Grounds were items that could be dug up with a shovel from floor tiles in the world. The effectiveness is based on the player's digging damage stat.
As of 0.7.3-3c7e, ground items are no longer obtainable with the merging of wall and ground items - digging up their respective tile drops the proper block instead.
Types
| Ground | Tooltip | Health |
|---|---|---|
| A yellow, fragile piece of ground. | 10 | |
| A white, cold piece of ground. | 10 | |
| A mysterious, intricate piece of ground. | 60 | |
| A brown piece of ground. | 60 | |
| A mellow piece of ground that grows little summer flowers. | 60 | |
| An indestructible piece of ground. We know you're cheating. | 60 | |
| A soft, mossy piece of ground. | 60 | |
| A red, crumbly piece of ground. | 120 | |
| A lumpy piece of...ground? | 120 | |
| A lush piece of groundplants. | 180 | |
| An moldy piece of ground that releases infestious spores. | 180 | |
| A sturdy piece of ground. | 180 | |
| A sandy piece of ground. | 240 | |
| A sturdy piece of floor tiled with glass panes and gold. | 240 | |
| A beige sandy piece of ground. | 400 | |
| A molten piece of ground. | 400 | |
| An extremely durable ground block used in ancient mazes. | 400 | |
| A sturdy piece of floor tiled with sandstone and gold. | 400 | |
| A blue, glistening piece of ground. | 560 |
History
- 0.7.3-3c7e: Made unobtainable with the merge of wall and floor placement. Any existing ground items in chests and inventories still remain after this update.
- 0.3.12-8ddf: Added a digging damage stat to shovels that impacts how many uses it takes to dig up ground. Health of ground has been rebalanced around the digging damage of shovels so that higher tier shovels are more effective against lower tier ground and lower tier shovels are less effective against higher tier ground.
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