},
				{
					scene = "SMMeadowSpiral",
					amount = 1
				},
				{
					scene = "SMNatureMoonLake",
					amount = 2
				},
				{
					scene = "SMNaturePond",
					amount = 1
				}
			}
		}
	},
	DiggingSpotSea = {
		[0] = {
			naturalSpawn = {
				initial = true
			},
			plunder = {
				{
					scene = "TurtleRockScene",
					amount = 9
				},
				{
					scene = "CoralIsland",
					amount = 4
				},
				{
					scene = "OctarineIsland",
					amount = 2
				},
				{
					scene = "BeachedCavelingShip",
					amount = 3
				},
				{
					scene = "SeaCoveIsland1",
					amount = 1
				},
				{
					scene = "SeaCoveStash",
					amount = 2
				},
				{
					scene = "SMSeaCampIsland1",
					amount = 1
				},
				{
					scene = "SMSeaStarIsle",
					amount = 1
				},
				{
					dungeon = "SeaWallsWithChest"
				}
			}
		}
	},
	DistilledSlime = {
		[0] = {
			loot = {
				{
					notes = {},
					chance = 0.0714,
					chanceAtLeastOne = 0.0714,
					amount = 1,
					rolls = 1,
					entity = {
						id = "ValentinePresent",
						variation = 0
					}
				}
			}
		}
	},
	DistilleryTable = {
		[0] = {
			merchant = {
				{
					id = "SlimeMerchant",
					variation = 0,
					stock = 1,
					requirement = "None"
				}
			}
		}
	},
	DiverArmor = {
		[0] = {
			fishing = {
				{
					biomes = {},
					liquids = { "Mold" },
					type = "Loot",
					chance = 0.0207
				}
			}
		}
	},
	DiverHelm = {
		[0] = {
			fishing = {
				{
					biomes = { "Sea" },
					liquids = { "Sea" },
					type = "Loot",
					chance = 0.0106
				}
			}
		}
	},
	DiverNecklace = {
		[0] = {
			merchant = {
				{
					id = "FishingMerchant",
					variation = 0,
					stock = 1,
					requirement = "None"
				}
			},
			fishing = {
				{
					biomes = { "Larva" },
					liquids = { "LarvaHive" },
					type = "Loot",
					chance = 0.0079
				}
			}
		}
	},
	DiverPantsArmor = {
		[0] = {
			fishing = {
				{
					biomes = { "Slime" },
					liquids = { "Dirt" },
					type = "Loot",
					chance = 0.0202
				}
			}
		}
	},
	DiverRing = {
		[0] = {
			fishing = {
				{
					biomes = { "Stone" },
					liquids = {},
					type = "Loot",
					chance = 0.0202
				}
			}
		}
	},
	Dodo = {
		[0] = {
			naturalSpawn = {
				initial = true
			}
		}
	},
	DodoBaby = {
		[0] = {
			breeding = {
				{
					id = "Dodo"
				}
			}
		}
	},
	DoubleRing = {
		[0] = {
			fishing = {
				{
					biomes = { "Desert" },
					liquids = {},
					type = "Loot",
					chance = 0.0095
				}
			}
		}
	},
	DragonMaskHelm = {
		[0] = {
			trading = {
				{
					station = "SeasonalMerchant",
					amount = 1
				}
			}
		}
	},
	Dresser = {
		[0] = {
			crafting = {
				{
					station = "Carpenter",
					amount = 1
				}
			},
			plunder = {
				{
					scene = "SMHiveAbandonedHut",
					amount = 1
				},
				{
					scene = "AFScene2",
					amount = 1
				}
			}
		}
	},
	DriftwoodStool = {
		[0] = {
			plunder = {
				{
					scene = "FishFarm",
					amount = 6
				},
				{
					scene = "SeaHarborTown1",
					amount = 8
				},
				{
					scene = "SMSeaCampIsland1",
					amount = 2
				},
				{
					scene = "SMSeaCampIsland2",
					amount = 2
				},
				{
					scene = "SMSeaCampIsland3",
					amount = 3
				},
				{
					scene = "SMSeaCampIsland4",
					amount = 3
				},
				{
					scene = "SMSeaCampIsland5",
					amount = 1
				},
				{
					scene = "SMResearchLab",
					amount = 2
				}
			}
		}
	},
	DriftwoodTable = {
		[0] = {
			plunder = {
				{
					scene = "FishFarm",
					amount = 1
				},
				{
					scene = "SeaHarborTown1",
					amount = 1
				},
				{
					scene = "SMSeaCampIsland1",
					amount = 1
				},
				{
					scene = "SMSeaCampIsland2",
					amount = 1
				},
				{
					scene = "SMSeaCampIsland3",
					amount = 1
				},
				{
					scene = "SMSeaCampIsland4",
					amount = 1
				},
				{
					scene = "SMResearchLab",
					amount = 1
				}
			}
		}
	},
	Drill = {
		[0] = {
			crafting = {
				{
					station = "AutomationTable",
					amount = 1
				}
			}
		}
	},
	DrillTool = {
		[0] = {
			lootScene = {
				{
					notes = {},
					chance = 0.018,
					chanceAtLeastOne = 0.0701,
					amount = 1,
					rolls = { 3, 5 },
					entity = {
						id = "InventoryLarvaHiveChest",
						variation = 0
					},
					dungeons = { "LarvaHiveBossDungeon", "SmallLarvaHiveDungeon" },
					scenes = { "MelodyMuralSceneClay2" }
				}
			},
			loot = {
				{
					notes = {},
					chance = 0.0012,
					chanceAtLeastOne = 0.0042,
					amount = 1,
					rolls = { 3, 4 },
					guaranteedChance = 0.0342,
					guaranteedChanceAtLeastOne = 0.0342,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "LockedCopperChest",
						variation = 0
					}
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0101,
					chanceAtLeastOne = 0.0493,
					amount = 1,
					rolls = 5,
					entity = {
						id = "BossLarva",
						variation = 0
					}
				}
			}
		}
	},
	DrillToolScarlet = {
		[0] = {
			loot = {
				{
					notes = {},
					chance = 0.0024,
					chanceAtLeastOne = 0.0085,
					amount = 1,
					rolls = { 3, 4 },
					guaranteedChance = 0.068,
					guaranteedChanceAtLeastOne = 0.068,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "LockedScarletChest",
						variation = 0
					}
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0039,
					chanceAtLeastOne = 0.0135,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "NatureWoodenDestructible",
						variation = 1
					}
				}
			},
			fishing = {
				{
					biomes = { "Nature" },
					liquids = {},
					type = "Loot",
					chance = 0.0158
				}
			},
			lootScene = {
				{
					notes = {},
					chance = 0.0097,
					chanceAtLeastOne = 0.0431,
					amount = 1,
					rolls = { 3, 6 },
					entity = {
						id = "InventoryChest",
						variation = 0
					},
					scenes = { "Farmhouse5", "SMAzeosBrokenBridge" }
				},
				{
					notes = {},
					chance = 0.0097,
					chanceAtLeastOne = 0.0431,
					amount = 1,
					rolls = { 3, 6 },
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					scenes = { "TempleNature2", "TempleNature4" }
				},
				{
					notes = {},
					chance = 0.0024,
					chanceAtLeastOne = 0.0085,
					amount = 1,
					rolls = { 3, 4 },
					guaranteedChance = 0.068,
					guaranteedChanceAtLeastOne = 0.068,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "IronChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneStone" }
				},
				{
					notes = {},
					chance = 0.0024,
					chanceAtLeastOne = 0.0085,
					amount = 1,
					rolls = { 3, 4 },
					guaranteedChance = 0.068,
					guaranteedChanceAtLeastOne = 0.068,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "InventoryAncientChest",
						variation = 1
					},
					scenes = { "MelodyMuralSceneStone2" }
				}
			}
		}
	},
	DryButterfly = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0032,
					chanceAtLeastOne = 0.0032,
					amount = 1,
					rolls = 1,
					entity = {
						id = "CavelingGardener",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0078,
					chanceAtLeastOne = 0.0116,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "NatureDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0364,
					chanceAtLeastOne = 0.0884,
					amount = 1,
					rolls = { 2, 3 },
					entity = {
						id = "NatureDestructible",
						variation = 1
					}
				},
				{
					notes = {},
					chance = 0.005,
					chanceAtLeastOne = 0.0074,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "NatureWoodenDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0058,
					chanceAtLeastOne = 0.0201,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "NatureWoodenDestructible",
						variation = 1
					}
				},
				{
					notes = {},
					chance = 0.003,
					chanceAtLeastOne = 0.003,
					amount = 1,
					rolls = 1,
					entity = {
						id = "DesertDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0067,
					chanceAtLeastOne = 0.0165,
					amount = 1,
					rolls = { 2, 3 },
					entity = {
						id = "LargeDesertDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0068,
					chanceAtLeastOne = 0.0068,
					amount = 1,
					rolls = 1,
					entity = {
						id = "GreenDesertDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0065,
					chanceAtLeastOne = 0.0161,
					amount = 1,
					rolls = { 2, 3 },
					entity = {
						id = "GreenLargeDesertDestructible",
						variation = 0
					}
				}
			}
		}
	},
	DynamitePack = {
		[0] = {
			crafting = {
				{
					station = "AlchemyTable",
					amount = 1
				}
			}
		}
	},
	EarPlate = {
		[0] = {
			loot = {
				{
					notes = {},
					chance = 0.0121,
					chanceAtLeastOne = 0.0418,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "LockedCopperChest",
						variation = 0
					}
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0053,
					chanceAtLeastOne = 0.0053,
					amount = 1,
					rolls = 1,
					entity = {
						id = "Caveling",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0049,
					chanceAtLeastOne = 0.0049,
					amount = 1,
					rolls = 1,
					entity = {
						id = "CavelingShaman",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0049,
					chanceAtLeastOne = 0.0098,
					amount = 1,
					rolls = { 1, 3 },
					entity = {
						id = "CavelingBrute",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0053,
					chanceAtLeastOne = 0.0053,
					amount = 1,
					rolls = 1,
					entity = {
						id = "CavelingMerchant",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0053,
					chanceAtLeastOne = 0.0053,
					amount = 1,
					rolls = 1,
					entity = {
						id = "SlimeMerchant",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0053,
					chanceAtLeastOne = 0.0053,
					amount = 1,
					rolls = 1,
					entity = {
						id = "FishingMerchant",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0053,
					chanceAtLeastOne = 0.0053,
					amount = 1,
					rolls = 1,
					entity = {
						id = "CrystalMerchant",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0035,
					chanceAtLeastOne = 0.0052,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "AncientDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0053,
					chanceAtLeastOne = 0.0184,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "LargeAncientDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0028,
					chanceAtLeastOne = 0.0042,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "WoodenDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.003,
					chanceAtLeastOne = 0.0103,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "WoodenDestructible",
						variation = 1
					}
				}
			},
			lootScene = {
				{
					entity = {
						id = "InventoryChest",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "SandRuins" }
				}
			}
		}
	},
	EarlyHumanSkull = {
		[0] = {
			lootScene = {
				{
					notes = {},
					chance = 0.012,
					chanceAtLeastOne = 0.0528,
					amount = 1,
					rolls = { 3, 6 },
					entity = {
						id = "InventoryDesertBiomeChest",
						variation = 0
					},
					dungeons = { "DesertBridgeArea", "DesertTempleDungeon", "DesertTempleDungeon2" },
					scenes = { "DesertMaze1", "DesertMaze2", "DesertMaze4", "MelodyMuralSceneDesert2", "SMTempleTrapRoom1", "SMTreasureTemple" }
				},
				{
					entity = {
						id = "RuinsPedestal",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "RemembranceHall" }
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.003,
					chanceAtLeastOne = 0.003,
					amount = 1,
					rolls = 1,
					entity = {
						id = "DesertDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0067,
					chanceAtLeastOne = 0.0165,
					amount = 1,
					rolls = { 2, 3 },
					entity = {
						id = "LargeDesertDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0068,
					chanceAtLeastOne = 0.0068,
					amount = 1,
					rolls = 1,
					entity = {
						id = "GreenDesertDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0065,
					chanceAtLeastOne = 0.0161,
					amount = 1,
					rolls = { 2, 3 },
					entity = {
						id = "GreenLargeDesertDestructible",
						variation = 0
					}
				},
				{
					notes = { "ArcheologistWallLoot" },
					chance = 0.2105,
					chanceAtLeastOne = 0.2105,
					amount = 1,
					rolls = 1,
					entity = {
						custom = "AnyWall"
					}
				}
			},
			dropScene = {
				{
					entity = {
						id = "DiggingSpotDesert",
						variation = 0
					},
					chance = 1.0,
					chanceAtLeastOne = 1.0,
					amount = 1,
					multiplayerScaling = 0.0,
					notes = {},
					scenes = { "HuntingSceneRock" }
				}
			}
		}
	},
	EasterAzeosTrophy = {
		[0] = {
			drop = {
				{
					entity = {
						id = "BirdBoss",
						variation = 1
					},
					chance = 1.0,
					chanceAtLeastOne = 1.0,
					amount = 1,
					multiplayerScaling = 0.0,
					notes = {}
				}
			}
		}
	},
	EasterChest = {
		[0] = {
			drop = {
				{
					entity = {
						id = "BirdBoss",
						variation = 1
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					notes = {}
				}
			}
		}
	},
	EasterChickenHat = {
		[0] = {
			crafting = {
				{
					station = "EasterWorkbench",
					amount = 1
				}
			}
		}
	},
	EasterChickenPants = {
		[0] = {
			crafting = {
				{
					station = "EasterWorkbench",
					amount = 1
				}
			}
		}
	},
	EasterChickenSuit = {
		[0] = {
			crafting = {
				{
					station = "EasterWorkbench",
					amount = 1
				}
			}
		}
	},
	EasterDaisyFloorspread = {
		[0] = {
			crafting = {
				{
					station = "EasterWorkbench",
					amount = 1
				}
			}
		}
	},
	EasterEggClay = {
		[0] = {
			drop = {
				{
					entity = {
						id = "Larva",
						variation = 0
					},
					chance = 0.15,
					chanceAtLeastOne = 0.15,
					amount = 1,
					multiplayerScaling = 0.0,
					notes = { "SeasonEaster" }
				},
				{
					entity = {
						id = "Larva",
						variation = 1
					},
					chance = 0.15,
					chanceAtLeastOne = 0.15,
					amount = 1,
					multiplayerScaling = 0.0,
					notes = { "SeasonEaster" }
				},
				{
					entity = {
						id = "BigLarva",
						variation = 0
					},
					chance = 0.15,
					chanceAtLeastOne = 0.15,
					amount = 1,
					multiplayerScaling = 0.0,
					notes = { "SeasonEaster" }
				},
				{
					entity = {
						id = "BigLarva",
						variation = 1
					},
					chance = 0.15,
					chanceAtLeastOne = 0.15,
					amount = 1,
					multiplayerScaling = 0.0,
					notes = { "SeasonEaster" }
				},
				{
					entity = {
						id = "AcidLarva",
						variation = 0
					},
					chance = 0.15,
					chanceAtLeastOne = 0.15,
					amount = 1,
					multiplayerScaling = 0.0,
					notes = { "SeasonEaster" }
				},
				{
					entity = {
						id = "CavelingSkirmisher",
						variation = 0
					},
					chance = 0.15,
					chanceAtLeastOne = 0.15,
					amount = 1,
					multiplayerScaling = 0.0,
					notes = { "SeasonEaster" }
				},
				{
					entity = {
						id = "CavelingSpearman",
						variation = 0
					},
					chance = 0.15,
					chanceAtLeastOne = 0.15,
					amount = 1,
					multiplayerScaling = 0.0,
					notes = { "SeasonEaster" }
				},
				{
					entity = {
						id = "HiveDestructible",
						variation = 0
					},
					chance = 0.1,
					chanceAtLeastOne = 0.1,
					amount = 1,
					multiplayerScaling = 0.0,
					notes = { "SeasonEaster" }
				}
			},
			salvage = {
				{
					id = "EasterChickenHat",
					variation = 0,
					amount = 1
				},
				{
					id = "EasterChickenSuit",
					variation = 0,
					amount = 1
				},
				{
					id = "EasterChickenPants",
					variation = 0,
					amount = 1
				},
				{
					id = "EasterEggcellentHat",
					variation = 0,
					amount = 1
				},
				{
					id = "EasterEggcellentSuit",
					variation = 0,
					amount = 1
				},
				{
					id = "EasterEggcellentPants",
					variation = 0,
					amount = 1
				}
			}
		}
	},
	EasterEggDirt = {
		[0] = {
			drop = {
				{
					entity = {
						id = "SlimeBlob",
						variation = 0
					},
					chance = 0.15,
					chanceAtLeastOne = 0.15,
					amount = 1,
					multiplayerScaling = 0.0,
					notes = { "SeasonEaster" }
				},
				{
					entity = {
						id = "AggressiveSlimeBlob",
						variation = 0
					},
					chance = 0.15,
					chanceAtLeastOne = 0.15,
					amount = 1,
					multiplayerScaling = 0.0,
					notes = { "SeasonEaster" }
				},
				{
					entity = {
						id = "MushroomEnemy",
						variation = 0
					},
					chance = 0.15,
					chanceAtLeastOne = 0.15,
					amount = 1,
					multiplayerScaling = 0.0,
					notes = { "SeasonEaster" }
				},
				{
					entity = {
						id = "MushroomBrute",
						variation = 0
					},
					chance = 0.15,
					chanceAtLeastOne = 0.15,
					amount = 1,
					multiplayerScaling = 0.0,
					notes = { "SeasonEaster" }
				},
				{
					entity = {
						id = "SlimeDestructSmall",
						variation = 0
					},
					chance = 0.1,
					chanceAtLeastOne = 0.1,
					amount = 1,
					multiplayerScaling = 0.0,
					notes = { "SeasonEaster" }
				},
				{
					entity = {
						id = "SlimeDestructMedium",
						variation = 0
					},
					chance = 0.1,
					chanceAtLeastOne = 0.1,
					amount = 1,
					multiplayerScaling = 0.0,
					notes = { "SeasonEaster" }
				},
				{
					entity = {
						id = "SlimeDestructLarge",
						variation = 0
					},
					chance = 0.1,
					chanceAtLeastOne = 0.1,
					amount = 1,
					multiplayerScaling = 0.0,
					notes = { "SeasonEaster" }
				},
				{
					entity = {
						id = "WoodenDestructible",
						variation = 0
					},
					chance = 0.05,
					chanceAtLeastOne = 0.05,
					amount = 1,
					multiplayerScaling = 0.0,
					notes = { "SeasonEaster" }
				},
				{
					entity = {
						id = "WoodenDestructible",
						variation = 1
					},
					chance = 0.05,
					chanceAtLeastOne = 0.05,
					amount = 1,
					multiplayerScaling = 0.0,
					notes = { "SeasonEaster" }
				},
				{
					entity = {
						id = "AFWoodenDestructible",
						variation = 0
					},
					chance = 0.05,
					chanceAtLeastOne = 0.05,
					amount = 1,
					multiplayerScaling = 0.0,
					notes = { "SeasonEaster" }
				},
				{
					entity = {
						id = "AFWoodenDestructible",
						variation = 1
					},
					chance = 0.05,
					chanceAtLeastOne = 0.05,
					amount = 1,
					multiplayerScaling = 0.0,
					notes = { "SeasonEaster" }
				},
				{
					entity = {
						id = "AFPestElectric",
						variation = 0
					},
					chance = 0.15,
					chanceAtLeastOne = 0.15,
					amount = 1,
					multiplayerScaling = 0.0,
					notes = { "SeasonEaster" }
				}
			},
			salvage = {
				{
					id = "EasterChickenHat",
					variation = 0,
					amount = 1
				},
				{
					id = "EasterChickenSuit",
					variation = 0,
					amount = 1
				},
				{
					id = "EasterChickenPants",
					variation = 0,
					amount = 1
				},
				{
					id = "EasterEggcellentHat",
					variation = 0,
					amount = 1
				},
				{
					id = "EasterEggcellentSuit",
					variation = 0,
					amount = 1
				},
				{
					id = "EasterEggcellentPants",
					variation = 0,
					amount = 1
				}
			}
		}
	},
	EasterEggFlowerpot = {
		[0] = {
			crafting = {
				{
					station = "EasterWorkbench",
					amount = 1
				}
			}
		}
	},
	EasterEggLamp = {
		[0] = {
			crafting = {
				{
					station = "EasterWorkbench",
					amount = 1
				}
			}
		}
	},
	EasterEggNature = {
		[0] = {
			drop = {
				{
					entity = {
						id = "PoisonSlimeBlob",
						variation = 0
					},
					chance = 0.15,
					chanceAtLeastOne = 0.15,
					amount = 1,
					multiplayerScaling = 0.0,
					notes = { "SeasonEaster" }
				},
				{
					entity = {
						id = "CavelingGardener",
						variation = 0
					},
					chance = 0.15,
					chanceAtLeastOne = 0.15,
					amount = 1,
					multiplayerScaling = 0.0,
					notes = { "SeasonEaster" }
				},
				{
					entity = {
						id = "CavelingHunter",
						variation = 0
					},
					chance = 0.15,
					chanceAtLeastOne = 0.15,
					amount = 1,
					multiplayerScaling = 0.0,
					notes = { "SeasonEaster" }
				},
				{
					entity = {
						id = "InfectedCaveling",
						variation = 0
					},
					chance = 0.15,
					chanceAtLeastOne = 0.15,
					amount = 1,
					multiplayerScaling = 0.0,
					notes = { "SeasonEaster" }
				},
				{
					entity = {
						id = "MoldTentacle",
						variation = 0
					},
					chance = 0.15,
					chanceAtLeastOne = 0.15,
					amount = 1,
					multiplayerScaling = 0.0,
					notes = { "SeasonEaster" }
				},
				{
					entity = {
						id = "NatureDestructible",
						variation = 0
					},
					chance = 0.05,
					chanceAtLeastOne = 0.05,
					amount = 1,
					multiplayerScaling = 0.0,
					notes = { "SeasonEaster" }
				},
				{
					entity = {
						id = "NatureDestructible",
						variation = 1
					},
					chance = 0.05,
					chanceAtLeastOne = 0.05,
					amount = 1,
					multiplayerScaling = 0.0,
					notes = { "SeasonEaster" }
				},
				{
					entity = {
						id = "MoldDestructible",
						variation = 0
					},
					chance = 0.035,
					chanceAtLeastOne = 0.035,
					amount = 1,
					multiplayerScaling = 0.0,
					notes = { "SeasonEaster" }
				},
				{
					entity = {
						id = "LargeMoldDestructible",
						variation = 0
					},
					chance = 0.035,
					chanceAtLeastOne = 0.035,
					amount = 1,
					multiplayerScaling = 0.0,
					notes = { "SeasonEaster" }
				},
				{
					entity = {
						id = "NatureWoodenDestructible",
						variation = 0
					},
					chance = 0.05,
					chanceAtLeastOne = 0.05,
					amount = 1,
					multiplayerScaling = 0.0,
					notes = { "SeasonEaster" }
				},
				{
					entity = {
						id = "NatureWoodenDestructible",
						variation = 1
					},
					chance = 0.05,
					chanceAtLeastOne = 0.05,
					amount = 1,
					multiplayerScaling = 0.0,
					notes = { "SeasonEaster" }
				}
			},
			salvage = {
				{
					id = "EasterChickenHat",
					variation = 0,
					amount = 1
				},
				{
					id = "EasterChickenSuit",
					variation = 0,
					amount = 1
				},
				{
					id = "EasterChickenPants",
					variation = 0,
					amount = 1
				},
				{
					id = "EasterEggcellentHat",
					variation = 0,
					amount = 1
				},
				{
					id = "EasterEggcellentSuit",
					variation = 0,
					amount = 1
				},
				{
					id = "EasterEggcellentPants",
					variation = 0,
					amount = 1
				}
			}
		}
	},
	EasterEggStone = {
		[0] = {
			drop = {
				{
					entity = {
						id = "Caveling",
						variation = 0
					},
					chance = 0.15,
					chanceAtLeastOne = 0.15,
					amount = 1,
					multiplayerScaling = 0.0,
					notes = { "SeasonEaster" }
				},
				{
					entity = {
						id = "CavelingShaman",
						variation = 0
					},
					chance = 0.15,
					chanceAtLeastOne = 0.15,
					amount = 1,
					multiplayerScaling = 0.0,
					notes = { "SeasonEaster" }
				},
				{
					entity = {
						id = "CavelingBrute",
						variation = 0
					},
					chance = 0.15,
					chanceAtLeastOne = 0.15,
					amount = 1,
					multiplayerScaling = 0.0,
					notes = { "SeasonEaster" }
				},
				{
					entity = {
						id = "CoreBoss",
						variation = 0
					},
					chance = 0.15,
					chanceAtLeastOne = 0.15,
					amount = 1,
					multiplayerScaling = 0.0,
					notes = { "SeasonEaster" }
				},
				{
					entity = {
						id = "AncientDestructible",
						variation = 0
					},
					chance = 0.05,
					chanceAtLeastOne = 0.05,
					amount = 1,
					multiplayerScaling = 0.0,
					notes = { "SeasonEaster" }
				},
				{
					entity = {
						id = "LargeAncientDestructible",
						variation = 0
					},
					chance = 0.05,
					chanceAtLeastOne = 0.05,
					amount = 1,
					multiplayerScaling = 0.0,
					notes = { "SeasonEaster" }
				},
				{
					entity = {
						id = "MoldDestructible",
						variation = 0
					},
					chance = 0.035,
					chanceAtLeastOne = 0.035,
					amount = 1,
					multiplayerScaling = 0.0,
					notes = { "SeasonEaster" }
				},
				{
					entity = {
						id = "LargeMoldDestructible",
						variation = 0
					},
					chance = 0.035,
					chanceAtLeastOne = 0.035,
					amount = 1,
					multiplayerScaling = 0.0,
					notes = { "SeasonEaster" }
				},
				{
					entity = {
						id = "CavelingPot",
						variation = 0
					},
					chance = 0.05,
					chanceAtLeastOne = 0.05,
					amount = 1,
					multiplayerScaling = 0.0,
					notes = { "SeasonEaster" }
				},
				{
					entity = {
						id = "ClayPot",
						variation = 0
					},
					chance = 0.05,
					chanceAtLeastOne = 0.05,
					amount = 1,
					multiplayerScaling = 0.0,
					notes = { "SeasonEaster" }
				},
				{
					entity = {
						id = "EasterEggFlowerpot",
						variation = 0
					},
					chance = 0.05,
					chanceAtLeastOne = 0.05,
					amount = 1,
					multiplayerScaling = 0.0,
					notes = { "SeasonEaster" }
				}
			},
			salvage = {
				{
					id = "EasterChickenHat",
					variation = 0,
					amount = 1
				},
				{
					id = "EasterChickenSuit",
					variation = 0,
					amount = 1
				},
				{
					id = "EasterChickenPants",
					variation = 0,
					amount = 1
				},
				{
					id = "EasterEggcellentHat",
					variation = 0,
					amount = 1
				},
				{
					id = "EasterEggcellentSuit",
					variation = 0,
					amount = 1
				},
				{
					id = "EasterEggcellentPants",
					variation = 0,
					amount = 1
				}
			}
		}
	},
	EasterEggcellentHat = {
		[0] = {
			crafting = {
				{
					station = "EasterWorkbench",
					amount = 1
				}
			}
		}
	},
	EasterEggcellentPants = {
		[0] = {
			crafting = {
				{
					station = "EasterWorkbench",
					amount = 1
				}
			}
		}
	},
	EasterEggcellentSuit = {
		[0] = {
			crafting = {
				{
					station = "EasterWorkbench",
					amount = 1
				}
			}
		}
	},
	EasterGarland = {
		[0] = {
			crafting = {
				{
					station = "EasterWorkbench",
					amount = 1
				}
			}
		}
	},
	EasterGoldenEgg = {
		[0] = {
			trading = {
				{
					station = "SeasonalMerchant",
					amount = 1
				}
			}
		}
	},
	EasterMeadowStool = {
		[0] = {
			crafting = {
				{
					station = "EasterWorkbench",
					amount = 1
				}
			}
		}
	},
	EasterMeadowTable = {
		[0] = {
			crafting = {
				{
					station = "EasterWorkbench",
					amount = 1
				}
			}
		}
	},
	EasterPedestal = {
		[0] = {
			crafting = {
				{
					station = "EasterWorkbench",
					amount = 1
				}
			}
		}
	},
	EasterPillar = {
		[0] = {
			crafting = {
				{
					station = "EasterWorkbench",
					amount = 1
				}
			}
		}
	},
	EasterWorkbench = {
		[0] = {
			trading = {
				{
					station = "SeasonalMerchant",
					amount = 1
				}
			}
		}
	},
	EerieChest = {
		[0] = {
			trading = {
				{
					station = "SeasonalMerchant",
					amount = 1
				}
			}
		}
	},
	EerieDresser = {
		[0] = {
			crafting = {
				{
					station = "HalloweenWorkbench",
					amount = 1
				}
			}
		}
	},
	EerieFloor = {
		[0] = {
			crafting = {
				{
					station = "HalloweenWorkbench",
					amount = 1
				}
			}
		}
	},
	EerieRug = {
		[0] = {
			crafting = {
				{
					station = "HalloweenWorkbench",
					amount = 1
				}
			}
		}
	},
	EerieStool = {
		[0] = {
			crafting = {
				{
					station = "HalloweenWorkbench",
					amount = 1
				}
			}
		}
	},
	EerieTable = {
		[0] = {
			crafting = {
				{
					station = "HalloweenWorkbench",
					amount = 1
				}
			}
		}
	},
	EerieTreeLight = {
		[0] = {
			crafting = {
				{
					station = "HalloweenWorkbench",
					amount = 1
				}
			}
		}
	},
	Egg = {
		[0] = {
			cattleProduce = {
				{
					station = "Dodo",
					amount = 1,
					entityAmount = 2
				}
			}
		}
	},
	EggIncubator = {
		[0] = {
			plunder = {
				{
					scene = "SMNatureEggHut",
					amount = 2
				}
			},
			crafting = {
				{
					station = "CopperWorkbench",
					amount = 1
				}
			}
		}
	},
	ElderDragonfish = {
		[0] = {
			fishing = {
				{
					biomes = {},
					liquids = { "Lava" },
					type = "Fish",
					chance = 0.1878
				}
			}
		}
	},
	ElectricalDoor = {
		[0] = {
			crafting = {
				{
					station = "ElectronicsTable",
					amount = 1
				}
			}
		}
	},
	ElectricalWire = {
		[0] = {
			crafting = {
				{
					station = "ElectronicsTable",
					amount = 3
				}
			},
			plunder = {
				{
					scene = "EventTerminalCrystal1",
					amount = 48
				},
				{
					scene = "EventTerminalCrystal2",
					amount = 32
				},
				{
					scene = "EventTerminalCrystal3",
					amount = 34
				},
				{
					scene = "EventTerminalCrystal4",
					amount = 64
				},
				{
					scene = "EventTerminalCrystal5",
					amount = 53
				},
				{
					scene = "SMLavaBoulderMine1",
					amount = 3
				},
				{
					scene = "SMScarletCamp",
					amount = 1
				}
			}
		}
	},
	ElectricityGenerator = {
		[0] = {
			crafting = {
				{
					station = "ElectronicsTable",
					amount = 1
				}
			}
		}
	},
	ElectricityStick = {
		[0] = {
			crafting = {
				{
					station = "ElectronicsTable",
					amount = 1
				}
			}
		}
	},
	ElectronicsTable = {
		[0] = {
			crafting = {
				{
					station = "CopperWorkbench",
					amount = 1
				}
			}
		}
	},
	EmberPit = {
		[0] = {
			plunder = {
				{
					scene = "AncientForgeScene",
					amount = 1
				},
				{
					scene = "LavaMineScene1",
					amount = 1
				},
				{
					scene = "SMLavaBoulderMine2",
					amount = 1
				},
				{
					scene = "SMLavaPatch",
					amount = 1
				},
				{
					dungeon = "LavaDungeon"
				},
				{
					dungeon = "AncientForgeDungeon"
				}
			}
		}
	},
	EmeraldFeatherFish = {
		[0] = {
			fishing = {
				{
					biomes = { "Nature" },
					liquids = {},
					type = "Fish",
					chance = 0.29
				}
			},
			lootScene = {
				{
					entity = {
						id = "StonePedestal",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "SMNatureMoonLake" }
				}
			}
		}
	},
	EmptyGrave = {
		[0] = {
			plunder = {
				{
					scene = "TitanTempleScene",
					amount = 1
				},
				{
					scene = "DesertCoffinCorridorScene",
					amount = 1
				},
				{
					scene = "ScarabTempleRoom3",
					amount = 2
				},
				{
					scene = "ScarabTempleRoom4",
					amount = 1
				},
				{
					dungeon = "DesertTempleDungeon"
				},
				{
					dungeon = "DesertTempleDungeon2"
				}
			}
		}
	},
	EnchantedRose = {
		[0] = {
			loot = {
				{
					notes = {},
					chance = 0.0408,
					chanceAtLeastOne = 0.0408,
					amount = 1,
					rolls = 1,
					entity = {
						id = "ValentinePresent",
						variation = 0
					}
				}
			}
		}
	},
	EnemySpawnerPlatform = {
		[0] = {
			plunder = {
				{
					scene = "EventTerminalCrystal1",
					amount = 16
				},
				{
					scene = "EventTerminalCrystal2",
					amount = 8
				},
				{
					scene = "EventTerminalCrystal3",
					amount = 26
				},
				{
					scene = "EventTerminalCrystal4",
					amount = 12
				},
				{
					scene = "EventTerminalCrystal5",
					amount = 8
				}
			}
		}
	},
	EnhydroCrystal = {
		[0] = {
			fishing = {
				{
					biomes = { "Stone" },
					liquids = {},
					type = "Loot",
					chance = 0.0042
				}
			},
			lootScene = {
				{
					entity = {
						id = "RuinsPedestal",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "MelodyMuralSceneStone2" }
				},
				{
					entity = {
						id = "StonePedestal",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "SMStoneOasis" }
				}
			}
		}
	},
	EnragePotion = {
		[0] = {
			lootScene = {
				{
					notes = {},
					chance = 0.0336,
					chanceAtLeastOne = 0.1427,
					amount = { 3, 5 },
					rolls = { 4, 5 },
					entity = {
						id = "InventoryChest",
						variation = 0
					},
					dungeons = { "BridgeArea", "WoodRoom" },
					scenes = { "AbandonedCampScene", "ClayHiddenChest", "SmallIslands", "TurfHiddenChest" }
				},
				{
					notes = {},
					chance = 0.0831,
					chanceAtLeastOne = 0.3793,
					amount = { 3, 6 },
					rolls = { 4, 7 },
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					dungeons = { "BigCityDungeon1", "BigCityDungeon2", "BigCityDungeon3", "CityDungeon" },
					scenes = { "CitySewers", "CityStore", "SMBrokenCityIsle", "SMCityArchive", "SMLoneCityIsland" }
				},
				{
					notes = {},
					chance = 0.0427,
					chanceAtLeastOne = 0.16,
					amount = { 1, 3 },
					rolls = { 3, 5 },
					entity = {
						id = "InventorySeaBiomeChest",
						variation = 0
					},
					dungeons = { "SeaIslands", "SeaWallsWithChest" },
					scenes = { "SMSeaCampIsland1", "SMSeaCampIsland2", "SMSeaCampIsland4", "SMSeaCampIsland6", "SMSeaOasis", "SMSurfaceCoralIsland" }
				},
				{
					entity = {
						id = "InventoryChest",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 3,
					scenes = { "LabyrintScene1" }
				},
				{
					notes = {},
					chance = 0.0831,
					chanceAtLeastOne = 0.3793,
					amount = { 3, 6 },
					rolls = { 4, 7 },
					entity = {
						id = "BossChest",
						variation = 0
					},
					scenes = { "CityHall" }
				},
				{
					entity = {
						id = "InventoryChest",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "SMDirtCamp", "SMMeadowSpiral" }
				}
			},
			crafting = {
				{
					station = "AlchemyTable",
					amount = 1
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0155,
					chanceAtLeastOne = 0.0531,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "NatureWoodenDestructible",
						variation = 1
					}
				},
				{
					notes = {},
					chance = 0.0249,
					chanceAtLeastOne = 0.0249,
					amount = 1,
					rolls = 1,
					entity = {
						id = "CityDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0267,
					chanceAtLeastOne = 0.0655,
					amount = 1,
					rolls = { 2, 3 },
					entity = {
						id = "LargeCityDestructible",
						variation = 0
					}
				}
			}
		}
	},
	EostreNecklace = {
		[0] = {
			drop = {
				{
					entity = {
						id = "BirdBoss",
						variation = 1
					},
					chance = 1.0,
					chanceAtLeastOne = 1.0,
					amount = 1,
					multiplayerScaling = 0.0,
					notes = {}
				}
			}
		}
	},
	EventTerminal = {
		[0] = {
			plunder = {
				{
					scene = "EventTerminalCrystal1",
					amount = 1
				},
				{
					scene = "EventTerminalCrystal2",
					amount = 1
				},
				{
					scene = "EventTerminalCrystal3",
					amount = 1
				},
				{
					scene = "EventTerminalCrystal4",
					amount = 1
				},
				{
					scene = "EventTerminalCrystal5",
					amount = 1
				}
			}
		}
	},
	EvilEyeCandy = {
		[0] = {
			loot = {
				{
					notes = {},
					chance = 0.2085,
					chanceAtLeastOne = 0.5589,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "HalloweenGoodieBag",
						variation = 0
					}
				}
			}
		}
	},
	ExplorerBackpack = {
		[0] = {
			crafting = {
				{
					station = "TinWorkbench",
					amount = 1
				}
			}
		}
	},
	ExplorerHelm = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0231,
					chanceAtLeastOne = 0.0231,
					amount = 1,
					rolls = 1,
					entity = {
						id = "DiggingSpot",
						variation = 0
					}
				}
			},
			lootScene = {
				{
					entity = {
						id = "SkeletonPedestal",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "CrystalExplorerCamp" }
				}
			}
		}
	},
	FallingRockDestructible = {
		[0] = {
			drop = {
				{
					entity = {
						id = "FallingRockMortarProjectile",
						variation = 0
					},
					chance = 1.0,
					chanceAtLeastOne = 1.0,
					amount = 1,
					notes = {}
				}
			}
		}
	},
	FangNecklace = {
		[0] = {
			loot = {
				{
					notes = {},
					chance = 0.0024,
					chanceAtLeastOne = 0.0085,
					amount = 1,
					rolls = { 3, 4 },
					guaranteedChance = 0.0685,
					guaranteedChanceAtLeastOne = 0.0685,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "LockedCopperChest",
						variation = 0
					}
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0031,
					chanceAtLeastOne = 0.0031,
					amount = 1,
					rolls = 1,
					entity = {
						id = "BigLarva",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0031,
					chanceAtLeastOne = 0.0031,
					amount = 1,
					rolls = 1,
					entity = {
						id = "BigLarva",
						variation = 1
					}
				},
				{
					notes = {},
					chance = 0.0183,
					chanceAtLeastOne = 0.088,
					amount = 1,
					rolls = 5,
					guaranteedChance = 0.1429,
					guaranteedChanceAtLeastOne = 0.1429,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "LarvaHiveBoss",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0183,
					chanceAtLeastOne = 0.088,
					amount = 1,
					rolls = 5,
					guaranteedChance = 0.1429,
					guaranteedChanceAtLeastOne = 0.1429,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "LarvaHiveHalloweenBoss",
						variation = 0
					}
				}
			}
		}
	},
	FarmerHelm = {
		[0] = {
			loot = {
				{
					notes = {},
					chance = 0.0024,
					chanceAtLeastOne = 0.0085,
					amount = 1,
					rolls = { 3, 4 },
					guaranteedChance = 0.068,
					guaranteedChanceAtLeastOne = 0.068,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "LockedScarletChest",
						variation = 0
					}
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0119,
					chanceAtLeastOne = 0.0119,
					amount = 1,
					rolls = 1,
					entity = {
						id = "CavelingGardener",
						variation = 0
					}
				}
			},
			lootScene = {
				{
					notes = {},
					chance = 0.0024,
					chanceAtLeastOne = 0.0085,
					amount = 1,
					rolls = { 3, 4 },
					guaranteedChance = 0.068,
					guaranteedChanceAtLeastOne = 0.068,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "IronChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneStone" }
				},
				{
					notes = {},
					chance = 0.0024,
					chanceAtLeastOne = 0.0085,
					amount = 1,
					rolls = { 3, 4 },
					guaranteedChance = 0.068,
					guaranteedChanceAtLeastOne = 0.068,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "InventoryAncientChest",
						variation = 1
					},
					scenes = { "MelodyMuralSceneStone2" }
				},
				{
					entity = {
						id = "StonePedestal",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "SMMeadowBloatOatIsle" }
				},
				{
					entity = {
						id = "InventoryChest",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "SMNatureOasis" }
				}
			}
		}
	},
	FeatherFishScale = {
		[0] = {
			fishing = {
				{
					biomes = { "Nature" },
					liquids = {},
					type = "Loot",
					chance = 0.0158
				}
			}
		}
	},
	FeatherTree = {
		[0] = {
			naturalSpawn = {
				initial = true
			},
			plunder = {
				{
					dungeon = "FeatherTreeForest"
				}
			}
		}
	},
	FeatherTreeCyan = {
		[0] = {
			naturalSpawn = {
				initial = true
			},
			plunder = {
				{
					dungeon = "FeatherTreeForest"
				}
			}
		}
	},
	Fiber = {
		[0] = {
			naturalSpawn = {
				initial = true
			},
			salvage = {
				{
					id = "BugNet",
					variation = 0,
					amount = { 2, 4 }
				},
				{
					id = "AFScienceBreastArmor",
					variation = 0,
					amount = { 2, 3 }
				},
				{
					id = "AFSciencePantsArmor",
					variation = 0,
					amount = { 2, 3 }
				},
				{
					id = "SwiftFeather",
					variation = 0,
					amount = 2
				},
				{
					id = "AzeosSwiftFeather",
					variation = 0,
					amount = 2
				},
				{
					id = "CavelingSkinTome",
					variation = 0,
					amount = { 2, 4 }
				},
				{
					id = "ConceiledBlade",
					variation = 0,
					amount = { 3, 5 }
				},
				{
					id = "SmithingGlove",
					variation = 0,
					amount = { 3, 5 }
				},
				{
					id = "PetRock",
					variation = 0,
					amount = { 3, 5 }
				},
				{
					id = "TrinityHeartOrbOffhand",
					variation = 0,
					amount = 2
				},
				{
					id = "CaveBag",
					variation = 0,
					amount = 2
				},
				{
					id = "ExplorerBackpack",
					variation = 0,
					amount = { 3, 5 }
				},
				{
					id = "OctarineBackpack",
					variation = 0,
					amount = { 4, 7 }
				},
				{
					id = "MorphaBag",
					variation = 0,
					amount = { 9, 15 }
				},
				{
					id = "ScholarBag",
					variation = 0,
					amount = { 9, 15 }
				},
				{
					id = "PeasantHelm",
					variation = 0,
					amount = { 1, 2 }
				},
				{
					id = "CavelingHelm",
					variation = 0,
					amount = { 4, 6 }
				},
				{
					id = "IronHelm",
					variation = 0,
					amount = 2
				},
				{
					id = "BronzeHelm",
					variation = 0,
					amount = 1
				},
				{
					id = "HunterHelm",
					variation = 0,
					amount = { 8, 12 }
				},
				{
					id = "FarmerHelm",
					variation = 0,
					amount = { 4, 7 }
				},
				{
					id = "RadicalRabbitEars",
					variation = 0,
					amount = { 9, 15 }
				},
				{
					id = "ScholarHelm",
					variation = 0,
					amount = { 8, 12 }
				},
				{
					id = "AssassinHelm",
					variation = 0,
					amount = { 9, 15 }
				},
				{
					id = "DesertHelm",
					variation = 0,
					amount = { 9, 15 }
				},
				{
					id = "GhostBlanketHelm",
					variation = 0,
					amount = { 4, 6 }
				},
				{
					id = "SkirmisherHelm",
					variation = 0,
					amount = { 3, 5 }
				},
				{
					id = "SantaHelm",
					variation = 0,
					amount = { 3, 5 }
				},
				{
					id = "GingerbreadManHelm",
					variation = 0,
					amount = { 4, 7 }
				},
				{
					id = "GingerbreadHoodHelm",
					variation = 0,
					amount = { 4, 7 }
				},
				{
					id = "WeddingHelm",
					variation = 0,
					amount = { 2, 3 }
				},
				{
					id = "RadicalRabbitEarsDiadem",
					variation = 0,
					amount = { 9, 15 }
				},
				{
					id = "ExplorerHelm",
					variation = 0,
					amount = 2
				},
				{
					id = "TamerHelm",
					variation = 0,
					amount = { 3, 5 }
				},
				{
					id = "RangerHelm",
					variation = 0,
					amount = 2
				},
				{
					id = "MushroomHelm",
					variation = 0,
					amount = 2
				},
				{
					id = "HiveBoneHelm",
					variation = 0,
					amount = { 3, 5 }
				},
				{
					id = "RamboHelm",
					variation = 0,
					amount = { 4, 7 }
				},
				{
					id = "PlagueDoctorHelm",
					variation = 0,
					amount = 2
				},
				{
					id = "NinjaHelm",
					variation = 0,
					amount = { 6, 10 }
				},
				{
					id = "RadiationHelm",
					variation = 0,
					amount = { 6, 10 }
				},
				{
					id = "WitchDoctorHelm",
					variation = 0,
					amount = { 3, 5 }
				},
				{
					id = "ApprenticeHelm",
					variation = 0,
					amount = { 2, 3 }
				},
				{
					id = "SorcererHelm",
					variation = 0,
					amount = { 3, 5 }
				},
				{
					id = "ArcaneMonkHelm",
					variation = 0,
					amount = { 4, 7 }
				},
				{
					id = "ChieftainHelm",
					variation = 0,
					amount = { 3, 5 }
				},
				{
					id = "SoaringHelm",
					variation = 0,
					amount = { 2, 3 }
				},
				{
					id = "DancerHelm",
					variation = 0,
					amount = { 3, 5 }
				},
				{
					id = "SwampMageHelm",
					variation = 0,
					amount = { 2, 3 }
				},
				{
					id = "DesertGuardianHelm",
					variation = 0,
					amount = 2
				},
				{
					id = "BlastHelm",
					variation = 0,
					amount = 2
				},
				{
					id = "PeasantBreastArmor",
					variation = 0,
					amount = { 2, 3 }
				},
				{
					id = "CavelingBreastArmor",
					variation = 0,
					amount = { 4, 7 }
				},
				{
					id = "IronBreastArmor",
					variation = 0,
					amount = { 2, 3 }
				},
				{
					id = "BronzeBreastArmor",
					variation = 0,
					amount = { 1, 2 }
				},
				{
					id = "HunterBreastArmor",
					variation = 0,
					amount = { 9, 15 }
				},
				{
					id = "IvyBreastArmor",
					variation = 0,
					amount = { 2, 4 }
				},
				{
					id = "ScholarArmor",
					variation = 0,
					amount = { 9, 15 }
				},
				{
					id = "DiverArmor",
					variation = 0,
					amount = { 9, 15 }
				},
				{
					id = "TowelBreastArmor",
					variation = 0,
					amount = { 9, 15 }
				},
				{
					id = "BikiniBreastArmorGreen",
					variation = 0,
					amount = { 9, 15 }
				},
				{
					id = "BikiniBreastArmorBlue",
					variation = 0,
					amount = { 9, 15 }
				},
				{
					id = "BikiniBreastArmorRed",
					variation = 0,
					amount = { 9, 15 }
				},
				{
					id = "AssassinBreastArmor",
					variation = 0,
					amount = { 10, 17 }
				},
				{
					id = "MinerBreastArmor",
					variation = 0,
					amount = { 15, 24 }
				},
				{
					id = "DesertBreastArmor",
					variation = 0,
					amount = { 10, 17 }
				},
				{
					id = "GhostBlanketBreastArmor",
					variation = 0,
					amount = { 4, 7 }
				},
				{
					id = "VampireCapeBreastArmor",
					variation = 0,
					amount = { 6, 10 }
				},
				{
					id = "GingerbreadBreastArmor",
					variation = 0,
					amount = { 6, 10 }
				},
				{
					id = "CupidBreastArmor",
					variation = 0,
					amount = { 6, 10 }
				},
				{
					id = "TamerBreastArmor",
					variation = 0,
					amount = { 3, 5 }
				},
				{
					id = "RangerBreastArmor",
					variation = 0,
					amount = { 2, 3 }
				},
				{
					id = "HiveBoneBreastArmor",
					variation = 0,
					amount = { 4, 6 }
				},
				{
					id = "TrenchcoatBreastArmor",
					variation = 0,
					amount = { 4, 7 }
				},
				{
					id = "RamboBreastArmor",
					variation = 0,
					amount = { 4, 7 }
				},
				{
					id = "NinjaBreastArmor",
					variation = 0,
					amount = { 7, 11 }
				},
				{
					id = "RadiationBreastArmor",
					variation = 0,
					amount = { 7, 11 }
				},
				{
					id = "WitchDoctorBreastArmor",
					variation = 0,
					amount = { 4, 7 }
				},
				{
					id = "ApprenticeBreastArmor",
					variation = 0,
					amount = { 3, 5 }
				},
				{
					id = "SorcererBreastArmor",
					variation = 0,
					amount = { 3, 5 }
				},
				{
					id = "ArcaneMonkBreastArmor",
					variation = 0,
					amount = { 4, 7 }
				},
				{
					id = "ChieftainBreastArmor",
					variation = 0,
					amount = { 4, 7 }
				},
				{
					id = "SoaringBreastArmor",
					variation = 0,
					amount = { 3, 5 }
				},
				{
					id = "DancerBreastArmor",
					variation = 0,
					amount = { 9, 15 }
				},
				{
					id = "SwampMageBreastArmor",
					variation = 0,
					amount = { 2, 3 }
				},
				{
					id = "DesertGuardianBreastArmor",
					variation = 0,
					amount = { 2, 3 }
				},
				{
					id = "BlastBreastArmor",
					variation = 0,
					amount = { 2, 3 }
				},
				{
					id = "CavelingPantsArmor",
					variation = 0,
					amount = { 4, 6 }
				},
				{
					id = "IronPantsArmor",
					variation = 0,
					amount = { 2, 3 }
				},
				{
					id = "BronzePantsArmor",
					variation = 0,
					amount = 2
				},
				{
					id = "IvyPantsArmor",
					variation = 0,
					amount = { 2, 3 }
				},
				{
					id = "DiverPantsArmor",
					variation = 0,
					amount = { 3, 5 }
				},
				{
					id = "SwimingPantsArmorGreen",
					variation = 0,
					amount = { 8, 12 }
				},
				{
					id = "SwimingPantsArmorBlue",
					variation = 0,
					amount = { 8, 12 }
				},
				{
					id = "SwimingPantsArmorRed",
					variation = 0,
					amount = { 8, 12 }
				},
				{
					id = "BikiniPantsArmorGreen",
					variation = 0,
					amount = { 8, 12 }
				},
				{
					id = "BikiniPantsArmorBlue",
					variation = 0,
					amount = { 8, 12 }
				},
				{
					id = "BikiniPantsArmorRed",
					variation = 0,
					amount = { 8, 12 }
				},
				{
					id = "MinerPantsArmor",
					variation = 0,
					amount = { 14, 22 }
				},
				{
					id = "DesertPantsArmor",
					variation = 0,
					amount = { 10, 16 }
				},
				{
					id = "GingerbreadPantsArmor",
					variation = 0,
					amount = { 5, 9 }
				},
				{
					id = "TamerPantsArmor",
					variation = 0,
					amount = { 3, 5 }
				},
				{
					id = "RangerPantsArmor",
					variation = 0,
					amount = { 2, 3 }
				},
				{
					id = "HiveBonePantsArmor",
					variation = 0,
					amount = { 3, 5 }
				},
				{
					id = "RamboPantsArmor",
					variation = 0,
					amount = { 4, 7 }
				},
				{
					id = "NinjaPantsArmor",
					variation = 0,
					amount = { 7, 11 }
				},
				{
					id = "AncientGemstonePantsArmor",
					variation = 0,
					amount = { 3, 5 }
				},
				{
					id = "RadiationPantsArmor",
					variation = 0,
					amount = { 7, 11 }
				},
				{
					id = "WitchDoctorPantsArmor",
					variation = 0,
					amount = { 4, 6 }
				},
				{
					id = "ApprenticePantsArmor",
					variation = 0,
					amount = { 2, 4 }
				},
				{
					id = "SorcererPantsArmor",
					variation = 0,
					amount = { 3, 5 }
				},
				{
					id = "ArcaneMonkPantsArmor",
					variation = 0,
					amount = { 4, 7 }
				},
				{
					id = "ChieftainPantsArmor",
					variation = 0,
					amount = { 4, 6 }
				},
				{
					id = "SoaringPantsArmor",
					variation = 0,
					amount = { 2, 4 }
				},
				{
					id = "DancerPantsArmor",
					variation = 0,
					amount = { 6, 10 }
				},
				{
					id = "SwampMagePantsArmor",
					variation = 0,
					amount = { 2, 3 }
				},
				{
					id = "DesertGuardianPantsArmor",
					variation = 0,
					amount = { 2, 3 }
				},
				{
					id = "BlastPantsArmor",
					variation = 0,
					amount = { 2, 3 }
				},
				{
					id = "TamerNecklace",
					variation = 0,
					amount = { 3, 5 }
				},
				{
					id = "BombNecklace",
					variation = 0,
					amount = { 2, 3 }
				},
				{
					id = "WoodCrossbow",
					variation = 0,
					amount = 2
				},
				{
					id = "ScarletCrossbow",
					variation = 0,
					amount = 2
				},
				{
					id = "TomeOfRange",
					variation = 0,
					amount = 2
				},
				{
					id = "TomeOfOrbit",
					variation = 0,
					amount = 2
				},
				{
					id = "TomeOfMelee",
					variation = 0,
					amount = 2
				},
				{
					id = "TomeOfFire",
					variation = 0,
					amount = 2
				},
				{
					id = "TomeOfPoison",
					variation = 0,
					amount = 2
				},
				{
					id = "TomeOfRadiation",
					variation = 0,
					amount = 2
				},
				{
					id = "AnniversaryPartyHatGreen",
					variation = 0,
					amount = 2
				},
				{
					id = "AnniversaryPartyHatRed",
					variation = 0,
					amount = 2
				},
				{
					id = "AnniversaryPartyHatBlue",
					variation = 0,
					amount = 2
				},
				{
					id = "AnniversaryPartyHatPurple",
					variation = 0,
					amount = 2
				}
			},
			lootScene = {
				{
					notes = {},
					chance = 0.0673,
					chanceAtLeastOne = 0.2691,
					amount = { 4, 8 },
					rolls = { 4, 5 },
					entity = {
						id = "InventoryChest",
						variation = 0
					},
					dungeons = { "BridgeArea", "WoodRoom" },
					scenes = { "AbandonedCampScene", "ClayHiddenChest", "SmallIslands", "TurfHiddenChest" }
				},
				{
					notes = {},
					chance = 0.045,
					chanceAtLeastOne = 0.1682,
					amount = { 4, 8 },
					rolls = { 3, 5 },
					entity = {
						id = "InventoryLarvaHiveChest",
						variation = 0
					},
					dungeons = { "LarvaHiveBossDungeon", "SmallLarvaHiveDungeon" },
					scenes = { "MelodyMuralSceneClay2" }
				},
				{
					notes = {},
					chance = 0.0735,
					chanceAtLeastOne = 0.0735,
					amount = 1,
					rolls = 1,
					entity = {
						id = "Pedestal",
						variation = 0
					},
					dungeons = { "WoodRoom" }
				},
				{
					notes = {},
					chance = 0.1236,
					chanceAtLeastOne = 0.3699,
					amount = { 4, 8 },
					rolls = { 3, 4 },
					entity = {
						id = "IronChest",
						variation = 0
					},
					dungeons = { "ShamanBossRoom", "StoneBridgeArea" }
				},
				{
					notes = {},
					chance = 0.1236,
					chanceAtLeastOne = 0.3699,
					amount = { 4, 8 },
					rolls = { 3, 4 },
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneDirt", "MelodyMuralSceneDirt2" }
				},
				{
					notes = {},
					chance = 0.1236,
					chanceAtLeastOne = 0.3699,
					amount = { 4, 8 },
					rolls = { 3, 4 },
					entity = {
						id = "CopperChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneClay" }
				}
			},
			loot = {
				{
					notes = {},
					chance = 0.0969,
					chanceAtLeastOne = 0.3002,
					amount = { 4, 8 },
					rolls = { 3, 4 },
					entity = {
						id = "LockedCopperChest",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.1236,
					chanceAtLeastOne = 0.3699,
					amount = { 4, 8 },
					rolls = { 3, 4 },
					entity = {
						id = "LockedIronChest",
						variation = 0
					}
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0604,
					chanceAtLeastOne = 0.0604,
					amount = 1,
					rolls = 1,
					entity = {
						id = "Larva",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0604,
					chanceAtLeastOne = 0.0604,
					amount = 1,
					rolls = 1,
					entity = {
						id = "Larva",
						variation = 1
					}
				},
				{
					notes = {},
					chance = 0.1889,
					chanceAtLeastOne = 0.649,
					amount = { 3, 5 },
					rolls = 5,
					entity = {
						id = "BossLarva",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0602,
					chanceAtLeastOne = 0.0602,
					amount = 1,
					rolls = 1,
					entity = {
						id = "AcidLarva",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.1461,
					chanceAtLeastOne = 0.5461,
					amount = { 3, 5 },
					rolls = 5,
					entity = {
						id = "LarvaHiveBoss",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.8278,
					chanceAtLeastOne = 0.9286,
					amount = { 2, 3 },
					rolls = { 1, 2 },
					entity = {
						id = "Cocoon",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.1461,
					chanceAtLeastOne = 0.5461,
					amount = { 3, 5 },
					rolls = 5,
					entity = {
						id = "LarvaHiveHalloweenBoss",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.1062,
					chanceAtLeastOne = 0.1062,
					amount = 1,
					rolls = 1,
					entity = {
						id = "Caveling",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0989,
					chanceAtLeastOne = 0.0989,
					amount = 1,
					rolls = 1,
					entity = {
						id = "CavelingShaman",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0985,
					chanceAtLeastOne = 0.1873,
					amount = 1,
					rolls = { 1, 3 },
					entity = {
						id = "CavelingBrute",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.2311,
					chanceAtLeastOne = 0.2311,
					amount = 1,
					rolls = 1,
					entity = {
						id = "CavelingSkirmisher",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.2291,
					chanceAtLeastOne = 0.2291,
					amount = 1,
					rolls = 1,
					entity = {
						id = "CavelingSpearman",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.1062,
					chanceAtLeastOne = 0.1062,
					amount = 1,
					rolls = 1,
					entity = {
						id = "CavelingMerchant",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.1062,
					chanceAtLeastOne = 0.1062,
					amount = 1,
					rolls = 1,
					entity = {
						id = "SlimeMerchant",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.1062,
					chanceAtLeastOne = 0.1062,
					amount = 1,
					rolls = 1,
					entity = {
						id = "FishingMerchant",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.1062,
					chanceAtLeastOne = 0.1062,
					amount = 1,
					rolls = 1,
					entity = {
						id = "CrystalMerchant",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0696,
					chanceAtLeastOne = 0.1025,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "AncientDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.053,
					chanceAtLeastOne = 0.1735,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "LargeAncientDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.1113,
					chanceAtLeastOne = 0.1622,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "WoodenDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0889,
					chanceAtLeastOne = 0.2781,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "WoodenDestructible",
						variation = 1
					}
				},
				{
					notes = {},
					chance = 0.0663,
					chanceAtLeastOne = 0.0978,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "NatureWoodenDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0773,
					chanceAtLeastOne = 0.2454,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "NatureWoodenDestructible",
						variation = 1
					}
				},
				{
					notes = {},
					chance = 0.0922,
					chanceAtLeastOne = 0.0922,
					amount = 1,
					rolls = 1,
					entity = {
						id = "CavelingPot",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.1961,
					chanceAtLeastOne = 0.1961,
					amount = 1,
					rolls = 1,
					entity = {
						id = "ClayPot",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0589,
					chanceAtLeastOne = 0.0589,
					amount = 1,
					rolls = 1,
					entity = {
						id = "LavaWoodenDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.1967,
					chanceAtLeastOne = 0.5353,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "LavaWoodenDestructible",
						variation = 1
					}
				},
				{
					notes = {},
					chance = 0.0591,
					chanceAtLeastOne = 0.0591,
					amount = 1,
					rolls = 1,
					entity = {
						id = "DesertTempleDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.2336,
					chanceAtLeastOne = 0.606,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "LargeDesertTempleDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.2301,
					chanceAtLeastOne = 0.2301,
					amount = 1,
					rolls = 1,
					entity = {
						id = "AFPestElectric",
						variation = 0
					}
				}
			},
			merchant = {
				{
					id = "SlimeMerchant",
					variation = 0,
					stock = 10,
					requirement = "None"
				}
			},
			farming = {
				{
					id = "GrubKapokSeed",
					variation = 0,
					notes = {},
					growthTime = 600.0
				}
			},
			fishing = {
				{
					biomes = { "Slime" },
					liquids = { "Dirt" },
					type = "Loot",
					chance = 0.1178
				},
				{
					biomes = { "Larva" },
					liquids = { "LarvaHive" },
					type = "Loot",
					chance = 0.046
				},
				{
					biomes = { "Stone" },
					liquids = {},
					type = "Loot",
					chance = 0.1179
				},
				{
					biomes = { "Nature" },
					liquids = {},
					type = "Loot",
					chance = 0.1108
				},
				{
					biomes = { "Sea" },
					liquids = { "Sea" },
					type = "Loot",
					chance = 0.1236
				},
				{
					biomes = { "Desert" },
					liquids = {},
					type = "Loot",
					chance = 0.1355
				},
				{
					biomes = {},
					liquids = { "Mold" },
					type = "Loot",
					chance = 0.1208
				}
			}
		}
	},
	FireGrenade = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.1285,
					chanceAtLeastOne = 0.1285,
					amount = 1,
					rolls = 1,
					entity = {
						id = "GoldenBombScarab",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0255,
					chanceAtLeastOne = 0.0624,
					amount = 1,
					rolls = { 2, 3 },
					entity = {
						id = "NatureDestructible",
						variation = 1
					}
				}
			},
			crafting = {
				{
					station = "LaboratoryWorkbench",
					amount = 1
				}
			},
			lootScene = {
				{
					notes = {},
					chance = 0.0962,
					chanceAtLeastOne = 0.3326,
					amount = { 3, 10 },
					rolls = 4,
					entity = {
						id = "PassageChest",
						variation = 0
					},
					scenes = { "OasisGrassTemple", "OasisGrassTempleAlt", "OasisHouse", "OasisHouseAlt" }
				}
			}
		}
	},
	FireTrap = {
		[0] = {
			drop = {
				{
					entity = {
						id = "ShamanBossMortarProjectile",
						variation = 0
					},
					chance = 1.0,
					chanceAtLeastOne = 1.0,
					amount = 1,
					notes = {}
				}
			}
		}
	},
	FireballStaff = {
		[0] = {
			loot = {
				{
					notes = {},
					chance = 0.0025,
					chanceAtLeastOne = 0.0086,
					amount = 1,
					rolls = { 3, 4 },
					guaranteedChance = 0.069,
					guaranteedChanceAtLeastOne = 0.069,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "LockedIronChest",
						variation = 0
					}
				}
			},
			lootScene = {
				{
					notes = {},
					chance = 0.0025,
					chanceAtLeastOne = 0.0086,
					amount = 1,
					rolls = { 3, 4 },
					guaranteedChance = 0.069,
					guaranteedChanceAtLeastOne = 0.069,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "IronChest",
						variation = 0
					},
					dungeons = { "ShamanBossRoom", "StoneBridgeArea" }
				},
				{
					notes = {},
					chance = 0.0025,
					chanceAtLeastOne = 0.0086,
					amount = 1,
					rolls = { 3, 4 },
					guaranteedChance = 0.069,
					guaranteedChanceAtLeastOne = 0.069,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneDirt", "MelodyMuralSceneDirt2" }
				},
				{
					notes = {},
					chance = 0.0025,
					chanceAtLeastOne = 0.0086,
					amount = 1,
					rolls = { 3, 4 },
					guaranteedChance = 0.069,
					guaranteedChanceAtLeastOne = 0.069,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "CopperChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneClay" }
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0148,
					chanceAtLeastOne = 0.0148,
					amount = 1,
					rolls = 1,
					entity = {
						id = "CavelingShaman",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0374,
					chanceAtLeastOne = 0.1735,
					amount = 1,
					rolls = 5,
					entity = {
						id = "ShamanBoss",
						variation = 0
					}
				}
			}
		}
	},
	FireworkBig = {
		[0] = {
			crafting = {
				{
					station = "ChristmasWorkbench",
					amount = 1
				}
			},
			loot = {
				{
					notes = {},
					chance = 0.0333,
					chanceAtLeastOne = 0.0333,
					amount = 1,
					rolls = 1,
					entity = {
						id = "ChristmasLuxuryPresent",
						variation = 0
					}
				}
			}
		}
	},
	FireworkBlue = {
		[0] = {
			crafting = {
				{
					station = "ChristmasWorkbench",
					amount = 1
				}
			},
			loot = {
				{
					notes = {},
					chance = 0.05,
					chanceAtLeastOne = 0.05,
					amount = 1,
					rolls = 1,
					entity = {
						id = "ChristmasLuxuryPresent",
						variation = 0
					}
				}
			}
		}
	},
	FireworkGreen = {
		[0] = {
			crafting = {
				{
					station = "ChristmasWorkbench",
					amount = 1
				}
			},
			loot = {
				{
					notes = {},
					chance = 0.05,
					chanceAtLeastOne = 0.05,
					amount = 1,
					rolls = 1,
					entity = {
						id = "ChristmasLuxuryPresent",
						variation = 0
					}
				}
			}
		}
	},
	FireworkPurple = {
		[0] = {
			crafting = {
				{
					station = "ChristmasWorkbench",
					amount = 1
				}
			},
			loot = {
				{
					notes = {},
					chance = 0.05,
					chanceAtLeastOne = 0.05,
					amount = 1,
					rolls = 1,
					entity = {
						id = "ChristmasLuxuryPresent",
						variation = 0
					}
				}
			}
		}
	},
	FireworkRed = {
		[0] = {
			crafting = {
				{
					station = "ChristmasWorkbench",
					amount = 1
				}
			},
			loot = {
				{
					notes = {},
					chance = 0.05,
					chanceAtLeastOne = 0.05,
					amount = 1,
					rolls = 1,
					entity = {
						id = "ChristmasLuxuryPresent",
						variation = 0
					}
				}
			}
		}
	},
	FireworkYellow = {
		[0] = {
			crafting = {
				{
					station = "ChristmasWorkbench",
					amount = 1
				}
			},
			loot = {
				{
					notes = {},
					chance = 0.05,
					chanceAtLeastOne = 0.05,
					amount = 1,
					rolls = 1,
					entity = {
						id = "ChristmasLuxuryPresent",
						variation = 0
					}
				}
			}
		}
	},
	FishFossil = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0676,
					chanceAtLeastOne = 0.0676,
					amount = 1,
					rolls = 1,
					entity = {
						id = "DiggingSpotSea",
						variation = 0
					}
				}
			}
		}
	},
	FishPouch = {
		[0] = {
			crafting = {
				{
					station = "PouchWorkbench",
					amount = 1
				}
			},
			fishing = {
				{
					biomes = { "Slime" },
					liquids = { "Dirt" },
					type = "Loot",
					chance = 0.0118
				}
			}
		}
	},
	FishShoal = {
		[0] = {
			naturalSpawn = {
				initial = true,
				respawn = true
			},
			plunder = {
				{
					scene = "ClayMaw",
					amount = 5
				},
				{
					scene = "ClayLake",
					amount = 3
				},
				{
					scene = "FishFarm",
					amount = 12
				},
				{
					scene = "BotanicGarden",
					amount = 3
				},
				{
					scene = "FishingMerchantScene",
					amount = 3
				},
				{
					scene = "DirtFishingLake",
					amount = 6
				},
				{
					scene = "CoralPatchLarge1",
					amount = 5
				},
				{
					scene = "CoralPatchMedium1",
					amount = 3
				},
				{
					scene = "CoralPatchMedium2",
					amount = 3
				},
				{
					scene = "CoralPatchSmall1",
					amount = 2
				},
				{
					scene = "CoralPatchSmall2",
					amount = 2
				}
			}
		}
	},
	FishingMerchant = {
		[0] = {
			plunder = {
				{
					scene = "FishingMerchantScene",
					amount = 1
				}
			},
			validHouse = {
				{
					item = "PileOfChum"
				}
			}
		}
	},
	FishingNetRack = {
		[0] = {
			plunder = {
				{
					scene = "FishFarm",
					amount = 3
				},
				{
					scene = "FishingMerchantScene",
					amount = 1
				},
				{
					scene = "SMSeaCampIsland1",
					amount = 2
				},
				{
					scene = "SMSeaCampIsland2",
					amount = 1
				},
				{
					scene = "SMSeaCampIsland3",
					amount = 3
				},
				{
					scene = "SMSeaCampIsland4",
					amount = 1
				},
				{
					scene = "SMSeaCampIsland5",
					amount = 1
				},
				{
					scene = "SMShipwreck",
					amount = 1
				},
				{
					scene = "SMSeaPond",
					amount = 1
				}
			}
		}
	},
	FishingWorkBench = {
		[0] = {
			crafting = {
				{
					station = "TinWorkbench",
					amount = 1
				}
			},
			plunder = {
				{
					scene = "FishingMerchantScene",
					amount = 1
				},
				{
					scene = "SeaHarborTown1",
					amount = 1
				}
			}
		}
	},
	FizzyCrystal = {
		[0] = {
			lootScene = {
				{
					notes = {},
					chance = 0.0083,
					chanceAtLeastOne = 0.0448,
					amount = 1,
					rolls = { 4, 7 },
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					dungeons = { "BigCityDungeon1", "BigCityDungeon2", "BigCityDungeon3", "CityDungeon" },
					scenes = { "CitySewers", "CityStore", "SMBrokenCityIsle", "SMCityArchive", "SMLoneCityIsland" }
				},
				{
					notes = {},
					chance = 0.0128,
					chanceAtLeastOne = 0.0502,
					amount = 1,
					rolls = { 3, 5 },
					entity = {
						id = "InventorySeaBiomeChest",
						variation = 0
					},
					dungeons = { "SeaIslands", "SeaWallsWithChest" },
					scenes = { "SMSeaCampIsland1", "SMSeaCampIsland2", "SMSeaCampIsland4", "SMSeaCampIsland6", "SMSeaOasis", "SMSurfaceCoralIsland" }
				},
				{
					notes = {},
					chance = 0.0083,
					chanceAtLeastOne = 0.0448,
					amount = 1,
					rolls = { 4, 7 },
					entity = {
						id = "BossChest",
						variation = 0
					},
					scenes = { "CityHall" }
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0157,
					chanceAtLeastOne = 0.0834,
					amount = 1,
					rolls = { 5, 6 },
					entity = {
						id = "HydraBossSea",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0405,
					chanceAtLeastOne = 0.0405,
					amount = 1,
					rolls = 1,
					entity = {
						id = "DiggingSpotSea",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0124,
					chanceAtLeastOne = 0.0124,
					amount = 1,
					rolls = 1,
					entity = {
						id = "JellyfishDestructable",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0276,
					chanceAtLeastOne = 0.0544,
					amount = 1,
					rolls = { 1, 3 },
					entity = {
						id = "LargeJellyfishDestructable",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0075,
					chanceAtLeastOne = 0.0075,
					amount = 1,
					rolls = 1,
					entity = {
						id = "CityDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.008,
					chanceAtLeastOne = 0.0199,
					amount = 1,
					rolls = { 2, 3 },
					entity = {
						id = "LargeCityDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0124,
					chanceAtLeastOne = 0.0124,
					amount = 1,
					rolls = 1,
					entity = {
						id = "SeaWoodenDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0276,
					chanceAtLeastOne = 0.0544,
					amount = 1,
					rolls = { 1, 3 },
					entity = {
						id = "SeaWoodenDestructible",
						variation = 1
					}
				}
			}
		}
	},
	FlameNecklace = {
		[0] = {
			lootScene = {
				{
					notes = {},
					chance = 0.0139,
					chanceAtLeastOne = 0.061,
					amount = 1,
					rolls = { 3, 6 },
					entity = {
						id = "InventoryLavaChest",
						variation = 0
					},
					dungeons = { "AncientForgeDungeon", "LavaDungeon", "LavaSlimeBossDungeon" },
					scenes = { "LavaMineScene3", "SMLavaBoulderMine1" }
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0096,
					chanceAtLeastOne = 0.0096,
					amount = 1,
					rolls = 1,
					entity = {
						id = "LavaButterfly",
						variation = 0
					}
				}
			}
		}
	},
	FlameRing = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0093,
					chanceAtLeastOne = 0.0093,
					amount = 1,
					rolls = 1,
					entity = {
						id = "LavaSlimeBlob",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0472,
					chanceAtLeastOne = 0.0472,
					amount = 1,
					rolls = 1,
					entity = {
						id = "DiggingSpotLava",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0041,
					chanceAtLeastOne = 0.0041,
					amount = 1,
					rolls = 1,
					entity = {
						id = "LavaWoodenDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.002,
					chanceAtLeastOne = 0.0069,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "LavaWoodenDestructible",
						variation = 1
					}
				}
			}
		}
	},
	FleshKelp = {
		[0] = {
			fishing = {
				{
					biomes = { "Desert" },
					liquids = {},
					type = "Loot",
					chance = 0.1653
				}
			}
		}
	},
	FlintlockMusket = {
		[0] = {
			lootScene = {
				{
					notes = {},
					chance = 0.0202,
					chanceAtLeastOne = 0.0877,
					amount = 1,
					rolls = { 4, 5 },
					entity = {
						id = "InventoryChest",
						variation = 0
					},
					dungeons = { "BridgeArea", "WoodRoom" },
					scenes = { "AbandonedCampScene", "ClayHiddenChest", "SmallIslands", "TurfHiddenChest" }
				},
				{
					notes = {},
					chance = 0.0225,
					chanceAtLeastOne = 0.087,
					amount = 1,
					rolls = { 3, 5 },
					entity = {
						id = "InventoryLarvaHiveChest",
						variation = 0
					},
					dungeons = { "LarvaHiveBossDungeon", "SmallLarvaHiveDungeon" },
					scenes = { "MelodyMuralSceneClay2" }
				}
			},
			loot = {
				{
					notes = {},
					chance = 0.0024,
					chanceAtLeastOne = 0.0085,
					amount = 1,
					rolls = { 3, 4 },
					guaranteedChance = 0.0685,
					guaranteedChanceAtLeastOne = 0.0685,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "LockedCopperChest",
						variation = 0
					}
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0101,
					chanceAtLeastOne = 0.0493,
					amount = 1,
					rolls = 5,
					guaranteedChance = 0.0625,
					guaranteedChanceAtLeastOne = 0.0625,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "BossLarva",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0027,
					chanceAtLeastOne = 0.0027,
					amount = 1,
					rolls = 1,
					entity = {
						id = "Caveling",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0119,
					chanceAtLeastOne = 0.0119,
					amount = 1,
					rolls = 1,
					entity = {
						id = "CavelingHunter",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0027,
					chanceAtLeastOne = 0.0027,
					amount = 1,
					rolls = 1,
					entity = {
						id = "CavelingMerchant",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0027,
					chanceAtLeastOne = 0.0027,
					amount = 1,
					rolls = 1,
					entity = {
						id = "SlimeMerchant",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0027,
					chanceAtLeastOne = 0.0027,
					amount = 1,
					rolls = 1,
					entity = {
						id = "FishingMerchant",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0027,
					chanceAtLeastOne = 0.0027,
					amount = 1,
					rolls = 1,
					entity = {
						id = "CrystalMerchant",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.003,
					chanceAtLeastOne = 0.0103,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "WoodenDestructible",
						variation = 1
					}
				}
			},
			dropScene = {
				{
					entity = {
						id = "DiggingSpotNature",
						variation = 0
					},
					chance = 0.5,
					chanceAtLeastOne = 0.5,
					amount = 1,
					multiplayerScaling = 0.0,
					notes = {},
					scenes = { "DirtNatureHole" }
				}
			}
		}
	},
	FloatyMold = {
		[0] = {
			plunder = {
				{
					scene = "MoldDungeonMainTemple",
					amount = 10
				},
				{
					scene = "MoldTemple1",
					amount = 14
				},
				{
					scene = "MoldTemple2",
					amount = 8
				},
				{
					scene = "MoldEggScene",
					amount = 7
				},
				{
					scene = "MoldGrassPatchScene",
					amount = 4
				},
				{
					dungeon = "MoldDungeon0"
				},
				{
					dungeon = "MoldDungeonMain0"
				}
			}
		}
	},
	FloorPillow = {
		[0] = {
			plunder = {
				{
					scene = "DesertAbandonedFarm",
					amount = 1
				}
			},
			crafting = {
				{
					station = "LoomSpinningWheel",
					amount = 1
				}
			}
		}
	},
	FoodRation = {
		[0] = {
			backgroundPerks = {
				{
					background = "Explorer",
					amount = 3
				},
				{
					background = "Miner",
					amount = 3
				},
				{
					background = "Fighter",
					amount = 3
				},
				{
					background = "Fisherman",
					amount = 3
				},
				{
					background = "Ranger",
					amount = 3
				},
				{
					background = "Mage",
					amount = 3
				},
				{
					background = "Warlock",
					amount = 3
				}
			}
		}
	},
	ForkedCoral = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0676,
					chanceAtLeastOne = 0.0676,
					amount = 1,
					rolls = 1,
					entity = {
						id = "DiggingSpotSea",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0413,
					chanceAtLeastOne = 0.0413,
					amount = 1,
					rolls = 1,
					entity = {
						id = "JellyfishDestructable",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0315,
					chanceAtLeastOne = 0.062,
					amount = 1,
					rolls = { 1, 3 },
					entity = {
						id = "LargeJellyfishDestructable",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0413,
					chanceAtLeastOne = 0.0413,
					amount = 1,
					rolls = 1,
					entity = {
						id = "SeaWoodenDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0315,
					chanceAtLeastOne = 0.062,
					amount = 1,
					rolls = { 1, 3 },
					entity = {
						id = "SeaWoodenDestructible",
						variation = 1
					}
				}
			},
			lootScene = {
				{
					entity = {
						id = "InventorySeaBiomeChest",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 3,
					scenes = { "CoralIsland" }
				}
			}
		}
	},
	FrankensteinCavelingBruteTrophy = {
		[0] = {
			drop = {
				{
					entity = {
						id = "CavelingBrute",
						variation = 0
					},
					chance = 0.01,
					chanceAtLeastOne = 0.01,
					amount = 1,
					multiplayerScaling = 0.0,
					notes = { "SeasonHalloween" }
				}
			}
		}
	},
	FrankensteinHelm = {
		[0] = {
			drop = {
				{
					entity = {
						id = "CavelingBrute",
						variation = 0
					},
					chance = 0.03,
					chanceAtLeastOne = 0.03,
					amount = 1,
					multiplayerScaling = 0.0,
					notes = { "SeasonHalloween" }
				}
			},
			loot = {
				{
					notes = {},
					chance = 0.0064,
					chanceAtLeastOne = 0.0222,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "HalloweenGoodieBag",
						variation = 0
					}
				}
			}
		}
	},
	FrozenFlame = {
		[0] = {
			dropScene = {
				{
					entity = {
						id = "DiggingSpotDesert",
						variation = 0
					},
					chance = 1.0,
					chanceAtLeastOne = 1.0,
					amount = 1,
					multiplayerScaling = 0.0,
					notes = {},
					scenes = { "FrozenFlameScene" }
				}
			}
		}
	},
	FruitBasket = {
		[0] = {
			lootScene = {
				{
					entity = {
						id = "Pedestal",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "VictoriaJungleTree" }
				}
			}
		}
	},
	FruitBread = {
		[0] = {
			loot = {
				{
					notes = {},
					chance = 0.1316,
					chanceAtLeastOne = 0.1316,
					amount = 1,
					rolls = 1,
					entity = {
						id = "ChristmasPresent",
						variation = 0
					}
				}
			}
		}
	},
	FungalBone = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0215,
					chanceAtLeastOne = 0.0215,
					amount = 1,
					rolls = 1,
					entity = {
						id = "InfectedCaveling",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0676,
					chanceAtLeastOne = 0.0676,
					amount = 1,
					rolls = 1,
					entity = {
						id = "MoldTentacle",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0181,
					chanceAtLeastOne = 0.0181,
					amount = 1,
					rolls = 1,
					entity = {
						id = "MoldDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0549,
					chanceAtLeastOne = 0.0813,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "LargeMoldDestructible",
						variation = 0
					}
				}
			}
		}
	},
	FungalGrowth = {
		[0] = {
			naturalSpawn = {
				initial = true
			},
			drop = {
				{
					notes = {},
					chance = 0.0234,
					chanceAtLeastOne = 0.0234,
					amount = 1,
					rolls = 1,
					entity = {
						id = "SlimeBlob",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.022,
					chanceAtLeastOne = 0.022,
					amount = 1,
					rolls = 1,
					entity = {
						id = "AggressiveSlimeBlob",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0535,
					chanceAtLeastOne = 0.0535,
					amount = 1,
					rolls = 1,
					entity = {
						id = "MushroomEnemy",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0234,
					chanceAtLeastOne = 0.0234,
					amount = 1,
					rolls = 1,
					entity = {
						id = "SlimeDestructSmall",
						variation = 0
					}
				}
			},
			plunder = {
				{
					scene = "DirtMushroomFarm",
					amount = 15
				}
			}
		}
	},
	Furnace = {
		[0] = {
			crafting = {
				{
					station = "WoodenWorkBench",
					amount = 1
				}
			},
			plunder = {
				{
					scene = "LavaMineScene1",
					amount = 2
				},
				{
					scene = "CartScene",
					amount = 1
				},
				{
					dungeon = "DesertBridgeArea"
				}
			}
		}
	},
	FuryForge = {
		[0] = {
			crafting = {
				{
					station = "OctarineWorkbench",
					amount = 1
				}
			}
		}
	},
	FusionAlloy = {
		[0] = {
			fishing = {
				{
					biomes = {},
					liquids = { "Lava" },
					type = "Loot",
					chance = 0.0353
				}
			},
			dropScene = {
				{
					entity = {
						id = "DiggingSpotLava",
						variation = 0
					},
					chance = 1.0,
					chanceAtLeastOne = 1.0,
					amount = 1,
					multiplayerScaling = 0.0,
					notes = {},
					scenes = { "LiquidMetalScene" }
				}
			}
		}
	},
	FusionedChunkNecklace = {
		[0] = {
			fishing = {
				{
					biomes = {},
					liquids = { "Lava" },
					type = "Loot",
					chance = 0.0106
				}
			}
		}
	},
	GalaxiteAnvil = {
		[0] = {
			crafting = {
				{
					station = "GalaxiteWorkbench",
					amount = 1
				}
			}
		}
	},
	GalaxiteBar = {
		[0] = {
			salvage = {
				{
					id = "GalaxiteMiningPick",
					variation = 0,
					amount = { 6, 10 }
				},
				{
					id = "GalaxiteShovel",
					variation = 0,
					amount = { 5, 9 }
				},
				{
					id = "GalaxiteFishingRod",
					variation = 0,
					amount = { 5, 8 }
				},
				{
					id = "GalaxiteSledge",
					variation = 0,
					amount = { 6, 10 }
				},
				{
					id = "ConceiledBlade",
					variation = 0,
					amount = { 3, 5 }
				},
				{
					id = "SmithingGlove",
					variation = 0,
					amount = { 3, 5 }
				},
				{
					id = "CoreEye",
					variation = 0,
					amount = { 3, 5 }
				},
				{
					id = "PetRock",
					variation = 0,
					amount = { 3, 5 }
				},
				{
					id = "GalaxiteHelm",
					variation = 0,
					amount = { 8, 13 }
				},
				{
					id = "LavaHelm",
					variation = 0,
					amount = { 10, 17 }
				},
				{
					id = "ScarabHelm",
					variation = 0,
					amount = { 10, 16 }
				},
				{
					id = "MinerHelm",
					variation = 0,
					amount = { 10, 17 }
				},
				{
					id = "GodsentHelm",
					variation = 0,
					amount = { 10, 17 }
				},
				{
					id = "GrimHelm",
					variation = 0,
					amount = { 6, 10 }
				},
				{
					id = "DancerHelm",
					variation = 0,
					amount = { 3, 5 }
				},
				{
					id = "DesertGuardianHelm",
					variation = 0,
					amount = { 7, 11 }
				},
				{
					id = "GalaxiteBreastArmor",
					variation = 0,
					amount = { 9, 15 }
				},
				{
					id = "LavaBreastArmor",
					variation = 0,
					amount = { 12, 20 }
				},
				{
					id = "ScarabBreastArmor",
					variation = 0,
					amount = { 11, 19 }
				},
				{
					id = "GodsentBreastArmor",
					variation = 0,
					amount = { 12, 20 }
				},
				{
					id = "GrimBreastArmor",
					variation = 0,
					amount = { 8, 12 }
				},
				{
					id = "DancerBreastArmor",
					variation = 0,
					amount = { 4, 7 }
				},
				{
					id = "DesertGuardianBreastArmor",
					variation = 0,
					amount = { 8, 14 }
				},
				{
					id = "GalaxitePantsArmor",
					variation = 0,
					amount = { 8, 14 }
				},
				{
					id = "LavaPantsArmor",
					variation = 0,
					amount = { 11, 19 }
				},
				{
					id = "ScarabPantsArmor",
					variation = 0,
					amount = { 10, 17 }
				},
				{
					id = "GodsentPantsArmor",
					variation = 0,
					amount = { 8, 13 }
				},
				{
					id = "GrimPantsArmor",
					variation = 0,
					amount = { 7, 11 }
				},
				{
					id = "DancerPantsArmor",
					variation = 0,
					amount = { 4, 6 }
				},
				{
					id = "DesertGuardianPantsArmor",
					variation = 0,
					amount = { 8, 12 }
				},
				{
					id = "RaAkarNecklace",
					variation = 0,
					amount = { 3, 5 }
				},
				{
					id = "NomadNecklace",
					variation = 0,
					amount = { 3, 5 }
				},
				{
					id = "BoneNecklace",
					variation = 0,
					amount = { 3, 5 }
				},
				{
					id = "BlackNecklace",
					variation = 0,
					amount = { 3, 5 }
				},
				{
					id = "FlameNecklace",
					variation = 0,
					amount = { 3, 5 }
				},
				{
					id = "FusionedChunkNecklace",
					variation = 0,
					amount = 1
				},
				{
					id = "RingOfSand",
					variation = 0,
					amount = { 2, 3 }
				},
				{
					id = "BoneRing",
					variation = 0,
					amount = { 2, 3 }
				},
				{
					id = "NomadRing",
					variation = 0,
					amount = { 2, 3 }
				},
				{
					id = "BlackRing",
					variation = 0,
					amount = { 2, 3 }
				},
				{
					id = "FlameRing",
					variation = 0,
					amount = { 2, 3 }
				},
				{
					id = "BombRing",
					variation = 0,
					amount = { 2, 3 }
				},
				{
					id = "NobleRing",
					variation = 0,
					amount = { 2, 3 }
				},
				{
					id = "DoubleRing",
					variation = 0,
					amount = { 2, 3 }
				},
				{
					id = "GalaxiteSword",
					variation = 0,
					amount = { 7, 12 }
				},
				{
					id = "LavaAxe",
					variation = 0,
					amount = { 7, 11 }
				},
				{
					id = "GalaxiteDagger",
					variation = 0,
					amount = { 6, 10 }
				},
				{
					id = "AncientSpear",
					variation = 0,
					amount = { 6, 10 }
				},
				{
					id = "ThrowingDaggers",
					variation = 0,
					amount = { 6, 10 }
				},
				{
					id = "GalaxiteChakram",
					variation = 0,
					amount = { 7, 11 }
				},
				{
					id = "Burnzooka",
					variation = 0,
					amount = { 6, 10 }
				},
				{
					id = "ScarabMortar",
					variation = 0,
					amount = { 6, 10 }
				},
				{
					id = "ZealotSword",
					variation = 0,
					amount = { 6, 10 }
				}
			},
			lootScene = {
				{
					notes = {},
					chance = 0.1198,
					chanceAtLeastOne = 0.4367,
					amount = { 4, 8 },
					rolls = { 3, 6 },
					entity = {
						id = "InventoryDesertBiomeChest",
						variation = 0
					},
					dungeons = { "DesertBridgeArea", "DesertTempleDungeon", "DesertTempleDungeon2" },
					scenes = { "DesertMaze1", "DesertMaze2", "DesertMaze4", "MelodyMuralSceneDesert2", "SMTempleTrapRoom1", "SMTreasureTemple" }
				},
				{
					notes = {},
					chance = 0.1389,
					chanceAtLeastOne = 0.4898,
					amount = { 4, 8 },
					rolls = { 3, 6 },
					entity = {
						id = "InventoryLavaChest",
						variation = 0
					},
					dungeons = { "AncientForgeDungeon", "LavaDungeon", "LavaSlimeBossDungeon" },
					scenes = { "LavaMineScene3", "SMLavaBoulderMine1" }
				},
				{
					notes = {},
					chance = 0.0237,
					chanceAtLeastOne = 0.0916,
					amount = { 6, 10 },
					rolls = 4,
					entity = {
						id = "PassageChest",
						variation = 0
					},
					dungeons = { "HydraCultDungeon" }
				},
				{
					entity = {
						id = "TemplePedestal",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "TitanTempleScene" }
				},
				{
					notes = {},
					chance = 0.1634,
					chanceAtLeastOne = 0.4644,
					amount = { 4, 8 },
					rolls = { 3, 4 },
					entity = {
						id = "InventorySeaBiomeChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneSea" }
				},
				{
					notes = {},
					chance = 0.1634,
					chanceAtLeastOne = 0.4644,
					amount = { 4, 8 },
					rolls = { 3, 4 },
					entity = {
						id = "OctarineChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneSea2" }
				},
				{
					notes = {},
					chance = 0.0337,
					chanceAtLeastOne = 0.128,
					amount = { 6, 10 },
					rolls = 4,
					entity = {
						id = "PassageChest",
						variation = 0
					},
					scenes = { "OasisGrassTemple", "OasisGrassTempleAlt", "OasisHouse", "OasisHouseAlt" }
				}
			},
			loot = {
				{
					notes = {},
					chance = 0.1634,
					chanceAtLeastOne = 0.4644,
					amount = { 4, 8 },
					rolls = { 3, 4 },
					entity = {
						id = "LockedGalaxiteChest",
						variation = 0
					}
				}
			},
			crafting = {
				{
					station = "FuryForge",
					amount = 1
				}
			}
		}
	},
	GalaxiteBreastArmor = {
		[0] = {
			crafting = {
				{
					station = "GalaxiteAnvil",
					amount = 1
				}
			}
		}
	},
	GalaxiteBridge = {
		[0] = {
			crafting = {
				{
					station = "GalaxiteWorkbench",
					amount = 2
				}
			}
		}
	},
	GalaxiteChakram = {
		[0] = {
			crafting = {
				{
					station = "GalaxiteAnvil",
					amount = 1
				}
			}
		}
	},
	GalaxiteDagger = {
		[0] = {
			crafting = {
				{
					station = "GalaxiteAnvil",
					amount = 1
				}
			}
		}
	},
	GalaxiteDoor = {
		[0] = {
			crafting = {
				{
					station = "GalaxiteWorkbench",
					amount = 1
				}
			}
		}
	},
	GalaxiteFence = {
		[0] = {
			crafting = {
				{
					station = "GalaxiteWorkbench",
					amount = 2
				}
			}
		}
	},
	GalaxiteFenceGate = {
		[0] = {
			crafting = {
				{
					station = "GalaxiteWorkbench",
					amount = 1
				}
			}
		}
	},
	GalaxiteFishingRod = {
		[0] = {
			crafting = {
				{
					station = "GalaxiteWorkbench",
					amount = 1
				}
			}
		}
	},
	GalaxiteFloor = {
		[0] = {
			crafting = {
				{
					station = "GalaxiteWorkbench",
					amount = 2
				}
			}
		}
	},
	GalaxiteHelm = {
		[0] = {
			crafting = {
				{
					station = "GalaxiteAnvil",
					amount = 1
				}
			}
		}
	},
	GalaxiteKey = {
		[0] = {
			lootScene = {
				{
					notes = {},
					chance = 0.003,
					chanceAtLeastOne = 0.0134,
					amount = 1,
					rolls = { 3, 6 },
					entity = {
						id = "InventoryDesertBiomeChest",
						variation = 0
					},
					dungeons = { "DesertBridgeArea", "DesertTempleDungeon", "DesertTempleDungeon2" },
					scenes = { "DesertMaze1", "DesertMaze2", "DesertMaze4", "MelodyMuralSceneDesert2", "SMTempleTrapRoom1", "SMTreasureTemple" }
				},
				{
					notes = {},
					chance = 0.0069,
					chanceAtLeastOne = 0.0309,
					amount = 1,
					rolls = { 3, 6 },
					entity = {
						id = "InventoryLavaChest",
						variation = 0
					},
					dungeons = { "AncientForgeDungeon", "LavaDungeon", "LavaSlimeBossDungeon" },
					scenes = { "LavaMineScene3", "SMLavaBoulderMine1" }
				},
				{
					entity = {
						id = "InventorySeaBiomeChest",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "SeaHarborTown1" }
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0117,
					chanceAtLeastOne = 0.0117,
					amount = 1,
					rolls = 1,
					entity = {
						id = "LavaSlimeBlob",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0094,
					chanceAtLeastOne = 0.0094,
					amount = 1,
					rolls = 1,
					entity = {
						id = "DiggingSpotLava",
						variation = 0
					}
				}
			},
			crafting = {
				{
					station = "KeyCraftingTable",
					amount = 1
				}
			},
			fishing = {
				{
					biomes = { "Desert" },
					liquids = {},
					type = "Loot",
					chance = 0.019
				},
				{
					biomes = {},
					liquids = { "Lava" },
					type = "Loot",
					chance = 0.0212
				}
			}
		}
	},
	GalaxiteMiningPick = {
		[0] = {
			crafting = {
				{
					station = "GalaxiteWorkbench",
					amount = 1
				}
			}
		}
	},
	GalaxiteOre = {
		[0] = {
			plunder = {
				{
					scene = "CrystalMeteorScene",
					amount = 9
				},
				{
					scene = "FrozenFlameScene",
					amount = 4
				},
				{
					scene = "GalaxiteBoulderScene",
					amount = 10
				},
				{
					dungeon = "ScarabBossArea"
				}
			},
			oreBoulder = {
				{
					id = "GalaxiteOreBoulder",
					variation = 0,
					total = 1800
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.2182,
					chanceAtLeastOne = 0.7078,
					amount = { 2, 5 },
					rolls = 5,
					entity = {
						id = "LavaSlimeBoss",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.2226,
					chanceAtLeastOne = 0.2226,
					amount = 1,
					rolls = 1,
					entity = {
						id = "BombScarab",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.3769,
					chanceAtLeastOne = 0.9061,
					amount = { 2, 5 },
					rolls = 5,
					entity = {
						id = "ScarabBoss",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0524,
					chanceAtLeastOne = 0.256,
					amount = { 5, 8 },
					rolls = { 5, 6 },
					entity = {
						id = "HydraBossDesert",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.274,
					chanceAtLeastOne = 0.274,
					amount = 1,
					rolls = 1,
					entity = {
						id = "DiggingSpotDesert",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.1887,
					chanceAtLeastOne = 0.1887,
					amount = { 2, 3 },
					rolls = 1,
					entity = {
						id = "DiggingSpotLava",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0374,
					chanceAtLeastOne = 0.0374,
					amount = 1,
					rolls = 1,
					entity = {
						id = "DesertDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0831,
					chanceAtLeastOne = 0.195,
					amount = { 2, 3 },
					rolls = { 2, 3 },
					entity = {
						id = "LargeDesertDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0589,
					chanceAtLeastOne = 0.0589,
					amount = 1,
					rolls = 1,
					entity = {
						id = "LavaWoodenDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.1967,
					chanceAtLeastOne = 0.5353,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "LavaWoodenDestructible",
						variation = 1
					}
				},
				{
					notes = {},
					chance = 0.0591,
					chanceAtLeastOne = 0.0591,
					amount = 1,
					rolls = 1,
					entity = {
						id = "DesertTempleDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.2336,
					chanceAtLeastOne = 0.606,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "LargeDesertTempleDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0847,
					chanceAtLeastOne = 0.0847,
					amount = 1,
					rolls = 1,
					entity = {
						id = "GreenDesertDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0807,
					chanceAtLeastOne = 0.1897,
					amount = { 2, 3 },
					rolls = { 2, 3 },
					entity = {
						id = "GreenLargeDesertDestructible",
						variation = 0
					}
				}
			},
			fishing = {
				{
					biomes = { "Desert" },
					liquids = {},
					type = "Loot",
					chance = 0.1762
				},
				{
					biomes = {},
					liquids = { "Lava" },
					type = "Loot",
					chance = 0.2297
				}
			},
			lootScene = {
				{
					entity = {
						id = "InventoryLavaChest",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 15,
					scenes = { "SMLavaBoulderMine1" }
				},
				{
					entity = {
						id = "InventoryLavaChest",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 10,
					scenes = { "SMLavaBoulderMine1" }
				}
			},
			terrain = {
				{
					biome = "Desert"
				}
			}
		}
	},
	GalaxiteOreBoulder = {
		[0] = {
			naturalSpawn = {
				initial = true
			},
			plunder = {
				{
					scene = "GalaxiteBoulderScene",
					amount = 3
				},
				{
					scene = "SMLavaBoulderMine1",
					amount = 2
				},
				{
					scene = "SMLavaBoulderMine2",
					amount = 1
				}
			}
		}
	},
	GalaxitePantsArmor = {
		[0] = {
			crafting = {
				{
					station = "GalaxiteAnvil",
					amount = 1
				}
			}
		}
	},
	GalaxiteShovel = {
		[0] = {
			crafting = {
				{
					station = "GalaxiteWorkbench",
					amount = 1
				}
			},
			lootScene = {
				{
					entity = {
						id = "Pedestal",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "OasisHouseAlt" }
				}
			}
		}
	},
	GalaxiteSledge = {
		[0] = {
			lootScene = {
				{
					notes = {},
					chance = 0.009,
					chanceAtLeastOne = 0.0398,
					amount = 1,
					rolls = { 3, 6 },
					entity = {
						id = "InventoryDesertBiomeChest",
						variation = 0
					},
					dungeons = { "DesertBridgeArea", "DesertTempleDungeon", "DesertTempleDungeon2" },
					scenes = { "DesertMaze1", "DesertMaze2", "DesertMaze4", "MelodyMuralSceneDesert2", "SMTempleTrapRoom1", "SMTreasureTemple" }
				},
				{
					notes = {},
					chance = 0.0069,
					chanceAtLeastOne = 0.0309,
					amount = 1,
					rolls = { 3, 6 },
					entity = {
						id = "InventoryLavaChest",
						variation = 0
					},
					dungeons = { "AncientForgeDungeon", "LavaDungeon", "LavaSlimeBossDungeon" },
					scenes = { "LavaMineScene3", "SMLavaBoulderMine1" }
				},
				{
					notes = {},
					chance = 0.0016,
					chanceAtLeastOne = 0.0057,
					amount = 1,
					rolls = { 3, 4 },
					guaranteedChance = 0.0769,
					guaranteedChanceAtLeastOne = 0.0769,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "InventorySeaBiomeChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneSea" }
				},
				{
					notes = {},
					chance = 0.0016,
					chanceAtLeastOne = 0.0057,
					amount = 1,
					rolls = { 3, 4 },
					guaranteedChance = 0.0769,
					guaranteedChanceAtLeastOne = 0.0769,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "OctarineChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneSea2" }
				}
			},
			loot = {
				{
					notes = {},
					chance = 0.0016,
					chanceAtLeastOne = 0.0057,
					amount = 1,
					rolls = { 3, 4 },
					guaranteedChance = 0.0769,
					guaranteedChanceAtLeastOne = 0.0769,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "LockedGalaxiteChest",
						variation = 0
					}
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0039,
					chanceAtLeastOne = 0.0137,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "LavaWoodenDestructible",
						variation = 1
					}
				},
				{
					notes = {},
					chance = 0.0023,
					chanceAtLeastOne = 0.0082,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "LargeDesertTempleDestructible",
						variation = 0
					}
				}
			}
		}
	},
	GalaxiteSword = {
		[0] = {
			crafting = {
				{
					station = "GalaxiteAnvil",
					amount = 1
				}
			}
		}
	},
	GalaxiteTrap = {
		[0] = {
			crafting = {
				{
					station = "GalaxiteWorkbench",
					amount = 1
				}
			}
		}
	},
	GalaxiteTurret = {
		[0] = {
			crafting = {
				{
					station = "GalaxiteWorkbench",
					amount = 1
				}
			}
		}
	},
	GalaxiteWorkbench = {
		[0] = {
			crafting = {
				{
					station = "OctarineWorkbench",
					amount = 1
				}
			}
		}
	},
	GemCrab = {
		[0] = {
			fishing = {
				{
					biomes = { "Slime" },
					liquids = { "Dirt" },
					type = "Fish",
					chance = 0.13
				}
			}
		}
	},
	Geode = {
		[0] = {
			lootScene = {
				{
					notes = {},
					chance = 0.0735,
					chanceAtLeastOne = 0.0735,
					amount = 1,
					rolls = 1,
					entity = {
						id = "Pedestal",
						variation = 0
					},
					dungeons = { "WoodRoom" }
				},
				{
					entity = {
						id = "InventoryChest",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "LarvaTerritory2", "SandRuins" }
				},
				{
					entity = {
						id = "StonePedestal",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "SMTurfOasis" }
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0357,
					chanceAtLeastOne = 0.0357,
					amount = 1,
					rolls = 1,
					entity = {
						id = "FallingRockDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0462,
					chanceAtLeastOne = 0.0462,
					amount = 1,
					rolls = 1,
					entity = {
						id = "DiggingSpot",
						variation = 0
					}
				}
			}
		}
	},
	GeodeWallDisplay = {
		[0] = {
			merchant = {
				{
					id = "CrystalMerchant",
					variation = 0,
					stock = 15,
					requirement = "None"
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0324,
					chanceAtLeastOne = 0.0324,
					amount = 1,
					rolls = 1,
					entity = {
						id = "CrystalDestructible",
						variation = 0
					}
				}
			}
		}
	},
	Geyser = {
		[0] = {
			naturalSpawn = {
				initial = true
			},
			plunder = {
				{
					scene = "OasisSettlement",
					amount = 1
				},
				{
					scene = "OasisSceneAlt",
					amount = 1
				}
			}
		}
	},
	GhormChest = {
		[0] = {
			drop = {
				{
					entity = {
						id = "BossLarva",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					notes = {}
				}
			}
		}
	},
	GhormTrophy = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0452,
					chanceAtLeastOne = 0.2066,
					amount = 1,
					rolls = 5,
					entity = {
						id = "BossLarva",
						variation = 0
					}
				}
			}
		}
	},
	GhormsStomachBag = {
		[0] = {
			drop = {
				{
					entity = {
						id = "BossLarva",
						variation = 0
					},
					chance = 1.0,
					chanceAtLeastOne = 1.0,
					amount = 1,
					multiplayerScaling = 0.5,
					notes = {}
				}
			}
		}
	},
	GhostBlanketBreastArmor = {
		[0] = {
			drop = {
				{
					entity = {
						id = "Caveling",
						variation = 0
					},
					chance = 0.02,
					chanceAtLeastOne = 0.02,
					amount = 1,
					multiplayerScaling = 0.0,
					notes = { "SeasonHalloween" }
				},
				{
					entity = {
						id = "CoreBoss",
						variation = 0
					},
					chance = 0.02,
					chanceAtLeastOne = 0.02,
					amount = 1,
					multiplayerScaling = 0.0,
					notes = { "SeasonHalloween" }
				}
			},
			loot = {
				{
					notes = {},
					chance = 0.0106,
					chanceAtLeastOne = 0.0367,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "HalloweenGoodieBag",
						variation = 0
					}
				}
			}
		}
	},
	GhostBlanketCavelingTrophy = {
		[0] = {
			drop = {
				{
					entity = {
						id = "Caveling",
						variation = 0
					},
					chance = 0.01,
					chanceAtLeastOne = 0.01,
					amount = 1,
					multiplayerScaling = 0.0,
					notes = { "SeasonHalloween" }
				},
				{
					entity = {
						id = "CoreBoss",
						variation = 0
					},
					chance = 0.01,
					chanceAtLeastOne = 0.01,
					amount = 1,
					multiplayerScaling = 0.0,
					notes = { "SeasonHalloween" }
				}
			}
		}
	},
	GhostBlanketHelm = {
		[0] = {
			drop = {
				{
					entity = {
						id = "Caveling",
						variation = 0
					},
					chance = 0.02,
					chanceAtLeastOne = 0.02,
					amount = 1,
					multiplayerScaling = 0.0,
					notes = { "SeasonHalloween" }
				},
				{
					entity = {
						id = "CoreBoss",
						variation = 0
					},
					chance = 0.02,
					chanceAtLeastOne = 0.02,
					amount = 1,
					multiplayerScaling = 0.0,
					notes = { "SeasonHalloween" }
				}
			},
			loot = {
				{
					notes = {},
					chance = 0.0106,
					chanceAtLeastOne = 0.0367,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "HalloweenGoodieBag",
						variation = 0
					}
				}
			}
		}
	},
	GiantCicadaBossScanner = {
		[0] = {
			crafting = {
				{
					station = "PassageCraftingStatue",
					amount = 1
				}
			}
		}
	},
	GiantCicadaBossSummoningItem = {
		[0] = {
			crafting = {
				{
					station = "PassageCraftingStatue",
					amount = 1
				}
			}
		}
	},
	GiantCicadaBossTrophy = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0285,
					chanceAtLeastOne = 0.1591,
					amount = 1,
					rolls = 6,
					entity = {
						id = "GiantCicadaBoss",
						variation = 0
					}
				}
			}
		}
	},
	GiantCicadaChest = {
		[0] = {
			drop = {
				{
					entity = {
						id = "GiantCicadaBoss",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					notes = {}
				}
			}
		}
	},
	GiantGerm = {
		[0] = {
			fishing = {
				{
					biomes = {},
					liquids = { "Mold" },
					type = "Loot",
					chance = 0.0863
				}
			}
		}
	},
	GiantMite = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0137,
					chanceAtLeastOne = 0.0205,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "LargeMoldDestructible",
						variation = 0
					}
				}
			},
			lootScene = {
				{
					entity = {
						id = "InventoryMoldDungeonChest",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "MelodyMuralSceneNature2" }
				}
			}
		}
	},
	GiantMitochondrion = {
		[0] = {
			drop = {
				{
					entity = {
						id = "WallBoss",
						variation = 0
					},
					chance = 1.0,
					chanceAtLeastOne = 1.0,
					amount = 1,
					multiplayerScaling = 0.4,
					notes = {}
				}
			}
		}
	},
	GiantMushroom2 = {
		[0] = {
			naturalSpawn = {
				initial = true
			},
			drop = {
				{
					notes = {},
					chance = 0.0021,
					chanceAtLeastOne = 0.0021,
					amount = 1,
					rolls = 1,
					entity = {
						id = "MushroomEnemy",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0265,
					chanceAtLeastOne = 0.0523,
					amount = 1,
					rolls = 2,
					entity = {
						id = "MushroomBrute",
						variation = 0
					}
				}
			},
			plunder = {
				{
					scene = "MushroomsArea",
					amount = 1
				}
			}
		}
	},
	GiantSquidEye = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0154,
					chanceAtLeastOne = 0.0749,
					amount = 1,
					rolls = 5,
					entity = {
						id = "OctopusBoss",
						variation = 0
					}
				}
			},
			fishing = {
				{
					biomes = { "Sea" },
					liquids = { "Sea" },
					type = "Loot",
					chance = 0.0177
				}
			},
			lootScene = {
				{
					entity = {
						id = "InventorySeaBiomeChest",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "OCeanKIngFossilScene" }
				}
			}
		}
	},
	GingerbreadBreastArmor = {
		[0] = {
			drop = {
				{
					entity = {
						id = "Caveling",
						variation = 0
					},
					chance = 0.01,
					chanceAtLeastOne = 0.01,
					amount = 1,
					multiplayerScaling = 0.0,
					notes = { "SeasonChristmas" }
				},
				{
					entity = {
						id = "CoreBoss",
						variation = 0
					},
					chance = 0.01,
					chanceAtLeastOne = 0.01,
					amount = 1,
					multiplayerScaling = 0.0,
					notes = { "SeasonChristmas" }
				}
			},
			loot = {
				{
					notes = {},
					chance = 0.0167,
					chanceAtLeastOne = 0.0167,
					amount = 1,
					rolls = 1,
					entity = {
						id = "ChristmasLuxuryPresent",
						variation = 0
					}
				}
			}
		}
	},
	GingerbreadChest = {
		[0] = {
			trading = {
				{
					station = "SeasonalMerchant",
					amount = 1
				}
			}
		}
	},
	GingerbreadHoodHelm = {
		[0] = {
			drop = {
				{
					entity = {
						id = "Caveling",
						variation = 0
					},
					chance = 0.01,
					chanceAtLeastOne = 0.01,
					amount = 1,
					multiplayerScaling = 0.0,
					notes = { "SeasonChristmas" }
				},
				{
					entity = {
						id = "CoreBoss",
						variation = 0
					},
					chance = 0.01,
					chanceAtLeastOne = 0.01,
					amount = 1,
					multiplayerScaling = 0.0,
					notes = { "SeasonChristmas" }
				}
			},
			loot = {
				{
					notes = {},
					chance = 0.0167,
					chanceAtLeastOne = 0.0167,
					amount = 1,
					rolls = 1,
					entity = {
						id = "ChristmasLuxuryPresent",
						variation = 0
					}
				}
			}
		}
	},
	GingerbreadManHelm = {
		[0] = {
			drop = {
				{
					entity = {
						id = "CavelingShaman",
						variation = 0
					},
					chance = 0.01,
					chanceAtLeastOne = 0.01,
					amount = 1,
					multiplayerScaling = 0.0,
					notes = { "SeasonChristmas" }
				},
				{
					entity = {
						id = "CavelingShaman",
						variation = 0
					},
					chance = 0.01,
					chanceAtLeastOne = 0.01,
					amount = 1,
					multiplayerScaling = 0.0,
					notes = { "SeasonChristmas" }
				}
			},
			loot = {
				{
					notes = {},
					chance = 0.0167,
					chanceAtLeastOne = 0.0167,
					amount = 1,
					rolls = 1,
					entity = {
						id = "ChristmasLuxuryPresent",
						variation = 0
					}
				}
			}
		}
	},
	GingerbreadPantsArmor = {
		[0] = {
			drop = {
				{
					entity = {
						id = "Caveling",
						variation = 0
					},
					chance = 0.01,
					chanceAtLeastOne = 0.01,
					amount = 1,
					multiplayerScaling = 0.0,
					notes = { "SeasonChristmas" }
				},
				{
					entity = {
						id = "CoreBoss",
						variation = 0
					},
					chance = 0.01,
					chanceAtLeastOne = 0.01,
					amount = 1,
					multiplayerScaling = 0.0,
					notes = { "SeasonChristmas" }
				}
			},
			loot = {
				{
					notes = {},
					chance = 0.0167,
					chanceAtLeastOne = 0.0167,
					amount = 1,
					rolls = 1,
					entity = {
						id = "ChristmasLuxuryPresent",
						variation = 0
					}
				}
			}
		}
	},
	Glass = {
		[0] = {
			crafting = {
				{
					station = "GlassSmelter",
					amount = 1
				}
			},
			salvage = {
				{
					id = "CrystalRing",
					variation = 0,
					amount = { 3, 5 }
				}
			}
		}
	},
	GlassBridge = {
		[0] = {
			crafting = {
				{
					station = "GlassWorkbench",
					amount = 2
				}
			}
		}
	},
	GlassFloor = {
		[0] = {
			crafting = {
				{
					station = "GlassWorkbench",
					amount = 2
				}
			}
		}
	},
	GlassSmelter = {
		[0] = {
			crafting = {
				{
					station = "CopperWorkbench",
					amount = 1
				}
			},
			plunder = {
				{
					scene = "SMHiveAbandonedHut",
					amount = 1
				}
			}
		}
	},
	GlassWorkbench = {
		[0] = {
			crafting = {
				{
					station = "CopperWorkbench",
					amount = 1
				}
			}
		}
	},
	GlazedHeartberry = {
		[0] = {
			vendor = {
				{
					id = "VendingMachine",
					variation = 0
				}
			}
		}
	},
	GleamRootSeed = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.035,
					chanceAtLeastOne = 0.035,
					amount = 1,
					rolls = 1,
					entity = {
						id = "GleamWood",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.267,
					chanceAtLeastOne = 0.3725,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "WormSegment",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0995,
					chanceAtLeastOne = 0.0995,
					amount = 1,
					rolls = 1,
					entity = {
						id = "AlienTechDestructible",
						variation = 0
					}
				},
				{
					entity = {
						id = "GleamRootPlant",
						variation = 0
					},
					chance = 0.75,
					chanceAtLeastOne = 0.75,
					amount = 1,
					multiplayerScaling = 0.0,
					notes = {}
				}
			},
			fishing = {
				{
					biomes = { "Crystal" },
					liquids = { "Crystal" },
					type = "Loot",
					chance = 0.0971
				}
			},
			lootScene = {
				{
					notes = {},
					chance = 0.113,
					chanceAtLeastOne = 0.417,
					amount = 1,
					rolls = { 3, 6 },
					entity = {
						id = "AlienChest",
						variation = 0
					},
					scenes = { "AlienRingRoom3" }
				}
			}
		}
	},
	GleamWood = {
		[0] = {
			salvage = {
				{
					id = "SolariteMiningPick",
					variation = 0,
					amount = { 6, 10 }
				},
				{
					id = "HydraBoneShield",
					variation = 0,
					amount = { 2, 4 }
				},
				{
					id = "HydraBoneTooth",
					variation = 0,
					amount = { 3, 5 }
				},
				{
					id = "HydraBoneHelm",
					variation = 0,
					amount = { 3, 5 }
				},
				{
					id = "CoreCommanderHelm",
					variation = 0,
					amount = { 3, 5 }
				},
				{
					id = "HydraBoneBreastArmor",
					variation = 0,
					amount = { 3, 5 }
				},
				{
					id = "CoreCommanderBreastArmor",
					variation = 0,
					amount = { 3, 5 }
				},
				{
					id = "HydraBonePantsArmor",
					variation = 0,
					amount = { 3, 5 }
				},
				{
					id = "CoreCommanderPantsArmor",
					variation = 0,
					amount = { 3, 5 }
				},
				{
					id = "ShardClub",
					variation = 0,
					amount = { 3, 5 }
				},
				{
					id = "HydraBoneSword",
					variation = 0,
					amount = { 3, 5 }
				},
				{
					id = "SolariteCrossbow",
					variation = 0,
					amount = { 4, 7 }
				}
			},
			plunder = {
				{
					scene = "FailedTitan",
					amount = 24
				},
				{
					scene = "CrystalForestMeadow",
					amount = 110
				},
				{
					scene = "SMCrystalPond",
					amount = 33
				},
				{
					dungeon = "CrystalForest"
				},
				{
					dungeon = "CrystalAreaWithCustomScenes"
				}
			},
			farming = {
				{
					id = "GleamRootSeed",
					variation = 0,
					notes = {},
					growthTime = 600.0
				}
			}
		}
	},
	GleamWoodBridge = {
		[0] = {
			crafting = {
				{
					station = "SolariteWorkbench",
					amount = 2
				}
			},
			lootScene = {
				{
					notes = {},
					chance = 0.0565,
					chanceAtLeastOne = 0.2303,
					amount = { 5, 10 },
					rolls = { 3, 6 },
					entity = {
						id = "AlienChest",
						variation = 0
					},
					scenes = { "AlienRingRoom3" }
				}
			}
		}
	},
	GleamWoodDoor = {
		[0] = {
			crafting = {
				{
					station = "SolariteWorkbench",
					amount = 1
				}
			},
			lootScene = {
				{
					notes = {},
					chance = 0.0565,
					chanceAtLeastOne = 0.2303,
					amount = { 1, 2 },
					rolls = { 3, 6 },
					entity = {
						id = "AlienChest",
						variation = 0
					},
					scenes = { "AlienRingRoom3" }
				}
			}
		}
	},
	GleamWoodFence = {
		[0] = {
			crafting = {
				{
					station = "SolariteWorkbench",
					amount = 2
				}
			},
			lootScene = {
				{
					notes = {},
					chance = 0.0565,
					chanceAtLeastOne = 0.2303,
					amount = { 5, 10 },
					rolls = { 3, 6 },
					entity = {
						id = "AlienChest",
						variation = 0
					},
					scenes = { "AlienRingRoom3" }
				}
			}
		}
	},
	GleamWoodFenceGate = {
		[0] = {
			crafting = {
				{
					station = "SolariteWorkbench",
					amount = 1
				}
			},
			lootScene = {
				{
					notes = {},
					chance = 0.0565,
					chanceAtLeastOne = 0.2303,
					amount = { 1, 2 },
					rolls = { 3, 6 },
					entity = {
						id = "AlienChest",
						variation = 0
					},
					scenes = { "AlienRingRoom3" }
				}
			}
		}
	},
	GleamWoodFloor = {
		[0] = {
			crafting = {
				{
					station = "SolariteWorkbench",
					amount = 2
				}
			},
			lootScene = {
				{
					notes = {},
					chance = 0.0565,
					chanceAtLeastOne = 0.2303,
					amount = { 5, 10 },
					rolls = { 3, 6 },
					entity = {
						id = "AlienChest",
						variation = 0
					},
					scenes = { "AlienRingRoom3" }
				}
			}
		}
	},
	GleamWoodPlank = {
		[0] = {
			salvage = {
				{
					id = "SolariteFishingRod",
					variation = 0,
					amount = { 5, 8 }
				}
			},
			loot = {
				{
					notes = {},
					chance = 0.2196,
					chanceAtLeastOne = 0.4619,
					amount = { 4, 8 },
					rolls = { 2, 3 },
					entity = {
						id = "LockedSolariteChest",
						variation = 0
					}
				}
			},
			crafting = {
				{
					station = "TableSaw",
					amount = 1
				}
			},
			lootScene = {
				{
					notes = {},
					chance = 0.2196,
					chanceAtLeastOne = 0.4619,
					amount = { 4, 8 },
					rolls = { 2, 3 },
					entity = {
						id = "InventoryDesertBiomeChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneDesert", "MelodyMuralSceneDesert2" }
				}
			}
		}
	},
	GlowTulipRing = {
		[0] = {
			crafting = {
				{
					station = "JewelryWorkBench",
					amount = 1
				}
			}
		}
	},
	GlowingCoral = {
		[0] = {
			naturalSpawn = {
				initial = true
			},
			plunder = {
				{
					scene = "SlipperySlimeBossScene",
					amount = 16
				},
				{
					scene = "ConchShellScene",
					amount = 18
				},
				{
					scene = "TurtleRockScene",
					amount = 44
				},
				{
					scene = "CoralIsland",
					amount = 46
				},
				{
					scene = "FishFarm",
					amount = 34
				},
				{
					scene = "OctarineIsland",
					amount = 26
				},
				{
					scene = "BeachedCavelingShip",
					amount = 27
				},
				{
					scene = "OCeanKIngFossilScene",
					amount = 43
				},
				{
					scene = "BotanicGarden",
					amount = 3
				},
				{
					scene = "CityBath",
					amount = 4
				},
				{
					scene = "CityHarbor",
					amount = 8
				},
				{
					scene = "MainCityEntrance",
					amount = 10
				},
				{
					scene = "KingGrave",
					amount = 23
				},
				{
					scene = "FrozenFlameScene",
					amount = 5
				},
				{
					scene = "CoralPatchLarge1",
					amount = 14
				},
				{
					scene = "CoralPatchMedium2",
					amount = 8
				},
				{
					scene = "TowerShellScene",
					amount = 2
				},
				{
					scene = "SMLoneCityIsland",
					amount = 8
				},
				{
					scene = "SMSeaCampIsland1",
					amount = 14
				},
				{
					scene = "SMSeaCampIsland2",
					amount = 12
				},
				{
					scene = "SMSeaCampIsland3",
					amount = 13
				},
				{
					scene = "SMSeaCampIsland4",
					amount = 17
				},
				{
					scene = "SMSeaCampIsland5",
					amount = 21
				},
				{
					scene = "SMShipwreck",
					amount = 21
				},
				{
					scene = "SMSeaMoonLake",
					amount = 5
				},
				{
					scene = "SMSeaPond",
					amount = 3
				},
				{
					scene = "SMSeaStarIsle",
					amount = 11
				},
				{
					scene = "SMBrokenCityIsle",
					amount = 23
				},
				{
					scene = "SMResearchLab",
					amount = 6
				},
				{
					scene = "SMSeaOasis",
					amount = 3
				},
				{
					scene = "SMSurfaceCoralIsland",
					amount = 20
				},
				{
					dungeon = "CoralReef"
				}
			}
		}
	},
	GlowingTulipFlower = {
		[0] = {
			naturalSpawn = {
				initial = true
			},
			farming = {
				{
					id = "GlowingTulipSeed",
					variation = 0,
					notes = {},
					growthTime = 600.0
				}
			},
			plunder = {
				{
					scene = "LargeShellScene",
					amount = 4
				},
				{
					scene = "ChildCavelingsSceneGrave",
					amount = 10
				},
				{
					scene = "LakeWithFlowers",
					amount = 3
				},
				{
					scene = "Field2",
					amount = 8
				},
				{
					scene = "Field3",
					amount = 2
				},
				{
					scene = "Field4",
					amount = 5
				},
				{
					scene = "Pond2",
					amount = 1
				},
				{
					scene = "TempleNature1",
					amount = 1
				},
				{
					scene = "DirtRuins5",
					amount = 4
				},
				{
					scene = "ClayLake",
					amount = 5
				},
				{
					scene = "CityPark",
					amount = 44
				},
				{
					scene = "WhiteWhistleScene",
					amount = 30
				},
				{
					scene = "CartScene",
					amount = 3
				},
				{
					scene = "SMPathwayHut",
					amount = 2
				},
				{
					scene = "SMNatureMoonLake",
					amount = 3
				},
				{
					dungeon = "NatureCavelingArea"
				}
			},
			salvage = {
				{
					id = "GlowTulipRing",
					variation = 0,
					amount = { 3, 5 }
				},
				{
					id = "PolishedGlowTulipRing",
					variation = 0,
					amount = { 3, 5 }
				}
			},
			lootScene = {
				{
					entity = {
						id = "StonePedestal",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "Farmhouse5" }
				},
				{
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 5,
					scenes = { "DirtRuins4" }
				},
				{
					entity = {
						id = "PlanterBox",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 3,
					scenes = { "CityBath", "CityLibrary", "CityPlaza", "CityQuarters2", "RemembranceHall", "SMCityArchive" }
				},
				{
					entity = {
						id = "DecorativePot",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "CityQuarters1", "SMHiveAbandonedHut", "SMMeadowTreeBridge", "SMNatureEggHut", "SMNatureOasis", "SMStoneOasis", "SMTurfOasis" }
				},
				{
					entity = {
						id = "PlanterBox",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "CityQuarters3" }
				}
			}
		}
	},
	GlowingTulipFlowerRare = {
		[0] = {
			farming = {
				{
					id = "GlowingTulipSeed",
					variation = 0,
					notes = { "RarePlant" },
					growthTime = 600.0
				}
			},
			lootScene = {
				{
					entity = {
						id = "DecorativePot",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "SMMeadowOasis" }
				}
			}
		}
	},
	GlowingTulipSeed = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.082,
					chanceAtLeastOne = 0.082,
					amount = 1,
					rolls = 1,
					entity = {
						id = "SlimeBlob",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0771,
					chanceAtLeastOne = 0.0771,
					amount = 1,
					rolls = 1,
					entity = {
						id = "AggressiveSlimeBlob",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.107,
					chanceAtLeastOne = 0.107,
					amount = 1,
					rolls = 1,
					entity = {
						id = "MushroomEnemy",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0679,
					chanceAtLeastOne = 0.0679,
					amount = 1,
					rolls = 1,
					entity = {
						id = "CavelingGardener",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.1155,
					chanceAtLeastOne = 0.1155,
					amount = 1,
					rolls = 1,
					entity = {
						id = "DiggingSpot",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.1818,
					chanceAtLeastOne = 0.1818,
					amount = 1,
					rolls = 1,
					entity = {
						id = "DiggingSpotNature",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.082,
					chanceAtLeastOne = 0.082,
					amount = 1,
					rolls = 1,
					entity = {
						id = "SlimeDestructSmall",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0622,
					chanceAtLeastOne = 0.0919,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "SlimeDestructMedium",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0622,
					chanceAtLeastOne = 0.0919,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "SlimeDestructLarge",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0445,
					chanceAtLeastOne = 0.066,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "WoodenDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0415,
					chanceAtLeastOne = 0.1379,
					amount = { 1, 2 },
					rolls = { 3, 4 },
					entity = {
						id = "WoodenDestructible",
						variation = 1
					}
				},
				{
					notes = {},
					chance = 0.0485,
					chanceAtLeastOne = 0.0719,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "NatureDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0909,
					chanceAtLeastOne = 0.212,
					amount = { 1, 2 },
					rolls = { 2, 3 },
					entity = {
						id = "NatureDestructible",
						variation = 1
					}
				},
				{
					notes = {},
					chance = 0.0363,
					chanceAtLeastOne = 0.0363,
					amount = 1,
					rolls = 1,
					entity = {
						id = "MoldDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0549,
					chanceAtLeastOne = 0.0813,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "LargeMoldDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0561,
					chanceAtLeastOne = 0.0561,
					amount = 1,
					rolls = 1,
					entity = {
						id = "DesertDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0831,
					chanceAtLeastOne = 0.195,
					amount = 1,
					rolls = { 2, 3 },
					entity = {
						id = "LargeDesertDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.1186,
					chanceAtLeastOne = 0.1186,
					amount = 1,
					rolls = 1,
					entity = {
						id = "GreenDesertDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.1211,
					chanceAtLeastOne = 0.2757,
					amount = 1,
					rolls = { 2, 3 },
					entity = {
						id = "GreenLargeDesertDestructible",
						variation = 0
					}
				},
				{
					entity = {
						id = "GlowingTulipPlant",
						variation = 0
					},
					chance = 0.75,
					chanceAtLeastOne = 0.75,
					amount = 1,
					multiplayerScaling = 0.0,
					notes = {}
				}
			},
			lootScene = {
				{
					entity = {
						id = "InventoryChest",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 5,
					scenes = { "AbyssHome", "TurfRuins" }
				}
			}
		}
	},
	GlurchChest = {
		[0] = {
			drop = {
				{
					entity = {
						id = "SlimeBoss",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					notes = {}
				}
			}
		}
	},
	GlurchTrophy = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0388,
					chanceAtLeastOne = 0.1793,
					amount = 1,
					rolls = 5,
					entity = {
						id = "SlimeBoss",
						variation = 0
					}
				}
			}
		}
	},
	GoKartWorkbench = {
		[0] = {
			crafting = {
				{
					station = "GalaxiteWorkbench",
					amount = 1
				}
			}
		}
	},
	Goat = {
		[0] = {
			plunder = {
				{
					scene = "SMMeadowPen",
					amount = 1
				},
				{
					dungeon = "MeadowArea"
				},
				{
					dungeon = "MeadowAreaBig"
				}
			}
		}
	},
	GoatBaby = {
		[0] = {
			breeding = {
				{
					id = "Goat"
				}
			}
		}
	},
	GodsentBreastArmor = {
		[0] = {
			loot = {
				{
					entity = {
						id = "UnlockedQueenChest",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1
				}
			}
		}
	},
	GodsentHelm = {
		[0] = {
			loot = {
				{
					entity = {
						id = "UnlockedKingChest",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1
				}
			}
		}
	},
	GodsentPantsArmor = {
		[0] = {
			loot = {
				{
					entity = {
						id = "UnlockedPrinceChest",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1
				}
			}
		}
	},
	GoldBar = {
		[0] = {
			salvage = {
				{
					id = "RoofingTool",
					variation = 0,
					amount = 1
				},
				{
					id = "IronShield",
					variation = 0,
					amount = 1
				},
				{
					id = "OctarineHelm",
					variation = 0,
					amount = 2
				},
				{
					id = "ScholarHelm",
					variation = 0,
					amount = 2
				},
				{
					id = "KingSlimeCrown",
					variation = 0,
					amount = { 4, 7 }
				},
				{
					id = "AssassinHelm",
					variation = 0,
					amount = 2
				},
				{
					id = "DesertHelm",
					variation = 0,
					amount = { 8, 12 }
				},
				{
					id = "CrystalHelm",
					variation = 0,
					amount = { 3, 5 }
				},
				{
					id = "RadiationHelm",
					variation = 0,
					amount = 1
				},
				{
					id = "DesertGuardianHelm",
					variation = 0,
					amount = { 3, 5 }
				},
				{
					id = "IronBreastArmor",
					variation = 0,
					amount = 1
				},
				{
					id = "ScholarArmor",
					variation = 0,
					amount = { 2, 3 }
				},
				{
					id = "AssassinBreastArmor",
					variation = 0,
					amount = { 2, 3 }
				},
				{
					id = "DesertBreastArmor",
					variation = 0,
					amount = { 9, 15 }
				},
				{
					id = "CrystalBreastArmor",
					variation = 0,
					amount = { 4, 6 }
				},
				{
					id = "RadiationBreastArmor",
					variation = 0,
					amount = 2
				},
				{
					id = "DesertGuardianBreastArmor",
					variation = 0,
					amount = { 4, 7 }
				},
				{
					id = "IronPantsArmor",
					variation = 0,
					amount = 1
				},
				{
					id = "OctarinePantsArmor",
					variation = 0,
					amount = { 2, 3 }
				},
				{
					id = "DesertPantsArmor",
					variation = 0,
					amount = { 8, 13 }
				},
				{
					id = "CrystalPantsArmor",
					variation = 0,
					amount = { 3, 5 }
				},
				{
					id = "RadiationPantsArmor",
					variation = 0,
					amount = { 1, 2 }
				},
				{
					id = "DesertGuardianPantsArmor",
					variation = 0,
					amount = { 4, 6 }
				},
				{
					id = "GoldCrystalNecklace",
					variation = 0,
					amount = { 3, 5 }
				},
				{
					id = "PolishedGoldCrystalNecklace",
					variation = 0,
					amount = { 3, 5 }
				},
				{
					id = "ConchShellNecklace",
					variation = 0,
					amount = { 4, 7 }
				},
				{
					id = "OceanHeartNecklace",
					variation = 0,
					amount = { 4, 7 }
				},
				{
					id = "FusionedChunkNecklace",
					variation = 0,
					amount = 1
				},
				{
					id = "HydraJewelryDesertNecklace",
					variation = 0,
					amount = { 4, 7 }
				},
				{
					id = "GoldCrystalRing",
					variation = 0,
					amount = { 2, 4 }
				},
				{
					id = "PolishedGoldCrystalRing",
					variation = 0,
					amount = { 2, 4 }
				},
				{
					id = "GoldenSpikeRing",
					variation = 0,
					amount = { 8, 12 }
				},
				{
					id = "PolishedGoldenSpikeRing",
					variation = 0,
					amount = { 8, 12 }
				},
				{
					id = "ArcaneStaff",
					variation = 0,
					amount = 2
				},
				{
					id = "HourglassRing",
					variation = 0,
					amount = 2
				}
			},
			lootScene = {
				{
					notes = {},
					chance = 0.0336,
					chanceAtLeastOne = 0.1427,
					amount = { 3, 6 },
					rolls = { 4, 5 },
					entity = {
						id = "InventoryChest",
						variation = 0
					},
					dungeons = { "BridgeArea", "WoodRoom" },
					scenes = { "AbandonedCampScene", "ClayHiddenChest", "SmallIslands", "TurfHiddenChest" }
				},
				{
					notes = {},
					chance = 0.0299,
					chanceAtLeastOne = 0.1278,
					amount = { 3, 6 },
					rolls = { 3, 6 },
					entity = {
						id = "InventoryDesertBiomeChest",
						variation = 0
					},
					dungeons = { "DesertBridgeArea", "DesertTempleDungeon", "DesertTempleDungeon2" },
					scenes = { "DesertMaze1", "DesertMaze2", "DesertMaze4", "MelodyMuralSceneDesert2", "SMTempleTrapRoom1", "SMTreasureTemple" }
				},
				{
					notes = {},
					chance = 0.0347,
					chanceAtLeastOne = 0.147,
					amount = { 3, 6 },
					rolls = { 3, 6 },
					entity = {
						id = "InventoryLavaChest",
						variation = 0
					},
					dungeons = { "AncientForgeDungeon", "LavaDungeon", "LavaSlimeBossDungeon" },
					scenes = { "LavaMineScene3", "SMLavaBoulderMine1" }
				},
				{
					entity = {
						id = "InventoryChest",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 5,
					scenes = { "AncientMaze", "SandRuins" }
				},
				{
					notes = {},
					chance = 0.0243,
					chanceAtLeastOne = 0.105,
					amount = { 3, 6 },
					rolls = { 3, 6 },
					entity = {
						id = "InventoryChest",
						variation = 0
					},
					scenes = { "Farmhouse5", "SMAzeosBrokenBridge" }
				},
				{
					notes = {},
					chance = 0.0243,
					chanceAtLeastOne = 0.105,
					amount = { 3, 6 },
					rolls = { 3, 6 },
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					scenes = { "TempleNature2", "TempleNature4" }
				},
				{
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 8,
					scenes = { "BeachedCavelingShip" }
				},
				{
					entity = {
						id = "BossChest",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 10,
					scenes = { "CityHall" }
				},
				{
					entity = {
						id = "BossChest",
						variation = 1
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 25,
					scenes = { "ShrineMuralScene" }
				},
				{
					entity = {
						id = "WoodTable",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "SMShipwreck" }
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.1869,
					chanceAtLeastOne = 0.6446,
					amount = { 4, 7 },
					rolls = 5,
					entity = {
						id = "ShamanBoss",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0541,
					chanceAtLeastOne = 0.0541,
					amount = 1,
					rolls = 1,
					entity = {
						id = "DiggingSpotSea",
						variation = 0
					}
				}
			},
			crafting = {
				{
					station = "SmelterKiln",
					amount = 1
				}
			}
		}
	},
	GoldCrystalNecklace = {
		[0] = {
			loot = {
				{
					notes = {},
					chance = 0.0025,
					chanceAtLeastOne = 0.0086,
					amount = 1,
					rolls = { 3, 4 },
					guaranteedChance = 0.069,
					guaranteedChanceAtLeastOne = 0.069,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "LockedIronChest",
						variation = 0
					}
				}
			},
			lootScene = {
				{
					notes = {},
					chance = 0.0025,
					chanceAtLeastOne = 0.0086,
					amount = 1,
					rolls = { 3, 4 },
					guaranteedChance = 0.069,
					guaranteedChanceAtLeastOne = 0.069,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "IronChest",
						variation = 0
					},
					dungeons = { "ShamanBossRoom", "StoneBridgeArea" }
				},
				{
					entity = {
						id = "StonePedestal",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "WorshipMuralScene" }
				},
				{
					entity = {
						id = "InventoryAncientChest",
						variation = 1
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "MelodyMuralSceneStone2", "StoneMaze" }
				},
				{
					notes = {},
					chance = 0.0025,
					chanceAtLeastOne = 0.0086,
					amount = 1,
					rolls = { 3, 4 },
					guaranteedChance = 0.069,
					guaranteedChanceAtLeastOne = 0.069,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneDirt", "MelodyMuralSceneDirt2" }
				},
				{
					notes = {},
					chance = 0.0025,
					chanceAtLeastOne = 0.0086,
					amount = 1,
					rolls = { 3, 4 },
					guaranteedChance = 0.069,
					guaranteedChanceAtLeastOne = 0.069,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "CopperChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneClay" }
				}
			},
			crafting = {
				{
					station = "JewelryWorkBench",
					amount = 1
				}
			}
		}
	},
	GoldCrystalRing = {
		[0] = {
			loot = {
				{
					notes = {},
					chance = 0.0025,
					chanceAtLeastOne = 0.0086,
					amount = 1,
					rolls = { 3, 4 },
					guaranteedChance = 0.069,
					guaranteedChanceAtLeastOne = 0.069,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "LockedIronChest",
						variation = 0
					}
				}
			},
			lootScene = {
				{
					notes = {},
					chance = 0.0025,
					chanceAtLeastOne = 0.0086,
					amount = 1,
					rolls = { 3, 4 },
					guaranteedChance = 0.069,
					guaranteedChanceAtLeastOne = 0.069,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "IronChest",
						variation = 0
					},
					dungeons = { "ShamanBossRoom", "StoneBridgeArea" }
				},
				{
					notes = {},
					chance = 0.0025,
					chanceAtLeastOne = 0.0086,
					amount = 1,
					rolls = { 3, 4 },
					guaranteedChance = 0.069,
					guaranteedChanceAtLeastOne = 0.069,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneDirt", "MelodyMuralSceneDirt2" }
				},
				{
					notes = {},
					chance = 0.0025,
					chanceAtLeastOne = 0.0086,
					amount = 1,
					rolls = { 3, 4 },
					guaranteedChance = 0.069,
					guaranteedChanceAtLeastOne = 0.069,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "CopperChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneClay" }
				}
			},
			crafting = {
				{
					station = "JewelryWorkBench",
					amount = 1
				}
			}
		}
	},
	GoldOre = {
		[0] = {
			lootScene = {
				{
					notes = {},
					chance = 0.1506,
					chanceAtLeastOne = 0.5579,
					amount = { 3, 6 },
					rolls = { 4, 6 },
					entity = {
						id = "InventoryMoldDungeonChest",
						variation = 0
					},
					dungeons = { "MoldDungeon0", "MoldDungeonMain0" },
					scenes = { "SMMoldOasis" }
				},
				{
					notes = {},
					chance = 0.1506,
					chanceAtLeastOne = 0.5579,
					amount = { 3, 6 },
					rolls = { 4, 6 },
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					scenes = { "SMMoldGarden" }
				}
			},
			plunder = {
				{
					scene = "AmberBoulderScene",
					amount = 4
				},
				{
					scene = "LakeWithFlowers",
					amount = 3
				},
				{
					scene = "AncientForgeScene",
					amount = 12
				},
				{
					scene = "LavaMineScene3",
					amount = 5
				}
			},
			oreBoulder = {
				{
					id = "GoldOreBoulder",
					variation = 0,
					total = 1800
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.1005,
					chanceAtLeastOne = 0.4112,
					amount = { 1, 3 },
					rolls = 5,
					entity = {
						id = "BossLarva",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0913,
					chanceAtLeastOne = 0.3805,
					amount = { 1, 3 },
					rolls = 5,
					entity = {
						id = "LarvaHiveBoss",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0913,
					chanceAtLeastOne = 0.3805,
					amount = { 1, 3 },
					rolls = 5,
					entity = {
						id = "LarvaHiveHalloweenBoss",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0499,
					chanceAtLeastOne = 0.2257,
					amount = { 5, 7 },
					rolls = 5,
					entity = {
						id = "PoisonSlimeBoss",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0509,
					chanceAtLeastOne = 0.23,
					amount = { 5, 7 },
					rolls = 5,
					entity = {
						id = "SlipperySlimeBoss",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.1009,
					chanceAtLeastOne = 0.4126,
					amount = { 1, 3 },
					rolls = 5,
					entity = {
						id = "BirdBoss",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.1009,
					chanceAtLeastOne = 0.4126,
					amount = { 1, 3 },
					rolls = 5,
					entity = {
						id = "BirdBoss",
						variation = 1
					}
				},
				{
					notes = {},
					chance = 0.1236,
					chanceAtLeastOne = 0.4828,
					amount = { 1, 3 },
					rolls = 5,
					entity = {
						id = "OctopusBoss",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.3213,
					chanceAtLeastOne = 0.3213,
					amount = 1,
					rolls = 1,
					entity = {
						id = "GoldenBombScarab",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0209,
					chanceAtLeastOne = 0.0312,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "AncientDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0795,
					chanceAtLeastOne = 0.2517,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "LargeAncientDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0119,
					chanceAtLeastOne = 0.0409,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "WoodenDestructible",
						variation = 1
					}
				}
			},
			merchant = {
				{
					id = "SlimeMerchant",
					variation = 0,
					stock = 5,
					requirement = "HiveBossStatueActivated"
				}
			},
			fishing = {
				{
					biomes = { "Stone" },
					liquids = {},
					type = "Loot",
					chance = 0.0842
				},
				{
					biomes = { "Nature" },
					liquids = {},
					type = "Loot",
					chance = 0.0792
				},
				{
					biomes = { "Sea" },
					liquids = { "Sea" },
					type = "Loot",
					chance = 0.0883
				},
				{
					biomes = { "Desert" },
					liquids = {},
					type = "Loot",
					chance = 0.0678
				},
				{
					biomes = { "Crystal" },
					liquids = { "Crystal" },
					type = "Loot",
					chance = 0.0485
				},
				{
					biomes = { "Passage" },
					liquids = { "Passage" },
					type = "Loot",
					chance = 0.2
				},
				{
					biomes = {},
					liquids = { "Mold" },
					type = "Loot",
					chance = 0.0863
				},
				{
					biomes = {},
					liquids = { "Lava" },
					type = "Loot",
					chance = 0.0883
				}
			},
			terrain = {
				{
					biome = "Larva"
				},
				{
					biome = "Stone"
				},
				{
					biome = "Nature"
				},
				{
					biome = "Sea"
				},
				{
					biome = "Desert"
				}
			}
		}
	},
	GoldOreBoulder = {
		[0] = {
			naturalSpawn = {
				initial = true
			},
			plunder = {
				{
					scene = "Railways10",
					amount = 1
				},
				{
					scene = "SMGoldOreScene",
					amount = 1
				}
			}
		}
	},
	GoldenAngleFish = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0685,
					chanceAtLeastOne = 0.2987,
					amount = { 2, 3 },
					rolls = 5,
					entity = {
						id = "SnakeBossSegment",
						variation = 0
					}
				}
			},
			fishing = {
				{
					biomes = { "Crystal" },
					liquids = { "Crystal" },
					type = "Fish",
					chance = 0.1852
				}
			},
			lootScene = {
				{
					entity = {
						id = "RuinsPedestal",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "SMBrokenCityIsle" }
				}
			}
		}
	},
	GoldenBombScarab = {
		[0] = {
			plunder = {
				{
					dungeon = "GiantCicadaBossDungeon"
				}
			}
		}
	},
	GoldenBombScarabTrophy = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0103,
					chanceAtLeastOne = 0.0103,
					amount = 1,
					rolls = 1,
					entity = {
						id = "GoldenBombScarab",
						variation = 0
					}
				}
			}
		}
	},
	GoldenCavelingMask = {
		[0] = {
			drop = {
				{
					notes = { "ArcheologistWallLoot" },
					chance = 0.0526,
					chanceAtLeastOne = 0.0526,
					amount = 1,
					rolls = 1,
					entity = {
						custom = "AnyWall"
					}
				}
			},
			lootScene = {
				{
					entity = {
						id = "BossChest",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "CityHall" }
				},
				{
					entity = {
						id = "BossChest",
						variation = 1
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "ShrineMuralScene" }
				}
			}
		}
	},
	GoldenChocolate = {
		[0] = {
			loot = {
				{
					notes = {},
					chance = 0.0167,
					chanceAtLeastOne = 0.0167,
					amount = 1,
					rolls = 1,
					entity = {
						id = "ChristmasLuxuryPresent",
						variation = 0
					}
				}
			}
		}
	},
	GoldenCocoon = {
		[0] = {
			fishing = {
				{
					biomes = { "Larva" },
					liquids = { "LarvaHive" },
					type = "Loot",
					chance = 0.0033
				}
			},
			lootScene = {
				{
					entity = {
						id = "InventoryLarvaHiveChest",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "MelodyMuralSceneClay2" }
				}
			}
		}
	},
	GoldenDeepstalker = {
		[0] = {
			fishing = {
				{
					biomes = { "Crystal" },
					liquids = { "Crystal" },
					type = "Fish",
					chance = 0.1481
				}
			}
		}
	},
	GoldenFeather = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0029,
					chanceAtLeastOne = 0.0044,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "NatureDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0182,
					chanceAtLeastOne = 0.0448,
					amount = 1,
					rolls = { 2, 3 },
					entity = {
						id = "NatureDestructible",
						variation = 1
					}
				}
			},
			lootScene = {
				{
					entity = {
						id = "TemplePedestal",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "TitanTempleScene" }
				}
			}
		}
	},
	GoldenJellyfish = {
		[0] = {
			lootScene = {
				{
					notes = {},
					chance = 0.0256,
					chanceAtLeastOne = 0.0985,
					amount = 1,
					rolls = { 3, 5 },
					entity = {
						id = "InventorySeaBiomeChest",
						variation = 0
					},
					dungeons = { "SeaIslands", "SeaWallsWithChest" },
					scenes = { "SMSeaCampIsland1", "SMSeaCampIsland2", "SMSeaCampIsland4", "SMSeaCampIsland6", "SMSeaOasis", "SMSurfaceCoralIsland" }
				},
				{
					notes = {},
					chance = 0.0024,
					chanceAtLeastOne = 0.0097,
					amount = 1,
					rolls = { 3, 5 },
					guaranteedChance = 0.0385,
					guaranteedChanceAtLeastOne = 0.0385,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneNature" }
				},
				{
					notes = {},
					chance = 0.0024,
					chanceAtLeastOne = 0.0097,
					amount = 1,
					rolls = { 3, 5 },
					guaranteedChance = 0.0385,
					guaranteedChanceAtLeastOne = 0.0385,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "InventoryMoldDungeonChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneNature2" }
				},
				{
					entity = {
						id = "InventorySeaBiomeChest",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "MelodyMuralSceneSea" }
				}
			},
			loot = {
				{
					entity = {
						id = "UnlockedKingChest",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1
				},
				{
					notes = {},
					chance = 0.0024,
					chanceAtLeastOne = 0.0097,
					amount = 1,
					rolls = { 3, 5 },
					guaranteedChance = 0.0385,
					guaranteedChanceAtLeastOne = 0.0385,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "LockedOctarineChest",
						variation = 0
					}
				}
			},
			fishing = {
				{
					biomes = { "Sea" },
					liquids = { "Sea" },
					type = "Loot",
					chance = 0.0265
				}
			}
		}
	},
	GoldenLarvaMeat = {
		[0] = {
			lootScene = {
				{
					notes = {},
					chance = 0.009,
					chanceAtLeastOne = 0.0355,
					amount = 1,
					rolls = { 3, 5 },
					entity = {
						id = "InventoryLarvaHiveChest",
						variation = 0
					},
					dungeons = { "LarvaHiveBossDungeon", "SmallLarvaHiveDungeon" },
					scenes = { "MelodyMuralSceneClay2" }
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0187,
					chanceAtLeastOne = 0.0187,
					amount = 1,
					rolls = 1,
					entity = {
						id = "BigLarva",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0187,
					chanceAtLeastOne = 0.0187,
					amount = 1,
					rolls = 1,
					entity = {
						id = "BigLarva",
						variation = 1
					}
				},
				{
					notes = {},
					chance = 0.0503,
					chanceAtLeastOne = 0.2272,
					amount = 1,
					rolls = 5,
					entity = {
						id = "BossLarva",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.05,
					chanceAtLeastOne = 0.0741,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "CrystalBigSnail",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0074,
					chanceAtLeastOne = 0.0074,
					amount = 1,
					rolls = 1,
					entity = {
						id = "ClayPot",
						variation = 0
					}
				}
			}
		}
	},
	GoldenNeedle = {
		[0] = {
			loot = {
				{
					notes = {},
					chance = 0.0122,
					chanceAtLeastOne = 0.0478,
					amount = 1,
					rolls = { 3, 5 },
					entity = {
						id = "LockedOctarineChest",
						variation = 0
					}
				}
			},
			fishing = {
				{
					biomes = { "Sea" },
					liquids = { "Sea" },
					type = "Loot",
					chance = 0.0177
				}
			},
			lootScene = {
				{
					entity = {
						id = "BossChest",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "CityHall" }
				},
				{
					notes = {},
					chance = 0.0122,
					chanceAtLeastOne = 0.0478,
					amount = 1,
					rolls = { 3, 5 },
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneNature" }
				},
				{
					notes = {},
					chance = 0.0122,
					chanceAtLeastOne = 0.0478,
					amount = 1,
					rolls = { 3, 5 },
					entity = {
						id = "InventoryMoldDungeonChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneNature2" }
				}
			}
		}
	},
	GoldenRoseBouquet = {
		[0] = {
			loot = {
				{
					notes = {},
					chance = 0.0306,
					chanceAtLeastOne = 0.0306,
					amount = 1,
					rolls = 1,
					entity = {
						id = "ValentinePresent",
						variation = 0
					}
				}
			}
		}
	},
	GoldenSpikeRing = {
		[0] = {
			crafting = {
				{
					station = "AdvancedJewelryWorkBench",
					amount = 1
				}
			}
		}
	},
	GoldenStarfish = {
		[0] = {
			fishing = {
				{
					biomes = { "Slime" },
					liquids = { "Dirt" },
					type = "Loot",
					chance = 0.0084
				}
			}
		}
	},
	GoldenTorrentDart = {
		[0] = {
			fishing = {
				{
					biomes = { "Sea" },
					liquids = { "Sea" },
					type = "Fish",
					chance = 0.22
				}
			},
			lootScene = {
				{
					entity = {
						id = "FishingNetRack",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "FishFarm" }
				},
				{
					entity = {
						id = "InventorySeaBiomeChest",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "OCeanKIngFossilScene" }
				}
			}
		}
	},
	GoldenWhistle = {
		[0] = {
			lootScene = {
				{
					entity = {
						id = "BossChest",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "CityHall" }
				},
				{
					entity = {
						id = "BossChest",
						variation = 1
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "ShrineMuralScene" }
				}
			}
		}
	},
	GolemBreastArmor = {
		[0] = {
			loot = {
				{
					notes = {},
					chance = 0.0025,
					chanceAtLeastOne = 0.0086,
					amount = 1,
					rolls = { 3, 4 },
					guaranteedChance = 0.069,
					guaranteedChanceAtLeastOne = 0.069,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "LockedIronChest",
						variation = 0
					}
				}
			},
			lootScene = {
				{
					notes = {},
					chance = 0.0025,
					chanceAtLeastOne = 0.0086,
					amount = 1,
					rolls = { 3, 4 },
					guaranteedChance = 0.069,
					guaranteedChanceAtLeastOne = 0.069,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "IronChest",
						variation = 0
					},
					dungeons = { "ShamanBossRoom", "StoneBridgeArea" }
				},
				{
					notes = {},
					chance = 0.0025,
					chanceAtLeastOne = 0.0086,
					amount = 1,
					rolls = { 3, 4 },
					guaranteedChance = 0.069,
					guaranteedChanceAtLeastOne = 0.069,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneDirt", "MelodyMuralSceneDirt2" }
				},
				{
					notes = {},
					chance = 0.0025,
					chanceAtLeastOne = 0.0086,
					amount = 1,
					rolls = { 3, 4 },
					guaranteedChance = 0.069,
					guaranteedChanceAtLeastOne = 0.069,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "CopperChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneClay" }
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0148,
					chanceAtLeastOne = 0.0293,
					amount = 1,
					rolls = { 1, 3 },
					entity = {
						id = "CavelingBrute",
						variation = 0
					}
				}
			}
		}
	},
	GolemHelm = {
		[0] = {
			lootScene = {
				{
					notes = {},
					chance = 0.0033,
					chanceAtLeastOne = 0.0181,
					amount = 1,
					rolls = { 4, 7 },
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					dungeons = { "BigCityDungeon1", "BigCityDungeon2", "BigCityDungeon3", "CityDungeon" },
					scenes = { "CitySewers", "CityStore", "SMBrokenCityIsle", "SMCityArchive", "SMLoneCityIsland" }
				},
				{
					notes = {},
					chance = 0.0033,
					chanceAtLeastOne = 0.0181,
					amount = 1,
					rolls = { 4, 7 },
					entity = {
						id = "BossChest",
						variation = 0
					},
					scenes = { "CityHall" }
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0011,
					chanceAtLeastOne = 0.0011,
					amount = 1,
					rolls = 1,
					entity = {
						id = "AncientGolem",
						variation = 0
					}
				}
			}
		}
	},
	GolemPantsArmor = {
		[0] = {
			loot = {
				{
					notes = {},
					chance = 0.0025,
					chanceAtLeastOne = 0.0086,
					amount = 1,
					rolls = { 3, 4 },
					guaranteedChance = 0.069,
					guaranteedChanceAtLeastOne = 0.069,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "LockedIronChest",
						variation = 0
					}
				}
			},
			lootScene = {
				{
					notes = {},
					chance = 0.0025,
					chanceAtLeastOne = 0.0086,
					amount = 1,
					rolls = { 3, 4 },
					guaranteedChance = 0.069,
					guaranteedChanceAtLeastOne = 0.069,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "IronChest",
						variation = 0
					},
					dungeons = { "ShamanBossRoom", "StoneBridgeArea" }
				},
				{
					notes = {},
					chance = 0.0025,
					chanceAtLeastOne = 0.0086,
					amount = 1,
					rolls = { 3, 4 },
					guaranteedChance = 0.069,
					guaranteedChanceAtLeastOne = 0.069,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneDirt", "MelodyMuralSceneDirt2" }
				},
				{
					notes = {},
					chance = 0.0025,
					chanceAtLeastOne = 0.0086,
					amount = 1,
					rolls = { 3, 4 },
					guaranteedChance = 0.069,
					guaranteedChanceAtLeastOne = 0.069,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "CopperChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneClay" }
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0148,
					chanceAtLeastOne = 0.0293,
					amount = 1,
					rolls = { 1, 3 },
					entity = {
						id = "CavelingBrute",
						variation = 0
					}
				}
			}
		}
	},
	GolemShield = {
		[0] = {
			lootScene = {
				{
					notes = {},
					chance = 0.0083,
					chanceAtLeastOne = 0.0448,
					amount = 1,
					rolls = { 4, 7 },
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					dungeons = { "BigCityDungeon1", "BigCityDungeon2", "BigCityDungeon3", "CityDungeon" },
					scenes = { "CitySewers", "CityStore", "SMBrokenCityIsle", "SMCityArchive", "SMLoneCityIsland" }
				},
				{
					notes = {},
					chance = 0.0083,
					chanceAtLeastOne = 0.0448,
					amount = 1,
					rolls = { 4, 7 },
					entity = {
						id = "BossChest",
						variation = 0
					},
					scenes = { "CityHall" }
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0072,
					chanceAtLeastOne = 0.0072,
					amount = 1,
					rolls = 1,
					entity = {
						id = "AncientGolem",
						variation = 0
					}
				}
			}
		}
	},
	GolemTrophy = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0043,
					chanceAtLeastOne = 0.0043,
					amount = 1,
					rolls = 1,
					entity = {
						id = "AncientGolem",
						variation = 0
					}
				}
			}
		}
	},
	GraveTree = {
		[0] = {
			naturalSpawn = {
				initial = true
			},
			plunder = {
				{
					scene = "ChildCavelingsSceneGrave",
					amount = 1
				},
				{
					scene = "RuinMeadow",
					amount = 5
				},
				{
					scene = "TempleNature1",
					amount = 1
				},
				{
					scene = "TempleNature2",
					amount = 8
				},
				{
					scene = "TempleNature3",
					amount = 1
				},
				{
					scene = "TempleNature4",
					amount = 1
				},
				{
					scene = "MoldDungeonMainTemple",
					amount = 1
				},
				{
					scene = "CityPark",
					amount = 4
				},
				{
					scene = "BotanicGarden",
					amount = 1
				},
				{
					scene = "CityLibrary",
					amount = 1
				},
				{
					scene = "QueenGrave",
					amount = 4
				},
				{
					scene = "DirtNatureHole",
					amount = 1
				},
				{
					scene = "MelodyMuralSceneNature",
					amount = 1
				},
				{
					scene = "SprinklerFarmScene",
					amount = 1
				},
				{
					scene = "MoldGrassPatchScene",
					amount = 1
				},
				{
					scene = "VictoriaJungleTree",
					amount = 16
				},
				{
					scene = "SMAzeosBrokenBridge",
					amount = 15
				},
				{
					scene = "SMOvergrownGrove",
					amount = 3
				},
				{
					scene = "SMPathwayHut",
					amount = 3
				},
				{
					scene = "SMScarletBoulderScene",
					amount = 4
				},
				{
					scene = "SMScarletCamp",
					amount = 3
				},
				{
					scene = "SMMeadowSpiral",
					amount = 3
				},
				{
					scene = "SMNatureMoonLake",
					amount = 3
				},
				{
					scene = "SMNaturePond",
					amount = 3
				},
				{
					scene = "SMTurfPatch",
					amount = 1
				},
				{
					scene = "SMMoldWellCircle",
					amount = 12
				},
				{
					scene = "SMNatureEggHut",
					amount = 3
				},
				{
					scene = "SMNatureOasis",
					amount = 2
				},
				{
					scene = "SMStoneOasis",
					amount = 2
				},
				{
					scene = "SMTempleGardenRoom",
					amount = 6
				},
				{
					scene = "SMTurfOasis",
					amount = 1
				},
				{
					scene = "SMNaturePatch",
					amount = 1
				},
				{
					scene = "SMInstrumentRoom",
					amount = 3
				},
				{
					scene = "SMDesertTemplePatch",
					amount = 1
				},
				{
					scene = "SMMoldGarden",
					amount = 2
				},
				{
					scene = "SMNatureWell",
					amount = 2
				},
				{
					dungeon = "NatureCavelingArea"
				},
				{
					dungeon = "CustomFarm"
				},
				{
					dungeon = "NatureTemple"
				}
			}
		}
	},
	Gravestone = {
		[0] = {
			plunder = {
				{
					scene = "ChildCavelingsSceneGrave",
					amount = 1
				}
			}
		}
	},
	GreaterHealingPotion = {
		[0] = {
			lootScene = {
				{
					notes = {},
					chance = 0.0602,
					chanceAtLeastOne = 0.267,
					amount = { 3, 6 },
					rolls = { 4, 6 },
					entity = {
						id = "InventoryMoldDungeonChest",
						variation = 0
					},
					dungeons = { "MoldDungeon0", "MoldDungeonMain0" },
					scenes = { "SMMoldOasis" }
				},
				{
					notes = {},
					chance = 0.0831,
					chanceAtLeastOne = 0.3793,
					amount = { 3, 6 },
					rolls = { 4, 7 },
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					dungeons = { "BigCityDungeon1", "BigCityDungeon2", "BigCityDungeon3", "CityDungeon" },
					scenes = { "CitySewers", "CityStore", "SMBrokenCityIsle", "SMCityArchive", "SMLoneCityIsland" }
				},
				{
					notes = {},
					chance = 0.0427,
					chanceAtLeastOne = 0.16,
					amount = { 1, 3 },
					rolls = { 3, 5 },
					entity = {
						id = "InventorySeaBiomeChest",
						variation = 0
					},
					dungeons = { "SeaIslands", "SeaWallsWithChest" },
					scenes = { "SMSeaCampIsland1", "SMSeaCampIsland2", "SMSeaCampIsland4", "SMSeaCampIsland6", "SMSeaOasis", "SMSurfaceCoralIsland" }
				},
				{
					notes = {},
					chance = 0.0299,
					chanceAtLeastOne = 0.1278,
					amount = { 3, 6 },
					rolls = { 3, 6 },
					entity = {
						id = "InventoryDesertBiomeChest",
						variation = 0
					},
					dungeons = { "DesertBridgeArea", "DesertTempleDungeon", "DesertTempleDungeon2" },
					scenes = { "DesertMaze1", "DesertMaze2", "DesertMaze4", "MelodyMuralSceneDesert2", "SMTempleTrapRoom1", "SMTreasureTemple" }
				},
				{
					notes = {},
					chance = 0.0347,
					chanceAtLeastOne = 0.147,
					amount = { 3, 6 },
					rolls = { 3, 6 },
					entity = {
						id = "InventoryLavaChest",
						variation = 0
					},
					dungeons = { "AncientForgeDungeon", "LavaDungeon", "LavaSlimeBossDungeon" },
					scenes = { "LavaMineScene3", "SMLavaBoulderMine1" }
				},
				{
					notes = {},
					chance = 0.0243,
					chanceAtLeastOne = 0.105,
					amount = { 3, 6 },
					rolls = { 3, 6 },
					entity = {
						id = "InventoryChest",
						variation = 0
					},
					scenes = { "Farmhouse5", "SMAzeosBrokenBridge" }
				},
				{
					notes = {},
					chance = 0.0243,
					chanceAtLeastOne = 0.105,
					amount = { 3, 6 },
					rolls = { 3, 6 },
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					scenes = { "TempleNature2", "TempleNature4" }
				},
				{
					notes = {},
					chance = 0.0831,
					chanceAtLeastOne = 0.3793,
					amount = { 3, 6 },
					rolls = { 4, 7 },
					entity = {
						id = "BossChest",
						variation = 0
					},
					scenes = { "CityHall" }
				},
				{
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "MelodyMuralSceneDirt2" }
				},
				{
					notes = {},
					chance = 0.0602,
					chanceAtLeastOne = 0.267,
					amount = { 3, 6 },
					rolls = { 4, 6 },
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					scenes = { "SMMoldGarden" }
				}
			},
			crafting = {
				{
					station = "LaboratoryWorkbench",
					amount = 1
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0249,
					chanceAtLeastOne = 0.0249,
					amount = 1,
					rolls = 1,
					entity = {
						id = "CityDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0267,
					chanceAtLeastOne = 0.0655,
					amount = 1,
					rolls = { 2, 3 },
					entity = {
						id = "LargeCityDestructible",
						variation = 0
					}
				}
			}
		}
	},
	GreenBlisterHead = {
		[0] = {
			fishing = {
				{
					biomes = { "Larva" },
					liquids = { "LarvaHive" },
					type = "Fish",
					chance = 0.29
				}
			}
		}
	},
	GreenDesertDestructible = {
		[0] = {
			naturalSpawn = {
				initial = true
			},
			plunder = {
				{
					scene = "HuntingSceneRock",
					amount = 6
				},
				{
					scene = "OasisSettlement",
					amount = 28
				},
				{
					scene = "TitanTempleScene",
					amount = 2
				},
				{
					scene = "DesertRuinGarden1",
					amount = 6
				},
				{
					scene = "DesertRuinGarden2",
					amount = 3
				},
				{
					scene = "DesertRuinGarden3",
					amount = 7
				},
				{
					scene = "DesertRuinPlaza1",
					amount = 3
				},
				{
					scene = "DesertRuinPlaza4",
					amount = 4
				},
				{
					scene = "DesertCoffinCorridorScene",
					amount = 1
				},
				{
					scene = "DesertTempleGapScene",
					amount = 4
				},
				{
					scene = "SMTreasureTemple",
					amount = 11
				},
				{
					scene = "SMDesertTemplePatch",
					amount = 5
				},
				{
					scene = "DesertAbandonedFarm",
					amount = 21
				},
				{
					scene = "OasisSceneAlt",
					amount = 12
				},
				{
					scene = "GiantCicadaBossScene",
					amount = 3
				},
				{
					scene = "CultistFloodedOasisRoom",
					amount = 1
				},
				{
					scene = "CultistFloodedOasisRoom2",
					amount = 5
				},
				{
					dungeon = "GuaranteedOasis1"
				},
				{
					dungeon = "GuaranteedOasis2"
				},
				{
					dungeon = "DesertBridgeArea"
				},
				{
					dungeon = "GiantCicadaBossDungeon"
				},
				{
					dungeon = "GuaranteedOasis3"
				}
			}
		}
	},
	GreenFireFly = {
		[0] = {
			naturalSpawn = {
				initial = true,
				respawn = true
			}
		}
	},
	GreenKelp = {
		[0] = {
			fishing = {
				{
					biomes = { "Slime" },
					liquids = { "Dirt" },
					type = "Loot",
					chance = 0.1886
				}
			},
			lootScene = {
				{
					entity = {
						id = "InventorySeaBiomeChest",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 14,
					scenes = { "SeaHarborTown1" }
				}
			}
		}
	},
	GreenLargeDesertDestructible = {
		[0] = {
			naturalSpawn = {
				initial = true
			},
			plunder = {
				{
					scene = "HuntingSceneRock",
					amount = 2
				},
				{
					scene = "OasisSettlement",
					amount = 9
				},
				{
					scene = "TitanTempleScene",
					amount = 2
				},
				{
					scene = "DesertRuinGarden2",
					amount = 1
				},
				{
					scene = "DesertRuinGarden3",
					amount = 1
				},
				{
					scene = "SMTreasureTemple",
					amount = 1
				},
				{
					scene = "DesertAbandonedFarm",
					amount = 2
				},
				{
					scene = "OasisSceneAlt",
					amount = 3
				},
				{
					scene = "CultistFloodedOasisRoom2",
					amount = 1
				},
				{
					dungeon = "GuaranteedOasis1"
				},
				{
					dungeon = "GuaranteedOasis2"
				},
				{
					dungeon = "GiantCicadaBossDungeon"
				},
				{
					dungeon = "GuaranteedOasis3"
				}
			}
		}
	},
	GreenhornPico = {
		[0] = {
			fishing = {
				{
					biomes = { "Passage" },
					liquids = { "Passage" },
					type = "Fish",
					chance = 0.1905
				}
			}
		}
	},
	Grenade = {
		[0] = {
			lootScene = {
				{
					notes = {},
					chance = 0.0336,
					chanceAtLeastOne = 0.1427,
					amount = { 4, 5 },
					rolls = { 4, 5 },
					entity = {
						id = "InventoryChest",
						variation = 0
					},
					dungeons = { "BridgeArea", "WoodRoom" },
					scenes = { "AbandonedCampScene", "ClayHiddenChest", "SmallIslands", "TurfHiddenChest" }
				},
				{
					notes = {},
					chance = 0.0247,
					chanceAtLeastOne = 0.0839,
					amount = { 4, 8 },
					rolls = { 3, 4 },
					entity = {
						id = "IronChest",
						variation = 0
					},
					dungeons = { "ShamanBossRoom", "StoneBridgeArea" }
				},
				{
					notes = {},
					chance = 0.0247,
					chanceAtLeastOne = 0.0839,
					amount = { 4, 8 },
					rolls = { 3, 4 },
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneDirt", "MelodyMuralSceneDirt2" }
				},
				{
					notes = {},
					chance = 0.0247,
					chanceAtLeastOne = 0.0839,
					amount = { 4, 8 },
					rolls = { 3, 4 },
					entity = {
						id = "CopperChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneClay" }
				}
			},
			loot = {
				{
					notes = {},
					chance = 0.0364,
					chanceAtLeastOne = 0.1216,
					amount = { 4, 8 },
					rolls = { 3, 4 },
					entity = {
						id = "LockedCopperChest",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0247,
					chanceAtLeastOne = 0.0839,
					amount = { 4, 8 },
					rolls = { 3, 4 },
					entity = {
						id = "LockedIronChest",
						variation = 0
					}
				}
			},
			crafting = {
				{
					station = "AlchemyTable",
					amount = 1
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0083,
					chanceAtLeastOne = 0.0125,
					amount = 3,
					rolls = { 1, 2 },
					entity = {
						id = "WoodenDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0119,
					chanceAtLeastOne = 0.0409,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "WoodenDestructible",
						variation = 1
					}
				}
			},
			backgroundPerks = {
				{
					background = "Demolitionist",
					amount = 10
				}
			}
		}
	},
	GreyDuneTail = {
		[0] = {
			fishing = {
				{
					biomes = { "Desert" },
					liquids = {},
					type = "Fish",
					chance = 0.188
				}
			}
		}
	},
	GreyKelp = {
		[0] = {
			fishing = {
				{
					biomes = { "Stone" },
					liquids = {},
					type = "Loot",
					chance = 0.1584
				}
			}
		}
	},
	GrimBreastArmor = {
		[0] = {
			lootScene = {
				{
					notes = {},
					chance = 0.0069,
					chanceAtLeastOne = 0.0309,
					amount = 1,
					rolls = { 3, 6 },
					entity = {
						id = "InventoryLavaChest",
						variation = 0
					},
					dungeons = { "AncientForgeDungeon", "LavaDungeon", "LavaSlimeBossDungeon" },
					scenes = { "LavaMineScene3", "SMLavaBoulderMine1" }
				},
				{
					notes = {},
					chance = 0.0169,
					chanceAtLeastOne = 0.0661,
					amount = 1,
					rolls = 4,
					guaranteedChance = 0.0926,
					guaranteedChanceAtLeastOne = 0.0926,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "PassageChest",
						variation = 0
					},
					dungeons = { "HydraCultDungeon" }
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0093,
					chanceAtLeastOne = 0.0093,
					amount = 1,
					rolls = 1,
					entity = {
						id = "LavaSlimeBlob",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0087,
					chanceAtLeastOne = 0.0429,
					amount = 1,
					rolls = 5,
					entity = {
						id = "LavaSlimeBoss",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0041,
					chanceAtLeastOne = 0.0041,
					amount = 1,
					rolls = 1,
					entity = {
						id = "LavaWoodenDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0029,
					chanceAtLeastOne = 0.0103,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "LavaWoodenDestructible",
						variation = 1
					}
				}
			}
		}
	},
	GrimHelm = {
		[0] = {
			lootScene = {
				{
					notes = {},
					chance = 0.0069,
					chanceAtLeastOne = 0.0309,
					amount = 1,
					rolls = { 3, 6 },
					entity = {
						id = "InventoryLavaChest",
						variation = 0
					},
					dungeons = { "AncientForgeDungeon", "LavaDungeon", "LavaSlimeBossDungeon" },
					scenes = { "LavaMineScene3", "SMLavaBoulderMine1" }
				},
				{
					notes = {},
					chance = 0.0169,
					chanceAtLeastOne = 0.0661,
					amount = 1,
					rolls = 4,
					guaranteedChance = 0.0926,
					guaranteedChanceAtLeastOne = 0.0926,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "PassageChest",
						variation = 0
					},
					dungeons = { "HydraCultDungeon" }
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0093,
					chanceAtLeastOne = 0.0093,
					amount = 1,
					rolls = 1,
					entity = {
						id = "LavaSlimeBlob",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0087,
					chanceAtLeastOne = 0.0429,
					amount = 1,
					rolls = 5,
					entity = {
						id = "LavaSlimeBoss",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0041,
					chanceAtLeastOne = 0.0041,
					amount = 1,
					rolls = 1,
					entity = {
						id = "LavaWoodenDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0029,
					chanceAtLeastOne = 0.0103,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "LavaWoodenDestructible",
						variation = 1
					}
				}
			}
		}
	},
	GrimPantsArmor = {
		[0] = {
			lootScene = {
				{
					notes = {},
					chance = 0.0069,
					chanceAtLeastOne = 0.0309,
					amount = 1,
					rolls = { 3, 6 },
					entity = {
						id = "InventoryLavaChest",
						variation = 0
					},
					dungeons = { "AncientForgeDungeon", "LavaDungeon", "LavaSlimeBossDungeon" },
					scenes = { "LavaMineScene3", "SMLavaBoulderMine1" }
				},
				{
					notes = {},
					chance = 0.0169,
					chanceAtLeastOne = 0.0661,
					amount = 1,
					rolls = 4,
					guaranteedChance = 0.0926,
					guaranteedChanceAtLeastOne = 0.0926,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "PassageChest",
						variation = 0
					},
					dungeons = { "HydraCultDungeon" }
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0093,
					chanceAtLeastOne = 0.0093,
					amount = 1,
					rolls = 1,
					entity = {
						id = "LavaSlimeBlob",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0087,
					chanceAtLeastOne = 0.0429,
					amount = 1,
					rolls = 5,
					entity = {
						id = "LavaSlimeBoss",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0041,
					chanceAtLeastOne = 0.0041,
					amount = 1,
					rolls = 1,
					entity = {
						id = "LavaWoodenDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0029,
					chanceAtLeastOne = 0.0103,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "LavaWoodenDestructible",
						variation = 1
					}
				}
			}
		}
	},
	GrimyStoneBookshelf = {
		[0] = {
			plunder = {
				{
					scene = "CultistLibraryRoom",
					amount = 2
				},
				{
					scene = "CultistStudyRoom",
					amount = 2
				},
				{
					dungeon = "GiantCicadaBossDungeon"
				}
			}
		}
	},
	GrimyStoneBookshelfLarge = {
		[0] = {
			plunder = {
				{
					scene = "CultistCicadaStudyRoom",
					amount = 2
				},
				{
					scene = "CultistLibraryRoom",
					amount = 2
				},
				{
					scene = "CultistStudyRoom",
					amount = 1
				}
			}
		}
	},
	GrimyStoneFloor = {
		[0] = {
			crafting = {
				{
					station = "PassageCraftingStatue",
					amount = 1
				}
			}
		}
	},
	GrimyStonePillar = {
		[0] = {
			crafting = {
				{
					station = "PassageCraftingStatue",
					amount = 1
				}
			},
			plunder = {
				{
					scene = "PassageCraftingRuins",
					amount = 8
				},
				{
					scene = "GiantCicadaBossScene",
					amount = 16
				},
				{
					scene = "CultistCicadaStudyRoom",
					amount = 12
				},
				{
					scene = "CultistFloodedOasisRoom",
					amount = 3
				},
				{
					scene = "CultistFloodedOasisRoom2",
					amount = 3
				},
				{
					scene = "CultistLibraryRoom",
					amount = 2
				},
				{
					scene = "CultistStudyRoom",
					amount = 3
				},
				{
					dungeon = "HydraCultDungeon"
				},
				{
					dungeon = "GiantCicadaBossDungeon"
				}
			}
		}
	},
	GrimyStoneTable = {
		[0] = {
			plunder = {
				{
					scene = "CultistStudyRoom",
					amount = 4
				},
				{
					dungeon = "GiantCicadaBossDungeon"
				}
			}
		}
	},
	GroundAcidSlime = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.241,
					chanceAtLeastOne = 0.241,
					amount = 1,
					rolls = 1,
					entity = {
						id = "AcidLarva",
						variation = 0
					}
				}
			},
			plunder = {
				{
					scene = "LarvaHiveBossScene",
					amount = 32
				},
				{
					scene = "Farmhouse3",
					amount = 1
				},
				{
					scene = "ClayMaw",
					amount = 6
				},
				{
					scene = "ClaySettlement3",
					amount = 1
				},
				{
					scene = "MelodyMuralSceneClay2",
					amount = 16
				},
				{
					dungeon = "SmallLarvaHiveDungeon"
				},
				{
					dungeon = "LarvaHiveBossDungeon"
				}
			}
		}
	},
	GroundLavaSlime = {
		[0] = {
			plunder = {
				{
					scene = "LavaSlimeBossScene",
					amount = 99
				},
				{
					scene = "AncientForgeScene",
					amount = 13
				},
				{
					scene = "LavaMineScene2",
					amount = 14
				},
				{
					scene = "LavaMineScene3",
					amount = 4
				},
				{
					scene = "LavaMineScene4",
					amount = 47
				},
				{
					scene = "LiquidMetalScene",
					amount = 111
				},
				{
					scene = "SMLavaBoulderMine1",
					amount = 17
				},
				{
					scene = "SMLavaLake",
					amount = 14
				},
				{
					dungeon = "LavaDungeon"
				},
				{
					dungeon = "LavaSlimeBossDungeon"
				},
				{
					dungeon = "AncientForgeDungeon"
				}
			}
		}
	},
	GroundPoisonSlime = {
		[0] = {
			naturalSpawn = {
				initial = true
			},
			plunder = {
				{
					scene = "AbyssHome",
					amount = 1
				},
				{
					scene = "Barn2",
					amount = 7
				},
				{
					scene = "PoisonSlimeBossScene",
					amount = 97
				},
				{
					scene = "MelodyMuralSceneNature",
					amount = 8
				},
				{
					dungeon = "PoisonSlimeBossDungeon"
				}
			}
		}
	},
	GroundSlime = {
		[0] = {
			plunder = {
				{
					scene = "SlimeBossScene",
					amount = 91
				},
				{
					scene = "SmallIslands",
					amount = 162
				},
				{
					scene = "ColossCicadaScene",
					amount = 6
				},
				{
					scene = "SlimeTerritory1",
					amount = 117
				},
				{
					scene = "LarvaTerritory2",
					amount = 115
				},
				{
					scene = "Barn3",
					amount = 2
				},
				{
					scene = "MoldDungeonMainTemple",
					amount = 7
				},
				{
					scene = "ClaySettlement2",
					amount = 2
				},
				{
					scene = "MelodyMuralSceneDirt",
					amount = 10
				},
				{
					scene = "MoldVillageScene",
					amount = 4
				},
				{
					dungeon = "SlimeArea"
				},
				{
					dungeon = "SlimeBossDungeon"
				}
			}
		}
	},
	GroundSlipperySlime = {
		[0] = {
			naturalSpawn = {
				initial = true
			},
			plunder = {
				{
					scene = "SlipperySlimeBossScene",
					amount = 83
				},
				{
					scene = "CitySewers",
					amount = 23
				},
				{
					scene = "MelodyMuralSceneSea",
					amount = 10
				},
				{
					dungeon = "SlipperySlimeBossDungeon"
				}
			}
		}
	},
	GrubEggNecklace = {
		[0] = {
			lootScene = {
				{
					notes = {},
					chance = 0.0315,
					chanceAtLeastOne = 0.1202,
					amount = 1,
					rolls = { 3, 5 },
					entity = {
						id = "InventoryLarvaHiveChest",
						variation = 0
					},
					dungeons = { "LarvaHiveBossDungeon", "SmallLarvaHiveDungeon" },
					scenes = { "MelodyMuralSceneClay2" }
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0031,
					chanceAtLeastOne = 0.0031,
					amount = 1,
					rolls = 1,
					entity = {
						id = "BigLarva",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0031,
					chanceAtLeastOne = 0.0031,
					amount = 1,
					rolls = 1,
					entity = {
						id = "BigLarva",
						variation = 1
					}
				},
				{
					notes = {},
					chance = 0.0457,
					chanceAtLeastOne = 0.2084,
					amount = 1,
					rolls = 5,
					entity = {
						id = "LarvaHiveBoss",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0457,
					chanceAtLeastOne = 0.2084,
					amount = 1,
					rolls = 5,
					entity = {
						id = "LarvaHiveHalloweenBoss",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0029,
					chanceAtLeastOne = 0.0029,
					amount = 1,
					rolls = 1,
					entity = {
						id = "CavelingSkirmisher",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0029,
					chanceAtLeastOne = 0.0029,
					amount = 1,
					rolls = 1,
					entity = {
						id = "CavelingSpearman",
						variation = 0
					}
				}
			}
		}
	},
	GrubKapokSeed = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0302,
					chanceAtLeastOne = 0.0302,
					amount = 1,
					rolls = 1,
					entity = {
						id = "Larva",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0302,
					chanceAtLeastOne = 0.0302,
					amount = 1,
					rolls = 1,
					entity = {
						id = "Larva",
						variation = 1
					}
				},
				{
					notes = {},
					chance = 0.0933,
					chanceAtLeastOne = 0.0933,
					amount = 1,
					rolls = 1,
					entity = {
						id = "BigLarva",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0933,
					chanceAtLeastOne = 0.0933,
					amount = 1,
					rolls = 1,
					entity = {
						id = "BigLarva",
						variation = 1
					}
				},
				{
					notes = {},
					chance = 0.0301,
					chanceAtLeastOne = 0.0301,
					amount = 1,
					rolls = 1,
					entity = {
						id = "AcidLarva",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.1656,
					chanceAtLeastOne = 0.2378,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "Cocoon",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0679,
					chanceAtLeastOne = 0.0679,
					amount = 1,
					rolls = 1,
					entity = {
						id = "CavelingGardener",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0867,
					chanceAtLeastOne = 0.0867,
					amount = 1,
					rolls = 1,
					entity = {
						id = "CavelingSkirmisher",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0859,
					chanceAtLeastOne = 0.0859,
					amount = 1,
					rolls = 1,
					entity = {
						id = "CavelingSpearman",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0735,
					chanceAtLeastOne = 0.0735,
					amount = 1,
					rolls = 1,
					entity = {
						id = "ClayPot",
						variation = 0
					}
				},
				{
					entity = {
						id = "GrubKapokPlant",
						variation = 0
					},
					chance = 0.75,
					chanceAtLeastOne = 0.75,
					amount = 1,
					multiplayerScaling = 0.0,
					notes = {}
				}
			},
			lootScene = {
				{
					entity = {
						id = "InventoryChest",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 3,
					scenes = { "TurfRuins" }
				}
			}
		}
	},
	GrubKnot = {
		[0] = {
			lootScene = {
				{
					notes = {},
					chance = 0.036,
					chanceAtLeastOne = 0.1364,
					amount = 1,
					rolls = { 3, 5 },
					entity = {
						id = "InventoryLarvaHiveChest",
						variation = 0
					},
					dungeons = { "LarvaHiveBossDungeon", "SmallLarvaHiveDungeon" },
					scenes = { "MelodyMuralSceneClay2" }
				},
				{
					entity = {
						id = "InventoryChest",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "SMHiveAbandonedHut" }
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0183,
					chanceAtLeastOne = 0.088,
					amount = 1,
					rolls = 5,
					entity = {
						id = "LarvaHiveBoss",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0183,
					chanceAtLeastOne = 0.088,
					amount = 1,
					rolls = 5,
					entity = {
						id = "LarvaHiveHalloweenBoss",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0245,
					chanceAtLeastOne = 0.0245,
					amount = 1,
					rolls = 1,
					entity = {
						id = "ClayPot",
						variation = 0
					}
				}
			}
		}
	},
	GrubPearl = {
		[0] = {
			fishing = {
				{
					biomes = { "Larva" },
					liquids = { "LarvaHive" },
					type = "Loot",
					chance = 0.0016
				}
			}
		}
	},
	Grubzooka = {
		[0] = {
			crafting = {
				{
					station = "LarvaBossStatue",
					amount = 1
				}
			}
		}
	},
	Grumpkin = {
		[0] = {
			farming = {
				{
					id = "GrumpkinSeed",
					variation = 0,
					notes = {},
					growthTime = 600.0
				}
			},
			salvage = {
				{
					id = "PumpkinHelm",
					variation = 0,
					amount = 2
				}
			}
		}
	},
	GrumpkinRare = {
		[0] = {
			farming = {
				{
					id = "GrumpkinSeed",
					variation = 0,
					notes = { "RarePlant" },
					growthTime = 600.0
				}
			}
		}
	},
	GrumpkinSeed = {
		[0] = {
			drop = {
				{
					entity = {
						id = "GrumpkinPlant",
						variation = 0
					},
					chance = 0.75,
					chanceAtLeastOne = 0.75,
					amount = 1,
					multiplayerScaling = 0.0,
					notes = {}
				}
			},
			loot = {
				{
					notes = {},
					chance = 0.1064,
					chanceAtLeastOne = 0.3254,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "HalloweenGoodieBag",
						variation = 0
					}
				}
			}
		}
	},
	GuardiansPotion = {
		[0] = {
			lootScene = {
				{
					notes = {},
					chance = 0.0361,
					chanceAtLeastOne = 0.1681,
					amount = { 3, 6 },
					rolls = { 4, 6 },
					entity = {
						id = "InventoryMoldDungeonChest",
						variation = 0
					},
					dungeons = { "MoldDungeon0", "MoldDungeonMain0" },
					scenes = { "SMMoldOasis" }
				},
				{
					notes = {},
					chance = 0.0415,
					chanceAtLeastOne = 0.2081,
					amount = { 3, 6 },
					rolls = { 4, 7 },
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					dungeons = { "BigCityDungeon1", "BigCityDungeon2", "BigCityDungeon3", "CityDungeon" },
					scenes = { "CitySewers", "CityStore", "SMBrokenCityIsle", "SMCityArchive", "SMLoneCityIsland" }
				},
				{
					notes = {},
					chance = 0.0213,
					chanceAtLeastOne = 0.0826,
					amount = { 1, 2 },
					rolls = { 3, 5 },
					entity = {
						id = "InventorySeaBiomeChest",
						variation = 0
					},
					dungeons = { "SeaIslands", "SeaWallsWithChest" },
					scenes = { "SMSeaCampIsland1", "SMSeaCampIsland2", "SMSeaCampIsland4", "SMSeaCampIsland6", "SMSeaOasis", "SMSurfaceCoralIsland" }
				},
				{
					notes = {},
					chance = 0.0299,
					chanceAtLeastOne = 0.1278,
					amount = { 3, 6 },
					rolls = { 3, 6 },
					entity = {
						id = "InventoryDesertBiomeChest",
						variation = 0
					},
					dungeons = { "DesertBridgeArea", "DesertTempleDungeon", "DesertTempleDungeon2" },
					scenes = { "DesertMaze1", "DesertMaze2", "DesertMaze4", "MelodyMuralSceneDesert2", "SMTempleTrapRoom1", "SMTreasureTemple" }
				},
				{
					notes = {},
					chance = 0.0347,
					chanceAtLeastOne = 0.147,
					amount = { 3, 6 },
					rolls = { 3, 6 },
					entity = {
						id = "InventoryLavaChest",
						variation = 0
					},
					dungeons = { "AncientForgeDungeon", "LavaDungeon", "LavaSlimeBossDungeon" },
					scenes = { "LavaMineScene3", "SMLavaBoulderMine1" }
				},
				{
					notes = {},
					chance = 0.0243,
					chanceAtLeastOne = 0.105,
					amount = { 3, 6 },
					rolls = { 3, 6 },
					entity = {
						id = "InventoryChest",
						variation = 0
					},
					scenes = { "Farmhouse5", "SMAzeosBrokenBridge" }
				},
				{
					notes = {},
					chance = 0.0243,
					chanceAtLeastOne = 0.105,
					amount = { 3, 6 },
					rolls = { 3, 6 },
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					scenes = { "TempleNature2", "TempleNature4" }
				},
				{
					notes = {},
					chance = 0.0415,
					chanceAtLeastOne = 0.2081,
					amount = { 3, 6 },
					rolls = { 4, 7 },
					entity = {
						id = "BossChest",
						variation = 0
					},
					scenes = { "CityHall" }
				},
				{
					notes = {},
					chance = 0.0361,
					chanceAtLeastOne = 0.1681,
					amount = { 3, 6 },
					rolls = { 4, 6 },
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					scenes = { "SMMoldGarden" }
				}
			},
			crafting = {
				{
					station = "LaboratoryWorkbench",
					amount = 1
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0124,
					chanceAtLeastOne = 0.0124,
					amount = 1,
					rolls = 1,
					entity = {
						id = "CityDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0134,
					chanceAtLeastOne = 0.0331,
					amount = 1,
					rolls = { 2, 3 },
					entity = {
						id = "LargeCityDestructible",
						variation = 0
					}
				}
			}
		}
	},
	HalloweenGoodieBag = {
		[0] = {
			drop = {
				{
					entity = {
						id = "BigLarva",
						variation = 0
					},
					chance = 0.1,
					chanceAtLeastOne = 0.1,
					amount = 1,
					multiplayerScaling = 0.0,
					notes = { "SeasonHalloween" }
				},
				{
					entity = {
						id = "BigLarva",
						variation = 1
					},
					chance = 0.1,
					chanceAtLeastOne = 0.1,
					amount = 1,
					multiplayerScaling = 0.0,
					notes = { "SeasonHalloween" }
				},
				{
					entity = {
						id = "Caveling",
						variation = 0
					},
					chance = 0.1,
					chanceAtLeastOne = 0.1,
					amount = 1,
					multiplayerScaling = 0.0,
					notes = { "SeasonHalloween" }
				},
				{
					entity = {
						id = "CavelingShaman",
						variation = 0
					},
					chance = 0.1,
					chanceAtLeastOne = 0.1,
					amount = 1,
					multiplayerScaling = 0.0,
					notes = { "SeasonHalloween" }
				},
				{
					entity = {
						id = "CavelingBrute",
						variation = 0
					},
					chance = 0.1,
					chanceAtLeastOne = 0.1,
					amount = 1,
					multiplayerScaling = 0.0,
					notes = { "SeasonHalloween" }
				},
				{
					entity = {
						id = "CoreBoss",
						variation = 0
					},
					chance = 0.1,
					chanceAtLeastOne = 0.1,
					amount = 1,
					multiplayerScaling = 0.0,
					notes = { "SeasonHalloween" }
				}
			}
		}
	},
	HalloweenWorkbench = {
		[0] = {
			trading = {
				{
					station = "SeasonalMerchant",
					amount = 1
				}
			}
		}
	},
	HandMortar = {
		[0] = {
			lootScene = {
				{
					notes = {},
					chance = 0.0024,
					chanceAtLeastOne = 0.0106,
					amount = 1,
					rolls = { 4, 5 },
					entity = {
						id = "InventoryChest",
						variation = 0
					},
					dungeons = { "BridgeArea", "WoodRoom" },
					scenes = { "AbandonedCampScene", "ClayHiddenChest", "SmallIslands", "TurfHiddenChest" }
				},
				{
					notes = {},
					chance = 0.0012,
					chanceAtLeastOne = 0.0043,
					amount = 1,
					rolls = { 3, 4 },
					guaranteedChance = 0.0345,
					guaranteedChanceAtLeastOne = 0.0345,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "IronChest",
						variation = 0
					},
					dungeons = { "ShamanBossRoom", "StoneBridgeArea" }
				},
				{
					notes = {},
					chance = 0.0017,
					chanceAtLeastOne = 0.0076,
					amount = 1,
					rolls = { 3, 6 },
					entity = {
						id = "InventoryChest",
						variation = 0
					},
					scenes = { "Farmhouse5", "SMAzeosBrokenBridge" }
				},
				{
					notes = {},
					chance = 0.0017,
					chanceAtLeastOne = 0.0076,
					amount = 1,
					rolls = { 3, 6 },
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					scenes = { "TempleNature2", "TempleNature4" }
				},
				{
					notes = {},
					chance = 0.0012,
					chanceAtLeastOne = 0.0043,
					amount = 1,
					rolls = { 3, 4 },
					guaranteedChance = 0.0345,
					guaranteedChanceAtLeastOne = 0.0345,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneDirt", "MelodyMuralSceneDirt2" }
				},
				{
					notes = {},
					chance = 0.0012,
					chanceAtLeastOne = 0.0043,
					amount = 1,
					rolls = { 3, 4 },
					guaranteedChance = 0.0345,
					guaranteedChanceAtLeastOne = 0.0345,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "CopperChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneClay" }
				}
			},
			loot = {
				{
					notes = {},
					chance = 0.0012,
					chanceAtLeastOne = 0.0043,
					amount = 1,
					rolls = { 3, 4 },
					guaranteedChance = 0.0345,
					guaranteedChanceAtLeastOne = 0.0345,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "LockedIronChest",
						variation = 0
					}
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0091,
					chanceAtLeastOne = 0.0448,
					amount = 1,
					rolls = 5,
					guaranteedChance = 0.0714,
					guaranteedChanceAtLeastOne = 0.0714,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "LarvaHiveBoss",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0091,
					chanceAtLeastOne = 0.0448,
					amount = 1,
					rolls = 5,
					guaranteedChance = 0.0714,
					guaranteedChanceAtLeastOne = 0.0714,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "LarvaHiveHalloweenBoss",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0374,
					chanceAtLeastOne = 0.1735,
					amount = 1,
					rolls = 5,
					entity = {
						id = "ShamanBoss",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0053,
					chanceAtLeastOne = 0.0184,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "LargeAncientDestructible",
						variation = 0
					}
				}
			}
		}
	},
	HardThorn = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0476,
					chanceAtLeastOne = 0.0476,
					amount = 1,
					rolls = 1,
					entity = {
						id = "ThornWood",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0545,
					chanceAtLeastOne = 0.0545,
					amount = 1,
					rolls = 1,
					entity = {
						id = "DiggingSpotNature",
						variation = 0
					}
				}
			},
			lootScene = {
				{
					notes = {},
					chance = 0.0049,
					chanceAtLeastOne = 0.0217,
					amount = 1,
					rolls = { 3, 6 },
					entity = {
						id = "InventoryChest",
						variation = 0
					},
					scenes = { "Farmhouse5", "SMAzeosBrokenBridge" }
				},
				{
					notes = {},
					chance = 0.0049,
					chanceAtLeastOne = 0.0217,
					amount = 1,
					rolls = { 3, 6 },
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					scenes = { "TempleNature2", "TempleNature4" }
				}
			}
		}
	},
	HealingPotion = {
		[0] = {
			lootScene = {
				{
					notes = {},
					chance = 0.0336,
					chanceAtLeastOne = 0.1427,
					amount = { 3, 5 },
					rolls = { 4, 5 },
					entity = {
						id = "InventoryChest",
						variation = 0
					},
					dungeons = { "BridgeArea", "WoodRoom" },
					scenes = { "AbandonedCampScene", "ClayHiddenChest", "SmallIslands", "TurfHiddenChest" }
				},
				{
					notes = {},
					chance = 0.135,
					chanceAtLeastOne = 0.4402,
					amount = { 4, 8 },
					rolls = { 3, 5 },
					entity = {
						id = "InventoryLarvaHiveChest",
						variation = 0
					},
					dungeons = { "LarvaHiveBossDungeon", "SmallLarvaHiveDungeon" },
					scenes = { "MelodyMuralSceneClay2" }
				},
				{
					entity = {
						id = "InventoryChest",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 3,
					scenes = { "LabyrintScene1" }
				},
				{
					entity = {
						id = "InventoryChest",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "LarvaTerritory2" }
				},
				{
					entity = {
						id = "InventoryMoldDungeonChest",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "MoldDungeonMainTemple" }
				},
				{
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 3,
					scenes = { "DirtRuins4" }
				},
				{
					entity = {
						id = "InventoryChest",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 5,
					scenes = { "SMNatureOasis" }
				}
			},
			drop = {
				{
					entity = {
						id = "KingSlime",
						variation = 0
					},
					chance = 1.0,
					chanceAtLeastOne = 1.0,
					amount = 5,
					multiplayerScaling = 0.0,
					notes = {}
				},
				{
					notes = {},
					chance = 0.0155,
					chanceAtLeastOne = 0.0531,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "NatureWoodenDestructible",
						variation = 1
					}
				}
			},
			crafting = {
				{
					station = "AlchemyTable",
					amount = 1
				}
			}
		}
	},
	HeartBerry = {
		[0] = {
			naturalSpawn = {
				initial = true
			},
			farming = {
				{
					id = "HeartBerrySeed",
					variation = 0,
					notes = {},
					growthTime = 600.0
				}
			},
			plunder = {
				{
					scene = "Field1",
					amount = 3
				},
				{
					scene = "Field2",
					amount = 5
				},
				{
					scene = "Field3",
					amount = 4
				},
				{
					scene = "Field4",
					amount = 5
				},
				{
					scene = "InfestedFarm",
					amount = 4
				},
				{
					scene = "DirtRuins6",
					amount = 9
				},
				{
					dungeon = "NatureCavelingArea"
				}
			},
			lootScene = {
				{
					entity = {
						id = "DecorativePot",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "SMTempleTrapRoom1" }
				}
			}
		}
	},
	HeartBerryNecklace = {
		[0] = {
			lootScene = {
				{
					notes = {},
					chance = 0.0013,
					chanceAtLeastOne = 0.006,
					amount = 1,
					rolls = { 4, 5 },
					entity = {
						id = "InventoryChest",
						variation = 0
					},
					dungeons = { "BridgeArea", "WoodRoom" },
					scenes = { "AbandonedCampScene", "ClayHiddenChest", "SmallIslands", "TurfHiddenChest" }
				},
				{
					notes = {},
					chance = 0.001,
					chanceAtLeastOne = 0.0044,
					amount = 1,
					rolls = { 3, 6 },
					entity = {
						id = "InventoryChest",
						variation = 0
					},
					scenes = { "Farmhouse5", "SMAzeosBrokenBridge" }
				},
				{
					notes = {},
					chance = 0.001,
					chanceAtLeastOne = 0.0044,
					amount = 1,
					rolls = { 3, 6 },
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					scenes = { "TempleNature2", "TempleNature4" }
				}
			},
			loot = {
				{
					notes = {},
					chance = 0.0002,
					chanceAtLeastOne = 0.0008,
					amount = 1,
					rolls = { 3, 4 },
					guaranteedChance = 0.0068,
					guaranteedChanceAtLeastOne = 0.0068,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "LockedCopperChest",
						variation = 0
					}
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0139,
					chanceAtLeastOne = 0.0139,
					amount = 1,
					rolls = 1,
					entity = {
						id = "DiggingSpot",
						variation = 0
					}
				}
			}
		}
	},
	HeartBerryRare = {
		[0] = {
			farming = {
				{
					id = "HeartBerrySeed",
					variation = 0,
					notes = { "RarePlant" },
					growthTime = 600.0
				}
			},
			lootScene = {
				{
					entity = {
						id = "StonePedestal",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "DirtRuins6" }
				}
			}
		}
	},
	HeartBerrySeed = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.082,
					chanceAtLeastOne = 0.082,
					amount = 1,
					rolls = 1,
					entity = {
						id = "SlimeBlob",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0604,
					chanceAtLeastOne = 0.0604,
					amount = 1,
					rolls = 1,
					entity = {
						id = "Larva",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0604,
					chanceAtLeastOne = 0.0604,
					amount = 1,
					rolls = 1,
					entity = {
						id = "Larva",
						variation = 1
					}
				},
				{
					notes = {},
					chance = 0.0602,
					chanceAtLeastOne = 0.0602,
					amount = 1,
					rolls = 1,
					entity = {
						id = "AcidLarva",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0771,
					chanceAtLeastOne = 0.0771,
					amount = 1,
					rolls = 1,
					entity = {
						id = "AggressiveSlimeBlob",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.107,
					chanceAtLeastOne = 0.107,
					amount = 1,
					rolls = 1,
					entity = {
						id = "MushroomEnemy",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0679,
					chanceAtLeastOne = 0.0679,
					amount = 1,
					rolls = 1,
					entity = {
						id = "CavelingGardener",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0859,
					chanceAtLeastOne = 0.0859,
					amount = 1,
					rolls = 1,
					entity = {
						id = "CavelingSpearman",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.1155,
					chanceAtLeastOne = 0.1155,
					amount = 1,
					rolls = 1,
					entity = {
						id = "DiggingSpot",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.082,
					chanceAtLeastOne = 0.082,
					amount = 1,
					rolls = 1,
					entity = {
						id = "SlimeDestructSmall",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0622,
					chanceAtLeastOne = 0.0919,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "SlimeDestructMedium",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0622,
					chanceAtLeastOne = 0.0919,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "SlimeDestructLarge",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0445,
					chanceAtLeastOne = 0.066,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "WoodenDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0415,
					chanceAtLeastOne = 0.1379,
					amount = { 1, 2 },
					rolls = { 3, 4 },
					entity = {
						id = "WoodenDestructible",
						variation = 1
					}
				},
				{
					notes = {},
					chance = 0.0485,
					chanceAtLeastOne = 0.0719,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "NatureDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0909,
					chanceAtLeastOne = 0.212,
					amount = { 1, 2 },
					rolls = { 2, 3 },
					entity = {
						id = "NatureDestructible",
						variation = 1
					}
				},
				{
					notes = {},
					chance = 0.0363,
					chanceAtLeastOne = 0.0363,
					amount = 1,
					rolls = 1,
					entity = {
						id = "MoldDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0549,
					chanceAtLeastOne = 0.0813,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "LargeMoldDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0561,
					chanceAtLeastOne = 0.0561,
					amount = 1,
					rolls = 1,
					entity = {
						id = "DesertDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0831,
					chanceAtLeastOne = 0.195,
					amount = 1,
					rolls = { 2, 3 },
					entity = {
						id = "LargeDesertDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.1186,
					chanceAtLeastOne = 0.1186,
					amount = 1,
					rolls = 1,
					entity = {
						id = "GreenDesertDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.1211,
					chanceAtLeastOne = 0.2757,
					amount = 1,
					rolls = { 2, 3 },
					entity = {
						id = "GreenLargeDesertDestructible",
						variation = 0
					}
				},
				{
					entity = {
						id = "HeartBerryPlant",
						variation = 0
					},
					chance = 0.75,
					chanceAtLeastOne = 0.75,
					amount = 1,
					multiplayerScaling = 0.0,
					notes = {}
				}
			},
			lootScene = {
				{
					entity = {
						id = "InventoryChest",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 5,
					scenes = { "TurfRuins" }
				}
			}
		}
	},
	HeartOfGold = {
		[0] = {
			loot = {
				{
					notes = {},
					chance = 0.0204,
					chanceAtLeastOne = 0.0204,
					amount = 1,
					rolls = 1,
					entity = {
						id = "ValentinePresent",
						variation = 0
					}
				}
			}
		}
	},
	HeartberrySoda = {
		[0] = {
			vendor = {
				{
					id = "VendingMachine",
					variation = 0
				}
			}
		}
	},
	HiveBigLarvaTrophy = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0016,
					chanceAtLeastOne = 0.0016,
					amount = 1,
					rolls = 1,
					entity = {
						id = "BigLarva",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0016,
					chanceAtLeastOne = 0.0016,
					amount = 1,
					rolls = 1,
					entity = {
						id = "BigLarva",
						variation = 1
					}
				}
			}
		}
	},
	HiveBone = {
		[0] = {
			plunder = {
				{
					scene = "LarvaHiveBossScene",
					amount = 8
				},
				{
					scene = "Farmhouse1",
					amount = 1
				},
				{
					scene = "Barn1",
					amount = 1
				},
				{
					scene = "Barn3",
					amount = 3
				},
				{
					scene = "ClayMaw",
					amount = 6
				},
				{
					scene = "ClayHut",
					amount = 1
				},
				{
					scene = "BeachedCavelingShip",
					amount = 4
				},
				{
					scene = "CrystalMeteorScene",
					amount = 22
				},
				{
					scene = "MeteorRock",
					amount = 6
				},
				{
					scene = "HuntingSceneRock",
					amount = 2
				},
				{
					scene = "MelodyMuralSceneClay2",
					amount = 5
				},
				{
					scene = "SMClayAbandonedHut",
					amount = 5
				},
				{
					scene = "SMHiveAbandonedHut",
					amount = 5
				},
				{
					dungeon = "SmallLarvaHiveDungeon"
				},
				{
					dungeon = "LarvaHiveBossDungeon"
				},
				{
					dungeon = "DesertMazeDungeonPrince"
				},
				{
					dungeon = "DesertMazeDungeonQueen"
				},
				{
					dungeon = "DesertMazeDungeonKing"
				}
			}
		}
	},
	HiveBoneBreastArmor = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0183,
					chanceAtLeastOne = 0.088,
					amount = 1,
					rolls = 5,
					guaranteedChance = 0.1429,
					guaranteedChanceAtLeastOne = 0.1429,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "LarvaHiveBoss",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0183,
					chanceAtLeastOne = 0.088,
					amount = 1,
					rolls = 5,
					guaranteedChance = 0.1429,
					guaranteedChanceAtLeastOne = 0.1429,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "LarvaHiveHalloweenBoss",
						variation = 0
					}
				}
			}
		}
	},
	HiveBoneHelm = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0183,
					chanceAtLeastOne = 0.088,
					amount = 1,
					rolls = 5,
					guaranteedChance = 0.1429,
					guaranteedChanceAtLeastOne = 0.1429,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "LarvaHiveBoss",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0183,
					chanceAtLeastOne = 0.088,
					amount = 1,
					rolls = 5,
					guaranteedChance = 0.1429,
					guaranteedChanceAtLeastOne = 0.1429,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "LarvaHiveHalloweenBoss",
						variation = 0
					}
				}
			}
		}
	},
	HiveBonePantsArmor = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0183,
					chanceAtLeastOne = 0.088,
					amount = 1,
					rolls = 5,
					guaranteedChance = 0.1429,
					guaranteedChanceAtLeastOne = 0.1429,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "LarvaHiveBoss",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0183,
					chanceAtLeastOne = 0.088,
					amount = 1,
					rolls = 5,
					guaranteedChance = 0.1429,
					guaranteedChanceAtLeastOne = 0.1429,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "LarvaHiveHalloweenBoss",
						variation = 0
					}
				}
			}
		}
	},
	HiveBossCrystal = {
		[0] = {
			drop = {
				{
					entity = {
						id = "ShamanBoss",
						variation = 0
					},
					chance = 1.0,
					chanceAtLeastOne = 1.0,
					amount = 1,
					multiplayerScaling = 0.0,
					notes = {}
				}
			}
		}
	},
	HiveBossSummoningItem = {
		[0] = {
			merchant = {
				{
					id = "CavelingMerchant",
					variation = 0,
					stock = 3,
					requirement = "None"
				}
			}
		}
	},
	HiveDestructible = {
		[0] = {
			plunder = {
				{
					scene = "LarvaHiveBossScene",
					amount = 12
				},
				{
					scene = "ClayMaw",
					amount = 7
				},
				{
					scene = "MelodyMuralSceneClay2",
					amount = 18
				},
				{
					scene = "WaypointRoomHive",
					amount = 10
				},
				{
					scene = "SMClayAbandonedHut",
					amount = 1
				},
				{
					scene = "SMHiveAbandonedHut",
					amount = 7
				},
				{
					dungeon = "SmallLarvaHiveDungeon"
				},
				{
					dungeon = "LarvaHiveBossDungeon"
				}
			}
		}
	},
	HiveHalloweenBossSummoningItem = {
		[0] = {
			loot = {
				{
					notes = {},
					chance = 0.0213,
					chanceAtLeastOne = 0.0725,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "HalloweenGoodieBag",
						variation = 0
					}
				}
			}
		}
	},
	HiveHalloweenBossTrophy = {
		[0] = {
			drop = {
				{
					entity = {
						id = "LarvaHiveHalloweenBoss",
						variation = 0
					},
					chance = 1.0,
					chanceAtLeastOne = 1.0,
					amount = 1,
					multiplayerScaling = 0.5,
					notes = {}
				}
			}
		}
	},
	HiveLarvaTrophy = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0006,
					chanceAtLeastOne = 0.0006,
					amount = 1,
					rolls = 1,
					entity = {
						id = "Larva",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0006,
					chanceAtLeastOne = 0.0006,
					amount = 1,
					rolls = 1,
					entity = {
						id = "Larva",
						variation = 1
					}
				}
			}
		}
	},
	HiveMotherScanner = {
		[0] = {
			crafting = {
				{
					station = "AncientHologramPod",
					amount = 1
				}
			}
		}
	},
	HiveSpikeTrap = {
		[0] = {
			plunder = {
				{
					scene = "ClayMaw",
					amount = 12
				},
				{
					scene = "MelodyMuralSceneClay2",
					amount = 4
				},
				{
					dungeon = "SmallLarvaHiveDungeon"
				},
				{
					dungeon = "LarvaHiveBossDungeon"
				},
				{
					dungeon = "DesertMazeDungeonPrince"
				},
				{
					dungeon = "DesertMazeDungeonQueen"
				},
				{
					dungeon = "DesertMazeDungeonKing"
				}
			}
		}
	},
	HiveVein = {
		[0] = {
			plunder = {
				{
					scene = "LarvaHiveBossScene",
					amount = 30
				},
				{
					scene = "ClayMaw",
					amount = 10
				},
				{
					scene = "MelodyMuralSceneClay2",
					amount = 4
				},
				{
					scene = "WaypointRoomHive",
					amount = 5
				},
				{
					dungeon = "SmallLarvaHiveDungeon"
				},
				{
					dungeon = "LarvaHiveBossDungeon"
				},
				{
					dungeon = "DesertMazeDungeonPrince"
				},
				{
					dungeon = "DesertMazeDungeonQueen"
				},
				{
					dungeon = "DesertMazeDungeonKing"
				}
			}
		}
	},
	HivemotherChest = {
		[0] = {
			drop = {
				{
					entity = {
						id = "LarvaHiveBoss",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					notes = {}
				}
			}
		}
	},
	HivemotherHalloweenChest = {
		[0] = {
			drop = {
				{
					entity = {
						id = "LarvaHiveHalloweenBoss",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					notes = {}
				}
			}
		}
	},
	HivemotherTrophy = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0411,
					chanceAtLeastOne = 0.1893,
					amount = 1,
					rolls = 5,
					entity = {
						id = "LarvaHiveBoss",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0411,
					chanceAtLeastOne = 0.1893,
					amount = 1,
					rolls = 5,
					entity = {
						id = "LarvaHiveHalloweenBoss",
						variation = 0
					}
				}
			}
		}
	},
	HomeworldReminiscence = {
		[0] = {
			loot = {
				{
					notes = { "EventTerminal" },
					chance = 0.0323,
					chanceAtLeastOne = 0.0937,
					amount = 1,
					rolls = 3,
					entity = {
						id = "AlienChest",
						variation = 0
					}
				}
			},
			lootScene = {
				{
					entity = {
						id = "CryoPod2",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "CryoPodGatheringScene", "DamagedCryoPodScene" }
				},
				{
					entity = {
						id = "CryoPod3",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "BrokenCryoPodScene" }
				}
			}
		}
	},
	HotChocolate = {
		[0] = {
			loot = {
				{
					notes = {},
					chance = 0.1316,
					chanceAtLeastOne = 0.1316,
					amount = 1,
					rolls = 1,
					entity = {
						id = "ChristmasPresent",
						variation = 0
					}
				}
			}
		}
	},
	HotPunch = {
		[0] = {
			loot = {
				{
					notes = {},
					chance = 0.1667,
					chanceAtLeastOne = 0.1667,
					amount = 1,
					rolls = 1,
					entity = {
						id = "ChristmasLuxuryPresent",
						variation = 0
					}
				}
			}
		}
	},
	HourglassRing = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0091,
					chanceAtLeastOne = 0.0448,
					amount = 1,
					rolls = 5,
					guaranteedChance = 0.0714,
					guaranteedChanceAtLeastOne = 0.0714,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "LarvaHiveBoss",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0091,
					chanceAtLeastOne = 0.0448,
					amount = 1,
					rolls = 5,
					guaranteedChance = 0.0714,
					guaranteedChanceAtLeastOne = 0.0714,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "LarvaHiveHalloweenBoss",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0106,
					chanceAtLeastOne = 0.0106,
					amount = 1,
					rolls = 1,
					entity = {
						id = "Caveling",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0374,
					chanceAtLeastOne = 0.1735,
					amount = 1,
					rolls = 5,
					entity = {
						id = "ShamanBoss",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0106,
					chanceAtLeastOne = 0.0106,
					amount = 1,
					rolls = 1,
					entity = {
						id = "CavelingMerchant",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0106,
					chanceAtLeastOne = 0.0106,
					amount = 1,
					rolls = 1,
					entity = {
						id = "SlimeMerchant",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0106,
					chanceAtLeastOne = 0.0106,
					amount = 1,
					rolls = 1,
					entity = {
						id = "FishingMerchant",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0106,
					chanceAtLeastOne = 0.0106,
					amount = 1,
					rolls = 1,
					entity = {
						id = "CrystalMerchant",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.009,
					chanceAtLeastOne = 0.0312,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "LargeAncientDestructible",
						variation = 0
					}
				}
			}
		}
	},
	HunterBreastArmor = {
		[0] = {
			loot = {
				{
					notes = {},
					chance = 0.0024,
					chanceAtLeastOne = 0.0085,
					amount = 1,
					rolls = { 3, 4 },
					guaranteedChance = 0.068,
					guaranteedChanceAtLeastOne = 0.068,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "LockedScarletChest",
						variation = 0
					}
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0119,
					chanceAtLeastOne = 0.0119,
					amount = 1,
					rolls = 1,
					entity = {
						id = "CavelingHunter",
						variation = 0
					}
				}
			},
			lootScene = {
				{
					notes = {},
					chance = 0.0024,
					chanceAtLeastOne = 0.0085,
					amount = 1,
					rolls = { 3, 4 },
					guaranteedChance = 0.068,
					guaranteedChanceAtLeastOne = 0.068,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "IronChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneStone" }
				},
				{
					notes = {},
					chance = 0.0024,
					chanceAtLeastOne = 0.0085,
					amount = 1,
					rolls = { 3, 4 },
					guaranteedChance = 0.068,
					guaranteedChanceAtLeastOne = 0.068,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "InventoryAncientChest",
						variation = 1
					},
					scenes = { "MelodyMuralSceneStone2" }
				}
			}
		}
	},
	HunterHelm = {
		[0] = {
			loot = {
				{
					notes = {},
					chance = 0.0024,
					chanceAtLeastOne = 0.0085,
					amount = 1,
					rolls = { 3, 4 },
					guaranteedChance = 0.068,
					guaranteedChanceAtLeastOne = 0.068,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "LockedScarletChest",
						variation = 0
					}
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0119,
					chanceAtLeastOne = 0.0119,
					amount = 1,
					rolls = 1,
					entity = {
						id = "CavelingHunter",
						variation = 0
					}
				}
			},
			lootScene = {
				{
					notes = {},
					chance = 0.0024,
					chanceAtLeastOne = 0.0085,
					amount = 1,
					rolls = { 3, 4 },
					guaranteedChance = 0.068,
					guaranteedChanceAtLeastOne = 0.068,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "IronChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneStone" }
				},
				{
					notes = {},
					chance = 0.0024,
					chanceAtLeastOne = 0.0085,
					amount = 1,
					rolls = { 3, 4 },
					guaranteedChance = 0.068,
					guaranteedChanceAtLeastOne = 0.068,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "InventoryAncientChest",
						variation = 1
					},
					scenes = { "MelodyMuralSceneStone2" }
				}
			}
		}
	},
	HuntingSceneRock = {
		[0] = {
			plunder = {
				{
					scene = "HuntingSceneRock",
					amount = 1
				}
			}
		}
	},
	HuntingSpear = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0286,
					chanceAtLeastOne = 0.0286,
					amount = 1,
					rolls = 1,
					entity = {
						id = "CavelingSpearman",
						variation = 0
					}
				}
			}
		}
	},
	HydraBoneBreastArmor = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0314,
					chanceAtLeastOne = 0.161,
					amount = 1,
					rolls = { 5, 6 },
					guaranteedChance = 0.3333,
					guaranteedChanceAtLeastOne = 0.3333,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "HydraBossSea",
						variation = 0
					}
				}
			}
		}
	},
	HydraBoneHelm = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0314,
					chanceAtLeastOne = 0.161,
					amount = 1,
					rolls = { 5, 6 },
					guaranteedChance = 0.3333,
					guaranteedChanceAtLeastOne = 0.3333,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "HydraBossDesert",
						variation = 0
					}
				}
			}
		}
	},
	HydraBonePantsArmor = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0317,
					chanceAtLeastOne = 0.1626,
					amount = 1,
					rolls = { 5, 6 },
					guaranteedChance = 0.3333,
					guaranteedChanceAtLeastOne = 0.3333,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "HydraBossNature",
						variation = 0
					}
				}
			}
		}
	},
	HydraBoneShield = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0314,
					chanceAtLeastOne = 0.161,
					amount = 1,
					rolls = { 5, 6 },
					guaranteedChance = 0.3333,
					guaranteedChanceAtLeastOne = 0.3333,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "HydraBossSea",
						variation = 0
					}
				}
			}
		}
	},
	HydraBoneSword = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0314,
					chanceAtLeastOne = 0.161,
					amount = 1,
					rolls = { 5, 6 },
					guaranteedChance = 0.3333,
					guaranteedChanceAtLeastOne = 0.3333,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "HydraBossDesert",
						variation = 0
					}
				}
			}
		}
	},
	HydraBoneTooth = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0317,
					chanceAtLeastOne = 0.1626,
					amount = 1,
					rolls = { 5, 6 },
					guaranteedChance = 0.3333,
					guaranteedChanceAtLeastOne = 0.3333,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "HydraBossNature",
						variation = 0
					}
				}
			}
		}
	},
	HydraBossDesertBait = {
		[0] = {
			crafting = {
				{
					station = "HydraWorkbench",
					amount = 1
				}
			}
		}
	},
	HydraBossDesertChest = {
		[0] = {
			drop = {
				{
					entity = {
						id = "HydraBossDesert",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					notes = {}
				}
			}
		}
	},
	HydraBossDesertScanner = {
		[0] = {
			crafting = {
				{
					station = "HydraWorkbench",
					amount = 1
				}
			}
		}
	},
	HydraBossDesertSoulOrb = {
		[0] = {
			drop = {
				{
					entity = {
						id = "HydraBossDesert",
						variation = 0
					},
					chance = 1.0,
					chanceAtLeastOne = 1.0,
					amount = 1,
					notes = {}
				}
			}
		}
	},
	HydraBossDesertTrophy = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0262,
					chanceAtLeastOne = 0.1358,
					amount = 1,
					rolls = { 5, 6 },
					entity = {
						id = "HydraBossDesert",
						variation = 0
					}
				}
			}
		}
	},
	HydraBossIceShard = {
		[0] = {
			drop = {
				{
					entity = {
						id = "HydraBossIceShardMortarProjectile",
						variation = 0
					},
					chance = 1.0,
					chanceAtLeastOne = 1.0,
					amount = 1,
					notes = {}
				}
			}
		}
	},
	HydraBossNatureBait = {
		[0] = {
			crafting = {
				{
					station = "HydraWorkbench",
					amount = 1
				}
			}
		}
	},
	HydraBossNatureChest = {
		[0] = {
			drop = {
				{
					entity = {
						id = "HydraBossNature",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					notes = {}
				}
			}
		}
	},
	HydraBossNatureCraftingItem = {
		[0] = {
			drop = {
				{
					entity = {
						id = "HydraBossNature",
						variation = 0
					},
					chance = 1.0,
					chanceAtLeastOne = 1.0,
					amount = 3,
					multiplayerScaling = 0.7,
					notes = {}
				}
			}
		}
	},
	HydraBossNatureScanner = {
		[0] = {
			crafting = {
				{
					station = "HydraWorkbench",
					amount = 1
				}
			}
		}
	},
	HydraBossNatureSoulOrb = {
		[0] = {
			drop = {
				{
					entity = {
						id = "HydraBossNature",
						variation = 0
					},
					chance = 1.0,
					chanceAtLeastOne = 1.0,
					amount = 1,
					notes = {}
				}
			}
		}
	},
	HydraBossNatureTrophy = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0265,
					chanceAtLeastOne = 0.1371,
					amount = 1,
					rolls = { 5, 6 },
					entity = {
						id = "HydraBossNature",
						variation = 0
					}
				}
			}
		}
	},
	HydraBossSeaBait = {
		[0] = {
			crafting = {
				{
					station = "HydraWorkbench",
					amount = 1
				}
			}
		}
	},
	HydraBossSeaChest = {
		[0] = {
			drop = {
				{
					entity = {
						id = "HydraBossSea",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					notes = {}
				}
			}
		}
	},
	HydraBossSeaCraftingItem = {
		[0] = {
			drop = {
				{
					entity = {
						id = "HydraBossSea",
						variation = 0
					},
					chance = 1.0,
					chanceAtLeastOne = 1.0,
					amount = 3,
					multiplayerScaling = 0.7,
					notes = {}
				}
			}
		}
	},
	HydraBossSeaScanner = {
		[0] = {
			crafting = {
				{
					station = "HydraWorkbench",
					amount = 1
				}
			}
		}
	},
	HydraBossSeaSoulOrb = {
		[0] = {
			drop = {
				{
					entity = {
						id = "HydraBossSea",
						variation = 0
					},
					chance = 1.0,
					chanceAtLeastOne = 1.0,
					amount = 1,
					notes = {}
				}
			}
		}
	},
	HydraBossSeaTrophy = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0262,
					chanceAtLeastOne = 0.1358,
					amount = 1,
					rolls = { 5, 6 },
					entity = {
						id = "HydraBossSea",
						variation = 0
					}
				}
			}
		}
	},
	HydraJewelryDesertNecklace = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0314,
					chanceAtLeastOne = 0.161,
					amount = 1,
					rolls = { 5, 6 },
					guaranteedChance = 0.3333,
					guaranteedChanceAtLeastOne = 0.3333,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "HydraBossDesert",
						variation = 0
					}
				}
			}
		}
	},
	HydraJewelryNatureRing = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0317,
					chanceAtLeastOne = 0.1626,
					amount = 1,
					rolls = { 5, 6 },
					guaranteedChance = 0.3333,
					guaranteedChanceAtLeastOne = 0.3333,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "HydraBossNature",
						variation = 0
					}
				}
			}
		}
	},
	HydraJewelrySeaRing = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0314,
					chanceAtLeastOne = 0.161,
					amount = 1,
					rolls = { 5, 6 },
					guaranteedChance = 0.3333,
					guaranteedChanceAtLeastOne = 0.3333,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "HydraBossSea",
						variation = 0
					}
				}
			}
		}
	},
	HydraWorkbench = {
		[0] = {
			crafting = {
				{
					station = "SolariteWorkbench",
					amount = 1
				}
			}
		}
	},
	HydraWorkbenchCraftingItem = {
		[0] = {
			drop = {
				{
					entity = {
						id = "ScarabBoss",
						variation = 0
					},
					chance = 1.0,
					chanceAtLeastOne = 1.0,
					amount = 1,
					multiplayerScaling = 0.0,
					notes = {}
				}
			}
		}
	},
	IgneousTrophy = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0314,
					chanceAtLeastOne = 0.1475,
					amount = 1,
					rolls = 5,
					entity = {
						id = "LavaSlimeBoss",
						variation = 0
					}
				}
			}
		}
	},
	IncenseBowl = {
		[0] = {
			lootScene = {
				{
					notes = {},
					chance = 0.006,
					chanceAtLeastOne = 0.0267,
					amount = 1,
					rolls = { 3, 6 },
					entity = {
						id = "InventoryDesertBiomeChest",
						variation = 0
					},
					dungeons = { "DesertBridgeArea", "DesertTempleDungeon", "DesertTempleDungeon2" },
					scenes = { "DesertMaze1", "DesertMaze2", "DesertMaze4", "MelodyMuralSceneDesert2", "SMTempleTrapRoom1", "SMTreasureTemple" }
				},
				{
					notes = {},
					chance = 0.0163,
					chanceAtLeastOne = 0.056,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "InventorySeaBiomeChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneSea" }
				},
				{
					notes = {},
					chance = 0.0163,
					chanceAtLeastOne = 0.056,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "OctarineChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneSea2" }
				},
				{
					entity = {
						id = "TemplePedestal",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "MelodyMuralSceneDesert", "SMTempleTrapRoom2" }
				}
			},
			loot = {
				{
					notes = {},
					chance = 0.0163,
					chanceAtLeastOne = 0.056,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "LockedGalaxiteChest",
						variation = 0
					}
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0414,
					chanceAtLeastOne = 0.0414,
					amount = 1,
					rolls = 1,
					entity = {
						id = "DesertTempleDestructible",
						variation = 0
					}
				}
			}
		}
	},
	IndestructibleAncientWire = {
		[0] = {
			plunder = {
				{
					scene = "StartScene",
					amount = 19
				},
				{
					scene = "BrokenCore1",
					amount = 21
				},
				{
					scene = "BrokenCore2",
					amount = 18
				},
				{
					scene = "BrokenCore3",
					amount = 12
				},
				{
					scene = "StartSceneWithEasterEggItem",
					amount = 19
				}
			}
		}
	},
	InfectedCaveling = {
		[0] = {
			naturalSpawn = {
				initial = true,
				respawn = true
			},
			plunder = {
				{
					scene = "MelodyMuralSceneNature2",
					amount = 3
				},
				{
					dungeon = "MoldDungeon0"
				},
				{
					dungeon = "MoldDungeonMain0"
				}
			}
		}
	},
	InfoBoardBroken = {
		[0] = {
			plunder = {
				{
					scene = "BrokenCore1",
					amount = 2
				},
				{
					scene = "BrokenCore2",
					amount = 1
				},
				{
					scene = "RemembranceHall",
					amount = 1
				},
				{
					scene = "CityLibrary",
					amount = 1
				},
				{
					scene = "CityQuarters3",
					amount = 2
				},
				{
					scene = "CityStore",
					amount = 1
				},
				{
					dungeon = "CityDungeon"
				},
				{
					dungeon = "BigCityDungeon1"
				},
				{
					dungeon = "BigCityDungeon2"
				},
				{
					dungeon = "BigCityDungeon3"
				}
			}
		}
	},
	InfoBoardLarge = {
		[0] = {
			plunder = {
				{
					scene = "BrokenCore1",
					amount = 1
				},
				{
					scene = "BrokenCore3",
					amount = 1
				},
				{
					scene = "RemembranceHall",
					amount = 1
				},
				{
					scene = "CityLibrary",
					amount = 1
				},
				{
					scene = "MainCityEntrance",
					amount = 2
				},
				{
					scene = "CityQuarters1",
					amount = 1
				},
				{
					scene = "CityQuarters3",
					amount = 2
				},
				{
					scene = "CityStore",
					amount = 2
				},
				{
					scene = "SMResearchLab",
					amount = 1
				},
				{
					dungeon = "CityDungeon"
				},
				{
					dungeon = "BigCityDungeon1"
				},
				{
					dungeon = "BigCityDungeon2"
				},
				{
					dungeon = "BigCityDungeon3"
				}
			}
		}
	},
	InfoBoardSmall = {
		[0] = {
			plunder = {
				{
					scene = "BotanicGarden",
					amount = 2
				},
				{
					scene = "CityBath",
					amount = 2
				},
				{
					scene = "CityHarbor",
					amount = 2
				},
				{
					scene = "MainCityEntrance",
					amount = 2
				},
				{
					scene = "CityStore",
					amount = 1
				},
				{
					scene = "SMResearchLab",
					amount = 1
				},
				{
					dungeon = "CityDungeon"
				},
				{
					dungeon = "BigCityDungeon1"
				},
				{
					dungeon = "BigCityDungeon2"
				},
				{
					dungeon = "BigCityDungeon3"
				}
			}
		}
	},
	InstrumentCello = {
		[0] = {
			crafting = {
				{
					station = "MusicWorkbench",
					amount = 1
				}
			},
			lootScene = {
				{
					entity = {
						id = "Pedestal",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "SMInstrumentRoom" }
				}
			}
		}
	},
	InstrumentDrumkit = {
		[0] = {
			crafting = {
				{
					station = "MusicWorkbench",
					amount = 1
				}
			}
		}
	},
	InstrumentFlute = {
		[0] = {
			crafting = {
				{
					station = "MusicWorkbench",
					amount = 1
				}
			},
			lootScene = {
				{
					entity = {
						id = "Pedestal",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "SMInstrumentRoom" }
				}
			}
		}
	},
	InstrumentHarp = {
		[0] = {
			crafting = {
				{
					station = "MusicWorkbench",
					amount = 1
				}
			},
			lootScene = {
				{
					entity = {
						id = "Pedestal",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "SMInstrumentRoom" }
				}
			}
		}
	},
	InstrumentPiano = {
		[0] = {
			crafting = {
				{
					station = "MusicWorkbench",
					amount = 1
				}
			}
		}
	},
	IntactGrave = {
		[0] = {
			plunder = {
				{
					scene = "KingGrave",
					amount = 8
				},
				{
					scene = "QueenGrave",
					amount = 8
				},
				{
					scene = "PrinceGrave",
					amount = 8
				},
				{
					scene = "TitanTempleScene",
					amount = 2
				},
				{
					scene = "DesertCoffinCorridorScene",
					amount = 1
				},
				{
					scene = "SMTempleTrapRoom1",
					amount = 3
				},
				{
					scene = "SMTempleTrapRoom2",
					amount = 4
				},
				{
					dungeon = "DesertTempleDungeon"
				},
				{
					dungeon = "DesertTempleDungeon2"
				}
			}
		}
	},
	InventoryAncientChest = {
		[0] = {
			plunder = {
				{
					scene = "TempleNature2",
					amount = 2
				},
				{
					scene = "TempleNature4",
					amount = 1
				},
				{
					scene = "DirtRuins2",
					amount = 1
				},
				{
					scene = "DirtRuins4",
					amount = 1
				},
				{
					scene = "StoneMaze",
					amount = 1
				},
				{
					scene = "ClayHut",
					amount = 1
				},
				{
					scene = "BeachedCavelingShip",
					amount = 1
				},
				{
					scene = "BrokenCore1",
					amount = 1
				},
				{
					scene = "BrokenCore2",
					amount = 1
				},
				{
					scene = "BrokenCore3",
					amount = 1
				},
				{
					scene = "CityStore",
					amount = 1
				},
				{
					scene = "CitySewers",
					amount = 1
				},
				{
					scene = "MelodyMuralSceneStone2",
					amount = 1
				},
				{
					scene = "MelodyMuralSceneDirt",
					amount = 1
				},
				{
					scene = "MelodyMuralSceneDirt2",
					amount = 1
				},
				{
					scene = "MelodyMuralSceneNature",
					amount = 1
				},
				{
					scene = "SprinklerFarmScene",
					amount = 1
				},
				{
					scene = "SMCityArchive",
					amount = 1
				},
				{
					scene = "SMLoneCityIsland",
					amount = 1
				},
				{
					scene = "SMBrokenCityIsle",
					amount = 1
				},
				{
					scene = "SMMoldGarden",
					amount = 1
				},
				{
					dungeon = "CityDungeon"
				},
				{
					dungeon = "BigCityDungeon1"
				},
				{
					dungeon = "BigCityDungeon2"
				},
				{
					dungeon = "BigCityDungeon3"
				}
			}
		}
	},
	InventoryChest = {
		[0] = {
			plunder = {
				{
					scene = "LabyrintScene1",
					amount = 1
				},
				{
					scene = "SmallIslands",
					amount = 1
				},
				{
					scene = "AbandonedCampScene",
					amount = 1
				},
				{
					scene = "AncientMaze",
					amount = 1
				},
				{
					scene = "LarvaTerritory2",
					amount = 1
				},
				{
					scene = "AbyssHome",
					amount = 1
				},
				{
					scene = "Farmhouse5",
					amount = 1
				},
				{
					scene = "ParsecPalsScene",
					amount = 1
				},
				{
					scene = "SandRuins",
					amount = 1
				},
				{
					scene = "TurfRuins",
					amount = 1
				},
				{
					scene = "ClayHiddenChest",
					amount = 1
				},
				{
					scene = "TurfHiddenChest",
					amount = 1
				},
				{
					scene = "DirtFishingLake",
					amount = 1
				},
				{
					scene = "SMAzeosBrokenBridge",
					amount = 1
				},
				{
					scene = "SMDirtCamp",
					amount = 1
				},
				{
					scene = "SMHiveAbandonedHut",
					amount = 1
				},
				{
					scene = "SMScarletCamp",
					amount = 1
				},
				{
					scene = "SMMeadowSpiral",
					amount = 1
				},
				{
					scene = "SMNatureOasis",
					amount = 1
				},
				{
					scene = "SMNaturePatch",
					amount = 1
				},
				{
					dungeon = "BridgeArea"
				},
				{
					dungeon = "WoodRoom"
				}
			},
			crafting = {
				{
					station = "Player",
					amount = 1
				}
			}
		}
	},
	InventoryDesertBiomeChest = {
		[0] = {
			plunder = {
				{
					scene = "DesertMaze1",
					amount = 1
				},
				{
					scene = "DesertMaze2",
					amount = 1
				},
				{
					scene = "DesertMaze4",
					amount = 1
				},
				{
					scene = "MelodyMuralSceneDesert",
					amount = 1
				},
				{
					scene = "MelodyMuralSceneDesert2",
					amount = 2
				},
				{
					scene = "SMTreasureTemple",
					amount = 2
				},
				{
					scene = "SMTempleTrapRoom1",
					amount = 2
				},
				{
					dungeon = "DesertTempleDungeon"
				},
				{
					dungeon = "DesertTempleDungeon2"
				},
				{
					dungeon = "DesertBridgeArea"
				}
			}
		}
	},
	InventoryLarvaHiveChest = {
		[0] = {
			plunder = {
				{
					scene = "MelodyMuralSceneClay2",
					amount = 1
				},
				{
					dungeon = "SmallLarvaHiveDungeon"
				},
				{
					dungeon = "LarvaHiveBossDungeon"
				}
			}
		}
	},
	InventoryLavaChest = {
		[0] = {
			plunder = {
				{
					scene = "LavaMineScene3",
					amount = 1
				},
				{
					scene = "SMLavaBoulderMine1",
					amount = 3
				},
				{
					dungeon = "LavaDungeon"
				},
				{
					dungeon = "LavaSlimeBossDungeon"
				},
				{
					dungeon = "AncientForgeDungeon"
				}
			}
		}
	},
	InventoryMoldDungeonChest = {
		[0] = {
			plunder = {
				{
					scene = "MoldDungeonMainTemple",
					amount = 1
				},
				{
					scene = "MelodyMuralSceneNature2",
					amount = 1
				},
				{
					scene = "MoldEggScene",
					amount = 1
				},
				{
					scene = "SMMoldOasis",
					amount = 1
				},
				{
					dungeon = "MoldDungeon0"
				},
				{
					dungeon = "MoldDungeonMain0"
				}
			}
		}
	},
	InventorySeaBiomeChest = {
		[0] = {
			plunder = {
				{
					scene = "CoralIsland",
					amount = 1
				},
				{
					scene = "FishFarm",
					amount = 1
				},
				{
					scene = "OCeanKIngFossilScene",
					amount = 1
				},
				{
					scene = "MelodyMuralSceneSea",
					amount = 1
				},
				{
					scene = "SeaCoveIsland1",
					amount = 1
				},
				{
					scene = "SeaHarborTown1",
					amount = 2
				},
				{
					scene = "SMSeaCampIsland1",
					amount = 2
				},
				{
					scene = "SMSeaCampIsland2",
					amount = 1
				},
				{
					scene = "SMSeaCampIsland4",
					amount = 1
				},
				{
					scene = "SMSeaCampIsland6",
					amount = 1
				},
				{
					scene = "SMSeaOasis",
					amount = 1
				},
				{
					scene = "SMSurfaceCoralIsland",
					amount = 1
				},
				{
					dungeon = "SeaIslands"
				},
				{
					dungeon = "SeaWallsWithChest"
				}
			}
		}
	},
	IronAnvil = {
		[0] = {
			crafting = {
				{
					station = "IronWorkBench",
					amount = 1
				}
			},
			plunder = {
				{
					scene = "LavaMineScene1",
					amount = 1
				}
			}
		}
	},
	IronBar = {
		[0] = {
			salvage = {
				{
					id = "LargeWaterCan",
					variation = 0,
					amount = { 3, 5 }
				},
				{
					id = "IronMiningPick",
					variation = 0,
					amount = { 1, 2 }
				},
				{
					id = "IronShovel",
					variation = 0,
					amount = { 1, 2 }
				},
				{
					id = "IronHoe",
					variation = 0,
					amount = { 1, 2 }
				},
				{
					id = "StoneSeeder",
					variation = 0,
					amount = { 1, 2 }
				},
				{
					id = "ScarletShovel",
					variation = 0,
					amount = 1
				},
				{
					id = "Bucket",
					variation = 0,
					amount = { 3, 5 }
				},
				{
					id = "IronFishingRod",
					variation = 0,
					amount = 2
				},
				{
					id = "IronSledge",
					variation = 0,
					amount = 2
				},
				{
					id = "DrillToolScarlet",
					variation = 0,
					amount = { 1, 2 }
				},
				{
					id = "AFScienceHelm",
					variation = 0,
					amount = { 3, 5 }
				},
				{
					id = "AFScienceBreastArmor",
					variation = 0,
					amount = { 4, 7 }
				},
				{
					id = "AFSciencePantsArmor",
					variation = 0,
					amount = { 4, 6 }
				},
				{
					id = "AFQuillRifle",
					variation = 0,
					amount = { 2, 3 }
				},
				{
					id = "Lantern",
					variation = 0,
					amount = 2
				},
				{
					id = "IronShield",
					variation = 0,
					amount = { 2, 4 }
				},
				{
					id = "GolemShield",
					variation = 0,
					amount = { 2, 4 }
				},
				{
					id = "LavaShield",
					variation = 0,
					amount = { 2, 4 }
				},
				{
					id = "RiftLensOffhand",
					variation = 0,
					amount = { 3, 5 }
				},
				{
					id = "IronHelm",
					variation = 0,
					amount = { 3, 5 }
				},
				{
					id = "ScarletHelm",
					variation = 0,
					amount = 1
				},
				{
					id = "GolemHelm",
					variation = 0,
					amount = { 10, 17 }
				},
				{
					id = "SunglassesHelm",
					variation = 0,
					amount = { 1, 2 }
				},
				{
					id = "FrankensteinHelm",
					variation = 0,
					amount = { 1, 2 }
				},
				{
					id = "ShamanHelm",
					variation = 0,
					amount = { 3, 5 }
				},
				{
					id = "HiveBoneHelm",
					variation = 0,
					amount = { 3, 5 }
				},
				{
					id = "PlagueDoctorHelm",
					variation = 0,
					amount = { 3, 5 }
				},
				{
					id = "CookingPotHelm",
					variation = 0,
					amount = { 3, 5 }
				},
				{
					id = "BlastHelm",
					variation = 0,
					amount = { 3, 5 }
				},
				{
					id = "IronBreastArmor",
					variation = 0,
					amount = { 4, 7 }
				},
				{
					id = "ScarletBreastArmor",
					variation = 0,
					amount = 1
				},
				{
					id = "HiveBoneBreastArmor",
					variation = 0,
					amount = { 4, 6 }
				},
				{
					id = "GolemBreastArmor",
					variation = 0,
					amount = { 4, 7 }
				},
				{
					id = "CookingPotBreastArmor",
					variation = 0,
					amount = { 4, 6 }
				},
				{
					id = "BlastBreastArmor",
					variation = 0,
					amount = { 4, 7 }
				},
				{
					id = "IronPantsArmor",
					variation = 0,
					amount = { 4, 6 }
				},
				{
					id = "ScarletPantsArmor",
					variation = 0,
					amount = { 1, 2 }
				},
				{
					id = "HiveBonePantsArmor",
					variation = 0,
					amount = { 3, 5 }
				},
				{
					id = "GolemPantsArmor",
					variation = 0,
					amount = { 4, 6 }
				},
				{
					id = "BlastPantsArmor",
					variation = 0,
					amount = { 4, 6 }
				},
				{
					id = "IronChunkNecklace",
					variation = 0,
					amount = { 3, 5 }
				},
				{
					id = "AmmoniteNecklace",
					variation = 0,
					amount = { 2, 3 }
				},
				{
					id = "BubblePearlNecklace",
					variation = 0,
					amount = { 3, 5 }
				},
				{
					id = "PolishedIronChunkNecklace",
					variation = 0,
					amount = { 3, 5 }
				},
				{
					id = "SkullNecklace",
					variation = 0,
					amount = { 3, 5 }
				},
				{
					id = "DiverNecklace",
					variation = 0,
					amount = { 3, 5 }
				},
				{
					id = "FusionedChunkNecklace",
					variation = 0,
					amount = 1
				},
				{
					id = "SamhainOfferingNecklace",
					variation = 0,
					amount = { 2, 4 }
				},
				{
					id = "GlowTulipRing",
					variation = 0,
					amount = { 3, 5 }
				},
				{
					id = "SwiftRing",
					variation = 0,
					amount = { 4, 6 }
				},
				{
					id = "RingOfRock",
					variation = 0,
					amount = 2
				},
				{
					id = "PolishedGlowTulipRing",
					variation = 0,
					amount = { 3, 5 }
				},
				{
					id = "PolishedSwiftRing",
					variation = 0,
					amount = { 4, 6 }
				},
				{
					id = "SkullRing",
					variation = 0,
					amount = { 2, 3 }
				},
				{
					id = "DiverRing",
					variation = 0,
					amount = 2
				},
				{
					id = "MagneticRing",
					variation = 0,
					amount = { 9, 15 }
				},
				{
					id = "GoldenSpikeRing",
					variation = 0,
					amount = { 3, 5 }
				},
				{
					id = "PolishedMagneticRing",
					variation = 0,
					amount = { 9, 15 }
				},
				{
					id = "PolishedGoldenSpikeRing",
					variation = 0,
					amount = { 3, 5 }
				},
				{
					id = "SamhainCurseRing",
					variation = 0,
					amount = 2
				},
				{
					id = "IronSword",
					variation = 0,
					amount = { 2, 4 }
				},
				{
					id = "ScarletSword",
					variation = 0,
					amount = { 1, 2 }
				},
				{
					id = "BrokenLegendarySword",
					variation = 0,
					amount = { 4, 6 }
				},
				{
					id = "BattleAxe",
					variation = 0,
					amount = { 3, 5 }
				},
				{
					id = "ScarletDagger",
					variation = 0,
					amount = { 1, 2 }
				},
				{
					id = "RitualDagger",
					variation = 0,
					amount = { 4, 7 }
				},
				{
					id = "IronHalberdSpear",
					variation = 0,
					amount = { 3, 4 }
				},
				{
					id = "HandMortar",
					variation = 0,
					amount = { 3, 5 }
				},
				{
					id = "IronBow",
					variation = 0,
					amount = { 2, 3 }
				},
				{
					id = "ThrowingDaggers",
					variation = 0,
					amount = 2
				},
				{
					id = "ScarletCrossbow",
					variation = 0,
					amount = 2
				},
				{
					id = "CrescentRing",
					variation = 0,
					amount = 2
				}
			},
			lootScene = {
				{
					notes = {},
					chance = 0.0471,
					chanceAtLeastOne = 0.1952,
					amount = { 4, 8 },
					rolls = { 4, 5 },
					entity = {
						id = "InventoryChest",
						variation = 0
					},
					dungeons = { "BridgeArea", "WoodRoom" },
					scenes = { "AbandonedCampScene", "ClayHiddenChest", "SmallIslands", "TurfHiddenChest" }
				},
				{
					notes = {},
					chance = 0.1236,
					chanceAtLeastOne = 0.3699,
					amount = { 4, 8 },
					rolls = { 3, 4 },
					entity = {
						id = "IronChest",
						variation = 0
					},
					dungeons = { "ShamanBossRoom", "StoneBridgeArea" }
				},
				{
					entity = {
						id = "InventoryChest",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 10,
					scenes = { "AncientMaze" }
				},
				{
					notes = {},
					chance = 0.0341,
					chanceAtLeastOne = 0.1445,
					amount = { 4, 8 },
					rolls = { 3, 6 },
					entity = {
						id = "InventoryChest",
						variation = 0
					},
					scenes = { "Farmhouse5", "SMAzeosBrokenBridge" }
				},
				{
					notes = {},
					chance = 0.0341,
					chanceAtLeastOne = 0.1445,
					amount = { 4, 8 },
					rolls = { 3, 6 },
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					scenes = { "TempleNature2", "TempleNature4" }
				},
				{
					entity = {
						id = "IronChest",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 10,
					scenes = { "AncientForgeScene" }
				},
				{
					notes = {},
					chance = 0.1212,
					chanceAtLeastOne = 0.3637,
					amount = { 4, 8 },
					rolls = { 3, 4 },
					entity = {
						id = "IronChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneStone" }
				},
				{
					notes = {},
					chance = 0.1212,
					chanceAtLeastOne = 0.3637,
					amount = { 4, 8 },
					rolls = { 3, 4 },
					entity = {
						id = "InventoryAncientChest",
						variation = 1
					},
					scenes = { "MelodyMuralSceneStone2" }
				},
				{
					notes = {},
					chance = 0.1236,
					chanceAtLeastOne = 0.3699,
					amount = { 4, 8 },
					rolls = { 3, 4 },
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneDirt", "MelodyMuralSceneDirt2" }
				},
				{
					notes = {},
					chance = 0.1236,
					chanceAtLeastOne = 0.3699,
					amount = { 4, 8 },
					rolls = { 3, 4 },
					entity = {
						id = "CopperChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneClay" }
				},
				{
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 12,
					scenes = { "SprinklerFarmScene" }
				}
			},
			loot = {
				{
					notes = {},
					chance = 0.1236,
					chanceAtLeastOne = 0.3699,
					amount = { 4, 8 },
					rolls = { 3, 4 },
					entity = {
						id = "LockedIronChest",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.1212,
					chanceAtLeastOne = 0.3637,
					amount = { 4, 8 },
					rolls = { 3, 4 },
					entity = {
						id = "LockedScarletChest",
						variation = 0
					}
				}
			},
			crafting = {
				{
					station = "Furnace",
					amount = 1
				}
			}
		}
	},
	IronBow = {
		[0] = {
			loot = {
				{
					notes = {},
					chance = 0.0025,
					chanceAtLeastOne = 0.0086,
					amount = 1,
					rolls = { 3, 4 },
					guaranteedChance = 0.069,
					guaranteedChanceAtLeastOne = 0.069,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "LockedIronChest",
						variation = 0
					}
				}
			},
			lootScene = {
				{
					notes = {},
					chance = 0.0025,
					chanceAtLeastOne = 0.0086,
					amount = 1,
					rolls = { 3, 4 },
					guaranteedChance = 0.069,
					guaranteedChanceAtLeastOne = 0.069,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "IronChest",
						variation = 0
					},
					dungeons = { "ShamanBossRoom", "StoneBridgeArea" }
				},
				{
					notes = {},
					chance = 0.0025,
					chanceAtLeastOne = 0.0086,
					amount = 1,
					rolls = { 3, 4 },
					guaranteedChance = 0.069,
					guaranteedChanceAtLeastOne = 0.069,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneDirt", "MelodyMuralSceneDirt2" }
				},
				{
					notes = {},
					chance = 0.0025,
					chanceAtLeastOne = 0.0086,
					amount = 1,
					rolls = { 3, 4 },
					guaranteedChance = 0.069,
					guaranteedChanceAtLeastOne = 0.069,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "CopperChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneClay" }
				}
			},
			crafting = {
				{
					station = "IronAnvil",
					amount = 1
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0017,
					chanceAtLeastOne = 0.0025,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "NatureWoodenDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0019,
					chanceAtLeastOne = 0.0067,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "NatureWoodenDestructible",
						variation = 1
					}
				}
			}
		}
	},
	IronBreastArmor = {
		[0] = {
			crafting = {
				{
					station = "IronAnvil",
					amount = 1
				}
			}
		}
	},
	IronChest = {
		[0] = {
			plunder = {
				{
					scene = "AncientForgeScene",
					amount = 1
				},
				{
					scene = "MelodyMuralSceneStone",
					amount = 1
				},
				{
					dungeon = "StoneBridgeArea"
				},
				{
					dungeon = "ShamanBossRoom"
				}
			}
		}
	},
	IronChunkNecklace = {
		[0] = {
			crafting = {
				{
					station = "JewelryWorkBench",
					amount = 1
				}
			}
		}
	},
	IronFishingRod = {
		[0] = {
			crafting = {
				{
					station = "IronWorkBench",
					amount = 1
				}
			},
			lootScene = {
				{
					entity = {
						id = "InventorySeaBiomeChest",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "FishFarm" }
				},
				{
					entity = {
						id = "InventoryChest",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "DirtFishingLake" }
				}
			}
		}
	},
	IronHalberdSpear = {
		[0] = {
			crafting = {
				{
					station = "IronAnvil",
					amount = 1
				}
			}
		}
	},
	IronHelm = {
		[0] = {
			crafting = {
				{
					station = "IronAnvil",
					amount = 1
				}
			}
		}
	},
	IronHoe = {
		[0] = {
			crafting = {
				{
					station = "IronWorkBench",
					amount = 1
				}
			}
		}
	},
	IronKey = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0106,
					chanceAtLeastOne = 0.0106,
					amount = 1,
					rolls = 1,
					entity = {
						id = "Caveling",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0106,
					chanceAtLeastOne = 0.0106,
					amount = 1,
					rolls = 1,
					entity = {
						id = "CavelingMerchant",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0106,
					chanceAtLeastOne = 0.0106,
					amount = 1,
					rolls = 1,
					entity = {
						id = "SlimeMerchant",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0106,
					chanceAtLeastOne = 0.0106,
					amount = 1,
					rolls = 1,
					entity = {
						id = "FishingMerchant",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0106,
					chanceAtLeastOne = 0.0106,
					amount = 1,
					rolls = 1,
					entity = {
						id = "CrystalMerchant",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0007,
					chanceAtLeastOne = 0.001,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "AncientDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0053,
					chanceAtLeastOne = 0.0184,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "LargeAncientDestructible",
						variation = 0
					}
				}
			},
			crafting = {
				{
					station = "KeyCraftingTable",
					amount = 1
				}
			},
			fishing = {
				{
					biomes = { "Larva" },
					liquids = { "LarvaHive" },
					type = "Loot",
					chance = 0.0092
				},
				{
					biomes = { "Stone" },
					liquids = {},
					type = "Loot",
					chance = 0.0236
				}
			},
			dropScene = {
				{
					entity = {
						id = "DiggingSpot",
						variation = 0
					},
					chance = 0.5,
					chanceAtLeastOne = 0.5,
					amount = 1,
					multiplayerScaling = 0.0,
					notes = {},
					scenes = { "DirtMushroomFarm" }
				}
			},
			lootScene = {
				{
					entity = {
						id = "IronChest",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "MelodyMuralSceneStone" }
				}
			}
		}
	},
	IronMiningPick = {
		[0] = {
			crafting = {
				{
					station = "IronWorkBench",
					amount = 1
				}
			}
		}
	},
	IronOre = {
		[0] = {
			plunder = {
				{
					scene = "LakeWithFlowers",
					amount = 4
				},
				{
					scene = "LarvaTerritory2",
					amount = 4
				}
			},
			oreBoulder = {
				{
					id = "IronOreBoulder",
					variation = 0,
					total = 1800
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.201,
					chanceAtLeastOne = 0.6744,
					amount = { 2, 5 },
					rolls = 5,
					entity = {
						id = "BossLarva",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.1826,
					chanceAtLeastOne = 0.6352,
					amount = { 2, 5 },
					rolls = 5,
					entity = {
						id = "LarvaHiveBoss",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.1826,
					chanceAtLeastOne = 0.6352,
					amount = { 2, 5 },
					rolls = 5,
					entity = {
						id = "LarvaHiveHalloweenBoss",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0531,
					chanceAtLeastOne = 0.0531,
					amount = 1,
					rolls = 1,
					entity = {
						id = "Caveling",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0494,
					chanceAtLeastOne = 0.0494,
					amount = 1,
					rolls = 1,
					entity = {
						id = "CavelingShaman",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0493,
					chanceAtLeastOne = 0.0961,
					amount = 1,
					rolls = { 1, 3 },
					entity = {
						id = "CavelingBrute",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0531,
					chanceAtLeastOne = 0.0531,
					amount = 1,
					rolls = 1,
					entity = {
						id = "CavelingMerchant",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0531,
					chanceAtLeastOne = 0.0531,
					amount = 1,
					rolls = 1,
					entity = {
						id = "SlimeMerchant",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0531,
					chanceAtLeastOne = 0.0531,
					amount = 1,
					rolls = 1,
					entity = {
						id = "FishingMerchant",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0531,
					chanceAtLeastOne = 0.0531,
					amount = 1,
					rolls = 1,
					entity = {
						id = "CrystalMerchant",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0696,
					chanceAtLeastOne = 0.1025,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "AncientDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.053,
					chanceAtLeastOne = 0.1735,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "LargeAncientDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0357,
					chanceAtLeastOne = 0.0357,
					amount = 1,
					rolls = 1,
					entity = {
						id = "FallingRockDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.116,
					chanceAtLeastOne = 0.1688,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "NatureWoodenDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.1353,
					chanceAtLeastOne = 0.3987,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "NatureWoodenDestructible",
						variation = 1
					}
				},
				{
					notes = {},
					chance = 0.0346,
					chanceAtLeastOne = 0.0346,
					amount = { 1, 2 },
					rolls = 1,
					entity = {
						id = "CavelingPot",
						variation = 0
					}
				}
			},
			merchant = {
				{
					id = "SlimeMerchant",
					variation = 0,
					stock = 10,
					requirement = "HiveBossStatueActivated"
				}
			},
			fishing = {
				{
					biomes = { "Stone" },
					liquids = {},
					type = "Loot",
					chance = 0.219
				}
			},
			terrain = {
				{
					biome = "Stone"
				}
			}
		}
	},
	IronOreBoulder = {
		[0] = {
			naturalSpawn = {
				initial = true
			}
		}
	},
	IronPantsArmor = {
		[0] = {
			crafting = {
				{
					station = "IronAnvil",
					amount = 1
				}
			}
		}
	},
	IronShield = {
		[0] = {
			crafting = {
				{
					station = "IronAnvil",
					amount = 1
				}
			}
		}
	},
	IronShovel = {
		[0] = {
			crafting = {
				{
					station = "IronWorkBench",
					amount = 1
				}
			}
		}
	},
	IronSledge = {
		[0] = {
			loot = {
				{
					notes = {},
					chance = 0.0025,
					chanceAtLeastOne = 0.0086,
					amount = 1,
					rolls = { 3, 4 },
					guaranteedChance = 0.069,
					guaranteedChanceAtLeastOne = 0.069,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "LockedIronChest",
						variation = 0
					}
				}
			},
			lootScene = {
				{
					notes = {},
					chance = 0.0025,
					chanceAtLeastOne = 0.0086,
					amount = 1,
					rolls = { 3, 4 },
					guaranteedChance = 0.069,
					guaranteedChanceAtLeastOne = 0.069,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "IronChest",
						variation = 0
					},
					dungeons = { "ShamanBossRoom", "StoneBridgeArea" }
				},
				{
					notes = {},
					chance = 0.0025,
					chanceAtLeastOne = 0.0086,
					amount = 1,
					rolls = { 3, 4 },
					guaranteedChance = 0.069,
					guaranteedChanceAtLeastOne = 0.069,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneDirt", "MelodyMuralSceneDirt2" }
				},
				{
					notes = {},
					chance = 0.0025,
					chanceAtLeastOne = 0.0086,
					amount = 1,
					rolls = { 3, 4 },
					guaranteedChance = 0.069,
					guaranteedChanceAtLeastOne = 0.069,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "CopperChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneClay" }
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0053,
					chanceAtLeastOne = 0.0184,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "LargeAncientDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0023,
					chanceAtLeastOne = 0.0023,
					amount = 1,
					rolls = 1,
					entity = {
						id = "CavelingPot",
						variation = 0
					}
				}
			}
		}
	},
	IronSword = {
		[0] = {
			crafting = {
				{
					station = "IronAnvil",
					amount = 1
				}
			},
			lootScene = {
				{
					entity = {
						id = "InventoryAncientChest",
						variation = 1
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "MelodyMuralSceneStone2" }
				}
			}
		}
	},
	IronWorkBench = {
		[0] = {
			crafting = {
				{
					station = "TinWorkbench",
					amount = 1
				}
			}
		}
	},
	IvyBreastArmor = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.02,
					chanceAtLeastOne = 0.0958,
					amount = 1,
					rolls = 5,
					guaranteedChance = 0.0851,
					guaranteedChanceAtLeastOne = 0.0851,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "PoisonSlimeBoss",
						variation = 0
					}
				}
			}
		}
	},
	IvyChest = {
		[0] = {
			drop = {
				{
					entity = {
						id = "PoisonSlimeBoss",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					notes = {}
				}
			}
		}
	},
	IvyPantsArmor = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.02,
					chanceAtLeastOne = 0.0958,
					amount = 1,
					rolls = 5,
					guaranteedChance = 0.0851,
					guaranteedChanceAtLeastOne = 0.0851,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "PoisonSlimeBoss",
						variation = 0
					}
				}
			}
		}
	},
	IvyRing = {
		[0] = {
			lootScene = {
				{
					notes = {},
					chance = 0.006,
					chanceAtLeastOne = 0.0298,
					amount = 1,
					rolls = { 4, 6 },
					entity = {
						id = "InventoryMoldDungeonChest",
						variation = 0
					},
					dungeons = { "MoldDungeon0", "MoldDungeonMain0" },
					scenes = { "SMMoldOasis" }
				},
				{
					notes = {},
					chance = 0.006,
					chanceAtLeastOne = 0.0298,
					amount = 1,
					rolls = { 4, 6 },
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					scenes = { "SMMoldGarden" }
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0078,
					chanceAtLeastOne = 0.0078,
					amount = 1,
					rolls = 1,
					entity = {
						id = "PoisonSlimeBlob",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0349,
					chanceAtLeastOne = 0.1628,
					amount = 1,
					rolls = 5,
					guaranteedChance = 0.1489,
					guaranteedChanceAtLeastOne = 0.1489,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "PoisonSlimeBoss",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0078,
					chanceAtLeastOne = 0.0078,
					amount = 1,
					rolls = 1,
					entity = {
						id = "PoisonSlimeDestructSmall",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0078,
					chanceAtLeastOne = 0.0078,
					amount = 1,
					rolls = 1,
					entity = {
						id = "PoisonSlimeDestructMedium",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0078,
					chanceAtLeastOne = 0.0078,
					amount = 1,
					rolls = 1,
					entity = {
						id = "PoisonSlimeDestructLarge",
						variation = 0
					}
				}
			}
		}
	},
	IvyTrophy = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0374,
					chanceAtLeastOne = 0.1736,
					amount = 1,
					rolls = 5,
					entity = {
						id = "PoisonSlimeBoss",
						variation = 0
					}
				}
			}
		}
	},
	JellyFish = {
		[0] = {
			naturalSpawn = {
				initial = true,
				respawn = true
			},
			plunder = {
				{
					scene = "ConchShellScene",
					amount = 10
				},
				{
					scene = "TurtleRockScene",
					amount = 32
				},
				{
					scene = "FishFarm",
					amount = 23
				},
				{
					scene = "BeachedCavelingShip",
					amount = 32
				},
				{
					scene = "OCeanKIngFossilScene",
					amount = 20
				},
				{
					scene = "BotanicGarden",
					amount = 9
				},
				{
					scene = "RemembranceHall",
					amount = 5
				},
				{
					scene = "CityBath",
					amount = 5
				},
				{
					scene = "CityHarbor",
					amount = 11
				},
				{
					scene = "MainCityEntrance",
					amount = 11
				},
				{
					scene = "KingGrave",
					amount = 14
				},
				{
					scene = "TitanTempleScene",
					amount = 6
				},
				{
					scene = "CoralPatchLarge1",
					amount = 7
				},
				{
					scene = "CoralPatchMedium1",
					amount = 6
				},
				{
					scene = "CoralPatchMedium2",
					amount = 3
				},
				{
					scene = "CoralPatchSmall1",
					amount = 4
				},
				{
					scene = "CoralPatchSmall2",
					amount = 3
				},
				{
					scene = "SeaHarborTown1",
					amount = 12
				},
				{
					scene = "TowerShellScene",
					amount = 7
				},
				{
					scene = "SMSeaCampIsland1",
					amount = 9
				},
				{
					scene = "SMSeaCampIsland2",
					amount = 5
				},
				{
					scene = "SMSeaCampIsland3",
					amount = 4
				},
				{
					scene = "SMShipwreck",
					amount = 3
				},
				{
					scene = "SMBrokenCityIsle",
					amount = 5
				},
				{
					dungeon = "CrystalForest"
				}
			}
		}
	},
	JellyfishDestructable = {
		[0] = {
			naturalSpawn = {
				initial = true
			},
			plunder = {
				{
					scene = "SlipperySlimeBossScene",
					amount = 16
				},
				{
					scene = "BeachedCavelingShip",
					amount = 4
				},
				{
					scene = "BotanicGarden",
					amount = 3
				},
				{
					scene = "SMSeaCampIsland1",
					amount = 1
				},
				{
					scene = "SMSeaCampIsland4",
					amount = 2
				},
				{
					scene = "SMSeaCampIsland5",
					amount = 4
				},
				{
					scene = "SMSeaCampIsland6",
					amount = 3
				},
				{
					scene = "SMSeaMoonLake",
					amount = 3
				},
				{
					scene = "SMSeaPatch",
					amount = 1
				},
				{
					scene = "SMBrokenCityIsle",
					amount = 6
				},
				{
					scene = "SMResearchLab",
					amount = 1
				},
				{
					scene = "SMSeaOasis",
					amount = 1
				},
				{
					scene = "SMSurfaceCoralIsland",
					amount = 4
				},
				{
					dungeon = "SlipperySlimeBossDungeon"
				}
			}
		}
	},
	JewelryWorkBench = {
		[0] = {
			crafting = {
				{
					station = "IronWorkBench",
					amount = 1
				}
			}
		}
	},
	JuteBag = {
		[0] = {
			crafting = {
				{
					station = "CopperWorkbench",
					amount = 1
				}
			}
		}
	},
	KeenPotion = {
		[0] = {
			lootScene = {
				{
					notes = {},
					chance = 0.0602,
					chanceAtLeastOne = 0.267,
					amount = { 3, 6 },
					rolls = { 4, 6 },
					entity = {
						id = "InventoryMoldDungeonChest",
						variation = 0
					},
					dungeons = { "MoldDungeon0", "MoldDungeonMain0" },
					scenes = { "SMMoldOasis" }
				},
				{
					notes = {},
					chance = 0.0831,
					chanceAtLeastOne = 0.3793,
					amount = { 3, 6 },
					rolls = { 4, 7 },
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					dungeons = { "BigCityDungeon1", "BigCityDungeon2", "BigCityDungeon3", "CityDungeon" },
					scenes = { "CitySewers", "CityStore", "SMBrokenCityIsle", "SMCityArchive", "SMLoneCityIsland" }
				},
				{
					notes = {},
					chance = 0.0427,
					chanceAtLeastOne = 0.16,
					amount = { 1, 3 },
					rolls = { 3, 5 },
					entity = {
						id = "InventorySeaBiomeChest",
						variation = 0
					},
					dungeons = { "SeaIslands", "SeaWallsWithChest" },
					scenes = { "SMSeaCampIsland1", "SMSeaCampIsland2", "SMSeaCampIsland4", "SMSeaCampIsland6", "SMSeaOasis", "SMSurfaceCoralIsland" }
				},
				{
					notes = {},
					chance = 0.0299,
					chanceAtLeastOne = 0.1278,
					amount = { 3, 6 },
					rolls = { 3, 6 },
					entity = {
						id = "InventoryDesertBiomeChest",
						variation = 0
					},
					dungeons = { "DesertBridgeArea", "DesertTempleDungeon", "DesertTempleDungeon2" },
					scenes = { "DesertMaze1", "DesertMaze2", "DesertMaze4", "MelodyMuralSceneDesert2", "SMTempleTrapRoom1", "SMTreasureTemple" }
				},
				{
					notes = {},
					chance = 0.0347,
					chanceAtLeastOne = 0.147,
					amount = { 3, 6 },
					rolls = { 3, 6 },
					entity = {
						id = "InventoryLavaChest",
						variation = 0
					},
					dungeons = { "AncientForgeDungeon", "LavaDungeon", "LavaSlimeBossDungeon" },
					scenes = { "LavaMineScene3", "SMLavaBoulderMine1" }
				},
				{
					notes = {},
					chance = 0.0243,
					chanceAtLeastOne = 0.105,
					amount = { 3, 6 },
					rolls = { 3, 6 },
					entity = {
						id = "InventoryChest",
						variation = 0
					},
					scenes = { "Farmhouse5", "SMAzeosBrokenBridge" }
				},
				{
					notes = {},
					chance = 0.0243,
					chanceAtLeastOne = 0.105,
					amount = { 3, 6 },
					rolls = { 3, 6 },
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					scenes = { "TempleNature2", "TempleNature4" }
				},
				{
					notes = {},
					chance = 0.0831,
					chanceAtLeastOne = 0.3793,
					amount = { 3, 6 },
					rolls = { 4, 7 },
					entity = {
						id = "BossChest",
						variation = 0
					},
					scenes = { "CityHall" }
				},
				{
					notes = {},
					chance = 0.0602,
					chanceAtLeastOne = 0.267,
					amount = { 3, 6 },
					rolls = { 4, 6 },
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					scenes = { "SMMoldGarden" }
				}
			},
			crafting = {
				{
					station = "AlchemyTable",
					amount = 1
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0155,
					chanceAtLeastOne = 0.0531,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "NatureWoodenDestructible",
						variation = 1
					}
				},
				{
					notes = {},
					chance = 0.0249,
					chanceAtLeastOne = 0.0249,
					amount = 1,
					rolls = 1,
					entity = {
						id = "CityDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0267,
					chanceAtLeastOne = 0.0655,
					amount = 1,
					rolls = { 2, 3 },
					entity = {
						id = "LargeCityDestructible",
						variation = 0
					}
				}
			}
		}
	},
	KelpDumpling = {
		[0] = {
			cattleProduce = {
				{
					station = "Turtle",
					amount = 1,
					entityAmount = 2
				}
			}
		}
	},
	KelpTree = {
		[0] = {
			plunder = {
				{
					scene = "TurtleRockScene",
					amount = 5
				},
				{
					scene = "FishFarm",
					amount = 4
				},
				{
					scene = "BeachedCavelingShip",
					amount = 3
				},
				{
					scene = "BotanicGarden",
					amount = 1
				},
				{
					scene = "ShrineMuralScene",
					amount = 2
				},
				{
					scene = "KingGrave",
					amount = 4
				},
				{
					scene = "MelodyMuralSceneSea",
					amount = 1
				},
				{
					scene = "SeaHarborTown1",
					amount = 5
				},
				{
					scene = "SMLoneCityIsland",
					amount = 2
				},
				{
					scene = "SMSeaCampIsland1",
					amount = 7
				},
				{
					scene = "SMSeaCampIsland2",
					amount = 2
				},
				{
					scene = "SMSeaCampIsland3",
					amount = 1
				},
				{
					scene = "SMSeaCampIsland4",
					amount = 3
				},
				{
					scene = "SMSeaCampIsland5",
					amount = 1
				},
				{
					scene = "SMSeaMoonLake",
					amount = 3
				},
				{
					scene = "SMSeaPatch",
					amount = 1
				},
				{
					scene = "SMSeaPond",
					amount = 4
				},
				{
					scene = "SMSeaStarIsle",
					amount = 5
				},
				{
					scene = "SMBrokenCityIsle",
					amount = 3
				},
				{
					scene = "SMResearchLab",
					amount = 6
				},
				{
					scene = "SMSeaOasis",
					amount = 3
				},
				{
					dungeon = "SeaIslands"
				}
			}
		}
	},
	KeyCraftingTable = {
		[0] = {
			crafting = {
				{
					station = "IronWorkBench",
					amount = 1
				}
			}
		}
	},
	Kiln1 = {
		[0] = {
			plunder = {
				{
					scene = "ClaySettlement1",
					amount = 1
				},
				{
					scene = "ClaySettlement3",
					amount = 1
				}
			}
		}
	},
	Kiln2 = {
		[0] = {
			plunder = {
				{
					scene = "ClaySettlement1",
					amount = 1
				},
				{
					scene = "ClaySettlement3",
					amount = 1
				},
				{
					scene = "SMHiveAbandonedHut",
					amount = 1
				}
			}
		}
	},
	KingGrave = {
		[0] = {
			plunder = {
				{
					scene = "KingGrave",
					amount = 1
				}
			}
		}
	},
	KingSlimeChest = {
		[0] = {
			drop = {
				{
					entity = {
						id = "KingSlime",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					notes = {}
				}
			}
		}
	},
	KingSlimeCrown = {
		[0] = {
			drop = {
				{
					entity = {
						id = "KingSlime",
						variation = 0
					},
					chance = 1.0,
					chanceAtLeastOne = 1.0,
					amount = 1,
					multiplayerScaling = 0.0,
					notes = {}
				}
			}
		}
	},
	KingSlimeSummoningItem = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0023,
					chanceAtLeastOne = 0.0023,
					amount = 1,
					rolls = 1,
					entity = {
						id = "SlimeBlob",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0022,
					chanceAtLeastOne = 0.0022,
					amount = 1,
					rolls = 1,
					entity = {
						id = "AggressiveSlimeBlob",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0023,
					chanceAtLeastOne = 0.0023,
					amount = 1,
					rolls = 1,
					entity = {
						id = "PoisonSlimeBlob",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0024,
					chanceAtLeastOne = 0.0024,
					amount = 1,
					rolls = 1,
					entity = {
						id = "SlipperySlimeBlob",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0023,
					chanceAtLeastOne = 0.0023,
					amount = 1,
					rolls = 1,
					entity = {
						id = "LavaSlimeBlob",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0023,
					chanceAtLeastOne = 0.0023,
					amount = 1,
					rolls = 1,
					entity = {
						id = "SlimeDestructSmall",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0023,
					chanceAtLeastOne = 0.0023,
					amount = 1,
					rolls = 1,
					entity = {
						id = "PoisonSlimeDestructSmall",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0023,
					chanceAtLeastOne = 0.0023,
					amount = 1,
					rolls = 1,
					entity = {
						id = "PoisonSlimeDestructMedium",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0023,
					chanceAtLeastOne = 0.0023,
					amount = 1,
					rolls = 1,
					entity = {
						id = "PoisonSlimeDestructLarge",
						variation = 0
					}
				}
			}
		}
	},
	KingSlimeTrophy = {
		[0] = {
			drop = {
				{
					entity = {
						id = "KingSlime",
						variation = 0
					},
					chance = 1.0,
					chanceAtLeastOne = 1.0,
					amount = 1,
					multiplayerScaling = 0.0,
					notes = {}
				}
			}
		}
	},
	KingfishScale = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0157,
					chanceAtLeastOne = 0.0834,
					amount = 1,
					rolls = { 5, 6 },
					entity = {
						id = "HydraBossDesert",
						variation = 0
					}
				}
			},
			fishing = {
				{
					biomes = { "Desert" },
					liquids = {},
					type = "Loot",
					chance = 0.0136
				}
			},
			lootScene = {
				{
					entity = {
						id = "KingGrave",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 3,
					scenes = { "KingGrave" }
				},
				{
					entity = {
						id = "InventoryDesertBiomeChest",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "MelodyMuralSceneDesert" }
				}
			}
		}
	},
	LaboratoryWorkbench = {
		[0] = {
			crafting = {
				{
					station = "ScarletWorkBench",
					amount = 1
				}
			}
		}
	},
	Lamp = {
		[0] = {
			crafting = {
				{
					station = "ElectronicsTable",
					amount = 1
				}
			}
		}
	},
	LandKelp = {
		[0] = {
			naturalSpawn = {
				initial = true
			},
			plunder = {
				{
					scene = "SlipperySlimeBossScene",
					amount = 16
				},
				{
					scene = "ConchShellScene",
					amount = 9
				},
				{
					scene = "TurtleRockScene",
					amount = 23
				},
				{
					scene = "FishFarm",
					amount = 11
				},
				{
					scene = "OctarineIsland",
					amount = 15
				},
				{
					scene = "BeachedCavelingShip",
					amount = 5
				},
				{
					scene = "OctopusBossScene",
					amount = 11
				},
				{
					scene = "OCeanKIngFossilScene",
					amount = 20
				},
				{
					scene = "BotanicGarden",
					amount = 3
				},
				{
					scene = "CitySewers",
					amount = 4
				},
				{
					scene = "ShrineMuralScene",
					amount = 12
				},
				{
					scene = "KingGrave",
					amount = 4
				},
				{
					scene = "MelodyMuralSceneSea",
					amount = 5
				},
				{
					scene = "SeaCoveIsland1",
					amount = 14
				},
				{
					scene = "SeaCoveStash",
					amount = 8
				},
				{
					scene = "SeaHarborTown1",
					amount = 41
				},
				{
					scene = "SMLoneCityIsland",
					amount = 3
				},
				{
					scene = "SMSeaCampIsland1",
					amount = 7
				},
				{
					scene = "SMSeaCampIsland2",
					amount = 6
				},
				{
					scene = "SMSeaCampIsland3",
					amount = 7
				},
				{
					scene = "SMSeaCampIsland4",
					amount = 4
				},
				{
					scene = "SMSeaCampIsland5",
					amount = 9
				},
				{
					scene = "SMSeaCampIsland6",
					amount = 7
				},
				{
					scene = "SMShipwreck",
					amount = 3
				},
				{
					scene = "SMSeaMoonLake",
					amount = 8
				},
				{
					scene = "SMSeaPatch",
					amount = 3
				},
				{
					scene = "SMSeaPond",
					amount = 6
				},
				{
					scene = "SMSeaStarIsle",
					amount = 4
				},
				{
					scene = "SMBrokenCityIsle",
					amount = 10
				},
				{
					scene = "SMResearchLab",
					amount = 26
				},
				{
					scene = "SMSeaOasis",
					amount = 7
				},
				{
					scene = "SMSurfaceCoralIsland",
					amount = 10
				},
				{
					dungeon = "SeaIslands"
				},
				{
					dungeon = "OctopusBossRoom"
				}
			}
		}
	},
	Lantern = {
		[0] = {
			lootScene = {
				{
					notes = {},
					chance = 0.0269,
					chanceAtLeastOne = 0.1156,
					amount = 1,
					rolls = { 4, 5 },
					entity = {
						id = "InventoryChest",
						variation = 0
					},
					dungeons = { "BridgeArea", "WoodRoom" },
					scenes = { "AbandonedCampScene", "ClayHiddenChest", "SmallIslands", "TurfHiddenChest" }
				},
				{
					notes = {},
					chance = 0.018,
					chanceAtLeastOne = 0.0701,
					amount = 1,
					rolls = { 3, 5 },
					entity = {
						id = "InventoryLarvaHiveChest",
						variation = 0
					},
					dungeons = { "LarvaHiveBossDungeon", "SmallLarvaHiveDungeon" },
					scenes = { "MelodyMuralSceneClay2" }
				},
				{
					entity = {
						id = "Pedestal",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "SMMeadowBloatOatIsle", "SeaHarborTown1" }
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.023,
					chanceAtLeastOne = 0.0344,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "HiveDestructible",
						variation = 0
					}
				}
			}
		}
	},
	LargeAlienTechDestructible = {
		[0] = {
			plunder = {
				{
					scene = "IntactCryoPodScene",
					amount = 7
				},
				{
					scene = "DamagedCryoPodScene",
					amount = 9
				},
				{
					scene = "BrokenCryoPodScene",
					amount = 4
				},
				{
					scene = "CryoPodGatheringScene",
					amount = 7
				},
				{
					scene = "AlienMaterialDepot1",
					amount = 4
				},
				{
					scene = "EventTerminalCrystal1",
					amount = 6
				},
				{
					scene = "EventTerminalCrystal2",
					amount = 6
				},
				{
					scene = "EventTerminalCrystal3",
					amount = 7
				},
				{
					scene = "EventTerminalCrystal4",
					amount = 4
				},
				{
					scene = "EventTerminalCrystal5",
					amount = 6
				},
				{
					scene = "AlienRingRoom1",
					amount = 2
				},
				{
					scene = "AlienRingRoom2",
					amount = 2
				},
				{
					scene = "AlienRingRoom3",
					amount = 1
				},
				{
					dungeon = "CrystalAreaWithCustomScenes"
				}
			}
		}
	},
	LargeAncientDestructible = {
		[0] = {
			naturalSpawn = {
				initial = true
			},
			plunder = {
				{
					scene = "DestructiblesRiverScene",
					amount = 2
				},
				{
					scene = "SmallIslands",
					amount = 2
				},
				{
					scene = "DirtRuins3",
					amount = 1
				},
				{
					scene = "DirtRuins4",
					amount = 2
				},
				{
					scene = "CavelingThroneRoom",
					amount = 2
				},
				{
					scene = "StoneMaze",
					amount = 4
				},
				{
					scene = "MelodyMuralSceneStone2",
					amount = 1
				},
				{
					dungeon = "CavelingRuins"
				},
				{
					dungeon = "ShamanBossRoom"
				}
			}
		}
	},
	LargeBomb = {
		[0] = {
			lootScene = {
				{
					notes = {},
					chance = 0.0602,
					chanceAtLeastOne = 0.267,
					amount = { 4, 8 },
					rolls = { 4, 6 },
					entity = {
						id = "InventoryMoldDungeonChest",
						variation = 0
					},
					dungeons = { "MoldDungeon0", "MoldDungeonMain0" },
					scenes = { "SMMoldOasis" }
				},
				{
					notes = {},
					chance = 0.0831,
					chanceAtLeastOne = 0.3793,
					amount = { 4, 8 },
					rolls = { 4, 7 },
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					dungeons = { "BigCityDungeon1", "BigCityDungeon2", "BigCityDungeon3", "CityDungeon" },
					scenes = { "CitySewers", "CityStore", "SMBrokenCityIsle", "SMCityArchive", "SMLoneCityIsland" }
				},
				{
					notes = {},
					chance = 0.0427,
					chanceAtLeastOne = 0.16,
					amount = { 2, 6 },
					rolls = { 3, 5 },
					entity = {
						id = "InventorySeaBiomeChest",
						variation = 0
					},
					dungeons = { "SeaIslands", "SeaWallsWithChest" },
					scenes = { "SMSeaCampIsland1", "SMSeaCampIsland2", "SMSeaCampIsland4", "SMSeaCampIsland6", "SMSeaOasis", "SMSurfaceCoralIsland" }
				},
				{
					notes = {},
					chance = 0.018,
					chanceAtLeastOne = 0.0783,
					amount = { 4, 8 },
					rolls = { 3, 6 },
					entity = {
						id = "InventoryDesertBiomeChest",
						variation = 0
					},
					dungeons = { "DesertBridgeArea", "DesertTempleDungeon", "DesertTempleDungeon2" },
					scenes = { "DesertMaze1", "DesertMaze2", "DesertMaze4", "MelodyMuralSceneDesert2", "SMTempleTrapRoom1", "SMTreasureTemple" }
				},
				{
					notes = {},
					chance = 0.0208,
					chanceAtLeastOne = 0.0904,
					amount = { 4, 8 },
					rolls = { 3, 6 },
					entity = {
						id = "InventoryLavaChest",
						variation = 0
					},
					dungeons = { "AncientForgeDungeon", "LavaDungeon", "LavaSlimeBossDungeon" },
					scenes = { "LavaMineScene3", "SMLavaBoulderMine1" }
				},
				{
					notes = {},
					chance = 0.0146,
					chanceAtLeastOne = 0.0641,
					amount = { 4, 8 },
					rolls = { 3, 6 },
					entity = {
						id = "InventoryChest",
						variation = 0
					},
					scenes = { "Farmhouse5", "SMAzeosBrokenBridge" }
				},
				{
					notes = {},
					chance = 0.0146,
					chanceAtLeastOne = 0.0641,
					amount = { 4, 8 },
					rolls = { 3, 6 },
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					scenes = { "TempleNature2", "TempleNature4" }
				},
				{
					notes = {},
					chance = 0.0831,
					chanceAtLeastOne = 0.3793,
					amount = { 4, 8 },
					rolls = { 4, 7 },
					entity = {
						id = "BossChest",
						variation = 0
					},
					scenes = { "CityHall" }
				},
				{
					notes = {},
					chance = 0.0606,
					chanceAtLeastOne = 0.1964,
					amount = { 4, 6 },
					rolls = { 3, 4 },
					entity = {
						id = "IronChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneStone" }
				},
				{
					notes = {},
					chance = 0.0606,
					chanceAtLeastOne = 0.1964,
					amount = { 4, 6 },
					rolls = { 3, 4 },
					entity = {
						id = "InventoryAncientChest",
						variation = 1
					},
					scenes = { "MelodyMuralSceneStone2" }
				},
				{
					notes = {},
					chance = 0.0608,
					chanceAtLeastOne = 0.222,
					amount = { 4, 8 },
					rolls = { 3, 5 },
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneNature" }
				},
				{
					notes = {},
					chance = 0.0608,
					chanceAtLeastOne = 0.222,
					amount = { 4, 8 },
					rolls = { 3, 5 },
					entity = {
						id = "InventoryMoldDungeonChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneNature2" }
				},
				{
					notes = {},
					chance = 0.0817,
					chanceAtLeastOne = 0.2579,
					amount = { 4, 8 },
					rolls = { 3, 4 },
					entity = {
						id = "InventorySeaBiomeChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneSea" }
				},
				{
					notes = {},
					chance = 0.0817,
					chanceAtLeastOne = 0.2579,
					amount = { 4, 8 },
					rolls = { 3, 4 },
					entity = {
						id = "OctarineChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneSea2" }
				},
				{
					notes = {},
					chance = 0.0602,
					chanceAtLeastOne = 0.267,
					amount = { 4, 8 },
					rolls = { 4, 6 },
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					scenes = { "SMMoldGarden" }
				}
			},
			loot = {
				{
					notes = {},
					chance = 0.0606,
					chanceAtLeastOne = 0.1964,
					amount = { 4, 6 },
					rolls = { 3, 4 },
					entity = {
						id = "LockedScarletChest",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0608,
					chanceAtLeastOne = 0.222,
					amount = { 4, 8 },
					rolls = { 3, 5 },
					entity = {
						id = "LockedOctarineChest",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0817,
					chanceAtLeastOne = 0.2579,
					amount = { 4, 8 },
					rolls = { 3, 4 },
					entity = {
						id = "LockedGalaxiteChest",
						variation = 0
					}
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0075,
					chanceAtLeastOne = 0.0368,
					amount = { 4, 8 },
					rolls = 5,
					entity = {
						id = "ShamanBoss",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.1351,
					chanceAtLeastOne = 0.1351,
					amount = 1,
					rolls = 1,
					entity = {
						id = "DiggingSpotSea",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0472,
					chanceAtLeastOne = 0.0472,
					amount = { 1, 3 },
					rolls = 1,
					entity = {
						id = "DiggingSpotLava",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0249,
					chanceAtLeastOne = 0.0249,
					amount = { 3, 7 },
					rolls = 1,
					entity = {
						id = "CityDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0267,
					chanceAtLeastOne = 0.0655,
					amount = 1,
					rolls = { 2, 3 },
					entity = {
						id = "LargeCityDestructible",
						variation = 0
					}
				}
			},
			crafting = {
				{
					station = "AlchemyTable",
					amount = 1
				}
			},
			fishing = {
				{
					biomes = { "Stone" },
					liquids = {},
					type = "Loot",
					chance = 0.0236
				}
			}
		}
	},
	LargeCityDestructible = {
		[0] = {
			plunder = {
				{
					scene = "BrokenCore1",
					amount = 3
				},
				{
					scene = "BrokenCore2",
					amount = 7
				},
				{
					scene = "BrokenCore3",
					amount = 6
				},
				{
					scene = "CityPark",
					amount = 3
				},
				{
					scene = "CityPlaza",
					amount = 4
				},
				{
					scene = "CityLibrary",
					amount = 3
				},
				{
					scene = "CityHarbor",
					amount = 4
				},
				{
					scene = "CityStore",
					amount = 1
				},
				{
					scene = "CityHall",
					amount = 3
				},
				{
					scene = "MelodyMuralSceneSea2",
					amount = 2
				},
				{
					scene = "SprinklerFarmScene",
					amount = 1
				},
				{
					scene = "SMLoneCityIsland",
					amount = 2
				},
				{
					scene = "SMResearchLab",
					amount = 1
				},
				{
					dungeon = "CityDungeon"
				},
				{
					dungeon = "BigCityDungeon1"
				},
				{
					dungeon = "BigCityDungeon2"
				},
				{
					dungeon = "BigCityDungeon3"
				}
			}
		}
	},
	LargeCrystalDestructible = {
		[0] = {
			naturalSpawn = {
				initial = true
			},
			plunder = {
				{
					scene = "IntactCryoPodScene",
					amount = 2
				},
				{
					scene = "DamagedCryoPodScene",
					amount = 1
				},
				{
					scene = "BrokenCryoPodScene",
					amount = 1
				},
				{
					scene = "FailedTitan",
					amount = 2
				},
				{
					scene = "CryoPodGatheringScene",
					amount = 3
				},
				{
					scene = "CrystalExplorerCamp",
					amount = 2
				},
				{
					scene = "CrystalForestMeadow",
					amount = 4
				},
				{
					scene = "RadiationCrystalMaze",
					amount = 3
				},
				{
					scene = "SMCrystalPond",
					amount = 2
				},
				{
					scene = "SMResearchLab",
					amount = 1
				},
				{
					scene = "SMSolariteBoulderScene",
					amount = 1
				},
				{
					dungeon = "CrystalForest"
				},
				{
					dungeon = "CrystalAreaWithCustomScenes"
				}
			}
		}
	},
	LargeDesertDestructible = {
		[0] = {
			naturalSpawn = {
				initial = true
			},
			plunder = {
				{
					scene = "ScarabBossScene",
					amount = 3
				},
				{
					scene = "GalaxiteBoulderScene",
					amount = 3
				},
				{
					scene = "DesertCoffinCorridorScene",
					amount = 2
				},
				{
					scene = "DesertTempleGapScene",
					amount = 1
				},
				{
					scene = "SMDesertMoonLake",
					amount = 1
				},
				{
					scene = "SMDesertTemplePatch",
					amount = 2
				},
				{
					scene = "SMLavaLake",
					amount = 2
				},
				{
					scene = "DesertAbandonedFarm",
					amount = 1
				}
			}
		}
	},
	LargeDesertTempleDestructible = {
		[0] = {
			plunder = {
				{
					scene = "TitanTempleScene",
					amount = 17
				},
				{
					scene = "DesertRuinPillar2",
					amount = 1
				},
				{
					scene = "MelodyMuralSceneDesert",
					amount = 3
				},
				{
					scene = "DesertCoffinCorridorScene",
					amount = 2
				},
				{
					scene = "DesertUrnRoomScene",
					amount = 1
				},
				{
					scene = "SMTreasureTemple",
					amount = 4
				},
				{
					scene = "SMTempleGardenRoom",
					amount = 4
				},
				{
					scene = "SMTempleTrapRoom1",
					amount = 6
				},
				{
					scene = "SMTempleTrapRoom2",
					amount = 5
				},
				{
					dungeon = "DesertTempleDungeon"
				},
				{
					dungeon = "DesertTempleDungeon2"
				}
			}
		}
	},
	LargeFishPouch = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0274,
					chanceAtLeastOne = 0.1297,
					amount = 1,
					rolls = 5,
					entity = {
						id = "SnakeBossSegment",
						variation = 0
					}
				}
			},
			fishing = {
				{
					biomes = { "Sea" },
					liquids = { "Sea" },
					type = "Loot",
					chance = 0.0106
				},
				{
					biomes = { "Desert" },
					liquids = {},
					type = "Loot",
					chance = 0.0095
				}
			}
		}
	},
	LargeJellyfishDestructable = {
		[0] = {
			naturalSpawn = {
				initial = true
			},
			plunder = {
				{
					scene = "SlipperySlimeBossScene",
					amount = 5
				},
				{
					scene = "SMSeaCampIsland4",
					amount = 1
				},
				{
					scene = "SMSeaCampIsland5",
					amount = 1
				},
				{
					scene = "SMSeaMoonLake",
					amount = 1
				},
				{
					dungeon = "SlipperySlimeBossDungeon"
				}
			}
		}
	},
	LargeMoldDestructible = {
		[0] = {
			plunder = {
				{
					scene = "InfestedFarm",
					amount = 1
				},
				{
					scene = "MoldDungeonMainTemple",
					amount = 10
				},
				{
					scene = "MoldTemple1",
					amount = 3
				},
				{
					scene = "MoldTemple2",
					amount = 1
				},
				{
					scene = "MelodyMuralSceneNature2",
					amount = 2
				},
				{
					scene = "MoldChasmScene",
					amount = 3
				},
				{
					scene = "MoldVillageScene",
					amount = 1
				},
				{
					scene = "SMMoldWellCircle",
					amount = 5
				},
				{
					scene = "SMMoldGarden",
					amount = 4
				},
				{
					dungeon = "MoldDungeon0"
				},
				{
					dungeon = "MoldDungeonMain0"
				}
			}
		}
	},
	LargeOreAndBlockPouch = {
		[0] = {
			lootScene = {
				{
					notes = {},
					chance = 0.0069,
					chanceAtLeastOne = 0.0309,
					amount = 1,
					rolls = { 3, 6 },
					entity = {
						id = "InventoryLavaChest",
						variation = 0
					},
					dungeons = { "AncientForgeDungeon", "LavaDungeon", "LavaSlimeBossDungeon" },
					scenes = { "LavaMineScene3", "SMLavaBoulderMine1" }
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0218,
					chanceAtLeastOne = 0.1044,
					amount = 1,
					rolls = 5,
					entity = {
						id = "LavaSlimeBoss",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0039,
					chanceAtLeastOne = 0.0137,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "LavaWoodenDestructible",
						variation = 1
					}
				}
			}
		}
	},
	LargePassageDestructible = {
		[0] = {
			naturalSpawn = {
				initial = true
			},
			plunder = {
				{
					dungeon = "FeatherTreeForest"
				},
				{
					dungeon = "SulfurForest"
				},
				{
					dungeon = "HydraCultDungeon"
				}
			}
		}
	},
	LargeSeedAndCropsPouch = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0212,
					chanceAtLeastOne = 0.111,
					amount = 1,
					rolls = { 5, 6 },
					entity = {
						id = "HydraBossNature",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0561,
					chanceAtLeastOne = 0.0561,
					amount = 1,
					rolls = 1,
					entity = {
						id = "NatureCicadaEnemy",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0036,
					chanceAtLeastOne = 0.0091,
					amount = 1,
					rolls = { 2, 3 },
					entity = {
						id = "NatureDestructible",
						variation = 1
					}
				}
			}
		}
	},
	LargeShell = {
		[0] = {
			plunder = {
				{
					scene = "LargeShellScene",
					amount = 1
				}
			}
		}
	},
	LargeShinyGlimmeringObject = {
		[0] = {
			crafting = {
				{
					station = "AncientHologramPod",
					amount = 1
				}
			}
		}
	},
	LargeTempleRug = {
		[0] = {
			plunder = {
				{
					scene = "KingGrave",
					amount = 2
				},
				{
					scene = "QueenGrave",
					amount = 2
				},
				{
					scene = "PrinceGrave",
					amount = 2
				},
				{
					scene = "RingOfSandScene",
					amount = 1
				},
				{
					scene = "TitanTempleScene",
					amount = 6
				},
				{
					scene = "DesertRuinPlaza3",
					amount = 1
				},
				{
					scene = "ScarabTempleRoom1",
					amount = 1
				},
				{
					scene = "ScarabTempleRoom2",
					amount = 1
				},
				{
					scene = "ScarabTempleRoom3",
					amount = 1
				},
				{
					scene = "ScarabTempleRoom4",
					amount = 1
				}
			}
		}
	},
	LargeValuablePouch = {
		[0] = {
			lootScene = {
				{
					notes = {},
					chance = 0.0166,
					chanceAtLeastOne = 0.088,
					amount = 1,
					rolls = { 4, 7 },
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					dungeons = { "BigCityDungeon1", "BigCityDungeon2", "BigCityDungeon3", "CityDungeon" },
					scenes = { "CitySewers", "CityStore", "SMBrokenCityIsle", "SMCityArchive", "SMLoneCityIsland" }
				},
				{
					notes = {},
					chance = 0.0166,
					chanceAtLeastOne = 0.088,
					amount = 1,
					rolls = { 4, 7 },
					entity = {
						id = "BossChest",
						variation = 0
					},
					scenes = { "CityHall" }
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0252,
					chanceAtLeastOne = 0.12,
					amount = 1,
					rolls = 5,
					entity = {
						id = "BirdBoss",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0252,
					chanceAtLeastOne = 0.12,
					amount = 1,
					rolls = 5,
					entity = {
						id = "BirdBoss",
						variation = 1
					}
				},
				{
					notes = {},
					chance = 0.0107,
					chanceAtLeastOne = 0.0265,
					amount = 1,
					rolls = { 2, 3 },
					entity = {
						id = "LargeCityDestructible",
						variation = 0
					}
				}
			}
		}
	},
	LargeWaterCan = {
		[0] = {
			crafting = {
				{
					station = "IronWorkBench",
					amount = 1
				}
			},
			lootScene = {
				{
					entity = {
						id = "WoodTable",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "SMNatureEggHut" }
				},
				{
					entity = {
						id = "Pedestal",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "DesertAbandonedFarm" }
				}
			}
		}
	},
	Larva = {
		[0] = {
			naturalSpawn = {
				respawn = true
			},
			plunder = {
				{
					scene = "ClaySettlement2",
					amount = 5
				},
				{
					dungeon = "SmallLarvaHiveDungeon"
				}
			}
		},
		[1] = {
			plunder = {
				{
					scene = "CavelingFarm",
					amount = 3
				},
				{
					scene = "Barn1",
					amount = 1
				},
				{
					dungeon = "LarvaHiveBossDungeon"
				}
			}
		}
	},
	LarvaBBQ = {
		[0] = {
			plunder = {
				{
					scene = "ClaySettlement1",
					amount = 1
				},
				{
					scene = "ClaySettlement2",
					amount = 1
				},
				{
					scene = "ClaySettlement3",
					amount = 1
				},
				{
					scene = "SMStrollyCamp",
					amount = 1
				},
				{
					dungeon = "ClayCavelingArea"
				}
			}
		}
	},
	LarvaBossCrystal = {
		[0] = {
			drop = {
				{
					entity = {
						id = "BossLarva",
						variation = 0
					},
					chance = 1.0,
					chanceAtLeastOne = 1.0,
					amount = 1,
					multiplayerScaling = 0.0,
					notes = {}
				}
			}
		}
	},
	LarvaBossScanner = {
		[0] = {
			crafting = {
				{
					station = "SlimeBossStatue",
					amount = 1
				}
			}
		}
	},
	LarvaBossStatue = {
		[0] = {
			plunder = {
				{
					scene = "StartScene",
					amount = 1
				},
				{
					scene = "StartSceneWithEasterEggItem",
					amount = 1
				}
			}
		}
	},
	LarvaBossSummoningItem = {
		[0] = {
			merchant = {
				{
					id = "CavelingMerchant",
					variation = 0,
					stock = 3,
					requirement = "None"
				}
			}
		}
	},
	LarvaBreastArmor = {
		[0] = {
			lootScene = {
				{
					notes = {},
					chance = 0.0135,
					chanceAtLeastOne = 0.0529,
					amount = 1,
					rolls = { 3, 5 },
					entity = {
						id = "InventoryLarvaHiveChest",
						variation = 0
					},
					dungeons = { "LarvaHiveBossDungeon", "SmallLarvaHiveDungeon" },
					scenes = { "MelodyMuralSceneClay2" }
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0201,
					chanceAtLeastOne = 0.0965,
					amount = 1,
					rolls = 5,
					guaranteedChance = 0.125,
					guaranteedChanceAtLeastOne = 0.125,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "BossLarva",
						variation = 0
					}
				}
			}
		}
	},
	LarvaHelm = {
		[0] = {
			lootScene = {
				{
					notes = {},
					chance = 0.0135,
					chanceAtLeastOne = 0.0529,
					amount = 1,
					rolls = { 3, 5 },
					entity = {
						id = "InventoryLarvaHiveChest",
						variation = 0
					},
					dungeons = { "LarvaHiveBossDungeon", "SmallLarvaHiveDungeon" },
					scenes = { "MelodyMuralSceneClay2" }
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0183,
					chanceAtLeastOne = 0.088,
					amount = 1,
					rolls = 5,
					guaranteedChance = 0.1429,
					guaranteedChanceAtLeastOne = 0.1429,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "LarvaHiveBoss",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0183,
					chanceAtLeastOne = 0.088,
					amount = 1,
					rolls = 5,
					guaranteedChance = 0.1429,
					guaranteedChanceAtLeastOne = 0.1429,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "LarvaHiveHalloweenBoss",
						variation = 0
					}
				}
			}
		}
	},
	LarvaHiveBoss = {
		[0] = {
			plunder = {
				{
					scene = "LarvaHiveBossScene",
					amount = 1
				}
			}
		}
	},
	LarvaHiveBossStatue = {
		[0] = {
			plunder = {
				{
					scene = "StartScene",
					amount = 1
				},
				{
					scene = "StartSceneWithEasterEggItem",
					amount = 1
				}
			}
		}
	},
	LarvaHiveEgg = {
		[0] = {
			plunder = {
				{
					scene = "LarvaHiveBossScene",
					amount = 5
				}
			}
		}
	},
	LarvaMeat = {
		[0] = {
			lootScene = {
				{
					notes = {},
					chance = 0.09,
					chanceAtLeastOne = 0.3143,
					amount = { 3, 4 },
					rolls = { 3, 5 },
					entity = {
						id = "InventoryLarvaHiveChest",
						variation = 0
					},
					dungeons = { "LarvaHiveBossDungeon", "SmallLarvaHiveDungeon" },
					scenes = { "MelodyMuralSceneClay2" }
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0604,
					chanceAtLeastOne = 0.0604,
					amount = 1,
					rolls = 1,
					entity = {
						id = "Larva",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0604,
					chanceAtLeastOne = 0.0604,
					amount = 1,
					rolls = 1,
					entity = {
						id = "Larva",
						variation = 1
					}
				},
				{
					notes = {},
					chance = 0.3079,
					chanceAtLeastOne = 0.3079,
					amount = 1,
					rolls = 1,
					entity = {
						id = "BigLarva",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.3079,
					chanceAtLeastOne = 0.3079,
					amount = 1,
					rolls = 1,
					entity = {
						id = "BigLarva",
						variation = 1
					}
				},
				{
					entity = {
						id = "BossLarva",
						variation = 0
					},
					chance = 1.0,
					chanceAtLeastOne = 1.0,
					amount = 20,
					multiplayerScaling = 0.5,
					notes = {}
				},
				{
					notes = {},
					chance = 0.0602,
					chanceAtLeastOne = 0.0602,
					amount = 1,
					rolls = 1,
					entity = {
						id = "AcidLarva",
						variation = 0
					}
				},
				{
					entity = {
						id = "LarvaHiveBoss",
						variation = 0
					},
					chance = 1.0,
					chanceAtLeastOne = 1.0,
					amount = 15,
					multiplayerScaling = 0.5,
					notes = {}
				},
				{
					entity = {
						id = "LarvaHiveHalloweenBoss",
						variation = 0
					},
					chance = 1.0,
					chanceAtLeastOne = 1.0,
					amount = 15,
					multiplayerScaling = 0.5,
					notes = {}
				},
				{
					notes = {},
					chance = 0.234,
					chanceAtLeastOne = 0.234,
					amount = 1,
					rolls = 1,
					entity = {
						id = "CavelingSkirmisher",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.2291,
					chanceAtLeastOne = 0.2291,
					amount = 1,
					rolls = 1,
					entity = {
						id = "CavelingSpearman",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.2083,
					chanceAtLeastOne = 0.2083,
					amount = 1,
					rolls = 1,
					entity = {
						id = "ClayPot",
						variation = 0
					}
				}
			},
			salvage = {
				{
					id = "AFPipeClub",
					variation = 0,
					amount = { 2, 3 }
				},
				{
					id = "GhormsStomachBag",
					variation = 0,
					amount = { 2, 3 }
				},
				{
					id = "CarapaceHelm",
					variation = 0,
					amount = { 1, 2 }
				},
				{
					id = "LarvaHelm",
					variation = 0,
					amount = { 3, 5 }
				},
				{
					id = "SkirmisherHelm",
					variation = 0,
					amount = { 2, 3 }
				},
				{
					id = "CarapaceBreastArmor",
					variation = 0,
					amount = 2
				},
				{
					id = "LarvaBreastArmor",
					variation = 0,
					amount = { 3, 5 }
				},
				{
					id = "GrubEggNecklace",
					variation = 0,
					amount = { 2, 3 }
				},
				{
					id = "LarvaSpikeClub",
					variation = 0,
					amount = { 2, 3 }
				},
				{
					id = "Grubzooka",
					variation = 0,
					amount = { 4, 7 }
				}
			}
		}
	},
	LarvaRing = {
		[0] = {
			lootScene = {
				{
					notes = {},
					chance = 0.0675,
					chanceAtLeastOne = 0.2439,
					amount = 1,
					rolls = { 3, 5 },
					entity = {
						id = "InventoryLarvaHiveChest",
						variation = 0
					},
					dungeons = { "LarvaHiveBossDungeon", "SmallLarvaHiveDungeon" },
					scenes = { "MelodyMuralSceneClay2" }
				}
			},
			loot = {
				{
					notes = {},
					chance = 0.0024,
					chanceAtLeastOne = 0.0085,
					amount = 1,
					rolls = { 3, 4 },
					guaranteedChance = 0.0685,
					guaranteedChanceAtLeastOne = 0.0685,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "LockedCopperChest",
						variation = 0
					}
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0012,
					chanceAtLeastOne = 0.0012,
					amount = 1,
					rolls = 1,
					entity = {
						id = "Larva",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0012,
					chanceAtLeastOne = 0.0012,
					amount = 1,
					rolls = 1,
					entity = {
						id = "Larva",
						variation = 1
					}
				},
				{
					notes = {},
					chance = 0.0201,
					chanceAtLeastOne = 0.0965,
					amount = 1,
					rolls = 5,
					guaranteedChance = 0.125,
					guaranteedChanceAtLeastOne = 0.125,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "BossLarva",
						variation = 0
					}
				}
			}
		}
	},
	LarvaSkewer = {
		[0] = {
			plunder = {
				{
					scene = "ClaySettlement1",
					amount = 6
				},
				{
					scene = "ClaySettlement2",
					amount = 4
				},
				{
					scene = "ClaySettlement3",
					amount = 5
				}
			}
		}
	},
	LarvaSpikeClub = {
		[0] = {
			crafting = {
				{
					station = "LarvaBossStatue",
					amount = 1
				}
			}
		}
	},
	LarvaTrophy = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0012,
					chanceAtLeastOne = 0.0012,
					amount = 1,
					rolls = 1,
					entity = {
						id = "Larva",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0012,
					chanceAtLeastOne = 0.0012,
					amount = 1,
					rolls = 1,
					entity = {
						id = "Larva",
						variation = 1
					}
				}
			}
		}
	},
	LarvaskinRug = {
		[0] = {
			plunder = {
				{
					scene = "ClaySettlement1",
					amount = 2
				},
				{
					scene = "ClaySettlement3",
					amount = 2
				},
				{
					scene = "SMHiveAbandonedHut",
					amount = 1
				},
				{
					dungeon = "ClayCavelingArea"
				}
			}
		}
	},
	LarvaskinRugRed = {
		[0] = {
			plunder = {
				{
					scene = "ClaySettlement1",
					amount = 1
				},
				{
					scene = "ClaySettlement2",
					amount = 2
				},
				{
					scene = "ClaySettlement3",
					amount = 1
				},
				{
					scene = "SMStrollyCamp",
					amount = 1
				}
			}
		}
	},
	LarvaskinTent = {
		[0] = {
			plunder = {
				{
					scene = "ClaySettlement1",
					amount = 3
				},
				{
					scene = "ClaySettlement2",
					amount = 1
				},
				{
					scene = "ClaySettlement3",
					amount = 5
				},
				{
					scene = "SMStrollyCamp",
					amount = 1
				}
			}
		}
	},
	LaserDrillTool = {
		[0] = {
			loot = {
				{
					notes = {},
					chance = 0.0088,
					chanceAtLeastOne = 0.0218,
					amount = 1,
					rolls = { 2, 3 },
					entity = {
						id = "LockedSolariteChest",
						variation = 0
					}
				},
				{
					notes = { "EventTerminal" },
					chance = 0.0161,
					chanceAtLeastOne = 0.0476,
					amount = 1,
					rolls = 3,
					guaranteedChance = 0.1429,
					guaranteedChanceAtLeastOne = 0.1429,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "AlienChest",
						variation = 0
					}
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0314,
					chanceAtLeastOne = 0.161,
					amount = 1,
					rolls = { 5, 6 },
					entity = {
						id = "HydraBossDesert",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.001,
					chanceAtLeastOne = 0.001,
					amount = 1,
					rolls = 1,
					entity = {
						id = "OrbitalTurret",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0022,
					chanceAtLeastOne = 0.0055,
					amount = 1,
					rolls = { 2, 3 },
					entity = {
						id = "LargeAlienTechDestructible",
						variation = 0
					}
				}
			},
			lootScene = {
				{
					notes = {},
					chance = 0.0088,
					chanceAtLeastOne = 0.0218,
					amount = 1,
					rolls = { 2, 3 },
					entity = {
						id = "InventoryDesertBiomeChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneDesert", "MelodyMuralSceneDesert2" }
				}
			}
		}
	},
	LavaAxe = {
		[0] = {
			lootScene = {
				{
					notes = {},
					chance = 0.0139,
					chanceAtLeastOne = 0.061,
					amount = 1,
					rolls = { 3, 6 },
					entity = {
						id = "InventoryLavaChest",
						variation = 0
					},
					dungeons = { "AncientForgeDungeon", "LavaDungeon", "LavaSlimeBossDungeon" },
					scenes = { "LavaMineScene3", "SMLavaBoulderMine1" }
				}
			}
		}
	},
	LavaBreastArmor = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0087,
					chanceAtLeastOne = 0.0429,
					amount = 1,
					rolls = 5,
					guaranteedChance = 0.1818,
					guaranteedChanceAtLeastOne = 0.1818,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "LavaSlimeBoss",
						variation = 0
					}
				}
			}
		}
	},
	LavaButterfly = {
		[0] = {
			naturalSpawn = {
				respawn = true
			},
			plunder = {
				{
					scene = "LavaMineScene4",
					amount = 3
				},
				{
					dungeon = "LavaDungeon"
				},
				{
					dungeon = "LavaSlimeBossDungeon"
				},
				{
					dungeon = "AncientForgeDungeon"
				}
			}
		}
	},
	LavaButterflyTrophy = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0077,
					chanceAtLeastOne = 0.0077,
					amount = 1,
					rolls = 1,
					entity = {
						id = "LavaButterfly",
						variation = 0
					}
				}
			}
		}
	},
	LavaHelm = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0087,
					chanceAtLeastOne = 0.0429,
					amount = 1,
					rolls = 5,
					guaranteedChance = 0.1818,
					guaranteedChanceAtLeastOne = 0.1818,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "LavaSlimeBoss",
						variation = 0
					}
				}
			}
		}
	},
	LavaPantsArmor = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0087,
					chanceAtLeastOne = 0.0429,
					amount = 1,
					rolls = 5,
					guaranteedChance = 0.1818,
					guaranteedChanceAtLeastOne = 0.1818,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "LavaSlimeBoss",
						variation = 0
					}
				}
			}
		}
	},
	LavaPost1 = {
		[0] = {
			plunder = {
				{
					scene = "AncientForgeScene",
					amount = 3
				},
				{
					scene = "LavaMineScene1",
					amount = 1
				},
				{
					scene = "LavaMineScene2",
					amount = 4
				},
				{
					scene = "LavaMineScene3",
					amount = 2
				},
				{
					scene = "SMLavaBoulderMine1",
					amount = 7
				},
				{
					scene = "SMLavaBoulderMine2",
					amount = 2
				},
				{
					dungeon = "LavaDungeon"
				},
				{
					dungeon = "AncientForgeDungeon"
				}
			}
		}
	},
	LavaPost2 = {
		[0] = {
			plunder = {
				{
					scene = "AncientForgeScene",
					amount = 1
				},
				{
					scene = "LavaMineScene1",
					amount = 1
				},
				{
					scene = "LavaMineScene3",
					amount = 1
				},
				{
					scene = "SMLavaBoulderMine2",
					amount = 2
				},
				{
					scene = "SMDesertMoonLake",
					amount = 1
				},
				{
					scene = "SMLavaPatch",
					amount = 1
				},
				{
					dungeon = "LavaDungeon"
				},
				{
					dungeon = "AncientForgeDungeon"
				}
			}
		}
	},
	LavaRock = {
		[0] = {
			plunder = {
				{
					scene = "LavaSlimeBossScene",
					amount = 18
				},
				{
					scene = "AncientForgeScene",
					amount = 3
				},
				{
					scene = "LavaMineScene2",
					amount = 2
				},
				{
					scene = "LavaMineScene3",
					amount = 3
				},
				{
					scene = "LavaMineScene4",
					amount = 2
				},
				{
					scene = "LiquidMetalScene",
					amount = 10
				},
				{
					scene = "SMLavaBoulderMine1",
					amount = 2
				},
				{
					scene = "SMDesertMoonLake",
					amount = 1
				},
				{
					scene = "SMLavaLake",
					amount = 5
				},
				{
					dungeon = "LavaDungeon"
				},
				{
					dungeon = "LavaSlimeBossDungeon"
				},
				{
					dungeon = "AncientForgeDungeon"
				}
			}
		}
	},
	LavaShield = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0087,
					chanceAtLeastOne = 0.0429,
					amount = 1,
					rolls = 5,
					guaranteedChance = 0.1818,
					guaranteedChanceAtLeastOne = 0.1818,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "LavaSlimeBoss",
						variation = 0
					}
				}
			}
		}
	},
	LavaSlime = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.4666,
					chanceAtLeastOne = 0.4666,
					amount = 1,
					rolls = 1,
					entity = {
						id = "LavaSlimeBlob",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.3752,
					chanceAtLeastOne = 0.9048,
					amount = { 8, 10 },
					rolls = 5,
					entity = {
						id = "LavaSlimeBoss",
						variation = 0
					}
				}
			},
			crafting = {
				{
					station = "DistilleryTable",
					amount = 1
				}
			},
			salvage = {
				{
					id = "LavaHelm",
					variation = 0,
					amount = { 6, 10 }
				},
				{
					id = "LavaBreastArmor",
					variation = 0,
					amount = { 8, 12 }
				},
				{
					id = "LavaPantsArmor",
					variation = 0,
					amount = { 7, 11 }
				},
				{
					id = "FlameNecklace",
					variation = 0,
					amount = { 3, 5 }
				},
				{
					id = "LavaAxe",
					variation = 0,
					amount = { 6, 10 }
				},
				{
					id = "Burnzooka",
					variation = 0,
					amount = { 6, 10 }
				},
				{
					id = "MeteorStaff",
					variation = 0,
					amount = { 6, 10 }
				}
			}
		}
	},
	LavaSlimeBlob = {
		[0] = {
			naturalSpawn = {
				respawn = true
			},
			plunder = {
				{
					scene = "LavaMineScene4",
					amount = 6
				},
				{
					dungeon = "LavaDungeon"
				},
				{
					dungeon = "LavaSlimeBossDungeon"
				},
				{
					dungeon = "AncientForgeDungeon"
				}
			}
		}
	},
	LavaSlimeBoss = {
		[0] = {
			plunder = {
				{
					scene = "LavaSlimeBossScene",
					amount = 1
				}
			}
		}
	},
	LavaSlimeBossChest = {
		[0] = {
			drop = {
				{
					entity = {
						id = "LavaSlimeBoss",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					notes = {}
				}
			}
		}
	},
	LavaSlimeBossScanner = {
		[0] = {
			crafting = {
				{
					station = "AncientHologramPod",
					amount = 1
				}
			}
		}
	},
	LavaSlimeTrophy = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0037,
					chanceAtLeastOne = 0.0037,
					amount = 1,
					rolls = 1,
					entity = {
						id = "LavaSlimeBlob",
						variation = 0
					}
				}
			}
		}
	},
	LavaWoodenDestructible = {
		[0] = {
			plunder = {
				{
					scene = "AncientForgeScene",
					amount = 6
				},
				{
					scene = "LavaMineScene1",
					amount = 5
				},
				{
					scene = "LavaMineScene2",
					amount = 4
				},
				{
					scene = "LavaMineScene3",
					amount = 6
				},
				{
					scene = "SMLavaBoulderMine1",
					amount = 8
				},
				{
					scene = "SMLavaBoulderMine2",
					amount = 7
				},
				{
					dungeon = "LavaDungeon"
				},
				{
					dungeon = "LavaSlimeBossDungeon"
				},
				{
					dungeon = "AncientForgeDungeon"
				}
			}
		},
		[1] = {
			plunder = {
				{
					scene = "AncientForgeScene",
					amount = 5
				},
				{
					scene = "LavaMineScene1",
					amount = 4
				},
				{
					scene = "LavaMineScene2",
					amount = 3
				},
				{
					scene = "LavaMineScene3",
					amount = 2
				},
				{
					scene = "SMLavaBoulderMine1",
					amount = 4
				},
				{
					scene = "SMLavaBoulderMine2",
					amount = 5
				},
				{
					scene = "SMLavaPatch",
					amount = 1
				},
				{
					dungeon = "LavaDungeon"
				},
				{
					dungeon = "LavaSlimeBossDungeon"
				},
				{
					dungeon = "AncientForgeDungeon"
				}
			}
		}
	},
	LeafFossil = {
		[0] = {
			loot = {
				{
					notes = {},
					chance = 0.0121,
					chanceAtLeastOne = 0.0418,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "LockedScarletChest",
						variation = 0
					}
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.005,
					chanceAtLeastOne = 0.0074,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "NatureWoodenDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0058,
					chanceAtLeastOne = 0.0201,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "NatureWoodenDestructible",
						variation = 1
					}
				}
			},
			lootScene = {
				{
					notes = {},
					chance = 0.0121,
					chanceAtLeastOne = 0.0418,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "IronChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneStone" }
				},
				{
					notes = {},
					chance = 0.0121,
					chanceAtLeastOne = 0.0418,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "InventoryAncientChest",
						variation = 1
					},
					scenes = { "MelodyMuralSceneStone2" }
				}
			}
		}
	},
	Leash = {
		[0] = {
			crafting = {
				{
					station = "CattleWorkbench",
					amount = 1
				}
			}
		}
	},
	LeatherFrame = {
		[0] = {
			plunder = {
				{
					scene = "ClaySettlement2",
					amount = 2
				},
				{
					scene = "ClaySettlement3",
					amount = 1
				},
				{
					scene = "SMHiveAbandonedHut",
					amount = 1
				}
			}
		}
	},
	LeatherFrameSmall = {
		[0] = {
			plunder = {
				{
					scene = "ClaySettlement2",
					amount = 4
				},
				{
					scene = "ClaySettlement3",
					amount = 3
				},
				{
					scene = "SMStrollyCamp",
					amount = 2
				}
			}
		}
	},
	LegendaryBow = {
		[0] = {
			recipe = {
				{
					item = "LegendaryBowParchment",
					amount = 1
				}
			}
		}
	},
	LegendaryBowParchment = {
		[0] = {
			lootScene = {
				{
					entity = {
						id = "BossChest",
						variation = 1
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "ShrineMuralScene" }
				}
			}
		}
	},
	LegendaryBowPart1 = {
		[0] = {
			lootScene = {
				{
					entity = {
						id = "InventoryAncientChest",
						variation = 1
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "BrokenCore1" }
				}
			}
		}
	},
	LegendaryBowPart2 = {
		[0] = {
			lootScene = {
				{
					entity = {
						id = "InventoryAncientChest",
						variation = 1
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "BrokenCore2" }
				}
			}
		}
	},
	LegendaryBowPart3 = {
		[0] = {
			lootScene = {
				{
					entity = {
						id = "InventoryAncientChest",
						variation = 1
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "BrokenCore3" }
				}
			}
		}
	},
	LegendaryMiningPick = {
		[0] = {
			recipe = {
				{
					item = "LegendaryMiningPickParchment",
					amount = 1
				}
			}
		}
	},
	LegendaryMiningPickParchment = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0393,
					chanceAtLeastOne = 0.1815,
					amount = 1,
					rolls = 5,
					entity = {
						id = "LavaSlimeBoss",
						variation = 0
					}
				}
			}
		}
	},
	LegendarySword = {
		[0] = {
			recipe = {
				{
					item = "LegendarySwordParchment",
					amount = 1
				}
			}
		}
	},
	LegendarySwordBlade = {
		[0] = {
			lootScene = {
				{
					entity = {
						id = "StonePedestal",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "WorshipMuralScene" }
				}
			}
		}
	},
	LegendarySwordGemstone = {
		[0] = {
			lootScene = {
				{
					entity = {
						id = "InventoryChest",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "AncientMaze" }
				}
			}
		}
	},
	LegendarySwordParchment = {
		[0] = {
			merchant = {
				{
					id = "CavelingMerchant",
					variation = 0,
					stock = 1,
					requirement = "CoreActivated"
				}
			}
		}
	},
	Lever = {
		[0] = {
			crafting = {
				{
					station = "ElectronicsTable",
					amount = 1
				}
			},
			plunder = {
				{
					scene = "SMLavaBoulderMine2",
					amount = 1
				},
				{
					scene = "SMScarletCamp",
					amount = 1
				},
				{
					scene = "SMNatureEggHut",
					amount = 1
				}
			}
		}
	},
	LightningGun = {
		[0] = {
			crafting = {
				{
					station = "PassageCraftingStatue",
					amount = 1
				}
			}
		}
	},
	LiquidMetal = {
		[0] = {
			lootScene = {
				{
					entity = {
						id = "LiquidMetalBasin",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "LiquidMetalScene" }
				}
			}
		}
	},
	LiquidMetalBasin = {
		[0] = {
			plunder = {
				{
					scene = "LiquidMetalScene",
					amount = 1
				}
			}
		}
	},
	LiquidMetalVent = {
		[0] = {
			plunder = {
				{
					scene = "LiquidMetalScene",
					amount = 10
				}
			}
		},
		[1] = {
			plunder = {
				{
					scene = "LiquidMetalScene",
					amount = 3
				}
			}
		}
	},
	LithoTrilobite = {
		[0] = {
			fishing = {
				{
					biomes = { "Passage" },
					liquids = { "Passage" },
					type = "Fish",
					chance = 0.2381
				}
			}
		}
	},
	LockedCopperChest = {
		[0] = {
			plunder = {
				{
					scene = "SMClayAbandonedHut",
					amount = 1
				}
			},
			fishing = {
				{
					biomes = { "Slime" },
					liquids = { "Dirt" },
					type = "Loot",
					chance = 0.0236
				}
			},
			miscellaneous = {
				{
					source = "PlunderLockedCopperChestSlime"
				},
				{
					source = "PlunderLockedCopperChestLarva"
				}
			}
		}
	},
	LockedGalaxiteChest = {
		[0] = {
			plunder = {
				{
					scene = "DesertMaze1",
					amount = 1
				},
				{
					scene = "DesertMaze3",
					amount = 1
				},
				{
					scene = "DesertMaze4",
					amount = 1
				},
				{
					dungeon = "DesertBridgeArea"
				}
			},
			fishing = {
				{
					biomes = { "Desert" },
					liquids = {},
					type = "Loot",
					chance = 0.019
				},
				{
					biomes = {},
					liquids = { "Lava" },
					type = "Loot",
					chance = 0.0212
				}
			},
			miscellaneous = {
				{
					source = "PlunderLockedGalaxiteChest"
				}
			}
		}
	},
	LockedIronChest = {
		[0] = {
			fishing = {
				{
					biomes = { "Larva" },
					liquids = { "LarvaHive" },
					type = "Loot",
					chance = 0.0092
				},
				{
					biomes = { "Stone" },
					liquids = {},
					type = "Loot",
					chance = 0.0236
				}
			},
			miscellaneous = {
				{
					source = "PlunderLockedIronChest"
				}
			}
		}
	},
	LockedKingChest = {
		[0] = {
			plunder = {
				{
					scene = "TitanTempleScene",
					amount = 1
				}
			}
		}
	},
	LockedOctarineChest = {
		[0] = {
			plunder = {
				{
					scene = "SeaCoveStash",
					amount = 4
				},
				{
					scene = "SMShipwreck",
					amount = 1
				}
			},
			fishing = {
				{
					biomes = { "Sea" },
					liquids = { "Sea" },
					type = "Loot",
					chance = 0.0212
				}
			},
			miscellaneous = {
				{
					source = "PlunderLockedOctarineChest"
				}
			}
		}
	},
	LockedPrinceChest = {
		[0] = {
			plunder = {
				{
					scene = "TitanTempleScene",
					amount = 1
				}
			}
		}
	},
	LockedQueenChest = {
		[0] = {
			plunder = {
				{
					scene = "TitanTempleScene",
					amount = 1
				}
			}
		}
	},
	LockedScarletChest = {
		[0] = {
			fishing = {
				{
					biomes = { "Nature" },
					liquids = {},
					type = "Loot",
					chance = 0.0222
				},
				{
					biomes = {},
					liquids = { "Mold" },
					type = "Loot",
					chance = 0.0242
				}
			},
			miscellaneous = {
				{
					source = "PlunderLockedScarletChest"
				}
			}
		}
	},
	LockedSolariteChest = {
		[0] = {
			miscellaneous = {
				{
					source = "PlunderLockedSolariteChest"
				}
			}
		}
	},
	LogicCircuit = {
		[0] = {
			crafting = {
				{
					station = "ElectronicsTable",
					amount = 1
				}
			}
		}
	},
	LoomSpinningWheel = {
		[0] = {
			crafting = {
				{
					station = "TinWorkbench",
					amount = 1
				}
			}
		}
	},
	LooseFlooring = {
		[0] = {
			crafting = {
				{
					station = "TinWorkbench",
					amount = 1
				}
			}
		}
	},
	LostPaddle = {
		[0] = {
			fishing = {
				{
					biomes = { "Nature" },
					liquids = {},
					type = "Loot",
					chance = 0.0792
				},
				{
					biomes = { "Passage" },
					liquids = { "Passage" },
					type = "Loot",
					chance = 0.2
				}
			}
		}
	},
	LucentOakTree = {
		[0] = {
			naturalSpawn = {
				initial = true
			},
			plunder = {
				{
					scene = "CrystalForestMeadow",
					amount = 7
				},
				{
					scene = "RadiationCrystalMaze2",
					amount = 1
				},
				{
					scene = "SMCrystalPond",
					amount = 1
				},
				{
					scene = "SMResearchLab",
					amount = 1
				},
				{
					scene = "SMSolariteBoulderScene",
					amount = 3
				},
				{
					dungeon = "CrystalForest"
				}
			}
		}
	},
	LuckyCat = {
		[0] = {
			trading = {
				{
					station = "SeasonalMerchant",
					amount = 1
				}
			}
		}
	},
	LuckyRing = {
		[0] = {
			vendor = {
				{
					id = "VendingMachine",
					variation = 0
				}
			}
		}
	},
	LumpOfCoal = {
		[0] = {
			loot = {
				{
					notes = {},
					chance = 0.0658,
					chanceAtLeastOne = 0.0658,
					amount = 1,
					rolls = 1,
					entity = {
						id = "ChristmasPresent",
						variation = 0
					}
				}
			}
		}
	},
	Lunacorn = {
		[0] = {
			naturalSpawn = {
				initial = true
			},
			loot = {
				{
					notes = {},
					chance = 0.0627,
					chanceAtLeastOne = 0.1495,
					amount = { 1, 5 },
					rolls = { 2, 3 },
					entity = {
						id = "LockedSolariteChest",
						variation = 0
					}
				}
			},
			farming = {
				{
					id = "LunacornSeed",
					variation = 0,
					notes = {},
					growthTime = 600.0
				}
			},
			plunder = {
				{
					dungeon = "CrystalForest"
				}
			},
			lootScene = {
				{
					notes = {},
					chance = 0.0627,
					chanceAtLeastOne = 0.1495,
					amount = { 1, 5 },
					rolls = { 2, 3 },
					entity = {
						id = "InventoryDesertBiomeChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneDesert", "MelodyMuralSceneDesert2" }
				}
			}
		}
	},
	LunacornRare = {
		[0] = {
			loot = {
				{
					notes = {},
					chance = 0.0314,
					chanceAtLeastOne = 0.0766,
					amount = 1,
					rolls = { 2, 3 },
					entity = {
						id = "LockedSolariteChest",
						variation = 0
					}
				}
			},
			farming = {
				{
					id = "LunacornSeed",
					variation = 0,
					notes = { "RarePlant" },
					growthTime = 600.0
				}
			},
			lootScene = {
				{
					notes = {},
					chance = 0.0314,
					chanceAtLeastOne = 0.0766,
					amount = 1,
					rolls = { 2, 3 },
					entity = {
						id = "InventoryDesertBiomeChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneDesert", "MelodyMuralSceneDesert2" }
				}
			}
		}
	},
	LunacornSeed = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.099,
					chanceAtLeastOne = 0.099,
					amount = 1,
					rolls = 1,
					entity = {
						id = "Mimite",
						variation = 0
					}
				},
				{
					entity = {
						id = "LunacornPlant",
						variation = 0
					},
					chance = 0.75,
					chanceAtLeastOne = 0.75,
					amount = 1,
					multiplayerScaling = 0.0,
					notes = {}
				}
			},
			fishing = {
				{
					biomes = { "Crystal" },
					liquids = { "Crystal" },
					type = "Loot",
					chance = 0.1068
				}
			}
		}
	},
	LuxuriousHandmirror = {
		[0] = {
			lootScene = {
				{
					notes = {},
					chance = 0.0033,
					chanceAtLeastOne = 0.0181,
					amount = 1,
					rolls = { 4, 7 },
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					dungeons = { "BigCityDungeon1", "BigCityDungeon2", "BigCityDungeon3", "CityDungeon" },
					scenes = { "CitySewers", "CityStore", "SMBrokenCityIsle", "SMCityArchive", "SMLoneCityIsland" }
				},
				{
					notes = {},
					chance = 0.0033,
					chanceAtLeastOne = 0.0181,
					amount = 1,
					rolls = { 4, 7 },
					entity = {
						id = "BossChest",
						variation = 0
					},
					scenes = { "CityHall" }
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0053,
					chanceAtLeastOne = 0.0133,
					amount = 1,
					rolls = { 2, 3 },
					entity = {
						id = "LargeCityDestructible",
						variation = 0
					}
				}
			}
		}
	},
	MagicMirror = {
		[0] = {
			crafting = {
				{
					station = "Carpenter",
					amount = 1
				}
			}
		}
	},
	MagicPotion = {
		[0] = {
			crafting = {
				{
					station = "AlchemyTable",
					amount = 1
				}
			}
		}
	},
	MagneticRing = {
		[0] = {
			crafting = {
				{
					station = "AdvancedJewelryWorkBench",
					amount = 1
				}
			},
			lootScene = {
				{
					entity = {
						id = "IronChest",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "MelodyMuralSceneStone" }
				}
			}
		}
	},
	MakeAWishHat = {
		[0] = {
			lootScene = {
				{
					entity = {
						id = "Pedestal",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "StartSceneWithEasterEggItem" }
				}
			}
		}
	},
	MalugazChest = {
		[0] = {
			drop = {
				{
					entity = {
						id = "ShamanBoss",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					notes = {}
				}
			}
		}
	},
	MalugazTrophy = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0393,
					chanceAtLeastOne = 0.1814,
					amount = 1,
					rolls = 5,
					entity = {
						id = "ShamanBoss",
						variation = 0
					}
				}
			}
		}
	},
	MammothFossil = {
		[0] = {
			plunder = {
				{
					scene = "MammothFossilScene",
					amount = 1
				}
			}
		}
	},
	Mannequin = {
		[0] = {
			crafting = {
				{
					station = "Carpenter",
					amount = 1
				}
			},
			plunder = {
				{
					scene = "SMDirtCamp",
					amount = 1
				},
				{
					scene = "SMHiveAbandonedHut",
					amount = 1
				},
				{
					scene = "SMLoneCityIsland",
					amount = 1
				},
				{
					scene = "SMSeaCampIsland1",
					amount = 1
				},
				{
					scene = "SMSeaCampIsland3",
					amount = 1
				},
				{
					scene = "AFScene2",
					amount = 1
				}
			}
		}
	},
	MeadowBush = {
		[0] = {
			plunder = {
				{
					scene = "SMMeadowPen",
					amount = 16
				},
				{
					scene = "SMMeadowPatch",
					amount = 3
				},
				{
					scene = "SMMeadowPond",
					amount = 14
				},
				{
					scene = "SMMeadowSpiral",
					amount = 5
				},
				{
					scene = "SMMeadowTreeBridge",
					amount = 1
				},
				{
					scene = "SMMeadowBloatOatIsle",
					amount = 9
				},
				{
					scene = "SMMeadowOasis",
					amount = 1
				},
				{
					dungeon = "MeadowArea"
				},
				{
					dungeon = "MeadowAreaBig"
				}
			}
		}
	},
	MeadowTallGrass = {
		[0] = {
			plunder = {
				{
					scene = "SMMeadowPen",
					amount = 10
				},
				{
					scene = "SMMeadowPatch",
					amount = 3
				},
				{
					scene = "SMMeadowPond",
					amount = 12
				},
				{
					scene = "SMMeadowSpiral",
					amount = 5
				},
				{
					scene = "SMMeadowTreeBridge",
					amount = 1
				},
				{
					scene = "SMNatureMoonLake",
					amount = 3
				},
				{
					scene = "SMMeadowBloatOatIsle",
					amount = 20
				},
				{
					scene = "SMMeadowOasis",
					amount = 4
				},
				{
					dungeon = "MeadowArea"
				},
				{
					dungeon = "MeadowAreaBig"
				}
			}
		}
	},
	MeadowTree = {
		[0] = {
			plunder = {
				{
					scene = "SMMeadowPen",
					amount = 6
				},
				{
					scene = "SMMeadowPatch",
					amount = 1
				},
				{
					scene = "SMMeadowPond",
					amount = 3
				},
				{
					scene = "SMMeadowSpiral",
					amount = 2
				},
				{
					scene = "SMMeadowTreeBridge",
					amount = 2
				},
				{
					scene = "SMMeadowBloatOatIsle",
					amount = 3
				},
				{
					scene = "SMMeadowOasis",
					amount = 2
				},
				{
					dungeon = "MeadowArea"
				},
				{
					dungeon = "MeadowAreaBig"
				}
			}
		}
	},
	Meat = {
		[0] = {
			drop = {
				{
					entity = {
						id = "Cow",
						variation = 0
					},
					chance = 1.0,
					chanceAtLeastOne = 1.0,
					amount = 1,
					multiplayerScaling = 0.0,
					notes = {}
				},
				{
					entity = {
						id = "Goat",
						variation = 0
					},
					chance = 1.0,
					chanceAtLeastOne = 1.0,
					amount = 1,
					multiplayerScaling = 0.0,
					notes = {}
				},
				{
					entity = {
						id = "RolyPoly",
						variation = 0
					},
					chance = 1.0,
					chanceAtLeastOne = 1.0,
					amount = 1,
					multiplayerScaling = 0.0,
					notes = {}
				},
				{
					entity = {
						id = "CowBaby",
						variation = 0
					},
					chance = 1.0,
					chanceAtLeastOne = 1.0,
					amount = 1,
					multiplayerScaling = 0.0,
					notes = {}
				},
				{
					entity = {
						id = "GoatBaby",
						variation = 0
					},
					chance = 1.0,
					chanceAtLeastOne = 1.0,
					amount = 1,
					multiplayerScaling = 0.0,
					notes = {}
				},
				{
					entity = {
						id = "RolyPolyBaby",
						variation = 0
					},
					chance = 1.0,
					chanceAtLeastOne = 1.0,
					amount = 1,
					multiplayerScaling = 0.0,
					notes = {}
				},
				{
					entity = {
						id = "Turtle",
						variation = 0
					},
					chance = 1.0,
					chanceAtLeastOne = 1.0,
					amount = 1,
					multiplayerScaling = 0.0,
					notes = {}
				},
				{
					entity = {
						id = "TurtleBaby",
						variation = 0
					},
					chance = 1.0,
					chanceAtLeastOne = 1.0,
					amount = 1,
					multiplayerScaling = 0.0,
					notes = {}
				},
				{
					entity = {
						id = "Dodo",
						variation = 0
					},
					chance = 1.0,
					chanceAtLeastOne = 1.0,
					amount = 1,
					multiplayerScaling = 0.0,
					notes = {}
				},
				{
					entity = {
						id = "DodoBaby",
						variation = 0
					},
					chance = 1.0,
					chanceAtLeastOne = 1.0,
					amount = 1,
					multiplayerScaling = 0.0,
					notes = {}
				},
				{
					entity = {
						id = "CamelBaby",
						variation = 0
					},
					chance = 1.0,
					chanceAtLeastOne = 1.0,
					amount = 1,
					multiplayerScaling = 0.0,
					notes = {}
				},
				{
					notes = {},
					chance = 0.75,
					chanceAtLeastOne = 0.875,
					amount = { 1, 2 },
					rolls = { 1, 2 },
					entity = {
						id = "CrystalBigSnail",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.267,
					chanceAtLeastOne = 0.3725,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "WormSegment",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.2899,
					chanceAtLeastOne = 0.4016,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "ClayWormSegment",
						variation = 0
					}
				}
			}
		}
	},
	MechanicalArm = {
		[0] = {
			loot = {
				{
					notes = {},
					chance = 0.0121,
					chanceAtLeastOne = 0.0418,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "LockedScarletChest",
						variation = 0
					}
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0072,
					chanceAtLeastOne = 0.0072,
					amount = 1,
					rolls = 1,
					entity = {
						id = "AncientGolem",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.005,
					chanceAtLeastOne = 0.0074,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "NatureWoodenDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0058,
					chanceAtLeastOne = 0.0201,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "NatureWoodenDestructible",
						variation = 1
					}
				}
			},
			lootScene = {
				{
					notes = {},
					chance = 0.0121,
					chanceAtLeastOne = 0.0418,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "IronChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneStone" }
				},
				{
					notes = {},
					chance = 0.0121,
					chanceAtLeastOne = 0.0418,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "InventoryAncientChest",
						variation = 1
					},
					scenes = { "MelodyMuralSceneStone2" }
				}
			}
		}
	},
	MechanicalPart = {
		[0] = {
			lootScene = {
				{
					notes = {},
					chance = 0.0673,
					chanceAtLeastOne = 0.2691,
					amount = { 3, 6 },
					rolls = { 4, 5 },
					entity = {
						id = "InventoryChest",
						variation = 0
					},
					dungeons = { "BridgeArea", "WoodRoom" },
					scenes = { "AbandonedCampScene", "ClayHiddenChest", "SmallIslands", "TurfHiddenChest" }
				},
				{
					notes = {},
					chance = 0.036,
					chanceAtLeastOne = 0.1364,
					amount = { 3, 6 },
					rolls = { 3, 5 },
					entity = {
						id = "InventoryLarvaHiveChest",
						variation = 0
					},
					dungeons = { "LarvaHiveBossDungeon", "SmallLarvaHiveDungeon" },
					scenes = { "MelodyMuralSceneClay2" }
				},
				{
					notes = {},
					chance = 0.0831,
					chanceAtLeastOne = 0.3793,
					amount = { 3, 6 },
					rolls = { 4, 7 },
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					dungeons = { "BigCityDungeon1", "BigCityDungeon2", "BigCityDungeon3", "CityDungeon" },
					scenes = { "CitySewers", "CityStore", "SMBrokenCityIsle", "SMCityArchive", "SMLoneCityIsland" }
				},
				{
					notes = {},
					chance = 0.0683,
					chanceAtLeastOne = 0.2463,
					amount = { 2, 3 },
					rolls = { 3, 5 },
					entity = {
						id = "InventorySeaBiomeChest",
						variation = 0
					},
					dungeons = { "SeaIslands", "SeaWallsWithChest" },
					scenes = { "SMSeaCampIsland1", "SMSeaCampIsland2", "SMSeaCampIsland4", "SMSeaCampIsland6", "SMSeaOasis", "SMSurfaceCoralIsland" }
				},
				{
					notes = {},
					chance = 0.0599,
					chanceAtLeastOne = 0.2426,
					amount = { 3, 6 },
					rolls = { 3, 6 },
					entity = {
						id = "InventoryDesertBiomeChest",
						variation = 0
					},
					dungeons = { "DesertBridgeArea", "DesertTempleDungeon", "DesertTempleDungeon2" },
					scenes = { "DesertMaze1", "DesertMaze2", "DesertMaze4", "MelodyMuralSceneDesert2", "SMTempleTrapRoom1", "SMTreasureTemple" }
				},
				{
					notes = {},
					chance = 0.0694,
					chanceAtLeastOne = 0.2767,
					amount = { 3, 6 },
					rolls = { 3, 6 },
					entity = {
						id = "InventoryLavaChest",
						variation = 0
					},
					dungeons = { "AncientForgeDungeon", "LavaDungeon", "LavaSlimeBossDungeon" },
					scenes = { "LavaMineScene3", "SMLavaBoulderMine1" }
				},
				{
					notes = {},
					chance = 0.1236,
					chanceAtLeastOne = 0.3699,
					amount = { 3, 6 },
					rolls = { 3, 4 },
					entity = {
						id = "IronChest",
						variation = 0
					},
					dungeons = { "ShamanBossRoom", "StoneBridgeArea" }
				},
				{
					notes = {},
					chance = 0.0487,
					chanceAtLeastOne = 0.2012,
					amount = { 3, 6 },
					rolls = { 3, 6 },
					entity = {
						id = "InventoryChest",
						variation = 0
					},
					scenes = { "Farmhouse5", "SMAzeosBrokenBridge" }
				},
				{
					notes = {},
					chance = 0.0487,
					chanceAtLeastOne = 0.2012,
					amount = { 3, 6 },
					rolls = { 3, 6 },
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					scenes = { "TempleNature2", "TempleNature4" }
				},
				{
					notes = {},
					chance = 0.0831,
					chanceAtLeastOne = 0.3793,
					amount = { 3, 6 },
					rolls = { 4, 7 },
					entity = {
						id = "BossChest",
						variation = 0
					},
					scenes = { "CityHall" }
				},
				{
					notes = {},
					chance = 0.1212,
					chanceAtLeastOne = 0.3637,
					amount = { 3, 6 },
					rolls = { 3, 4 },
					entity = {
						id = "IronChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneStone" }
				},
				{
					notes = {},
					chance = 0.1212,
					chanceAtLeastOne = 0.3637,
					amount = { 3, 6 },
					rolls = { 3, 4 },
					entity = {
						id = "InventoryAncientChest",
						variation = 1
					},
					scenes = { "MelodyMuralSceneStone2" }
				},
				{
					notes = {},
					chance = 0.1236,
					chanceAtLeastOne = 0.3699,
					amount = { 3, 6 },
					rolls = { 3, 4 },
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneDirt", "MelodyMuralSceneDirt2" }
				},
				{
					notes = {},
					chance = 0.1236,
					chanceAtLeastOne = 0.3699,
					amount = { 3, 6 },
					rolls = { 3, 4 },
					entity = {
						id = "CopperChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneClay" }
				},
				{
					notes = {},
					chance = 0.1217,
					chanceAtLeastOne = 0.4048,
					amount = { 3, 6 },
					rolls = { 3, 5 },
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneNature" }
				},
				{
					notes = {},
					chance = 0.1217,
					chanceAtLeastOne = 0.4048,
					amount = { 3, 6 },
					rolls = { 3, 5 },
					entity = {
						id = "InventoryMoldDungeonChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneNature2" }
				},
				{
					notes = {},
					chance = 0.1634,
					chanceAtLeastOne = 0.4644,
					amount = { 3, 6 },
					rolls = { 3, 4 },
					entity = {
						id = "InventorySeaBiomeChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneSea" }
				},
				{
					notes = {},
					chance = 0.1634,
					chanceAtLeastOne = 0.4644,
					amount = { 3, 6 },
					rolls = { 3, 4 },
					entity = {
						id = "OctarineChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneSea2" }
				}
			},
			loot = {
				{
					notes = {},
					chance = 0.1091,
					chanceAtLeastOne = 0.3325,
					amount = { 3, 6 },
					rolls = { 3, 4 },
					entity = {
						id = "LockedCopperChest",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.1236,
					chanceAtLeastOne = 0.3699,
					amount = { 3, 6 },
					rolls = { 3, 4 },
					entity = {
						id = "LockedIronChest",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.1212,
					chanceAtLeastOne = 0.3637,
					amount = { 3, 6 },
					rolls = { 3, 4 },
					entity = {
						id = "LockedScarletChest",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.1217,
					chanceAtLeastOne = 0.4048,
					amount = { 3, 6 },
					rolls = { 3, 5 },
					entity = {
						id = "LockedOctarineChest",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.1634,
					chanceAtLeastOne = 0.4644,
					amount = { 3, 6 },
					rolls = { 3, 4 },
					entity = {
						id = "LockedGalaxiteChest",
						variation = 0
					}
				},
				{
					notes = { "EventTerminal" },
					chance = 0.1613,
					chanceAtLeastOne = 0.41,
					amount = { 2, 3 },
					rolls = 3,
					entity = {
						id = "AlienChest",
						variation = 0
					}
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.1106,
					chanceAtLeastOne = 0.4433,
					amount = { 1, 2 },
					rolls = 5,
					entity = {
						id = "BossLarva",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0517,
					chanceAtLeastOne = 0.233,
					amount = { 1, 2 },
					rolls = 5,
					entity = {
						id = "SlimeBoss",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0748,
					chanceAtLeastOne = 0.3221,
					amount = { 2, 4 },
					rolls = 5,
					entity = {
						id = "PoisonSlimeBoss",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0764,
					chanceAtLeastOne = 0.328,
					amount = { 2, 4 },
					rolls = 5,
					entity = {
						id = "SlipperySlimeBoss",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0531,
					chanceAtLeastOne = 0.0531,
					amount = 1,
					rolls = 1,
					entity = {
						id = "Caveling",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0494,
					chanceAtLeastOne = 0.0494,
					amount = 1,
					rolls = 1,
					entity = {
						id = "CavelingShaman",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0493,
					chanceAtLeastOne = 0.0961,
					amount = 1,
					rolls = { 1, 3 },
					entity = {
						id = "CavelingBrute",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0645,
					chanceAtLeastOne = 0.0645,
					amount = 1,
					rolls = 1,
					entity = {
						id = "CavelingScholar",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0718,
					chanceAtLeastOne = 0.0718,
					amount = 1,
					rolls = 1,
					entity = {
						id = "AncientGolem",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.157,
					chanceAtLeastOne = 0.5743,
					amount = { 4, 7 },
					rolls = 5,
					entity = {
						id = "ShamanBoss",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.2896,
					chanceAtLeastOne = 0.2896,
					amount = 1,
					rolls = 1,
					entity = {
						id = "OrbitalTurret",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0531,
					chanceAtLeastOne = 0.0531,
					amount = 1,
					rolls = 1,
					entity = {
						id = "CavelingMerchant",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0531,
					chanceAtLeastOne = 0.0531,
					amount = 1,
					rolls = 1,
					entity = {
						id = "SlimeMerchant",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0531,
					chanceAtLeastOne = 0.0531,
					amount = 1,
					rolls = 1,
					entity = {
						id = "FishingMerchant",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0531,
					chanceAtLeastOne = 0.0531,
					amount = 1,
					rolls = 1,
					entity = {
						id = "CrystalMerchant",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0696,
					chanceAtLeastOne = 0.1025,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "AncientDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.159,
					chanceAtLeastOne = 0.4545,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "LargeAncientDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.1887,
					chanceAtLeastOne = 0.1887,
					amount = { 2, 3 },
					rolls = 1,
					entity = {
						id = "DiggingSpotLava",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0311,
					chanceAtLeastOne = 0.0463,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "SlimeDestructMedium",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0311,
					chanceAtLeastOne = 0.0463,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "SlimeDestructLarge",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0445,
					chanceAtLeastOne = 0.066,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "WoodenDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0356,
					chanceAtLeastOne = 0.119,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "WoodenDestructible",
						variation = 1
					}
				},
				{
					notes = {},
					chance = 0.0497,
					chanceAtLeastOne = 0.0736,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "NatureWoodenDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.058,
					chanceAtLeastOne = 0.1886,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "NatureWoodenDestructible",
						variation = 1
					}
				},
				{
					notes = {},
					chance = 0.0115,
					chanceAtLeastOne = 0.0115,
					amount = { 1, 4 },
					rolls = 1,
					entity = {
						id = "CavelingPot",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0398,
					chanceAtLeastOne = 0.0398,
					amount = 1,
					rolls = 1,
					entity = {
						id = "CityDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0428,
					chanceAtLeastOne = 0.1035,
					amount = 1,
					rolls = { 2, 3 },
					entity = {
						id = "LargeCityDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0118,
					chanceAtLeastOne = 0.0118,
					amount = 1,
					rolls = 1,
					entity = {
						id = "LavaWoodenDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0393,
					chanceAtLeastOne = 0.131,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "LavaWoodenDestructible",
						variation = 1
					}
				},
				{
					notes = {},
					chance = 0.0118,
					chanceAtLeastOne = 0.0118,
					amount = 1,
					rolls = 1,
					entity = {
						id = "DesertTempleDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0467,
					chanceAtLeastOne = 0.1542,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "LargeDesertTempleDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0431,
					chanceAtLeastOne = 0.1043,
					amount = { 1, 4 },
					rolls = { 2, 3 },
					entity = {
						id = "LargePassageDestructible",
						variation = 0
					}
				}
			},
			merchant = {
				{
					id = "CavelingMerchant",
					variation = 0,
					stock = 5,
					requirement = "CoreActivated"
				}
			}
		}
	},
	MediumFishPouch = {
		[0] = {
			crafting = {
				{
					station = "PouchWorkbench",
					amount = 1
				}
			}
		}
	},
	MediumOreAndBlockPouch = {
		[0] = {
			crafting = {
				{
					station = "PouchWorkbench",
					amount = 1
				}
			}
		}
	},
	MediumSeedAndCropsPouch = {
		[0] = {
			crafting = {
				{
					station = "PouchWorkbench",
					amount = 1
				}
			}
		}
	},
	MediumValuablePouch = {
		[0] = {
			crafting = {
				{
					station = "PouchWorkbench",
					amount = 1
				}
			}
		}
	},
	MelodyListenerMuralClay = {
		[0] = {
			plunder = {
				{
					scene = "MelodyMuralSceneClay2",
					amount = 1
				},
				{
					scene = "MelodyMuralSceneClay",
					amount = 1
				}
			}
		}
	},
	MelodyListenerMuralDesert = {
		[0] = {
			plunder = {
				{
					scene = "MelodyMuralSceneDesert",
					amount = 1
				},
				{
					scene = "MelodyMuralSceneDesert2",
					amount = 1
				}
			}
		}
	},
	MelodyListenerMuralDirt = {
		[0] = {
			plunder = {
				{
					scene = "MelodyMuralSceneDirt",
					amount = 1
				},
				{
					scene = "MelodyMuralSceneDirt2",
					amount = 1
				}
			}
		}
	},
	MelodyListenerMuralNature = {
		[0] = {
			plunder = {
				{
					scene = "MelodyMuralSceneNature",
					amount = 1
				},
				{
					scene = "MelodyMuralSceneNature2",
					amount = 1
				}
			}
		}
	},
	MelodyListenerMuralSea = {
		[0] = {
			plunder = {
				{
					scene = "MelodyMuralSceneSea",
					amount = 1
				},
				{
					scene = "MelodyMuralSceneSea2",
					amount = 1
				}
			}
		}
	},
	MelodyListenerMuralStone = {
		[0] = {
			plunder = {
				{
					scene = "MelodyMuralSceneStone",
					amount = 1
				},
				{
					scene = "MelodyMuralSceneStone2",
					amount = 1
				}
			}
		}
	},
	MeltingCrystalRing = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.031,
					chanceAtLeastOne = 0.1457,
					amount = 1,
					rolls = 5,
					guaranteedChance = 0.0952,
					guaranteedChanceAtLeastOne = 0.0952,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "SlimeBoss",
						variation = 0
					}
				}
			}
		}
	},
	MeteorRock = {
		[0] = {
			plunder = {
				{
					scene = "MeteorRock",
					amount = 1
				}
			}
		}
	},
	MeteorStaff = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.067,
					chanceAtLeastOne = 0.3404,
					amount = 1,
					rolls = 6,
					guaranteedChance = 0.2105,
					guaranteedChanceAtLeastOne = 0.2105,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "GiantCicadaBoss",
						variation = 0
					}
				}
			},
			lootScene = {
				{
					notes = {},
					chance = 0.0147,
					chanceAtLeastOne = 0.0434,
					amount = 1,
					rolls = 3,
					entity = {
						id = "PassageChest",
						variation = 0
					},
					scenes = { "CultistCicadaStudyRoom" }
				}
			}
		}
	},
	MeteorStaffLesser = {
		[0] = {
			loot = {
				{
					notes = {},
					chance = 0.0121,
					chanceAtLeastOne = 0.0418,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "LockedScarletChest",
						variation = 0
					}
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0078,
					chanceAtLeastOne = 0.0078,
					amount = 1,
					rolls = 1,
					entity = {
						id = "PoisonSlimeBlob",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.02,
					chanceAtLeastOne = 0.0958,
					amount = 1,
					rolls = 5,
					guaranteedChance = 0.0851,
					guaranteedChanceAtLeastOne = 0.0851,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "PoisonSlimeBoss",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0078,
					chanceAtLeastOne = 0.0078,
					amount = 1,
					rolls = 1,
					entity = {
						id = "PoisonSlimeDestructSmall",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0078,
					chanceAtLeastOne = 0.0078,
					amount = 1,
					rolls = 1,
					entity = {
						id = "PoisonSlimeDestructMedium",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0078,
					chanceAtLeastOne = 0.0078,
					amount = 1,
					rolls = 1,
					entity = {
						id = "PoisonSlimeDestructLarge",
						variation = 0
					}
				}
			},
			lootScene = {
				{
					notes = {},
					chance = 0.0121,
					chanceAtLeastOne = 0.0418,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "IronChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneStone" }
				},
				{
					notes = {},
					chance = 0.0121,
					chanceAtLeastOne = 0.0418,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "InventoryAncientChest",
						variation = 1
					},
					scenes = { "MelodyMuralSceneStone2" }
				}
			}
		}
	},
	MildewLeaf = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0036,
					chanceAtLeastOne = 0.0036,
					amount = 1,
					rolls = 1,
					entity = {
						id = "MoldDestructible",
						variation = 0
					}
				}
			}
		}
	},
	Milk = {
		[0] = {
			cattleProduce = {
				{
					station = "Cow",
					amount = 1,
					entityAmount = 2
				}
			}
		}
	},
	Mimite = {
		[0] = {
			naturalSpawn = {
				initial = true,
				respawn = true
			},
			plunder = {
				{
					scene = "IntactCryoPodScene",
					amount = 3
				},
				{
					scene = "DamagedCryoPodScene",
					amount = 5
				},
				{
					scene = "CryoPodGatheringScene",
					amount = 4
				},
				{
					scene = "AlienRingRoom3",
					amount = 4
				},
				{
					scene = "RadiationCrystalMaze",
					amount = 14
				},
				{
					dungeon = "CrystalForest"
				},
				{
					dungeon = "CrystalAreaWithCustomScenes"
				}
			}
		}
	},
	MimiteTrophy = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0099,
					chanceAtLeastOne = 0.0099,
					amount = 1,
					rolls = 1,
					entity = {
						id = "Mimite",
						variation = 0
					}
				}
			}
		}
	},
	Minecart = {
		[0] = {
			crafting = {
				{
					station = "RailwayForge",
					amount = 1
				}
			},
			plunder = {
				{
					scene = "Railways1",
					amount = 1
				},
				{
					scene = "Railways6",
					amount = 1
				},
				{
					scene = "Railways10",
					amount = 1
				},
				{
					scene = "LavaMineScene3",
					amount = 1
				}
			}
		}
	},
	MinerBreastArmor = {
		[0] = {
			lootScene = {
				{
					notes = {},
					chance = 0.0104,
					chanceAtLeastOne = 0.046,
					amount = 1,
					rolls = { 3, 6 },
					entity = {
						id = "InventoryLavaChest",
						variation = 0
					},
					dungeons = { "AncientForgeDungeon", "LavaDungeon", "LavaSlimeBossDungeon" },
					scenes = { "LavaMineScene3", "SMLavaBoulderMine1" }
				},
				{
					notes = {},
					chance = 0.0008,
					chanceAtLeastOne = 0.0029,
					amount = 1,
					rolls = { 3, 4 },
					guaranteedChance = 0.0385,
					guaranteedChanceAtLeastOne = 0.0385,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "InventorySeaBiomeChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneSea" }
				},
				{
					notes = {},
					chance = 0.0008,
					chanceAtLeastOne = 0.0029,
					amount = 1,
					rolls = { 3, 4 },
					guaranteedChance = 0.0385,
					guaranteedChanceAtLeastOne = 0.0385,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "OctarineChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneSea2" }
				}
			},
			loot = {
				{
					notes = {},
					chance = 0.0008,
					chanceAtLeastOne = 0.0029,
					amount = 1,
					rolls = { 3, 4 },
					guaranteedChance = 0.0385,
					guaranteedChanceAtLeastOne = 0.0385,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "LockedGalaxiteChest",
						variation = 0
					}
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0472,
					chanceAtLeastOne = 0.0472,
					amount = 1,
					rolls = 1,
					entity = {
						id = "DiggingSpotLava",
						variation = 0
					}
				}
			}
		}
	},
	MinerHelm = {
		[0] = {
			lootScene = {
				{
					notes = {},
					chance = 0.0069,
					chanceAtLeastOne = 0.0309,
					amount = 1,
					rolls = { 3, 6 },
					entity = {
						id = "InventoryLavaChest",
						variation = 0
					},
					dungeons = { "AncientForgeDungeon", "LavaDungeon", "LavaSlimeBossDungeon" },
					scenes = { "LavaMineScene3", "SMLavaBoulderMine1" }
				}
			},
			fishing = {
				{
					biomes = {},
					liquids = { "Lava" },
					type = "Loot",
					chance = 0.0053
				}
			}
		}
	},
	MinerPantsArmor = {
		[0] = {
			lootScene = {
				{
					notes = {},
					chance = 0.0104,
					chanceAtLeastOne = 0.046,
					amount = 1,
					rolls = { 3, 6 },
					entity = {
						id = "InventoryLavaChest",
						variation = 0
					},
					dungeons = { "AncientForgeDungeon", "LavaDungeon", "LavaSlimeBossDungeon" },
					scenes = { "LavaMineScene3", "SMLavaBoulderMine1" }
				},
				{
					notes = {},
					chance = 0.0008,
					chanceAtLeastOne = 0.0029,
					amount = 1,
					rolls = { 3, 4 },
					guaranteedChance = 0.0385,
					guaranteedChanceAtLeastOne = 0.0385,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "InventorySeaBiomeChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneSea" }
				},
				{
					notes = {},
					chance = 0.0008,
					chanceAtLeastOne = 0.0029,
					amount = 1,
					rolls = { 3, 4 },
					guaranteedChance = 0.0385,
					guaranteedChanceAtLeastOne = 0.0385,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "OctarineChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneSea2" }
				}
			},
			loot = {
				{
					notes = {},
					chance = 0.0008,
					chanceAtLeastOne = 0.0029,
					amount = 1,
					rolls = { 3, 4 },
					guaranteedChance = 0.0385,
					guaranteedChanceAtLeastOne = 0.0385,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "LockedGalaxiteChest",
						variation = 0
					}
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0472,
					chanceAtLeastOne = 0.0472,
					amount = 1,
					rolls = 1,
					entity = {
						id = "DiggingSpotLava",
						variation = 0
					}
				}
			}
		}
	},
	MinionDetonator = {
		[0] = {
			loot = {
				{
					notes = {},
					chance = 0.0024,
					chanceAtLeastOne = 0.0085,
					amount = 1,
					rolls = { 3, 4 },
					guaranteedChance = 0.068,
					guaranteedChanceAtLeastOne = 0.068,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "LockedScarletChest",
						variation = 0
					}
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.067,
					chanceAtLeastOne = 0.3404,
					amount = 1,
					rolls = 6,
					guaranteedChance = 0.2105,
					guaranteedChanceAtLeastOne = 0.2105,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "GiantCicadaBoss",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0137,
					chanceAtLeastOne = 0.0137,
					amount = 1,
					rolls = 1,
					entity = {
						id = "DiggingSpotDesert",
						variation = 0
					}
				}
			},
			lootScene = {
				{
					notes = {},
					chance = 0.0024,
					chanceAtLeastOne = 0.0085,
					amount = 1,
					rolls = { 3, 4 },
					guaranteedChance = 0.068,
					guaranteedChanceAtLeastOne = 0.068,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "IronChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneStone" }
				},
				{
					notes = {},
					chance = 0.0024,
					chanceAtLeastOne = 0.0085,
					amount = 1,
					rolls = { 3, 4 },
					guaranteedChance = 0.068,
					guaranteedChanceAtLeastOne = 0.068,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "InventoryAncientChest",
						variation = 1
					},
					scenes = { "MelodyMuralSceneStone2" }
				},
				{
					notes = {},
					chance = 0.0147,
					chanceAtLeastOne = 0.0434,
					amount = 1,
					rolls = 3,
					entity = {
						id = "PassageChest",
						variation = 0
					},
					scenes = { "CultistCicadaStudyRoom" }
				}
			}
		}
	},
	MinionPotion = {
		[0] = {
			crafting = {
				{
					station = "AlchemyTable",
					amount = 1
				}
			}
		}
	},
	MoldCicada = {
		[0] = {
			plunder = {
				{
					scene = "MoldDungeonMainTemple",
					amount = 1
				}
			}
		}
	},
	MoldCicadaWithoutSickle = {
		[0] = {
			drop = {
				{
					entity = {
						id = "MoldCicada",
						variation = 0
					},
					chance = 1.0,
					chanceAtLeastOne = 1.0,
					amount = 1,
					multiplayerScaling = 0.0,
					notes = {}
				}
			}
		}
	},
	MoldDestructible = {
		[0] = {
			plunder = {
				{
					scene = "InfestedFarm",
					amount = 7
				},
				{
					scene = "MoldDungeonMainTemple",
					amount = 34
				},
				{
					scene = "MoldTemple1",
					amount = 12
				},
				{
					scene = "MoldTemple2",
					amount = 4
				},
				{
					scene = "MelodyMuralSceneNature2",
					amount = 5
				},
				{
					scene = "MoldChasmScene",
					amount = 10
				},
				{
					scene = "MoldGrassPatchScene",
					amount = 16
				},
				{
					scene = "MoldVillageScene",
					amount = 6
				},
				{
					scene = "SMMoldOasis",
					amount = 9
				},
				{
					scene = "SMMoldWellCircle",
					amount = 28
				},
				{
					scene = "SMMoldGarden",
					amount = 11
				},
				{
					dungeon = "MoldDungeon0"
				},
				{
					dungeon = "MoldDungeonMain0"
				}
			}
		}
	},
	MoldDew = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0036,
					chanceAtLeastOne = 0.0036,
					amount = 1,
					rolls = 1,
					entity = {
						id = "MoldDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0275,
					chanceAtLeastOne = 0.0409,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "LargeMoldDestructible",
						variation = 0
					}
				}
			}
		}
	},
	MoldPillar = {
		[0] = {
			plunder = {
				{
					scene = "MoldDungeonMainTemple",
					amount = 24
				},
				{
					scene = "MoldTemple1",
					amount = 4
				},
				{
					scene = "MelodyMuralSceneNature2",
					amount = 4
				},
				{
					scene = "MoldEggScene",
					amount = 6
				},
				{
					scene = "MoldVillageScene",
					amount = 4
				},
				{
					scene = "SMMoldOasis",
					amount = 2
				},
				{
					scene = "SMMoldWellCircle",
					amount = 4
				},
				{
					scene = "SMMoldGarden",
					amount = 5
				},
				{
					dungeon = "MoldDungeon0"
				},
				{
					dungeon = "MoldDungeonMain0"
				}
			}
		}
	},
	MoldRing = {
		[0] = {
			lootScene = {
				{
					notes = {},
					chance = 0.0301,
					chanceAtLeastOne = 0.1418,
					amount = 1,
					rolls = { 4, 6 },
					entity = {
						id = "InventoryMoldDungeonChest",
						variation = 0
					},
					dungeons = { "MoldDungeon0", "MoldDungeonMain0" },
					scenes = { "SMMoldOasis" }
				},
				{
					notes = {},
					chance = 0.0301,
					chanceAtLeastOne = 0.1418,
					amount = 1,
					rolls = { 4, 6 },
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					scenes = { "SMMoldGarden" }
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0022,
					chanceAtLeastOne = 0.0022,
					amount = 1,
					rolls = 1,
					entity = {
						id = "InfectedCaveling",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0068,
					chanceAtLeastOne = 0.0068,
					amount = 1,
					rolls = 1,
					entity = {
						id = "MoldTentacle",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0018,
					chanceAtLeastOne = 0.0018,
					amount = 1,
					rolls = 1,
					entity = {
						id = "MoldDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0165,
					chanceAtLeastOne = 0.0246,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "LargeMoldDestructible",
						variation = 0
					}
				}
			}
		}
	},
	MoldShark = {
		[0] = {
			fishing = {
				{
					biomes = {},
					liquids = { "Mold" },
					type = "Fish",
					chance = 0.5
				}
			},
			lootScene = {
				{
					entity = {
						id = "InventoryMoldDungeonChest",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 3,
					scenes = { "MelodyMuralSceneNature2" }
				}
			}
		}
	},
	MoldShell = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0159,
					chanceAtLeastOne = 0.0842,
					amount = 1,
					rolls = { 5, 6 },
					entity = {
						id = "HydraBossNature",
						variation = 0
					}
				}
			},
			fishing = {
				{
					biomes = {},
					liquids = { "Mold" },
					type = "Loot",
					chance = 0.0173
				}
			}
		}
	},
	MoldTentacle = {
		[0] = {
			naturalSpawn = {
				initial = true,
				respawn = true
			},
			plunder = {
				{
					scene = "MelodyMuralSceneNature2",
					amount = 1
				},
				{
					dungeon = "MoldDungeon0"
				},
				{
					dungeon = "MoldDungeonMain0"
				}
			}
		}
	},
	MoldTentacleTrophy = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0068,
					chanceAtLeastOne = 0.0068,
					amount = 1,
					rolls = 1,
					entity = {
						id = "MoldTentacle",
						variation = 0
					}
				}
			}
		}
	},
	MoldTree = {
		[0] = {
			plunder = {
				{
					scene = "MoldDungeonMainTemple",
					amount = 4
				},
				{
					scene = "MelodyMuralSceneNature2",
					amount = 1
				},
				{
					scene = "MoldEggScene",
					amount = 1
				},
				{
					scene = "MoldGrassPatchScene",
					amount = 5
				},
				{
					scene = "MoldVillageScene",
					amount = 1
				},
				{
					scene = "SMMoldOasis",
					amount = 2
				},
				{
					scene = "SMMoldWellCircle",
					amount = 9
				},
				{
					scene = "SMMoldGarden",
					amount = 5
				},
				{
					dungeon = "MoldDungeon0"
				},
				{
					dungeon = "MoldDungeonMain0"
				}
			}
		}
	},
	MoldVein = {
		[0] = {
			plunder = {
				{
					scene = "InfestedFarm",
					amount = 13
				},
				{
					scene = "MoldDungeonMainTemple",
					amount = 41
				},
				{
					scene = "MoldTemple1",
					amount = 15
				},
				{
					scene = "MoldTemple2",
					amount = 12
				},
				{
					scene = "MelodyMuralSceneNature2",
					amount = 5
				},
				{
					scene = "MoldEggScene",
					amount = 11
				},
				{
					scene = "MoldChasmScene",
					amount = 23
				},
				{
					scene = "MoldGrassPatchScene",
					amount = 8
				},
				{
					scene = "MoldVillageScene",
					amount = 20
				},
				{
					scene = "SMMoldGarden",
					amount = 24
				},
				{
					dungeon = "MoldDungeon0"
				},
				{
					dungeon = "MoldDungeonMain0"
				}
			}
		}
	},
	MoldVeinNecklace = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0022,
					chanceAtLeastOne = 0.0022,
					amount = 1,
					rolls = 1,
					entity = {
						id = "InfectedCaveling",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0068,
					chanceAtLeastOne = 0.0068,
					amount = 1,
					rolls = 1,
					entity = {
						id = "MoldTentacle",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0018,
					chanceAtLeastOne = 0.0018,
					amount = 1,
					rolls = 1,
					entity = {
						id = "MoldDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0165,
					chanceAtLeastOne = 0.0246,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "LargeMoldDestructible",
						variation = 0
					}
				}
			}
		}
	},
	MoldWell = {
		[0] = {
			plunder = {
				{
					scene = "MoldDungeonMainTemple",
					amount = 4
				},
				{
					scene = "MelodyMuralSceneNature2",
					amount = 1
				},
				{
					scene = "MoldVillageScene",
					amount = 1
				},
				{
					scene = "SMMoldWellCircle",
					amount = 1
				},
				{
					scene = "SMMoldGarden",
					amount = 1
				}
			}
		}
	},
	MoldWorshipMural = {
		[0] = {
			plunder = {
				{
					scene = "MoldDungeonMainTemple",
					amount = 1
				}
			}
		}
	},
	MoldwebBreastArmor = {
		[0] = {
			lootScene = {
				{
					notes = {},
					chance = 0.0181,
					chanceAtLeastOne = 0.0872,
					amount = 1,
					rolls = { 4, 6 },
					entity = {
						id = "InventoryMoldDungeonChest",
						variation = 0
					},
					dungeons = { "MoldDungeon0", "MoldDungeonMain0" },
					scenes = { "SMMoldOasis" }
				},
				{
					notes = {},
					chance = 0.0181,
					chanceAtLeastOne = 0.0872,
					amount = 1,
					rolls = { 4, 6 },
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					scenes = { "SMMoldGarden" }
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0181,
					chanceAtLeastOne = 0.0181,
					amount = 1,
					rolls = 1,
					entity = {
						id = "MoldDestructible",
						variation = 0
					}
				}
			}
		}
	},
	MoldwebHelm = {
		[0] = {
			lootScene = {
				{
					notes = {},
					chance = 0.0181,
					chanceAtLeastOne = 0.0872,
					amount = 1,
					rolls = { 4, 6 },
					entity = {
						id = "InventoryMoldDungeonChest",
						variation = 0
					},
					dungeons = { "MoldDungeon0", "MoldDungeonMain0" },
					scenes = { "SMMoldOasis" }
				},
				{
					notes = {},
					chance = 0.0181,
					chanceAtLeastOne = 0.0872,
					amount = 1,
					rolls = { 4, 6 },
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					scenes = { "SMMoldGarden" }
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0181,
					chanceAtLeastOne = 0.0181,
					amount = 1,
					rolls = 1,
					entity = {
						id = "MoldDestructible",
						variation = 0
					}
				}
			}
		}
	},
	MoldwebPantsArmor = {
		[0] = {
			lootScene = {
				{
					notes = {},
					chance = 0.0181,
					chanceAtLeastOne = 0.0872,
					amount = 1,
					rolls = { 4, 6 },
					entity = {
						id = "InventoryMoldDungeonChest",
						variation = 0
					},
					dungeons = { "MoldDungeon0", "MoldDungeonMain0" },
					scenes = { "SMMoldOasis" }
				},
				{
					notes = {},
					chance = 0.0181,
					chanceAtLeastOne = 0.0872,
					amount = 1,
					rolls = { 4, 6 },
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					scenes = { "SMMoldGarden" }
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0181,
					chanceAtLeastOne = 0.0181,
					amount = 1,
					rolls = 1,
					entity = {
						id = "MoldDestructible",
						variation = 0
					}
				}
			}
		}
	},
	MoltenButterflyWing = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0193,
					chanceAtLeastOne = 0.0193,
					amount = 1,
					rolls = 1,
					entity = {
						id = "LavaButterfly",
						variation = 0
					}
				}
			}
		}
	},
	MoonstoneOffhand = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0309,
					chanceAtLeastOne = 0.1452,
					amount = 1,
					rolls = 5,
					guaranteedChance = 0.125,
					guaranteedChanceAtLeastOne = 0.125,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "OctopusBoss",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0222,
					chanceAtLeastOne = 0.1061,
					amount = 1,
					rolls = 5,
					entity = {
						id = "ScarabBoss",
						variation = 0
					}
				}
			}
		}
	},
	MorphaBag = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0204,
					chanceAtLeastOne = 0.0978,
					amount = 1,
					rolls = 5,
					guaranteedChance = 0.1,
					guaranteedChanceAtLeastOne = 0.1,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "SlipperySlimeBoss",
						variation = 0
					}
				}
			}
		}
	},
	MorphaChest = {
		[0] = {
			drop = {
				{
					entity = {
						id = "SlipperySlimeBoss",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					notes = {}
				}
			}
		}
	},
	MorphaRing = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0204,
					chanceAtLeastOne = 0.0978,
					amount = 1,
					rolls = 5,
					guaranteedChance = 0.1,
					guaranteedChanceAtLeastOne = 0.1,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "SlipperySlimeBoss",
						variation = 0
					}
				}
			}
		}
	},
	MorphaTrophy = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0392,
					chanceAtLeastOne = 0.1813,
					amount = 1,
					rolls = 5,
					entity = {
						id = "SlipperySlimeBoss",
						variation = 0
					}
				}
			}
		}
	},
	MucusAmoeba = {
		[0] = {
			fishing = {
				{
					biomes = { "Larva" },
					liquids = { "LarvaHive" },
					type = "Loot",
					chance = 0.0658
				}
			}
		}
	},
	Mushroom = {
		[0] = {
			naturalSpawn = {
				initial = true,
				respawn = true
			},
			drop = {
				{
					notes = {},
					chance = 0.4599,
					chanceAtLeastOne = 0.4599,
					amount = 1,
					rolls = 1,
					entity = {
						id = "MushroomEnemy",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.5305,
					chanceAtLeastOne = 0.7796,
					amount = { 3, 5 },
					rolls = 2,
					entity = {
						id = "MushroomBrute",
						variation = 0
					}
				}
			},
			plunder = {
				{
					scene = "StartScene",
					amount = 7
				},
				{
					scene = "SmallIslands",
					amount = 28
				},
				{
					scene = "ColossCicadaScene",
					amount = 5
				},
				{
					scene = "MushroomsArea",
					amount = 50
				},
				{
					scene = "DirtRuins5",
					amount = 5
				},
				{
					scene = "ClayLake",
					amount = 9
				},
				{
					scene = "DirtMushroomFarm",
					amount = 11
				},
				{
					scene = "WaypointRoomDirt",
					amount = 6
				},
				{
					scene = "StartSceneWithEasterEggItem",
					amount = 7
				}
			},
			backgroundPerks = {
				{
					background = "Chef",
					amount = 8
				}
			},
			lootScene = {
				{
					entity = {
						id = "InventoryChest",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 7,
					scenes = { "SMDirtCamp" }
				}
			}
		}
	},
	MushroomBrute = {
		[0] = {
			naturalSpawn = {
				initial = true,
				respawn = true
			}
		}
	},
	MushroomEnemy = {
		[0] = {
			naturalSpawn = {
				initial = true,
				respawn = true
			}
		}
	},
	MushroomEnemyTrophy = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0032,
					chanceAtLeastOne = 0.0032,
					amount = 1,
					rolls = 1,
					entity = {
						id = "MushroomEnemy",
						variation = 0
					}
				}
			}
		}
	},
	MushroomHelm = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0107,
					chanceAtLeastOne = 0.0107,
					amount = 1,
					rolls = 1,
					entity = {
						id = "MushroomEnemy",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0531,
					chanceAtLeastOne = 0.1033,
					amount = 1,
					rolls = 2,
					entity = {
						id = "MushroomBrute",
						variation = 0
					}
				}
			}
		}
	},
	MusicBowl = {
		[0] = {
			drop = {
				{
					notes = { "ArcheologistWallLoot" },
					chance = 0.1053,
					chanceAtLeastOne = 0.1053,
					amount = 1,
					rolls = 1,
					entity = {
						custom = "AnyWall"
					}
				}
			}
		}
	},
	MusicSheetCookServeDelicious3ItsDangerousToGoAlone = {
		[0] = {
			crafting = {
				{
					station = "MusicWorkbench",
					amount = 1
				}
			}
		}
	},
	MusicSheetCoreKeeperBaseTheme = {
		[0] = {
			crafting = {
				{
					station = "MusicWorkbench",
					amount = 1
				}
			},
			lootScene = {
				{
					entity = {
						id = "MusicSheetStand",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "SMInstrumentRoom" }
				}
			}
		}
	},
	MusicSheetHappyBirthday = {
		[0] = {
			trading = {
				{
					station = "SeasonalMerchant",
					amount = 1
				}
			}
		}
	},
	MusicSheetOwlBoyMainTheme = {
		[0] = {
			crafting = {
				{
					station = "MusicWorkbench",
					amount = 1
				}
			}
		}
	},
	MusicSheetStand = {
		[0] = {
			plunder = {
				{
					scene = "SMInstrumentRoom",
					amount = 1
				}
			},
			crafting = {
				{
					station = "MusicWorkbench",
					amount = 1
				}
			}
		}
	},
	MusicSheetStardewValleyItsABigWorldOutside = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0049,
					chanceAtLeastOne = 0.0073,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "NatureDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0091,
					chanceAtLeastOne = 0.0226,
					amount = 1,
					rolls = { 2, 3 },
					entity = {
						id = "NatureDestructible",
						variation = 1
					}
				},
				{
					notes = {},
					chance = 0.0083,
					chanceAtLeastOne = 0.0124,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "NatureWoodenDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0193,
					chanceAtLeastOne = 0.066,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "NatureWoodenDestructible",
						variation = 1
					}
				}
			}
		}
	},
	MusicSheetTerrariaJourneysBeginning = {
		[0] = {
			drop = {
				{
					entity = {
						id = "KingSlime",
						variation = 0
					},
					chance = 1.0,
					chanceAtLeastOne = 1.0,
					amount = 1,
					multiplayerScaling = 0.0,
					notes = {}
				}
			}
		}
	},
	MusicSheetValheimMeadows = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0139,
					chanceAtLeastOne = 0.0208,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "AncientDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0106,
					chanceAtLeastOne = 0.0366,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "LargeAncientDestructible",
						variation = 0
					}
				}
			}
		}
	},
	MusicWorkbench = {
		[0] = {
			crafting = {
				{
					station = "TinWorkbench",
					amount = 1
				}
			}
		}
	},
	MysteriousIdol = {
		[0] = {
			drop = {
				{
					entity = {
						id = "BossLarva",
						variation = 0
					},
					chance = 1.0,
					chanceAtLeastOne = 1.0,
					amount = 1,
					multiplayerScaling = 0.0,
					notes = {}
				}
			}
		}
	},
	NatureBones = {
		[0] = {
			plunder = {
				{
					scene = "LabyrintScene1",
					amount = 11
				},
				{
					scene = "AbandonedCampScene",
					amount = 2
				},
				{
					scene = "AncientMaze",
					amount = 14
				},
				{
					scene = "Barn1",
					amount = 1
				},
				{
					scene = "Barn2",
					amount = 1
				},
				{
					scene = "StoneMaze",
					amount = 63
				},
				{
					scene = "CitySewers",
					amount = 5
				},
				{
					scene = "ShrineMuralScene",
					amount = 1
				},
				{
					scene = "DirtFishingLake",
					amount = 2
				},
				{
					scene = "SMNatureOasis",
					amount = 2
				},
				{
					scene = "SMInstrumentRoom",
					amount = 2
				},
				{
					scene = "BirdBossArena",
					amount = 8
				},
				{
					scene = "BirdBossRoom1",
					amount = 2
				},
				{
					scene = "BirdBossRoom2",
					amount = 2
				},
				{
					dungeon = "BirdBossRoom"
				}
			}
		}
	},
	NatureCavelingMoss = {
		[0] = {
			naturalSpawn = {
				initial = true
			},
			drop = {
				{
					notes = {},
					chance = 0.0397,
					chanceAtLeastOne = 0.0397,
					amount = 1,
					rolls = 1,
					entity = {
						id = "CavelingGardener",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0298,
					chanceAtLeastOne = 0.0298,
					amount = 1,
					rolls = 1,
					entity = {
						id = "CavelingHunter",
						variation = 0
					}
				}
			},
			plunder = {
				{
					scene = "MoldGrassPatchScene",
					amount = 12
				},
				{
					scene = "SMScarletCamp",
					amount = 13
				},
				{
					scene = "SMInstrumentRoom",
					amount = 18
				}
			}
		}
	},
	NatureCicadaEnemy = {
		[0] = {
			plunder = {
				{
					scene = "CicadaNatureBurrowScene",
					amount = 1
				}
			}
		}
	},
	NatureCicadaSummoningItem = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0159,
					chanceAtLeastOne = 0.0159,
					amount = 1,
					rolls = 1,
					entity = {
						id = "CavelingGardener",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.3205,
					chanceAtLeastOne = 0.3205,
					amount = 1,
					rolls = 1,
					entity = {
						id = "NatureCicadaEnemy",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0146,
					chanceAtLeastOne = 0.0218,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "NatureDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0182,
					chanceAtLeastOne = 0.0448,
					amount = 1,
					rolls = { 2, 3 },
					entity = {
						id = "NatureDestructible",
						variation = 1
					}
				},
				{
					notes = {},
					chance = 0.0169,
					chanceAtLeastOne = 0.0169,
					amount = 1,
					rolls = 1,
					entity = {
						id = "GreenDesertDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0161,
					chanceAtLeastOne = 0.0399,
					amount = 1,
					rolls = { 2, 3 },
					entity = {
						id = "GreenLargeDesertDestructible",
						variation = 0
					}
				}
			}
		}
	},
	NatureDestructible = {
		[0] = {
			naturalSpawn = {
				initial = true
			},
			plunder = {
				{
					scene = "AncientGiantScene",
					amount = 10
				},
				{
					scene = "ChildCavelingsSceneGrave",
					amount = 9
				},
				{
					scene = "AbyssHome",
					amount = 3
				},
				{
					scene = "RuinMeadow",
					amount = 24
				},
				{
					scene = "CavelingFarm",
					amount = 5
				},
				{
					scene = "Field3",
					amount = 3
				},
				{
					scene = "Pond3",
					amount = 7
				},
				{
					scene = "TempleNature3",
					amount = 8
				},
				{
					scene = "TempleNature4",
					amount = 8
				},
				{
					scene = "TempleAddition2",
					amount = 3
				},
				{
					scene = "InfestedFarm",
					amount = 7
				},
				{
					scene = "PoisonSlimeBossScene",
					amount = 29
				},
				{
					scene = "BotanicGarden",
					amount = 4
				},
				{
					scene = "CityPlaza",
					amount = 7
				},
				{
					scene = "FishingMerchantScene",
					amount = 4
				},
				{
					scene = "SprinklerFarmScene",
					amount = 1
				},
				{
					scene = "VictoriaJungleTree",
					amount = 18
				},
				{
					scene = "SMAbandonedCherryHut",
					amount = 8
				},
				{
					scene = "WaypointRoomNature",
					amount = 3
				},
				{
					scene = "SMAzeosBrokenBridge",
					amount = 4
				},
				{
					scene = "SMScarletBoulderScene",
					amount = 6
				},
				{
					scene = "SMScarletCamp",
					amount = 7
				},
				{
					scene = "SMCherryPatch",
					amount = 1
				},
				{
					scene = "SMMeadowSpiral",
					amount = 3
				},
				{
					scene = "SMMoldWellCircle",
					amount = 28
				},
				{
					scene = "SMNatureEggHut",
					amount = 6
				},
				{
					scene = "SMTempleGardenRoom",
					amount = 7
				},
				{
					scene = "SMInstrumentRoom",
					amount = 6
				},
				{
					scene = "SMNatureWell",
					amount = 4
				},
				{
					dungeon = "NatureCavelingArea"
				},
				{
					dungeon = "CustomFarm"
				},
				{
					dungeon = "NatureTemple"
				},
				{
					dungeon = "BirdBossRoom"
				}
			}
		},
		[1] = {
			naturalSpawn = {
				initial = true
			},
			plunder = {
				{
					scene = "AncientGiantScene",
					amount = 1
				},
				{
					scene = "RuinMeadow",
					amount = 5
				},
				{
					scene = "Field3",
					amount = 1
				},
				{
					scene = "InfestedFarm",
					amount = 1
				},
				{
					scene = "BotanicGarden",
					amount = 1
				},
				{
					scene = "MelodyMuralSceneNature",
					amount = 1
				},
				{
					scene = "SprinklerFarmScene",
					amount = 1
				},
				{
					scene = "VictoriaJungleTree",
					amount = 5
				},
				{
					scene = "SMAbandonedCherryHut",
					amount = 1
				},
				{
					scene = "SMAzeosBrokenBridge",
					amount = 2
				},
				{
					scene = "SMScarletBoulderScene",
					amount = 1
				},
				{
					scene = "SMScarletCamp",
					amount = 1
				},
				{
					scene = "SMMoldWellCircle",
					amount = 5
				},
				{
					scene = "SMInstrumentRoom",
					amount = 1
				}
			}
		}
	},
	NatureGemstone = {
		[0] = {
			lootScene = {
				{
					notes = {},
					chance = 0.0271,
					chanceAtLeastOne = 0.1041,
					amount = 1,
					rolls = 4,
					guaranteedChance = 0.1481,
					guaranteedChanceAtLeastOne = 0.1481,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "PassageChest",
						variation = 0
					},
					dungeons = { "HydraCultDungeon" }
				},
				{
					notes = {},
					chance = 0.0271,
					chanceAtLeastOne = 0.1041,
					amount = 1,
					rolls = 4,
					entity = {
						id = "PassageChest",
						variation = 0
					},
					dungeons = { "HydraCultDungeon" }
				},
				{
					entity = {
						id = "SolariteChest",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 3,
					scenes = { "RadiationCrystalMaze2" }
				},
				{
					notes = {},
					chance = 0.0021,
					chanceAtLeastOne = 0.0063,
					amount = 1,
					rolls = 3,
					guaranteedChance = 0.3333,
					guaranteedChanceAtLeastOne = 0.3333,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "PassageChest",
						variation = 0
					},
					scenes = { "CultistCicadaStudyRoom" }
				},
				{
					notes = {},
					chance = 0.0385,
					chanceAtLeastOne = 0.1452,
					amount = 1,
					rolls = 4,
					guaranteedChance = 0.2051,
					guaranteedChanceAtLeastOne = 0.2051,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "PassageChest",
						variation = 0
					},
					scenes = { "OasisGrassTemple", "OasisGrassTempleAlt", "OasisHouse", "OasisHouseAlt" }
				},
				{
					notes = {},
					chance = 0.0385,
					chanceAtLeastOne = 0.1452,
					amount = 1,
					rolls = 4,
					entity = {
						id = "PassageChest",
						variation = 0
					},
					scenes = { "OasisGrassTemple", "OasisGrassTempleAlt", "OasisHouse", "OasisHouseAlt" }
				}
			},
			drop = {
				{
					entity = {
						id = "HydraBossNature",
						variation = 0
					},
					chance = 1.0,
					chanceAtLeastOne = 1.0,
					amount = 2,
					multiplayerScaling = 0.7,
					notes = {}
				},
				{
					notes = {},
					chance = 0.0297,
					chanceAtLeastOne = 0.0297,
					amount = 1,
					rolls = 1,
					entity = {
						id = "Mimite",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.1317,
					chanceAtLeastOne = 0.5713,
					amount = { 1, 2 },
					rolls = 6,
					entity = {
						id = "CoreBoss",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0939,
					chanceAtLeastOne = 0.3892,
					amount = 1,
					rolls = 5,
					entity = {
						id = "WallBoss",
						variation = 0
					}
				},
				{
					notes = { "OnlyInNature" },
					chance = 0.0329,
					chanceAtLeastOne = 0.0802,
					amount = 1,
					rolls = { 2, 3 },
					entity = {
						id = "LargeAlienTechDestructible",
						variation = 0
					}
				},
				{
					notes = { "OnlyInNature" },
					chance = 0.0162,
					chanceAtLeastOne = 0.0162,
					amount = 1,
					rolls = 1,
					entity = {
						id = "CrystalDestructible",
						variation = 0
					}
				},
				{
					notes = { "OnlyInNature" },
					chance = 0.04,
					chanceAtLeastOne = 0.097,
					amount = 1,
					rolls = { 2, 3 },
					entity = {
						id = "LargeCrystalDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0133,
					chanceAtLeastOne = 0.033,
					amount = 1,
					rolls = { 2, 3 },
					entity = {
						id = "LargeCrystalDestructible",
						variation = 0
					}
				}
			},
			loot = {
				{
					notes = { "EventTerminal", "OnlyInNature" },
					chance = 1,
					chanceAtLeastOne = 1,
					amount = { 2, 3 },
					entity = {
						id = "AlienChest",
						variation = 0
					}
				}
			}
		}
	},
	NatureWoodenDestructible = {
		[0] = {
			naturalSpawn = {
				initial = true
			},
			plunder = {
				{
					scene = "CavelingFarm",
					amount = 4
				},
				{
					scene = "Farmhouse1",
					amount = 2
				},
				{
					scene = "Farmhouse2",
					amount = 1
				},
				{
					scene = "Farmhouse3",
					amount = 2
				},
				{
					scene = "Farmhouse4",
					amount = 1
				},
				{
					scene = "Farmhouse5",
					amount = 2
				},
				{
					scene = "Field4",
					amount = 1
				},
				{
					scene = "Barn3",
					amount = 3
				},
				{
					scene = "FishingMerchantScene",
					amount = 6
				},
				{
					scene = "SMAbandonedCherryHut",
					amount = 3
				},
				{
					scene = "SMAzeosBrokenBridge",
					amount = 3
				},
				{
					scene = "SMMeadowPen",
					amount = 9
				},
				{
					scene = "SMScarletCamp",
					amount = 4
				},
				{
					scene = "SMCherryPatch",
					amount = 2
				},
				{
					scene = "SMMeadowPond",
					amount = 5
				},
				{
					scene = "SMMeadowSpiral",
					amount = 3
				},
				{
					scene = "SMMeadowTreeBridge",
					amount = 7
				},
				{
					scene = "SMNaturePond",
					amount = 2
				},
				{
					scene = "SMMeadowBloatOatIsle",
					amount = 1
				},
				{
					scene = "SMMeadowOasis",
					amount = 4
				},
				{
					scene = "SMNatureEggHut",
					amount = 3
				},
				{
					scene = "SMNatureOasis",
					amount = 3
				},
				{
					scene = "SMNaturePatch",
					amount = 3
				},
				{
					scene = "SMInstrumentRoom",
					amount = 9
				},
				{
					scene = "BirdBossRoom1",
					amount = 2
				},
				{
					scene = "BirdBossRoom2",
					amount = 1
				},
				{
					scene = "BirdBossRoom3",
					amount = 1
				},
				{
					scene = "BirdBossRoom4",
					amount = 3
				},
				{
					scene = "OasisGrassTemple",
					amount = 1
				},
				{
					dungeon = "MeadowAreaBig"
				}
			}
		},
		[1] = {
			naturalSpawn = {
				initial = true
			},
			plunder = {
				{
					scene = "Farmhouse2",
					amount = 1
				},
				{
					scene = "Farmhouse4",
					amount = 1
				},
				{
					scene = "Field4",
					amount = 1
				},
				{
					scene = "Barn1",
					amount = 1
				},
				{
					scene = "FishingMerchantScene",
					amount = 1
				},
				{
					scene = "SMAbandonedCherryHut",
					amount = 1
				},
				{
					scene = "SMAzeosBrokenBridge",
					amount = 2
				},
				{
					scene = "SMMeadowPen",
					amount = 3
				},
				{
					scene = "SMScarletCamp",
					amount = 2
				},
				{
					scene = "SMMeadowPond",
					amount = 1
				},
				{
					scene = "SMMeadowSpiral",
					amount = 1
				},
				{
					scene = "SMNaturePond",
					amount = 2
				},
				{
					scene = "SMNatureOasis",
					amount = 2
				},
				{
					scene = "SMInstrumentRoom",
					amount = 4
				},
				{
					scene = "BirdBossRoom2",
					amount = 1
				}
			}
		}
	},
	NilipedeTrophy = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0267,
					chanceAtLeastOne = 0.0398,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "WormSegment",
						variation = 0
					}
				}
			}
		}
	},
	NinjaBreastArmor = {
		[0] = {
			loot = {
				{
					notes = {},
					chance = 0.0063,
					chanceAtLeastOne = 0.0156,
					amount = 1,
					rolls = { 2, 3 },
					entity = {
						id = "LockedSolariteChest",
						variation = 0
					}
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0174,
					chanceAtLeastOne = 0.0259,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "WormSegment",
						variation = 0
					}
				}
			},
			fishing = {
				{
					biomes = { "Crystal" },
					liquids = { "Crystal" },
					type = "Loot",
					chance = 0.0097
				}
			},
			lootScene = {
				{
					notes = {},
					chance = 0.0063,
					chanceAtLeastOne = 0.0156,
					amount = 1,
					rolls = { 2, 3 },
					entity = {
						id = "InventoryDesertBiomeChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneDesert", "MelodyMuralSceneDesert2" }
				}
			}
		}
	},
	NinjaHelm = {
		[0] = {
			loot = {
				{
					notes = {},
					chance = 0.0063,
					chanceAtLeastOne = 0.0156,
					amount = 1,
					rolls = { 2, 3 },
					entity = {
						id = "LockedSolariteChest",
						variation = 0
					}
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0174,
					chanceAtLeastOne = 0.0259,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "WormSegment",
						variation = 0
					}
				}
			},
			fishing = {
				{
					biomes = { "Crystal" },
					liquids = { "Crystal" },
					type = "Loot",
					chance = 0.0097
				}
			},
			lootScene = {
				{
					notes = {},
					chance = 0.0063,
					chanceAtLeastOne = 0.0156,
					amount = 1,
					rolls = { 2, 3 },
					entity = {
						id = "InventoryDesertBiomeChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneDesert", "MelodyMuralSceneDesert2" }
				}
			}
		}
	},
	NinjaPantsArmor = {
		[0] = {
			loot = {
				{
					notes = {},
					chance = 0.0063,
					chanceAtLeastOne = 0.0156,
					amount = 1,
					rolls = { 2, 3 },
					entity = {
						id = "LockedSolariteChest",
						variation = 0
					}
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0174,
					chanceAtLeastOne = 0.0259,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "WormSegment",
						variation = 0
					}
				}
			},
			fishing = {
				{
					biomes = { "Crystal" },
					liquids = { "Crystal" },
					type = "Loot",
					chance = 0.0097
				}
			},
			lootScene = {
				{
					notes = {},
					chance = 0.0063,
					chanceAtLeastOne = 0.0156,
					amount = 1,
					rolls = { 2, 3 },
					entity = {
						id = "InventoryDesertBiomeChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneDesert", "MelodyMuralSceneDesert2" }
				}
			}
		}
	},
	NobleRing = {
		[0] = {
			loot = {
				{
					entity = {
						id = "UnlockedKingChest",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1
				}
			},
			fishing = {
				{
					biomes = { "Desert" },
					liquids = {},
					type = "Loot",
					chance = 0.0136
				}
			}
		}
	},
	NomadNecklace = {
		[0] = {
			lootScene = {
				{
					notes = {},
					chance = 0.009,
					chanceAtLeastOne = 0.0398,
					amount = 1,
					rolls = { 3, 6 },
					entity = {
						id = "InventoryDesertBiomeChest",
						variation = 0
					},
					dungeons = { "DesertBridgeArea", "DesertTempleDungeon", "DesertTempleDungeon2" },
					scenes = { "DesertMaze1", "DesertMaze2", "DesertMaze4", "MelodyMuralSceneDesert2", "SMTempleTrapRoom1", "SMTreasureTemple" }
				},
				{
					notes = {},
					chance = 0.0016,
					chanceAtLeastOne = 0.0057,
					amount = 1,
					rolls = { 3, 4 },
					guaranteedChance = 0.0769,
					guaranteedChanceAtLeastOne = 0.0769,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "InventorySeaBiomeChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneSea" }
				},
				{
					notes = {},
					chance = 0.0016,
					chanceAtLeastOne = 0.0057,
					amount = 1,
					rolls = { 3, 4 },
					guaranteedChance = 0.0769,
					guaranteedChanceAtLeastOne = 0.0769,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "OctarineChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneSea2" }
				}
			},
			loot = {
				{
					notes = {},
					chance = 0.0016,
					chanceAtLeastOne = 0.0057,
					amount = 1,
					rolls = { 3, 4 },
					guaranteedChance = 0.0769,
					guaranteedChanceAtLeastOne = 0.0769,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "LockedGalaxiteChest",
						variation = 0
					}
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0041,
					chanceAtLeastOne = 0.0041,
					amount = 1,
					rolls = 1,
					entity = {
						id = "LavaWoodenDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0041,
					chanceAtLeastOne = 0.0041,
					amount = 1,
					rolls = 1,
					entity = {
						id = "DesertTempleDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0023,
					chanceAtLeastOne = 0.0082,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "LargeDesertTempleDestructible",
						variation = 0
					}
				}
			}
		}
	},
	NomadRing = {
		[0] = {
			lootScene = {
				{
					notes = {},
					chance = 0.009,
					chanceAtLeastOne = 0.0398,
					amount = 1,
					rolls = { 3, 6 },
					entity = {
						id = "InventoryDesertBiomeChest",
						variation = 0
					},
					dungeons = { "DesertBridgeArea", "DesertTempleDungeon", "DesertTempleDungeon2" },
					scenes = { "DesertMaze1", "DesertMaze2", "DesertMaze4", "MelodyMuralSceneDesert2", "SMTempleTrapRoom1", "SMTreasureTemple" }
				},
				{
					notes = {},
					chance = 0.0016,
					chanceAtLeastOne = 0.0057,
					amount = 1,
					rolls = { 3, 4 },
					guaranteedChance = 0.0769,
					guaranteedChanceAtLeastOne = 0.0769,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "InventorySeaBiomeChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneSea" }
				},
				{
					notes = {},
					chance = 0.0016,
					chanceAtLeastOne = 0.0057,
					amount = 1,
					rolls = { 3, 4 },
					guaranteedChance = 0.0769,
					guaranteedChanceAtLeastOne = 0.0769,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "OctarineChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneSea2" }
				}
			},
			loot = {
				{
					notes = {},
					chance = 0.0016,
					chanceAtLeastOne = 0.0057,
					amount = 1,
					rolls = { 3, 4 },
					guaranteedChance = 0.0769,
					guaranteedChanceAtLeastOne = 0.0769,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "LockedGalaxiteChest",
						variation = 0
					}
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.002,
					chanceAtLeastOne = 0.0069,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "LavaWoodenDestructible",
						variation = 1
					}
				},
				{
					notes = {},
					chance = 0.0023,
					chanceAtLeastOne = 0.0082,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "LargeDesertTempleDestructible",
						variation = 0
					}
				}
			}
		}
	},
	OasisStalagmite = {
		[0] = {
			plunder = {
				{
					scene = "OasisSceneAlt",
					amount = 6
				},
				{
					scene = "CultistFloodedOasisRoom2",
					amount = 4
				},
				{
					dungeon = "GuaranteedOasis1"
				},
				{
					dungeon = "GuaranteedOasis2"
				},
				{
					dungeon = "GiantCicadaBossDungeon"
				},
				{
					dungeon = "GuaranteedOasis3"
				}
			}
		}
	},
	OasisSucculent = {
		[0] = {
			plunder = {
				{
					scene = "OasisSceneAlt",
					amount = 7
				},
				{
					scene = "GiantCicadaBossScene",
					amount = 4
				},
				{
					scene = "CultistFloodedOasisRoom",
					amount = 2
				},
				{
					scene = "CultistFloodedOasisRoom2",
					amount = 2
				},
				{
					dungeon = "GuaranteedOasis1"
				},
				{
					dungeon = "GuaranteedOasis2"
				},
				{
					dungeon = "GiantCicadaBossDungeon"
				},
				{
					dungeon = "GuaranteedOasis3"
				}
			}
		}
	},
	OasisSucculentLarge = {
		[0] = {
			plunder = {
				{
					scene = "OasisSceneAlt",
					amount = 4
				},
				{
					scene = "GiantCicadaBossScene",
					amount = 2
				},
				{
					scene = "CultistFloodedOasisRoom2",
					amount = 1
				},
				{
					dungeon = "GuaranteedOasis1"
				},
				{
					dungeon = "GuaranteedOasis2"
				},
				{
					dungeon = "GiantCicadaBossDungeon"
				},
				{
					dungeon = "GuaranteedOasis3"
				}
			}
		}
	},
	ObeliskSmall = {
		[0] = {
			plunder = {
				{
					scene = "DesertRuinGarden1",
					amount = 1
				},
				{
					scene = "DesertRuinGarden3",
					amount = 2
				},
				{
					scene = "DesertRuinPlaza1",
					amount = 1
				},
				{
					scene = "DesertRuinPlaza3",
					amount = 1
				},
				{
					scene = "SMTempleGardenRoom",
					amount = 2
				},
				{
					dungeon = "DesertTempleDungeon"
				},
				{
					dungeon = "DesertTempleDungeon2"
				}
			}
		}
	},
	ObeliskTall = {
		[0] = {
			plunder = {
				{
					scene = "DesertRuinGarden1",
					amount = 1
				},
				{
					scene = "DesertRuinGarden3",
					amount = 1
				},
				{
					scene = "DesertRuinPlaza1",
					amount = 1
				},
				{
					scene = "DesertRuinPlaza3",
					amount = 1
				},
				{
					scene = "SMTempleGardenRoom",
					amount = 2
				},
				{
					dungeon = "DesertTempleDungeon"
				},
				{
					dungeon = "DesertTempleDungeon2"
				}
			}
		}
	},
	Ocarina = {
		[0] = {
			lootScene = {
				{
					notes = {},
					chance = 0.0067,
					chanceAtLeastOne = 0.0299,
					amount = 1,
					rolls = { 4, 5 },
					entity = {
						id = "InventoryChest",
						variation = 0
					},
					dungeons = { "BridgeArea", "WoodRoom" },
					scenes = { "AbandonedCampScene", "ClayHiddenChest", "SmallIslands", "TurfHiddenChest" }
				},
				{
					notes = {},
					chance = 0.0735,
					chanceAtLeastOne = 0.0735,
					amount = 1,
					rolls = 1,
					entity = {
						id = "Pedestal",
						variation = 0
					},
					dungeons = { "WoodRoom" }
				},
				{
					entity = {
						id = "InventoryChest",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "AncientMaze" }
				},
				{
					entity = {
						id = "Pedestal",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "SMInstrumentRoom" }
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0035,
					chanceAtLeastOne = 0.0052,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "AncientDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0053,
					chanceAtLeastOne = 0.0184,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "LargeAncientDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.1455,
					chanceAtLeastOne = 0.1455,
					amount = 1,
					rolls = 1,
					entity = {
						id = "DiggingSpotNature",
						variation = 0
					}
				}
			}
		}
	},
	OceanHeartNecklace = {
		[0] = {
			lootScene = {
				{
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "BeachedCavelingShip" }
				}
			}
		}
	},
	OceanKingFossil = {
		[0] = {
			plunder = {
				{
					scene = "OCeanKIngFossilScene",
					amount = 1
				}
			}
		}
	},
	OctarineAnvil = {
		[0] = {
			crafting = {
				{
					station = "OctarineWorkbench",
					amount = 1
				}
			}
		}
	},
	OctarineAxe = {
		[0] = {
			loot = {
				{
					notes = {},
					chance = 0.0024,
					chanceAtLeastOne = 0.0097,
					amount = 1,
					rolls = { 3, 5 },
					guaranteedChance = 0.0385,
					guaranteedChanceAtLeastOne = 0.0385,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "LockedOctarineChest",
						variation = 0
					}
				}
			},
			crafting = {
				{
					station = "OctarineAnvil",
					amount = 1
				}
			},
			lootScene = {
				{
					notes = {},
					chance = 0.0024,
					chanceAtLeastOne = 0.0097,
					amount = 1,
					rolls = { 3, 5 },
					guaranteedChance = 0.0385,
					guaranteedChanceAtLeastOne = 0.0385,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneNature" }
				},
				{
					notes = {},
					chance = 0.0024,
					chanceAtLeastOne = 0.0097,
					amount = 1,
					rolls = { 3, 5 },
					guaranteedChance = 0.0385,
					guaranteedChanceAtLeastOne = 0.0385,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "InventoryMoldDungeonChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneNature2" }
				}
			}
		}
	},
	OctarineBackpack = {
		[0] = {
			crafting = {
				{
					station = "OctarineWorkbench",
					amount = 1
				}
			}
		}
	},
	OctarineBar = {
		[0] = {
			salvage = {
				{
					id = "OctarineSeeder",
					variation = 0,
					amount = { 3, 5 }
				},
				{
					id = "OctarineMiningPick",
					variation = 0,
					amount = { 4, 6 }
				},
				{
					id = "OctarineShovel",
					variation = 0,
					amount = { 3, 5 }
				},
				{
					id = "OctarineFishingRod",
					variation = 0,
					amount = { 3, 4 }
				},
				{
					id = "OctarineSledge",
					variation = 0,
					amount = { 4, 6 }
				},
				{
					id = "PearlLantern",
					variation = 0,
					amount = { 2, 4 }
				},
				{
					id = "SoulLantern",
					variation = 0,
					amount = { 2, 4 }
				},
				{
					id = "OctarineShield",
					variation = 0,
					amount = { 5, 9 }
				},
				{
					id = "GoldenJellyfish",
					variation = 0,
					amount = { 3, 5 }
				},
				{
					id = "CavelingID",
					variation = 0,
					amount = { 3, 5 }
				},
				{
					id = "OmorothBeak",
					variation = 0,
					amount = { 6, 10 }
				},
				{
					id = "GolemShield",
					variation = 0,
					amount = { 5, 9 }
				},
				{
					id = "LavaShield",
					variation = 0,
					amount = { 5, 9 }
				},
				{
					id = "MoonstoneOffhand",
					variation = 0,
					amount = 2
				},
				{
					id = "OctarineBackpack",
					variation = 0,
					amount = { 6, 10 }
				},
				{
					id = "OctarineHelm",
					variation = 0,
					amount = { 6, 10 }
				},
				{
					id = "ScholarHelm",
					variation = 0,
					amount = { 4, 6 }
				},
				{
					id = "DiverHelm",
					variation = 0,
					amount = { 3, 5 }
				},
				{
					id = "SlimeHelm",
					variation = 0,
					amount = { 4, 7 }
				},
				{
					id = "OctopusHelm",
					variation = 0,
					amount = { 9, 15 }
				},
				{
					id = "GalaxiteHelm",
					variation = 0,
					amount = { 2, 4 }
				},
				{
					id = "ScarabHelm",
					variation = 0,
					amount = { 5, 9 }
				},
				{
					id = "MinerHelm",
					variation = 0,
					amount = { 5, 9 }
				},
				{
					id = "GodsentHelm",
					variation = 0,
					amount = { 6, 10 }
				},
				{
					id = "AtlantianWormHelm",
					variation = 0,
					amount = { 2, 4 }
				},
				{
					id = "SorcererHelm",
					variation = 0,
					amount = { 4, 7 }
				},
				{
					id = "OctarineBreastArmor",
					variation = 0,
					amount = { 8, 12 }
				},
				{
					id = "ScholarArmor",
					variation = 0,
					amount = { 4, 7 }
				},
				{
					id = "SlimeBreastArmor",
					variation = 0,
					amount = { 6, 10 }
				},
				{
					id = "OctopusBreastArmor",
					variation = 0,
					amount = { 10, 16 }
				},
				{
					id = "GalaxiteBreastArmor",
					variation = 0,
					amount = { 4, 6 }
				},
				{
					id = "ScarabBreastArmor",
					variation = 0,
					amount = { 7, 11 }
				},
				{
					id = "GodsentBreastArmor",
					variation = 0,
					amount = { 8, 12 }
				},
				{
					id = "SorcererBreastArmor",
					variation = 0,
					amount = { 6, 10 }
				},
				{
					id = "OctarinePantsArmor",
					variation = 0,
					amount = { 7, 11 }
				},
				{
					id = "OctopusPantsArmor",
					variation = 0,
					amount = { 10, 17 }
				},
				{
					id = "GalaxitePantsArmor",
					variation = 0,
					amount = { 3, 5 }
				},
				{
					id = "ScarabPantsArmor",
					variation = 0,
					amount = { 6, 10 }
				},
				{
					id = "GodsentPantsArmor",
					variation = 0,
					amount = { 7, 11 }
				},
				{
					id = "SorcererPantsArmor",
					variation = 0,
					amount = { 5, 9 }
				},
				{
					id = "OmorothNecklace",
					variation = 0,
					amount = { 3, 5 }
				},
				{
					id = "OctarineNecklace",
					variation = 0,
					amount = { 9, 15 }
				},
				{
					id = "PolishedOctarineNecklace",
					variation = 0,
					amount = { 9, 15 }
				},
				{
					id = "TorcNecklace",
					variation = 0,
					amount = { 3, 5 }
				},
				{
					id = "FusionedChunkNecklace",
					variation = 0,
					amount = 1
				},
				{
					id = "CrescentNecklace",
					variation = 0,
					amount = 2
				},
				{
					id = "MorphaRing",
					variation = 0,
					amount = 2
				},
				{
					id = "AncientGuardianRing",
					variation = 0,
					amount = 2
				},
				{
					id = "OctarineRing",
					variation = 0,
					amount = { 6, 10 }
				},
				{
					id = "PolishedOctarineRing",
					variation = 0,
					amount = { 6, 10 }
				},
				{
					id = "SpineRing",
					variation = 0,
					amount = { 3, 5 }
				},
				{
					id = "TopazRing",
					variation = 0,
					amount = 2
				},
				{
					id = "WhiteGlassRing",
					variation = 0,
					amount = 2
				},
				{
					id = "SeptumRing",
					variation = 0,
					amount = 2
				},
				{
					id = "OctarineSword",
					variation = 0,
					amount = { 5, 8 }
				},
				{
					id = "SlipperySlimeSword",
					variation = 0,
					amount = { 5, 8 }
				},
				{
					id = "OctarineAxe",
					variation = 0,
					amount = { 5, 9 }
				},
				{
					id = "AnchorAxe",
					variation = 0,
					amount = { 8, 12 }
				},
				{
					id = "TentacleWhip",
					variation = 0,
					amount = { 4, 7 }
				},
				{
					id = "OctarineBow",
					variation = 0,
					amount = { 4, 7 }
				},
				{
					id = "ScholarStaff",
					variation = 0,
					amount = { 6, 10 }
				},
				{
					id = "BubbleGun",
					variation = 0,
					amount = { 4, 7 }
				},
				{
					id = "SunStaff",
					variation = 0,
					amount = { 6, 10 }
				}
			},
			lootScene = {
				{
					notes = {},
					chance = 0.0599,
					chanceAtLeastOne = 0.2426,
					amount = { 4, 8 },
					rolls = { 3, 6 },
					entity = {
						id = "InventoryDesertBiomeChest",
						variation = 0
					},
					dungeons = { "DesertBridgeArea", "DesertTempleDungeon", "DesertTempleDungeon2" },
					scenes = { "DesertMaze1", "DesertMaze2", "DesertMaze4", "MelodyMuralSceneDesert2", "SMTempleTrapRoom1", "SMTreasureTemple" }
				},
				{
					notes = {},
					chance = 0.0694,
					chanceAtLeastOne = 0.2767,
					amount = { 4, 8 },
					rolls = { 3, 6 },
					entity = {
						id = "InventoryLavaChest",
						variation = 0
					},
					dungeons = { "AncientForgeDungeon", "LavaDungeon", "LavaSlimeBossDungeon" },
					scenes = { "LavaMineScene3", "SMLavaBoulderMine1" }
				},
				{
					notes = {},
					chance = 0.0237,
					chanceAtLeastOne = 0.0916,
					amount = { 6, 10 },
					rolls = 4,
					entity = {
						id = "PassageChest",
						variation = 0
					},
					dungeons = { "HydraCultDungeon" }
				},
				{
					entity = {
						id = "IronChest",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 10,
					scenes = { "AncientForgeScene" }
				},
				{
					notes = {},
					chance = 0.1217,
					chanceAtLeastOne = 0.4048,
					amount = { 4, 8 },
					rolls = { 3, 5 },
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneNature" }
				},
				{
					notes = {},
					chance = 0.1217,
					chanceAtLeastOne = 0.4048,
					amount = { 4, 8 },
					rolls = { 3, 5 },
					entity = {
						id = "InventoryMoldDungeonChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneNature2" }
				},
				{
					notes = {},
					chance = 0.1634,
					chanceAtLeastOne = 0.4644,
					amount = { 4, 8 },
					rolls = { 3, 4 },
					entity = {
						id = "InventorySeaBiomeChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneSea" }
				},
				{
					notes = {},
					chance = 0.1634,
					chanceAtLeastOne = 0.4644,
					amount = { 4, 8 },
					rolls = { 3, 4 },
					entity = {
						id = "OctarineChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneSea2" }
				},
				{
					notes = {},
					chance = 0.0337,
					chanceAtLeastOne = 0.128,
					amount = { 6, 10 },
					rolls = 4,
					entity = {
						id = "PassageChest",
						variation = 0
					},
					scenes = { "OasisGrassTemple", "OasisGrassTempleAlt", "OasisHouse", "OasisHouseAlt" }
				}
			},
			loot = {
				{
					notes = {},
					chance = 0.1217,
					chanceAtLeastOne = 0.4048,
					amount = { 4, 8 },
					rolls = { 3, 5 },
					entity = {
						id = "LockedOctarineChest",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.1634,
					chanceAtLeastOne = 0.4644,
					amount = { 4, 8 },
					rolls = { 3, 4 },
					entity = {
						id = "LockedGalaxiteChest",
						variation = 0
					}
				}
			},
			crafting = {
				{
					station = "SmelterKiln",
					amount = 1
				}
			}
		}
	},
	OctarineBow = {
		[0] = {
			crafting = {
				{
					station = "OctarineAnvil",
					amount = 1
				}
			}
		}
	},
	OctarineBreastArmor = {
		[0] = {
			crafting = {
				{
					station = "OctarineAnvil",
					amount = 1
				}
			}
		}
	},
	OctarineChest = {
		[0] = {
			plunder = {
				{
					scene = "MelodyMuralSceneSea2",
					amount = 1
				}
			}
		}
	},
	OctarineFishingRod = {
		[0] = {
			crafting = {
				{
					station = "OctarineWorkbench",
					amount = 1
				}
			},
			lootScene = {
				{
					entity = {
						id = "InventorySeaBiomeChest",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "SeaCoveIsland1" }
				},
				{
					entity = {
						id = "Pedestal",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "SeaHarborTown1" }
				}
			}
		}
	},
	OctarineHelm = {
		[0] = {
			crafting = {
				{
					station = "OctarineAnvil",
					amount = 1
				}
			}
		}
	},
	OctarineKey = {
		[0] = {
			lootScene = {
				{
					notes = {},
					chance = 0.0068,
					chanceAtLeastOne = 0.027,
					amount = 1,
					rolls = { 3, 5 },
					entity = {
						id = "InventorySeaBiomeChest",
						variation = 0
					},
					dungeons = { "SeaIslands", "SeaWallsWithChest" },
					scenes = { "SMSeaCampIsland1", "SMSeaCampIsland2", "SMSeaCampIsland4", "SMSeaCampIsland6", "SMSeaOasis", "SMSurfaceCoralIsland" }
				},
				{
					entity = {
						id = "InventorySeaBiomeChest",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "MelodyMuralSceneSea" }
				},
				{
					entity = {
						id = "InventorySeaBiomeChest",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 4,
					scenes = { "SeaHarborTown1" }
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0112,
					chanceAtLeastOne = 0.0112,
					amount = 1,
					rolls = 1,
					entity = {
						id = "SlipperySlimeBlob",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0118,
					chanceAtLeastOne = 0.0235,
					amount = 1,
					rolls = { 1, 3 },
					entity = {
						id = "LargeJellyfishDestructable",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0118,
					chanceAtLeastOne = 0.0235,
					amount = 1,
					rolls = { 1, 3 },
					entity = {
						id = "SeaWoodenDestructible",
						variation = 1
					}
				}
			},
			crafting = {
				{
					station = "KeyCraftingTable",
					amount = 1
				}
			},
			fishing = {
				{
					biomes = { "Sea" },
					liquids = { "Sea" },
					type = "Loot",
					chance = 0.0212
				}
			},
			dropScene = {
				{
					entity = {
						id = "DiggingSpotSea",
						variation = 0
					},
					chance = 1.0,
					chanceAtLeastOne = 1.0,
					amount = 1,
					multiplayerScaling = 0.0,
					notes = {},
					scenes = { "SeaCoveStash" }
				}
			}
		}
	},
	OctarineMiningPick = {
		[0] = {
			crafting = {
				{
					station = "OctarineWorkbench",
					amount = 1
				}
			}
		}
	},
	OctarineNecklace = {
		[0] = {
			loot = {
				{
					notes = {},
					chance = 0.0024,
					chanceAtLeastOne = 0.0097,
					amount = 1,
					rolls = { 3, 5 },
					guaranteedChance = 0.0385,
					guaranteedChanceAtLeastOne = 0.0385,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "LockedOctarineChest",
						variation = 0
					}
				}
			},
			crafting = {
				{
					station = "AdvancedJewelryWorkBench",
					amount = 1
				}
			},
			lootScene = {
				{
					notes = {},
					chance = 0.0024,
					chanceAtLeastOne = 0.0097,
					amount = 1,
					rolls = { 3, 5 },
					guaranteedChance = 0.0385,
					guaranteedChanceAtLeastOne = 0.0385,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneNature" }
				},
				{
					notes = {},
					chance = 0.0024,
					chanceAtLeastOne = 0.0097,
					amount = 1,
					rolls = { 3, 5 },
					guaranteedChance = 0.0385,
					guaranteedChanceAtLeastOne = 0.0385,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "InventoryMoldDungeonChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneNature2" }
				}
			}
		}
	},
	OctarineOre = {
		[0] = {
			lootScene = {
				{
					notes = {},
					chance = 0.0831,
					chanceAtLeastOne = 0.3793,
					amount = { 4, 8 },
					rolls = { 4, 7 },
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					dungeons = { "BigCityDungeon1", "BigCityDungeon2", "BigCityDungeon3", "CityDungeon" },
					scenes = { "CitySewers", "CityStore", "SMBrokenCityIsle", "SMCityArchive", "SMLoneCityIsland" }
				},
				{
					notes = {},
					chance = 0.1706,
					chanceAtLeastOne = 0.5269,
					amount = { 3, 4 },
					rolls = { 3, 5 },
					entity = {
						id = "InventorySeaBiomeChest",
						variation = 0
					},
					dungeons = { "SeaIslands", "SeaWallsWithChest" },
					scenes = { "SMSeaCampIsland1", "SMSeaCampIsland2", "SMSeaCampIsland4", "SMSeaCampIsland6", "SMSeaOasis", "SMSurfaceCoralIsland" }
				},
				{
					notes = {},
					chance = 0.0831,
					chanceAtLeastOne = 0.3793,
					amount = { 4, 8 },
					rolls = { 4, 7 },
					entity = {
						id = "BossChest",
						variation = 0
					},
					scenes = { "CityHall" }
				},
				{
					entity = {
						id = "InventorySeaBiomeChest",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 15,
					scenes = { "SeaCoveIsland1" }
				}
			},
			plunder = {
				{
					scene = "CoralIsland",
					amount = 6
				},
				{
					scene = "OctarineIsland",
					amount = 27
				},
				{
					scene = "SMSeaCampIsland1",
					amount = 10
				},
				{
					dungeon = "SeaWallsWithChest"
				},
				{
					dungeon = "OctopusBossRoom"
				},
				{
					dungeon = "ScarabBossArea"
				}
			},
			oreBoulder = {
				{
					id = "OctarineOreBoulder",
					variation = 0,
					total = 1800
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.1019,
					chanceAtLeastOne = 0.4157,
					amount = { 10, 15 },
					rolls = 5,
					entity = {
						id = "SlipperySlimeBoss",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.1289,
					chanceAtLeastOne = 0.1289,
					amount = 1,
					rolls = 1,
					entity = {
						id = "CavelingScholar",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.1436,
					chanceAtLeastOne = 0.1436,
					amount = 1,
					rolls = 1,
					entity = {
						id = "AncientGolem",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.1383,
					chanceAtLeastOne = 0.1383,
					amount = 1,
					rolls = 1,
					entity = {
						id = "SmallTentacle",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.137,
					chanceAtLeastOne = 0.137,
					amount = 1,
					rolls = 1,
					entity = {
						id = "CrabEnemy",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.2625,
					chanceAtLeastOne = 0.7819,
					amount = { 2, 5 },
					rolls = 5,
					entity = {
						id = "OctopusBoss",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0524,
					chanceAtLeastOne = 0.256,
					amount = { 5, 8 },
					rolls = { 5, 6 },
					entity = {
						id = "HydraBossSea",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.1351,
					chanceAtLeastOne = 0.1351,
					amount = 1,
					rolls = 1,
					entity = {
						id = "DiggingSpotSea",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.2893,
					chanceAtLeastOne = 0.2893,
					amount = 1,
					rolls = 1,
					entity = {
						id = "JellyfishDestructable",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.2362,
					chanceAtLeastOne = 0.4166,
					amount = { 2, 3 },
					rolls = { 1, 3 },
					entity = {
						id = "LargeJellyfishDestructable",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.1493,
					chanceAtLeastOne = 0.1493,
					amount = 1,
					rolls = 1,
					entity = {
						id = "CityDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.1604,
					chanceAtLeastOne = 0.3541,
					amount = 1,
					rolls = { 2, 3 },
					entity = {
						id = "LargeCityDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.2893,
					chanceAtLeastOne = 0.2893,
					amount = 1,
					rolls = 1,
					entity = {
						id = "SeaWoodenDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.2362,
					chanceAtLeastOne = 0.4166,
					amount = { 2, 3 },
					rolls = { 1, 3 },
					entity = {
						id = "SeaWoodenDestructible",
						variation = 1
					}
				},
				{
					notes = {},
					chance = 0.0589,
					chanceAtLeastOne = 0.0589,
					amount = 1,
					rolls = 1,
					entity = {
						id = "LavaWoodenDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.1967,
					chanceAtLeastOne = 0.5353,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "LavaWoodenDestructible",
						variation = 1
					}
				},
				{
					notes = {},
					chance = 0.0591,
					chanceAtLeastOne = 0.0591,
					amount = 1,
					rolls = 1,
					entity = {
						id = "DesertTempleDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.2336,
					chanceAtLeastOne = 0.606,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "LargeDesertTempleDestructible",
						variation = 0
					}
				}
			},
			salvage = {
				{
					id = "LuckyRing",
					variation = 0,
					amount = 2
				}
			},
			fishing = {
				{
					biomes = { "Sea" },
					liquids = { "Sea" },
					type = "Loot",
					chance = 0.2295
				}
			},
			terrain = {
				{
					biome = "Sea"
				}
			}
		}
	},
	OctarineOreBoulder = {
		[0] = {
			naturalSpawn = {
				initial = true
			},
			plunder = {
				{
					scene = "OctarineIsland",
					amount = 3
				},
				{
					scene = "SMSeaCampIsland1",
					amount = 1
				}
			}
		}
	},
	OctarinePantsArmor = {
		[0] = {
			crafting = {
				{
					station = "OctarineAnvil",
					amount = 1
				}
			}
		}
	},
	OctarineRing = {
		[0] = {
			crafting = {
				{
					station = "AdvancedJewelryWorkBench",
					amount = 1
				}
			}
		}
	},
	OctarineSeeder = {
		[0] = {
			crafting = {
				{
					station = "OctarineWorkbench",
					amount = 1
				}
			}
		}
	},
	OctarineShield = {
		[0] = {
			crafting = {
				{
					station = "OctarineAnvil",
					amount = 1
				}
			}
		}
	},
	OctarineShovel = {
		[0] = {
			crafting = {
				{
					station = "OctarineWorkbench",
					amount = 1
				}
			}
		}
	},
	OctarineSledge = {
		[0] = {
			lootScene = {
				{
					notes = {},
					chance = 0.0083,
					chanceAtLeastOne = 0.0448,
					amount = 1,
					rolls = { 4, 7 },
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					dungeons = { "BigCityDungeon1", "BigCityDungeon2", "BigCityDungeon3", "CityDungeon" },
					scenes = { "CitySewers", "CityStore", "SMBrokenCityIsle", "SMCityArchive", "SMLoneCityIsland" }
				},
				{
					notes = {},
					chance = 0.0085,
					chanceAtLeastOne = 0.0337,
					amount = 1,
					rolls = { 3, 5 },
					entity = {
						id = "InventorySeaBiomeChest",
						variation = 0
					},
					dungeons = { "SeaIslands", "SeaWallsWithChest" },
					scenes = { "SMSeaCampIsland1", "SMSeaCampIsland2", "SMSeaCampIsland4", "SMSeaCampIsland6", "SMSeaOasis", "SMSurfaceCoralIsland" }
				},
				{
					notes = {},
					chance = 0.0083,
					chanceAtLeastOne = 0.0448,
					amount = 1,
					rolls = { 4, 7 },
					entity = {
						id = "BossChest",
						variation = 0
					},
					scenes = { "CityHall" }
				},
				{
					notes = {},
					chance = 0.0024,
					chanceAtLeastOne = 0.0097,
					amount = 1,
					rolls = { 3, 5 },
					guaranteedChance = 0.0385,
					guaranteedChanceAtLeastOne = 0.0385,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneNature" }
				},
				{
					notes = {},
					chance = 0.0024,
					chanceAtLeastOne = 0.0097,
					amount = 1,
					rolls = { 3, 5 },
					guaranteedChance = 0.0385,
					guaranteedChanceAtLeastOne = 0.0385,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "InventoryMoldDungeonChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneNature2" }
				}
			},
			loot = {
				{
					notes = {},
					chance = 0.0024,
					chanceAtLeastOne = 0.0097,
					amount = 1,
					rolls = { 3, 5 },
					guaranteedChance = 0.0385,
					guaranteedChanceAtLeastOne = 0.0385,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "LockedOctarineChest",
						variation = 0
					}
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0053,
					chanceAtLeastOne = 0.0133,
					amount = 1,
					rolls = { 2, 3 },
					entity = {
						id = "LargeCityDestructible",
						variation = 0
					}
				}
			},
			fishing = {
				{
					biomes = { "Sea" },
					liquids = { "Sea" },
					type = "Loot",
					chance = 0.0106
				}
			}
		}
	},
	OctarineSword = {
		[0] = {
			crafting = {
				{
					station = "OctarineAnvil",
					amount = 1
				}
			}
		}
	},
	OctarineWorkbench = {
		[0] = {
			crafting = {
				{
					station = "ScarletWorkBench",
					amount = 1
				}
			}
		}
	},
	OctopusBoss = {
		[0] = {
			plunder = {
				{
					scene = "OctopusBossScene",
					amount = 1
				}
			}
		}
	},
	OctopusBossChest = {
		[0] = {
			drop = {
				{
					entity = {
						id = "OctopusBoss",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					notes = {}
				}
			}
		}
	},
	OctopusBossScanner = {
		[0] = {
			crafting = {
				{
					station = "AncientHologramPod",
					amount = 1
				}
			}
		}
	},
	OctopusBreastArmor = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0309,
					chanceAtLeastOne = 0.1452,
					amount = 1,
					rolls = 5,
					guaranteedChance = 0.125,
					guaranteedChanceAtLeastOne = 0.125,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "OctopusBoss",
						variation = 0
					}
				}
			}
		}
	},
	OctopusHelm = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0309,
					chanceAtLeastOne = 0.1452,
					amount = 1,
					rolls = 5,
					guaranteedChance = 0.125,
					guaranteedChanceAtLeastOne = 0.125,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "OctopusBoss",
						variation = 0
					}
				}
			}
		}
	},
	OctopusPantsArmor = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0309,
					chanceAtLeastOne = 0.1452,
					amount = 1,
					rolls = 5,
					guaranteedChance = 0.125,
					guaranteedChanceAtLeastOne = 0.125,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "OctopusBoss",
						variation = 0
					}
				}
			}
		}
	},
	OffspringCapsule = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0597,
					chanceAtLeastOne = 0.0597,
					amount = 1,
					rolls = 1,
					entity = {
						id = "AlienTechDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0384,
					chanceAtLeastOne = 0.0932,
					amount = 1,
					rolls = { 2, 3 },
					entity = {
						id = "LargeAlienTechDestructible",
						variation = 0
					}
				}
			}
		}
	},
	OldAmulet = {
		[0] = {
			lootScene = {
				{
					notes = {},
					chance = 0.0269,
					chanceAtLeastOne = 0.1156,
					amount = 1,
					rolls = { 4, 5 },
					entity = {
						id = "InventoryChest",
						variation = 0
					},
					dungeons = { "BridgeArea", "WoodRoom" },
					scenes = { "AbandonedCampScene", "ClayHiddenChest", "SmallIslands", "TurfHiddenChest" }
				},
				{
					notes = {},
					chance = 0.0735,
					chanceAtLeastOne = 0.0735,
					amount = 1,
					rolls = 1,
					entity = {
						id = "Pedestal",
						variation = 0
					},
					dungeons = { "WoodRoom" }
				}
			},
			loot = {
				{
					notes = {},
					chance = 0.0121,
					chanceAtLeastOne = 0.0418,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "LockedCopperChest",
						variation = 0
					}
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0035,
					chanceAtLeastOne = 0.0052,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "AncientDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0053,
					chanceAtLeastOne = 0.0184,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "LargeAncientDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0462,
					chanceAtLeastOne = 0.0462,
					amount = 1,
					rolls = 1,
					entity = {
						id = "DiggingSpot",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0028,
					chanceAtLeastOne = 0.0042,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "WoodenDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.003,
					chanceAtLeastOne = 0.0103,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "WoodenDestructible",
						variation = 1
					}
				}
			}
		}
	},
	OldJournal = {
		[0] = {
			drop = {
				{
					notes = { "ArcheologistWallLoot" },
					chance = 0.2105,
					chanceAtLeastOne = 0.2105,
					amount = 1,
					rolls = 1,
					entity = {
						custom = "AnyWall"
					}
				}
			}
		}
	},
	OldSporeMask = {
		[0] = {
			plunder = {
				{
					scene = "OldRebreatherScene",
					amount = 1
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0364,
					chanceAtLeastOne = 0.0364,
					amount = 1,
					rolls = 1,
					entity = {
						id = "DiggingSpotNature",
						variation = 0
					}
				}
			}
		}
	},
	OmorothBeak = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0309,
					chanceAtLeastOne = 0.1452,
					amount = 1,
					rolls = 5,
					guaranteedChance = 0.125,
					guaranteedChanceAtLeastOne = 0.125,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "OctopusBoss",
						variation = 0
					}
				}
			}
		}
	},
	OmorothCompass = {
		[0] = {
			lootScene = {
				{
					entity = {
						id = "KingGrave",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "KingGrave" }
				}
			}
		}
	},
	OmorothNecklace = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0309,
					chanceAtLeastOne = 0.1452,
					amount = 1,
					rolls = 5,
					guaranteedChance = 0.125,
					guaranteedChanceAtLeastOne = 0.125,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "OctopusBoss",
						variation = 0
					}
				}
			}
		}
	},
	OmorothRing = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0309,
					chanceAtLeastOne = 0.1452,
					amount = 1,
					rolls = 5,
					guaranteedChance = 0.125,
					guaranteedChanceAtLeastOne = 0.125,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "OctopusBoss",
						variation = 0
					}
				}
			}
		}
	},
	OmorothSoulOrb = {
		[0] = {
			drop = {
				{
					entity = {
						id = "OctopusBoss",
						variation = 0
					},
					chance = 1.0,
					chanceAtLeastOne = 1.0,
					amount = 1,
					notes = {}
				}
			}
		}
	},
	OmorothTrophy = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0347,
					chanceAtLeastOne = 0.1621,
					amount = 1,
					rolls = 5,
					entity = {
						id = "OctopusBoss",
						variation = 0
					}
				}
			}
		}
	},
	OpabiniaFossil = {
		[0] = {
			fishing = {
				{
					biomes = { "Sea" },
					liquids = { "Sea" },
					type = "Loot",
					chance = 0.0044
				}
			}
		}
	},
	OracleCardAzeos = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0274,
					chanceAtLeastOne = 0.0274,
					amount = 1,
					rolls = 1,
					entity = {
						id = "DiggingSpotDesert",
						variation = 0
					}
				}
			}
		}
	},
	OracleCardCity = {
		[0] = {
			vendor = {
				{
					id = "VendingMachine",
					variation = 0
				}
			}
		}
	},
	OracleCardCore = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0224,
					chanceAtLeastOne = 0.1072,
					amount = 1,
					rolls = 5,
					entity = {
						id = "ShamanBoss",
						variation = 0
					}
				}
			}
		}
	},
	OracleCardFlower = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0042,
					chanceAtLeastOne = 0.0063,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "AncientDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0032,
					chanceAtLeastOne = 0.0111,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "LargeAncientDestructible",
						variation = 0
					}
				}
			}
		}
	},
	OracleCardGem = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0393,
					chanceAtLeastOne = 0.0393,
					amount = 1,
					rolls = 1,
					entity = {
						id = "DiggingSpot",
						variation = 0
					}
				}
			},
			lootScene = {
				{
					entity = {
						id = "StonePedestal",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "TempleNature4" }
				},
				{
					entity = {
						id = "InventoryAncientChest",
						variation = 1
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "StoneMaze" }
				}
			}
		}
	},
	OracleCardLeader = {
		[0] = {
			lootScene = {
				{
					notes = {},
					chance = 0.0033,
					chanceAtLeastOne = 0.0181,
					amount = 1,
					rolls = { 4, 7 },
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					dungeons = { "BigCityDungeon1", "BigCityDungeon2", "BigCityDungeon3", "CityDungeon" },
					scenes = { "CitySewers", "CityStore", "SMBrokenCityIsle", "SMCityArchive", "SMLoneCityIsland" }
				},
				{
					notes = {},
					chance = 0.0033,
					chanceAtLeastOne = 0.0181,
					amount = 1,
					rolls = { 4, 7 },
					entity = {
						id = "BossChest",
						variation = 0
					},
					scenes = { "CityHall" }
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0032,
					chanceAtLeastOne = 0.0032,
					amount = 1,
					rolls = 1,
					entity = {
						id = "CavelingScholar",
						variation = 0
					}
				}
			}
		}
	},
	OracleCardOmoroth = {
		[0] = {
			fishing = {
				{
					biomes = { "Desert" },
					liquids = {},
					type = "Loot",
					chance = 0.0095
				}
			}
		}
	},
	OracleCardRaAkar = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0041,
					chanceAtLeastOne = 0.0041,
					amount = 1,
					rolls = 1,
					entity = {
						id = "LavaWoodenDestructible",
						variation = 0
					}
				}
			}
		}
	},
	OracleCardScholar = {
		[0] = {
			lootScene = {
				{
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "CitySewers" }
				}
			}
		}
	},
	OracleDeck = {
		[0] = {
			recipe = {
				{
					item = "BindingString",
					amount = 1
				}
			}
		}
	},
	OrangeCaveGuppy = {
		[0] = {
			merchant = {
				{
					id = "FishingMerchant",
					variation = 0,
					stock = 20,
					requirement = "None"
				}
			},
			fishing = {
				{
					biomes = { "Slime" },
					liquids = { "Dirt" },
					type = "Fish",
					chance = 0.37
				}
			}
		}
	},
	OrbLantern = {
		[0] = {
			crafting = {
				{
					station = "ScarletWorkBench",
					amount = 1
				}
			}
		}
	},
	OrbitalTurret = {
		[0] = {
			naturalSpawn = {
				initial = true,
				respawn = true
			},
			plunder = {
				{
					scene = "IntactCryoPodScene",
					amount = 2
				},
				{
					scene = "DamagedCryoPodScene",
					amount = 2
				},
				{
					scene = "BrokenCryoPodScene",
					amount = 2
				},
				{
					scene = "CryoPodGatheringScene",
					amount = 4
				},
				{
					scene = "AlienComms1",
					amount = 1
				},
				{
					scene = "AlienCrossPath1",
					amount = 1
				},
				{
					scene = "AlienMaterialDepot1",
					amount = 2
				},
				{
					scene = "AlienPath1",
					amount = 1
				},
				{
					scene = "AlienRingRoom1",
					amount = 2
				},
				{
					scene = "AlienRingRoom2",
					amount = 1
				},
				{
					dungeon = "CrystalAreaWithCustomScenes"
				}
			}
		}
	},
	OrbitalTurretTrophy = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0097,
					chanceAtLeastOne = 0.0097,
					amount = 1,
					rolls = 1,
					entity = {
						id = "OrbitalTurret",
						variation = 0
					}
				}
			}
		}
	},
	OreAndBlockPouch = {
		[0] = {
			crafting = {
				{
					station = "PouchWorkbench",
					amount = 1
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0093,
					chanceAtLeastOne = 0.014,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "SlimeDestructMedium",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0093,
					chanceAtLeastOne = 0.014,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "SlimeDestructLarge",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0083,
					chanceAtLeastOne = 0.0125,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "WoodenDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0089,
					chanceAtLeastOne = 0.0308,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "WoodenDestructible",
						variation = 1
					}
				}
			}
		}
	},
	OstaraRing = {
		[0] = {
			drop = {
				{
					entity = {
						id = "BirdBoss",
						variation = 1
					},
					chance = 1.0,
					chanceAtLeastOne = 1.0,
					amount = 1,
					multiplayerScaling = 0.0,
					notes = {}
				}
			}
		}
	},
	PaintBrushBlack = {
		[0] = {
			crafting = {
				{
					station = "PaintersTable",
					amount = 1
				}
			}
		}
	},
	PaintBrushBlue = {
		[0] = {
			crafting = {
				{
					station = "PaintersTable",
					amount = 1
				}
			}
		}
	},
	PaintBrushBrown = {
		[0] = {
			crafting = {
				{
					station = "PaintersTable",
					amount = 1
				}
			}
		}
	},
	PaintBrushCyan = {
		[0] = {
			crafting = {
				{
					station = "PaintersTable",
					amount = 1
				}
			}
		}
	},
	PaintBrushGreen = {
		[0] = {
			crafting = {
				{
					station = "PaintersTable",
					amount = 1
				}
			}
		}
	},
	PaintBrushGrey = {
		[0] = {
			crafting = {
				{
					station = "PaintersTable",
					amount = 1
				}
			}
		}
	},
	PaintBrushOrange = {
		[0] = {
			crafting = {
				{
					station = "PaintersTable",
					amount = 1
				}
			}
		}
	},
	PaintBrushPeach = {
		[0] = {
			crafting = {
				{
					station = "PaintersTable",
					amount = 1
				}
			},
			lootScene = {
				{
					entity = {
						id = "InventoryChest",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "SMHiveAbandonedHut" }
				}
			}
		}
	},
	PaintBrushPink = {
		[0] = {
			crafting = {
				{
					station = "PaintersTable",
					amount = 1
				}
			}
		}
	},
	PaintBrushPurple = {
		[0] = {
			crafting = {
				{
					station = "PaintersTable",
					amount = 1
				}
			}
		}
	},
	PaintBrushRed = {
		[0] = {
			crafting = {
				{
					station = "PaintersTable",
					amount = 1
				}
			}
		}
	},
	PaintBrushTeal = {
		[0] = {
			crafting = {
				{
					station = "PaintersTable",
					amount = 1
				}
			}
		}
	},
	PaintBrushWhite = {
		[0] = {
			crafting = {
				{
					station = "PaintersTable",
					amount = 1
				}
			}
		}
	},
	PaintBrushYellow = {
		[0] = {
			crafting = {
				{
					station = "PaintersTable",
					amount = 1
				}
			}
		}
	},
	PaintableFloor = {
		[0] = {
			crafting = {
				{
					station = "CopperWorkbench",
					amount = 2
				}
			}
		}
	},
	PaintableLitFloor = {
		[0] = {
			crafting = {
				{
					station = "OctarineWorkbench",
					amount = 1
				}
			}
		}
	},
	PaintersTable = {
		[0] = {
			crafting = {
				{
					station = "CopperWorkbench",
					amount = 1
				}
			}
		}
	},
	Painting = {
		[0] = {
			plunder = {
				{
					scene = "SMShipwreck",
					amount = 1
				}
			},
			crafting = {
				{
					station = "Carpenter",
					amount = 1
				}
			}
		}
	},
	PaleKelp = {
		[0] = {
			fishing = {
				{
					biomes = {},
					liquids = { "Mold" },
					type = "Loot",
					chance = 0.1864
				}
			},
			lootScene = {
				{
					entity = {
						id = "InventorySeaBiomeChest",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 12,
					scenes = { "SeaHarborTown1" }
				}
			}
		}
	},
	PandoriumAxe = {
		[0] = {
			crafting = {
				{
					station = "PassageCraftingStatue",
					amount = 1
				}
			}
		}
	},
	PandoriumBar = {
		[0] = {
			lootScene = {
				{
					notes = {},
					chance = 0.1695,
					chanceAtLeastOne = 0.5243,
					amount = { 6, 10 },
					rolls = 4,
					entity = {
						id = "PassageChest",
						variation = 0
					},
					dungeons = { "HydraCultDungeon" }
				}
			},
			crafting = {
				{
					station = "FuryForge",
					amount = 1
				}
			},
			salvage = {
				{
					id = "MinionDetonator",
					variation = 0,
					amount = 2
				},
				{
					id = "PandoriumHelm",
					variation = 0,
					amount = { 6, 10 }
				},
				{
					id = "SulfurHelm",
					variation = 0,
					amount = { 6, 10 }
				},
				{
					id = "PandoriumBreastArmor",
					variation = 0,
					amount = { 12, 20 }
				},
				{
					id = "SulfurBreastArmor",
					variation = 0,
					amount = { 12, 20 }
				},
				{
					id = "PandoriumPantsArmor",
					variation = 0,
					amount = { 8, 14 }
				},
				{
					id = "SulfurPantsArmor",
					variation = 0,
					amount = { 8, 14 }
				},
				{
					id = "PandoriumAxe",
					variation = 0,
					amount = { 8, 12 }
				},
				{
					id = "ChaosStaff",
					variation = 0,
					amount = { 6, 10 }
				},
				{
					id = "MeteorStaff",
					variation = 0,
					amount = { 6, 10 }
				}
			}
		}
	},
	PandoriumBreastArmor = {
		[0] = {
			crafting = {
				{
					station = "PassageCraftingStatue",
					amount = 1
				}
			}
		}
	},
	PandoriumCrystal = {
		[0] = {
			naturalSpawn = {
				initial = true
			},
			plunder = {
				{
					dungeon = "PassageOreField"
				}
			}
		}
	},
	PandoriumHelm = {
		[0] = {
			crafting = {
				{
					station = "PassageCraftingStatue",
					amount = 1
				}
			}
		}
	},
	PandoriumOre = {
		[0] = {
			oreBoulder = {
				{
					id = "PandoriumOreBoulder",
					variation = 0,
					total = 1800
				}
			},
			drop = {
				{
					notes = {},
					chance = 1.0,
					chanceAtLeastOne = 1.0,
					amount = { 1, 2 },
					rolls = 1,
					entity = {
						id = "PandoriumCrystal",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 1.0,
					chanceAtLeastOne = 1.0,
					amount = 1,
					rolls = 1,
					entity = {
						id = "SmallPandoriumCrystal",
						variation = 0
					}
				}
			},
			fishing = {
				{
					biomes = { "Passage" },
					liquids = { "Passage" },
					type = "Loot",
					chance = 0.2
				}
			},
			lootScene = {
				{
					notes = {},
					chance = 0.6289,
					chanceAtLeastOne = 0.9489,
					amount = { 5, 10 },
					rolls = 3,
					entity = {
						id = "PassageChest",
						variation = 0
					},
					scenes = { "CultistCicadaStudyRoom" }
				}
			}
		}
	},
	PandoriumOreBoulder = {
		[0] = {
			naturalSpawn = {
				initial = true
			}
		}
	},
	PandoriumPantsArmor = {
		[0] = {
			crafting = {
				{
					station = "PassageCraftingStatue",
					amount = 1
				}
			}
		}
	},
	ParasiteFossil = {
		[0] = {
			fishing = {
				{
					biomes = { "Larva" },
					liquids = { "LarvaHive" },
					type = "Loot",
					chance = 0.0066
				}
			}
		}
	},
	ParsecPalsDolls = {
		[0] = {
			lootScene = {
				{
					entity = {
						id = "InventoryChest",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "ParsecPalsScene" }
				}
			}
		}
	},
	PassageChest = {
		[0] = {
			plunder = {
				{
					scene = "CultistCicadaStudyRoom",
					amount = 2
				},
				{
					scene = "OasisGrassTemple",
					amount = 1
				},
				{
					scene = "OasisHouse",
					amount = 1
				},
				{
					scene = "OasisHouseAlt",
					amount = 1
				},
				{
					scene = "OasisGrassTempleAlt",
					amount = 1
				},
				{
					dungeon = "HydraCultDungeon"
				}
			}
		}
	},
	PassageCraftingStatue = {
		[0] = {
			plunder = {
				{
					scene = "PassageCraftingRuins",
					amount = 1
				}
			}
		}
	},
	PassageDestructible = {
		[0] = {
			naturalSpawn = {
				initial = true
			},
			plunder = {
				{
					scene = "PassageCraftingRuins",
					amount = 7
				},
				{
					dungeon = "FeatherTreeForest"
				},
				{
					dungeon = "SulfurForest"
				},
				{
					dungeon = "HydraCultDungeon"
				}
			}
		}
	},
	PearlLantern = {
		[0] = {
			crafting = {
				{
					station = "OctarineWorkbench",
					amount = 1
				}
			},
			fishing = {
				{
					biomes = { "Sea" },
					liquids = { "Sea" },
					type = "Loot",
					chance = 0.0106
				}
			},
			lootScene = {
				{
					entity = {
						id = "InventorySeaBiomeChest",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "SMSurfaceCoralIsland", "SeaCoveIsland1" }
				}
			}
		}
	},
	PeasantBreastArmor = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0156,
					chanceAtLeastOne = 0.0156,
					amount = 1,
					rolls = 1,
					entity = {
						id = "BigLarva",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0156,
					chanceAtLeastOne = 0.0156,
					amount = 1,
					rolls = 1,
					entity = {
						id = "BigLarva",
						variation = 1
					}
				},
				{
					notes = {},
					chance = 0.0144,
					chanceAtLeastOne = 0.0144,
					amount = 1,
					rolls = 1,
					entity = {
						id = "CavelingSkirmisher",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0143,
					chanceAtLeastOne = 0.0143,
					amount = 1,
					rolls = 1,
					entity = {
						id = "CavelingSpearman",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0231,
					chanceAtLeastOne = 0.0231,
					amount = 1,
					rolls = 1,
					entity = {
						id = "DiggingSpot",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0062,
					chanceAtLeastOne = 0.0093,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "SlimeDestructMedium",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0062,
					chanceAtLeastOne = 0.0093,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "SlimeDestructLarge",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0111,
					chanceAtLeastOne = 0.0166,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "WoodenDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0089,
					chanceAtLeastOne = 0.0308,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "WoodenDestructible",
						variation = 1
					}
				}
			},
			lootScene = {
				{
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "ClayHut" }
				}
			}
		}
	},
	PeasantHelm = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0156,
					chanceAtLeastOne = 0.0156,
					amount = 1,
					rolls = 1,
					entity = {
						id = "BigLarva",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0156,
					chanceAtLeastOne = 0.0156,
					amount = 1,
					rolls = 1,
					entity = {
						id = "BigLarva",
						variation = 1
					}
				},
				{
					notes = {},
					chance = 0.0144,
					chanceAtLeastOne = 0.0144,
					amount = 1,
					rolls = 1,
					entity = {
						id = "CavelingSkirmisher",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0143,
					chanceAtLeastOne = 0.0143,
					amount = 1,
					rolls = 1,
					entity = {
						id = "CavelingSpearman",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0231,
					chanceAtLeastOne = 0.0231,
					amount = 1,
					rolls = 1,
					entity = {
						id = "DiggingSpot",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0062,
					chanceAtLeastOne = 0.0093,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "SlimeDestructMedium",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0062,
					chanceAtLeastOne = 0.0093,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "SlimeDestructLarge",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0111,
					chanceAtLeastOne = 0.0166,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "WoodenDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0089,
					chanceAtLeastOne = 0.0308,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "WoodenDestructible",
						variation = 1
					}
				}
			}
		}
	},
	Pedestal = {
		[0] = {
			plunder = {
				{
					scene = "Farmhouse2",
					amount = 1
				},
				{
					scene = "SeaHarborTown1",
					amount = 13
				},
				{
					scene = "VictoriaJungleTree",
					amount = 1
				},
				{
					scene = "SMDirtCamp",
					amount = 1
				},
				{
					scene = "SMSeaCampIsland1",
					amount = 2
				},
				{
					scene = "SMStrollyCamp",
					amount = 1
				},
				{
					scene = "SMMeadowBloatOatIsle",
					amount = 1
				},
				{
					scene = "SMMeadowOasis",
					amount = 1
				},
				{
					scene = "SMInstrumentRoom",
					amount = 4
				},
				{
					scene = "DesertAbandonedFarm",
					amount = 1
				},
				{
					scene = "OasisHouseAlt",
					amount = 5
				},
				{
					scene = "AFScene2",
					amount = 1
				},
				{
					scene = "StartSceneWithEasterEggItem",
					amount = 1
				},
				{
					dungeon = "WoodRoom"
				}
			},
			crafting = {
				{
					station = "Carpenter",
					amount = 1
				}
			}
		}
	},
	PetBed = {
		[0] = {
			crafting = {
				{
					station = "LoomSpinningWheel",
					amount = 1
				}
			}
		}
	},
	PetBedBirdStick = {
		[0] = {
			crafting = {
				{
					station = "LoomSpinningWheel",
					amount = 1
				}
			}
		}
	},
	PetBedCatTree = {
		[0] = {
			crafting = {
				{
					station = "LoomSpinningWheel",
					amount = 1
				}
			}
		}
	},
	PetBedDogHouse = {
		[0] = {
			crafting = {
				{
					station = "LoomSpinningWheel",
					amount = 1
				}
			}
		}
	},
	PetBird = {
		[0] = {
			drop = {
				{
					entity = {
						id = "PetBirdEggCracked",
						variation = 0
					},
					chance = 1.0,
					chanceAtLeastOne = 1.0,
					amount = 1,
					notes = {}
				}
			}
		}
	},
	PetBirdEgg = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0139,
					chanceAtLeastOne = 0.0208,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "AncientDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0037,
					chanceAtLeastOne = 0.0129,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "LargeAncientDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0122,
					chanceAtLeastOne = 0.0183,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "WoodenDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0071,
					chanceAtLeastOne = 0.0247,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "WoodenDestructible",
						variation = 1
					}
				},
				{
					notes = {},
					chance = 0.0166,
					chanceAtLeastOne = 0.0248,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "NatureWoodenDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0097,
					chanceAtLeastOne = 0.0334,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "NatureWoodenDestructible",
						variation = 1
					}
				}
			},
			lootScene = {
				{
					entity = {
						id = "EggIncubator",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "SMNatureEggHut" }
				}
			}
		}
	},
	PetBirdEggCracked = {
		[0] = {
			crafting = {
				{
					station = "EggIncubator",
					amount = 1
				}
			}
		}
	},
	PetBunny = {
		[0] = {
			drop = {
				{
					entity = {
						id = "PetBunnyEggCracked",
						variation = 0
					},
					chance = 1.0,
					chanceAtLeastOne = 1.0,
					amount = 1,
					notes = {}
				}
			}
		}
	},
	PetBunnyEgg = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0049,
					chanceAtLeastOne = 0.0073,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "NatureDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0136,
					chanceAtLeastOne = 0.0337,
					amount = 1,
					rolls = { 2, 3 },
					entity = {
						id = "NatureDestructible",
						variation = 1
					}
				}
			},
			lootScene = {
				{
					entity = {
						id = "Pedestal",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "SMSeaCampIsland1" }
				}
			}
		}
	},
	PetBunnyEggCracked = {
		[0] = {
			crafting = {
				{
					station = "EggIncubator",
					amount = 1
				}
			}
		}
	},
	PetCandy = {
		[0] = {
			lootScene = {
				{
					notes = {},
					chance = 0.0269,
					chanceAtLeastOne = 0.1156,
					amount = 1,
					rolls = { 4, 5 },
					entity = {
						id = "InventoryChest",
						variation = 0
					},
					dungeons = { "BridgeArea", "WoodRoom" },
					scenes = { "AbandonedCampScene", "ClayHiddenChest", "SmallIslands", "TurfHiddenChest" }
				},
				{
					entity = {
						id = "DriftwoodTable",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "SMSeaCampIsland1" }
				},
				{
					entity = {
						id = "InventoryChest",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 3,
					scenes = { "SMMeadowSpiral" }
				}
			},
			loot = {
				{
					notes = {},
					chance = 0.0242,
					chanceAtLeastOne = 0.0823,
					amount = { 1, 3 },
					rolls = { 3, 4 },
					entity = {
						id = "LockedCopperChest",
						variation = 0
					}
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0209,
					chanceAtLeastOne = 0.0312,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "AncientDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0106,
					chanceAtLeastOne = 0.0366,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "LargeAncientDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0622,
					chanceAtLeastOne = 0.0919,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "SlimeDestructMedium",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0622,
					chanceAtLeastOne = 0.0919,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "SlimeDestructLarge",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.023,
					chanceAtLeastOne = 0.0344,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "HiveDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0278,
					chanceAtLeastOne = 0.0414,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "WoodenDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0237,
					chanceAtLeastOne = 0.0806,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "WoodenDestructible",
						variation = 1
					}
				},
				{
					notes = {},
					chance = 0.0097,
					chanceAtLeastOne = 0.0145,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "NatureDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0091,
					chanceAtLeastOne = 0.0226,
					amount = 1,
					rolls = { 2, 3 },
					entity = {
						id = "NatureDestructible",
						variation = 1
					}
				},
				{
					notes = {},
					chance = 0.0181,
					chanceAtLeastOne = 0.0181,
					amount = 1,
					rolls = 1,
					entity = {
						id = "MoldDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0275,
					chanceAtLeastOne = 0.0409,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "LargeMoldDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0166,
					chanceAtLeastOne = 0.0248,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "NatureWoodenDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0193,
					chanceAtLeastOne = 0.066,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "NatureWoodenDestructible",
						variation = 1
					}
				},
				{
					notes = {},
					chance = 0.023,
					chanceAtLeastOne = 0.023,
					amount = 1,
					rolls = 1,
					entity = {
						id = "CavelingPot",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.049,
					chanceAtLeastOne = 0.049,
					amount = 1,
					rolls = 1,
					entity = {
						id = "ClayPot",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0413,
					chanceAtLeastOne = 0.0413,
					amount = 1,
					rolls = 1,
					entity = {
						id = "JellyfishDestructable",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0394,
					chanceAtLeastOne = 0.0772,
					amount = 1,
					rolls = { 1, 3 },
					entity = {
						id = "LargeJellyfishDestructable",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0249,
					chanceAtLeastOne = 0.0249,
					amount = 1,
					rolls = 1,
					entity = {
						id = "CityDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.016,
					chanceAtLeastOne = 0.0396,
					amount = 1,
					rolls = { 2, 3 },
					entity = {
						id = "LargeCityDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0413,
					chanceAtLeastOne = 0.0413,
					amount = 1,
					rolls = 1,
					entity = {
						id = "SeaWoodenDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0394,
					chanceAtLeastOne = 0.0772,
					amount = 1,
					rolls = { 1, 3 },
					entity = {
						id = "SeaWoodenDestructible",
						variation = 1
					}
				},
				{
					notes = {},
					chance = 0.0075,
					chanceAtLeastOne = 0.0075,
					amount = 1,
					rolls = 1,
					entity = {
						id = "DesertDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0083,
					chanceAtLeastOne = 0.0207,
					amount = 1,
					rolls = { 2, 3 },
					entity = {
						id = "LargeDesertDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0295,
					chanceAtLeastOne = 0.0295,
					amount = 1,
					rolls = 1,
					entity = {
						id = "LavaWoodenDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0197,
					chanceAtLeastOne = 0.0672,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "LavaWoodenDestructible",
						variation = 1
					}
				},
				{
					notes = {},
					chance = 0.0059,
					chanceAtLeastOne = 0.0059,
					amount = 1,
					rolls = 1,
					entity = {
						id = "DesertTempleDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.014,
					chanceAtLeastOne = 0.0482,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "LargeDesertTempleDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0339,
					chanceAtLeastOne = 0.0339,
					amount = 1,
					rolls = 1,
					entity = {
						id = "GreenDesertDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0161,
					chanceAtLeastOne = 0.0399,
					amount = 1,
					rolls = { 2, 3 },
					entity = {
						id = "GreenLargeDesertDestructible",
						variation = 0
					}
				}
			}
		}
	},
	PetCandyEpic = {
		[0] = {
			lootScene = {
				{
					notes = {},
					chance = 0.1017,
					chanceAtLeastOne = 0.3488,
					amount = 1,
					rolls = 4,
					entity = {
						id = "PassageChest",
						variation = 0
					},
					dungeons = { "HydraCultDungeon" }
				},
				{
					notes = {},
					chance = 0.1442,
					chanceAtLeastOne = 0.4637,
					amount = 1,
					rolls = 4,
					entity = {
						id = "PassageChest",
						variation = 0
					},
					scenes = { "OasisGrassTemple", "OasisGrassTempleAlt", "OasisHouse", "OasisHouseAlt" }
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0249,
					chanceAtLeastOne = 0.1186,
					amount = 1,
					rolls = 5,
					entity = {
						id = "PoisonSlimeBoss",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0255,
					chanceAtLeastOne = 0.121,
					amount = 1,
					rolls = 5,
					entity = {
						id = "SlipperySlimeBoss",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0218,
					chanceAtLeastOne = 0.1044,
					amount = 1,
					rolls = 5,
					entity = {
						id = "LavaSlimeBoss",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0299,
					chanceAtLeastOne = 0.1409,
					amount = 1,
					rolls = 5,
					entity = {
						id = "ShamanBoss",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0189,
					chanceAtLeastOne = 0.0911,
					amount = 1,
					rolls = 5,
					entity = {
						id = "BirdBoss",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0189,
					chanceAtLeastOne = 0.0911,
					amount = 1,
					rolls = 5,
					entity = {
						id = "BirdBoss",
						variation = 1
					}
				},
				{
					notes = {},
					chance = 0.0232,
					chanceAtLeastOne = 0.1106,
					amount = 1,
					rolls = 5,
					entity = {
						id = "OctopusBoss",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0222,
					chanceAtLeastOne = 0.1061,
					amount = 1,
					rolls = 5,
					entity = {
						id = "ScarabBoss",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0317,
					chanceAtLeastOne = 0.1626,
					amount = { 1, 2 },
					rolls = { 5, 6 },
					entity = {
						id = "HydraBossNature",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0314,
					chanceAtLeastOne = 0.161,
					amount = { 1, 2 },
					rolls = { 5, 6 },
					entity = {
						id = "HydraBossSea",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0314,
					chanceAtLeastOne = 0.161,
					amount = { 1, 2 },
					rolls = { 5, 6 },
					entity = {
						id = "HydraBossDesert",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.079,
					chanceAtLeastOne = 0.3897,
					amount = { 1, 2 },
					rolls = 6,
					entity = {
						id = "CoreBoss",
						variation = 0
					}
				}
			}
		}
	},
	PetCandyRare = {
		[0] = {
			lootScene = {
				{
					notes = {},
					chance = 0.0135,
					chanceAtLeastOne = 0.0592,
					amount = 1,
					rolls = { 4, 5 },
					entity = {
						id = "InventoryChest",
						variation = 0
					},
					dungeons = { "BridgeArea", "WoodRoom" },
					scenes = { "AbandonedCampScene", "ClayHiddenChest", "SmallIslands", "TurfHiddenChest" }
				},
				{
					notes = {},
					chance = 0.0361,
					chanceAtLeastOne = 0.1681,
					amount = 1,
					rolls = { 4, 6 },
					entity = {
						id = "InventoryMoldDungeonChest",
						variation = 0
					},
					dungeons = { "MoldDungeon0", "MoldDungeonMain0" },
					scenes = { "SMMoldOasis" }
				},
				{
					notes = {},
					chance = 0.0332,
					chanceAtLeastOne = 0.1696,
					amount = 1,
					rolls = { 4, 7 },
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					dungeons = { "BigCityDungeon1", "BigCityDungeon2", "BigCityDungeon3", "CityDungeon" },
					scenes = { "CitySewers", "CityStore", "SMBrokenCityIsle", "SMCityArchive", "SMLoneCityIsland" }
				},
				{
					notes = {},
					chance = 0.0085,
					chanceAtLeastOne = 0.0337,
					amount = 1,
					rolls = { 3, 5 },
					entity = {
						id = "InventorySeaBiomeChest",
						variation = 0
					},
					dungeons = { "SeaIslands", "SeaWallsWithChest" },
					scenes = { "SMSeaCampIsland1", "SMSeaCampIsland2", "SMSeaCampIsland4", "SMSeaCampIsland6", "SMSeaOasis", "SMSurfaceCoralIsland" }
				},
				{
					notes = {},
					chance = 0.024,
					chanceAtLeastOne = 0.1034,
					amount = 1,
					rolls = { 3, 6 },
					entity = {
						id = "InventoryDesertBiomeChest",
						variation = 0
					},
					dungeons = { "DesertBridgeArea", "DesertTempleDungeon", "DesertTempleDungeon2" },
					scenes = { "DesertMaze1", "DesertMaze2", "DesertMaze4", "MelodyMuralSceneDesert2", "SMTempleTrapRoom1", "SMTreasureTemple" }
				},
				{
					notes = {},
					chance = 0.0139,
					chanceAtLeastOne = 0.061,
					amount = 1,
					rolls = { 3, 6 },
					entity = {
						id = "InventoryLavaChest",
						variation = 0
					},
					dungeons = { "AncientForgeDungeon", "LavaDungeon", "LavaSlimeBossDungeon" },
					scenes = { "LavaMineScene3", "SMLavaBoulderMine1" }
				},
				{
					notes = {},
					chance = 0.0247,
					chanceAtLeastOne = 0.0839,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "IronChest",
						variation = 0
					},
					dungeons = { "ShamanBossRoom", "StoneBridgeArea" }
				},
				{
					notes = {},
					chance = 0.1017,
					chanceAtLeastOne = 0.3488,
					amount = { 1, 4 },
					rolls = 4,
					entity = {
						id = "PassageChest",
						variation = 0
					},
					dungeons = { "HydraCultDungeon" }
				},
				{
					notes = {},
					chance = 0.0146,
					chanceAtLeastOne = 0.0641,
					amount = 1,
					rolls = { 3, 6 },
					entity = {
						id = "InventoryChest",
						variation = 0
					},
					scenes = { "Farmhouse5", "SMAzeosBrokenBridge" }
				},
				{
					notes = {},
					chance = 0.0146,
					chanceAtLeastOne = 0.0641,
					amount = 1,
					rolls = { 3, 6 },
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					scenes = { "TempleNature2", "TempleNature4" }
				},
				{
					notes = {},
					chance = 0.0332,
					chanceAtLeastOne = 0.1696,
					amount = 1,
					rolls = { 4, 7 },
					entity = {
						id = "BossChest",
						variation = 0
					},
					scenes = { "CityHall" }
				},
				{
					notes = {},
					chance = 0.0485,
					chanceAtLeastOne = 0.1596,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "IronChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneStone" }
				},
				{
					notes = {},
					chance = 0.0485,
					chanceAtLeastOne = 0.1596,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "InventoryAncientChest",
						variation = 1
					},
					scenes = { "MelodyMuralSceneStone2" }
				},
				{
					notes = {},
					chance = 0.0247,
					chanceAtLeastOne = 0.0839,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneDirt", "MelodyMuralSceneDirt2" }
				},
				{
					notes = {},
					chance = 0.0247,
					chanceAtLeastOne = 0.0839,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "CopperChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneClay" }
				},
				{
					notes = {},
					chance = 0.0243,
					chanceAtLeastOne = 0.0938,
					amount = 1,
					rolls = { 3, 5 },
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneNature" }
				},
				{
					notes = {},
					chance = 0.0243,
					chanceAtLeastOne = 0.0938,
					amount = 1,
					rolls = { 3, 5 },
					entity = {
						id = "InventoryMoldDungeonChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneNature2" }
				},
				{
					notes = {},
					chance = 0.0327,
					chanceAtLeastOne = 0.1098,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "InventorySeaBiomeChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneSea" }
				},
				{
					notes = {},
					chance = 0.0327,
					chanceAtLeastOne = 0.1098,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "OctarineChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneSea2" }
				},
				{
					entity = {
						id = "InventoryChest",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "SMMeadowSpiral" }
				},
				{
					notes = {},
					chance = 0.0361,
					chanceAtLeastOne = 0.1681,
					amount = 1,
					rolls = { 4, 6 },
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					scenes = { "SMMoldGarden" }
				},
				{
					notes = {},
					chance = 0.1442,
					chanceAtLeastOne = 0.4637,
					amount = { 1, 4 },
					rolls = 4,
					entity = {
						id = "PassageChest",
						variation = 0
					},
					scenes = { "OasisGrassTemple", "OasisGrassTempleAlt", "OasisHouse", "OasisHouseAlt" }
				}
			},
			loot = {
				{
					notes = {},
					chance = 0.0121,
					chanceAtLeastOne = 0.0418,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "LockedCopperChest",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0247,
					chanceAtLeastOne = 0.0839,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "LockedIronChest",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0485,
					chanceAtLeastOne = 0.1596,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "LockedScarletChest",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0243,
					chanceAtLeastOne = 0.0938,
					amount = 1,
					rolls = { 3, 5 },
					entity = {
						id = "LockedOctarineChest",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0327,
					chanceAtLeastOne = 0.1098,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "LockedGalaxiteChest",
						variation = 0
					}
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0503,
					chanceAtLeastOne = 0.2272,
					amount = 1,
					rolls = 5,
					entity = {
						id = "BossLarva",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0457,
					chanceAtLeastOne = 0.2084,
					amount = 1,
					rolls = 5,
					entity = {
						id = "LarvaHiveBoss",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0457,
					chanceAtLeastOne = 0.2084,
					amount = 1,
					rolls = 5,
					entity = {
						id = "LarvaHiveHalloweenBoss",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0517,
					chanceAtLeastOne = 0.233,
					amount = 1,
					rolls = 5,
					entity = {
						id = "SlimeBoss",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0212,
					chanceAtLeastOne = 0.0722,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "LargeAncientDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0137,
					chanceAtLeastOne = 0.0205,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "LargeMoldDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0097,
					chanceAtLeastOne = 0.0334,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "NatureWoodenDestructible",
						variation = 1
					}
				},
				{
					notes = {},
					chance = 0.0197,
					chanceAtLeastOne = 0.039,
					amount = 1,
					rolls = { 1, 3 },
					entity = {
						id = "LargeJellyfishDestructable",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0107,
					chanceAtLeastOne = 0.0265,
					amount = 1,
					rolls = { 2, 3 },
					entity = {
						id = "LargeCityDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0197,
					chanceAtLeastOne = 0.039,
					amount = 1,
					rolls = { 1, 3 },
					entity = {
						id = "SeaWoodenDestructible",
						variation = 1
					}
				},
				{
					notes = {},
					chance = 0.0098,
					chanceAtLeastOne = 0.034,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "LavaWoodenDestructible",
						variation = 1
					}
				},
				{
					notes = {},
					chance = 0.007,
					chanceAtLeastOne = 0.0243,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "LargeDesertTempleDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0081,
					chanceAtLeastOne = 0.0201,
					amount = 1,
					rolls = { 2, 3 },
					entity = {
						id = "GreenLargeDesertDestructible",
						variation = 0
					}
				}
			}
		}
	},
	PetCat = {
		[0] = {
			drop = {
				{
					entity = {
						id = "PetCatEggCracked",
						variation = 0
					},
					chance = 1.0,
					chanceAtLeastOne = 1.0,
					amount = 1,
					notes = {}
				}
			}
		}
	},
	PetCatEgg = {
		[0] = {
			merchant = {
				{
					id = "SlimeMerchant",
					variation = 0,
					stock = 3,
					requirement = "None"
				}
			}
		}
	},
	PetCatEggCracked = {
		[0] = {
			crafting = {
				{
					station = "EggIncubator",
					amount = 1
				}
			}
		}
	},
	PetDog = {
		[0] = {
			drop = {
				{
					entity = {
						id = "PetDogEggCracked",
						variation = 0
					},
					chance = 1.0,
					chanceAtLeastOne = 1.0,
					amount = 1,
					notes = {}
				}
			}
		}
	},
	PetDogEgg = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0693,
					chanceAtLeastOne = 0.0693,
					amount = 1,
					rolls = 1,
					entity = {
						id = "DiggingSpot",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0545,
					chanceAtLeastOne = 0.0545,
					amount = 1,
					rolls = 1,
					entity = {
						id = "DiggingSpotNature",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0405,
					chanceAtLeastOne = 0.0405,
					amount = 1,
					rolls = 1,
					entity = {
						id = "DiggingSpotSea",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0274,
					chanceAtLeastOne = 0.0274,
					amount = 1,
					rolls = 1,
					entity = {
						id = "DiggingSpotDesert",
						variation = 0
					}
				}
			},
			lootScene = {
				{
					entity = {
						id = "Pedestal",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "SMMeadowOasis" }
				}
			}
		}
	},
	PetDogEggCracked = {
		[0] = {
			crafting = {
				{
					station = "EggIncubator",
					amount = 1
				}
			}
		}
	},
	PetElectric = {
		[0] = {
			drop = {
				{
					entity = {
						id = "PetElectricEggCracked",
						variation = 0
					},
					chance = 1.0,
					chanceAtLeastOne = 1.0,
					amount = 1,
					notes = {}
				}
			}
		}
	},
	PetElectricEgg = {
		[0] = {
			vendor = {
				{
					id = "AFVendingMachine",
					variation = 0
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0185,
					chanceAtLeastOne = 0.0276,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "AFWoodenDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0175,
					chanceAtLeastOne = 0.0348,
					amount = 1,
					rolls = 2,
					entity = {
						id = "AFWoodenDestructible",
						variation = 1
					}
				},
				{
					notes = {},
					chance = 0.1151,
					chanceAtLeastOne = 0.1151,
					amount = 1,
					rolls = 1,
					entity = {
						id = "AFPestElectric",
						variation = 0
					}
				}
			}
		}
	},
	PetElectricEggCracked = {
		[0] = {
			crafting = {
				{
					station = "EggIncubator",
					amount = 1
				}
			}
		}
	},
	PetLavaSlimeBlob = {
		[0] = {
			drop = {
				{
					entity = {
						id = "PetLavaSlimeBlobEggCracked",
						variation = 0
					},
					chance = 1.0,
					chanceAtLeastOne = 1.0,
					amount = 1,
					notes = {}
				}
			}
		}
	},
	PetLavaSlimeBlobEgg = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0087,
					chanceAtLeastOne = 0.0429,
					amount = 1,
					rolls = 5,
					guaranteedChance = 0.1818,
					guaranteedChanceAtLeastOne = 0.1818,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "LavaSlimeBoss",
						variation = 0
					}
				}
			}
		}
	},
	PetLavaSlimeBlobEggCracked = {
		[0] = {
			crafting = {
				{
					station = "EggIncubator",
					amount = 1
				}
			}
		}
	},
	PetMagic = {
		[0] = {
			drop = {
				{
					entity = {
						id = "PetMagicEggCracked",
						variation = 0
					},
					chance = 1.0,
					chanceAtLeastOne = 1.0,
					amount = 1,
					notes = {}
				}
			}
		}
	},
	PetMagicEgg = {
		[0] = {
			loot = {
				{
					notes = {},
					chance = 0.0121,
					chanceAtLeastOne = 0.0418,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "LockedScarletChest",
						variation = 0
					}
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0561,
					chanceAtLeastOne = 0.0561,
					amount = 1,
					rolls = 1,
					guaranteedChance = 0.1892,
					guaranteedChanceAtLeastOne = 0.1892,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "NatureCicadaEnemy",
						variation = 0
					}
				}
			},
			lootScene = {
				{
					notes = {},
					chance = 0.0097,
					chanceAtLeastOne = 0.0431,
					amount = 1,
					rolls = { 3, 6 },
					entity = {
						id = "InventoryChest",
						variation = 0
					},
					scenes = { "Farmhouse5", "SMAzeosBrokenBridge" }
				},
				{
					notes = {},
					chance = 0.0097,
					chanceAtLeastOne = 0.0431,
					amount = 1,
					rolls = { 3, 6 },
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					scenes = { "TempleNature2", "TempleNature4" }
				},
				{
					notes = {},
					chance = 0.0121,
					chanceAtLeastOne = 0.0418,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "IronChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneStone" }
				},
				{
					notes = {},
					chance = 0.0121,
					chanceAtLeastOne = 0.0418,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "InventoryAncientChest",
						variation = 1
					},
					scenes = { "MelodyMuralSceneStone2" }
				}
			}
		}
	},
	PetMagicEggCracked = {
		[0] = {
			crafting = {
				{
					station = "EggIncubator",
					amount = 1
				}
			}
		}
	},
	PetMoth = {
		[0] = {
			drop = {
				{
					entity = {
						id = "PetMothEggCracked",
						variation = 0
					},
					chance = 1.0,
					chanceAtLeastOne = 1.0,
					amount = 1,
					notes = {}
				}
			}
		}
	},
	PetMothEgg = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0172,
					chanceAtLeastOne = 0.0172,
					amount = 1,
					rolls = 1,
					entity = {
						id = "InfectedCaveling",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.009,
					chanceAtLeastOne = 0.0312,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "LargeAncientDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0357,
					chanceAtLeastOne = 0.0531,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "LargeMoldDestructible",
						variation = 0
					}
				}
			},
			lootScene = {
				{
					entity = {
						id = "InventoryMoldDungeonChest",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "MoldEggScene" }
				}
			}
		}
	},
	PetMothEggCracked = {
		[0] = {
			crafting = {
				{
					station = "EggIncubator",
					amount = 1
				}
			}
		}
	},
	PetPoisonSlimeBlob = {
		[0] = {
			drop = {
				{
					entity = {
						id = "PetPoisonSlimeBlobEggCracked",
						variation = 0
					},
					chance = 1.0,
					chanceAtLeastOne = 1.0,
					amount = 1,
					notes = {}
				}
			}
		}
	},
	PetPoisonSlimeBlobEgg = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.02,
					chanceAtLeastOne = 0.0958,
					amount = 1,
					rolls = 5,
					guaranteedChance = 0.0851,
					guaranteedChanceAtLeastOne = 0.0851,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "PoisonSlimeBoss",
						variation = 0
					}
				}
			}
		}
	},
	PetPoisonSlimeBlobEggCracked = {
		[0] = {
			crafting = {
				{
					station = "EggIncubator",
					amount = 1
				}
			}
		}
	},
	PetPrinceSlimeBlob = {
		[0] = {
			drop = {
				{
					entity = {
						id = "PetPrinceSlimeBlobEggCracked",
						variation = 0
					},
					chance = 1.0,
					chanceAtLeastOne = 1.0,
					amount = 1,
					notes = {}
				}
			}
		}
	},
	PetPrinceSlimeBlobEgg = {
		[0] = {
			drop = {
				{
					entity = {
						id = "KingSlime",
						variation = 0
					},
					chance = 1.0,
					chanceAtLeastOne = 1.0,
					amount = 1,
					multiplayerScaling = 0.0,
					notes = {}
				}
			}
		}
	},
	PetPrinceSlimeBlobEggCracked = {
		[0] = {
			crafting = {
				{
					station = "EggIncubator",
					amount = 1
				}
			}
		}
	},
	PetRock = {
		[0] = {
			loot = {
				{
					notes = {},
					chance = 0.0063,
					chanceAtLeastOne = 0.0156,
					amount = 1,
					rolls = { 2, 3 },
					guaranteedChance = 0.0833,
					guaranteedChanceAtLeastOne = 0.0833,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "LockedSolariteChest",
						variation = 0
					}
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0067,
					chanceAtLeastOne = 0.0166,
					amount = 1,
					rolls = { 2, 3 },
					entity = {
						id = "LargeCrystalDestructible",
						variation = 0
					}
				}
			},
			dropScene = {
				{
					entity = {
						id = "DiggingSpotDesert",
						variation = 0
					},
					chance = 1.0,
					chanceAtLeastOne = 1.0,
					amount = 1,
					multiplayerScaling = 0.0,
					notes = {},
					scenes = { "SMLavaLake" }
				}
			},
			lootScene = {
				{
					notes = {},
					chance = 0.0063,
					chanceAtLeastOne = 0.0156,
					amount = 1,
					rolls = { 2, 3 },
					guaranteedChance = 0.0833,
					guaranteedChanceAtLeastOne = 0.0833,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "InventoryDesertBiomeChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneDesert", "MelodyMuralSceneDesert2" }
				}
			}
		}
	},
	PetSlimeBlob = {
		[0] = {
			drop = {
				{
					entity = {
						id = "PetSlimeBlobEggCracked",
						variation = 0
					},
					chance = 1.0,
					chanceAtLeastOne = 1.0,
					amount = 1,
					notes = {}
				}
			}
		}
	},
	PetSlimeBlobEgg = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.031,
					chanceAtLeastOne = 0.1457,
					amount = 1,
					rolls = 5,
					guaranteedChance = 0.0952,
					guaranteedChanceAtLeastOne = 0.0952,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "SlimeBoss",
						variation = 0
					}
				}
			}
		}
	},
	PetSlimeBlobEggCracked = {
		[0] = {
			crafting = {
				{
					station = "EggIncubator",
					amount = 1
				}
			}
		}
	},
	PetSlipperySlimeBlob = {
		[0] = {
			drop = {
				{
					entity = {
						id = "PetSlipperySlimeBlobEggCracked",
						variation = 0
					},
					chance = 1.0,
					chanceAtLeastOne = 1.0,
					amount = 1,
					notes = {}
				}
			}
		}
	},
	PetSlipperySlimeBlobEgg = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0204,
					chanceAtLeastOne = 0.0978,
					amount = 1,
					rolls = 5,
					guaranteedChance = 0.1,
					guaranteedChanceAtLeastOne = 0.1,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "SlipperySlimeBoss",
						variation = 0
					}
				}
			}
		}
	},
	PetSlipperySlimeBlobEggCracked = {
		[0] = {
			crafting = {
				{
					station = "EggIncubator",
					amount = 1
				}
			}
		}
	},
	PetTardigrade = {
		[0] = {
			drop = {
				{
					entity = {
						id = "PetTardigradeEggCracked",
						variation = 0
					},
					chance = 1.0,
					chanceAtLeastOne = 1.0,
					amount = 1,
					notes = {}
				}
			}
		}
	},
	PetTardigradeEgg = {
		[0] = {
			lootScene = {
				{
					notes = {},
					chance = 0.0339,
					chanceAtLeastOne = 0.1289,
					amount = 1,
					rolls = 4,
					entity = {
						id = "PassageChest",
						variation = 0
					},
					dungeons = { "HydraCultDungeon" }
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0128,
					chanceAtLeastOne = 0.0316,
					amount = 1,
					rolls = { 2, 3 },
					entity = {
						id = "AmoebaGiantSegment",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0469,
					chanceAtLeastOne = 0.2137,
					amount = 1,
					rolls = 5,
					guaranteedChance = 0.1429,
					guaranteedChanceAtLeastOne = 0.1429,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "WallBoss",
						variation = 0
					}
				}
			}
		}
	},
	PetTardigradeEggCracked = {
		[0] = {
			crafting = {
				{
					station = "EggIncubator",
					amount = 1
				}
			}
		}
	},
	PetWarlock = {
		[0] = {
			drop = {
				{
					entity = {
						id = "PetWarlockEggCracked",
						variation = 0
					},
					chance = 1.0,
					chanceAtLeastOne = 1.0,
					amount = 1,
					notes = {}
				}
			}
		}
	},
	PetWarlockEgg = {
		[0] = {
			loot = {
				{
					notes = {},
					chance = 0.0099,
					chanceAtLeastOne = 0.0342,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "LockedIronChest",
						variation = 0
					}
				}
			},
			lootScene = {
				{
					notes = {},
					chance = 0.0099,
					chanceAtLeastOne = 0.0342,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "IronChest",
						variation = 0
					},
					dungeons = { "ShamanBossRoom", "StoneBridgeArea" }
				},
				{
					notes = {},
					chance = 0.0099,
					chanceAtLeastOne = 0.0342,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneDirt", "MelodyMuralSceneDirt2" }
				},
				{
					notes = {},
					chance = 0.0099,
					chanceAtLeastOne = 0.0342,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "CopperChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneClay" }
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.007,
					chanceAtLeastOne = 0.0104,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "AncientDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0095,
					chanceAtLeastOne = 0.033,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "LargeAncientDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0063,
					chanceAtLeastOne = 0.0095,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "HiveDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0039,
					chanceAtLeastOne = 0.0135,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "NatureWoodenDestructible",
						variation = 1
					}
				}
			}
		}
	},
	PetWarlockEggCracked = {
		[0] = {
			crafting = {
				{
					station = "EggIncubator",
					amount = 1
				}
			}
		}
	},
	PetalRing = {
		[0] = {
			loot = {
				{
					notes = {},
					chance = 0.0024,
					chanceAtLeastOne = 0.0085,
					amount = 1,
					rolls = { 3, 4 },
					guaranteedChance = 0.068,
					guaranteedChanceAtLeastOne = 0.068,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "LockedScarletChest",
						variation = 0
					}
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0008,
					chanceAtLeastOne = 0.0008,
					amount = 1,
					rolls = 1,
					entity = {
						id = "CavelingGardener",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.017,
					chanceAtLeastOne = 0.017,
					amount = 1,
					rolls = 1,
					entity = {
						id = "SnarePlant",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.001,
					chanceAtLeastOne = 0.0015,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "NatureDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0045,
					chanceAtLeastOne = 0.0113,
					amount = 1,
					rolls = { 2, 3 },
					entity = {
						id = "NatureDestructible",
						variation = 1
					}
				},
				{
					notes = {},
					chance = 0.0008,
					chanceAtLeastOne = 0.0012,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "NatureWoodenDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.001,
					chanceAtLeastOne = 0.0034,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "NatureWoodenDestructible",
						variation = 1
					}
				}
			},
			lootScene = {
				{
					notes = {},
					chance = 0.0024,
					chanceAtLeastOne = 0.0109,
					amount = 1,
					rolls = { 3, 6 },
					entity = {
						id = "InventoryChest",
						variation = 0
					},
					scenes = { "Farmhouse5", "SMAzeosBrokenBridge" }
				},
				{
					notes = {},
					chance = 0.0024,
					chanceAtLeastOne = 0.0109,
					amount = 1,
					rolls = { 3, 6 },
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					scenes = { "TempleNature2", "TempleNature4" }
				},
				{
					notes = {},
					chance = 0.0024,
					chanceAtLeastOne = 0.0085,
					amount = 1,
					rolls = { 3, 4 },
					guaranteedChance = 0.068,
					guaranteedChanceAtLeastOne = 0.068,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "IronChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneStone" }
				},
				{
					notes = {},
					chance = 0.0024,
					chanceAtLeastOne = 0.0085,
					amount = 1,
					rolls = { 3, 4 },
					guaranteedChance = 0.068,
					guaranteedChanceAtLeastOne = 0.068,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "InventoryAncientChest",
						variation = 1
					},
					scenes = { "MelodyMuralSceneStone2" }
				}
			}
		}
	},
	PetrifiedCoral = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0545,
					chanceAtLeastOne = 0.0545,
					amount = 1,
					rolls = 1,
					entity = {
						id = "DiggingSpotNature",
						variation = 0
					}
				}
			},
			lootScene = {
				{
					entity = {
						id = "InventorySeaBiomeChest",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 3,
					scenes = { "CoralIsland" }
				}
			}
		}
	},
	PetrifiedEgg = {
		[0] = {
			lootScene = {
				{
					notes = {},
					chance = 0.036,
					chanceAtLeastOne = 0.1364,
					amount = 1,
					rolls = { 3, 5 },
					entity = {
						id = "InventoryLarvaHiveChest",
						variation = 0
					},
					dungeons = { "LarvaHiveBossDungeon", "SmallLarvaHiveDungeon" },
					scenes = { "MelodyMuralSceneClay2" }
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0126,
					chanceAtLeastOne = 0.0615,
					amount = 1,
					rolls = 5,
					entity = {
						id = "BirdBoss",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0126,
					chanceAtLeastOne = 0.0615,
					amount = 1,
					rolls = 5,
					entity = {
						id = "BirdBoss",
						variation = 1
					}
				}
			}
		}
	},
	PetrifiedTrilobite = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0676,
					chanceAtLeastOne = 0.0676,
					amount = 1,
					rolls = 1,
					entity = {
						id = "DiggingSpotSea",
						variation = 0
					}
				}
			}
		}
	},
	Pewpaya = {
		[0] = {
			naturalSpawn = {
				initial = true
			},
			farming = {
				{
					id = "PewpayaSeed",
					variation = 0,
					notes = {},
					growthTime = 600.0
				}
			},
			plunder = {
				{
					scene = "SMSeaCampIsland5",
					amount = 3
				},
				{
					scene = "SMResearchLab",
					amount = 5
				}
			}
		}
	},
	PewpayaRare = {
		[0] = {
			farming = {
				{
					id = "PewpayaSeed",
					variation = 0,
					notes = { "RarePlant" },
					growthTime = 600.0
				}
			}
		}
	},
	PewpayaSeed = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0413,
					chanceAtLeastOne = 0.0413,
					amount = 1,
					rolls = 1,
					entity = {
						id = "JellyfishDestructable",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0591,
					chanceAtLeastOne = 0.1146,
					amount = 1,
					rolls = { 1, 3 },
					entity = {
						id = "LargeJellyfishDestructable",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0413,
					chanceAtLeastOne = 0.0413,
					amount = 1,
					rolls = 1,
					entity = {
						id = "SeaWoodenDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0591,
					chanceAtLeastOne = 0.1146,
					amount = 1,
					rolls = { 1, 3 },
					entity = {
						id = "SeaWoodenDestructible",
						variation = 1
					}
				},
				{
					notes = {},
					chance = 0.0561,
					chanceAtLeastOne = 0.0561,
					amount = 1,
					rolls = 1,
					entity = {
						id = "DesertDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0831,
					chanceAtLeastOne = 0.195,
					amount = 1,
					rolls = { 2, 3 },
					entity = {
						id = "LargeDesertDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.1186,
					chanceAtLeastOne = 0.1186,
					amount = 1,
					rolls = 1,
					entity = {
						id = "GreenDesertDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.1211,
					chanceAtLeastOne = 0.2757,
					amount = 1,
					rolls = { 2, 3 },
					entity = {
						id = "GreenLargeDesertDestructible",
						variation = 0
					}
				},
				{
					entity = {
						id = "PewpayaPlant",
						variation = 0
					},
					chance = 0.75,
					chanceAtLeastOne = 0.75,
					amount = 1,
					multiplayerScaling = 0.0,
					notes = {}
				}
			},
			plunder = {
				{
					scene = "SprinklerFarmScene",
					amount = 1
				}
			},
			lootScene = {
				{
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 2,
					scenes = { "SprinklerFarmScene" }
				}
			}
		}
	},
	PickaxeHead = {
		[0] = {
			lootScene = {
				{
					notes = {},
					chance = 0.0208,
					chanceAtLeastOne = 0.0904,
					amount = 1,
					rolls = { 3, 6 },
					entity = {
						id = "InventoryLavaChest",
						variation = 0
					},
					dungeons = { "AncientForgeDungeon", "LavaDungeon", "LavaSlimeBossDungeon" },
					scenes = { "LavaMineScene3", "SMLavaBoulderMine1" }
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0943,
					chanceAtLeastOne = 0.0943,
					amount = 1,
					rolls = 1,
					entity = {
						id = "DiggingSpotLava",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0412,
					chanceAtLeastOne = 0.0412,
					amount = 1,
					rolls = 1,
					entity = {
						id = "LavaWoodenDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0197,
					chanceAtLeastOne = 0.0672,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "LavaWoodenDestructible",
						variation = 1
					}
				}
			}
		}
	},
	PileOfChum = {
		[0] = {
			drop = {
				{
					entity = {
						id = "BirdBoss",
						variation = 0
					},
					chance = 1.0,
					chanceAtLeastOne = 1.0,
					amount = 1,
					multiplayerScaling = 0.0,
					notes = {}
				},
				{
					entity = {
						id = "BirdBoss",
						variation = 1
					},
					chance = 1.0,
					chanceAtLeastOne = 1.0,
					amount = 1,
					multiplayerScaling = 0.0,
					notes = {}
				}
			}
		}
	},
	Pinegrapple = {
		[0] = {
			naturalSpawn = {
				initial = true
			},
			farming = {
				{
					id = "PinegrappleSeed",
					variation = 0,
					notes = {},
					growthTime = 600.0
				}
			},
			plunder = {
				{
					scene = "SMSeaCampIsland5",
					amount = 3
				},
				{
					scene = "SMResearchLab",
					amount = 6
				}
			}
		}
	},
	PinegrappleRare = {
		[0] = {
			farming = {
				{
					id = "PinegrappleSeed",
					variation = 0,
					notes = { "RarePlant" },
					growthTime = 600.0
				}
			}
		}
	},
	PinegrappleSeed = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0413,
					chanceAtLeastOne = 0.0413,
					amount = 1,
					rolls = 1,
					entity = {
						id = "JellyfishDestructable",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0591,
					chanceAtLeastOne = 0.1146,
					amount = 1,
					rolls = { 1, 3 },
					entity = {
						id = "LargeJellyfishDestructable",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0413,
					chanceAtLeastOne = 0.0413,
					amount = 1,
					rolls = 1,
					entity = {
						id = "SeaWoodenDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0591,
					chanceAtLeastOne = 0.1146,
					amount = 1,
					rolls = { 1, 3 },
					entity = {
						id = "SeaWoodenDestructible",
						variation = 1
					}
				},
				{
					notes = {},
					chance = 0.0561,
					chanceAtLeastOne = 0.0561,
					amount = 1,
					rolls = 1,
					entity = {
						id = "DesertDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0831,
					chanceAtLeastOne = 0.195,
					amount = 1,
					rolls = { 2, 3 },
					entity = {
						id = "LargeDesertDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.1186,
					chanceAtLeastOne = 0.1186,
					amount = 1,
					rolls = 1,
					entity = {
						id = "GreenDesertDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.1211,
					chanceAtLeastOne = 0.2757,
					amount = 1,
					rolls = { 2, 3 },
					entity = {
						id = "GreenLargeDesertDestructible",
						variation = 0
					}
				},
				{
					entity = {
						id = "PinegrapplePlant",
						variation = 0
					},
					chance = 0.75,
					chanceAtLeastOne = 0.75,
					amount = 1,
					multiplayerScaling = 0.0,
					notes = {}
				}
			},
			plunder = {
				{
					scene = "SprinklerFarmScene",
					amount = 2
				}
			},
			lootScene = {
				{
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "SprinklerFarmScene" }
				}
			}
		}
	},
	PinkCherryFlower = {
		[0] = {
			naturalSpawn = {
				object = true
			}
		}
	},
	PinkCherryTree = {
		[0] = {
			recipe = {
				{
					item = "PinkCherryFlower",
					amount = 1
				}
			},
			plunder = {
				{
					scene = "SMAbandonedCherryHut",
					amount = 2
				}
			}
		}
	},
	PinkCoralotl = {
		[0] = {
			fishing = {
				{
					biomes = { "Sea" },
					liquids = { "Sea" },
					type = "Fish",
					chance = 0.12
				}
			},
			lootScene = {
				{
					entity = {
						id = "DriftwoodTable",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "SeaHarborTown1" }
				},
				{
					entity = {
						id = "StonePedestal",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "SMSeaMoonLake" }
				}
			}
		}
	},
	PinkPalaceFish = {
		[0] = {
			fishing = {
				{
					biomes = { "Stone" },
					liquids = {},
					type = "Fish",
					chance = 0.29
				}
			}
		}
	},
	PinkRoseBouquet = {
		[0] = {
			loot = {
				{
					notes = {},
					chance = 0.1429,
					chanceAtLeastOne = 0.1429,
					amount = 1,
					rolls = 1,
					entity = {
						id = "ValentinePresent",
						variation = 0
					}
				}
			}
		}
	},
	PinkhornPico = {
		[0] = {
			fishing = {
				{
					biomes = { "Passage" },
					liquids = { "Passage" },
					type = "Fish",
					chance = 0.1905
				}
			}
		}
	},
	PlagueDoctorHelm = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0043,
					chanceAtLeastOne = 0.0043,
					amount = 1,
					rolls = 1,
					entity = {
						id = "InfectedCaveling",
						variation = 0
					}
				}
			},
			fishing = {
				{
					biomes = {},
					liquids = { "Mold" },
					type = "Loot",
					chance = 0.0242
				}
			}
		}
	},
	Plank = {
		[0] = {
			salvage = {
				{
					id = "RoofingTool",
					variation = 0,
					amount = { 3, 5 }
				}
			},
			crafting = {
				{
					station = "TableSaw",
					amount = 1
				}
			},
			drop = {
				{
					entity = {
						id = "AFWoodenDestructible",
						variation = 0
					},
					chance = 0.2,
					chanceAtLeastOne = 0.2,
					amount = 1,
					multiplayerScaling = 0.0,
					notes = {}
				}
			}
		}
	},
	PlanterBox = {
		[0] = {
			plunder = {
				{
					scene = "CityPlaza",
					amount = 8
				},
				{
					scene = "RemembranceHall",
					amount = 4
				},
				{
					scene = "CityBath",
					amount = 2
				},
				{
					scene = "CityLibrary",
					amount = 2
				},
				{
					scene = "CityQuarters2",
					amount = 2
				},
				{
					scene = "CityQuarters3",
					amount = 1
				},
				{
					scene = "CityStore",
					amount = 2
				},
				{
					scene = "SMCityArchive",
					amount = 1
				}
			}
		}
	},
	PlayerGrave = {
		[0] = {
			drop = {
				{
					entity = {
						id = "Gravestone",
						variation = 0
					},
					chance = 1.0,
					chanceAtLeastOne = 1.0,
					amount = 1,
					multiplayerScaling = 0.0,
					notes = {}
				}
			}
		}
	},
	PlayingDice = {
		[0] = {
			lootScene = {
				{
					entity = {
						id = "RuinsPedestal",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "CityStore" }
				}
			}
		}
	},
	PlumeBall = {
		[0] = {
			lootScene = {
				{
					notes = {},
					chance = 0.003,
					chanceAtLeastOne = 0.0134,
					amount = 1,
					rolls = { 3, 6 },
					entity = {
						id = "InventoryDesertBiomeChest",
						variation = 0
					},
					dungeons = { "DesertBridgeArea", "DesertTempleDungeon", "DesertTempleDungeon2" },
					scenes = { "DesertMaze1", "DesertMaze2", "DesertMaze4", "MelodyMuralSceneDesert2", "SMTempleTrapRoom1", "SMTreasureTemple" }
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0445,
					chanceAtLeastOne = 0.0445,
					amount = 1,
					rolls = 1,
					entity = {
						id = "BombScarab",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0414,
					chanceAtLeastOne = 0.0414,
					amount = 1,
					rolls = 1,
					entity = {
						id = "DesertTempleDestructible",
						variation = 0
					}
				}
			}
		}
	},
	PlumeTree = {
		[0] = {
			naturalSpawn = {
				initial = true
			},
			plunder = {
				{
					scene = "HuntingSceneRock",
					amount = 2
				},
				{
					scene = "PrinceGrave",
					amount = 4
				},
				{
					scene = "GalaxiteBoulderScene",
					amount = 6
				},
				{
					scene = "OasisSettlement",
					amount = 9
				},
				{
					scene = "DesertRuinGarden1",
					amount = 1
				},
				{
					scene = "SMTreasureTemple",
					amount = 8
				},
				{
					scene = "SMDesertMoonLake",
					amount = 3
				},
				{
					scene = "SMDesertPatch",
					amount = 1
				},
				{
					scene = "SMLavaLake",
					amount = 4
				},
				{
					scene = "DesertAbandonedFarm",
					amount = 4
				}
			}
		}
	},
	PoisonAidPotion = {
		[0] = {
			lootScene = {
				{
					notes = {},
					chance = 0.0602,
					chanceAtLeastOne = 0.267,
					amount = { 3, 6 },
					rolls = { 4, 6 },
					entity = {
						id = "InventoryMoldDungeonChest",
						variation = 0
					},
					dungeons = { "MoldDungeon0", "MoldDungeonMain0" },
					scenes = { "SMMoldOasis" }
				},
				{
					notes = {},
					chance = 0.0299,
					chanceAtLeastOne = 0.1278,
					amount = { 3, 6 },
					rolls = { 3, 6 },
					entity = {
						id = "InventoryDesertBiomeChest",
						variation = 0
					},
					dungeons = { "DesertBridgeArea", "DesertTempleDungeon", "DesertTempleDungeon2" },
					scenes = { "DesertMaze1", "DesertMaze2", "DesertMaze4", "MelodyMuralSceneDesert2", "SMTempleTrapRoom1", "SMTreasureTemple" }
				},
				{
					notes = {},
					chance = 0.0347,
					chanceAtLeastOne = 0.147,
					amount = { 3, 6 },
					rolls = { 3, 6 },
					entity = {
						id = "InventoryLavaChest",
						variation = 0
					},
					dungeons = { "AncientForgeDungeon", "LavaDungeon", "LavaSlimeBossDungeon" },
					scenes = { "LavaMineScene3", "SMLavaBoulderMine1" }
				},
				{
					notes = {},
					chance = 0.0243,
					chanceAtLeastOne = 0.105,
					amount = { 3, 6 },
					rolls = { 3, 6 },
					entity = {
						id = "InventoryChest",
						variation = 0
					},
					scenes = { "Farmhouse5", "SMAzeosBrokenBridge" }
				},
				{
					notes = {},
					chance = 0.0243,
					chanceAtLeastOne = 0.105,
					amount = { 3, 6 },
					rolls = { 3, 6 },
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					scenes = { "TempleNature2", "TempleNature4" }
				},
				{
					notes = {},
					chance = 0.0602,
					chanceAtLeastOne = 0.267,
					amount = { 3, 6 },
					rolls = { 4, 6 },
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					scenes = { "SMMoldGarden" }
				}
			},
			crafting = {
				{
					station = "LaboratoryWorkbench",
					amount = 1
				}
			}
		}
	},
	PoisonGrenade = {
		[0] = {
			loot = {
				{
					notes = {},
					chance = 0.0242,
					chanceAtLeastOne = 0.0823,
					amount = { 3, 6 },
					rolls = { 3, 4 },
					entity = {
						id = "LockedScarletChest",
						variation = 0
					}
				}
			},
			crafting = {
				{
					station = "LaboratoryWorkbench",
					amount = 1
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0255,
					chanceAtLeastOne = 0.0624,
					amount = 1,
					rolls = { 2, 3 },
					entity = {
						id = "NatureDestructible",
						variation = 1
					}
				}
			},
			lootScene = {
				{
					notes = {},
					chance = 0.0243,
					chanceAtLeastOne = 0.105,
					amount = { 3, 6 },
					rolls = { 3, 6 },
					entity = {
						id = "InventoryChest",
						variation = 0
					},
					scenes = { "Farmhouse5", "SMAzeosBrokenBridge" }
				},
				{
					notes = {},
					chance = 0.0243,
					chanceAtLeastOne = 0.105,
					amount = { 3, 6 },
					rolls = { 3, 6 },
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					scenes = { "TempleNature2", "TempleNature4" }
				},
				{
					notes = {},
					chance = 0.0242,
					chanceAtLeastOne = 0.0823,
					amount = { 3, 6 },
					rolls = { 3, 4 },
					entity = {
						id = "IronChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneStone" }
				},
				{
					notes = {},
					chance = 0.0242,
					chanceAtLeastOne = 0.0823,
					amount = { 3, 6 },
					rolls = { 3, 4 },
					entity = {
						id = "InventoryAncientChest",
						variation = 1
					},
					scenes = { "MelodyMuralSceneStone2" }
				}
			}
		}
	},
	PoisonSlime = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.9184,
					chanceAtLeastOne = 0.9184,
					amount = 1,
					rolls = 1,
					entity = {
						id = "PoisonSlimeBlob",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.404,
					chanceAtLeastOne = 0.9248,
					amount = { 8, 10 },
					rolls = 5,
					entity = {
						id = "PoisonSlimeBoss",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.9184,
					chanceAtLeastOne = 0.9184,
					amount = 1,
					rolls = 1,
					entity = {
						id = "PoisonSlimeDestructSmall",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.9184,
					chanceAtLeastOne = 0.9184,
					amount = 1,
					rolls = 1,
					entity = {
						id = "PoisonSlimeDestructMedium",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.9184,
					chanceAtLeastOne = 0.9184,
					amount = 1,
					rolls = 1,
					entity = {
						id = "PoisonSlimeDestructLarge",
						variation = 0
					}
				}
			},
			crafting = {
				{
					station = "DistilleryTable",
					amount = 1
				}
			},
			salvage = {
				{
					id = "PoisonousShield",
					variation = 0,
					amount = { 4, 7 }
				},
				{
					id = "RemedaisyNecklace",
					variation = 0,
					amount = { 3, 5 }
				},
				{
					id = "PoisonousSickle",
					variation = 0,
					amount = { 6, 10 }
				},
				{
					id = "Blowpipe",
					variation = 0,
					amount = { 6, 10 }
				},
				{
					id = "MeteorStaffLesser",
					variation = 0,
					amount = { 3, 5 }
				}
			}
		}
	},
	PoisonSlimeBlob = {
		[0] = {
			naturalSpawn = {
				initial = true,
				respawn = true
			},
			plunder = {
				{
					scene = "Barn2",
					amount = 1
				},
				{
					scene = "MelodyMuralSceneNature",
					amount = 2
				},
				{
					dungeon = "PoisonSlimeBossDungeon"
				}
			},
			drop = {
				{
					entity = {
						id = "PoisonSlimeBossMortarProjectile",
						variation = 0
					},
					chance = 0.25,
					chanceAtLeastOne = 0.25,
					amount = 1,
					notes = {}
				}
			}
		}
	},
	PoisonSlimeBoss = {
		[0] = {
			plunder = {
				{
					scene = "PoisonSlimeBossScene",
					amount = 1
				}
			}
		}
	},
	PoisonSlimeBossScanner = {
		[0] = {
			crafting = {
				{
					station = "AncientHologramPod",
					amount = 1
				}
			}
		}
	},
	PoisonSlimeDestructLarge = {
		[0] = {
			plunder = {
				{
					scene = "PoisonSlimeBossScene",
					amount = 2
				}
			}
		}
	},
	PoisonSlimeDestructMedium = {
		[0] = {
			plunder = {
				{
					scene = "PoisonSlimeBossScene",
					amount = 2
				}
			}
		}
	},
	PoisonSlimeDestructSmall = {
		[0] = {
			plunder = {
				{
					scene = "PoisonSlimeBossScene",
					amount = 6
				},
				{
					dungeon = "PoisonSlimeBossDungeon"
				}
			}
		}
	},
	PoisonTrap = {
		[0] = {
			plunder = {
				{
					scene = "DesertMaze1",
					amount = 5
				},
				{
					scene = "DesertMaze2",
					amount = 5
				},
				{
					scene = "DesertMaze3",
					amount = 5
				},
				{
					scene = "DesertMaze4",
					amount = 4
				},
				{
					scene = "MelodyMuralSceneStone",
					amount = 1
				},
				{
					scene = "MelodyMuralSceneDesert",
					amount = 2
				},
				{
					scene = "MelodyMuralSceneDesert2",
					amount = 2
				},
				{
					scene = "SMTempleTrapRoom1",
					amount = 12
				},
				{
					scene = "SMTempleTrapRoom2",
					amount = 9
				}
			}
		}
	},
	PoisonousShield = {
		[0] = {
			lootScene = {
				{
					notes = {},
					chance = 0.003,
					chanceAtLeastOne = 0.015,
					amount = 1,
					rolls = { 4, 6 },
					entity = {
						id = "InventoryMoldDungeonChest",
						variation = 0
					},
					dungeons = { "MoldDungeon0", "MoldDungeonMain0" },
					scenes = { "SMMoldOasis" }
				},
				{
					notes = {},
					chance = 0.003,
					chanceAtLeastOne = 0.015,
					amount = 1,
					rolls = { 4, 6 },
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					scenes = { "SMMoldGarden" }
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.02,
					chanceAtLeastOne = 0.0958,
					amount = 1,
					rolls = 5,
					guaranteedChance = 0.0851,
					guaranteedChanceAtLeastOne = 0.0851,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "PoisonSlimeBoss",
						variation = 0
					}
				}
			}
		}
	},
	PoisonousSickle = {
		[0] = {
			lootScene = {
				{
					notes = {},
					chance = 0.003,
					chanceAtLeastOne = 0.015,
					amount = 1,
					rolls = { 4, 6 },
					entity = {
						id = "InventoryMoldDungeonChest",
						variation = 0
					},
					dungeons = { "MoldDungeon0", "MoldDungeonMain0" },
					scenes = { "SMMoldOasis" }
				},
				{
					notes = {},
					chance = 0.003,
					chanceAtLeastOne = 0.015,
					amount = 1,
					rolls = { 4, 6 },
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					scenes = { "SMMoldGarden" }
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.02,
					chanceAtLeastOne = 0.0958,
					amount = 1,
					rolls = 5,
					guaranteedChance = 0.0851,
					guaranteedChanceAtLeastOne = 0.0851,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "PoisonSlimeBoss",
						variation = 0
					}
				},
				{
					entity = {
						id = "MoldCicada",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1
				}
			}
		}
	},
	PolishedCopperCrossNecklace = {
		[0] = {
			polishing = {
				{
					id = "CopperCrossNecklace",
					variation = 0
				}
			}
		}
	},
	PolishedCoralAmulet = {
		[0] = {
			polishing = {
				{
					id = "CoralAmulet",
					variation = 0
				}
			}
		}
	},
	PolishedGlowTulipRing = {
		[0] = {
			polishing = {
				{
					id = "GlowTulipRing",
					variation = 0
				}
			}
		}
	},
	PolishedGoldCrystalNecklace = {
		[0] = {
			loot = {
				{
					entity = {
						id = "UnlockedPrinceChest",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1
				}
			},
			polishing = {
				{
					id = "GoldCrystalNecklace",
					variation = 0
				}
			}
		}
	},
	PolishedGoldCrystalRing = {
		[0] = {
			polishing = {
				{
					id = "GoldCrystalRing",
					variation = 0
				}
			}
		}
	},
	PolishedGoldenSpikeRing = {
		[0] = {
			polishing = {
				{
					id = "GoldenSpikeRing",
					variation = 0
				}
			}
		}
	},
	PolishedIronChunkNecklace = {
		[0] = {
			polishing = {
				{
					id = "IronChunkNecklace",
					variation = 0
				}
			}
		}
	},
	PolishedMagneticRing = {
		[0] = {
			polishing = {
				{
					id = "MagneticRing",
					variation = 0
				}
			}
		}
	},
	PolishedOctarineNecklace = {
		[0] = {
			polishing = {
				{
					id = "OctarineNecklace",
					variation = 0
				}
			}
		}
	},
	PolishedOctarineRing = {
		[0] = {
			polishing = {
				{
					id = "OctarineRing",
					variation = 0
				}
			}
		}
	},
	PolishedScarletChunkNecklace = {
		[0] = {
			polishing = {
				{
					id = "ScarletChunkNecklace",
					variation = 0
				}
			}
		}
	},
	PolishedShell = {
		[0] = {
			loot = {
				{
					notes = {},
					chance = 0.0122,
					chanceAtLeastOne = 0.0478,
					amount = 1,
					rolls = { 3, 5 },
					entity = {
						id = "LockedOctarineChest",
						variation = 0
					}
				}
			},
			fishing = {
				{
					biomes = { "Sea" },
					liquids = { "Sea" },
					type = "Loot",
					chance = 0.0088
				}
			},
			lootScene = {
				{
					notes = {},
					chance = 0.0122,
					chanceAtLeastOne = 0.0478,
					amount = 1,
					rolls = { 3, 5 },
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneNature" }
				},
				{
					notes = {},
					chance = 0.0122,
					chanceAtLeastOne = 0.0478,
					amount = 1,
					rolls = { 3, 5 },
					entity = {
						id = "InventoryMoldDungeonChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneNature2" }
				}
			}
		}
	},
	PolishedSwiftRing = {
		[0] = {
			polishing = {
				{
					id = "SwiftRing",
					variation = 0
				}
			}
		}
	},
	Portal = {
		[0] = {
			crafting = {
				{
					station = "OctarineWorkbench",
					amount = 1
				}
			}
		}
	},
	PotBreastArmor = {
		[0] = {
			loot = {
				{
					notes = {},
					chance = 0.0012,
					chanceAtLeastOne = 0.0042,
					amount = 1,
					rolls = { 3, 4 },
					guaranteedChance = 0.0342,
					guaranteedChanceAtLeastOne = 0.0342,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "LockedCopperChest",
						variation = 0
					}
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0217,
					chanceAtLeastOne = 0.0324,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "ClayWormSegment",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0368,
					chanceAtLeastOne = 0.0368,
					amount = 1,
					rolls = 1,
					entity = {
						id = "ClayPot",
						variation = 0
					}
				}
			}
		}
	},
	PotHelm = {
		[0] = {
			loot = {
				{
					notes = {},
					chance = 0.0012,
					chanceAtLeastOne = 0.0042,
					amount = 1,
					rolls = { 3, 4 },
					guaranteedChance = 0.0342,
					guaranteedChanceAtLeastOne = 0.0342,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "LockedCopperChest",
						variation = 0
					}
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0217,
					chanceAtLeastOne = 0.0324,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "ClayWormSegment",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0368,
					chanceAtLeastOne = 0.0368,
					amount = 1,
					rolls = 1,
					entity = {
						id = "ClayPot",
						variation = 0
					}
				}
			}
		}
	},
	PottedAlienFlower = {
		[0] = {
			plunder = {
				{
					scene = "AlienCrossPath1",
					amount = 2
				},
				{
					scene = "AlienPath1",
					amount = 2
				}
			},
			lootScene = {
				{
					notes = {},
					chance = 0.0565,
					chanceAtLeastOne = 0.2303,
					amount = 1,
					rolls = { 3, 6 },
					entity = {
						id = "AlienChest",
						variation = 0
					},
					scenes = { "AlienRingRoom3" }
				}
			}
		}
	},
	PottedCherryTree = {
		[0] = {
			plunder = {
				{
					scene = "SMAbandonedCherryHut",
					amount = 1
				},
				{
					dungeon = "NatureCavelingArea"
				},
				{
					dungeon = "CustomFarm"
				},
				{
					dungeon = "NatureTemple"
				}
			}
		}
	},
	PottedEnvelopeTree = {
		[0] = {
			trading = {
				{
					station = "SeasonalMerchant",
					amount = 1
				}
			}
		}
	},
	PottedFlowerTree = {
		[0] = {
			plunder = {
				{
					dungeon = "ClayCavelingArea"
				}
			}
		}
	},
	PottedGlowberryTree = {
		[0] = {
			plunder = {
				{
					scene = "MelodyMuralSceneNature",
					amount = 2
				},
				{
					scene = "SMAzeosBrokenBridge",
					amount = 3
				},
				{
					scene = "SMNaturePatch",
					amount = 1
				},
				{
					scene = "SMMoldGarden",
					amount = 1
				},
				{
					dungeon = "NatureCavelingArea"
				},
				{
					dungeon = "CustomFarm"
				},
				{
					dungeon = "NatureTemple"
				}
			}
		}
	},
	PottedGoldenOrbBush = {
		[0] = {
			plunder = {
				{
					scene = "SMMeadowPen",
					amount = 6
				},
				{
					scene = "SMMeadowOasis",
					amount = 1
				},
				{
					dungeon = "MeadowArea"
				},
				{
					dungeon = "MeadowAreaBig"
				}
			}
		}
	},
	PottedLandKelp = {
		[0] = {
			plunder = {
				{
					scene = "SMSeaCampIsland1",
					amount = 3
				},
				{
					scene = "SMSeaCampIsland2",
					amount = 2
				},
				{
					scene = "SMSeaCampIsland5",
					amount = 1
				},
				{
					scene = "SMShipwreck",
					amount = 1
				},
				{
					dungeon = "SeaIslands"
				}
			}
		}
	},
	PottedLucentTree = {
		[0] = {
			plunder = {
				{
					scene = "SMCrystalPond",
					amount = 4
				},
				{
					dungeon = "CrystalForest"
				}
			}
		}
	},
	PottedLushBush = {
		[0] = {
			plunder = {
				{
					scene = "MelodyMuralSceneClay",
					amount = 2
				},
				{
					scene = "SMNatureEggHut",
					amount = 1
				},
				{
					scene = "SMInstrumentRoom",
					amount = 2
				},
				{
					scene = "AFScene2",
					amount = 2
				},
				{
					dungeon = "WoodRoom"
				},
				{
					dungeon = "CavelingRuins"
				},
				{
					dungeon = "NatureCavelingArea"
				}
			}
		}
	},
	PottedLushTree = {
		[0] = {
			plunder = {
				{
					scene = "MelodyMuralSceneStone",
					amount = 1
				},
				{
					scene = "SprinklerFarmScene",
					amount = 1
				},
				{
					scene = "SMClayAbandonedHut",
					amount = 1
				},
				{
					scene = "SMNatureEggHut",
					amount = 2
				},
				{
					dungeon = "WoodRoom"
				}
			}
		}
	},
	PottedMagmaTulip = {
		[0] = {
			plunder = {
				{
					scene = "SMLavaBoulderMine1",
					amount = 4
				},
				{
					dungeon = "LavaDungeon"
				},
				{
					dungeon = "AncientForgeDungeon"
				}
			}
		}
	},
	PottedPlumeTree = {
		[0] = {
			plunder = {
				{
					scene = "MelodyMuralSceneDesert2",
					amount = 2
				},
				{
					scene = "SMTreasureTemple",
					amount = 5
				},
				{
					scene = "DesertAbandonedFarm",
					amount = 8
				},
				{
					dungeon = "DesertBridgeArea"
				}
			}
		}
	},
	PottedPuffSticks = {
		[0] = {
			plunder = {
				{
					scene = "SMMoldGarden",
					amount = 1
				},
				{
					dungeon = "MoldDungeon0"
				},
				{
					dungeon = "MoldDungeonMain0"
				}
			}
		}
	},
	PouchWorkbench = {
		[0] = {
			merchant = {
				{
					id = "SlimeMerchant",
					variation = 0,
					stock = 1,
					requirement = "None"
				}
			}
		}
	},
	PreciousUrn = {
		[0] = {
			lootScene = {
				{
					notes = {},
					chance = 0.0181,
					chanceAtLeastOne = 0.0872,
					amount = 1,
					rolls = { 4, 6 },
					entity = {
						id = "InventoryMoldDungeonChest",
						variation = 0
					},
					dungeons = { "MoldDungeon0", "MoldDungeonMain0" },
					scenes = { "SMMoldOasis" }
				},
				{
					notes = {},
					chance = 0.0124,
					chanceAtLeastOne = 0.0426,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "IronChest",
						variation = 0
					},
					dungeons = { "ShamanBossRoom", "StoneBridgeArea" }
				},
				{
					entity = {
						id = "StonePedestal",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "Farmhouse1", "WorshipMuralScene" }
				},
				{
					notes = {},
					chance = 0.0146,
					chanceAtLeastOne = 0.0641,
					amount = 1,
					rolls = { 3, 6 },
					entity = {
						id = "InventoryChest",
						variation = 0
					},
					scenes = { "Farmhouse5", "SMAzeosBrokenBridge" }
				},
				{
					notes = {},
					chance = 0.0146,
					chanceAtLeastOne = 0.0641,
					amount = 1,
					rolls = { 3, 6 },
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					scenes = { "TempleNature2", "TempleNature4" }
				},
				{
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "DirtRuins4" }
				},
				{
					entity = {
						id = "InventoryAncientChest",
						variation = 1
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 5,
					scenes = { "StoneMaze" }
				},
				{
					notes = {},
					chance = 0.0124,
					chanceAtLeastOne = 0.0426,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneDirt", "MelodyMuralSceneDirt2" }
				},
				{
					notes = {},
					chance = 0.0124,
					chanceAtLeastOne = 0.0426,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "CopperChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneClay" }
				},
				{
					entity = {
						id = "WoodTable",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "SMDirtCherryTree" }
				},
				{
					notes = {},
					chance = 0.0181,
					chanceAtLeastOne = 0.0872,
					amount = 1,
					rolls = { 4, 6 },
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					scenes = { "SMMoldGarden" }
				}
			},
			loot = {
				{
					notes = {},
					chance = 0.0124,
					chanceAtLeastOne = 0.0426,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "LockedIronChest",
						variation = 0
					}
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0115,
					chanceAtLeastOne = 0.0115,
					amount = 1,
					rolls = 1,
					entity = {
						id = "CavelingPot",
						variation = 0
					}
				}
			}
		}
	},
	PressurePlate = {
		[0] = {
			crafting = {
				{
					station = "ElectronicsTable",
					amount = 1
				}
			}
		}
	},
	PrimitiveGoKart = {
		[0] = {
			crafting = {
				{
					station = "GoKartWorkbench",
					amount = 1
				}
			},
			plunder = {
				{
					scene = "RacingTrack1",
					amount = 4
				},
				{
					scene = "RacingTrack2",
					amount = 4
				},
				{
					scene = "RacingTrack3",
					amount = 4
				},
				{
					scene = "OasisHouse",
					amount = 1
				}
			}
		}
	},
	PrinceGrave = {
		[0] = {
			plunder = {
				{
					scene = "PrinceGrave",
					amount = 1
				}
			}
		}
	},
	ProcessorChip = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0072,
					chanceAtLeastOne = 0.0072,
					amount = 1,
					rolls = 1,
					entity = {
						id = "AncientGolem",
						variation = 0
					}
				}
			}
		}
	},
	ProtocolSlate = {
		[0] = {
			merchant = {
				{
					id = "CavelingMerchant",
					variation = 0,
					stock = 1,
					requirement = "CoreActivated"
				}
			}
		}
	},
	ProtocolSlateKey = {
		[0] = {
			recipe = {
				{
					item = "ProtocolSlate",
					amount = 1
				}
			}
		}
	},
	ProximityBomb = {
		[0] = {
			loot = {
				{
					notes = {},
					chance = 0.0016,
					chanceAtLeastOne = 0.0057,
					amount = { 3, 5 },
					rolls = { 3, 4 },
					guaranteedChance = 0.0769,
					guaranteedChanceAtLeastOne = 0.0769,
					guaranteedAmount = { 3, 5 },
					guaranteedRolls = 1,
					entity = {
						id = "LockedGalaxiteChest",
						variation = 0
					}
				}
			},
			crafting = {
				{
					station = "LaboratoryWorkbench",
					amount = 1
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0208,
					chanceAtLeastOne = 0.0511,
					amount = { 3, 5 },
					rolls = { 2, 3 },
					entity = {
						id = "LargeDesertDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0234,
					chanceAtLeastOne = 0.0794,
					amount = { 3, 5 },
					rolls = { 3, 4 },
					entity = {
						id = "LargeDesertTempleDestructible",
						variation = 0
					}
				}
			},
			lootScene = {
				{
					notes = {},
					chance = 0.0016,
					chanceAtLeastOne = 0.0057,
					amount = { 3, 5 },
					rolls = { 3, 4 },
					guaranteedChance = 0.0769,
					guaranteedChanceAtLeastOne = 0.0769,
					guaranteedAmount = { 3, 5 },
					guaranteedRolls = 1,
					entity = {
						id = "InventorySeaBiomeChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneSea" }
				},
				{
					notes = {},
					chance = 0.0016,
					chanceAtLeastOne = 0.0057,
					amount = { 3, 5 },
					rolls = { 3, 4 },
					guaranteedChance = 0.0769,
					guaranteedChanceAtLeastOne = 0.0769,
					guaranteedAmount = { 3, 5 },
					guaranteedRolls = 1,
					entity = {
						id = "OctarineChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneSea2" }
				}
			}
		}
	},
	Puffungi = {
		[0] = {
			naturalSpawn = {
				initial = true
			},
			farming = {
				{
					id = "PuffungiSeed",
					variation = 0,
					notes = {},
					growthTime = 600.0
				}
			}
		}
	},
	PuffungiRare = {
		[0] = {
			farming = {
				{
					id = "PuffungiSeed",
					variation = 0,
					notes = { "RarePlant" },
					growthTime = 600.0
				}
			}
		}
	},
	PuffungiSeed = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0679,
					chanceAtLeastOne = 0.0679,
					amount = 1,
					rolls = 1,
					entity = {
						id = "CavelingGardener",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0215,
					chanceAtLeastOne = 0.0215,
					amount = 1,
					rolls = 1,
					entity = {
						id = "InfectedCaveling",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0676,
					chanceAtLeastOne = 0.0676,
					amount = 1,
					rolls = 1,
					entity = {
						id = "MoldTentacle",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.1089,
					chanceAtLeastOne = 0.1089,
					amount = 1,
					rolls = 1,
					entity = {
						id = "MoldDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.1099,
					chanceAtLeastOne = 0.1602,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "LargeMoldDestructible",
						variation = 0
					}
				},
				{
					entity = {
						id = "PuffungiPlant",
						variation = 0
					},
					chance = 0.75,
					chanceAtLeastOne = 0.75,
					amount = 1,
					multiplayerScaling = 0.0,
					notes = {}
				}
			}
		}
	},
	PumpkinCoin = {
		[0] = {
			loot = {
				{
					notes = {},
					chance = 0.1915,
					chanceAtLeastOne = 0.5248,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "HalloweenGoodieBag",
						variation = 0
					}
				}
			}
		}
	},
	PumpkinHeadCavelingShamanTrophy = {
		[0] = {
			drop = {
				{
					entity = {
						id = "CavelingShaman",
						variation = 0
					},
					chance = 0.01,
					chanceAtLeastOne = 0.01,
					amount = 1,
					multiplayerScaling = 0.0,
					notes = { "SeasonHalloween" }
				}
			}
		}
	},
	PumpkinHelm = {
		[0] = {
			drop = {
				{
					entity = {
						id = "CavelingShaman",
						variation = 0
					},
					chance = 0.03,
					chanceAtLeastOne = 0.03,
					amount = 1,
					multiplayerScaling = 0.0,
					notes = { "SeasonHalloween" }
				}
			},
			loot = {
				{
					notes = {},
					chance = 0.0064,
					chanceAtLeastOne = 0.0222,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "HalloweenGoodieBag",
						variation = 0
					}
				}
			}
		}
	},
	PumpkinLantern = {
		[0] = {
			loot = {
				{
					notes = {},
					chance = 0.0149,
					chanceAtLeastOne = 0.0512,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "HalloweenGoodieBag",
						variation = 0
					}
				}
			}
		}
	},
	PuppetRing = {
		[0] = {
			lootScene = {
				{
					notes = {},
					chance = 0.009,
					chanceAtLeastOne = 0.0398,
					amount = 1,
					rolls = { 3, 6 },
					entity = {
						id = "InventoryDesertBiomeChest",
						variation = 0
					},
					dungeons = { "DesertBridgeArea", "DesertTempleDungeon", "DesertTempleDungeon2" },
					scenes = { "DesertMaze1", "DesertMaze2", "DesertMaze4", "MelodyMuralSceneDesert2", "SMTempleTrapRoom1", "SMTreasureTemple" }
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0276,
					chanceAtLeastOne = 0.0276,
					amount = 1,
					rolls = 1,
					entity = {
						id = "CavelingMummy",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0222,
					chanceAtLeastOne = 0.1061,
					amount = 1,
					rolls = 5,
					entity = {
						id = "ScarabBoss",
						variation = 0
					}
				}
			},
			fishing = {
				{
					biomes = { "Desert" },
					liquids = {},
					type = "Loot",
					chance = 0.019
				}
			}
		}
	},
	PurpleSlimeTrophy = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0062,
					chanceAtLeastOne = 0.0062,
					amount = 1,
					rolls = 1,
					entity = {
						id = "PoisonSlimeBlob",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0062,
					chanceAtLeastOne = 0.0062,
					amount = 1,
					rolls = 1,
					entity = {
						id = "PoisonSlimeDestructSmall",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0062,
					chanceAtLeastOne = 0.0062,
					amount = 1,
					rolls = 1,
					entity = {
						id = "PoisonSlimeDestructMedium",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0062,
					chanceAtLeastOne = 0.0062,
					amount = 1,
					rolls = 1,
					entity = {
						id = "PoisonSlimeDestructLarge",
						variation = 0
					}
				}
			}
		}
	},
	QueenGrave = {
		[0] = {
			plunder = {
				{
					scene = "QueenGrave",
					amount = 1
				}
			}
		}
	},
	RaAkarAutomaton = {
		[0] = {
			lootScene = {
				{
					entity = {
						id = "PrinceGrave",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "PrinceGrave" }
				}
			}
		}
	},
	RaAkarNecklace = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0111,
					chanceAtLeastOne = 0.0542,
					amount = 1,
					rolls = 5,
					guaranteedChance = 0.25,
					guaranteedChanceAtLeastOne = 0.25,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "ScarabBoss",
						variation = 0
					}
				}
			}
		}
	},
	RaAkarTrophy = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.031,
					chanceAtLeastOne = 0.1459,
					amount = 1,
					rolls = 5,
					entity = {
						id = "ScarabBoss",
						variation = 0
					}
				}
			}
		}
	},
	RadiationBreastArmor = {
		[0] = {
			merchant = {
				{
					id = "CrystalMerchant",
					variation = 0,
					stock = 1,
					requirement = "None"
				}
			}
		}
	},
	RadiationCrystal = {
		[0] = {
			naturalSpawn = {
				initial = true
			},
			plunder = {
				{
					scene = "FailedTitan",
					amount = 5
				},
				{
					scene = "CrystalForestMeadow",
					amount = 5
				},
				{
					scene = "RadiationCrystalMaze",
					amount = 8
				},
				{
					scene = "RadiationCrystalMaze2",
					amount = 14
				},
				{
					scene = "SMSolariteBoulderScene",
					amount = 1
				},
				{
					dungeon = "CrystalForest"
				},
				{
					dungeon = "CrystalAreaWithCustomScenes"
				}
			}
		}
	},
	RadiationHelm = {
		[0] = {
			merchant = {
				{
					id = "CrystalMerchant",
					variation = 0,
					stock = 1,
					requirement = "None"
				}
			}
		}
	},
	RadiationPantsArmor = {
		[0] = {
			merchant = {
				{
					id = "CrystalMerchant",
					variation = 0,
					stock = 1,
					requirement = "None"
				}
			}
		}
	},
	RadicalRabbitEars = {
		[0] = {
			drop = {
				{
					entity = {
						id = "BirdBoss",
						variation = 1
					},
					chance = 1.0,
					chanceAtLeastOne = 1.0,
					amount = 1,
					multiplayerScaling = 0.0,
					notes = {}
				}
			}
		}
	},
	RadicalRabbitEarsDiadem = {
		[0] = {
			drop = {
				{
					entity = {
						id = "BirdBoss",
						variation = 1
					},
					chance = 1.0,
					chanceAtLeastOne = 1.0,
					amount = 1,
					multiplayerScaling = 0.0,
					notes = {}
				}
			}
		}
	},
	Rail = {
		[0] = {
			crafting = {
				{
					station = "RailwayForge",
					amount = 5
				}
			},
			plunder = {
				{
					scene = "Railways1",
					amount = 19
				},
				{
					scene = "Railways2",
					amount = 21
				},
				{
					scene = "Railways3",
					amount = 13
				},
				{
					scene = "Railways4",
					amount = 23
				},
				{
					scene = "Railways5",
					amount = 26
				},
				{
					scene = "Railways6",
					amount = 19
				},
				{
					scene = "Railways7",
					amount = 10
				},
				{
					scene = "Railways8",
					amount = 10
				},
				{
					scene = "Railways9",
					amount = 30
				},
				{
					scene = "Railways10",
					amount = 41
				},
				{
					scene = "Railways11",
					amount = 5
				},
				{
					scene = "LavaMineScene3",
					amount = 11
				},
				{
					scene = "CartScene",
					amount = 59
				},
				{
					scene = "SMClayAbandonedHut",
					amount = 18
				},
				{
					scene = "SMLavaBoulderMine1",
					amount = 21
				},
				{
					scene = "SMLavaBoulderMine2",
					amount = 41
				}
			},
			lootScene = {
				{
					entity = {
						id = "CopperChest",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 2,
					scenes = { "CartScene" }
				}
			}
		}
	},
	RailwayForge = {
		[0] = {
			plunder = {
				{
					scene = "CartScene",
					amount = 1
				}
			},
			crafting = {
				{
					station = "CopperWorkbench",
					amount = 1
				}
			}
		}
	},
	RainBreastArmor = {
		[0] = {
			crafting = {
				{
					station = "CopperAnvil",
					amount = 1
				}
			}
		}
	},
	RainPantsArmor = {
		[0] = {
			crafting = {
				{
					station = "CopperAnvil",
					amount = 1
				}
			}
		}
	},
	RainbowKelp = {
		[0] = {
			fishing = {
				{
					biomes = { "Nature" },
					liquids = {},
					type = "Loot",
					chance = 0.004
				}
			}
		}
	},
	RamboBreastArmor = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0364,
					chanceAtLeastOne = 0.0364,
					amount = 1,
					rolls = 1,
					entity = {
						id = "DiggingSpotNature",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0049,
					chanceAtLeastOne = 0.0073,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "NatureDestructible",
						variation = 0
					}
				}
			},
			fishing = {
				{
					biomes = { "Nature" },
					liquids = {},
					type = "Loot",
					chance = 0.0158
				}
			}
		}
	},
	RamboHelm = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0364,
					chanceAtLeastOne = 0.0364,
					amount = 1,
					rolls = 1,
					entity = {
						id = "DiggingSpotNature",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0049,
					chanceAtLeastOne = 0.0073,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "NatureDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0136,
					chanceAtLeastOne = 0.0337,
					amount = 1,
					rolls = { 2, 3 },
					entity = {
						id = "NatureDestructible",
						variation = 1
					}
				}
			},
			fishing = {
				{
					biomes = { "Nature" },
					liquids = {},
					type = "Loot",
					chance = 0.0158
				}
			}
		}
	},
	RamboPantsArmor = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0364,
					chanceAtLeastOne = 0.0364,
					amount = 1,
					rolls = 1,
					entity = {
						id = "DiggingSpotNature",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0049,
					chanceAtLeastOne = 0.0073,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "NatureDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0136,
					chanceAtLeastOne = 0.0337,
					amount = 1,
					rolls = { 2, 3 },
					entity = {
						id = "NatureDestructible",
						variation = 1
					}
				}
			},
			fishing = {
				{
					biomes = { "Nature" },
					liquids = {},
					type = "Loot",
					chance = 0.0158
				}
			}
		}
	},
	RangerBreastArmor = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0258,
					chanceAtLeastOne = 0.1227,
					amount = 1,
					rolls = 5,
					guaranteedChance = 0.0794,
					guaranteedChanceAtLeastOne = 0.0794,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "SlimeBoss",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0056,
					chanceAtLeastOne = 0.0083,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "WoodenDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0059,
					chanceAtLeastOne = 0.0206,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "WoodenDestructible",
						variation = 1
					}
				}
			}
		}
	},
	RangerHelm = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0258,
					chanceAtLeastOne = 0.1227,
					amount = 1,
					rolls = 5,
					guaranteedChance = 0.0794,
					guaranteedChanceAtLeastOne = 0.0794,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "SlimeBoss",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0056,
					chanceAtLeastOne = 0.0083,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "WoodenDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0059,
					chanceAtLeastOne = 0.0206,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "WoodenDestructible",
						variation = 1
					}
				}
			}
		}
	},
	RangerPantsArmor = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0258,
					chanceAtLeastOne = 0.1227,
					amount = 1,
					rolls = 5,
					guaranteedChance = 0.0794,
					guaranteedChanceAtLeastOne = 0.0794,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "SlimeBoss",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0056,
					chanceAtLeastOne = 0.0083,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "WoodenDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0059,
					chanceAtLeastOne = 0.0206,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "WoodenDestructible",
						variation = 1
					}
				}
			}
		}
	},
	RazorFlake = {
		[0] = {
			loot = {
				{
					notes = {},
					chance = 0.0063,
					chanceAtLeastOne = 0.0156,
					amount = 1,
					rolls = { 2, 3 },
					guaranteedChance = 0.0833,
					guaranteedChanceAtLeastOne = 0.0833,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "LockedSolariteChest",
						variation = 0
					}
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0317,
					chanceAtLeastOne = 0.1626,
					amount = { 1, 2 },
					rolls = { 5, 6 },
					entity = {
						id = "HydraBossNature",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0534,
					chanceAtLeastOne = 0.079,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "WormSegment",
						variation = 0
					}
				}
			},
			lootScene = {
				{
					notes = {},
					chance = 0.0063,
					chanceAtLeastOne = 0.0156,
					amount = 1,
					rolls = { 2, 3 },
					guaranteedChance = 0.0833,
					guaranteedChanceAtLeastOne = 0.0833,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "InventoryDesertBiomeChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneDesert", "MelodyMuralSceneDesert2" }
				}
			}
		}
	},
	RecallIdol = {
		[0] = {
			lootScene = {
				{
					notes = {},
					chance = 0.0067,
					chanceAtLeastOne = 0.0299,
					amount = 1,
					rolls = { 4, 5 },
					entity = {
						id = "InventoryChest",
						variation = 0
					},
					dungeons = { "BridgeArea", "WoodRoom" },
					scenes = { "AbandonedCampScene", "ClayHiddenChest", "SmallIslands", "TurfHiddenChest" }
				},
				{
					notes = {},
					chance = 0.009,
					chanceAtLeastOne = 0.0355,
					amount = 1,
					rolls = { 3, 5 },
					entity = {
						id = "InventoryLarvaHiveChest",
						variation = 0
					},
					dungeons = { "LarvaHiveBossDungeon", "SmallLarvaHiveDungeon" },
					scenes = { "MelodyMuralSceneClay2" }
				},
				{
					notes = {},
					chance = 0.0033,
					chanceAtLeastOne = 0.0181,
					amount = 1,
					rolls = { 4, 7 },
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					dungeons = { "BigCityDungeon1", "BigCityDungeon2", "BigCityDungeon3", "CityDungeon" },
					scenes = { "CitySewers", "CityStore", "SMBrokenCityIsle", "SMCityArchive", "SMLoneCityIsland" }
				},
				{
					notes = {},
					chance = 0.0069,
					chanceAtLeastOne = 0.0309,
					amount = 1,
					rolls = { 3, 6 },
					entity = {
						id = "InventoryLavaChest",
						variation = 0
					},
					dungeons = { "AncientForgeDungeon", "LavaDungeon", "LavaSlimeBossDungeon" },
					scenes = { "LavaMineScene3", "SMLavaBoulderMine1" }
				},
				{
					notes = {},
					chance = 0.0847,
					chanceAtLeastOne = 0.2983,
					amount = { 1, 4 },
					rolls = 4,
					entity = {
						id = "PassageChest",
						variation = 0
					},
					dungeons = { "HydraCultDungeon" }
				},
				{
					entity = {
						id = "StonePedestal",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "StoneMaze", "TempleNature2", "WorshipMuralScene" }
				},
				{
					entity = {
						id = "InventoryChest",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "AncientMaze" }
				},
				{
					notes = {},
					chance = 0.0049,
					chanceAtLeastOne = 0.0217,
					amount = 1,
					rolls = { 3, 6 },
					entity = {
						id = "InventoryChest",
						variation = 0
					},
					scenes = { "Farmhouse5", "SMAzeosBrokenBridge" }
				},
				{
					notes = {},
					chance = 0.0049,
					chanceAtLeastOne = 0.0217,
					amount = 1,
					rolls = { 3, 6 },
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					scenes = { "TempleNature2", "TempleNature4" }
				},
				{
					entity = {
						id = "InventoryMoldDungeonChest",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "MoldDungeonMainTemple" }
				},
				{
					entity = {
						id = "InventoryAncientChest",
						variation = 1
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 2,
					scenes = { "StoneMaze" }
				},
				{
					entity = {
						id = "RuinsPedestal",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "CityHall", "RemembranceHall" }
				},
				{
					notes = {},
					chance = 0.0033,
					chanceAtLeastOne = 0.0181,
					amount = 1,
					rolls = { 4, 7 },
					entity = {
						id = "BossChest",
						variation = 0
					},
					scenes = { "CityHall" }
				},
				{
					entity = {
						id = "InventoryAncientChest",
						variation = 1
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 3,
					scenes = { "MelodyMuralSceneStone2" }
				},
				{
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "MelodyMuralSceneDirt2" }
				},
				{
					notes = {},
					chance = 0.1202,
					chanceAtLeastOne = 0.4008,
					amount = { 1, 4 },
					rolls = 4,
					entity = {
						id = "PassageChest",
						variation = 0
					},
					scenes = { "OasisGrassTemple", "OasisGrassTempleAlt", "OasisHouse", "OasisHouseAlt" }
				}
			},
			crafting = {
				{
					station = "LarvaBossStatue",
					amount = 1
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0021,
					chanceAtLeastOne = 0.0031,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "AncientDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0026,
					chanceAtLeastOne = 0.0092,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "LargeAncientDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0472,
					chanceAtLeastOne = 0.0472,
					amount = 1,
					rolls = 1,
					entity = {
						id = "DiggingSpotLava",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0082,
					chanceAtLeastOne = 0.0123,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "LargeMoldDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0039,
					chanceAtLeastOne = 0.0135,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "NatureWoodenDestructible",
						variation = 1
					}
				},
				{
					notes = {},
					chance = 0.005,
					chanceAtLeastOne = 0.005,
					amount = 1,
					rolls = 1,
					entity = {
						id = "CityDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0107,
					chanceAtLeastOne = 0.0265,
					amount = 1,
					rolls = { 2, 3 },
					entity = {
						id = "LargeCityDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0029,
					chanceAtLeastOne = 0.0029,
					amount = 1,
					rolls = 1,
					entity = {
						id = "LavaWoodenDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0039,
					chanceAtLeastOne = 0.0137,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "LavaWoodenDestructible",
						variation = 1
					}
				},
				{
					notes = {},
					chance = 0.0059,
					chanceAtLeastOne = 0.0059,
					amount = 1,
					rolls = 1,
					entity = {
						id = "DesertTempleDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0047,
					chanceAtLeastOne = 0.0163,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "LargeDesertTempleDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.005,
					chanceAtLeastOne = 0.005,
					amount = 1,
					rolls = 1,
					entity = {
						id = "AlienTechDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.011,
					chanceAtLeastOne = 0.0272,
					amount = 1,
					rolls = { 2, 3 },
					entity = {
						id = "LargeAlienTechDestructible",
						variation = 0
					}
				}
			}
		}
	},
	RedEnvelope = {
		[0] = {
			naturalSpawn = {
				object = true
			}
		}
	},
	RedFireFly = {
		[0] = {
			naturalSpawn = {
				initial = true,
				respawn = true
			},
			plunder = {
				{
					scene = "MoldEggScene",
					amount = 10
				}
			}
		}
	},
	RedKelp = {
		[0] = {
			fishing = {
				{
					biomes = { "Nature" },
					liquids = {},
					type = "Loot",
					chance = 0.1425
				}
			}
		}
	},
	RedSlimeTrophy = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0022,
					chanceAtLeastOne = 0.0022,
					amount = 1,
					rolls = 1,
					entity = {
						id = "AggressiveSlimeBlob",
						variation = 0
					}
				}
			}
		}
	},
	RemedaisyNecklace = {
		[0] = {
			loot = {
				{
					notes = {},
					chance = 0.001,
					chanceAtLeastOne = 0.0034,
					amount = 1,
					rolls = { 3, 4 },
					guaranteedChance = 0.0272,
					guaranteedChanceAtLeastOne = 0.0272,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "LockedScarletChest",
						variation = 0
					}
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0078,
					chanceAtLeastOne = 0.0078,
					amount = 1,
					rolls = 1,
					entity = {
						id = "PoisonSlimeBlob",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.02,
					chanceAtLeastOne = 0.0958,
					amount = 1,
					rolls = 5,
					guaranteedChance = 0.0851,
					guaranteedChanceAtLeastOne = 0.0851,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "PoisonSlimeBoss",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0078,
					chanceAtLeastOne = 0.0078,
					amount = 1,
					rolls = 1,
					entity = {
						id = "PoisonSlimeDestructSmall",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0078,
					chanceAtLeastOne = 0.0078,
					amount = 1,
					rolls = 1,
					entity = {
						id = "PoisonSlimeDestructMedium",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0078,
					chanceAtLeastOne = 0.0078,
					amount = 1,
					rolls = 1,
					entity = {
						id = "PoisonSlimeDestructLarge",
						variation = 0
					}
				}
			},
			lootScene = {
				{
					notes = {},
					chance = 0.001,
					chanceAtLeastOne = 0.0034,
					amount = 1,
					rolls = { 3, 4 },
					guaranteedChance = 0.0272,
					guaranteedChanceAtLeastOne = 0.0272,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "IronChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneStone" }
				},
				{
					notes = {},
					chance = 0.001,
					chanceAtLeastOne = 0.0034,
					amount = 1,
					rolls = { 3, 4 },
					guaranteedChance = 0.0272,
					guaranteedChanceAtLeastOne = 0.0272,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "InventoryAncientChest",
						variation = 1
					},
					scenes = { "MelodyMuralSceneStone2" }
				}
			}
		}
	},
	RenegadeGoKart = {
		[0] = {
			crafting = {
				{
					station = "GoKartWorkbench",
					amount = 1
				}
			}
		}
	},
	RiftLensOffhand = {
		[0] = {
			loot = {
				{
					notes = {},
					chance = 0.0012,
					chanceAtLeastOne = 0.0043,
					amount = 1,
					rolls = { 3, 4 },
					guaranteedChance = 0.0345,
					guaranteedChanceAtLeastOne = 0.0345,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "LockedIronChest",
						variation = 0
					}
				}
			},
			lootScene = {
				{
					notes = {},
					chance = 0.0012,
					chanceAtLeastOne = 0.0043,
					amount = 1,
					rolls = { 3, 4 },
					guaranteedChance = 0.0345,
					guaranteedChanceAtLeastOne = 0.0345,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "IronChest",
						variation = 0
					},
					dungeons = { "ShamanBossRoom", "StoneBridgeArea" }
				},
				{
					notes = {},
					chance = 0.0012,
					chanceAtLeastOne = 0.0043,
					amount = 1,
					rolls = { 3, 4 },
					guaranteedChance = 0.0345,
					guaranteedChanceAtLeastOne = 0.0345,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneDirt", "MelodyMuralSceneDirt2" }
				},
				{
					notes = {},
					chance = 0.0012,
					chanceAtLeastOne = 0.0043,
					amount = 1,
					rolls = { 3, 4 },
					guaranteedChance = 0.0345,
					guaranteedChanceAtLeastOne = 0.0345,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "CopperChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneClay" }
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0091,
					chanceAtLeastOne = 0.0448,
					amount = 1,
					rolls = 5,
					guaranteedChance = 0.0714,
					guaranteedChanceAtLeastOne = 0.0714,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "LarvaHiveBoss",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0091,
					chanceAtLeastOne = 0.0448,
					amount = 1,
					rolls = 5,
					guaranteedChance = 0.0714,
					guaranteedChanceAtLeastOne = 0.0714,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "LarvaHiveHalloweenBoss",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0374,
					chanceAtLeastOne = 0.1735,
					amount = 1,
					rolls = 5,
					entity = {
						id = "ShamanBoss",
						variation = 0
					}
				}
			}
		}
	},
	RiftianLampfish = {
		[0] = {
			fishing = {
				{
					biomes = { "Passage" },
					liquids = { "Passage" },
					type = "Fish",
					chance = 0.0952
				}
			}
		}
	},
	RingOfRock = {
		[0] = {
			lootScene = {
				{
					notes = {},
					chance = 0.0067,
					chanceAtLeastOne = 0.0299,
					amount = 1,
					rolls = { 4, 5 },
					entity = {
						id = "InventoryChest",
						variation = 0
					},
					dungeons = { "BridgeArea", "WoodRoom" },
					scenes = { "AbandonedCampScene", "ClayHiddenChest", "SmallIslands", "TurfHiddenChest" }
				},
				{
					notes = {},
					chance = 0.0025,
					chanceAtLeastOne = 0.0086,
					amount = 1,
					rolls = { 3, 4 },
					guaranteedChance = 0.069,
					guaranteedChanceAtLeastOne = 0.069,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "IronChest",
						variation = 0
					},
					dungeons = { "ShamanBossRoom", "StoneBridgeArea" }
				},
				{
					notes = {},
					chance = 0.0025,
					chanceAtLeastOne = 0.0086,
					amount = 1,
					rolls = { 3, 4 },
					guaranteedChance = 0.069,
					guaranteedChanceAtLeastOne = 0.069,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneDirt", "MelodyMuralSceneDirt2" }
				},
				{
					notes = {},
					chance = 0.0025,
					chanceAtLeastOne = 0.0086,
					amount = 1,
					rolls = { 3, 4 },
					guaranteedChance = 0.069,
					guaranteedChanceAtLeastOne = 0.069,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "CopperChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneClay" }
				}
			},
			loot = {
				{
					notes = {},
					chance = 0.0025,
					chanceAtLeastOne = 0.0086,
					amount = 1,
					rolls = { 3, 4 },
					guaranteedChance = 0.069,
					guaranteedChanceAtLeastOne = 0.069,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "LockedIronChest",
						variation = 0
					}
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.003,
					chanceAtLeastOne = 0.003,
					amount = 1,
					rolls = 1,
					entity = {
						id = "WallStoneBlock",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0099,
					chanceAtLeastOne = 0.0196,
					amount = 1,
					rolls = { 1, 3 },
					entity = {
						id = "CavelingBrute",
						variation = 0
					}
				}
			}
		}
	},
	RingOfSand = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0155,
					chanceAtLeastOne = 0.0752,
					amount = 1,
					rolls = 5,
					entity = {
						id = "ScarabBoss",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0033,
					chanceAtLeastOne = 0.0083,
					amount = 1,
					rolls = { 2, 3 },
					entity = {
						id = "LargeDesertDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.004,
					chanceAtLeastOne = 0.0101,
					amount = 1,
					rolls = { 2, 3 },
					entity = {
						id = "GreenLargeDesertDestructible",
						variation = 0
					}
				}
			},
			dropScene = {
				{
					entity = {
						id = "DiggingSpotDesert",
						variation = 0
					},
					chance = 1.0,
					chanceAtLeastOne = 1.0,
					amount = 1,
					multiplayerScaling = 0.0,
					notes = {},
					scenes = { "RingOfSandScene" }
				}
			}
		}
	},
	RingOfStone = {
		[0] = {
			loot = {
				{
					notes = {},
					chance = 0.0024,
					chanceAtLeastOne = 0.0085,
					amount = 1,
					rolls = { 3, 4 },
					guaranteedChance = 0.0685,
					guaranteedChanceAtLeastOne = 0.0685,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "LockedCopperChest",
						variation = 0
					}
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0007,
					chanceAtLeastOne = 0.0007,
					amount = 1,
					rolls = 1,
					entity = {
						id = "WallDirtBlock",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0007,
					chanceAtLeastOne = 0.0007,
					amount = 1,
					rolls = 1,
					entity = {
						id = "WallStoneBricksBlock",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.001,
					chanceAtLeastOne = 0.001,
					amount = 1,
					rolls = 1,
					entity = {
						id = "WallClayBlock",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0007,
					chanceAtLeastOne = 0.0007,
					amount = 1,
					rolls = 1,
					entity = {
						id = "WallSandBlock",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0007,
					chanceAtLeastOne = 0.0007,
					amount = 1,
					rolls = 1,
					entity = {
						id = "WallTurfBlock",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0007,
					chanceAtLeastOne = 0.0007,
					amount = 1,
					rolls = 1,
					entity = {
						id = "WallSnowBlock",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0007,
					chanceAtLeastOne = 0.0007,
					amount = 1,
					rolls = 1,
					entity = {
						id = "WallPaintableBlock",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0007,
					chanceAtLeastOne = 0.0007,
					amount = 1,
					rolls = 1,
					entity = {
						id = "WallScarletBlock",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0007,
					chanceAtLeastOne = 0.0007,
					amount = 1,
					rolls = 1,
					entity = {
						id = "WallCoralBlock",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0007,
					chanceAtLeastOne = 0.0007,
					amount = 1,
					rolls = 1,
					entity = {
						id = "WallGalaxiteBlock",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0007,
					chanceAtLeastOne = 0.0007,
					amount = 1,
					rolls = 1,
					entity = {
						id = "WallGlassBlock",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0007,
					chanceAtLeastOne = 0.0007,
					amount = 1,
					rolls = 1,
					entity = {
						id = "WallMeadowBlock",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0007,
					chanceAtLeastOne = 0.0007,
					amount = 1,
					rolls = 1,
					entity = {
						id = "WallStrawBlock",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0119,
					chanceAtLeastOne = 0.0119,
					amount = 1,
					rolls = 1,
					entity = {
						id = "FallingRockDestructible",
						variation = 0
					}
				}
			}
		}
	},
	RitualDagger = {
		[0] = {
			crafting = {
				{
					station = "LarvaHiveBossStatue",
					amount = 1
				}
			}
		}
	},
	RitualGoblet = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0187,
					chanceAtLeastOne = 0.09,
					amount = 1,
					rolls = 5,
					entity = {
						id = "ShamanBoss",
						variation = 0
					}
				}
			}
		}
	},
	RobotArm = {
		[0] = {
			crafting = {
				{
					station = "AutomationTable",
					amount = 1
				}
			}
		}
	},
	RockJaw = {
		[0] = {
			fishing = {
				{
					biomes = { "Slime" },
					liquids = { "Dirt" },
					type = "Fish",
					chance = 0.21
				}
			}
		}
	},
	RolyPoly = {
		[0] = {
			naturalSpawn = {
				initial = true
			},
			plunder = {
				{
					scene = "SMStrollyCamp",
					amount = 1
				}
			}
		}
	},
	RolyPolyBaby = {
		[0] = {
			breeding = {
				{
					id = "RolyPoly"
				}
			}
		}
	},
	RolyPolyPlate = {
		[0] = {
			cattleProduce = {
				{
					station = "RolyPoly",
					amount = 1,
					entityAmount = 2
				}
			},
			salvage = {
				{
					id = "AFScienceHelm",
					variation = 0,
					amount = 1
				},
				{
					id = "ScarletShellBackpack",
					variation = 0,
					amount = 1
				},
				{
					id = "GalaxiteHelm",
					variation = 0,
					amount = 1
				},
				{
					id = "CrystalHelm",
					variation = 0,
					amount = 2
				},
				{
					id = "BlastHelm",
					variation = 0,
					amount = 1
				},
				{
					id = "GalaxiteBreastArmor",
					variation = 0,
					amount = 2
				},
				{
					id = "CrystalBreastArmor",
					variation = 0,
					amount = { 2, 3 }
				},
				{
					id = "BlastBreastArmor",
					variation = 0,
					amount = 1
				},
				{
					id = "GalaxitePantsArmor",
					variation = 0,
					amount = { 1, 2 }
				},
				{
					id = "CrystalPantsArmor",
					variation = 0,
					amount = { 2, 3 }
				},
				{
					id = "BlastPantsArmor",
					variation = 0,
					amount = 1
				}
			}
		}
	},
	RoofingTool = {
		[0] = {
			crafting = {
				{
					station = "ScarletWorkBench",
					amount = 1
				}
			}
		}
	},
	RootSeed = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0389,
					chanceAtLeastOne = 0.0389,
					amount = 1,
					rolls = 1,
					entity = {
						id = "Wood",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0397,
					chanceAtLeastOne = 0.0397,
					amount = 1,
					rolls = 1,
					entity = {
						id = "CavelingGardener",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.2899,
					chanceAtLeastOne = 0.4016,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "ClayWormSegment",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.1155,
					chanceAtLeastOne = 0.1155,
					amount = 1,
					rolls = 1,
					entity = {
						id = "DiggingSpot",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.1818,
					chanceAtLeastOne = 0.1818,
					amount = 1,
					rolls = 1,
					entity = {
						id = "DiggingSpotNature",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0415,
					chanceAtLeastOne = 0.1379,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "WoodenDestructible",
						variation = 1
					}
				},
				{
					entity = {
						id = "RootPlant",
						variation = 0
					},
					chance = 0.75,
					chanceAtLeastOne = 0.75,
					amount = 1,
					multiplayerScaling = 0.0,
					notes = {}
				}
			},
			lootScene = {
				{
					entity = {
						id = "InventoryChest",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 3,
					scenes = { "TurfRuins" }
				}
			}
		}
	},
	RoseWater = {
		[0] = {
			loot = {
				{
					notes = {},
					chance = 0.0918,
					chanceAtLeastOne = 0.0918,
					amount = 1,
					rolls = 1,
					entity = {
						id = "ValentinePresent",
						variation = 0
					}
				}
			}
		}
	},
	RotFish = {
		[0] = {
			fishing = {
				{
					biomes = {},
					liquids = { "Mold" },
					type = "Fish",
					chance = 0.37
				}
			}
		}
	},
	RoyalGel = {
		[0] = {
			drop = {
				{
					entity = {
						id = "KingSlime",
						variation = 0
					},
					chance = 1.0,
					chanceAtLeastOne = 1.0,
					amount = 1,
					multiplayerScaling = 0.0,
					notes = {}
				}
			}
		}
	},
	Rug = {
		[0] = {
			crafting = {
				{
					station = "LoomSpinningWheel",
					amount = 1
				}
			},
			plunder = {
				{
					scene = "ParsecPalsScene",
					amount = 4
				},
				{
					scene = "CityLibrary",
					amount = 20
				},
				{
					scene = "CityQuarters1",
					amount = 8
				},
				{
					scene = "CityQuarters2",
					amount = 24
				},
				{
					scene = "CityQuarters3",
					amount = 23
				},
				{
					scene = "CityHall",
					amount = 8
				},
				{
					scene = "SeaHarborTown1",
					amount = 87
				},
				{
					scene = "SMHiveAbandonedHut",
					amount = 4
				},
				{
					scene = "SMSeaCampIsland6",
					amount = 4
				},
				{
					scene = "SMCherryPatch",
					amount = 4
				},
				{
					scene = "SMTurfPatch",
					amount = 4
				},
				{
					scene = "AFScene2",
					amount = 12
				},
				{
					dungeon = "WoodRoom"
				}
			}
		}
	},
	RuinsCavelingPillar = {
		[0] = {
			plunder = {
				{
					scene = "CityPark",
					amount = 2
				},
				{
					scene = "CityPlaza",
					amount = 2
				},
				{
					scene = "RemembranceHall",
					amount = 2
				},
				{
					scene = "CityBath",
					amount = 1
				},
				{
					scene = "CityLibrary",
					amount = 4
				},
				{
					scene = "CityHarbor",
					amount = 2
				},
				{
					scene = "MainCityEntrance",
					amount = 2
				},
				{
					scene = "CityHall",
					amount = 4
				}
			}
		}
	},
	RuinsCoreRelief = {
		[0] = {
			plunder = {
				{
					scene = "BrokenCore1",
					amount = 3
				},
				{
					scene = "BrokenCore2",
					amount = 3
				},
				{
					scene = "BrokenCore3",
					amount = 2
				},
				{
					scene = "CityPark",
					amount = 1
				},
				{
					scene = "RemembranceHall",
					amount = 2
				},
				{
					scene = "CityLibrary",
					amount = 4
				},
				{
					scene = "CityHarbor",
					amount = 1
				},
				{
					scene = "CityPassing",
					amount = 2
				},
				{
					scene = "SMCityArchive",
					amount = 1
				},
				{
					scene = "SMLoneCityIsland",
					amount = 1
				}
			}
		}
	},
	RuinsFireplace = {
		[0] = {
			plunder = {
				{
					scene = "CityQuarters1",
					amount = 1
				},
				{
					scene = "SMResearchLab",
					amount = 1
				},
				{
					dungeon = "CityDungeon"
				},
				{
					dungeon = "BigCityDungeon1"
				},
				{
					dungeon = "BigCityDungeon2"
				},
				{
					dungeon = "BigCityDungeon3"
				}
			}
		}
	},
	RuinsGate = {
		[0] = {
			plunder = {
				{
					scene = "BrokenCore1",
					amount = 2
				},
				{
					scene = "BrokenCore2",
					amount = 2
				},
				{
					scene = "BrokenCore3",
					amount = 1
				},
				{
					scene = "CityHarbor",
					amount = 1
				},
				{
					scene = "CityPassing",
					amount = 1
				},
				{
					scene = "SMLoneCityIsland",
					amount = 1
				},
				{
					scene = "SMBrokenCityIsle",
					amount = 1
				}
			}
		}
	},
	RuinsPedestal = {
		[0] = {
			plunder = {
				{
					scene = "RemembranceHall",
					amount = 4
				},
				{
					scene = "CityQuarters1",
					amount = 2
				},
				{
					scene = "CityQuarters2",
					amount = 1
				},
				{
					scene = "CityQuarters3",
					amount = 1
				},
				{
					scene = "CityStore",
					amount = 8
				},
				{
					scene = "CityHall",
					amount = 4
				},
				{
					scene = "ShrineMuralScene",
					amount = 4
				},
				{
					scene = "MelodyMuralSceneStone",
					amount = 1
				},
				{
					scene = "MelodyMuralSceneStone2",
					amount = 1
				},
				{
					scene = "SeaCoveStash",
					amount = 1
				},
				{
					scene = "SMBrokenCityIsle",
					amount = 1
				},
				{
					scene = "SMResearchLab",
					amount = 1
				}
			}
		}
	},
	RuinsPiece2 = {
		[0] = {
			plunder = {
				{
					scene = "DirtRuins2",
					amount = 1
				}
			}
		}
	},
	RuinsPiece3 = {
		[0] = {
			plunder = {
				{
					scene = "DirtRuins3",
					amount = 1
				}
			}
		}
	},
	RuinsPiece4 = {
		[0] = {
			plunder = {
				{
					scene = "DirtRuins4",
					amount = 1
				}
			}
		}
	},
	RuinsShelfLarge = {
		[0] = {
			plunder = {
				{
					scene = "CityLibrary",
					amount = 6
				},
				{
					scene = "CityQuarters1",
					amount = 2
				},
				{
					scene = "CityQuarters3",
					amount = 1
				},
				{
					scene = "CityStore",
					amount = 2
				},
				{
					scene = "SMCityArchive",
					amount = 6
				},
				{
					scene = "SMResearchLab",
					amount = 2
				},
				{
					dungeon = "CityDungeon"
				},
				{
					dungeon = "BigCityDungeon1"
				},
				{
					dungeon = "BigCityDungeon2"
				},
				{
					dungeon = "BigCityDungeon3"
				}
			}
		}
	},
	RuinsShelfSmall = {
		[0] = {
			plunder = {
				{
					scene = "CityLibrary",
					amount = 2
				},
				{
					scene = "CityQuarters3",
					amount = 1
				},
				{
					scene = "CityStore",
					amount = 1
				},
				{
					scene = "SMCityArchive",
					amount = 6
				},
				{
					dungeon = "CityDungeon"
				},
				{
					dungeon = "BigCityDungeon1"
				},
				{
					dungeon = "BigCityDungeon2"
				},
				{
					dungeon = "BigCityDungeon3"
				}
			}
		}
	},
	RuinsStool = {
		[0] = {
			plunder = {
				{
					scene = "RemembranceHall",
					amount = 2
				},
				{
					scene = "CityLibrary",
					amount = 16
				},
				{
					scene = "CityQuarters1",
					amount = 11
				},
				{
					scene = "CityQuarters2",
					amount = 5
				},
				{
					scene = "CityQuarters3",
					amount = 8
				},
				{
					scene = "CityHall",
					amount = 14
				},
				{
					scene = "SMResearchLab",
					amount = 3
				},
				{
					dungeon = "CityDungeon"
				},
				{
					dungeon = "BigCityDungeon1"
				},
				{
					dungeon = "BigCityDungeon2"
				},
				{
					dungeon = "BigCityDungeon3"
				}
			}
		}
	},
	RuinsTable = {
		[0] = {
			plunder = {
				{
					scene = "CityLibrary",
					amount = 2
				},
				{
					dungeon = "CityDungeon"
				},
				{
					dungeon = "BigCityDungeon1"
				},
				{
					dungeon = "BigCityDungeon2"
				},
				{
					dungeon = "BigCityDungeon3"
				}
			}
		}
	},
	RuinsTableSmall = {
		[0] = {
			plunder = {
				{
					scene = "CityLibrary",
					amount = 2
				},
				{
					scene = "CityQuarters1",
					amount = 2
				},
				{
					scene = "CityHall",
					amount = 4
				},
				{
					scene = "SMResearchLab",
					amount = 2
				},
				{
					dungeon = "CityDungeon"
				},
				{
					dungeon = "BigCityDungeon1"
				},
				{
					dungeon = "BigCityDungeon2"
				},
				{
					dungeon = "BigCityDungeon3"
				}
			}
		}
	},
	RustedNecklace = {
		[0] = {
			lootScene = {
				{
					notes = {},
					chance = 0.0085,
					chanceAtLeastOne = 0.0337,
					amount = 1,
					rolls = { 3, 5 },
					entity = {
						id = "InventorySeaBiomeChest",
						variation = 0
					},
					dungeons = { "SeaIslands", "SeaWallsWithChest" },
					scenes = { "SMSeaCampIsland1", "SMSeaCampIsland2", "SMSeaCampIsland4", "SMSeaCampIsland6", "SMSeaOasis", "SMSurfaceCoralIsland" }
				},
				{
					notes = {},
					chance = 0.0024,
					chanceAtLeastOne = 0.0097,
					amount = 1,
					rolls = { 3, 5 },
					guaranteedChance = 0.0385,
					guaranteedChanceAtLeastOne = 0.0385,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneNature" }
				},
				{
					notes = {},
					chance = 0.0024,
					chanceAtLeastOne = 0.0097,
					amount = 1,
					rolls = { 3, 5 },
					guaranteedChance = 0.0385,
					guaranteedChanceAtLeastOne = 0.0385,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "InventoryMoldDungeonChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneNature2" }
				}
			},
			loot = {
				{
					notes = {},
					chance = 0.0024,
					chanceAtLeastOne = 0.0097,
					amount = 1,
					rolls = { 3, 5 },
					guaranteedChance = 0.0385,
					guaranteedChanceAtLeastOne = 0.0385,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "LockedOctarineChest",
						variation = 0
					}
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0118,
					chanceAtLeastOne = 0.0235,
					amount = 1,
					rolls = { 1, 3 },
					entity = {
						id = "LargeJellyfishDestructable",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0118,
					chanceAtLeastOne = 0.0235,
					amount = 1,
					rolls = { 1, 3 },
					entity = {
						id = "SeaWoodenDestructible",
						variation = 1
					}
				}
			}
		}
	},
	RustedRing = {
		[0] = {
			fishing = {
				{
					biomes = { "Larva" },
					liquids = { "LarvaHive" },
					type = "Loot",
					chance = 0.0125
				}
			},
			lootScene = {
				{
					entity = {
						id = "CopperChest",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "MelodyMuralSceneClay" }
				}
			}
		}
	},
	RustyDagger = {
		[0] = {
			lootScene = {
				{
					notes = {},
					chance = 0.0027,
					chanceAtLeastOne = 0.0121,
					amount = 1,
					rolls = { 4, 5 },
					entity = {
						id = "InventoryChest",
						variation = 0
					},
					dungeons = { "BridgeArea", "WoodRoom" },
					scenes = { "AbandonedCampScene", "ClayHiddenChest", "SmallIslands", "TurfHiddenChest" }
				}
			},
			loot = {
				{
					notes = {},
					chance = 0.0024,
					chanceAtLeastOne = 0.0085,
					amount = 1,
					rolls = { 3, 4 },
					guaranteedChance = 0.0685,
					guaranteedChanceAtLeastOne = 0.0685,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "LockedCopperChest",
						variation = 0
					}
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0258,
					chanceAtLeastOne = 0.1227,
					amount = 1,
					rolls = 5,
					entity = {
						id = "SlimeBoss",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0231,
					chanceAtLeastOne = 0.0231,
					amount = 1,
					rolls = 1,
					entity = {
						id = "DiggingSpot",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0056,
					chanceAtLeastOne = 0.0083,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "WoodenDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.003,
					chanceAtLeastOne = 0.0103,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "WoodenDestructible",
						variation = 1
					}
				}
			}
		}
	},
	RustyFishingHook = {
		[0] = {
			lootScene = {
				{
					notes = {},
					chance = 0.0166,
					chanceAtLeastOne = 0.088,
					amount = 1,
					rolls = { 4, 7 },
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					dungeons = { "BigCityDungeon1", "BigCityDungeon2", "BigCityDungeon3", "CityDungeon" },
					scenes = { "CitySewers", "CityStore", "SMBrokenCityIsle", "SMCityArchive", "SMLoneCityIsland" }
				},
				{
					notes = {},
					chance = 0.0166,
					chanceAtLeastOne = 0.088,
					amount = 1,
					rolls = { 4, 7 },
					entity = {
						id = "BossChest",
						variation = 0
					},
					scenes = { "CityHall" }
				},
				{
					entity = {
						id = "InventoryChest",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 2,
					scenes = { "DirtFishingLake" }
				},
				{
					notes = {},
					chance = 0.0122,
					chanceAtLeastOne = 0.0478,
					amount = 1,
					rolls = { 3, 5 },
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneNature" }
				},
				{
					notes = {},
					chance = 0.0122,
					chanceAtLeastOne = 0.0478,
					amount = 1,
					rolls = { 3, 5 },
					entity = {
						id = "InventoryMoldDungeonChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneNature2" }
				},
				{
					entity = {
						id = "InventoryChest",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "SMAzeosBrokenBridge" }
				}
			},
			loot = {
				{
					notes = {},
					chance = 0.0122,
					chanceAtLeastOne = 0.0478,
					amount = 1,
					rolls = { 3, 5 },
					entity = {
						id = "LockedOctarineChest",
						variation = 0
					}
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0826,
					chanceAtLeastOne = 0.0826,
					amount = 1,
					rolls = 1,
					entity = {
						id = "JellyfishDestructable",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0398,
					chanceAtLeastOne = 0.0398,
					amount = 1,
					rolls = 1,
					entity = {
						id = "CityDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0374,
					chanceAtLeastOne = 0.091,
					amount = 1,
					rolls = { 2, 3 },
					entity = {
						id = "LargeCityDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0826,
					chanceAtLeastOne = 0.0826,
					amount = 1,
					rolls = 1,
					entity = {
						id = "SeaWoodenDestructible",
						variation = 0
					}
				}
			}
		}
	},
	RustySpoon = {
		[0] = {
			fishing = {
				{
					biomes = { "Slime" },
					liquids = { "Dirt" },
					type = "Loot",
					chance = 0.0842
				}
			}
		}
	},
	SalvageAndRepairStation = {
		[0] = {
			crafting = {
				{
					station = "WoodenWorkBench",
					amount = 1
				}
			}
		}
	},
	SamhainCurseRing = {
		[0] = {
			drop = {
				{
					entity = {
						id = "LarvaHiveHalloweenBoss",
						variation = 0
					},
					chance = 1.0,
					chanceAtLeastOne = 1.0,
					amount = 1,
					multiplayerScaling = 0.0,
					notes = {}
				}
			}
		}
	},
	SamhainOfferingNecklace = {
		[0] = {
			drop = {
				{
					entity = {
						id = "LarvaHiveHalloweenBoss",
						variation = 0
					},
					chance = 1.0,
					chanceAtLeastOne = 1.0,
					amount = 1,
					multiplayerScaling = 0.0,
					notes = {}
				}
			}
		}
	},
	SandySpikeback = {
		[0] = {
			fishing = {
				{
					biomes = { "Desert" },
					liquids = {},
					type = "Fish",
					chance = 0.2632
				}
			},
			lootScene = {
				{
					entity = {
						id = "StonePedestal",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "SMDesertMoonLake" }
				}
			}
		}
	},
	SantaHelm = {
		[0] = {
			drop = {
				{
					entity = {
						id = "MushroomEnemy",
						variation = 0
					},
					chance = 0.02,
					chanceAtLeastOne = 0.02,
					amount = 1,
					multiplayerScaling = 0.0,
					notes = { "SeasonChristmas" }
				},
				{
					entity = {
						id = "MushroomBrute",
						variation = 0
					},
					chance = 0.02,
					chanceAtLeastOne = 0.02,
					amount = 1,
					multiplayerScaling = 0.0,
					notes = { "SeasonChristmas" }
				}
			},
			loot = {
				{
					notes = {},
					chance = 0.0395,
					chanceAtLeastOne = 0.0395,
					amount = 1,
					rolls = 1,
					entity = {
						id = "ChristmasPresent",
						variation = 0
					}
				}
			}
		}
	},
	SantasLittleHelper = {
		[0] = {
			trading = {
				{
					station = "SeasonalMerchant",
					amount = 1
				}
			}
		}
	},
	ScarabBoss = {
		[0] = {
			plunder = {
				{
					scene = "ScarabBossScene",
					amount = 1
				}
			}
		}
	},
	ScarabBossScanner = {
		[0] = {
			crafting = {
				{
					station = "AncientHologramPod",
					amount = 1
				}
			}
		}
	},
	ScarabBossSoulOrb = {
		[0] = {
			drop = {
				{
					entity = {
						id = "ScarabBoss",
						variation = 0
					},
					chance = 1.0,
					chanceAtLeastOne = 1.0,
					amount = 1,
					notes = {}
				}
			}
		}
	},
	ScarabBreastArmor = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0111,
					chanceAtLeastOne = 0.0542,
					amount = 1,
					rolls = 5,
					guaranteedChance = 0.25,
					guaranteedChanceAtLeastOne = 0.25,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "ScarabBoss",
						variation = 0
					}
				}
			}
		}
	},
	ScarabHelm = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0111,
					chanceAtLeastOne = 0.0542,
					amount = 1,
					rolls = 5,
					guaranteedChance = 0.25,
					guaranteedChanceAtLeastOne = 0.25,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "ScarabBoss",
						variation = 0
					}
				}
			}
		}
	},
	ScarabMortar = {
		[0] = {
			loot = {
				{
					notes = {},
					chance = 0.0016,
					chanceAtLeastOne = 0.0057,
					amount = 1,
					rolls = { 3, 4 },
					guaranteedChance = 0.0769,
					guaranteedChanceAtLeastOne = 0.0769,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "LockedGalaxiteChest",
						variation = 0
					}
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0089,
					chanceAtLeastOne = 0.0089,
					amount = 1,
					rolls = 1,
					entity = {
						id = "BombScarab",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0129,
					chanceAtLeastOne = 0.0129,
					amount = 1,
					rolls = 1,
					entity = {
						id = "GoldenBombScarab",
						variation = 0
					}
				}
			},
			lootScene = {
				{
					notes = {},
					chance = 0.0016,
					chanceAtLeastOne = 0.0057,
					amount = 1,
					rolls = { 3, 4 },
					guaranteedChance = 0.0769,
					guaranteedChanceAtLeastOne = 0.0769,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "InventorySeaBiomeChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneSea" }
				},
				{
					notes = {},
					chance = 0.0016,
					chanceAtLeastOne = 0.0057,
					amount = 1,
					rolls = { 3, 4 },
					guaranteedChance = 0.0769,
					guaranteedChanceAtLeastOne = 0.0769,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "OctarineChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneSea2" }
				}
			}
		}
	},
	ScarabPantsArmor = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0111,
					chanceAtLeastOne = 0.0542,
					amount = 1,
					rolls = 5,
					guaranteedChance = 0.25,
					guaranteedChanceAtLeastOne = 0.25,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "ScarabBoss",
						variation = 0
					}
				}
			}
		}
	},
	ScarabWingcover = {
		[0] = {
			naturalSpawn = {
				initial = true
			},
			drop = {
				{
					notes = {},
					chance = 0.0223,
					chanceAtLeastOne = 0.0223,
					amount = 1,
					rolls = 1,
					entity = {
						id = "BombScarab",
						variation = 0
					}
				}
			}
		}
	},
	ScarletAnvil = {
		[0] = {
			crafting = {
				{
					station = "ScarletWorkBench",
					amount = 1
				}
			}
		}
	},
	ScarletBar = {
		[0] = {
			salvage = {
				{
					id = "AncientMiningPick",
					variation = 0,
					amount = { 4, 6 }
				},
				{
					id = "RoofingTool",
					variation = 0,
					amount = { 3, 5 }
				},
				{
					id = "ScarletMiningPick",
					variation = 0,
					amount = { 2, 3 }
				},
				{
					id = "ScarletHoe",
					variation = 0,
					amount = { 2, 3 }
				},
				{
					id = "ScarletShovel",
					variation = 0,
					amount = { 2, 3 }
				},
				{
					id = "ScarletFishingRod",
					variation = 0,
					amount = { 2, 3 }
				},
				{
					id = "ScarletSledge",
					variation = 0,
					amount = { 2, 3 }
				},
				{
					id = "DrillToolScarlet",
					variation = 0,
					amount = { 4, 7 }
				},
				{
					id = "OrbLantern",
					variation = 0,
					amount = { 2, 4 }
				},
				{
					id = "PumpkinLantern",
					variation = 0,
					amount = { 2, 4 }
				},
				{
					id = "PoisonousShield",
					variation = 0,
					amount = { 4, 6 }
				},
				{
					id = "ScarletShellBackpack",
					variation = 0,
					amount = { 3, 5 }
				},
				{
					id = "ScarletHelm",
					variation = 0,
					amount = { 4, 6 }
				},
				{
					id = "OctarineHelm",
					variation = 0,
					amount = { 2, 3 }
				},
				{
					id = "MoldwebHelm",
					variation = 0,
					amount = { 4, 6 }
				},
				{
					id = "CorruptWardenHelm",
					variation = 0,
					amount = { 4, 6 }
				},
				{
					id = "SwampMageHelm",
					variation = 0,
					amount = { 4, 7 }
				},
				{
					id = "ScarletBreastArmor",
					variation = 0,
					amount = { 5, 9 }
				},
				{
					id = "IvyBreastArmor",
					variation = 0,
					amount = { 5, 9 }
				},
				{
					id = "MoldwebBreastArmor",
					variation = 0,
					amount = { 4, 7 }
				},
				{
					id = "RamboBreastArmor",
					variation = 0,
					amount = { 4, 7 }
				},
				{
					id = "CorruptWardenBreastArmor",
					variation = 0,
					amount = { 5, 9 }
				},
				{
					id = "SwampMageBreastArmor",
					variation = 0,
					amount = { 4, 7 }
				},
				{
					id = "ScarletPantsArmor",
					variation = 0,
					amount = { 5, 8 }
				},
				{
					id = "IvyPantsArmor",
					variation = 0,
					amount = { 5, 8 }
				},
				{
					id = "OctarinePantsArmor",
					variation = 0,
					amount = { 2, 3 }
				},
				{
					id = "RamboPantsArmor",
					variation = 0,
					amount = { 4, 6 }
				},
				{
					id = "MoldwebPantsArmor",
					variation = 0,
					amount = { 4, 6 }
				},
				{
					id = "CorruptWardenPantsArmor",
					variation = 0,
					amount = { 4, 7 }
				},
				{
					id = "SwampMagePantsArmor",
					variation = 0,
					amount = { 4, 7 }
				},
				{
					id = "AzeosBeakNecklace",
					variation = 0,
					amount = { 2, 3 }
				},
				{
					id = "RemedaisyNecklace",
					variation = 0,
					amount = { 3, 5 }
				},
				{
					id = "AncientGuardianNecklace",
					variation = 0,
					amount = { 2, 3 }
				},
				{
					id = "MoldVeinNecklace",
					variation = 0,
					amount = { 3, 5 }
				},
				{
					id = "EostreNecklace",
					variation = 0,
					amount = 2
				},
				{
					id = "ScarletChunkNecklace",
					variation = 0,
					amount = { 10, 17 }
				},
				{
					id = "PolishedScarletChunkNecklace",
					variation = 0,
					amount = { 10, 17 }
				},
				{
					id = "FusionedChunkNecklace",
					variation = 0,
					amount = 1
				},
				{
					id = "SkyRing",
					variation = 0,
					amount = { 2, 3 }
				},
				{
					id = "CavelingMothersRing",
					variation = 0,
					amount = { 2, 3 }
				},
				{
					id = "PetalRing",
					variation = 0,
					amount = 2
				},
				{
					id = "MoldRing",
					variation = 0,
					amount = { 2, 3 }
				},
				{
					id = "SeaFoamRing",
					variation = 0,
					amount = { 2, 3 }
				},
				{
					id = "IvyRing",
					variation = 0,
					amount = { 2, 4 }
				},
				{
					id = "OstaraRing",
					variation = 0,
					amount = 2
				},
				{
					id = "TamerRing",
					variation = 0,
					amount = { 2, 4 }
				},
				{
					id = "ScarletSword",
					variation = 0,
					amount = { 3, 5 }
				},
				{
					id = "PoisonousSickle",
					variation = 0,
					amount = { 4, 7 }
				},
				{
					id = "ScarletDagger",
					variation = 0,
					amount = { 3, 5 }
				},
				{
					id = "ScarletCrossbow",
					variation = 0,
					amount = { 3, 5 }
				},
				{
					id = "MeteorStaffLesser",
					variation = 0,
					amount = { 5, 8 }
				},
				{
					id = "ViciousRing",
					variation = 0,
					amount = { 3, 5 }
				},
				{
					id = "PuppetRing",
					variation = 0,
					amount = { 3, 5 }
				}
			},
			lootScene = {
				{
					notes = {},
					chance = 0.0486,
					chanceAtLeastOne = 0.2009,
					amount = { 4, 8 },
					rolls = { 3, 6 },
					entity = {
						id = "InventoryLavaChest",
						variation = 0
					},
					dungeons = { "AncientForgeDungeon", "LavaDungeon", "LavaSlimeBossDungeon" },
					scenes = { "LavaMineScene3", "SMLavaBoulderMine1" }
				},
				{
					notes = {},
					chance = 0.0237,
					chanceAtLeastOne = 0.0916,
					amount = { 6, 10 },
					rolls = 4,
					entity = {
						id = "PassageChest",
						variation = 0
					},
					dungeons = { "HydraCultDungeon" }
				},
				{
					notes = {},
					chance = 0.0974,
					chanceAtLeastOne = 0.3693,
					amount = { 4, 8 },
					rolls = { 3, 6 },
					entity = {
						id = "InventoryChest",
						variation = 0
					},
					scenes = { "Farmhouse5", "SMAzeosBrokenBridge" }
				},
				{
					notes = {},
					chance = 0.0974,
					chanceAtLeastOne = 0.3693,
					amount = { 4, 8 },
					rolls = { 3, 6 },
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					scenes = { "TempleNature2", "TempleNature4" }
				},
				{
					entity = {
						id = "InventoryMoldDungeonChest",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 5,
					scenes = { "MoldDungeonMainTemple" }
				},
				{
					entity = {
						id = "IronChest",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 10,
					scenes = { "AncientForgeScene" }
				},
				{
					notes = {},
					chance = 0.1212,
					chanceAtLeastOne = 0.3637,
					amount = { 4, 8 },
					rolls = { 3, 4 },
					entity = {
						id = "IronChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneStone" }
				},
				{
					notes = {},
					chance = 0.1212,
					chanceAtLeastOne = 0.3637,
					amount = { 4, 8 },
					rolls = { 3, 4 },
					entity = {
						id = "InventoryAncientChest",
						variation = 1
					},
					scenes = { "MelodyMuralSceneStone2" }
				},
				{
					notes = {},
					chance = 0.1217,
					chanceAtLeastOne = 0.4048,
					amount = { 4, 8 },
					rolls = { 3, 5 },
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneNature" }
				},
				{
					notes = {},
					chance = 0.1217,
					chanceAtLeastOne = 0.4048,
					amount = { 4, 8 },
					rolls = { 3, 5 },
					entity = {
						id = "InventoryMoldDungeonChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneNature2" }
				},
				{
					entity = {
						id = "InventoryChest",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 2,
					scenes = { "SMNaturePatch" }
				},
				{
					notes = {},
					chance = 0.0337,
					chanceAtLeastOne = 0.128,
					amount = { 6, 10 },
					rolls = 4,
					entity = {
						id = "PassageChest",
						variation = 0
					},
					scenes = { "OasisGrassTemple", "OasisGrassTempleAlt", "OasisHouse", "OasisHouseAlt" }
				}
			},
			loot = {
				{
					notes = {},
					chance = 0.1212,
					chanceAtLeastOne = 0.3637,
					amount = { 4, 8 },
					rolls = { 3, 4 },
					entity = {
						id = "LockedScarletChest",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.1217,
					chanceAtLeastOne = 0.4048,
					amount = { 4, 8 },
					rolls = { 3, 5 },
					entity = {
						id = "LockedOctarineChest",
						variation = 0
					}
				}
			},
			crafting = {
				{
					station = "SmelterKiln",
					amount = 1
				}
			}
		}
	},
	ScarletBreastArmor = {
		[0] = {
			crafting = {
				{
					station = "ScarletAnvil",
					amount = 1
				}
			}
		}
	},
	ScarletBridge = {
		[0] = {
			crafting = {
				{
					station = "ScarletWorkBench",
					amount = 2
				}
			}
		}
	},
	ScarletChunkNecklace = {
		[0] = {
			loot = {
				{
					notes = {},
					chance = 0.0024,
					chanceAtLeastOne = 0.0097,
					amount = 1,
					rolls = { 3, 5 },
					guaranteedChance = 0.0385,
					guaranteedChanceAtLeastOne = 0.0385,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "LockedOctarineChest",
						variation = 0
					}
				}
			},
			crafting = {
				{
					station = "AdvancedJewelryWorkBench",
					amount = 1
				}
			},
			lootScene = {
				{
					notes = {},
					chance = 0.0024,
					chanceAtLeastOne = 0.0097,
					amount = 1,
					rolls = { 3, 5 },
					guaranteedChance = 0.0385,
					guaranteedChanceAtLeastOne = 0.0385,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneNature" }
				},
				{
					notes = {},
					chance = 0.0024,
					chanceAtLeastOne = 0.0097,
					amount = 1,
					rolls = { 3, 5 },
					guaranteedChance = 0.0385,
					guaranteedChanceAtLeastOne = 0.0385,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "InventoryMoldDungeonChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneNature2" }
				}
			}
		}
	},
	ScarletCrossbow = {
		[0] = {
			crafting = {
				{
					station = "ScarletAnvil",
					amount = 1
				}
			}
		}
	},
	ScarletDagger = {
		[0] = {
			loot = {
				{
					notes = {},
					chance = 0.0024,
					chanceAtLeastOne = 0.0085,
					amount = 1,
					rolls = { 3, 4 },
					guaranteedChance = 0.068,
					guaranteedChanceAtLeastOne = 0.068,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "LockedScarletChest",
						variation = 0
					}
				}
			},
			crafting = {
				{
					station = "ScarletAnvil",
					amount = 1
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0019,
					chanceAtLeastOne = 0.0067,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "NatureWoodenDestructible",
						variation = 1
					}
				}
			},
			lootScene = {
				{
					notes = {},
					chance = 0.0049,
					chanceAtLeastOne = 0.0217,
					amount = 1,
					rolls = { 3, 6 },
					entity = {
						id = "InventoryChest",
						variation = 0
					},
					scenes = { "Farmhouse5", "SMAzeosBrokenBridge" }
				},
				{
					notes = {},
					chance = 0.0049,
					chanceAtLeastOne = 0.0217,
					amount = 1,
					rolls = { 3, 6 },
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					scenes = { "TempleNature2", "TempleNature4" }
				},
				{
					notes = {},
					chance = 0.0024,
					chanceAtLeastOne = 0.0085,
					amount = 1,
					rolls = { 3, 4 },
					guaranteedChance = 0.068,
					guaranteedChanceAtLeastOne = 0.068,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "IronChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneStone" }
				},
				{
					notes = {},
					chance = 0.0024,
					chanceAtLeastOne = 0.0085,
					amount = 1,
					rolls = { 3, 4 },
					guaranteedChance = 0.068,
					guaranteedChanceAtLeastOne = 0.068,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "InventoryAncientChest",
						variation = 1
					},
					scenes = { "MelodyMuralSceneStone2" }
				}
			}
		}
	},
	ScarletDoor = {
		[0] = {
			crafting = {
				{
					station = "ScarletWorkBench",
					amount = 1
				}
			}
		}
	},
	ScarletFence = {
		[0] = {
			crafting = {
				{
					station = "ScarletWorkBench",
					amount = 2
				}
			}
		}
	},
	ScarletFenceGate = {
		[0] = {
			crafting = {
				{
					station = "ScarletWorkBench",
					amount = 1
				}
			}
		}
	},
	ScarletFishingRod = {
		[0] = {
			crafting = {
				{
					station = "ScarletWorkBench",
					amount = 1
				}
			},
			lootScene = {
				{
					notes = {},
					chance = 0.0024,
					chanceAtLeastOne = 0.0109,
					amount = 1,
					rolls = { 3, 6 },
					entity = {
						id = "InventoryChest",
						variation = 0
					},
					scenes = { "Farmhouse5", "SMAzeosBrokenBridge" }
				},
				{
					notes = {},
					chance = 0.0024,
					chanceAtLeastOne = 0.0109,
					amount = 1,
					rolls = { 3, 6 },
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					scenes = { "TempleNature2", "TempleNature4" }
				},
				{
					entity = {
						id = "InventorySeaBiomeChest",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "FishFarm" }
				}
			}
		}
	},
	ScarletFloor = {
		[0] = {
			crafting = {
				{
					station = "ScarletWorkBench",
					amount = 2
				}
			}
		}
	},
	ScarletHelm = {
		[0] = {
			crafting = {
				{
					station = "ScarletAnvil",
					amount = 1
				}
			}
		}
	},
	ScarletHoe = {
		[0] = {
			crafting = {
				{
					station = "ScarletWorkBench",
					amount = 1
				}
			}
		}
	},
	ScarletKey = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0109,
					chanceAtLeastOne = 0.0109,
					amount = 1,
					rolls = 1,
					entity = {
						id = "PoisonSlimeBlob",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0109,
					chanceAtLeastOne = 0.0109,
					amount = 1,
					rolls = 1,
					entity = {
						id = "PoisonSlimeDestructSmall",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0109,
					chanceAtLeastOne = 0.0109,
					amount = 1,
					rolls = 1,
					entity = {
						id = "PoisonSlimeDestructMedium",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0109,
					chanceAtLeastOne = 0.0109,
					amount = 1,
					rolls = 1,
					entity = {
						id = "PoisonSlimeDestructLarge",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0077,
					chanceAtLeastOne = 0.0268,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "NatureWoodenDestructible",
						variation = 1
					}
				}
			},
			crafting = {
				{
					station = "KeyCraftingTable",
					amount = 1
				}
			},
			fishing = {
				{
					biomes = { "Nature" },
					liquids = {},
					type = "Loot",
					chance = 0.0222
				},
				{
					biomes = {},
					liquids = { "Mold" },
					type = "Loot",
					chance = 0.0242
				}
			},
			lootScene = {
				{
					notes = {},
					chance = 0.0049,
					chanceAtLeastOne = 0.0217,
					amount = 1,
					rolls = { 3, 6 },
					entity = {
						id = "InventoryChest",
						variation = 0
					},
					scenes = { "Farmhouse5", "SMAzeosBrokenBridge" }
				},
				{
					notes = {},
					chance = 0.0049,
					chanceAtLeastOne = 0.0217,
					amount = 1,
					rolls = { 3, 6 },
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					scenes = { "TempleNature2", "TempleNature4" }
				},
				{
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "MelodyMuralSceneNature" }
				}
			}
		}
	},
	ScarletMiningPick = {
		[0] = {
			crafting = {
				{
					station = "ScarletWorkBench",
					amount = 1
				}
			},
			lootScene = {
				{
					notes = {},
					chance = 0.0097,
					chanceAtLeastOne = 0.0431,
					amount = 1,
					rolls = { 3, 6 },
					entity = {
						id = "InventoryChest",
						variation = 0
					},
					scenes = { "Farmhouse5", "SMAzeosBrokenBridge" }
				},
				{
					notes = {},
					chance = 0.0097,
					chanceAtLeastOne = 0.0431,
					amount = 1,
					rolls = { 3, 6 },
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					scenes = { "TempleNature2", "TempleNature4" }
				},
				{
					entity = {
						id = "InventoryChest",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "SMScarletCamp" }
				}
			}
		}
	},
	ScarletOre = {
		[0] = {
			lootScene = {
				{
					notes = {},
					chance = 0.1807,
					chanceAtLeastOne = 0.6309,
					amount = { 4, 8 },
					rolls = { 4, 6 },
					entity = {
						id = "InventoryMoldDungeonChest",
						variation = 0
					},
					dungeons = { "MoldDungeon0", "MoldDungeonMain0" },
					scenes = { "SMMoldOasis" }
				},
				{
					entity = {
						id = "SmelterKiln",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 8,
					scenes = { "SprinklerFarmScene" }
				},
				{
					entity = {
						id = "InventoryChest",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 15,
					scenes = { "SMScarletCamp" }
				},
				{
					notes = {},
					chance = 0.1807,
					chanceAtLeastOne = 0.6309,
					amount = { 4, 8 },
					rolls = { 4, 6 },
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					scenes = { "SMMoldGarden" }
				}
			},
			plunder = {
				{
					scene = "MelodyMuralSceneNature",
					amount = 1
				},
				{
					scene = "SprinklerFarmScene",
					amount = 30
				},
				{
					scene = "SMScarletBoulderScene",
					amount = 11
				},
				{
					scene = "SMScarletCamp",
					amount = 12
				}
			},
			oreBoulder = {
				{
					id = "ScarletOreBoulder",
					variation = 0,
					total = 1800
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0998,
					chanceAtLeastOne = 0.4087,
					amount = { 10, 15 },
					rolls = 5,
					entity = {
						id = "PoisonSlimeBoss",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0645,
					chanceAtLeastOne = 0.0645,
					amount = 1,
					rolls = 1,
					entity = {
						id = "CavelingScholar",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0718,
					chanceAtLeastOne = 0.0718,
					amount = 1,
					rolls = 1,
					entity = {
						id = "AncientGolem",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.2145,
					chanceAtLeastOne = 0.701,
					amount = { 2, 5 },
					rolls = 5,
					entity = {
						id = "BirdBoss",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.2145,
					chanceAtLeastOne = 0.701,
					amount = { 2, 5 },
					rolls = 5,
					entity = {
						id = "BirdBoss",
						variation = 1
					}
				},
				{
					notes = {},
					chance = 0.0529,
					chanceAtLeastOne = 0.2584,
					amount = { 5, 8 },
					rolls = { 5, 6 },
					entity = {
						id = "HydraBossNature",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.3205,
					chanceAtLeastOne = 0.3205,
					amount = { 4, 6 },
					rolls = 1,
					entity = {
						id = "NatureCicadaEnemy",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0971,
					chanceAtLeastOne = 0.142,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "NatureDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0909,
					chanceAtLeastOne = 0.212,
					amount = { 2, 3 },
					rolls = { 2, 3 },
					entity = {
						id = "NatureDestructible",
						variation = 1
					}
				},
				{
					notes = {},
					chance = 0.1657,
					chanceAtLeastOne = 0.238,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "NatureWoodenDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.1932,
					chanceAtLeastOne = 0.5284,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "NatureWoodenDestructible",
						variation = 1
					}
				}
			},
			fishing = {
				{
					biomes = { "Nature" },
					liquids = {},
					type = "Loot",
					chance = 0.2059
				},
				{
					biomes = {},
					liquids = { "Mold" },
					type = "Loot",
					chance = 0.2243
				}
			},
			terrain = {
				{
					biome = "Nature"
				}
			}
		}
	},
	ScarletOreBoulder = {
		[0] = {
			naturalSpawn = {
				initial = true
			},
			plunder = {
				{
					scene = "SMScarletBoulderScene",
					amount = 3
				},
				{
					scene = "SMScarletCamp",
					amount = 1
				}
			}
		}
	},
	ScarletPantsArmor = {
		[0] = {
			crafting = {
				{
					station = "ScarletAnvil",
					amount = 1
				}
			}
		}
	},
	ScarletShellBackpack = {
		[0] = {
			crafting = {
				{
					station = "ScarletWorkBench",
					amount = 1
				}
			}
		}
	},
	ScarletShovel = {
		[0] = {
			crafting = {
				{
					station = "ScarletWorkBench",
					amount = 1
				}
			}
		}
	},
	ScarletSledge = {
		[0] = {
			lootScene = {
				{
					notes = {},
					chance = 0.0241,
					chanceAtLeastOne = 0.1148,
					amount = 1,
					rolls = { 4, 6 },
					entity = {
						id = "InventoryMoldDungeonChest",
						variation = 0
					},
					dungeons = { "MoldDungeon0", "MoldDungeonMain0" },
					scenes = { "SMMoldOasis" }
				},
				{
					notes = {},
					chance = 0.0024,
					chanceAtLeastOne = 0.0085,
					amount = 1,
					rolls = { 3, 4 },
					guaranteedChance = 0.068,
					guaranteedChanceAtLeastOne = 0.068,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "IronChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneStone" }
				},
				{
					notes = {},
					chance = 0.0024,
					chanceAtLeastOne = 0.0085,
					amount = 1,
					rolls = { 3, 4 },
					guaranteedChance = 0.068,
					guaranteedChanceAtLeastOne = 0.068,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "InventoryAncientChest",
						variation = 1
					},
					scenes = { "MelodyMuralSceneStone2" }
				},
				{
					notes = {},
					chance = 0.0241,
					chanceAtLeastOne = 0.1148,
					amount = 1,
					rolls = { 4, 6 },
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					scenes = { "SMMoldGarden" }
				}
			},
			loot = {
				{
					notes = {},
					chance = 0.0024,
					chanceAtLeastOne = 0.0085,
					amount = 1,
					rolls = { 3, 4 },
					guaranteedChance = 0.068,
					guaranteedChanceAtLeastOne = 0.068,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "LockedScarletChest",
						variation = 0
					}
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0137,
					chanceAtLeastOne = 0.0205,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "LargeMoldDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0039,
					chanceAtLeastOne = 0.0135,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "NatureWoodenDestructible",
						variation = 1
					}
				}
			}
		}
	},
	ScarletSword = {
		[0] = {
			lootScene = {
				{
					notes = {},
					chance = 0.012,
					chanceAtLeastOne = 0.0588,
					amount = 1,
					rolls = { 4, 6 },
					entity = {
						id = "InventoryMoldDungeonChest",
						variation = 0
					},
					dungeons = { "MoldDungeon0", "MoldDungeonMain0" },
					scenes = { "SMMoldOasis" }
				},
				{
					notes = {},
					chance = 0.0146,
					chanceAtLeastOne = 0.0641,
					amount = 1,
					rolls = { 3, 6 },
					entity = {
						id = "InventoryChest",
						variation = 0
					},
					scenes = { "Farmhouse5", "SMAzeosBrokenBridge" }
				},
				{
					notes = {},
					chance = 0.0146,
					chanceAtLeastOne = 0.0641,
					amount = 1,
					rolls = { 3, 6 },
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					scenes = { "TempleNature2", "TempleNature4" }
				},
				{
					notes = {},
					chance = 0.012,
					chanceAtLeastOne = 0.0588,
					amount = 1,
					rolls = { 4, 6 },
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					scenes = { "SMMoldGarden" }
				}
			},
			crafting = {
				{
					station = "ScarletAnvil",
					amount = 1
				}
			}
		}
	},
	ScarletWorkBench = {
		[0] = {
			crafting = {
				{
					station = "IronWorkBench",
					amount = 1
				}
			}
		}
	},
	ScholarArmor = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0193,
					chanceAtLeastOne = 0.0193,
					amount = 1,
					rolls = 1,
					entity = {
						id = "CavelingScholar",
						variation = 0
					}
				}
			},
			lootScene = {
				{
					entity = {
						id = "Mannequin",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "SMLoneCityIsland" }
				}
			}
		}
	},
	ScholarBag = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0159,
					chanceAtLeastOne = 0.0842,
					amount = 1,
					rolls = { 5, 6 },
					entity = {
						id = "HydraBossNature",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0157,
					chanceAtLeastOne = 0.0834,
					amount = 1,
					rolls = { 5, 6 },
					entity = {
						id = "HydraBossSea",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0157,
					chanceAtLeastOne = 0.0834,
					amount = 1,
					rolls = { 5, 6 },
					entity = {
						id = "HydraBossDesert",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0137,
					chanceAtLeastOne = 0.0666,
					amount = 1,
					rolls = 5,
					entity = {
						id = "SnakeBossSegment",
						variation = 0
					}
				}
			}
		}
	},
	ScholarHelm = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0193,
					chanceAtLeastOne = 0.0193,
					amount = 1,
					rolls = 1,
					entity = {
						id = "CavelingScholar",
						variation = 0
					}
				}
			},
			lootScene = {
				{
					entity = {
						id = "Mannequin",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "SMLoneCityIsland" }
				}
			}
		}
	},
	ScholarStaff = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0193,
					chanceAtLeastOne = 0.0193,
					amount = 1,
					rolls = 1,
					entity = {
						id = "CavelingScholar",
						variation = 0
					}
				}
			},
			lootScene = {
				{
					entity = {
						id = "BossChest",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "CityHall" }
				},
				{
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "SMCityArchive" }
				}
			}
		}
	},
	ScholarTrophy = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0052,
					chanceAtLeastOne = 0.0052,
					amount = 1,
					rolls = 1,
					entity = {
						id = "CavelingScholar",
						variation = 0
					}
				}
			}
		}
	},
	ScrapPart = {
		[0] = {
			loot = {
				{
					notes = {},
					chance = 0.1139,
					chanceAtLeastOne = 0.3451,
					amount = { 4, 8 },
					rolls = { 3, 4 },
					entity = {
						id = "LockedCopperChest",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0964,
					chanceAtLeastOne = 0.2987,
					amount = { 4, 8 },
					rolls = { 3, 4 },
					entity = {
						id = "LockedIronChest",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0848,
					chanceAtLeastOne = 0.2667,
					amount = { 4, 8 },
					rolls = { 3, 4 },
					entity = {
						id = "LockedScarletChest",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0949,
					chanceAtLeastOne = 0.3289,
					amount = { 4, 8 },
					rolls = { 3, 5 },
					entity = {
						id = "LockedOctarineChest",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.1291,
					chanceAtLeastOne = 0.3835,
					amount = { 4, 8 },
					rolls = { 3, 4 },
					entity = {
						id = "LockedGalaxiteChest",
						variation = 0
					}
				}
			},
			lootScene = {
				{
					notes = {},
					chance = 0.0964,
					chanceAtLeastOne = 0.2987,
					amount = { 4, 8 },
					rolls = { 3, 4 },
					entity = {
						id = "IronChest",
						variation = 0
					},
					dungeons = { "ShamanBossRoom", "StoneBridgeArea" }
				},
				{
					notes = {},
					chance = 0.0848,
					chanceAtLeastOne = 0.2667,
					amount = { 4, 8 },
					rolls = { 3, 4 },
					entity = {
						id = "IronChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneStone" }
				},
				{
					notes = {},
					chance = 0.0848,
					chanceAtLeastOne = 0.2667,
					amount = { 4, 8 },
					rolls = { 3, 4 },
					entity = {
						id = "InventoryAncientChest",
						variation = 1
					},
					scenes = { "MelodyMuralSceneStone2" }
				},
				{
					notes = {},
					chance = 0.0964,
					chanceAtLeastOne = 0.2987,
					amount = { 4, 8 },
					rolls = { 3, 4 },
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneDirt", "MelodyMuralSceneDirt2" }
				},
				{
					notes = {},
					chance = 0.0964,
					chanceAtLeastOne = 0.2987,
					amount = { 4, 8 },
					rolls = { 3, 4 },
					entity = {
						id = "CopperChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneClay" }
				},
				{
					notes = {},
					chance = 0.0949,
					chanceAtLeastOne = 0.3289,
					amount = { 4, 8 },
					rolls = { 3, 5 },
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneNature" }
				},
				{
					notes = {},
					chance = 0.0949,
					chanceAtLeastOne = 0.3289,
					amount = { 4, 8 },
					rolls = { 3, 5 },
					entity = {
						id = "InventoryMoldDungeonChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneNature2" }
				},
				{
					notes = {},
					chance = 0.1291,
					chanceAtLeastOne = 0.3835,
					amount = { 4, 8 },
					rolls = { 3, 4 },
					entity = {
						id = "InventorySeaBiomeChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneSea" }
				},
				{
					notes = {},
					chance = 0.1291,
					chanceAtLeastOne = 0.3835,
					amount = { 4, 8 },
					rolls = { 3, 4 },
					entity = {
						id = "OctarineChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneSea2" }
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.1172,
					chanceAtLeastOne = 0.1172,
					amount = 1,
					rolls = 1,
					entity = {
						id = "SlimeBlob",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.1102,
					chanceAtLeastOne = 0.1102,
					amount = 1,
					rolls = 1,
					entity = {
						id = "AggressiveSlimeBlob",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.107,
					chanceAtLeastOne = 0.107,
					amount = 1,
					rolls = 1,
					entity = {
						id = "MushroomEnemy",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.1062,
					chanceAtLeastOne = 0.1062,
					amount = 1,
					rolls = 1,
					entity = {
						id = "Caveling",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0861,
					chanceAtLeastOne = 0.0861,
					amount = 1,
					rolls = 1,
					entity = {
						id = "InfectedCaveling",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.2226,
					chanceAtLeastOne = 0.2226,
					amount = 1,
					rolls = 1,
					entity = {
						id = "BombScarab",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.1931,
					chanceAtLeastOne = 0.1931,
					amount = 1,
					rolls = 1,
					entity = {
						id = "OrbitalTurret",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.1062,
					chanceAtLeastOne = 0.1062,
					amount = 1,
					rolls = 1,
					entity = {
						id = "CavelingMerchant",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.1062,
					chanceAtLeastOne = 0.1062,
					amount = 1,
					rolls = 1,
					entity = {
						id = "SlimeMerchant",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.1062,
					chanceAtLeastOne = 0.1062,
					amount = 1,
					rolls = 1,
					entity = {
						id = "FishingMerchant",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.1062,
					chanceAtLeastOne = 0.1062,
					amount = 1,
					rolls = 1,
					entity = {
						id = "CrystalMerchant",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.1392,
					chanceAtLeastOne = 0.2013,
					amount = { 1, 2 },
					rolls = { 1, 2 },
					entity = {
						id = "AncientDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0424,
					chanceAtLeastOne = 0.1407,
					amount = { 2, 4 },
					rolls = { 3, 4 },
					entity = {
						id = "LargeAncientDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.1172,
					chanceAtLeastOne = 0.1172,
					amount = 1,
					rolls = 1,
					entity = {
						id = "SlimeDestructSmall",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.1805,
					chanceAtLeastOne = 0.2581,
					amount = { 2, 3 },
					rolls = { 1, 2 },
					entity = {
						id = "SlimeDestructMedium",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.1805,
					chanceAtLeastOne = 0.2581,
					amount = { 2, 3 },
					rolls = { 1, 2 },
					entity = {
						id = "SlimeDestructLarge",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.1728,
					chanceAtLeastOne = 0.2477,
					amount = { 1, 2 },
					rolls = { 1, 2 },
					entity = {
						id = "HiveDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.1669,
					chanceAtLeastOne = 0.2397,
					amount = { 1, 2 },
					rolls = { 1, 2 },
					entity = {
						id = "WoodenDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.1186,
					chanceAtLeastOne = 0.357,
					amount = { 2, 4 },
					rolls = { 3, 4 },
					entity = {
						id = "WoodenDestructible",
						variation = 1
					}
				},
				{
					notes = {},
					chance = 0.0971,
					chanceAtLeastOne = 0.142,
					amount = { 2, 3 },
					rolls = { 1, 2 },
					entity = {
						id = "NatureDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0909,
					chanceAtLeastOne = 0.212,
					amount = { 3, 5 },
					rolls = { 2, 3 },
					entity = {
						id = "NatureDestructible",
						variation = 1
					}
				},
				{
					notes = {},
					chance = 0.1089,
					chanceAtLeastOne = 0.1089,
					amount = { 2, 3 },
					rolls = 1,
					entity = {
						id = "MoldDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0824,
					chanceAtLeastOne = 0.121,
					amount = { 3, 5 },
					rolls = { 1, 2 },
					entity = {
						id = "LargeMoldDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.1657,
					chanceAtLeastOne = 0.238,
					amount = { 2, 3 },
					rolls = { 1, 2 },
					entity = {
						id = "NatureWoodenDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.1932,
					chanceAtLeastOne = 0.5284,
					amount = { 2, 3 },
					rolls = { 3, 4 },
					entity = {
						id = "NatureWoodenDestructible",
						variation = 1
					}
				},
				{
					notes = {},
					chance = 0.0576,
					chanceAtLeastOne = 0.0576,
					amount = { 1, 2 },
					rolls = 1,
					entity = {
						id = "CavelingPot",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.2893,
					chanceAtLeastOne = 0.2893,
					amount = { 2, 3 },
					rolls = 1,
					entity = {
						id = "JellyfishDestructable",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.2362,
					chanceAtLeastOne = 0.4166,
					amount = { 3, 5 },
					rolls = { 1, 3 },
					entity = {
						id = "LargeJellyfishDestructable",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.1493,
					chanceAtLeastOne = 0.1493,
					amount = { 2, 3 },
					rolls = 1,
					entity = {
						id = "CityDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.1604,
					chanceAtLeastOne = 0.3541,
					amount = { 3, 5 },
					rolls = { 2, 3 },
					entity = {
						id = "LargeCityDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.2893,
					chanceAtLeastOne = 0.2893,
					amount = { 2, 3 },
					rolls = 1,
					entity = {
						id = "SeaWoodenDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.2362,
					chanceAtLeastOne = 0.4166,
					amount = { 3, 5 },
					rolls = { 1, 3 },
					entity = {
						id = "SeaWoodenDestructible",
						variation = 1
					}
				},
				{
					notes = {},
					chance = 0.0374,
					chanceAtLeastOne = 0.0374,
					amount = { 2, 3 },
					rolls = 1,
					entity = {
						id = "DesertDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0831,
					chanceAtLeastOne = 0.195,
					amount = { 2, 3 },
					rolls = { 2, 3 },
					entity = {
						id = "LargeDesertDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0295,
					chanceAtLeastOne = 0.0295,
					amount = { 1, 3 },
					rolls = 1,
					entity = {
						id = "LavaWoodenDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0393,
					chanceAtLeastOne = 0.131,
					amount = { 1, 3 },
					rolls = { 3, 4 },
					entity = {
						id = "LavaWoodenDestructible",
						variation = 1
					}
				},
				{
					notes = {},
					chance = 0.0296,
					chanceAtLeastOne = 0.0296,
					amount = { 1, 3 },
					rolls = 1,
					entity = {
						id = "DesertTempleDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0467,
					chanceAtLeastOne = 0.1542,
					amount = { 1, 3 },
					rolls = { 3, 4 },
					entity = {
						id = "LargeDesertTempleDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0593,
					chanceAtLeastOne = 0.0593,
					amount = { 2, 3 },
					rolls = 1,
					entity = {
						id = "GreenDesertDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0565,
					chanceAtLeastOne = 0.1353,
					amount = { 2, 3 },
					rolls = { 2, 3 },
					entity = {
						id = "GreenLargeDesertDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0431,
					chanceAtLeastOne = 0.1043,
					amount = { 1, 4 },
					rolls = { 2, 3 },
					entity = {
						id = "LargePassageDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0926,
					chanceAtLeastOne = 0.1356,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "AFWoodenDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0877,
					chanceAtLeastOne = 0.1677,
					amount = 1,
					rolls = 2,
					entity = {
						id = "AFWoodenDestructible",
						variation = 1
					}
				},
				{
					notes = {},
					chance = 0.5754,
					chanceAtLeastOne = 0.5754,
					amount = 1,
					rolls = 1,
					entity = {
						id = "AFPestElectric",
						variation = 0
					}
				}
			},
			merchant = {
				{
					id = "SlimeMerchant",
					variation = 0,
					stock = 500,
					requirement = "None"
				}
			},
			fishing = {
				{
					biomes = { "Slime" },
					liquids = { "Dirt" },
					type = "Loot",
					chance = 0.1684
				},
				{
					biomes = { "Larva" },
					liquids = { "LarvaHive" },
					type = "Loot",
					chance = 0.0658
				},
				{
					biomes = { "Stone" },
					liquids = {},
					type = "Loot",
					chance = 0.1685
				},
				{
					biomes = { "Nature" },
					liquids = {},
					type = "Loot",
					chance = 0.1584
				},
				{
					biomes = { "Sea" },
					liquids = { "Sea" },
					type = "Loot",
					chance = 0.1765
				},
				{
					biomes = { "Desert" },
					liquids = {},
					type = "Loot",
					chance = 0.1355
				},
				{
					biomes = { "Crystal" },
					liquids = { "Crystal" },
					type = "Loot",
					chance = 0.1456
				},
				{
					biomes = {},
					liquids = { "Mold" },
					type = "Loot",
					chance = 0.1726
				},
				{
					biomes = {},
					liquids = { "Lava" },
					type = "Loot",
					chance = 0.1767
				}
			}
		}
	},
	ScreenDevice = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.005,
					chanceAtLeastOne = 0.005,
					amount = 1,
					rolls = 1,
					entity = {
						id = "CityDestructible",
						variation = 0
					}
				}
			}
		}
	},
	SeaFoamRing = {
		[0] = {
			merchant = {
				{
					id = "FishingMerchant",
					variation = 0,
					stock = 1,
					requirement = "None"
				}
			},
			fishing = {
				{
					biomes = { "Nature" },
					liquids = {},
					type = "Loot",
					chance = 0.019
				}
			}
		}
	},
	SeaGemstone = {
		[0] = {
			lootScene = {
				{
					notes = {},
					chance = 0.0271,
					chanceAtLeastOne = 0.1041,
					amount = 1,
					rolls = 4,
					guaranteedChance = 0.1481,
					guaranteedChanceAtLeastOne = 0.1481,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "PassageChest",
						variation = 0
					},
					dungeons = { "HydraCultDungeon" }
				},
				{
					notes = {},
					chance = 0.0271,
					chanceAtLeastOne = 0.1041,
					amount = 1,
					rolls = 4,
					entity = {
						id = "PassageChest",
						variation = 0
					},
					dungeons = { "HydraCultDungeon" }
				},
				{
					entity = {
						id = "SolariteChest",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 3,
					scenes = { "RadiationCrystalMaze2" }
				},
				{
					notes = {},
					chance = 0.0021,
					chanceAtLeastOne = 0.0063,
					amount = 1,
					rolls = 3,
					guaranteedChance = 0.3333,
					guaranteedChanceAtLeastOne = 0.3333,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "PassageChest",
						variation = 0
					},
					scenes = { "CultistCicadaStudyRoom" }
				},
				{
					notes = {},
					chance = 0.0385,
					chanceAtLeastOne = 0.1452,
					amount = 1,
					rolls = 4,
					guaranteedChance = 0.2051,
					guaranteedChanceAtLeastOne = 0.2051,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "PassageChest",
						variation = 0
					},
					scenes = { "OasisGrassTemple", "OasisGrassTempleAlt", "OasisHouse", "OasisHouseAlt" }
				},
				{
					notes = {},
					chance = 0.0385,
					chanceAtLeastOne = 0.1452,
					amount = 1,
					rolls = 4,
					entity = {
						id = "PassageChest",
						variation = 0
					},
					scenes = { "OasisGrassTemple", "OasisGrassTempleAlt", "OasisHouse", "OasisHouseAlt" }
				}
			},
			drop = {
				{
					entity = {
						id = "HydraBossSea",
						variation = 0
					},
					chance = 1.0,
					chanceAtLeastOne = 1.0,
					amount = 2,
					multiplayerScaling = 0.7,
					notes = {}
				},
				{
					notes = {},
					chance = 0.0297,
					chanceAtLeastOne = 0.0297,
					amount = 1,
					rolls = 1,
					entity = {
						id = "Mimite",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.1317,
					chanceAtLeastOne = 0.5713,
					amount = { 1, 2 },
					rolls = 6,
					entity = {
						id = "CoreBoss",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0939,
					chanceAtLeastOne = 0.3892,
					amount = 1,
					rolls = 5,
					entity = {
						id = "WallBoss",
						variation = 0
					}
				},
				{
					notes = { "OnlyInSea" },
					chance = 0.0329,
					chanceAtLeastOne = 0.0802,
					amount = 1,
					rolls = { 2, 3 },
					entity = {
						id = "LargeAlienTechDestructible",
						variation = 0
					}
				},
				{
					notes = { "OnlyInSea" },
					chance = 0.0162,
					chanceAtLeastOne = 0.0162,
					amount = 1,
					rolls = 1,
					entity = {
						id = "CrystalDestructible",
						variation = 0
					}
				},
				{
					notes = { "OnlyInSea" },
					chance = 0.04,
					chanceAtLeastOne = 0.097,
					amount = 1,
					rolls = { 2, 3 },
					entity = {
						id = "LargeCrystalDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0133,
					chanceAtLeastOne = 0.033,
					amount = 1,
					rolls = { 2, 3 },
					entity = {
						id = "LargeCrystalDestructible",
						variation = 0
					}
				}
			},
			loot = {
				{
					notes = { "EventTerminal", "OnlyInSea" },
					chance = 1,
					chanceAtLeastOne = 1,
					amount = { 2, 3 },
					entity = {
						id = "AlienChest",
						variation = 0
					}
				}
			}
		}
	},
	SeaShell = {
		[0] = {
			naturalSpawn = {
				initial = true
			},
			drop = {
				{
					notes = {},
					chance = 0.0138,
					chanceAtLeastOne = 0.0138,
					amount = 1,
					rolls = 1,
					entity = {
						id = "SmallTentacle",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0137,
					chanceAtLeastOne = 0.0137,
					amount = 1,
					rolls = 1,
					entity = {
						id = "CrabEnemy",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0083,
					chanceAtLeastOne = 0.0083,
					amount = 1,
					rolls = 1,
					entity = {
						id = "JellyfishDestructable",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0118,
					chanceAtLeastOne = 0.0235,
					amount = 1,
					rolls = { 1, 3 },
					entity = {
						id = "LargeJellyfishDestructable",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0083,
					chanceAtLeastOne = 0.0083,
					amount = 1,
					rolls = 1,
					entity = {
						id = "SeaWoodenDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0118,
					chanceAtLeastOne = 0.0235,
					amount = 1,
					rolls = { 1, 3 },
					entity = {
						id = "SeaWoodenDestructible",
						variation = 1
					}
				}
			},
			plunder = {
				{
					scene = "ConchShellScene",
					amount = 4
				},
				{
					scene = "TurtleRockScene",
					amount = 3
				},
				{
					scene = "CoralIsland",
					amount = 7
				},
				{
					scene = "OctarineIsland",
					amount = 3
				},
				{
					scene = "BeachedCavelingShip",
					amount = 3
				},
				{
					scene = "OCeanKIngFossilScene",
					amount = 5
				},
				{
					scene = "BotanicGarden",
					amount = 3
				},
				{
					scene = "SeaCoveIsland1",
					amount = 2
				},
				{
					scene = "TowerShellScene",
					amount = 3
				},
				{
					scene = "SMLoneCityIsland",
					amount = 2
				},
				{
					scene = "SMSeaCampIsland1",
					amount = 9
				},
				{
					scene = "SMSeaCampIsland2",
					amount = 1
				},
				{
					scene = "SMSeaCampIsland3",
					amount = 2
				},
				{
					scene = "SMSeaCampIsland4",
					amount = 1
				},
				{
					scene = "SMSeaCampIsland5",
					amount = 2
				},
				{
					scene = "SMSeaCampIsland6",
					amount = 2
				},
				{
					scene = "SMShipwreck",
					amount = 2
				},
				{
					scene = "SMSeaMoonLake",
					amount = 2
				},
				{
					scene = "SMSeaPond",
					amount = 2
				},
				{
					scene = "SMSeaStarIsle",
					amount = 1
				},
				{
					scene = "SMBrokenCityIsle",
					amount = 2
				},
				{
					scene = "SMResearchLab",
					amount = 5
				},
				{
					scene = "SMSeaOasis",
					amount = 2
				},
				{
					dungeon = "SeaIslands"
				}
			}
		}
	},
	SeaWoodenDestructible = {
		[0] = {
			naturalSpawn = {
				initial = true
			},
			plunder = {
				{
					scene = "SeaCoveIsland1",
					amount = 3
				},
				{
					scene = "SeaHarborTown1",
					amount = 7
				},
				{
					scene = "SMLoneCityIsland",
					amount = 2
				},
				{
					scene = "SMSeaCampIsland1",
					amount = 5
				},
				{
					scene = "SMSeaCampIsland3",
					amount = 3
				},
				{
					scene = "SMSeaCampIsland4",
					amount = 1
				},
				{
					scene = "SMSeaCampIsland5",
					amount = 6
				},
				{
					scene = "SMShipwreck",
					amount = 4
				},
				{
					scene = "SMSeaPatch",
					amount = 2
				},
				{
					scene = "SMSeaPond",
					amount = 9
				},
				{
					scene = "SMResearchLab",
					amount = 12
				},
				{
					scene = "SMSeaOasis",
					amount = 4
				},
				{
					scene = "SMSurfaceCoralIsland",
					amount = 5
				},
				{
					dungeon = "SeaIslands"
				}
			}
		},
		[1] = {
			naturalSpawn = {
				initial = true
			},
			plunder = {
				{
					scene = "MelodyMuralSceneSea",
					amount = 2
				},
				{
					scene = "SeaCoveIsland1",
					amount = 3
				},
				{
					scene = "SeaHarborTown1",
					amount = 2
				},
				{
					scene = "SMLoneCityIsland",
					amount = 1
				},
				{
					scene = "SMSeaCampIsland1",
					amount = 1
				},
				{
					scene = "SMSeaCampIsland4",
					amount = 2
				},
				{
					scene = "SMSeaCampIsland5",
					amount = 2
				},
				{
					scene = "SMShipwreck",
					amount = 4
				},
				{
					scene = "SMSeaPond",
					amount = 4
				},
				{
					scene = "SMResearchLab",
					amount = 3
				},
				{
					scene = "SMSeaOasis",
					amount = 2
				},
				{
					dungeon = "SeaIslands"
				}
			}
		}
	},
	SealedBeverage = {
		[0] = {
			lootScene = {
				{
					notes = {},
					chance = 0.0171,
					chanceAtLeastOne = 0.0665,
					amount = 1,
					rolls = { 3, 5 },
					entity = {
						id = "InventorySeaBiomeChest",
						variation = 0
					},
					dungeons = { "SeaIslands", "SeaWallsWithChest" },
					scenes = { "SMSeaCampIsland1", "SMSeaCampIsland2", "SMSeaCampIsland4", "SMSeaCampIsland6", "SMSeaOasis", "SMSurfaceCoralIsland" }
				},
				{
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 3,
					scenes = { "BeachedCavelingShip" }
				},
				{
					notes = {},
					chance = 0.0122,
					chanceAtLeastOne = 0.0478,
					amount = 1,
					rolls = { 3, 5 },
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneNature" }
				},
				{
					notes = {},
					chance = 0.0122,
					chanceAtLeastOne = 0.0478,
					amount = 1,
					rolls = { 3, 5 },
					entity = {
						id = "InventoryMoldDungeonChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneNature2" }
				}
			},
			loot = {
				{
					notes = {},
					chance = 0.0122,
					chanceAtLeastOne = 0.0478,
					amount = 1,
					rolls = { 3, 5 },
					entity = {
						id = "LockedOctarineChest",
						variation = 0
					}
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0207,
					chanceAtLeastOne = 0.0207,
					amount = 1,
					rolls = 1,
					entity = {
						id = "JellyfishDestructable",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0249,
					chanceAtLeastOne = 0.0249,
					amount = 1,
					rolls = 1,
					entity = {
						id = "CityDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0267,
					chanceAtLeastOne = 0.0655,
					amount = 1,
					rolls = { 2, 3 },
					entity = {
						id = "LargeCityDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0207,
					chanceAtLeastOne = 0.0207,
					amount = 1,
					rolls = 1,
					entity = {
						id = "SeaWoodenDestructible",
						variation = 0
					}
				}
			}
		}
	},
	SeasonalMerchant = {
		[0] = {
			validHouse = {
				{
					item = "Calendar"
				}
			}
		}
	},
	SeedAndCropsPouch = {
		[0] = {
			crafting = {
				{
					station = "PouchWorkbench",
					amount = 1
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0093,
					chanceAtLeastOne = 0.014,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "SlimeDestructMedium",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0093,
					chanceAtLeastOne = 0.014,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "SlimeDestructLarge",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0083,
					chanceAtLeastOne = 0.0125,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "WoodenDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0089,
					chanceAtLeastOne = 0.0308,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "WoodenDestructible",
						variation = 1
					}
				}
			}
		}
	},
	SeekerBomb = {
		[0] = {
			crafting = {
				{
					station = "AlchemyTable",
					amount = 1
				}
			}
		}
	},
	SeismicClock = {
		[0] = {
			drop = {
				{
					notes = { "ArcheologistWallLoot" },
					chance = 0.1053,
					chanceAtLeastOne = 0.1053,
					amount = 1,
					rolls = 1,
					entity = {
						custom = "AnyWall"
					}
				}
			},
			lootScene = {
				{
					entity = {
						id = "RuinsPedestal",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "CityQuarters1" }
				},
				{
					entity = {
						id = "RuinsTableSmall",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "SMResearchLab" }
				}
			}
		}
	},
	SentryNutcracker = {
		[0] = {
			loot = {
				{
					notes = {},
					chance = 0.0833,
					chanceAtLeastOne = 0.0833,
					amount = 1,
					rolls = 1,
					entity = {
						id = "ChristmasLuxuryPresent",
						variation = 0
					}
				}
			}
		}
	},
	SeptumRing = {
		[0] = {
			lootScene = {
				{
					notes = {},
					chance = 0.0166,
					chanceAtLeastOne = 0.088,
					amount = 1,
					rolls = { 4, 7 },
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					dungeons = { "BigCityDungeon1", "BigCityDungeon2", "BigCityDungeon3", "CityDungeon" },
					scenes = { "CitySewers", "CityStore", "SMBrokenCityIsle", "SMCityArchive", "SMLoneCityIsland" }
				},
				{
					notes = {},
					chance = 0.0166,
					chanceAtLeastOne = 0.088,
					amount = 1,
					rolls = { 4, 7 },
					entity = {
						id = "BossChest",
						variation = 0
					},
					scenes = { "CityHall" }
				}
			},
			loot = {
				{
					entity = {
						id = "UnlockedQueenChest",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0052,
					chanceAtLeastOne = 0.0052,
					amount = 1,
					rolls = 1,
					entity = {
						id = "CavelingScholar",
						variation = 0
					}
				}
			}
		}
	},
	ShamanBossCrystalShard = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.2124,
					chanceAtLeastOne = 0.2124,
					amount = 1,
					rolls = 1,
					entity = {
						id = "Caveling",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.1977,
					chanceAtLeastOne = 0.1977,
					amount = 1,
					rolls = 1,
					entity = {
						id = "CavelingShaman",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0985,
					chanceAtLeastOne = 0.1873,
					amount = 1,
					rolls = { 1, 3 },
					entity = {
						id = "CavelingBrute",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.2124,
					chanceAtLeastOne = 0.2124,
					amount = 1,
					rolls = 1,
					entity = {
						id = "CavelingMerchant",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.2124,
					chanceAtLeastOne = 0.2124,
					amount = 1,
					rolls = 1,
					entity = {
						id = "SlimeMerchant",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.2124,
					chanceAtLeastOne = 0.2124,
					amount = 1,
					rolls = 1,
					entity = {
						id = "FishingMerchant",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.2124,
					chanceAtLeastOne = 0.2124,
					amount = 1,
					rolls = 1,
					entity = {
						id = "CrystalMerchant",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0696,
					chanceAtLeastOne = 0.1025,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "AncientDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0265,
					chanceAtLeastOne = 0.0897,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "LargeAncientDestructible",
						variation = 0
					}
				}
			},
			lootScene = {
				{
					entity = {
						id = "InventoryAncientChest",
						variation = 1
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 3,
					scenes = { "StoneMaze" }
				}
			}
		}
	},
	ShamanBossScanner = {
		[0] = {
			crafting = {
				{
					station = "SlimeBossStatue",
					amount = 1
				}
			}
		}
	},
	ShamanBossSummoningItem = {
		[0] = {
			recipe = {
				{
					item = "ShamanBossCrystalShard",
					amount = 1
				}
			}
		}
	},
	ShamanHelm = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0198,
					chanceAtLeastOne = 0.0198,
					amount = 1,
					rolls = 1,
					entity = {
						id = "CavelingShaman",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0187,
					chanceAtLeastOne = 0.09,
					amount = 1,
					rolls = 5,
					guaranteedChance = 0.0909,
					guaranteedChanceAtLeastOne = 0.0909,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "ShamanBoss",
						variation = 0
					}
				}
			}
		}
	},
	ShardClub = {
		[0] = {
			loot = {
				{
					notes = {},
					chance = 0.0063,
					chanceAtLeastOne = 0.0156,
					amount = 1,
					rolls = { 2, 3 },
					guaranteedChance = 0.0833,
					guaranteedChanceAtLeastOne = 0.0833,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "LockedSolariteChest",
						variation = 0
					}
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0314,
					chanceAtLeastOne = 0.161,
					amount = 1,
					rolls = { 5, 6 },
					entity = {
						id = "HydraBossSea",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0099,
					chanceAtLeastOne = 0.0099,
					amount = 1,
					rolls = 1,
					entity = {
						id = "Mimite",
						variation = 0
					}
				}
			},
			lootScene = {
				{
					notes = {},
					chance = 0.0063,
					chanceAtLeastOne = 0.0156,
					amount = 1,
					rolls = { 2, 3 },
					guaranteedChance = 0.0833,
					guaranteedChanceAtLeastOne = 0.0833,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "InventoryDesertBiomeChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneDesert", "MelodyMuralSceneDesert2" }
				}
			}
		}
	},
	SharkTooth = {
		[0] = {
			lootScene = {
				{
					notes = {},
					chance = 0.0128,
					chanceAtLeastOne = 0.0502,
					amount = 1,
					rolls = { 3, 5 },
					entity = {
						id = "InventorySeaBiomeChest",
						variation = 0
					},
					dungeons = { "SeaIslands", "SeaWallsWithChest" },
					scenes = { "SMSeaCampIsland1", "SMSeaCampIsland2", "SMSeaCampIsland4", "SMSeaCampIsland6", "SMSeaOasis", "SMSurfaceCoralIsland" }
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0394,
					chanceAtLeastOne = 0.0772,
					amount = 1,
					rolls = { 1, 3 },
					entity = {
						id = "LargeJellyfishDestructable",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0249,
					chanceAtLeastOne = 0.0249,
					amount = 1,
					rolls = 1,
					entity = {
						id = "CityDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0267,
					chanceAtLeastOne = 0.0655,
					amount = 1,
					rolls = { 2, 3 },
					entity = {
						id = "LargeCityDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0394,
					chanceAtLeastOne = 0.0772,
					amount = 1,
					rolls = { 1, 3 },
					entity = {
						id = "SeaWoodenDestructible",
						variation = 1
					}
				}
			}
		}
	},
	ShrineMural = {
		[0] = {
			plunder = {
				{
					scene = "ShrineMuralScene",
					amount = 1
				}
			}
		}
	},
	ShroomanBruteTrophy = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0239,
					chanceAtLeastOne = 0.0472,
					amount = 1,
					rolls = 2,
					entity = {
						id = "MushroomBrute",
						variation = 0
					}
				}
			}
		}
	},
	SignArrow = {
		[0] = {
			crafting = {
				{
					station = "Carpenter",
					amount = 1
				}
			}
		}
	},
	SignBrute = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0099,
					chanceAtLeastOne = 0.0196,
					amount = 1,
					rolls = { 1, 3 },
					entity = {
						id = "CavelingBrute",
						variation = 0
					}
				}
			}
		}
	},
	SignSkull = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0035,
					chanceAtLeastOne = 0.0035,
					amount = 1,
					rolls = 1,
					entity = {
						id = "CavelingSkirmisher",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0034,
					chanceAtLeastOne = 0.0034,
					amount = 1,
					rolls = 1,
					entity = {
						id = "CavelingSpearman",
						variation = 0
					}
				}
			},
			plunder = {
				{
					scene = "SMOvergrownGrove",
					amount = 1
				},
				{
					scene = "SMSeaCampIsland1",
					amount = 1
				}
			}
		}
	},
	SignText = {
		[0] = {
			crafting = {
				{
					station = "Carpenter",
					amount = 1
				}
			}
		}
	},
	SignTextMetropolis = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0535,
					chanceAtLeastOne = 0.1284,
					amount = 1,
					rolls = { 2, 3 },
					entity = {
						id = "LargeCityDestructible",
						variation = 0
					}
				}
			}
		}
	},
	SilverTorrentDart = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0685,
					chanceAtLeastOne = 0.2987,
					amount = { 2, 5 },
					rolls = 5,
					entity = {
						id = "SnakeBossSegment",
						variation = 0
					}
				}
			},
			fishing = {
				{
					biomes = { "Sea" },
					liquids = { "Sea" },
					type = "Fish",
					chance = 0.22
				}
			},
			lootScene = {
				{
					entity = {
						id = "InventorySeaBiomeChest",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 5,
					scenes = { "OCeanKIngFossilScene" }
				}
			}
		}
	},
	SingingCrystal = {
		[0] = {
			loot = {
				{
					notes = { "EventTerminal" },
					chance = 0.1129,
					chanceAtLeastOne = 0.3019,
					amount = 1,
					rolls = 3,
					entity = {
						id = "AlienChest",
						variation = 0
					}
				}
			}
		}
	},
	SkeletonPedestal = {
		[0] = {
			plunder = {
				{
					scene = "CrystalExplorerCamp",
					amount = 1
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0101,
					chanceAtLeastOne = 0.0493,
					amount = 1,
					rolls = 5,
					entity = {
						id = "BossLarva",
						variation = 0
					}
				}
			},
			fishing = {
				{
					biomes = { "Stone" },
					liquids = {},
					type = "Loot",
					chance = 0.0034
				}
			}
		}
	},
	SkeletonPedestal2 = {
		[0] = {
			trading = {
				{
					station = "SeasonalMerchant",
					amount = 1
				}
			}
		}
	},
	SkirmisherHelm = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0289,
					chanceAtLeastOne = 0.0289,
					amount = 1,
					rolls = 1,
					entity = {
						id = "CavelingSkirmisher",
						variation = 0
					}
				}
			},
			lootScene = {
				{
					entity = {
						id = "Mannequin",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "SMHiveAbandonedHut" }
				}
			}
		}
	},
	SkullNecklace = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0374,
					chanceAtLeastOne = 0.1735,
					amount = 1,
					rolls = 5,
					guaranteedChance = 0.1818,
					guaranteedChanceAtLeastOne = 0.1818,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "ShamanBoss",
						variation = 0
					}
				}
			}
		}
	},
	SkullRing = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0374,
					chanceAtLeastOne = 0.1735,
					amount = 1,
					rolls = 5,
					guaranteedChance = 0.1818,
					guaranteedChanceAtLeastOne = 0.1818,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "ShamanBoss",
						variation = 0
					}
				}
			}
		}
	},
	SkyRing = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0379,
					chanceAtLeastOne = 0.1755,
					amount = 1,
					rolls = 5,
					guaranteedChance = 0.1935,
					guaranteedChanceAtLeastOne = 0.1935,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "BirdBoss",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0379,
					chanceAtLeastOne = 0.1755,
					amount = 1,
					rolls = 5,
					guaranteedChance = 0.1935,
					guaranteedChanceAtLeastOne = 0.1935,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "BirdBoss",
						variation = 1
					}
				}
			}
		}
	},
	Slime = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.5852,
					chanceAtLeastOne = 0.5852,
					amount = 1,
					rolls = 1,
					entity = {
						id = "SlimeBlob",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.2417,
					chanceAtLeastOne = 0.2417,
					amount = 1,
					rolls = 1,
					entity = {
						id = "Larva",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.2417,
					chanceAtLeastOne = 0.2417,
					amount = 1,
					rolls = 1,
					entity = {
						id = "Larva",
						variation = 1
					}
				},
				{
					notes = {},
					chance = 0.2053,
					chanceAtLeastOne = 0.2053,
					amount = 1,
					rolls = 1,
					entity = {
						id = "BigLarva",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.2053,
					chanceAtLeastOne = 0.2053,
					amount = 1,
					rolls = 1,
					entity = {
						id = "BigLarva",
						variation = 1
					}
				},
				{
					notes = {},
					chance = 0.5504,
					chanceAtLeastOne = 0.5504,
					amount = 1,
					rolls = 1,
					entity = {
						id = "AggressiveSlimeBlob",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.2481,
					chanceAtLeastOne = 0.7596,
					amount = { 8, 10 },
					rolls = 5,
					entity = {
						id = "SlimeBoss",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.5852,
					chanceAtLeastOne = 0.5852,
					amount = 1,
					rolls = 1,
					entity = {
						id = "SlimeDestructSmall",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.2116,
					chanceAtLeastOne = 0.2999,
					amount = 2,
					rolls = { 1, 2 },
					entity = {
						id = "SlimeDestructMedium",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.2116,
					chanceAtLeastOne = 0.2999,
					amount = 2,
					rolls = { 1, 2 },
					entity = {
						id = "SlimeDestructLarge",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.288,
					chanceAtLeastOne = 0.3992,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "HiveDestructible",
						variation = 0
					}
				}
			},
			crafting = {
				{
					station = "DistilleryTable",
					amount = 1
				}
			},
			salvage = {
				{
					id = "Lantern",
					variation = 0,
					amount = 2
				},
				{
					id = "OrbLantern",
					variation = 0,
					amount = { 2, 4 }
				},
				{
					id = "SmallLantern",
					variation = 0,
					amount = 1
				},
				{
					id = "PumpkinLantern",
					variation = 0,
					amount = { 2, 4 }
				},
				{
					id = "RoyalGel",
					variation = 0,
					amount = { 6, 10 }
				},
				{
					id = "GhormsStomachBag",
					variation = 0,
					amount = 2
				},
				{
					id = "RainBreastArmor",
					variation = 0,
					amount = { 4, 6 }
				},
				{
					id = "RainPantsArmor",
					variation = 0,
					amount = { 3, 5 }
				},
				{
					id = "BlobRosaryNecklace",
					variation = 0,
					amount = { 6, 10 }
				},
				{
					id = "MeltingCrystalRing",
					variation = 0,
					amount = { 4, 7 }
				},
				{
					id = "SlimeSword",
					variation = 0,
					amount = { 4, 7 }
				},
				{
					id = "FireballStaff",
					variation = 0,
					amount = { 3, 5 }
				},
				{
					id = "SlimeStaff",
					variation = 0,
					amount = { 6, 10 }
				}
			}
		}
	},
	SlimeBlob = {
		[0] = {
			naturalSpawn = {
				respawn = true
			},
			plunder = {
				{
					scene = "MelodyMuralSceneDirt",
					amount = 1
				},
				{
					dungeon = "SlimeArea"
				},
				{
					dungeon = "SlimeBossDungeon"
				}
			}
		}
	},
	SlimeBoss = {
		[0] = {
			plunder = {
				{
					scene = "SlimeBossScene",
					amount = 1
				}
			}
		}
	},
	SlimeBossCrystal = {
		[0] = {
			drop = {
				{
					entity = {
						id = "SlimeBoss",
						variation = 0
					},
					chance = 1.0,
					chanceAtLeastOne = 1.0,
					amount = 1,
					multiplayerScaling = 0.0,
					notes = {}
				}
			}
		}
	},
	SlimeBossStatue = {
		[0] = {
			plunder = {
				{
					scene = "StartScene",
					amount = 1
				},
				{
					scene = "StartSceneWithEasterEggItem",
					amount = 1
				}
			}
		}
	},
	SlimeBossSummoningItem = {
		[0] = {
			merchant = {
				{
					id = "CavelingMerchant",
					variation = 0,
					stock = 3,
					requirement = "None"
				}
			}
		}
	},
	SlimeBreastArmor = {
		[0] = {
			lootScene = {
				{
					notes = {},
					chance = 0.0068,
					chanceAtLeastOne = 0.027,
					amount = 1,
					rolls = { 3, 5 },
					entity = {
						id = "InventorySeaBiomeChest",
						variation = 0
					},
					dungeons = { "SeaIslands", "SeaWallsWithChest" },
					scenes = { "SMSeaCampIsland1", "SMSeaCampIsland2", "SMSeaCampIsland4", "SMSeaCampIsland6", "SMSeaOasis", "SMSurfaceCoralIsland" }
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0204,
					chanceAtLeastOne = 0.0978,
					amount = 1,
					rolls = 5,
					guaranteedChance = 0.1,
					guaranteedChanceAtLeastOne = 0.1,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "SlipperySlimeBoss",
						variation = 0
					}
				}
			}
		}
	},
	SlimeDestructLarge = {
		[0] = {
			plunder = {
				{
					scene = "SlimeBossScene",
					amount = 2
				},
				{
					scene = "SmallIslands",
					amount = 3
				},
				{
					scene = "SlimeTerritory1",
					amount = 3
				},
				{
					scene = "MelodyMuralSceneDirt",
					amount = 1
				},
				{
					dungeon = "SlimeArea"
				},
				{
					dungeon = "SlimeBossDungeon"
				},
				{
					dungeon = "PoisonSlimeBossDungeon"
				}
			}
		}
	},
	SlimeDestructMedium = {
		[0] = {
			plunder = {
				{
					scene = "SlimeBossScene",
					amount = 3
				},
				{
					scene = "SmallIslands",
					amount = 5
				},
				{
					scene = "SlimeTerritory1",
					amount = 6
				},
				{
					dungeon = "SlimeArea"
				},
				{
					dungeon = "SlimeBossDungeon"
				},
				{
					dungeon = "PoisonSlimeBossDungeon"
				}
			}
		}
	},
	SlimeDestructSmall = {
		[0] = {
			plunder = {
				{
					scene = "SlimeBossScene",
					amount = 8
				},
				{
					scene = "SmallIslands",
					amount = 23
				},
				{
					scene = "SlimeTerritory1",
					amount = 13
				},
				{
					scene = "MelodyMuralSceneDirt",
					amount = 1
				},
				{
					dungeon = "SlimeArea"
				},
				{
					dungeon = "SlimeBossDungeon"
				},
				{
					dungeon = "PoisonSlimeBossDungeon"
				}
			}
		}
	},
	SlimeHelm = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0032,
					chanceAtLeastOne = 0.0032,
					amount = 1,
					rolls = 1,
					entity = {
						id = "SlipperySlimeBlob",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0204,
					chanceAtLeastOne = 0.0978,
					amount = 1,
					rolls = 5,
					guaranteedChance = 0.1,
					guaranteedChanceAtLeastOne = 0.1,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "SlipperySlimeBoss",
						variation = 0
					}
				}
			}
		}
	},
	SlimeMerchant = {
		[0] = {
			drop = {
				{
					entity = {
						id = "SlimeBoss",
						variation = 0
					},
					chance = 1.0,
					chanceAtLeastOne = 1.0,
					amount = 1,
					notes = {}
				}
			},
			validHouse = {
				{
					item = "SlimeOil"
				}
			}
		}
	},
	SlimeOil = {
		[0] = {
			drop = {
				{
					entity = {
						id = "SlimeBoss",
						variation = 0
					},
					chance = 1.0,
					chanceAtLeastOne = 1.0,
					amount = 1,
					multiplayerScaling = 0.0,
					notes = {}
				}
			}
		}
	},
	SlimeStaff = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0517,
					chanceAtLeastOne = 0.233,
					amount = 1,
					rolls = 5,
					guaranteedChance = 0.1587,
					guaranteedChanceAtLeastOne = 0.1587,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "SlimeBoss",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0006,
					chanceAtLeastOne = 0.0009,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "SlimeDestructMedium",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0006,
					chanceAtLeastOne = 0.0009,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "SlimeDestructLarge",
						variation = 0
					}
				}
			}
		}
	},
	SlimeSword = {
		[0] = {
			crafting = {
				{
					station = "SlimeBossStatue",
					amount = 1
				}
			}
		}
	},
	SlimeTrophy = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0023,
					chanceAtLeastOne = 0.0023,
					amount = 1,
					rolls = 1,
					entity = {
						id = "SlimeBlob",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0023,
					chanceAtLeastOne = 0.0023,
					amount = 1,
					rolls = 1,
					entity = {
						id = "SlimeDestructSmall",
						variation = 0
					}
				}
			}
		}
	},
	Slingshot = {
		[0] = {
			lootScene = {
				{
					notes = {},
					chance = 0.0735,
					chanceAtLeastOne = 0.0735,
					amount = 1,
					rolls = 1,
					entity = {
						id = "Pedestal",
						variation = 0
					},
					dungeons = { "WoodRoom" }
				},
				{
					entity = {
						id = "InventoryChest",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "AbyssHome" }
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.058,
					chanceAtLeastOne = 0.0857,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "ClayWormSegment",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0028,
					chanceAtLeastOne = 0.0042,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "WoodenDestructible",
						variation = 0
					}
				}
			},
			crafting = {
				{
					station = "TinAnvil",
					amount = 1
				}
			}
		}
	},
	SlipperySlime = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.9479,
					chanceAtLeastOne = 0.9479,
					amount = 1,
					rolls = 1,
					entity = {
						id = "SlipperySlimeBlob",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.4259,
					chanceAtLeastOne = 0.9376,
					amount = { 8, 10 },
					rolls = 5,
					entity = {
						id = "SlipperySlimeBoss",
						variation = 0
					}
				}
			},
			crafting = {
				{
					station = "DistilleryTable",
					amount = 1
				}
			},
			salvage = {
				{
					id = "PearlLantern",
					variation = 0,
					amount = { 2, 4 }
				},
				{
					id = "SoulLantern",
					variation = 0,
					amount = { 2, 4 }
				},
				{
					id = "MorphaBag",
					variation = 0,
					amount = { 4, 7 }
				},
				{
					id = "SlimeHelm",
					variation = 0,
					amount = { 8, 12 }
				},
				{
					id = "SlimeBreastArmor",
					variation = 0,
					amount = { 9, 15 }
				},
				{
					id = "MorphaRing",
					variation = 0,
					amount = { 6, 10 }
				},
				{
					id = "SlipperySlimeSword",
					variation = 0,
					amount = { 4, 7 }
				}
			}
		}
	},
	SlipperySlimeBlob = {
		[0] = {
			naturalSpawn = {
				initial = true,
				respawn = true
			},
			plunder = {
				{
					scene = "CitySewers",
					amount = 8
				},
				{
					dungeon = "SlipperySlimeBossDungeon"
				}
			}
		}
	},
	SlipperySlimeBoss = {
		[0] = {
			plunder = {
				{
					scene = "SlipperySlimeBossScene",
					amount = 1
				}
			}
		}
	},
	SlipperySlimeBossScanner = {
		[0] = {
			crafting = {
				{
					station = "AncientHologramPod",
					amount = 1
				}
			}
		}
	},
	SlipperySlimeSword = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0204,
					chanceAtLeastOne = 0.0978,
					amount = 1,
					rolls = 5,
					guaranteedChance = 0.1,
					guaranteedChanceAtLeastOne = 0.1,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "SlipperySlimeBoss",
						variation = 0
					}
				}
			}
		}
	},
	SmallBarnacleGrass = {
		[0] = {
			naturalSpawn = {
				initial = true
			},
			plunder = {
				{
					scene = "PassageCraftingRuins",
					amount = 8
				},
				{
					dungeon = "PassageOreField"
				},
				{
					dungeon = "FeatherTreeForest"
				},
				{
					dungeon = "SulfurForest"
				},
				{
					dungeon = "HydraCultDungeon"
				}
			}
		}
	},
	SmallBomb = {
		[0] = {
			lootScene = {
				{
					notes = {},
					chance = 0.0673,
					chanceAtLeastOne = 0.2691,
					amount = { 4, 8 },
					rolls = { 4, 5 },
					entity = {
						id = "InventoryChest",
						variation = 0
					},
					dungeons = { "BridgeArea", "WoodRoom" },
					scenes = { "AbandonedCampScene", "ClayHiddenChest", "SmallIslands", "TurfHiddenChest" }
				},
				{
					notes = {},
					chance = 0.135,
					chanceAtLeastOne = 0.4402,
					amount = { 4, 8 },
					rolls = { 3, 5 },
					entity = {
						id = "InventoryLarvaHiveChest",
						variation = 0
					},
					dungeons = { "LarvaHiveBossDungeon", "SmallLarvaHiveDungeon" },
					scenes = { "MelodyMuralSceneClay2" }
				},
				{
					notes = {},
					chance = 0.0735,
					chanceAtLeastOne = 0.0735,
					amount = 1,
					rolls = 1,
					entity = {
						id = "Pedestal",
						variation = 0
					},
					dungeons = { "WoodRoom" }
				},
				{
					notes = {},
					chance = 0.0618,
					chanceAtLeastOne = 0.2001,
					amount = { 4, 8 },
					rolls = { 3, 4 },
					entity = {
						id = "IronChest",
						variation = 0
					},
					dungeons = { "ShamanBossRoom", "StoneBridgeArea" }
				},
				{
					notes = {},
					chance = 0.0618,
					chanceAtLeastOne = 0.2001,
					amount = { 4, 8 },
					rolls = { 3, 4 },
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneDirt", "MelodyMuralSceneDirt2" }
				},
				{
					notes = {},
					chance = 0.0618,
					chanceAtLeastOne = 0.2001,
					amount = { 4, 8 },
					rolls = { 3, 4 },
					entity = {
						id = "CopperChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneClay" }
				}
			},
			loot = {
				{
					notes = {},
					chance = 0.0606,
					chanceAtLeastOne = 0.1965,
					amount = { 4, 8 },
					rolls = { 3, 4 },
					entity = {
						id = "LockedCopperChest",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0618,
					chanceAtLeastOne = 0.2001,
					amount = { 4, 8 },
					rolls = { 3, 4 },
					entity = {
						id = "LockedIronChest",
						variation = 0
					}
				}
			},
			crafting = {
				{
					station = "AlchemyTable",
					amount = 1
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0209,
					chanceAtLeastOne = 0.0312,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "AncientDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0119,
					chanceAtLeastOne = 0.0119,
					amount = 1,
					rolls = 1,
					entity = {
						id = "FallingRockDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0062,
					chanceAtLeastOne = 0.0093,
					amount = 2,
					rolls = { 1, 2 },
					entity = {
						id = "SlimeDestructMedium",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0062,
					chanceAtLeastOne = 0.0093,
					amount = 2,
					rolls = { 1, 2 },
					entity = {
						id = "SlimeDestructLarge",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0278,
					chanceAtLeastOne = 0.0414,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "WoodenDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0296,
					chanceAtLeastOne = 0.0999,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "WoodenDestructible",
						variation = 1
					}
				},
				{
					notes = {},
					chance = 0.0245,
					chanceAtLeastOne = 0.0245,
					amount = { 2, 4 },
					rolls = 1,
					entity = {
						id = "ClayPot",
						variation = 0
					}
				}
			},
			backgroundPerks = {
				{
					background = "Demolitionist",
					amount = 10
				}
			},
			fishing = {
				{
					biomes = { "Slime" },
					liquids = { "Dirt" },
					type = "Loot",
					chance = 0.0168
				}
			}
		}
	},
	SmallCavelingSkull = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0112,
					chanceAtLeastOne = 0.0548,
					amount = 1,
					rolls = 5,
					entity = {
						id = "ShamanBoss",
						variation = 0
					}
				}
			},
			salvage = {
				{
					id = "SkullNecklace",
					variation = 0,
					amount = 2
				}
			},
			dropScene = {
				{
					entity = {
						id = "DiggingSpot",
						variation = 0
					},
					chance = 1.0,
					chanceAtLeastOne = 1.0,
					amount = 1,
					multiplayerScaling = 0.0,
					notes = {},
					scenes = { "ChildCavelingsSceneGrave" }
				}
			},
			lootScene = {
				{
					entity = {
						id = "PrinceGrave",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "PrinceGrave" }
				}
			}
		}
	},
	SmallCrystalGrass = {
		[0] = {
			naturalSpawn = {
				initial = true
			},
			plunder = {
				{
					scene = "FailedTitan",
					amount = 34
				},
				{
					scene = "TowerShellScene",
					amount = 7
				},
				{
					scene = "CrystalExplorerCamp",
					amount = 13
				},
				{
					scene = "AlienMaterialDepot1",
					amount = 1
				},
				{
					scene = "EventTerminalCrystal1",
					amount = 23
				},
				{
					scene = "EventTerminalCrystal2",
					amount = 18
				},
				{
					scene = "EventTerminalCrystal3",
					amount = 28
				},
				{
					scene = "EventTerminalCrystal4",
					amount = 34
				},
				{
					scene = "EventTerminalCrystal5",
					amount = 34
				},
				{
					scene = "AlienRingRoom3",
					amount = 7
				},
				{
					scene = "CrystalForestMeadow",
					amount = 63
				},
				{
					scene = "RadiationCrystalMaze2",
					amount = 62
				},
				{
					scene = "SMCrystalPond",
					amount = 32
				},
				{
					scene = "SMResearchLab",
					amount = 3
				},
				{
					scene = "SMSolariteBoulderScene",
					amount = 12
				},
				{
					dungeon = "CrystalForest"
				},
				{
					dungeon = "CrystalAreaWithCustomScenes"
				}
			}
		}
	},
	SmallFeatherTree = {
		[0] = {
			naturalSpawn = {
				initial = true
			},
			plunder = {
				{
					dungeon = "FeatherTreeForest"
				}
			}
		}
	},
	SmallFeatherTreeCyan = {
		[0] = {
			naturalSpawn = {
				initial = true
			},
			plunder = {
				{
					dungeon = "PassageOreField"
				},
				{
					dungeon = "FeatherTreeForest"
				}
			}
		}
	},
	SmallLantern = {
		[0] = {
			crafting = {
				{
					station = "CopperWorkbench",
					amount = 1
				}
			},
			backgroundPerks = {
				{
					background = "Explorer",
					amount = 1
				}
			},
			lootScene = {
				{
					entity = {
						id = "WoodTable",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "SMDirtCherryTree" }
				}
			}
		}
	},
	SmallPandoriumCrystal = {
		[0] = {
			naturalSpawn = {
				initial = true
			},
			plunder = {
				{
					dungeon = "PassageOreField"
				}
			}
		}
	},
	SmallTempleRug = {
		[0] = {
			plunder = {
				{
					scene = "TitanTempleScene",
					amount = 4
				},
				{
					scene = "MelodyMuralSceneDesert",
					amount = 1
				},
				{
					scene = "SMTreasureTemple",
					amount = 2
				},
				{
					scene = "SMTempleGardenRoom",
					amount = 2
				},
				{
					scene = "SMTempleTrapRoom1",
					amount = 1
				},
				{
					scene = "SMTempleTrapRoom2",
					amount = 2
				}
			}
		}
	},
	SmallTentacle = {
		[0] = {
			naturalSpawn = {
				initial = true,
				respawn = true
			},
			plunder = {
				{
					scene = "CitySewers",
					amount = 3
				},
				{
					scene = "SeaCoveStash",
					amount = 4
				},
				{
					dungeon = "OctopusBossRoom"
				}
			}
		}
	},
	SmelterKiln = {
		[0] = {
			crafting = {
				{
					station = "IronWorkBench",
					amount = 1
				}
			},
			plunder = {
				{
					scene = "SprinklerFarmScene",
					amount = 1
				}
			}
		}
	},
	SmithingBellow = {
		[0] = {
			plunder = {
				{
					scene = "AncientForgeScene",
					amount = 1
				},
				{
					scene = "LavaMineScene1",
					amount = 1
				},
				{
					scene = "SMLavaBoulderMine1",
					amount = 1
				},
				{
					scene = "SMLavaBoulderMine2",
					amount = 1
				},
				{
					scene = "SMLavaPatch",
					amount = 1
				},
				{
					dungeon = "LavaDungeon"
				},
				{
					dungeon = "AncientForgeDungeon"
				}
			}
		}
	},
	SmithingGlove = {
		[0] = {
			lootScene = {
				{
					notes = {},
					chance = 0.0139,
					chanceAtLeastOne = 0.061,
					amount = 1,
					rolls = { 3, 6 },
					entity = {
						id = "InventoryLavaChest",
						variation = 0
					},
					dungeons = { "AncientForgeDungeon", "LavaDungeon", "LavaSlimeBossDungeon" },
					scenes = { "LavaMineScene3", "SMLavaBoulderMine1" }
				}
			}
		}
	},
	SnakeBossScanner = {
		[0] = {
			crafting = {
				{
					station = "AncientHologramPod",
					amount = 1
				}
			}
		}
	},
	SnarePlant = {
		[0] = {
			plunder = {
				{
					scene = "CavelingFarm",
					amount = 6
				},
				{
					scene = "Field3",
					amount = 7
				},
				{
					scene = "SMNatureOasis",
					amount = 3
				},
				{
					scene = "BirdBossRoom1",
					amount = 2
				},
				{
					scene = "BirdBossRoom2",
					amount = 3
				},
				{
					scene = "BirdBossRoom3",
					amount = 3
				},
				{
					scene = "BirdBossRoom4",
					amount = 3
				},
				{
					dungeon = "NatureCavelingArea"
				},
				{
					dungeon = "BirdBossRoom"
				}
			}
		}
	},
	SnarePlantTrophy = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0097,
					chanceAtLeastOne = 0.0097,
					amount = 1,
					rolls = 1,
					entity = {
						id = "SnarePlant",
						variation = 0
					}
				}
			}
		}
	},
	SnowGlobe = {
		[0] = {
			loot = {
				{
					notes = {},
					chance = 0.0658,
					chanceAtLeastOne = 0.0658,
					amount = 1,
					rolls = 1,
					entity = {
						id = "ChristmasPresent",
						variation = 0
					}
				}
			}
		}
	},
	Snowball = {
		[0] = {
			drop = {
				{
					entity = {
						id = "SlimeBlob",
						variation = 0
					},
					chance = 0.5,
					chanceAtLeastOne = 0.5,
					amount = 1,
					multiplayerScaling = 0.0,
					notes = { "SeasonChristmas" }
				},
				{
					entity = {
						id = "AggressiveSlimeBlob",
						variation = 0
					},
					chance = 0.5,
					chanceAtLeastOne = 0.5,
					amount = 1,
					multiplayerScaling = 0.0,
					notes = { "SeasonChristmas" }
				},
				{
					entity = {
						id = "MushroomEnemy",
						variation = 0
					},
					chance = 0.5,
					chanceAtLeastOne = 0.5,
					amount = 1,
					multiplayerScaling = 0.0,
					notes = { "SeasonChristmas" }
				},
				{
					entity = {
						id = "Caveling",
						variation = 0
					},
					chance = 0.5,
					chanceAtLeastOne = 0.5,
					amount = 1,
					multiplayerScaling = 0.0,
					notes = { "SeasonChristmas" }
				},
				{
					entity = {
						id = "CavelingShaman",
						variation = 0
					},
					chance = 0.5,
					chanceAtLeastOne = 0.5,
					amount = 1,
					multiplayerScaling = 0.0,
					notes = { "SeasonChristmas" }
				},
				{
					entity = {
						id = "CavelingBrute",
						variation = 0
					},
					chance = 0.5,
					chanceAtLeastOne = 0.5,
					amount = 1,
					multiplayerScaling = 0.0,
					notes = { "SeasonChristmas" }
				},
				{
					entity = {
						id = "CoreBoss",
						variation = 0
					},
					chance = 0.5,
					chanceAtLeastOne = 0.5,
					amount = 1,
					multiplayerScaling = 0.0,
					notes = { "SeasonChristmas" }
				},
				{
					entity = {
						id = "MushroomBrute",
						variation = 0
					},
					chance = 0.5,
					chanceAtLeastOne = 0.5,
					amount = 1,
					multiplayerScaling = 0.0,
					notes = { "SeasonChristmas" }
				},
				{
					entity = {
						id = "AFPestElectric",
						variation = 0
					},
					chance = 0.5,
					chanceAtLeastOne = 0.5,
					amount = 1,
					multiplayerScaling = 0.0,
					notes = { "SeasonChristmas" }
				}
			},
			salvage = {
				{
					id = "SnowmanHelm",
					variation = 0,
					amount = { 3, 5 }
				}
			}
		}
	},
	SnowballPyramid = {
		[0] = {
			crafting = {
				{
					station = "ChristmasWorkbench",
					amount = 1
				}
			}
		}
	},
	SnowmanHelm = {
		[0] = {
			drop = {
				{
					entity = {
						id = "SlimeBlob",
						variation = 0
					},
					chance = 0.02,
					chanceAtLeastOne = 0.02,
					amount = 1,
					multiplayerScaling = 0.0,
					notes = { "SeasonChristmas" }
				},
				{
					entity = {
						id = "AggressiveSlimeBlob",
						variation = 0
					},
					chance = 0.02,
					chanceAtLeastOne = 0.02,
					amount = 1,
					multiplayerScaling = 0.0,
					notes = { "SeasonChristmas" }
				},
				{
					entity = {
						id = "AFPestElectric",
						variation = 0
					},
					chance = 0.02,
					chanceAtLeastOne = 0.02,
					amount = 1,
					multiplayerScaling = 0.0,
					notes = { "SeasonChristmas" }
				}
			},
			loot = {
				{
					notes = {},
					chance = 0.0395,
					chanceAtLeastOne = 0.0395,
					amount = 1,
					rolls = 1,
					entity = {
						id = "ChristmasPresent",
						variation = 0
					}
				}
			}
		}
	},
	SoaringBreastArmor = {
		[0] = {
			lootScene = {
				{
					notes = {},
					chance = 0.0027,
					chanceAtLeastOne = 0.0121,
					amount = 1,
					rolls = { 4, 5 },
					entity = {
						id = "InventoryChest",
						variation = 0
					},
					dungeons = { "BridgeArea", "WoodRoom" },
					scenes = { "AbandonedCampScene", "ClayHiddenChest", "SmallIslands", "TurfHiddenChest" }
				},
				{
					notes = {},
					chance = 0.0012,
					chanceAtLeastOne = 0.0043,
					amount = 1,
					rolls = { 3, 4 },
					guaranteedChance = 0.0345,
					guaranteedChanceAtLeastOne = 0.0345,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "IronChest",
						variation = 0
					},
					dungeons = { "ShamanBossRoom", "StoneBridgeArea" }
				},
				{
					notes = {},
					chance = 0.0012,
					chanceAtLeastOne = 0.0043,
					amount = 1,
					rolls = { 3, 4 },
					guaranteedChance = 0.0345,
					guaranteedChanceAtLeastOne = 0.0345,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneDirt", "MelodyMuralSceneDirt2" }
				},
				{
					notes = {},
					chance = 0.0012,
					chanceAtLeastOne = 0.0043,
					amount = 1,
					rolls = { 3, 4 },
					guaranteedChance = 0.0345,
					guaranteedChanceAtLeastOne = 0.0345,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "CopperChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneClay" }
				}
			},
			loot = {
				{
					notes = {},
					chance = 0.0012,
					chanceAtLeastOne = 0.0043,
					amount = 1,
					rolls = { 3, 4 },
					guaranteedChance = 0.0345,
					guaranteedChanceAtLeastOne = 0.0345,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "LockedIronChest",
						variation = 0
					}
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0148,
					chanceAtLeastOne = 0.0148,
					amount = 1,
					rolls = 1,
					entity = {
						id = "CavelingShaman",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0187,
					chanceAtLeastOne = 0.09,
					amount = 1,
					rolls = 5,
					guaranteedChance = 0.0909,
					guaranteedChanceAtLeastOne = 0.0909,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "ShamanBoss",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0106,
					chanceAtLeastOne = 0.0366,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "LargeAncientDestructible",
						variation = 0
					}
				}
			}
		}
	},
	SoaringHelm = {
		[0] = {
			lootScene = {
				{
					notes = {},
					chance = 0.0027,
					chanceAtLeastOne = 0.0121,
					amount = 1,
					rolls = { 4, 5 },
					entity = {
						id = "InventoryChest",
						variation = 0
					},
					dungeons = { "BridgeArea", "WoodRoom" },
					scenes = { "AbandonedCampScene", "ClayHiddenChest", "SmallIslands", "TurfHiddenChest" }
				},
				{
					notes = {},
					chance = 0.0012,
					chanceAtLeastOne = 0.0043,
					amount = 1,
					rolls = { 3, 4 },
					guaranteedChance = 0.0345,
					guaranteedChanceAtLeastOne = 0.0345,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "IronChest",
						variation = 0
					},
					dungeons = { "ShamanBossRoom", "StoneBridgeArea" }
				},
				{
					notes = {},
					chance = 0.0012,
					chanceAtLeastOne = 0.0043,
					amount = 1,
					rolls = { 3, 4 },
					guaranteedChance = 0.0345,
					guaranteedChanceAtLeastOne = 0.0345,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneDirt", "MelodyMuralSceneDirt2" }
				},
				{
					notes = {},
					chance = 0.0012,
					chanceAtLeastOne = 0.0043,
					amount = 1,
					rolls = { 3, 4 },
					guaranteedChance = 0.0345,
					guaranteedChanceAtLeastOne = 0.0345,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "CopperChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneClay" }
				}
			},
			loot = {
				{
					notes = {},
					chance = 0.0012,
					chanceAtLeastOne = 0.0043,
					amount = 1,
					rolls = { 3, 4 },
					guaranteedChance = 0.0345,
					guaranteedChanceAtLeastOne = 0.0345,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "LockedIronChest",
						variation = 0
					}
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0148,
					chanceAtLeastOne = 0.0148,
					amount = 1,
					rolls = 1,
					entity = {
						id = "CavelingShaman",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0187,
					chanceAtLeastOne = 0.09,
					amount = 1,
					rolls = 5,
					guaranteedChance = 0.0909,
					guaranteedChanceAtLeastOne = 0.0909,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "ShamanBoss",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0106,
					chanceAtLeastOne = 0.0366,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "LargeAncientDestructible",
						variation = 0
					}
				}
			}
		}
	},
	SoaringPantsArmor = {
		[0] = {
			lootScene = {
				{
					notes = {},
					chance = 0.0027,
					chanceAtLeastOne = 0.0121,
					amount = 1,
					rolls = { 4, 5 },
					entity = {
						id = "InventoryChest",
						variation = 0
					},
					dungeons = { "BridgeArea", "WoodRoom" },
					scenes = { "AbandonedCampScene", "ClayHiddenChest", "SmallIslands", "TurfHiddenChest" }
				},
				{
					notes = {},
					chance = 0.0012,
					chanceAtLeastOne = 0.0043,
					amount = 1,
					rolls = { 3, 4 },
					guaranteedChance = 0.0345,
					guaranteedChanceAtLeastOne = 0.0345,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "IronChest",
						variation = 0
					},
					dungeons = { "ShamanBossRoom", "StoneBridgeArea" }
				},
				{
					notes = {},
					chance = 0.0012,
					chanceAtLeastOne = 0.0043,
					amount = 1,
					rolls = { 3, 4 },
					guaranteedChance = 0.0345,
					guaranteedChanceAtLeastOne = 0.0345,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneDirt", "MelodyMuralSceneDirt2" }
				},
				{
					notes = {},
					chance = 0.0012,
					chanceAtLeastOne = 0.0043,
					amount = 1,
					rolls = { 3, 4 },
					guaranteedChance = 0.0345,
					guaranteedChanceAtLeastOne = 0.0345,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "CopperChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneClay" }
				}
			},
			loot = {
				{
					notes = {},
					chance = 0.0012,
					chanceAtLeastOne = 0.0043,
					amount = 1,
					rolls = { 3, 4 },
					guaranteedChance = 0.0345,
					guaranteedChanceAtLeastOne = 0.0345,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "LockedIronChest",
						variation = 0
					}
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0148,
					chanceAtLeastOne = 0.0148,
					amount = 1,
					rolls = 1,
					entity = {
						id = "CavelingShaman",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0187,
					chanceAtLeastOne = 0.09,
					amount = 1,
					rolls = 5,
					guaranteedChance = 0.0909,
					guaranteedChanceAtLeastOne = 0.0909,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "ShamanBoss",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0106,
					chanceAtLeastOne = 0.0366,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "LargeAncientDestructible",
						variation = 0
					}
				}
			}
		}
	},
	SoftSponge = {
		[0] = {
			fishing = {
				{
					biomes = { "Stone" },
					liquids = {},
					type = "Loot",
					chance = 0.0842
				}
			}
		}
	},
	SolariteAnvil = {
		[0] = {
			crafting = {
				{
					station = "SolariteWorkbench",
					amount = 1
				}
			}
		}
	},
	SolariteBar = {
		[0] = {
			salvage = {
				{
					id = "SolariteMiningPick",
					variation = 0,
					amount = { 6, 10 }
				},
				{
					id = "SolariteFishingRod",
					variation = 0,
					amount = { 5, 8 }
				},
				{
					id = "LaserDrillTool",
					variation = 0,
					amount = { 9, 15 }
				},
				{
					id = "HydraBoneShield",
					variation = 0,
					amount = { 5, 9 }
				},
				{
					id = "HydraBoneTooth",
					variation = 0,
					amount = { 3, 5 }
				},
				{
					id = "CrystalHelm",
					variation = 0,
					amount = { 10, 16 }
				},
				{
					id = "AtlantianWormHelm",
					variation = 0,
					amount = { 8, 13 }
				},
				{
					id = "NinjaHelm",
					variation = 0,
					amount = { 4, 7 }
				},
				{
					id = "AlienTechHelm",
					variation = 0,
					amount = { 9, 15 }
				},
				{
					id = "RadiationHelm",
					variation = 0,
					amount = { 8, 12 }
				},
				{
					id = "HydraBoneHelm",
					variation = 0,
					amount = { 9, 15 }
				},
				{
					id = "CoreCommanderHelm",
					variation = 0,
					amount = { 9, 15 }
				},
				{
					id = "ArcaneMonkHelm",
					variation = 0,
					amount = { 6, 10 }
				},
				{
					id = "PandoriumHelm",
					variation = 0,
					amount = { 2, 4 }
				},
				{
					id = "SulfurHelm",
					variation = 0,
					amount = { 4, 6 }
				},
				{
					id = "CrystalBreastArmor",
					variation = 0,
					amount = { 10, 17 }
				},
				{
					id = "NinjaBreastArmor",
					variation = 0,
					amount = { 5, 9 }
				},
				{
					id = "AncientGemstoneBreastArmor",
					variation = 0,
					amount = { 3, 5 }
				},
				{
					id = "AlienTechBreastArmor",
					variation = 0,
					amount = { 10, 16 }
				},
				{
					id = "RadiationBreastArmor",
					variation = 0,
					amount = { 8, 13 }
				},
				{
					id = "HydraBoneBreastArmor",
					variation = 0,
					amount = { 9, 15 }
				},
				{
					id = "CoreCommanderBreastArmor",
					variation = 0,
					amount = { 9, 15 }
				},
				{
					id = "ArcaneMonkBreastArmor",
					variation = 0,
					amount = { 9, 15 }
				},
				{
					id = "PandoriumBreastArmor",
					variation = 0,
					amount = { 3, 5 }
				},
				{
					id = "SulfurBreastArmor",
					variation = 0,
					amount = { 5, 8 }
				},
				{
					id = "CrystalPantsArmor",
					variation = 0,
					amount = { 10, 16 }
				},
				{
					id = "NinjaPantsArmor",
					variation = 0,
					amount = { 5, 8 }
				},
				{
					id = "AncientGemstonePantsArmor",
					variation = 0,
					amount = { 2, 4 }
				},
				{
					id = "AlienTechPantsArmor",
					variation = 0,
					amount = { 10, 16 }
				},
				{
					id = "RadiationPantsArmor",
					variation = 0,
					amount = { 8, 13 }
				},
				{
					id = "HydraBonePantsArmor",
					variation = 0,
					amount = { 9, 15 }
				},
				{
					id = "CoreCommanderPantsArmor",
					variation = 0,
					amount = { 9, 15 }
				},
				{
					id = "ArcaneMonkPantsArmor",
					variation = 0,
					amount = { 8, 12 }
				},
				{
					id = "PandoriumPantsArmor",
					variation = 0,
					amount = { 2, 4 }
				},
				{
					id = "SulfurPantsArmor",
					variation = 0,
					amount = { 2, 4 }
				},
				{
					id = "AtlantianWormNecklace",
					variation = 0,
					amount = { 2, 4 }
				},
				{
					id = "TowerShellNecklace",
					variation = 0,
					amount = { 3, 5 }
				},
				{
					id = "CrystalNecklace",
					variation = 0,
					amount = { 3, 5 }
				},
				{
					id = "SoulNecklace",
					variation = 0,
					amount = { 3, 5 }
				},
				{
					id = "SolariteSword",
					variation = 0,
					amount = { 7, 12 }
				},
				{
					id = "AtlantianWormSword",
					variation = 0,
					amount = { 7, 12 }
				},
				{
					id = "ShardClub",
					variation = 0,
					amount = { 6, 10 }
				},
				{
					id = "HydraBoneSword",
					variation = 0,
					amount = { 7, 12 }
				},
				{
					id = "SolariteCrossbow",
					variation = 0,
					amount = { 6, 10 }
				},
				{
					id = "RazorFlake",
					variation = 0,
					amount = { 6, 10 }
				},
				{
					id = "VoidOrbGun",
					variation = 0,
					amount = { 8, 12 }
				},
				{
					id = "AtlantianWormRing",
					variation = 0,
					amount = { 2, 3 }
				},
				{
					id = "CrystalRing",
					variation = 0,
					amount = { 2, 4 }
				}
			},
			loot = {
				{
					notes = {},
					chance = 0.2509,
					chanceAtLeastOne = 0.5144,
					amount = { 4, 8 },
					rolls = { 2, 3 },
					entity = {
						id = "LockedSolariteChest",
						variation = 0
					}
				}
			},
			lootScene = {
				{
					notes = {},
					chance = 0.0237,
					chanceAtLeastOne = 0.0916,
					amount = { 6, 10 },
					rolls = 4,
					entity = {
						id = "PassageChest",
						variation = 0
					},
					dungeons = { "HydraCultDungeon" }
				},
				{
					notes = {},
					chance = 0.2509,
					chanceAtLeastOne = 0.5144,
					amount = { 4, 8 },
					rolls = { 2, 3 },
					entity = {
						id = "InventoryDesertBiomeChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneDesert", "MelodyMuralSceneDesert2" }
				},
				{
					entity = {
						id = "RuinsPedestal",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "SeaCoveStash" }
				},
				{
					notes = {},
					chance = 0.113,
					chanceAtLeastOne = 0.417,
					amount = { 4, 8 },
					rolls = { 3, 6 },
					entity = {
						id = "AlienChest",
						variation = 0
					},
					scenes = { "AlienRingRoom3" }
				},
				{
					notes = {},
					chance = 0.0337,
					chanceAtLeastOne = 0.128,
					amount = { 6, 10 },
					rolls = 4,
					entity = {
						id = "PassageChest",
						variation = 0
					},
					scenes = { "OasisGrassTemple", "OasisGrassTempleAlt", "OasisHouse", "OasisHouseAlt" }
				}
			},
			crafting = {
				{
					station = "FuryForge",
					amount = 1
				}
			}
		}
	},
	SolariteChest = {
		[0] = {
			plunder = {
				{
					scene = "RadiationCrystalMaze2",
					amount = 1
				}
			}
		}
	},
	SolariteCrossbow = {
		[0] = {
			loot = {
				{
					notes = {},
					chance = 0.0376,
					chanceAtLeastOne = 0.0915,
					amount = 1,
					rolls = { 2, 3 },
					entity = {
						id = "LockedSolariteChest",
						variation = 0
					}
				}
			},
			crafting = {
				{
					station = "SolariteAnvil",
					amount = 1
				}
			},
			lootScene = {
				{
					notes = {},
					chance = 0.0376,
					chanceAtLeastOne = 0.0915,
					amount = 1,
					rolls = { 2, 3 },
					entity = {
						id = "InventoryDesertBiomeChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneDesert", "MelodyMuralSceneDesert2" }
				},
				{
					notes = {},
					chance = 0.0565,
					chanceAtLeastOne = 0.2303,
					amount = 1,
					rolls = { 3, 6 },
					entity = {
						id = "AlienChest",
						variation = 0
					},
					scenes = { "AlienRingRoom3" }
				}
			}
		}
	},
	SolariteFishingRod = {
		[0] = {
			crafting = {
				{
					station = "SolariteWorkbench",
					amount = 1
				}
			}
		}
	},
	SolariteKey = {
		[0] = {
			crafting = {
				{
					station = "KeyCraftingTable",
					amount = 1
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0055,
					chanceAtLeastOne = 0.0136,
					amount = 1,
					rolls = { 2, 3 },
					entity = {
						id = "LargeAlienTechDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0067,
					chanceAtLeastOne = 0.0166,
					amount = 1,
					rolls = { 2, 3 },
					entity = {
						id = "LargeCrystalDestructible",
						variation = 0
					}
				}
			},
			fishing = {
				{
					biomes = { "Crystal" },
					liquids = { "Crystal" },
					type = "Loot",
					chance = 0.0485
				}
			}
		}
	},
	SolariteMiningPick = {
		[0] = {
			crafting = {
				{
					station = "SolariteWorkbench",
					amount = 1
				}
			}
		}
	},
	SolariteOre = {
		[0] = {
			plunder = {
				{
					scene = "DamagedCryoPodScene",
					amount = 6
				},
				{
					scene = "BrokenCryoPodScene",
					amount = 3
				},
				{
					scene = "FailedTitan",
					amount = 5
				},
				{
					scene = "CryoPodGatheringScene",
					amount = 14
				},
				{
					scene = "EventTerminalCrystal1",
					amount = 8
				},
				{
					scene = "RadiationCrystalMaze",
					amount = 13
				},
				{
					scene = "SMCrystalPond",
					amount = 10
				},
				{
					scene = "SMSolariteBoulderScene",
					amount = 7
				}
			},
			oreBoulder = {
				{
					id = "SolariteOreBoulder",
					variation = 0,
					total = 1800
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.3175,
					chanceAtLeastOne = 0.8776,
					amount = { 5, 8 },
					rolls = { 5, 6 },
					entity = {
						id = "HydraBossNature",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.3141,
					chanceAtLeastOne = 0.8743,
					amount = { 5, 8 },
					rolls = { 5, 6 },
					entity = {
						id = "HydraBossSea",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.3141,
					chanceAtLeastOne = 0.8743,
					amount = { 5, 8 },
					rolls = { 5, 6 },
					entity = {
						id = "HydraBossDesert",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.1644,
					chanceAtLeastOne = 0.5926,
					amount = { 4, 5 },
					rolls = 5,
					entity = {
						id = "SnakeBossSegment",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.1,
					chanceAtLeastOne = 0.1462,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "CrystalBigSnail",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.1485,
					chanceAtLeastOne = 0.1485,
					amount = 1,
					rolls = 1,
					entity = {
						id = "Mimite",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.1095,
					chanceAtLeastOne = 0.1095,
					amount = 1,
					rolls = 1,
					entity = {
						id = "AlienTechDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.2193,
					chanceAtLeastOne = 0.4615,
					amount = 1,
					rolls = { 2, 3 },
					entity = {
						id = "LargeAlienTechDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0541,
					chanceAtLeastOne = 0.0541,
					amount = 1,
					rolls = 1,
					entity = {
						id = "CrystalDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.2,
					chanceAtLeastOne = 0.4276,
					amount = 1,
					rolls = { 2, 3 },
					entity = {
						id = "LargeCrystalDestructible",
						variation = 0
					}
				}
			},
			fishing = {
				{
					biomes = { "Crystal" },
					liquids = { "Crystal" },
					type = "Loot",
					chance = 0.0485
				}
			},
			loot = {
				{
					notes = { "EventTerminal" },
					chance = 0.1613,
					chanceAtLeastOne = 0.41,
					amount = { 3, 5 },
					rolls = 3,
					entity = {
						id = "AlienChest",
						variation = 0
					}
				}
			},
			lootScene = {
				{
					notes = {},
					chance = 0.113,
					chanceAtLeastOne = 0.417,
					amount = { 4, 8 },
					rolls = { 3, 6 },
					entity = {
						id = "AlienChest",
						variation = 0
					},
					scenes = { "AlienRingRoom3" }
				}
			},
			terrain = {
				{
					biome = "Crystal"
				}
			}
		}
	},
	SolariteOreBoulder = {
		[0] = {
			naturalSpawn = {
				initial = true
			},
			plunder = {
				{
					scene = "CrystalForestMeadow",
					amount = 1
				},
				{
					scene = "RadiationCrystalMaze",
					amount = 1
				},
				{
					scene = "SMSolariteBoulderScene",
					amount = 3
				},
				{
					dungeon = "CrystalForest"
				}
			}
		}
	},
	SolariteSword = {
		[0] = {
			loot = {
				{
					notes = {},
					chance = 0.0376,
					chanceAtLeastOne = 0.0915,
					amount = 1,
					rolls = { 2, 3 },
					entity = {
						id = "LockedSolariteChest",
						variation = 0
					}
				}
			},
			crafting = {
				{
					station = "SolariteAnvil",
					amount = 1
				}
			},
			lootScene = {
				{
					notes = {},
					chance = 0.0376,
					chanceAtLeastOne = 0.0915,
					amount = 1,
					rolls = { 2, 3 },
					entity = {
						id = "InventoryDesertBiomeChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneDesert", "MelodyMuralSceneDesert2" }
				}
			}
		}
	},
	SolariteWorkbench = {
		[0] = {
			crafting = {
				{
					station = "GalaxiteWorkbench",
					amount = 1
				}
			}
		}
	},
	SolidSpikeback = {
		[0] = {
			fishing = {
				{
					biomes = { "Desert" },
					liquids = {},
					type = "Fish",
					chance = 0.2632
				}
			}
		}
	},
	SorcererBreastArmor = {
		[0] = {
			lootScene = {
				{
					notes = {},
					chance = 0.0033,
					chanceAtLeastOne = 0.0181,
					amount = 1,
					rolls = { 4, 7 },
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					dungeons = { "BigCityDungeon1", "BigCityDungeon2", "BigCityDungeon3", "CityDungeon" },
					scenes = { "CitySewers", "CityStore", "SMBrokenCityIsle", "SMCityArchive", "SMLoneCityIsland" }
				},
				{
					notes = {},
					chance = 0.0085,
					chanceAtLeastOne = 0.0337,
					amount = 1,
					rolls = { 3, 5 },
					entity = {
						id = "InventorySeaBiomeChest",
						variation = 0
					},
					dungeons = { "SeaIslands", "SeaWallsWithChest" },
					scenes = { "SMSeaCampIsland1", "SMSeaCampIsland2", "SMSeaCampIsland4", "SMSeaCampIsland6", "SMSeaOasis", "SMSurfaceCoralIsland" }
				},
				{
					notes = {},
					chance = 0.0033,
					chanceAtLeastOne = 0.0181,
					amount = 1,
					rolls = { 4, 7 },
					entity = {
						id = "BossChest",
						variation = 0
					},
					scenes = { "CityHall" }
				},
				{
					notes = {},
					chance = 0.0024,
					chanceAtLeastOne = 0.0097,
					amount = 1,
					rolls = { 3, 5 },
					guaranteedChance = 0.0385,
					guaranteedChanceAtLeastOne = 0.0385,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneNature" }
				},
				{
					notes = {},
					chance = 0.0024,
					chanceAtLeastOne = 0.0097,
					amount = 1,
					rolls = { 3, 5 },
					guaranteedChance = 0.0385,
					guaranteedChanceAtLeastOne = 0.0385,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "InventoryMoldDungeonChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneNature2" }
				}
			},
			loot = {
				{
					notes = {},
					chance = 0.0024,
					chanceAtLeastOne = 0.0097,
					amount = 1,
					rolls = { 3, 5 },
					guaranteedChance = 0.0385,
					guaranteedChanceAtLeastOne = 0.0385,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "LockedOctarineChest",
						variation = 0
					}
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0048,
					chanceAtLeastOne = 0.0048,
					amount = 1,
					rolls = 1,
					entity = {
						id = "SlipperySlimeBlob",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0204,
					chanceAtLeastOne = 0.0978,
					amount = 1,
					rolls = 5,
					guaranteedChance = 0.1,
					guaranteedChanceAtLeastOne = 0.1,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "SlipperySlimeBoss",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0193,
					chanceAtLeastOne = 0.0193,
					amount = 1,
					rolls = 1,
					entity = {
						id = "CavelingScholar",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0036,
					chanceAtLeastOne = 0.0036,
					amount = 1,
					rolls = 1,
					entity = {
						id = "AncientGolem",
						variation = 0
					}
				}
			}
		}
	},
	SorcererHelm = {
		[0] = {
			lootScene = {
				{
					notes = {},
					chance = 0.0033,
					chanceAtLeastOne = 0.0181,
					amount = 1,
					rolls = { 4, 7 },
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					dungeons = { "BigCityDungeon1", "BigCityDungeon2", "BigCityDungeon3", "CityDungeon" },
					scenes = { "CitySewers", "CityStore", "SMBrokenCityIsle", "SMCityArchive", "SMLoneCityIsland" }
				},
				{
					notes = {},
					chance = 0.0085,
					chanceAtLeastOne = 0.0337,
					amount = 1,
					rolls = { 3, 5 },
					entity = {
						id = "InventorySeaBiomeChest",
						variation = 0
					},
					dungeons = { "SeaIslands", "SeaWallsWithChest" },
					scenes = { "SMSeaCampIsland1", "SMSeaCampIsland2", "SMSeaCampIsland4", "SMSeaCampIsland6", "SMSeaOasis", "SMSurfaceCoralIsland" }
				},
				{
					notes = {},
					chance = 0.0033,
					chanceAtLeastOne = 0.0181,
					amount = 1,
					rolls = { 4, 7 },
					entity = {
						id = "BossChest",
						variation = 0
					},
					scenes = { "CityHall" }
				},
				{
					notes = {},
					chance = 0.0024,
					chanceAtLeastOne = 0.0097,
					amount = 1,
					rolls = { 3, 5 },
					guaranteedChance = 0.0385,
					guaranteedChanceAtLeastOne = 0.0385,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneNature" }
				},
				{
					notes = {},
					chance = 0.0024,
					chanceAtLeastOne = 0.0097,
					amount = 1,
					rolls = { 3, 5 },
					guaranteedChance = 0.0385,
					guaranteedChanceAtLeastOne = 0.0385,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "InventoryMoldDungeonChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneNature2" }
				}
			},
			loot = {
				{
					notes = {},
					chance = 0.0024,
					chanceAtLeastOne = 0.0097,
					amount = 1,
					rolls = { 3, 5 },
					guaranteedChance = 0.0385,
					guaranteedChanceAtLeastOne = 0.0385,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "LockedOctarineChest",
						variation = 0
					}
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0048,
					chanceAtLeastOne = 0.0048,
					amount = 1,
					rolls = 1,
					entity = {
						id = "SlipperySlimeBlob",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0204,
					chanceAtLeastOne = 0.0978,
					amount = 1,
					rolls = 5,
					guaranteedChance = 0.1,
					guaranteedChanceAtLeastOne = 0.1,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "SlipperySlimeBoss",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0193,
					chanceAtLeastOne = 0.0193,
					amount = 1,
					rolls = 1,
					entity = {
						id = "CavelingScholar",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0036,
					chanceAtLeastOne = 0.0036,
					amount = 1,
					rolls = 1,
					entity = {
						id = "AncientGolem",
						variation = 0
					}
				}
			}
		}
	},
	SorcererPantsArmor = {
		[0] = {
			lootScene = {
				{
					notes = {},
					chance = 0.0033,
					chanceAtLeastOne = 0.0181,
					amount = 1,
					rolls = { 4, 7 },
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					dungeons = { "BigCityDungeon1", "BigCityDungeon2", "BigCityDungeon3", "CityDungeon" },
					scenes = { "CitySewers", "CityStore", "SMBrokenCityIsle", "SMCityArchive", "SMLoneCityIsland" }
				},
				{
					notes = {},
					chance = 0.0085,
					chanceAtLeastOne = 0.0337,
					amount = 1,
					rolls = { 3, 5 },
					entity = {
						id = "InventorySeaBiomeChest",
						variation = 0
					},
					dungeons = { "SeaIslands", "SeaWallsWithChest" },
					scenes = { "SMSeaCampIsland1", "SMSeaCampIsland2", "SMSeaCampIsland4", "SMSeaCampIsland6", "SMSeaOasis", "SMSurfaceCoralIsland" }
				},
				{
					notes = {},
					chance = 0.0033,
					chanceAtLeastOne = 0.0181,
					amount = 1,
					rolls = { 4, 7 },
					entity = {
						id = "BossChest",
						variation = 0
					},
					scenes = { "CityHall" }
				},
				{
					notes = {},
					chance = 0.0024,
					chanceAtLeastOne = 0.0097,
					amount = 1,
					rolls = { 3, 5 },
					guaranteedChance = 0.0385,
					guaranteedChanceAtLeastOne = 0.0385,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneNature" }
				},
				{
					notes = {},
					chance = 0.0024,
					chanceAtLeastOne = 0.0097,
					amount = 1,
					rolls = { 3, 5 },
					guaranteedChance = 0.0385,
					guaranteedChanceAtLeastOne = 0.0385,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "InventoryMoldDungeonChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneNature2" }
				}
			},
			loot = {
				{
					notes = {},
					chance = 0.0024,
					chanceAtLeastOne = 0.0097,
					amount = 1,
					rolls = { 3, 5 },
					guaranteedChance = 0.0385,
					guaranteedChanceAtLeastOne = 0.0385,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "LockedOctarineChest",
						variation = 0
					}
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0048,
					chanceAtLeastOne = 0.0048,
					amount = 1,
					rolls = 1,
					entity = {
						id = "SlipperySlimeBlob",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0204,
					chanceAtLeastOne = 0.0978,
					amount = 1,
					rolls = 5,
					guaranteedChance = 0.1,
					guaranteedChanceAtLeastOne = 0.1,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "SlipperySlimeBoss",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0193,
					chanceAtLeastOne = 0.0193,
					amount = 1,
					rolls = 1,
					entity = {
						id = "CavelingScholar",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0036,
					chanceAtLeastOne = 0.0036,
					amount = 1,
					rolls = 1,
					entity = {
						id = "AncientGolem",
						variation = 0
					}
				}
			}
		}
	},
	SoulLantern = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0222,
					chanceAtLeastOne = 0.1061,
					amount = 1,
					rolls = 5,
					entity = {
						id = "ScarabBoss",
						variation = 0
					}
				}
			}
		}
	},
	SoulNecklace = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0314,
					chanceAtLeastOne = 0.161,
					amount = 1,
					rolls = { 5, 6 },
					entity = {
						id = "HydraBossSea",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0314,
					chanceAtLeastOne = 0.161,
					amount = 1,
					rolls = { 5, 6 },
					entity = {
						id = "HydraBossDesert",
						variation = 0
					}
				}
			},
			loot = {
				{
					notes = { "EventTerminal" },
					chance = 0.0161,
					chanceAtLeastOne = 0.0476,
					amount = 1,
					rolls = 3,
					guaranteedChance = 0.1429,
					guaranteedChanceAtLeastOne = 0.1429,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "AlienChest",
						variation = 0
					}
				}
			}
		}
	},
	SparkleOpal = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0108,
					chanceAtLeastOne = 0.0108,
					amount = 1,
					rolls = 1,
					entity = {
						id = "CrystalDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0067,
					chanceAtLeastOne = 0.0166,
					amount = 1,
					rolls = { 2, 3 },
					entity = {
						id = "LargeCrystalDestructible",
						variation = 0
					}
				}
			}
		}
	},
	SpearRack = {
		[0] = {
			plunder = {
				{
					scene = "ClaySettlement1",
					amount = 2
				},
				{
					scene = "ClaySettlement2",
					amount = 1
				},
				{
					scene = "ClaySettlement3",
					amount = 2
				},
				{
					scene = "SMStrollyCamp",
					amount = 1
				},
				{
					dungeon = "ClayCavelingArea"
				}
			}
		}
	},
	SpeederBoat = {
		[0] = {
			crafting = {
				{
					station = "BoatWorkbench",
					amount = 1
				}
			}
		}
	},
	SpeederGoKart = {
		[0] = {
			crafting = {
				{
					station = "GoKartWorkbench",
					amount = 1
				}
			}
		}
	},
	SpikeTrap = {
		[0] = {
			crafting = {
				{
					station = "TinWorkbench",
					amount = 1
				}
			}
		}
	},
	SpineRing = {
		[0] = {
			lootScene = {
				{
					entity = {
						id = "InventorySeaBiomeChest",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "OCeanKIngFossilScene" }
				}
			}
		}
	},
	SpiritVeil = {
		[0] = {
			fishing = {
				{
					biomes = { "Nature" },
					liquids = {},
					type = "Fish",
					chance = 0.21
				}
			}
		}
	},
	SpookyPopCandy = {
		[0] = {
			loot = {
				{
					notes = {},
					chance = 0.2085,
					chanceAtLeastOne = 0.5589,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "HalloweenGoodieBag",
						variation = 0
					}
				}
			}
		}
	},
	Sprinkler = {
		[0] = {
			crafting = {
				{
					station = "AutomationTable",
					amount = 1
				}
			},
			plunder = {
				{
					scene = "SprinklerFarmScene",
					amount = 2
				}
			}
		}
	},
	Stalagmite = {
		[0] = {
			naturalSpawn = {
				initial = true
			},
			plunder = {
				{
					scene = "DestructiblesRiverScene",
					amount = 6
				},
				{
					scene = "SmallIslands",
					amount = 57
				},
				{
					scene = "LakeWithFlowers",
					amount = 20
				},
				{
					scene = "DirtRuins7",
					amount = 13
				},
				{
					scene = "DirtNatureHole",
					amount = 9
				},
				{
					scene = "DirtFishingLake",
					amount = 27
				},
				{
					scene = "CartScene",
					amount = 8
				},
				{
					scene = "SMDirtCamp",
					amount = 19
				},
				{
					scene = "SMPathwayHut",
					amount = 9
				},
				{
					scene = "SMTurfOasis",
					amount = 8
				},
				{
					scene = "SMDirtCherryTree",
					amount = 2
				}
			}
		},
		[1] = {
			naturalSpawn = {
				initial = true
			},
			plunder = {
				{
					scene = "AmberBoulderScene",
					amount = 11
				},
				{
					scene = "AncientSquare",
					amount = 7
				},
				{
					scene = "Railways3",
					amount = 15
				},
				{
					scene = "Railways4",
					amount = 25
				},
				{
					scene = "Railways8",
					amount = 4
				},
				{
					scene = "Railways9",
					amount = 19
				},
				{
					scene = "GiantBridge",
					amount = 65
				},
				{
					scene = "CarrockLake",
					amount = 13
				},
				{
					scene = "OctopusBossScene",
					amount = 69
				},
				{
					scene = "CartScene",
					amount = 4
				},
				{
					scene = "WaypointRoomStone",
					amount = 8
				},
				{
					scene = "SMAzeosBrokenBridge",
					amount = 6
				},
				{
					scene = "SMStoneOasis",
					amount = 9
				},
				{
					scene = "SMGoldOreScene",
					amount = 13
				},
				{
					scene = "BirdBossArena",
					amount = 23
				},
				{
					scene = "BirdBossRoom3",
					amount = 3
				},
				{
					dungeon = "OctopusBossRoom"
				}
			}
		},
		[2] = {
			naturalSpawn = {
				initial = true
			},
			plunder = {
				{
					scene = "AncientGiantScene",
					amount = 14
				},
				{
					scene = "AbyssHome",
					amount = 14
				},
				{
					scene = "TempleAddition2",
					amount = 2
				},
				{
					scene = "DirtRuins6",
					amount = 4
				},
				{
					scene = "BotanicGarden",
					amount = 3
				},
				{
					scene = "FishingMerchantScene",
					amount = 8
				},
				{
					scene = "QueenGrave",
					amount = 22
				},
				{
					scene = "OasisSettlement",
					amount = 10
				},
				{
					scene = "VictoriaJungleTree",
					amount = 13
				},
				{
					scene = "SMTempleGardenRoom",
					amount = 11
				},
				{
					scene = "SMGoldOreScene",
					amount = 6
				},
				{
					scene = "BirdBossArena",
					amount = 43
				},
				{
					scene = "BirdBossRoom1",
					amount = 6
				},
				{
					scene = "BirdBossRoom3",
					amount = 7
				},
				{
					dungeon = "GuaranteedOasis1"
				},
				{
					dungeon = "GuaranteedOasis2"
				},
				{
					dungeon = "GuaranteedOasis3"
				}
			}
		},
		[6] = {
			naturalSpawn = {
				initial = true
			},
			plunder = {
				{
					scene = "FailedTitan",
					amount = 33
				},
				{
					scene = "TowerShellScene",
					amount = 9
				},
				{
					scene = "EventTerminalCrystal1",
					amount = 11
				},
				{
					scene = "EventTerminalCrystal2",
					amount = 12
				},
				{
					scene = "EventTerminalCrystal3",
					amount = 23
				},
				{
					scene = "RadiationCrystalMaze2",
					amount = 67
				},
				{
					dungeon = "CrystalForest"
				}
			}
		},
		[3] = {
			plunder = {
				{
					scene = "BrokenCore1",
					amount = 2
				},
				{
					scene = "BrokenCore2",
					amount = 1
				},
				{
					scene = "SMBrokenCityIsle",
					amount = 22
				},
				{
					dungeon = "CityDungeon"
				},
				{
					dungeon = "BigCityDungeon1"
				},
				{
					dungeon = "BigCityDungeon2"
				},
				{
					dungeon = "BigCityDungeon3"
				}
			}
		},
		[4] = {
			plunder = {
				{
					scene = "ScarabBossScene",
					amount = 17
				},
				{
					scene = "FrozenFlameScene",
					amount = 8
				},
				{
					scene = "TitanTempleScene",
					amount = 8
				},
				{
					scene = "SMTempleGardenRoom",
					amount = 50
				},
				{
					dungeon = "DesertTempleDungeon"
				},
				{
					dungeon = "DesertTempleDungeon2"
				},
				{
					dungeon = "HydraCultDungeon"
				}
			}
		},
		[5] = {
			plunder = {
				{
					scene = "MoldChasmScene",
					amount = 8
				},
				{
					scene = "WaypointRoomLava",
					amount = 13
				}
			}
		},
		[7] = {
			plunder = {
				{
					scene = "EventTerminalCrystal1",
					amount = 26
				},
				{
					scene = "EventTerminalCrystal2",
					amount = 23
				},
				{
					scene = "EventTerminalCrystal3",
					amount = 30
				},
				{
					scene = "EventTerminalCrystal4",
					amount = 23
				},
				{
					scene = "EventTerminalCrystal5",
					amount = 31
				},
				{
					dungeon = "AlienStructure"
				},
				{
					dungeon = "AlienStructureEventTerminals"
				}
			}
		},
		[8] = {
			plunder = {
				{
					dungeon = "PassageOreField"
				},
				{
					dungeon = "FeatherTreeForest"
				},
				{
					dungeon = "SulfurForest"
				}
			}
		}
	},
	StarlightNautilus = {
		[0] = {
			fishing = {
				{
					biomes = {},
					liquids = { "Lava" },
					type = "Fish",
					chance = 0.061
				}
			}
		}
	},
	StarlightShards = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0157,
					chanceAtLeastOne = 0.0834,
					amount = 1,
					rolls = { 5, 6 },
					entity = {
						id = "HydraBossDesert",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0197,
					chanceAtLeastOne = 0.1128,
					amount = 1,
					rolls = 6,
					entity = {
						id = "CoreBoss",
						variation = 0
					}
				}
			},
			fishing = {
				{
					biomes = {},
					liquids = { "Lava" },
					type = "Loot",
					chance = 0.0088
				}
			},
			dropScene = {
				{
					entity = {
						id = "DiggingSpotSea",
						variation = 0
					},
					chance = 1.0,
					chanceAtLeastOne = 1.0,
					amount = 1,
					multiplayerScaling = 0.0,
					notes = {},
					scenes = { "SMSeaStarIsle" }
				}
			},
			lootScene = {
				{
					entity = {
						id = "TemplePedestal",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "TitanTempleScene" }
				}
			}
		}
	},
	StoneBridge = {
		[0] = {
			crafting = {
				{
					station = "IronWorkBench",
					amount = 2
				}
			}
		}
	},
	StoneCap = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0545,
					chanceAtLeastOne = 0.0545,
					amount = 1,
					rolls = 1,
					entity = {
						id = "DiggingSpotNature",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0275,
					chanceAtLeastOne = 0.0409,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "LargeMoldDestructible",
						variation = 0
					}
				}
			}
		}
	},
	StoneCavelingMoss = {
		[0] = {
			naturalSpawn = {
				initial = true
			},
			drop = {
				{
					notes = {},
					chance = 0.0372,
					chanceAtLeastOne = 0.0372,
					amount = 1,
					rolls = 1,
					entity = {
						id = "Caveling",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0346,
					chanceAtLeastOne = 0.0346,
					amount = 1,
					rolls = 1,
					entity = {
						id = "CavelingShaman",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0197,
					chanceAtLeastOne = 0.039,
					amount = 1,
					rolls = { 1, 3 },
					entity = {
						id = "CavelingBrute",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0372,
					chanceAtLeastOne = 0.0372,
					amount = 1,
					rolls = 1,
					entity = {
						id = "CavelingMerchant",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0372,
					chanceAtLeastOne = 0.0372,
					amount = 1,
					rolls = 1,
					entity = {
						id = "SlimeMerchant",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0372,
					chanceAtLeastOne = 0.0372,
					amount = 1,
					rolls = 1,
					entity = {
						id = "FishingMerchant",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0372,
					chanceAtLeastOne = 0.0372,
					amount = 1,
					rolls = 1,
					entity = {
						id = "CrystalMerchant",
						variation = 0
					}
				}
			},
			plunder = {
				{
					scene = "MelodyMuralSceneStone",
					amount = 5
				},
				{
					scene = "SMOvergrownGrove",
					amount = 5
				},
				{
					dungeon = "CavelingRuins"
				},
				{
					dungeon = "ShamanBossRoom"
				}
			}
		}
	},
	StoneDoor = {
		[0] = {
			crafting = {
				{
					station = "IronWorkBench",
					amount = 1
				}
			},
			plunder = {
				{
					scene = "ClayHut",
					amount = 1
				},
				{
					scene = "FishingMerchantScene",
					amount = 1
				},
				{
					scene = "SMClayAbandonedHut",
					amount = 1
				},
				{
					scene = "SMHiveAbandonedHut",
					amount = 1
				},
				{
					scene = "SMShipwreck",
					amount = 2
				},
				{
					scene = "SMInstrumentRoom",
					amount = 1
				},
				{
					scene = "AFScene2",
					amount = 8
				}
			}
		}
	},
	StoneFence = {
		[0] = {
			crafting = {
				{
					station = "IronWorkBench",
					amount = 2
				}
			}
		}
	},
	StoneFenceGate = {
		[0] = {
			crafting = {
				{
					station = "IronWorkBench",
					amount = 1
				}
			},
			plunder = {
				{
					scene = "SMMoldOasis",
					amount = 1
				}
			}
		}
	},
	StoneFloor = {
		[0] = {
			crafting = {
				{
					station = "IronWorkBench",
					amount = 2
				}
			}
		}
	},
	StoneLantern = {
		[0] = {
			crafting = {
				{
					station = "PassageCraftingStatue",
					amount = 1
				}
			},
			plunder = {
				{
					scene = "PassageCraftingRuins",
					amount = 8
				},
				{
					scene = "GiantCicadaBossScene",
					amount = 10
				},
				{
					scene = "CultistCicadaStudyRoom",
					amount = 4
				},
				{
					scene = "CultistFloodedOasisRoom",
					amount = 3
				},
				{
					dungeon = "HydraCultDungeon"
				},
				{
					dungeon = "GiantCicadaBossDungeon"
				}
			}
		}
	},
	StonePedestal = {
		[0] = {
			plunder = {
				{
					scene = "LabyrintScene1",
					amount = 2
				},
				{
					scene = "WorshipMuralScene",
					amount = 4
				},
				{
					scene = "AncientMaze",
					amount = 4
				},
				{
					scene = "Farmhouse1",
					amount = 1
				},
				{
					scene = "Farmhouse5",
					amount = 1
				},
				{
					scene = "TempleNature1",
					amount = 2
				},
				{
					scene = "TempleNature2",
					amount = 4
				},
				{
					scene = "TempleNature4",
					amount = 4
				},
				{
					scene = "TempleAddition4",
					amount = 4
				},
				{
					scene = "InfestedFarm",
					amount = 1
				},
				{
					scene = "CavelingThroneRoom",
					amount = 2
				},
				{
					scene = "DirtRuins6",
					amount = 1
				},
				{
					scene = "StoneMaze",
					amount = 2
				},
				{
					scene = "CarrockLake",
					amount = 1
				},
				{
					scene = "WhiteWhistleScene",
					amount = 1
				},
				{
					scene = "MelodyMuralSceneDirt",
					amount = 1
				},
				{
					scene = "MelodyMuralSceneClay",
					amount = 2
				},
				{
					scene = "SMCityArchive",
					amount = 2
				},
				{
					scene = "SMDesertMoonLake",
					amount = 1
				},
				{
					scene = "SMNatureMoonLake",
					amount = 1
				},
				{
					scene = "SMSeaMoonLake",
					amount = 1
				},
				{
					scene = "SMMeadowBloatOatIsle",
					amount = 1
				},
				{
					scene = "SMStoneOasis",
					amount = 1
				},
				{
					scene = "SMTurfOasis",
					amount = 1
				}
			},
			lootScene = {
				{
					entity = {
						id = "StonePedestal",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "TempleNature1", "TempleNature4" }
				}
			}
		}
	},
	StoneSeeder = {
		[0] = {
			loot = {
				{
					notes = {},
					chance = 0.0012,
					chanceAtLeastOne = 0.0043,
					amount = 1,
					rolls = { 3, 4 },
					guaranteedChance = 0.0345,
					guaranteedChanceAtLeastOne = 0.0345,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "LockedIronChest",
						variation = 0
					}
				}
			},
			lootScene = {
				{
					notes = {},
					chance = 0.0012,
					chanceAtLeastOne = 0.0043,
					amount = 1,
					rolls = { 3, 4 },
					guaranteedChance = 0.0345,
					guaranteedChanceAtLeastOne = 0.0345,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "IronChest",
						variation = 0
					},
					dungeons = { "ShamanBossRoom", "StoneBridgeArea" }
				},
				{
					notes = {},
					chance = 0.0012,
					chanceAtLeastOne = 0.0043,
					amount = 1,
					rolls = { 3, 4 },
					guaranteedChance = 0.0345,
					guaranteedChanceAtLeastOne = 0.0345,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneDirt", "MelodyMuralSceneDirt2" }
				},
				{
					notes = {},
					chance = 0.0012,
					chanceAtLeastOne = 0.0043,
					amount = 1,
					rolls = { 3, 4 },
					guaranteedChance = 0.0345,
					guaranteedChanceAtLeastOne = 0.0345,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "CopperChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneClay" }
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0053,
					chanceAtLeastOne = 0.0053,
					amount = 1,
					rolls = 1,
					entity = {
						id = "Caveling",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0053,
					chanceAtLeastOne = 0.0053,
					amount = 1,
					rolls = 1,
					entity = {
						id = "CavelingMerchant",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0053,
					chanceAtLeastOne = 0.0053,
					amount = 1,
					rolls = 1,
					entity = {
						id = "SlimeMerchant",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0053,
					chanceAtLeastOne = 0.0053,
					amount = 1,
					rolls = 1,
					entity = {
						id = "FishingMerchant",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0053,
					chanceAtLeastOne = 0.0053,
					amount = 1,
					rolls = 1,
					entity = {
						id = "CrystalMerchant",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0212,
					chanceAtLeastOne = 0.0722,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "LargeAncientDestructible",
						variation = 0
					}
				}
			}
		}
	},
	StoneskinPotion = {
		[0] = {
			lootScene = {
				{
					notes = {},
					chance = 0.0336,
					chanceAtLeastOne = 0.1427,
					amount = { 3, 5 },
					rolls = { 4, 5 },
					entity = {
						id = "InventoryChest",
						variation = 0
					},
					dungeons = { "BridgeArea", "WoodRoom" },
					scenes = { "AbandonedCampScene", "ClayHiddenChest", "SmallIslands", "TurfHiddenChest" }
				},
				{
					notes = {},
					chance = 0.0831,
					chanceAtLeastOne = 0.3793,
					amount = { 3, 6 },
					rolls = { 4, 7 },
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					dungeons = { "BigCityDungeon1", "BigCityDungeon2", "BigCityDungeon3", "CityDungeon" },
					scenes = { "CitySewers", "CityStore", "SMBrokenCityIsle", "SMCityArchive", "SMLoneCityIsland" }
				},
				{
					notes = {},
					chance = 0.0427,
					chanceAtLeastOne = 0.16,
					amount = { 1, 3 },
					rolls = { 3, 5 },
					entity = {
						id = "InventorySeaBiomeChest",
						variation = 0
					},
					dungeons = { "SeaIslands", "SeaWallsWithChest" },
					scenes = { "SMSeaCampIsland1", "SMSeaCampIsland2", "SMSeaCampIsland4", "SMSeaCampIsland6", "SMSeaOasis", "SMSurfaceCoralIsland" }
				},
				{
					entity = {
						id = "InventoryChest",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 3,
					scenes = { "LabyrintScene1" }
				},
				{
					entity = {
						id = "InventoryChest",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "LarvaTerritory2" }
				},
				{
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 2,
					scenes = { "DirtRuins2" }
				},
				{
					notes = {},
					chance = 0.0831,
					chanceAtLeastOne = 0.3793,
					amount = { 3, 6 },
					rolls = { 4, 7 },
					entity = {
						id = "BossChest",
						variation = 0
					},
					scenes = { "CityHall" }
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.2653,
					chanceAtLeastOne = 0.4601,
					amount = 1,
					rolls = 2,
					entity = {
						id = "MushroomBrute",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0249,
					chanceAtLeastOne = 0.0249,
					amount = 1,
					rolls = 1,
					entity = {
						id = "CityDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0267,
					chanceAtLeastOne = 0.0655,
					amount = 1,
					rolls = { 2, 3 },
					entity = {
						id = "LargeCityDestructible",
						variation = 0
					}
				}
			},
			crafting = {
				{
					station = "AlchemyTable",
					amount = 1
				}
			}
		}
	},
	StunGrenade = {
		[0] = {
			lootScene = {
				{
					notes = {},
					chance = 0.0336,
					chanceAtLeastOne = 0.1427,
					amount = { 4, 5 },
					rolls = { 4, 5 },
					entity = {
						id = "InventoryChest",
						variation = 0
					},
					dungeons = { "BridgeArea", "WoodRoom" },
					scenes = { "AbandonedCampScene", "ClayHiddenChest", "SmallIslands", "TurfHiddenChest" }
				},
				{
					notes = {},
					chance = 0.0247,
					chanceAtLeastOne = 0.0839,
					amount = { 4, 8 },
					rolls = { 3, 4 },
					entity = {
						id = "IronChest",
						variation = 0
					},
					dungeons = { "ShamanBossRoom", "StoneBridgeArea" }
				},
				{
					notes = {},
					chance = 0.0247,
					chanceAtLeastOne = 0.0839,
					amount = { 4, 8 },
					rolls = { 3, 4 },
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneDirt", "MelodyMuralSceneDirt2" }
				},
				{
					notes = {},
					chance = 0.0247,
					chanceAtLeastOne = 0.0839,
					amount = { 4, 8 },
					rolls = { 3, 4 },
					entity = {
						id = "CopperChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneClay" }
				}
			},
			loot = {
				{
					notes = {},
					chance = 0.0242,
					chanceAtLeastOne = 0.0823,
					amount = { 4, 8 },
					rolls = { 3, 4 },
					entity = {
						id = "LockedCopperChest",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0247,
					chanceAtLeastOne = 0.0839,
					amount = { 4, 8 },
					rolls = { 3, 4 },
					entity = {
						id = "LockedIronChest",
						variation = 0
					}
				}
			},
			crafting = {
				{
					station = "AlchemyTable",
					amount = 1
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0348,
					chanceAtLeastOne = 0.0517,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "AncientDestructible",
						variation = 0
					}
				}
			}
		}
	},
	SuitBreastArmor = {
		[0] = {
			crafting = {
				{
					station = "LoomSpinningWheel",
					amount = 1
				}
			}
		}
	},
	SuitHelm = {
		[0] = {
			crafting = {
				{
					station = "LoomSpinningWheel",
					amount = 1
				}
			}
		}
	},
	SuitPantsArmor = {
		[0] = {
			crafting = {
				{
					station = "LoomSpinningWheel",
					amount = 1
				}
			}
		}
	},
	SulfurBomb = {
		[0] = {
			lootScene = {
				{
					notes = {},
					chance = 0.0847,
					chanceAtLeastOne = 0.2983,
					amount = { 3, 10 },
					rolls = 4,
					entity = {
						id = "PassageChest",
						variation = 0
					},
					dungeons = { "HydraCultDungeon" }
				},
				{
					notes = {},
					chance = 0.1048,
					chanceAtLeastOne = 0.2827,
					amount = { 3, 5 },
					rolls = 3,
					entity = {
						id = "PassageChest",
						variation = 0
					},
					scenes = { "CultistCicadaStudyRoom" }
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.1277,
					chanceAtLeastOne = 0.2893,
					amount = 1,
					rolls = { 2, 3 },
					entity = {
						id = "AmoebaGiantSegment",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0704,
					chanceAtLeastOne = 0.3059,
					amount = { 5, 8 },
					rolls = 5,
					entity = {
						id = "WallBoss",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0431,
					chanceAtLeastOne = 0.1043,
					amount = { 1, 2 },
					rolls = { 2, 3 },
					entity = {
						id = "LargePassageDestructible",
						variation = 0
					}
				}
			},
			crafting = {
				{
					station = "LaboratoryWorkbench",
					amount = 1
				}
			}
		}
	},
	SulfurBreastArmor = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0939,
					chanceAtLeastOne = 0.3892,
					amount = 1,
					rolls = 5,
					guaranteedChance = 0.2857,
					guaranteedChanceAtLeastOne = 0.2857,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "WallBoss",
						variation = 0
					}
				}
			}
		}
	},
	SulfurBud = {
		[0] = {
			naturalSpawn = {
				initial = true
			},
			drop = {
				{
					notes = {},
					chance = 0.4963,
					chanceAtLeastOne = 0.6425,
					amount = { 1, 2 },
					rolls = { 1, 2 },
					entity = {
						id = "AmoebaWormSegment",
						variation = 0
					}
				}
			},
			plunder = {
				{
					dungeon = "FeatherTreeForest"
				},
				{
					dungeon = "SulfurForest"
				}
			},
			fishing = {
				{
					biomes = { "Passage" },
					liquids = { "Passage" },
					type = "Loot",
					chance = 0.2
				}
			}
		}
	},
	SulfurHelm = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0939,
					chanceAtLeastOne = 0.3892,
					amount = 1,
					rolls = 5,
					guaranteedChance = 0.2857,
					guaranteedChanceAtLeastOne = 0.2857,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "WallBoss",
						variation = 0
					}
				}
			}
		}
	},
	SulfurPantsArmor = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0939,
					chanceAtLeastOne = 0.3892,
					amount = 1,
					rolls = 5,
					guaranteedChance = 0.2857,
					guaranteedChanceAtLeastOne = 0.2857,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "WallBoss",
						variation = 0
					}
				}
			}
		}
	},
	SulfurTree = {
		[0] = {
			naturalSpawn = {
				initial = true
			},
			plunder = {
				{
					dungeon = "FeatherTreeForest"
				},
				{
					dungeon = "SulfurForest"
				}
			}
		}
	},
	SulfurWormTrophy = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0074,
					chanceAtLeastOne = 0.0111,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "AmoebaWormSegment",
						variation = 0
					}
				}
			}
		}
	},
	SummonArea = {
		[0] = {
			plunder = {
				{
					scene = "BossLarvaScene",
					amount = 1
				},
				{
					scene = "SlimeBossScene",
					amount = 1
				},
				{
					scene = "LarvaHiveBossScene",
					amount = 1
				},
				{
					scene = "PoisonSlimeBossScene",
					amount = 1
				},
				{
					scene = "CavelingThroneRoom",
					amount = 1
				},
				{
					scene = "SlipperySlimeBossScene",
					amount = 1
				},
				{
					scene = "LavaSlimeBossScene",
					amount = 1
				},
				{
					scene = "GiantCicadaBossScene",
					amount = 1
				}
			}
		}
	},
	SummonerOffhand = {
		[0] = {
			lootScene = {
				{
					notes = {},
					chance = 0.0144,
					chanceAtLeastOne = 0.0564,
					amount = 1,
					rolls = { 3, 5 },
					entity = {
						id = "InventoryLarvaHiveChest",
						variation = 0
					},
					dungeons = { "LarvaHiveBossDungeon", "SmallLarvaHiveDungeon" },
					scenes = { "MelodyMuralSceneClay2" }
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0091,
					chanceAtLeastOne = 0.0448,
					amount = 1,
					rolls = 5,
					entity = {
						id = "LarvaHiveBoss",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0091,
					chanceAtLeastOne = 0.0448,
					amount = 1,
					rolls = 5,
					entity = {
						id = "LarvaHiveHalloweenBoss",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0317,
					chanceAtLeastOne = 0.0471,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "HiveDestructible",
						variation = 0
					}
				}
			}
		}
	},
	SunStaff = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0252,
					chanceAtLeastOne = 0.12,
					amount = 1,
					rolls = 5,
					guaranteedChance = 0.129,
					guaranteedChanceAtLeastOne = 0.129,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "BirdBoss",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0252,
					chanceAtLeastOne = 0.12,
					amount = 1,
					rolls = 5,
					guaranteedChance = 0.129,
					guaranteedChanceAtLeastOne = 0.129,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "BirdBoss",
						variation = 1
					}
				},
				{
					notes = {},
					chance = 0.0159,
					chanceAtLeastOne = 0.0842,
					amount = 1,
					rolls = { 5, 6 },
					entity = {
						id = "HydraBossNature",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0157,
					chanceAtLeastOne = 0.0834,
					amount = 1,
					rolls = { 5, 6 },
					entity = {
						id = "HydraBossSea",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0157,
					chanceAtLeastOne = 0.0834,
					amount = 1,
					rolls = { 5, 6 },
					entity = {
						id = "HydraBossDesert",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0137,
					chanceAtLeastOne = 0.0666,
					amount = 1,
					rolls = 5,
					entity = {
						id = "SnakeBossSegment",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0082,
					chanceAtLeastOne = 0.0123,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "LargeMoldDestructible",
						variation = 0
					}
				}
			}
		}
	},
	SunglassesHelm = {
		[0] = {
			lootScene = {
				{
					notes = {},
					chance = 0.0128,
					chanceAtLeastOne = 0.0502,
					amount = 1,
					rolls = { 3, 5 },
					entity = {
						id = "InventorySeaBiomeChest",
						variation = 0
					},
					dungeons = { "SeaIslands", "SeaWallsWithChest" },
					scenes = { "SMSeaCampIsland1", "SMSeaCampIsland2", "SMSeaCampIsland4", "SMSeaCampIsland6", "SMSeaOasis", "SMSurfaceCoralIsland" }
				},
				{
					notes = {},
					chance = 0.0024,
					chanceAtLeastOne = 0.0097,
					amount = 1,
					rolls = { 3, 5 },
					guaranteedChance = 0.0385,
					guaranteedChanceAtLeastOne = 0.0385,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneNature" }
				},
				{
					notes = {},
					chance = 0.0024,
					chanceAtLeastOne = 0.0097,
					amount = 1,
					rolls = { 3, 5 },
					guaranteedChance = 0.0385,
					guaranteedChanceAtLeastOne = 0.0385,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "InventoryMoldDungeonChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneNature2" }
				},
				{
					entity = {
						id = "Mannequin",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "SMSeaCampIsland1" }
				}
			},
			loot = {
				{
					notes = {},
					chance = 0.0024,
					chanceAtLeastOne = 0.0097,
					amount = 1,
					rolls = { 3, 5 },
					guaranteedChance = 0.0385,
					guaranteedChanceAtLeastOne = 0.0385,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "LockedOctarineChest",
						variation = 0
					}
				}
			}
		}
	},
	Sunrice = {
		[0] = {
			naturalSpawn = {
				initial = true
			},
			loot = {
				{
					notes = {},
					chance = 0.0627,
					chanceAtLeastOne = 0.1495,
					amount = { 1, 5 },
					rolls = { 2, 3 },
					entity = {
						id = "LockedSolariteChest",
						variation = 0
					}
				}
			},
			farming = {
				{
					id = "SunriceSeed",
					variation = 0,
					notes = {},
					growthTime = 600.0
				}
			},
			plunder = {
				{
					dungeon = "CrystalForest"
				},
				{
					dungeon = "PassageOreField"
				}
			},
			lootScene = {
				{
					notes = {},
					chance = 0.0627,
					chanceAtLeastOne = 0.1495,
					amount = { 1, 5 },
					rolls = { 2, 3 },
					entity = {
						id = "InventoryDesertBiomeChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneDesert", "MelodyMuralSceneDesert2" }
				},
				{
					entity = {
						id = "CattleFeedTray",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 34,
					scenes = { "OasisHouseAlt" }
				}
			}
		}
	},
	SunriceRare = {
		[0] = {
			loot = {
				{
					notes = {},
					chance = 0.0314,
					chanceAtLeastOne = 0.0766,
					amount = 1,
					rolls = { 2, 3 },
					entity = {
						id = "LockedSolariteChest",
						variation = 0
					}
				}
			},
			farming = {
				{
					id = "SunriceSeed",
					variation = 0,
					notes = { "RarePlant" },
					growthTime = 600.0
				}
			},
			lootScene = {
				{
					notes = {},
					chance = 0.0314,
					chanceAtLeastOne = 0.0766,
					amount = 1,
					rolls = { 2, 3 },
					entity = {
						id = "InventoryDesertBiomeChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneDesert", "MelodyMuralSceneDesert2" }
				}
			}
		}
	},
	SunriceSeed = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.099,
					chanceAtLeastOne = 0.099,
					amount = 1,
					rolls = 1,
					entity = {
						id = "Mimite",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0667,
					chanceAtLeastOne = 0.1584,
					amount = 1,
					rolls = { 2, 3 },
					entity = {
						id = "LargeCrystalDestructible",
						variation = 0
					}
				},
				{
					entity = {
						id = "SunricePlant",
						variation = 0
					},
					chance = 0.75,
					chanceAtLeastOne = 0.75,
					amount = 1,
					multiplayerScaling = 0.0,
					notes = {}
				}
			},
			fishing = {
				{
					biomes = { "Crystal" },
					liquids = { "Crystal" },
					type = "Loot",
					chance = 0.1068
				}
			}
		}
	},
	SurfaceCoral1Large = {
		[0] = {
			plunder = {
				{
					scene = "CoralPatchLarge1",
					amount = 2
				},
				{
					scene = "CoralPatchMedium2",
					amount = 1
				},
				{
					scene = "SMLoneCityIsland",
					amount = 1
				},
				{
					scene = "SMSeaCampIsland4",
					amount = 1
				},
				{
					scene = "SMSeaCampIsland5",
					amount = 1
				},
				{
					scene = "SMSeaCampIsland6",
					amount = 2
				},
				{
					dungeon = "CoralReef"
				}
			}
		}
	},
	SurfaceCoral1Medium = {
		[0] = {
			plunder = {
				{
					scene = "CoralPatchLarge1",
					amount = 2
				},
				{
					scene = "CoralPatchMedium2",
					amount = 2
				},
				{
					scene = "TowerShellScene",
					amount = 2
				},
				{
					scene = "SMLoneCityIsland",
					amount = 2
				},
				{
					scene = "SMSeaCampIsland3",
					amount = 2
				},
				{
					scene = "SMSeaCampIsland4",
					amount = 2
				},
				{
					scene = "SMSeaCampIsland5",
					amount = 2
				},
				{
					scene = "SMSeaCampIsland6",
					amount = 2
				},
				{
					dungeon = "CoralReef"
				}
			}
		}
	},
	SurfaceCoral1Small = {
		[0] = {
			plunder = {
				{
					scene = "SeaCoveIsland1",
					amount = 3
				},
				{
					scene = "CoralPatchLarge1",
					amount = 10
				},
				{
					scene = "CoralPatchMedium2",
					amount = 5
				},
				{
					scene = "CoralPatchSmall2",
					amount = 4
				},
				{
					scene = "TowerShellScene",
					amount = 9
				},
				{
					scene = "SMLoneCityIsland",
					amount = 3
				},
				{
					scene = "SMSeaCampIsland1",
					amount = 7
				},
				{
					scene = "SMSeaCampIsland4",
					amount = 3
				},
				{
					scene = "SMSeaCampIsland5",
					amount = 5
				},
				{
					scene = "SMSeaCampIsland6",
					amount = 8
				},
				{
					scene = "SMSeaPond",
					amount = 1
				},
				{
					scene = "SMResearchLab",
					amount = 2
				},
				{
					scene = "SMSeaOasis",
					amount = 3
				},
				{
					dungeon = "CoralReef"
				}
			}
		}
	},
	SurfaceCoral2Large = {
		[0] = {
			plunder = {
				{
					scene = "SeaCoveIsland1",
					amount = 1
				},
				{
					scene = "CoralPatchLarge1",
					amount = 2
				},
				{
					scene = "CoralPatchMedium1",
					amount = 3
				},
				{
					scene = "SeaCoveStash",
					amount = 2
				},
				{
					scene = "SeaHarborTown1",
					amount = 2
				},
				{
					scene = "SMSeaCampIsland1",
					amount = 1
				},
				{
					scene = "SMSeaCampIsland3",
					amount = 1
				},
				{
					scene = "SMSeaCampIsland6",
					amount = 2
				},
				{
					scene = "SMSurfaceCoralIsland",
					amount = 1
				},
				{
					dungeon = "CoralReef"
				}
			}
		}
	},
	SurfaceCoral2Small = {
		[0] = {
			plunder = {
				{
					scene = "SeaCoveIsland1",
					amount = 3
				},
				{
					scene = "CoralPatchLarge1",
					amount = 6
				},
				{
					scene = "CoralPatchMedium1",
					amount = 9
				},
				{
					scene = "CoralPatchMedium2",
					amount = 2
				},
				{
					scene = "CoralPatchSmall2",
					amount = 2
				},
				{
					scene = "SeaCoveStash",
					amount = 14
				},
				{
					scene = "SeaHarborTown1",
					amount = 15
				},
				{
					scene = "SMLoneCityIsland",
					amount = 2
				},
				{
					scene = "SMSeaCampIsland1",
					amount = 5
				},
				{
					scene = "SMSeaCampIsland3",
					amount = 4
				},
				{
					scene = "SMSeaCampIsland4",
					amount = 2
				},
				{
					scene = "SMSeaCampIsland5",
					amount = 2
				},
				{
					scene = "SMSeaCampIsland6",
					amount = 1
				},
				{
					scene = "SMSeaMoonLake",
					amount = 3
				},
				{
					scene = "SMSeaOasis",
					amount = 2
				},
				{
					scene = "SMSurfaceCoralIsland",
					amount = 4
				},
				{
					dungeon = "CoralReef"
				},
				{
					dungeon = "OctopusBossRoom"
				}
			}
		}
	},
	SurfaceCoral3Large = {
		[0] = {
			plunder = {
				{
					scene = "SeaCoveIsland1",
					amount = 2
				},
				{
					scene = "CoralPatchMedium1",
					amount = 2
				},
				{
					scene = "CoralPatchMedium2",
					amount = 1
				},
				{
					scene = "CoralPatchSmall1",
					amount = 2
				},
				{
					scene = "CoralPatchSmall2",
					amount = 3
				},
				{
					scene = "SeaCoveStash",
					amount = 2
				},
				{
					scene = "SMLoneCityIsland",
					amount = 1
				},
				{
					scene = "SMSeaCampIsland1",
					amount = 3
				},
				{
					scene = "SMSeaCampIsland4",
					amount = 3
				},
				{
					scene = "SMSeaCampIsland5",
					amount = 2
				},
				{
					scene = "SMSeaCampIsland6",
					amount = 9
				},
				{
					scene = "SMSurfaceCoralIsland",
					amount = 2
				},
				{
					dungeon = "CoralReef"
				},
				{
					dungeon = "OctopusBossRoom"
				}
			}
		}
	},
	SurfaceCoral3Small = {
		[0] = {
			plunder = {
				{
					scene = "SeaCoveIsland1",
					amount = 4
				},
				{
					scene = "CoralPatchMedium1",
					amount = 7
				},
				{
					scene = "CoralPatchMedium2",
					amount = 3
				},
				{
					scene = "CoralPatchSmall1",
					amount = 6
				},
				{
					scene = "CoralPatchSmall2",
					amount = 4
				},
				{
					scene = "SeaCoveStash",
					amount = 9
				},
				{
					scene = "SeaHarborTown1",
					amount = 4
				},
				{
					scene = "SMLoneCityIsland",
					amount = 2
				},
				{
					scene = "SMSeaCampIsland1",
					amount = 8
				},
				{
					scene = "SMSeaCampIsland3",
					amount = 4
				},
				{
					scene = "SMSeaCampIsland6",
					amount = 4
				},
				{
					scene = "SMShipwreck",
					amount = 4
				},
				{
					scene = "SMResearchLab",
					amount = 4
				},
				{
					scene = "SMSeaOasis",
					amount = 3
				},
				{
					scene = "SMSurfaceCoralIsland",
					amount = 7
				},
				{
					dungeon = "CoralReef"
				},
				{
					dungeon = "OctopusBossRoom"
				}
			}
		}
	},
	SuspendedButterfly = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0865,
					chanceAtLeastOne = 0.0865,
					amount = 1,
					rolls = 1,
					entity = {
						id = "CrystalDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.04,
					chanceAtLeastOne = 0.097,
					amount = 1,
					rolls = { 2, 3 },
					entity = {
						id = "LargeCrystalDestructible",
						variation = 0
					}
				}
			},
			lootScene = {
				{
					entity = {
						id = "RuinsTableSmall",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "SMResearchLab" }
				}
			}
		}
	},
	SwampMageBreastArmor = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0801,
					chanceAtLeastOne = 0.0801,
					amount = 1,
					rolls = 1,
					guaranteedChance = 0.2703,
					guaranteedChanceAtLeastOne = 0.2703,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "NatureCicadaEnemy",
						variation = 0
					}
				}
			},
			fishing = {
				{
					biomes = { "Nature" },
					liquids = {},
					type = "Loot",
					chance = 0.0158
				}
			}
		}
	},
	SwampMageHelm = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0801,
					chanceAtLeastOne = 0.0801,
					amount = 1,
					rolls = 1,
					guaranteedChance = 0.2703,
					guaranteedChanceAtLeastOne = 0.2703,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "NatureCicadaEnemy",
						variation = 0
					}
				}
			},
			fishing = {
				{
					biomes = { "Nature" },
					liquids = {},
					type = "Loot",
					chance = 0.0158
				}
			}
		}
	},
	SwampMagePantsArmor = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0801,
					chanceAtLeastOne = 0.0801,
					amount = 1,
					rolls = 1,
					guaranteedChance = 0.2703,
					guaranteedChanceAtLeastOne = 0.2703,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "NatureCicadaEnemy",
						variation = 0
					}
				}
			},
			fishing = {
				{
					biomes = { "Nature" },
					liquids = {},
					type = "Loot",
					chance = 0.0158
				}
			}
		}
	},
	SwiftFeather = {
		[0] = {
			lootScene = {
				{
					notes = {},
					chance = 0.0047,
					chanceAtLeastOne = 0.021,
					amount = 1,
					rolls = { 4, 5 },
					entity = {
						id = "InventoryChest",
						variation = 0
					},
					dungeons = { "BridgeArea", "WoodRoom" },
					scenes = { "AbandonedCampScene", "ClayHiddenChest", "SmallIslands", "TurfHiddenChest" }
				},
				{
					notes = {},
					chance = 0.009,
					chanceAtLeastOne = 0.0355,
					amount = 1,
					rolls = { 3, 5 },
					entity = {
						id = "InventoryLarvaHiveChest",
						variation = 0
					},
					dungeons = { "LarvaHiveBossDungeon", "SmallLarvaHiveDungeon" },
					scenes = { "MelodyMuralSceneClay2" }
				}
			},
			loot = {
				{
					notes = {},
					chance = 0.0024,
					chanceAtLeastOne = 0.0085,
					amount = 1,
					rolls = { 3, 4 },
					guaranteedChance = 0.0685,
					guaranteedChanceAtLeastOne = 0.0685,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "LockedCopperChest",
						variation = 0
					}
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0028,
					chanceAtLeastOne = 0.0042,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "WoodenDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0178,
					chanceAtLeastOne = 0.0609,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "WoodenDestructible",
						variation = 1
					}
				}
			}
		}
	},
	SwiftRing = {
		[0] = {
			crafting = {
				{
					station = "JewelryWorkBench",
					amount = 1
				}
			}
		}
	},
	SwimingPantsArmorBlue = {
		[0] = {
			lootScene = {
				{
					notes = {},
					chance = 0.0085,
					chanceAtLeastOne = 0.0337,
					amount = 1,
					rolls = { 3, 5 },
					entity = {
						id = "InventorySeaBiomeChest",
						variation = 0
					},
					dungeons = { "SeaIslands", "SeaWallsWithChest" },
					scenes = { "SMSeaCampIsland1", "SMSeaCampIsland2", "SMSeaCampIsland4", "SMSeaCampIsland6", "SMSeaOasis", "SMSurfaceCoralIsland" }
				},
				{
					notes = {},
					chance = 0.0024,
					chanceAtLeastOne = 0.0097,
					amount = 1,
					rolls = { 3, 5 },
					guaranteedChance = 0.0385,
					guaranteedChanceAtLeastOne = 0.0385,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneNature" }
				},
				{
					notes = {},
					chance = 0.0024,
					chanceAtLeastOne = 0.0097,
					amount = 1,
					rolls = { 3, 5 },
					guaranteedChance = 0.0385,
					guaranteedChanceAtLeastOne = 0.0385,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "InventoryMoldDungeonChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneNature2" }
				}
			},
			loot = {
				{
					notes = {},
					chance = 0.0024,
					chanceAtLeastOne = 0.0097,
					amount = 1,
					rolls = { 3, 5 },
					guaranteedChance = 0.0385,
					guaranteedChanceAtLeastOne = 0.0385,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "LockedOctarineChest",
						variation = 0
					}
				}
			}
		}
	},
	SwimingPantsArmorGreen = {
		[0] = {
			lootScene = {
				{
					notes = {},
					chance = 0.0085,
					chanceAtLeastOne = 0.0337,
					amount = 1,
					rolls = { 3, 5 },
					entity = {
						id = "InventorySeaBiomeChest",
						variation = 0
					},
					dungeons = { "SeaIslands", "SeaWallsWithChest" },
					scenes = { "SMSeaCampIsland1", "SMSeaCampIsland2", "SMSeaCampIsland4", "SMSeaCampIsland6", "SMSeaOasis", "SMSurfaceCoralIsland" }
				},
				{
					notes = {},
					chance = 0.0024,
					chanceAtLeastOne = 0.0097,
					amount = 1,
					rolls = { 3, 5 },
					guaranteedChance = 0.0385,
					guaranteedChanceAtLeastOne = 0.0385,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneNature" }
				},
				{
					notes = {},
					chance = 0.0024,
					chanceAtLeastOne = 0.0097,
					amount = 1,
					rolls = { 3, 5 },
					guaranteedChance = 0.0385,
					guaranteedChanceAtLeastOne = 0.0385,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "InventoryMoldDungeonChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneNature2" }
				}
			},
			loot = {
				{
					notes = {},
					chance = 0.0024,
					chanceAtLeastOne = 0.0097,
					amount = 1,
					rolls = { 3, 5 },
					guaranteedChance = 0.0385,
					guaranteedChanceAtLeastOne = 0.0385,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "LockedOctarineChest",
						variation = 0
					}
				}
			}
		}
	},
	SwimingPantsArmorRed = {
		[0] = {
			lootScene = {
				{
					notes = {},
					chance = 0.0085,
					chanceAtLeastOne = 0.0337,
					amount = 1,
					rolls = { 3, 5 },
					entity = {
						id = "InventorySeaBiomeChest",
						variation = 0
					},
					dungeons = { "SeaIslands", "SeaWallsWithChest" },
					scenes = { "SMSeaCampIsland1", "SMSeaCampIsland2", "SMSeaCampIsland4", "SMSeaCampIsland6", "SMSeaOasis", "SMSurfaceCoralIsland" }
				},
				{
					notes = {},
					chance = 0.0024,
					chanceAtLeastOne = 0.0097,
					amount = 1,
					rolls = { 3, 5 },
					guaranteedChance = 0.0385,
					guaranteedChanceAtLeastOne = 0.0385,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneNature" }
				},
				{
					notes = {},
					chance = 0.0024,
					chanceAtLeastOne = 0.0097,
					amount = 1,
					rolls = { 3, 5 },
					guaranteedChance = 0.0385,
					guaranteedChanceAtLeastOne = 0.0385,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "InventoryMoldDungeonChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneNature2" }
				}
			},
			loot = {
				{
					notes = {},
					chance = 0.0024,
					chanceAtLeastOne = 0.0097,
					amount = 1,
					rolls = { 3, 5 },
					guaranteedChance = 0.0385,
					guaranteedChanceAtLeastOne = 0.0385,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "LockedOctarineChest",
						variation = 0
					}
				}
			}
		}
	},
	TableSaw = {
		[0] = {
			crafting = {
				{
					station = "ElectronicsTable",
					amount = 1
				}
			},
			plunder = {
				{
					scene = "OasisHouseAlt",
					amount = 1
				}
			}
		}
	},
	TallBarnacleGrass = {
		[0] = {
			naturalSpawn = {
				initial = true
			},
			plunder = {
				{
					scene = "PassageCraftingRuins",
					amount = 4
				},
				{
					dungeon = "PassageOreField"
				},
				{
					dungeon = "FeatherTreeForest"
				},
				{
					dungeon = "SulfurForest"
				},
				{
					dungeon = "HydraCultDungeon"
				}
			}
		}
	},
	TallCrystalGrass = {
		[0] = {
			naturalSpawn = {
				initial = true
			},
			plunder = {
				{
					scene = "TowerShellScene",
					amount = 6
				},
				{
					scene = "CrystalExplorerCamp",
					amount = 5
				},
				{
					scene = "AlienMaterialDepot1",
					amount = 1
				},
				{
					scene = "EventTerminalCrystal1",
					amount = 9
				},
				{
					scene = "EventTerminalCrystal2",
					amount = 8
				},
				{
					scene = "EventTerminalCrystal3",
					amount = 6
				},
				{
					scene = "EventTerminalCrystal4",
					amount = 10
				},
				{
					scene = "EventTerminalCrystal5",
					amount = 13
				},
				{
					scene = "CrystalForestMeadow",
					amount = 42
				},
				{
					scene = "RadiationCrystalMaze2",
					amount = 23
				},
				{
					scene = "SMCrystalPond",
					amount = 19
				},
				{
					scene = "SMResearchLab",
					amount = 2
				},
				{
					scene = "SMSolariteBoulderScene",
					amount = 8
				},
				{
					dungeon = "CrystalForest"
				},
				{
					dungeon = "CrystalAreaWithCustomScenes"
				}
			}
		}
	},
	TallGrass = {
		[0] = {
			naturalSpawn = {
				initial = true
			},
			plunder = {
				{
					scene = "AbandonedCampScene",
					amount = 11
				},
				{
					scene = "AncientGiantScene",
					amount = 6
				},
				{
					scene = "ChildCavelingsSceneGrave",
					amount = 20
				},
				{
					scene = "OldRebreatherScene",
					amount = 15
				},
				{
					scene = "WorshipMuralScene",
					amount = 28
				},
				{
					scene = "AbyssHome",
					amount = 16
				},
				{
					scene = "RuinMeadow",
					amount = 69
				},
				{
					scene = "CavelingFarm",
					amount = 15
				},
				{
					scene = "Field1",
					amount = 3
				},
				{
					scene = "Field4",
					amount = 2
				},
				{
					scene = "Pond1",
					amount = 6
				},
				{
					scene = "Pond2",
					amount = 8
				},
				{
					scene = "Pond3",
					amount = 19
				},
				{
					scene = "Pond4",
					amount = 4
				},
				{
					scene = "TempleNature1",
					amount = 9
				},
				{
					scene = "TempleNature2",
					amount = 41
				},
				{
					scene = "TempleNature3",
					amount = 12
				},
				{
					scene = "TempleNature4",
					amount = 21
				},
				{
					scene = "TempleAddition2",
					amount = 7
				},
				{
					scene = "TempleAddition3",
					amount = 4
				},
				{
					scene = "TempleAddition4",
					amount = 2
				},
				{
					scene = "TempleAddition5",
					amount = 3
				},
				{
					scene = "InfestedFarm",
					amount = 11
				},
				{
					scene = "TempleAddition6",
					amount = 1
				},
				{
					scene = "TempleAddition7",
					amount = 3
				},
				{
					scene = "TempleAddition8",
					amount = 4
				},
				{
					scene = "MoldDungeonMainTemple",
					amount = 9
				},
				{
					scene = "TurfRuins",
					amount = 9
				},
				{
					scene = "CityPark",
					amount = 19
				},
				{
					scene = "BotanicGarden",
					amount = 3
				},
				{
					scene = "CityLibrary",
					amount = 2
				},
				{
					scene = "FishingMerchantScene",
					amount = 7
				},
				{
					scene = "TitanTempleScene",
					amount = 28
				},
				{
					scene = "DesertRuinGarden2",
					amount = 2
				},
				{
					scene = "DirtNatureHole",
					amount = 6
				},
				{
					scene = "MelodyMuralSceneNature",
					amount = 9
				},
				{
					scene = "MoldGrassPatchScene",
					amount = 6
				},
				{
					scene = "VictoriaJungleTree",
					amount = 100
				},
				{
					scene = "SMAbandonedCherryHut",
					amount = 18
				},
				{
					scene = "WaypointRoomNature",
					amount = 3
				},
				{
					scene = "SMAzeosBrokenBridge",
					amount = 18
				},
				{
					scene = "SMMeadowPen",
					amount = 1
				},
				{
					scene = "SMOvergrownGrove",
					amount = 4
				},
				{
					scene = "SMPathwayHut",
					amount = 5
				},
				{
					scene = "SMScarletBoulderScene",
					amount = 6
				},
				{
					scene = "SMScarletCamp",
					amount = 8
				},
				{
					scene = "SMCherryPatch",
					amount = 2
				},
				{
					scene = "SMMeadowPatch",
					amount = 1
				},
				{
					scene = "SMMeadowPond",
					amount = 1
				},
				{
					scene = "SMMeadowSpiral",
					amount = 5
				},
				{
					scene = "SMMeadowTreeBridge",
					amount = 12
				},
				{
					scene = "SMNatureMoonLake",
					amount = 8
				},
				{
					scene = "SMNaturePond",
					amount = 10
				},
				{
					scene = "SMTurfPatch",
					amount = 2
				},
				{
					scene = "SMMeadowOasis",
					amount = 4
				},
				{
					scene = "SMMoldWellCircle",
					amount = 14
				},
				{
					scene = "SMNatureEggHut",
					amount = 14
				},
				{
					scene = "SMNatureOasis",
					amount = 3
				},
				{
					scene = "SMStoneOasis",
					amount = 1
				},
				{
					scene = "SMTempleGardenRoom",
					amount = 2
				},
				{
					scene = "SMTurfOasis",
					amount = 2
				},
				{
					scene = "SMNaturePatch",
					amount = 1
				},
				{
					scene = "SMDirtCherryTree",
					amount = 3
				},
				{
					scene = "SMInstrumentRoom",
					amount = 7
				},
				{
					scene = "SMGoldOreScene",
					amount = 2
				},
				{
					scene = "SMMoldGarden",
					amount = 1
				},
				{
					scene = "SMNatureWell",
					amount = 5
				},
				{
					scene = "DesertAbandonedFarm",
					amount = 28
				},
				{
					scene = "BirdBossArena",
					amount = 7
				},
				{
					scene = "BirdBossRoom1",
					amount = 2
				},
				{
					scene = "BirdBossRoom2",
					amount = 1
				},
				{
					scene = "BirdBossRoom3",
					amount = 7
				},
				{
					scene = "BirdBossRoom4",
					amount = 6
				},
				{
					scene = "OasisGrassTemple",
					amount = 4
				},
				{
					scene = "OasisGrassTempleAlt",
					amount = 4
				},
				{
					dungeon = "NatureCavelingArea"
				},
				{
					dungeon = "CustomFarm"
				},
				{
					dungeon = "NatureTemple"
				},
				{
					dungeon = "BirdBossRoom"
				}
			}
		}
	},
	TallLandKelp = {
		[0] = {
			naturalSpawn = {
				initial = true
			},
			plunder = {
				{
					scene = "SlipperySlimeBossScene",
					amount = 9
				},
				{
					scene = "ConchShellScene",
					amount = 6
				},
				{
					scene = "TurtleRockScene",
					amount = 16
				},
				{
					scene = "FishFarm",
					amount = 11
				},
				{
					scene = "OctarineIsland",
					amount = 8
				},
				{
					scene = "BeachedCavelingShip",
					amount = 6
				},
				{
					scene = "OctopusBossScene",
					amount = 5
				},
				{
					scene = "OCeanKIngFossilScene",
					amount = 10
				},
				{
					scene = "BotanicGarden",
					amount = 4
				},
				{
					scene = "CitySewers",
					amount = 2
				},
				{
					scene = "ShrineMuralScene",
					amount = 4
				},
				{
					scene = "MelodyMuralSceneSea",
					amount = 6
				},
				{
					scene = "SeaCoveIsland1",
					amount = 8
				},
				{
					scene = "SeaCoveStash",
					amount = 6
				},
				{
					scene = "SeaHarborTown1",
					amount = 23
				},
				{
					scene = "SMLoneCityIsland",
					amount = 1
				},
				{
					scene = "SMSeaCampIsland1",
					amount = 5
				},
				{
					scene = "SMSeaCampIsland2",
					amount = 3
				},
				{
					scene = "SMSeaCampIsland3",
					amount = 3
				},
				{
					scene = "SMSeaCampIsland4",
					amount = 2
				},
				{
					scene = "SMSeaCampIsland5",
					amount = 6
				},
				{
					scene = "SMSeaCampIsland6",
					amount = 3
				},
				{
					scene = "SMShipwreck",
					amount = 2
				},
				{
					scene = "SMSeaMoonLake",
					amount = 5
				},
				{
					scene = "SMSeaPatch",
					amount = 3
				},
				{
					scene = "SMSeaPond",
					amount = 9
				},
				{
					scene = "SMSeaStarIsle",
					amount = 8
				},
				{
					scene = "SMBrokenCityIsle",
					amount = 4
				},
				{
					scene = "SMResearchLab",
					amount = 21
				},
				{
					scene = "SMSeaOasis",
					amount = 4
				},
				{
					scene = "SMSurfaceCoralIsland",
					amount = 11
				},
				{
					dungeon = "SeaIslands"
				},
				{
					dungeon = "OctopusBossRoom"
				}
			},
			lootScene = {
				{
					entity = {
						id = "StonePedestal",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "SMCityArchive" }
				}
			}
		}
	},
	TamerBreastArmor = {
		[0] = {
			lootScene = {
				{
					notes = {},
					chance = 0.0027,
					chanceAtLeastOne = 0.0121,
					amount = 1,
					rolls = { 4, 5 },
					entity = {
						id = "InventoryChest",
						variation = 0
					},
					dungeons = { "BridgeArea", "WoodRoom" },
					scenes = { "AbandonedCampScene", "ClayHiddenChest", "SmallIslands", "TurfHiddenChest" }
				},
				{
					entity = {
						id = "Mannequin",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "SMSeaCampIsland3" }
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0003,
					chanceAtLeastOne = 0.0003,
					amount = 1,
					rolls = 1,
					entity = {
						id = "Wood",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0189,
					chanceAtLeastOne = 0.0911,
					amount = 1,
					rolls = 5,
					entity = {
						id = "BirdBoss",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0189,
					chanceAtLeastOne = 0.0911,
					amount = 1,
					rolls = 5,
					entity = {
						id = "BirdBoss",
						variation = 1
					}
				}
			}
		}
	},
	TamerHelm = {
		[0] = {
			loot = {
				{
					notes = {},
					chance = 0.0024,
					chanceAtLeastOne = 0.0085,
					amount = 1,
					rolls = { 3, 4 },
					guaranteedChance = 0.068,
					guaranteedChanceAtLeastOne = 0.068,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "LockedScarletChest",
						variation = 0
					}
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0033,
					chanceAtLeastOne = 0.0033,
					amount = 1,
					rolls = 1,
					entity = {
						id = "ThornWood",
						variation = 0
					}
				}
			},
			lootScene = {
				{
					notes = {},
					chance = 0.0097,
					chanceAtLeastOne = 0.0431,
					amount = 1,
					rolls = { 3, 6 },
					entity = {
						id = "InventoryChest",
						variation = 0
					},
					scenes = { "Farmhouse5", "SMAzeosBrokenBridge" }
				},
				{
					notes = {},
					chance = 0.0097,
					chanceAtLeastOne = 0.0431,
					amount = 1,
					rolls = { 3, 6 },
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					scenes = { "TempleNature2", "TempleNature4" }
				},
				{
					notes = {},
					chance = 0.0024,
					chanceAtLeastOne = 0.0085,
					amount = 1,
					rolls = { 3, 4 },
					guaranteedChance = 0.068,
					guaranteedChanceAtLeastOne = 0.068,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "IronChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneStone" }
				},
				{
					notes = {},
					chance = 0.0024,
					chanceAtLeastOne = 0.0085,
					amount = 1,
					rolls = { 3, 4 },
					guaranteedChance = 0.068,
					guaranteedChanceAtLeastOne = 0.068,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "InventoryAncientChest",
						variation = 1
					},
					scenes = { "MelodyMuralSceneStone2" }
				},
				{
					entity = {
						id = "Mannequin",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "SMSeaCampIsland3" }
				}
			}
		}
	},
	TamerNecklace = {
		[0] = {
			lootScene = {
				{
					notes = {},
					chance = 0.018,
					chanceAtLeastOne = 0.0701,
					amount = 1,
					rolls = { 3, 5 },
					entity = {
						id = "InventoryLarvaHiveChest",
						variation = 0
					},
					dungeons = { "LarvaHiveBossDungeon", "SmallLarvaHiveDungeon" },
					scenes = { "MelodyMuralSceneClay2" }
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0245,
					chanceAtLeastOne = 0.0245,
					amount = 1,
					rolls = 1,
					entity = {
						id = "ClayPot",
						variation = 0
					}
				}
			},
			fishing = {
				{
					biomes = { "Larva" },
					liquids = { "LarvaHive" },
					type = "Loot",
					chance = 0.0092
				}
			}
		}
	},
	TamerPantsArmor = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0032,
					chanceAtLeastOne = 0.0032,
					amount = 1,
					rolls = 1,
					entity = {
						id = "CoralWood",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.1081,
					chanceAtLeastOne = 0.1081,
					amount = 1,
					rolls = 1,
					entity = {
						id = "DiggingSpotSea",
						variation = 0
					}
				}
			},
			fishing = {
				{
					biomes = { "Sea" },
					liquids = { "Sea" },
					type = "Loot",
					chance = 0.0106
				}
			},
			lootScene = {
				{
					entity = {
						id = "Mannequin",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "SMSeaCampIsland3" }
				}
			}
		}
	},
	TamerRing = {
		[0] = {
			loot = {
				{
					notes = {},
					chance = 0.0025,
					chanceAtLeastOne = 0.0086,
					amount = 1,
					rolls = { 3, 4 },
					guaranteedChance = 0.069,
					guaranteedChanceAtLeastOne = 0.069,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "LockedIronChest",
						variation = 0
					}
				}
			},
			lootScene = {
				{
					notes = {},
					chance = 0.0025,
					chanceAtLeastOne = 0.0086,
					amount = 1,
					rolls = { 3, 4 },
					guaranteedChance = 0.069,
					guaranteedChanceAtLeastOne = 0.069,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "IronChest",
						variation = 0
					},
					dungeons = { "ShamanBossRoom", "StoneBridgeArea" }
				},
				{
					notes = {},
					chance = 0.0025,
					chanceAtLeastOne = 0.0086,
					amount = 1,
					rolls = { 3, 4 },
					guaranteedChance = 0.069,
					guaranteedChanceAtLeastOne = 0.069,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneDirt", "MelodyMuralSceneDirt2" }
				},
				{
					notes = {},
					chance = 0.0025,
					chanceAtLeastOne = 0.0086,
					amount = 1,
					rolls = { 3, 4 },
					guaranteedChance = 0.069,
					guaranteedChanceAtLeastOne = 0.069,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "CopperChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneClay" }
				}
			}
		}
	},
	Tapestry = {
		[0] = {
			crafting = {
				{
					station = "Carpenter",
					amount = 1
				}
			}
		}
	},
	TealPalaceFish = {
		[0] = {
			fishing = {
				{
					biomes = { "Stone" },
					liquids = {},
					type = "Fish",
					chance = 0.21
				}
			}
		}
	},
	TempleAzeosUrn = {
		[0] = {
			plunder = {
				{
					scene = "QueenGrave",
					amount = 4
				},
				{
					scene = "TitanTempleScene",
					amount = 4
				}
			}
		}
	},
	TempleGlyphBlock = {
		[0] = {
			plunder = {
				{
					scene = "ScarabBossScene",
					amount = 1
				},
				{
					scene = "KingGrave",
					amount = 1
				},
				{
					scene = "QueenGrave",
					amount = 1
				},
				{
					scene = "PrinceGrave",
					amount = 1
				},
				{
					scene = "RingOfSandScene",
					amount = 4
				},
				{
					scene = "BindingStringScene",
					amount = 1
				},
				{
					scene = "TitanTempleScene",
					amount = 8
				},
				{
					scene = "DesertRuinPlaza1",
					amount = 1
				},
				{
					scene = "DesertRuinsPath3",
					amount = 1
				},
				{
					scene = "MelodyMuralSceneDesert",
					amount = 1
				},
				{
					scene = "DesertCoffinCorridorScene",
					amount = 1
				},
				{
					scene = "SMTreasureTemple",
					amount = 2
				},
				{
					scene = "SMTempleGardenRoom",
					amount = 2
				},
				{
					scene = "SMTempleTrapRoom1",
					amount = 1
				},
				{
					scene = "SMTempleTrapRoom2",
					amount = 1
				}
			}
		}
	},
	TempleGlyphBlockBroken = {
		[0] = {
			plunder = {
				{
					scene = "ScarabBossScene",
					amount = 1
				},
				{
					scene = "KingGrave",
					amount = 1
				},
				{
					scene = "QueenGrave",
					amount = 1
				},
				{
					scene = "PrinceGrave",
					amount = 1
				},
				{
					scene = "TitanTempleScene",
					amount = 4
				},
				{
					scene = "DesertRuinPlaza1",
					amount = 1
				},
				{
					scene = "DesertRuinsPath3",
					amount = 1
				},
				{
					scene = "MelodyMuralSceneDesert",
					amount = 1
				},
				{
					scene = "SMTreasureTemple",
					amount = 1
				},
				{
					scene = "SMTempleGardenRoom",
					amount = 2
				}
			}
		}
	},
	TempleGlyphWall1 = {
		[0] = {
			plunder = {
				{
					scene = "ScarabBossScene",
					amount = 1
				},
				{
					scene = "TitanTempleScene",
					amount = 2
				},
				{
					scene = "MelodyMuralSceneDesert",
					amount = 1
				}
			}
		}
	},
	TempleGlyphWall2 = {
		[0] = {
			plunder = {
				{
					scene = "TitanTempleScene",
					amount = 2
				}
			}
		}
	},
	TempleGuardianStatue = {
		[0] = {
			plunder = {
				{
					scene = "KingGrave",
					amount = 4
				},
				{
					scene = "QueenGrave",
					amount = 4
				},
				{
					scene = "PrinceGrave",
					amount = 4
				},
				{
					scene = "TitanTempleScene",
					amount = 3
				},
				{
					scene = "DesertRuinsPath3",
					amount = 1
				},
				{
					scene = "MelodyMuralSceneDesert",
					amount = 1
				}
			}
		}
	},
	TempleGuardianStatueRaided = {
		[0] = {
			plunder = {
				{
					scene = "TitanTempleScene",
					amount = 3
				},
				{
					scene = "DesertRuinsPath3",
					amount = 1
				},
				{
					scene = "MelodyMuralSceneDesert",
					amount = 1
				}
			}
		}
	},
	TempleMuralAzeos = {
		[0] = {
			plunder = {
				{
					scene = "TitanTempleScene",
					amount = 1
				}
			}
		}
	},
	TempleMuralOmoroth = {
		[0] = {
			plunder = {
				{
					scene = "TitanTempleScene",
					amount = 1
				}
			}
		}
	},
	TempleMuralRaAkar = {
		[0] = {
			plunder = {
				{
					scene = "TitanTempleScene",
					amount = 1
				}
			}
		}
	},
	TempleOmorothUrn = {
		[0] = {
			plunder = {
				{
					scene = "KingGrave",
					amount = 4
				},
				{
					scene = "TitanTempleScene",
					amount = 4
				}
			}
		}
	},
	TemplePedestal = {
		[0] = {
			plunder = {
				{
					scene = "TitanTempleScene",
					amount = 9
				},
				{
					scene = "MelodyMuralSceneDesert",
					amount = 2
				},
				{
					scene = "SMTreasureTemple",
					amount = 4
				},
				{
					scene = "SMTempleTrapRoom1",
					amount = 2
				},
				{
					scene = "SMTempleTrapRoom2",
					amount = 5
				}
			}
		}
	},
	TemplePillar = {
		[0] = {
			plunder = {
				{
					scene = "KingGrave",
					amount = 4
				},
				{
					scene = "QueenGrave",
					amount = 4
				},
				{
					scene = "PrinceGrave",
					amount = 4
				},
				{
					scene = "TitanTempleScene",
					amount = 24
				},
				{
					scene = "MelodyMuralSceneDesert",
					amount = 2
				},
				{
					scene = "MelodyMuralSceneDesert2",
					amount = 4
				},
				{
					scene = "DesertTempleGapScene",
					amount = 4
				},
				{
					scene = "DesertUrnRoomScene",
					amount = 4
				},
				{
					scene = "SMTempleGardenRoom",
					amount = 16
				},
				{
					scene = "SMTempleTrapRoom2",
					amount = 2
				},
				{
					scene = "SMDesertTemplePatch",
					amount = 6
				},
				{
					dungeon = "DesertTempleDungeon"
				},
				{
					dungeon = "DesertTempleDungeon2"
				}
			}
		}
	},
	TempleRaAkarUrn = {
		[0] = {
			plunder = {
				{
					scene = "PrinceGrave",
					amount = 4
				},
				{
					scene = "TitanTempleScene",
					amount = 4
				}
			}
		}
	},
	TempleThrone = {
		[0] = {
			plunder = {
				{
					scene = "TitanTempleScene",
					amount = 3
				}
			}
		}
	},
	TempleTurret = {
		[0] = {
			plunder = {
				{
					scene = "DesertMaze1",
					amount = 3
				},
				{
					scene = "DesertMaze2",
					amount = 3
				},
				{
					scene = "DesertMaze3",
					amount = 3
				},
				{
					scene = "DesertMaze4",
					amount = 3
				},
				{
					scene = "KingGrave",
					amount = 12
				},
				{
					scene = "QueenGrave",
					amount = 12
				},
				{
					scene = "PrinceGrave",
					amount = 12
				},
				{
					scene = "BindingStringScene",
					amount = 8
				},
				{
					scene = "TitanTempleScene",
					amount = 2
				},
				{
					scene = "MelodyMuralSceneDesert",
					amount = 2
				},
				{
					scene = "MelodyMuralSceneDesert2",
					amount = 3
				},
				{
					scene = "DesertDartRoomScene",
					amount = 12
				},
				{
					scene = "SMTempleTrapRoom1",
					amount = 7
				},
				{
					scene = "SMTempleTrapRoom2",
					amount = 14
				}
			}
		}
	},
	TentacleJerky = {
		[0] = {
			vendor = {
				{
					id = "VendingMachine",
					variation = 0
				}
			}
		}
	},
	TentacleTrophy = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0041,
					chanceAtLeastOne = 0.0041,
					amount = 1,
					rolls = 1,
					entity = {
						id = "SmallTentacle",
						variation = 0
					}
				}
			}
		}
	},
	TentacleWhip = {
		[0] = {
			lootScene = {
				{
					notes = {},
					chance = 0.0249,
					chanceAtLeastOne = 0.1296,
					amount = 1,
					rolls = { 4, 7 },
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					dungeons = { "BigCityDungeon1", "BigCityDungeon2", "BigCityDungeon3", "CityDungeon" },
					scenes = { "CitySewers", "CityStore", "SMBrokenCityIsle", "SMCityArchive", "SMLoneCityIsland" }
				},
				{
					notes = {},
					chance = 0.0128,
					chanceAtLeastOne = 0.0502,
					amount = 1,
					rolls = { 3, 5 },
					entity = {
						id = "InventorySeaBiomeChest",
						variation = 0
					},
					dungeons = { "SeaIslands", "SeaWallsWithChest" },
					scenes = { "SMSeaCampIsland1", "SMSeaCampIsland2", "SMSeaCampIsland4", "SMSeaCampIsland6", "SMSeaOasis", "SMSurfaceCoralIsland" }
				},
				{
					notes = {},
					chance = 0.0249,
					chanceAtLeastOne = 0.1296,
					amount = 1,
					rolls = { 4, 7 },
					entity = {
						id = "BossChest",
						variation = 0
					},
					scenes = { "CityHall" }
				},
				{
					notes = {},
					chance = 0.0024,
					chanceAtLeastOne = 0.0097,
					amount = 1,
					rolls = { 3, 5 },
					guaranteedChance = 0.0385,
					guaranteedChanceAtLeastOne = 0.0385,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneNature" }
				},
				{
					notes = {},
					chance = 0.0024,
					chanceAtLeastOne = 0.0097,
					amount = 1,
					rolls = { 3, 5 },
					guaranteedChance = 0.0385,
					guaranteedChanceAtLeastOne = 0.0385,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "InventoryMoldDungeonChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneNature2" }
				}
			},
			loot = {
				{
					notes = {},
					chance = 0.0024,
					chanceAtLeastOne = 0.0097,
					amount = 1,
					rolls = { 3, 5 },
					guaranteedChance = 0.0385,
					guaranteedChanceAtLeastOne = 0.0385,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "LockedOctarineChest",
						variation = 0
					}
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0138,
					chanceAtLeastOne = 0.0138,
					amount = 1,
					rolls = 1,
					entity = {
						id = "SmallTentacle",
						variation = 0
					}
				}
			}
		}
	},
	TerraTrilobite = {
		[0] = {
			fishing = {
				{
					biomes = { "Passage" },
					liquids = { "Passage" },
					type = "Fish",
					chance = 0.2857
				}
			}
		}
	},
	Terrarium = {
		[0] = {
			plunder = {
				{
					scene = "AFScene2",
					amount = 1
				}
			},
			crafting = {
				{
					station = "GlassWorkbench",
					amount = 1
				}
			}
		}
	},
	TerrariumBeach = {
		[0] = {
			crafting = {
				{
					station = "GlassWorkbench",
					amount = 1
				}
			}
		}
	},
	TerrariumCrystal = {
		[0] = {
			crafting = {
				{
					station = "GlassWorkbench",
					amount = 1
				}
			}
		}
	},
	TerrariumDesert = {
		[0] = {
			crafting = {
				{
					station = "GlassWorkbench",
					amount = 1
				}
			}
		}
	},
	TerrariumNature = {
		[0] = {
			crafting = {
				{
					station = "GlassWorkbench",
					amount = 1
				}
			}
		}
	},
	TerrariumPassage = {
		[0] = {
			crafting = {
				{
					station = "GlassWorkbench",
					amount = 1
				}
			}
		}
	},
	TheCore = {
		[0] = {
			plunder = {
				{
					scene = "StartScene",
					amount = 1
				},
				{
					scene = "StartSceneWithEasterEggItem",
					amount = 1
				}
			}
		}
	},
	ThinWallGlass = {
		[0] = {
			crafting = {
				{
					station = "GlassWorkbench",
					amount = 2
				}
			}
		}
	},
	ThornWood = {
		[0] = {
			plunder = {
				{
					scene = "AncientGiantScene",
					amount = 28
				},
				{
					scene = "CavelingFarm",
					amount = 21
				},
				{
					scene = "PoisonSlimeBossScene",
					amount = 62
				},
				{
					scene = "MelodyMuralSceneNature",
					amount = 13
				},
				{
					scene = "SprinklerFarmScene",
					amount = 30
				},
				{
					scene = "MoldGrassPatchScene",
					amount = 16
				},
				{
					scene = "DesertTempleGapScene",
					amount = 45
				},
				{
					scene = "WaypointRoomNature",
					amount = 11
				},
				{
					scene = "SMNaturePond",
					amount = 4
				},
				{
					scene = "BirdBossRoom1",
					amount = 19
				},
				{
					scene = "BirdBossRoom2",
					amount = 14
				},
				{
					scene = "BirdBossRoom3",
					amount = 12
				},
				{
					scene = "BirdBossRoom4",
					amount = 14
				},
				{
					dungeon = "NatureCavelingArea"
				}
			}
		}
	},
	ThrowingDaggers = {
		[0] = {
			lootScene = {
				{
					notes = {},
					chance = 0.003,
					chanceAtLeastOne = 0.0134,
					amount = 1,
					rolls = { 3, 6 },
					entity = {
						id = "InventoryDesertBiomeChest",
						variation = 0
					},
					dungeons = { "DesertBridgeArea", "DesertTempleDungeon", "DesertTempleDungeon2" },
					scenes = { "DesertMaze1", "DesertMaze2", "DesertMaze4", "MelodyMuralSceneDesert2", "SMTempleTrapRoom1", "SMTreasureTemple" }
				},
				{
					notes = {},
					chance = 0.0016,
					chanceAtLeastOne = 0.0057,
					amount = 1,
					rolls = { 3, 4 },
					guaranteedChance = 0.0769,
					guaranteedChanceAtLeastOne = 0.0769,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "InventorySeaBiomeChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneSea" }
				},
				{
					notes = {},
					chance = 0.0016,
					chanceAtLeastOne = 0.0057,
					amount = 1,
					rolls = { 3, 4 },
					guaranteedChance = 0.0769,
					guaranteedChanceAtLeastOne = 0.0769,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "OctarineChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneSea2" }
				}
			},
			loot = {
				{
					notes = {},
					chance = 0.0016,
					chanceAtLeastOne = 0.0057,
					amount = 1,
					rolls = { 3, 4 },
					guaranteedChance = 0.0769,
					guaranteedChanceAtLeastOne = 0.0769,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "LockedGalaxiteChest",
						variation = 0
					}
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0093,
					chanceAtLeastOne = 0.0093,
					amount = 1,
					rolls = 1,
					entity = {
						id = "CavelingAssassin",
						variation = 0
					}
				}
			}
		}
	},
	Thumper = {
		[0] = {
			crafting = {
				{
					station = "AncientHologramPod",
					amount = 1
				}
			}
		}
	},
	TiltedGrave = {
		[0] = {
			plunder = {
				{
					scene = "TitanTempleScene",
					amount = 2
				},
				{
					scene = "DesertCoffinCorridorScene",
					amount = 5
				},
				{
					dungeon = "DesertTempleDungeon"
				},
				{
					dungeon = "DesertTempleDungeon2"
				}
			}
		}
	},
	TimelessHourglass = {
		[0] = {
			lootScene = {
				{
					notes = {},
					chance = 0.0033,
					chanceAtLeastOne = 0.0181,
					amount = 1,
					rolls = { 4, 7 },
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					dungeons = { "BigCityDungeon1", "BigCityDungeon2", "BigCityDungeon3", "CityDungeon" },
					scenes = { "CitySewers", "CityStore", "SMBrokenCityIsle", "SMCityArchive", "SMLoneCityIsland" }
				},
				{
					notes = {},
					chance = 0.0033,
					chanceAtLeastOne = 0.0181,
					amount = 1,
					rolls = { 4, 7 },
					entity = {
						id = "BossChest",
						variation = 0
					},
					scenes = { "CityHall" }
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.005,
					chanceAtLeastOne = 0.005,
					amount = 1,
					rolls = 1,
					entity = {
						id = "CityDestructible",
						variation = 0
					}
				}
			}
		}
	},
	TinAnvil = {
		[0] = {
			crafting = {
				{
					station = "TinWorkbench",
					amount = 1
				}
			}
		}
	},
	TinAxe = {
		[0] = {
			lootScene = {
				{
					notes = {},
					chance = 0.0225,
					chanceAtLeastOne = 0.087,
					amount = 1,
					rolls = { 3, 5 },
					entity = {
						id = "InventoryLarvaHiveChest",
						variation = 0
					},
					dungeons = { "LarvaHiveBossDungeon", "SmallLarvaHiveDungeon" },
					scenes = { "MelodyMuralSceneClay2" }
				}
			},
			loot = {
				{
					notes = {},
					chance = 0.0005,
					chanceAtLeastOne = 0.0017,
					amount = 1,
					rolls = { 3, 4 },
					guaranteedChance = 0.0137,
					guaranteedChanceAtLeastOne = 0.0137,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "LockedCopperChest",
						variation = 0
					}
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0062,
					chanceAtLeastOne = 0.0062,
					amount = 1,
					rolls = 1,
					entity = {
						id = "BigLarva",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0062,
					chanceAtLeastOne = 0.0062,
					amount = 1,
					rolls = 1,
					entity = {
						id = "BigLarva",
						variation = 1
					}
				},
				{
					notes = {},
					chance = 0.0087,
					chanceAtLeastOne = 0.0087,
					amount = 1,
					rolls = 1,
					entity = {
						id = "CavelingSkirmisher",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0086,
					chanceAtLeastOne = 0.0086,
					amount = 1,
					rolls = 1,
					entity = {
						id = "CavelingSpearman",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0074,
					chanceAtLeastOne = 0.0074,
					amount = 1,
					rolls = 1,
					entity = {
						id = "ClayPot",
						variation = 0
					}
				}
			},
			crafting = {
				{
					station = "TinAnvil",
					amount = 1
				}
			}
		}
	},
	TinBar = {
		[0] = {
			salvage = {
				{
					id = "TinMiningPick",
					variation = 0,
					amount = 1
				},
				{
					id = "TinShovel",
					variation = 0,
					amount = 1
				},
				{
					id = "TinHoe",
					variation = 0,
					amount = 1
				},
				{
					id = "ScarletMiningPick",
					variation = 0,
					amount = { 1, 2 }
				},
				{
					id = "ScarletHoe",
					variation = 0,
					amount = 1
				},
				{
					id = "TinFishingRod",
					variation = 0,
					amount = { 1, 2 }
				},
				{
					id = "TinSledge",
					variation = 0,
					amount = { 1, 2 }
				},
				{
					id = "ScarletSledge",
					variation = 0,
					amount = 2
				},
				{
					id = "DrillTool",
					variation = 0,
					amount = { 2, 3 }
				},
				{
					id = "AFPipeClub",
					variation = 0,
					amount = { 3, 5 }
				},
				{
					id = "SummonerOffhand",
					variation = 0,
					amount = 2
				},
				{
					id = "ExplorerBackpack",
					variation = 0,
					amount = 2
				},
				{
					id = "BronzeHelm",
					variation = 0,
					amount = { 1, 2 }
				},
				{
					id = "CarapaceHelm",
					variation = 0,
					amount = { 3, 4 }
				},
				{
					id = "PotHelm",
					variation = 0,
					amount = { 2, 3 }
				},
				{
					id = "BronzeBreastArmor",
					variation = 0,
					amount = { 2, 3 }
				},
				{
					id = "CarapaceBreastArmor",
					variation = 0,
					amount = { 4, 6 }
				},
				{
					id = "PotBreastArmor",
					variation = 0,
					amount = { 2, 4 }
				},
				{
					id = "BronzePantsArmor",
					variation = 0,
					amount = 2
				},
				{
					id = "GrubEggNecklace",
					variation = 0,
					amount = { 2, 4 }
				},
				{
					id = "ValentineNecklace",
					variation = 0,
					amount = { 3, 5 }
				},
				{
					id = "FangNecklace",
					variation = 0,
					amount = { 2, 4 }
				},
				{
					id = "ClotRing",
					variation = 0,
					amount = { 2, 3 }
				},
				{
					id = "LarvaRing",
					variation = 0,
					amount = 2
				},
				{
					id = "OmorothRing",
					variation = 0,
					amount = 2
				},
				{
					id = "ValentineRing",
					variation = 0,
					amount = { 2, 3 }
				},
				{
					id = "TinSword",
					variation = 0,
					amount = { 2, 3 }
				},
				{
					id = "LarvaSpikeClub",
					variation = 0,
					amount = { 3, 5 }
				},
				{
					id = "TinDagger",
					variation = 0,
					amount = { 2, 3 }
				},
				{
					id = "TinAxe",
					variation = 0,
					amount = { 3, 4 }
				},
				{
					id = "HuntingSpear",
					variation = 0,
					amount = 2
				},
				{
					id = "FlintlockMusket",
					variation = 0,
					amount = { 3, 5 }
				},
				{
					id = "Slingshot",
					variation = 0,
					amount = 1
				},
				{
					id = "Grubzooka",
					variation = 0,
					amount = { 5, 9 }
				},
				{
					id = "BoundaryRing",
					variation = 0,
					amount = 2
				}
			},
			lootScene = {
				{
					notes = {},
					chance = 0.0673,
					chanceAtLeastOne = 0.2691,
					amount = { 4, 8 },
					rolls = { 4, 5 },
					entity = {
						id = "InventoryChest",
						variation = 0
					},
					dungeons = { "BridgeArea", "WoodRoom" },
					scenes = { "AbandonedCampScene", "ClayHiddenChest", "SmallIslands", "TurfHiddenChest" }
				},
				{
					notes = {},
					chance = 0.1236,
					chanceAtLeastOne = 0.3699,
					amount = { 4, 8 },
					rolls = { 3, 4 },
					entity = {
						id = "IronChest",
						variation = 0
					},
					dungeons = { "ShamanBossRoom", "StoneBridgeArea" }
				},
				{
					notes = {},
					chance = 0.0487,
					chanceAtLeastOne = 0.2012,
					amount = { 4, 8 },
					rolls = { 3, 6 },
					entity = {
						id = "InventoryChest",
						variation = 0
					},
					scenes = { "Farmhouse5", "SMAzeosBrokenBridge" }
				},
				{
					notes = {},
					chance = 0.0487,
					chanceAtLeastOne = 0.2012,
					amount = { 4, 8 },
					rolls = { 3, 6 },
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					scenes = { "TempleNature2", "TempleNature4" }
				},
				{
					entity = {
						id = "IronChest",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 10,
					scenes = { "AncientForgeScene" }
				},
				{
					notes = {},
					chance = 0.1236,
					chanceAtLeastOne = 0.3699,
					amount = { 4, 8 },
					rolls = { 3, 4 },
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneDirt", "MelodyMuralSceneDirt2" }
				},
				{
					notes = {},
					chance = 0.1236,
					chanceAtLeastOne = 0.3699,
					amount = { 4, 8 },
					rolls = { 3, 4 },
					entity = {
						id = "CopperChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneClay" }
				}
			},
			loot = {
				{
					notes = {},
					chance = 0.1212,
					chanceAtLeastOne = 0.3637,
					amount = { 4, 8 },
					rolls = { 3, 4 },
					entity = {
						id = "LockedCopperChest",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.1236,
					chanceAtLeastOne = 0.3699,
					amount = { 4, 8 },
					rolls = { 3, 4 },
					entity = {
						id = "LockedIronChest",
						variation = 0
					}
				}
			},
			crafting = {
				{
					station = "Furnace",
					amount = 1
				}
			}
		}
	},
	TinBreastArmor = {
		[0] = {
			crafting = {
				{
					station = "TinAnvil",
					amount = 1
				}
			}
		}
	},
	TinDagger = {
		[0] = {
			crafting = {
				{
					station = "TinAnvil",
					amount = 1
				}
			},
			lootScene = {
				{
					entity = {
						id = "Pedestal",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "SeaHarborTown1" }
				}
			}
		}
	},
	TinFishingRod = {
		[0] = {
			crafting = {
				{
					station = "TinWorkbench",
					amount = 1
				}
			},
			backgroundPerks = {
				{
					background = "Fisherman",
					amount = 1
				}
			},
			lootScene = {
				{
					entity = {
						id = "InventorySeaBiomeChest",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "FishFarm" }
				}
			}
		}
	},
	TinHelm = {
		[0] = {
			crafting = {
				{
					station = "TinAnvil",
					amount = 1
				}
			}
		}
	},
	TinHoe = {
		[0] = {
			crafting = {
				{
					station = "TinWorkbench",
					amount = 1
				}
			}
		}
	},
	TinMiningPick = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0159,
					chanceAtLeastOne = 0.0159,
					amount = 1,
					rolls = 1,
					entity = {
						id = "Caveling",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0159,
					chanceAtLeastOne = 0.0159,
					amount = 1,
					rolls = 1,
					entity = {
						id = "CavelingMerchant",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0159,
					chanceAtLeastOne = 0.0159,
					amount = 1,
					rolls = 1,
					entity = {
						id = "SlimeMerchant",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0159,
					chanceAtLeastOne = 0.0159,
					amount = 1,
					rolls = 1,
					entity = {
						id = "FishingMerchant",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0159,
					chanceAtLeastOne = 0.0159,
					amount = 1,
					rolls = 1,
					entity = {
						id = "CrystalMerchant",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0115,
					chanceAtLeastOne = 0.0115,
					amount = 1,
					rolls = 1,
					entity = {
						id = "CavelingPot",
						variation = 0
					}
				}
			},
			crafting = {
				{
					station = "TinWorkbench",
					amount = 1
				}
			},
			lootScene = {
				{
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "ClayHut" }
				}
			}
		}
	},
	TinOre = {
		[0] = {
			plunder = {
				{
					scene = "ClayHiddenChest",
					amount = 4
				},
				{
					scene = "ClayLake",
					amount = 5
				},
				{
					scene = "ClaySettlement1",
					amount = 4
				},
				{
					scene = "ClaySettlement2",
					amount = 5
				},
				{
					scene = "ClaySettlement3",
					amount = 12
				}
			},
			oreBoulder = {
				{
					id = "TinOreBoulder",
					variation = 0,
					total = 1800
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0517,
					chanceAtLeastOne = 0.233,
					amount = { 1, 3 },
					rolls = 5,
					entity = {
						id = "SlimeBoss",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0989,
					chanceAtLeastOne = 0.0989,
					amount = 1,
					rolls = 1,
					entity = {
						id = "CavelingShaman",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0696,
					chanceAtLeastOne = 0.1025,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "AncientDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0952,
					chanceAtLeastOne = 0.0952,
					amount = 1,
					rolls = 1,
					entity = {
						id = "FallingRockDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0556,
					chanceAtLeastOne = 0.0823,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "WoodenDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.1067,
					chanceAtLeastOne = 0.3263,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "WoodenDestructible",
						variation = 1
					}
				},
				{
					notes = {},
					chance = 0.0074,
					chanceAtLeastOne = 0.0074,
					amount = 1,
					rolls = 1,
					entity = {
						id = "ClayPot",
						variation = 0
					}
				}
			},
			merchant = {
				{
					id = "SlimeMerchant",
					variation = 0,
					stock = 10,
					requirement = "LarvaBossStatueActivated"
				}
			},
			fishing = {
				{
					biomes = { "Larva" },
					liquids = { "LarvaHive" },
					type = "Loot",
					chance = 0.0789
				}
			},
			lootScene = {
				{
					entity = {
						id = "InventoryChest",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 10,
					scenes = { "LarvaTerritory2" }
				},
				{
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 9,
					scenes = { "ClayHut" }
				}
			},
			terrain = {
				{
					biome = "Larva"
				}
			}
		}
	},
	TinOreBoulder = {
		[0] = {
			naturalSpawn = {
				initial = true
			},
			plunder = {
				{
					scene = "Railways1",
					amount = 1
				},
				{
					scene = "ClayHut",
					amount = 1
				},
				{
					scene = "SMClayAbandonedHut",
					amount = 2
				}
			}
		}
	},
	TinPantsArmor = {
		[0] = {
			crafting = {
				{
					station = "TinAnvil",
					amount = 1
				}
			}
		}
	},
	TinShovel = {
		[0] = {
			crafting = {
				{
					station = "TinWorkbench",
					amount = 1
				}
			}
		}
	},
	TinSledge = {
		[0] = {
			lootScene = {
				{
					notes = {},
					chance = 0.018,
					chanceAtLeastOne = 0.0701,
					amount = 1,
					rolls = { 3, 5 },
					entity = {
						id = "InventoryLarvaHiveChest",
						variation = 0
					},
					dungeons = { "LarvaHiveBossDungeon", "SmallLarvaHiveDungeon" },
					scenes = { "MelodyMuralSceneClay2" }
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.023,
					chanceAtLeastOne = 0.0344,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "HiveDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0074,
					chanceAtLeastOne = 0.0074,
					amount = 1,
					rolls = 1,
					entity = {
						id = "ClayPot",
						variation = 0
					}
				}
			}
		}
	},
	TinSword = {
		[0] = {
			crafting = {
				{
					station = "TinAnvil",
					amount = 1
				}
			},
			lootScene = {
				{
					entity = {
						id = "InventoryChest",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "LabyrintScene1", "LarvaTerritory2" }
				}
			}
		}
	},
	TinWorkbench = {
		[0] = {
			crafting = {
				{
					station = "CopperWorkbench",
					amount = 1
				}
			}
		}
	},
	TomeOfFire = {
		[0] = {
			loot = {
				{
					notes = {},
					chance = 0.0012,
					chanceAtLeastOne = 0.0043,
					amount = 1,
					rolls = { 3, 4 },
					guaranteedChance = 0.0345,
					guaranteedChanceAtLeastOne = 0.0345,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "LockedIronChest",
						variation = 0
					}
				}
			},
			lootScene = {
				{
					notes = {},
					chance = 0.0012,
					chanceAtLeastOne = 0.0043,
					amount = 1,
					rolls = { 3, 4 },
					guaranteedChance = 0.0345,
					guaranteedChanceAtLeastOne = 0.0345,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "IronChest",
						variation = 0
					},
					dungeons = { "ShamanBossRoom", "StoneBridgeArea" }
				},
				{
					notes = {},
					chance = 0.0012,
					chanceAtLeastOne = 0.0043,
					amount = 1,
					rolls = { 3, 4 },
					guaranteedChance = 0.0345,
					guaranteedChanceAtLeastOne = 0.0345,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneDirt", "MelodyMuralSceneDirt2" }
				},
				{
					notes = {},
					chance = 0.0012,
					chanceAtLeastOne = 0.0043,
					amount = 1,
					rolls = { 3, 4 },
					guaranteedChance = 0.0345,
					guaranteedChanceAtLeastOne = 0.0345,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "CopperChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneClay" }
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0148,
					chanceAtLeastOne = 0.0148,
					amount = 1,
					rolls = 1,
					entity = {
						id = "CavelingShaman",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0187,
					chanceAtLeastOne = 0.09,
					amount = 1,
					rolls = 5,
					guaranteedChance = 0.0909,
					guaranteedChanceAtLeastOne = 0.0909,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "ShamanBoss",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0106,
					chanceAtLeastOne = 0.0366,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "LargeAncientDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0023,
					chanceAtLeastOne = 0.0023,
					amount = 1,
					rolls = 1,
					entity = {
						id = "CavelingPot",
						variation = 0
					}
				}
			}
		}
	},
	TomeOfMelee = {
		[0] = {
			lootScene = {
				{
					notes = {},
					chance = 0.0482,
					chanceAtLeastOne = 0.2188,
					amount = 1,
					rolls = { 4, 6 },
					entity = {
						id = "InventoryMoldDungeonChest",
						variation = 0
					},
					dungeons = { "MoldDungeon0", "MoldDungeonMain0" },
					scenes = { "SMMoldOasis" }
				},
				{
					notes = {},
					chance = 0.0146,
					chanceAtLeastOne = 0.0641,
					amount = 1,
					rolls = { 3, 6 },
					entity = {
						id = "InventoryChest",
						variation = 0
					},
					scenes = { "Farmhouse5", "SMAzeosBrokenBridge" }
				},
				{
					notes = {},
					chance = 0.0146,
					chanceAtLeastOne = 0.0641,
					amount = 1,
					rolls = { 3, 6 },
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					scenes = { "TempleNature2", "TempleNature4" }
				},
				{
					notes = {},
					chance = 0.0482,
					chanceAtLeastOne = 0.2188,
					amount = 1,
					rolls = { 4, 6 },
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					scenes = { "SMMoldGarden" }
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0043,
					chanceAtLeastOne = 0.0043,
					amount = 1,
					rolls = 1,
					entity = {
						id = "InfectedCaveling",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0135,
					chanceAtLeastOne = 0.0135,
					amount = 1,
					rolls = 1,
					entity = {
						id = "MoldTentacle",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0165,
					chanceAtLeastOne = 0.0246,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "LargeMoldDestructible",
						variation = 0
					}
				}
			}
		}
	},
	TomeOfOrbit = {
		[0] = {
			lootScene = {
				{
					notes = {},
					chance = 0.0085,
					chanceAtLeastOne = 0.0337,
					amount = 1,
					rolls = { 3, 5 },
					entity = {
						id = "InventorySeaBiomeChest",
						variation = 0
					},
					dungeons = { "SeaIslands", "SeaWallsWithChest" },
					scenes = { "SMSeaCampIsland1", "SMSeaCampIsland2", "SMSeaCampIsland4", "SMSeaCampIsland6", "SMSeaOasis", "SMSurfaceCoralIsland" }
				},
				{
					notes = {},
					chance = 0.0024,
					chanceAtLeastOne = 0.0097,
					amount = 1,
					rolls = { 3, 5 },
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneNature" }
				},
				{
					notes = {},
					chance = 0.0024,
					chanceAtLeastOne = 0.0097,
					amount = 1,
					rolls = { 3, 5 },
					entity = {
						id = "InventoryMoldDungeonChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneNature2" }
				}
			},
			loot = {
				{
					notes = {},
					chance = 0.0024,
					chanceAtLeastOne = 0.0097,
					amount = 1,
					rolls = { 3, 5 },
					entity = {
						id = "LockedOctarineChest",
						variation = 0
					}
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.027,
					chanceAtLeastOne = 0.027,
					amount = 1,
					rolls = 1,
					entity = {
						id = "DiggingSpotSea",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0197,
					chanceAtLeastOne = 0.039,
					amount = 1,
					rolls = { 1, 3 },
					entity = {
						id = "LargeJellyfishDestructable",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0197,
					chanceAtLeastOne = 0.039,
					amount = 1,
					rolls = { 1, 3 },
					entity = {
						id = "SeaWoodenDestructible",
						variation = 1
					}
				}
			}
		}
	},
	TomeOfPoison = {
		[0] = {
			loot = {
				{
					notes = {},
					chance = 0.0024,
					chanceAtLeastOne = 0.0085,
					amount = 1,
					rolls = { 3, 4 },
					guaranteedChance = 0.068,
					guaranteedChanceAtLeastOne = 0.068,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "LockedScarletChest",
						variation = 0
					}
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0024,
					chanceAtLeastOne = 0.0024,
					amount = 1,
					rolls = 1,
					entity = {
						id = "SnarePlant",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0252,
					chanceAtLeastOne = 0.12,
					amount = 1,
					rolls = 5,
					entity = {
						id = "BirdBoss",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0252,
					chanceAtLeastOne = 0.12,
					amount = 1,
					rolls = 5,
					entity = {
						id = "BirdBoss",
						variation = 1
					}
				},
				{
					notes = {},
					chance = 0.0039,
					chanceAtLeastOne = 0.0135,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "NatureWoodenDestructible",
						variation = 1
					}
				}
			},
			lootScene = {
				{
					notes = {},
					chance = 0.0146,
					chanceAtLeastOne = 0.0641,
					amount = 1,
					rolls = { 3, 6 },
					entity = {
						id = "InventoryChest",
						variation = 0
					},
					scenes = { "Farmhouse5", "SMAzeosBrokenBridge" }
				},
				{
					notes = {},
					chance = 0.0146,
					chanceAtLeastOne = 0.0641,
					amount = 1,
					rolls = { 3, 6 },
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					scenes = { "TempleNature2", "TempleNature4" }
				},
				{
					notes = {},
					chance = 0.0024,
					chanceAtLeastOne = 0.0085,
					amount = 1,
					rolls = { 3, 4 },
					guaranteedChance = 0.068,
					guaranteedChanceAtLeastOne = 0.068,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "IronChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneStone" }
				},
				{
					notes = {},
					chance = 0.0024,
					chanceAtLeastOne = 0.0085,
					amount = 1,
					rolls = { 3, 4 },
					guaranteedChance = 0.068,
					guaranteedChanceAtLeastOne = 0.068,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "InventoryAncientChest",
						variation = 1
					},
					scenes = { "MelodyMuralSceneStone2" }
				}
			}
		}
	},
	TomeOfRadiation = {
		[0] = {
			loot = {
				{
					notes = {},
					chance = 0.0063,
					chanceAtLeastOne = 0.0156,
					amount = 1,
					rolls = { 2, 3 },
					guaranteedChance = 0.0833,
					guaranteedChanceAtLeastOne = 0.0833,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "LockedSolariteChest",
						variation = 0
					}
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0159,
					chanceAtLeastOne = 0.0842,
					amount = 1,
					rolls = { 5, 6 },
					entity = {
						id = "HydraBossNature",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0157,
					chanceAtLeastOne = 0.0834,
					amount = 1,
					rolls = { 5, 6 },
					entity = {
						id = "HydraBossSea",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0157,
					chanceAtLeastOne = 0.0834,
					amount = 1,
					rolls = { 5, 6 },
					entity = {
						id = "HydraBossDesert",
						variation = 0
					}
				}
			},
			lootScene = {
				{
					notes = {},
					chance = 0.0063,
					chanceAtLeastOne = 0.0156,
					amount = 1,
					rolls = { 2, 3 },
					guaranteedChance = 0.0833,
					guaranteedChanceAtLeastOne = 0.0833,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "InventoryDesertBiomeChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneDesert", "MelodyMuralSceneDesert2" }
				},
				{
					notes = {},
					chance = 0.0113,
					chanceAtLeastOne = 0.0499,
					amount = 1,
					rolls = { 3, 6 },
					entity = {
						id = "AlienChest",
						variation = 0
					},
					scenes = { "AlienRingRoom3" }
				}
			}
		}
	},
	TomeOfRange = {
		[0] = {
			lootScene = {
				{
					notes = {},
					chance = 0.0067,
					chanceAtLeastOne = 0.0299,
					amount = 1,
					rolls = { 4, 5 },
					entity = {
						id = "InventoryChest",
						variation = 0
					},
					dungeons = { "BridgeArea", "WoodRoom" },
					scenes = { "AbandonedCampScene", "ClayHiddenChest", "SmallIslands", "TurfHiddenChest" }
				},
				{
					notes = {},
					chance = 0.0003,
					chanceAtLeastOne = 0.0003,
					amount = 1,
					rolls = 1,
					entity = {
						id = "Pedestal",
						variation = 0
					},
					dungeons = { "WoodRoom" }
				}
			},
			loot = {
				{
					notes = {},
					chance = 0.0017,
					chanceAtLeastOne = 0.0059,
					amount = 1,
					rolls = { 3, 4 },
					guaranteedChance = 0.0479,
					guaranteedChanceAtLeastOne = 0.0479,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "LockedCopperChest",
						variation = 0
					}
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0167,
					chanceAtLeastOne = 0.0249,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "WoodenDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0119,
					chanceAtLeastOne = 0.0409,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "WoodenDestructible",
						variation = 1
					}
				}
			},
			backgroundPerks = {
				{
					background = "Warlock",
					amount = 1
				}
			}
		}
	},
	TopazRing = {
		[0] = {
			lootScene = {
				{
					notes = {},
					chance = 0.0085,
					chanceAtLeastOne = 0.0337,
					amount = 1,
					rolls = { 3, 5 },
					entity = {
						id = "InventorySeaBiomeChest",
						variation = 0
					},
					dungeons = { "SeaIslands", "SeaWallsWithChest" },
					scenes = { "SMSeaCampIsland1", "SMSeaCampIsland2", "SMSeaCampIsland4", "SMSeaCampIsland6", "SMSeaOasis", "SMSurfaceCoralIsland" }
				},
				{
					notes = {},
					chance = 0.0024,
					chanceAtLeastOne = 0.0097,
					amount = 1,
					rolls = { 3, 5 },
					guaranteedChance = 0.0385,
					guaranteedChanceAtLeastOne = 0.0385,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneNature" }
				},
				{
					notes = {},
					chance = 0.0024,
					chanceAtLeastOne = 0.0097,
					amount = 1,
					rolls = { 3, 5 },
					guaranteedChance = 0.0385,
					guaranteedChanceAtLeastOne = 0.0385,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "InventoryMoldDungeonChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneNature2" }
				}
			},
			loot = {
				{
					notes = {},
					chance = 0.0024,
					chanceAtLeastOne = 0.0097,
					amount = 1,
					rolls = { 3, 5 },
					guaranteedChance = 0.0385,
					guaranteedChanceAtLeastOne = 0.0385,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "LockedOctarineChest",
						variation = 0
					}
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0068,
					chanceAtLeastOne = 0.0068,
					amount = 1,
					rolls = 1,
					entity = {
						id = "CrabEnemy",
						variation = 0
					}
				}
			}
		}
	},
	TorcNecklace = {
		[0] = {
			lootScene = {
				{
					notes = {},
					chance = 0.0166,
					chanceAtLeastOne = 0.088,
					amount = 1,
					rolls = { 4, 7 },
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					dungeons = { "BigCityDungeon1", "BigCityDungeon2", "BigCityDungeon3", "CityDungeon" },
					scenes = { "CitySewers", "CityStore", "SMBrokenCityIsle", "SMCityArchive", "SMLoneCityIsland" }
				},
				{
					notes = {},
					chance = 0.0166,
					chanceAtLeastOne = 0.088,
					amount = 1,
					rolls = { 4, 7 },
					entity = {
						id = "BossChest",
						variation = 0
					},
					scenes = { "CityHall" }
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0053,
					chanceAtLeastOne = 0.0133,
					amount = 1,
					rolls = { 2, 3 },
					entity = {
						id = "LargeCityDestructible",
						variation = 0
					}
				}
			}
		}
	},
	Torch = {
		[0] = {
			lootScene = {
				{
					notes = {},
					chance = 0.2605,
					chanceAtLeastOne = 0.7428,
					amount = { 4, 8 },
					rolls = { 3, 6 },
					entity = {
						id = "InventoryDesertBiomeChest",
						variation = 0
					},
					dungeons = { "DesertBridgeArea", "DesertTempleDungeon", "DesertTempleDungeon2" },
					scenes = { "DesertMaze1", "DesertMaze2", "DesertMaze4", "MelodyMuralSceneDesert2", "SMTempleTrapRoom1", "SMTreasureTemple" }
				},
				{
					notes = {},
					chance = 0.1181,
					chanceAtLeastOne = 0.4318,
					amount = { 4, 8 },
					rolls = { 3, 6 },
					entity = {
						id = "InventoryLavaChest",
						variation = 0
					},
					dungeons = { "AncientForgeDungeon", "LavaDungeon", "LavaSlimeBossDungeon" },
					scenes = { "LavaMineScene3", "SMLavaBoulderMine1" }
				},
				{
					notes = {},
					chance = 0.2045,
					chanceAtLeastOne = 0.6428,
					amount = { 4, 8 },
					rolls = { 3, 6 },
					entity = {
						id = "InventoryChest",
						variation = 0
					},
					scenes = { "Farmhouse5", "SMAzeosBrokenBridge" }
				},
				{
					notes = {},
					chance = 0.2045,
					chanceAtLeastOne = 0.6428,
					amount = { 4, 8 },
					rolls = { 3, 6 },
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					scenes = { "TempleNature2", "TempleNature4" }
				}
			},
			plunder = {
				{
					scene = "Farmhouse1",
					amount = 2
				},
				{
					scene = "Farmhouse4",
					amount = 1
				},
				{
					scene = "Farmhouse5",
					amount = 1
				},
				{
					scene = "Railways2",
					amount = 2
				},
				{
					scene = "Railways3",
					amount = 1
				},
				{
					scene = "Railways5",
					amount = 2
				},
				{
					scene = "Railways7",
					amount = 2
				},
				{
					scene = "Railways9",
					amount = 4
				},
				{
					scene = "Railways10",
					amount = 3
				},
				{
					scene = "DesertCoffinCorridorScene",
					amount = 2
				},
				{
					scene = "SMClayAbandonedHut",
					amount = 3
				},
				{
					scene = "SMSeaCampIsland6",
					amount = 2
				},
				{
					dungeon = "BridgeArea"
				},
				{
					dungeon = "StoneBridgeArea"
				},
				{
					dungeon = "DesertBridgeArea"
				}
			},
			crafting = {
				{
					station = "Player",
					amount = 3
				}
			}
		}
	},
	TornisKingfish = {
		[0] = {
			fishing = {
				{
					biomes = { "Desert" },
					liquids = {},
					type = "Fish",
					chance = 0.0977
				}
			}
		}
	},
	TowelBreastArmor = {
		[0] = {
			lootScene = {
				{
					notes = {},
					chance = 0.0085,
					chanceAtLeastOne = 0.0337,
					amount = 1,
					rolls = { 3, 5 },
					entity = {
						id = "InventorySeaBiomeChest",
						variation = 0
					},
					dungeons = { "SeaIslands", "SeaWallsWithChest" },
					scenes = { "SMSeaCampIsland1", "SMSeaCampIsland2", "SMSeaCampIsland4", "SMSeaCampIsland6", "SMSeaOasis", "SMSurfaceCoralIsland" }
				},
				{
					notes = {},
					chance = 0.0024,
					chanceAtLeastOne = 0.0097,
					amount = 1,
					rolls = { 3, 5 },
					guaranteedChance = 0.0385,
					guaranteedChanceAtLeastOne = 0.0385,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneNature" }
				},
				{
					notes = {},
					chance = 0.0024,
					chanceAtLeastOne = 0.0097,
					amount = 1,
					rolls = { 3, 5 },
					guaranteedChance = 0.0385,
					guaranteedChanceAtLeastOne = 0.0385,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "InventoryMoldDungeonChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneNature2" }
				}
			},
			loot = {
				{
					notes = {},
					chance = 0.0024,
					chanceAtLeastOne = 0.0097,
					amount = 1,
					rolls = { 3, 5 },
					guaranteedChance = 0.0385,
					guaranteedChanceAtLeastOne = 0.0385,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "LockedOctarineChest",
						variation = 0
					}
				}
			}
		}
	},
	TowerShell = {
		[0] = {
			plunder = {
				{
					scene = "TowerShellScene",
					amount = 1
				}
			}
		}
	},
	TowerShellNecklace = {
		[0] = {
			drop = {
				{
					entity = {
						id = "TowerShell",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1
				}
			}
		}
	},
	TrenchcoatBreastArmor = {
		[0] = {
			fishing = {
				{
					biomes = { "Stone" },
					liquids = {},
					type = "Loot",
					chance = 0.0236
				},
				{
					biomes = { "Nature" },
					liquids = {},
					type = "Loot",
					chance = 0.0222
				}
			}
		}
	},
	TriangleTrinket = {
		[0] = {
			loot = {
				{
					notes = {},
					chance = 0.0121,
					chanceAtLeastOne = 0.0418,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "LockedCopperChest",
						variation = 0
					}
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0462,
					chanceAtLeastOne = 0.0462,
					amount = 1,
					rolls = 1,
					entity = {
						id = "DiggingSpot",
						variation = 0
					}
				}
			},
			lootScene = {
				{
					entity = {
						id = "InventoryChest",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "SandRuins" }
				},
				{
					entity = {
						id = "StonePedestal",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "MelodyMuralSceneDirt" }
				}
			}
		}
	},
	TrinityHeartOrbOffhand = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0395,
					chanceAtLeastOne = 0.2148,
					amount = 1,
					rolls = 6,
					guaranteedChance = 0.2,
					guaranteedChanceAtLeastOne = 0.2,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "CoreBoss",
						variation = 0
					}
				}
			}
		}
	},
	TriopsFossil = {
		[0] = {
			fishing = {
				{
					biomes = { "Crystal" },
					liquids = { "Crystal" },
					type = "Loot",
					chance = 0.0971
				},
				{
					biomes = { "Passage" },
					liquids = { "Passage" },
					type = "Loot",
					chance = 0.2
				}
			}
		}
	},
	Turtle = {
		[0] = {
			naturalSpawn = {
				initial = true
			}
		}
	},
	TurtleBaby = {
		[0] = {
			breeding = {
				{
					id = "Turtle"
				}
			}
		}
	},
	TurtleRock = {
		[0] = {
			plunder = {
				{
					scene = "TurtleRockScene",
					amount = 1
				}
			}
		}
	},
	TurtleShell = {
		[0] = {
			dropScene = {
				{
					entity = {
						id = "DiggingSpotSea",
						variation = 0
					},
					chance = 1.0,
					chanceAtLeastOne = 1.0,
					amount = 1,
					multiplayerScaling = 0.0,
					notes = {},
					scenes = { "TurtleRockScene" }
				}
			}
		}
	},
	TwistedAgate = {
		[0] = {
			loot = {
				{
					notes = {},
					chance = 0.0121,
					chanceAtLeastOne = 0.0418,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "LockedCopperChest",
						variation = 0
					}
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0462,
					chanceAtLeastOne = 0.0462,
					amount = 1,
					rolls = 1,
					entity = {
						id = "DiggingSpot",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.005,
					chanceAtLeastOne = 0.0074,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "NatureWoodenDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0058,
					chanceAtLeastOne = 0.0201,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "NatureWoodenDestructible",
						variation = 1
					}
				}
			},
			lootScene = {
				{
					entity = {
						id = "StonePedestal",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "MelodyMuralSceneClay" }
				}
			}
		}
	},
	UnleashedCoreCommanderTrophy = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0112,
					chanceAtLeastOne = 0.0653,
					amount = 1,
					rolls = 6,
					entity = {
						id = "CoreBoss",
						variation = 0
					}
				}
			}
		}
	},
	UnusualPotion = {
		[0] = {
			merchant = {
				{
					id = "CrystalMerchant",
					variation = 0,
					stock = 15,
					requirement = "None"
				}
			},
			loot = {
				{
					notes = { "EventTerminal" },
					chance = 0.1129,
					chanceAtLeastOne = 0.3019,
					amount = { 1, 3 },
					rolls = 3,
					entity = {
						id = "AlienChest",
						variation = 0
					}
				}
			},
			lootScene = {
				{
					notes = {},
					chance = 0.0565,
					chanceAtLeastOne = 0.2303,
					amount = { 3, 6 },
					rolls = { 3, 6 },
					entity = {
						id = "AlienChest",
						variation = 0
					},
					scenes = { "AlienRingRoom3" }
				}
			}
		}
	},
	UpgradeForge = {
		[0] = {
			crafting = {
				{
					station = "ScarletWorkBench",
					amount = 1
				}
			}
		}
	},
	ValentineCandles = {
		[0] = {
			crafting = {
				{
					station = "ValentineWorkbench",
					amount = 1
				}
			}
		}
	},
	ValentineChest = {
		[0] = {
			trading = {
				{
					station = "SeasonalMerchant",
					amount = 1
				}
			}
		}
	},
	ValentineFloorPetals = {
		[0] = {
			loot = {
				{
					notes = {},
					chance = 0.2041,
					chanceAtLeastOne = 0.2041,
					amount = { 1, 2 },
					rolls = 1,
					entity = {
						id = "ValentinePresent",
						variation = 0
					}
				}
			}
		}
	},
	ValentineLetter = {
		[0] = {
			naturalSpawn = {
				object = true
			}
		}
	},
	ValentineNecklace = {
		[0] = {
			loot = {
				{
					notes = {},
					chance = 0.0408,
					chanceAtLeastOne = 0.0408,
					amount = 1,
					rolls = 1,
					entity = {
						id = "ValentinePresent",
						variation = 0
					}
				}
			}
		}
	},
	ValentinePainting = {
		[0] = {
			crafting = {
				{
					station = "ValentineWorkbench",
					amount = 1
				}
			}
		}
	},
	ValentinePlushie = {
		[0] = {
			crafting = {
				{
					station = "ValentineWorkbench",
					amount = 1
				}
			}
		}
	},
	ValentinePresent = {
		[0] = {
			trading = {
				{
					station = "SeasonalMerchant",
					amount = 1
				}
			}
		}
	},
	ValentineRing = {
		[0] = {
			loot = {
				{
					notes = {},
					chance = 0.0408,
					chanceAtLeastOne = 0.0408,
					amount = 1,
					rolls = 1,
					entity = {
						id = "ValentinePresent",
						variation = 0
					}
				}
			}
		}
	},
	ValentineRug = {
		[0] = {
			crafting = {
				{
					station = "ValentineWorkbench",
					amount = 1
				}
			}
		}
	},
	ValentineWallHearts = {
		[0] = {
			crafting = {
				{
					station = "ValentineWorkbench",
					amount = 1
				}
			}
		}
	},
	ValentineWorkbench = {
		[0] = {
			trading = {
				{
					station = "SeasonalMerchant",
					amount = 1
				}
			}
		}
	},
	ValuablePouch = {
		[0] = {
			crafting = {
				{
					station = "PouchWorkbench",
					amount = 1
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0231,
					chanceAtLeastOne = 0.0231,
					amount = 1,
					rolls = 1,
					entity = {
						id = "DiggingSpot",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0093,
					chanceAtLeastOne = 0.014,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "SlimeDestructMedium",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0093,
					chanceAtLeastOne = 0.014,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "SlimeDestructLarge",
						variation = 0
					}
				}
			}
		}
	},
	VampireCapeBreastArmor = {
		[0] = {
			drop = {
				{
					entity = {
						id = "BigLarva",
						variation = 0
					},
					chance = 0.03,
					chanceAtLeastOne = 0.03,
					amount = 1,
					multiplayerScaling = 0.0,
					notes = { "SeasonHalloween" }
				},
				{
					entity = {
						id = "BigLarva",
						variation = 1
					},
					chance = 0.03,
					chanceAtLeastOne = 0.03,
					amount = 1,
					multiplayerScaling = 0.0,
					notes = { "SeasonHalloween" }
				}
			},
			loot = {
				{
					notes = {},
					chance = 0.0064,
					chanceAtLeastOne = 0.0222,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "HalloweenGoodieBag",
						variation = 0
					}
				}
			}
		}
	},
	VampireEel = {
		[0] = {
			fishing = {
				{
					biomes = { "Larva" },
					liquids = { "LarvaHive" },
					type = "Fish",
					chance = 0.13
				}
			}
		}
	},
	VendingMachine = {
		[0] = {
			plunder = {
				{
					scene = "CityBath",
					amount = 1
				},
				{
					scene = "CityHarbor",
					amount = 1
				},
				{
					scene = "CityQuarters2",
					amount = 1
				},
				{
					scene = "CityStore",
					amount = 1
				}
			}
		}
	},
	VendingMachineBroken = {
		[0] = {
			plunder = {
				{
					scene = "RemembranceHall",
					amount = 1
				},
				{
					scene = "CityQuarters1",
					amount = 1
				},
				{
					scene = "CityQuarters3",
					amount = 2
				},
				{
					scene = "CityStore",
					amount = 1
				}
			}
		}
	},
	VerdantDragonfish = {
		[0] = {
			fishing = {
				{
					biomes = {},
					liquids = { "Lava" },
					type = "Fish",
					chance = 0.1878
				}
			}
		}
	},
	ViciousRing = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0215,
					chanceAtLeastOne = 0.0215,
					amount = 1,
					rolls = 1,
					entity = {
						id = "InfectedCaveling",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0068,
					chanceAtLeastOne = 0.0068,
					amount = 1,
					rolls = 1,
					entity = {
						id = "MoldTentacle",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0018,
					chanceAtLeastOne = 0.0018,
					amount = 1,
					rolls = 1,
					entity = {
						id = "MoldDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0165,
					chanceAtLeastOne = 0.0246,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "LargeMoldDestructible",
						variation = 0
					}
				}
			}
		}
	},
	VoidBomb = {
		[0] = {
			loot = {
				{
					notes = {},
					chance = 0.0376,
					chanceAtLeastOne = 0.0915,
					amount = { 3, 6 },
					rolls = { 2, 3 },
					entity = {
						id = "LockedSolariteChest",
						variation = 0
					}
				}
			},
			lootScene = {
				{
					notes = {},
					chance = 0.0237,
					chanceAtLeastOne = 0.0916,
					amount = { 3, 6 },
					rolls = 4,
					entity = {
						id = "PassageChest",
						variation = 0
					},
					dungeons = { "HydraCultDungeon" }
				},
				{
					notes = {},
					chance = 0.0376,
					chanceAtLeastOne = 0.0915,
					amount = { 3, 6 },
					rolls = { 2, 3 },
					entity = {
						id = "InventoryDesertBiomeChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneDesert", "MelodyMuralSceneDesert2" }
				},
				{
					notes = {},
					chance = 0.1048,
					chanceAtLeastOne = 0.2827,
					amount = { 3, 6 },
					rolls = 3,
					entity = {
						id = "PassageChest",
						variation = 0
					},
					scenes = { "CultistCicadaStudyRoom" }
				},
				{
					notes = {},
					chance = 0.0337,
					chanceAtLeastOne = 0.128,
					amount = { 3, 6 },
					rolls = 4,
					entity = {
						id = "PassageChest",
						variation = 0
					},
					scenes = { "OasisGrassTemple", "OasisGrassTempleAlt", "OasisHouse", "OasisHouseAlt" }
				}
			},
			crafting = {
				{
					station = "LaboratoryWorkbench",
					amount = 1
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0067,
					chanceAtLeastOne = 0.0166,
					amount = { 3, 6 },
					rolls = { 2, 3 },
					entity = {
						id = "LargeCrystalDestructible",
						variation = 0
					}
				}
			}
		}
	},
	VoidIdol = {
		[0] = {
			drop = {
				{
					entity = {
						id = "RobotBoss",
						variation = 0
					},
					chance = 1.0,
					chanceAtLeastOne = 1.0,
					amount = 1,
					multiplayerScaling = 0.0,
					notes = {}
				}
			}
		}
	},
	VoidOrbGun = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0395,
					chanceAtLeastOne = 0.2148,
					amount = 1,
					rolls = 6,
					guaranteedChance = 0.2,
					guaranteedChanceAtLeastOne = 0.2,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "CoreBoss",
						variation = 0
					}
				}
			}
		}
	},
	WallBossChest = {
		[0] = {
			drop = {
				{
					entity = {
						id = "WallBoss",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					notes = {}
				}
			}
		}
	},
	WallBossScanner = {
		[0] = {
			crafting = {
				{
					station = "PassageCraftingStatue",
					amount = 1
				}
			}
		}
	},
	WallBossSummoningItem = {
		[0] = {
			crafting = {
				{
					station = "PassageCraftingStatue",
					amount = 1
				}
			}
		}
	},
	WallBossTrophy = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0376,
					chanceAtLeastOne = 0.1742,
					amount = 1,
					rolls = 5,
					entity = {
						id = "WallBoss",
						variation = 0
					}
				}
			}
		}
	},
	WallClayBlock = {
		[0] = {
			terrain = {
				{
					biome = "Larva"
				}
			}
		}
	},
	WallCoralBlock = {
		[0] = {
			crafting = {
				{
					station = "OctarineWorkbench",
					amount = 2
				}
			}
		}
	},
	WallCrystalBlock = {
		[0] = {
			terrain = {
				{
					biome = "Crystal"
				}
			}
		}
	},
	WallDesertBlock = {
		[0] = {
			terrain = {
				{
					biome = "Desert"
				}
			}
		}
	},
	WallDesertExplosiveBlock = {
		[0] = {
			crafting = {
				{
					station = "LaboratoryWorkbench",
					amount = 1
				}
			},
			terrain = {
				{
					biome = "Desert"
				}
			}
		}
	},
	WallDirtBlock = {
		[0] = {
			terrain = {
				{
					biome = "Slime"
				}
			},
			miscellaneous = {
				{
					source = "Greggy"
				}
			}
		}
	},
	WallEerieBlock = {
		[0] = {
			crafting = {
				{
					station = "HalloweenWorkbench",
					amount = 1
				}
			}
		}
	},
	WallExplosiveBlock = {
		[0] = {
			crafting = {
				{
					station = "AlchemyTable",
					amount = 1
				}
			}
		}
	},
	WallForestExplosiveBlock = {
		[0] = {
			crafting = {
				{
					station = "LaboratoryWorkbench",
					amount = 1
				}
			},
			terrain = {
				{
					biome = "Nature"
				}
			}
		}
	},
	WallGalaxiteBlock = {
		[0] = {
			crafting = {
				{
					station = "GalaxiteWorkbench",
					amount = 2
				}
			}
		}
	},
	WallGlassBlock = {
		[0] = {
			crafting = {
				{
					station = "GlassWorkbench",
					amount = 2
				}
			}
		}
	},
	WallGleamWoodBlock = {
		[0] = {
			crafting = {
				{
					station = "SolariteWorkbench",
					amount = 2
				}
			},
			lootScene = {
				{
					notes = {},
					chance = 0.0565,
					chanceAtLeastOne = 0.2303,
					amount = { 5, 10 },
					rolls = { 3, 6 },
					entity = {
						id = "AlienChest",
						variation = 0
					},
					scenes = { "AlienRingRoom3" }
				}
			}
		}
	},
	WallGrassBlock = {
		[0] = {
			terrain = {
				{
					biome = "Nature"
				}
			}
		}
	},
	WallLimestoneBlock = {
		[0] = {
			salvage = {
				{
					id = "TurtleShell",
					variation = 0,
					amount = { 6, 10 }
				}
			},
			terrain = {
				{
					biome = "Sea"
				}
			}
		}
	},
	WallNaturalExplosiveBlock = {
		[0] = {
			terrain = {
				{
					biome = "Slime"
				},
				{
					biome = "Larva"
				},
				{
					biome = "Stone"
				}
			}
		}
	},
	WallPaintableBlock = {
		[0] = {
			crafting = {
				{
					station = "CopperWorkbench",
					amount = 2
				}
			}
		}
	},
	WallPassageBlock = {
		[0] = {
			terrain = {
				{
					biome = "Passage"
				}
			}
		}
	},
	WallSandBlock = {
		[0] = {
			terrain = {
				{
					biome = "Slime"
				},
				{
					biome = "Larva"
				},
				{
					biome = "Stone"
				}
			}
		}
	},
	WallScarletBlock = {
		[0] = {
			crafting = {
				{
					station = "ScarletWorkBench",
					amount = 2
				}
			}
		}
	},
	WallSnowBlock = {
		[0] = {
			crafting = {
				{
					station = "ChristmasWorkbench",
					amount = 2
				}
			}
		}
	},
	WallStoneBlock = {
		[0] = {
			terrain = {
				{
					biome = "Stone"
				},
				{
					biome = "Nature"
				}
			}
		}
	},
	WallStoneBricksBlock = {
		[0] = {
			crafting = {
				{
					station = "IronWorkBench",
					amount = 2
				}
			}
		}
	},
	WallStrawBlock = {
		[0] = {
			crafting = {
				{
					station = "TinWorkbench",
					amount = 2
				}
			}
		}
	},
	WallTurfBlock = {
		[0] = {
			terrain = {
				{
					biome = "Slime"
				}
			}
		}
	},
	WallWoodBlock = {
		[0] = {
			crafting = {
				{
					station = "WoodenWorkBench",
					amount = 2
				}
			}
		}
	},
	WashBasin = {
		[0] = {
			plunder = {
				{
					scene = "DirtMushroomFarm",
					amount = 1
				},
				{
					scene = "SeaHarborTown1",
					amount = 1
				},
				{
					scene = "SMAbandonedCherryHut",
					amount = 1
				},
				{
					scene = "SMHiveAbandonedHut",
					amount = 1
				},
				{
					scene = "SMMeadowPen",
					amount = 1
				},
				{
					scene = "SMPathwayHut",
					amount = 1
				},
				{
					scene = "SMSeaCampIsland4",
					amount = 1
				},
				{
					scene = "SMSeaCampIsland5",
					amount = 1
				},
				{
					scene = "SMStrollyCamp",
					amount = 1
				},
				{
					scene = "SMLavaPatch",
					amount = 1
				},
				{
					scene = "DesertAbandonedFarm",
					amount = 3
				}
			},
			crafting = {
				{
					station = "Carpenter",
					amount = 1
				}
			}
		}
	},
	WaterCan = {
		[0] = {
			crafting = {
				{
					station = "WoodenWorkBench",
					amount = 1
				}
			},
			backgroundPerks = {
				{
					background = "Gardener",
					amount = 1
				}
			},
			lootScene = {
				{
					entity = {
						id = "Pedestal",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "Farmhouse2", "OasisHouseAlt" }
				}
			}
		}
	},
	WaterKelp = {
		[0] = {
			naturalSpawn = {
				initial = true,
				respawn = true
			},
			plunder = {
				{
					scene = "ChildCavelingsSceneGrave",
					amount = 4
				},
				{
					scene = "RuinMeadow",
					amount = 19
				},
				{
					scene = "CavelingFarm",
					amount = 4
				},
				{
					scene = "Pond1",
					amount = 4
				},
				{
					scene = "Pond2",
					amount = 6
				},
				{
					scene = "Pond3",
					amount = 17
				},
				{
					scene = "Pond4",
					amount = 2
				},
				{
					scene = "Barn3",
					amount = 1
				},
				{
					scene = "TempleNature1",
					amount = 4
				},
				{
					scene = "TempleNature3",
					amount = 17
				},
				{
					scene = "TempleNature4",
					amount = 3
				},
				{
					scene = "TempleAddition1",
					amount = 5
				},
				{
					scene = "TempleAddition3",
					amount = 8
				},
				{
					scene = "TempleAddition8",
					amount = 5
				},
				{
					scene = "BotanicGarden",
					amount = 2
				},
				{
					scene = "FishingMerchantScene",
					amount = 8
				},
				{
					scene = "TitanTempleScene",
					amount = 3
				},
				{
					scene = "SprinklerFarmScene",
					amount = 33
				},
				{
					scene = "VictoriaJungleTree",
					amount = 28
				},
				{
					scene = "SMAbandonedCherryHut",
					amount = 6
				},
				{
					scene = "WaypointRoomNature",
					amount = 9
				},
				{
					scene = "SMAzeosBrokenBridge",
					amount = 49
				},
				{
					scene = "SMScarletBoulderScene",
					amount = 3
				},
				{
					scene = "SMScarletCamp",
					amount = 6
				},
				{
					scene = "SMMeadowPond",
					amount = 7
				},
				{
					scene = "SMMeadowSpiral",
					amount = 30
				},
				{
					scene = "SMMeadowTreeBridge",
					amount = 19
				},
				{
					scene = "SMNatureMoonLake",
					amount = 6
				},
				{
					scene = "SMNaturePond",
					amount = 7
				},
				{
					scene = "SMMeadowBloatOatIsle",
					amount = 34
				},
				{
					scene = "SMMeadowOasis",
					amount = 11
				},
				{
					scene = "SMNatureEggHut",
					amount = 4
				},
				{
					scene = "SMNatureOasis",
					amount = 8
				},
				{
					scene = "SMNaturePatch",
					amount = 4
				},
				{
					scene = "SMInstrumentRoom",
					amount = 3
				},
				{
					scene = "SMMoldGarden",
					amount = 7
				},
				{
					scene = "SMNatureWell",
					amount = 5
				}
			}
		}
	},
	WaterLily = {
		[0] = {
			naturalSpawn = {
				initial = true,
				respawn = true
			},
			plunder = {
				{
					scene = "AbandonedCampScene",
					amount = 2
				},
				{
					scene = "ChildCavelingsSceneGrave",
					amount = 5
				},
				{
					scene = "RuinMeadow",
					amount = 46
				},
				{
					scene = "CavelingFarm",
					amount = 4
				},
				{
					scene = "Pond1",
					amount = 4
				},
				{
					scene = "Pond2",
					amount = 8
				},
				{
					scene = "Pond3",
					amount = 17
				},
				{
					scene = "Pond4",
					amount = 3
				},
				{
					scene = "Barn3",
					amount = 2
				},
				{
					scene = "TempleNature1",
					amount = 4
				},
				{
					scene = "TempleNature3",
					amount = 19
				},
				{
					scene = "TempleNature4",
					amount = 7
				},
				{
					scene = "TempleAddition1",
					amount = 5
				},
				{
					scene = "TempleAddition3",
					amount = 14
				},
				{
					scene = "TempleAddition8",
					amount = 7
				},
				{
					scene = "BotanicGarden",
					amount = 3
				},
				{
					scene = "CityPlaza",
					amount = 6
				},
				{
					scene = "FishingMerchantScene",
					amount = 15
				},
				{
					scene = "TitanTempleScene",
					amount = 4
				},
				{
					scene = "DirtFishingLake",
					amount = 27
				},
				{
					scene = "SprinklerFarmScene",
					amount = 27
				},
				{
					scene = "VictoriaJungleTree",
					amount = 57
				},
				{
					scene = "SMAbandonedCherryHut",
					amount = 6
				},
				{
					scene = "WaypointRoomNature",
					amount = 3
				},
				{
					scene = "SMAzeosBrokenBridge",
					amount = 30
				},
				{
					scene = "SMScarletBoulderScene",
					amount = 1
				},
				{
					scene = "SMScarletCamp",
					amount = 3
				},
				{
					scene = "SMMeadowPond",
					amount = 6
				},
				{
					scene = "SMMeadowSpiral",
					amount = 18
				},
				{
					scene = "SMMeadowTreeBridge",
					amount = 17
				},
				{
					scene = "SMNatureMoonLake",
					amount = 6
				},
				{
					scene = "SMNaturePond",
					amount = 8
				},
				{
					scene = "SMMeadowBloatOatIsle",
					amount = 22
				},
				{
					scene = "SMMeadowOasis",
					amount = 7
				},
				{
					scene = "SMNatureEggHut",
					amount = 2
				},
				{
					scene = "SMNatureOasis",
					amount = 6
				},
				{
					scene = "SMNaturePatch",
					amount = 3
				},
				{
					scene = "SMInstrumentRoom",
					amount = 2
				},
				{
					scene = "SMMoldGarden",
					amount = 6
				},
				{
					scene = "SMNatureWell",
					amount = 7
				},
				{
					scene = "OasisSceneAlt",
					amount = 17
				},
				{
					scene = "OasisGrassTemple",
					amount = 10
				},
				{
					dungeon = "GuaranteedOasis1"
				},
				{
					dungeon = "GuaranteedOasis2"
				},
				{
					dungeon = "GuaranteedOasis3"
				}
			}
		}
	},
	WaterReed = {
		[0] = {
			plunder = {
				{
					scene = "OasisSceneAlt",
					amount = 30
				},
				{
					scene = "CultistFloodedOasisRoom",
					amount = 8
				},
				{
					scene = "CultistFloodedOasisRoom2",
					amount = 8
				},
				{
					scene = "OasisGrassTempleAlt",
					amount = 8
				},
				{
					dungeon = "GuaranteedOasis1"
				},
				{
					dungeon = "GuaranteedOasis2"
				},
				{
					dungeon = "GuaranteedOasis3"
				}
			}
		}
	},
	WaterWell = {
		[0] = {
			plunder = {
				{
					scene = "TempleNature1",
					amount = 1
				},
				{
					scene = "TempleNature2",
					amount = 1
				},
				{
					scene = "TempleNature4",
					amount = 1
				},
				{
					scene = "CityPark",
					amount = 4
				},
				{
					scene = "CityPlaza",
					amount = 1
				},
				{
					scene = "MelodyMuralSceneStone2",
					amount = 1
				},
				{
					scene = "SMNatureWell",
					amount = 1
				},
				{
					dungeon = "CavelingRuins"
				},
				{
					dungeon = "DesertBridgeArea"
				}
			}
		}
	},
	WayPoint = {
		[0] = {
			plunder = {
				{
					scene = "StartScene",
					amount = 1
				},
				{
					scene = "BossLarvaScene",
					amount = 1
				},
				{
					scene = "WaypointRoomDesert",
					amount = 1
				},
				{
					scene = "WaypointRoomDirt",
					amount = 1
				},
				{
					scene = "WaypointRoomHive",
					amount = 1
				},
				{
					scene = "WaypointRoomLava",
					amount = 1
				},
				{
					scene = "WaypointRoomNature",
					amount = 1
				},
				{
					scene = "WaypointRoomSea",
					amount = 1
				},
				{
					scene = "WaypointRoomStone",
					amount = 1
				},
				{
					scene = "WaypointRoomGiantCicadaBoss",
					amount = 1
				},
				{
					scene = "StartSceneWithEasterEggItem",
					amount = 1
				}
			}
		}
	},
	WeddingDressArmor = {
		[0] = {
			crafting = {
				{
					station = "LoomSpinningWheel",
					amount = 1
				}
			}
		}
	},
	WeddingHelm = {
		[0] = {
			crafting = {
				{
					station = "LoomSpinningWheel",
					amount = 1
				}
			}
		}
	},
	Wheelbarrow = {
		[0] = {
			plunder = {
				{
					scene = "AncientForgeScene",
					amount = 2
				},
				{
					scene = "LavaMineScene2",
					amount = 2
				},
				{
					scene = "LavaMineScene3",
					amount = 2
				},
				{
					scene = "SMLavaBoulderMine1",
					amount = 1
				},
				{
					scene = "SMLavaBoulderMine2",
					amount = 1
				},
				{
					scene = "SMDesertMoonLake",
					amount = 1
				},
				{
					scene = "SMLavaPatch",
					amount = 1
				},
				{
					dungeon = "LavaDungeon"
				},
				{
					dungeon = "AncientForgeDungeon"
				}
			}
		}
	},
	WhiteCherryFlower = {
		[0] = {
			naturalSpawn = {
				object = true
			}
		}
	},
	WhiteCherryTree = {
		[0] = {
			recipe = {
				{
					item = "WhiteCherryFlower",
					amount = 1
				}
			},
			plunder = {
				{
					scene = "SMAbandonedCherryHut",
					amount = 2
				},
				{
					scene = "SMCherryPatch",
					amount = 1
				},
				{
					scene = "SMDirtCherryTree",
					amount = 1
				}
			}
		}
	},
	WhiteCoralotl = {
		[0] = {
			drop = {
				{
					notes = {},
					chance = 0.0685,
					chanceAtLeastOne = 0.2987,
					amount = { 2, 5 },
					rolls = 5,
					entity = {
						id = "SnakeBossSegment",
						variation = 0
					}
				}
			},
			fishing = {
				{
					biomes = { "Sea" },
					liquids = { "Sea" },
					type = "Fish",
					chance = 0.12
				}
			},
			lootScene = {
				{
					entity = {
						id = "FishingNetRack",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "FishFarm" }
				}
			}
		}
	},
	WhiteGlassRing = {
		[0] = {
			lootScene = {
				{
					notes = {},
					chance = 0.0249,
					chanceAtLeastOne = 0.1296,
					amount = 1,
					rolls = { 4, 7 },
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					dungeons = { "BigCityDungeon1", "BigCityDungeon2", "BigCityDungeon3", "CityDungeon" },
					scenes = { "CitySewers", "CityStore", "SMBrokenCityIsle", "SMCityArchive", "SMLoneCityIsland" }
				},
				{
					notes = {},
					chance = 0.0249,
					chanceAtLeastOne = 0.1296,
					amount = 1,
					rolls = { 4, 7 },
					entity = {
						id = "BossChest",
						variation = 0
					},
					scenes = { "CityHall" }
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0053,
					chanceAtLeastOne = 0.0133,
					amount = 1,
					rolls = { 2, 3 },
					entity = {
						id = "LargeCityDestructible",
						variation = 0
					}
				}
			}
		}
	},
	WhiteRoseBouquet = {
		[0] = {
			plunder = {
				{
					scene = "SMMeadowBloatOatIsle",
					amount = 2
				}
			},
			loot = {
				{
					notes = {},
					chance = 0.1429,
					chanceAtLeastOne = 0.1429,
					amount = 1,
					rolls = 1,
					entity = {
						id = "ValentinePresent",
						variation = 0
					}
				}
			}
		}
	},
	WhiteWhistle = {
		[0] = {
			dropScene = {
				{
					entity = {
						id = "DiggingSpotNature",
						variation = 0
					},
					chance = 1.0,
					chanceAtLeastOne = 1.0,
					amount = 1,
					multiplayerScaling = 0.0,
					notes = {},
					scenes = { "WhiteWhistleScene" }
				}
			}
		}
	},
	WinterBell = {
		[0] = {
			loot = {
				{
					notes = {},
					chance = 0.0833,
					chanceAtLeastOne = 0.0833,
					amount = 1,
					rolls = 1,
					entity = {
						id = "ChristmasLuxuryPresent",
						variation = 0
					}
				}
			}
		}
	},
	WinterCookies = {
		[0] = {
			loot = {
				{
					notes = {},
					chance = 0.1316,
					chanceAtLeastOne = 0.1316,
					amount = 1,
					rolls = 1,
					entity = {
						id = "ChristmasPresent",
						variation = 0
					}
				}
			}
		}
	},
	WinterDinner = {
		[0] = {
			loot = {
				{
					notes = {},
					chance = 0.1667,
					chanceAtLeastOne = 0.1667,
					amount = 1,
					rolls = 1,
					entity = {
						id = "ChristmasLuxuryPresent",
						variation = 0
					}
				}
			}
		}
	},
	WitchDoctorBreastArmor = {
		[0] = {
			lootScene = {
				{
					notes = {},
					chance = 0.0027,
					chanceAtLeastOne = 0.0121,
					amount = 1,
					rolls = { 4, 5 },
					entity = {
						id = "InventoryChest",
						variation = 0
					},
					dungeons = { "BridgeArea", "WoodRoom" },
					scenes = { "AbandonedCampScene", "ClayHiddenChest", "SmallIslands", "TurfHiddenChest" }
				}
			},
			loot = {
				{
					notes = {},
					chance = 0.001,
					chanceAtLeastOne = 0.0034,
					amount = 1,
					rolls = { 3, 4 },
					guaranteedChance = 0.0274,
					guaranteedChanceAtLeastOne = 0.0274,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "LockedCopperChest",
						variation = 0
					}
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0107,
					chanceAtLeastOne = 0.0107,
					amount = 1,
					rolls = 1,
					entity = {
						id = "MushroomEnemy",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0159,
					chanceAtLeastOne = 0.0316,
					amount = 1,
					rolls = 2,
					entity = {
						id = "MushroomBrute",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0056,
					chanceAtLeastOne = 0.0083,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "WoodenDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0059,
					chanceAtLeastOne = 0.0206,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "WoodenDestructible",
						variation = 1
					}
				},
				{
					notes = {},
					chance = 0.0294,
					chanceAtLeastOne = 0.0294,
					amount = 1,
					rolls = 1,
					entity = {
						id = "ClayPot",
						variation = 0
					}
				}
			}
		}
	},
	WitchDoctorHelm = {
		[0] = {
			lootScene = {
				{
					notes = {},
					chance = 0.0027,
					chanceAtLeastOne = 0.0121,
					amount = 1,
					rolls = { 4, 5 },
					entity = {
						id = "InventoryChest",
						variation = 0
					},
					dungeons = { "BridgeArea", "WoodRoom" },
					scenes = { "AbandonedCampScene", "ClayHiddenChest", "SmallIslands", "TurfHiddenChest" }
				}
			},
			loot = {
				{
					notes = {},
					chance = 0.001,
					chanceAtLeastOne = 0.0034,
					amount = 1,
					rolls = { 3, 4 },
					guaranteedChance = 0.0274,
					guaranteedChanceAtLeastOne = 0.0274,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "LockedCopperChest",
						variation = 0
					}
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0107,
					chanceAtLeastOne = 0.0107,
					amount = 1,
					rolls = 1,
					entity = {
						id = "MushroomEnemy",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0159,
					chanceAtLeastOne = 0.0316,
					amount = 1,
					rolls = 2,
					entity = {
						id = "MushroomBrute",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0056,
					chanceAtLeastOne = 0.0083,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "WoodenDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0059,
					chanceAtLeastOne = 0.0206,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "WoodenDestructible",
						variation = 1
					}
				},
				{
					notes = {},
					chance = 0.0294,
					chanceAtLeastOne = 0.0294,
					amount = 1,
					rolls = 1,
					entity = {
						id = "ClayPot",
						variation = 0
					}
				}
			}
		}
	},
	WitchDoctorPantsArmor = {
		[0] = {
			lootScene = {
				{
					notes = {},
					chance = 0.0027,
					chanceAtLeastOne = 0.0121,
					amount = 1,
					rolls = { 4, 5 },
					entity = {
						id = "InventoryChest",
						variation = 0
					},
					dungeons = { "BridgeArea", "WoodRoom" },
					scenes = { "AbandonedCampScene", "ClayHiddenChest", "SmallIslands", "TurfHiddenChest" }
				}
			},
			loot = {
				{
					notes = {},
					chance = 0.001,
					chanceAtLeastOne = 0.0034,
					amount = 1,
					rolls = { 3, 4 },
					guaranteedChance = 0.0274,
					guaranteedChanceAtLeastOne = 0.0274,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "LockedCopperChest",
						variation = 0
					}
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0107,
					chanceAtLeastOne = 0.0107,
					amount = 1,
					rolls = 1,
					entity = {
						id = "MushroomEnemy",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0159,
					chanceAtLeastOne = 0.0316,
					amount = 1,
					rolls = 2,
					entity = {
						id = "MushroomBrute",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0056,
					chanceAtLeastOne = 0.0083,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "WoodenDestructible",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0059,
					chanceAtLeastOne = 0.0206,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "WoodenDestructible",
						variation = 1
					}
				},
				{
					notes = {},
					chance = 0.0294,
					chanceAtLeastOne = 0.0294,
					amount = 1,
					rolls = 1,
					entity = {
						id = "ClayPot",
						variation = 0
					}
				}
			}
		}
	},
	WonkyMinecart = {
		[0] = {
			crafting = {
				{
					station = "RailwayForge",
					amount = 1
				}
			},
			plunder = {
				{
					scene = "CartScene",
					amount = 1
				},
				{
					scene = "SMClayAbandonedHut",
					amount = 1
				},
				{
					scene = "SMLavaBoulderMine1",
					amount = 2
				}
			}
		}
	},
	Wood = {
		[0] = {
			salvage = {
				{
					id = "CopperShovel",
					variation = 0,
					amount = { 1, 2 }
				},
				{
					id = "CopperMiningPick",
					variation = 0,
					amount = { 1, 2 }
				},
				{
					id = "WoodMiningPick",
					variation = 0,
					amount = { 1, 2 }
				},
				{
					id = "WoodShovel",
					variation = 0,
					amount = { 1, 2 }
				},
				{
					id = "CopperHoe",
					variation = 0,
					amount = { 1, 2 }
				},
				{
					id = "WoodHoe",
					variation = 0,
					amount = { 1, 2 }
				},
				{
					id = "TinMiningPick",
					variation = 0,
					amount = { 1, 2 }
				},
				{
					id = "TinShovel",
					variation = 0,
					amount = { 1, 2 }
				},
				{
					id = "TinHoe",
					variation = 0,
					amount = { 1, 2 }
				},
				{
					id = "BugNet",
					variation = 0,
					amount = { 2, 4 }
				},
				{
					id = "IronMiningPick",
					variation = 0,
					amount = { 1, 2 }
				},
				{
					id = "IronShovel",
					variation = 0,
					amount = { 1, 2 }
				},
				{
					id = "IronHoe",
					variation = 0,
					amount = { 1, 2 }
				},
				{
					id = "StoneSeeder",
					variation = 0,
					amount = { 1, 2 }
				},
				{
					id = "WoodFishingRod",
					variation = 0,
					amount = 2
				},
				{
					id = "TinFishingRod",
					variation = 0,
					amount = 2
				},
				{
					id = "IronFishingRod",
					variation = 0,
					amount = 2
				},
				{
					id = "ScarletFishingRod",
					variation = 0,
					amount = 2
				},
				{
					id = "CopperSledge",
					variation = 0,
					amount = { 1, 2 }
				},
				{
					id = "TinSledge",
					variation = 0,
					amount = { 1, 2 }
				},
				{
					id = "IronSledge",
					variation = 0,
					amount = { 1, 2 }
				},
				{
					id = "DrillTool",
					variation = 0,
					amount = { 1, 2 }
				},
				{
					id = "AFPipeClub",
					variation = 0,
					amount = { 3, 5 }
				},
				{
					id = "AFQuillRifle",
					variation = 0,
					amount = 2
				},
				{
					id = "WoodShield",
					variation = 0,
					amount = { 3, 5 }
				},
				{
					id = "JuteBag",
					variation = 0,
					amount = 2
				},
				{
					id = "WoodHelm",
					variation = 0,
					amount = { 1, 2 }
				},
				{
					id = "WeddingHelm",
					variation = 0,
					amount = 1
				},
				{
					id = "ExplorerHelm",
					variation = 0,
					amount = { 6, 10 }
				},
				{
					id = "TamerHelm",
					variation = 0,
					amount = { 9, 15 }
				},
				{
					id = "WoodBreastArmor",
					variation = 0,
					amount = { 2, 3 }
				},
				{
					id = "IvyBreastArmor",
					variation = 0,
					amount = { 6, 10 }
				},
				{
					id = "TamerBreastArmor",
					variation = 0,
					amount = { 9, 15 }
				},
				{
					id = "WoodPantsArmor",
					variation = 0,
					amount = 2
				},
				{
					id = "IvyPantsArmor",
					variation = 0,
					amount = { 6, 10 }
				},
				{
					id = "TamerPantsArmor",
					variation = 0,
					amount = { 9, 15 }
				},
				{
					id = "TamerNecklace",
					variation = 0,
					amount = { 9, 15 }
				},
				{
					id = "WoodenThornRing",
					variation = 0,
					amount = { 3, 5 }
				},
				{
					id = "IvyRing",
					variation = 0,
					amount = { 3, 5 }
				},
				{
					id = "WoodenRing",
					variation = 0,
					amount = { 4, 7 }
				},
				{
					id = "TamerRing",
					variation = 0,
					amount = { 3, 5 }
				},
				{
					id = "WoodSword",
					variation = 0,
					amount = 2
				},
				{
					id = "LarvaSpikeClub",
					variation = 0,
					amount = { 3, 5 }
				},
				{
					id = "BattleAxe",
					variation = 0,
					amount = { 3, 5 }
				},
				{
					id = "HuntingSpear",
					variation = 0,
					amount = { 2, 4 }
				},
				{
					id = "IronHalberdSpear",
					variation = 0,
					amount = 2
				},
				{
					id = "FlintlockMusket",
					variation = 0,
					amount = { 3, 5 }
				},
				{
					id = "Slingshot",
					variation = 0,
					amount = { 3, 5 }
				},
				{
					id = "Blowpipe",
					variation = 0,
					amount = { 9, 15 }
				},
				{
					id = "FireballStaff",
					variation = 0,
					amount = { 6, 10 }
				},
				{
					id = "IronBow",
					variation = 0,
					amount = 2
				},
				{
					id = "WoodBow",
					variation = 0,
					amount = { 4, 7 }
				},
				{
					id = "CupidBow",
					variation = 0,
					amount = { 4, 7 }
				},
				{
					id = "WoodCrossbow",
					variation = 0,
					amount = { 4, 7 }
				},
				{
					id = "BasicStaff",
					variation = 0,
					amount = { 3, 5 }
				}
			},
			lootScene = {
				{
					notes = {},
					chance = 0.0599,
					chanceAtLeastOne = 0.2426,
					amount = { 4, 8 },
					rolls = { 3, 6 },
					entity = {
						id = "InventoryDesertBiomeChest",
						variation = 0
					},
					dungeons = { "DesertBridgeArea", "DesertTempleDungeon", "DesertTempleDungeon2" },
					scenes = { "DesertMaze1", "DesertMaze2", "DesertMaze4", "MelodyMuralSceneDesert2", "SMTempleTrapRoom1", "SMTreasureTemple" }
				},
				{
					notes = {},
					chance = 0.0487,
					chanceAtLeastOne = 0.2012,
					amount = { 4, 8 },
					rolls = { 3, 6 },
					entity = {
						id = "InventoryChest",
						variation = 0
					},
					scenes = { "Farmhouse5", "SMAzeosBrokenBridge" }
				},
				{
					notes = {},
					chance = 0.0487,
					chanceAtLeastOne = 0.2012,
					amount = { 4, 8 },
					rolls = { 3, 6 },
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					scenes = { "TempleNature2", "TempleNature4" }
				},
				{
					entity = {
						id = "CopperChest",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 5,
					scenes = { "CartScene" }
				}
			},
			plunder = {
				{
					scene = "StartScene",
					amount = 59
				},
				{
					scene = "DestructiblesRiverScene",
					amount = 33
				},
				{
					scene = "LarvaTerritory",
					amount = 76
				},
				{
					scene = "LargeShellScene",
					amount = 18
				},
				{
					scene = "ColossCicadaScene",
					amount = 27
				},
				{
					scene = "AncientMaze",
					amount = 20
				},
				{
					scene = "LarvaTerritory2",
					amount = 86
				},
				{
					scene = "RacingTrack1",
					amount = 23
				},
				{
					scene = "MelodyMuralSceneDirt",
					amount = 3
				},
				{
					scene = "MelodyMuralSceneDirt2",
					amount = 8
				},
				{
					scene = "CartScene",
					amount = 45
				},
				{
					scene = "VictoriaJungleTree",
					amount = 36
				},
				{
					scene = "WaypointRoomDirt",
					amount = 16
				},
				{
					scene = "StartSceneWithEasterEggItem",
					amount = 59
				}
			},
			drop = {
				{
					entity = {
						id = "ThornWood",
						variation = 0
					},
					chance = 1.0,
					chanceAtLeastOne = 1.0,
					amount = 1,
					multiplayerScaling = 0.0,
					notes = {}
				},
				{
					notes = {},
					chance = 0.3335,
					chanceAtLeastOne = 0.3335,
					amount = 1,
					rolls = 1,
					entity = {
						id = "ThornWood",
						variation = 0
					}
				},
				{
					entity = {
						id = "CavelingBrute",
						variation = 0
					},
					chance = 1.0,
					chanceAtLeastOne = 1.0,
					amount = 4,
					multiplayerScaling = 0.0,
					notes = {}
				},
				{
					notes = {},
					chance = 0.1478,
					chanceAtLeastOne = 0.2737,
					amount = { 1, 2 },
					rolls = { 1, 3 },
					entity = {
						id = "CavelingBrute",
						variation = 0
					}
				},
				{
					entity = {
						id = "WoodenDestructible",
						variation = 0
					},
					chance = 0.2,
					chanceAtLeastOne = 0.2,
					amount = 1,
					multiplayerScaling = 0.0,
					notes = {}
				},
				{
					entity = {
						id = "WoodenDestructible",
						variation = 1
					},
					chance = 0.2,
					chanceAtLeastOne = 0.2,
					amount = 1,
					multiplayerScaling = 0.0,
					notes = {}
				},
				{
					entity = {
						id = "NatureWoodenDestructible",
						variation = 0
					},
					chance = 0.2,
					chanceAtLeastOne = 0.2,
					amount = 1,
					multiplayerScaling = 0.0,
					notes = {}
				},
				{
					entity = {
						id = "NatureWoodenDestructible",
						variation = 1
					},
					chance = 0.2,
					chanceAtLeastOne = 0.2,
					amount = 1,
					multiplayerScaling = 0.0,
					notes = {}
				},
				{
					entity = {
						id = "AFWoodenDestructible",
						variation = 1
					},
					chance = 0.2,
					chanceAtLeastOne = 0.2,
					amount = 1,
					multiplayerScaling = 0.0,
					notes = {}
				}
			},
			farming = {
				{
					id = "RootSeed",
					variation = 0,
					notes = {},
					growthTime = 600.0
				}
			},
			fishing = {
				{
					biomes = { "Slime" },
					liquids = { "Dirt" },
					type = "Loot",
					chance = 0.0842
				},
				{
					biomes = { "Larva" },
					liquids = { "LarvaHive" },
					type = "Loot",
					chance = 0.0329
				}
			}
		}
	},
	WoodBow = {
		[0] = {
			crafting = {
				{
					station = "CopperAnvil",
					amount = 1
				}
			},
			backgroundPerks = {
				{
					background = "Ranger",
					amount = 1
				}
			}
		}
	},
	WoodBreastArmor = {
		[0] = {
			lootScene = {
				{
					notes = {},
					chance = 0.0515,
					chanceAtLeastOne = 0.0515,
					amount = 1,
					rolls = 1,
					entity = {
						id = "Pedestal",
						variation = 0
					},
					dungeons = { "WoodRoom" }
				}
			},
			crafting = {
				{
					station = "WoodenWorkBench",
					amount = 1
				}
			}
		}
	},
	WoodBridge = {
		[0] = {
			crafting = {
				{
					station = "Player",
					amount = 1
				}
			}
		}
	},
	WoodCrossbow = {
		[0] = {
			lootScene = {
				{
					notes = {},
					chance = 0.0027,
					chanceAtLeastOne = 0.0121,
					amount = 1,
					rolls = { 4, 5 },
					entity = {
						id = "InventoryChest",
						variation = 0
					},
					dungeons = { "BridgeArea", "WoodRoom" },
					scenes = { "AbandonedCampScene", "ClayHiddenChest", "SmallIslands", "TurfHiddenChest" }
				},
				{
					notes = {},
					chance = 0.0735,
					chanceAtLeastOne = 0.0735,
					amount = 1,
					rolls = 1,
					entity = {
						id = "Pedestal",
						variation = 0
					},
					dungeons = { "WoodRoom" }
				},
				{
					entity = {
						id = "Pedestal",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "SMDirtCamp" }
				}
			},
			loot = {
				{
					notes = {},
					chance = 0.0024,
					chanceAtLeastOne = 0.0085,
					amount = 1,
					rolls = { 3, 4 },
					guaranteedChance = 0.0685,
					guaranteedChanceAtLeastOne = 0.0685,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "LockedCopperChest",
						variation = 0
					}
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0056,
					chanceAtLeastOne = 0.0083,
					amount = 1,
					rolls = { 1, 2 },
					entity = {
						id = "WoodenDestructible",
						variation = 0
					}
				}
			}
		}
	},
	WoodDoor = {
		[0] = {
			crafting = {
				{
					station = "WoodenWorkBench",
					amount = 1
				}
			},
			plunder = {
				{
					scene = "OasisHouse",
					amount = 2
				},
				{
					scene = "OasisHouseAlt",
					amount = 3
				},
				{
					dungeon = "WoodRoom"
				}
			}
		}
	},
	WoodFence = {
		[0] = {
			crafting = {
				{
					station = "WoodenWorkBench",
					amount = 2
				}
			}
		}
	},
	WoodFenceGate = {
		[0] = {
			crafting = {
				{
					station = "WoodenWorkBench",
					amount = 1
				}
			},
			plunder = {
				{
					scene = "SMMeadowPen",
					amount = 1
				},
				{
					scene = "SMStrollyCamp",
					amount = 2
				},
				{
					scene = "SMMeadowOasis",
					amount = 1
				},
				{
					scene = "SMNatureOasis",
					amount = 1
				},
				{
					scene = "SMSeaOasis",
					amount = 1
				},
				{
					scene = "SMTurfOasis",
					amount = 1
				},
				{
					scene = "DesertAbandonedFarm",
					amount = 1
				}
			}
		}
	},
	WoodFishingRod = {
		[0] = {
			crafting = {
				{
					station = "CopperWorkbench",
					amount = 1
				}
			},
			lootScene = {
				{
					entity = {
						id = "InventorySeaBiomeChest",
						variation = 0
					},
					chance = 1,
					chanceAtLeastOne = 1,
					amount = 1,
					scenes = { "FishFarm" }
				}
			}
		}
	},
	WoodFloor = {
		[0] = {
			crafting = {
				{
					station = "WoodenWorkBench",
					amount = 2
				}
			}
		}
	},
	WoodHelm = {
		[0] = {
			lootScene = {
				{
					notes = {},
					chance = 0.0515,
					chanceAtLeastOne = 0.0515,
					amount = 1,
					rolls = 1,
					entity = {
						id = "Pedestal",
						variation = 0
					},
					dungeons = { "WoodRoom" }
				}
			},
			crafting = {
				{
					station = "WoodenWorkBench",
					amount = 1
				}
			}
		}
	},
	WoodHoe = {
		[0] = {
			crafting = {
				{
					station = "WoodenWorkBench",
					amount = 1
				}
			}
		}
	},
	WoodMiningPick = {
		[0] = {
			crafting = {
				{
					station = "Player",
					amount = 1
				}
			}
		}
	},
	WoodPantsArmor = {
		[0] = {
			lootScene = {
				{
					notes = {},
					chance = 0.0515,
					chanceAtLeastOne = 0.0515,
					amount = 1,
					rolls = 1,
					entity = {
						id = "Pedestal",
						variation = 0
					},
					dungeons = { "WoodRoom" }
				}
			},
			crafting = {
				{
					station = "WoodenWorkBench",
					amount = 1
				}
			}
		}
	},
	WoodPillar = {
		[0] = {
			plunder = {
				{
					scene = "CartScene",
					amount = 3
				},
				{
					scene = "SMShipwreck",
					amount = 2
				}
			},
			crafting = {
				{
					station = "Carpenter",
					amount = 1
				}
			}
		}
	},
	WoodShield = {
		[0] = {
			crafting = {
				{
					station = "CopperAnvil",
					amount = 1
				}
			}
		}
	},
	WoodShovel = {
		[0] = {
			crafting = {
				{
					station = "Player",
					amount = 1
				}
			}
		}
	},
	WoodSpikeTrap = {
		[0] = {
			crafting = {
				{
					station = "WoodenWorkBench",
					amount = 1
				}
			}
		}
	},
	WoodStool = {
		[0] = {
			plunder = {
				{
					scene = "DirtFishingLake",
					amount = 2
				},
				{
					scene = "DirtMushroomFarm",
					amount = 1
				},
				{
					scene = "MoldVillageScene",
					amount = 2
				},
				{
					scene = "SMAzeosBrokenBridge",
					amount = 2
				},
				{
					scene = "SMClayAbandonedHut",
					amount = 1
				},
				{
					scene = "SMDirtCamp",
					amount = 1
				},
				{
					scene = "SMShipwreck",
					amount = 2
				},
				{
					scene = "SMLavaPatch",
					amount = 1
				},
				{
					scene = "SMMeadowPond",
					amount = 1
				},
				{
					scene = "SMNaturePond",
					amount = 2
				},
				{
					scene = "SMSeaPond",
					amount = 3
				},
				{
					scene = "SMMeadowBloatOatIsle",
					amount = 8
				},
				{
					scene = "SMDirtCherryTree",
					amount = 1
				},
				{
					scene = "SMInstrumentRoom",
					amount = 4
				},
				{
					scene = "CultistStudyRoom",
					amount = 3
				},
				{
					scene = "OasisHouse",
					amount = 3
				},
				{
					scene = "OasisHouseAlt",
					amount = 1
				},
				{
					dungeon = "DesertBridgeArea"
				}
			},
			crafting = {
				{
					station = "Carpenter",
					amount = 1
				}
			}
		}
	},
	WoodSword = {
		[0] = {
			crafting = {
				{
					station = "WoodenWorkBench",
					amount = 1
				}
			}
		}
	},
	WoodTable = {
		[0] = {
			plunder = {
				{
					scene = "SMAzeosBrokenBridge",
					amount = 1
				},
				{
					scene = "SMShipwreck",
					amount = 1
				},
				{
					scene = "SMNatureEggHut",
					amount = 1
				},
				{
					scene = "SMDirtCherryTree",
					amount = 1
				},
				{
					scene = "OasisHouse",
					amount = 1
				},
				{
					scene = "AFScene2",
					amount = 1
				},
				{
					dungeon = "DesertBridgeArea"
				}
			},
			crafting = {
				{
					station = "Carpenter",
					amount = 1
				}
			}
		}
	},
	WoodenDestructible = {
		[0] = {
			naturalSpawn = {
				initial = true
			},
			plunder = {
				{
					scene = "AmberBoulderScene",
					amount = 9
				},
				{
					scene = "AbandonedCampScene",
					amount = 2
				},
				{
					scene = "AncientSquare",
					amount = 9
				},
				{
					scene = "CavelingFarm",
					amount = 1
				},
				{
					scene = "Railways2",
					amount = 7
				},
				{
					scene = "Railways3",
					amount = 3
				},
				{
					scene = "Railways4",
					amount = 3
				},
				{
					scene = "Railways7",
					amount = 5
				},
				{
					scene = "Railways9",
					amount = 3
				},
				{
					scene = "Railways10",
					amount = 4
				},
				{
					scene = "ClayCamp",
					amount = 5
				},
				{
					scene = "RacingTrack1",
					amount = 14
				},
				{
					scene = "RacingTrack2",
					amount = 38
				},
				{
					scene = "RacingTrack3",
					amount = 44
				},
				{
					scene = "DirtMushroomFarm",
					amount = 3
				},
				{
					scene = "MelodyMuralSceneDirt",
					amount = 5
				},
				{
					scene = "MelodyMuralSceneDirt2",
					amount = 4
				},
				{
					scene = "MoldVillageScene",
					amount = 1
				},
				{
					scene = "SMClayAbandonedHut",
					amount = 8
				},
				{
					scene = "SMDirtCamp",
					amount = 4
				},
				{
					scene = "SMHiveAbandonedHut",
					amount = 3
				},
				{
					scene = "SMPathwayHut",
					amount = 5
				},
				{
					scene = "SMTurfPatch",
					amount = 2
				},
				{
					scene = "SMTurfOasis",
					amount = 4
				},
				{
					scene = "OasisHouseAlt",
					amount = 4
				},
				{
					dungeon = "MeadowArea"
				},
				{
					dungeon = "BridgeArea"
				},
				{
					dungeon = "WoodRoom"
				}
			}
		},
		[1] = {
			naturalSpawn = {
				initial = true
			},
			plunder = {
				{
					scene = "Railways3",
					amount = 1
				},
				{
					scene = "Railways10",
					amount = 2
				},
				{
					scene = "ClayCamp",
					amount = 2
				},
				{
					scene = "DirtFishingLake",
					amount = 1
				},
				{
					scene = "DirtMushroomFarm",
					amount = 3
				},
				{
					scene = "MelodyMuralSceneDirt2",
					amount = 2
				},
				{
					scene = "MoldVillageScene",
					amount = 1
				},
				{
					scene = "SMClayAbandonedHut",
					amount = 3
				},
				{
					scene = "SMHiveAbandonedHut",
					amount = 2
				},
				{
					scene = "SMPathwayHut",
					amount = 2
				},
				{
					scene = "SMTurfOasis",
					amount = 1
				},
				{
					scene = "OasisHouseAlt",
					amount = 1
				},
				{
					dungeon = "WoodRoom"
				}
			}
		}
	},
	WoodenRing = {
		[0] = {
			lootScene = {
				{
					notes = {},
					chance = 0.0128,
					chanceAtLeastOne = 0.0502,
					amount = 1,
					rolls = { 3, 5 },
					entity = {
						id = "InventorySeaBiomeChest",
						variation = 0
					},
					dungeons = { "SeaIslands", "SeaWallsWithChest" },
					scenes = { "SMSeaCampIsland1", "SMSeaCampIsland2", "SMSeaCampIsland4", "SMSeaCampIsland6", "SMSeaOasis", "SMSurfaceCoralIsland" }
				},
				{
					notes = {},
					chance = 0.0024,
					chanceAtLeastOne = 0.0097,
					amount = 1,
					rolls = { 3, 5 },
					guaranteedChance = 0.0385,
					guaranteedChanceAtLeastOne = 0.0385,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneNature" }
				},
				{
					notes = {},
					chance = 0.0024,
					chanceAtLeastOne = 0.0097,
					amount = 1,
					rolls = { 3, 5 },
					guaranteedChance = 0.0385,
					guaranteedChanceAtLeastOne = 0.0385,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "InventoryMoldDungeonChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneNature2" }
				}
			},
			loot = {
				{
					notes = {},
					chance = 0.0024,
					chanceAtLeastOne = 0.0097,
					amount = 1,
					rolls = { 3, 5 },
					guaranteedChance = 0.0385,
					guaranteedChanceAtLeastOne = 0.0385,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "LockedOctarineChest",
						variation = 0
					}
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0118,
					chanceAtLeastOne = 0.0235,
					amount = 1,
					rolls = { 1, 3 },
					entity = {
						id = "LargeJellyfishDestructable",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0118,
					chanceAtLeastOne = 0.0235,
					amount = 1,
					rolls = { 1, 3 },
					entity = {
						id = "SeaWoodenDestructible",
						variation = 1
					}
				}
			}
		}
	},
	WoodenSign1 = {
		[0] = {
			plunder = {
				{
					scene = "FishFarm",
					amount = 2
				},
				{
					scene = "SeaCoveStash",
					amount = 2
				},
				{
					scene = "SeaHarborTown1",
					amount = 3
				},
				{
					scene = "SMSeaCampIsland1",
					amount = 1
				},
				{
					scene = "SMSeaCampIsland3",
					amount = 1
				},
				{
					scene = "SMSeaCampIsland4",
					amount = 1
				},
				{
					dungeon = "SeaIslands"
				}
			}
		}
	},
	WoodenSign2 = {
		[0] = {
			plunder = {
				{
					scene = "FishFarm",
					amount = 1
				},
				{
					dungeon = "SeaIslands"
				}
			}
		}
	},
	WoodenThornRing = {
		[0] = {
			loot = {
				{
					notes = {},
					chance = 0.0024,
					chanceAtLeastOne = 0.0085,
					amount = 1,
					rolls = { 3, 4 },
					guaranteedChance = 0.068,
					guaranteedChanceAtLeastOne = 0.068,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "LockedScarletChest",
						variation = 0
					}
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.001,
					chanceAtLeastOne = 0.001,
					amount = 1,
					rolls = 1,
					entity = {
						id = "ThornWood",
						variation = 0
					}
				}
			},
			lootScene = {
				{
					notes = {},
					chance = 0.0024,
					chanceAtLeastOne = 0.0085,
					amount = 1,
					rolls = { 3, 4 },
					guaranteedChance = 0.068,
					guaranteedChanceAtLeastOne = 0.068,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "IronChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneStone" }
				},
				{
					notes = {},
					chance = 0.0024,
					chanceAtLeastOne = 0.0085,
					amount = 1,
					rolls = { 3, 4 },
					guaranteedChance = 0.068,
					guaranteedChanceAtLeastOne = 0.068,
					guaranteedAmount = 1,
					guaranteedRolls = 1,
					entity = {
						id = "InventoryAncientChest",
						variation = 1
					},
					scenes = { "MelodyMuralSceneStone2" }
				}
			}
		}
	},
	WoodenWorkBench = {
		[0] = {
			plunder = {
				{
					scene = "SMClayAbandonedHut",
					amount = 1
				},
				{
					scene = "SMHiveAbandonedHut",
					amount = 1
				},
				{
					dungeon = "WoodRoom"
				}
			},
			crafting = {
				{
					station = "Player",
					amount = 1
				}
			}
		}
	},
	Wool = {
		[0] = {
			lootScene = {
				{
					notes = {},
					chance = 0.0599,
					chanceAtLeastOne = 0.2426,
					amount = { 3, 6 },
					rolls = { 3, 6 },
					entity = {
						id = "InventoryDesertBiomeChest",
						variation = 0
					},
					dungeons = { "DesertBridgeArea", "DesertTempleDungeon", "DesertTempleDungeon2" },
					scenes = { "DesertMaze1", "DesertMaze2", "DesertMaze4", "MelodyMuralSceneDesert2", "SMTempleTrapRoom1", "SMTreasureTemple" }
				},
				{
					notes = {},
					chance = 0.1389,
					chanceAtLeastOne = 0.4898,
					amount = { 3, 6 },
					rolls = { 3, 6 },
					entity = {
						id = "InventoryLavaChest",
						variation = 0
					},
					dungeons = { "AncientForgeDungeon", "LavaDungeon", "LavaSlimeBossDungeon" },
					scenes = { "LavaMineScene3", "SMLavaBoulderMine1" }
				},
				{
					notes = {},
					chance = 0.0974,
					chanceAtLeastOne = 0.3693,
					amount = { 3, 6 },
					rolls = { 3, 6 },
					entity = {
						id = "InventoryChest",
						variation = 0
					},
					scenes = { "Farmhouse5", "SMAzeosBrokenBridge" }
				},
				{
					notes = {},
					chance = 0.0974,
					chanceAtLeastOne = 0.3693,
					amount = { 3, 6 },
					rolls = { 3, 6 },
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					scenes = { "TempleNature2", "TempleNature4" }
				},
				{
					notes = {},
					chance = 0.0969,
					chanceAtLeastOne = 0.3001,
					amount = { 3, 6 },
					rolls = { 3, 4 },
					entity = {
						id = "IronChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneStone" }
				},
				{
					notes = {},
					chance = 0.0969,
					chanceAtLeastOne = 0.3001,
					amount = { 3, 6 },
					rolls = { 3, 4 },
					entity = {
						id = "InventoryAncientChest",
						variation = 1
					},
					scenes = { "MelodyMuralSceneStone2" }
				},
				{
					notes = {},
					chance = 0.1217,
					chanceAtLeastOne = 0.4048,
					amount = { 3, 6 },
					rolls = { 3, 5 },
					entity = {
						id = "InventoryAncientChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneNature" }
				},
				{
					notes = {},
					chance = 0.1217,
					chanceAtLeastOne = 0.4048,
					amount = { 3, 6 },
					rolls = { 3, 5 },
					entity = {
						id = "InventoryMoldDungeonChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneNature2" }
				},
				{
					notes = {},
					chance = 0.1634,
					chanceAtLeastOne = 0.4644,
					amount = { 3, 6 },
					rolls = { 3, 4 },
					entity = {
						id = "InventorySeaBiomeChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneSea" }
				},
				{
					notes = {},
					chance = 0.1634,
					chanceAtLeastOne = 0.4644,
					amount = { 3, 6 },
					rolls = { 3, 4 },
					entity = {
						id = "OctarineChest",
						variation = 0
					},
					scenes = { "MelodyMuralSceneSea2" }
				}
			},
			loot = {
				{
					notes = {},
					chance = 0.0969,
					chanceAtLeastOne = 0.3001,
					amount = { 3, 6 },
					rolls = { 3, 4 },
					entity = {
						id = "LockedScarletChest",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.1217,
					chanceAtLeastOne = 0.4048,
					amount = { 3, 6 },
					rolls = { 3, 5 },
					entity = {
						id = "LockedOctarineChest",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.1634,
					chanceAtLeastOne = 0.4644,
					amount = { 3, 6 },
					rolls = { 3, 4 },
					entity = {
						id = "LockedGalaxiteChest",
						variation = 0
					}
				}
			},
			cattleProduce = {
				{
					station = "Goat",
					amount = 1,
					entityAmount = 2
				}
			},
			salvage = {
				{
					id = "ScarletShellBackpack",
					variation = 0,
					amount = 1
				},
				{
					id = "OctarineBackpack",
					variation = 0,
					amount = 2
				},
				{
					id = "ScarletHelm",
					variation = 0,
					amount = 1
				},
				{
					id = "SuitHelm",
					variation = 0,
					amount = { 1, 2 }
				},
				{
					id = "ArcheologyHelm",
					variation = 0,
					amount = { 1, 2 }
				},
				{
					id = "CookHelm",
					variation = 0,
					amount = { 1, 2 }
				},
				{
					id = "ScarletBreastArmor",
					variation = 0,
					amount = 2
				},
				{
					id = "WeddingDressArmor",
					variation = 0,
					amount = { 2, 3 }
				},
				{
					id = "SuitBreastArmor",
					variation = 0,
					amount = { 2, 3 }
				},
				{
					id = "ArcheologyShirt",
					variation = 0,
					amount = { 2, 3 }
				},
				{
					id = "CookShirt",
					variation = 0,
					amount = { 2, 3 }
				},
				{
					id = "AncientGemstoneBreastArmor",
					variation = 0,
					amount = { 3, 5 }
				},
				{
					id = "ScarletPantsArmor",
					variation = 0,
					amount = { 1, 2 }
				},
				{
					id = "SuitPantsArmor",
					variation = 0,
					amount = 2
				},
				{
					id = "ArcheologyPants",
					variation = 0,
					amount = 2
				},
				{
					id = "CookPants",
					variation = 0,
					amount = 2
				},
				{
					id = "MakeAWishHat",
					variation = 0,
					amount = { 1, 2 }
				}
			}
		}
	},
	WorkerHandcuff = {
		[0] = {
			lootScene = {
				{
					notes = {},
					chance = 0.0208,
					chanceAtLeastOne = 0.0904,
					amount = 1,
					rolls = { 3, 6 },
					entity = {
						id = "InventoryLavaChest",
						variation = 0
					},
					dungeons = { "AncientForgeDungeon", "LavaDungeon", "LavaSlimeBossDungeon" },
					scenes = { "LavaMineScene3", "SMLavaBoulderMine1" }
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0943,
					chanceAtLeastOne = 0.0943,
					amount = 1,
					rolls = 1,
					entity = {
						id = "DiggingSpotLava",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0197,
					chanceAtLeastOne = 0.0672,
					amount = 1,
					rolls = { 3, 4 },
					entity = {
						id = "LavaWoodenDestructible",
						variation = 1
					}
				}
			}
		}
	},
	WormSegment = {
		[0] = {
			naturalSpawn = {
				initial = true
			},
			plunder = {
				{
					dungeon = "CrystalAreaWithCustomScenes"
				}
			}
		}
	},
	WorshipMural = {
		[0] = {
			plunder = {
				{
					scene = "WorshipMuralScene",
					amount = 1
				},
				{
					scene = "TempleNature2",
					amount = 1
				},
				{
					scene = "TempleNature4",
					amount = 1
				}
			}
		}
	},
	WovenMat = {
		[0] = {
			plunder = {
				{
					scene = "AbyssHome",
					amount = 8
				},
				{
					scene = "CavelingFarm",
					amount = 9
				},
				{
					scene = "Farmhouse1",
					amount = 13
				},
				{
					scene = "Farmhouse2",
					amount = 8
				},
				{
					scene = "Farmhouse4",
					amount = 6
				},
				{
					scene = "Farmhouse5",
					amount = 4
				},
				{
					scene = "Pond3",
					amount = 1
				},
				{
					scene = "InfestedFarm",
					amount = 16
				},
				{
					scene = "ParsecPalsScene",
					amount = 2
				},
				{
					scene = "FishFarm",
					amount = 19
				},
				{
					scene = "BeachedCavelingShip",
					amount = 6
				},
				{
					scene = "RemembranceHall",
					amount = 11
				},
				{
					scene = "CityBath",
					amount = 6
				},
				{
					scene = "CityQuarters1",
					amount = 12
				},
				{
					scene = "CityQuarters2",
					amount = 16
				},
				{
					scene = "CityQuarters3",
					amount = 8
				},
				{
					scene = "FishingMerchantScene",
					amount = 10
				},
				{
					scene = "OasisSettlement",
					amount = 18
				},
				{
					scene = "ClaySettlement1",
					amount = 14
				},
				{
					scene = "ClaySettlement2",
					amount = 16
				},
				{
					scene = "TitanTempleScene",
					amount = 48
				},
				{
					scene = "SeaHarborTown1",
					amount = 9
				},
				{
					scene = "SprinklerFarmScene",
					amount = 2
				},
				{
					scene = "SMDirtCamp",
					amount = 6
				},
				{
					scene = "SMSeaCampIsland1",
					amount = 9
				},
				{
					scene = "SMDesertPatch",
					amount = 2
				},
				{
					scene = "SMLavaPatch",
					amount = 3
				},
				{
					scene = "SMMeadowPatch",
					amount = 2
				},
				{
					scene = "SMSeaPatch",
					amount = 4
				},
				{
					scene = "SMResearchLab",
					amount = 11
				},
				{
					scene = "SMDirtCherryTree",
					amount = 9
				},
				{
					scene = "SMInstrumentRoom",
					amount = 10
				}
			}
		}
	},
	WovenStrawFloor = {
		[0] = {
			crafting = {
				{
					station = "TinWorkbench",
					amount = 2
				}
			}
		}
	},
	YellowBlisterHead = {
		[0] = {
			fishing = {
				{
					biomes = { "Larva" },
					liquids = { "LarvaHive" },
					type = "Fish",
					chance = 0.37
				}
			}
		}
	},
	YellowFirefly = {
		[0] = {
			naturalSpawn = {
				initial = true,
				respawn = true
			},
			plunder = {
				{
					scene = "LargeShellScene",
					amount = 1
				},
				{
					scene = "Field1",
					amount = 1
				},
				{
					scene = "Field3",
					amount = 1
				},
				{
					scene = "TempleNature1",
					amount = 1
				},
				{
					scene = "TempleNature2",
					amount = 1
				},
				{
					scene = "TempleNature3",
					amount = 1
				},
				{
					scene = "TempleAddition3",
					amount = 1
				},
				{
					scene = "VictoriaJungleTree",
					amount = 17
				},
				{
					dungeon = "NatureCavelingArea"
				}
			}
		}
	},
	YellowKelp = {
		[0] = {
			fishing = {
				{
					biomes = { "Larva" },
					liquids = { "LarvaHive" },
					type = "Loot",
					chance = 0.6445
				}
			}
		}
	},
	ZealotSword = {
		[0] = {
			lootScene = {
				{
					notes = {},
					chance = 0.009,
					chanceAtLeastOne = 0.0398,
					amount = 1,
					rolls = { 3, 6 },
					entity = {
						id = "InventoryDesertBiomeChest",
						variation = 0
					},
					dungeons = { "DesertBridgeArea", "DesertTempleDungeon", "DesertTempleDungeon2" },
					scenes = { "DesertMaze1", "DesertMaze2", "DesertMaze4", "MelodyMuralSceneDesert2", "SMTempleTrapRoom1", "SMTreasureTemple" }
				}
			},
			drop = {
				{
					notes = {},
					chance = 0.0047,
					chanceAtLeastOne = 0.0047,
					amount = 1,
					rolls = 1,
					entity = {
						id = "CavelingAssassin",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0276,
					chanceAtLeastOne = 0.0276,
					amount = 1,
					rolls = 1,
					entity = {
						id = "CavelingMummy",
						variation = 0
					}
				},
				{
					notes = {},
					chance = 0.0222,
					chanceAtLeastOne = 0.1061,
					amount = 1,
					rolls = 5,
					entity = {
						id = "ScarabBoss",
						variation = 0
					}
				}
			}
		}
	}
}