Mechanisms are furniture items that can be activated or activate other mechanisms using electricity.
Types
Electricity sources
| Item | Description |
|---|---|
| Emits an electricity signal with a strength of 25. | |
| Emits an electricity signal with a strength of 1. | |
| When turned on, emits an electricity signal with a strength of 13. | |
| When stood on by a player, emits an electricity signal with a strength of 13. |
Circuitry
| Item | Description |
|---|---|
| Carries electricity. | |
| Carries electricity when it receives electricity on 2 out of 3 inputs. | |
| Stores electricity input and sends it out in intervals of 1 second. | |
Devices
| Item | Description |
|---|---|
| Opens when powered. Unlike other doors, cannot be opened/closed manually. | |
| Detonates when powered. | |
| Lights up when powered. | |
| If powered and a valid figurine is placed inside, continuously spawns enemy clones. | |
See also
History
- 0.1.91e2cab: Introduced.