For a similar list containing all weapon types, see List of weapons.
See also: List of melee weapons and List of range weapons
This page contains a sortable list of all 10 magic weapons in Core Keeper.
| Weapon | Damage | Mana | Attack rate | Effects | Durability | Level | Sell |
|---|---|---|---|---|---|---|---|
| 62−74 | 12 | 1 | +4–17% critical hit chance | 255 | 2 | 13 | |
| 93−113 | 14 | 1 | Reduces the target's movement speed by 32.1–64.3% for 4 sec | 150 | 4 | 25 | |
| 61−73 | 5 | 3.33 | +8–16% critical hit chance | 500 | 8 | 94 | |
| 187−227 | 18 | 1 | Secondary use: Explosive Projectile +35–73 burn damage applied on hit | 225 | 8 | 14 | |
| 548−668 | 42 | 0.5 | +16–25% chance to apply poison on hit, reduces enemy healing received by 75% | 250 | 11 | 180 | |
| 288−350 | 23 | 1 | Secondary use: Strong Multishot +25.7–38.2% magic damage | 225 | 13 | 258 | |
| 294−358 | 28 | 1 | Secondary use: Strong Multishot +13–18% critical hit chance | 225 | 13 | 334 | |
| 309−377 | 18 | 1.67 | N/A | 233 | 14 | 206 | |
| 404−492 | 27 | 1 | Secondary use: Strong Multishot | 225 | 17 | 331 | |
| 855−1043 | 56 | 0.5 | +41–45% critical hit damage | 250 | 18 | 266 |
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