For items with only a wall form, see
walls.
Blocks are what make up most of a world in Core Keeper. Most of these blocks can be collected and placed elsewhere in the world. Some blocks can be crafted into other useful items.
Blocks have both a wall form and a ground form. Placing a block on a pit or liquid will result in a ground tile, and placing a block on top of a ground tile will result in a wall tile.
Each wall block has its own health and damage reduction values. The player can deal damage to wall blocks by swinging at them; effectiveness is based on the player's mining damage stat, which is heavily boosted by digging tools such as pickaxes. If the player's mining damage is equal to or less than the wall's damage reduction, they will deal no damage to it, instead stating "I need higher mining damage", or "My mining damage is too low".
Ground blocks only have a health value. They can be dug up using shovels; effectiveness is based on the player's digging damage stat.
One Mining experience point is granted every time the player hits a wall block and deals at least 12 damage to it.
Types
Natural
| Block
|
Tooltip
|
Wall health
|
Damage reduction
|
Ground health
|
Sand Block | A yellow fragile piece of sand. | 8 | 1 | 10 |
Snow Block | A white cold piece of snow. | 8 | 1 | 10 |
Dirt Block | A brown solid piece of dirt. | 135 | 1 | 60 |
Meadow Block | A mellow piece of earth with little summer flowers growing on it. | 150 | 1 | 60 |
Turf Block | A soft mossy piece of turf. | 150 | 1 | 60 |
Clay Block | A red, wet piece of clay. | 179 | 22 | 120 |
Dark Stone Block | A sturdy dark piece of stone. | 300 | 55 | 180 |
Stone Block | A sturdy piece of stone. | 300 | 55 | 180 |
Larva Hive Block | A lumpy… living piece of hive material. | 445 | 244 | 120 |
Grass Block | A lush piece of vertical plants. | 550 | 135 | 180 |
Beach Block | A sandy piece of the coastal stone. | 700 | 242 | 240 |
Mold Block | A pungent piece of mold. | 706 | 660 | 180 |
Desert Block | A sandy piece of desert stone. | 850 | 355 | 400 |
Oasis Block | A tougher block hardened by the scorching winds of the desert. | 850 | 1279 | 400 |
Metropolis Block | A sturdy piece of city architecture, decorated with glass and gold. | 892 | 1050 | 240 |
Alien Tech Block | A mysterious intricate piece of architecture. | 950 | 535 | 60 |
Crystal Block | A blue, glistening piece of crystal. | 950 | 535 | 560 |
Desert Temple Block | A sturdy piece of ancient architecture, decorated with tiles and gold. | 988 | 767 | 400 |
Maze Block | An extremely durable block used to build ancient mazes. | 988 | 895 | 400 |
Lava Rock Block | A piece of molten rock. | 1086 | 1224 | 400 |
Fossil Block | Layers upon layers of living matter have been crushed into a dense, twisted mass. | 1415 | 1600 | 720 |
Unobtainable
| Block
|
Tooltip
|
Wall health
|
Damage reduction
|
Ground health
|
Obsidian Block | An indestructible piece of obsidian. You're not supposed to have this… | 1812 | Unbreakable | 60 |
History
- 1.0.1.9: Fixed the digging damage stat not being applied when digging blocks out of the ground.
- 1.0.0.14: Blocks are no longer generated underneath the Great Wall.
- 0.7.3-3c7e: Wall and ground items have been merged. As a result, walls have been renamed to "blocks".
- 0.6.0.0-62a8:
- Walls no longer take a minimum of one damage but instead take zero damage if the player does not have enough mining damage.
- Adjacent walls of different types will now have a border between them instead of being seamless.
- 0.1.91e2cab: Introduced as "walls".